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- while true do
- local m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = "A meteor is coming towards us!!! AHHH!!!"
- wait(3)
- m:destroy()
- local b = Instance.new("Part")
- b.Parent = game.Workspace
- b.Position = Vector3.new(0,5000,0)
- b.Size = Vector3.new(200,500,200)
- b.BrickColor = BrickColor.new(199)
- b.Transparency = 0
- wait(7)
- b:destroy()
- for i, v in pairs(game.Players:GetChildren()) do
- expl = Instance.new("Explosion")
- expl.Parent = v.Character.Torso
- expl.BlastRadius = 100000000000000000
- expl.BlastPressure = 10
- expl.Position = game.Players.LocalPlayer.Character.Torso.Position
- end
- wait(1000)
- end
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