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NoHackJustStevePlayz

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Aug 14th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. ---------------------------
  84. local MaxMana = 5000000 -- Max Mana You Can Get
  85. local Mana = 5000000 -- Mana You Start With
  86. local ManaGain = 40000 -- How Much Mana You Gain Per Second
  87. ---------------------------
  88. ----190470714
  89. ----
  90. sit = true
  91. cn = CFrame.new
  92. v3 = Vector3.new
  93. c3 = Color3.new
  94. bn = BrickColor.new
  95. ca2 = CFrame.Angles
  96. ca = function(x,y,z) return ca2(math.rad(x),math.rad(y),math.rad(z)) end
  97. ud2 = UDim2.new
  98. ----
  99. ----
  100. local Player = owner
  101. local Char = Player.Character
  102. local Human = Char.Humanoid
  103.  
  104. ----
  105. Human.WalkSpeed = 0
  106. print ('Loading...')
  107. wait(0)
  108. ----
  109. ----
  110. local mananum=0
  111. la = Char['Left Arm']
  112. ra = Char['Right Arm']
  113. ll = Char['Left Leg']
  114. rl = Char['Right Leg']
  115. tr = Char['Torso']
  116. hd = Char['Head']
  117. rp = Char['HumanoidRootPart']
  118. ----
  119. ----
  120. ram = tr['Right Shoulder']
  121. lam = tr['Left Shoulder']
  122. llm = tr['Left Hip']
  123. rlm = tr['Right Hip']
  124. hm = tr['Neck']
  125. rj = rp['RootJoint']
  126. ----
  127. ----
  128. InputService = game:GetService('UserInputService')
  129. RunService = game:GetService('RunService')
  130. ----
  131. ----
  132. it=Instance.new
  133. Torso=Char.Torso
  134. local fengui=it("GuiMain")
  135. fengui.Parent=Player.PlayerGui
  136. fengui.Name="WeaponGUI"
  137. local fenframe=it("Frame")
  138. fenframe.Parent=fengui
  139. fenframe.BackgroundColor3=Color3.new(255,255,255)
  140. fenframe.BackgroundTransparency=1
  141. fenframe.BorderColor3=Color3.new(17,17,17)
  142. fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
  143. fenframe.Position=UDim2.new(0.4,0,0.1,0)
  144. local fenbarmana1=it("TextLabel")
  145. fenbarmana1.Parent=fenframe
  146. fenbarmana1.Text=" "
  147. fenbarmana1.BackgroundTransparency=0
  148. fenbarmana1.BackgroundColor3=Color3.new(0,0,0)
  149. fenbarmana1.SizeConstraint="RelativeXY"
  150. fenbarmana1.TextXAlignment="Center"
  151. fenbarmana1.TextYAlignment="Center"
  152. fenbarmana1.Position=UDim2.new(0,0,0,0)
  153. fenbarmana1.Size=UDim2.new(4,0,0.2,0)
  154. local fenbarmana2=it("TextLabel")
  155. fenbarmana2.Parent=fenframe
  156. fenbarmana2.Text=" "
  157. fenbarmana2.BackgroundTransparency=0
  158. fenbarmana2.BackgroundColor3=Torso.Color
  159. fenbarmana2.SizeConstraint="RelativeXY"
  160. fenbarmana2.TextXAlignment="Center"
  161. fenbarmana2.TextYAlignment="Center"
  162. fenbarmana2.Position=UDim2.new(0,0,0,0)
  163. fenbarmana2.Size=UDim2.new(4*Mana/MaxMana,0,0.2,0)
  164. local fenbarmana3=it("TextLabel")
  165. fenbarmana3.Parent=fenframe
  166. fenbarmana3.Text=" "
  167. fenbarmana3.BackgroundTransparency=0
  168. fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
  169. fenbarmana3.SizeConstraint="RelativeXY"
  170. fenbarmana3.TextXAlignment="Center"
  171. fenbarmana3.TextYAlignment="Center"
  172. fenbarmana3.Position=UDim2.new(0,0,0,0)
  173. fenbarmana3.Size=UDim2.new(0,0,0.2,0)
  174. local fenbarmana4=it("TextLabel")
  175. fenbarmana4.Parent=fenframe
  176. fenbarmana4.Text="Energy("..Mana..")"
  177. fenbarmana4.BackgroundTransparency=1
  178. fenbarmana4.BackgroundColor3=Color3.new(0,0,0)
  179. fenbarmana4.SizeConstraint="RelativeXY"
  180. fenbarmana4.TextXAlignment="Center"
  181. fenbarmana4.TextYAlignment="Center"
  182. fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
  183. fenbarmana4.Size=UDim2.new(4,0,0.2,0)
  184. fenbarmana4.FontSize="Size9"
  185. fenbarmana4.TextStrokeTransparency=0
  186. fenbarmana4.TextColor=BrickColor.new("White")
  187.  
  188. LastMade = nil
  189.  
  190. xNew=function(Table)
  191. local Obj=Instance.new(Table[1])
  192. for Ind,Val in pairs(Table) do
  193. if Ind~=1 and Ind~=2 then
  194. Obj[Ind] = Val
  195. end
  196. end
  197. Obj.Parent=Table[2]
  198. LastMade= Obj
  199. return Obj
  200. end
  201.  
  202. xPart=function(tab)
  203. local v=Instance.new(tab.type or "Part")
  204. if tab.type~="CornerWedgePart" then v.formFactor="Custom" end
  205. v.CanCollide=false
  206. v.TopSurface=10 v.BottomSurface=10 v.RightSurface=10 v.LeftSurface=10 v.FrontSurface=10 v.BackSurface=10
  207. v.Size=v3(tab[2],tab[3],tab[4])
  208. if tab.co then v.BrickColor=bn(tab.co) end
  209. if tab.tr then v.Transparency=tab.tr end
  210. if tab.rf then v.Reflectance=tab.rf end
  211. if tab.cf then v.CFrame=tab.cf end
  212. if tab.an then v.Anchored=tab.an end
  213. if tab.mt then v.Material=tab.mt end
  214. if tab.ca then v.CanCollide=tab.ca end
  215. v.Parent=tab[1]
  216. LastMade= v
  217. return v
  218. end
  219.  
  220. xWeld = function(a,b,between,type)
  221. local Weld = xNew{type or 'Weld',a,Part0 = a,Part1 = b, C0 = cn()}
  222. if between then
  223. Weld.C1 = b.CFrame:inverse() * a.CFrame
  224. else
  225. Weld.C1 = cn()
  226. end
  227. return Weld
  228. end
  229.  
  230. function xSound(id,parent,pitch)
  231. local s = xNew{'Sound', PlayOnRemove = true, SoundId = 'http://roblox.com/asset/?id='..id,Pitch = pitch}
  232. s.Parent = parent
  233. s:Destroy()
  234. if id == 190470714 then
  235. s.Looped = true
  236. s.Name = "Music"
  237. end
  238. end
  239.  
  240. ----
  241. xSound(190470714,workspace,1.5)
  242. ----
  243. do local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end end
  244. function xlerp(weld,to,tim)
  245. if weld.C1 ~= to then
  246. --weld.C1 = clerp(weld.C1,to,tim)
  247. weld.C1 = weld.C1:lerp(to,tim)
  248. end
  249. end
  250. function lerp(a,b,c)return a+(b-a)*c end
  251. ----
  252. ----
  253. if Char:findFirstChild("Health") then
  254. Char.Health:Destroy()
  255. end
  256. wait(0)
  257. ----
  258. --hd.Mesh.Scale = Vector3.new(hd.Mesh.Scale.X * 3,hd.Mesh.Scale.Y * 3,hd.Mesh.Scale.Z * 3)
  259. ra.Size = ra.Size * 4.5
  260. la.Size = la.Size * 4.5
  261. ll.Size = ll.Size * 4.5
  262. rl.Size = rl.Size * 4.5
  263. tr.Size = tr.Size * 4.5
  264. hd.Size = hd.Size * 4.5
  265. rp.Size = rp.Size * 4.5
  266. --
  267. local tw = xWeld(rp,tr)
  268. tw.C1 = cn(0,0,0)
  269. local law = xWeld(tr,la)
  270. law.C0 = cn(-6.5,.7,0)
  271. law.C1 = cn(0,.7,0)
  272. local raw = xWeld(tr,ra)
  273. raw.C0 = cn(6.5,.7,0)
  274. raw.C1 = cn(0,.7,0)
  275. local llw = xWeld(tr,ll)
  276. llw.C0 = cn(-2.5,-6,0)
  277. llw.C1 = cn(0,3.5,0)
  278. local rlw = xWeld(tr,rl)
  279. rlw.C0 = cn(2.5,-6,0)
  280. rlw.C1 = cn(0,3.5,0)
  281. local hw = xWeld(tr,hd)
  282. hw.C1 = cn(0,-6.5,0)
  283. ras = raw.C1
  284. las = law.C1
  285. lls = llw.C1
  286. rls = rlw.C1
  287. ts = tw.C1
  288. hs = hw.C1
  289. -----
  290. for _,Part in pairs(Char:GetChildren()) do
  291. if Part:IsA('BasePart') then
  292. Part.CustomPhysicalProperties = PhysicalProperties.new(0, .3, .5)
  293. end
  294. end
  295. --------------------------------------------------------
  296. --------------------------------------------------------
  297. -----------------------CONSTANTS------------------------
  298. --------------------------------------------------------
  299. --------------------------------------------------------
  300. REGEN_SPEED = 5
  301. WEAPON_NAME = 'Grandark'
  302. ----------------------------------------------------
  303. ----------------------------------------------------
  304. -----------------------MODEL------------------------
  305. ----------------------------------------------------
  306. ----------------------------------------------------
  307. local Handle
  308. local Blade
  309. local haw
  310. Pack = Instance.new('Model', Char)
  311. Pack.Name = WEAPON_NAME
  312. do
  313. Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Really black') Handle.Material = Enum.Material.Plastic haw = xWeld(ra,Handle) LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  314.  
  315. end
  316. has = haw.C1
  317.  
  318. for _,v in pairs(Pack:GetChildren()) do
  319. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
  320. end
  321. --------------------------------------------------------
  322. --------------------------------------------------------
  323. -----------------------VARIABLES------------------------
  324. --------------------------------------------------------
  325. --------------------------------------------------------
  326. State = 'Idle'
  327. FallTime = 0
  328. Walk = 0
  329. WalkReverse = false
  330. StompDB = false
  331. JumpDB = false
  332. --
  333. function NewHitbox(Radius,Position)
  334. local Returning = {}
  335. for _,v in pairs(workspace:GetChildren()) do
  336. if v~=Char and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  337. local Mag = (v.Torso.Position - Position).magnitude
  338. if Mag < Radius then
  339. table.insert(Returning,v)
  340. end
  341. end
  342. end
  343. return Returning
  344. end
  345. --
  346. function UpdateState()
  347. if (rp.Velocity*v3(1, 0, 1)).magnitude > 5 then
  348. if State == 'Idle' then State = 'Walking' end
  349. else
  350. if State == 'Walking' then State = 'Idle' end
  351. end
  352. if WalkReverse then
  353. Walk = Walk - .5
  354. else
  355. Walk = Walk + .5
  356. end
  357. if Walk >= 10 then
  358. WalkReverse = true
  359. elseif Walk <= -10 then
  360. WalkReverse = false
  361. end
  362. end
  363. --
  364. function JumpExplode()
  365. local Hit = NewHitbox(35,Char.Torso.Position)
  366. for _,v in pairs(Hit) do
  367. v.Humanoid.MaxHealth = 100
  368. v.Humanoid.Health = v.Humanoid.Health - 1000000000
  369. if sit then
  370. v.Humanoid.Sit = true
  371. end
  372. end
  373. xSound('2233908',tr,1)
  374. coroutine.wrap(function()
  375. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  376. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  377. Explosion.CFrame = Char.Torso.CFrame * cn(0,-20,0)
  378. Mesh.Scale = v3(1,7,1)
  379. repeat
  380. Mesh.Scale = Mesh.Scale + v3(1,0,1)
  381. Explosion.Transparency = Explosion.Transparency + .025
  382. wait()
  383. until Explosion.Transparency >= 1
  384. Explosion:Destroy()
  385. end)()
  386. end
  387. --
  388. function Stomp()
  389. if State == 'Walking' or State == 'Idle' then
  390. if StompDB == false then
  391. StompDB = true
  392. State = 'Attacking'
  393. Human.WalkSpeed = 0
  394. --
  395. xSound('138186576',Char.Head,1)
  396. for _=0,1,.05 do
  397. xlerp(tw,ts,.2)
  398. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  399. xlerp(rlw,rls*ca(20,0,0),.2)
  400. xlerp(llw,lls*cn(0,-2,1.25),.2)
  401. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.2)
  402. xlerp(law,las*ca(20,0,0),.2)
  403. wait()
  404. end
  405. coroutine.wrap(function()
  406. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  407. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=3270017'}
  408. Explosion.CFrame = rp.CFrame * cn(0,-7,0)*ca(90,0,0)
  409. Mesh.Scale = v3(5,5,10)
  410. repeat
  411. Mesh.Scale = Mesh.Scale + v3(2,2,.5)
  412. Explosion.Transparency = Explosion.Transparency + .01
  413. wait()
  414. until Explosion.Transparency >= 1
  415. Explosion:Destroy()
  416. end)()
  417. coroutine.wrap(function()
  418. local Already = {}
  419. for i=1,50,2 do
  420. wait(.1)
  421. local Hit = NewHitbox(i*2,Char.Torso.Position)
  422. for _,v in pairs(Hit) do
  423. if not Already[v] then
  424. v.Humanoid.MaxHealth = 100
  425. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  426. if sit then
  427. v.Humanoid.Sit = true
  428. end
  429. Already[v] = true
  430. end
  431. end
  432. end
  433. end)()
  434. --attack
  435. for _=0,1,.05 do
  436. xlerp(tw,ts,.3)
  437. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.3)
  438. xlerp(rlw,rls*ca(20,0,0),.3)
  439. xlerp(llw,lls*cn(0,0,1.25),.3)
  440. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.3)
  441. xlerp(law,las*ca(20,0,0),.3)
  442. wait()
  443. end
  444. State = 'Idle'
  445. Human.WalkSpeed = 50
  446. coroutine.wrap(function()
  447. wait(0)
  448. StompDB = false
  449. end)()
  450. end
  451. end
  452. end
  453. --
  454. function Charge()
  455. if State == 'Walking' or State == 'Idle' then
  456. State = 'Charge'
  457. for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do
  458. controller.Parent = workspace
  459. end
  460. local function Exp()
  461. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('White')}
  462. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  463. Explosion.CFrame = rp.CFrame * cn(0,0,-15)*ca(70,0,0)
  464. Mesh.Scale = v3(1,6,1)
  465. repeat
  466. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  467. Mesh.Scale = Mesh.Scale + v3(1,.5,1)
  468. Explosion.Transparency = Explosion.Transparency + .05
  469. wait()
  470. until Explosion.Transparency >= 1
  471. Explosion:Destroy()
  472. end
  473. coroutine.wrap(function()
  474. wait(0)
  475. Human.WalkSpeed = 80
  476. Char.Head.Velocity=Char.Head.CFrame.lookVector*200
  477. for _=1, 10 do
  478. coroutine.wrap(Exp)()
  479. local Hit = NewHitbox(10,Char.Torso.Position)
  480. for _,v in pairs(Hit) do
  481. v.Humanoid.MaxHealth = 100
  482. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  483. end
  484. wait(0)
  485. xSound('10730819',tr,.8)
  486. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  487. end
  488. Human.WalkSpeed = 50
  489. State = 'Idle'
  490. end)()
  491. --
  492. for _=0,1,.05 do
  493. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  494. xlerp(tw,ts*ca(0,-90,0),.4)
  495. xlerp(hw,hs*ca(0,90,0),.4)
  496. xlerp(raw,ras*ca(-90,0,-90)*cn(0,-1,0),.4)
  497. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  498. xlerp(rlw,rls*ca(0,0,10)*cn(1,0,0),.4)
  499. xlerp(llw,lls*ca(0,0,10)*cn(1,0,0),.4)
  500. wait()
  501. end
  502. --
  503. end
  504. end
  505. function Combo()
  506. if State == 'Idle' or State == 'Walking' then
  507. State = 'Attacking'
  508. Human.WalkSpeed = 3
  509. for _=0,1,.2 do
  510. xlerp(tw,ts*ca(0,20,0),.4)
  511. xlerp(hw,hs*ca(0,30,0),.4)
  512. xlerp(raw,ras*ca(0,180,-90)*cn(-1,-1,0),.4)
  513. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  514. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  515. xlerp(llw,lls*cn(0,0,1.25),.4)
  516. wait()
  517. end
  518. local Already = {}
  519. xSound('231731980',tr,1.3)
  520. for _=0,1,.1 do
  521. xlerp(tw,ts*ca(0,-30,0),.4)
  522. xlerp(hw,hs*ca(0,-50,0),.4)
  523. xlerp(raw,ras*ca(160,180,-130)*cn(2,-1,1),.4)
  524. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  525. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  526. xlerp(llw,lls*cn(0,0,1.25),.4)
  527. xlerp(haw,has*ca(40,0,0),.4)
  528. wait()
  529. local Hit = NewHitbox(15,(Blade.CFrame).p)
  530. for _,v in pairs(Hit) do
  531. if not Already[v] then
  532. v.Humanoid.MaxHealth = 100
  533. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  534. Already[v] = true
  535. end
  536. end
  537. end
  538. ----Combo2
  539. for _=0,1,.2 do
  540. xlerp(tw,ts*ca(0,-35,0),.4)
  541. xlerp(haw,has,.4)
  542. xlerp(hw,hs*ca(0,-30,0),.4)
  543. xlerp(raw,ras*ca(-120,0,-70)*cn(1,-1,0),.4)
  544. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  545. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  546. xlerp(llw,lls*cn(0,0,1.25),.4)
  547. wait()
  548. end
  549. xSound('231731980',tr,1)
  550. local Already = {}
  551. for _=0,1,.1 do
  552. xlerp(tw,ts*ca(0,20,0),.4)
  553. xlerp(hw,hs*ca(0,30,0),.4)
  554. xlerp(raw,ras*ca(30,0,-90)*cn(0,-1,0),.4)
  555. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  556. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  557. xlerp(llw,lls*cn(0,0,1.25),.4)
  558. wait()
  559. local Hit = NewHitbox(15,(Blade.CFrame).p)
  560. for _,v in pairs(Hit) do
  561. if not Already[v] then
  562. v.Humanoid.MaxHealth = 100
  563. v.Humanoid.Health = v.Humanoid.Health - 3000000000000
  564. Already[v] = true
  565. end
  566. end
  567. end
  568. --Combo 3
  569. for _=0,1,.1 do
  570. xlerp(tw,ts,.3)
  571. xlerp(hw,hs,.3)
  572. xlerp(haw,has,.3)
  573. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.3)
  574. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.3)
  575. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.3)
  576. xlerp(llw,lls*cn(0,0,1.25),.4)
  577. wait()
  578. end
  579. xSound('231731980',tr,.8)
  580. local Already = {}
  581. for _=0,1,.1 do
  582. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  583. xlerp(hw,hs,.4)
  584. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  585. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  586. xlerp(haw,has*ca(20,0,0),.4)
  587. wait()
  588. local Hit = NewHitbox(10,(Blade.CFrame).p)
  589. for _,v in pairs(Hit) do
  590. if not Already[v] then
  591. v.Humanoid.MaxHealth = 100
  592. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  593. Already[v] = true
  594. end
  595. end
  596. end
  597. wait(.2)
  598. State = 'Idle'
  599. Human.WalkSpeed = 50
  600. end
  601. end
  602. --
  603. function SwordSlam()
  604. if State == 'Walking' or State == 'Idle' then
  605. State = 'Attacking'
  606. Human.WalkSpeed = 0
  607. for _=0,1,.05 do
  608. xlerp(tw,ts,.2)
  609. xlerp(hw,hs,.2)
  610. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.2)
  611. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.2)
  612. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.2)
  613. xlerp(llw,lls*cn(0,0,1.25),.2)
  614. wait()
  615. end
  616. coroutine.wrap(function()
  617. wait()
  618. xSound('10730819',tr,.5)
  619. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('dsasda')}
  620. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  621. Explosion.CFrame = rp.CFrame * cn(0,-5,-20)
  622. Mesh.Scale = v3(1,5,1)
  623. repeat
  624. Mesh.Scale = Mesh.Scale + v3(1,1,1)
  625. Explosion.Transparency = Explosion.Transparency + .025
  626. wait()
  627. until Explosion.Transparency >= 1
  628. Explosion:Destroy()
  629. end)()
  630. for _=0,1,.15 do
  631. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  632. xlerp(hw,hs,.4)
  633. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  634. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  635. xlerp(haw,has*ca(20,0,0),.4)
  636. wait()
  637. end
  638. local Hit = NewHitbox(40,(rp.CFrame * cn(0,-5,-20)).p)
  639. for _,v in pairs(Hit) do
  640. v.Humanoid.MaxHealth = 100
  641. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  642. if sit then
  643. v.Humanoid.Sit = true
  644. end
  645. end
  646. wait(0)
  647. State = 'Idle'
  648. Human.WalkSpeed = 50
  649. end
  650. end
  651. --
  652. CanBoom = true
  653. function Fire(Part)
  654. local Flame = Instance.new("ParticleEmitter",Part)
  655. Flame.LightEmission = 0.21
  656. Flame.Size = NumberSequence.new(15)
  657. Flame.Texture = "http://www.roblox.com/asset/?id=366803190"
  658. Flame.Transparency = NumberSequence.new(0.5)
  659. Flame.LockedToPart = true
  660. Flame.Lifetime = NumberRange.new(0.1,0.8)
  661. Flame.Rate = 40
  662. Flame.VelocitySpread = 2
  663. end
  664. Mouse.KeyDown:connect(function(key)
  665. if key == ' ' then
  666. if State == 'Walking' or State == 'Idle' then
  667. if JumpDB == false then
  668. JumpDB = true
  669. State = 'Jumping'
  670. Human.Jump = true
  671. Human.WalkSpeed = 50
  672. wait(0)
  673. State = 'Falling'
  674. coroutine.wrap(function()
  675. wait(0)
  676. JumpDB = false
  677. end)()
  678. end
  679. end
  680. elseif key == 'z' and Mana >= 400 then
  681. Mana = Mana-400
  682. Combo()
  683. elseif key == 'x' and Mana >= 300 then
  684. Mana = Mana-300
  685. Charge()
  686. elseif key == 'c' and Mana >= 250 then
  687. Mana = Mana-250
  688. SwordSlam()
  689. elseif key == 'v' and Mana >= 100 then
  690. Mana = Mana-100
  691. Stomp()
  692. elseif key == "p" and Mana >= 1000 then
  693. Mana = Mana-1000
  694. Stomp()
  695. wait()
  696. SwordSlam()
  697. wait()
  698. Combo()
  699. wait()
  700. Combo()
  701. elseif key == "f" and Mana >= 800 and CanBoom then
  702. Mana = Mana - 800
  703. CanBoom = false
  704. local P = Instance.new("Part",Char)
  705. P.Name = "Boom"
  706. P.Anchored = true
  707. P.Transparency = 1
  708. Fire(P)
  709. P.Material = "Neon"
  710. P.BrickColor = BrickColor.new("Crimson")
  711. P.TopSurface = "Smooth"
  712. P.CFrame = Torso.CFrame
  713. P.CanCollide = false
  714. xSound(161451748,workspace,0.9)
  715. function Hit(hit)
  716. if hit.Parent and hit.Parent:findFirstChild("Humanoid") then
  717. if hit.Parent:findFirstChild("Torso") and hit.Parent.Name ~= Player.Character.Name and hit.Parent:findFirstChild("Flamed") == nil then
  718. local Z = Instance.new("StringValue",hit.Parent)
  719. Z.Name = "Flamed"
  720. local Torsoo = hit.Parent:findFirstChild("Torso")
  721. Torsoo.Anchored = true
  722. for i,v in pairs(hit.Parent:GetChildren()) do
  723. Fire(v)
  724. end
  725. if hit.Parent:findFirstChild("Humanoid") then
  726. local H = hit.Parent:findFirstChild("Humanoid")
  727. H.MaxHealth = math.huge
  728. H.WalkSpeed = 0
  729. H.JumpPower = 0
  730. wait()
  731. Torsoo.Anchored = false
  732. H:remove()
  733. if hit.Parent then
  734. hit.Parent:BreakJoints()
  735. end
  736. end
  737. end
  738. end
  739. end
  740. P.Touched:connect(Hit)
  741. for i=1,100 do
  742. wait(0.1)
  743. P.CFrame = Torso.CFrame
  744. P.Size = Vector3.new(P.Size.X + 0.5,P.Size.Y + 0.5,P.Size.Z + 0.5)
  745. P.CFrame = Torso.CFrame
  746. end
  747. P:remove()
  748. wait(0)
  749. CanBoom = true
  750.  
  751. end
  752. end)
  753. --
  754. Human.Changed:connect(function()
  755. if State ~= 'Jumping' then
  756. Human.Jump = false
  757. end
  758. end)
  759.  
  760. Human.FreeFalling:connect(function(a)
  761. if a then
  762. if State == 'Walking' or State == 'Idle' then
  763. State = 'Falling'
  764. end
  765. elseif State == 'Jumping' or State == 'Falling' then
  766. State = 'Idle'
  767. if FallTime > 10 then
  768. print('Boom!')
  769. JumpExplode()
  770. end
  771. Human.WalkSpeed = 50
  772. FallTime = 0
  773. end
  774. end)
  775. --
  776. wait(0)
  777. game:GetService('RunService').RenderStepped:connect(function()
  778. UpdateState()
  779. if State == 'Jumping' or State == 'Falling' then
  780. FallTime = FallTime + .1
  781. xlerp(tw,ts,.3)
  782. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  783. xlerp(raw,ras*ca(0,0,-90)*cn(-1,-1,0),.2)
  784. xlerp(law,las*ca(0,0,90)*cn(1,-1,0),.2)
  785. xlerp(rlw,rls*ca(20,0,0),.2)
  786. xlerp(llw,lls*cn(0,-.5,1.25),.2)
  787. elseif State == 'Idle' then
  788. xlerp(tw,ts*ca(0,25,0),.1)
  789. xlerp(hw,hs*ca(0,-25,0),.1)
  790. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  791. xlerp(law,las*ca(20,0,0),.1)
  792. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.1)
  793. xlerp(llw,lls*cn(0,0,1.25),.1)
  794. xlerp(haw,has,.4)
  795. elseif State == 'Walking' then
  796. xlerp(tw,ts,.15)
  797. xlerp(hw,hs,.15)
  798. --xlerp(law,las*ca(30,0,0),.3)
  799. --xlerp(raw,ras*ca(20,0,-40)*cn(-1,-.5,0),.15)
  800. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  801. xlerp(law,las*ca(20,0,0),.1)
  802. if WalkReverse then
  803. xlerp(rlw,rls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  804. xlerp(llw,lls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  805. else
  806. xlerp(rlw,rls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  807. xlerp(llw,lls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  808. end
  809. end
  810. fenbarmana2:TweenSize(UDim2.new(4*Mana/MaxMana,0,0.2,0),nil,1,0.4,true)
  811. fenbarmana4.Text="[Mana]-> [-> "..Mana.." <-] <-[Mana]"
  812. if Mana>=MaxMana then
  813. Mana=MaxMana
  814. else
  815. if mananum<=8 then
  816. mananum=mananum+1
  817. else
  818. mananum=0
  819. Mana=Mana+ManaGain
  820. Char.Humanoid.Health = Char.Humanoid.Health + 1000
  821. end
  822. end
  823. if Mana <= MaxMana/2 then
  824. fenbarmana2.BackgroundColor = BrickColor.new("Bright red")
  825. Char.Humanoid.MaxHealth = 40000
  826. Human.Health = Human.MaxHealth
  827. else
  828. fenbarmana2.BackgroundColor = BrickColor.new("Royal purple")
  829. Char.Humanoid.MaxHealth = 50000
  830. Human.Health = Human.MaxHealth
  831. end
  832. end)
  833. --
  834. Char.Humanoid.WalkSpeed = 50
  835. Char.Humanoid.JumpPower = 190
  836.  
  837. Human.Health = Human.MaxHealth
  838.  
  839. ---------------------------------------------------------------ExtraMorphing-------------
  840. ----------------------------------------------------------------------------------------
  841.  
  842. Create = function(itemClass,tabl)
  843. local item = Instance.new(itemClass)
  844. for i,v in pairs(tabl) do
  845. local a,b = ypcall(function() return item[i] end)
  846. if a then
  847. item[i] = tabl[i]
  848. end
  849. end
  850. return item
  851. end
  852. function runDummyScript(f,scri)
  853. local oldenv = getfenv(f)
  854. local newenv = setmetatable({}, {
  855. __index = function(_, k)
  856. if k:lower() == 'script' then
  857. return scri
  858. else
  859. return oldenv[k]
  860. end
  861. end
  862. })
  863. setfenv(f, newenv)
  864. ypcall(function() f() end)
  865. end
  866. cors = {}
  867. mas = Instance.new("Model",game:GetService("Lighting"))
  868. mas.Name = "CompiledModel"
  869. o1 = Create("Model",{
  870. ["Name"] = "BETA",
  871. ["Parent"] = mas,
  872. })
  873. o2 = Create("Model",{
  874. ["Name"] = "Chest",
  875. ["Parent"] = o1,
  876. })
  877. o3 = Create("Part",{
  878. ["Name"] = "Middle",
  879. ["Parent"] = o2,
  880. ["Material"] = Enum.Material.Granite,
  881. ["BrickColor"] = BrickColor.new("Really black"),
  882. ["Position"] = Vector3.new(3923.3938, -4665.64014, -10.7899675),
  883. ["Rotation"] = Vector3.new(-0, -90, 0),
  884. ["Anchored"] = true,
  885. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -10.7899675, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  886. ["CanCollide"] = false,
  887. ["Locked"] = true,
  888. ["FormFactor"] = Enum.FormFactor.Symmetric,
  889. ["Size"] = Vector3.new(9.28780556, 9.28781509, 4.6439023),
  890. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  891. ["TopSurface"] = Enum.SurfaceType.Smooth,
  892. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  893. })
  894. o4 = Create("ParticleEmitter",{
  895. ["Parent"] = o3,
  896. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  897. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  898. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  899. ["Lifetime"] = NumberRange.new(1,1),
  900. ["Rate"] = 40,
  901. ["RotSpeed"] = NumberRange.new(30,30),
  902. ["Speed"] = NumberRange.new(0,0),
  903. })
  904. o5 = Create("ParticleEmitter",{
  905. ["Parent"] = o3,
  906. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  907. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  908. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  909. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  910. ["Lifetime"] = NumberRange.new(2,2),
  911. ["Rate"] = 30,
  912. ["RotSpeed"] = NumberRange.new(400,400),
  913. ["Speed"] = NumberRange.new(3,3),
  914. })
  915. o6 = Create("Part",{
  916. ["Name"] = "Bluesteel Bathelm",
  917. ["Parent"] = o2,
  918. ["Material"] = Enum.Material.Concrete,
  919. ["BrickColor"] = BrickColor.new("Really black"),
  920. ["Position"] = Vector3.new(3923.3938, -4657.74463, -10.8262482),
  921. ["Rotation"] = Vector3.new(-0, -90, 0),
  922. ["Anchored"] = true,
  923. ["CFrame"] = CFrame.new(3923.3938, -4657.74463, -10.8262482, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  924. ["CanCollide"] = false,
  925. ["Locked"] = true,
  926. ["FormFactor"] = Enum.FormFactor.Symmetric,
  927. ["Size"] = Vector3.new(5.19318867, 3.9473207, 3.94731259),
  928. ["TopSurface"] = Enum.SurfaceType.Smooth,
  929. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  930. })
  931. o7 = Create("ParticleEmitter",{
  932. ["Parent"] = o6,
  933. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  934. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  935. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  936. ["Lifetime"] = NumberRange.new(1,1),
  937. ["Rate"] = 40,
  938. ["RotSpeed"] = NumberRange.new(30,30),
  939. ["Speed"] = NumberRange.new(0,0),
  940. })
  941. o8 = Create("ParticleEmitter",{
  942. ["Parent"] = o6,
  943. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  944. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  945. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  946. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  947. ["Lifetime"] = NumberRange.new(2,2),
  948. ["Rate"] = 30,
  949. ["RotSpeed"] = NumberRange.new(400,400),
  950. ["Speed"] = NumberRange.new(3,3),
  951. })
  952. o9 = Create("SpecialMesh",{
  953. ["Parent"] = o6,
  954. ["MeshId"] = "http://www.roblox.com/asset/?id=16150814",
  955. ["Scale"] = Vector3.new(5.18085146, 5.18085623, 5.18084764),
  956. ["TextureId"] = "http://www.roblox.com/asset/?id=16150799",
  957. ["VertexColor"] = Vector3.new(0.300000012, 0.300000012, 0.300000012),
  958. ["MeshType"] = Enum.MeshType.FileMesh,
  959. })
  960. o10 = Create("Part",{
  961. ["Parent"] = o2,
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  1138. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1140. o28 = Create("Part",{
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  1145. ["Rotation"] = Vector3.new(93.5508728, 13.5338879, -67.7195816),
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  1158. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1160. o30 = Create("Part",{
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  1165. ["Rotation"] = Vector3.new(93.5509109, 13.5338335, -50.7363472),
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  1178. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1180. o32 = Create("Part",{
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  1185. ["Rotation"] = Vector3.new(93.5509033, 13.5337915, -103.332832),
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  1193. o33 = Create("ParticleEmitter",{
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  1196. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1198. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1200. o34 = Create("Part",{
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  1205. ["Rotation"] = Vector3.new(87.5872192, 13.7778225, -25.8519192),
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  1211. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1213. o35 = Create("ParticleEmitter",{
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  1215. ["Size"] = NumberSequence.new(2.5,2.5),
  1216. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1217. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1218. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1220. o36 = Create("Part",{
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  1222. ["BrickColor"] = BrickColor.new("Really black"),
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  1225. ["Rotation"] = Vector3.new(87.5871582, 13.7778587, -42.8351593),
  1226. ["Anchored"] = true,
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  1230. ["Size"] = Vector3.new(4, 1, 2),
  1231. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1233. o37 = Create("ParticleEmitter",{
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  1235. ["Size"] = NumberSequence.new(2.5,2.5),
  1236. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1237. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1238. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1240. o38 = Create("Part",{
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  1245. ["Rotation"] = Vector3.new(87.5872955, 13.7777548, -90.8183365),
  1246. ["Anchored"] = true,
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  1250. ["Size"] = Vector3.new(4, 1, 2),
  1251. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1253. o39 = Create("ParticleEmitter",{
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  1255. ["Size"] = NumberSequence.new(2.5,2.5),
  1256. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1257. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1258. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1260. o40 = Create("Part",{
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  1262. ["BrickColor"] = BrickColor.new("Really black"),
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  1265. ["Rotation"] = Vector3.new(87.5872269, 13.7777824, -78.4484177),
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  1271. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1273. o41 = Create("ParticleEmitter",{
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  1275. ["Size"] = NumberSequence.new(2.5,2.5),
  1276. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1277. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1278. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1280. o42 = Create("Part",{
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  1282. ["BrickColor"] = BrickColor.new("Really black"),
  1283. ["Transparency"] = 1,
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  1285. ["Rotation"] = Vector3.new(87.5870895, 13.7779512, -58.7668457),
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  1290. ["Size"] = Vector3.new(4, 1, 2),
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  1300. o44 = Create("Part",{
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  1311. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1313. o45 = Create("ParticleEmitter",{
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  1318. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1320. o46 = Create("Part",{
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  1322. ["BrickColor"] = BrickColor.new("Really black"),
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  1331. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1333. o47 = Create("ParticleEmitter",{
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  1336. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1338. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1340. o48 = Create("Part",{
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  1351. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1353. o49 = Create("ParticleEmitter",{
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  1355. ["Size"] = NumberSequence.new(2.5,2.5),
  1356. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1360. o50 = Create("Part",{
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  1365. ["Rotation"] = Vector3.new(86.3596344, -13.5103664, 63.9142685),
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  1371. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1373. o51 = Create("ParticleEmitter",{
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  1377. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1378. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1380. o52 = Create("Part",{
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  1382. ["BrickColor"] = BrickColor.new("Really black"),
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  1385. ["Rotation"] = Vector3.new(102.621109, -6.0702033, -168.148773),
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  1391. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1393. o53 = Create("ParticleEmitter",{
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  1398. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1400. o54 = Create("Part",{
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  1405. ["Rotation"] = Vector3.new(102.620941, -6.07024574, 143.868088),
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  1411. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1413. o55 = Create("ParticleEmitter",{
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  1415. ["Size"] = NumberSequence.new(2.5,2.5),
  1416. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1418. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1420. o56 = Create("Part",{
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  1422. ["BrickColor"] = BrickColor.new("Really black"),
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  1425. ["Rotation"] = Vector3.new(102.620995, -6.07021284, 156.237991),
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  1431. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1433. o57 = Create("ParticleEmitter",{
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  1436. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1438. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1440. o58 = Create("Part",{
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  1445. ["Rotation"] = Vector3.new(102.621033, -6.07022762, -151.165482),
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  1451. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1453. o59 = Create("ParticleEmitter",{
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  1456. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1457. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1458. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1460. o60 = Create("Part",{
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  1465. ["Rotation"] = Vector3.new(102.621223, -6.07019854, 175.919556),
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  1473. o61 = Create("ParticleEmitter",{
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  1475. ["Size"] = NumberSequence.new(2.5,2.5),
  1476. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1477. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1478. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1480. o62 = Create("Part",{
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  1485. ["Rotation"] = Vector3.new(76.1906204, -2.22199559, 30.1629696),
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  1491. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1493. o63 = Create("ParticleEmitter",{
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  1495. ["Size"] = NumberSequence.new(2.5,2.5),
  1496. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1497. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1498. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1500. o64 = Create("Part",{
  1501. ["Parent"] = o2,
  1502. ["BrickColor"] = BrickColor.new("Really black"),
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  1505. ["Rotation"] = Vector3.new(76.1907578, -2.22186089, 63.077919),
  1506. ["Anchored"] = true,
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  1510. ["Size"] = Vector3.new(4, 1, 2),
  1511. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1513. o65 = Create("ParticleEmitter",{
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  1515. ["Size"] = NumberSequence.new(2.5,2.5),
  1516. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1517. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1518. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1519. })
  1520. o66 = Create("Part",{
  1521. ["Parent"] = o2,
  1522. ["BrickColor"] = BrickColor.new("Really black"),
  1523. ["Transparency"] = 1,
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  1525. ["Rotation"] = Vector3.new(76.190712, -2.22191787, 46.0946541),
  1526. ["Anchored"] = true,
  1527. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.692947745, -0.719944835, -0.0387700647, 0.145864815, 0.192650661, -0.970365703, 0.706078768, 0.666757405, 0.238511443),
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  1529. ["Locked"] = true,
  1530. ["Size"] = Vector3.new(4, 1, 2),
  1531. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1533. o67 = Create("ParticleEmitter",{
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  1535. ["Size"] = NumberSequence.new(2.5,2.5),
  1536. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1537. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1538. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1539. })
  1540. o68 = Create("Part",{
  1541. ["Parent"] = o2,
  1542. ["BrickColor"] = BrickColor.new("Really black"),
  1543. ["Transparency"] = 1,
  1544. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1545. ["Rotation"] = Vector3.new(76.1908188, -2.22179508, -1.88847733),
  1546. ["Anchored"] = true,
  1547. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.998705685, 0.032929413, -0.0387679189, -0.0454927385, 0.237318829, -0.970366061, -0.0227532424, 0.970873654, 0.2385097),
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  1549. ["Locked"] = true,
  1550. ["Size"] = Vector3.new(4, 1, 2),
  1551. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1552. })
  1553. o69 = Create("ParticleEmitter",{
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  1555. ["Size"] = NumberSequence.new(2.5,2.5),
  1556. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1557. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1558. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1559. })
  1560. o70 = Create("Part",{
  1561. ["Parent"] = o2,
  1562. ["BrickColor"] = BrickColor.new("Really black"),
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  1565. ["Rotation"] = Vector3.new(76.1907883, -2.22185564, 10.4814234),
  1566. ["Anchored"] = true,
  1567. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.982574821, -0.181779981, -0.0387689769, 0.00640141964, 0.241555661, -0.970365882, 0.185757935, 0.953208923, 0.238510132),
  1568. ["CanCollide"] = false,
  1569. ["Locked"] = true,
  1570. ["Size"] = Vector3.new(4, 1, 2),
  1571. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1572. })
  1573. o71 = Create("ParticleEmitter",{
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  1575. ["Size"] = NumberSequence.new(2.5,2.5),
  1576. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1577. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1578. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1579. })
  1580. o72 = Create("Part",{
  1581. ["Parent"] = o2,
  1582. ["BrickColor"] = BrickColor.new("Really black"),
  1583. ["Transparency"] = 1,
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  1585. ["Rotation"] = Vector3.new(79.039566, 8.73714828, -48.9605522),
  1586. ["Anchored"] = true,
  1587. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.648959339, 0.745505035, 0.151901692, -0.0454917476, 0.237319022, -0.97036618, -0.75946182, 0.622817814, 0.187924758),
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  1589. ["Locked"] = true,
  1590. ["Size"] = Vector3.new(4, 1, 2),
  1591. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1593. o73 = Create("ParticleEmitter",{
  1594. ["Parent"] = o72,
  1595. ["Size"] = NumberSequence.new(2.5,2.5),
  1596. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1597. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1598. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1599. })
  1600. o74 = Create("Part",{
  1601. ["Parent"] = o2,
  1602. ["BrickColor"] = BrickColor.new("Really black"),
  1603. ["Transparency"] = 1,
  1604. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1605. ["Rotation"] = Vector3.new(79.0392761, 8.73716068, -16.9090633),
  1606. ["Anchored"] = true,
  1607. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.945665002, 0.287478387, 0.151901901, 0.0873818249, 0.225291193, -0.970365167, -0.313181132, 0.930913687, 0.187929645),
  1608. ["CanCollide"] = false,
  1609. ["Locked"] = true,
  1610. ["Size"] = Vector3.new(4, 1, 2),
  1611. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1612. })
  1613. o75 = Create("ParticleEmitter",{
  1614. ["Parent"] = o74,
  1615. ["Size"] = NumberSequence.new(2.5,2.5),
  1616. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1617. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1618. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1619. })
  1620. o76 = Create("Part",{
  1621. ["Parent"] = o2,
  1622. ["BrickColor"] = BrickColor.new("Really black"),
  1623. ["Transparency"] = 1,
  1624. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1625. ["Rotation"] = Vector3.new(79.039505, 8.73712921, -36.5906372),
  1626. ["Anchored"] = true,
  1627. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.793597758, 0.589176536, 0.151901364, 0.00640243944, 0.241555661, -0.970365882, -0.608409464, 0.771052539, 0.18792586),
  1628. ["CanCollide"] = false,
  1629. ["Locked"] = true,
  1630. ["Size"] = Vector3.new(4, 1, 2),
  1631. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1632. })
  1633. o77 = Create("ParticleEmitter",{
  1634. ["Parent"] = o76,
  1635. ["Size"] = NumberSequence.new(2.5,2.5),
  1636. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1637. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1638. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1639. })
  1640. o78 = Create("Part",{
  1641. ["Parent"] = o2,
  1642. ["BrickColor"] = BrickColor.new("Really black"),
  1643. ["Transparency"] = 1,
  1644. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1645. ["Rotation"] = Vector3.new(79.0393982, 8.7371397, -0.977389395),
  1646. ["Anchored"] = true,
  1647. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.988252044, 0.0168598946, 0.151901543, 0.145865604, 0.19265008, -0.970365644, -0.0456241071, 0.981122792, 0.187927589),
  1648. ["CanCollide"] = false,
  1649. ["Locked"] = true,
  1650. ["Size"] = Vector3.new(4, 1, 2),
  1651. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1652. })
  1653. o79 = Create("ParticleEmitter",{
  1654. ["Parent"] = o78,
  1655. ["Size"] = NumberSequence.new(2.5,2.5),
  1656. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1657. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1658. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1659. })
  1660. o80 = Create("Model",{
  1661. ["Name"] = "Arm1",
  1662. ["Parent"] = o1,
  1663. })
  1664. o81 = Create("Part",{
  1665. ["Name"] = "Middle",
  1666. ["Parent"] = o80,
  1667. ["Material"] = Enum.Material.Granite,
  1668. ["BrickColor"] = BrickColor.new("Really black"),
  1669. ["Position"] = Vector3.new(3923.3938, -4665.64014, -17.7558212),
  1670. ["Rotation"] = Vector3.new(-0, -90, 0),
  1671. ["Anchored"] = true,
  1672. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -17.7558212, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1673. ["CanCollide"] = false,
  1674. ["Locked"] = true,
  1675. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1676. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1677. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1678. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1679. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1680. })
  1681. o82 = Create("ParticleEmitter",{
  1682. ["Parent"] = o81,
  1683. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1684. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1685. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1686. ["Lifetime"] = NumberRange.new(1,1),
  1687. ["Rate"] = 40,
  1688. ["RotSpeed"] = NumberRange.new(30,30),
  1689. ["Speed"] = NumberRange.new(0,0),
  1690. })
  1691. o83 = Create("ParticleEmitter",{
  1692. ["Parent"] = o81,
  1693. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1694. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1695. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1696. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1697. ["Lifetime"] = NumberRange.new(2,2),
  1698. ["Rate"] = 30,
  1699. ["RotSpeed"] = NumberRange.new(400,400),
  1700. ["Speed"] = NumberRange.new(3,3),
  1701. })
  1702. o84 = Create("Model",{
  1703. ["Name"] = "Arm2",
  1704. ["Parent"] = o1,
  1705. })
  1706. o85 = Create("Part",{
  1707. ["Name"] = "Middle",
  1708. ["Parent"] = o84,
  1709. ["Material"] = Enum.Material.Granite,
  1710. ["BrickColor"] = BrickColor.new("Really black"),
  1711. ["Position"] = Vector3.new(3923.3938, -4665.64014, -3.8241148),
  1712. ["Rotation"] = Vector3.new(-0, -90, 0),
  1713. ["Anchored"] = true,
  1714. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -3.8241148, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1715. ["CanCollide"] = false,
  1716. ["Locked"] = true,
  1717. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1718. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1719. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1720. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1721. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1722. })
  1723. o86 = Create("ParticleEmitter",{
  1724. ["Parent"] = o85,
  1725. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1726. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1727. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1728. ["Lifetime"] = NumberRange.new(1,1),
  1729. ["Rate"] = 40,
  1730. ["RotSpeed"] = NumberRange.new(30,30),
  1731. ["Speed"] = NumberRange.new(0,0),
  1732. })
  1733. o87 = Create("ParticleEmitter",{
  1734. ["Parent"] = o85,
  1735. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1736. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1737. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1738. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1739. ["Lifetime"] = NumberRange.new(2,2),
  1740. ["Rate"] = 30,
  1741. ["RotSpeed"] = NumberRange.new(400,400),
  1742. ["Speed"] = NumberRange.new(3,3),
  1743. })
  1744. o88 = Create("Part",{
  1745. ["Parent"] = o84,
  1746. ["Material"] = Enum.Material.Granite,
  1747. ["BrickColor"] = BrickColor.new("Really black"),
  1748. ["Position"] = Vector3.new(3935.67017, -4667.5542, -3.13911486),
  1749. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  1750. ["Anchored"] = true,
  1751. ["CFrame"] = CFrame.new(3935.67017, -4667.5542, -3.13911486, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  1752. ["CanCollide"] = false,
  1753. ["Locked"] = true,
  1754. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1755. ["Size"] = Vector3.new(1.47390282, 1.33999991, 36.1239014),
  1756. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1757. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1758. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1759. })
  1760. o89 = Create("ParticleEmitter",{
  1761. ["Parent"] = o88,
  1762. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1763. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1764. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1765. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1766. ["Lifetime"] = NumberRange.new(2,2),
  1767. ["Rate"] = 30,
  1768. ["RotSpeed"] = NumberRange.new(400,400),
  1769. ["Speed"] = NumberRange.new(3,3),
  1770. })
  1771. o90 = Create("Part",{
  1772. ["Parent"] = o84,
  1773. ["Material"] = Enum.Material.Neon,
  1774. ["BrickColor"] = BrickColor.new("Institutional white"),
  1775. ["Position"] = Vector3.new(3947.09888, -4665.76025, -3.20606613),
  1776. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  1777. ["Anchored"] = true,
  1778. ["CFrame"] = CFrame.new(3947.09888, -4665.76025, -3.20606613, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  1779. ["CanCollide"] = false,
  1780. ["Locked"] = true,
  1781. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1782. ["Size"] = Vector3.new(0.200000003, 7.81999969, 31.2939014),
  1783. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1784. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1785. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
  1786. })
  1787. o91 = Create("ParticleEmitter",{
  1788. ["Parent"] = o90,
  1789. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1790. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1791. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1792. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1793. ["Lifetime"] = NumberRange.new(2,2),
  1794. ["Rate"] = 30,
  1795. ["RotSpeed"] = NumberRange.new(400,400),
  1796. ["Speed"] = NumberRange.new(3,3),
  1797. })
  1798. o92 = Create("Part",{
  1799. ["Parent"] = o84,
  1800. ["Material"] = Enum.Material.Neon,
  1801. ["BrickColor"] = BrickColor.new("Institutional white"),
  1802. ["Position"] = Vector3.new(3963.30298, -4662.56982, -3.20606613),
  1803. ["Rotation"] = Vector3.new(-90.000061, -44.0050316, -90.0000305),
  1804. ["Anchored"] = true,
  1805. ["CFrame"] = CFrame.new(3963.30298, -4662.56982, -3.20606613, -4.02258507e-007, 0.719278812, -0.69472152, 6.60829357e-007, 0.69472152, 0.719278812, 1, -1.69756362e-007, -7.54778171e-007),
  1806. ["CanCollide"] = false,
  1807. ["Locked"] = true,
  1808. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1809. ["Size"] = Vector3.new(0.200000003, 7.81999969, 7.0639019),
  1810. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1811. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1812. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
  1813. })
  1814. o93 = Create("ParticleEmitter",{
  1815. ["Parent"] = o92,
  1816. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1817. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1818. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1819. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1820. ["Lifetime"] = NumberRange.new(2,2),
  1821. ["Rate"] = 30,
  1822. ["RotSpeed"] = NumberRange.new(400,400),
  1823. ["Speed"] = NumberRange.new(3,3),
  1824. })
  1825. o94 = Create("Model",{
  1826. ["Name"] = "Leg1",
  1827. ["Parent"] = o1,
  1828. })
  1829. o95 = Create("Part",{
  1830. ["Name"] = "Middle",
  1831. ["Parent"] = o94,
  1832. ["Material"] = Enum.Material.Granite,
  1833. ["BrickColor"] = BrickColor.new("Really black"),
  1834. ["Position"] = Vector3.new(3923.3938, -4674.92725, -13.1119194),
  1835. ["Rotation"] = Vector3.new(-0, -90, 0),
  1836. ["Anchored"] = true,
  1837. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -13.1119194, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1838. ["CanCollide"] = false,
  1839. ["Locked"] = true,
  1840. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1841. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1842. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1843. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1844. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1845. })
  1846. o96 = Create("ParticleEmitter",{
  1847. ["Parent"] = o95,
  1848. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1849. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1850. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1851. ["Lifetime"] = NumberRange.new(1,1),
  1852. ["Rate"] = 40,
  1853. ["RotSpeed"] = NumberRange.new(30,30),
  1854. ["Speed"] = NumberRange.new(0,0),
  1855. })
  1856. o97 = Create("ParticleEmitter",{
  1857. ["Parent"] = o95,
  1858. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1859. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1860. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1861. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1862. ["Lifetime"] = NumberRange.new(2,2),
  1863. ["Rate"] = 30,
  1864. ["RotSpeed"] = NumberRange.new(400,400),
  1865. ["Speed"] = NumberRange.new(3,3),
  1866. })
  1867. o98 = Create("Model",{
  1868. ["Name"] = "Leg2",
  1869. ["Parent"] = o1,
  1870. })
  1871. o99 = Create("Part",{
  1872. ["Name"] = "Middle",
  1873. ["Parent"] = o98,
  1874. ["Material"] = Enum.Material.Granite,
  1875. ["BrickColor"] = BrickColor.new("Really black"),
  1876. ["Position"] = Vector3.new(3923.3938, -4674.92725, -8.46801567),
  1877. ["Rotation"] = Vector3.new(-0, -90, 0),
  1878. ["Anchored"] = true,
  1879. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -8.46801567, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1880. ["CanCollide"] = false,
  1881. ["Locked"] = true,
  1882. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1883. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1884. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1885. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1886. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1887. })
  1888. o100 = Create("ParticleEmitter",{
  1889. ["Parent"] = o99,
  1890. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1891. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1892. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1893. ["Lifetime"] = NumberRange.new(1,1),
  1894. ["Rate"] = 40,
  1895. ["RotSpeed"] = NumberRange.new(30,30),
  1896. ["Speed"] = NumberRange.new(0,0),
  1897. })
  1898. o101 = Create("ParticleEmitter",{
  1899. ["Parent"] = o99,
  1900. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1901. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1902. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1903. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1904. ["Lifetime"] = NumberRange.new(2,2),
  1905. ["Rate"] = 30,
  1906. ["RotSpeed"] = NumberRange.new(400,400),
  1907. ["Speed"] = NumberRange.new(3,3),
  1908. })
  1909. o102 = Create("Part",{
  1910. ["Name"] = "Head",
  1911. ["Parent"] = o1,
  1912. ["BrickColor"] = BrickColor.new("Really red"),
  1913. ["Position"] = Vector3.new(3930.82446, -4678.17822, -1.96655464),
  1914. ["Rotation"] = Vector3.new(0, 90, 0),
  1915. ["Anchored"] = true,
  1916. ["CFrame"] = CFrame.new(3930.82446, -4678.17822, -1.96655464, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  1917. ["CanCollide"] = false,
  1918. ["Locked"] = true,
  1919. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1920. ["Size"] = Vector3.new(0.928780496, 0.928781509, 0.928780496),
  1921. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1922. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1923. ["Color"] = Color3.new(1, 0, 0),
  1924. })
  1925. o103 = Create("Script",{
  1926. ["Name"] = "Arm1",
  1927. ["Parent"] = o102,
  1928. })
  1929. table.insert(cors,coroutine.create(function()
  1930. wait()
  1931. runDummyScript(function()
  1932. function onTouched(hit)
  1933. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  1934. local g = script.Parent.Parent.Arm1:clone()
  1935. g.Parent = hit.Parent
  1936. local C = g:GetChildren()
  1937. for i=1, #C do
  1938. if C[i].className == "Part" then
  1939. local W = Instance.new("Weld")
  1940. W.Part0 = g.Middle
  1941. W.Part1 = C[i]
  1942. local CJ = CFrame.new(g.Middle.Position)
  1943. local C0 = g.Middle.CFrame:inverse()*CJ
  1944. local C1 = C[i].CFrame:inverse()*CJ
  1945. W.C0 = C0
  1946. W.C1 = C1
  1947. W.Parent = g.Middle
  1948. end
  1949. local Y = Instance.new("Weld")
  1950. Y.Part0 = hit.Parent["Left Arm"]
  1951. Y.Part1 = g.Middle
  1952. Y.C0 = CFrame.new(0, 0, 0)
  1953. Y.Parent = Y.Part0
  1954. end
  1955.  
  1956. local h = g:GetChildren()
  1957. for i = 1, # h do
  1958. if h[i].className == "Part" then
  1959. h[i].Anchored = false
  1960. h[i].CanCollide = false
  1961. end
  1962. end
  1963.  
  1964. end
  1965.  
  1966. end
  1967.  
  1968. script.Parent.Touched:connect(onTouched)
  1969. end,o103)
  1970. end))
  1971. o104 = Create("Script",{
  1972. ["Name"] = "Leg1",
  1973. ["Parent"] = o102,
  1974. })
  1975. table.insert(cors,coroutine.create(function()
  1976. wait()
  1977. runDummyScript(function()
  1978. function onTouched(hit)
  1979. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  1980. local g = script.Parent.Parent.Leg1:clone()
  1981. g.Parent = hit.Parent
  1982. local C = g:GetChildren()
  1983. for i=1, #C do
  1984. if C[i].className == "Part" then
  1985. local W = Instance.new("Weld")
  1986. W.Part0 = g.Middle
  1987. W.Part1 = C[i]
  1988. local CJ = CFrame.new(g.Middle.Position)
  1989. local C0 = g.Middle.CFrame:inverse()*CJ
  1990. local C1 = C[i].CFrame:inverse()*CJ
  1991. W.C0 = C0
  1992. W.C1 = C1
  1993. W.Parent = g.Middle
  1994. end
  1995. local Y = Instance.new("Weld")
  1996. Y.Part0 = hit.Parent["Left Leg"]
  1997. Y.Part1 = g.Middle
  1998. Y.C0 = CFrame.new(0, 0, 0)
  1999. Y.Parent = Y.Part0
  2000. end
  2001.  
  2002. local h = g:GetChildren()
  2003. for i = 1, # h do
  2004. if h[i].className == "Part" then
  2005. h[i].Anchored = false
  2006. h[i].CanCollide = false
  2007. end
  2008. end
  2009.  
  2010. end
  2011.  
  2012. end
  2013.  
  2014. script.Parent.Touched:connect(onTouched)
  2015. end,o104)
  2016. end))
  2017. o105 = Create("Script",{
  2018. ["Name"] = "HatRemover",
  2019. ["Parent"] = o102,
  2020. })
  2021. table.insert(cors,coroutine.create(function()
  2022. wait()
  2023. runDummyScript(function()
  2024. function onTouched(hit)
  2025. local d = hit.Parent:GetChildren()
  2026. for i=1, #d do
  2027. if (d[i].className == "Hat") then
  2028. d[i]:remove()
  2029. end
  2030. end
  2031. end
  2032.  
  2033. script.Parent.Touched:connect(onTouched)
  2034. end,o105)
  2035. end))
  2036. o106 = Create("Script",{
  2037. ["Name"] = "ChangeShirt/Pants",
  2038. ["Parent"] = o102,
  2039. })
  2040. table.insert(cors,coroutine.create(function()
  2041. wait()
  2042. runDummyScript(function()
  2043. --theRal
  2044.  
  2045. worker = false
  2046. part = script.Parent
  2047.  
  2048. function onTouch(hit)
  2049. local human = hit.Parent:FindFirstChild("Humanoid")
  2050. if (human ~= nil) and (worker == false) then
  2051. print ("Success")
  2052. worker = true
  2053. wait(.1)
  2054. local pant = hit.Parent:GetChildren()
  2055. for i=1,#pant do
  2056. if (pant[i].className == "Pants") then
  2057. pant[i].PantsTemplate = ""
  2058. end
  2059. end
  2060. local shirt = hit.Parent:GetChildren()
  2061. for i=1,#shirt do
  2062. if (shirt[i].className == "Shirt") then
  2063. shirt[i].ShirtTemplate = ""
  2064. wait(1)
  2065. worker = false
  2066. end
  2067. end
  2068. end
  2069. end
  2070.  
  2071. script.Parent.Touched:connect(onTouch)
  2072. end,o106)
  2073. end))
  2074. o107 = Create("Script",{
  2075. ["Parent"] = o102,
  2076. })
  2077. table.insert(cors,coroutine.create(function()
  2078. wait()
  2079. runDummyScript(function()
  2080. function onTouch(part)
  2081. local human = part.Parent:findFirstChild("Humanoid")
  2082. if human ~= nil then
  2083. part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)
  2084. part.Parent:findFirstChild("Head").Transparency = 0
  2085. part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)
  2086. part.Parent:findFirstChild("Torso").Transparency = 1
  2087. part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)
  2088. part.Parent:findFirstChild("Left Arm").Transparency = 1
  2089. part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)
  2090. part.Parent:findFirstChild("Right Arm").Transparency = 1
  2091. part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)
  2092. part.Parent:findFirstChild("Left Leg").CanCollide = true
  2093. part.Parent:findFirstChild("Left Leg").Transparency = 1
  2094. part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)
  2095. part.Parent:findFirstChild("Right Leg").CanCollide = true
  2096. part.Parent:findFirstChild("Right Leg").Transparency = 1
  2097. end
  2098. end
  2099. script.Parent.Touched:connect(onTouch)
  2100.  
  2101. --COLORS
  2102.  
  2103. --1 = white
  2104. --208 = Light stone grey
  2105. --194 = Medium stone grey
  2106. --199 = Dark stone grey
  2107. --26 = Black
  2108. --21 = Bright red
  2109. --24 = Bright yellow
  2110. --226 = Cool yellow
  2111. --23 = Bright blue
  2112. --107 = Bright bluish green
  2113. --102 = Medium blue
  2114. --11 = Pastel blue
  2115. --45 = Light blue
  2116. --135 = Sand blue
  2117. --106 = Bright orange
  2118. --105 = Br. yellowish orange
  2119. --141 = Earth green
  2120. --28 = Dark green
  2121. --37 = Bright green
  2122. --119 = Br. yellowish green
  2123. --29 = Medium green
  2124. --151 = Sand green
  2125. --38 = Dark orange
  2126. --192 = Reddish brown
  2127. --104 = Bright violet
  2128. --9 = Light reddish violet
  2129. --101 = Medium red
  2130. --5 = Brick Yellow
  2131. --153 = Sand red
  2132. --217 = Brown
  2133. --18 = Nougat
  2134. --125 = Light orange
  2135.  
  2136.  
  2137. end,o107)
  2138. end))
  2139. o108 = Create("Script",{
  2140. ["Name"] = "WalkSpeed Script",
  2141. ["Parent"] = o102,
  2142. })
  2143. table.insert(cors,coroutine.create(function()
  2144. wait()
  2145. runDummyScript(function()
  2146. local debounce = false
  2147.  
  2148. function onTouch(part)
  2149.  
  2150. local human = part.Parent:findFirstChild("Humanoid")
  2151. if (human ~= nil) and debounce == false then
  2152.  
  2153. debounce = true
  2154.  
  2155. human.WalkSpeed = 16-- or whatever number
  2156.  
  2157. wait(2)
  2158. debounce = false
  2159. end
  2160. end
  2161.  
  2162.  
  2163. script.Parent.Touched:connect(onTouch)
  2164.  
  2165. end,o108)
  2166. end))
  2167. o109 = Create("Script",{
  2168. ["Name"] = "Leg2",
  2169. ["Parent"] = o102,
  2170. })
  2171. table.insert(cors,coroutine.create(function()
  2172. wait()
  2173. runDummyScript(function()
  2174. function onTouched(hit)
  2175. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  2176. local g = script.Parent.Parent.Leg2:clone()
  2177. g.Parent = hit.Parent
  2178. local C = g:GetChildren()
  2179. for i=1, #C do
  2180. if C[i].className == "Part" then
  2181. local W = Instance.new("Weld")
  2182. W.Part0 = g.Middle
  2183. W.Part1 = C[i]
  2184. local CJ = CFrame.new(g.Middle.Position)
  2185. local C0 = g.Middle.CFrame:inverse()*CJ
  2186. local C1 = C[i].CFrame:inverse()*CJ
  2187. W.C0 = C0
  2188. W.C1 = C1
  2189. W.Parent = g.Middle
  2190. end
  2191. local Y = Instance.new("Weld")
  2192. Y.Part0 = hit.Parent["Right Leg"]
  2193. Y.Part1 = g.Middle
  2194. Y.C0 = CFrame.new(0, 0, 0)
  2195. Y.Parent = Y.Part0
  2196. end
  2197.  
  2198. local h = g:GetChildren()
  2199. for i = 1, # h do
  2200. if h[i].className == "Part" then
  2201. h[i].Anchored = false
  2202. h[i].CanCollide = false
  2203. end
  2204. end
  2205.  
  2206. end
  2207.  
  2208. end
  2209.  
  2210. script.Parent.Touched:connect(onTouched)
  2211. end,o109)
  2212. end))
  2213. o110 = Create("Script",{
  2214. ["Name"] = "Arm2",
  2215. ["Parent"] = o102,
  2216. })
  2217. table.insert(cors,coroutine.create(function()
  2218. wait()
  2219. runDummyScript(function()
  2220. function onTouched(hit)
  2221. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  2222. local g = script.Parent.Parent.Arm2:clone()
  2223. g.Parent = hit.Parent
  2224. local C = g:GetChildren()
  2225. for i=1, #C do
  2226. if C[i].className == "Part" then
  2227. local W = Instance.new("Weld")
  2228. W.Part0 = g.Middle
  2229. W.Part1 = C[i]
  2230. local CJ = CFrame.new(g.Middle.Position)
  2231. local C0 = g.Middle.CFrame:inverse()*CJ
  2232. local C1 = C[i].CFrame:inverse()*CJ
  2233. W.C0 = C0
  2234. W.C1 = C1
  2235. W.Parent = g.Middle
  2236. end
  2237. local Y = Instance.new("Weld")
  2238. Y.Part0 = hit.Parent["Right Arm"]
  2239. Y.Part1 = g.Middle
  2240. Y.C0 = CFrame.new(0, 0, 0)
  2241. Y.Parent = Y.Part0
  2242. end
  2243.  
  2244. local h = g:GetChildren()
  2245. for i = 1, # h do
  2246. if h[i].className == "Part" then
  2247. h[i].Anchored = false
  2248. h[i].CanCollide = false
  2249. end
  2250. end
  2251.  
  2252. end
  2253.  
  2254. end
  2255.  
  2256. script.Parent.Touched:connect(onTouched)
  2257. end,o110)
  2258. end))
  2259. o111 = Create("Script",{
  2260. ["Name"] = "Torso",
  2261. ["Parent"] = o102,
  2262. })
  2263. table.insert(cors,coroutine.create(function()
  2264. wait()
  2265. runDummyScript(function()
  2266. function onTouched(hit)
  2267. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  2268. local g = script.Parent.Parent.Chest:clone()
  2269. g.Parent = hit.Parent
  2270. local C = g:GetChildren()
  2271. for i=1, #C do
  2272. if C[i].className == "Part" then
  2273. local W = Instance.new("Weld")
  2274. W.Part0 = g.Middle
  2275. W.Part1 = C[i]
  2276. local CJ = CFrame.new(g.Middle.Position)
  2277. local C0 = g.Middle.CFrame:inverse()*CJ
  2278. local C1 = C[i].CFrame:inverse()*CJ
  2279. W.C0 = C0
  2280. W.C1 = C1
  2281. W.Parent = g.Middle
  2282. end
  2283. local Y = Instance.new("Weld")
  2284. Y.Part0 = hit.Parent.Torso
  2285. Y.Part1 = g.Middle
  2286. Y.C0 = CFrame.new(0, 0, 0)
  2287. Y.Parent = Y.Part0
  2288. end
  2289.  
  2290. local h = g:GetChildren()
  2291. for i = 1, # h do
  2292. if h[i].className == "Part" then
  2293. h[i].Anchored = false
  2294. h[i].CanCollide = false
  2295. end
  2296. end
  2297.  
  2298. end
  2299. end
  2300.  
  2301. script.Parent.Touched:connect(onTouched)
  2302.  
  2303. end,o111)
  2304. end))
  2305. o112 = Create("Script",{
  2306. ["Name"] = "Cframe",
  2307. ["Parent"] = o102,
  2308. })
  2309. table.insert(cors,coroutine.create(function()
  2310. wait()
  2311. runDummyScript(function()
  2312.  
  2313. wait(2)
  2314.  
  2315. local p = script.Parent
  2316. local me = game.Players.LocalPlayer.Character
  2317.  
  2318.  
  2319. p.Shape = "Ball"
  2320.  
  2321. game:GetService('RunService').Stepped:connect(function()
  2322. p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2323. end)
  2324.  
  2325. wait(0.5)
  2326.  
  2327. me.Head.Transparency = 1
  2328.  
  2329. p:Remove()
  2330. end,o112)
  2331. end))
  2332. mas.Parent = workspace
  2333. mas:MakeJoints()
  2334. local mas1 = mas:GetChildren()
  2335. for i=1,#mas1 do
  2336. mas1[i].Parent = workspace
  2337. ypcall(function() mas1[i]:MakeJoints() end)
  2338. end
  2339. mas:Destroy()
  2340. for i=1,#cors do
  2341. coroutine.resume(cors[i])
  2342. end
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