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Jan 16th, 2019
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  1. --just put this on the top of a script and boom 89% works
  2. --note this does not work on big scripts
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,game,owner = owner,game
  5. local RealPlayer = Player
  6. do
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. for _,t in pairs(CAS.Actions) do
  52. for _,k in pairs(t.Keys) do
  53. if k==io.KeyCode then
  54. t.Function(t.Name,io.UserInputState,io)
  55. end
  56. end
  57. end
  58. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  59. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  60. end
  61. end)
  62. Event.Parent = NLS([==[
  63. local Player = game:GetService("Players").LocalPlayer
  64. local Event = script:WaitForChild("UserInput_Event")
  65.  
  66. local Mouse = Player:GetMouse()
  67. local UIS = game:GetService("UserInputService")
  68. local input = function(io,a)
  69. if a then return end
  70. --Since InputObject is a client-side instance, we create and pass table instead
  71. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  72. end
  73. UIS.InputBegan:Connect(input)
  74. UIS.InputEnded:Connect(input)
  75.  
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then return s[k] end
  95. end,
  96. __newindex = function(self,k,v)
  97. local s = rawget(self,"_RealService")
  98. if s then s[k]=v end
  99. end,
  100. __call = function(self,...)
  101. local s = rawget(self,"_RealService")
  102. if s then return s(...) end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return self[s]
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. }
  121. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  122. g.service = g.GetService
  123.  
  124. g.RunService = FakeService({
  125. RenderStepped = _rg:GetService("RunService").Heartbeat,
  126. BindToRenderStep = function(self,name,_,fun)
  127. self._btrs[name] = self.Heartbeat:Connect(fun)
  128. end,
  129. UnbindFromRenderStep = function(self,name)
  130. self._btrs[name]:Disconnect()
  131. end,
  132. },"RunService")
  133.  
  134. setmetatable(g,{
  135. __index=function(self,s)
  136. return _rg:GetService(s) or typeof(_rg[s])=="function"
  137. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  138. end,
  139. __newindex = fsmt.__newindex,
  140. __call = fsmt.__call
  141. })
  142. --Changing owner to fake player object to support owner:GetMouse()
  143. game,owner = g,g.Players.LocalPlayer
  144. end
  145.  
  146.  
  147.  
  148. --By Ruffles14
  149. mouse = game.Players.LocalPlayer:GetMouse()
  150. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  151. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  152. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  153. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  154. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  155. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  156. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  157. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  158. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  159. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  160. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  161. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  162. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  163. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  164. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  165. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  166. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  167. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  168. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  169. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  170. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  171. using = false
  172. --Converted with ttyyuu12345's model to script plugin v4
  173. function sandbox(var,func)
  174. local env = getfenv(func)
  175. local newenv = setmetatable({},{
  176. __index = function(self,k)
  177. if k=="script" then
  178. return var
  179. else
  180. return env[k]
  181. end
  182. end,
  183. })
  184. setfenv(func,newenv)
  185. return func
  186. end
  187. cors = {}
  188. mas = Instance.new("Model",game:GetService("Lighting"))
  189. Part0 = Instance.new("Part")
  190. SpecialMesh1 = Instance.new("SpecialMesh")
  191. Part0.Parent = mas
  192. Part0.Rotation = Vector3.new(-17.039999, 72.0800018, -73.7399979)
  193. Part0.Size = Vector3.new(2, 2, 2)
  194. Part0.CFrame = CFrame.new(1.99671245, 4.08856773, -0.616976917, 0.0861581191, 0.29545939, 0.95146209, -0.99592489, 0, 0.090184398, 0.0266458243, -0.955355108, 0.294255406)
  195. Part0.BottomSurface = Enum.SurfaceType.Smooth
  196. Part0.TopSurface = Enum.SurfaceType.Smooth
  197. Part0.Position = Vector3.new(1.99671245, 4.08856773, -0.616976917)
  198. Part0.Orientation = Vector3.new(-5.17000008, 72.8099976, -90)
  199. Part0.CanCollide = false
  200. SpecialMesh1.Parent = Part0
  201. SpecialMesh1.MeshId = "rbxassetid://596146679"
  202. SpecialMesh1.Scale = Vector3.new(.05, .05, .05)
  203. SpecialMesh1.TextureId = "rbxassetid://000000"
  204. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  205. SpecialMesh1.Scale = Vector3.new(.05, .05, .05)
  206. for i,v in pairs(mas:GetChildren()) do
  207. v.Parent = game:GetService("Players").LocalPlayer.Character
  208. pcall(function() v:MakeJoints() end)
  209. end
  210. mas:Destroy()
  211. for i,v in pairs(cors) do
  212. spawn(function()
  213. pcall(v)
  214. end)
  215. end
  216. Part0:BreakJoints()
  217. cananimate = true
  218. canhit = false
  219. local weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
  220. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  221. weld.Part1 = Part0
  222. weld.C0 = CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0)
  223. for i = 0,1 , 0.03 do
  224. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  225. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  226. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  227. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  228. game:GetService("RunService").RenderStepped:wait()
  229. end
  230. function swing()
  231. if not using then
  232. using = true
  233. cananimate = false
  234. for i = 0,1 , 0.045 do
  235. weld.C0 = weld.C0:lerp(CFrame.new(0.958130836, -0.815908253, -0.0419664383, 0.379335552, 0.92491132, -0.0253674984, -0.913223445, 0.378668189, 0.150445476, 0.148754537, -0.0339030921, 0.988292694),i)
  236. headweld.C0 = headweld.C0:lerp(CFrame.new(-4.65661287e-10, 1.49999952, 0, 0.601507425, -2.32830644e-10, 0.798867226, 3.0559022e-10, 1, 0, -0.798867226, -4.65661287e-10, 0.601507425),i)
  237. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.63088727, -0.00573391188, -0.775853336, 0, 0.999972701, -0.00739025697, 0.775874496, 0.00466241874, 0.630870044),i)
  238. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.0363237262, 0.350219727, -1.1563791, 0.495106995, -0.857149601, 0.1419992, 0.110766649, -0.0998312235, -0.988819599, 0.861742377, 0.505300522, 0.0455164276),i)
  239. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50056481, 0.516354084, -0.499166548, 0.995925009, -0.00520473719, 0.09003409, 0.0901844054, 0.0574772507, -0.994265079, -2.98023224e-08, 0.998333335, 0.057712432),i)
  240. game:GetService("RunService").RenderStepped:wait()
  241. end
  242. canhit = true
  243. for i = 0,1 , 0.08 do
  244. weld.C0 = weld.C0:lerp(CFrame.new(0.968596578, -1.15575922, 0.178524971, 0.0531506836, 0.988890588, -0.13881819, -0.988834679, 0.0327400565, -0.145376131, -0.13921617, 0.144995078, 0.979589343),i)
  245. headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0249017328, 1.48724031, 2.04332173e-06, 0.499998868, 0, -0.866026163, 0, 1, 0, 0.866026163, 0, 0.499998868),i)
  246. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.305942208, 0, -0.952050149, 0, 1, 0, 0.952050149, 0, 0.305942208):inverse(),i)
  247. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.07653618, 0.305679321, -0.818206966, 0.707105398, -0.707108259, 4.32133675e-07, 0.122787982, 0.122786887, -0.984807909, 0.696365714, 0.696363032, 0.173647687),i)
  248. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.74788636, 0.363031864, -0.7663396, 0.70710665, 0.707106948, -2.23517418e-08, -0.0616280138, 0.061627958, -0.99619478, -0.704416275, 0.704416037, 0.0871551335),i)
  249. game:GetService("RunService").RenderStepped:wait()
  250. end
  251. canhit = false
  252. using = false
  253. cananimate = true
  254. end
  255. end
  256. mouse.Button1Down:connect(swing)
  257. function hittie(part)
  258. if canhit then
  259. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  260. if humanoid then
  261. canhit = false
  262. using = false
  263. local uptor = humanoid.Parent:findFirstChild("UpperTorso")
  264. if uptor and uptor.Parent.Name ~= game.Players.LocalPlayer.Name then
  265. humanoid.Parent:BreakJoints()
  266. while humanoid.Health >= 0.001 do
  267. game:GetService("RunService").RenderStepped:wait()
  268. end
  269. if humanoid.Parent:findFirstChild("HumanoidRootPart") then
  270. humanoid.Parent.HumanoidRootPart.CanCollide = false
  271. end
  272. local function makeballlimb(attachone, attachtwo, upperang, lowang, twist)
  273. local constraint = Instance.new("BallSocketConstraint", humanoid.Parent)
  274. constraint.Attachment0 = attachone
  275. constraint.Attachment1 = attachtwo
  276. constraint.LimitsEnabled = true
  277. constraint.TwistLimitsEnabled = true
  278. constraint.TwistLowerAngle = lowang
  279. constraint.TwistUpperAngle = upperang
  280. constraint.UpperAngle = twist
  281. end
  282. local function makehingelimb(attachone, attachtwo, upperang, lowang)
  283. local constraint = Instance.new("HingeConstraint", humanoid.Parent)
  284. constraint.Attachment0 = attachone
  285. constraint.Attachment1 = attachtwo
  286. constraint.LimitsEnabled = true
  287. constraint.LowerAngle = lowang
  288. constraint.UpperAngle = upperang
  289. end
  290. for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player
  291. if v.ClassName == "Accessory" then
  292. local findhandle = v:findFirstChild("Handle") --finding handle in accesorry
  293. if findhandle then
  294. local attach = findhandle:findFirstChildOfClass("Attachment")
  295. for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player
  296. if w.Name == "UpperTorso" or w.Name == "Head" then
  297. attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso
  298. end
  299. end
  300. if attach and attach1 then
  301. local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld
  302. constraint.Attachment0 = attach
  303. constraint.Attachment1 = attach1
  304. constraint.LimitsEnabled = true
  305. constraint.LowerAngle = 0
  306. constraint.UpperAngle = 0
  307. end
  308. end
  309. end
  310. end
  311. if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then
  312. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  313. attachment.Position = Vector3.new(0, -0.5, 0)
  314. attachment.Name = "lol"
  315. attachment.Visible = false
  316. humanoid.Parent.UpperTorso.NeckAttachment.Visible = false
  317. humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0)
  318. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  319. ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment
  320. ball.Attachment1 = attachment
  321. ball.LimitsEnabled = true
  322. ball.TwistLimitsEnabled = true
  323. ball.UpperAngle = 40
  324. ball.Restitution = 0.5
  325. ball.TwistUpperAngle = 40
  326. ball.TwistLowerAngle = -40
  327. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso)
  328. collidepartofleftleg.Name = "Bone"
  329. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  330. collidepartofleftleg.Transparency = 1
  331. collidepartofleftleg:BreakJoints()
  332. local weeld = Instance.new("Weld", collidepartofleftleg)
  333. weeld.Part0 = collidepartofleftleg
  334. weeld.Part1 = humanoid.Parent["Head"]
  335. if humanoid.Parent.Head:findFirstChild("Neck") then
  336. humanoid.Parent.Head.Neck:destroy()
  337. end
  338. if humanoid.Parent.Head:findFirstChild("face") then
  339. humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460"
  340. end
  341. end
  342. local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg")
  343. local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg")
  344. --
  345. local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg")
  346. local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg")
  347. --
  348. local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm")
  349. local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm")
  350. --
  351. local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm")
  352. local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm")
  353. --Foot & Hands--
  354.  
  355. local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot")
  356. local RightFoot = humanoid.Parent:findFirstChild("RightFoot")
  357. --
  358. local LeftHand = humanoid.Parent:findFirstChild("LeftHand")
  359. local RightHand = humanoid.Parent:findFirstChild("RightHand")
  360.  
  361. --END--
  362. --TORSOS--
  363.  
  364. local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso")
  365. local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso")
  366.  
  367. --END--
  368. if LowerTorso then
  369. if LeftUpperLeg then
  370. makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90)
  371. end
  372. if RightUpperLeg then
  373. makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90)
  374. end
  375. if LeftLowerLeg then
  376. makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90)
  377. end
  378. if RightLowerLeg then
  379. makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90)
  380. end
  381. if LeftFoot then
  382. makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30)
  383. end
  384. if RightFoot then
  385. makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30)
  386. end
  387. if UpperTorso then
  388. makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30)
  389. end
  390. end
  391. if UpperTorso then
  392. local vel = Instance.new("BodyVelocity", UpperTorso)
  393. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  394. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10
  395. game.Debris:AddItem(vel, 0.1)
  396. local hitsound = Instance.new("Sound", UpperTorso)
  397. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  398. hitsound:Play()
  399. hitsound.Volume = math.random(0,0)
  400. local canhit = true
  401. local hitval = 15
  402. local uptor = humanoid.Parent.UpperTorso
  403. if RightUpperArm then
  404. makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180)
  405. end
  406. if RightLowerArm then
  407. makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90)
  408. end
  409. if RightHand then
  410. makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30)
  411. end
  412. if LeftUpperArm then
  413. makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180)
  414. end
  415. if LeftLowerArm then
  416. makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90)
  417. end
  418. if LeftHand then
  419. makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30)
  420. end
  421. end
  422. else
  423. humanoid.Parent.Archivable = true
  424. humanoid.PlatformStand = true
  425. local clone = humanoid.Parent:Clone()
  426. clone.Parent = workspace
  427. game.Debris:AddItem(clone, 60)
  428. for i,v in pairs(clone:GetChildren()) do
  429. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  430. v:Remove()
  431. end
  432. for i,p in pairs(v:GetChildren()) do
  433. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  434. p:Remove()
  435. end
  436. end
  437. end
  438. for i,t in pairs(humanoid.Parent:GetChildren()) do
  439. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  440. t:Remove()
  441. end
  442. end
  443. local vel = Instance.new("BodyVelocity", clone.Torso)
  444. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  445. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15
  446. game.Debris:AddItem(vel, 0.1)
  447. local hitsound = Instance.new("Sound", clone.Torso)
  448. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  449. hitsound:Play()
  450. hitsound.Volume = math.random(0,0)
  451. vel = Instance.new("BodyVelocity", clone.Torso)
  452. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  453. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  454. using = false
  455. hit = Instance.new("Sound", clone.Torso)
  456. hit.SoundId = "rbxassetid://260430060"
  457. hit.Volume = 0
  458. hit1 = Instance.new("Sound", clone.Torso)
  459. hit1.SoundId = "rbxassetid://138087186"
  460. hit1.Volume = 0
  461. hit2 = Instance.new("Sound", clone.Torso)
  462. hit2.SoundId = "rbxassetid://131237241"
  463. hit2.Volume = 0
  464. hit3 = Instance.new("Sound", clone.Torso)
  465. hit3.SoundId = "rbxassetid://278062209"
  466. hit3.Volume = 0
  467. hit3.TimePosition = 0.33
  468. ded = Instance.new("Sound", clone.Torso)
  469. ded.SoundId = "rbxassetid://418892870"
  470. ded.Volume = 0
  471. local leftarm = clone:findFirstChild("Left Arm")
  472. local rightrm = clone:findFirstChild("Right Arm")
  473. local leftleg = clone:findFirstChild("Left Leg")
  474. local rightleg = clone:findFirstChild("Right Leg")
  475. local head = clone:findFirstChild("Head")
  476. for i, g in pairs(humanoid.Parent:GetChildren()) do
  477. if g.ClassName == "Part" then
  478. g:destroy()
  479. end
  480. end
  481. for i, h in pairs(humanoid.Parent:GetChildren()) do
  482. if h.ClassName == "Accesory" then
  483. h:destroy()
  484. end
  485. end
  486. for z,x in pairs(clone:GetChildren()) do
  487. if x.ClassName == "Accessory" then
  488. local handle = x:findFirstChild("Handle")
  489. if handle then
  490. local attachment = handle:findFirstChildOfClass("Attachment")
  491. if attachment then
  492. for q,w in pairs(clone:GetChildren()) do
  493. if w.Name == "Torso" or w.Name == "Head" then
  494. local anotherone = w:findFirstChild(attachment.Name)
  495. if attachment and anotherone then
  496. local constraint = Instance.new("HingeConstraint", clone) --making fake weld
  497. constraint.Attachment0 = attachment
  498. constraint.Attachment1 = anotherone
  499. constraint.LimitsEnabled = true
  500. constraint.LowerAngle = 0
  501. constraint.UpperAngle = 0
  502. end
  503. end
  504. end
  505. end
  506. end
  507. end
  508. end
  509. if head and clone.Torso:findFirstChild("NeckAttachment") then
  510. local attachment = Instance.new("Attachment", clone.Head)
  511. attachment.Position = Vector3.new(0, -0.5, 0)
  512. attachment.Name = "lol"
  513. attachment.Visible = false
  514. clone.Torso.NeckAttachment.Visible = false
  515. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  516. local ball = Instance.new("BallSocketConstraint", clone)
  517. ball.Attachment0 = clone.Torso.NeckAttachment
  518. ball.Attachment1 = attachment
  519. ball.LimitsEnabled = true
  520. ball.TwistLimitsEnabled = true
  521. ball.UpperAngle = 90
  522. ball.Restitution = 0.5
  523. ball.TwistUpperAngle = 90
  524. ball.TwistLowerAngle = -90
  525. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  526. collidepartofleftleg.Name = "Bone"
  527. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  528. collidepartofleftleg.Transparency = 1
  529. collidepartofleftleg:BreakJoints()
  530. local weeld = Instance.new("Weld", collidepartofleftleg)
  531. weeld.Part0 = collidepartofleftleg
  532. weeld.Part1 = clone["Head"]
  533. end
  534. if leftleg ~= nil then
  535. leftleg:BreakJoints()
  536. local glue = Instance.new("Glue", clone.Torso)
  537. glue.Part0 = clone.Torso
  538. glue.Part1 = leftleg
  539. glue.Name = "Left leg"
  540. local collider = Instance.new("Part", leftleg)
  541. collider.Position = Vector3.new(0,999,0)
  542. collider.Size = Vector3.new(1.5, 1, 1)
  543. collider.Shape = "Cylinder"
  544. local weld = Instance.new("Weld", collider)
  545. weld.Part0 = leftleg
  546. weld.Part1 = collider
  547. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  548. collider.TopSurface = "Smooth"
  549. collider.BottomSurface = "Smooth"
  550. collider.formFactor = "Symmetric"
  551. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  552. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  553. collider.Transparency = 1
  554. end
  555. ------------
  556. if rightleg ~= nil then
  557. rightleg:BreakJoints()
  558. local glue1 = Instance.new("Glue", clone.Torso)
  559. glue1.Part0 = clone.Torso
  560. glue1.Part1 = rightleg
  561. glue1.Name = "Right leg"
  562. local collider1 = Instance.new("Part", rightleg)
  563. collider1.Position = Vector3.new(0,999,0)
  564. collider1.Size = Vector3.new(1.5, 1, 1)
  565. collider1.Shape = "Cylinder"
  566. local weld1 = Instance.new("Weld", collider1)
  567. weld1.Part0 = rightleg
  568. weld1.Part1 = collider1
  569. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  570. collider1.TopSurface = "Smooth"
  571. collider1.BottomSurface = "Smooth"
  572. collider1.formFactor = "Symmetric"
  573. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  574. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  575. collider1.Transparency = 1
  576. end
  577. ------------
  578. if rightrm ~= nil then
  579. rightrm:BreakJoints()
  580. rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0)
  581. local glue11 = Instance.new("Glue", clone.Torso)
  582. glue11.Part0 = clone.Torso
  583. glue11.Part1 = rightrm
  584. glue11.Name = "Right shoulder"
  585. local collider11 = Instance.new("Part", rightrm)
  586. collider11.Position = Vector3.new(0,9999,0)
  587. collider11.Size = Vector3.new(1.5,1,1)
  588. collider11.Shape = "Cylinder"
  589. local weld11 = Instance.new("Weld", collider11)
  590. weld11.Part0 = rightrm
  591. weld11.Part1 = collider11
  592. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  593. collider11.TopSurface = "Smooth"
  594. collider11.BottomSurface = "Smooth"
  595. collider11.formFactor = "Symmetric"
  596. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  597. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  598. collider11.Transparency = 1
  599. end
  600. ------------
  601. if leftarm ~= nil then
  602. leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0)
  603. leftarm:BreakJoints()
  604. local glue111 = Instance.new("Glue", clone.Torso)
  605. glue111.Part0 = clone.Torso
  606. glue111.Part1 = leftarm
  607. glue111.Name = "Left shoulder"
  608. local collider111 = Instance.new("Part", leftarm)
  609. collider111.Position = Vector3.new(0,9999,0)
  610. collider111.Size = Vector3.new(1.5,1,1)
  611. collider111.Shape = "Cylinder"
  612. local weld111 = Instance.new("Weld", collider111)
  613. weld111.Part0 = leftarm
  614. weld111.Part1 = collider111
  615. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  616. collider111.TopSurface = "Smooth"
  617. collider111.BottomSurface = "Smooth"
  618. collider111.formFactor = "Symmetric"
  619. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  620. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  621. collider111.Transparency = 1
  622. ----------------
  623. sensoring = Instance.new("Part", clone.Torso)
  624. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  625. sensoring.CanCollide = false
  626. sensoring.Position = clone.Torso.Position
  627. local welder = Instance.new("Weld", sensoring)
  628. welder.Part0 = clone.Torso
  629. welder.Part1 = sensoring
  630. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  631. sensoring.Transparency = 1
  632. -----------------
  633. sensoring1 = Instance.new("Part", clone.Torso)
  634. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  635. sensoring1.CanCollide = false
  636. sensoring1.Position = clone.Torso.Position
  637. local welder1 = Instance.new("Weld", sensoring)
  638. welder1.Part0 = clone.Torso
  639. welder1.Part1 = sensoring1
  640. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  641. sensoring1.Transparency = 1
  642. end
  643. clone.Name = humanoid.Parent.Name..""
  644. ded:Play()
  645. vel:destroy()
  646. wait(0.5)
  647. local function touch()
  648. if not using then
  649. using = true
  650. local Math = math.random(1,4)
  651. if Math == 1 then
  652. hit:Play()
  653. end
  654. if Math == 2 then
  655. hit1:Play()
  656. end
  657. if Math == 3 then
  658. hit2:Play()
  659. end
  660. if Math == 4 then
  661. hit3:Play()
  662. end
  663. wait(0.1)
  664. using = false
  665. end
  666. end
  667. sensoring.Touched:connect(touch)
  668. sensoring1.Touched:connect(touch)
  669. while true do
  670. if clone:findFirstChild("Head") then
  671. clone.Head.CanCollide = false
  672. end
  673. game:GetService("RunService").Stepped:wait()
  674. end
  675. end
  676. end
  677. end
  678. end
  679. Part0.Touched:connect(hittie)
  680. function ragdoll()
  681. game.Players.LocalPlayer.Character.Archivable = true
  682. clone = game.Players.LocalPlayer.Character:Clone()
  683. clone.Parent = workspace
  684. for i,v in pairs(clone:GetChildren()) do
  685. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  686. v:Remove()
  687. end
  688. for i,p in pairs(v:GetChildren()) do
  689. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  690. p:Remove()
  691. end
  692. end
  693. end
  694. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  695. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  696. t:Remove()
  697. end
  698. end
  699. vel = Instance.new("BodyVelocity", clone.Torso)
  700. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  701. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  702. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  703. using = false
  704. hit = Instance.new("Sound", clone.Torso)
  705. hit.SoundId = "rbxassetid://260430060"
  706. hit.Volume = 0
  707. hit1 = Instance.new("Sound", clone.Torso)
  708. hit1.SoundId = "rbxassetid://138087186"
  709. hit1.Volume = 0
  710. hit2 = Instance.new("Sound", clone.Torso)
  711. hit2.SoundId = "rbxassetid://131237241"
  712. hit2.Volume = 0
  713. hit3 = Instance.new("Sound", clone.Torso)
  714. hit3.SoundId = "rbxassetid://278062209"
  715. hit3.Volume = 0
  716. hit3.TimePosition = 0.33
  717. ded = Instance.new("Sound", clone.Torso)
  718. ded.SoundId = "rbxassetid://337800380"
  719. ded.Volume = 0
  720. local leftarm = clone:findFirstChild("Left Arm")
  721. local rightrm = clone:findFirstChild("Right Arm")
  722. local leftleg = clone:findFirstChild("Left Leg")
  723. local rightleg = clone:findFirstChild("Right Leg")
  724. local head = clone:findFirstChild("Head")
  725. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  726. if g.ClassName == "Part" then
  727. g:destroy()
  728. end
  729. end
  730. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  731. if h.ClassName == "Accesory" then
  732. h:destroy()
  733. end
  734. end
  735. game.Workspace.CurrentCamera.CameraSubject = head
  736. if head then
  737. local attachment = Instance.new("Attachment", clone.Head)
  738. attachment.Position = Vector3.new(0, -0.5, 0)
  739. attachment.Name = "lol"
  740. attachment.Visible = false
  741. clone.Torso.NeckAttachment.Visible = false
  742. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  743. local ball = Instance.new("BallSocketConstraint", clone)
  744. ball.Attachment0 = clone.Torso.NeckAttachment
  745. ball.Attachment1 = attachment
  746. ball.LimitsEnabled = true
  747. ball.TwistLimitsEnabled = true
  748. ball.UpperAngle = 90
  749. ball.Restitution = 0.5
  750. ball.TwistUpperAngle = 90
  751. ball.TwistLowerAngle = -90
  752. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  753. collidepartofleftleg.Name = "Bone"
  754. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  755. collidepartofleftleg.Transparency = 1
  756. collidepartofleftleg:BreakJoints()
  757. local weeld = Instance.new("Weld", collidepartofleftleg)
  758. weeld.Part0 = collidepartofleftleg
  759. weeld.Part1 = clone["Head"]
  760. end
  761. if leftleg ~= nil then
  762. local glue = Instance.new("Glue", clone.Torso)
  763. glue.Part0 = clone.Torso
  764. glue.Part1 = leftleg
  765. glue.Name = "Left leg"
  766. local collider = Instance.new("Part", leftleg)
  767. collider.Position = Vector3.new(0,999,0)
  768. collider.Size = Vector3.new(1.5, 1, 1)
  769. collider.Shape = "Cylinder"
  770. local weld = Instance.new("Weld", collider)
  771. weld.Part0 = leftleg
  772. weld.Part1 = collider
  773. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  774. collider.TopSurface = "Smooth"
  775. collider.BottomSurface = "Smooth"
  776. collider.formFactor = "Symmetric"
  777. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  778. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  779. collider.Transparency = 1
  780. end
  781. ------------
  782. if rightleg ~= nil then
  783. local glue1 = Instance.new("Glue", clone.Torso)
  784. glue1.Part0 = clone.Torso
  785. glue1.Part1 = rightleg
  786. glue1.Name = "Right leg"
  787. local collider1 = Instance.new("Part", rightleg)
  788. collider1.Position = Vector3.new(0,999,0)
  789. collider1.Size = Vector3.new(1.5, 1, 1)
  790. collider1.Shape = "Cylinder"
  791. local weld1 = Instance.new("Weld", collider1)
  792. weld1.Part0 = rightleg
  793. weld1.Part1 = collider1
  794. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  795. collider1.TopSurface = "Smooth"
  796. collider1.BottomSurface = "Smooth"
  797. collider1.formFactor = "Symmetric"
  798. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  799. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  800. collider1.Transparency = 1
  801. end
  802. ------------
  803. if rightrm ~= nil then
  804. local glue11 = Instance.new("Glue", clone.Torso)
  805. glue11.Part0 = clone.Torso
  806. glue11.Part1 = rightrm
  807. glue11.Name = "Right shoulder"
  808. local collider11 = Instance.new("Part", rightrm)
  809. collider11.Position = Vector3.new(0,9999,0)
  810. collider11.Size = Vector3.new(1.5,1,1)
  811. collider11.Shape = "Cylinder"
  812. local weld11 = Instance.new("Weld", collider11)
  813. weld11.Part0 = rightrm
  814. weld11.Part1 = collider11
  815. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  816. collider11.TopSurface = "Smooth"
  817. collider11.BottomSurface = "Smooth"
  818. collider11.formFactor = "Symmetric"
  819. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  820. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  821. collider11.Transparency = 1
  822. end
  823. ------------
  824. if leftarm ~= nil then
  825. local glue111 = Instance.new("Glue", clone.Torso)
  826. glue111.Part0 = clone.Torso
  827. glue111.Part1 = leftarm
  828. glue111.Name = "Left shoulder"
  829. local collider111 = Instance.new("Part", leftarm)
  830. collider111.Position = Vector3.new(0,9999,0)
  831. collider111.Size = Vector3.new(1.5,1,1)
  832. collider111.Shape = "Cylinder"
  833. local weld111 = Instance.new("Weld", collider111)
  834. weld111.Part0 = leftarm
  835. weld111.Part1 = collider111
  836. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  837. collider111.TopSurface = "Smooth"
  838. collider111.BottomSurface = "Smooth"
  839. collider111.formFactor = "Symmetric"
  840. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  841. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  842. collider111.Transparency = 1
  843. ----------------
  844. sensoring = Instance.new("Part", clone.Torso)
  845. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  846. sensoring.CanCollide = false
  847. sensoring.Position = clone.Torso.Position
  848. local welder = Instance.new("Weld", sensoring)
  849. welder.Part0 = clone.Torso
  850. welder.Part1 = sensoring
  851. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  852. sensoring.Transparency = 1
  853. -----------------
  854. sensoring1 = Instance.new("Part", clone.Torso)
  855. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  856. sensoring1.CanCollide = false
  857. sensoring1.Position = clone.Torso.Position
  858. local welder1 = Instance.new("Weld", sensoring)
  859. welder1.Part0 = clone.Torso
  860. welder1.Part1 = sensoring1
  861. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  862. sensoring1.Transparency = 1
  863. end
  864. clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
  865. ded:Play()
  866. vel:destroy()
  867. wait(0.2)
  868. game.Debris:AddItem(clone,60)
  869. local function touch()
  870. if not using then
  871. using = true
  872. local Math = math.random(1,4)
  873. if Math == 1 then
  874. hit:Play()
  875. end
  876. if Math == 2 then
  877. hit1:Play()
  878. end
  879. if Math == 3 then
  880. hit2:Play()
  881. end
  882. if Math == 4 then
  883. hit3:Play()
  884. end
  885. wait(0.1)
  886. using = false
  887. end
  888. end
  889. sensoring.Touched:connect(touch)
  890. sensoring1.Touched:connect(touch)
  891. while true do
  892. clone.Head.CanCollide = false
  893. game:GetService("RunService").Stepped:wait()
  894. end
  895. end
  896.  
  897. game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
  898.  
  899. --di ent
  900. while true do
  901. if cananimate then
  902. if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  903. for i = 0.1,0.3 , 0.008 do
  904. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  905. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53402293, 0.0594797134, 0.144087285, 0.997264206, 0.0707819909, 0.0213012099, -0.0739177391, 0.9549582, 0.287386209, 2.98023224e-08, -0.28817457, 0.957577825),i)
  906. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54035091, 0.0769848824, -0.170524538, 0.99592495, -0.0847774297, 0.0307573378, 0.090184398, 0.936214805, -0.339659303, 0, 0.341049016, 0.940045416),i)
  907. game:GetService("RunService").Stepped:wait()
  908. end
  909. end
  910. for i = 0.1,0.3 , 0.008 do
  911. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  912. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53173375, 0.0903658867, -0.222393572, 0.997264206, 0.0662034005, -0.0328776538, -0.0739177391, 0.893185973, -0.443570435, 2.98023224e-08, 0.444787204, 0.895636141),i)
  913. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54079688, 0.0720610619, 0.156226337, 0.99592495, -0.085669145, -0.0281783342, 0.090184398, 0.946062148, 0.311179608, 0, -0.312452823, 0.949932992),i)
  914. game:GetService("RunService").Stepped:wait()
  915. end
  916. end
  917. elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
  918. for i = 0,1 , 0.1 do
  919. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then
  920. weld.C0 = weld.C0:lerp(CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0),i)
  921. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  922. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  923. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  924. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  925. game:GetService("RunService").RenderStepped:wait()
  926. end
  927. end
  928. end
  929. end
  930. wait()
  931. end
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