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- wait(1)
- player = game.Players.LocalPlayer
- button = script.Parent
- local debounce = false
- function helpme()
- if not debounce then
- debounce = true
- LowerTorso = player.Character.LowerTorso
- LowerTorso.CFrame = game.Workspace.part.CFrame -- change the "part" to where ever you want player to go
- end
- end
- button.MouseButton1Click:connect(helpme)
- while true do wait()
- debounce = false
- end
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