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- [2016.09.17-01.35.20:367][520]LogLinux: === Critical error: ===
- Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000000
- [2016.09.17-01.35.20:367][520]LogLinux: Fatal error!
- [Callstack] 00 0x00007fd9f798977f FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*)
- [Callstack] 01 0x00007fd9f7866775 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*)
- [Callstack] 02 0x00007fd9f79481a1 FLinuxCrashContext::CaptureStackTrace()
- [Callstack] 03 0x00007fd9ecb89480 CommonLinuxCrashHandler(FGenericCrashContext const&)
- [Callstack] 04 0x00007fd9f794ca14 PlatformCrashHandler(int, siginfo_t*, void*)
- [Callstack] 05 0x00007fd9f87d5080 /usr/lib/libpthread.so.0(+0x11080) [0x7fd9f87d5080]
- [Callstack] 06 0x00007fd9f7bc918f /opt/unreal-engine/Engine/Binaries/Linux/libUE4Editor-Core.so(+0x60418f) [0x7fd9f7bc918f]
- [Callstack] 07 0x00007fd9f7be3b4f /opt/unreal-engine/Engine/Binaries/Linux/libUE4Editor-Core.so(+0x61eb4f) [0x7fd9f7be3b4f]
- [Callstack] 08 0x00007fd9f7bbd5ad /opt/unreal-engine/Engine/Binaries/Linux/libUE4Editor-Core.so(je_realloc+0x14d) [0x7fd9f7bbd5ad]
- [Callstack] 09 0x00000000004337b0 TArray<wchar_t, FDefaultAllocator>::ResizeForCopy(int, int) [Runtime/Core/Public/Containers/ContainerAllocationPolicies.h, line 501]
- [Callstack] 10 0x00007fd9f7917ff8 FText::FText(FString&&)
- [Callstack] 11 0x00007fd9f791e8aa FText::FromString(FString const&)
- [Callstack] 12 0x00007fd9d62d79e8 SceneOutliner::SActorTreeLabel::GetDisplayText() const
- [Callstack] 13 0x00007fd9d62dacfe TBaseSPMethodDelegateInstance<true, SceneOutliner::SActorTreeLabel, (ESPMode)0, FText ()>::Execute() const
- [Callstack] 14 0x00007fd9f2d71da3 TAttribute<FText>::Get() const
- [Callstack] 15 0x00007fd9f131715f FTextBlockLayout::ComputeDesiredSize(FTextBlockLayout::FWidgetArgs const&, float, FTextBlockStyle const&)
- [Callstack] 16 0x00007fd9f1326063 STextBlock::ComputeDesiredSize(float) const
- [Callstack] 17 0x00007fd9f0b2c8cd SWidget::CacheDesiredSize(float)
- [Callstack] 18 0x00007fd9f0ab994d SWidget::SlatePrepass(float)
- [Callstack] 19 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 20 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 21 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 22 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 23 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 24 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 25 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 26 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 27 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 28 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 29 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 30 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 31 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 32 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 33 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 34 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 35 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 36 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 37 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 38 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 39 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 40 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 41 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 42 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 43 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 44 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 45 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 46 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 47 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 48 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 49 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 50 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 51 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 52 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 53 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 54 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 55 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 56 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 57 0x00007fd9f0ab9900 SWidget::SlatePrepass(float)
- [Callstack] 58 0x00007fd9f109569e /opt/unreal-engine/Engine/Binaries/Linux/libUE4Editor-Slate.so(+0x1cc69e) [0x7fd9f109569e]
- [Callstack] 59 0x00007fd9f10950ad FSlateApplication::DrawPrepass(TSharedPtr<SWindow, (ESPMode)0>)
- [Callstack] 60 0x00007fd9f1092fa1 FSlateApplication::PrivateDrawWindows(TSharedPtr<SWindow, (ESPMode)0>)
- [Callstack] 61 0x00007fd9f10985e2 FSlateApplication::TickApplication(float)
- [Callstack] 62 0x00007fd9f10966e3 FSlateApplication::Tick()
- [Callstack] 63 0x0000000000422434 FEngineLoop::Tick() [/opt/unreal-engine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2869]
- [Callstack] 64 0x0000000000425d9a GuardedMain(wchar_t const*) [/opt/unreal-engine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 156]
- [Callstack] 65 0x00007fd9ecb89dfb CommonLinuxMain(int, char**, int (*)(wchar_t const*))
- [Callstack] 66 0x00007fd9ec0d7291 /usr/lib/libc.so.6(__libc_start_main+0xf1) [0x7fd9ec0d7291]
- [Callstack] 67 0x0000000000413f0a /opt/unreal-engine/Engine/Binaries/Linux/UE4Editor(_start+0x2a) [0x413f0a]
- AllocateFromPool run out of memory allocating 24 bytes for 448 allocations
- Please increase MaxNumAllocations for that pool, exiting...
- AllocateFromPool run out of memory allocating 16 bytes for 448 allocations
- Please increase MaxNumAllocations for that pool, exiting...
- AllocateFromPool run out of memory allocating 16 bytes for 448 allocations
- Please increase MaxNumAllocations for that pool, exiting...
- AllocateFromPool run out of memory allocating 16 bytes for 448 allocations
- Please increase MaxNumAllocations for that pool, exiting...
- AllocateFromPool run out of memory allocating 16 bytes for 448 allocations
- Please increase MaxNumAllocations for that pool, exiting...
- AllocateFromPool run out of memory allocating 16 bytes for 448 allocations
- Please increase MaxNumAllocations for that pool, exiting...
- AllocateFromPool run out of memory allocating 16 bytes for 448 allocations
- Please increase MaxNumAllocations for that pool, exiting...
- AllocateFromPool run out of memory allocating 16 bytes for 448 allocations
- Please increase MaxNumAllocations for that pool, exiting...
- AllocateFromPool run out of memory allocating 16 bytes for 448 allocations
- Please increase MaxNumAllocations for that pool, exiting...
- [1] 23355 abort (core dumped) /opt/unreal-engine/Engine/Binaries/Linux/UE4Editor
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