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- local all = true;
- if all then
- game.Players.PlayerAdded:Connect(function(i)
- i.Chatted:Connect(function(msg,whisper)
- if whisper == nil then
- local obj = Instance.new('Message', workspace)
- game:GetService('Debris'):AddItem(obj,math.random(3,5))
- obj.Text = msg
- end
- end)
- end)
- for i,v in pairs(game.Players:GetPlayers()) do
- v.Chatted:Connect(function(msg,whisper)
- if whisper == nil then
- local obj = Instance.new('Message', workspace)
- game:GetService('Debris'):AddItem(obj,math.random(3,5))
- obj.Text = msg
- end
- end)
- end
- end
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