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TheGamerKing

(Rare Script) Realistic Bow

Sep 25th, 2017
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  1. function sandbox(var,func)
  2. local env = getfenv(func)
  3. local newenv = setmetatable({},{
  4. __index = function(self,k)
  5. if k=="script" then
  6. return var
  7. else
  8. return env[k]
  9. end
  10. end,
  11. })
  12. setfenv(func,newenv)
  13. return func
  14. end
  15. cors = {}
  16. mas = Instance.new("Model",game:GetService("Lighting"))
  17. Tool0 = Instance.new("Tool")
  18. Part1 = Instance.new("Part")
  19. BlockMesh2 = Instance.new("BlockMesh")
  20. Sound3 = Instance.new("Sound")
  21. Sound4 = Instance.new("Sound")
  22. Sound5 = Instance.new("Sound")
  23. Sound6 = Instance.new("Sound")
  24. Sound7 = Instance.new("Sound")
  25. Sound8 = Instance.new("Sound")
  26. Sound9 = Instance.new("Sound")
  27. Part10 = Instance.new("Part")
  28. BlockMesh11 = Instance.new("BlockMesh")
  29. Part12 = Instance.new("Part")
  30. BlockMesh13 = Instance.new("BlockMesh")
  31. Part14 = Instance.new("Part")
  32. BlockMesh15 = Instance.new("BlockMesh")
  33. Part16 = Instance.new("Part")
  34. BlockMesh17 = Instance.new("BlockMesh")
  35. Part18 = Instance.new("Part")
  36. CylinderMesh19 = Instance.new("CylinderMesh")
  37. Part20 = Instance.new("Part")
  38. BlockMesh21 = Instance.new("BlockMesh")
  39. Part22 = Instance.new("Part")
  40. BlockMesh23 = Instance.new("BlockMesh")
  41. Part24 = Instance.new("Part")
  42. BlockMesh25 = Instance.new("BlockMesh")
  43. Part26 = Instance.new("Part")
  44. BlockMesh27 = Instance.new("BlockMesh")
  45. Part28 = Instance.new("Part")
  46. BlockMesh29 = Instance.new("BlockMesh")
  47. Part30 = Instance.new("Part")
  48. BlockMesh31 = Instance.new("BlockMesh")
  49. Part32 = Instance.new("Part")
  50. BlockMesh33 = Instance.new("BlockMesh")
  51. Part34 = Instance.new("Part")
  52. BlockMesh35 = Instance.new("BlockMesh")
  53. Part36 = Instance.new("Part")
  54. BlockMesh37 = Instance.new("BlockMesh")
  55. Part38 = Instance.new("Part")
  56. BlockMesh39 = Instance.new("BlockMesh")
  57. Part40 = Instance.new("Part")
  58. CylinderMesh41 = Instance.new("CylinderMesh")
  59. Part42 = Instance.new("Part")
  60. BlockMesh43 = Instance.new("BlockMesh")
  61. Part44 = Instance.new("Part")
  62. BlockMesh45 = Instance.new("BlockMesh")
  63. Part46 = Instance.new("Part")
  64. BlockMesh47 = Instance.new("BlockMesh")
  65. Part48 = Instance.new("Part")
  66. BlockMesh49 = Instance.new("BlockMesh")
  67. Part50 = Instance.new("Part")
  68. CylinderMesh51 = Instance.new("CylinderMesh")
  69. Part52 = Instance.new("Part")
  70. CylinderMesh53 = Instance.new("CylinderMesh")
  71. Part54 = Instance.new("Part")
  72. BlockMesh55 = Instance.new("BlockMesh")
  73. Part56 = Instance.new("Part")
  74. BlockMesh57 = Instance.new("BlockMesh")
  75. Part58 = Instance.new("Part")
  76. BlockMesh59 = Instance.new("BlockMesh")
  77. Part60 = Instance.new("Part")
  78. BlockMesh61 = Instance.new("BlockMesh")
  79. Part62 = Instance.new("Part")
  80. CylinderMesh63 = Instance.new("CylinderMesh")
  81. Part64 = Instance.new("Part")
  82. BlockMesh65 = Instance.new("BlockMesh")
  83. Part66 = Instance.new("Part")
  84. BlockMesh67 = Instance.new("BlockMesh")
  85. Part68 = Instance.new("Part")
  86. BlockMesh69 = Instance.new("BlockMesh")
  87. Part70 = Instance.new("Part")
  88. BlockMesh71 = Instance.new("BlockMesh")
  89. Part72 = Instance.new("Part")
  90. CylinderMesh73 = Instance.new("CylinderMesh")
  91. Part74 = Instance.new("Part")
  92. CylinderMesh75 = Instance.new("CylinderMesh")
  93. Part76 = Instance.new("Part")
  94. CylinderMesh77 = Instance.new("CylinderMesh")
  95. Part78 = Instance.new("Part")
  96. BlockMesh79 = Instance.new("BlockMesh")
  97. Part80 = Instance.new("Part")
  98. BlockMesh81 = Instance.new("BlockMesh")
  99. Part82 = Instance.new("Part")
  100. BlockMesh83 = Instance.new("BlockMesh")
  101. Part84 = Instance.new("Part")
  102. BlockMesh85 = Instance.new("BlockMesh")
  103. Part86 = Instance.new("Part")
  104. CylinderMesh87 = Instance.new("CylinderMesh")
  105. Part88 = Instance.new("Part")
  106. CylinderMesh89 = Instance.new("CylinderMesh")
  107. LocalScript90 = Instance.new("LocalScript")
  108. Part91 = Instance.new("Part")
  109. BlockMesh92 = Instance.new("BlockMesh")
  110. Script93 = Instance.new("Script")
  111. Script94 = Instance.new("Script")
  112. Part95 = Instance.new("Part")
  113. CylinderMesh96 = Instance.new("CylinderMesh")
  114. Part97 = Instance.new("Part")
  115. BlockMesh98 = Instance.new("BlockMesh")
  116. Part99 = Instance.new("Part")
  117. BlockMesh100 = Instance.new("BlockMesh")
  118. Part101 = Instance.new("Part")
  119. BlockMesh102 = Instance.new("BlockMesh")
  120. Part103 = Instance.new("Part")
  121. BlockMesh104 = Instance.new("BlockMesh")
  122. Part105 = Instance.new("Part")
  123. BlockMesh106 = Instance.new("BlockMesh")
  124. Part107 = Instance.new("Part")
  125. SpecialMesh108 = Instance.new("SpecialMesh")
  126. Part109 = Instance.new("Part")
  127. BlockMesh110 = Instance.new("BlockMesh")
  128. Part111 = Instance.new("Part")
  129. BlockMesh112 = Instance.new("BlockMesh")
  130. Part113 = Instance.new("Part")
  131. BlockMesh114 = Instance.new("BlockMesh")
  132. Part115 = Instance.new("Part")
  133. BlockMesh116 = Instance.new("BlockMesh")
  134. Part117 = Instance.new("Part")
  135. BlockMesh118 = Instance.new("BlockMesh")
  136. Part119 = Instance.new("Part")
  137. CylinderMesh120 = Instance.new("CylinderMesh")
  138. Part121 = Instance.new("Part")
  139. SpecialMesh122 = Instance.new("SpecialMesh")
  140. Part123 = Instance.new("Part")
  141. BlockMesh124 = Instance.new("BlockMesh")
  142. Part125 = Instance.new("Part")
  143. CylinderMesh126 = Instance.new("CylinderMesh")
  144. Part127 = Instance.new("Part")
  145. CylinderMesh128 = Instance.new("CylinderMesh")
  146. Part129 = Instance.new("Part")
  147. BlockMesh130 = Instance.new("BlockMesh")
  148. Part131 = Instance.new("Part")
  149. SpecialMesh132 = Instance.new("SpecialMesh")
  150. Part133 = Instance.new("Part")
  151. CylinderMesh134 = Instance.new("CylinderMesh")
  152. Part135 = Instance.new("Part")
  153. CylinderMesh136 = Instance.new("CylinderMesh")
  154. Part137 = Instance.new("Part")
  155. BlockMesh138 = Instance.new("BlockMesh")
  156. Part139 = Instance.new("Part")
  157. SpecialMesh140 = Instance.new("SpecialMesh")
  158. Part141 = Instance.new("Part")
  159. SpecialMesh142 = Instance.new("SpecialMesh")
  160. Part143 = Instance.new("Part")
  161. BlockMesh144 = Instance.new("BlockMesh")
  162. Part145 = Instance.new("Part")
  163. CylinderMesh146 = Instance.new("CylinderMesh")
  164. Part147 = Instance.new("Part")
  165. BlockMesh148 = Instance.new("BlockMesh")
  166. Part149 = Instance.new("Part")
  167. BlockMesh150 = Instance.new("BlockMesh")
  168. Part151 = Instance.new("Part")
  169. BlockMesh152 = Instance.new("BlockMesh")
  170. Part153 = Instance.new("Part")
  171. BlockMesh154 = Instance.new("BlockMesh")
  172. Part155 = Instance.new("Part")
  173. BlockMesh156 = Instance.new("BlockMesh")
  174. Part157 = Instance.new("Part")
  175. CylinderMesh158 = Instance.new("CylinderMesh")
  176. Part159 = Instance.new("Part")
  177. BlockMesh160 = Instance.new("BlockMesh")
  178. Part161 = Instance.new("Part")
  179. BlockMesh162 = Instance.new("BlockMesh")
  180. Part163 = Instance.new("Part")
  181. BlockMesh164 = Instance.new("BlockMesh")
  182. Part165 = Instance.new("Part")
  183. BlockMesh166 = Instance.new("BlockMesh")
  184. Part167 = Instance.new("Part")
  185. BlockMesh168 = Instance.new("BlockMesh")
  186. Part169 = Instance.new("Part")
  187. BlockMesh170 = Instance.new("BlockMesh")
  188. Part171 = Instance.new("Part")
  189. CylinderMesh172 = Instance.new("CylinderMesh")
  190. Part173 = Instance.new("Part")
  191. BlockMesh174 = Instance.new("BlockMesh")
  192. Part175 = Instance.new("Part")
  193. BlockMesh176 = Instance.new("BlockMesh")
  194. Part177 = Instance.new("Part")
  195. BlockMesh178 = Instance.new("BlockMesh")
  196. Part179 = Instance.new("Part")
  197. BlockMesh180 = Instance.new("BlockMesh")
  198. Part181 = Instance.new("Part")
  199. BlockMesh182 = Instance.new("BlockMesh")
  200. Part183 = Instance.new("Part")
  201. CylinderMesh184 = Instance.new("CylinderMesh")
  202. Part185 = Instance.new("Part")
  203. BlockMesh186 = Instance.new("BlockMesh")
  204. IntValue187 = Instance.new("IntValue")
  205. Tool0.Name = "Bow"
  206. Tool0.Parent = mas
  207. Tool0.TextureId = "http://www.roblox.com/asset/?id=146327039"
  208. Tool0.CanBeDropped = false
  209. Part1.Name = "Handle"
  210. Part1.Parent = Tool0
  211. Part1.BrickColor = BrickColor.new("Bright blue")
  212. Part1.Transparency = 1
  213. Part1.Rotation = Vector3.new(119.879997, -89.8799973, -82.7300034)
  214. Part1.Anchored = true
  215. Part1.CanCollide = false
  216. Part1.FormFactor = Enum.FormFactor.Custom
  217. Part1.Size = Vector3.new(0.725000024, 0.25, 0.300000012)
  218. Part1.CFrame = CFrame.new(-4.58144999, 2.30824995, 1.54571605, 1.21157143e-07, 9.49126559e-07, -0.999997914, -0.707105875, 0.707104802, -8.13738041e-07, 0.707105279, 0.707105041, -4.67515179e-07)
  219. Part1.BottomSurface = Enum.SurfaceType.Smooth
  220. Part1.TopSurface = Enum.SurfaceType.Smooth
  221. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  222. Part1.Position = Vector3.new(-4.58144999, 2.30824995, 1.54571605)
  223. Part1.Orientation = Vector3.new(0, -90, -45)
  224. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  225. BlockMesh2.Parent = Part1
  226. Sound3.Name = "Fire"
  227. Sound3.Parent = Part1
  228. Sound3.SoundId = "http://www.roblox.com/asset/?id=30583931"
  229. Sound4.Name = "FireB"
  230. Sound4.Parent = Part1
  231. Sound4.Pitch = 2
  232. Sound4.SoundId = "http://www.roblox.com/asset/?id=11060067"
  233. Sound5.Name = "Zoom (in/out)"
  234. Sound5.Parent = Part1
  235. Sound5.SoundId = "http://www.roblox.com/asset/?id=27041544"
  236. Sound6.Name = "Rotate"
  237. Sound6.Parent = Part1
  238. Sound6.Pitch = 0.5
  239. Sound6.SoundId = "http://www.roblox.com/asset/?id=30715280"
  240. Sound7.Name = "Pause2"
  241. Sound7.Parent = Part1
  242. Sound7.SoundId = "http://www.roblox.com/asset/?id=11099797"
  243. Sound7.Volume = 1
  244. Sound8.Name = "Pause"
  245. Sound8.Parent = Part1
  246. Sound8.SoundId = "http://www.roblox.com/asset/?id=11060067"
  247. Sound8.Volume = 1
  248. Sound9.Name = "RotateB"
  249. Sound9.Parent = Part1
  250. Sound9.Pitch = 2
  251. Sound9.SoundId = "http://www.roblox.com/asset/?id=10548112 "
  252. Sound9.Volume = 0.25
  253. Part10.Parent = Tool0
  254. Part10.BrickColor = BrickColor.new("Really black")
  255. Part10.Rotation = Vector3.new(90, 0, 180)
  256. Part10.Anchored = true
  257. Part10.CanCollide = false
  258. Part10.FormFactor = Enum.FormFactor.Custom
  259. Part10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  260. Part10.CFrame = CFrame.new(-5.05859423, 0.514275014, 1.89996397, -0.999997914, -1.72213822e-06, -7.09165022e-07, -6.64726542e-07, 1.54503098e-07, -0.999998152, 6.07226809e-07, -0.99999702, 6.50971614e-08)
  261. Part10.BottomSurface = Enum.SurfaceType.Smooth
  262. Part10.TopSurface = Enum.SurfaceType.Smooth
  263. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  264. Part10.Position = Vector3.new(-5.05859423, 0.514275014, 1.89996397)
  265. Part10.Orientation = Vector3.new(89.8899994, -84.7600021, -76.9199982)
  266. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  267. BlockMesh11.Parent = Part10
  268. BlockMesh11.Scale = Vector3.new(0.875, 0.375, 0.375)
  269. BlockMesh11.Scale = Vector3.new(0.875, 0.375, 0.375)
  270. Part12.Parent = Tool0
  271. Part12.BrickColor = BrickColor.new("Really black")
  272. Part12.Rotation = Vector3.new(90, -35, 180)
  273. Part12.Anchored = true
  274. Part12.CanCollide = false
  275. Part12.FormFactor = Enum.FormFactor.Custom
  276. Part12.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  277. Part12.CFrame = CFrame.new(-4.87652588, 0.763894975, 1.90069604, -0.819150031, -1.72213822e-06, -0.573576033, 0.573574662, 1.54503098e-07, -0.819150388, 5.00676379e-07, -0.99999702, 3.66217279e-07)
  278. Part12.BottomSurface = Enum.SurfaceType.Smooth
  279. Part12.TopSurface = Enum.SurfaceType.Smooth
  280. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  281. Part12.Position = Vector3.new(-4.87652588, 0.763894975, 1.90069604)
  282. Part12.Orientation = Vector3.new(55, -90, 90)
  283. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  284. BlockMesh13.Parent = Part12
  285. BlockMesh13.Scale = Vector3.new(1, 0.375, 0.375)
  286. BlockMesh13.Scale = Vector3.new(1, 0.375, 0.375)
  287. Part14.Name = "ArrowPartB"
  288. Part14.Parent = Tool0
  289. Part14.BrickColor = BrickColor.new("Bright red")
  290. Part14.Transparency = 1
  291. Part14.Rotation = Vector3.new(135, 0, 0)
  292. Part14.Anchored = true
  293. Part14.CanCollide = false
  294. Part14.FormFactor = Enum.FormFactor.Custom
  295. Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  296. Part14.CFrame = CFrame.new(-6.94354105, 2.72399306, 1.86377001, 0.999997914, 6.87401041e-07, -1.81339351e-06, 6.64726542e-07, -0.707105875, -0.707104921, -6.07226809e-07, 0.707105219, -0.707104981)
  297. Part14.BottomSurface = Enum.SurfaceType.Smooth
  298. Part14.TopSurface = Enum.SurfaceType.Smooth
  299. Part14.Color = Color3.new(0.768627, 0.156863, 0.109804)
  300. Part14.Position = Vector3.new(-6.94354105, 2.72399306, 1.86377001)
  301. Part14.Orientation = Vector3.new(45, -180, 180)
  302. Part14.Color = Color3.new(0.768627, 0.156863, 0.109804)
  303. BlockMesh15.Parent = Part14
  304. BlockMesh15.Scale = Vector3.new(0.75, 0.75, 0.0625)
  305. BlockMesh15.Scale = Vector3.new(0.75, 0.75, 0.0625)
  306. Part16.Name = "ArrowPartB"
  307. Part16.Parent = Tool0
  308. Part16.BrickColor = BrickColor.new("Bright red")
  309. Part16.Transparency = 1
  310. Part16.Rotation = Vector3.new(-135, 0, 0)
  311. Part16.Anchored = true
  312. Part16.CanCollide = false
  313. Part16.FormFactor = Enum.FormFactor.Custom
  314. Part16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  315. Part16.CFrame = CFrame.new(-6.94354105, 2.72399306, 1.86377001, 0.999997795, -1.78359119e-06, -6.87400927e-07, 6.34924163e-07, -0.707104743, 0.707105637, -6.28300199e-07, -0.707104862, -0.70710516)
  316. Part16.BottomSurface = Enum.SurfaceType.Smooth
  317. Part16.TopSurface = Enum.SurfaceType.Smooth
  318. Part16.Color = Color3.new(0.768627, 0.156863, 0.109804)
  319. Part16.Position = Vector3.new(-6.94354105, 2.72399306, 1.86377001)
  320. Part16.Orientation = Vector3.new(-45, -180, 180)
  321. Part16.Color = Color3.new(0.768627, 0.156863, 0.109804)
  322. BlockMesh17.Parent = Part16
  323. BlockMesh17.Scale = Vector3.new(0.75, 0.75, 0.0625)
  324. BlockMesh17.Scale = Vector3.new(0.75, 0.75, 0.0625)
  325. Part18.Parent = Tool0
  326. Part18.BrickColor = BrickColor.new("Dark stone grey")
  327. Part18.Rotation = Vector3.new(-90, 0, 0)
  328. Part18.Anchored = true
  329. Part18.CanCollide = false
  330. Part18.FormFactor = Enum.FormFactor.Custom
  331. Part18.Size = Vector3.new(0.449999988, 0.200000003, 0.449999988)
  332. Part18.CFrame = CFrame.new(-5.806458, 5.22569609, 1.89922905, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
  333. Part18.BottomSurface = Enum.SurfaceType.Smooth
  334. Part18.TopSurface = Enum.SurfaceType.Smooth
  335. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  336. Part18.Position = Vector3.new(-5.806458, 5.22569609, 1.89922905)
  337. Part18.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
  338. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  339. CylinderMesh19.Parent = Part18
  340. CylinderMesh19.Scale = Vector3.new(1, 0.25, 1)
  341. CylinderMesh19.Scale = Vector3.new(1, 0.25, 1)
  342. Part20.Parent = Tool0
  343. Part20.BrickColor = BrickColor.new("Institutional white")
  344. Part20.Rotation = Vector3.new(-90, 5, 0)
  345. Part20.Anchored = true
  346. Part20.CanCollide = false
  347. Part20.FormFactor = Enum.FormFactor.Custom
  348. Part20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  349. Part20.CFrame = CFrame.new(-5.43255615, 5.19101906, 1.90136695, 0.996192515, -1.72213822e-06, 0.0871559605, -0.0871546641, 1.54503098e-07, 0.996192575, -6.28150246e-07, -0.99999702, -5.59066713e-08)
  350. Part20.BottomSurface = Enum.SurfaceType.Smooth
  351. Part20.TopSurface = Enum.SurfaceType.Smooth
  352. Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  353. Part20.Position = Vector3.new(-5.43255615, 5.19101906, 1.90136695)
  354. Part20.Orientation = Vector3.new(-85, 90, -90)
  355. Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  356. BlockMesh21.Parent = Part20
  357. BlockMesh21.Scale = Vector3.new(0.75, 0.75, 0.25)
  358. BlockMesh21.Scale = Vector3.new(0.75, 0.75, 0.25)
  359. Part22.Parent = Tool0
  360. Part22.BrickColor = BrickColor.new("Institutional white")
  361. Part22.Rotation = Vector3.new(-90, 5, 0)
  362. Part22.Anchored = true
  363. Part22.CanCollide = false
  364. Part22.FormFactor = Enum.FormFactor.Custom
  365. Part22.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
  366. Part22.CFrame = CFrame.new(-5.80639505, 5.22507191, 1.94952404, 0.996192515, -1.72213822e-06, 0.0871559605, -0.0871546641, 1.54503098e-07, 0.996192575, -6.28150246e-07, -0.99999702, -5.59066713e-08)
  367. Part22.BottomSurface = Enum.SurfaceType.Smooth
  368. Part22.TopSurface = Enum.SurfaceType.Smooth
  369. Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  370. Part22.Position = Vector3.new(-5.80639505, 5.22507191, 1.94952404)
  371. Part22.Orientation = Vector3.new(-85, 90, -90)
  372. Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  373. BlockMesh23.Parent = Part22
  374. BlockMesh23.Scale = Vector3.new(1, 0.25, 0.25)
  375. BlockMesh23.Scale = Vector3.new(1, 0.25, 0.25)
  376. Part24.Parent = Tool0
  377. Part24.BrickColor = BrickColor.new("Institutional white")
  378. Part24.Rotation = Vector3.new(-90, -30, 0)
  379. Part24.Anchored = true
  380. Part24.CanCollide = false
  381. Part24.FormFactor = Enum.FormFactor.Custom
  382. Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  383. Part24.CFrame = CFrame.new(-5.27251816, 5.12105703, 1.89922905, 0.866024196, -1.72213822e-06, -0.499998093, 0.499999285, 1.54503098e-07, 0.866023123, -5.03895535e-07, -0.99999702, 2.84581631e-07)
  384. Part24.BottomSurface = Enum.SurfaceType.Smooth
  385. Part24.TopSurface = Enum.SurfaceType.Smooth
  386. Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  387. Part24.Position = Vector3.new(-5.27251816, 5.12105703, 1.89922905)
  388. Part24.Orientation = Vector3.new(-60, -90, 90)
  389. Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  390. BlockMesh25.Parent = Part24
  391. BlockMesh25.Scale = Vector3.new(0.5, 0.5, 0.625)
  392. BlockMesh25.Scale = Vector3.new(0.5, 0.5, 0.625)
  393. Part26.Parent = Tool0
  394. Part26.BrickColor = BrickColor.new("Institutional white")
  395. Part26.Rotation = Vector3.new(-90, 15, 0)
  396. Part26.Anchored = true
  397. Part26.CanCollide = false
  398. Part26.FormFactor = Enum.FormFactor.Custom
  399. Part26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  400. Part26.CFrame = CFrame.new(-5.18542385, 5.14368677, 1.900635, 0.965923965, -1.72213822e-06, 0.258818746, -0.258817703, 1.54503098e-07, 0.965924144, -6.17142405e-07, -0.99999702, -1.84880193e-07)
  401. Part26.BottomSurface = Enum.SurfaceType.Smooth
  402. Part26.TopSurface = Enum.SurfaceType.Smooth
  403. Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  404. Part26.Position = Vector3.new(-5.18542385, 5.14368677, 1.900635)
  405. Part26.Orientation = Vector3.new(-75, 90, -90)
  406. Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  407. BlockMesh27.Parent = Part26
  408. BlockMesh27.Scale = Vector3.new(0.75, 0.75, 0.25)
  409. BlockMesh27.Scale = Vector3.new(0.75, 0.75, 0.25)
  410. Part28.Parent = Tool0
  411. Part28.BrickColor = BrickColor.new("Institutional white")
  412. Part28.Rotation = Vector3.new(-90, 10, 0)
  413. Part28.Anchored = true
  414. Part28.CanCollide = false
  415. Part28.FormFactor = Enum.FormFactor.Custom
  416. Part28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  417. Part28.CFrame = CFrame.new(-5.3085618, 5.17545414, 1.89996397, 0.984805644, -1.72213822e-06, 0.173648164, -0.173646897, 1.54503098e-07, 0.984805703, -6.06184926e-07, -0.99999702, -1.35697491e-07)
  418. Part28.BottomSurface = Enum.SurfaceType.Smooth
  419. Part28.TopSurface = Enum.SurfaceType.Smooth
  420. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  421. Part28.Position = Vector3.new(-5.3085618, 5.17545414, 1.89996397)
  422. Part28.Orientation = Vector3.new(-80, 90, -90)
  423. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  424. BlockMesh29.Parent = Part28
  425. BlockMesh29.Scale = Vector3.new(0.625, 0.75, 0.25)
  426. BlockMesh29.Scale = Vector3.new(0.625, 0.75, 0.25)
  427. Part30.Parent = Tool0
  428. Part30.BrickColor = BrickColor.new("Institutional white")
  429. Part30.Rotation = Vector3.new(-90, 5, 0)
  430. Part30.Anchored = true
  431. Part30.CanCollide = false
  432. Part30.FormFactor = Enum.FormFactor.Custom
  433. Part30.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
  434. Part30.CFrame = CFrame.new(-5.806458, 5.22569609, 1.84979296, 0.996192515, -1.72213822e-06, 0.0871559605, -0.0871546641, 1.54503098e-07, 0.996192575, -6.28150246e-07, -0.99999702, -5.59066713e-08)
  435. Part30.BottomSurface = Enum.SurfaceType.Smooth
  436. Part30.TopSurface = Enum.SurfaceType.Smooth
  437. Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  438. Part30.Position = Vector3.new(-5.806458, 5.22569609, 1.84979296)
  439. Part30.Orientation = Vector3.new(-85, 90, -90)
  440. Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  441. BlockMesh31.Parent = Part30
  442. BlockMesh31.Scale = Vector3.new(1, 0.25, 0.25)
  443. BlockMesh31.Scale = Vector3.new(1, 0.25, 0.25)
  444. Part32.Parent = Tool0
  445. Part32.BrickColor = BrickColor.new("Institutional white")
  446. Part32.Rotation = Vector3.new(-90, 5, 0)
  447. Part32.Anchored = true
  448. Part32.CanCollide = false
  449. Part32.FormFactor = Enum.FormFactor.Custom
  450. Part32.Size = Vector3.new(0.25, 0.200000003, 0.200000003)
  451. Part32.CFrame = CFrame.new(-6.22945976, 5.2624898, 1.89922905, 0.996192515, -1.72213822e-06, 0.0871559605, -0.0871546641, 1.54503098e-07, 0.996192575, -6.28150246e-07, -0.99999702, -5.59066713e-08)
  452. Part32.BottomSurface = Enum.SurfaceType.Smooth
  453. Part32.TopSurface = Enum.SurfaceType.Smooth
  454. Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  455. Part32.Position = Vector3.new(-6.22945976, 5.2624898, 1.89922905)
  456. Part32.Orientation = Vector3.new(-85, 90, -90)
  457. Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  458. BlockMesh33.Parent = Part32
  459. BlockMesh33.Scale = Vector3.new(1, 0.75, 0.25)
  460. BlockMesh33.Scale = Vector3.new(1, 0.75, 0.25)
  461. Part34.Parent = Tool0
  462. Part34.BrickColor = BrickColor.new("Institutional white")
  463. Part34.Rotation = Vector3.new(-90, 20, 0)
  464. Part34.Anchored = true
  465. Part34.CanCollide = false
  466. Part34.FormFactor = Enum.FormFactor.Custom
  467. Part34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  468. Part34.CFrame = CFrame.new(-5.05249023, 5.10126877, 1.89922905, 0.939690769, -1.72213822e-06, 0.342019528, -0.342018396, 1.54503098e-07, 0.939690948, -5.86603733e-07, -0.99999702, -2.32882428e-07)
  469. Part34.BottomSurface = Enum.SurfaceType.Smooth
  470. Part34.TopSurface = Enum.SurfaceType.Smooth
  471. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  472. Part34.Position = Vector3.new(-5.05249023, 5.10126877, 1.89922905)
  473. Part34.Orientation = Vector3.new(-70, 90, -90)
  474. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  475. BlockMesh35.Parent = Part34
  476. BlockMesh35.Scale = Vector3.new(0.75, 0.75, 0.25)
  477. BlockMesh35.Scale = Vector3.new(0.75, 0.75, 0.25)
  478. Part36.Parent = Tool0
  479. Part36.BrickColor = BrickColor.new("Institutional white")
  480. Part36.Rotation = Vector3.new(-90, 25, 0)
  481. Part36.Anchored = true
  482. Part36.CanCollide = false
  483. Part36.FormFactor = Enum.FormFactor.Custom
  484. Part36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  485. Part36.CFrame = CFrame.new(-4.92349195, 5.04183292, 1.89922905, 0.906305909, -1.72213822e-06, 0.422617286, -0.422616452, 1.54503098e-07, 0.906306446, -5.37039114e-07, -0.99999702, -2.79339133e-07)
  486. Part36.BottomSurface = Enum.SurfaceType.Smooth
  487. Part36.TopSurface = Enum.SurfaceType.Smooth
  488. Part36.Color = Color3.new(0.972549, 0.972549, 0.972549)
  489. Part36.Position = Vector3.new(-4.92349195, 5.04183292, 1.89922905)
  490. Part36.Orientation = Vector3.new(-65, 90, -90)
  491. Part36.Color = Color3.new(0.972549, 0.972549, 0.972549)
  492. BlockMesh37.Parent = Part36
  493. BlockMesh37.Scale = Vector3.new(0.75, 0.75, 0.25)
  494. BlockMesh37.Scale = Vector3.new(0.75, 0.75, 0.25)
  495. Part38.Parent = Tool0
  496. Part38.BrickColor = BrickColor.new("Really black")
  497. Part38.Rotation = Vector3.new(-90, 0, 0)
  498. Part38.Anchored = true
  499. Part38.CanCollide = false
  500. Part38.FormFactor = Enum.FormFactor.Custom
  501. Part38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  502. Part38.CFrame = CFrame.new(-5.05844021, 4.93442678, 1.90069604, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
  503. Part38.BottomSurface = Enum.SurfaceType.Smooth
  504. Part38.TopSurface = Enum.SurfaceType.Smooth
  505. Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  506. Part38.Position = Vector3.new(-5.05844021, 4.93442678, 1.90069604)
  507. Part38.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
  508. Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  509. BlockMesh39.Parent = Part38
  510. BlockMesh39.Scale = Vector3.new(0.875, 0.375, 0.375)
  511. BlockMesh39.Scale = Vector3.new(0.875, 0.375, 0.375)
  512. Part40.Parent = Tool0
  513. Part40.BrickColor = BrickColor.new("Dark stone grey")
  514. Part40.Rotation = Vector3.new(-180, 0, 150)
  515. Part40.Anchored = true
  516. Part40.CanCollide = false
  517. Part40.FormFactor = Enum.FormFactor.Custom
  518. Part40.Size = Vector3.new(0.200000003, 0.375, 0.200000003)
  519. Part40.CFrame = CFrame.new(-5.16244411, 4.9294548, 1.89996397, -0.866023898, -0.499998271, -1.72213822e-06, -0.499999434, 0.866023064, 1.54503098e-07, 5.18796469e-07, 2.84581688e-07, -0.99999702)
  520. Part40.BottomSurface = Enum.SurfaceType.Smooth
  521. Part40.TopSurface = Enum.SurfaceType.Smooth
  522. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  523. Part40.Position = Vector3.new(-5.16244411, 4.9294548, 1.89996397)
  524. Part40.Orientation = Vector3.new(0, -180, -30)
  525. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  526. CylinderMesh41.Parent = Part40
  527. CylinderMesh41.Scale = Vector3.new(0.375, 1, 0.375)
  528. CylinderMesh41.Scale = Vector3.new(0.375, 1, 0.375)
  529. Part42.Parent = Tool0
  530. Part42.BrickColor = BrickColor.new("Institutional white")
  531. Part42.Rotation = Vector3.new(-90, 30, 0)
  532. Part42.Anchored = true
  533. Part42.CanCollide = false
  534. Part42.FormFactor = Enum.FormFactor.Custom
  535. Part42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  536. Part42.CFrame = CFrame.new(-4.80938578, 4.9761138, 1.90136695, 0.866023481, -1.72213822e-06, 0.499998897, -0.499997556, 1.54503098e-07, 0.866024196, -5.58007059e-07, -0.99999702, -3.23897098e-07)
  537. Part42.BottomSurface = Enum.SurfaceType.Smooth
  538. Part42.TopSurface = Enum.SurfaceType.Smooth
  539. Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
  540. Part42.Position = Vector3.new(-4.80938578, 4.9761138, 1.90136695)
  541. Part42.Orientation = Vector3.new(-60, 90, -90)
  542. Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
  543. BlockMesh43.Parent = Part42
  544. BlockMesh43.Scale = Vector3.new(0.625, 0.75, 0.25)
  545. BlockMesh43.Scale = Vector3.new(0.625, 0.75, 0.25)
  546. Part44.Parent = Tool0
  547. Part44.BrickColor = BrickColor.new("Really black")
  548. Part44.Rotation = Vector3.new(-90, 35, 0)
  549. Part44.Anchored = true
  550. Part44.CanCollide = false
  551. Part44.FormFactor = Enum.FormFactor.Custom
  552. Part44.Size = Vector3.new(0.200000003, 0.200000003, 0.224999994)
  553. Part44.CFrame = CFrame.new(-5.1875, 4.86788607, 1.900635, 0.819150031, -1.72213822e-06, 0.573576033, -0.573574662, 1.54503098e-07, 0.819150388, -5.00676379e-07, -0.99999702, -3.66217279e-07)
  554. Part44.BottomSurface = Enum.SurfaceType.Smooth
  555. Part44.TopSurface = Enum.SurfaceType.Smooth
  556. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  557. Part44.Position = Vector3.new(-5.1875, 4.86788607, 1.900635)
  558. Part44.Orientation = Vector3.new(-55, 90, -90)
  559. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  560. BlockMesh45.Parent = Part44
  561. BlockMesh45.Scale = Vector3.new(0.375, 0.5, 1)
  562. BlockMesh45.Scale = Vector3.new(0.375, 0.5, 1)
  563. Part46.Parent = Tool0
  564. Part46.BrickColor = BrickColor.new("Really black")
  565. Part46.Rotation = Vector3.new(-90, 0, 0)
  566. Part46.Anchored = true
  567. Part46.CanCollide = false
  568. Part46.FormFactor = Enum.FormFactor.Custom
  569. Part46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  570. Part46.CFrame = CFrame.new(-4.80648804, 4.88703203, 1.89996397, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
  571. Part46.BottomSurface = Enum.SurfaceType.Smooth
  572. Part46.TopSurface = Enum.SurfaceType.Smooth
  573. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  574. Part46.Position = Vector3.new(-4.80648804, 4.88703203, 1.89996397)
  575. Part46.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
  576. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  577. BlockMesh47.Parent = Part46
  578. BlockMesh47.Scale = Vector3.new(0.875, 1, 0.875)
  579. BlockMesh47.Scale = Vector3.new(0.875, 1, 0.875)
  580. Part48.Parent = Tool0
  581. Part48.BrickColor = BrickColor.new("Really black")
  582. Part48.Rotation = Vector3.new(-90, 45, 0)
  583. Part48.Anchored = true
  584. Part48.CanCollide = false
  585. Part48.FormFactor = Enum.FormFactor.Custom
  586. Part48.Size = Vector3.new(0.25, 0.200000003, 0.200000003)
  587. Part48.CFrame = CFrame.new(-4.90655422, 4.86297178, 1.89996397, 0.707104802, -1.72213822e-06, 0.707105756, -0.707104921, 1.54503098e-07, 0.707105756, -4.05302558e-07, -0.99999702, -4.42872448e-07)
  588. Part48.BottomSurface = Enum.SurfaceType.Smooth
  589. Part48.TopSurface = Enum.SurfaceType.Smooth
  590. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  591. Part48.Position = Vector3.new(-4.90655422, 4.86297178, 1.89996397)
  592. Part48.Orientation = Vector3.new(-45, 90, -90)
  593. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  594. BlockMesh49.Parent = Part48
  595. BlockMesh49.Scale = Vector3.new(1, 0.5, 0.375)
  596. BlockMesh49.Scale = Vector3.new(1, 0.5, 0.375)
  597. Part50.Name = "StringBA"
  598. Part50.Parent = Tool0
  599. Part50.BrickColor = BrickColor.new("Black")
  600. Part50.Transparency = 1
  601. Part50.Rotation = Vector3.new(-179, 0, 20)
  602. Part50.Anchored = true
  603. Part50.CanCollide = false
  604. Part50.FormFactor = Enum.FormFactor.Custom
  605. Part50.Size = Vector3.new(0.200000003, 2.7249999, 0.200000003)
  606. Part50.CFrame = CFrame.new(-6.50747585, 3.99323106, 1.88012695, 0.93969059, -0.342020065, -1.71355282e-06, -0.341966689, -0.939547658, 0.0174525138, -0.00596963149, -0.0163996071, -0.99984467)
  607. Part50.BottomSurface = Enum.SurfaceType.Smooth
  608. Part50.TopSurface = Enum.SurfaceType.Smooth
  609. Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  610. Part50.Position = Vector3.new(-6.50747585, 3.99323106, 1.88012695)
  611. Part50.Orientation = Vector3.new(-1, -180, -160)
  612. Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  613. CylinderMesh51.Parent = Part50
  614. CylinderMesh51.Scale = Vector3.new(0.125, 1, 0.125)
  615. CylinderMesh51.Scale = Vector3.new(0.125, 1, 0.125)
  616. Part52.Name = "StringBB"
  617. Part52.Parent = Tool0
  618. Part52.BrickColor = BrickColor.new("Black")
  619. Part52.Transparency = 1
  620. Part52.Rotation = Vector3.new(179, 0, -20)
  621. Part52.Anchored = true
  622. Part52.CanCollide = false
  623. Part52.FormFactor = Enum.FormFactor.Custom
  624. Part52.Size = Vector3.new(0.200000003, 2.7125001, 0.200000003)
  625. Part52.CFrame = CFrame.new(-6.50054789, 1.43845296, 1.88794005, 0.939691007, 0.342018902, -1.72925138e-06, 0.341968089, -0.939547181, -0.0174522288, -0.00596964732, 0.0163996182, -0.99984467)
  626. Part52.BottomSurface = Enum.SurfaceType.Smooth
  627. Part52.TopSurface = Enum.SurfaceType.Smooth
  628. Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
  629. Part52.Position = Vector3.new(-6.50054789, 1.43845296, 1.88794005)
  630. Part52.Orientation = Vector3.new(1, -180, 160)
  631. Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
  632. CylinderMesh53.Parent = Part52
  633. CylinderMesh53.Scale = Vector3.new(0.125, 1, 0.125)
  634. CylinderMesh53.Scale = Vector3.new(0.125, 1, 0.125)
  635. Part54.Parent = Tool0
  636. Part54.BrickColor = BrickColor.new("Really black")
  637. Part54.Rotation = Vector3.new(-90, 0, 0)
  638. Part54.Anchored = true
  639. Part54.CanCollide = false
  640. Part54.FormFactor = Enum.FormFactor.Custom
  641. Part54.Size = Vector3.new(0.550000012, 0.200000003, 0.200000003)
  642. Part54.CFrame = CFrame.new(-5.03143215, 4.76258278, 1.89996397, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
  643. Part54.BottomSurface = Enum.SurfaceType.Smooth
  644. Part54.TopSurface = Enum.SurfaceType.Smooth
  645. Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  646. Part54.Position = Vector3.new(-5.03143215, 4.76258278, 1.89996397)
  647. Part54.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
  648. Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  649. BlockMesh55.Parent = Part54
  650. BlockMesh55.Scale = Vector3.new(1, 0.625, 0.5)
  651. BlockMesh55.Scale = Vector3.new(1, 0.625, 0.5)
  652. Part56.Parent = Tool0
  653. Part56.BrickColor = BrickColor.new("Really black")
  654. Part56.Rotation = Vector3.new(-90, -35, 0)
  655. Part56.Anchored = true
  656. Part56.CanCollide = false
  657. Part56.FormFactor = Enum.FormFactor.Custom
  658. Part56.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  659. Part56.CFrame = CFrame.new(-4.87646389, 4.68618393, 1.89996397, 0.819150448, -1.72213822e-06, -0.573574662, 0.573575854, 1.54503098e-07, 0.819149613, -4.77174581e-07, -0.99999702, 3.2741616e-07)
  660. Part56.BottomSurface = Enum.SurfaceType.Smooth
  661. Part56.TopSurface = Enum.SurfaceType.Smooth
  662. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  663. Part56.Position = Vector3.new(-4.87646389, 4.68618393, 1.89996397)
  664. Part56.Orientation = Vector3.new(-55, -90, 90)
  665. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  666. BlockMesh57.Parent = Part56
  667. BlockMesh57.Scale = Vector3.new(1, 0.375, 0.375)
  668. BlockMesh57.Scale = Vector3.new(1, 0.375, 0.375)
  669. Part58.Parent = Tool0
  670. Part58.BrickColor = BrickColor.new("Institutional white")
  671. Part58.Rotation = Vector3.new(90, 5, 180)
  672. Part58.Anchored = true
  673. Part58.CanCollide = false
  674. Part58.FormFactor = Enum.FormFactor.Custom
  675. Part58.Size = Vector3.new(0.25, 0.200000003, 0.200000003)
  676. Part58.CFrame = CFrame.new(-6.22945976, 0.188317001, 1.89929199, -0.996192932, -1.72213822e-06, 0.0871547982, -0.0871559158, 1.54503098e-07, -0.996192694, 6.29107944e-07, -0.99999702, -4.49631727e-08)
  677. Part58.BottomSurface = Enum.SurfaceType.Smooth
  678. Part58.TopSurface = Enum.SurfaceType.Smooth
  679. Part58.Color = Color3.new(0.972549, 0.972549, 0.972549)
  680. Part58.Position = Vector3.new(-6.22945976, 0.188317001, 1.89929199)
  681. Part58.Orientation = Vector3.new(85, 90, -90)
  682. Part58.Color = Color3.new(0.972549, 0.972549, 0.972549)
  683. BlockMesh59.Parent = Part58
  684. BlockMesh59.Scale = Vector3.new(1, 0.75, 0.25)
  685. BlockMesh59.Scale = Vector3.new(1, 0.75, 0.25)
  686. Part60.Parent = Tool0
  687. Part60.BrickColor = BrickColor.new("Really black")
  688. Part60.Rotation = Vector3.new(-90, 10, 0)
  689. Part60.Anchored = true
  690. Part60.CanCollide = false
  691. Part60.FormFactor = Enum.FormFactor.Custom
  692. Part60.Size = Vector3.new(0.275000006, 0.200000003, 0.200000003)
  693. Part60.CFrame = CFrame.new(-5.03149414, 4.19545078, 1.90136695, 0.984805644, -1.72213822e-06, 0.173648164, -0.173646897, 1.54503098e-07, 0.984805703, -6.13635393e-07, -0.99999702, -1.05895253e-07)
  694. Part60.BottomSurface = Enum.SurfaceType.Smooth
  695. Part60.TopSurface = Enum.SurfaceType.Smooth
  696. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  697. Part60.Position = Vector3.new(-5.03149414, 4.19545078, 1.90136695)
  698. Part60.Orientation = Vector3.new(-80, 90, -90)
  699. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  700. BlockMesh61.Parent = Part60
  701. BlockMesh61.Scale = Vector3.new(1, 0.5, 0.375)
  702. BlockMesh61.Scale = Vector3.new(1, 0.5, 0.375)
  703. Part62.Parent = Tool0
  704. Part62.BrickColor = BrickColor.new("Dark stone grey")
  705. Part62.Rotation = Vector3.new(-180, 0, -170)
  706. Part62.Anchored = true
  707. Part62.CanCollide = false
  708. Part62.FormFactor = Enum.FormFactor.Custom
  709. Part62.Size = Vector3.new(0.200000003, 1.17499995, 0.200000003)
  710. Part62.CFrame = CFrame.new(-4.96350002, 4.11981392, 1.89922905, -0.984805882, 0.173648402, -1.72213822e-06, 0.173647106, 0.984805763, 1.54503098e-07, 6.21086144e-07, -1.35697519e-07, -0.99999702)
  711. Part62.BottomSurface = Enum.SurfaceType.Smooth
  712. Part62.TopSurface = Enum.SurfaceType.Smooth
  713. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  714. Part62.Position = Vector3.new(-4.96350002, 4.11981392, 1.89922905)
  715. Part62.Orientation = Vector3.new(0, -180, 10)
  716. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  717. CylinderMesh63.Parent = Part62
  718. CylinderMesh63.Scale = Vector3.new(0.375, 1, 0.375)
  719. CylinderMesh63.Scale = Vector3.new(0.375, 1, 0.375)
  720. Part64.Parent = Tool0
  721. Part64.BrickColor = BrickColor.new("Really black")
  722. Part64.Rotation = Vector3.new(90, 80, 180)
  723. Part64.Anchored = true
  724. Part64.CanCollide = false
  725. Part64.FormFactor = Enum.FormFactor.Custom
  726. Part64.Size = Vector3.new(0.649999976, 0.200000003, 0.200000003)
  727. Part64.CFrame = CFrame.new(-5.17938185, 4.43938923, 1.89922905, -0.173648164, -1.72213822e-06, 0.984805644, -0.984805703, 1.54503098e-07, -0.173646897, 1.35697462e-07, -0.99999702, -6.13635393e-07)
  728. Part64.BottomSurface = Enum.SurfaceType.Smooth
  729. Part64.TopSurface = Enum.SurfaceType.Smooth
  730. Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  731. Part64.Position = Vector3.new(-5.17938185, 4.43938923, 1.89922905)
  732. Part64.Orientation = Vector3.new(10, 90, -90)
  733. Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  734. BlockMesh65.Parent = Part64
  735. BlockMesh65.Scale = Vector3.new(1, 0.5, 0.5)
  736. BlockMesh65.Scale = Vector3.new(1, 0.5, 0.5)
  737. Part66.Parent = Tool0
  738. Part66.BrickColor = BrickColor.new("Really black")
  739. Part66.Rotation = Vector3.new(-90, -60, 0)
  740. Part66.Anchored = true
  741. Part66.CanCollide = false
  742. Part66.FormFactor = Enum.FormFactor.Custom
  743. Part66.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  744. Part66.CFrame = CFrame.new(-5.13745022, 4.39414406, 1.89922905, 0.499999613, -1.72213822e-06, -0.866022885, 0.866023719, 1.54503098e-07, 0.499998331, -2.94095287e-07, -0.99999702, 5.28204623e-07)
  745. Part66.BottomSurface = Enum.SurfaceType.Smooth
  746. Part66.TopSurface = Enum.SurfaceType.Smooth
  747. Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  748. Part66.Position = Vector3.new(-5.13745022, 4.39414406, 1.89922905)
  749. Part66.Orientation = Vector3.new(-30, -90, 90)
  750. Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  751. BlockMesh67.Parent = Part66
  752. BlockMesh67.Scale = Vector3.new(1, 0.375, 0.375)
  753. BlockMesh67.Scale = Vector3.new(1, 0.375, 0.375)
  754. Part68.Parent = Tool0
  755. Part68.BrickColor = BrickColor.new("Really black")
  756. Part68.Rotation = Vector3.new(-90, -50, 0)
  757. Part68.Anchored = true
  758. Part68.CanCollide = false
  759. Part68.FormFactor = Enum.FormFactor.Custom
  760. Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  761. Part68.CFrame = CFrame.new(-5.02947998, 4.55890703, 1.89996397, 0.64278692, -1.72213822e-06, -0.766042292, 0.766043127, 1.54503098e-07, 0.642785728, -4.05976522e-07, -0.99999702, 4.69563787e-07)
  762. Part68.BottomSurface = Enum.SurfaceType.Smooth
  763. Part68.TopSurface = Enum.SurfaceType.Smooth
  764. Part68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  765. Part68.Position = Vector3.new(-5.02947998, 4.55890703, 1.89996397)
  766. Part68.Orientation = Vector3.new(-40, -90, 90)
  767. Part68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  768. BlockMesh69.Parent = Part68
  769. BlockMesh69.Scale = Vector3.new(1, 0.375, 0.375)
  770. BlockMesh69.Scale = Vector3.new(1, 0.375, 0.375)
  771. Part70.Parent = Tool0
  772. Part70.BrickColor = BrickColor.new("Really black")
  773. Part70.Rotation = Vector3.new(-90, 75, 0)
  774. Part70.Anchored = true
  775. Part70.CanCollide = false
  776. Part70.FormFactor = Enum.FormFactor.Custom
  777. Part70.Size = Vector3.new(0.925000012, 0.200000003, 0.200000003)
  778. Part70.CFrame = CFrame.new(-5.1115098, 3.71817493, 1.89922905, 0.258818269, -1.72213822e-06, 0.965923727, -0.965923667, 1.54503098e-07, 0.258819431, -1.74269658e-07, -0.99999702, -6.05083756e-07)
  779. Part70.BottomSurface = Enum.SurfaceType.Smooth
  780. Part70.TopSurface = Enum.SurfaceType.Smooth
  781. Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  782. Part70.Position = Vector3.new(-5.1115098, 3.71817493, 1.89922905)
  783. Part70.Orientation = Vector3.new(-15, 90, -90)
  784. Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  785. BlockMesh71.Parent = Part70
  786. BlockMesh71.Scale = Vector3.new(1, 0.5, 0.625)
  787. BlockMesh71.Scale = Vector3.new(1, 0.5, 0.625)
  788. Part72.Name = "StringA"
  789. Part72.Parent = Tool0
  790. Part72.BrickColor = BrickColor.new("Black")
  791. Part72.Rotation = Vector3.new(-180, 0, 0)
  792. Part72.Anchored = true
  793. Part72.CanCollide = false
  794. Part72.FormFactor = Enum.FormFactor.Custom
  795. Part72.Size = Vector3.new(0.200000003, 5, 0.200000003)
  796. Part72.CFrame = CFrame.new(-6.03146076, 2.72470903, 1.89996397, 0.999997914, -7.09165022e-07, -1.72213822e-06, 6.64726542e-07, -0.999998152, 1.54503098e-07, -6.07226809e-07, 6.50971614e-08, -0.99999702)
  797. Part72.BottomSurface = Enum.SurfaceType.Smooth
  798. Part72.TopSurface = Enum.SurfaceType.Smooth
  799. Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  800. Part72.Position = Vector3.new(-6.03146076, 2.72470903, 1.89996397)
  801. Part72.Orientation = Vector3.new(0, -180, 180)
  802. Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  803. CylinderMesh73.Parent = Part72
  804. CylinderMesh73.Scale = Vector3.new(0.125, 1, 0.125)
  805. CylinderMesh73.Scale = Vector3.new(0.125, 1, 0.125)
  806. Part74.Name = "ArrowPartB"
  807. Part74.Parent = Tool0
  808. Part74.BrickColor = BrickColor.new("Institutional white")
  809. Part74.Transparency = 1
  810. Part74.Rotation = Vector3.new(-180, 0, 90)
  811. Part74.Anchored = true
  812. Part74.CanCollide = false
  813. Part74.FormFactor = Enum.FormFactor.Custom
  814. Part74.Size = Vector3.new(0.200000003, 2.1500001, 0.200000003)
  815. Part74.CFrame = CFrame.new(-5.95644999, 2.72331905, 1.86321998, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
  816. Part74.BottomSurface = Enum.SurfaceType.Smooth
  817. Part74.TopSurface = Enum.SurfaceType.Smooth
  818. Part74.Color = Color3.new(0.972549, 0.972549, 0.972549)
  819. Part74.Position = Vector3.new(-5.95644999, 2.72331905, 1.86321998)
  820. Part74.Orientation = Vector3.new(0, -180, -90)
  821. Part74.Color = Color3.new(0.972549, 0.972549, 0.972549)
  822. CylinderMesh75.Parent = Part74
  823. CylinderMesh75.Scale = Vector3.new(0.25, 1, 0.25)
  824. CylinderMesh75.Scale = Vector3.new(0.25, 1, 0.25)
  825. Part76.Parent = Tool0
  826. Part76.BrickColor = BrickColor.new("Dark stone grey")
  827. Part76.Rotation = Vector3.new(90, 0, 180)
  828. Part76.Anchored = true
  829. Part76.CanCollide = false
  830. Part76.FormFactor = Enum.FormFactor.Custom
  831. Part76.Size = Vector3.new(0.449999988, 0.200000003, 0.449999988)
  832. Part76.CFrame = CFrame.new(-5.80657911, 0.225015, 1.89922905, -0.999997914, -1.72213822e-06, -7.09165022e-07, -6.64726542e-07, 1.54503098e-07, -0.999998152, 6.07226809e-07, -0.99999702, 6.50971614e-08)
  833. Part76.BottomSurface = Enum.SurfaceType.Smooth
  834. Part76.TopSurface = Enum.SurfaceType.Smooth
  835. Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
  836. Part76.Position = Vector3.new(-5.80657911, 0.225015, 1.89922905)
  837. Part76.Orientation = Vector3.new(89.8899994, -84.7600021, -76.9199982)
  838. Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
  839. CylinderMesh77.Parent = Part76
  840. CylinderMesh77.Scale = Vector3.new(1, 0.25, 1)
  841. CylinderMesh77.Scale = Vector3.new(1, 0.25, 1)
  842. Part78.Parent = Tool0
  843. Part78.BrickColor = BrickColor.new("Institutional white")
  844. Part78.Rotation = Vector3.new(90, 5, 180)
  845. Part78.Anchored = true
  846. Part78.CanCollide = false
  847. Part78.FormFactor = Enum.FormFactor.Custom
  848. Part78.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
  849. Part78.CFrame = CFrame.new(-5.80651712, 0.225060999, 1.95013404, -0.996192932, -1.72213822e-06, 0.0871547982, -0.0871559158, 1.54503098e-07, -0.996192694, 6.29107944e-07, -0.99999702, -4.49631727e-08)
  850. Part78.BottomSurface = Enum.SurfaceType.Smooth
  851. Part78.TopSurface = Enum.SurfaceType.Smooth
  852. Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
  853. Part78.Position = Vector3.new(-5.80651712, 0.225060999, 1.95013404)
  854. Part78.Orientation = Vector3.new(85, 90, -90)
  855. Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
  856. BlockMesh79.Parent = Part78
  857. BlockMesh79.Scale = Vector3.new(1, 0.25, 0.25)
  858. BlockMesh79.Scale = Vector3.new(1, 0.25, 0.25)
  859. Part80.Name = "ArrowPartA"
  860. Part80.Parent = Tool0
  861. Part80.BrickColor = BrickColor.new("Bright red")
  862. Part80.Rotation = Vector3.new(135, 0, 0)
  863. Part80.Anchored = true
  864. Part80.CanCollide = false
  865. Part80.FormFactor = Enum.FormFactor.Custom
  866. Part80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  867. Part80.CFrame = CFrame.new(-5.65655422, 2.72399306, 1.86389196, 0.999997914, 6.87401041e-07, -1.81339351e-06, 6.64726542e-07, -0.707105875, -0.707104921, -6.07226809e-07, 0.707105219, -0.707104981)
  868. Part80.BottomSurface = Enum.SurfaceType.Smooth
  869. Part80.TopSurface = Enum.SurfaceType.Smooth
  870. Part80.Color = Color3.new(0.768627, 0.156863, 0.109804)
  871. Part80.Position = Vector3.new(-5.65655422, 2.72399306, 1.86389196)
  872. Part80.Orientation = Vector3.new(45, -180, 180)
  873. Part80.Color = Color3.new(0.768627, 0.156863, 0.109804)
  874. BlockMesh81.Parent = Part80
  875. BlockMesh81.Scale = Vector3.new(0.75, 0.75, 0.0625)
  876. BlockMesh81.Scale = Vector3.new(0.75, 0.75, 0.0625)
  877. Part82.Name = "ArrowPartA"
  878. Part82.Parent = Tool0
  879. Part82.BrickColor = BrickColor.new("Bright red")
  880. Part82.Rotation = Vector3.new(-135, 0, 0)
  881. Part82.Anchored = true
  882. Part82.CanCollide = false
  883. Part82.FormFactor = Enum.FormFactor.Custom
  884. Part82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  885. Part82.CFrame = CFrame.new(-5.65655422, 2.72399306, 1.86389196, 0.999997795, -1.78359119e-06, -6.87400927e-07, 6.34924163e-07, -0.707104743, 0.707105637, -6.28300199e-07, -0.707104862, -0.70710516)
  886. Part82.BottomSurface = Enum.SurfaceType.Smooth
  887. Part82.TopSurface = Enum.SurfaceType.Smooth
  888. Part82.Color = Color3.new(0.768627, 0.156863, 0.109804)
  889. Part82.Position = Vector3.new(-5.65655422, 2.72399306, 1.86389196)
  890. Part82.Orientation = Vector3.new(-45, -180, 180)
  891. Part82.Color = Color3.new(0.768627, 0.156863, 0.109804)
  892. BlockMesh83.Parent = Part82
  893. BlockMesh83.Scale = Vector3.new(0.75, 0.75, 0.0625)
  894. BlockMesh83.Scale = Vector3.new(0.75, 0.75, 0.0625)
  895. Part84.Parent = Tool0
  896. Part84.BrickColor = BrickColor.new("Institutional white")
  897. Part84.Rotation = Vector3.new(90, 5, 180)
  898. Part84.Anchored = true
  899. Part84.CanCollide = false
  900. Part84.FormFactor = Enum.FormFactor.Custom
  901. Part84.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
  902. Part84.CFrame = CFrame.new(-5.806458, 0.225136995, 1.84979296, -0.996192932, -1.72213822e-06, 0.0871547982, -0.0871559158, 1.54503098e-07, -0.996192694, 6.29107944e-07, -0.99999702, -4.49631727e-08)
  903. Part84.BottomSurface = Enum.SurfaceType.Smooth
  904. Part84.TopSurface = Enum.SurfaceType.Smooth
  905. Part84.Color = Color3.new(0.972549, 0.972549, 0.972549)
  906. Part84.Position = Vector3.new(-5.806458, 0.225136995, 1.84979296)
  907. Part84.Orientation = Vector3.new(85, 90, -90)
  908. Part84.Color = Color3.new(0.972549, 0.972549, 0.972549)
  909. BlockMesh85.Parent = Part84
  910. BlockMesh85.Scale = Vector3.new(1, 0.25, 0.25)
  911. BlockMesh85.Scale = Vector3.new(1, 0.25, 0.25)
  912. Part86.Parent = Tool0
  913. Part86.BrickColor = BrickColor.new("Black")
  914. Part86.Rotation = Vector3.new(-180, 0, -5)
  915. Part86.Anchored = true
  916. Part86.CanCollide = false
  917. Part86.FormFactor = Enum.FormFactor.Custom
  918. Part86.Size = Vector3.new(0.200000003, 5, 0.200000003)
  919. Part86.CFrame = CFrame.new(-5.806458, 2.72469306, 1.89996397, 0.996192873, 0.0871549174, -1.72213822e-06, 0.0871561244, -0.996192455, 1.54503098e-07, -6.29108001e-07, -4.49632438e-08, -0.99999702)
  920. Part86.BottomSurface = Enum.SurfaceType.Smooth
  921. Part86.TopSurface = Enum.SurfaceType.Smooth
  922. Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
  923. Part86.Position = Vector3.new(-5.806458, 2.72469306, 1.89996397)
  924. Part86.Orientation = Vector3.new(0, -180, 175)
  925. Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
  926. CylinderMesh87.Parent = Part86
  927. CylinderMesh87.Scale = Vector3.new(0.125, 1, 0.125)
  928. CylinderMesh87.Scale = Vector3.new(0.125, 1, 0.125)
  929. Part88.Parent = Tool0
  930. Part88.BrickColor = BrickColor.new("Black")
  931. Part88.Rotation = Vector3.new(-180, 0, 5)
  932. Part88.Anchored = true
  933. Part88.CanCollide = false
  934. Part88.FormFactor = Enum.FormFactor.Custom
  935. Part88.Size = Vector3.new(0.200000003, 5, 0.200000003)
  936. Part88.CFrame = CFrame.new(-5.806458, 2.72469306, 1.89996397, 0.996192396, -0.0871562287, -1.72213822e-06, -0.0871548727, -0.996192575, 1.54503098e-07, -6.05798391e-07, 8.57090114e-08, -0.99999702)
  937. Part88.BottomSurface = Enum.SurfaceType.Smooth
  938. Part88.TopSurface = Enum.SurfaceType.Smooth
  939. Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
  940. Part88.Position = Vector3.new(-5.806458, 2.72469306, 1.89996397)
  941. Part88.Orientation = Vector3.new(0, -180, -175)
  942. Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
  943. CylinderMesh89.Parent = Part88
  944. CylinderMesh89.Scale = Vector3.new(0.125, 1, 0.125)
  945. CylinderMesh89.Scale = Vector3.new(0.125, 1, 0.125)
  946. LocalScript90.Parent = Tool0
  947. table.insert(cors,sandbox(LocalScript90,function()
  948. wait(1)
  949. sp=script.Parent
  950. player=game.Players.LocalPlayer
  951. down=false
  952. equiped=false
  953. ready = false
  954. reloading = false
  955. clip = sp.Shots
  956. RayLength=750
  957. Bullet=Instance.new("Part")
  958. Bullet.Name="Bullet"
  959. Bullet.BrickColor=BrickColor.new("Institutional white")
  960. Bullet.Anchored=true
  961. Bullet.CanCollide=false
  962. Bullet.Locked=true
  963. Bullet.Transparency = .75
  964. Bullet.Size=Vector3.new(1,1,1)
  965. --Bullet.Transparency=.65
  966. Bullet.formFactor=0
  967. Bullet.TopSurface=0
  968. Bullet.BottomSurface=0
  969. mesh=Instance.new("SpecialMesh")
  970. mesh.Parent=Bullet
  971. mesh.MeshType="Brick"
  972. mesh.Name="Mesh"
  973. mesh.Scale=Vector3.new(.15,.15,1)
  974. charge = 1
  975.  
  976. function computeDirection(vec)
  977. local lenSquared = vec.magnitude * vec.magnitude
  978. local invSqrt = 1 / math.sqrt(lenSquared)
  979. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  980. end
  981.  
  982. function raycast(startp, endp, ign)
  983. local vec=(endp-startp)
  984. if vec.magnitude<1000 then
  985. local hit,pos=game.Workspace:FindPartOnRay(Ray.new(startp,vec),ign)
  986. if hit and pos then
  987. if hit.Parent.className=="Tool" then
  988. if hit.Parent.Parent ~= nil then
  989. if hit.Parent.Parent:findFirstChild("Humanoid")~=nil then
  990. return hit.Parent, pos
  991. end
  992. end
  993. elseif hit.Transparency==1 or hit.Name=="Bullet" or hit.Parent.ClassName == "Hat" then
  994. local vec=(endp-pos)
  995. hit,pos=raycast(pos,vec,hit)
  996. end
  997. end
  998. return hit,pos
  999. end
  1000. return nil
  1001. end
  1002.  
  1003. function tagHumanoid(humanoid)
  1004. local plr=game.Players:playerFromCharacter(sp.Parent)
  1005. if plr~=nil then
  1006. local tag=Instance.new("ObjectValue")
  1007. tag.Value=plr
  1008. tag.Name="creator"
  1009. tag.Parent=humanoid
  1010. delay(2,function()
  1011. if tag~=nil then
  1012. tag.Parent=nil
  1013. end
  1014. end)
  1015. end
  1016. end
  1017.  
  1018.  
  1019. function movecframe(p,pos)
  1020. p.Parent=game.Lighting
  1021. p.Position=pos
  1022. p.Parent=game.Workspace
  1023. end
  1024.  
  1025. function fire(aim)
  1026. local bullet=Bullet:clone()
  1027. local totalDist=0
  1028. Lengthdist=-RayLength/.5
  1029. local startpoint=sp.Handle.Position + sp.Handle.CFrame.lookVector*2+Vector3.new(0,.4,0)
  1030. local direction=(aim-startpoint)
  1031. local cfrm=CFrame.new(startpoint, direction+startpoint)
  1032. local vector=startpoint+(direction.Unit*999)
  1033. if (startpoint-vector).magnitude<1000 then
  1034. if game.Workspace:FindPartOnRay(Ray.new(player.Character.Head.Position,startpoint-player.Character.Head.Position),player.Character)==nil then
  1035. local hit,pos=raycast(startpoint,vector,player.Character)
  1036. bullet.Parent=game.Workspace
  1037. if hit~=nil then
  1038. local humanoid=hit.Parent:FindFirstChild("Humanoid")
  1039. if humanoid~=nil then
  1040. if hit.Name=="Head" then
  1041. if charge == 3 then
  1042. damage=125
  1043. elseif charge == 2 then
  1044. damage=100
  1045. elseif charge == 1 then
  1046. damage=75
  1047. end
  1048. elseif hit.Name=="Torso" then
  1049. if charge == 3 then
  1050. damage=100
  1051. elseif charge == 2 then
  1052. damage=75
  1053. elseif charge == 1 then
  1054. damage=50
  1055. end
  1056. else
  1057. if charge == 3 then
  1058. damage=75
  1059. elseif charge == 2 then
  1060. damage=50
  1061. elseif charge == 1 then
  1062. damage=25
  1063. end
  1064. end
  1065. if humanoid.Health>0 then
  1066. local eplr=game.Players:playerFromCharacter(humanoid.Parent)
  1067. local plr=game.Players:playerFromCharacter(sp.Parent)
  1068. if eplr~=nil and plr~=nil then
  1069. tagHumanoid(humanoid)
  1070. humanoid:TakeDamage(damage)
  1071. else
  1072. tagHumanoid(humanoid)
  1073. humanoid:TakeDamage(damage)
  1074.  
  1075. end
  1076. end
  1077. end
  1078.  
  1079. distance=(startpoint-pos).magnitude
  1080. bullet.CFrame=cfrm*CFrame.new(0,0,-distance/2)
  1081. bullet.Mesh.Scale=Vector3.new(.15,.15,distance)
  1082. else
  1083. bullet.CFrame=cfrm*CFrame.new(0,0,-RayLength/2)
  1084. bullet.Mesh.Scale=Vector3.new(.15,.15,RayLength)
  1085. end
  1086. game.Debris:AddItem(bullet,.5)
  1087. end
  1088. end
  1089. end
  1090.  
  1091. function onKeyDown(Key)
  1092. key = string.lower(Key)
  1093. if key == "r" then
  1094. if reloading == true or down == true or clip.Value >= 4 then
  1095. return end
  1096. reloading = true
  1097. for i=1,(4-clip.Value) do
  1098. if clip.Value <= 3 and clip.Value >= 1 then
  1099. sp.Handle.Rotate:Play()
  1100. sp.Handle.RotateB:Play()
  1101. else
  1102. sp.Handle.RotateB:Play()
  1103. end
  1104. clip.Value = clip.Value+1
  1105. for _,v in pairs(sp:getChildren()) do
  1106. if v.Name == "ArrowA" and clip.Value >= 1 then
  1107. v.Transparency = 0
  1108. elseif v.Name == "ArrowB" and clip.Value >= 2 then
  1109. v.Transparency = 0
  1110. elseif v.Name == "ArrowC" and clip.Value >= 3 then
  1111. v.Transparency = 0
  1112. elseif v.Name == "ArrowPartA" and clip.Value >= 4 then
  1113. v.Transparency = 0
  1114. end
  1115. end
  1116. wait(1)
  1117. end
  1118. reloading = false
  1119. end
  1120. end
  1121.  
  1122. function onButton1Up(mouse)
  1123. down=false
  1124. game.Workspace.CurrentCamera.FieldOfView = 70
  1125. lw = sp.Parent.Torso.LeftArmWeld
  1126. rw = sp.Parent.Torso.RightArmWeld
  1127. lw.C1 = CFrame.new(-.125, -.25, .75) * CFrame.fromEulerAnglesXYZ(math.rad(330), 0, math.rad(-90))
  1128. rw.C1 = CFrame.new(-1, 1, .125) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-15))
  1129.  
  1130. if ready == true then
  1131. sp.Handle.Fire:Play()
  1132. sp.Handle.FireB:Play()
  1133. local startpoint=sp.Handle.CFrame.lookVector*1
  1134. local mag=(mouse.Hit.p-startpoint).magnitude
  1135. --local rndm=Vector3.new(math.random(-(Spread)*mag,(Spread)*mag), math.random(-(Spread)*mag,(Spread)*mag), math.random(-(Spread)*mag,(Spread)*mag))
  1136. fire(mouse.Hit.p)
  1137. clip.Value = clip.Value - 1
  1138. sp.StringA.Transparency = 0
  1139. sp.StringBA.Transparency = 1
  1140. sp.StringBB.Transparency = 1
  1141. for _,v in pairs(sp:getChildren()) do
  1142. if v.Name == "ArrowPartA" then
  1143. v.Transparency = 1
  1144. elseif v.Name == "ArrowPartB" then
  1145. v.Transparency = 1
  1146. end
  1147. end
  1148. ready = false
  1149. reloading = true
  1150. wait(1)
  1151. if clip.Value >=1 then
  1152. sp.Handle.Rotate:Play()
  1153. sp.Handle.RotateB:Play()
  1154. end
  1155. for _,v in pairs(sp:getChildren()) do
  1156. if v.Name == "ArrowPartA" and clip.Value >= 1 then
  1157. v.Transparency = 0
  1158. elseif v.Name == "ArrowPartB" then
  1159. v.Transparency = 1
  1160. elseif v.Name == "ArrowA" and clip.Value <= 1 then
  1161. v.Transparency = 1
  1162. elseif v.Name == "ArrowB" and clip.Value <= 2 then
  1163. v.Transparency = 1
  1164. elseif v.Name == "ArrowC" and clip.Value <= 3 then
  1165. v.Transparency = 1
  1166. end
  1167. end
  1168. reloading = false
  1169. end
  1170. end
  1171.  
  1172. function onButton1Down(mouse)
  1173. h=sp.Parent:FindFirstChild("Humanoid")
  1174. if equiped == false or h==nil or reloading == true or clip.Value <= 0 then
  1175. return
  1176. end
  1177. if h.Health>0 then
  1178. down=true
  1179. lw = sp.Parent.Torso.LeftArmWeld
  1180. rw = sp.Parent.Torso.RightArmWeld
  1181. for i=1,7 do
  1182. wait(.1)
  1183. if down == false then
  1184. break end
  1185. if i==1 then
  1186. game.Workspace.CurrentCamera.FieldOfView = 70
  1187. lw.C1 = CFrame.new(-.125, -.25, 1) * CFrame.fromEulerAnglesXYZ(math.rad(330), 0, math.rad(-90))
  1188. rw.C1 = CFrame.new(-1, 1, .125) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-15))
  1189. elseif i==2 then
  1190. game.Workspace.CurrentCamera.FieldOfView = 67.5
  1191. lw.C1 = CFrame.new(-.25, -.25, .875) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
  1192. rw.C1 = CFrame.new(-.95, 1.1, .125) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-10))
  1193. elseif i==3 then
  1194. game.Workspace.CurrentCamera.FieldOfView = 65
  1195. lw.C1 = CFrame.new(-.375, -.25, .75) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
  1196. rw.C1 = CFrame.new(-.9, 1.2, .25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-5))
  1197. elseif i==4 then
  1198. game.Workspace.CurrentCamera.FieldOfView = 62.5
  1199. lw.C1 = CFrame.new(-.375, -.25, .625) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-90))
  1200. rw.C1 = CFrame.new(-.85, 1.3, .375) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-0))
  1201. elseif i==5 then
  1202. game.Workspace.CurrentCamera.FieldOfView = 60
  1203. lw.C1 = CFrame.new(-.375, -.25, .5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-90))
  1204. rw.C1 = CFrame.new(-.8, 1.4, .5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(5))
  1205. sp.StringA.Transparency = 1
  1206. sp.StringBA.Transparency = 0
  1207. sp.StringBB.Transparency = 0
  1208. for _,v in pairs(sp:getChildren()) do
  1209. if v.Name == "ArrowPartA" then
  1210. v.Transparency = 1
  1211. elseif v.Name == "ArrowPartB" then
  1212. v.Transparency = 0
  1213. end
  1214. end
  1215. charge = 1
  1216. ready = true
  1217. elseif i==6 then
  1218. game.Workspace.CurrentCamera.FieldOfView = 57.5
  1219. lw.C1 = CFrame.new(-.375, -.25, .5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-90))
  1220. rw.C1 = CFrame.new(-.75, 1.5, .625) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(10))
  1221. charge = 2
  1222. elseif i==7 then
  1223. game.Workspace.CurrentCamera.FieldOfView = 55
  1224. lw.C1 = CFrame.new(-.375, -.25, .5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-90))
  1225. rw.C1 = CFrame.new(-.7, 1.6, .75) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(15))
  1226. charge = 3
  1227. end
  1228. end
  1229. end
  1230. end
  1231.  
  1232.  
  1233. function onEquippedLocal(mouse)
  1234. if mouse==nil then
  1235. print("Mouse not found")
  1236. return
  1237. end
  1238. mouse.Icon = "rbxasset://textures\\MouseLockedCursor.png"
  1239. repeat wait(.1) until sp.Parent.Torso:findFirstChild("RightArmWeld") ~= nil
  1240. mouse.KeyDown:connect(onKeyDown)
  1241. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  1242. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  1243. equiped=true
  1244.  
  1245. end
  1246.  
  1247. function onUnequippedLocal(mouse)
  1248. equiped=false
  1249. end
  1250. sp.Equipped:connect(onEquippedLocal)
  1251. sp.Unequipped:connect(onUnequippedLocal)
  1252.  
  1253. end))
  1254. Part91.Parent = Tool0
  1255. Part91.BrickColor = BrickColor.new("Dark stone grey")
  1256. Part91.Rotation = Vector3.new(-90, 0, 0)
  1257. Part91.Anchored = true
  1258. Part91.CanCollide = false
  1259. Part91.FormFactor = Enum.FormFactor.Custom
  1260. Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1261. Part91.CFrame = CFrame.new(-5.806458, 2.72469306, 1.89996397, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
  1262. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1263. Part91.TopSurface = Enum.SurfaceType.Smooth
  1264. Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1265. Part91.Position = Vector3.new(-5.806458, 2.72469306, 1.89996397)
  1266. Part91.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
  1267. Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1268. BlockMesh92.Parent = Part91
  1269. BlockMesh92.Scale = Vector3.new(0.25, 0.25, 0.25)
  1270. BlockMesh92.Scale = Vector3.new(0.25, 0.25, 0.25)
  1271. Script93.Name = "WeldArm"
  1272. Script93.Parent = Tool0
  1273. table.insert(cors,sandbox(Script93,function()
  1274. Tool = script.Parent;
  1275. local arms = nil
  1276. local torso = nil
  1277. local welds = {}
  1278.  
  1279. function Equip(mouse)
  1280. wait(0.01)
  1281. arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
  1282. torso = Tool.Parent:FindFirstChild("Torso")
  1283. if arms ~= nil and torso ~= nil then
  1284. local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
  1285. if sh ~= nil then
  1286. local yes = true
  1287. if yes then
  1288. yes = false
  1289. sh[1].Part1 = nil
  1290. sh[2].Part1 = nil
  1291. local weld1 = Instance.new("Weld")
  1292. weld1.Part0 = torso
  1293. weld1.Parent = torso
  1294. weld1.Part1 = arms[1]
  1295. weld1.Name = "LeftArmWeld"
  1296. weld1.C1 = CFrame.new(-.125, -.125, .75) * CFrame.fromEulerAnglesXYZ(math.rad(330), 0, math.rad(-90))
  1297. welds[1] = weld1
  1298. local weld2 = Instance.new("Weld")
  1299. weld2.Part0 = torso
  1300. weld2.Parent = torso
  1301. weld2.Part1 = arms[2]
  1302. weld2.Name = "RightArmWeld"
  1303. weld2.C1 = CFrame.new(-1, 1, .125) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), math.rad(-15))
  1304. welds[2] = weld2
  1305. end
  1306. else
  1307. print("sh")
  1308. end
  1309. else
  1310. print("arms")
  1311. end
  1312. end
  1313.  
  1314. function Unequip(mouse)
  1315. if arms ~= nil and torso ~= nil then
  1316. local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
  1317. if sh ~= nil then
  1318. local yes = true
  1319. if yes then
  1320. yes = false
  1321. sh[1].Part1 = arms[1]
  1322. sh[2].Part1 = arms[2]
  1323. welds[1].Parent = nil
  1324. welds[2].Parent = nil
  1325. end
  1326. else
  1327. print("sh")
  1328. end
  1329. else
  1330. print("arms")
  1331. end
  1332. end
  1333. Tool.Equipped:connect(Equip)
  1334. Tool.Unequipped:connect(Unequip)
  1335.  
  1336. end))
  1337. Script94.Name = "Welding"
  1338. Script94.Parent = Tool0
  1339. table.insert(cors,sandbox(Script94,function()
  1340. function Weld(x,y)
  1341. local W = Instance.new("Weld")
  1342. W.Part0 = x
  1343. W.Part1 = y
  1344. local CJ = CFrame.new(x.Position)
  1345. local C0 = x.CFrame:inverse()*CJ
  1346. local C1 = y.CFrame:inverse()*CJ
  1347. W.C0 = C0
  1348. W.C1 = C1
  1349. W.Parent = x
  1350. end
  1351.  
  1352.  
  1353. function StartWeld()
  1354. g = script.Parent:GetChildren()
  1355. for i = 1,#g do
  1356. if g[i]:IsA("Part") then
  1357. Weld(script.Parent.Handle, g[i])
  1358. end
  1359. end
  1360. for i = 1,#g do
  1361. if g[i]:IsA("Part") then
  1362. g[i].Anchored = false
  1363. end
  1364. end
  1365. script.Parent.Handle.Anchored = false
  1366. end
  1367.  
  1368.  
  1369. function UnWeld()
  1370. if script.Parent:findFirstChild("Handle") == nil then return end
  1371. g = script.Parent:GetChildren()
  1372. for i = 1,#g do
  1373. if g[i]:IsA("Part") then
  1374. g[i].Anchored = true
  1375. end
  1376. end
  1377. script.Parent.Handle.Anchored = true
  1378. g = script.Parent.Handle:GetChildren()
  1379. for i = 1,#g do
  1380. if g[i].className == "Weld" then
  1381. g[i]:Destroy()
  1382. end
  1383. end
  1384. end
  1385.  
  1386. script.Parent.Equipped:connect(StartWeld)
  1387. script.Parent.Unequipped:connect(UnWeld)
  1388. end))
  1389. Part95.Parent = Tool0
  1390. Part95.BrickColor = BrickColor.new("Dark stone grey")
  1391. Part95.Rotation = Vector3.new(-180, 0, 30)
  1392. Part95.Anchored = true
  1393. Part95.CanCollide = false
  1394. Part95.FormFactor = Enum.FormFactor.Custom
  1395. Part95.Size = Vector3.new(0.200000003, 0.375, 0.200000003)
  1396. Part95.CFrame = CFrame.new(-5.1625061, 0.520653009, 1.900635, 0.866023123, -0.499999404, -1.72213822e-06, -0.499998033, -0.866023839, 1.54503098e-07, -5.28205078e-07, 3.23897495e-07, -0.99999702)
  1397. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1398. Part95.TopSurface = Enum.SurfaceType.Smooth
  1399. Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1400. Part95.Position = Vector3.new(-5.1625061, 0.520653009, 1.900635)
  1401. Part95.Orientation = Vector3.new(0, -180, -150)
  1402. Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1403. CylinderMesh96.Parent = Part95
  1404. CylinderMesh96.Scale = Vector3.new(0.375, 1, 0.375)
  1405. CylinderMesh96.Scale = Vector3.new(0.375, 1, 0.375)
  1406. Part97.Parent = Tool0
  1407. Part97.BrickColor = BrickColor.new("Really black")
  1408. Part97.Rotation = Vector3.new(-90, 0, 0)
  1409. Part97.Anchored = true
  1410. Part97.CanCollide = false
  1411. Part97.FormFactor = Enum.FormFactor.Custom
  1412. Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1413. Part97.CFrame = CFrame.new(-5.0065918, 3.19910407, 1.900635, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
  1414. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1415. Part97.TopSurface = Enum.SurfaceType.Smooth
  1416. Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1417. Part97.Position = Vector3.new(-5.0065918, 3.19910407, 1.900635)
  1418. Part97.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
  1419. Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1420. BlockMesh98.Parent = Part97
  1421. BlockMesh98.Scale = Vector3.new(0.875, 0.75, 1)
  1422. BlockMesh98.Scale = Vector3.new(0.875, 0.75, 1)
  1423. Part99.Parent = Tool0
  1424. Part99.BrickColor = BrickColor.new("Really black")
  1425. Part99.Rotation = Vector3.new(90, 0, 0)
  1426. Part99.Anchored = true
  1427. Part99.CanCollide = false
  1428. Part99.FormFactor = Enum.FormFactor.Custom
  1429. Part99.Size = Vector3.new(0.574999988, 0.25, 0.200000003)
  1430. Part99.CFrame = CFrame.new(-4.93142605, 3.07333994, 1.82574499, 0.999997914, 1.72213822e-06, -7.09165022e-07, 6.64726542e-07, -1.54503098e-07, -0.999998152, -6.07226809e-07, 0.99999702, 6.50971614e-08)
  1431. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1432. Part99.TopSurface = Enum.SurfaceType.Smooth
  1433. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1434. Part99.Position = Vector3.new(-4.93142605, 3.07333994, 1.82574499)
  1435. Part99.Orientation = Vector3.new(89.8899994, -84.7600021, 103.080002)
  1436. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1437. BlockMesh100.Parent = Part99
  1438. BlockMesh100.Scale = Vector3.new(1, 1, 0.25)
  1439. BlockMesh100.Scale = Vector3.new(1, 1, 0.25)
  1440. Part101.Parent = Tool0
  1441. Part101.BrickColor = BrickColor.new("Really black")
  1442. Part101.Anchored = true
  1443. Part101.CanCollide = false
  1444. Part101.FormFactor = Enum.FormFactor.Custom
  1445. Part101.Size = Vector3.new(0.574999988, 0.200000003, 0.200000003)
  1446. Part101.CFrame = CFrame.new(-4.931458, 2.97361994, 1.72601295, 0.999997914, 7.09165022e-07, 1.72213822e-06, 6.64726542e-07, 0.999998152, -1.54503098e-07, -6.07226809e-07, -6.50971614e-08, 0.99999702)
  1447. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1448. Part101.TopSurface = Enum.SurfaceType.Smooth
  1449. Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1450. Part101.Position = Vector3.new(-4.931458, 2.97361994, 1.72601295)
  1451. Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1452. BlockMesh102.Parent = Part101
  1453. BlockMesh102.Scale = Vector3.new(1, 0.75, 0.25)
  1454. BlockMesh102.Scale = Vector3.new(1, 0.75, 0.25)
  1455. Part103.Parent = Tool0
  1456. Part103.BrickColor = BrickColor.new("Really black")
  1457. Part103.Rotation = Vector3.new(-90, 0, 0)
  1458. Part103.Anchored = true
  1459. Part103.CanCollide = false
  1460. Part103.FormFactor = Enum.FormFactor.Custom
  1461. Part103.Size = Vector3.new(0.574999988, 0.200000003, 0.200000003)
  1462. Part103.CFrame = CFrame.new(-4.93151712, 2.97501206, 1.84900105, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
  1463. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1464. Part103.TopSurface = Enum.SurfaceType.Smooth
  1465. Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1466. Part103.Position = Vector3.new(-4.93151712, 2.97501206, 1.84900105)
  1467. Part103.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
  1468. Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1469. BlockMesh104.Parent = Part103
  1470. BlockMesh104.Scale = Vector3.new(1, 0.5, 0.25)
  1471. BlockMesh104.Scale = Vector3.new(1, 0.5, 0.25)
  1472. Part105.Parent = Tool0
  1473. Part105.BrickColor = BrickColor.new("Really black")
  1474. Part105.Rotation = Vector3.new(-180, 0, 0)
  1475. Part105.Anchored = true
  1476. Part105.CanCollide = false
  1477. Part105.FormFactor = Enum.FormFactor.Custom
  1478. Part105.Size = Vector3.new(0.574999988, 0.200000003, 0.200000003)
  1479. Part105.CFrame = CFrame.new(-4.93139505, 2.94889212, 1.92474401, 0.999997914, -7.09165022e-07, -1.72213822e-06, 6.64726542e-07, -0.999998152, 1.54503098e-07, -6.07226809e-07, 6.50971614e-08, -0.99999702)
  1480. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1481. Part105.TopSurface = Enum.SurfaceType.Smooth
  1482. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1483. Part105.Position = Vector3.new(-4.93139505, 2.94889212, 1.92474401)
  1484. Part105.Orientation = Vector3.new(0, -180, 180)
  1485. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1486. BlockMesh106.Parent = Part105
  1487. BlockMesh106.Scale = Vector3.new(1, 1, 0.25)
  1488. BlockMesh106.Scale = Vector3.new(1, 1, 0.25)
  1489. Part107.Name = "ArrowA"
  1490. Part107.Parent = Tool0
  1491. Part107.BrickColor = BrickColor.new("Really black")
  1492. Part107.Rotation = Vector3.new(-90, 0, -90)
  1493. Part107.Anchored = true
  1494. Part107.CanCollide = false
  1495. Part107.FormFactor = Enum.FormFactor.Custom
  1496. Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1497. Part107.CFrame = CFrame.new(-3.500458, 2.9241271, 1.77551305, 1.72213822e-06, 0.999997914, 7.09165022e-07, -1.54503098e-07, 6.64726542e-07, 0.999998152, 0.99999702, -6.07226809e-07, -6.50971614e-08)
  1498. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1499. Part107.TopSurface = Enum.SurfaceType.Smooth
  1500. Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1501. Part107.Position = Vector3.new(-3.500458, 2.9241271, 1.77551305)
  1502. Part107.Orientation = Vector3.new(-89.8899994, 95.2399979, -13.0799999)
  1503. Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1504. SpecialMesh108.Parent = Part107
  1505. SpecialMesh108.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1506. SpecialMesh108.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
  1507. SpecialMesh108.VertexColor = Vector3.new(3.00000003e+15, 2.99999995e+31, 3.00000003e+15)
  1508. SpecialMesh108.MeshType = Enum.MeshType.FileMesh
  1509. SpecialMesh108.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
  1510. Part109.Name = "ArrowC"
  1511. Part109.Parent = Tool0
  1512. Part109.BrickColor = BrickColor.new("Bright red")
  1513. Part109.Rotation = Vector3.new(-135, 0, 0)
  1514. Part109.Anchored = true
  1515. Part109.CanCollide = false
  1516. Part109.FormFactor = Enum.FormFactor.Custom
  1517. Part109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1518. Part109.CFrame = CFrame.new(-5.65655422, 3.02452803, 1.86035204, 0.999997795, -1.78359119e-06, -6.87400927e-07, 6.34924163e-07, -0.707104743, 0.707105637, -6.28300199e-07, -0.707104862, -0.70710516)
  1519. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1520. Part109.TopSurface = Enum.SurfaceType.Smooth
  1521. Part109.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1522. Part109.Position = Vector3.new(-5.65655422, 3.02452803, 1.86035204)
  1523. Part109.Orientation = Vector3.new(-45, -180, 180)
  1524. Part109.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1525. BlockMesh110.Parent = Part109
  1526. BlockMesh110.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1527. BlockMesh110.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1528. Part111.Name = "ArrowB"
  1529. Part111.Parent = Tool0
  1530. Part111.BrickColor = BrickColor.new("Bright red")
  1531. Part111.Rotation = Vector3.new(-135, 0, 0)
  1532. Part111.Anchored = true
  1533. Part111.CanCollide = false
  1534. Part111.FormFactor = Enum.FormFactor.Custom
  1535. Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1536. Part111.CFrame = CFrame.new(-5.65646315, 3.02450895, 1.77270496, 0.999997795, -1.75378864e-06, -6.87400927e-07, 6.34924163e-07, -0.707104564, 0.707105696, -6.28300199e-07, -0.707104802, -0.70710516)
  1537. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1538. Part111.TopSurface = Enum.SurfaceType.Smooth
  1539. Part111.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1540. Part111.Position = Vector3.new(-5.65646315, 3.02450895, 1.77270496)
  1541. Part111.Orientation = Vector3.new(-45, -180, 180)
  1542. Part111.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1543. BlockMesh112.Parent = Part111
  1544. BlockMesh112.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1545. BlockMesh112.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1546. Part113.Name = "ArrowB"
  1547. Part113.Parent = Tool0
  1548. Part113.BrickColor = BrickColor.new("Bright red")
  1549. Part113.Rotation = Vector3.new(-45, 0, 0)
  1550. Part113.Anchored = true
  1551. Part113.CanCollide = false
  1552. Part113.FormFactor = Enum.FormFactor.Custom
  1553. Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1554. Part113.CFrame = CFrame.new(-5.65646315, 3.02450895, 1.77270496, 0.999997914, -6.87401041e-07, 1.81339351e-06, 6.64726542e-07, 0.707105875, 0.707104921, -6.07226809e-07, -0.707105219, 0.707104981)
  1555. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1556. Part113.TopSurface = Enum.SurfaceType.Smooth
  1557. Part113.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1558. Part113.Position = Vector3.new(-5.65646315, 3.02450895, 1.77270496)
  1559. Part113.Orientation = Vector3.new(-45, 0, 0)
  1560. Part113.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1561. BlockMesh114.Parent = Part113
  1562. BlockMesh114.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1563. BlockMesh114.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1564. Part115.Name = "ArrowA"
  1565. Part115.Parent = Tool0
  1566. Part115.BrickColor = BrickColor.new("Bright red")
  1567. Part115.Rotation = Vector3.new(-135, 0, 0)
  1568. Part115.Anchored = true
  1569. Part115.CanCollide = false
  1570. Part115.FormFactor = Enum.FormFactor.Custom
  1571. Part115.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1572. Part115.CFrame = CFrame.new(-5.65646315, 2.9241271, 1.77551305, 0.999997795, -1.75378864e-06, -6.87400927e-07, 6.34924163e-07, -0.707104564, 0.707105696, -6.28300199e-07, -0.707104802, -0.70710516)
  1573. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1574. Part115.TopSurface = Enum.SurfaceType.Smooth
  1575. Part115.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1576. Part115.Position = Vector3.new(-5.65646315, 2.9241271, 1.77551305)
  1577. Part115.Orientation = Vector3.new(-45, -180, 180)
  1578. Part115.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1579. BlockMesh116.Parent = Part115
  1580. BlockMesh116.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1581. BlockMesh116.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1582. Part117.Parent = Tool0
  1583. Part117.BrickColor = BrickColor.new("Really black")
  1584. Part117.Rotation = Vector3.new(-90, 0, 0)
  1585. Part117.Anchored = true
  1586. Part117.CanCollide = false
  1587. Part117.FormFactor = Enum.FormFactor.Custom
  1588. Part117.Size = Vector3.new(0.574999988, 0.200000003, 0.200000003)
  1589. Part117.CFrame = CFrame.new(-4.93148804, 2.87460995, 1.77410901, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
  1590. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1591. Part117.TopSurface = Enum.SurfaceType.Smooth
  1592. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1593. Part117.Position = Vector3.new(-4.93148804, 2.87460995, 1.77410901)
  1594. Part117.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
  1595. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1596. BlockMesh118.Parent = Part117
  1597. BlockMesh118.Scale = Vector3.new(1, 0.75, 0.25)
  1598. BlockMesh118.Scale = Vector3.new(1, 0.75, 0.25)
  1599. Part119.Parent = Tool0
  1600. Part119.BrickColor = BrickColor.new("Dark stone grey")
  1601. Part119.Rotation = Vector3.new(-180, 0, 90)
  1602. Part119.Anchored = true
  1603. Part119.CanCollide = false
  1604. Part119.FormFactor = Enum.FormFactor.Custom
  1605. Part119.Size = Vector3.new(0.200000003, 0.524999976, 0.200000003)
  1606. Part119.CFrame = CFrame.new(-4.931458, 2.97361994, 1.82501197, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
  1607. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1608. Part119.TopSurface = Enum.SurfaceType.Smooth
  1609. Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1610. Part119.Position = Vector3.new(-4.931458, 2.97361994, 1.82501197)
  1611. Part119.Orientation = Vector3.new(0, -180, -90)
  1612. Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1613. CylinderMesh120.Parent = Part119
  1614. CylinderMesh120.Scale = Vector3.new(0.75, 1, 0.75)
  1615. CylinderMesh120.Scale = Vector3.new(0.75, 1, 0.75)
  1616. Part121.Name = "ArrowC"
  1617. Part121.Parent = Tool0
  1618. Part121.BrickColor = BrickColor.new("Really black")
  1619. Part121.Rotation = Vector3.new(-90, 0, -90)
  1620. Part121.Anchored = true
  1621. Part121.CanCollide = false
  1622. Part121.FormFactor = Enum.FormFactor.Custom
  1623. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1624. Part121.CFrame = CFrame.new(-3.500458, 3.02307796, 1.86315894, 1.72213822e-06, 0.999997914, 7.09165022e-07, -1.54503098e-07, 6.64726542e-07, 0.999998152, 0.99999702, -6.07226809e-07, -6.50971614e-08)
  1625. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1626. Part121.TopSurface = Enum.SurfaceType.Smooth
  1627. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1628. Part121.Position = Vector3.new(-3.500458, 3.02307796, 1.86315894)
  1629. Part121.Orientation = Vector3.new(-89.8899994, 95.2399979, -13.0799999)
  1630. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1631. SpecialMesh122.Parent = Part121
  1632. SpecialMesh122.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1633. SpecialMesh122.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
  1634. SpecialMesh122.VertexColor = Vector3.new(3.00000003e+15, 2.99999995e+31, 3.00000003e+15)
  1635. SpecialMesh122.MeshType = Enum.MeshType.FileMesh
  1636. SpecialMesh122.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
  1637. Part123.Name = "ArrowC"
  1638. Part123.Parent = Tool0
  1639. Part123.BrickColor = BrickColor.new("Bright red")
  1640. Part123.Rotation = Vector3.new(135, 0, 0)
  1641. Part123.Anchored = true
  1642. Part123.CanCollide = false
  1643. Part123.FormFactor = Enum.FormFactor.Custom
  1644. Part123.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1645. Part123.CFrame = CFrame.new(-5.65655422, 3.02452803, 1.86035204, 0.999997914, 6.87401041e-07, -1.81339351e-06, 6.64726542e-07, -0.707105875, -0.707104921, -6.07226809e-07, 0.707105219, -0.707104981)
  1646. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1647. Part123.TopSurface = Enum.SurfaceType.Smooth
  1648. Part123.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1649. Part123.Position = Vector3.new(-5.65655422, 3.02452803, 1.86035204)
  1650. Part123.Orientation = Vector3.new(45, -180, 180)
  1651. Part123.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1652. BlockMesh124.Parent = Part123
  1653. BlockMesh124.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1654. BlockMesh124.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1655. Part125.Name = "ArrowB"
  1656. Part125.Parent = Tool0
  1657. Part125.BrickColor = BrickColor.new("Institutional white")
  1658. Part125.Rotation = Vector3.new(-180, 0, 90)
  1659. Part125.Anchored = true
  1660. Part125.CanCollide = false
  1661. Part125.FormFactor = Enum.FormFactor.Custom
  1662. Part125.Size = Vector3.new(0.200000003, 2.1500001, 0.200000003)
  1663. Part125.CFrame = CFrame.new(-4.66958618, 3.02313995, 1.77557397, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
  1664. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1665. Part125.TopSurface = Enum.SurfaceType.Smooth
  1666. Part125.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1667. Part125.Position = Vector3.new(-4.66958618, 3.02313995, 1.77557397)
  1668. Part125.Orientation = Vector3.new(0, -180, -90)
  1669. Part125.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1670. CylinderMesh126.Parent = Part125
  1671. CylinderMesh126.Scale = Vector3.new(0.25, 1, 0.25)
  1672. CylinderMesh126.Scale = Vector3.new(0.25, 1, 0.25)
  1673. Part127.Name = "ArrowC"
  1674. Part127.Parent = Tool0
  1675. Part127.BrickColor = BrickColor.new("Institutional white")
  1676. Part127.Rotation = Vector3.new(-180, 0, 90)
  1677. Part127.Anchored = true
  1678. Part127.CanCollide = false
  1679. Part127.FormFactor = Enum.FormFactor.Custom
  1680. Part127.Size = Vector3.new(0.200000003, 2.1500001, 0.200000003)
  1681. Part127.CFrame = CFrame.new(-4.6694932, 3.02305794, 1.86315894, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
  1682. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1683. Part127.TopSurface = Enum.SurfaceType.Smooth
  1684. Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1685. Part127.Position = Vector3.new(-4.6694932, 3.02305794, 1.86315894)
  1686. Part127.Orientation = Vector3.new(0, -180, -90)
  1687. Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1688. CylinderMesh128.Parent = Part127
  1689. CylinderMesh128.Scale = Vector3.new(0.25, 1, 0.25)
  1690. CylinderMesh128.Scale = Vector3.new(0.25, 1, 0.25)
  1691. Part129.Name = "ArrowA"
  1692. Part129.Parent = Tool0
  1693. Part129.BrickColor = BrickColor.new("Bright red")
  1694. Part129.Rotation = Vector3.new(-45, 0, 0)
  1695. Part129.Anchored = true
  1696. Part129.CanCollide = false
  1697. Part129.FormFactor = Enum.FormFactor.Custom
  1698. Part129.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1699. Part129.CFrame = CFrame.new(-5.65646315, 2.9241271, 1.77551305, 0.999997914, -6.87401041e-07, 1.81339351e-06, 6.64726542e-07, 0.707105875, 0.707104921, -6.07226809e-07, -0.707105219, 0.707104981)
  1700. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1701. Part129.TopSurface = Enum.SurfaceType.Smooth
  1702. Part129.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1703. Part129.Position = Vector3.new(-5.65646315, 2.9241271, 1.77551305)
  1704. Part129.Orientation = Vector3.new(-45, 0, 0)
  1705. Part129.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1706. BlockMesh130.Parent = Part129
  1707. BlockMesh130.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1708. BlockMesh130.Scale = Vector3.new(0.75, 0.75, 0.0625)
  1709. Part131.Name = "ArrowB"
  1710. Part131.Parent = Tool0
  1711. Part131.BrickColor = BrickColor.new("Really black")
  1712. Part131.Rotation = Vector3.new(-90, 0, -90)
  1713. Part131.Anchored = true
  1714. Part131.CanCollide = false
  1715. Part131.FormFactor = Enum.FormFactor.Custom
  1716. Part131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1717. Part131.CFrame = CFrame.new(-3.500458, 3.02313995, 1.77557397, 1.72213822e-06, 0.999997914, 7.09165022e-07, -1.54503098e-07, 6.64726542e-07, 0.999998152, 0.99999702, -6.07226809e-07, -6.50971614e-08)
  1718. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1719. Part131.TopSurface = Enum.SurfaceType.Smooth
  1720. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1721. Part131.Position = Vector3.new(-3.500458, 3.02313995, 1.77557397)
  1722. Part131.Orientation = Vector3.new(-89.8899994, 95.2399979, -13.0799999)
  1723. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1724. SpecialMesh132.Parent = Part131
  1725. SpecialMesh132.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1726. SpecialMesh132.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
  1727. SpecialMesh132.VertexColor = Vector3.new(3.00000003e+15, 2.99999995e+31, 3.00000003e+15)
  1728. SpecialMesh132.MeshType = Enum.MeshType.FileMesh
  1729. SpecialMesh132.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
  1730. Part133.Name = "ArrowA"
  1731. Part133.Parent = Tool0
  1732. Part133.BrickColor = BrickColor.new("Institutional white")
  1733. Part133.Rotation = Vector3.new(-180, 0, 90)
  1734. Part133.Anchored = true
  1735. Part133.CanCollide = false
  1736. Part133.FormFactor = Enum.FormFactor.Custom
  1737. Part133.Size = Vector3.new(0.200000003, 2.1500001, 0.200000003)
  1738. Part133.CFrame = CFrame.new(-4.66845608, 2.92413902, 1.77551305, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
  1739. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1740. Part133.TopSurface = Enum.SurfaceType.Smooth
  1741. Part133.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1742. Part133.Position = Vector3.new(-4.66845608, 2.92413902, 1.77551305)
  1743. Part133.Orientation = Vector3.new(0, -180, -90)
  1744. Part133.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1745. CylinderMesh134.Parent = Part133
  1746. CylinderMesh134.Scale = Vector3.new(0.25, 1, 0.25)
  1747. CylinderMesh134.Scale = Vector3.new(0.25, 1, 0.25)
  1748. Part135.Parent = Tool0
  1749. Part135.BrickColor = BrickColor.new("Really black")
  1750. Part135.Rotation = Vector3.new(-180, 0, 10)
  1751. Part135.Anchored = true
  1752. Part135.CanCollide = false
  1753. Part135.FormFactor = Enum.FormFactor.Custom
  1754. Part135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1755. Part135.CFrame = CFrame.new(-5.05044079, 1.91013396, 1.89996397, 0.984805882, -0.173649058, -1.72213822e-06, -0.173647493, -0.984805703, 1.54503098e-07, -6.0618504e-07, 1.05895836e-07, -0.99999702)
  1756. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1757. Part135.TopSurface = Enum.SurfaceType.Smooth
  1758. Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1759. Part135.Position = Vector3.new(-5.05044079, 1.91013396, 1.89996397)
  1760. Part135.Orientation = Vector3.new(0, -180, -170)
  1761. Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1762. CylinderMesh136.Parent = Part135
  1763. CylinderMesh136.Scale = Vector3.new(1, 0.375, 1)
  1764. CylinderMesh136.Scale = Vector3.new(1, 0.375, 1)
  1765. Part137.Parent = Tool0
  1766. Part137.BrickColor = BrickColor.new("Really black")
  1767. Part137.Rotation = Vector3.new(-90, 0, 0)
  1768. Part137.Anchored = true
  1769. Part137.CanCollide = false
  1770. Part137.FormFactor = Enum.FormFactor.Custom
  1771. Part137.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1772. Part137.CFrame = CFrame.new(-4.931458, 2.62290096, 1.875916, 0.999997914, -1.72213822e-06, 7.09165022e-07, 6.64726542e-07, 1.54503098e-07, 0.999998152, -6.07226809e-07, -0.99999702, -6.50971614e-08)
  1773. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1774. Part137.TopSurface = Enum.SurfaceType.Smooth
  1775. Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1776. Part137.Position = Vector3.new(-4.931458, 2.62290096, 1.875916)
  1777. Part137.Orientation = Vector3.new(-89.8899994, 95.2399979, 76.9199982)
  1778. Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1779. BlockMesh138.Parent = Part137
  1780. BlockMesh138.Scale = Vector3.new(0.75, 0.75, 0.25)
  1781. BlockMesh138.Scale = Vector3.new(0.75, 0.75, 0.25)
  1782. Part139.Name = "ArrowPartB"
  1783. Part139.Parent = Tool0
  1784. Part139.BrickColor = BrickColor.new("Really black")
  1785. Part139.Transparency = 1
  1786. Part139.Rotation = Vector3.new(-90, 0, -90)
  1787. Part139.Anchored = true
  1788. Part139.CanCollide = false
  1789. Part139.FormFactor = Enum.FormFactor.Custom
  1790. Part139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1791. Part139.CFrame = CFrame.new(-4.78741312, 2.72331905, 1.86321998, 1.72213822e-06, 0.999997914, 7.09165022e-07, -1.54503098e-07, 6.64726542e-07, 0.999998152, 0.99999702, -6.07226809e-07, -6.50971614e-08)
  1792. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1793. Part139.TopSurface = Enum.SurfaceType.Smooth
  1794. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1795. Part139.Position = Vector3.new(-4.78741312, 2.72331905, 1.86321998)
  1796. Part139.Orientation = Vector3.new(-89.8899994, 95.2399979, -13.0799999)
  1797. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1798. SpecialMesh140.Parent = Part139
  1799. SpecialMesh140.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1800. SpecialMesh140.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
  1801. SpecialMesh140.VertexColor = Vector3.new(3.00000003e+15, 2.99999995e+31, 3.00000003e+15)
  1802. SpecialMesh140.MeshType = Enum.MeshType.FileMesh
  1803. SpecialMesh140.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
  1804. Part141.Name = "ArrowPartA"
  1805. Part141.Parent = Tool0
  1806. Part141.BrickColor = BrickColor.new("Really black")
  1807. Part141.Rotation = Vector3.new(-90, 0, -90)
  1808. Part141.Anchored = true
  1809. Part141.CanCollide = false
  1810. Part141.FormFactor = Enum.FormFactor.Custom
  1811. Part141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1812. Part141.CFrame = CFrame.new(-3.500458, 2.72331905, 1.86321998, 1.72213822e-06, 0.999997914, 7.09165022e-07, -1.54503098e-07, 6.64726542e-07, 0.999998152, 0.99999702, -6.07226809e-07, -6.50971614e-08)
  1813. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1814. Part141.TopSurface = Enum.SurfaceType.Smooth
  1815. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1816. Part141.Position = Vector3.new(-3.500458, 2.72331905, 1.86321998)
  1817. Part141.Orientation = Vector3.new(-89.8899994, 95.2399979, -13.0799999)
  1818. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1819. SpecialMesh142.Parent = Part141
  1820. SpecialMesh142.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1821. SpecialMesh142.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
  1822. SpecialMesh142.VertexColor = Vector3.new(3.00000003e+15, 2.99999995e+31, 3.00000003e+15)
  1823. SpecialMesh142.MeshType = Enum.MeshType.FileMesh
  1824. SpecialMesh142.Scale = Vector3.new(0.0250000004, 0.25, 0.0250000004)
  1825. Part143.Parent = Tool0
  1826. Part143.BrickColor = BrickColor.new("Really black")
  1827. Part143.Rotation = Vector3.new(90, 75, 180)
  1828. Part143.Anchored = true
  1829. Part143.CanCollide = false
  1830. Part143.FormFactor = Enum.FormFactor.Custom
  1831. Part143.Size = Vector3.new(0.925000012, 0.200000003, 0.200000003)
  1832. Part143.CFrame = CFrame.new(-5.11148024, 1.73122704, 1.90069604, -0.258819461, -1.72213822e-06, 0.965923607, -0.965923846, 1.54503098e-07, -0.258818328, 1.25276046e-07, -0.99999702, -5.72438694e-07)
  1833. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1834. Part143.TopSurface = Enum.SurfaceType.Smooth
  1835. Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1836. Part143.Position = Vector3.new(-5.11148024, 1.73122704, 1.90069604)
  1837. Part143.Orientation = Vector3.new(15, 90, -90)
  1838. Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1839. BlockMesh144.Parent = Part143
  1840. BlockMesh144.Scale = Vector3.new(1, 0.5, 0.625)
  1841. BlockMesh144.Scale = Vector3.new(1, 0.5, 0.625)
  1842. Part145.Parent = Tool0
  1843. Part145.BrickColor = BrickColor.new("Dark stone grey")
  1844. Part145.Rotation = Vector3.new(-180, 0, -10)
  1845. Part145.Anchored = true
  1846. Part145.CanCollide = false
  1847. Part145.FormFactor = Enum.FormFactor.Custom
  1848. Part145.Size = Vector3.new(0.200000003, 1.17499995, 0.200000003)
  1849. Part145.CFrame = CFrame.new(-4.96356583, 1.33167195, 1.89996397, 0.984805763, 0.17364724, -1.72213822e-06, 0.173648626, -0.984805465, 1.54503098e-07, -6.1554266e-07, -1.24879307e-07, -0.99999702)
  1850. Part145.BottomSurface = Enum.SurfaceType.Smooth
  1851. Part145.TopSurface = Enum.SurfaceType.Smooth
  1852. Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1853. Part145.Position = Vector3.new(-4.96356583, 1.33167195, 1.89996397)
  1854. Part145.Orientation = Vector3.new(0, -180, 170)
  1855. Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1856. CylinderMesh146.Parent = Part145
  1857. CylinderMesh146.Scale = Vector3.new(0.375, 1, 0.375)
  1858. CylinderMesh146.Scale = Vector3.new(0.375, 1, 0.375)
  1859. Part147.Parent = Tool0
  1860. Part147.BrickColor = BrickColor.new("Really black")
  1861. Part147.Rotation = Vector3.new(90, 10, 180)
  1862. Part147.Anchored = true
  1863. Part147.CanCollide = false
  1864. Part147.FormFactor = Enum.FormFactor.Custom
  1865. Part147.Size = Vector3.new(0.275000006, 0.200000003, 0.200000003)
  1866. Part147.CFrame = CFrame.new(-5.03143215, 1.25394595, 1.89996397, -0.984805942, -1.72213822e-06, 0.173646882, -0.173648328, 1.54503098e-07, -0.984805644, 6.15542717e-07, -0.99999702, -9.50767998e-08)
  1867. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1868. Part147.TopSurface = Enum.SurfaceType.Smooth
  1869. Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1870. Part147.Position = Vector3.new(-5.03143215, 1.25394595, 1.89996397)
  1871. Part147.Orientation = Vector3.new(80, 90, -90)
  1872. Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1873. BlockMesh148.Parent = Part147
  1874. BlockMesh148.Scale = Vector3.new(1, 0.5, 0.375)
  1875. BlockMesh148.Scale = Vector3.new(1, 0.5, 0.375)
  1876. Part149.Parent = Tool0
  1877. Part149.BrickColor = BrickColor.new("Really black")
  1878. Part149.Rotation = Vector3.new(90, -60, 180)
  1879. Part149.Anchored = true
  1880. Part149.CanCollide = false
  1881. Part149.FormFactor = Enum.FormFactor.Custom
  1882. Part149.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  1883. Part149.CFrame = CFrame.new(-5.13745022, 1.05665004, 1.89922905, -0.499998748, -1.72213822e-06, -0.866023958, 0.866022766, 1.54503098e-07, -0.49999994, 2.54779764e-07, -0.99999702, 5.63499952e-07)
  1884. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1885. Part149.TopSurface = Enum.SurfaceType.Smooth
  1886. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1887. Part149.Position = Vector3.new(-5.13745022, 1.05665004, 1.89922905)
  1888. Part149.Orientation = Vector3.new(30, -90, 90)
  1889. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1890. BlockMesh150.Parent = Part149
  1891. BlockMesh150.Scale = Vector3.new(1, 0.375, 0.375)
  1892. BlockMesh150.Scale = Vector3.new(1, 0.375, 0.375)
  1893. Part151.Parent = Tool0
  1894. Part151.BrickColor = BrickColor.new("Institutional white")
  1895. Part151.Rotation = Vector3.new(90, 5, 180)
  1896. Part151.Anchored = true
  1897. Part151.CanCollide = false
  1898. Part151.FormFactor = Enum.FormFactor.Custom
  1899. Part151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1900. Part151.CFrame = CFrame.new(-5.43258476, 0.256906003, 1.90002501, -0.996192932, -1.72213822e-06, 0.0871547982, -0.0871559158, 1.54503098e-07, -0.996192694, 6.29107944e-07, -0.99999702, -4.49631727e-08)
  1901. Part151.BottomSurface = Enum.SurfaceType.Smooth
  1902. Part151.TopSurface = Enum.SurfaceType.Smooth
  1903. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1904. Part151.Position = Vector3.new(-5.43258476, 0.256906003, 1.90002501)
  1905. Part151.Orientation = Vector3.new(85, 90, -90)
  1906. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1907. BlockMesh152.Parent = Part151
  1908. BlockMesh152.Scale = Vector3.new(0.75, 0.75, 0.25)
  1909. BlockMesh152.Scale = Vector3.new(0.75, 0.75, 0.25)
  1910. Part153.Parent = Tool0
  1911. Part153.BrickColor = BrickColor.new("Institutional white")
  1912. Part153.Rotation = Vector3.new(90, 30, 180)
  1913. Part153.Anchored = true
  1914. Part153.CanCollide = false
  1915. Part153.FormFactor = Enum.FormFactor.Custom
  1916. Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1917. Part153.CFrame = CFrame.new(-4.80944777, 0.473304987, 1.89996397, -0.866024375, -1.72213822e-06, 0.499997914, -0.499998987, 1.54503098e-07, -0.866023481, 5.03895535e-07, -0.99999702, -2.84581404e-07)
  1918. Part153.BottomSurface = Enum.SurfaceType.Smooth
  1919. Part153.TopSurface = Enum.SurfaceType.Smooth
  1920. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1921. Part153.Position = Vector3.new(-4.80944777, 0.473304987, 1.89996397)
  1922. Part153.Orientation = Vector3.new(60, 90, -90)
  1923. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1924. BlockMesh154.Parent = Part153
  1925. BlockMesh154.Scale = Vector3.new(0.625, 0.75, 0.25)
  1926. BlockMesh154.Scale = Vector3.new(0.625, 0.75, 0.25)
  1927. Part155.Parent = Tool0
  1928. Part155.BrickColor = BrickColor.new("Really black")
  1929. Part155.Rotation = Vector3.new(90, 0, 180)
  1930. Part155.Anchored = true
  1931. Part155.CanCollide = false
  1932. Part155.FormFactor = Enum.FormFactor.Custom
  1933. Part155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1934. Part155.CFrame = CFrame.new(-4.80651712, 0.562340975, 1.89996397, -0.999997914, -1.72213822e-06, -7.09165022e-07, -6.64726542e-07, 1.54503098e-07, -0.999998152, 6.07226809e-07, -0.99999702, 6.50971614e-08)
  1935. Part155.BottomSurface = Enum.SurfaceType.Smooth
  1936. Part155.TopSurface = Enum.SurfaceType.Smooth
  1937. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1938. Part155.Position = Vector3.new(-4.80651712, 0.562340975, 1.89996397)
  1939. Part155.Orientation = Vector3.new(89.8899994, -84.7600021, -76.9199982)
  1940. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1941. BlockMesh156.Parent = Part155
  1942. BlockMesh156.Scale = Vector3.new(0.875, 1, 0.875)
  1943. BlockMesh156.Scale = Vector3.new(0.875, 1, 0.875)
  1944. Part157.Parent = Tool0
  1945. Part157.BrickColor = BrickColor.new("Really black")
  1946. Part157.Rotation = Vector3.new(-180, 0, 0)
  1947. Part157.Anchored = true
  1948. Part157.CanCollide = false
  1949. Part157.FormFactor = Enum.FormFactor.Custom
  1950. Part157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1951. Part157.CFrame = CFrame.new(-4.93139505, 2.58682394, 1.89929199, 0.999997914, -1.27540898e-06, -1.72213822e-06, 3.36901195e-07, -0.999997675, 1.54503098e-07, -6.28300199e-07, 5.49310464e-09, -0.99999702)
  1952. Part157.BottomSurface = Enum.SurfaceType.Smooth
  1953. Part157.TopSurface = Enum.SurfaceType.Smooth
  1954. Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1955. Part157.Position = Vector3.new(-4.93139505, 2.58682394, 1.89929199)
  1956. Part157.Orientation = Vector3.new(0, -180, 180)
  1957. Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1958. CylinderMesh158.Parent = Part157
  1959. CylinderMesh158.Scale = Vector3.new(1, 0.375, 1)
  1960. CylinderMesh158.Scale = Vector3.new(1, 0.375, 1)
  1961. Part159.Parent = Tool0
  1962. Part159.BrickColor = BrickColor.new("Really black")
  1963. Part159.Rotation = Vector3.new(-180, 0, 0)
  1964. Part159.Anchored = true
  1965. Part159.CanCollide = false
  1966. Part159.FormFactor = Enum.FormFactor.Custom
  1967. Part159.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  1968. Part159.CFrame = CFrame.new(-4.93154812, 2.72474003, 1.75006294, 0.999997914, -7.09165022e-07, -1.72213822e-06, 6.64726542e-07, -0.999998152, 1.54503098e-07, -6.07226809e-07, 6.50971614e-08, -0.99999702)
  1969. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1970. Part159.TopSurface = Enum.SurfaceType.Smooth
  1971. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1972. Part159.Position = Vector3.new(-4.93154812, 2.72474003, 1.75006294)
  1973. Part159.Orientation = Vector3.new(0, -180, 180)
  1974. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1975. BlockMesh160.Parent = Part159
  1976. BlockMesh160.Scale = Vector3.new(0.75, 1, 0.5)
  1977. BlockMesh160.Scale = Vector3.new(0.75, 1, 0.5)
  1978. Part161.Parent = Tool0
  1979. Part161.BrickColor = BrickColor.new("Really black")
  1980. Part161.Rotation = Vector3.new(-45, 0, 0)
  1981. Part161.Anchored = true
  1982. Part161.CanCollide = false
  1983. Part161.FormFactor = Enum.FormFactor.Custom
  1984. Part161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1985. Part161.CFrame = CFrame.new(-4.93142605, 2.64481401, 1.95446801, 0.999997914, -6.87400927e-07, 1.84319583e-06, 6.64726542e-07, 0.707105935, 0.707104683, -6.07226809e-07, -0.7071051, 0.707104981)
  1986. Part161.BottomSurface = Enum.SurfaceType.Smooth
  1987. Part161.TopSurface = Enum.SurfaceType.Smooth
  1988. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1989. Part161.Position = Vector3.new(-4.93142605, 2.64481401, 1.95446801)
  1990. Part161.Orientation = Vector3.new(-45, 0, 0)
  1991. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1992. BlockMesh162.Parent = Part161
  1993. BlockMesh162.Scale = Vector3.new(0.75, 0.25, 0.375)
  1994. BlockMesh162.Scale = Vector3.new(0.75, 0.25, 0.375)
  1995. Part163.Parent = Tool0
  1996. Part163.BrickColor = BrickColor.new("Really black")
  1997. Part163.Rotation = Vector3.new(90, -50, 180)
  1998. Part163.Anchored = true
  1999. Part163.CanCollide = false
  2000. Part163.FormFactor = Enum.FormFactor.Custom
  2001. Part163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2002. Part163.CFrame = CFrame.new(-5.02947998, 0.890480995, 1.89996397, -0.642785788, -1.72213822e-06, -0.766043246, 0.766042233, 1.54503098e-07, -0.642787099, 3.37956578e-07, -0.99999702, 4.76625075e-07)
  2003. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2004. Part163.TopSurface = Enum.SurfaceType.Smooth
  2005. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2006. Part163.Position = Vector3.new(-5.02947998, 0.890480995, 1.89996397)
  2007. Part163.Orientation = Vector3.new(40, -90, 90)
  2008. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2009. BlockMesh164.Parent = Part163
  2010. BlockMesh164.Scale = Vector3.new(1, 0.375, 0.375)
  2011. BlockMesh164.Scale = Vector3.new(1, 0.375, 0.375)
  2012. Part165.Parent = Tool0
  2013. Part165.BrickColor = BrickColor.new("Really black")
  2014. Part165.Rotation = Vector3.new(90, 35, 180)
  2015. Part165.Anchored = true
  2016. Part165.CanCollide = false
  2017. Part165.FormFactor = Enum.FormFactor.Custom
  2018. Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.224999994)
  2019. Part165.CFrame = CFrame.new(-5.18740797, 0.580057025, 1.900635, -0.819150448, -1.72213822e-06, 0.573574662, -0.573575854, 1.54503098e-07, -0.819149613, 4.77174581e-07, -0.99999702, -3.2741616e-07)
  2020. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2021. Part165.TopSurface = Enum.SurfaceType.Smooth
  2022. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2023. Part165.Position = Vector3.new(-5.18740797, 0.580057025, 1.900635)
  2024. Part165.Orientation = Vector3.new(55, 90, -90)
  2025. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2026. BlockMesh166.Parent = Part165
  2027. BlockMesh166.Scale = Vector3.new(0.375, 0.5, 1)
  2028. BlockMesh166.Scale = Vector3.new(0.375, 0.5, 1)
  2029. Part167.Parent = Tool0
  2030. Part167.BrickColor = BrickColor.new("Really black")
  2031. Part167.Rotation = Vector3.new(-90, 80, 0)
  2032. Part167.Anchored = true
  2033. Part167.CanCollide = false
  2034. Part167.FormFactor = Enum.FormFactor.Custom
  2035. Part167.Size = Vector3.new(0.649999976, 0.200000003, 0.200000003)
  2036. Part167.CFrame = CFrame.new(-5.17935181, 1.01209199, 1.89996397, 0.173646882, -1.72213822e-06, 0.984805942, -0.984805644, 1.54503098e-07, 0.173648328, -9.50767998e-08, -0.99999702, -6.15542717e-07)
  2037. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2038. Part167.TopSurface = Enum.SurfaceType.Smooth
  2039. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2040. Part167.Position = Vector3.new(-5.17935181, 1.01209199, 1.89996397)
  2041. Part167.Orientation = Vector3.new(-10, 90, -90)
  2042. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2043. BlockMesh168.Parent = Part167
  2044. BlockMesh168.Scale = Vector3.new(1, 0.5, 0.5)
  2045. BlockMesh168.Scale = Vector3.new(1, 0.5, 0.5)
  2046. Part169.Parent = Tool0
  2047. Part169.BrickColor = BrickColor.new("Really black")
  2048. Part169.Rotation = Vector3.new(90, 0, 180)
  2049. Part169.Anchored = true
  2050. Part169.CanCollide = false
  2051. Part169.FormFactor = Enum.FormFactor.Custom
  2052. Part169.Size = Vector3.new(0.550000012, 0.200000003, 0.200000003)
  2053. Part169.CFrame = CFrame.new(-5.03143215, 0.687539995, 1.89922905, -0.999997914, -1.72213822e-06, -7.09165022e-07, -6.64726542e-07, 1.54503098e-07, -0.999998152, 6.07226809e-07, -0.99999702, 6.50971614e-08)
  2054. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2055. Part169.TopSurface = Enum.SurfaceType.Smooth
  2056. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2057. Part169.Position = Vector3.new(-5.03143215, 0.687539995, 1.89922905)
  2058. Part169.Orientation = Vector3.new(89.8899994, -84.7600021, -76.9199982)
  2059. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2060. BlockMesh170.Parent = Part169
  2061. BlockMesh170.Scale = Vector3.new(1, 0.625, 0.5)
  2062. BlockMesh170.Scale = Vector3.new(1, 0.625, 0.5)
  2063. Part171.Parent = Tool0
  2064. Part171.BrickColor = BrickColor.new("Dark stone grey")
  2065. Part171.Rotation = Vector3.new(-180, 0, 10)
  2066. Part171.Anchored = true
  2067. Part171.CanCollide = false
  2068. Part171.FormFactor = Enum.FormFactor.Custom
  2069. Part171.Size = Vector3.new(0.200000003, 0.675000012, 0.200000003)
  2070. Part171.CFrame = CFrame.new(-4.98760986, 2.26718903, 1.89922905, 0.984805882, -0.173649058, -1.72213822e-06, -0.173647493, -0.984805703, 1.54503098e-07, -6.0618504e-07, 1.05895836e-07, -0.99999702)
  2071. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2072. Part171.TopSurface = Enum.SurfaceType.Smooth
  2073. Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2074. Part171.Position = Vector3.new(-4.98760986, 2.26718903, 1.89922905)
  2075. Part171.Orientation = Vector3.new(0, -180, -170)
  2076. Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2077. CylinderMesh172.Parent = Part171
  2078. CylinderMesh172.Scale = Vector3.new(0.875, 1, 0.875)
  2079. CylinderMesh172.Scale = Vector3.new(0.875, 1, 0.875)
  2080. Part173.Parent = Tool0
  2081. Part173.BrickColor = BrickColor.new("Institutional white")
  2082. Part173.Rotation = Vector3.new(90, -30, 180)
  2083. Part173.Anchored = true
  2084. Part173.CanCollide = false
  2085. Part173.FormFactor = Enum.FormFactor.Custom
  2086. Part173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2087. Part173.CFrame = CFrame.new(-5.27245998, 0.329753011, 1.89929199, -0.866023242, -1.72213822e-06, -0.499999076, 0.499997854, 1.54503098e-07, -0.866023839, 5.28204964e-07, -0.99999702, 2.94094946e-07)
  2088. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2089. Part173.TopSurface = Enum.SurfaceType.Smooth
  2090. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2091. Part173.Position = Vector3.new(-5.27245998, 0.329753011, 1.89929199)
  2092. Part173.Orientation = Vector3.new(60, -90, 90)
  2093. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2094. BlockMesh174.Parent = Part173
  2095. BlockMesh174.Scale = Vector3.new(0.5, 0.5, 0.625)
  2096. BlockMesh174.Scale = Vector3.new(0.5, 0.5, 0.625)
  2097. Part175.Parent = Tool0
  2098. Part175.BrickColor = BrickColor.new("Institutional white")
  2099. Part175.Rotation = Vector3.new(90, 25, 180)
  2100. Part175.Anchored = true
  2101. Part175.CanCollide = false
  2102. Part175.FormFactor = Enum.FormFactor.Custom
  2103. Part175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2104. Part175.CFrame = CFrame.new(-4.9234581, 0.408244014, 1.89996397, -0.906306446, -1.72213822e-06, 0.422616512, -0.422617465, 1.54503098e-07, -0.906305611, 5.56583018e-07, -0.99999702, -2.39581198e-07)
  2105. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2106. Part175.TopSurface = Enum.SurfaceType.Smooth
  2107. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2108. Part175.Position = Vector3.new(-4.9234581, 0.408244014, 1.89996397)
  2109. Part175.Orientation = Vector3.new(65, 90, -90)
  2110. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2111. BlockMesh176.Parent = Part175
  2112. BlockMesh176.Scale = Vector3.new(0.75, 0.75, 0.25)
  2113. BlockMesh176.Scale = Vector3.new(0.75, 0.75, 0.25)
  2114. Part177.Parent = Tool0
  2115. Part177.BrickColor = BrickColor.new("Institutional white")
  2116. Part177.Rotation = Vector3.new(90, 20, 180)
  2117. Part177.Anchored = true
  2118. Part177.CanCollide = false
  2119. Part177.FormFactor = Enum.FormFactor.Custom
  2120. Part177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2121. Part177.CFrame = CFrame.new(-5.05245876, 0.349512011, 1.89922905, -0.939691186, -1.72213822e-06, 0.342018455, -0.342019588, 1.54503098e-07, -0.939690769, 6.05262017e-07, -0.99999702, -1.62955331e-07)
  2122. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2123. Part177.TopSurface = Enum.SurfaceType.Smooth
  2124. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2125. Part177.Position = Vector3.new(-5.05245876, 0.349512011, 1.89922905)
  2126. Part177.Orientation = Vector3.new(70, 90, -90)
  2127. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2128. BlockMesh178.Parent = Part177
  2129. BlockMesh178.Scale = Vector3.new(0.75, 0.75, 0.25)
  2130. BlockMesh178.Scale = Vector3.new(0.75, 0.75, 0.25)
  2131. Part179.Parent = Tool0
  2132. Part179.BrickColor = BrickColor.new("Institutional white")
  2133. Part179.Rotation = Vector3.new(90, 10, 180)
  2134. Part179.Anchored = true
  2135. Part179.CanCollide = false
  2136. Part179.FormFactor = Enum.FormFactor.Custom
  2137. Part179.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2138. Part179.CFrame = CFrame.new(-5.30846977, 0.274576008, 1.89922905, -0.984805942, -1.72213822e-06, 0.17364715, -0.173648447, 1.54503098e-07, -0.984805703, 6.37894459e-07, -0.99999702, -9.50769987e-08)
  2139. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2140. Part179.TopSurface = Enum.SurfaceType.Smooth
  2141. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2142. Part179.Position = Vector3.new(-5.30846977, 0.274576008, 1.89922905)
  2143. Part179.Orientation = Vector3.new(80, 90, -90)
  2144. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2145. BlockMesh180.Parent = Part179
  2146. BlockMesh180.Scale = Vector3.new(0.625, 0.75, 0.25)
  2147. BlockMesh180.Scale = Vector3.new(0.625, 0.75, 0.25)
  2148. Part181.Parent = Tool0
  2149. Part181.BrickColor = BrickColor.new("Institutional white")
  2150. Part181.Rotation = Vector3.new(90, 15, 180)
  2151. Part181.Anchored = true
  2152. Part181.CanCollide = false
  2153. Part181.FormFactor = Enum.FormFactor.Custom
  2154. Part181.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2155. Part181.CFrame = CFrame.new(-5.18539381, 0.305031002, 1.89996397, -0.965923965, -1.72213822e-06, 0.258817613, -0.258818924, 1.54503098e-07, -0.965923846, 5.90182935e-07, -0.99999702, -1.74269232e-07)
  2156. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2157. Part181.TopSurface = Enum.SurfaceType.Smooth
  2158. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2159. Part181.Position = Vector3.new(-5.18539381, 0.305031002, 1.89996397)
  2160. Part181.Orientation = Vector3.new(75, 90, -90)
  2161. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2162. BlockMesh182.Parent = Part181
  2163. BlockMesh182.Scale = Vector3.new(0.75, 0.75, 0.25)
  2164. BlockMesh182.Scale = Vector3.new(0.75, 0.75, 0.25)
  2165. Part183.Name = "ArrowPartA"
  2166. Part183.Parent = Tool0
  2167. Part183.BrickColor = BrickColor.new("Institutional white")
  2168. Part183.Rotation = Vector3.new(-180, 0, 90)
  2169. Part183.Anchored = true
  2170. Part183.CanCollide = false
  2171. Part183.FormFactor = Enum.FormFactor.Custom
  2172. Part183.Size = Vector3.new(0.200000003, 2.1500001, 0.200000003)
  2173. Part183.CFrame = CFrame.new(-4.668396, 2.72333407, 1.86321998, -7.09165022e-07, -0.999997914, -1.72213822e-06, -0.999998152, -6.64726542e-07, 1.54503098e-07, 6.50971614e-08, 6.07226809e-07, -0.99999702)
  2174. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2175. Part183.TopSurface = Enum.SurfaceType.Smooth
  2176. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2177. Part183.Position = Vector3.new(-4.668396, 2.72333407, 1.86321998)
  2178. Part183.Orientation = Vector3.new(0, -180, -90)
  2179. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2180. CylinderMesh184.Parent = Part183
  2181. CylinderMesh184.Scale = Vector3.new(0.25, 1, 0.25)
  2182. CylinderMesh184.Scale = Vector3.new(0.25, 1, 0.25)
  2183. Part185.Parent = Tool0
  2184. Part185.BrickColor = BrickColor.new("Really black")
  2185. Part185.Rotation = Vector3.new(90, 45, 180)
  2186. Part185.Anchored = true
  2187. Part185.CanCollide = false
  2188. Part185.FormFactor = Enum.FormFactor.Custom
  2189. Part185.Size = Vector3.new(0.25, 0.200000003, 0.200000003)
  2190. Part185.CFrame = CFrame.new(-4.90649414, 0.587792993, 1.89996397, -0.707105696, -1.72213822e-06, 0.707105041, -0.707106113, 1.54503098e-07, -0.707104802, 4.72674913e-07, -0.99999702, -4.35104965e-07)
  2191. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2192. Part185.TopSurface = Enum.SurfaceType.Smooth
  2193. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2194. Part185.Position = Vector3.new(-4.90649414, 0.587792993, 1.89996397)
  2195. Part185.Orientation = Vector3.new(45, 90, -90)
  2196. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2197. BlockMesh186.Parent = Part185
  2198. BlockMesh186.Scale = Vector3.new(1, 0.5, 0.375)
  2199. BlockMesh186.Scale = Vector3.new(1, 0.5, 0.375)
  2200. IntValue187.Name = "Shots"
  2201. IntValue187.Parent = Tool0
  2202. IntValue187.Value = 4
  2203. for i,v in pairs(mas:GetChildren()) do
  2204. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  2205. pcall(function() v:MakeJoints() end)
  2206. end
  2207. mas:Destroy()
  2208. for i,v in pairs(cors) do
  2209. spawn(function()
  2210. pcall(v)
  2211. end)
  2212. end
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