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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- BlockMesh2 = Instance.new("BlockMesh")
- Sound3 = Instance.new("Sound")
- Sound4 = Instance.new("Sound")
- Sound5 = Instance.new("Sound")
- Sound6 = Instance.new("Sound")
- Sound7 = Instance.new("Sound")
- Sound8 = Instance.new("Sound")
- Sound9 = Instance.new("Sound")
- Part10 = Instance.new("Part")
- BlockMesh11 = Instance.new("BlockMesh")
- Part12 = Instance.new("Part")
- BlockMesh13 = Instance.new("BlockMesh")
- Part14 = Instance.new("Part")
- BlockMesh15 = Instance.new("BlockMesh")
- Part16 = Instance.new("Part")
- BlockMesh17 = Instance.new("BlockMesh")
- Part18 = Instance.new("Part")
- CylinderMesh19 = Instance.new("CylinderMesh")
- Part20 = Instance.new("Part")
- BlockMesh21 = Instance.new("BlockMesh")
- Part22 = Instance.new("Part")
- BlockMesh23 = Instance.new("BlockMesh")
- Part24 = Instance.new("Part")
- BlockMesh25 = Instance.new("BlockMesh")
- Part26 = Instance.new("Part")
- BlockMesh27 = Instance.new("BlockMesh")
- Part28 = Instance.new("Part")
- BlockMesh29 = Instance.new("BlockMesh")
- Part30 = Instance.new("Part")
- BlockMesh31 = Instance.new("BlockMesh")
- Part32 = Instance.new("Part")
- BlockMesh33 = Instance.new("BlockMesh")
- Part34 = Instance.new("Part")
- BlockMesh35 = Instance.new("BlockMesh")
- Part36 = Instance.new("Part")
- BlockMesh37 = Instance.new("BlockMesh")
- Part38 = Instance.new("Part")
- BlockMesh39 = Instance.new("BlockMesh")
- Part40 = Instance.new("Part")
- CylinderMesh41 = Instance.new("CylinderMesh")
- Part42 = Instance.new("Part")
- BlockMesh43 = Instance.new("BlockMesh")
- Part44 = Instance.new("Part")
- BlockMesh45 = Instance.new("BlockMesh")
- Part46 = Instance.new("Part")
- BlockMesh47 = Instance.new("BlockMesh")
- Part48 = Instance.new("Part")
- BlockMesh49 = Instance.new("BlockMesh")
- Part50 = Instance.new("Part")
- CylinderMesh51 = Instance.new("CylinderMesh")
- Part52 = Instance.new("Part")
- CylinderMesh53 = Instance.new("CylinderMesh")
- Part54 = Instance.new("Part")
- BlockMesh55 = Instance.new("BlockMesh")
- Part56 = Instance.new("Part")
- BlockMesh57 = Instance.new("BlockMesh")
- Part58 = Instance.new("Part")
- BlockMesh59 = Instance.new("BlockMesh")
- Part60 = Instance.new("Part")
- BlockMesh61 = Instance.new("BlockMesh")
- Part62 = Instance.new("Part")
- CylinderMesh63 = Instance.new("CylinderMesh")
- Part64 = Instance.new("Part")
- BlockMesh65 = Instance.new("BlockMesh")
- Part66 = Instance.new("Part")
- BlockMesh67 = Instance.new("BlockMesh")
- Part68 = Instance.new("Part")
- BlockMesh69 = Instance.new("BlockMesh")
- Part70 = Instance.new("Part")
- BlockMesh71 = Instance.new("BlockMesh")
- Part72 = Instance.new("Part")
- CylinderMesh73 = Instance.new("CylinderMesh")
- Part74 = Instance.new("Part")
- CylinderMesh75 = Instance.new("CylinderMesh")
- Part76 = Instance.new("Part")
- CylinderMesh77 = Instance.new("CylinderMesh")
- Part78 = Instance.new("Part")
- BlockMesh79 = Instance.new("BlockMesh")
- Part80 = Instance.new("Part")
- BlockMesh81 = Instance.new("BlockMesh")
- Part82 = Instance.new("Part")
- BlockMesh83 = Instance.new("BlockMesh")
- Part84 = Instance.new("Part")
- BlockMesh85 = Instance.new("BlockMesh")
- Part86 = Instance.new("Part")
- CylinderMesh87 = Instance.new("CylinderMesh")
- Part88 = Instance.new("Part")
- CylinderMesh89 = Instance.new("CylinderMesh")
- LocalScript90 = Instance.new("LocalScript")
- Part91 = Instance.new("Part")
- BlockMesh92 = Instance.new("BlockMesh")
- Script93 = Instance.new("Script")
- Script94 = Instance.new("Script")
- Part95 = Instance.new("Part")
- CylinderMesh96 = Instance.new("CylinderMesh")
- Part97 = Instance.new("Part")
- BlockMesh98 = Instance.new("BlockMesh")
- Part99 = Instance.new("Part")
- BlockMesh100 = Instance.new("BlockMesh")
- Part101 = Instance.new("Part")
- BlockMesh102 = Instance.new("BlockMesh")
- Part103 = Instance.new("Part")
- BlockMesh104 = Instance.new("BlockMesh")
- Part105 = Instance.new("Part")
- BlockMesh106 = Instance.new("BlockMesh")
- Part107 = Instance.new("Part")
- SpecialMesh108 = Instance.new("SpecialMesh")
- Part109 = Instance.new("Part")
- BlockMesh110 = Instance.new("BlockMesh")
- Part111 = Instance.new("Part")
- BlockMesh112 = Instance.new("BlockMesh")
- Part113 = Instance.new("Part")
- BlockMesh114 = Instance.new("BlockMesh")
- Part115 = Instance.new("Part")
- BlockMesh116 = Instance.new("BlockMesh")
- Part117 = Instance.new("Part")
- BlockMesh118 = Instance.new("BlockMesh")
- Part119 = Instance.new("Part")
- CylinderMesh120 = Instance.new("CylinderMesh")
- Part121 = Instance.new("Part")
- SpecialMesh122 = Instance.new("SpecialMesh")
- Part123 = Instance.new("Part")
- BlockMesh124 = Instance.new("BlockMesh")
- Part125 = Instance.new("Part")
- CylinderMesh126 = Instance.new("CylinderMesh")
- Part127 = Instance.new("Part")
- CylinderMesh128 = Instance.new("CylinderMesh")
- Part129 = Instance.new("Part")
- BlockMesh130 = Instance.new("BlockMesh")
- Part131 = Instance.new("Part")
- SpecialMesh132 = Instance.new("SpecialMesh")
- Part133 = Instance.new("Part")
- CylinderMesh134 = Instance.new("CylinderMesh")
- Part135 = Instance.new("Part")
- CylinderMesh136 = Instance.new("CylinderMesh")
- Part137 = Instance.new("Part")
- BlockMesh138 = Instance.new("BlockMesh")
- Part139 = Instance.new("Part")
- SpecialMesh140 = Instance.new("SpecialMesh")
- Part141 = Instance.new("Part")
- SpecialMesh142 = Instance.new("SpecialMesh")
- Part143 = Instance.new("Part")
- BlockMesh144 = Instance.new("BlockMesh")
- Part145 = Instance.new("Part")
- CylinderMesh146 = Instance.new("CylinderMesh")
- Part147 = Instance.new("Part")
- BlockMesh148 = Instance.new("BlockMesh")
- Part149 = Instance.new("Part")
- BlockMesh150 = Instance.new("BlockMesh")
- Part151 = Instance.new("Part")
- BlockMesh152 = Instance.new("BlockMesh")
- Part153 = Instance.new("Part")
- BlockMesh154 = Instance.new("BlockMesh")
- Part155 = Instance.new("Part")
- BlockMesh156 = Instance.new("BlockMesh")
- Part157 = Instance.new("Part")
- CylinderMesh158 = Instance.new("CylinderMesh")
- Part159 = Instance.new("Part")
- BlockMesh160 = Instance.new("BlockMesh")
- Part161 = Instance.new("Part")
- BlockMesh162 = Instance.new("BlockMesh")
- Part163 = Instance.new("Part")
- BlockMesh164 = Instance.new("BlockMesh")
- Part165 = Instance.new("Part")
- BlockMesh166 = Instance.new("BlockMesh")
- Part167 = Instance.new("Part")
- BlockMesh168 = Instance.new("BlockMesh")
- Part169 = Instance.new("Part")
- BlockMesh170 = Instance.new("BlockMesh")
- Part171 = Instance.new("Part")
- CylinderMesh172 = Instance.new("CylinderMesh")
- Part173 = Instance.new("Part")
- BlockMesh174 = Instance.new("BlockMesh")
- Part175 = Instance.new("Part")
- BlockMesh176 = Instance.new("BlockMesh")
- Part177 = Instance.new("Part")
- BlockMesh178 = Instance.new("BlockMesh")
- Part179 = Instance.new("Part")
- BlockMesh180 = Instance.new("BlockMesh")
- Part181 = Instance.new("Part")
- BlockMesh182 = Instance.new("BlockMesh")
- Part183 = Instance.new("Part")
- CylinderMesh184 = Instance.new("CylinderMesh")
- Part185 = Instance.new("Part")
- BlockMesh186 = Instance.new("BlockMesh")
- IntValue187 = Instance.new("IntValue")
- Tool0.Name = "Bow"
- Tool0.Parent = mas
- Tool0.TextureId = "http://www.roblox.com/asset/?id=146327039"
- Tool0.CanBeDropped = false
- Part1.Name = "Handle"
- Part1.Parent = Tool0
- Part1.BrickColor = BrickColor.new("Bright blue")
- Part1.Transparency = 1
- Part1.Rotation = Vector3.new(119.879997, -89.8799973, -82.7300034)
- Part1.Anchored = true
- Part1.CanCollide = false
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.Size = Vector3.new(0.725000024, 0.25, 0.300000012)
- Part1.CFrame = CFrame.new(-4.58144999, 2.30824995, 1.54571605, 1.21157143e-07, 9.49126559e-07, -0.999997914, -0.707105875, 0.707104802, -8.13738041e-07, 0.707105279, 0.707105041, -4.67515179e-07)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part1.Position = Vector3.new(-4.58144999, 2.30824995, 1.54571605)
- Part1.Orientation = Vector3.new(0, -90, -45)
- Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- BlockMesh2.Parent = Part1
- Sound3.Name = "Fire"
- Sound3.Parent = Part1
- Sound3.SoundId = "http://www.roblox.com/asset/?id=30583931"
- Sound4.Name = "FireB"
- Sound4.Parent = Part1
- Sound4.Pitch = 2
- Sound4.SoundId = "http://www.roblox.com/asset/?id=11060067"
- Sound5.Name = "Zoom (in/out)"
- Sound5.Parent = Part1
- Sound5.SoundId = "http://www.roblox.com/asset/?id=27041544"
- Sound6.Name = "Rotate"
- Sound6.Parent = Part1
- Sound6.Pitch = 0.5
- Sound6.SoundId = "http://www.roblox.com/asset/?id=30715280"
- Sound7.Name = "Pause2"
- Sound7.Parent = Part1
- Sound7.SoundId = "http://www.roblox.com/asset/?id=11099797"
- Sound7.Volume = 1
- Sound8.Name = "Pause"
- Sound8.Parent = Part1
- Sound8.SoundId = "http://www.roblox.com/asset/?id=11060067"
- Sound8.Volume = 1
- Sound9.Name = "RotateB"
- Sound9.Parent = Part1
- Sound9.Pitch = 2
- Sound9.SoundId = "http://www.roblox.com/asset/?id=10548112 "
- Sound9.Volume = 0.25
- Part10.Parent = Tool0
- Part10.BrickColor = BrickColor.new("Really black")
- Part10.Rotation = Vector3.new(90, 0, 180)
- Part10.Anchored = true
- Part10.CanCollide = false
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part10.CFrame = CFrame.new(-5.05859423, 0.514275014, 1.89996397, -0.999997914, -1.72213822e-06, -7.09165022e-07, -6.64726542e-07, 1.54503098e-07, -0.999998152, 6.07226809e-07, -0.99999702, 6.50971614e-08)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part10.Position = Vector3.new(-5.05859423, 0.514275014, 1.89996397)
- Part10.Orientation = Vector3.new(89.8899994, -84.7600021, -76.9199982)
- Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh11.Parent = Part10
- BlockMesh11.Scale = Vector3.new(0.875, 0.375, 0.375)
- BlockMesh11.Scale = Vector3.new(0.875, 0.375, 0.375)
- Part12.Parent = Tool0
- Part12.BrickColor = BrickColor.new("Really black")
- Part12.Rotation = Vector3.new(90, -35, 180)
- Part12.Anchored = true
- Part12.CanCollide = false
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
- Part12.CFrame = CFrame.new(-4.87652588, 0.763894975, 1.90069604, -0.819150031, -1.72213822e-06, -0.573576033, 0.573574662, 1.54503098e-07, -0.819150388, 5.00676379e-07, -0.99999702, 3.66217279e-07)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part12.Position = Vector3.new(-4.87652588, 0.763894975, 1.90069604)
- Part12.Orientation = Vector3.new(55, -90, 90)
- Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh13.Parent = Part12
- BlockMesh13.Scale = Vector3.new(1, 0.375, 0.375)
- BlockMesh13.Scale = Vector3.new(1, 0.375, 0.375)
- Part14.Name = "ArrowPartB"
- Part14.Parent = Tool0
- Part14.BrickColor = BrickColor.new("Bright red")
- Part14.Transparency = 1
- Part14.Rotation = Vector3.new(135, 0, 0)
- Part14.Anchored = true
- Part14.CanCollide = false
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part14.CFrame = CFrame.new(-6.94354105, 2.72399306, 1.86377001, 0.999997914, 6.87401041e-07, -1.81339351e-06, 6.64726542e-07, -0.707105875, -0.707104921, -6.07226809e-07, 0.707105219, -0.707104981)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part14.Position = Vector3.new(-6.94354105, 2.72399306, 1.86377001)
- Part14.Orientation = Vector3.new(45, -180, 180)
- Part14.Color = Color3.new(0.768627, 0.156863, 0.109804)
- BlockMesh15.Parent = Part14
- BlockMesh15.Scale = Vector3.new(0.75, 0.75, 0.0625)
- BlockMesh15.Scale = Vector3.new(0.75, 0.75, 0.0625)
- Part16.Name = "ArrowPartB"
- Part16.Parent = Tool0
- Part16.BrickColor = BrickColor.new("Bright red")
- Part16.Transparency = 1
- Part16.Rotation = Vector3.new(-135, 0, 0)
- Part16.Anchored = true
- Part16.CanCollide = false
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part16.CFrame = CFrame.new(-6.94354105, 2.72399306, 1.86377001, 0.999997795, -1.78359119e-06, -6.87400927e-07, 6.34924163e-07, -0.707104743, 0.707105637, -6.28300199e-07, -0.707104862, -0.70710516)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part16.Position = Vector3.new(-6.94354105, 2.72399306, 1.86377001)
- Part16.Orientation = Vector3.new(-45, -180, 180)
- Part16.Color = Color3.new(0.768627, 0.156863, 0.109804)
- BlockMesh17.Parent = Part16
- BlockMesh17.Scale = Vector3.new(0.75, 0.75, 0.0625)
- BlockMesh17.Scale = Vector3.new(0.75, 0.75, 0.0625)
- Part18.Parent = Tool0
- Part18.BrickColor = BrickColor.new("Dark stone grey")
- Part18.Rotation = Vector3.new(-90, 0, 0)
- Part18.Anchored = true
- Part18.CanCollide = false
- Part18.FormFactor = Enum.FormFactor.Custom
- Part18.Size = Vector3.new(0.449999988, 0.200000003, 0.449999988)
- Part18.CFrame = CFrame.new(-5.806458, 5.22569609, 1.89922905, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Position = Vector3.new(-5.806458, 5.22569609, 1.89922905)
- Part18.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh19.Parent = Part18
- CylinderMesh19.Scale = Vector3.new(1, 0.25, 1)
- CylinderMesh19.Scale = Vector3.new(1, 0.25, 1)
- Part20.Parent = Tool0
- Part20.BrickColor = BrickColor.new("Institutional white")
- Part20.Rotation = Vector3.new(-90, 5, 0)
- Part20.Anchored = true
- Part20.CanCollide = false
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part20.CFrame = CFrame.new(-5.43255615, 5.19101906, 1.90136695, 0.996192515, -1.72213822e-06, 0.0871559605, -0.0871546641, 1.54503098e-07, 0.996192575, -6.28150246e-07, -0.99999702, -5.59066713e-08)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part20.Position = Vector3.new(-5.43255615, 5.19101906, 1.90136695)
- Part20.Orientation = Vector3.new(-85, 90, -90)
- Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh21.Parent = Part20
- BlockMesh21.Scale = Vector3.new(0.75, 0.75, 0.25)
- BlockMesh21.Scale = Vector3.new(0.75, 0.75, 0.25)
- Part22.Parent = Tool0
- Part22.BrickColor = BrickColor.new("Institutional white")
- Part22.Rotation = Vector3.new(-90, 5, 0)
- Part22.Anchored = true
- Part22.CanCollide = false
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- Part22.CFrame = CFrame.new(-5.80639505, 5.22507191, 1.94952404, 0.996192515, -1.72213822e-06, 0.0871559605, -0.0871546641, 1.54503098e-07, 0.996192575, -6.28150246e-07, -0.99999702, -5.59066713e-08)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part22.Position = Vector3.new(-5.80639505, 5.22507191, 1.94952404)
- Part22.Orientation = Vector3.new(-85, 90, -90)
- Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh23.Parent = Part22
- BlockMesh23.Scale = Vector3.new(1, 0.25, 0.25)
- BlockMesh23.Scale = Vector3.new(1, 0.25, 0.25)
- Part24.Parent = Tool0
- Part24.BrickColor = BrickColor.new("Institutional white")
- Part24.Rotation = Vector3.new(-90, -30, 0)
- Part24.Anchored = true
- Part24.CanCollide = false
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part24.CFrame = CFrame.new(-5.27251816, 5.12105703, 1.89922905, 0.866024196, -1.72213822e-06, -0.499998093, 0.499999285, 1.54503098e-07, 0.866023123, -5.03895535e-07, -0.99999702, 2.84581631e-07)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part24.Position = Vector3.new(-5.27251816, 5.12105703, 1.89922905)
- Part24.Orientation = Vector3.new(-60, -90, 90)
- Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh25.Parent = Part24
- BlockMesh25.Scale = Vector3.new(0.5, 0.5, 0.625)
- BlockMesh25.Scale = Vector3.new(0.5, 0.5, 0.625)
- Part26.Parent = Tool0
- Part26.BrickColor = BrickColor.new("Institutional white")
- Part26.Rotation = Vector3.new(-90, 15, 0)
- Part26.Anchored = true
- Part26.CanCollide = false
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part26.CFrame = CFrame.new(-5.18542385, 5.14368677, 1.900635, 0.965923965, -1.72213822e-06, 0.258818746, -0.258817703, 1.54503098e-07, 0.965924144, -6.17142405e-07, -0.99999702, -1.84880193e-07)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part26.Position = Vector3.new(-5.18542385, 5.14368677, 1.900635)
- Part26.Orientation = Vector3.new(-75, 90, -90)
- Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh27.Parent = Part26
- BlockMesh27.Scale = Vector3.new(0.75, 0.75, 0.25)
- BlockMesh27.Scale = Vector3.new(0.75, 0.75, 0.25)
- Part28.Parent = Tool0
- Part28.BrickColor = BrickColor.new("Institutional white")
- Part28.Rotation = Vector3.new(-90, 10, 0)
- Part28.Anchored = true
- Part28.CanCollide = false
- Part28.FormFactor = Enum.FormFactor.Custom
- Part28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part28.CFrame = CFrame.new(-5.3085618, 5.17545414, 1.89996397, 0.984805644, -1.72213822e-06, 0.173648164, -0.173646897, 1.54503098e-07, 0.984805703, -6.06184926e-07, -0.99999702, -1.35697491e-07)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part28.Position = Vector3.new(-5.3085618, 5.17545414, 1.89996397)
- Part28.Orientation = Vector3.new(-80, 90, -90)
- Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh29.Parent = Part28
- BlockMesh29.Scale = Vector3.new(0.625, 0.75, 0.25)
- BlockMesh29.Scale = Vector3.new(0.625, 0.75, 0.25)
- Part30.Parent = Tool0
- Part30.BrickColor = BrickColor.new("Institutional white")
- Part30.Rotation = Vector3.new(-90, 5, 0)
- Part30.Anchored = true
- Part30.CanCollide = false
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- Part30.CFrame = CFrame.new(-5.806458, 5.22569609, 1.84979296, 0.996192515, -1.72213822e-06, 0.0871559605, -0.0871546641, 1.54503098e-07, 0.996192575, -6.28150246e-07, -0.99999702, -5.59066713e-08)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part30.Position = Vector3.new(-5.806458, 5.22569609, 1.84979296)
- Part30.Orientation = Vector3.new(-85, 90, -90)
- Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh31.Parent = Part30
- BlockMesh31.Scale = Vector3.new(1, 0.25, 0.25)
- BlockMesh31.Scale = Vector3.new(1, 0.25, 0.25)
- Part32.Parent = Tool0
- Part32.BrickColor = BrickColor.new("Institutional white")
- Part32.Rotation = Vector3.new(-90, 5, 0)
- Part32.Anchored = true
- Part32.CanCollide = false
- Part32.FormFactor = Enum.FormFactor.Custom
- Part32.Size = Vector3.new(0.25, 0.200000003, 0.200000003)
- Part32.CFrame = CFrame.new(-6.22945976, 5.2624898, 1.89922905, 0.996192515, -1.72213822e-06, 0.0871559605, -0.0871546641, 1.54503098e-07, 0.996192575, -6.28150246e-07, -0.99999702, -5.59066713e-08)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part32.Position = Vector3.new(-6.22945976, 5.2624898, 1.89922905)
- Part32.Orientation = Vector3.new(-85, 90, -90)
- Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh33.Parent = Part32
- BlockMesh33.Scale = Vector3.new(1, 0.75, 0.25)
- BlockMesh33.Scale = Vector3.new(1, 0.75, 0.25)
- Part34.Parent = Tool0
- Part34.BrickColor = BrickColor.new("Institutional white")
- Part34.Rotation = Vector3.new(-90, 20, 0)
- Part34.Anchored = true
- Part34.CanCollide = false
- Part34.FormFactor = Enum.FormFactor.Custom
- Part34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part34.CFrame = CFrame.new(-5.05249023, 5.10126877, 1.89922905, 0.939690769, -1.72213822e-06, 0.342019528, -0.342018396, 1.54503098e-07, 0.939690948, -5.86603733e-07, -0.99999702, -2.32882428e-07)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part34.Position = Vector3.new(-5.05249023, 5.10126877, 1.89922905)
- Part34.Orientation = Vector3.new(-70, 90, -90)
- Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh35.Parent = Part34
- BlockMesh35.Scale = Vector3.new(0.75, 0.75, 0.25)
- BlockMesh35.Scale = Vector3.new(0.75, 0.75, 0.25)
- Part36.Parent = Tool0
- Part36.BrickColor = BrickColor.new("Institutional white")
- Part36.Rotation = Vector3.new(-90, 25, 0)
- Part36.Anchored = true
- Part36.CanCollide = false
- Part36.FormFactor = Enum.FormFactor.Custom
- Part36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part36.CFrame = CFrame.new(-4.92349195, 5.04183292, 1.89922905, 0.906305909, -1.72213822e-06, 0.422617286, -0.422616452, 1.54503098e-07, 0.906306446, -5.37039114e-07, -0.99999702, -2.79339133e-07)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part36.Position = Vector3.new(-4.92349195, 5.04183292, 1.89922905)
- Part36.Orientation = Vector3.new(-65, 90, -90)
- Part36.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh37.Parent = Part36
- BlockMesh37.Scale = Vector3.new(0.75, 0.75, 0.25)
- BlockMesh37.Scale = Vector3.new(0.75, 0.75, 0.25)
- Part38.Parent = Tool0
- Part38.BrickColor = BrickColor.new("Really black")
- Part38.Rotation = Vector3.new(-90, 0, 0)
- Part38.Anchored = true
- Part38.CanCollide = false
- Part38.FormFactor = Enum.FormFactor.Custom
- Part38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part38.CFrame = CFrame.new(-5.05844021, 4.93442678, 1.90069604, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part38.Position = Vector3.new(-5.05844021, 4.93442678, 1.90069604)
- Part38.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh39.Parent = Part38
- BlockMesh39.Scale = Vector3.new(0.875, 0.375, 0.375)
- BlockMesh39.Scale = Vector3.new(0.875, 0.375, 0.375)
- Part40.Parent = Tool0
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.Rotation = Vector3.new(-180, 0, 150)
- Part40.Anchored = true
- Part40.CanCollide = false
- Part40.FormFactor = Enum.FormFactor.Custom
- Part40.Size = Vector3.new(0.200000003, 0.375, 0.200000003)
- Part40.CFrame = CFrame.new(-5.16244411, 4.9294548, 1.89996397, -0.866023898, -0.499998271, -1.72213822e-06, -0.499999434, 0.866023064, 1.54503098e-07, 5.18796469e-07, 2.84581688e-07, -0.99999702)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Position = Vector3.new(-5.16244411, 4.9294548, 1.89996397)
- Part40.Orientation = Vector3.new(0, -180, -30)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh41.Parent = Part40
- CylinderMesh41.Scale = Vector3.new(0.375, 1, 0.375)
- CylinderMesh41.Scale = Vector3.new(0.375, 1, 0.375)
- Part42.Parent = Tool0
- Part42.BrickColor = BrickColor.new("Institutional white")
- Part42.Rotation = Vector3.new(-90, 30, 0)
- Part42.Anchored = true
- Part42.CanCollide = false
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part42.CFrame = CFrame.new(-4.80938578, 4.9761138, 1.90136695, 0.866023481, -1.72213822e-06, 0.499998897, -0.499997556, 1.54503098e-07, 0.866024196, -5.58007059e-07, -0.99999702, -3.23897098e-07)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part42.Position = Vector3.new(-4.80938578, 4.9761138, 1.90136695)
- Part42.Orientation = Vector3.new(-60, 90, -90)
- Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh43.Parent = Part42
- BlockMesh43.Scale = Vector3.new(0.625, 0.75, 0.25)
- BlockMesh43.Scale = Vector3.new(0.625, 0.75, 0.25)
- Part44.Parent = Tool0
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.Rotation = Vector3.new(-90, 35, 0)
- Part44.Anchored = true
- Part44.CanCollide = false
- Part44.FormFactor = Enum.FormFactor.Custom
- Part44.Size = Vector3.new(0.200000003, 0.200000003, 0.224999994)
- Part44.CFrame = CFrame.new(-5.1875, 4.86788607, 1.900635, 0.819150031, -1.72213822e-06, 0.573576033, -0.573574662, 1.54503098e-07, 0.819150388, -5.00676379e-07, -0.99999702, -3.66217279e-07)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Position = Vector3.new(-5.1875, 4.86788607, 1.900635)
- Part44.Orientation = Vector3.new(-55, 90, -90)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh45.Parent = Part44
- BlockMesh45.Scale = Vector3.new(0.375, 0.5, 1)
- BlockMesh45.Scale = Vector3.new(0.375, 0.5, 1)
- Part46.Parent = Tool0
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.Rotation = Vector3.new(-90, 0, 0)
- Part46.Anchored = true
- Part46.CanCollide = false
- Part46.FormFactor = Enum.FormFactor.Custom
- Part46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part46.CFrame = CFrame.new(-4.80648804, 4.88703203, 1.89996397, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Position = Vector3.new(-4.80648804, 4.88703203, 1.89996397)
- Part46.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh47.Parent = Part46
- BlockMesh47.Scale = Vector3.new(0.875, 1, 0.875)
- BlockMesh47.Scale = Vector3.new(0.875, 1, 0.875)
- Part48.Parent = Tool0
- Part48.BrickColor = BrickColor.new("Really black")
- Part48.Rotation = Vector3.new(-90, 45, 0)
- Part48.Anchored = true
- Part48.CanCollide = false
- Part48.FormFactor = Enum.FormFactor.Custom
- Part48.Size = Vector3.new(0.25, 0.200000003, 0.200000003)
- Part48.CFrame = CFrame.new(-4.90655422, 4.86297178, 1.89996397, 0.707104802, -1.72213822e-06, 0.707105756, -0.707104921, 1.54503098e-07, 0.707105756, -4.05302558e-07, -0.99999702, -4.42872448e-07)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part48.Position = Vector3.new(-4.90655422, 4.86297178, 1.89996397)
- Part48.Orientation = Vector3.new(-45, 90, -90)
- Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh49.Parent = Part48
- BlockMesh49.Scale = Vector3.new(1, 0.5, 0.375)
- BlockMesh49.Scale = Vector3.new(1, 0.5, 0.375)
- Part50.Name = "StringBA"
- Part50.Parent = Tool0
- Part50.BrickColor = BrickColor.new("Black")
- Part50.Transparency = 1
- Part50.Rotation = Vector3.new(-179, 0, 20)
- Part50.Anchored = true
- Part50.CanCollide = false
- Part50.FormFactor = Enum.FormFactor.Custom
- Part50.Size = Vector3.new(0.200000003, 2.7249999, 0.200000003)
- Part50.CFrame = CFrame.new(-6.50747585, 3.99323106, 1.88012695, 0.93969059, -0.342020065, -1.71355282e-06, -0.341966689, -0.939547658, 0.0174525138, -0.00596963149, -0.0163996071, -0.99984467)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part50.Position = Vector3.new(-6.50747585, 3.99323106, 1.88012695)
- Part50.Orientation = Vector3.new(-1, -180, -160)
- Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh51.Parent = Part50
- CylinderMesh51.Scale = Vector3.new(0.125, 1, 0.125)
- CylinderMesh51.Scale = Vector3.new(0.125, 1, 0.125)
- Part52.Name = "StringBB"
- Part52.Parent = Tool0
- Part52.BrickColor = BrickColor.new("Black")
- Part52.Transparency = 1
- Part52.Rotation = Vector3.new(179, 0, -20)
- Part52.Anchored = true
- Part52.CanCollide = false
- Part52.FormFactor = Enum.FormFactor.Custom
- Part52.Size = Vector3.new(0.200000003, 2.7125001, 0.200000003)
- Part52.CFrame = CFrame.new(-6.50054789, 1.43845296, 1.88794005, 0.939691007, 0.342018902, -1.72925138e-06, 0.341968089, -0.939547181, -0.0174522288, -0.00596964732, 0.0163996182, -0.99984467)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part52.Position = Vector3.new(-6.50054789, 1.43845296, 1.88794005)
- Part52.Orientation = Vector3.new(1, -180, 160)
- Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh53.Parent = Part52
- CylinderMesh53.Scale = Vector3.new(0.125, 1, 0.125)
- CylinderMesh53.Scale = Vector3.new(0.125, 1, 0.125)
- Part54.Parent = Tool0
- Part54.BrickColor = BrickColor.new("Really black")
- Part54.Rotation = Vector3.new(-90, 0, 0)
- Part54.Anchored = true
- Part54.CanCollide = false
- Part54.FormFactor = Enum.FormFactor.Custom
- Part54.Size = Vector3.new(0.550000012, 0.200000003, 0.200000003)
- Part54.CFrame = CFrame.new(-5.03143215, 4.76258278, 1.89996397, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part54.Position = Vector3.new(-5.03143215, 4.76258278, 1.89996397)
- Part54.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
- Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh55.Parent = Part54
- BlockMesh55.Scale = Vector3.new(1, 0.625, 0.5)
- BlockMesh55.Scale = Vector3.new(1, 0.625, 0.5)
- Part56.Parent = Tool0
- Part56.BrickColor = BrickColor.new("Really black")
- Part56.Rotation = Vector3.new(-90, -35, 0)
- Part56.Anchored = true
- Part56.CanCollide = false
- Part56.FormFactor = Enum.FormFactor.Custom
- Part56.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
- Part56.CFrame = CFrame.new(-4.87646389, 4.68618393, 1.89996397, 0.819150448, -1.72213822e-06, -0.573574662, 0.573575854, 1.54503098e-07, 0.819149613, -4.77174581e-07, -0.99999702, 3.2741616e-07)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part56.Position = Vector3.new(-4.87646389, 4.68618393, 1.89996397)
- Part56.Orientation = Vector3.new(-55, -90, 90)
- Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh57.Parent = Part56
- BlockMesh57.Scale = Vector3.new(1, 0.375, 0.375)
- BlockMesh57.Scale = Vector3.new(1, 0.375, 0.375)
- Part58.Parent = Tool0
- Part58.BrickColor = BrickColor.new("Institutional white")
- Part58.Rotation = Vector3.new(90, 5, 180)
- Part58.Anchored = true
- Part58.CanCollide = false
- Part58.FormFactor = Enum.FormFactor.Custom
- Part58.Size = Vector3.new(0.25, 0.200000003, 0.200000003)
- Part58.CFrame = CFrame.new(-6.22945976, 0.188317001, 1.89929199, -0.996192932, -1.72213822e-06, 0.0871547982, -0.0871559158, 1.54503098e-07, -0.996192694, 6.29107944e-07, -0.99999702, -4.49631727e-08)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part58.Position = Vector3.new(-6.22945976, 0.188317001, 1.89929199)
- Part58.Orientation = Vector3.new(85, 90, -90)
- Part58.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh59.Parent = Part58
- BlockMesh59.Scale = Vector3.new(1, 0.75, 0.25)
- BlockMesh59.Scale = Vector3.new(1, 0.75, 0.25)
- Part60.Parent = Tool0
- Part60.BrickColor = BrickColor.new("Really black")
- Part60.Rotation = Vector3.new(-90, 10, 0)
- Part60.Anchored = true
- Part60.CanCollide = false
- Part60.FormFactor = Enum.FormFactor.Custom
- Part60.Size = Vector3.new(0.275000006, 0.200000003, 0.200000003)
- Part60.CFrame = CFrame.new(-5.03149414, 4.19545078, 1.90136695, 0.984805644, -1.72213822e-06, 0.173648164, -0.173646897, 1.54503098e-07, 0.984805703, -6.13635393e-07, -0.99999702, -1.05895253e-07)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part60.Position = Vector3.new(-5.03149414, 4.19545078, 1.90136695)
- Part60.Orientation = Vector3.new(-80, 90, -90)
- Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh61.Parent = Part60
- BlockMesh61.Scale = Vector3.new(1, 0.5, 0.375)
- BlockMesh61.Scale = Vector3.new(1, 0.5, 0.375)
- Part62.Parent = Tool0
- Part62.BrickColor = BrickColor.new("Dark stone grey")
- Part62.Rotation = Vector3.new(-180, 0, -170)
- Part62.Anchored = true
- Part62.CanCollide = false
- Part62.FormFactor = Enum.FormFactor.Custom
- Part62.Size = Vector3.new(0.200000003, 1.17499995, 0.200000003)
- Part62.CFrame = CFrame.new(-4.96350002, 4.11981392, 1.89922905, -0.984805882, 0.173648402, -1.72213822e-06, 0.173647106, 0.984805763, 1.54503098e-07, 6.21086144e-07, -1.35697519e-07, -0.99999702)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part62.Position = Vector3.new(-4.96350002, 4.11981392, 1.89922905)
- Part62.Orientation = Vector3.new(0, -180, 10)
- Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh63.Parent = Part62
- CylinderMesh63.Scale = Vector3.new(0.375, 1, 0.375)
- CylinderMesh63.Scale = Vector3.new(0.375, 1, 0.375)
- Part64.Parent = Tool0
- Part64.BrickColor = BrickColor.new("Really black")
- Part64.Rotation = Vector3.new(90, 80, 180)
- Part64.Anchored = true
- Part64.CanCollide = false
- Part64.FormFactor = Enum.FormFactor.Custom
- Part64.Size = Vector3.new(0.649999976, 0.200000003, 0.200000003)
- Part64.CFrame = CFrame.new(-5.17938185, 4.43938923, 1.89922905, -0.173648164, -1.72213822e-06, 0.984805644, -0.984805703, 1.54503098e-07, -0.173646897, 1.35697462e-07, -0.99999702, -6.13635393e-07)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part64.Position = Vector3.new(-5.17938185, 4.43938923, 1.89922905)
- Part64.Orientation = Vector3.new(10, 90, -90)
- Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh65.Parent = Part64
- BlockMesh65.Scale = Vector3.new(1, 0.5, 0.5)
- BlockMesh65.Scale = Vector3.new(1, 0.5, 0.5)
- Part66.Parent = Tool0
- Part66.BrickColor = BrickColor.new("Really black")
- Part66.Rotation = Vector3.new(-90, -60, 0)
- Part66.Anchored = true
- Part66.CanCollide = false
- Part66.FormFactor = Enum.FormFactor.Custom
- Part66.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
- Part66.CFrame = CFrame.new(-5.13745022, 4.39414406, 1.89922905, 0.499999613, -1.72213822e-06, -0.866022885, 0.866023719, 1.54503098e-07, 0.499998331, -2.94095287e-07, -0.99999702, 5.28204623e-07)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part66.Position = Vector3.new(-5.13745022, 4.39414406, 1.89922905)
- Part66.Orientation = Vector3.new(-30, -90, 90)
- Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh67.Parent = Part66
- BlockMesh67.Scale = Vector3.new(1, 0.375, 0.375)
- BlockMesh67.Scale = Vector3.new(1, 0.375, 0.375)
- Part68.Parent = Tool0
- Part68.BrickColor = BrickColor.new("Really black")
- Part68.Rotation = Vector3.new(-90, -50, 0)
- Part68.Anchored = true
- Part68.CanCollide = false
- Part68.FormFactor = Enum.FormFactor.Custom
- Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part68.CFrame = CFrame.new(-5.02947998, 4.55890703, 1.89996397, 0.64278692, -1.72213822e-06, -0.766042292, 0.766043127, 1.54503098e-07, 0.642785728, -4.05976522e-07, -0.99999702, 4.69563787e-07)
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part68.Position = Vector3.new(-5.02947998, 4.55890703, 1.89996397)
- Part68.Orientation = Vector3.new(-40, -90, 90)
- Part68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh69.Parent = Part68
- BlockMesh69.Scale = Vector3.new(1, 0.375, 0.375)
- BlockMesh69.Scale = Vector3.new(1, 0.375, 0.375)
- Part70.Parent = Tool0
- Part70.BrickColor = BrickColor.new("Really black")
- Part70.Rotation = Vector3.new(-90, 75, 0)
- Part70.Anchored = true
- Part70.CanCollide = false
- Part70.FormFactor = Enum.FormFactor.Custom
- Part70.Size = Vector3.new(0.925000012, 0.200000003, 0.200000003)
- Part70.CFrame = CFrame.new(-5.1115098, 3.71817493, 1.89922905, 0.258818269, -1.72213822e-06, 0.965923727, -0.965923667, 1.54503098e-07, 0.258819431, -1.74269658e-07, -0.99999702, -6.05083756e-07)
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part70.Position = Vector3.new(-5.1115098, 3.71817493, 1.89922905)
- Part70.Orientation = Vector3.new(-15, 90, -90)
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh71.Parent = Part70
- BlockMesh71.Scale = Vector3.new(1, 0.5, 0.625)
- BlockMesh71.Scale = Vector3.new(1, 0.5, 0.625)
- Part72.Name = "StringA"
- Part72.Parent = Tool0
- Part72.BrickColor = BrickColor.new("Black")
- Part72.Rotation = Vector3.new(-180, 0, 0)
- Part72.Anchored = true
- Part72.CanCollide = false
- Part72.FormFactor = Enum.FormFactor.Custom
- Part72.Size = Vector3.new(0.200000003, 5, 0.200000003)
- Part72.CFrame = CFrame.new(-6.03146076, 2.72470903, 1.89996397, 0.999997914, -7.09165022e-07, -1.72213822e-06, 6.64726542e-07, -0.999998152, 1.54503098e-07, -6.07226809e-07, 6.50971614e-08, -0.99999702)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part72.Position = Vector3.new(-6.03146076, 2.72470903, 1.89996397)
- Part72.Orientation = Vector3.new(0, -180, 180)
- Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh73.Parent = Part72
- CylinderMesh73.Scale = Vector3.new(0.125, 1, 0.125)
- CylinderMesh73.Scale = Vector3.new(0.125, 1, 0.125)
- Part74.Name = "ArrowPartB"
- Part74.Parent = Tool0
- Part74.BrickColor = BrickColor.new("Institutional white")
- Part74.Transparency = 1
- Part74.Rotation = Vector3.new(-180, 0, 90)
- Part74.Anchored = true
- Part74.CanCollide = false
- Part74.FormFactor = Enum.FormFactor.Custom
- Part74.Size = Vector3.new(0.200000003, 2.1500001, 0.200000003)
- Part74.CFrame = CFrame.new(-5.95644999, 2.72331905, 1.86321998, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part74.Position = Vector3.new(-5.95644999, 2.72331905, 1.86321998)
- Part74.Orientation = Vector3.new(0, -180, -90)
- Part74.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh75.Parent = Part74
- CylinderMesh75.Scale = Vector3.new(0.25, 1, 0.25)
- CylinderMesh75.Scale = Vector3.new(0.25, 1, 0.25)
- Part76.Parent = Tool0
- Part76.BrickColor = BrickColor.new("Dark stone grey")
- Part76.Rotation = Vector3.new(90, 0, 180)
- Part76.Anchored = true
- Part76.CanCollide = false
- Part76.FormFactor = Enum.FormFactor.Custom
- Part76.Size = Vector3.new(0.449999988, 0.200000003, 0.449999988)
- Part76.CFrame = CFrame.new(-5.80657911, 0.225015, 1.89922905, -0.999997914, -1.72213822e-06, -7.09165022e-07, -6.64726542e-07, 1.54503098e-07, -0.999998152, 6.07226809e-07, -0.99999702, 6.50971614e-08)
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part76.Position = Vector3.new(-5.80657911, 0.225015, 1.89922905)
- Part76.Orientation = Vector3.new(89.8899994, -84.7600021, -76.9199982)
- Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh77.Parent = Part76
- CylinderMesh77.Scale = Vector3.new(1, 0.25, 1)
- CylinderMesh77.Scale = Vector3.new(1, 0.25, 1)
- Part78.Parent = Tool0
- Part78.BrickColor = BrickColor.new("Institutional white")
- Part78.Rotation = Vector3.new(90, 5, 180)
- Part78.Anchored = true
- Part78.CanCollide = false
- Part78.FormFactor = Enum.FormFactor.Custom
- Part78.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- Part78.CFrame = CFrame.new(-5.80651712, 0.225060999, 1.95013404, -0.996192932, -1.72213822e-06, 0.0871547982, -0.0871559158, 1.54503098e-07, -0.996192694, 6.29107944e-07, -0.99999702, -4.49631727e-08)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part78.Position = Vector3.new(-5.80651712, 0.225060999, 1.95013404)
- Part78.Orientation = Vector3.new(85, 90, -90)
- Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh79.Parent = Part78
- BlockMesh79.Scale = Vector3.new(1, 0.25, 0.25)
- BlockMesh79.Scale = Vector3.new(1, 0.25, 0.25)
- Part80.Name = "ArrowPartA"
- Part80.Parent = Tool0
- Part80.BrickColor = BrickColor.new("Bright red")
- Part80.Rotation = Vector3.new(135, 0, 0)
- Part80.Anchored = true
- Part80.CanCollide = false
- Part80.FormFactor = Enum.FormFactor.Custom
- Part80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part80.CFrame = CFrame.new(-5.65655422, 2.72399306, 1.86389196, 0.999997914, 6.87401041e-07, -1.81339351e-06, 6.64726542e-07, -0.707105875, -0.707104921, -6.07226809e-07, 0.707105219, -0.707104981)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part80.Position = Vector3.new(-5.65655422, 2.72399306, 1.86389196)
- Part80.Orientation = Vector3.new(45, -180, 180)
- Part80.Color = Color3.new(0.768627, 0.156863, 0.109804)
- BlockMesh81.Parent = Part80
- BlockMesh81.Scale = Vector3.new(0.75, 0.75, 0.0625)
- BlockMesh81.Scale = Vector3.new(0.75, 0.75, 0.0625)
- Part82.Name = "ArrowPartA"
- Part82.Parent = Tool0
- Part82.BrickColor = BrickColor.new("Bright red")
- Part82.Rotation = Vector3.new(-135, 0, 0)
- Part82.Anchored = true
- Part82.CanCollide = false
- Part82.FormFactor = Enum.FormFactor.Custom
- Part82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part82.CFrame = CFrame.new(-5.65655422, 2.72399306, 1.86389196, 0.999997795, -1.78359119e-06, -6.87400927e-07, 6.34924163e-07, -0.707104743, 0.707105637, -6.28300199e-07, -0.707104862, -0.70710516)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part82.Position = Vector3.new(-5.65655422, 2.72399306, 1.86389196)
- Part82.Orientation = Vector3.new(-45, -180, 180)
- Part82.Color = Color3.new(0.768627, 0.156863, 0.109804)
- BlockMesh83.Parent = Part82
- BlockMesh83.Scale = Vector3.new(0.75, 0.75, 0.0625)
- BlockMesh83.Scale = Vector3.new(0.75, 0.75, 0.0625)
- Part84.Parent = Tool0
- Part84.BrickColor = BrickColor.new("Institutional white")
- Part84.Rotation = Vector3.new(90, 5, 180)
- Part84.Anchored = true
- Part84.CanCollide = false
- Part84.FormFactor = Enum.FormFactor.Custom
- Part84.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- Part84.CFrame = CFrame.new(-5.806458, 0.225136995, 1.84979296, -0.996192932, -1.72213822e-06, 0.0871547982, -0.0871559158, 1.54503098e-07, -0.996192694, 6.29107944e-07, -0.99999702, -4.49631727e-08)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part84.Position = Vector3.new(-5.806458, 0.225136995, 1.84979296)
- Part84.Orientation = Vector3.new(85, 90, -90)
- Part84.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh85.Parent = Part84
- BlockMesh85.Scale = Vector3.new(1, 0.25, 0.25)
- BlockMesh85.Scale = Vector3.new(1, 0.25, 0.25)
- Part86.Parent = Tool0
- Part86.BrickColor = BrickColor.new("Black")
- Part86.Rotation = Vector3.new(-180, 0, -5)
- Part86.Anchored = true
- Part86.CanCollide = false
- Part86.FormFactor = Enum.FormFactor.Custom
- Part86.Size = Vector3.new(0.200000003, 5, 0.200000003)
- Part86.CFrame = CFrame.new(-5.806458, 2.72469306, 1.89996397, 0.996192873, 0.0871549174, -1.72213822e-06, 0.0871561244, -0.996192455, 1.54503098e-07, -6.29108001e-07, -4.49632438e-08, -0.99999702)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part86.Position = Vector3.new(-5.806458, 2.72469306, 1.89996397)
- Part86.Orientation = Vector3.new(0, -180, 175)
- Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh87.Parent = Part86
- CylinderMesh87.Scale = Vector3.new(0.125, 1, 0.125)
- CylinderMesh87.Scale = Vector3.new(0.125, 1, 0.125)
- Part88.Parent = Tool0
- Part88.BrickColor = BrickColor.new("Black")
- Part88.Rotation = Vector3.new(-180, 0, 5)
- Part88.Anchored = true
- Part88.CanCollide = false
- Part88.FormFactor = Enum.FormFactor.Custom
- Part88.Size = Vector3.new(0.200000003, 5, 0.200000003)
- Part88.CFrame = CFrame.new(-5.806458, 2.72469306, 1.89996397, 0.996192396, -0.0871562287, -1.72213822e-06, -0.0871548727, -0.996192575, 1.54503098e-07, -6.05798391e-07, 8.57090114e-08, -0.99999702)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part88.Position = Vector3.new(-5.806458, 2.72469306, 1.89996397)
- Part88.Orientation = Vector3.new(0, -180, -175)
- Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh89.Parent = Part88
- CylinderMesh89.Scale = Vector3.new(0.125, 1, 0.125)
- CylinderMesh89.Scale = Vector3.new(0.125, 1, 0.125)
- LocalScript90.Parent = Tool0
- table.insert(cors,sandbox(LocalScript90,function()
- wait(1)
- sp=script.Parent
- player=game.Players.LocalPlayer
- down=false
- equiped=false
- ready = false
- reloading = false
- clip = sp.Shots
- RayLength=750
- Bullet=Instance.new("Part")
- Bullet.Name="Bullet"
- Bullet.BrickColor=BrickColor.new("Institutional white")
- Bullet.Anchored=true
- Bullet.CanCollide=false
- Bullet.Locked=true
- Bullet.Transparency = .75
- Bullet.Size=Vector3.new(1,1,1)
- --Bullet.Transparency=.65
- Bullet.formFactor=0
- Bullet.TopSurface=0
- Bullet.BottomSurface=0
- mesh=Instance.new("SpecialMesh")
- mesh.Parent=Bullet
- mesh.MeshType="Brick"
- mesh.Name="Mesh"
- mesh.Scale=Vector3.new(.15,.15,1)
- charge = 1
- function computeDirection(vec)
- local lenSquared = vec.magnitude * vec.magnitude
- local invSqrt = 1 / math.sqrt(lenSquared)
- return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
- end
- function raycast(startp, endp, ign)
- local vec=(endp-startp)
- if vec.magnitude<1000 then
- local hit,pos=game.Workspace:FindPartOnRay(Ray.new(startp,vec),ign)
- if hit and pos then
- if hit.Parent.className=="Tool" then
- if hit.Parent.Parent ~= nil then
- if hit.Parent.Parent:findFirstChild("Humanoid")~=nil then
- return hit.Parent, pos
- end
- end
- elseif hit.Transparency==1 or hit.Name=="Bullet" or hit.Parent.ClassName == "Hat" then
- local vec=(endp-pos)
- hit,pos=raycast(pos,vec,hit)
- end
- end
- return hit,pos
- end
- return nil
- end
- function tagHumanoid(humanoid)
- local plr=game.Players:playerFromCharacter(sp.Parent)
- if plr~=nil then
- local tag=Instance.new("ObjectValue")
- tag.Value=plr
- tag.Name="creator"
- tag.Parent=humanoid
- delay(2,function()
- if tag~=nil then
- tag.Parent=nil
- end
- end)
- end
- end
- function movecframe(p,pos)
- p.Parent=game.Lighting
- p.Position=pos
- p.Parent=game.Workspace
- end
- function fire(aim)
- local bullet=Bullet:clone()
- local totalDist=0
- Lengthdist=-RayLength/.5
- local startpoint=sp.Handle.Position + sp.Handle.CFrame.lookVector*2+Vector3.new(0,.4,0)
- local direction=(aim-startpoint)
- local cfrm=CFrame.new(startpoint, direction+startpoint)
- local vector=startpoint+(direction.Unit*999)
- if (startpoint-vector).magnitude<1000 then
- if game.Workspace:FindPartOnRay(Ray.new(player.Character.Head.Position,startpoint-player.Character.Head.Position),player.Character)==nil then
- local hit,pos=raycast(startpoint,vector,player.Character)
- bullet.Parent=game.Workspace
- if hit~=nil then
- local humanoid=hit.Parent:FindFirstChild("Humanoid")
- if humanoid~=nil then
- if hit.Name=="Head" then
- if charge == 3 then
- damage=125
- elseif charge == 2 then
- damage=100
- elseif charge == 1 then
- damage=75
- end
- elseif hit.Name=="Torso" then
- if charge == 3 then
- damage=100
- elseif charge == 2 then
- damage=75
- elseif charge == 1 then
- damage=50
- end
- else
- if charge == 3 then
- damage=75
- elseif charge == 2 then
- damage=50
- elseif charge == 1 then
- damage=25
- end
- end
- if humanoid.Health>0 then
- local eplr=game.Players:playerFromCharacter(humanoid.Parent)
- local plr=game.Players:playerFromCharacter(sp.Parent)
- if eplr~=nil and plr~=nil then
- tagHumanoid(humanoid)
- humanoid:TakeDamage(damage)
- else
- tagHumanoid(humanoid)
- humanoid:TakeDamage(damage)
- end
- end
- end
- distance=(startpoint-pos).magnitude
- bullet.CFrame=cfrm*CFrame.new(0,0,-distance/2)
- bullet.Mesh.Scale=Vector3.new(.15,.15,distance)
- else
- bullet.CFrame=cfrm*CFrame.new(0,0,-RayLength/2)
- bullet.Mesh.Scale=Vector3.new(.15,.15,RayLength)
- end
- game.Debris:AddItem(bullet,.5)
- end
- end
- end
- function onKeyDown(Key)
- key = string.lower(Key)
- if key == "r" then
- if reloading == true or down == true or clip.Value >= 4 then
- return end
- reloading = true
- for i=1,(4-clip.Value) do
- if clip.Value <= 3 and clip.Value >= 1 then
- sp.Handle.Rotate:Play()
- sp.Handle.RotateB:Play()
- else
- sp.Handle.RotateB:Play()
- end
- clip.Value = clip.Value+1
- for _,v in pairs(sp:getChildren()) do
- if v.Name == "ArrowA" and clip.Value >= 1 then
- v.Transparency = 0
- elseif v.Name == "ArrowB" and clip.Value >= 2 then
- v.Transparency = 0
- elseif v.Name == "ArrowC" and clip.Value >= 3 then
- v.Transparency = 0
- elseif v.Name == "ArrowPartA" and clip.Value >= 4 then
- v.Transparency = 0
- end
- end
- wait(1)
- end
- reloading = false
- end
- end
- function onButton1Up(mouse)
- down=false
- game.Workspace.CurrentCamera.FieldOfView = 70
- lw = sp.Parent.Torso.LeftArmWeld
- rw = sp.Parent.Torso.RightArmWeld
- lw.C1 = CFrame.new(-.125, -.25, .75) * CFrame.fromEulerAnglesXYZ(math.rad(330), 0, math.rad(-90))
- rw.C1 = CFrame.new(-1, 1, .125) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-15))
- if ready == true then
- sp.Handle.Fire:Play()
- sp.Handle.FireB:Play()
- local startpoint=sp.Handle.CFrame.lookVector*1
- local mag=(mouse.Hit.p-startpoint).magnitude
- --local rndm=Vector3.new(math.random(-(Spread)*mag,(Spread)*mag), math.random(-(Spread)*mag,(Spread)*mag), math.random(-(Spread)*mag,(Spread)*mag))
- fire(mouse.Hit.p)
- clip.Value = clip.Value - 1
- sp.StringA.Transparency = 0
- sp.StringBA.Transparency = 1
- sp.StringBB.Transparency = 1
- for _,v in pairs(sp:getChildren()) do
- if v.Name == "ArrowPartA" then
- v.Transparency = 1
- elseif v.Name == "ArrowPartB" then
- v.Transparency = 1
- end
- end
- ready = false
- reloading = true
- wait(1)
- if clip.Value >=1 then
- sp.Handle.Rotate:Play()
- sp.Handle.RotateB:Play()
- end
- for _,v in pairs(sp:getChildren()) do
- if v.Name == "ArrowPartA" and clip.Value >= 1 then
- v.Transparency = 0
- elseif v.Name == "ArrowPartB" then
- v.Transparency = 1
- elseif v.Name == "ArrowA" and clip.Value <= 1 then
- v.Transparency = 1
- elseif v.Name == "ArrowB" and clip.Value <= 2 then
- v.Transparency = 1
- elseif v.Name == "ArrowC" and clip.Value <= 3 then
- v.Transparency = 1
- end
- end
- reloading = false
- end
- end
- function onButton1Down(mouse)
- h=sp.Parent:FindFirstChild("Humanoid")
- if equiped == false or h==nil or reloading == true or clip.Value <= 0 then
- return
- end
- if h.Health>0 then
- down=true
- lw = sp.Parent.Torso.LeftArmWeld
- rw = sp.Parent.Torso.RightArmWeld
- for i=1,7 do
- wait(.1)
- if down == false then
- break end
- if i==1 then
- game.Workspace.CurrentCamera.FieldOfView = 70
- lw.C1 = CFrame.new(-.125, -.25, 1) * CFrame.fromEulerAnglesXYZ(math.rad(330), 0, math.rad(-90))
- rw.C1 = CFrame.new(-1, 1, .125) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-15))
- elseif i==2 then
- game.Workspace.CurrentCamera.FieldOfView = 67.5
- lw.C1 = CFrame.new(-.25, -.25, .875) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
- rw.C1 = CFrame.new(-.95, 1.1, .125) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-10))
- elseif i==3 then
- game.Workspace.CurrentCamera.FieldOfView = 65
- lw.C1 = CFrame.new(-.375, -.25, .75) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
- rw.C1 = CFrame.new(-.9, 1.2, .25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-5))
- elseif i==4 then
- game.Workspace.CurrentCamera.FieldOfView = 62.5
- lw.C1 = CFrame.new(-.375, -.25, .625) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-90))
- rw.C1 = CFrame.new(-.85, 1.3, .375) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-0))
- elseif i==5 then
- game.Workspace.CurrentCamera.FieldOfView = 60
- lw.C1 = CFrame.new(-.375, -.25, .5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-90))
- rw.C1 = CFrame.new(-.8, 1.4, .5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(5))
- sp.StringA.Transparency = 1
- sp.StringBA.Transparency = 0
- sp.StringBB.Transparency = 0
- for _,v in pairs(sp:getChildren()) do
- if v.Name == "ArrowPartA" then
- v.Transparency = 1
- elseif v.Name == "ArrowPartB" then
- v.Transparency = 0
- end
- end
- charge = 1
- ready = true
- elseif i==6 then
- game.Workspace.CurrentCamera.FieldOfView = 57.5
- lw.C1 = CFrame.new(-.375, -.25, .5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-90))
- rw.C1 = CFrame.new(-.75, 1.5, .625) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(10))
- charge = 2
- elseif i==7 then
- game.Workspace.CurrentCamera.FieldOfView = 55
- lw.C1 = CFrame.new(-.375, -.25, .5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-90))
- rw.C1 = CFrame.new(-.7, 1.6, .75) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(15))
- charge = 3
- end
- end
- end
- end
- function onEquippedLocal(mouse)
- if mouse==nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "rbxasset://textures\\MouseLockedCursor.png"
- repeat wait(.1) until sp.Parent.Torso:findFirstChild("RightArmWeld") ~= nil
- mouse.KeyDown:connect(onKeyDown)
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.Button1Up:connect(function() onButton1Up(mouse) end)
- equiped=true
- end
- function onUnequippedLocal(mouse)
- equiped=false
- end
- sp.Equipped:connect(onEquippedLocal)
- sp.Unequipped:connect(onUnequippedLocal)
- end))
- Part91.Parent = Tool0
- Part91.BrickColor = BrickColor.new("Dark stone grey")
- Part91.Rotation = Vector3.new(-90, 0, 0)
- Part91.Anchored = true
- Part91.CanCollide = false
- Part91.FormFactor = Enum.FormFactor.Custom
- Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part91.CFrame = CFrame.new(-5.806458, 2.72469306, 1.89996397, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part91.Position = Vector3.new(-5.806458, 2.72469306, 1.89996397)
- Part91.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
- Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh92.Parent = Part91
- BlockMesh92.Scale = Vector3.new(0.25, 0.25, 0.25)
- BlockMesh92.Scale = Vector3.new(0.25, 0.25, 0.25)
- Script93.Name = "WeldArm"
- Script93.Parent = Tool0
- table.insert(cors,sandbox(Script93,function()
- Tool = script.Parent;
- local arms = nil
- local torso = nil
- local welds = {}
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- local weld1 = Instance.new("Weld")
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.Name = "LeftArmWeld"
- weld1.C1 = CFrame.new(-.125, -.125, .75) * CFrame.fromEulerAnglesXYZ(math.rad(330), 0, math.rad(-90))
- welds[1] = weld1
- local weld2 = Instance.new("Weld")
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.Name = "RightArmWeld"
- weld2.C1 = CFrame.new(-1, 1, .125) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-15))
- welds[2] = weld2
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- end))
- Script94.Name = "Welding"
- Script94.Parent = Tool0
- table.insert(cors,sandbox(Script94,function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function StartWeld()
- g = script.Parent:GetChildren()
- for i = 1,#g do
- if g[i]:IsA("Part") then
- Weld(script.Parent.Handle, g[i])
- end
- end
- for i = 1,#g do
- if g[i]:IsA("Part") then
- g[i].Anchored = false
- end
- end
- script.Parent.Handle.Anchored = false
- end
- function UnWeld()
- if script.Parent:findFirstChild("Handle") == nil then return end
- g = script.Parent:GetChildren()
- for i = 1,#g do
- if g[i]:IsA("Part") then
- g[i].Anchored = true
- end
- end
- script.Parent.Handle.Anchored = true
- g = script.Parent.Handle:GetChildren()
- for i = 1,#g do
- if g[i].className == "Weld" then
- g[i]:Destroy()
- end
- end
- end
- script.Parent.Equipped:connect(StartWeld)
- script.Parent.Unequipped:connect(UnWeld)
- end))
- Part95.Parent = Tool0
- Part95.BrickColor = BrickColor.new("Dark stone grey")
- Part95.Rotation = Vector3.new(-180, 0, 30)
- Part95.Anchored = true
- Part95.CanCollide = false
- Part95.FormFactor = Enum.FormFactor.Custom
- Part95.Size = Vector3.new(0.200000003, 0.375, 0.200000003)
- Part95.CFrame = CFrame.new(-5.1625061, 0.520653009, 1.900635, 0.866023123, -0.499999404, -1.72213822e-06, -0.499998033, -0.866023839, 1.54503098e-07, -5.28205078e-07, 3.23897495e-07, -0.99999702)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part95.Position = Vector3.new(-5.1625061, 0.520653009, 1.900635)
- Part95.Orientation = Vector3.new(0, -180, -150)
- Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh96.Parent = Part95
- CylinderMesh96.Scale = Vector3.new(0.375, 1, 0.375)
- CylinderMesh96.Scale = Vector3.new(0.375, 1, 0.375)
- Part97.Parent = Tool0
- Part97.BrickColor = BrickColor.new("Really black")
- Part97.Rotation = Vector3.new(-90, 0, 0)
- Part97.Anchored = true
- Part97.CanCollide = false
- Part97.FormFactor = Enum.FormFactor.Custom
- Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part97.CFrame = CFrame.new(-5.0065918, 3.19910407, 1.900635, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part97.Position = Vector3.new(-5.0065918, 3.19910407, 1.900635)
- Part97.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
- Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh98.Parent = Part97
- BlockMesh98.Scale = Vector3.new(0.875, 0.75, 1)
- BlockMesh98.Scale = Vector3.new(0.875, 0.75, 1)
- Part99.Parent = Tool0
- Part99.BrickColor = BrickColor.new("Really black")
- Part99.Rotation = Vector3.new(90, 0, 0)
- Part99.Anchored = true
- Part99.CanCollide = false
- Part99.FormFactor = Enum.FormFactor.Custom
- Part99.Size = Vector3.new(0.574999988, 0.25, 0.200000003)
- Part99.CFrame = CFrame.new(-4.93142605, 3.07333994, 1.82574499, 0.999997914, 1.72213822e-06, -7.09165022e-07, 6.64726542e-07, -1.54503098e-07, -0.999998152, -6.07226809e-07, 0.99999702, 6.50971614e-08)
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part99.Position = Vector3.new(-4.93142605, 3.07333994, 1.82574499)
- Part99.Orientation = Vector3.new(89.8899994, -84.7600021, 103.080002)
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh100.Parent = Part99
- BlockMesh100.Scale = Vector3.new(1, 1, 0.25)
- BlockMesh100.Scale = Vector3.new(1, 1, 0.25)
- Part101.Parent = Tool0
- Part101.BrickColor = BrickColor.new("Really black")
- Part101.Anchored = true
- Part101.CanCollide = false
- Part101.FormFactor = Enum.FormFactor.Custom
- Part101.Size = Vector3.new(0.574999988, 0.200000003, 0.200000003)
- Part101.CFrame = CFrame.new(-4.931458, 2.97361994, 1.72601295, 0.999997914, 7.09165022e-07, 1.72213822e-06, 6.64726542e-07, 0.999998152, -1.54503098e-07, -6.07226809e-07, -6.50971614e-08, 0.99999702)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part101.Position = Vector3.new(-4.931458, 2.97361994, 1.72601295)
- Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh102.Parent = Part101
- BlockMesh102.Scale = Vector3.new(1, 0.75, 0.25)
- BlockMesh102.Scale = Vector3.new(1, 0.75, 0.25)
- Part103.Parent = Tool0
- Part103.BrickColor = BrickColor.new("Really black")
- Part103.Rotation = Vector3.new(-90, 0, 0)
- Part103.Anchored = true
- Part103.CanCollide = false
- Part103.FormFactor = Enum.FormFactor.Custom
- Part103.Size = Vector3.new(0.574999988, 0.200000003, 0.200000003)
- Part103.CFrame = CFrame.new(-4.93151712, 2.97501206, 1.84900105, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part103.Position = Vector3.new(-4.93151712, 2.97501206, 1.84900105)
- Part103.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
- Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh104.Parent = Part103
- BlockMesh104.Scale = Vector3.new(1, 0.5, 0.25)
- BlockMesh104.Scale = Vector3.new(1, 0.5, 0.25)
- Part105.Parent = Tool0
- Part105.BrickColor = BrickColor.new("Really black")
- Part105.Rotation = Vector3.new(-180, 0, 0)
- Part105.Anchored = true
- Part105.CanCollide = false
- Part105.FormFactor = Enum.FormFactor.Custom
- Part105.Size = Vector3.new(0.574999988, 0.200000003, 0.200000003)
- Part105.CFrame = CFrame.new(-4.93139505, 2.94889212, 1.92474401, 0.999997914, -7.09165022e-07, -1.72213822e-06, 6.64726542e-07, -0.999998152, 1.54503098e-07, -6.07226809e-07, 6.50971614e-08, -0.99999702)
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part105.Position = Vector3.new(-4.93139505, 2.94889212, 1.92474401)
- Part105.Orientation = Vector3.new(0, -180, 180)
- Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh106.Parent = Part105
- BlockMesh106.Scale = Vector3.new(1, 1, 0.25)
- BlockMesh106.Scale = Vector3.new(1, 1, 0.25)
- Part107.Name = "ArrowA"
- Part107.Parent = Tool0
- Part107.BrickColor = BrickColor.new("Really black")
- Part107.Rotation = Vector3.new(-90, 0, -90)
- Part107.Anchored = true
- Part107.CanCollide = false
- Part107.FormFactor = Enum.FormFactor.Custom
- Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part107.CFrame = CFrame.new(-3.500458, 2.9241271, 1.77551305, 1.72213822e-06, 0.999997914, 7.09165022e-07, -1.54503098e-07, 6.64726542e-07, 0.999998152, 0.99999702, -6.07226809e-07, -6.50971614e-08)
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part107.Position = Vector3.new(-3.500458, 2.9241271, 1.77551305)
- Part107.Orientation = Vector3.new(-89.8899994, 95.2399979, -13.0799999)
- Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh108.Parent = Part107
- SpecialMesh108.MeshId = "http://www.roblox.com/asset/?id=1033714"
- SpecialMesh108.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
- SpecialMesh108.VertexColor = Vector3.new(3.00000003e+15, 2.99999995e+31, 3.00000003e+15)
- SpecialMesh108.MeshType = Enum.MeshType.FileMesh
- SpecialMesh108.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
- Part109.Name = "ArrowC"
- Part109.Parent = Tool0
- Part109.BrickColor = BrickColor.new("Bright red")
- Part109.Rotation = Vector3.new(-135, 0, 0)
- Part109.Anchored = true
- Part109.CanCollide = false
- Part109.FormFactor = Enum.FormFactor.Custom
- Part109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part109.CFrame = CFrame.new(-5.65655422, 3.02452803, 1.86035204, 0.999997795, -1.78359119e-06, -6.87400927e-07, 6.34924163e-07, -0.707104743, 0.707105637, -6.28300199e-07, -0.707104862, -0.70710516)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part109.Position = Vector3.new(-5.65655422, 3.02452803, 1.86035204)
- Part109.Orientation = Vector3.new(-45, -180, 180)
- Part109.Color = Color3.new(0.768627, 0.156863, 0.109804)
- BlockMesh110.Parent = Part109
- BlockMesh110.Scale = Vector3.new(0.75, 0.75, 0.0625)
- BlockMesh110.Scale = Vector3.new(0.75, 0.75, 0.0625)
- Part111.Name = "ArrowB"
- Part111.Parent = Tool0
- Part111.BrickColor = BrickColor.new("Bright red")
- Part111.Rotation = Vector3.new(-135, 0, 0)
- Part111.Anchored = true
- Part111.CanCollide = false
- Part111.FormFactor = Enum.FormFactor.Custom
- Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part111.CFrame = CFrame.new(-5.65646315, 3.02450895, 1.77270496, 0.999997795, -1.75378864e-06, -6.87400927e-07, 6.34924163e-07, -0.707104564, 0.707105696, -6.28300199e-07, -0.707104802, -0.70710516)
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part111.Position = Vector3.new(-5.65646315, 3.02450895, 1.77270496)
- Part111.Orientation = Vector3.new(-45, -180, 180)
- Part111.Color = Color3.new(0.768627, 0.156863, 0.109804)
- BlockMesh112.Parent = Part111
- BlockMesh112.Scale = Vector3.new(0.75, 0.75, 0.0625)
- BlockMesh112.Scale = Vector3.new(0.75, 0.75, 0.0625)
- Part113.Name = "ArrowB"
- Part113.Parent = Tool0
- Part113.BrickColor = BrickColor.new("Bright red")
- Part113.Rotation = Vector3.new(-45, 0, 0)
- Part113.Anchored = true
- Part113.CanCollide = false
- Part113.FormFactor = Enum.FormFactor.Custom
- Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part113.CFrame = CFrame.new(-5.65646315, 3.02450895, 1.77270496, 0.999997914, -6.87401041e-07, 1.81339351e-06, 6.64726542e-07, 0.707105875, 0.707104921, -6.07226809e-07, -0.707105219, 0.707104981)
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part113.Position = Vector3.new(-5.65646315, 3.02450895, 1.77270496)
- Part113.Orientation = Vector3.new(-45, 0, 0)
- Part113.Color = Color3.new(0.768627, 0.156863, 0.109804)
- BlockMesh114.Parent = Part113
- BlockMesh114.Scale = Vector3.new(0.75, 0.75, 0.0625)
- BlockMesh114.Scale = Vector3.new(0.75, 0.75, 0.0625)
- Part115.Name = "ArrowA"
- Part115.Parent = Tool0
- Part115.BrickColor = BrickColor.new("Bright red")
- Part115.Rotation = Vector3.new(-135, 0, 0)
- Part115.Anchored = true
- Part115.CanCollide = false
- Part115.FormFactor = Enum.FormFactor.Custom
- Part115.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part115.CFrame = CFrame.new(-5.65646315, 2.9241271, 1.77551305, 0.999997795, -1.75378864e-06, -6.87400927e-07, 6.34924163e-07, -0.707104564, 0.707105696, -6.28300199e-07, -0.707104802, -0.70710516)
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part115.Position = Vector3.new(-5.65646315, 2.9241271, 1.77551305)
- Part115.Orientation = Vector3.new(-45, -180, 180)
- Part115.Color = Color3.new(0.768627, 0.156863, 0.109804)
- BlockMesh116.Parent = Part115
- BlockMesh116.Scale = Vector3.new(0.75, 0.75, 0.0625)
- BlockMesh116.Scale = Vector3.new(0.75, 0.75, 0.0625)
- Part117.Parent = Tool0
- Part117.BrickColor = BrickColor.new("Really black")
- Part117.Rotation = Vector3.new(-90, 0, 0)
- Part117.Anchored = true
- Part117.CanCollide = false
- Part117.FormFactor = Enum.FormFactor.Custom
- Part117.Size = Vector3.new(0.574999988, 0.200000003, 0.200000003)
- Part117.CFrame = CFrame.new(-4.93148804, 2.87460995, 1.77410901, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part117.Position = Vector3.new(-4.93148804, 2.87460995, 1.77410901)
- Part117.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
- Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh118.Parent = Part117
- BlockMesh118.Scale = Vector3.new(1, 0.75, 0.25)
- BlockMesh118.Scale = Vector3.new(1, 0.75, 0.25)
- Part119.Parent = Tool0
- Part119.BrickColor = BrickColor.new("Dark stone grey")
- Part119.Rotation = Vector3.new(-180, 0, 90)
- Part119.Anchored = true
- Part119.CanCollide = false
- Part119.FormFactor = Enum.FormFactor.Custom
- Part119.Size = Vector3.new(0.200000003, 0.524999976, 0.200000003)
- Part119.CFrame = CFrame.new(-4.931458, 2.97361994, 1.82501197, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part119.Position = Vector3.new(-4.931458, 2.97361994, 1.82501197)
- Part119.Orientation = Vector3.new(0, -180, -90)
- Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh120.Parent = Part119
- CylinderMesh120.Scale = Vector3.new(0.75, 1, 0.75)
- CylinderMesh120.Scale = Vector3.new(0.75, 1, 0.75)
- Part121.Name = "ArrowC"
- Part121.Parent = Tool0
- Part121.BrickColor = BrickColor.new("Really black")
- Part121.Rotation = Vector3.new(-90, 0, -90)
- Part121.Anchored = true
- Part121.CanCollide = false
- Part121.FormFactor = Enum.FormFactor.Custom
- Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part121.CFrame = CFrame.new(-3.500458, 3.02307796, 1.86315894, 1.72213822e-06, 0.999997914, 7.09165022e-07, -1.54503098e-07, 6.64726542e-07, 0.999998152, 0.99999702, -6.07226809e-07, -6.50971614e-08)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part121.Position = Vector3.new(-3.500458, 3.02307796, 1.86315894)
- Part121.Orientation = Vector3.new(-89.8899994, 95.2399979, -13.0799999)
- Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh122.Parent = Part121
- SpecialMesh122.MeshId = "http://www.roblox.com/asset/?id=1033714"
- SpecialMesh122.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
- SpecialMesh122.VertexColor = Vector3.new(3.00000003e+15, 2.99999995e+31, 3.00000003e+15)
- SpecialMesh122.MeshType = Enum.MeshType.FileMesh
- SpecialMesh122.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
- Part123.Name = "ArrowC"
- Part123.Parent = Tool0
- Part123.BrickColor = BrickColor.new("Bright red")
- Part123.Rotation = Vector3.new(135, 0, 0)
- Part123.Anchored = true
- Part123.CanCollide = false
- Part123.FormFactor = Enum.FormFactor.Custom
- Part123.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part123.CFrame = CFrame.new(-5.65655422, 3.02452803, 1.86035204, 0.999997914, 6.87401041e-07, -1.81339351e-06, 6.64726542e-07, -0.707105875, -0.707104921, -6.07226809e-07, 0.707105219, -0.707104981)
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part123.Position = Vector3.new(-5.65655422, 3.02452803, 1.86035204)
- Part123.Orientation = Vector3.new(45, -180, 180)
- Part123.Color = Color3.new(0.768627, 0.156863, 0.109804)
- BlockMesh124.Parent = Part123
- BlockMesh124.Scale = Vector3.new(0.75, 0.75, 0.0625)
- BlockMesh124.Scale = Vector3.new(0.75, 0.75, 0.0625)
- Part125.Name = "ArrowB"
- Part125.Parent = Tool0
- Part125.BrickColor = BrickColor.new("Institutional white")
- Part125.Rotation = Vector3.new(-180, 0, 90)
- Part125.Anchored = true
- Part125.CanCollide = false
- Part125.FormFactor = Enum.FormFactor.Custom
- Part125.Size = Vector3.new(0.200000003, 2.1500001, 0.200000003)
- Part125.CFrame = CFrame.new(-4.66958618, 3.02313995, 1.77557397, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part125.Position = Vector3.new(-4.66958618, 3.02313995, 1.77557397)
- Part125.Orientation = Vector3.new(0, -180, -90)
- Part125.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh126.Parent = Part125
- CylinderMesh126.Scale = Vector3.new(0.25, 1, 0.25)
- CylinderMesh126.Scale = Vector3.new(0.25, 1, 0.25)
- Part127.Name = "ArrowC"
- Part127.Parent = Tool0
- Part127.BrickColor = BrickColor.new("Institutional white")
- Part127.Rotation = Vector3.new(-180, 0, 90)
- Part127.Anchored = true
- Part127.CanCollide = false
- Part127.FormFactor = Enum.FormFactor.Custom
- Part127.Size = Vector3.new(0.200000003, 2.1500001, 0.200000003)
- Part127.CFrame = CFrame.new(-4.6694932, 3.02305794, 1.86315894, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part127.Position = Vector3.new(-4.6694932, 3.02305794, 1.86315894)
- Part127.Orientation = Vector3.new(0, -180, -90)
- Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh128.Parent = Part127
- CylinderMesh128.Scale = Vector3.new(0.25, 1, 0.25)
- CylinderMesh128.Scale = Vector3.new(0.25, 1, 0.25)
- Part129.Name = "ArrowA"
- Part129.Parent = Tool0
- Part129.BrickColor = BrickColor.new("Bright red")
- Part129.Rotation = Vector3.new(-45, 0, 0)
- Part129.Anchored = true
- Part129.CanCollide = false
- Part129.FormFactor = Enum.FormFactor.Custom
- Part129.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part129.CFrame = CFrame.new(-5.65646315, 2.9241271, 1.77551305, 0.999997914, -6.87401041e-07, 1.81339351e-06, 6.64726542e-07, 0.707105875, 0.707104921, -6.07226809e-07, -0.707105219, 0.707104981)
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part129.Position = Vector3.new(-5.65646315, 2.9241271, 1.77551305)
- Part129.Orientation = Vector3.new(-45, 0, 0)
- Part129.Color = Color3.new(0.768627, 0.156863, 0.109804)
- BlockMesh130.Parent = Part129
- BlockMesh130.Scale = Vector3.new(0.75, 0.75, 0.0625)
- BlockMesh130.Scale = Vector3.new(0.75, 0.75, 0.0625)
- Part131.Name = "ArrowB"
- Part131.Parent = Tool0
- Part131.BrickColor = BrickColor.new("Really black")
- Part131.Rotation = Vector3.new(-90, 0, -90)
- Part131.Anchored = true
- Part131.CanCollide = false
- Part131.FormFactor = Enum.FormFactor.Custom
- Part131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part131.CFrame = CFrame.new(-3.500458, 3.02313995, 1.77557397, 1.72213822e-06, 0.999997914, 7.09165022e-07, -1.54503098e-07, 6.64726542e-07, 0.999998152, 0.99999702, -6.07226809e-07, -6.50971614e-08)
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part131.Position = Vector3.new(-3.500458, 3.02313995, 1.77557397)
- Part131.Orientation = Vector3.new(-89.8899994, 95.2399979, -13.0799999)
- Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh132.Parent = Part131
- SpecialMesh132.MeshId = "http://www.roblox.com/asset/?id=1033714"
- SpecialMesh132.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
- SpecialMesh132.VertexColor = Vector3.new(3.00000003e+15, 2.99999995e+31, 3.00000003e+15)
- SpecialMesh132.MeshType = Enum.MeshType.FileMesh
- SpecialMesh132.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
- Part133.Name = "ArrowA"
- Part133.Parent = Tool0
- Part133.BrickColor = BrickColor.new("Institutional white")
- Part133.Rotation = Vector3.new(-180, 0, 90)
- Part133.Anchored = true
- Part133.CanCollide = false
- Part133.FormFactor = Enum.FormFactor.Custom
- Part133.Size = Vector3.new(0.200000003, 2.1500001, 0.200000003)
- Part133.CFrame = CFrame.new(-4.66845608, 2.92413902, 1.77551305, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part133.Position = Vector3.new(-4.66845608, 2.92413902, 1.77551305)
- Part133.Orientation = Vector3.new(0, -180, -90)
- Part133.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh134.Parent = Part133
- CylinderMesh134.Scale = Vector3.new(0.25, 1, 0.25)
- CylinderMesh134.Scale = Vector3.new(0.25, 1, 0.25)
- Part135.Parent = Tool0
- Part135.BrickColor = BrickColor.new("Really black")
- Part135.Rotation = Vector3.new(-180, 0, 10)
- Part135.Anchored = true
- Part135.CanCollide = false
- Part135.FormFactor = Enum.FormFactor.Custom
- Part135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part135.CFrame = CFrame.new(-5.05044079, 1.91013396, 1.89996397, 0.984805882, -0.173649058, -1.72213822e-06, -0.173647493, -0.984805703, 1.54503098e-07, -6.0618504e-07, 1.05895836e-07, -0.99999702)
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part135.Position = Vector3.new(-5.05044079, 1.91013396, 1.89996397)
- Part135.Orientation = Vector3.new(0, -180, -170)
- Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh136.Parent = Part135
- CylinderMesh136.Scale = Vector3.new(1, 0.375, 1)
- CylinderMesh136.Scale = Vector3.new(1, 0.375, 1)
- Part137.Parent = Tool0
- Part137.BrickColor = BrickColor.new("Really black")
- Part137.Rotation = Vector3.new(-90, 0, 0)
- Part137.Anchored = true
- Part137.CanCollide = false
- Part137.FormFactor = Enum.FormFactor.Custom
- Part137.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part137.CFrame = CFrame.new(-4.931458, 2.62290096, 1.875916, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part137.Position = Vector3.new(-4.931458, 2.62290096, 1.875916)
- Part137.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
- Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh138.Parent = Part137
- BlockMesh138.Scale = Vector3.new(0.75, 0.75, 0.25)
- BlockMesh138.Scale = Vector3.new(0.75, 0.75, 0.25)
- Part139.Name = "ArrowPartB"
- Part139.Parent = Tool0
- Part139.BrickColor = BrickColor.new("Really black")
- Part139.Transparency = 1
- Part139.Rotation = Vector3.new(-90, 0, -90)
- Part139.Anchored = true
- Part139.CanCollide = false
- Part139.FormFactor = Enum.FormFactor.Custom
- Part139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part139.CFrame = CFrame.new(-4.78741312, 2.72331905, 1.86321998, 1.72213822e-06, 0.999997914, 7.09165022e-07, -1.54503098e-07, 6.64726542e-07, 0.999998152, 0.99999702, -6.07226809e-07, -6.50971614e-08)
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part139.Position = Vector3.new(-4.78741312, 2.72331905, 1.86321998)
- Part139.Orientation = Vector3.new(-89.8899994, 95.2399979, -13.0799999)
- Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh140.Parent = Part139
- SpecialMesh140.MeshId = "http://www.roblox.com/asset/?id=1033714"
- SpecialMesh140.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
- SpecialMesh140.VertexColor = Vector3.new(3.00000003e+15, 2.99999995e+31, 3.00000003e+15)
- SpecialMesh140.MeshType = Enum.MeshType.FileMesh
- SpecialMesh140.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
- Part141.Name = "ArrowPartA"
- Part141.Parent = Tool0
- Part141.BrickColor = BrickColor.new("Really black")
- Part141.Rotation = Vector3.new(-90, 0, -90)
- Part141.Anchored = true
- Part141.CanCollide = false
- Part141.FormFactor = Enum.FormFactor.Custom
- Part141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part141.CFrame = CFrame.new(-3.500458, 2.72331905, 1.86321998, 1.72213822e-06, 0.999997914, 7.09165022e-07, -1.54503098e-07, 6.64726542e-07, 0.999998152, 0.99999702, -6.07226809e-07, -6.50971614e-08)
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part141.Position = Vector3.new(-3.500458, 2.72331905, 1.86321998)
- Part141.Orientation = Vector3.new(-89.8899994, 95.2399979, -13.0799999)
- Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh142.Parent = Part141
- SpecialMesh142.MeshId = "http://www.roblox.com/asset/?id=1033714"
- SpecialMesh142.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
- SpecialMesh142.VertexColor = Vector3.new(3.00000003e+15, 2.99999995e+31, 3.00000003e+15)
- SpecialMesh142.MeshType = Enum.MeshType.FileMesh
- SpecialMesh142.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
- Part143.Parent = Tool0
- Part143.BrickColor = BrickColor.new("Really black")
- Part143.Rotation = Vector3.new(90, 75, 180)
- Part143.Anchored = true
- Part143.CanCollide = false
- Part143.FormFactor = Enum.FormFactor.Custom
- Part143.Size = Vector3.new(0.925000012, 0.200000003, 0.200000003)
- Part143.CFrame = CFrame.new(-5.11148024, 1.73122704, 1.90069604, -0.258819461, -1.72213822e-06, 0.965923607, -0.965923846, 1.54503098e-07, -0.258818328, 1.25276046e-07, -0.99999702, -5.72438694e-07)
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part143.Position = Vector3.new(-5.11148024, 1.73122704, 1.90069604)
- Part143.Orientation = Vector3.new(15, 90, -90)
- Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh144.Parent = Part143
- BlockMesh144.Scale = Vector3.new(1, 0.5, 0.625)
- BlockMesh144.Scale = Vector3.new(1, 0.5, 0.625)
- Part145.Parent = Tool0
- Part145.BrickColor = BrickColor.new("Dark stone grey")
- Part145.Rotation = Vector3.new(-180, 0, -10)
- Part145.Anchored = true
- Part145.CanCollide = false
- Part145.FormFactor = Enum.FormFactor.Custom
- Part145.Size = Vector3.new(0.200000003, 1.17499995, 0.200000003)
- Part145.CFrame = CFrame.new(-4.96356583, 1.33167195, 1.89996397, 0.984805763, 0.17364724, -1.72213822e-06, 0.173648626, -0.984805465, 1.54503098e-07, -6.1554266e-07, -1.24879307e-07, -0.99999702)
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part145.Position = Vector3.new(-4.96356583, 1.33167195, 1.89996397)
- Part145.Orientation = Vector3.new(0, -180, 170)
- Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh146.Parent = Part145
- CylinderMesh146.Scale = Vector3.new(0.375, 1, 0.375)
- CylinderMesh146.Scale = Vector3.new(0.375, 1, 0.375)
- Part147.Parent = Tool0
- Part147.BrickColor = BrickColor.new("Really black")
- Part147.Rotation = Vector3.new(90, 10, 180)
- Part147.Anchored = true
- Part147.CanCollide = false
- Part147.FormFactor = Enum.FormFactor.Custom
- Part147.Size = Vector3.new(0.275000006, 0.200000003, 0.200000003)
- Part147.CFrame = CFrame.new(-5.03143215, 1.25394595, 1.89996397, -0.984805942, -1.72213822e-06, 0.173646882, -0.173648328, 1.54503098e-07, -0.984805644, 6.15542717e-07, -0.99999702, -9.50767998e-08)
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part147.Position = Vector3.new(-5.03143215, 1.25394595, 1.89996397)
- Part147.Orientation = Vector3.new(80, 90, -90)
- Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh148.Parent = Part147
- BlockMesh148.Scale = Vector3.new(1, 0.5, 0.375)
- BlockMesh148.Scale = Vector3.new(1, 0.5, 0.375)
- Part149.Parent = Tool0
- Part149.BrickColor = BrickColor.new("Really black")
- Part149.Rotation = Vector3.new(90, -60, 180)
- Part149.Anchored = true
- Part149.CanCollide = false
- Part149.FormFactor = Enum.FormFactor.Custom
- Part149.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
- Part149.CFrame = CFrame.new(-5.13745022, 1.05665004, 1.89922905, -0.499998748, -1.72213822e-06, -0.866023958, 0.866022766, 1.54503098e-07, -0.49999994, 2.54779764e-07, -0.99999702, 5.63499952e-07)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part149.Position = Vector3.new(-5.13745022, 1.05665004, 1.89922905)
- Part149.Orientation = Vector3.new(30, -90, 90)
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh150.Parent = Part149
- BlockMesh150.Scale = Vector3.new(1, 0.375, 0.375)
- BlockMesh150.Scale = Vector3.new(1, 0.375, 0.375)
- Part151.Parent = Tool0
- Part151.BrickColor = BrickColor.new("Institutional white")
- Part151.Rotation = Vector3.new(90, 5, 180)
- Part151.Anchored = true
- Part151.CanCollide = false
- Part151.FormFactor = Enum.FormFactor.Custom
- Part151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part151.CFrame = CFrame.new(-5.43258476, 0.256906003, 1.90002501, -0.996192932, -1.72213822e-06, 0.0871547982, -0.0871559158, 1.54503098e-07, -0.996192694, 6.29107944e-07, -0.99999702, -4.49631727e-08)
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part151.Position = Vector3.new(-5.43258476, 0.256906003, 1.90002501)
- Part151.Orientation = Vector3.new(85, 90, -90)
- Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh152.Parent = Part151
- BlockMesh152.Scale = Vector3.new(0.75, 0.75, 0.25)
- BlockMesh152.Scale = Vector3.new(0.75, 0.75, 0.25)
- Part153.Parent = Tool0
- Part153.BrickColor = BrickColor.new("Institutional white")
- Part153.Rotation = Vector3.new(90, 30, 180)
- Part153.Anchored = true
- Part153.CanCollide = false
- Part153.FormFactor = Enum.FormFactor.Custom
- Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part153.CFrame = CFrame.new(-4.80944777, 0.473304987, 1.89996397, -0.866024375, -1.72213822e-06, 0.499997914, -0.499998987, 1.54503098e-07, -0.866023481, 5.03895535e-07, -0.99999702, -2.84581404e-07)
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part153.Position = Vector3.new(-4.80944777, 0.473304987, 1.89996397)
- Part153.Orientation = Vector3.new(60, 90, -90)
- Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh154.Parent = Part153
- BlockMesh154.Scale = Vector3.new(0.625, 0.75, 0.25)
- BlockMesh154.Scale = Vector3.new(0.625, 0.75, 0.25)
- Part155.Parent = Tool0
- Part155.BrickColor = BrickColor.new("Really black")
- Part155.Rotation = Vector3.new(90, 0, 180)
- Part155.Anchored = true
- Part155.CanCollide = false
- Part155.FormFactor = Enum.FormFactor.Custom
- Part155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part155.CFrame = CFrame.new(-4.80651712, 0.562340975, 1.89996397, -0.999997914, -1.72213822e-06, -7.09165022e-07, -6.64726542e-07, 1.54503098e-07, -0.999998152, 6.07226809e-07, -0.99999702, 6.50971614e-08)
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part155.Position = Vector3.new(-4.80651712, 0.562340975, 1.89996397)
- Part155.Orientation = Vector3.new(89.8899994, -84.7600021, -76.9199982)
- Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh156.Parent = Part155
- BlockMesh156.Scale = Vector3.new(0.875, 1, 0.875)
- BlockMesh156.Scale = Vector3.new(0.875, 1, 0.875)
- Part157.Parent = Tool0
- Part157.BrickColor = BrickColor.new("Really black")
- Part157.Rotation = Vector3.new(-180, 0, 0)
- Part157.Anchored = true
- Part157.CanCollide = false
- Part157.FormFactor = Enum.FormFactor.Custom
- Part157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part157.CFrame = CFrame.new(-4.93139505, 2.58682394, 1.89929199, 0.999997914, -1.27540898e-06, -1.72213822e-06, 3.36901195e-07, -0.999997675, 1.54503098e-07, -6.28300199e-07, 5.49310464e-09, -0.99999702)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part157.Position = Vector3.new(-4.93139505, 2.58682394, 1.89929199)
- Part157.Orientation = Vector3.new(0, -180, 180)
- Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh158.Parent = Part157
- CylinderMesh158.Scale = Vector3.new(1, 0.375, 1)
- CylinderMesh158.Scale = Vector3.new(1, 0.375, 1)
- Part159.Parent = Tool0
- Part159.BrickColor = BrickColor.new("Really black")
- Part159.Rotation = Vector3.new(-180, 0, 0)
- Part159.Anchored = true
- Part159.CanCollide = false
- Part159.FormFactor = Enum.FormFactor.Custom
- Part159.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
- Part159.CFrame = CFrame.new(-4.93154812, 2.72474003, 1.75006294, 0.999997914, -7.09165022e-07, -1.72213822e-06, 6.64726542e-07, -0.999998152, 1.54503098e-07, -6.07226809e-07, 6.50971614e-08, -0.99999702)
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part159.Position = Vector3.new(-4.93154812, 2.72474003, 1.75006294)
- Part159.Orientation = Vector3.new(0, -180, 180)
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh160.Parent = Part159
- BlockMesh160.Scale = Vector3.new(0.75, 1, 0.5)
- BlockMesh160.Scale = Vector3.new(0.75, 1, 0.5)
- Part161.Parent = Tool0
- Part161.BrickColor = BrickColor.new("Really black")
- Part161.Rotation = Vector3.new(-45, 0, 0)
- Part161.Anchored = true
- Part161.CanCollide = false
- Part161.FormFactor = Enum.FormFactor.Custom
- Part161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part161.CFrame = CFrame.new(-4.93142605, 2.64481401, 1.95446801, 0.999997914, -6.87400927e-07, 1.84319583e-06, 6.64726542e-07, 0.707105935, 0.707104683, -6.07226809e-07, -0.7071051, 0.707104981)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part161.Position = Vector3.new(-4.93142605, 2.64481401, 1.95446801)
- Part161.Orientation = Vector3.new(-45, 0, 0)
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh162.Parent = Part161
- BlockMesh162.Scale = Vector3.new(0.75, 0.25, 0.375)
- BlockMesh162.Scale = Vector3.new(0.75, 0.25, 0.375)
- Part163.Parent = Tool0
- Part163.BrickColor = BrickColor.new("Really black")
- Part163.Rotation = Vector3.new(90, -50, 180)
- Part163.Anchored = true
- Part163.CanCollide = false
- Part163.FormFactor = Enum.FormFactor.Custom
- Part163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part163.CFrame = CFrame.new(-5.02947998, 0.890480995, 1.89996397, -0.642785788, -1.72213822e-06, -0.766043246, 0.766042233, 1.54503098e-07, -0.642787099, 3.37956578e-07, -0.99999702, 4.76625075e-07)
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part163.Position = Vector3.new(-5.02947998, 0.890480995, 1.89996397)
- Part163.Orientation = Vector3.new(40, -90, 90)
- Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh164.Parent = Part163
- BlockMesh164.Scale = Vector3.new(1, 0.375, 0.375)
- BlockMesh164.Scale = Vector3.new(1, 0.375, 0.375)
- Part165.Parent = Tool0
- Part165.BrickColor = BrickColor.new("Really black")
- Part165.Rotation = Vector3.new(90, 35, 180)
- Part165.Anchored = true
- Part165.CanCollide = false
- Part165.FormFactor = Enum.FormFactor.Custom
- Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.224999994)
- Part165.CFrame = CFrame.new(-5.18740797, 0.580057025, 1.900635, -0.819150448, -1.72213822e-06, 0.573574662, -0.573575854, 1.54503098e-07, -0.819149613, 4.77174581e-07, -0.99999702, -3.2741616e-07)
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part165.Position = Vector3.new(-5.18740797, 0.580057025, 1.900635)
- Part165.Orientation = Vector3.new(55, 90, -90)
- Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh166.Parent = Part165
- BlockMesh166.Scale = Vector3.new(0.375, 0.5, 1)
- BlockMesh166.Scale = Vector3.new(0.375, 0.5, 1)
- Part167.Parent = Tool0
- Part167.BrickColor = BrickColor.new("Really black")
- Part167.Rotation = Vector3.new(-90, 80, 0)
- Part167.Anchored = true
- Part167.CanCollide = false
- Part167.FormFactor = Enum.FormFactor.Custom
- Part167.Size = Vector3.new(0.649999976, 0.200000003, 0.200000003)
- Part167.CFrame = CFrame.new(-5.17935181, 1.01209199, 1.89996397, 0.173646882, -1.72213822e-06, 0.984805942, -0.984805644, 1.54503098e-07, 0.173648328, -9.50767998e-08, -0.99999702, -6.15542717e-07)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part167.Position = Vector3.new(-5.17935181, 1.01209199, 1.89996397)
- Part167.Orientation = Vector3.new(-10, 90, -90)
- Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh168.Parent = Part167
- BlockMesh168.Scale = Vector3.new(1, 0.5, 0.5)
- BlockMesh168.Scale = Vector3.new(1, 0.5, 0.5)
- Part169.Parent = Tool0
- Part169.BrickColor = BrickColor.new("Really black")
- Part169.Rotation = Vector3.new(90, 0, 180)
- Part169.Anchored = true
- Part169.CanCollide = false
- Part169.FormFactor = Enum.FormFactor.Custom
- Part169.Size = Vector3.new(0.550000012, 0.200000003, 0.200000003)
- Part169.CFrame = CFrame.new(-5.03143215, 0.687539995, 1.89922905, -0.999997914, -1.72213822e-06, -7.09165022e-07, -6.64726542e-07, 1.54503098e-07, -0.999998152, 6.07226809e-07, -0.99999702, 6.50971614e-08)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part169.Position = Vector3.new(-5.03143215, 0.687539995, 1.89922905)
- Part169.Orientation = Vector3.new(89.8899994, -84.7600021, -76.9199982)
- Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh170.Parent = Part169
- BlockMesh170.Scale = Vector3.new(1, 0.625, 0.5)
- BlockMesh170.Scale = Vector3.new(1, 0.625, 0.5)
- Part171.Parent = Tool0
- Part171.BrickColor = BrickColor.new("Dark stone grey")
- Part171.Rotation = Vector3.new(-180, 0, 10)
- Part171.Anchored = true
- Part171.CanCollide = false
- Part171.FormFactor = Enum.FormFactor.Custom
- Part171.Size = Vector3.new(0.200000003, 0.675000012, 0.200000003)
- Part171.CFrame = CFrame.new(-4.98760986, 2.26718903, 1.89922905, 0.984805882, -0.173649058, -1.72213822e-06, -0.173647493, -0.984805703, 1.54503098e-07, -6.0618504e-07, 1.05895836e-07, -0.99999702)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part171.Position = Vector3.new(-4.98760986, 2.26718903, 1.89922905)
- Part171.Orientation = Vector3.new(0, -180, -170)
- Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh172.Parent = Part171
- CylinderMesh172.Scale = Vector3.new(0.875, 1, 0.875)
- CylinderMesh172.Scale = Vector3.new(0.875, 1, 0.875)
- Part173.Parent = Tool0
- Part173.BrickColor = BrickColor.new("Institutional white")
- Part173.Rotation = Vector3.new(90, -30, 180)
- Part173.Anchored = true
- Part173.CanCollide = false
- Part173.FormFactor = Enum.FormFactor.Custom
- Part173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part173.CFrame = CFrame.new(-5.27245998, 0.329753011, 1.89929199, -0.866023242, -1.72213822e-06, -0.499999076, 0.499997854, 1.54503098e-07, -0.866023839, 5.28204964e-07, -0.99999702, 2.94094946e-07)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part173.Position = Vector3.new(-5.27245998, 0.329753011, 1.89929199)
- Part173.Orientation = Vector3.new(60, -90, 90)
- Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh174.Parent = Part173
- BlockMesh174.Scale = Vector3.new(0.5, 0.5, 0.625)
- BlockMesh174.Scale = Vector3.new(0.5, 0.5, 0.625)
- Part175.Parent = Tool0
- Part175.BrickColor = BrickColor.new("Institutional white")
- Part175.Rotation = Vector3.new(90, 25, 180)
- Part175.Anchored = true
- Part175.CanCollide = false
- Part175.FormFactor = Enum.FormFactor.Custom
- Part175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part175.CFrame = CFrame.new(-4.9234581, 0.408244014, 1.89996397, -0.906306446, -1.72213822e-06, 0.422616512, -0.422617465, 1.54503098e-07, -0.906305611, 5.56583018e-07, -0.99999702, -2.39581198e-07)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part175.Position = Vector3.new(-4.9234581, 0.408244014, 1.89996397)
- Part175.Orientation = Vector3.new(65, 90, -90)
- Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh176.Parent = Part175
- BlockMesh176.Scale = Vector3.new(0.75, 0.75, 0.25)
- BlockMesh176.Scale = Vector3.new(0.75, 0.75, 0.25)
- Part177.Parent = Tool0
- Part177.BrickColor = BrickColor.new("Institutional white")
- Part177.Rotation = Vector3.new(90, 20, 180)
- Part177.Anchored = true
- Part177.CanCollide = false
- Part177.FormFactor = Enum.FormFactor.Custom
- Part177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part177.CFrame = CFrame.new(-5.05245876, 0.349512011, 1.89922905, -0.939691186, -1.72213822e-06, 0.342018455, -0.342019588, 1.54503098e-07, -0.939690769, 6.05262017e-07, -0.99999702, -1.62955331e-07)
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part177.Position = Vector3.new(-5.05245876, 0.349512011, 1.89922905)
- Part177.Orientation = Vector3.new(70, 90, -90)
- Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh178.Parent = Part177
- BlockMesh178.Scale = Vector3.new(0.75, 0.75, 0.25)
- BlockMesh178.Scale = Vector3.new(0.75, 0.75, 0.25)
- Part179.Parent = Tool0
- Part179.BrickColor = BrickColor.new("Institutional white")
- Part179.Rotation = Vector3.new(90, 10, 180)
- Part179.Anchored = true
- Part179.CanCollide = false
- Part179.FormFactor = Enum.FormFactor.Custom
- Part179.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part179.CFrame = CFrame.new(-5.30846977, 0.274576008, 1.89922905, -0.984805942, -1.72213822e-06, 0.17364715, -0.173648447, 1.54503098e-07, -0.984805703, 6.37894459e-07, -0.99999702, -9.50769987e-08)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part179.Position = Vector3.new(-5.30846977, 0.274576008, 1.89922905)
- Part179.Orientation = Vector3.new(80, 90, -90)
- Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh180.Parent = Part179
- BlockMesh180.Scale = Vector3.new(0.625, 0.75, 0.25)
- BlockMesh180.Scale = Vector3.new(0.625, 0.75, 0.25)
- Part181.Parent = Tool0
- Part181.BrickColor = BrickColor.new("Institutional white")
- Part181.Rotation = Vector3.new(90, 15, 180)
- Part181.Anchored = true
- Part181.CanCollide = false
- Part181.FormFactor = Enum.FormFactor.Custom
- Part181.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part181.CFrame = CFrame.new(-5.18539381, 0.305031002, 1.89996397, -0.965923965, -1.72213822e-06, 0.258817613, -0.258818924, 1.54503098e-07, -0.965923846, 5.90182935e-07, -0.99999702, -1.74269232e-07)
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part181.Position = Vector3.new(-5.18539381, 0.305031002, 1.89996397)
- Part181.Orientation = Vector3.new(75, 90, -90)
- Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
- BlockMesh182.Parent = Part181
- BlockMesh182.Scale = Vector3.new(0.75, 0.75, 0.25)
- BlockMesh182.Scale = Vector3.new(0.75, 0.75, 0.25)
- Part183.Name = "ArrowPartA"
- Part183.Parent = Tool0
- Part183.BrickColor = BrickColor.new("Institutional white")
- Part183.Rotation = Vector3.new(-180, 0, 90)
- Part183.Anchored = true
- Part183.CanCollide = false
- Part183.FormFactor = Enum.FormFactor.Custom
- Part183.Size = Vector3.new(0.200000003, 2.1500001, 0.200000003)
- Part183.CFrame = CFrame.new(-4.668396, 2.72333407, 1.86321998, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part183.Position = Vector3.new(-4.668396, 2.72333407, 1.86321998)
- Part183.Orientation = Vector3.new(0, -180, -90)
- Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh184.Parent = Part183
- CylinderMesh184.Scale = Vector3.new(0.25, 1, 0.25)
- CylinderMesh184.Scale = Vector3.new(0.25, 1, 0.25)
- Part185.Parent = Tool0
- Part185.BrickColor = BrickColor.new("Really black")
- Part185.Rotation = Vector3.new(90, 45, 180)
- Part185.Anchored = true
- Part185.CanCollide = false
- Part185.FormFactor = Enum.FormFactor.Custom
- Part185.Size = Vector3.new(0.25, 0.200000003, 0.200000003)
- Part185.CFrame = CFrame.new(-4.90649414, 0.587792993, 1.89996397, -0.707105696, -1.72213822e-06, 0.707105041, -0.707106113, 1.54503098e-07, -0.707104802, 4.72674913e-07, -0.99999702, -4.35104965e-07)
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part185.Position = Vector3.new(-4.90649414, 0.587792993, 1.89996397)
- Part185.Orientation = Vector3.new(45, 90, -90)
- Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh186.Parent = Part185
- BlockMesh186.Scale = Vector3.new(1, 0.5, 0.375)
- BlockMesh186.Scale = Vector3.new(1, 0.5, 0.375)
- IntValue187.Name = "Shots"
- IntValue187.Parent = Tool0
- IntValue187.Value = 4
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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