hawoody

stuff

Apr 28th, 2018
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  1. wait(2)
  2. Player = game.Players.LocalPlayer
  3. Mouse = Player:GetMouse()
  4. Character = Player.Character
  5. Humanoid = Character.Humanoid
  6. local Idle = false
  7. local rad = math.rad
  8. local attack = false
  9. local attacktype = 1
  10. local hitted = false
  11. Character:FindFirstChild'Animate':Destroy()
  12. Humanoid.Animator.Parent = nil
  13. Humanoid:SetStateEnabled("Dead",false)
  14. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  15. shirt = Instance.new("Shirt", Character)
  16. shirt.Name = "Shirt"
  17. pants = Instance.new("Pants", Character)
  18. pants.Name = "Pants"
  19.  
  20. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=381765157"
  21. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=378877819"
  22. Character.Head.face.Texture = "rbxassetid://332768867"
  23. Instance.new("ForceField",Character).Visible = false
  24. Humanoid.BodyDepthScale.Value = 0.9
  25. Humanoid.BodyHeightScale.Value = 1.05
  26. Humanoid.BodyWidthScale.Value = 0.9
  27. Humanoid.HeadScale.Value = 1.02
  28. Humanoid.MaxHealth = 5000000000000000000000000000000000000000000000000000000000000000000
  29. wait(0.01)
  30. Humanoid.Health = 430000000000000000000000000000000000000000000000000000000000000000
  31. v3 = Vector3.new
  32. bc = BrickColor.new
  33.  
  34. for i,v in pairs(Character:children()) do
  35. if v:IsA("Hat") then
  36. v:Destroy()
  37. end
  38. end
  39. for i,v in pairs(Character:children()) do
  40. if v:IsA("Accessory") then
  41. v:Destroy()
  42. end
  43. end
  44. for i,v in pairs(Character:children()) do
  45. if v:IsA("Hair") then
  46. v:Destroy()
  47. end
  48. end
  49.  
  50. --This controls the framerate the script runs at. (make sure to keep it at 1/60 for 60 animation)
  51.  
  52.  
  53.  
  54.  
  55. ArtificialHB = Instance.new("BindableEvent", script)
  56. ArtificialHB.Name = "Heartbeat"
  57.  
  58. script:WaitForChild("Heartbeat")
  59.  
  60. frame = 1 / 60
  61. tf = 0
  62. allowframeloss = false
  63. tossremainder = false
  64. lastframe = tick()
  65. script.Heartbeat:Fire()
  66.  
  67. game:GetService("RunService").Heartbeat:connect(function(s, p)
  68. tf = tf + s
  69. if tf >= frame then
  70. if allowframeloss then
  71. script.Heartbeat:Fire()
  72. lastframe = tick()
  73. else
  74. for i = 1, math.floor(tf / frame) do
  75. script.Heartbeat:Fire()
  76. end
  77. lastframe = tick()
  78. end
  79. if tossremainder then
  80. tf = 0
  81. else
  82. tf = tf - frame * math.floor(tf / frame)
  83. end
  84. end
  85. end)
  86.  
  87. function swait(num)
  88. if num == 0 or num == nil then
  89. ArtificialHB.Event:wait()
  90. else
  91. for i = 0, num do
  92. ArtificialHB.Event:wait()
  93. end
  94. end
  95. end
  96.  
  97. ---------------------------------------------------
  98. local LeftUpperArm = Character.LeftUpperArm
  99. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  100. local LeftLowerArm = Character.LeftLowerArm
  101. local LeftElbow = Character.LeftLowerArm.LeftElbow
  102. --------------------------------------------------------
  103. local LeftUpperLeg = Character.LeftUpperLeg
  104. local LeftHip = Character.LeftUpperLeg.LeftHip
  105. local LeftLowerLeg = Character.LeftLowerLeg
  106. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  107. ----------------------------------------------------------
  108. local RightUpperArm = Character.RightUpperArm
  109. local RightShoulder = Character.RightUpperArm.RightShoulder
  110. local RightLowerArm = Character.RightLowerArm
  111. local RightElbow = Character.RightLowerArm.RightElbow
  112. ----------------------------------------------------------
  113. local RightUpperLeg = Character.RightUpperLeg
  114. local RightHip = Character.RightUpperLeg.RightHip
  115. local RightLowerLeg = Character.RightLowerLeg
  116. local RightKnee = Character.RightLowerLeg.RightKnee
  117. ----------------------------------------------------------
  118. local UpperTorso = Character.UpperTorso
  119. local LowerTorso = Character.LowerTorso
  120. local Root = Character.LowerTorso.Root
  121. --------------------------------------------
  122. local Head = Character.Head
  123. local Neck = Character.Head.Neck
  124. local RootPart = Character.HumanoidRootPart
  125. local LeftHand = Character.LeftHand
  126. local RightHand = Character.RightHand
  127. local LeftFoot = Character.LeftFoot
  128. local RightFoot = Character.RightFoot
  129. local Waist = Character.UpperTorso.Waist
  130. -------------------------------------------
  131. --
  132. function newRay(start,face,range,wat)
  133. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  134. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  135. return rey,hit,pos
  136. end
  137.  
  138. ---
  139. human = Character:FindFirstChild("Humanoid")
  140. human.Name = "hi"
  141. local Music = Instance.new("Sound",UpperTorso)
  142. Music.SoundId = "rbxassetid://401258325"
  143. Music.Pitch = 1
  144. Music.Looped = true
  145. Music.Volume = 2.2
  146. --
  147.  
  148.  
  149. ---
  150. local Music2 = Instance.new("Sound",UpperTorso)
  151. Music2.SoundId = "rbxassetid://401258325"
  152. Music2.Pitch = 1
  153. Music2.Looped = true
  154. Music2.Volume = 2.2
  155.  
  156. ---
  157. ---
  158. local Music3 = Instance.new("Sound",UpperTorso)
  159. Music3.SoundId = "rbxassetid://713942445"
  160. Music3.Pitch = 1
  161. Music3.Looped = true
  162. Music3.Volume = 2.2
  163.  
  164. ---
  165. ---
  166. local Music4 = Instance.new("Sound",UpperTorso)
  167. Music4.SoundId = "rbxassetid://471889598"
  168. Music4.Pitch = 1
  169. Music4.Looped = true
  170. Music4.Volume = 2.2
  171.  
  172. ---
  173. ---
  174. local Music5 = Instance.new("Sound",UpperTorso)
  175. Music5.SoundId = "rbxassetid://574482519"
  176. Music5.Pitch = 1
  177. Music5.Looped = true
  178. Music5.Volume = 2.2
  179.  
  180. ---
  181.  
  182. soka = Instance.new("Sound",UpperTorso)
  183. soka.SoundId = "http://www.roblox.com/asset/?id = 447199232"
  184. soka.Volume = 8.5
  185. ---
  186. Mouse.KeyDown:connect(function(key)
  187. if key == "y" then
  188. Music.Volume = 0.6
  189. Music2.Volume = 0.6
  190. Music3.Volume = 0.6
  191. Music4.Volume = 0.6
  192. Music5.Volume = 0.6
  193. end
  194. end)
  195. ---
  196. Mouse.KeyDown:connect(function(key)
  197. if key == "k" then
  198. shirt:Destroy()
  199. pants:Destroy()
  200. wait(0.1)
  201. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=997448682"
  202. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=997450133"
  203. end
  204. end)
  205.  
  206. ---
  207. Mouse.KeyDown:connect(function(key)
  208. if key == "6" then
  209. soka:Play()
  210. end
  211. end)
  212. ---
  213. Mouse.KeyDown:connect(function(key)
  214. if key == "k" then
  215.  
  216. end
  217. end)
  218.  
  219.  
  220.  
  221. Mouse.KeyDown:connect(function(key)
  222. if key == "l" then
  223. shirt:Destroy()
  224. pants:Destroy()
  225. wait(0.1)
  226. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=381765157"
  227. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=378877819"
  228.  
  229. end
  230. end)
  231.  
  232. ---
  233. Mouse.KeyDown:connect(function(key)
  234. if key == "1" then
  235. Music2:Play()
  236. end
  237. end)
  238. Mouse.KeyDown:connect(function(key)
  239. if key == "2" then
  240. Music3:Play()
  241. end
  242. end)
  243. Mouse.KeyDown:connect(function(key)
  244. if key == "3" then
  245. Music4:Play()
  246. end
  247. end)
  248. Mouse.KeyDown:connect(function(key)
  249. if key == "=" then
  250. Music:Play()
  251. end
  252. end)
  253. Mouse.KeyDown:connect(function(key)
  254. if key == "4" then
  255. Music5:Play()
  256. end
  257. end)
  258.  
  259. Mouse.KeyDown:connect(function(key)
  260. if key == "9" then
  261. Music2:Stop()
  262. Music:Stop()
  263. Music3:Stop()
  264. Music4:Stop()
  265. Music5:Stop()
  266. end
  267. end)
  268.  
  269. --
  270. Mouse.KeyDown:connect(function(key)
  271. if key == "u" then
  272. Music.Volume = 0
  273. Music2.Volume = 0
  274. end
  275. end)
  276. ---
  277. ---
  278. ---
  279. tp = true
  280. Mouse.KeyDown:connect(function(key)
  281. if key == "f" then
  282. if tp == true then
  283. tp = true
  284. Character.Head.face.Parent = game.Lighting
  285.  
  286. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  287. game.Lighting.face.Parent = Character.Head
  288. wait(0)
  289.  
  290. tp = true
  291.  
  292.  
  293. end
  294. end
  295. end)
  296.  
  297.  
  298.  
  299.  
  300.  
  301. --used things
  302. vt = Vector3.new
  303. bc = BrickColor.new
  304. br = BrickColor.random
  305. local cam = game.Workspace.CurrentCamera
  306.  
  307.  
  308. --damage
  309. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  310. if hit.Parent==nil then
  311. return
  312. end
  313. h=hit.Parent:FindFirstChildOfClass("Humanoid")
  314. for _,v in pairs(hit.Parent:children()) do
  315. if v:IsA("Humanoid") then
  316. h=v
  317. end
  318. end
  319. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  320. h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  321. end
  322. if hit.Parent.className=="Hat" then
  323. hit=hit.Parent.Parent:findFirstChild("Head")
  324. end
  325. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  326. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  327. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  328. return
  329. end]]
  330. -- hs(hit,1.2)
  331. c=Instance.new("ObjectValue")
  332. c.Name="creator"
  333. c.Value=game:service("Players").LocalPlayer
  334. c.Parent=h
  335. game:GetService("Debris"):AddItem(c,.5)
  336. Damage=math.random(minim,maxim)
  337. -- h:TakeDamage(Damage)
  338. blocked=false
  339. block=hit.Parent:findFirstChild("Block")
  340. if block~=nil then
  341. print(block.className)
  342. if block.className=="NumberValue" then
  343. if block.Value>0 then
  344. blocked=true
  345. if decreaseblock==nil then
  346. block.Value=block.Value-1
  347. end
  348. end
  349. end
  350. if block.className=="IntValue" then
  351. if block.Value>0 then
  352. blocked=true
  353. if decreaseblock~=nil then
  354. block.Value=block.Value-1
  355. end
  356. end
  357. end
  358. end
  359. if blocked==false then
  360. -- h:TakeDamage(Damage)
  361. h.Health=h.Health-Damage
  362. showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  363. else
  364. h.Health=h.Health-(Damage/2)
  365. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  366. end
  367. if Type=="Knockdown" then
  368. Humanoid=hit.Parent.Humanoid
  369. Humanoid.PlatformStand=true
  370. coroutine.resume(coroutine.create(function(HHumanoid)
  371. swait(1)
  372. HHumanoid.PlatformStand=false
  373. end), Humanoid)
  374. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  375. hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  376. local bodvol=Instance.new("BodyVelocity")
  377. bodvol.velocity=angle*knockback
  378. bodvol.P=5000
  379. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  380. bodvol.Parent=hit
  381. rl=Instance.new("BodyAngularVelocity")
  382. rl.P=3000
  383. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  384. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  385. rl.Parent=hit
  386. game:GetService("Debris"):AddItem(bodvol,.5)
  387. game:GetService("Debris"):AddItem(rl,.5)
  388. elseif Type=="Normal" then
  389. bp=Instance.new("BodyVelocity")
  390. bp.P=100000
  391. bp.maxForce=Vector3.new(math.huge,0,math.huge)
  392. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  393. if KnockbackType==1 then
  394. bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  395. elseif KnockbackType==2 then
  396. bp.velocity=Property.CFrame.lookVector*knockback
  397. end
  398. if knockback>0 then
  399. bp.Parent=hit.Parent.Torso
  400.  
  401. end
  402. game:GetService("Debris"):AddItem(bp,.5)
  403. elseif Type=="Up" then
  404. local bodyVelocity=Instance.new("BodyVelocity")
  405. bodyVelocity.velocity=vt(0,60,0)
  406. bodyVelocity.P=5000
  407. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  408. bodyVelocity.Parent=hit
  409. game:GetService("Debris"):AddItem(bodyVelocity,1)
  410. rl=Instance.new("BodyAngularVelocity")
  411. rl.P=3000
  412. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  413. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  414. rl.Parent=hit
  415. game:GetService("Debris"):AddItem(rl,.5)
  416. elseif Type=="Snare" then
  417. bp=Instance.new("BodyPosition")
  418. bp.P=2000
  419. bp.D=100
  420. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  421. bp.position=hit.Parent.Torso.Position
  422. bp.Parent=hit.Parent.Torso
  423. game:GetService("Debris"):AddItem(bp,1)
  424. elseif Type=="Target" then
  425. if Targetting==false then
  426. ZTarget=hit.Parent.Torso
  427. coroutine.resume(coroutine.create(function(Part)
  428. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  429. swait(1)
  430. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  431. end),ZTarget)
  432. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  433. targetgui=Instance.new("BillboardGui")
  434. targetgui.Parent=ZTarget
  435. targetgui.Size=UDim2.new(10,100,10,100)
  436. targ=Instance.new("ImageLabel")
  437. targ.Parent=targetgui
  438. targ.BackgroundTransparency=1
  439. targ.Image="rbxassetid://4834067"
  440. targ.Size=UDim2.new(1,0,1,0)
  441. cam.CameraType="Scriptable"
  442. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  443. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  444. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  445. Targetting=true
  446. RocketTarget=ZTarget
  447. for i=1,Property do
  448. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  449. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  450. swait()
  451. end
  452. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  453. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  454. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  455. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  456. end
  457. Targetting=true
  458. RocketTarget=true
  459. targetgui.Parent=true
  460. cam.CameraType="Custom"
  461. end
  462. end
  463. debounce=Instance.new("BoolValue")
  464. debounce.Name="DebounceHit"
  465. debounce.Parent=hit.Parent
  466. debounce.Value=true
  467. game:GetService("Debris"):AddItem(debounce,Delay)
  468. c=Instance.new("ObjectValue")
  469. c.Name="creator"
  470. c.Value=Player
  471. c.Parent=h
  472. game:GetService("Debris"):AddItem(c,.5)
  473. CRIT=true
  474. hitDeb=true
  475. AttackPos=6
  476. end
  477. end
  478.  
  479. showDamage=function(Char,Dealt,du,Color)
  480. m=Instance.new("Model")
  481. m.Name=tostring(Dealt)
  482. h=Instance.new("Humanoid")
  483. h.Health=0
  484. h.MaxHealth=0
  485. h.Parent=m
  486. c=Instance.new("Part")
  487. c.Transparency=0
  488. c.BrickColor=Color
  489. c.Transparency = 1
  490. c.Name="Head"
  491. c.TopSurface=0
  492. c.BottomSurface=0
  493. c.formFactor="Plate"
  494. c.Size=Vector3.new(1,.4,1)
  495.  
  496. local txt = Instance.new("BillboardGui", c)
  497. txt.Adornee = c
  498. txt.Name = "_status"
  499. txt.Size = UDim2.new(2, 0, 1.2, 0)
  500. txt.StudsOffset = Vector3.new(-9, 8, 0)
  501. local text = Instance.new("TextLabel", txt)
  502. text.Size = UDim2.new(10, 0, 7, 0)
  503. text.FontSize = "Size12"
  504. text.TextScaled = true
  505. text.TextTransparency = 0.5
  506. text.BackgroundTransparency = 1
  507. text.TextTransparency = 0.5
  508. text.TextStrokeTransparency = 0.5
  509. text.Font = "SciFi"
  510. text.TextStrokeColor3 = Color3.new(0,0,0)
  511. v=Instance.new("Part")
  512. v.Name = "ColorBrick"
  513. v.Parent=c
  514. v.FormFactor="Symmetric"
  515. v.Anchored=true
  516. v.CanCollide=false
  517. v.BottomSurface="Smooth"
  518. v.TopSurface="Smooth"
  519. v.Size=Vector3.new(10,5,3)
  520. v.Transparency=1
  521. v.CFrame=c.CFrame
  522. v.BrickColor=BrickColor.random()
  523. v.Transparency=1
  524. text.TextColor3 = t.BrickColor.Color
  525. v.Shape="Block"
  526. text.Text = tostring(Dealt)
  527. ms=Instance.new("CylinderMesh")
  528. ms.Scale=Vector3.new(.8,.8,.8)
  529. --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  530. local rndm=math.random(1,#hitsounds)
  531. local r=rndm
  532. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
  533. if CRIT==true then
  534. ms.Scale=Vector3.new(1,1.25,1)
  535. end
  536. ms.Parent=c
  537. c.Reflectance=0
  538. Instance.new("BodyGyro").Parent=c
  539. c.Parent=m
  540. if Char:findFirstChild("Head")~=nil then
  541. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  542. elseif Char.Parent:findFirstChild("Head")~=nil then
  543. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  544. end
  545. f=Instance.new("BodyPosition")
  546. f.P=200000
  547. f.D=100
  548. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  549. f.position=c.Position+Vector3.new(0,3,0)
  550. f.Parent=c
  551. game:GetService("Debris"):AddItem(m,.5+du)
  552. c.CanCollide=false
  553. m.Parent=workspace
  554. c.CanCollide=false
  555. end
  556.  
  557. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  558. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  559. end
  560.  
  561. function dmgstart(dmg,what)
  562. hitcon = what.Touched:connect(function(hit)
  563. local hum = hit.Parent:FindFirstChild("Humanoid")
  564. if hum and not hum:IsDescendantOf(Character) then
  565. hum:TakeDamage(dmg)
  566. end
  567. end)
  568. end
  569.  
  570. function dmgstop()
  571. hitcon:disconnect()
  572. end
  573. ------
  574. hito = function(dm, X, c, dn, dp, dq)
  575. for I,dr in pairs(workspace:GetChildren()) do
  576. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude < X and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  577. local ds = dr:FindFirstChild("Humanoid")
  578. local dt = dr:FindFirstChild("HumanoidRootPart")
  579. TakeDamage(ds, c)
  580.  
  581. ds.Parent:BreakJoints()
  582. end
  583. ds:SetStateEnabled(16, true)
  584. delay(dn, function()
  585. ds:SetStateEnabled(16, true)
  586. end)
  587. local du = Instance.new("StringValue")
  588. du.Name = "alabo"
  589. du.Parent = dt
  590. game.Debris:AddItem(du, dn)
  591. local dv = Instance.new("Part")
  592. nooutline(dv)
  593. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  594. dv.Transparency = 0.25
  595. dv.Anchored = true
  596. dv.CanCollide = false
  597. dv.BrickColor = BrickColor.new("White")
  598. dv.Material = "Neon"
  599. dv.Locked = true
  600. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  601. dv.Parent = modz
  602. local dw = Instance.new("SpecialMesh")
  603. dw.MeshType = "Sphere"
  604. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  605. dw.Parent = dv
  606. game.Debris:AddItem(dv, 1)
  607. local dx = Instance.new("Model")
  608. dx.Name = c
  609. dx.Parent = workspace
  610. game.Debris:AddItem(dx, 0.5 + c / 75)
  611. local dy = Instance.new("Humanoid")
  612. dy.MaxHealth = 0
  613. dy.Parent = dx
  614. local dz = Instance.new("Part")
  615. dz.Name = "Head"
  616. dz.Locked = true
  617. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  618. dz.Position = dt.Position
  619. dz.BrickColor = BrickColor.new("New Yeller")
  620. dz.Material = "Neon"
  621. dz.Transparency = 1
  622. dz.CanCollide = false
  623. dz.Parent = dx
  624. local dA = Instance.new("BodyPosition")
  625. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  626. dA.P = 20000
  627. dA.D = 300
  628. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  629. dA.Parent = dz
  630. local dB = Instance.new("CylinderMesh")
  631. dB.Parent = dz
  632. coroutine.resume(coroutine.create(function()
  633. while dB do
  634. swait()
  635. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  636. end
  637. end))
  638. if dp then
  639. local dC = Instance.new("BodyVelocity")
  640. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  641. dC.P = 9999999999
  642. dC.Velocity = dp
  643. dC.Parent = dt
  644. game.Debris:AddItem(dC, dn)
  645. end
  646. if dq then
  647. local dD = Instance.new("BodyAngularVelocity")
  648. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  649. dD.P = math.huge
  650. dD.AngularVelocity = dq
  651. dD.Parent = dt
  652. game.Debris:AddItem(dD, dn)
  653. end
  654. local dE = Instance.new("Sound")
  655. dE.Pitch = rd2(10, 11) / 10
  656. dE.Volume = rd2(10, 13) / 10
  657. dE.EmitterSize = 10
  658. dE.SoundId = "rbxassetid://"
  659. dE.Parent = dv
  660. dE:Play()
  661. coroutine.resume(coroutine.create(function()
  662. for I = 1, 5 do
  663. swait()
  664. dv.Transparency = dv.Transparency + 0.175
  665. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  666. end
  667. end))
  668. end
  669. end
  670.  
  671.  
  672. function Del()
  673. if not D then D = true
  674. Idle = true
  675.  
  676. for i = 0,2,0.1 do
  677. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  678. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0),.1)--RightUpperArm
  679. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0.2),.1)--LeftLowerArm
  680. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  681. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  682. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  683. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  684. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  685. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  686. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.2,0,0),.1)--Head
  687. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  688. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  689. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  690. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  691. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  692. game:GetService("RunService").RenderStepped:wait()
  693. end
  694. local Sound = Instance.new("Sound",Character.UpperTorso)
  695. Sound.SoundId = "rbxassetid://"
  696. Sound.Volume = 10
  697. Sound.Pitch = 1
  698. Sound.Looped = false
  699. Sound:Play()
  700. wait(0.5)
  701. local Bq = Instance.new("Part",UpperTorso)
  702. Bq.Size = Vector3.new(1,1,1)
  703. Bq.BrickColor = BrickColor.new("White")
  704. Bq.Material = "Neon"
  705. Bq.Anchored = false
  706. Bq.CanCollide = false
  707. Bq.Transparency = math.huge
  708. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  709. local Bq2 = Instance.new("SpecialMesh",Bq)
  710. Bq2.MeshType = "Sphere"
  711. Bq2.Scale = Vector3.new(1,1,1)
  712. Bq.Touched:connect(function(hit)
  713. if hitted == false then
  714. hitted = true
  715.  
  716.  
  717. for i = 1,1000 do
  718.  
  719. game:GetService("RunService").RenderStepped:wait()
  720. end
  721. end
  722. end)
  723.  
  724. local Fl = Instance.new("BodyVelocity",Bq)
  725. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  726. Fl.velocity = Mouse.hit.lookVector*120
  727. for i = 0,2,0.1 do
  728. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  729. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm
  730. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  731. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  732. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  733. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  734. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  735. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  736. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  737. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head
  738. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  739. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  740. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  741. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  742. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head
  743. game:GetService("RunService").RenderStepped:wait()
  744. end
  745. longpunch()
  746. wait(0)
  747. Idle = false
  748. hitted = false
  749. wait(2)
  750. D = false
  751. end
  752. end
  753. --
  754. ------
  755. function FindNearestTorso(Position,Distance,SinglePlayer)
  756. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  757. local List = {}
  758. for i,v in pairs(workspace:GetChildren())do
  759. if v:IsA("Model")then
  760. if v:findFirstChild("Torso")then
  761. if v ~= Character then
  762. if(v.Torso.Position -Position).magnitude <= Distance then
  763. table.insert(List,v)
  764. end
  765. end
  766. end
  767. end
  768. end
  769. return List
  770. end
  771.  
  772. ------
  773. function superpunch()
  774.  
  775. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  776. Sound.SoundId = "rbxassetid://157878578"
  777. Sound.Pitch = 1
  778. Sound.Looped = false
  779. Sound.Volume = 10
  780. Sound:play()
  781. local rng = Instance.new("Part", Mouse)
  782. rng.Anchored = true
  783. rng.BrickColor = BrickColor.new("White")
  784. rng.CanCollide = false
  785. rng.FormFactor = 3
  786. rng.Name = "Ring"
  787. rng.Size = Vector3.new(1, 1, 1)
  788. rng.Transparency = 0
  789. rng.TopSurface = 0
  790. rng.BottomSurface = 0
  791. rng.CFrame = RootPart.CFrame
  792. local rngm = Instance.new("SpecialMesh", rng)
  793. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  794. local rng2 = rng:Clone()
  795. rng2.Parent = Character
  796. local rng2m = rng2.Mesh
  797. local rng3 = rng:Clone()
  798. rng3.Parent = Character
  799. local rng3m = rng3.Mesh
  800. local rng4 = rng:Clone()
  801. rng4.Parent = Character
  802. local rng4m = rng4.Mesh
  803. local rng5 = rng:Clone()
  804. rng5.Parent = Character
  805. local rng5m = rng5.Mesh
  806. local rng6 = rng:Clone()
  807. rng6.Material = "Plastic"
  808. rng6.Parent = Character
  809. local rng6m = rng6.Mesh
  810. rng6m.Scale = vt(2.5,2.5,2)
  811. rng6m.MeshType = "FileMesh"
  812. rng6m.MeshId = "rbxassetid://437347603"
  813. local hita = rng6.Touched:connect(function(hit)
  814. Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1)
  815. end)
  816. rng2.CFrame = RootPart.CFrame
  817. rng3.CFrame = RootPart.CFrame
  818. rng4.CFrame = RootPart.CFrame
  819. rng5.CFrame = RootPart.CFrame
  820. rng6.CFrame = RootPart.CFrame
  821. wait()
  822. local Sound = Instance.new("Sound",rng6)--136847657
  823. Sound.SoundId = "rbxassetid://136847657"
  824. Sound.Pitch = 1
  825. Sound.Looped = false
  826. Sound.Volume = 10
  827. Sound:play()
  828. local scaler = 10/5
  829. local scaler2 = 10/5
  830. for i = 0,10,0.1 do
  831. swait()
  832. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  833. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  834. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  835. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  836. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  837. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  838. rng6.CFrame = rng3.CFrame
  839. rng.Transparency = rng.Transparency + 0.1
  840. rng2.Transparency = rng2.Transparency + 1.01
  841. rng3.Transparency = rng3.Transparency + 0.01
  842. rng4.Transparency = rng4.Transparency + 0.01
  843. rng5.Transparency = rng5.Transparency + 0.01
  844. rng6.Transparency = rng6.Transparency + 0.021
  845. scaler = scaler - 0.125/5
  846. scaler2 = scaler2 - 0.1/5
  847. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  848. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  849. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  850. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  851. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  852. game:GetService("Debris"):AddItem(bv, 1)
  853. end
  854. hita:disconnect()
  855. game:GetService("Debris"):AddItem(rng, 1)
  856. game:GetService("Debris"):AddItem(rng2, 1)
  857. game:GetService("Debris"):AddItem(rng3, 1)
  858. game:GetService("Debris"):AddItem(rng4, 1)
  859. game:GetService("Debris"):AddItem(rng5, 1)
  860. attack = false
  861. end
  862.  
  863.  
  864. ----
  865. ------
  866. function wam()
  867.  
  868. local rng = Instance.new("Part", Mouse)
  869. rng.Anchored = true
  870. rng.BrickColor = BrickColor.new("White")
  871. rng.CanCollide = false
  872. rng.FormFactor = 3
  873. rng.Name = "Ring"
  874. rng.Size = Vector3.new(1, 1, 1)
  875. rng.Transparency = 0
  876. rng.TopSurface = 0
  877. rng.BottomSurface = 0
  878. rng.CFrame = RootPart.CFrame
  879. local rngm = Instance.new("SpecialMesh", rng)
  880. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  881. local rng2 = rng:Clone()
  882. rng2.Parent = Character
  883. local rng2m = rng2.Mesh
  884. local rng3 = rng:Clone()
  885. rng3.Parent = Character
  886. local rng3m = rng3.Mesh
  887. local rng4 = rng:Clone()
  888. rng4.Parent = Character
  889. local rng4m = rng4.Mesh
  890. local rng5 = rng:Clone()
  891. rng5.Parent = Character
  892. local rng5m = rng5.Mesh
  893. local rng6 = rng:Clone()
  894. rng6.Material = "Plastic"
  895. rng6.Parent = Character
  896. local rng6m = rng6.Mesh
  897. rng6m.Scale = vt(2.5,2.5,2)
  898. rng6m.MeshType = "FileMesh"
  899. rng6m.MeshId = "rbxassetid://0"
  900. local hita = rng6.Touched:connect(function(hit)
  901. Damagefunc(hit,1,1,math.random(2,2),"Normal",RootPart,.2,1)
  902. end)
  903. rng2.CFrame = RootPart.CFrame
  904. rng3.CFrame = RootPart.CFrame
  905. rng4.CFrame = RootPart.CFrame
  906. rng5.CFrame = RootPart.CFrame
  907. rng6.CFrame = RootPart.CFrame
  908. wait()
  909. local Sound = Instance.new("Sound",rng6)--136847657
  910. Sound.SoundId = "rbxassetid://"
  911. Sound.Pitch = 1
  912. Sound.Looped = false
  913. Sound.Volume = 10
  914. Sound:play()
  915. local scaler = 10/5
  916. local scaler2 = 10/5
  917. for i = 0,10,0.1 do
  918. swait()
  919. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  920. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/2.25
  921. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/3.2
  922. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/3.9
  923. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  924. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  925. rng6.CFrame = rng3.CFrame
  926. rng.Transparency = rng.Transparency + 0.1
  927. rng2.Transparency = rng2.Transparency + 1.01
  928. rng3.Transparency = rng3.Transparency + 0.01
  929. rng4.Transparency = rng4.Transparency + 0.01
  930. rng5.Transparency = rng5.Transparency + 0.01
  931. rng6.Transparency = rng6.Transparency + 0.021
  932. scaler = scaler - 0.125/5
  933. scaler2 = scaler2 - 0.1/5
  934. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/3.5, scaler2/3.5, 0.7)
  935. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/3, scaler2/3, 0.7)
  936. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0.7)
  937. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  938. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  939. game:GetService("Debris"):AddItem(bv, 1)
  940. end
  941. hita:disconnect()
  942. game:GetService("Debris"):AddItem(rng, 1)
  943. game:GetService("Debris"):AddItem(rng2, 1)
  944. game:GetService("Debris"):AddItem(rng3, 1)
  945. game:GetService("Debris"):AddItem(rng4, 1)
  946. game:GetService("Debris"):AddItem(rng5, 1)
  947. attack = false
  948. end
  949.  
  950.  
  951. ----
  952. ------
  953. function fcpunch()
  954.  
  955.  
  956. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  957. Sound.SoundId = "rbxassetid://157878578"
  958. Sound.Pitch = 1
  959. Sound.Looped = false
  960. Sound.Volume = 10
  961. Sound:play()
  962. local rng = Instance.new("Part", Mouse)
  963. rng.Anchored = true
  964. rng.BrickColor = BrickColor.new("White")
  965. rng.CanCollide = false
  966. rng.FormFactor = 3
  967. rng.Name = "Ring"
  968. rng.Size = Vector3.new(1, 1, 1)
  969. rng.Transparency = 0
  970. rng.TopSurface = 0
  971. rng.BottomSurface = 0
  972. rng.CFrame = RootPart.CFrame
  973. local rngm = Instance.new("SpecialMesh", rng)
  974. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  975. local rng2 = rng:Clone()
  976. rng2.Parent = Character
  977. local rng2m = rng2.Mesh
  978. local rng3 = rng:Clone()
  979. rng3.Parent = Character
  980. local rng3m = rng3.Mesh
  981. local rng4 = rng:Clone()
  982. rng4.Parent = Character
  983. local rng4m = rng4.Mesh
  984. local rng5 = rng:Clone()
  985. rng5.Parent = Character
  986. local rng5m = rng5.Mesh
  987. local rng6 = rng:Clone()
  988. rng6.Material = "Plastic"
  989. rng6.Parent = Character
  990. local rng6m = rng6.Mesh
  991. rng6m.Scale = vt(0,0,0)
  992. rng6m.MeshType = "FileMesh"
  993. rng6m.MeshId = "rbxassetid://0"
  994. local hita = rng6.Touched:connect(function(hit)
  995.  
  996. end)
  997. rng2.CFrame = RootPart.CFrame
  998. rng3.CFrame = RootPart.CFrame
  999. rng4.CFrame = RootPart.CFrame
  1000. rng5.CFrame = RootPart.CFrame
  1001. rng6.CFrame = RootPart.CFrame
  1002. wait()
  1003. local FZZ = Instance.new("ParticleEmitter",rng6)
  1004. FZZ.Texture = "rbxassetid://0"
  1005. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1006. FZZ.EmissionDirection = "Top"
  1007. FZZ.Speed = NumberRange.new(0)
  1008. FZZ.Size = NumberSequence.new(14,18)
  1009. FZZ.Drag = 2
  1010. FZZ.LockedToPart = true
  1011. FZZ.Lifetime = NumberRange.new(0.2)
  1012. FZZ.Rate = 1000
  1013. FZZ.LightEmission = 0.75
  1014. FZZ.Rotation = NumberRange.new(-100, 100)
  1015. FZZ.VelocitySpread = 70
  1016. local Sound = Instance.new("Sound",rng6)--136847657
  1017. Sound.SoundId = "rbxassetid://136847657"
  1018. Sound.Pitch = 1
  1019. Sound.Looped = false
  1020. Sound.Volume = 10
  1021. Sound:play()
  1022. local scaler = 10/5
  1023. local scaler2 = 10/5
  1024. for i = 0,10,0.1 do
  1025. swait()
  1026. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1027. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  1028. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  1029. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  1030. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1031. rng6.Size = rng6.Size + Vector3.new(scaler2/0.9, scaler2/0.9, scaler2/0.9)
  1032. rng6.CFrame = rng3.CFrame
  1033. rng.Transparency = rng.Transparency + 0.1
  1034. rng2.Transparency = rng2.Transparency + 1.01
  1035. rng3.Transparency = rng3.Transparency + 0.01
  1036. rng4.Transparency = rng4.Transparency + 0.01
  1037. rng5.Transparency = rng5.Transparency + 0.01
  1038. rng6.Transparency = rng6.Transparency + 0.021
  1039. scaler = scaler - 0.125/5
  1040. scaler2 = scaler2 - 0.1/5
  1041. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/0.5, scaler2/0.5, 1)
  1042. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/0.6, scaler2/0.6, 1)
  1043. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/0.7, scaler2/0.7, 1)
  1044. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1045. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1046. game:GetService("Debris"):AddItem(bv, 1)
  1047. end
  1048. hita:disconnect()
  1049. game:GetService("Debris"):AddItem(rng, 1)
  1050. game:GetService("Debris"):AddItem(rng2, 1)
  1051. game:GetService("Debris"):AddItem(rng3, 1)
  1052. game:GetService("Debris"):AddItem(rng4, 1)
  1053. game:GetService("Debris"):AddItem(rng5, 1)
  1054. attack = false
  1055. FZZ:Destroy()
  1056. end
  1057. ------
  1058. function detroitsmash()
  1059.  
  1060. local rng = Instance.new("Part", Mouse)
  1061. rng.Anchored = true
  1062. rng.BrickColor = BrickColor.new("White")
  1063. rng.CanCollide = false
  1064. rng.FormFactor = 3
  1065. rng.Name = "Ring"
  1066. rng.Size = Vector3.new(1, 1, 1)
  1067. rng.Transparency = 0
  1068. rng.TopSurface = 0
  1069. rng.BottomSurface = 0
  1070. rng.CFrame = RootPart.CFrame
  1071. local rngm = Instance.new("SpecialMesh", rng)
  1072. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1073. local rng2 = rng:Clone()
  1074. rng2.Parent = Character
  1075. local rng2m = rng2.Mesh
  1076. local rng3 = rng:Clone()
  1077. rng3.Parent = Character
  1078. local rng3m = rng3.Mesh
  1079. local rng4 = rng:Clone()
  1080. rng4.Parent = Character
  1081. local rng4m = rng4.Mesh
  1082. local rng5 = rng:Clone()
  1083. rng5.Parent = Character
  1084. local rng5m = rng5.Mesh
  1085. local rng6 = rng:Clone()
  1086. rng6.Material = "Plastic"
  1087. rng6.Parent = Character
  1088. local rng6m = rng6.Mesh
  1089. rng6m.Scale = vt(2.5,2.5,2)
  1090. rng6m.MeshType = "FileMesh"
  1091. rng6m.MeshId = "rbxassetid://437347603"
  1092. local hita = rng6.Touched:connect(function(hit)
  1093. Damagefunc(hit,27,37,math.random(20,30),"Normal",RightHand,.2,1)
  1094. end)
  1095. rng2.CFrame = RightHand.CFrame
  1096. rng3.CFrame = RightHand.CFrame
  1097. rng4.CFrame = RightHand.CFrame
  1098. rng5.CFrame = RightHand.CFrame
  1099. rng6.CFrame = RightHand.CFrame
  1100. wait()
  1101. local scaler = 10/5
  1102. local scaler2 = 10/5
  1103. for i = 0,10,0.1 do
  1104. swait()
  1105. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1106. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/1.4
  1107. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/1.6
  1108. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/2
  1109. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1110. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  1111. rng6.CFrame = rng3.CFrame
  1112. rng.Transparency = rng.Transparency + 0.1
  1113. rng2.Transparency = rng2.Transparency + 1.01
  1114. rng3.Transparency = rng3.Transparency + 0.01
  1115. rng4.Transparency = rng4.Transparency + 0.01
  1116. rng5.Transparency = rng5.Transparency + 0.01
  1117. rng6.Transparency = rng6.Transparency + 0.021
  1118. scaler = scaler - 0.125/5
  1119. scaler2 = scaler2 - 0.1/5
  1120. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  1121. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1122. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1123. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1124. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1125. game:GetService("Debris"):AddItem(bv, 1)
  1126. end
  1127. hita:disconnect()
  1128. game:GetService("Debris"):AddItem(rng, 1)
  1129. game:GetService("Debris"):AddItem(rng2, 1)
  1130. game:GetService("Debris"):AddItem(rng3, 1)
  1131. game:GetService("Debris"):AddItem(rng4, 1)
  1132. game:GetService("Debris"):AddItem(rng5, 1)
  1133. attack = false
  1134. end
  1135. ------
  1136. function longpunch()
  1137.  
  1138.  
  1139. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1140. Sound.SoundId = "rbxassetid://157878578"
  1141. Sound.Pitch = 1
  1142. Sound.Looped = false
  1143. Sound.Volume = 10
  1144. Sound:play()
  1145. local rng = Instance.new("Part", Mouse)
  1146. rng.Anchored = true
  1147. rng.BrickColor = BrickColor.new("White")
  1148. rng.CanCollide = false
  1149. rng.FormFactor = 3
  1150. rng.Name = "Ring"
  1151. rng.Size = Vector3.new(1, 1, 1)
  1152. rng.Transparency = 0
  1153. rng.TopSurface = 0
  1154. rng.BottomSurface = 0
  1155. rng.CFrame = RootPart.CFrame
  1156. local rngm = Instance.new("SpecialMesh", rng)
  1157. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1158. local rng2 = rng:Clone()
  1159. rng2.Parent = Character
  1160. local rng2m = rng2.Mesh
  1161. local rng3 = rng:Clone()
  1162. rng3.Parent = Character
  1163. local rng3m = rng3.Mesh
  1164. local rng4 = rng:Clone()
  1165. rng4.Parent = Character
  1166. local rng4m = rng4.Mesh
  1167. local rng5 = rng:Clone()
  1168. rng5.Parent = Character
  1169. local rng5m = rng5.Mesh
  1170. local rng6 = rng:Clone()
  1171. rng6.Material = "Plastic"
  1172. rng6.Parent = Character
  1173. local rng6m = rng6.Mesh
  1174. rng6m.Scale = vt(3.5,3.5,3)
  1175. rng6m.MeshType = "FileMesh"
  1176. rng6m.MeshId = "rbxassetid://437347603"
  1177. local hita = rng6.Touched:connect(function(hit)
  1178. Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1)
  1179. end)
  1180. rng2.CFrame = RootPart.CFrame
  1181. rng3.CFrame = RootPart.CFrame
  1182. rng4.CFrame = RootPart.CFrame
  1183. rng5.CFrame = RootPart.CFrame
  1184. rng6.CFrame = RootPart.CFrame
  1185. wait()
  1186. local Sound = Instance.new("Sound",rng6)--136847657
  1187. Sound.SoundId = "rbxassetid://136847657"
  1188. Sound.Pitch = 1.1
  1189. Sound.Looped = false
  1190. Sound.Volume = 10
  1191. Sound:play()
  1192. local scaler = 10/5
  1193. local scaler2 = 10/5
  1194. for i = 0,10,0.1 do
  1195. swait()
  1196. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1197. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.15
  1198. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.2
  1199. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.25
  1200. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1201. rng6.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1202. rng6.CFrame = rng3.CFrame
  1203. rng.Transparency = rng.Transparency + 0.1
  1204. rng2.Transparency = rng2.Transparency + 1.01
  1205. rng3.Transparency = rng3.Transparency + 0.01
  1206. rng4.Transparency = rng4.Transparency + 0.01
  1207. rng5.Transparency = rng5.Transparency + 0.01
  1208. rng6.Transparency = rng6.Transparency + 0.021
  1209. scaler = scaler - 0.125/5
  1210. scaler2 = scaler2 - 0.1/5
  1211. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  1212. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1213. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1214. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1215. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1216. game:GetService("Debris"):AddItem(bv, 1)
  1217. end
  1218. hita:disconnect()
  1219. game:GetService("Debris"):AddItem(rng, 1)
  1220. game:GetService("Debris"):AddItem(rng2, 1)
  1221. game:GetService("Debris"):AddItem(rng3, 1)
  1222. game:GetService("Debris"):AddItem(rng4, 1)
  1223. game:GetService("Debris"):AddItem(rng5, 1)
  1224. attack = false
  1225. end
  1226.  
  1227.  
  1228. ----
  1229.  
  1230.  
  1231. function Smash()
  1232. if not D then D = false
  1233. Idle = true
  1234. for i = 0,2,0.1 do
  1235. swait()
  1236. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  1237. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  1238. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1239. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  1240. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1241. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1242. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1243. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1244. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1245. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1246. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1247. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1248. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  1249. --game:GetService("RunService").RenderStepped:wait()
  1250. end
  1251. wait(0.7)
  1252.  
  1253. coroutine.resume(coroutine.create(function()
  1254. for i = 1,1000 do
  1255.  
  1256. game:GetService("RunService").RenderStepped:wait()
  1257. end
  1258.  
  1259. end))
  1260. for i = 0,2,0.1 do
  1261. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  1262. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  1263. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1264. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  1265. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1266. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1267. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1268. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1269. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1270. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1271. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1272. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1273. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1274. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  1275. game:GetService("RunService").RenderStepped:wait()
  1276. end
  1277. superpunch()
  1278. Idle = false
  1279. wait(0.7)
  1280. D = false
  1281. end
  1282. end
  1283.  
  1284.  
  1285. function fade(obj, dest, grow)
  1286. spawn(function()
  1287. local oldcf = obj.CFrame
  1288. for i = 0, 10 do
  1289. if grow then
  1290. obj.Size = obj.Size +Vector3.new(1,1,1)
  1291. obj.CFrame = oldcf
  1292. end
  1293. obj.Transparency = obj.Transparency +0.1
  1294. swait()
  1295. end
  1296. if dest then
  1297. obj:Destroy()
  1298. end
  1299. end)
  1300. end
  1301.  
  1302.  
  1303. function FCSmash()
  1304. if not D then D = false
  1305. Idle = true
  1306. for i = 0,2,0.1 do
  1307. swait()
  1308. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  1309. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  1310. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1311. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  1312. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1313. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1314. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1315. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1316. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1317. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  1318. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1319. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1320. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1321. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1322. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  1323. --game:GetService("RunService").RenderStepped:wait()
  1324. end
  1325. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  1326. FZcharge.Texture = "rbxassetid://31727915"
  1327. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1328. FZcharge.EmissionDirection = "Bottom"
  1329. FZcharge.Speed = NumberRange.new(5)
  1330. FZcharge.Size = NumberSequence.new(2,1)
  1331. FZcharge.Drag = 2
  1332. FZcharge.LockedToPart = false
  1333. FZcharge.Lifetime = NumberRange.new(0.5)
  1334. FZcharge.Rate = 150
  1335. FZcharge.LightEmission = 0
  1336. FZcharge.Rotation = NumberRange.new(-100, 100)
  1337. FZcharge.VelocitySpread = 100
  1338. coroutine.resume(coroutine.create(function()
  1339. for i = 1,15 do
  1340. local HQ = Instance.new("Part",Character)
  1341. HQ.Size = Vector3.new(1,0,1)
  1342. HQ.BrickColor = BrickColor.new("White")
  1343. HQ.Material = "Neon"
  1344. HQ.Anchored = true
  1345. HQ.CanCollide = false
  1346. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1347. local HQ2 = Instance.new("SpecialMesh",HQ)
  1348. HQ2.MeshId = "rbxassetid://20329976"
  1349. HQ2.Scale = Vector3.new(1,1,1)
  1350.  
  1351. coroutine.resume(coroutine.create(function()
  1352. for i = 1,200 do
  1353. HQ2.Scale = HQ2.Scale + Vector3.new(2,0,2)
  1354. HQ.Transparency = HQ.Transparency + 0.09
  1355. wait(0.00000000001)
  1356. end
  1357. end))
  1358. wait(0.3)
  1359. end
  1360. end))
  1361. coroutine.resume(coroutine.create(function()
  1362. for i = 1,12 do
  1363. local HQ = Instance.new("Part",RightHand)
  1364. HQ.Size = Vector3.new(1,1,1)
  1365. HQ.BrickColor = BrickColor.new("White")
  1366. HQ.Material = "Neon"
  1367. HQ.Anchored = true
  1368. HQ.CanCollide = false
  1369. HQ.Transparency = 0.4
  1370. HQ.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)
  1371. local HQ2 = Instance.new("SpecialMesh",HQ)
  1372. HQ2.MeshType = "Sphere"
  1373. HQ2.Scale = Vector3.new(1,1,1)
  1374. local ZQW = Instance.new("Part",RightHand)
  1375. ZQW.Size = Vector3.new(1,1,1)
  1376. ZQW.BrickColor = BrickColor.new("White")
  1377. ZQW.Material = "Neon"
  1378. ZQW.Transparency = 0.4
  1379. ZQW.Anchored = true
  1380. ZQW.CanCollide = false
  1381. ZQW.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)
  1382. local ZQW2 = Instance.new("SpecialMesh",ZQW)
  1383. ZQW2.MeshType = "Sphere"
  1384. ZQW2.Scale = Vector3.new(1,1,1)
  1385. local H = Instance.new("Part",RightHand)
  1386. H.Size = Vector3.new(1,1,1)
  1387. H.BrickColor = BrickColor.new("White")
  1388. H.CanCollide = false
  1389. H.Anchored = true
  1390. H.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  1391. local H2 = Instance.new("SpecialMesh",H)
  1392. H2.MeshId = "rbxassetid://9982590"
  1393. coroutine.resume(coroutine.create(function()
  1394. for i = 1,200 do
  1395. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3,0.3,0.3)
  1396. ZQW.Transparency = ZQW.Transparency + 0.1
  1397. HQ2.Scale = HQ2.Scale + Vector3.new(0.3,0.3,0.3)
  1398. HQ.Transparency = HQ.Transparency + 0.1
  1399. H2.Scale = H2.Scale + Vector3.new(0.3,0.3,0.3)
  1400. H.Transparency = H.Transparency + 0.2
  1401. wait(0.00000000001)
  1402. end
  1403. HQ:Destroy()
  1404. H2:Destroy()
  1405. H:Destroy()
  1406. HQ2:Destroy()
  1407. ZQW:Destroy()
  1408. ZQW2:Destroy()
  1409. end))
  1410. wait(0.3)
  1411. end
  1412. end))
  1413. wait(0.5)
  1414. wait(4.5)
  1415.  
  1416.  
  1417. for i = 0,1.5,0.1 do
  1418. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  1419. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  1420. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1421. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  1422. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1423. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1424. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1425. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1426. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso
  1427. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  1428. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1429. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1430. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1431. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1432. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  1433. game:GetService("RunService").RenderStepped:wait()
  1434. end
  1435.  
  1436.  
  1437. coroutine.resume(coroutine.create(function()
  1438. for i = 1,3 do
  1439. local HQ = Instance.new("Part",Character)
  1440. HQ.Size = Vector3.new(1,1,1)
  1441. HQ.BrickColor = BrickColor.new("White")
  1442. HQ.Material = "Neon"
  1443. HQ.Anchored = true
  1444. HQ.CanCollide = false
  1445. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1446. local HQ2 = Instance.new("SpecialMesh",HQ)
  1447. HQ2.MeshId = "rbxassetid://20329976"
  1448. HQ2.Scale = Vector3.new(1,1,1)
  1449.  
  1450. coroutine.resume(coroutine.create(function()
  1451. for i = 1,200 do
  1452. HQ2.Scale = HQ2.Scale + Vector3.new(20,20,20)
  1453. HQ.Transparency = HQ.Transparency + 0.09
  1454. wait(0.00000000001)
  1455. end
  1456. end))
  1457. wait(0.3)
  1458. end
  1459. end))
  1460. coroutine.resume(coroutine.create(function()
  1461. for i = 3,5 do
  1462. local HQ = Instance.new("Part",Character)
  1463. HQ.Size = Vector3.new(1,0,1)
  1464. HQ.BrickColor = BrickColor.new("White")
  1465. HQ.Material = "Neon"
  1466. HQ.Anchored = true
  1467. HQ.CanCollide = false
  1468. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1469. local HQ2 = Instance.new("SpecialMesh",HQ)
  1470. HQ2.MeshId = "rbxassetid://20329976"
  1471. HQ2.Scale = Vector3.new(1,1,1)
  1472. local HQR = Instance.new("Part",Character)
  1473. HQR.Size = Vector3.new(1,0,1)
  1474. HQR.BrickColor = BrickColor.new("White")
  1475. HQR.Material = "Neon"
  1476. HQR.Anchored = true
  1477. HQR.CanCollide = false
  1478. HQR.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1479. local HQR2 = Instance.new("SpecialMesh",HQR)
  1480. HQR2.MeshId = "rbxassetid://3270017"
  1481. HQR2.Scale = Vector3.new(1,1,1)
  1482.  
  1483. coroutine.resume(coroutine.create(function()
  1484. for i = 1,200 do
  1485. HQ2.Scale = HQ2.Scale + Vector3.new(7,0,7)
  1486. HQ.Transparency = HQ.Transparency + 0.09
  1487. HQR2.Scale = HQR2.Scale + Vector3.new(30,34,0)
  1488. HQR.Transparency = HQR.Transparency + 0.09
  1489. wait(0.00000000001)
  1490. end
  1491. HQ:Destroy()
  1492. HQ2:Destroy()
  1493. HQR:Destroy()
  1494. HQR2:Destroy()
  1495. end))
  1496. wait(0.3)
  1497. end
  1498. end))
  1499.  
  1500.  
  1501.  
  1502.  
  1503. FZcharge:Destroy()
  1504. killbrick2 = Instance.new("Part",Character)
  1505. killbrick2.Size = Vector3.new(80,80,9000)
  1506. killbrick2.Transparency = 1
  1507.  
  1508. killbrick2.CanCollide = true
  1509. wait(0.001)
  1510. killbrick2.CanCollide = false
  1511.  
  1512. killbrick2.Anchored = true
  1513.  
  1514. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0,0,-1005)
  1515.  
  1516. killbrick2.Touched:connect(function(h)
  1517. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  1518. if x then
  1519. if x.Parent.Name == game.Players.LocalPlayer.Name then
  1520. safe = true
  1521. else safe = false
  1522. end
  1523. if x then
  1524. if safe == false then
  1525. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position,h.Parent.Torso.Position).lookVector * 0
  1526. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  1527. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  1528.  
  1529.  
  1530. wait(0.1)
  1531. x.Parent:BreakJoints()
  1532. wait()
  1533. safe = true
  1534. end
  1535. end
  1536. end
  1537. end)
  1538. fcpunch()
  1539. wait(0.7)
  1540. Idle = false
  1541. killbrick2:Destroy()
  1542. wait(0.2)
  1543. D = false
  1544. end
  1545. end
  1546.  
  1547.  
  1548.  
  1549. function KickBoom()
  1550.  
  1551. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1552. Sound.SoundId = "rbxassetid://142070127"
  1553. Sound.Pitch = 1
  1554. Sound.Looped = false
  1555. Sound.Volume = 10
  1556. Sound:play()
  1557. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1558. Sound.SoundId = "rbxassetid://169628396"
  1559. Sound.Pitch = 1
  1560. Sound.Looped = false
  1561. Sound.Volume = 10
  1562. Sound:play()
  1563. local effspwn = Instance.new("Part")
  1564. local model = Instance.new("Model")
  1565. game.Debris:AddItem(model, 20)
  1566. model.Name = "smasheffects"
  1567. model.Parent = Character
  1568. effspwn.Name = "spwnr"
  1569. effspwn.Size = Vector3.new(1, 1, 1)
  1570. effspwn.Anchored = true
  1571. effspwn.CanCollide = false
  1572. effspwn.Transparency = 1
  1573. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1574. effspwn.Parent = model
  1575.  
  1576.  
  1577. for i = 1, 15 do
  1578. local gtrace = Instance.new("Part",game.Workspace)
  1579. gtrace.BrickColor = BrickColor.new("Grey")
  1580. gtrace.Material = "Slate"
  1581. gtrace.Size = Vector3.new(31,31,31)
  1582. gtrace.Anchored = true
  1583. gtrace.CanCollide = true
  1584. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1585. local gdisp = coroutine.wrap(function()
  1586. wait(12)
  1587. for i = 1, 9 do
  1588. wait(.1)
  1589. gtrace.Transparency = gtrace.Transparency + .1
  1590. end
  1591. gtrace:Destroy()
  1592. end)
  1593. gdisp()
  1594. end
  1595.  
  1596.  
  1597. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  1598. if v:FindFirstChild('Humanoid') then
  1599. v.Humanoid:TakeDamage(math.random(12040,12040))
  1600. v.Humanoid.PlatformStand = true
  1601. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  1602. end
  1603. end
  1604.  
  1605.  
  1606. local H33 = Instance.new("Part",Character)
  1607. H33.Size = Vector3.new(1,1,1)
  1608. H33.BrickColor = BrickColor.new("White")
  1609. H33.CanCollide = false
  1610. H33.Anchored = true
  1611. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1612. local H233 = Instance.new("SpecialMesh",H33)
  1613. H233.MeshId = "rbxassetid://3270017"
  1614. local H333 = Instance.new("Part",Character)
  1615. H333.Size = Vector3.new(1,1,1)
  1616. H333.BrickColor = BrickColor.new("White")
  1617. H333.CanCollide = false
  1618. H333.Anchored = true
  1619. H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  1620. local H2333 = Instance.new("SpecialMesh",H333)
  1621. H2333.MeshId = "rbxassetid://3270017"
  1622. local H4 = Instance.new("Part",Character)
  1623. H4.Size = Vector3.new(1,1,1)
  1624. H4.BrickColor = BrickColor.new("White")
  1625. H4.CanCollide = false
  1626. H4.Anchored = true
  1627. H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  1628. local H24 = Instance.new("SpecialMesh",H4)
  1629. H24.MeshId = "rbxassetid://3270017"
  1630. coroutine.resume(coroutine.create(function()
  1631. for i = 1,200 do
  1632. H233.Scale = H233.Scale + Vector3.new(16,16,16)
  1633. H33.Transparency = H33.Transparency + 0.02
  1634. H2333.Scale = H2333.Scale + Vector3.new(17,17,17)
  1635. H333.Transparency = H333.Transparency + 0.02
  1636. H24.Scale = H24.Scale + Vector3.new(17,17,17)
  1637. H4.Transparency = H4.Transparency + 0.02
  1638. wait(0.00000000001)
  1639. end
  1640. end))
  1641.  
  1642.  
  1643. coroutine.resume(coroutine.create(function()
  1644. local shok = Instance.new("Part")
  1645. shok.Name = "shock3"
  1646. shok.BrickColor = BrickColor.new("Institutional white")
  1647. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1648. shok.Size = Vector3.new(1, 1, 1)
  1649. shok.Anchored = true
  1650. shok.Material = "Neon"
  1651. shok.Transparency = 0.35
  1652. shok.CanCollide = false
  1653. shok.Parent = model
  1654. game.Debris:AddItem(shok, 12)
  1655. local mesh = Instance.new("SpecialMesh")
  1656. mesh.MeshType = "FileMesh"
  1657. mesh.MeshId = "rbxassetid://"
  1658. mesh.Scale = Vector3.new(1, 1, 1)
  1659. mesh.Parent = shok
  1660. for e = 1, 15 do
  1661. wait()
  1662. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  1663. shok.Transparency = shok.Transparency + 0.004
  1664. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1665. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1666. end
  1667. for e = 1, 16 do
  1668. wait()
  1669. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1670. shok.Transparency = shok.Transparency + 0.004
  1671. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1672. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1673. end
  1674. for e = 1, 12 do
  1675. wait()
  1676. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1677. shok.Transparency = shok.Transparency + 0.06
  1678. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1679. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1680. end
  1681. end))
  1682.  
  1683.  
  1684. coroutine.resume(coroutine.create(function()
  1685. local shok = Instance.new("Part")
  1686. shok.Name = "shock3"
  1687. shok.BrickColor = BrickColor.new("Lily white")
  1688. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1689. shok.Size = Vector3.new(1, 1, 1)
  1690. shok.Anchored = true
  1691. shok.Material = "Neon"
  1692. shok.Transparency = 0.1
  1693. shok.CanCollide = false
  1694. shok.Parent = model
  1695. game.Debris:AddItem(shok, 12)
  1696. local mesh = Instance.new("SpecialMesh")
  1697. mesh.MeshType = "FileMesh"
  1698. mesh.MeshId = "rbxassetid://1095708"
  1699. mesh.Scale = Vector3.new(47, 47, 47)
  1700. mesh.Parent = shok
  1701. for e = 1, 15 do
  1702. wait()
  1703. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1704. shok.Transparency = shok.Transparency + 0.04
  1705. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1706. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1707. end
  1708. for e = 1, 16 do
  1709. wait()
  1710. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1711. shok.Transparency = shok.Transparency + 0.04
  1712. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1713. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1714. shok.BrickColor = BrickColor.new("Grey")
  1715. end
  1716. for e = 1, 12 do
  1717. wait()
  1718. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  1719. shok.Transparency = shok.Transparency + 0.004
  1720. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1721. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1722. end
  1723. end))
  1724.  
  1725. coroutine.resume(coroutine.create(function()
  1726. local shok = Instance.new("Part")
  1727. shok.Name = "shock3"
  1728. shok.BrickColor = BrickColor.new("Institutional white")
  1729. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1730. shok.Size = Vector3.new(1, 1, 1)
  1731. shok.Anchored = true
  1732. shok.Material = "Neon"
  1733. shok.Transparency = 0.35
  1734. shok.CanCollide = false
  1735. shok.Parent = model
  1736. game.Debris:AddItem(shok, 12)
  1737. local mesh = Instance.new("SpecialMesh")
  1738. mesh.MeshType = "FileMesh"
  1739. mesh.MeshId = "rbxassetid://549734488"
  1740. mesh.Scale = Vector3.new(1, 1, 1)
  1741. mesh.Parent = shok
  1742. for e = 1, 15 do
  1743. wait()
  1744. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1745. shok.Transparency = shok.Transparency + 0.004
  1746. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1747. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1748. end
  1749. for e = 1, 16 do
  1750. wait()
  1751. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1752. shok.Transparency = shok.Transparency + 0.004
  1753. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1754. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1755. end
  1756. for e = 1, 12 do
  1757. wait()
  1758. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1759. shok.Transparency = shok.Transparency + 0.06
  1760. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1761. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1762. end
  1763. end))
  1764. end
  1765. --
  1766. function chow()
  1767.  
  1768. local Sound = Instance.new("Sound",hit)--136847657
  1769. Sound.SoundId = "rbxassetid://142070127"
  1770. Sound.Pitch = 1
  1771. Sound.Looped = false
  1772. Sound.Volume = 10
  1773. Sound:play()
  1774. local Sound = Instance.new("Sound",hit)--136847657
  1775. Sound.SoundId = "rbxassetid://169628396"
  1776. Sound.Pitch = 1
  1777. Sound.Looped = false
  1778. Sound.Volume = 10
  1779. Sound:play()
  1780. local effspwn = Instance.new("Part")
  1781. local model = Instance.new("Model")
  1782. game.Debris:AddItem(model, 20)
  1783. model.Name = "smasheffects"
  1784. model.Parent = Character
  1785. effspwn.Name = "spwnr"
  1786. effspwn.Size = Vector3.new(1, 1, 1)
  1787. effspwn.Anchored = true
  1788. effspwn.CanCollide = false
  1789. effspwn.Transparency = 1
  1790. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1791. effspwn.Parent = model
  1792.  
  1793.  
  1794. for i = 1, 15 do
  1795. local gtrace = Instance.new("Part",game.Workspace)
  1796. gtrace.BrickColor = BrickColor.new("Grey")
  1797. gtrace.Material = "Slate"
  1798. gtrace.Size = Vector3.new(31,31,31)
  1799. gtrace.Anchored = true
  1800. gtrace.CanCollide = true
  1801. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1802. local gdisp = coroutine.wrap(function()
  1803. wait(12)
  1804. for i = 1, 9 do
  1805. wait(.1)
  1806. gtrace.Transparency = gtrace.Transparency + .1
  1807. end
  1808. gtrace:Destroy()
  1809. end)
  1810. gdisp()
  1811. end
  1812.  
  1813.  
  1814. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  1815. if v:FindFirstChild('Humanoid') then
  1816. v.Humanoid:TakeDamage(math.random(12040,12040))
  1817. v.Humanoid.PlatformStand = true
  1818. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  1819. end
  1820. end
  1821.  
  1822.  
  1823. local H33 = Instance.new("Part",Character)
  1824. H33.Size = Vector3.new(1,1,1)
  1825. H33.BrickColor = BrickColor.new("White")
  1826. H33.CanCollide = false
  1827. H33.Anchored = true
  1828. H33.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1829. local H233 = Instance.new("SpecialMesh",H33)
  1830. H233.MeshId = "rbxassetid://3270017"
  1831. local H333 = Instance.new("Part",Character)
  1832. H333.Size = Vector3.new(1,1,1)
  1833. H333.BrickColor = BrickColor.new("White")
  1834. H333.CanCollide = false
  1835. H333.Anchored = true
  1836. H333.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  1837. local H2333 = Instance.new("SpecialMesh",H333)
  1838. H2333.MeshId = "rbxassetid://3270017"
  1839. local H4 = Instance.new("Part",Character)
  1840. H4.Size = Vector3.new(1,1,1)
  1841. H4.BrickColor = BrickColor.new("White")
  1842. H4.CanCollide = false
  1843. H4.Anchored = true
  1844. H4.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  1845. local H24 = Instance.new("SpecialMesh",H4)
  1846. H24.MeshId = "rbxassetid://3270017"
  1847. coroutine.resume(coroutine.create(function()
  1848. for i = 1,200 do
  1849. H233.Scale = H233.Scale + Vector3.new(16,16,16)
  1850. H33.Transparency = H33.Transparency + 0.02
  1851. H2333.Scale = H2333.Scale + Vector3.new(17,17,17)
  1852. H333.Transparency = H333.Transparency + 0.02
  1853. H24.Scale = H24.Scale + Vector3.new(17,17,17)
  1854. H4.Transparency = H4.Transparency + 0.02
  1855. wait(0.00000000001)
  1856. end
  1857. end))
  1858.  
  1859.  
  1860. coroutine.resume(coroutine.create(function()
  1861. local shok = Instance.new("Part")
  1862. shok.Name = "shock3"
  1863. shok.BrickColor = BrickColor.new("Institutional white")
  1864. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1865. shok.Size = Vector3.new(1, 1, 1)
  1866. shok.Anchored = true
  1867. shok.Material = "Neon"
  1868. shok.Transparency = 0.35
  1869. shok.CanCollide = false
  1870. shok.Parent = model
  1871. game.Debris:AddItem(shok, 12)
  1872. local mesh = Instance.new("SpecialMesh")
  1873. mesh.MeshType = "FileMesh"
  1874. mesh.MeshId = "rbxassetid://"
  1875. mesh.Scale = Vector3.new(1, 1, 1)
  1876. mesh.Parent = shok
  1877. for e = 1, 15 do
  1878. wait()
  1879. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  1880. shok.Transparency = shok.Transparency + 0.004
  1881. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1882. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1883. end
  1884. for e = 1, 16 do
  1885. wait()
  1886. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1887. shok.Transparency = shok.Transparency + 0.004
  1888. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1889. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1890. end
  1891. for e = 1, 12 do
  1892. wait()
  1893. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1894. shok.Transparency = shok.Transparency + 0.06
  1895. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1896. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1897. end
  1898. end))
  1899.  
  1900.  
  1901. coroutine.resume(coroutine.create(function()
  1902. local shok = Instance.new("Part")
  1903. shok.Name = "shock3"
  1904. shok.BrickColor = BrickColor.new("Lily white")
  1905. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1906. shok.Size = Vector3.new(1, 1, 1)
  1907. shok.Anchored = true
  1908. shok.Material = "Neon"
  1909. shok.Transparency = 0.1
  1910. shok.CanCollide = false
  1911. shok.Parent = model
  1912. game.Debris:AddItem(shok, 12)
  1913. local mesh = Instance.new("SpecialMesh")
  1914. mesh.MeshType = "FileMesh"
  1915. mesh.MeshId = "rbxassetid://1095708"
  1916. mesh.Scale = Vector3.new(47, 47, 47)
  1917. mesh.Parent = shok
  1918. for e = 1, 15 do
  1919. wait()
  1920. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1921. shok.Transparency = shok.Transparency + 0.04
  1922. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1923. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1924. end
  1925. for e = 1, 16 do
  1926. wait()
  1927. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1928. shok.Transparency = shok.Transparency + 0.04
  1929. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1930. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1931. shok.BrickColor = BrickColor.new("Grey")
  1932. end
  1933. for e = 1, 12 do
  1934. wait()
  1935. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  1936. shok.Transparency = shok.Transparency + 0.004
  1937. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1938. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1939. end
  1940. end))
  1941.  
  1942. coroutine.resume(coroutine.create(function()
  1943. local shok = Instance.new("Part")
  1944. shok.Name = "shock3"
  1945. shok.BrickColor = BrickColor.new("Institutional white")
  1946. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1947. shok.Size = Vector3.new(1, 1, 1)
  1948. shok.Anchored = true
  1949. shok.Material = "Neon"
  1950. shok.Transparency = 0.35
  1951. shok.CanCollide = false
  1952. shok.Parent = model
  1953. game.Debris:AddItem(shok, 12)
  1954. local mesh = Instance.new("SpecialMesh")
  1955. mesh.MeshType = "FileMesh"
  1956. mesh.MeshId = "rbxassetid://549734488"
  1957. mesh.Scale = Vector3.new(1, 1, 1)
  1958. mesh.Parent = shok
  1959. for e = 1, 15 do
  1960. wait()
  1961. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1962. shok.Transparency = shok.Transparency + 0.004
  1963. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1964. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1965. end
  1966. for e = 1, 16 do
  1967. wait()
  1968. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1969. shok.Transparency = shok.Transparency + 0.004
  1970. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1971. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1972. end
  1973. for e = 1, 12 do
  1974. wait()
  1975. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1976. shok.Transparency = shok.Transparency + 0.06
  1977. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1978. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1979. end
  1980. end))
  1981. end
  1982. --
  1983. Mouse.KeyDown:connect(function(k)
  1984. if k:byte() == 48 then
  1985.  
  1986. Humanoid.WalkSpeed = 200
  1987. end
  1988. end)
  1989.  
  1990. Mouse.KeyUp:connect(function(k)
  1991. if k:byte() == 48 then
  1992.  
  1993. Humanoid.WalkSpeed = 16
  1994. end
  1995. end)
  1996.  
  1997. --
  1998. function SeriousSlam()
  1999.  
  2000. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2001. Sound.SoundId = "rbxassetid://142070127"
  2002. Sound.Pitch = 1
  2003. Sound.Looped = false
  2004. Sound.Volume = 10
  2005. Sound:play()
  2006. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2007. Sound.SoundId = "rbxassetid://169628396"
  2008. Sound.Pitch = 1
  2009. Sound.Looped = false
  2010. Sound.Volume = 10
  2011. Sound:play()
  2012. local effspwn = Instance.new("Part")
  2013. local model = Instance.new("Model")
  2014. game.Debris:AddItem(model, 20)
  2015. model.Name = "smasheffects"
  2016. model.Parent = Character
  2017. effspwn.Name = "spwnr"
  2018. effspwn.Size = Vector3.new(1, 1, 1)
  2019. effspwn.Anchored = true
  2020. effspwn.CanCollide = false
  2021. effspwn.Transparency = 1
  2022. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2023. effspwn.Parent = model
  2024.  
  2025.  
  2026. for i = 1, 15 do
  2027. local gtrace = Instance.new("Part",game.Workspace)
  2028. gtrace.BrickColor = BrickColor.new("Grey")
  2029. gtrace.Material = "Slate"
  2030. gtrace.Size = Vector3.new(91,91,91)
  2031. gtrace.Anchored = true
  2032. gtrace.CanCollide = true
  2033. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240,240),-6,math.random(-240,240))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(76)),math.random(0,math.rad(90)),math.random(0,math.rad(360)))
  2034.  
  2035. local gdisp = coroutine.wrap(function()
  2036. wait(18)
  2037. for i = 1, 9 do
  2038. wait(.1)
  2039. gtrace.Transparency = gtrace.Transparency + .1
  2040. end
  2041. gtrace:Destroy()
  2042. end)
  2043. gdisp()
  2044. end
  2045.  
  2046.  
  2047.  
  2048. local exp = Instance.new("Explosion",Character)
  2049. exp.BlastRadius = 147.5
  2050. exp.BlastPressure = 200
  2051. exp.Position = Character.HumanoidRootPart.Position
  2052. exp.Visible = false
  2053.  
  2054.  
  2055.  
  2056.  
  2057.  
  2058. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  2059. if v:FindFirstChild('Humanoid') then
  2060. v.Humanoid:TakeDamage(math.random(1129431924919202,1129431924919202))
  2061. v.Humanoid.PlatformStand = true
  2062. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2063. end
  2064. end
  2065.  
  2066.  
  2067.  
  2068. local H33 = Instance.new("Part",Character)
  2069. H33.Size = Vector3.new(1,1,1)
  2070. H33.BrickColor = BrickColor.new("White")
  2071. H33.CanCollide = false
  2072. H33.Anchored = true
  2073. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2074. local H233 = Instance.new("SpecialMesh",H33)
  2075. H233.MeshId = "rbxassetid://3270017"
  2076. local H333 = Instance.new("Part",Character)
  2077. H333.Size = Vector3.new(1,1,1)
  2078. H333.BrickColor = BrickColor.new("White")
  2079. H333.CanCollide = false
  2080. H333.Anchored = true
  2081. H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2082. local H2333 = Instance.new("SpecialMesh",H333)
  2083. H2333.MeshId = "rbxassetid://3270017"
  2084. local H4 = Instance.new("Part",Character)
  2085. H4.Size = Vector3.new(1,1,1)
  2086. H4.BrickColor = BrickColor.new("White")
  2087. H4.CanCollide = false
  2088. H4.Anchored = true
  2089. H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  2090. local H24 = Instance.new("SpecialMesh",H4)
  2091. H24.MeshId = "rbxassetid://3270017"
  2092. coroutine.resume(coroutine.create(function()
  2093. for i = 1,200 do
  2094. H233.Scale = H233.Scale + Vector3.new(36,36,36)
  2095. H33.Transparency = H33.Transparency + 0.02
  2096. H2333.Scale = H2333.Scale + Vector3.new(37,37,37)
  2097. H333.Transparency = H333.Transparency + 0.02
  2098. H24.Scale = H24.Scale + Vector3.new(37,37,37)
  2099. H4.Transparency = H4.Transparency + 0.02
  2100. wait(0.00000000001)
  2101. end
  2102. end))
  2103.  
  2104.  
  2105. coroutine.resume(coroutine.create(function()
  2106. local shok = Instance.new("Part")
  2107. shok.Name = "shock3"
  2108. shok.BrickColor = BrickColor.new("Institutional white")
  2109. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2110. shok.Size = Vector3.new(1, 1, 1)
  2111. shok.Anchored = true
  2112. shok.Material = "Neon"
  2113. shok.Transparency = 0.35
  2114. shok.CanCollide = false
  2115. shok.Parent = model
  2116. game.Debris:AddItem(shok, 12)
  2117. local mesh = Instance.new("SpecialMesh")
  2118. mesh.MeshType = "FileMesh"
  2119. mesh.MeshId = "rbxassetid://"
  2120. mesh.Scale = Vector3.new(1, 1, 1)
  2121. mesh.Parent = shok
  2122. for e = 1, 15 do
  2123. wait()
  2124. mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2125. shok.Transparency = shok.Transparency + 0.004
  2126. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2127. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2128. end
  2129. for e = 1, 16 do
  2130. wait()
  2131. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2132. shok.Transparency = shok.Transparency + 0.004
  2133. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2134. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2135. end
  2136. for e = 1, 12 do
  2137. wait()
  2138. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2139. shok.Transparency = shok.Transparency + 0.06
  2140. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2141. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2142. end
  2143. end))
  2144.  
  2145.  
  2146. coroutine.resume(coroutine.create(function()
  2147. local shok = Instance.new("Part")
  2148. shok.Name = "shock3"
  2149. shok.BrickColor = BrickColor.new("Lily white")
  2150. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2151. shok.Size = Vector3.new(1, 1, 1)
  2152. shok.Anchored = true
  2153. shok.Material = "Neon"
  2154. shok.Transparency = 0.1
  2155. shok.CanCollide = false
  2156. shok.Parent = model
  2157. game.Debris:AddItem(shok, 12)
  2158. local mesh = Instance.new("SpecialMesh")
  2159. mesh.MeshType = "FileMesh"
  2160. mesh.MeshId = "rbxassetid://1095708"
  2161. mesh.Scale = Vector3.new(67, 67, 47)
  2162. mesh.Parent = shok
  2163. for e = 1, 15 do
  2164. wait()
  2165. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2166. shok.Transparency = shok.Transparency + 0.04
  2167. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2168. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2169. end
  2170. for e = 1, 16 do
  2171. wait()
  2172. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2173. shok.Transparency = shok.Transparency + 0.04
  2174. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2175. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2176. shok.BrickColor = BrickColor.new("Grey")
  2177. end
  2178. for e = 1, 12 do
  2179. wait()
  2180. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2181. shok.Transparency = shok.Transparency + 0.004
  2182. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2183. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2184. end
  2185. end))
  2186.  
  2187. coroutine.resume(coroutine.create(function()
  2188. local shok = Instance.new("Part")
  2189. shok.Name = "shock3"
  2190. shok.BrickColor = BrickColor.new("Institutional white")
  2191. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2192. shok.Size = Vector3.new(1, 1, 1)
  2193. shok.Anchored = true
  2194. shok.Material = "Neon"
  2195. shok.Transparency = 0.35
  2196. shok.CanCollide = false
  2197. shok.Parent = model
  2198. game.Debris:AddItem(shok, 12)
  2199. local mesh = Instance.new("SpecialMesh")
  2200. mesh.MeshType = "FileMesh"
  2201. mesh.MeshId = "rbxassetid://549734488"
  2202. mesh.Scale = Vector3.new(1, 1, 1)
  2203. mesh.Parent = shok
  2204. for e = 1, 15 do
  2205. wait()
  2206. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2207. shok.Transparency = shok.Transparency + 0.004
  2208. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2209. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2210. end
  2211. for e = 1, 16 do
  2212. wait()
  2213. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2214. shok.Transparency = shok.Transparency + 0.004
  2215. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2216. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2217. end
  2218. for e = 1, 12 do
  2219. wait()
  2220. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2221. shok.Transparency = shok.Transparency + 0.06
  2222. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2223. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2224. end
  2225. end))
  2226. end
  2227. --
  2228. ------
  2229. -------------------------------------------
  2230. function Jump()
  2231. if not D then D = true
  2232. Idle = true
  2233. for i = 0,2,0.1 do
  2234. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2235. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  2236. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2237. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2238. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  2239. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  2240. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  2241. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  2242. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2243. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  2244. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2245. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2246. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2247. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2248. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  2249. game:GetService("RunService").RenderStepped:wait()
  2250. end
  2251. for i = 0,2,0.1 do
  2252. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2253. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  2254. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2255. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2256. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2257. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2258. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2259. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2260. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2261. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0.5,0,0),.1)--Head
  2262. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2263. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2264. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2265. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2266. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0),.1)--Head
  2267. game:GetService("RunService").RenderStepped:wait()
  2268. end
  2269. local sbs = Instance.new("BodyPosition", RootPart)
  2270. sbs.P = 3000
  2271. sbs.D = 1000
  2272. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2273. sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2274. local Sound = Instance.new("Sound",Character.UpperTorso)
  2275. Sound.SoundId = "rbxassetid://845572880"
  2276. Sound.Volume = 32
  2277. Sound.Pitch = 1
  2278. Sound.Looped = false
  2279. Sound:Play()
  2280. wait(0.5)
  2281. local Bq = Instance.new("Part",UpperTorso)
  2282. Bq.Size = Vector3.new(1,1,1)
  2283. Bq.BrickColor = BrickColor.new("White")
  2284. Bq.Material = "Neon"
  2285. Bq.Anchored = false
  2286. Bq.Transparency = math.huge
  2287. Bq.CanCollide = false
  2288. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  2289. local Bq2 = Instance.new("SpecialMesh",Bq)
  2290. Bq2.MeshType = "Sphere"
  2291. Bq2.Scale = Vector3.new(1,1,1)
  2292. Bq.Touched:connect(function(hit)
  2293. if hitted == false then
  2294. hitted = true
  2295. Bq.Anchored = true
  2296.  
  2297. for i = 1,1000 do
  2298.  
  2299. Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1)
  2300. Bq.Transparency = Bq.Transparency + 0.003
  2301. game:GetService("RunService").RenderStepped:wait()
  2302. end
  2303. end
  2304. end)
  2305. for i = 1,100 do
  2306. Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1)
  2307. game:GetService("RunService").RenderStepped:wait()
  2308. end
  2309. Bq.Anchored = false
  2310. local Fl = Instance.new("BodyVelocity",Bq)
  2311. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2312. Fl.velocity = Mouse.hit.lookVector*120
  2313. wait(0.4)
  2314. Idle = false
  2315. hitted = false
  2316. sbs:remove()
  2317. wait(0.3)
  2318. D = false
  2319. end
  2320. end
  2321. ----
  2322. function Dash()
  2323. if not D then D = true
  2324. Idle = true
  2325. for i = 0,1,0.1 do
  2326. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2327. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2328. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2329. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2330. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2331. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2332. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2333. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2334. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso
  2335. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2336. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2337. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2338. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2339. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2340. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2341. game:GetService("RunService").RenderStepped:wait()
  2342. end
  2343. local bv = Instance.new("BodyVelocity")
  2344. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2345. bv.velocity = RootPart.CFrame.lookVector*250
  2346. bv.Parent = RootPart
  2347. game:GetService("Debris"):AddItem(bv, 1)
  2348. local Sound = Instance.new("Sound",Character.UpperTorso)
  2349. Sound.SoundId = "rbxassetid://"
  2350. Sound.Volume = 32
  2351. Sound.Pitch = 1
  2352. Sound.Looped = false
  2353. Sound:Play()
  2354. wait(0.5)
  2355. local Bq = Instance.new("Part",UpperTorso)
  2356. Bq.Size = Vector3.new(1,1,1)
  2357. Bq.BrickColor = BrickColor.new("White")
  2358. Bq.Material = "Neon"
  2359. Bq.Anchored = false
  2360. Bq.Transparency = math.huge
  2361. Bq.CanCollide = false
  2362. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  2363. local Bq2 = Instance.new("SpecialMesh",Bq)
  2364. Bq2.MeshType = "Sphere"
  2365. Bq2.Scale = Vector3.new(1,1,1)
  2366. Bq.Touched:connect(function(hit)
  2367. if hitted == false then
  2368. hitted = true
  2369. Bq.Anchored = true
  2370.  
  2371. for i = 1,1000 do
  2372.  
  2373. Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1)
  2374. Bq.Transparency = Bq.Transparency + 0.003
  2375. game:GetService("RunService").RenderStepped:wait()
  2376. end
  2377. end
  2378. end)
  2379. for i = 1,100 do
  2380. Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1)
  2381. game:GetService("RunService").RenderStepped:wait()
  2382. end
  2383. Bq.Anchored = false
  2384. local Fl = Instance.new("BodyVelocity",Bq)
  2385. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2386. Fl.velocity = Mouse.hit.lookVector*150
  2387. wait(0.5)
  2388. Idle = false
  2389. hitted = false
  2390. wait(0.4)
  2391. D = false
  2392. end
  2393. end
  2394. ---
  2395. function Detroit()
  2396. if not D then D = false
  2397. Idle = true
  2398. for i = 0,2,0.1 do
  2399. swait()
  2400. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  2401. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  2402. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2403. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  2404. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2405. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2406. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2407. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2408. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso
  2409. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  2410. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2411. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2412. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2413. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2414. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  2415. --game:GetService("RunService").RenderStepped:wait()
  2416. end
  2417. local Sound = Instance.new("Sound",Character.UpperTorso)
  2418. Sound.SoundId = "rbxassetid://"
  2419. Sound.Pitch = 1
  2420. Sound.Looped = false
  2421. Sound.Volume = 5
  2422. Sound:play()
  2423. wait(0.5)
  2424.  
  2425. coroutine.resume(coroutine.create(function()
  2426. for i = 1,1000 do
  2427.  
  2428. game:GetService("RunService").RenderStepped:wait()
  2429. end
  2430.  
  2431. end))
  2432. for i = 0,1,0.1 do
  2433. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2434. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2435. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2436. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2437. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2438. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2439. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2440. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2441. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso
  2442. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2443. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2444. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2445. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2446. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2447. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2448. game:GetService("RunService").RenderStepped:wait()
  2449. end
  2450. KickBoom()
  2451. wait(0.7)
  2452. Idle = false
  2453. wait(0.2)
  2454. D = false
  2455. end
  2456. end
  2457.  
  2458. function SeriousWam()
  2459. if not D then D = false
  2460. Idle = true
  2461. for i = 0,2,0.1 do
  2462. swait()
  2463. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  2464. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  2465. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2466. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  2467. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2468. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2469. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2470. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2471. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso
  2472. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  2473. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2474. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2475. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2476. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2477. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  2478. --game:GetService("RunService").RenderStepped:wait()
  2479. end
  2480. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  2481. FZcharge.Texture = "rbxassetid://31727915"
  2482. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2483. FZcharge.EmissionDirection = "Top"
  2484. FZcharge.Speed = NumberRange.new(4)
  2485. FZcharge.Size = NumberSequence.new(2,1)
  2486. FZcharge.Drag = 2
  2487. FZcharge.LockedToPart = false
  2488. FZcharge.Lifetime = NumberRange.new(0.5)
  2489. FZcharge.Rate = 150
  2490. FZcharge.LightEmission = 0
  2491. FZcharge.Rotation = NumberRange.new(-100, 100)
  2492. FZcharge.VelocitySpread = 100
  2493. local Sound = Instance.new("Sound",Character.UpperTorso)
  2494. Sound.SoundId = "rbxassetid://"
  2495. Sound.Pitch = 1
  2496. Sound.Looped = false
  2497. Sound.Volume = 5
  2498. Sound:play()
  2499. wait(1.5)
  2500.  
  2501. coroutine.resume(coroutine.create(function()
  2502. for i = 1,1000 do
  2503.  
  2504. game:GetService("RunService").RenderStepped:wait()
  2505. end
  2506.  
  2507. end))
  2508. for i = 0,1,0.1 do
  2509. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2510. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2511. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2512. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2513. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2514. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2515. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2516. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2517. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso
  2518. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2519. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2520. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2521. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2522. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2523. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2524. game:GetService("RunService").RenderStepped:wait()
  2525. end
  2526. SeriousSlam()
  2527. wait(0.7)
  2528. Idle = false
  2529. wait(0.2)
  2530. FZcharge:Destroy()
  2531. D = false
  2532. end
  2533. end
  2534.  
  2535. function Hit()
  2536. if not D then D = true
  2537. Idle = true
  2538. local Grab = Instance.new("Part",RightHand)
  2539. Grab.Size = Vector3.new(3,3,3)
  2540. Grab.CanCollide = false
  2541. Grab.BrickColor = BrickColor.new("Deep orange")
  2542. Grab.Transparency = math.huge
  2543. local Grabo = Instance.new("Weld",Grab)
  2544. Grabo.Part0 = RightHand
  2545. Grabo.Part1 = Grab
  2546. Grabo.C0 = CFrame.new(0,-1.1,0)
  2547. local SFXZ = Instance.new("Sound",UpperTorso)
  2548. SFXZ.SoundId = "rbxassetid://169259383"
  2549. SFXZ.Volume = 1
  2550. SFXZ.Pitch = 1.5
  2551. SFXZ.Looped = false
  2552. wait(0.01)
  2553. SFXZ:Play()
  2554. Grab.Touched:connect(function(hit)
  2555. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  2556. Grab:Destroy()
  2557. hit.Parent:BreakJoints()
  2558. local exp = Instance.new("Explosion",Character)
  2559. exp.BlastRadius = 6
  2560. exp.BlastPressure = 100
  2561. exp.Position = Character.HumanoidRootPart.Position
  2562. exp.Visible = false
  2563. local H = Instance.new("Part",Character)
  2564. H.Size = Vector3.new(1,1,1)
  2565. H.BrickColor = BrickColor.new("White")
  2566. H.CanCollide = false
  2567. H.Anchored = true
  2568. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2569. local H2 = Instance.new("SpecialMesh",H)
  2570. H2.MeshId = "rbxassetid://3270017"
  2571. local H3 = Instance.new("Part",Character)
  2572. H3.Size = Vector3.new(1,1,1)
  2573. H3.BrickColor = BrickColor.new("White")
  2574. H3.CanCollide = false
  2575. H3.Anchored = true
  2576. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2577. local H23 = Instance.new("SpecialMesh",H3)
  2578. H23.MeshId = "rbxassetid://3270017"
  2579. local H33 = Instance.new("Part",Character)
  2580. H33.Size = Vector3.new(1,1,1)
  2581. H33.BrickColor = BrickColor.new("White")
  2582. H33.CanCollide = false
  2583. H33.Anchored = true
  2584. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2585. local H233 = Instance.new("SpecialMesh",H33)
  2586. H233.MeshId = "rbxassetid://20329976"
  2587. local H2 = Instance.new("SpecialMesh",H)
  2588. H2.MeshId = "rbxassetid://3270017"
  2589. local H5 = Instance.new("Part",Character)
  2590. H5.Size = Vector3.new(1,1,1)
  2591. H5.BrickColor = BrickColor.new("White")
  2592. H5.CanCollide = false
  2593. H5.Anchored = true
  2594. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2595. local H25 = Instance.new("SpecialMesh",H5)
  2596. H25.MeshId = "rbxassetid://3270017"
  2597. coroutine.resume(coroutine.create(function()
  2598. for i = 1,200 do
  2599. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  2600. H.Transparency = H.Transparency + 0.09
  2601. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  2602. H3.Transparency = H3.Transparency + 0.09
  2603. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  2604. H33.Transparency = H3.Transparency + 0.09
  2605. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  2606. H5.Transparency = H5.Transparency + 0.09
  2607. wait(0.00000000001)
  2608. end
  2609. end))
  2610. local SFXZ = Instance.new("Sound",UpperTorso)
  2611. SFXZ.SoundId = "rbxassetid://447041606"
  2612. SFXZ.Volume = 6
  2613. SFXZ.Pitch = 1
  2614. SFXZ.Looped = false
  2615. wait(0.01)
  2616. SFXZ:Play()
  2617. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2618. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2619. Fl.velocity = UpperTorso.CFrame.lookVector*400
  2620. wait(0.05)
  2621. Fl:remove()
  2622. end
  2623. end)
  2624. for i = 0,2,0.3 do
  2625. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1.55),.1) --LeftUpperArm
  2626. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperArm
  2627. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--LeftLowerArm
  2628. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2629. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2630. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2631. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2632. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2633. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2634. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2635. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2636. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2637. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2638. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  2639. game:GetService("RunService").RenderStepped:wait()
  2640. end
  2641. for i = 0,2,0.1 do
  2642. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  2643. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  2644. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2645. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2646. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2647. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2648. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2649. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2650. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2651. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2652. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2653. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2654. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2655. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  2656. game:GetService("RunService").RenderStepped:wait()
  2657. end
  2658. coroutine.resume(coroutine.create(function()
  2659. wait(0.5)
  2660. Grab:remove()
  2661. end))
  2662. Idle = false
  2663. wait(0.1)
  2664. D = false
  2665. end
  2666. end
  2667.  
  2668.  
  2669. function Uppercut()
  2670. if not D then D = true
  2671. Idle = true
  2672. local Grab = Instance.new("Part",RightHand)
  2673. Grab.Size = Vector3.new(3,3,3)
  2674. Grab.CanCollide = false
  2675. Grab.BrickColor = BrickColor.new("Deep orange")
  2676. Grab.Transparency = math.huge
  2677. local Grabo = Instance.new("Weld",Grab)
  2678. Grabo.Part0 = RightHand
  2679. Grabo.Part1 = Grab
  2680. Grabo.C0 = CFrame.new(0,-1.1,0)
  2681. local SFXZ = Instance.new("Sound",UpperTorso)
  2682. SFXZ.SoundId = "rbxassetid://169259383"
  2683. SFXZ.Volume = 1
  2684. SFXZ.Pitch = 1.5
  2685. SFXZ.Looped = false
  2686. wait(0.01)
  2687. SFXZ:Play()
  2688. Grab.Touched:connect(function(hit)
  2689. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  2690. Grab:Destroy()
  2691. hit.Parent.Humanoid:TakeDamage(30)
  2692. local FZcharge = Instance.new("ParticleEmitter",hit)
  2693. FZcharge.Texture = "rbxassetid://31727915"
  2694. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2695. FZcharge.EmissionDirection = "Bottom"
  2696. FZcharge.Speed = NumberRange.new(5)
  2697. FZcharge.Size = NumberSequence.new(10,0)
  2698. FZcharge.Drag = 2
  2699. FZcharge.LockedToPart = false
  2700. FZcharge.Lifetime = NumberRange.new(3)
  2701. FZcharge.Rate = 150
  2702. FZcharge.LightEmission = 0
  2703. FZcharge.Rotation = NumberRange.new(-100, 100)
  2704. FZcharge.VelocitySpread = 100
  2705. local SFXZZ = Instance.new("Sound",hit)
  2706. SFXZZ.SoundId = "rbxassetid://1056625824"
  2707. SFXZZ.Volume = 2.5
  2708. SFXZZ.Pitch = 1
  2709. SFXZZ.Looped = false
  2710. wait(0.01)
  2711. SFXZZ:Play()
  2712. local H = Instance.new("Part",Character)
  2713. H.Size = Vector3.new(1,1,1)
  2714. H.BrickColor = BrickColor.new("White")
  2715. H.CanCollide = false
  2716. H.Anchored = true
  2717. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2718. local H2 = Instance.new("SpecialMesh",H)
  2719. H2.MeshId = "rbxassetid://3270017"
  2720. local H3 = Instance.new("Part",Character)
  2721. H3.Size = Vector3.new(1,1,1)
  2722. H3.BrickColor = BrickColor.new("White")
  2723. H3.CanCollide = false
  2724. H3.Anchored = true
  2725. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2726. local H23 = Instance.new("SpecialMesh",H3)
  2727. H23.MeshId = "rbxassetid://3270017"
  2728. local H33 = Instance.new("Part",Character)
  2729. H33.Size = Vector3.new(1,1,1)
  2730. H33.BrickColor = BrickColor.new("White")
  2731. H33.CanCollide = false
  2732. H33.Anchored = true
  2733. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2734. local H233 = Instance.new("SpecialMesh",H33)
  2735. H233.MeshId = "rbxassetid://20329976"
  2736. local H2 = Instance.new("SpecialMesh",H)
  2737. H2.MeshId = "rbxassetid://3270017"
  2738. local H5 = Instance.new("Part",Character)
  2739. H5.Size = Vector3.new(1,1,1)
  2740. H5.BrickColor = BrickColor.new("White")
  2741. H5.CanCollide = false
  2742. H5.Anchored = true
  2743. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2744. local H25 = Instance.new("SpecialMesh",H5)
  2745. H25.MeshId = "rbxassetid://3270017"
  2746. local Hi = Instance.new("Part",hit)
  2747. Hi.Size = Vector3.new(1,1,1)
  2748. Hi.BrickColor = BrickColor.new("White")
  2749. Hi.CanCollide = false
  2750. Hi.Anchored = true
  2751. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2752. local Hi2 = Instance.new("SpecialMesh",Hi)
  2753. Hi2.MeshId = "rbxassetid://3270017"
  2754. coroutine.resume(coroutine.create(function()
  2755. for i = 1,200 do
  2756. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  2757. H.Transparency = H.Transparency + 0.09
  2758. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  2759. H3.Transparency = H3.Transparency + 0.09
  2760. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  2761. H33.Transparency = H3.Transparency + 0.09
  2762. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  2763. H5.Transparency = H5.Transparency + 0.09
  2764. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  2765. Hi.Transparency = Hi.Transparency + 0.09
  2766. wait(0.00000000001)
  2767. end
  2768. end))
  2769. local SFXZ = Instance.new("Sound",UpperTorso)
  2770. SFXZ.SoundId = "rbxassetid://447041606"
  2771. SFXZ.Volume = 6
  2772. SFXZ.Pitch = 1
  2773. SFXZ.Looped = false
  2774. wait(0.01)
  2775. SFXZ:Play()
  2776. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2777. Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  2778. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  2779. wait(0.05)
  2780. Fl:remove()
  2781. wait(1.1)
  2782. FZcharge.Rate = 0
  2783. local ry,ht,ps=nil,nil,nil
  2784. while ht==nil do
  2785. ry,ht,ps=newRay(hit.CFrame*CFrame.new(0,-1,0),hit.CFrame*CFrame.new(0,-2,0),4.1,{hit})
  2786. wait()
  2787. end
  2788. for i = 1, 15 do
  2789. local gtrace = Instance.new("Part",game.Workspace)
  2790. gtrace.BrickColor = BrickColor.new("Grey")
  2791. gtrace.Material = "Slate"
  2792. gtrace.Size = Vector3.new(31,31,31)
  2793. gtrace.Anchored = true
  2794. gtrace.CanCollide = true
  2795. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2796. local gdisp = coroutine.wrap(function()
  2797. wait(12)
  2798. for i = 1, 9 do
  2799. wait(.1)
  2800. gtrace.Transparency = gtrace.Transparency + .1
  2801. end
  2802. gtrace:Destroy()
  2803. end)
  2804. gdisp()
  2805. end
  2806. local SFXZ = Instance.new("Sound",hit)
  2807. SFXZ.SoundId = "rbxassetid://539294959"
  2808. SFXZ.Volume = 10
  2809. SFXZ.Pitch = 1
  2810. SFXZ.Looped = false
  2811. wait(0.01)
  2812. SFXZ:Play()
  2813. local SFXZ = Instance.new("Sound",hit)
  2814. SFXZ.SoundId = "rbxassetid://180120107"
  2815. SFXZ.Volume = 10
  2816. SFXZ.Pitch = 1
  2817. SFXZ.Looped = false
  2818. wait(0.01)
  2819. SFXZ:Play()
  2820. local SFXZ = Instance.new("Sound",hit)
  2821. SFXZ.SoundId = "rbxassetid://315775189"
  2822. SFXZ.Volume = 10
  2823. SFXZ.Pitch = 1
  2824. SFXZ.Looped = false
  2825. wait(0.01)
  2826. SFXZ:Play()
  2827. local SFXZ = Instance.new("Sound",hit)
  2828. SFXZ.SoundId = "rbxassetid://157878578"
  2829. SFXZ.Volume = 10
  2830. SFXZ.Pitch = 1
  2831. SFXZ.Looped = false
  2832. wait(0.01)
  2833. SFXZ:Play()
  2834. hit.Parent:BreakJoints()
  2835. local H = Instance.new("Part",Character)
  2836. H.Size = Vector3.new(1,1,1)
  2837. H.BrickColor = BrickColor.new("White")
  2838. H.CanCollide = false
  2839. H.Anchored = true
  2840. H.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2841. local H2 = Instance.new("SpecialMesh",H)
  2842. H2.MeshId = "rbxassetid://3270017"
  2843. local H3 = Instance.new("Part",Character)
  2844. H3.Size = Vector3.new(1,1,1)
  2845. H3.BrickColor = BrickColor.new("White")
  2846. H3.CanCollide = false
  2847. H3.Anchored = true
  2848. H3.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2849. local H23 = Instance.new("SpecialMesh",H3)
  2850. H23.MeshId = "rbxassetid://3270017"
  2851. local H33 = Instance.new("Part",Character)
  2852. H33.Size = Vector3.new(1,1,1)
  2853. H33.BrickColor = BrickColor.new("White")
  2854. H33.CanCollide = false
  2855. H33.Anchored = true
  2856. H33.CFrame = hit.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2857. local H233 = Instance.new("SpecialMesh",H33)
  2858. H233.MeshId = "rbxassetid://20329976"
  2859. local H2 = Instance.new("SpecialMesh",H)
  2860. H2.MeshId = "rbxassetid://3270017"
  2861. local H5 = Instance.new("Part",Character)
  2862. H5.Size = Vector3.new(1,1,1)
  2863. H5.BrickColor = BrickColor.new("White")
  2864. H5.CanCollide = false
  2865. H5.Anchored = true
  2866. H5.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2867. local H25 = Instance.new("SpecialMesh",H5)
  2868. H25.MeshId = "rbxassetid://3270017"
  2869. local Hi = Instance.new("Part",hit)
  2870. Hi.Size = Vector3.new(1,1,1)
  2871. Hi.BrickColor = BrickColor.new("White")
  2872. Hi.CanCollide = false
  2873. Hi.Anchored = true
  2874. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2875. local Hi2 = Instance.new("SpecialMesh",Hi)
  2876. Hi2.MeshId = "rbxassetid://3270017"
  2877. coroutine.resume(coroutine.create(function()
  2878. for i = 1,200 do
  2879. H2.Scale = H2.Scale + Vector3.new(14,14,14)
  2880. H.Transparency = H.Transparency + 0.03
  2881. H23.Scale = H23.Scale + Vector3.new(14,14,14)
  2882. H3.Transparency = H3.Transparency + 0.03
  2883. H233.Scale = H23.Scale + Vector3.new(14,14,14)
  2884. H33.Transparency = H3.Transparency + 0.03
  2885. H25.Scale = H25.Scale + Vector3.new(14,14,14)
  2886. H5.Transparency = H5.Transparency + 0.03
  2887. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  2888. Hi.Transparency = Hi.Transparency + 0.03
  2889. wait(0.00000000001)
  2890. end
  2891. end))
  2892. end
  2893. end)
  2894. for i = 0,2,0.1 do
  2895. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2896. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm
  2897. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2898. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  2899. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2900. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2901. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2902. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2903. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2904. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head
  2905. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2906. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2907. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2908. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2909. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head
  2910. game:GetService("RunService").RenderStepped:wait()
  2911. end
  2912. coroutine.resume(coroutine.create(function()
  2913. wait(0.5)
  2914. Grab:remove()
  2915. end))
  2916. Idle = false
  2917. wait(0.1)
  2918. D = false
  2919. end
  2920. end
  2921.  
  2922.  
  2923. function Away()
  2924. if not D then D = true
  2925. Idle = true
  2926. local Grab = Instance.new("Part",LeftHand)
  2927. Grab.Size = Vector3.new(3,3,3)
  2928. Grab.CanCollide = false
  2929. Grab.BrickColor = BrickColor.new("Deep orange")
  2930. Grab.Transparency = math.huge
  2931. local Grabo = Instance.new("Weld",Grab)
  2932. Grabo.Part0 = LeftHand
  2933. Grabo.Part1 = Grab
  2934. Grabo.C0 = CFrame.new(0,-1.1,0)
  2935. local SFXZ = Instance.new("Sound",UpperTorso)
  2936. SFXZ.SoundId = "rbxassetid://169259383"
  2937. SFXZ.Volume = 1
  2938. SFXZ.Pitch = 1.5
  2939. SFXZ.Looped = false
  2940. wait(0.01)
  2941. SFXZ:Play()
  2942. Grab.Touched:connect(function(hit)
  2943. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  2944. Grab:Destroy()
  2945. hit.Parent.Humanoid:TakeDamage(20)
  2946. local FZcharge = Instance.new("ParticleEmitter",hit)
  2947. FZcharge.Texture = "rbxassetid://31727915"
  2948. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2949. FZcharge.EmissionDirection = "Bottom"
  2950. FZcharge.Speed = NumberRange.new(5)
  2951. FZcharge.Size = NumberSequence.new(10,0)
  2952. FZcharge.Drag = 2
  2953. FZcharge.LockedToPart = false
  2954. FZcharge.Lifetime = NumberRange.new(3)
  2955. FZcharge.Rate = 150
  2956. FZcharge.LightEmission = 0
  2957. FZcharge.Rotation = NumberRange.new(-100, 100)
  2958. FZcharge.VelocitySpread = 100
  2959. local SFXZZ = Instance.new("Sound",hit)
  2960. SFXZZ.SoundId = "rbxassetid://1056625824"
  2961. SFXZZ.Volume = 2.5
  2962. SFXZZ.Pitch = 1
  2963. SFXZZ.Looped = false
  2964. wait(0.01)
  2965. SFXZZ:Play()
  2966. local H = Instance.new("Part",Character)
  2967. H.Size = Vector3.new(1,1,1)
  2968. H.BrickColor = BrickColor.new("White")
  2969. H.CanCollide = false
  2970. H.Anchored = true
  2971. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2972. local H2 = Instance.new("SpecialMesh",H)
  2973. H2.MeshId = "rbxassetid://3270017"
  2974. local H3 = Instance.new("Part",Character)
  2975. H3.Size = Vector3.new(1,1,1)
  2976. H3.BrickColor = BrickColor.new("White")
  2977. H3.CanCollide = false
  2978. H3.Anchored = true
  2979. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2980. local H23 = Instance.new("SpecialMesh",H3)
  2981. H23.MeshId = "rbxassetid://3270017"
  2982. local H33 = Instance.new("Part",Character)
  2983. H33.Size = Vector3.new(1,1,1)
  2984. H33.BrickColor = BrickColor.new("White")
  2985. H33.CanCollide = false
  2986. H33.Anchored = true
  2987. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2988. local H233 = Instance.new("SpecialMesh",H33)
  2989. H233.MeshId = "rbxassetid://20329976"
  2990. local H2 = Instance.new("SpecialMesh",H)
  2991. H2.MeshId = "rbxassetid://3270017"
  2992. local H5 = Instance.new("Part",Character)
  2993. H5.Size = Vector3.new(1,1,1)
  2994. H5.BrickColor = BrickColor.new("White")
  2995. H5.CanCollide = false
  2996. H5.Anchored = true
  2997. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2998. local H25 = Instance.new("SpecialMesh",H5)
  2999. H25.MeshId = "rbxassetid://3270017"
  3000. local Hi = Instance.new("Part",hit)
  3001. Hi.Size = Vector3.new(1,1,1)
  3002. Hi.BrickColor = BrickColor.new("White")
  3003. Hi.CanCollide = false
  3004. Hi.Anchored = true
  3005. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3006. local Hi2 = Instance.new("SpecialMesh",Hi)
  3007. Hi2.MeshId = "rbxassetid://3270017"
  3008. coroutine.resume(coroutine.create(function()
  3009. for i = 1,200 do
  3010. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  3011. H.Transparency = H.Transparency + 0.09
  3012. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  3013. H3.Transparency = H3.Transparency + 0.09
  3014. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  3015. H33.Transparency = H3.Transparency + 0.09
  3016. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  3017. H5.Transparency = H5.Transparency + 0.09
  3018. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  3019. Hi.Transparency = Hi.Transparency + 0.09
  3020. wait(0.00000000001)
  3021. end
  3022. end))
  3023. local SFXZ = Instance.new("Sound",UpperTorso)
  3024. SFXZ.SoundId = "rbxassetid://447041606"
  3025. SFXZ.Volume = 6
  3026. SFXZ.Pitch = 1
  3027. SFXZ.Looped = false
  3028. wait(0.01)
  3029. SFXZ:Play()
  3030. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3031. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3032. Fl.velocity = UpperTorso.CFrame.lookVector*680
  3033. wait(0.05)
  3034. Fl:remove()
  3035. wait(1.1)
  3036. FZcharge.Rate = 0
  3037. end
  3038. end)
  3039. for i = 0,0.5,0.3 do
  3040. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1.55),.1) --LeftUpperArm
  3041. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperArm
  3042. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--LeftLowerArm
  3043. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3044. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3045. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3046. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3047. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3048. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3049. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3050. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3051. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3052. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3053. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3054. game:GetService("RunService").RenderStepped:wait()
  3055. end
  3056. for i = 0,0.5,0.1 do
  3057. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  3058. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  3059. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3060. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3061. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3062. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3063. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3064. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3065. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3066. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3067. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3068. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3069. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3070. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3071. game:GetService("RunService").RenderStepped:wait()
  3072. end
  3073. coroutine.resume(coroutine.create(function()
  3074. wait(0.5)
  3075. Grab:remove()
  3076. end))
  3077. Idle = false
  3078. wait(0.1)
  3079. D = false
  3080. end
  3081. end
  3082.  
  3083.  
  3084. function Hit2()
  3085. if not D then D = true
  3086. Idle = true
  3087. local Grab = Instance.new("Part",LeftHand)
  3088. Grab.Size = Vector3.new(3,3,3)
  3089. Grab.CanCollide = false
  3090. Grab.BrickColor = BrickColor.new("Deep orange")
  3091. Grab.Transparency = math.huge
  3092. local Grabo = Instance.new("Weld",Grab)
  3093. Grabo.Part0 = LeftHand
  3094. Grabo.Part1 = Grab
  3095. Grabo.C0 = CFrame.new(0,-1.1,0)
  3096. local SFXZ = Instance.new("Sound",UpperTorso)
  3097. SFXZ.SoundId = "rbxassetid://169259383"
  3098. SFXZ.Volume = 1
  3099. SFXZ.Pitch = 1.5
  3100. SFXZ.Looped = false
  3101. wait(0.01)
  3102. SFXZ:Play()
  3103. Grab.Touched:connect(function(hit)
  3104. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3105. Grab:Destroy()
  3106. hit.Parent.Humanoid:TakeDamage(212900)
  3107. local exp = Instance.new("Explosion",Character)
  3108. exp.BlastRadius = 6
  3109. exp.BlastPressure = 100
  3110. exp.Position = Character.HumanoidRootPart.Position
  3111. exp.Visible = false
  3112. local H = Instance.new("Part",Character)
  3113. H.Size = Vector3.new(1,1,1)
  3114. H.BrickColor = BrickColor.new("White")
  3115. H.CanCollide = false
  3116. H.Anchored = true
  3117. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3118. local H2 = Instance.new("SpecialMesh",H)
  3119. H2.MeshId = "rbxassetid://3270017"
  3120. local H3 = Instance.new("Part",Character)
  3121. H3.Size = Vector3.new(1,1,1)
  3122. H3.BrickColor = BrickColor.new("White")
  3123. H3.CanCollide = false
  3124. H3.Anchored = true
  3125. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3126. local H23 = Instance.new("SpecialMesh",H3)
  3127. H23.MeshId = "rbxassetid://3270017"
  3128. local H33 = Instance.new("Part",Character)
  3129. H33.Size = Vector3.new(1,1,1)
  3130. H33.BrickColor = BrickColor.new("White")
  3131. H33.CanCollide = false
  3132. H33.Anchored = true
  3133. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3134. local H233 = Instance.new("SpecialMesh",H33)
  3135. H233.MeshId = "rbxassetid://20329976"
  3136. local H2 = Instance.new("SpecialMesh",H)
  3137. H2.MeshId = "rbxassetid://3270017"
  3138. local H5 = Instance.new("Part",Character)
  3139. H5.Size = Vector3.new(1,1,1)
  3140. H5.BrickColor = BrickColor.new("White")
  3141. H5.CanCollide = false
  3142. H5.Anchored = true
  3143. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3144. local H25 = Instance.new("SpecialMesh",H5)
  3145. H25.MeshId = "rbxassetid://3270017"
  3146. coroutine.resume(coroutine.create(function()
  3147. for i = 1,200 do
  3148. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  3149. H.Transparency = H.Transparency + 0.09
  3150. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  3151. H3.Transparency = H3.Transparency + 0.09
  3152. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  3153. H33.Transparency = H3.Transparency + 0.09
  3154. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  3155. H5.Transparency = H5.Transparency + 0.09
  3156. wait(0.00000000001)
  3157. end
  3158. end))
  3159. local SFXZ = Instance.new("Sound",UpperTorso)
  3160. SFXZ.SoundId = "rbxassetid://447041606"
  3161. SFXZ.Volume = 6
  3162. SFXZ.Pitch = 1
  3163. SFXZ.Looped = false
  3164. wait(0.01)
  3165. SFXZ:Play()
  3166. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3167. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3168. Fl.velocity = UpperTorso.CFrame.lookVector*400
  3169. wait(0.05)
  3170. Fl:remove()
  3171. end
  3172. end)
  3173. for i = 0,2,0.3 do
  3174. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1) --LeftUpperArm
  3175. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1.55),.1)--RightUpperArm
  3176. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3177. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  3178. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3179. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3180. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3181. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3182. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3183. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3184. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3185. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3186. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3187. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3188. game:GetService("RunService").RenderStepped:wait()
  3189. end
  3190. for i = 0,2,0.1 do
  3191. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  3192. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  3193. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3194. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3195. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3196. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3197. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3198. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3199. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3200. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3201. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3202. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3203. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3204. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3205. game:GetService("RunService").RenderStepped:wait()
  3206. end
  3207. coroutine.resume(coroutine.create(function()
  3208. wait(0.5)
  3209. Grab:remove()
  3210. end))
  3211. Idle = false
  3212. wait(0.1)
  3213. D = false
  3214. end
  3215. end
  3216. function HitS()
  3217. if not D then D = true
  3218. Idle = true
  3219. local Grab = Instance.new("Part",LeftHand)
  3220. Grab.Size = Vector3.new(6,6,6)
  3221. Grab.CanCollide = false
  3222. Grab.BrickColor = BrickColor.new("Deep orange")
  3223. Grab.Transparency = math.huge
  3224. local Grabo = Instance.new("Weld",Grab)
  3225. Grabo.Part0 = LeftHand
  3226. Grabo.Part1 = Grab
  3227. Grabo.C0 = CFrame.new(0,-1.1,0)
  3228. local FZcharge = Instance.new("ParticleEmitter",LeftHand)
  3229. FZcharge.Texture = "rbxassetid://31727915"
  3230. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3231. FZcharge.EmissionDirection = "Bottom"
  3232. FZcharge.Speed = NumberRange.new(0)
  3233. FZcharge.Size = NumberSequence.new(1,0)
  3234. FZcharge.Drag = 2
  3235. FZcharge.LockedToPart = false
  3236. FZcharge.Lifetime = NumberRange.new(1)
  3237. FZcharge.Rate = 150
  3238. FZcharge.LightEmission = 0.2
  3239. FZcharge.Rotation = NumberRange.new(-100, 100)
  3240. FZcharge.VelocitySpread = 100
  3241. local SFXZ = Instance.new("Sound",UpperTorso)
  3242. SFXZ.SoundId = "rbxassetid://169259383"
  3243. SFXZ.Volume = 1
  3244. SFXZ.Pitch = 1.5
  3245. SFXZ.Looped = false
  3246. wait(0.01)
  3247. SFXZ:Play()
  3248. Grab.Touched:connect(function(hit)
  3249. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3250. Grab:Destroy()
  3251. local H = Instance.new("Part",Character)
  3252. H.Size = Vector3.new(1,1,1)
  3253. H.BrickColor = BrickColor.new("White")
  3254. H.CanCollide = false
  3255. H.Anchored = true
  3256. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3257. local H2 = Instance.new("SpecialMesh",H)
  3258. H2.MeshId = "rbxassetid://3270017"
  3259. local H3 = Instance.new("Part",Character)
  3260. H3.Size = Vector3.new(1,1,1)
  3261. H3.BrickColor = BrickColor.new("White")
  3262. H3.CanCollide = false
  3263. H3.Anchored = true
  3264. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3265. local H23 = Instance.new("SpecialMesh",H3)
  3266. H23.MeshId = "rbxassetid://3270017"
  3267. local H33 = Instance.new("Part",Character)
  3268. H33.Size = Vector3.new(1,1,1)
  3269. H33.BrickColor = BrickColor.new("White")
  3270. H33.CanCollide = false
  3271. H33.Anchored = true
  3272. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3273. local H233 = Instance.new("SpecialMesh",H33)
  3274. H233.MeshId = "rbxassetid://20329976"
  3275. local H2 = Instance.new("SpecialMesh",H)
  3276. H2.MeshId = "rbxassetid://3270017"
  3277. local H5 = Instance.new("Part",Character)
  3278. H5.Size = Vector3.new(1,1,1)
  3279. H5.BrickColor = BrickColor.new("White")
  3280. H5.CanCollide = false
  3281. H5.Anchored = true
  3282. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3283. local H25 = Instance.new("SpecialMesh",H5)
  3284. H25.MeshId = "rbxassetid://3270017"
  3285. coroutine.resume(coroutine.create(function()
  3286. for i = 1,200 do
  3287. H2.Scale = H2.Scale + Vector3.new(9,9,9)
  3288. H.Transparency = H.Transparency + 0.09
  3289. H23.Scale = H23.Scale + Vector3.new(9,9,9)
  3290. H3.Transparency = H3.Transparency + 0.09
  3291. H233.Scale = H23.Scale + Vector3.new(8,8,8)
  3292. H33.Transparency = H3.Transparency + 0.09
  3293. H25.Scale = H25.Scale + Vector3.new(8,8,8)
  3294. H5.Transparency = H5.Transparency + 0.09
  3295. wait(0.00000000001)
  3296. end
  3297. end))
  3298. local SFXZ = Instance.new("Sound",UpperTorso)
  3299. SFXZ.SoundId = "rbxassetid://447041606"
  3300. SFXZ.Volume = 1
  3301. SFXZ.Pitch = 1
  3302. SFXZ.Looped = false
  3303. wait(0.01)
  3304. SFXZ:Play()
  3305. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3306. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3307. Fl.velocity = UpperTorso.CFrame.lookVector*350
  3308. local exp = Instance.new("Explosion",Character)
  3309. exp.BlastRadius = 13
  3310. exp.BlastPressure = 100
  3311. exp.Position = Character.HumanoidRootPart.Position
  3312. exp.Visible = false
  3313. hit.Parent:BreakJoints()
  3314. wait(1.3)
  3315. hit.Parent:Destroy()
  3316. wait(0.05)
  3317. Fl:remove()
  3318. end
  3319. end)
  3320. for i = 0,2,0.1 do
  3321. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  3322. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  3323. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3324. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3325. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3326. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3327. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3328. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3329. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3330. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3331. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3332. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3333. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3334. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3335. game:GetService("RunService").RenderStepped:wait()
  3336. end
  3337. coroutine.resume(coroutine.create(function()
  3338. wait(0.5)
  3339. Grab:remove()
  3340. end))
  3341. Idle = false
  3342. FZcharge:Destroy()
  3343. wait(0.1)
  3344. D = false
  3345. end
  3346. end
  3347. function Hit2S()
  3348. if not D then D = true
  3349. Idle = true
  3350. local Grab = Instance.new("Part",RightHand)
  3351. Grab.Size = Vector3.new(6,6,6)
  3352. Grab.CanCollide = false
  3353. Grab.BrickColor = BrickColor.new("Deep orange")
  3354. Grab.Transparency = math.huge
  3355. local Grabo = Instance.new("Weld",Grab)
  3356. Grabo.Part0 = RightHand
  3357. Grabo.Part1 = Grab
  3358. Grabo.C0 = CFrame.new(0,-1.1,0)
  3359. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  3360. FZcharge.Texture = "rbxassetid://31727915"
  3361. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3362. FZcharge.EmissionDirection = "Bottom"
  3363. FZcharge.Speed = NumberRange.new(0)
  3364. FZcharge.Size = NumberSequence.new(1,0)
  3365. FZcharge.Drag = 2
  3366. FZcharge.LockedToPart = false
  3367. FZcharge.Lifetime = NumberRange.new(1)
  3368. FZcharge.Rate = 150
  3369. FZcharge.LightEmission = 0.2
  3370. FZcharge.Rotation = NumberRange.new(-100, 100)
  3371. FZcharge.VelocitySpread = 100
  3372. local SFXZ = Instance.new("Sound",UpperTorso)
  3373. SFXZ.SoundId = "rbxassetid://169259383"
  3374. SFXZ.Volume = 1
  3375. SFXZ.Pitch = 1.5
  3376. SFXZ.Looped = false
  3377. wait(0.01)
  3378. SFXZ:Play()
  3379. Grab.Touched:connect(function(hit)
  3380. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3381. Grab:Destroy()
  3382. local H = Instance.new("Part",Character)
  3383. H.Size = Vector3.new(1,1,1)
  3384. H.BrickColor = BrickColor.new("White")
  3385. H.CanCollide = false
  3386. H.Anchored = true
  3387. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3388. local H2 = Instance.new("SpecialMesh",H)
  3389. H2.MeshId = "rbxassetid://3270017"
  3390. local H3 = Instance.new("Part",Character)
  3391. H3.Size = Vector3.new(1,1,1)
  3392. H3.BrickColor = BrickColor.new("White")
  3393. H3.CanCollide = false
  3394. H3.Anchored = true
  3395. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3396. local H23 = Instance.new("SpecialMesh",H3)
  3397. H23.MeshId = "rbxassetid://3270017"
  3398. local H33 = Instance.new("Part",Character)
  3399. H33.Size = Vector3.new(1,1,1)
  3400. H33.BrickColor = BrickColor.new("White")
  3401. H33.CanCollide = false
  3402. H33.Anchored = true
  3403. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3404. local H233 = Instance.new("SpecialMesh",H33)
  3405. H233.MeshId = "rbxassetid://20329976"
  3406. local H2 = Instance.new("SpecialMesh",H)
  3407. H2.MeshId = "rbxassetid://3270017"
  3408. local H5 = Instance.new("Part",Character)
  3409. H5.Size = Vector3.new(1,1,1)
  3410. H5.BrickColor = BrickColor.new("White")
  3411. H5.CanCollide = false
  3412. H5.Anchored = true
  3413. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3414. local H25 = Instance.new("SpecialMesh",H5)
  3415. H25.MeshId = "rbxassetid://3270017"
  3416. coroutine.resume(coroutine.create(function()
  3417. for i = 1,200 do
  3418. H2.Scale = H2.Scale + Vector3.new(9,9,9)
  3419. H.Transparency = H.Transparency + 0.09
  3420. H23.Scale = H23.Scale + Vector3.new(9,9,9)
  3421. H3.Transparency = H3.Transparency + 0.09
  3422. H233.Scale = H23.Scale + Vector3.new(8,8,8)
  3423. H33.Transparency = H3.Transparency + 0.09
  3424. H25.Scale = H25.Scale + Vector3.new(8,8,8)
  3425. H5.Transparency = H5.Transparency + 0.09
  3426. wait(0.00000000001)
  3427. end
  3428. end))
  3429. local SFXZ = Instance.new("Sound",UpperTorso)
  3430. SFXZ.SoundId = "rbxassetid://447041606"
  3431. SFXZ.Volume = 1
  3432. SFXZ.Pitch = 1
  3433. SFXZ.Looped = false
  3434. wait(0.01)
  3435. SFXZ:Play()
  3436. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3437. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3438. Fl.velocity = UpperTorso.CFrame.lookVector*350
  3439. local exp = Instance.new("Explosion",Character)
  3440. exp.BlastRadius = 13
  3441. exp.BlastPressure = 100
  3442. exp.Position = Character.HumanoidRootPart.Position
  3443. exp.Visible = false
  3444. hit.Parent:BreakJoints()
  3445. wait(1.3)
  3446. hit.Parent:Destroy()
  3447. wait(0.05)
  3448. Fl:remove()
  3449. end
  3450. end)
  3451. for i = 0,2,0.1 do
  3452. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  3453. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  3454. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3455. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3456. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3457. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3458. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3459. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3460. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3461. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3462. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3463. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3464. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3465. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3466. game:GetService("RunService").RenderStepped:wait()
  3467. end
  3468. coroutine.resume(coroutine.create(function()
  3469. wait(0.5)
  3470. Grab:remove()
  3471. end))
  3472. Idle = false
  3473. FZcharge:Destroy()
  3474. wait(0.1)
  3475. D = false
  3476. end
  3477. end
  3478. function FullCowl()
  3479. if not DZ then DZ = true
  3480. Idle = true
  3481. for i = 1,10 do
  3482. swait()
  3483. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  3484. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  3485. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3486. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3487. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3488. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3489. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3490. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3491. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3492. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  3493. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3494. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3495. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3496. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3497. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  3498. game:GetService("RunService").RenderStepped:wait()
  3499. end
  3500.  
  3501.  
  3502.  
  3503. for i = 1,2 do
  3504. swait()
  3505. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  3506. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  3507. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3508. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3509. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3510. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3511. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3512. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3513. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3514. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  3515. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3516. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3517. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3518. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3519. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  3520. --game:GetService("RunService").RenderStepped:wait()
  3521. end
  3522. wait(0.3)
  3523.  
  3524. for i = 1,2 do
  3525. swait()
  3526. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  3527. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  3528. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3529. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3530. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3531. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3532. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3533. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3534. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3535. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  3536. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3537. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3538. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3539. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3540. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  3541. --game:GetService("RunService").RenderStepped:wait()
  3542. end
  3543. wait(0.4)
  3544.  
  3545. for i = 1,0.2 do
  3546. swait()
  3547. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  3548. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  3549. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3550. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3551. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3552. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3553. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3554. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3555. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3556. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  3557. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3558. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3559. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3560. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3561. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  3562. --game:GetService("RunService").RenderStepped:wait()
  3563. end
  3564. Humanoid.MaxHealth = math.huge
  3565. wait(0.01)
  3566. Humanoid.Health = math.huge
  3567. Idle = false
  3568. local Sound = Instance.new("Sound",UpperTorso)
  3569. Sound.SoundId = "rbxassetid://"
  3570. Sound.Pitch = 1
  3571. Sound.Looped = true
  3572. Sound.Volume = 5
  3573. Sound:play()
  3574. Character.Head.face.Texture = "rbxassetid://444037452"
  3575. Humanoid.WalkSpeed = 25
  3576. Mouse.KeyDown:connect(function(key)
  3577. if key == "e" then
  3578. FCSmash()
  3579. end
  3580. if key == "h" then
  3581. SeriousWam()
  3582. end
  3583. if key == "p" then
  3584. Dash()
  3585. end
  3586. if key=="q" then
  3587. Smash()
  3588. end
  3589. if key=="r" then
  3590. Del()
  3591. end
  3592. end)
  3593. Mouse.Button1Down:connect(function()
  3594. if attack == false and attacktype == 1 then
  3595. HitS()
  3596. attacktype = 2
  3597. elseif attack == false and attacktype == 2 then
  3598. Hit2S()
  3599. attacktype = 1
  3600. end
  3601. end)
  3602. wait(2121)
  3603. DZ = false
  3604. end
  3605. end
  3606.  
  3607.  
  3608. Mouse.KeyDown:connect(function(key)
  3609. if key=="x" then
  3610. Away()
  3611. end
  3612. end)
  3613. Mouse.KeyDown:connect(function(key)
  3614. if key=="c" then
  3615. Uppercut()
  3616. end
  3617. end)
  3618.  
  3619.  
  3620.  
  3621. Mouse.KeyDown:connect(function(key)
  3622. if key=="t" then
  3623. Detroit()
  3624. end
  3625. end)
  3626.  
  3627. Mouse.KeyDown:connect(function(key)
  3628. if key=="m" then
  3629. Jump()
  3630. end
  3631. end)
  3632.  
  3633. Mouse.Button1Down:connect(function()
  3634. if attack == false and attacktype == 1 then
  3635. Hit()
  3636. attacktype = 2
  3637. elseif attack == false and attacktype == 2 then
  3638. Hit2()
  3639. attacktype = 1
  3640. end
  3641. end)
  3642.  
  3643. Mouse.KeyDown:connect(function(key)
  3644. if key == "z" then
  3645. FullCowl()
  3646. end
  3647. end)
  3648.  
  3649.  
  3650.  
  3651. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  3652. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  3653. end
  3654.  
  3655.  
  3656. local sine = 0
  3657. local change = 1
  3658. local val = 0
  3659. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  3660. local velderp=RootPart.Velocity.y
  3661. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  3662.  
  3663.  
  3664.  
  3665.  
  3666.  
  3667. --idle
  3668. game:service'RunService'.RenderStepped:connect(function()
  3669. if Humanoid.MoveDirection.x == 0 and Idle == false then
  3670. change = 1
  3671. for i = 1,1 do
  3672. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0-.01*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,0),.1) --LeftUpperArm
  3673. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0-.00*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,-0),.1)--RightUpperArm
  3674. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--LeftLowerArm
  3675. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--RightLowerArm
  3676. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3677. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3678. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3679. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3680. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  3681. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0-.03*math.sin(tick()*3),0,0),.1)--Head
  3682. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3683. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3684. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3685. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3686. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0-.005*math.sin(tick()*3),0)*CFrame.Angles(0,0,0),.1)--Head
  3687. game:GetService("RunService").RenderStepped:wait()
  3688. end
  3689. --walk
  3690. for i = 1,2000 do
  3691. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  3692. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1*math.sin(tick()*8),0,0),.1) --LeftUpperArm
  3693. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0+1*math.sin(tick()*8),0,0),.1)--RightUpperArm
  3694. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+0.6*math.cos(tick()*8),0,0),.1)--LeftLowerArm
  3695. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-0.6*math.cos(tick()*8),0,0),.1)--RightLowerArm
  3696. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1*math.sin(tick()*8),0,0.1),.1)--LeftUpperLeg
  3697. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+1*math.sin(tick()*8),0,-0.1),.1)--RightUpperLeg
  3698. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+1.4*math.cos(tick()*8),0,0),.1)--LeftLowerLeg
  3699. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1.4*math.cos(tick()*8),0,0),.1)--RightUpperLeg
  3700. Root.C0 = Root.C0:lerp(CFrame.new(0,0-.1*math.sin(tick()*8),0)*CFrame.Angles(-0.1,0,0),.1)--Torso
  3701. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  3702. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3703. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3704. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3705. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3706. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3707. game:GetService("RunService").RenderStepped:wait()
  3708. end
  3709. end
  3710. end
  3711. end)
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