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JRKPastesBins

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Jul 21st, 2017
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  1.  
  2.  
  3. --fixed by Scenius
  4. plr = game.Players.LocalPlayer
  5. repeat
  6. wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. mouse = plr:GetMouse()
  11. selected = false
  12. equipd = false
  13. tors = chr.Torso
  14. rarm = chr["Right Arm"]
  15. larm = chr["Left Arm"]
  16. rleg = chr["Right Leg"]
  17. lleg = chr["Left Leg"]
  18. hrp = chr.HumanoidRootPart
  19. head = chr.Head
  20. anim = human.Animator
  21. activu = false
  22. Heartbeat = Instance.new("BindableEvent")
  23. Heartbeat.Name = "Heartbeat"
  24. Heartbeat.Parent = script
  25. frame = 0.03333333333333333
  26. tf = 0
  27. game:GetService("RunService").Heartbeat:connect(function(s, p)
  28. tf = tf + s
  29. if tf >= frame then
  30. for i = 1, math.floor(tf / frame) do
  31. Heartbeat:Fire()
  32. end
  33. tf = tf - frame * math.floor(tf / frame)
  34. end
  35. end)
  36. function swait(num)
  37. if num == 0 or num == nil then
  38. Heartbeat.Event:wait()
  39. else
  40. for i = 1, num do
  41. Heartbeat.Event:wait()
  42. end
  43. end
  44. end
  45. tool = Instance.new("Tool")
  46. tool.CanBeDropped = false
  47. tool.RequiresHandle = false
  48. tool.Name = "fir"
  49. tool.Parent = plr.Backpack
  50. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  51. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  52. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  53. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  54. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  55. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  56. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  57. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  58. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  59. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  60. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  61. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  62. RS = tors:FindFirstChild("Right Shoulder")
  63. LS = tors:FindFirstChild("Left Shoulder")
  64. RH = tors:FindFirstChild("Right Hip")
  65. LH = tors:FindFirstChild("Left Hip")
  66. RJ = hrp:FindFirstChild("RootJoint")
  67. N = tors:FindFirstChild("Neck")
  68. cf = CFrame.new
  69. ang = CFrame.Angles
  70. rd = math.rad
  71. rd2 = math.random
  72. function nooutline(p)
  73. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  74. end
  75. function makepart(color, name, reflec, mater, parnt, cfram)
  76. local port = Instance.new("Part")
  77. port.BrickColor = BrickColor.new(color)
  78. port.Name = name
  79. nooutline(port)
  80. port.Reflectance = reflec
  81. port.Material = mater
  82. port.Anchored = false
  83. port.CanCollide = false
  84. port.Locked = true
  85. port.Size = Vector3.new(0.2, 0.2, 0.2)
  86. port.Parent = parnt
  87. return port
  88. end
  89. function makemesh(meshtype, scale, meshid, parent)
  90. local mes = Instance.new("SpecialMesh")
  91. mes.MeshType = meshtype
  92. mes.Scale = scale
  93. if meshtype == "FileMesh" then
  94. mes.MeshId = meshid
  95. end
  96. mes.Parent = parent
  97. return mes
  98. end
  99. function makeweld(parent, p0, p1, c0, c1)
  100. local wel = Instance.new("Weld")
  101. wel.Part0 = p0
  102. wel.Part1 = p1
  103. wel.C0 = c0
  104. if c1 ~= nil then
  105. wel.C1 = c1
  106. end
  107. wel.Parent = parent
  108. return wel
  109. end
  110. function smokz(prnt)
  111. s = Instance.new("Smoke")
  112. s.Color = Color3.new(1, 1, 1)
  113. s.Enabled = false
  114. s.Name = "smok"
  115. s.Opacity = 0.5
  116. s.RiseVelocity = 0.2
  117. s.Size = 0.1
  118. s.Parent = prnt
  119. end
  120. function glow(tz, paz, smokinz, length)
  121. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  122. do
  123. local s = Instance.new("Sound")
  124. s.SoundId = "rbxassetid://298181829"
  125. s.Volume = 0.25
  126. s.Pitch = math.random(9, 11) / 10
  127. s.Parent = paz
  128. s:Play()
  129. paz.Transparency = 0.7
  130. if smokinz == true then
  131. paz.smok.Enabled = true
  132. end
  133. delay(length, function()
  134. paz.Transparency = 1
  135. paz.smok.Enabled = false
  136. s:Destroy()
  137. end)
  138. end
  139. end
  140. end
  141. function makeglow()
  142. for _, p in pairs(chr:GetChildren()) do
  143. if p.ClassName == "Accessory" then
  144. do
  145. local h = p:FindFirstChildOfClass("Part")
  146. local nh = h:Clone()
  147. nh.Parent = nil
  148. nh.CFrame = h.CFrame
  149. nh.Transparency = 1
  150. nh.Name = "Glow"
  151. nh.Material = "Neon"
  152. nh.BrickColor = BrickColor.new("Crimson")
  153. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  154. nh.Parent = h
  155. makeweld(nh, nh, h, cf(0, 0, 0))
  156. local m = nh:FindFirstChildOfClass("SpecialMesh")
  157. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  158. m.TextureId = ""
  159. smokz(nh)
  160. nh.Touched:connect(function(po)
  161. glow(po, nh, true, 0.8)
  162. end)
  163. end
  164. elseif p.ClassName == "Part" and p ~= hrp then
  165. do
  166. local n = p:Clone()
  167. n.Parent = nil
  168. n.Transparency = 1
  169. n.Material = "Neon"
  170. n.Name = "Glow"
  171. n.BrickColor = BrickColor.new("Crimson")
  172. n.CFrame = p.CFrame
  173. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  174. n.Parent = p
  175. makeweld(n, n, p, cf(0, 0, 0))
  176. smokz(n)
  177. n.Touched:connect(function(po)
  178. glow(po, n, true, 0.8)
  179. end)
  180. if n:FindFirstChildOfClass("Decal") then
  181. n:FindFirstChildOfClass("Decal"):Destroy()
  182. end
  183. if p:FindFirstChildOfClass("SpecialMesh") then
  184. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  185. c.Parent = nil
  186. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  187. c.Parent = n
  188. else
  189. local m = Instance.new("BlockMesh")
  190. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  191. if p == tors then
  192. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  193. end
  194. m.Parent = n
  195. end
  196. end
  197. end
  198. end
  199. end
  200. makeglow()
  201. function fglow(glopart, duration)
  202. for _ = 1, 4 do
  203. swait()
  204. glopart.Transparency = glopart.Transparency - 0.075
  205. end
  206. delay(duration, function()
  207. for _ = 1, 4 do
  208. swait()
  209. glopart.Transparency = glopart.Transparency + 0.075
  210. end
  211. end)
  212. end
  213. function lerpz(joint, prop, cfrmz, alp)
  214. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  215. end
  216. function resetlerp()
  217. RJ.C0 = RJC0
  218. RJ.C1 = RJC1
  219. N.C0 = NC0
  220. N.C1 = NC1
  221. RS.C0 = RSC0
  222. RS.C1 = RSC1
  223. LS.C0 = LSC0
  224. LS.C1 = LSC1
  225. RH.C0 = RHC0
  226. RH.C1 = RHC1
  227. LH.C0 = LHC0
  228. end
  229.  
  230.  
  231.  
  232.  
  233.  
  234.  
  235.  
  236.  
  237.  
  238.  
  239.  
  240. function RFistDamage()
  241.  
  242. end
  243. function rsmash()
  244. if activu == true or selected == false then
  245. return
  246. end
  247. coroutine.resume(coroutine.create(function()
  248. fglow(rarm.Glow, 3)
  249. end))
  250. activu = true
  251.  
  252. human.WalkSpeed = human.WalkSpeed - 13
  253. animo(false)
  254. local Mus = Instance.new("Sound",workspace)
  255. Mus.SoundId = "rbxassetid://264080811"
  256. Mus.Pitch = 1
  257. Mus.Volume = 90000
  258. Mus.Looped = false
  259. wait(0.3)
  260. Mus:Play()
  261. local pe = Instance.new("ParticleEmitter")
  262. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  263. pe.LightEmission = 0.9
  264. pe.Size = NumberSequence.new(0.5)
  265. pe.Texture = "rbxassetid://272050333"
  266. pe.Transparency = NumberSequence.new(0.1)
  267. pe.Lifetime = NumberRange.new(0.1)
  268. pe.Rate = 1
  269. pe.RotSpeed = NumberRange.new(360)
  270. pe.Speed = NumberRange.new(3)
  271. pe.VelocitySpread = 360
  272. pe.Parent = rarm.Glow
  273. local pe2 = Instance.new("ParticleEmitter")
  274. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  275. pe2.LightEmission = 0.9
  276. pe2.Size = NumberSequence.new(5)
  277. pe2.Texture = "rbxassetid://516107903"
  278. pe2.Transparency = NumberSequence.new(0.4)
  279. pe2.ZOffset = 2
  280. pe2.Enabled = false
  281. pe2.LockedToPart = true
  282. pe2.Lifetime = NumberRange.new(0.07)
  283. pe2.Rate = 8
  284. pe2.Rotation = NumberRange.new(0, 360)
  285. pe2.RotSpeed = NumberRange.new(0)
  286. pe2.Speed = NumberRange.new(0)
  287. pe2.VelocitySpread = 180
  288. pe2.Parent = rarm.Glow
  289. for _ = 1, 45 do
  290. swait()
  291. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  292. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  293. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  294. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  295. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  296. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  297. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  298. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  299. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  300. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  301. pe.Rate = pe.Rate + 25
  302. end
  303. pe2.Enabled = true
  304. pe.Speed = NumberRange.new(10)
  305. for _ = 1, 30 do
  306. swait()
  307. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  308. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  309. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  310. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  311. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  312. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  313. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  314. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  315.  
  316. end
  317. for l = 1, 3 do
  318. swait()
  319. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  320. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  321. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  322. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  323. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  324. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  325. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  326. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  327. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  328. end
  329. pe:Destroy()
  330. pe2:Destroy()
  331. KABOOMZ()
  332. rarm.Glow.smok.Enabled = true
  333. for _ = 1, 8 do
  334. swait()
  335. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  336. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  337. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  338. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  339. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  340. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  341. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  342. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  343. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  344. end
  345. wait(1.5)
  346. animo(true)
  347. human.WalkSpeed = human.WalkSpeed + 13
  348. for _ = 1, 24 do
  349. swait()
  350. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  351. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  352. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  353. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  354. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  355. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  356. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  357. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  358. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  359. end
  360. resetlerp()
  361. rarm.Glow.smok.Enabled = false
  362. activu = false
  363. end
  364.  
  365.  
  366.  
  367.  
  368. local debris=game:service"Debris"
  369. vt = Vector3.new
  370. bc = BrickColor.new
  371.  
  372.  
  373.  
  374.  
  375.  
  376.  
  377.  
  378.  
  379.  
  380.  
  381.  
  382.  
  383. function Ring()
  384.  
  385.  
  386. local effspwn = Instance.new("Part")
  387. local model = Instance.new("Model")
  388. game.Debris:AddItem(model, 20)
  389. model.Name = "smasheffects"
  390. model.Parent = workspace
  391. effspwn.Name = "spwnr"
  392. effspwn.Size = Vector3.new(1, 1, 1)
  393. effspwn.Anchored = true
  394. effspwn.CanCollide = false
  395. effspwn.Transparency = 1
  396. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  397. effspwn.Parent = model
  398.  
  399. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  400. if v:FindFirstChild('Humanoid') then
  401. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  402. v.Humanoid.PlatformStand = true
  403. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  404. end
  405. end
  406. coroutine.resume(coroutine.create(function()
  407. local shok = Instance.new("Part")
  408. shok.Name = "wring1"
  409. shok.BrickColor = BrickColor.new("Crimson")
  410. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  411. shok.Size = Vector3.new(1, 1, 1)
  412. shok.Anchored = true
  413. shok.Material = "Neon"
  414. shok.Transparency = 0.25
  415. shok.CanCollide = false
  416. shok.Parent = model
  417. game.Debris:AddItem(shok, 12)
  418. local mesh = Instance.new("SpecialMesh")
  419. mesh.MeshType = "FileMesh"
  420. mesh.MeshId = "rbxassetid://3270017"
  421. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  422. mesh.Parent = shok
  423. for e = 1, 30 do
  424. wait()
  425. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  426. shok.Transparency = shok.Transparency + 0.002
  427. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  428. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  429. end
  430. for e = 1, 38 do
  431. wait()
  432. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  433. shok.Transparency = shok.Transparency + 0.002
  434. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  435. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  436. end
  437. for e = 1, 24 do
  438. wait()
  439. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  440. shok.Transparency = shok.Transparency + 0.03
  441. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  442. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  443. end
  444. end))
  445. coroutine.resume(coroutine.create(function()
  446. local shok = Instance.new("Part")
  447. shok.Name = "wring2"
  448. shok.BrickColor = BrickColor.new("Crimson")
  449. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  450. shok.Size = Vector3.new(1, 1, 1)
  451. shok.Anchored = true
  452. shok.Material = "Neon"
  453. shok.Transparency = 0.25
  454. shok.CanCollide = false
  455. shok.Parent = model
  456. game.Debris:AddItem(shok, 12)
  457. local mesh = Instance.new("SpecialMesh")
  458. mesh.MeshType = "FileMesh"
  459. mesh.MeshId = "rbxassetid://3270017"
  460. mesh.Scale = Vector3.new(12, 12, 0.05)
  461. mesh.Parent = shok
  462. for e = 1, 30 do
  463. wait()
  464. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  465. shok.Transparency = shok.Transparency + 0.002
  466. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  467. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  468. end
  469. for e = 1, 38 do
  470. wait()
  471. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  472. shok.Transparency = shok.Transparency + 0.002
  473. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  474. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  475. end
  476. for e = 1, 24 do
  477. wait()
  478. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  479. shok.Transparency = shok.Transparency + 0.03
  480. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  481. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  482. end
  483. end))
  484.  
  485. coroutine.resume(coroutine.create(function()
  486. local shok = Instance.new("Part")
  487. shok.Name = "shokwve"
  488. shok.BrickColor = BrickColor.new("Crimson")
  489. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  490. shok.Size = Vector3.new(1, 1, 1)
  491. shok.Anchored = true
  492. shok.Material = "Neon"
  493. shok.Transparency = 0.6
  494. shok.CanCollide = false
  495. shok.Parent = model
  496. game.Debris:AddItem(shok, 12)
  497. local mesh = Instance.new("SpecialMesh")
  498. mesh.MeshType = "FileMesh"
  499. mesh.MeshId = "rbxassetid://489415447"
  500. mesh.Scale = Vector3.new(1, 1, 1)
  501. mesh.Parent = shok
  502. for e = 1, 12 do
  503. wait()
  504. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  505. shok.Transparency = shok.Transparency + 0.002
  506. end
  507. for e = 1, 32 do
  508. wait()
  509. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  510. shok.Transparency = shok.Transparency + 0.002
  511. end
  512. for e = 1, 24 do
  513. wait()
  514. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  515. shok.Transparency = shok.Transparency + 0.03
  516. end
  517. end))
  518. coroutine.resume(coroutine.create(function()
  519. local shok = Instance.new("Part")
  520. shok.Name = "shock2"
  521. shok.BrickColor = BrickColor.new("Crimson")
  522. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  523. shok.Size = Vector3.new(1, 1, 1)
  524. shok.Anchored = true
  525. shok.Material = "Neon"
  526. shok.Transparency = 0.35
  527. shok.CanCollide = false
  528. shok.Parent = model
  529. game.Debris:AddItem(shok, 12)
  530. local mesh = Instance.new("SpecialMesh")
  531. mesh.MeshType = "FileMesh"
  532. mesh.MeshId = "rbxassetid://489415447"
  533. mesh.Scale = Vector3.new(12, 12, 12)
  534. mesh.Parent = shok
  535. for e = 1, 15 do
  536. wait()
  537. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  538. shok.Transparency = shok.Transparency + 0.004
  539. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  540. end
  541. for e = 1, 16 do
  542. wait()
  543. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  544. shok.Transparency = shok.Transparency + 0.004
  545. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  546. end
  547. for e = 1, 12 do
  548. wait()
  549. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  550. shok.Transparency = shok.Transparency + 0.06
  551. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  552. end
  553. end))
  554. coroutine.resume(coroutine.create(function()
  555. local shok = Instance.new("Part")
  556. shok.Name = "shock3"
  557. shok.BrickColor = BrickColor.new("Crimson")
  558. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  559. shok.Size = Vector3.new(1, 1, 1)
  560. shok.Anchored = true
  561. shok.Material = "Neon"
  562. shok.Transparency = 0.35
  563. shok.CanCollide = false
  564. shok.Parent = model
  565. game.Debris:AddItem(shok, 12)
  566. local mesh = Instance.new("SpecialMesh")
  567. mesh.MeshType = "FileMesh"
  568. mesh.MeshId = "rbxassetid://489415447"
  569. mesh.Scale = Vector3.new(12, 12, 12)
  570. mesh.Parent = shok
  571. for e = 1, 15 do
  572. wait()
  573. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  574. shok.Transparency = shok.Transparency + 0.004
  575. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  576. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  577. end
  578. for e = 1, 16 do
  579. wait()
  580. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  581. shok.Transparency = shok.Transparency + 0.004
  582. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  583. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  584. end
  585. for e = 1, 12 do
  586. wait()
  587. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  588. shok.Transparency = shok.Transparency + 0.06
  589. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  590. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  591. end
  592. end))
  593.  
  594. end
  595. function Landing()
  596.  
  597.  
  598.  
  599.  
  600.  
  601.  
  602. ROW = function(out, trans, s, wt, t, ang, plus)
  603. for i = 1, 360, 360/t do
  604. local c = Instance.new("Part", game.Workspace)
  605. c.FormFactor = 3
  606. c.TopSurface = 0
  607. c.BottomSurface = 0
  608. c.Size = s
  609. c.Anchored = true
  610. c.CanCollide = wt
  611. c.Material=workspace.Base.Material
  612. c.Transparency = trans
  613. c.BrickColor = workspace.Base.BrickColor
  614. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  615. c.Locked=true
  616. game.Debris:AddItem(c,15)
  617. end
  618. end
  619.  
  620.  
  621.  
  622.  
  623.  
  624. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  625. Ring()
  626.  
  627.  
  628.  
  629.  
  630.  
  631. end
  632.  
  633.  
  634.  
  635.  
  636.  
  637.  
  638.  
  639. function newRay(start,face,range,wat)
  640. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  641. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  642. return rey,hit,pos
  643. end
  644.  
  645.  
  646.  
  647.  
  648. function jum()
  649. if activu == true or selected == false then
  650. return
  651. end
  652. coroutine.resume(coroutine.create(function()
  653. fglow(rleg.Glow, 1)
  654. fglow(lleg.Glow, 1)
  655. end))
  656. activu = true
  657. human.WalkSpeed = human.WalkSpeed - 13
  658. local pe = Instance.new("ParticleEmitter")
  659. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  660. pe.LightEmission = 0.9
  661. pe.Size = NumberSequence.new(0.5)
  662. pe.Texture = "rbxassetid://272050333"
  663. pe.Transparency = NumberSequence.new(0.1)
  664. pe.Lifetime = NumberRange.new(0.1)
  665. pe.Rate = 250
  666. pe.RotSpeed = NumberRange.new(360)
  667. pe.Speed = NumberRange.new(3)
  668. pe.VelocitySpread = 360
  669. pe.Parent = rleg.Glow
  670. local pea = pe:Clone()
  671. pea.Parent = lleg.Glow
  672. local pe2 = Instance.new("ParticleEmitter")
  673. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  674. pe2.LightEmission = 0.9
  675. pe2.Size = NumberSequence.new(5)
  676. pe2.Texture = "rbxassetid://516107903"
  677. pe2.Transparency = NumberSequence.new(0.4)
  678. pe2.ZOffset = 2
  679. pe2.Enabled = true
  680. pe2.LockedToPart = true
  681. pe2.Lifetime = NumberRange.new(0.07)
  682. pe2.Rate = 8
  683. pe2.Rotation = NumberRange.new(0, 360)
  684. pe2.RotSpeed = NumberRange.new(0)
  685. pe2.Speed = NumberRange.new(0)
  686. pe2.VelocitySpread = 180
  687. pe2.Parent = lleg.Glow
  688. local pea2 = pe2:Clone()
  689. pea2.Parent = rleg.Glow
  690. for l = 1, 30 do
  691. swait()
  692. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  693. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  694. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  695. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  696. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  697. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  698. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  699. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  700. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  701. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  702. end
  703. pe:Destroy()
  704. pe2:Destroy()
  705. pea:Destroy()
  706. pea2:Destroy()
  707. human.WalkSpeed = 50
  708. BV = Instance.new("BodyVelocity", tors)
  709. BV.maxForce = Vector3.new(0,100000,0)
  710. BV.P = 100000
  711. BV.velocity = Vector3.new(0,800,0)
  712. KABOOMZ2()
  713. coroutine.resume(coroutine.create(function()
  714. swait(3)
  715. BV:Destroy()
  716. end))
  717. for _ = 1, 18 do
  718. swait()
  719. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  720. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  721. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  722. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  723. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  724. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  725. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  726. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  727. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  728. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  729. end
  730. for _ = 1, 18 do
  731. swait()
  732. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  733. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  734. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  735. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  736. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  737. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  738. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  739. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  740. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  741. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  742. end
  743. resetlerp()
  744. local ry,ht,ps=nil,nil,nil
  745. while ht==nil do
  746. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  747. wait()
  748. end
  749. human.WalkSpeed = 0
  750. Landing()
  751. z = Instance.new("Sound",tors)
  752. z.SoundId = "rbxassetid://514867425"
  753. z.Volume = 2
  754. wait(.1)
  755. z:Play()
  756.  
  757. for l = 1, 30 do
  758. swait()
  759. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  760. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  761. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  762. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  763. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  764. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  765. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  766. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  767. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  768. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  769. end
  770. resetlerp()
  771. human.WalkSpeed = 16
  772.  
  773. activu = false
  774. end
  775.  
  776.  
  777.  
  778. local acos = math.acos
  779. local sqrt = math.sqrt
  780. local Vec3 = Vector3.new
  781. local fromAxisAngle = CFrame.fromAxisAngle
  782.  
  783. local function toAxisAngle(CFr)
  784. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  785. local Angle = math.acos((R00+R11+R22-1)/2)
  786. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  787. A = A == 0 and 0.00001 or A
  788. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  789. B = B == 0 and 0.00001 or B
  790. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  791. C = C == 0 and 0.00001 or C
  792. local x = (R21-R12)/sqrt(A)
  793. local y = (R02-R20)/sqrt(B)
  794. local z = (R10-R01)/sqrt(C)
  795. return Vec3(x,y,z),Angle
  796. end
  797.  
  798. function ApplyTrig(Num,Func)
  799. local Min,Max = Func(0),Func(1)
  800. local i = Func(Num)
  801. return (i-Min)/(Max-Min)
  802. --[[if Func == "sin" then
  803. return (math.sin((1-Num)*math.pi)+1)/2
  804. elseif Func == "cos" then
  805. return (math.cos((1-Num)*math.pi)+1)/2
  806. end]]
  807. end
  808.  
  809. function LerpCFrame(CFrame1,CFrame2,Num)
  810. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  811. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  812. end
  813.  
  814. function Crater(Torso,Radius)
  815. spawn(function()
  816. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  817. local Ignore = {}
  818. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  819. if v.Character ~= nil then
  820. Ignore[#Ignore+1] = v.Character
  821. end
  822. end
  823. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  824. if Hit == nil then return end
  825. local Parts = {}
  826. for i = 1,360,10 do
  827. local P = Instance.new("Part",Torso.Parent)
  828. P.Anchored = true
  829. P.FormFactor = "Custom"
  830. P.BrickColor = Hit.BrickColor
  831. P.Material = Hit.Material
  832. P.TopSurface = "Smooth"
  833. P.BottomSurface = "Smooth"
  834. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  835. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  836. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  837. if math.random(0,5) == 0 then -- rubble
  838. local P = Instance.new("Part",Torso.Parent)
  839. P.Anchored = true
  840. P.FormFactor = "Custom"
  841. P.BrickColor = Hit.BrickColor
  842. P.Material = Hit.Material
  843. P.TopSurface = "Smooth"
  844. P.BottomSurface = "Smooth"
  845. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  846. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  847. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  848. end
  849. end
  850. for i = 0,1,0.05 do
  851. for i2,v in pairs(Parts) do
  852. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  853. end
  854. wait(0.02)
  855. end
  856. for i,v in pairs(Parts) do
  857. if v[1].Size.X > 2.1 then
  858. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  859. end
  860. v[1].Anchored = false
  861. end
  862. for i = 0,1,0.05 do
  863. for i2,v in pairs(Parts) do
  864. v[1].Transparency = i
  865. if i == 1 then
  866. v[1]:Destroy()
  867. elseif i >= 0.25 then
  868. v[1].CanCollide = false
  869. end
  870. end
  871. wait(0.02)
  872. end
  873. Parts = nil
  874. end)
  875. end
  876.  
  877.  
  878. function FindNearestTorso(Position,Distance,SinglePlayer)
  879. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  880. local List = {}
  881. for i,v in pairs(workspace:GetChildren())do
  882. if v:IsA("Model")then
  883. if v:findFirstChild("Torso")then
  884. if v ~= chr then
  885. if(v.Torso.Position -Position).magnitude <= Distance then
  886. table.insert(List,v)
  887. end
  888. end
  889. end
  890. end
  891. end
  892. return List
  893. end
  894.  
  895. function KABOOMZ()
  896. local effspwn = Instance.new("Part")
  897. coroutine.resume(coroutine.create(function()
  898. local sound1 = Instance.new("Sound")
  899. sound1.SoundId = "rbxassetid://138137702"
  900. sound1.MaxDistance = 300
  901. sound1.EmitterSize = 20
  902. sound1.Volume = 5
  903. sound1.Pitch = 0.95
  904. sound1.Parent = effspwn
  905. local sound2 = Instance.new("Sound")
  906. sound2.SoundId = "rbxassetid://157878578"
  907. sound2.MaxDistance = 300
  908. sound2.EmitterSize = 20
  909. sound2.Volume = 2
  910. sound2.Pitch = 0.9
  911. sound2.Parent = effspwn
  912. local sound3 = Instance.new("Sound")
  913. sound3.SoundId = "rbxassetid://138250406"
  914. sound2.MaxDistance = 400
  915. sound2.EmitterSize = 30
  916. sound2.Volume = 1.5
  917. sound2.Pitch = 0.6
  918. sound2.Parent = effspwn
  919. sound2:Play()
  920. wait()
  921. sound1:Play()
  922. sound3:Play()
  923. end))
  924. local model = Instance.new("Model")
  925. game.Debris:AddItem(model, 20)
  926. model.Name = "smasheffects"
  927. model.Parent = workspace
  928. effspwn.Name = "spwnr"
  929. effspwn.Size = Vector3.new(1, 1, 1)
  930. effspwn.Anchored = true
  931. effspwn.CanCollide = false
  932. effspwn.Transparency = 1
  933. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  934. effspwn.Parent = model
  935.  
  936. Crater(head,60)
  937.  
  938. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  939. if v:FindFirstChild('Humanoid') then
  940. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  941. v.Humanoid.PlatformStand = true
  942. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  943. end
  944. end
  945. coroutine.resume(coroutine.create(function()
  946. local shok = Instance.new("Part")
  947. shok.Name = "whoosh"
  948. shok.BrickColor = BrickColor.new("Crimson")
  949. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  950. shok.Size = Vector3.new(1, 1, 1)
  951. shok.Anchored = true
  952. shok.Material = "Neon"
  953. shok.Transparency = 0.1
  954. shok.CanCollide = false
  955. shok.Parent = model
  956. game.Debris:AddItem(shok, 12)
  957. local mesh = Instance.new("SpecialMesh")
  958. mesh.MeshType = "FileMesh"
  959. mesh.MeshId = "rbxassetid://437347603"
  960. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  961. mesh.Parent = shok
  962. for e = 1, 8 do
  963. wait()
  964. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  965. shok.Transparency = shok.Transparency + 0.035
  966. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  967. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  968. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  969. end
  970. for e = 1, 16 do
  971. wait()
  972. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  973. shok.Transparency = shok.Transparency + 0.11
  974. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  975. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  976. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  977. end
  978. end))
  979. coroutine.resume(coroutine.create(function()
  980. local shok = Instance.new("Part")
  981. shok.Name = "wring1"
  982. shok.BrickColor = BrickColor.new("Crimson")
  983. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  984. shok.Size = Vector3.new(1, 1, 1)
  985. shok.Anchored = true
  986. shok.Material = "Neon"
  987. shok.Transparency = 0.25
  988. shok.CanCollide = false
  989. shok.Parent = model
  990. game.Debris:AddItem(shok, 12)
  991. local mesh = Instance.new("SpecialMesh")
  992. mesh.MeshType = "FileMesh"
  993. mesh.MeshId = "rbxassetid://3270017"
  994. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  995. mesh.Parent = shok
  996. for e = 1, 30 do
  997. wait()
  998. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  999. shok.Transparency = shok.Transparency + 0.002
  1000. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1001. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1002. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1003.  
  1004. end
  1005. for e = 1, 38 do
  1006. wait()
  1007. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1008. shok.Transparency = shok.Transparency + 0.002
  1009. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1010. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1011. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1012.  
  1013. end
  1014. for e = 1, 24 do
  1015. wait()
  1016. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1017. shok.Transparency = shok.Transparency + 0.03
  1018. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1019. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1020. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1021.  
  1022. end
  1023. end))
  1024. coroutine.resume(coroutine.create(function()
  1025. local shok = Instance.new("Part")
  1026. shok.Name = "wring2"
  1027. shok.BrickColor = BrickColor.new("Crimson")
  1028. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1029. shok.Size = Vector3.new(1, 1, 1)
  1030. shok.Anchored = true
  1031. shok.Material = "Neon"
  1032. shok.Transparency = 0.25
  1033. shok.CanCollide = false
  1034. shok.Parent = model
  1035. game.Debris:AddItem(shok, 12)
  1036. local mesh = Instance.new("SpecialMesh")
  1037. mesh.MeshType = "FileMesh"
  1038. mesh.MeshId = "rbxassetid://3270017"
  1039. mesh.Scale = Vector3.new(12, 12, 0.05)
  1040. mesh.Parent = shok
  1041. for e = 1, 30 do
  1042. wait()
  1043. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1044. shok.Transparency = shok.Transparency + 0.002
  1045. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1046. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1047. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1048.  
  1049. end
  1050. for e = 1, 38 do
  1051. wait()
  1052. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1053. shok.Transparency = shok.Transparency + 0.002
  1054. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1055. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1056. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1057.  
  1058. end
  1059. for e = 1, 24 do
  1060. wait()
  1061. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1062. shok.Transparency = shok.Transparency + 0.03
  1063. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1064. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1065. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1066.  
  1067. end
  1068. end))
  1069. coroutine.resume(coroutine.create(function()
  1070. local shok = Instance.new("Part")
  1071. shok.Name = "coil1"
  1072. shok.BrickColor = BrickColor.new("Crimson")
  1073. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1074. shok.Size = Vector3.new(1, 1, 1)
  1075. shok.Anchored = true
  1076. shok.Material = "Neon"
  1077. shok.Transparency = 0.25
  1078. shok.CanCollide = false
  1079. shok.Parent = model
  1080. game.Debris:AddItem(shok, 12)
  1081. local mesh = Instance.new("SpecialMesh")
  1082. mesh.MeshType = "FileMesh"
  1083. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1084. mesh.Scale = Vector3.new(12, 12, 12)
  1085. mesh.Parent = shok
  1086. for e = 1, 15 do
  1087. wait()
  1088. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1089. shok.Transparency = shok.Transparency + 0.004
  1090. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1091. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1092. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1093.  
  1094. end
  1095. for e = 1, 16 do
  1096. wait()
  1097. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1098. shok.Transparency = shok.Transparency + 0.004
  1099. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1100. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1101. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1102.  
  1103. end
  1104. for e = 1, 12 do
  1105. wait()
  1106. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1107. shok.Transparency = shok.Transparency + 0.06
  1108. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1109. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1110. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1111.  
  1112. end
  1113. end))
  1114. coroutine.resume(coroutine.create(function()
  1115. local shok = Instance.new("Part")
  1116. shok.Name = "coil2"
  1117. shok.BrickColor = BrickColor.new("Crimson")
  1118. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1119. shok.Size = Vector3.new(1, 1, 1)
  1120. shok.Anchored = true
  1121. shok.Material = "Neon"
  1122. shok.Transparency = 0.25
  1123. shok.CanCollide = false
  1124. shok.Parent = model
  1125. game.Debris:AddItem(shok, 12)
  1126. local mesh = Instance.new("SpecialMesh")
  1127. mesh.MeshType = "FileMesh"
  1128. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1129. mesh.Scale = Vector3.new(6, 12, 6)
  1130. mesh.Parent = shok
  1131. for e = 1, 15 do
  1132. wait()
  1133. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1134. shok.Transparency = shok.Transparency + 0.005
  1135. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1136. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1137. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1138.  
  1139. end
  1140. for e = 1, 16 do
  1141. wait()
  1142. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1143. shok.Transparency = shok.Transparency + 0.005
  1144. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1145. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1146. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1147.  
  1148. end
  1149. for e = 1, 12 do
  1150. wait()
  1151. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1152. shok.Transparency = shok.Transparency + 0.09
  1153. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1154. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1155. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1156.  
  1157. end
  1158. end))
  1159. coroutine.resume(coroutine.create(function()
  1160. local shok = Instance.new("Part")
  1161. shok.Name = "shokwve"
  1162. shok.BrickColor = BrickColor.new("Crimson")
  1163. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1164. shok.Size = Vector3.new(1, 1, 1)
  1165. shok.Anchored = true
  1166. shok.Material = "Neon"
  1167. shok.Transparency = 0.6
  1168. shok.CanCollide = false
  1169. shok.Parent = model
  1170. game.Debris:AddItem(shok, 12)
  1171. local mesh = Instance.new("SpecialMesh")
  1172. mesh.MeshType = "FileMesh"
  1173. mesh.MeshId = "rbxassetid://489415447"
  1174. mesh.Scale = Vector3.new(1, 1, 1)
  1175. mesh.Parent = shok
  1176. for e = 1, 12 do
  1177. wait()
  1178. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1179. shok.Transparency = shok.Transparency + 0.002
  1180. end
  1181. for e = 1, 32 do
  1182. wait()
  1183. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1184. shok.Transparency = shok.Transparency + 0.002
  1185. end
  1186. for e = 1, 24 do
  1187. wait()
  1188. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1189. shok.Transparency = shok.Transparency + 0.03
  1190. end
  1191. end))
  1192. coroutine.resume(coroutine.create(function()
  1193. local shok = Instance.new("Part")
  1194. shok.Name = "shock2"
  1195. shok.BrickColor = BrickColor.new("Crimson")
  1196. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1197. shok.Size = Vector3.new(1, 1, 1)
  1198. shok.Anchored = true
  1199. shok.Material = "Neon"
  1200. shok.Transparency = 0.35
  1201. shok.CanCollide = false
  1202. shok.Parent = model
  1203. game.Debris:AddItem(shok, 12)
  1204. local mesh = Instance.new("SpecialMesh")
  1205. mesh.MeshType = "FileMesh"
  1206. mesh.MeshId = "rbxassetid://489415447"
  1207. mesh.Scale = Vector3.new(12, 12, 12)
  1208. mesh.Parent = shok
  1209. for e = 1, 15 do
  1210. wait()
  1211. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1212. shok.Transparency = shok.Transparency + 0.004
  1213. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1214. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1215.  
  1216. end
  1217. for e = 1, 16 do
  1218. wait()
  1219. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1220. shok.Transparency = shok.Transparency + 0.004
  1221. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1222. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1223.  
  1224. end
  1225. for e = 1, 12 do
  1226. wait()
  1227. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1228. shok.Transparency = shok.Transparency + 0.06
  1229. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1230. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1231.  
  1232. end
  1233. end))
  1234. coroutine.resume(coroutine.create(function()
  1235. local shok = Instance.new("Part")
  1236. shok.Name = "shock3"
  1237. shok.BrickColor = BrickColor.new("Crimson")
  1238. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1239. shok.Size = Vector3.new(1, 1, 1)
  1240. shok.Anchored = true
  1241. shok.Material = "Neon"
  1242. shok.Transparency = 0.35
  1243. shok.CanCollide = false
  1244. shok.Parent = model
  1245. game.Debris:AddItem(shok, 12)
  1246. local mesh = Instance.new("SpecialMesh")
  1247. mesh.MeshType = "FileMesh"
  1248. mesh.MeshId = "rbxassetid://489415447"
  1249. mesh.Scale = Vector3.new(12, 12, 12)
  1250. mesh.Parent = shok
  1251. for e = 1, 15 do
  1252. wait()
  1253. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1254. shok.Transparency = shok.Transparency + 0.004
  1255. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1256. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1257. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1258.  
  1259. end
  1260. for e = 1, 16 do
  1261. wait()
  1262. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1263. shok.Transparency = shok.Transparency + 0.004
  1264. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1265. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1266. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1267.  
  1268. end
  1269. for e = 1, 12 do
  1270. wait()
  1271. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1272. shok.Transparency = shok.Transparency + 0.06
  1273. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1274. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1275. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1276.  
  1277. end
  1278. end))
  1279. end
  1280. function KABOOMZ2()
  1281. local effspwn = Instance.new("Part")
  1282. coroutine.resume(coroutine.create(function()
  1283. local sound1 = Instance.new("Sound")
  1284. sound1.SoundId = "rbxassetid://138137702"
  1285. sound1.MaxDistance = 300
  1286. sound1.EmitterSize = 20
  1287. sound1.Volume = 2.5
  1288. sound1.Pitch = 0.65
  1289. sound1.Parent = effspwn
  1290. local sound2 = Instance.new("Sound")
  1291. sound2.SoundId = "rbxassetid://157878578"
  1292. sound2.MaxDistance = 300
  1293. sound2.EmitterSize = 20
  1294. sound2.Volume = 1
  1295. sound2.Pitch = 0.7
  1296. sound2.Parent = effspwn
  1297. local sound3 = Instance.new("Sound")
  1298. sound3.SoundId = "rbxassetid://138250406"
  1299. sound2.MaxDistance = 400
  1300. sound2.EmitterSize = 30
  1301. sound2.Volume = 0.5
  1302. sound2.Pitch = 0.5
  1303. sound2.Parent = effspwn
  1304. sound2:Play()
  1305. wait()
  1306. sound1:Play()
  1307. sound3:Play()
  1308. end))
  1309. local model = Instance.new("Model")
  1310. game.Debris:AddItem(model, 20)
  1311. model.Name = "smasheffects"
  1312. model.Parent = workspace
  1313. effspwn.Name = "spwnr"
  1314. effspwn.Size = Vector3.new(1, 1, 1)
  1315. effspwn.Anchored = true
  1316. effspwn.CanCollide = false
  1317. effspwn.Transparency = 1
  1318. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1319. effspwn.Parent = model
  1320.  
  1321.  
  1322.  
  1323.  
  1324.  
  1325. Crater(head,60)
  1326. Crater(head,120)
  1327.  
  1328. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1329. if v:FindFirstChild('Humanoid') then
  1330. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1331. v.Humanoid.PlatformStand = true
  1332. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1333. end
  1334. end
  1335.  
  1336. coroutine.resume(coroutine.create(function()
  1337. local shok = Instance.new("Part")
  1338. shok.Name = "whoosh"
  1339. shok.BrickColor = BrickColor.new("Crimson")
  1340. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1341. shok.Size = Vector3.new(1, 1, 1)
  1342. shok.Anchored = true
  1343. shok.Material = "Neon"
  1344. shok.Transparency = 0.1
  1345. shok.CanCollide = false
  1346. shok.Parent = model
  1347. game.Debris:AddItem(shok, 12)
  1348. local mesh = Instance.new("SpecialMesh")
  1349. mesh.MeshType = "FileMesh"
  1350. mesh.MeshId = "rbxassetid://437347603"
  1351. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1352. mesh.Parent = shok
  1353.  
  1354.  
  1355.  
  1356.  
  1357.  
  1358. for e = 1, 8 do
  1359. wait()
  1360. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1361. shok.Transparency = shok.Transparency + 0.035
  1362. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1363. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1364. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1365.  
  1366. end
  1367. for e = 1, 16 do
  1368. wait()
  1369. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1370. shok.Transparency = shok.Transparency + 0.11
  1371. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1372. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1373. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1374.  
  1375. end
  1376. end))
  1377. coroutine.resume(coroutine.create(function()
  1378. local shok = Instance.new("Part")
  1379. shok.Name = "wring1"
  1380. shok.BrickColor = BrickColor.new("Crimson")
  1381. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1382. shok.Size = Vector3.new(1, 1, 1)
  1383. shok.Anchored = true
  1384. shok.Material = "Neon"
  1385. shok.Transparency = 0.25
  1386. shok.CanCollide = false
  1387. shok.Parent = model
  1388. game.Debris:AddItem(shok, 12)
  1389. local mesh = Instance.new("SpecialMesh")
  1390. mesh.MeshType = "FileMesh"
  1391. mesh.MeshId = "rbxassetid://3270017"
  1392. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1393. mesh.Parent = shok
  1394. for e = 1, 30 do
  1395. wait()
  1396. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1397. shok.Transparency = shok.Transparency + 0.002
  1398. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1399. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1400. end
  1401. for e = 1, 38 do
  1402. wait()
  1403. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1404. shok.Transparency = shok.Transparency + 0.002
  1405. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1406. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1407. end
  1408. for e = 1, 24 do
  1409. wait()
  1410. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1411. shok.Transparency = shok.Transparency + 0.03
  1412. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1413. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1414. end
  1415. end))
  1416. coroutine.resume(coroutine.create(function()
  1417. local shok = Instance.new("Part")
  1418. shok.Name = "wring2"
  1419. shok.BrickColor = BrickColor.new("Crimson")
  1420. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1421. shok.Size = Vector3.new(1, 1, 1)
  1422. shok.Anchored = true
  1423. shok.Material = "Neon"
  1424. shok.Transparency = 0.25
  1425. shok.CanCollide = false
  1426. shok.Parent = model
  1427. game.Debris:AddItem(shok, 12)
  1428. local mesh = Instance.new("SpecialMesh")
  1429. mesh.MeshType = "FileMesh"
  1430. mesh.MeshId = "rbxassetid://3270017"
  1431. mesh.Scale = Vector3.new(12, 12, 0.05)
  1432. mesh.Parent = shok
  1433. for e = 1, 30 do
  1434. wait()
  1435. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1436. shok.Transparency = shok.Transparency + 0.002
  1437. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1438. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1439. end
  1440. for e = 1, 38 do
  1441. wait()
  1442. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1443. shok.Transparency = shok.Transparency + 0.002
  1444. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1445. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1446. end
  1447. for e = 1, 24 do
  1448. wait()
  1449. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1450. shok.Transparency = shok.Transparency + 0.03
  1451. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1452. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1453. end
  1454. end))
  1455. coroutine.resume(coroutine.create(function()
  1456. local shok = Instance.new("Part")
  1457. shok.Name = "coil1"
  1458. shok.BrickColor = BrickColor.new("Crimson")
  1459. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1460. shok.Size = Vector3.new(1, 1, 1)
  1461. shok.Anchored = true
  1462. shok.Material = "Neon"
  1463. shok.Transparency = 0.25
  1464. shok.CanCollide = false
  1465. shok.Parent = model
  1466. game.Debris:AddItem(shok, 12)
  1467. local mesh = Instance.new("SpecialMesh")
  1468. mesh.MeshType = "FileMesh"
  1469. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1470. mesh.Scale = Vector3.new(12, 12, 12)
  1471. mesh.Parent = shok
  1472. for e = 1, 15 do
  1473. wait()
  1474. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1475. shok.Transparency = shok.Transparency + 0.004
  1476. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1477. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1478. end
  1479. for e = 1, 16 do
  1480. wait()
  1481. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1482. shok.Transparency = shok.Transparency + 0.004
  1483. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1484. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1485. end
  1486. for e = 1, 12 do
  1487. wait()
  1488. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1489. shok.Transparency = shok.Transparency + 0.06
  1490. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1491. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1492. end
  1493. end))
  1494. coroutine.resume(coroutine.create(function()
  1495. local shok = Instance.new("Part")
  1496. shok.Name = "coil2"
  1497. shok.BrickColor = BrickColor.new("Crimson")
  1498. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1499. shok.Size = Vector3.new(1, 1, 1)
  1500. shok.Anchored = true
  1501. shok.Material = "Neon"
  1502. shok.Transparency = 0.25
  1503. shok.CanCollide = false
  1504. shok.Parent = model
  1505. game.Debris:AddItem(shok, 12)
  1506. local mesh = Instance.new("SpecialMesh")
  1507. mesh.MeshType = "FileMesh"
  1508. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1509. mesh.Scale = Vector3.new(6, 12, 6)
  1510. mesh.Parent = shok
  1511. for e = 1, 15 do
  1512. wait()
  1513. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1514. shok.Transparency = shok.Transparency + 0.005
  1515. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1516. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1517. end
  1518. for e = 1, 16 do
  1519. wait()
  1520. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1521. shok.Transparency = shok.Transparency + 0.005
  1522. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1523. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1524. end
  1525. for e = 1, 12 do
  1526. wait()
  1527. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1528. shok.Transparency = shok.Transparency + 0.09
  1529. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1530. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1531. end
  1532. end))
  1533. coroutine.resume(coroutine.create(function()
  1534. local shok = Instance.new("Part")
  1535. shok.Name = "shokwve"
  1536. shok.BrickColor = BrickColor.new("Crimson")
  1537. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1538. shok.Size = Vector3.new(1, 1, 1)
  1539. shok.Anchored = true
  1540. shok.Material = "Neon"
  1541. shok.Transparency = 0.6
  1542. shok.CanCollide = false
  1543. shok.Parent = model
  1544. game.Debris:AddItem(shok, 12)
  1545. local mesh = Instance.new("SpecialMesh")
  1546. mesh.MeshType = "FileMesh"
  1547. mesh.MeshId = "rbxassetid://489415447"
  1548. mesh.Scale = Vector3.new(1, 1, 1)
  1549. mesh.Parent = shok
  1550. for e = 1, 12 do
  1551. wait()
  1552. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1553. shok.Transparency = shok.Transparency + 0.002
  1554. end
  1555. for e = 1, 32 do
  1556. wait()
  1557. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1558. shok.Transparency = shok.Transparency + 0.002
  1559. end
  1560. for e = 1, 24 do
  1561. wait()
  1562. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1563. shok.Transparency = shok.Transparency + 0.03
  1564. end
  1565. end))
  1566. coroutine.resume(coroutine.create(function()
  1567. local shok = Instance.new("Part")
  1568. shok.Name = "shock2"
  1569. shok.BrickColor = BrickColor.new("Crimson")
  1570. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1571. shok.Size = Vector3.new(1, 1, 1)
  1572. shok.Anchored = true
  1573. shok.Material = "Neon"
  1574. shok.Transparency = 0.35
  1575. shok.CanCollide = false
  1576. shok.Parent = model
  1577. game.Debris:AddItem(shok, 12)
  1578. local mesh = Instance.new("SpecialMesh")
  1579. mesh.MeshType = "FileMesh"
  1580. mesh.MeshId = "rbxassetid://489415447"
  1581. mesh.Scale = Vector3.new(12, 12, 12)
  1582. mesh.Parent = shok
  1583. for e = 1, 15 do
  1584. wait()
  1585. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1586. shok.Transparency = shok.Transparency + 0.004
  1587. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1588. end
  1589. for e = 1, 16 do
  1590. wait()
  1591. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1592. shok.Transparency = shok.Transparency + 0.004
  1593. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1594. end
  1595. for e = 1, 12 do
  1596. wait()
  1597. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1598. shok.Transparency = shok.Transparency + 0.06
  1599. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1600. end
  1601. end))
  1602. coroutine.resume(coroutine.create(function()
  1603. local shok = Instance.new("Part")
  1604. shok.Name = "shock3"
  1605. shok.BrickColor = BrickColor.new("Crimson")
  1606. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1607. shok.Size = Vector3.new(1, 1, 1)
  1608. shok.Anchored = true
  1609. shok.Material = "Neon"
  1610. shok.Transparency = 0.35
  1611. shok.CanCollide = false
  1612. shok.Parent = model
  1613. game.Debris:AddItem(shok, 12)
  1614. local mesh = Instance.new("SpecialMesh")
  1615. mesh.MeshType = "FileMesh"
  1616. mesh.MeshId = "rbxassetid://489415447"
  1617. mesh.Scale = Vector3.new(12, 12, 12)
  1618. mesh.Parent = shok
  1619. for e = 1, 15 do
  1620. wait()
  1621. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1622. shok.Transparency = shok.Transparency + 0.004
  1623. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1624. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1625. end
  1626. for e = 1, 16 do
  1627. wait()
  1628. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1629. shok.Transparency = shok.Transparency + 0.004
  1630. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1631. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1632. end
  1633. for e = 1, 12 do
  1634. wait()
  1635. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1636. shok.Transparency = shok.Transparency + 0.06
  1637. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1638. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1639. end
  1640. end))
  1641. end
  1642.  
  1643.  
  1644.  
  1645. tor = chr.Torso
  1646. Debounce = false
  1647.  
  1648. Invis = function()
  1649. for i = 1,20 do
  1650. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  1651. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  1652. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  1653. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  1654. chr['Head'].Transparency = chr['Head'].Transparency + .05
  1655. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  1656. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  1657. game["Run Service"].RenderStepped:wait()
  1658. end
  1659. end
  1660.  
  1661. Vis = function()
  1662. for i = 1,20 do
  1663. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  1664. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  1665. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  1666. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  1667. chr['Head'].Transparency = chr['Head'].Transparency - .05
  1668. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  1669. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  1670. game["Run Service"].RenderStepped:wait()
  1671. end
  1672. end
  1673.  
  1674. Fade = function(Part)
  1675. if Part:IsA'Part' then
  1676. for i = 1,20 do
  1677. Part.Transparency = Part.Transparency + .05
  1678. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  1679. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  1680. wait()
  1681. end
  1682. Part:Destroy()
  1683. end
  1684. end
  1685.  
  1686. Teleport = function(cx,cy,cz)
  1687. Debounce = true
  1688. tor.Anchored = true
  1689. Invis()
  1690. --MakeTpPart()
  1691. tor.Anchored = false
  1692. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  1693. tor.Anchored = true
  1694. Vis()
  1695. tor.Anchored = false
  1696. Debounce = false
  1697. end;
  1698.  
  1699.  
  1700.  
  1701. tps = Instance.new("Sound",chr)
  1702. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  1703. tps.Volume = 30
  1704.  
  1705.  
  1706. function Tele()
  1707. human.WalkSpeed = 0
  1708. if activu == true or selected == false then
  1709. return
  1710. end
  1711. coroutine.resume(coroutine.create(function()
  1712. fglow(rleg.Glow, 1)
  1713. fglow(lleg.Glow, 1)
  1714. end))
  1715. activu = true
  1716. local pe = Instance.new("ParticleEmitter")
  1717. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  1718. pe.LightEmission = 0.9
  1719. pe.Size = NumberSequence.new(0.5)
  1720. pe.Texture = "rbxassetid://272050333"
  1721. pe.Transparency = NumberSequence.new(0.1)
  1722. pe.Lifetime = NumberRange.new(0.1)
  1723. pe.Rate = 250
  1724. pe.RotSpeed = NumberRange.new(360)
  1725. pe.Speed = NumberRange.new(3)
  1726. pe.VelocitySpread = 360
  1727. pe.Parent = rleg.Glow
  1728. local pea = pe:Clone()
  1729. pea.Parent = lleg.Glow
  1730. local pe2 = Instance.new("ParticleEmitter")
  1731. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  1732. pe2.LightEmission = 0.9
  1733. pe2.Size = NumberSequence.new(5)
  1734. pe2.Texture = "rbxassetid://516107903"
  1735. pe2.Transparency = NumberSequence.new(0.4)
  1736. pe2.ZOffset = 2
  1737. pe2.Enabled = true
  1738. pe2.LockedToPart = true
  1739. pe2.Lifetime = NumberRange.new(0.07)
  1740. pe2.Rate = 8
  1741. pe2.Rotation = NumberRange.new(0, 360)
  1742. pe2.RotSpeed = NumberRange.new(0)
  1743. pe2.Speed = NumberRange.new(0)
  1744. pe2.VelocitySpread = 180
  1745. pe2.Parent = lleg.Glow
  1746. local pea2 = pe2:Clone()
  1747. pea2.Parent = rleg.Glow
  1748.  
  1749. for l = 1, 30 do
  1750. swait()
  1751. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1752. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1753. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1754. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1755. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1756. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1757. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1758. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1759. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1760. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1761. end
  1762.  
  1763. pe:Destroy()
  1764. pe2:Destroy()
  1765. pea:Destroy()
  1766. pea2:Destroy()
  1767. local rng = Instance.new("Part", chr)
  1768. rng.Anchored = true
  1769. rng.BrickColor = BrickColor.new("Crimson")
  1770. rng.CanCollide = false
  1771. rng.FormFactor = 3
  1772. rng.Name = "Ring"
  1773. rng.Size = Vector3.new(1, 1, 1)
  1774. rng.Transparency = 0.5
  1775. rng.TopSurface = 0
  1776. rng.BottomSurface = 0
  1777. rng.Position = tors.Position - Vector3.new(0,2,0)
  1778. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1779. local rngm = Instance.new("SpecialMesh", rng)
  1780. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1781. rngm.Scale = Vector3.new(1, 1, 2)
  1782. coroutine.wrap(function()
  1783. for i = 1, 60, 8 do
  1784. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  1785. rng.Transparency = i/60
  1786. wait()
  1787. end
  1788. wait()
  1789. rng:Destroy()
  1790. end)()
  1791. tps:Play()
  1792. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  1793. resetlerp()
  1794. human.WalkSpeed = 16
  1795. activu = false
  1796.  
  1797. end
  1798.  
  1799.  
  1800.  
  1801.  
  1802. boom3 = Instance.new("Sound",chr)
  1803. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  1804. boom3.Volume = 50
  1805.  
  1806.  
  1807.  
  1808.  
  1809.  
  1810. gprop = {}
  1811. function materialhit(hit)
  1812. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  1813. gprop = {hit.BrickColor,hit.Material}
  1814. end
  1815. end
  1816. chr["Left Leg"].Touched:connect(materialhit)
  1817. chr["Right Leg"].Touched:connect(materialhit)
  1818.  
  1819.  
  1820. function KickBoom()
  1821. local effspwn = Instance.new("Part")
  1822. local model = Instance.new("Model")
  1823. game.Debris:AddItem(model, 20)
  1824. model.Name = "smasheffects"
  1825. model.Parent = chr
  1826. effspwn.Name = "spwnr"
  1827. effspwn.Size = Vector3.new(1, 1, 1)
  1828. effspwn.Anchored = true
  1829. effspwn.CanCollide = false
  1830. effspwn.Transparency = 1
  1831. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1832. effspwn.Parent = model
  1833.  
  1834. for i = 1, 15 do
  1835. local gtrace = Instance.new("Part",game.Workspace)
  1836. gtrace.BrickColor = gprop[1]
  1837. gtrace.Material = gprop[2]
  1838. gtrace.Size = Vector3.new(16,16,16)
  1839. gtrace.Anchored = true
  1840. gtrace.CanCollide = false
  1841. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1842. local gdisp = coroutine.wrap(function()
  1843. wait(3)
  1844. for i = 1, 9 do
  1845. wait(.1)
  1846. gtrace.Transparency = gtrace.Transparency + .1
  1847. end
  1848. gtrace:Destroy()
  1849. end)
  1850. gdisp()
  1851. end
  1852.  
  1853. Crater(head,67)
  1854.  
  1855. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1856. if v:FindFirstChild('Humanoid') then
  1857. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1858. v.Humanoid.PlatformStand = true
  1859. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  1860. end
  1861. end
  1862.  
  1863. coroutine.resume(coroutine.create(function()
  1864. local shok = Instance.new("Part")
  1865. shok.Name = "shock3"
  1866. shok.BrickColor = BrickColor.new("Crimson")
  1867. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1868. shok.Size = Vector3.new(1, 1, 1)
  1869. shok.Anchored = true
  1870. shok.Material = "Neon"
  1871. shok.Transparency = 0.35
  1872. shok.CanCollide = false
  1873. shok.Parent = model
  1874. game.Debris:AddItem(shok, 12)
  1875. local mesh = Instance.new("SpecialMesh")
  1876. mesh.MeshType = "FileMesh"
  1877. mesh.MeshId = "rbxassetid://489415447"
  1878. mesh.Scale = Vector3.new(19, 19, 19)
  1879. mesh.Parent = shok
  1880. for e = 1, 15 do
  1881. wait()
  1882. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1883. shok.Transparency = shok.Transparency + 0.004
  1884. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1885. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1886. end
  1887. for e = 1, 16 do
  1888. wait()
  1889. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1890. shok.Transparency = shok.Transparency + 0.004
  1891. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1892. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1893. end
  1894. for e = 1, 12 do
  1895. wait()
  1896. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1897. shok.Transparency = shok.Transparency + 0.06
  1898. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1899. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1900. end
  1901. end))
  1902.  
  1903.  
  1904. coroutine.resume(coroutine.create(function()
  1905. local shok = Instance.new("Part")
  1906. shok.Name = "shock3"
  1907. shok.BrickColor = BrickColor.new("Crimson")
  1908. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1909. shok.Size = Vector3.new(1, 1, 1)
  1910. shok.Anchored = true
  1911. shok.Material = "Neon"
  1912. shok.Transparency = 0.35
  1913. shok.CanCollide = false
  1914. shok.Parent = model
  1915. game.Debris:AddItem(shok, 12)
  1916. local mesh = Instance.new("SpecialMesh")
  1917. mesh.MeshType = "FileMesh"
  1918. mesh.MeshId = "rbxassetid://489415447"
  1919. mesh.Scale = Vector3.new(47, 47, 47)
  1920. mesh.Parent = shok
  1921. for e = 1, 15 do
  1922. wait()
  1923. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1924. shok.Transparency = shok.Transparency + 0.004
  1925. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1926. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1927. end
  1928. for e = 1, 16 do
  1929. wait()
  1930. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1931. shok.Transparency = shok.Transparency + 0.004
  1932. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1933. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1934. end
  1935. for e = 1, 12 do
  1936. wait()
  1937. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1938. shok.Transparency = shok.Transparency + 0.06
  1939. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1940. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1941. end
  1942. end))
  1943.  
  1944. coroutine.resume(coroutine.create(function()
  1945. local shok = Instance.new("Part")
  1946. shok.Name = "shock3"
  1947. shok.BrickColor = BrickColor.new("Crimson")
  1948. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1949. shok.Size = Vector3.new(1, 1, 1)
  1950. shok.Anchored = true
  1951. shok.Material = "Neon"
  1952. shok.Transparency = 0.35
  1953. shok.CanCollide = false
  1954. shok.Parent = model
  1955. game.Debris:AddItem(shok, 12)
  1956. local mesh = Instance.new("SpecialMesh")
  1957. mesh.MeshType = "FileMesh"
  1958. mesh.MeshId = "rbxassetid://489415447"
  1959. mesh.Scale = Vector3.new(79, 79, 79)
  1960. mesh.Parent = shok
  1961. for e = 1, 15 do
  1962. wait()
  1963. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1964. shok.Transparency = shok.Transparency + 0.004
  1965. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1966. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1967. end
  1968. for e = 1, 16 do
  1969. wait()
  1970. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1971. shok.Transparency = shok.Transparency + 0.004
  1972. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1973. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1974. end
  1975. for e = 1, 12 do
  1976. wait()
  1977. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1978. shok.Transparency = shok.Transparency + 0.06
  1979. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1980. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1981. end
  1982. end))
  1983. end
  1984.  
  1985.  
  1986.  
  1987.  
  1988. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1989. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1990. end
  1991. cam = workspace.CurrentCamera
  1992.  
  1993.  
  1994.  
  1995.  
  1996.  
  1997.  
  1998.  
  1999.  
  2000. function NoOutline(Part)
  2001. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2002. end
  2003.  
  2004.  
  2005.  
  2006.  
  2007. it = Instance.new
  2008.  
  2009.  
  2010.  
  2011.  
  2012.  
  2013.  
  2014.  
  2015.  
  2016.  
  2017.  
  2018. so = function(id,par,vol,pit)
  2019. coroutine.resume(coroutine.create(function()
  2020. local sou = Instance.new("Sound",par or workspace)
  2021. sou.Volume=vol
  2022. sou.Pitch=pit or 1
  2023. sou.SoundId=id
  2024. swait()
  2025. sou:play()
  2026. game:GetService("Debris"):AddItem(sou,6)
  2027. end))
  2028. end
  2029.  
  2030.  
  2031. function Stom()
  2032.  
  2033. cf=CFrame.new
  2034. angles=CFrame.Angles
  2035. euler=CFrame.fromEulerAnglesXYZ
  2036. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2037. RootPart=chr.HumanoidRootPart
  2038. RootJoint=RootPart.RootJoint
  2039. RootCF=euler(-1.57,0,3.14)
  2040.  
  2041. function QuaternionFromCFrame(cf)
  2042. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2043. local trace = m00 + m11 + m22
  2044. if trace > 0 then
  2045. local s = math.sqrt(1 + trace)
  2046. local recip = 0.5/s
  2047. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2048. else
  2049. local i = 0
  2050. if m11 > m00 then
  2051. i = 1
  2052. end
  2053. if m22 > (i == 0 and m00 or m11) then
  2054. i = 2
  2055. end
  2056. if i == 0 then
  2057. local s = math.sqrt(m00-m11-m22+1)
  2058. local recip = 0.5/s
  2059. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2060. elseif i == 1 then
  2061. local s = math.sqrt(m11-m22-m00+1)
  2062. local recip = 0.5/s
  2063. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2064. elseif i == 2 then
  2065. local s = math.sqrt(m22-m00-m11+1)
  2066. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2067. end
  2068. end
  2069. end
  2070.  
  2071. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2072. local xs, ys, zs = x + x, y + y, z + z
  2073. local wx, wy, wz = w*xs, w*ys, w*zs
  2074. local xx = x*xs
  2075. local xy = x*ys
  2076. local xz = x*zs
  2077. local yy = y*ys
  2078. local yz = y*zs
  2079. local zz = z*zs
  2080. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2081. end
  2082.  
  2083. function QuaternionSlerp(a, b, t)
  2084. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2085. local startInterp, finishInterp;
  2086. if cosTheta >= 0.0001 then
  2087. if (1 - cosTheta) > 0.0001 then
  2088. local theta = math.acos(cosTheta)
  2089. local invSinTheta = 1/math.sin(theta)
  2090. startInterp = math.sin((1-t)*theta)*invSinTheta
  2091. finishInterp = math.sin(t*theta)*invSinTheta
  2092. else
  2093. startInterp = 1-t
  2094. finishInterp = t
  2095. end
  2096. else
  2097. if (1+cosTheta) > 0.0001 then
  2098. local theta = math.acos(-cosTheta)
  2099. local invSinTheta = 1/math.sin(theta)
  2100. startInterp = math.sin((t-1)*theta)*invSinTheta
  2101. finishInterp = math.sin(t*theta)*invSinTheta
  2102. else
  2103. startInterp = t-1
  2104. finishInterp = t
  2105. end
  2106. end
  2107. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2108. end
  2109.  
  2110. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2111. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2112. end
  2113.  
  2114. function clerp(a,b,t)
  2115. local qa = {QuaternionFromCFrame(a)}
  2116. local qb = {QuaternionFromCFrame(b)}
  2117. local ax, ay, az = a.x, a.y, a.z
  2118. local bx, by, bz = b.x, b.y, b.z
  2119. local _t = 1-t
  2120. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2121. end
  2122.  
  2123.  
  2124.  
  2125. if activu == true or selected == false then
  2126. return
  2127. end
  2128. coroutine.resume(coroutine.create(function()
  2129. fglow(lleg.Glow, 6)
  2130. end))
  2131. activu = true
  2132. local pe = Instance.new("ParticleEmitter")
  2133. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2134. pe.LightEmission = 0.9
  2135. pe.Size = NumberSequence.new(0.5)
  2136. pe.Texture = "rbxassetid://272050333"
  2137. pe.Transparency = NumberSequence.new(0.1)
  2138. pe.Lifetime = NumberRange.new(0.1)
  2139. pe.Rate = 250
  2140. pe.RotSpeed = NumberRange.new(360)
  2141. pe.Speed = NumberRange.new(3)
  2142. pe.VelocitySpread = 360
  2143. pe.Parent = lleg.Glow
  2144. local pea = pe:Clone()
  2145. pea.Parent = lleg.Glow
  2146. wait(0.5)
  2147. local pe2 = Instance.new("ParticleEmitter")
  2148. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2149. pe2.LightEmission = 0.9
  2150. pe2.Size = NumberSequence.new(5)
  2151. pe2.Texture = "rbxassetid://516107903"
  2152. pe2.Transparency = NumberSequence.new(0.4)
  2153. pe2.ZOffset = 2
  2154. pe2.Enabled = true
  2155. pe2.LockedToPart = true
  2156. pe2.Lifetime = NumberRange.new(0.07)
  2157. pe2.Rate = 8
  2158. pe2.Rotation = NumberRange.new(0, 360)
  2159. pe2.RotSpeed = NumberRange.new(0)
  2160. pe2.Speed = NumberRange.new(0)
  2161. pe2.VelocitySpread = 180
  2162. pe2.Parent = lleg.Glow
  2163. local pea2 = pe2:Clone()
  2164. pea2.Parent = lleg.Glow
  2165. local Mus = Instance.new("Sound",workspace)
  2166. Mus.SoundId = "rbxassetid://802518140"
  2167. Mus.Pitch = 1
  2168. Mus.Volume = 90000
  2169. Mus.Looped = false
  2170. wait(0.9)
  2171. Mus:Play()
  2172.  
  2173.  
  2174.  
  2175. human.WalkSpeed = 0
  2176. for i = 0,1,0.1 do
  2177. swait()
  2178. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2179. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2180. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2181. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2182. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2183. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2184. end
  2185. wait(1)
  2186. for i = 0,1,0.1 do
  2187. swait()
  2188. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2189. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2190. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  2191. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  2192. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2193. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2194. end
  2195. KickBoom()
  2196. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  2197. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  2198. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  2199. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  2200. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  2201.  
  2202. wait(3)
  2203. human.WalkSpeed = 16
  2204. pe:Destroy()
  2205. pe2:Destroy()
  2206. pea:Destroy()
  2207. pea2:Destroy()
  2208. resetlerp()
  2209. activu = false
  2210. end
  2211.  
  2212.  
  2213.  
  2214.  
  2215.  
  2216. function Smash()
  2217. for i = 1, 15 do
  2218. local gtrace = Instance.new("Part",game.Workspace)
  2219. gtrace.BrickColor = gprop[1]
  2220. gtrace.Material = gprop[2]
  2221. gtrace.Size = Vector3.new(19,19,19)
  2222. gtrace.Anchored = true
  2223. gtrace.CanCollide = false
  2224. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2225. local gdisp = coroutine.wrap(function()
  2226. wait(7)
  2227. for i = 1, 9 do
  2228. wait(.1)
  2229. gtrace.Transparency = gtrace.Transparency + .1
  2230. end
  2231. gtrace:Destroy()
  2232. end)
  2233. gdisp()
  2234. end
  2235.  
  2236. Crater(head,67)
  2237. end
  2238.  
  2239. function Smash2()
  2240. for i = 1, 15 do
  2241. local gtrace = Instance.new("Part",game.Workspace)
  2242. gtrace.BrickColor = gprop[1]
  2243. gtrace.Material = gprop[2]
  2244. gtrace.Size = Vector3.new(19,19,19)
  2245. gtrace.Anchored = true
  2246. gtrace.CanCollide = false
  2247. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2248. local gdisp = coroutine.wrap(function()
  2249. wait(7)
  2250. for i = 1, 9 do
  2251. wait(.1)
  2252. gtrace.Transparency = gtrace.Transparency + .1
  2253. end
  2254. gtrace:Destroy()
  2255. end)
  2256. gdisp()
  2257. end
  2258.  
  2259. end
  2260.  
  2261. function Smash3()
  2262. for i = 1, 15 do
  2263. local gtrace = Instance.new("Part",game.Workspace)
  2264. gtrace.BrickColor = gprop[1]
  2265. gtrace.Material = gprop[2]
  2266. gtrace.Size = Vector3.new(19,19,19)
  2267. gtrace.Anchored = true
  2268. gtrace.CanCollide = false
  2269. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2270. local gdisp = coroutine.wrap(function()
  2271. wait(7)
  2272. for i = 1, 9 do
  2273. wait(.1)
  2274. gtrace.Transparency = gtrace.Transparency + .1
  2275. end
  2276. gtrace:Destroy()
  2277. end)
  2278. gdisp()
  2279. end
  2280.  
  2281. end
  2282.  
  2283.  
  2284. function Smash4()
  2285. for i = 1, 15 do
  2286. local gtrace = Instance.new("Part",game.Workspace)
  2287. gtrace.BrickColor = gprop[1]
  2288. gtrace.Material = gprop[2]
  2289. gtrace.Size = Vector3.new(19,19,19)
  2290. gtrace.Anchored = true
  2291. gtrace.CanCollide = false
  2292. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2293. local gdisp = coroutine.wrap(function()
  2294. wait(7)
  2295. for i = 1, 9 do
  2296. wait(.1)
  2297. gtrace.Transparency = gtrace.Transparency + .1
  2298. end
  2299. gtrace:Destroy()
  2300. end)
  2301. gdisp()
  2302. end
  2303.  
  2304. end
  2305.  
  2306. function Smash5()
  2307. for i = 1, 15 do
  2308. local gtrace = Instance.new("Part",game.Workspace)
  2309. gtrace.BrickColor = gprop[1]
  2310. gtrace.Material = gprop[2]
  2311. gtrace.Size = Vector3.new(19,19,19)
  2312. gtrace.Anchored = true
  2313. gtrace.CanCollide = false
  2314. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2315. local gdisp = coroutine.wrap(function()
  2316. wait(7)
  2317. for i = 1, 9 do
  2318. wait(.1)
  2319. gtrace.Transparency = gtrace.Transparency + .1
  2320. end
  2321. gtrace:Destroy()
  2322. end)
  2323. gdisp()
  2324. end
  2325.  
  2326. end
  2327.  
  2328. function Smash6()
  2329. for i = 1, 15 do
  2330. local gtrace = Instance.new("Part",game.Workspace)
  2331. gtrace.BrickColor = gprop[1]
  2332. gtrace.Material = gprop[2]
  2333. gtrace.Size = Vector3.new(19,19,19)
  2334. gtrace.Anchored = true
  2335. gtrace.CanCollide = false
  2336. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2337. local gdisp = coroutine.wrap(function()
  2338. wait(7)
  2339. for i = 1, 9 do
  2340. wait(.1)
  2341. gtrace.Transparency = gtrace.Transparency + .1
  2342. end
  2343. gtrace:Destroy()
  2344. end)
  2345. gdisp()
  2346. end
  2347.  
  2348. end
  2349.  
  2350.  
  2351. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  2352. if v:FindFirstChild('Humanoid') then
  2353. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  2354. v.Humanoid.PlatformStand = true
  2355. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  2356. end
  2357. end
  2358.  
  2359.  
  2360. function HeavenSmash()
  2361.  
  2362.  
  2363. if activu == true or selected == false then
  2364. return
  2365. end
  2366. coroutine.resume(coroutine.create(function()
  2367. fglow(lleg.Glow, 19)
  2368. fglow(rleg.Glow, 19)
  2369. fglow(rarm.Glow, 19)
  2370. fglow(larm.Glow, 19)
  2371. fglow(head.Glow, 19)
  2372. fglow(tors.Glow, 19)
  2373. end))
  2374. activu = true
  2375. local pe = Instance.new("ParticleEmitter")
  2376. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2377. pe.LightEmission = 0.9
  2378. pe.Size = NumberSequence.new(0.5)
  2379. pe.Texture = "rbxassetid://272050333"
  2380. pe.Transparency = NumberSequence.new(0.1)
  2381. pe.Lifetime = NumberRange.new(0.1)
  2382. pe.Rate = 250
  2383. pe.RotSpeed = NumberRange.new(360)
  2384. pe.Speed = NumberRange.new(3)
  2385. pe.VelocitySpread = 360
  2386. pe.Parent = lleg.Glow
  2387. local pea = pe:Clone()
  2388. pea.Parent = lleg.Glow
  2389. local pe2 = Instance.new("ParticleEmitter")
  2390. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2391. pe2.LightEmission = 0.9
  2392. pe2.Size = NumberSequence.new(5)
  2393. pe2.Texture = "rbxassetid://516107903"
  2394. pe2.Transparency = NumberSequence.new(0.4)
  2395. pe2.ZOffset = 2
  2396. pe2.Enabled = true
  2397. pe2.LockedToPart = true
  2398. pe2.Lifetime = NumberRange.new(0.07)
  2399. pe2.Rate = 8
  2400. pe2.Rotation = NumberRange.new(0, 360)
  2401. pe2.RotSpeed = NumberRange.new(0)
  2402. pe2.Speed = NumberRange.new(0)
  2403. pe2.VelocitySpread = 180
  2404. pe2.Parent = lleg.Glow
  2405. local pea2 = pe2:Clone()
  2406. pea2.Parent = lleg.Glow
  2407.  
  2408.  
  2409.  
  2410. local pet = Instance.new("ParticleEmitter")
  2411. pet.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2412. pet.LightEmission = 0.9
  2413. pet.Size = NumberSequence.new(0.5)
  2414. pet.Texture = "rbxassetid://272050333"
  2415. pet.Transparency = NumberSequence.new(0.1)
  2416. pet.Lifetime = NumberRange.new(0.1)
  2417. pet.Rate = 1
  2418. pet.RotSpeed = NumberRange.new(360)
  2419. pet.Speed = NumberRange.new(3)
  2420. pet.VelocitySpread = 360
  2421. pet.Parent = rarm.Glow
  2422. local pet2 = Instance.new("ParticleEmitter")
  2423. pet2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2424. pet2.LightEmission = 0.9
  2425. pet2.Size = NumberSequence.new(5)
  2426. pet2.Texture = "rbxassetid://516107903"
  2427. pet2.Transparency = NumberSequence.new(0.4)
  2428. pet2.ZOffset = 2
  2429. pet2.Enabled = false
  2430. pet2.LockedToPart = true
  2431. pet2.Lifetime = NumberRange.new(0.07)
  2432. pet2.Rate = 8
  2433. pet2.Rotation = NumberRange.new(0, 360)
  2434. pet2.RotSpeed = NumberRange.new(0)
  2435. pet2.Speed = NumberRange.new(0)
  2436. pet2.VelocitySpread = 180
  2437. pet2.Parent = rarm.Glow
  2438.  
  2439.  
  2440.  
  2441. local petl = Instance.new("ParticleEmitter")
  2442. petl.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2443. petl.LightEmission = 0.9
  2444. petl.Size = NumberSequence.new(0.5)
  2445. petl.Texture = "rbxassetid://272050333"
  2446. petl.Transparency = NumberSequence.new(0.1)
  2447. petl.Lifetime = NumberRange.new(0.1)
  2448. petl.Rate = 1
  2449. petl.RotSpeed = NumberRange.new(360)
  2450. petl.Speed = NumberRange.new(3)
  2451. petl.VelocitySpread = 360
  2452. petl.Parent = larm.Glow
  2453. local petl2 = Instance.new("ParticleEmitter")
  2454. petl2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2455. petl2.LightEmission = 0.9
  2456. petl2.Size = NumberSequence.new(5)
  2457. petl2.Texture = "rbxassetid://516107903"
  2458. petl2.Transparency = NumberSequence.new(0.4)
  2459. petl2.ZOffset = 2
  2460. petl2.Enabled = false
  2461. petl2.LockedToPart = true
  2462. petl2.Lifetime = NumberRange.new(0.07)
  2463. petl2.Rate = 8
  2464. petl2.Rotation = NumberRange.new(0, 360)
  2465. petl2.RotSpeed = NumberRange.new(0)
  2466. petl2.Speed = NumberRange.new(0)
  2467. petl2.VelocitySpread = 180
  2468. petl2.Parent = larm.Glow
  2469.  
  2470.  
  2471. local petl3 = Instance.new("ParticleEmitter")
  2472. petl3.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2473. petl3.LightEmission = 0.9
  2474. petl3.Size = NumberSequence.new(0.5)
  2475. petl3.Texture = "rbxassetid://272050333"
  2476. petl3.Transparency = NumberSequence.new(0.1)
  2477. petl3.Lifetime = NumberRange.new(0.1)
  2478. petl3.Rate = 1
  2479. petl3.RotSpeed = NumberRange.new(360)
  2480. petl3.Speed = NumberRange.new(3)
  2481. petl3.VelocitySpread = 360
  2482. petl3.Parent = head.Glow
  2483. local petl23 = Instance.new("ParticleEmitter")
  2484. petl23.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2485. petl23.LightEmission = 0.9
  2486. petl23.Size = NumberSequence.new(5)
  2487. petl23.Texture = "rbxassetid://516107903"
  2488. petl23.Transparency = NumberSequence.new(0.4)
  2489. petl23.ZOffset = 2
  2490. petl23.Enabled = false
  2491. petl23.LockedToPart = true
  2492. petl23.Lifetime = NumberRange.new(0.07)
  2493. petl23.Rate = 8
  2494. petl23.Rotation = NumberRange.new(0, 360)
  2495. petl23.RotSpeed = NumberRange.new(0)
  2496. petl23.Speed = NumberRange.new(0)
  2497. petl23.VelocitySpread = 180
  2498. petl23.Parent = head.Glow
  2499.  
  2500.  
  2501.  
  2502. local petl34 = Instance.new("ParticleEmitter")
  2503. petl34.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2504. petl34.LightEmission = 0.9
  2505. petl34.Size = NumberSequence.new(0.5)
  2506. petl34.Texture = "rbxassetid://272050333"
  2507. petl34.Transparency = NumberSequence.new(0.1)
  2508. petl34.Lifetime = NumberRange.new(0.1)
  2509. petl34.Rate = 1
  2510. petl34.RotSpeed = NumberRange.new(360)
  2511. petl34.Speed = NumberRange.new(3)
  2512. petl34.VelocitySpread = 360
  2513. petl34.Parent = rleg.Glow
  2514. local petl234 = Instance.new("ParticleEmitter")
  2515. petl234.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2516. petl234.LightEmission = 0.9
  2517. petl234.Size = NumberSequence.new(5)
  2518. petl234.Texture = "rbxassetid://516107903"
  2519. petl234.Transparency = NumberSequence.new(0.4)
  2520. petl234.ZOffset = 2
  2521. petl234.Enabled = false
  2522. petl234.LockedToPart = true
  2523. petl234.Rate = 8
  2524. petl234.Rotation = NumberRange.new(0, 360)
  2525. petl234.RotSpeed = NumberRange.new(0)
  2526. petl234.Speed = NumberRange.new(0)
  2527. petl234.VelocitySpread = 180
  2528. petl234.Parent = rleg.Glow
  2529.  
  2530.  
  2531. local petl345 = Instance.new("ParticleEmitter")
  2532. petl345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2533. petl345.LightEmission = 0.9
  2534. petl345.Size = NumberSequence.new(0.5)
  2535. petl345.Texture = "rbxassetid://272050333"
  2536. petl345.Transparency = NumberSequence.new(0.1)
  2537. petl345.Lifetime = NumberRange.new(0.1)
  2538. petl345.Rate = 1
  2539. petl345.RotSpeed = NumberRange.new(360)
  2540. petl345.Speed = NumberRange.new(3)
  2541. petl345.VelocitySpread = 360
  2542. petl345.Parent = tors.Glow
  2543. local petl2345 = Instance.new("ParticleEmitter")
  2544. petl2345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2545. petl2345.LightEmission = 0.9
  2546. petl2345.Size = NumberSequence.new(5)
  2547. petl2345.Texture = "rbxassetid://516107903"
  2548. petl2345.Transparency = NumberSequence.new(0.4)
  2549. petl2345.ZOffset = 2
  2550. petl2345.Enabled = false
  2551. petl2345.LockedToPart = true
  2552. petl2345.Rate = 8
  2553. petl2345.Rotation = NumberRange.new(0, 360)
  2554. petl2345.RotSpeed = NumberRange.new(0)
  2555. petl2345.Speed = NumberRange.new(0)
  2556. petl2345.VelocitySpread = 180
  2557. petl2345.Parent = tors.Glow
  2558. human.WalkSpeed = 0
  2559. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  2560. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  2561. for l = 1, 30 do
  2562. swait()
  2563. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2564. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2565. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2566. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2567. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2568. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2569. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2570. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2571. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2572. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2573. end
  2574.  
  2575.  
  2576. resetlerp()
  2577.  
  2578. BV = Instance.new("BodyVelocity", tors)
  2579. BV.maxForce = Vector3.new(0,200000,0)
  2580. BV.P = 100000
  2581. BV.velocity = Vector3.new(0,150,0)
  2582. local rng = Instance.new("Part", chr)
  2583. rng.Anchored = true
  2584. rng.BrickColor = BrickColor.new("Crimson")
  2585. rng.CanCollide = false
  2586. rng.FormFactor = 3
  2587. rng.Name = "Ring"
  2588. rng.Size = Vector3.new(1, 1, 1)
  2589. rng.Transparency = 0.5
  2590. rng.TopSurface = 0
  2591. rng.BottomSurface = 0
  2592. rng.Position = tors.Position - Vector3.new(0,2,0)
  2593. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2594. local rngm = Instance.new("SpecialMesh", rng)
  2595. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2596. rngm.Scale = Vector3.new(10, 10, 20)
  2597. x = Instance.new("Sound",tors)
  2598. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2599. x.Looped = false
  2600. x.Pitch = .7
  2601. x.Volume = 30
  2602. x:Play()
  2603. coroutine.wrap(function()
  2604. for i = 1, 60, 8 do
  2605. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  2606. rng.Transparency = i/60
  2607. wait()
  2608. end
  2609. wait()
  2610. rng:Destroy()
  2611. end)()
  2612. wait(2.6)
  2613. BV:Destroy()
  2614. tors.Anchored = true
  2615. wait(3.2)
  2616. tors.Anchored = false
  2617. BV = Instance.new("BodyVelocity", tors)
  2618. BV.maxForce = Vector3.new(0,-20000,0)
  2619. BV.P = 1000
  2620. BV.velocity = Vector3.new(0,-150,0)
  2621. wait(1)
  2622. BV:Destroy()
  2623. wait(0.01)
  2624.  
  2625. human.WalkSpeed = 0
  2626. boom3:Play()
  2627.  
  2628. Smash()
  2629. Smash2()
  2630. Smash3()
  2631. Ring()
  2632. pe:Destroy()
  2633. pea:Destroy()
  2634. pea2:Destroy()
  2635. pe2:Destroy()
  2636. wait(2)
  2637. human.WalkSpeed = 16
  2638. activu = false
  2639. end
  2640.  
  2641.  
  2642.  
  2643. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  2644. sound.SoundId = "rbxassetid://220025776"
  2645. sound.Volume = 6
  2646.  
  2647. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  2648. sound2.SoundId = "rbxassetid://386946017"
  2649. sound2.Volume = 6
  2650.  
  2651. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2652. sound3.SoundId = "rbxassetid://165969964"
  2653. sound3.Volume = 6
  2654.  
  2655. function rip()
  2656. activu = true
  2657. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  2658. detect.Size = Vector3.new(1,1,1)
  2659. detect:BreakJoints()
  2660. detect.CanCollide = false
  2661. local weld = Instance.new("Weld", detect)
  2662. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2663. weld.Part1 = detect
  2664. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  2665.  
  2666.  
  2667.  
  2668. local function attack(prt)
  2669. local humanoid = prt.Parent:findFirstChild("Humanoid")
  2670. if humanoid ~= nil then
  2671. local torso = prt.Parent:findFirstChild("Torso")
  2672.  
  2673.  
  2674.  
  2675.  
  2676.  
  2677.  
  2678.  
  2679. function KABOOMZ3()
  2680. local effspwn = Instance.new("Part")
  2681. coroutine.resume(coroutine.create(function()
  2682. local sound1 = Instance.new("Sound")
  2683. sound1.SoundId = "rbxassetid://138137702"
  2684. sound1.MaxDistance = 300
  2685. sound1.EmitterSize = 20
  2686. sound1.Volume = 2.5
  2687. sound1.Pitch = 0.65
  2688. sound1.Parent = effspwn
  2689. local sound2 = Instance.new("Sound")
  2690. sound2.SoundId = "rbxassetid://157878578"
  2691. sound2.MaxDistance = 300
  2692. sound2.EmitterSize = 20
  2693. sound2.Volume = 1
  2694. sound2.Pitch = 0.7
  2695. sound2.Parent = effspwn
  2696. local sound3 = Instance.new("Sound")
  2697. sound3.SoundId = "rbxassetid://138250406"
  2698. sound2.MaxDistance = 400
  2699. sound2.EmitterSize = 30
  2700. sound2.Volume = 0.5
  2701. sound2.Pitch = 0.5
  2702. sound2.Parent = effspwn
  2703. sound2:Play()
  2704. wait()
  2705. sound1:Play()
  2706. sound3:Play()
  2707. end))
  2708. local model = Instance.new("Model")
  2709. game.Debris:AddItem(model, 20)
  2710. model.Name = "smasheffects"
  2711. model.Parent = workspace
  2712. effspwn.Name = "spwnr"
  2713. effspwn.Size = Vector3.new(1, 1, 1)
  2714. effspwn.Anchored = true
  2715. effspwn.CanCollide = false
  2716. effspwn.Transparency = 1
  2717. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2718. effspwn.Parent = model
  2719.  
  2720.  
  2721.  
  2722.  
  2723.  
  2724. Crater(head,60)
  2725. Crater(head,120)
  2726.  
  2727. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  2728. if v:FindFirstChild('Humanoid') then
  2729. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2730. v.Humanoid.PlatformStand = true
  2731. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  2732. end
  2733. end
  2734.  
  2735. coroutine.resume(coroutine.create(function()
  2736. local shok = Instance.new("Part")
  2737. shok.Name = "whoosh"
  2738. shok.BrickColor = BrickColor.new("Crimson")
  2739. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2740. shok.Size = Vector3.new(1, 1, 1)
  2741. shok.Anchored = true
  2742. shok.Material = "Neon"
  2743. shok.Transparency = 0.1
  2744. shok.CanCollide = false
  2745. shok.Parent = model
  2746. game.Debris:AddItem(shok, 12)
  2747. local mesh = Instance.new("SpecialMesh")
  2748. mesh.MeshType = "FileMesh"
  2749. mesh.MeshId = "rbxassetid://437347603"
  2750. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  2751. mesh.Parent = shok
  2752.  
  2753.  
  2754.  
  2755.  
  2756.  
  2757. for e = 1, 8 do
  2758. wait()
  2759. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  2760. shok.Transparency = shok.Transparency + 0.035
  2761. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  2762. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  2763. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2764.  
  2765. end
  2766. for e = 1, 16 do
  2767. wait()
  2768. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  2769. shok.Transparency = shok.Transparency + 0.11
  2770. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  2771. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  2772. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2773.  
  2774. end
  2775. end))
  2776. coroutine.resume(coroutine.create(function()
  2777. local shok = Instance.new("Part")
  2778. shok.Name = "wring1"
  2779. shok.BrickColor = BrickColor.new("Crimson")
  2780. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2781. shok.Size = Vector3.new(1, 1, 1)
  2782. shok.Anchored = true
  2783. shok.Material = "Neon"
  2784. shok.Transparency = 0.25
  2785. shok.CanCollide = false
  2786. shok.Parent = model
  2787. game.Debris:AddItem(shok, 12)
  2788. local mesh = Instance.new("SpecialMesh")
  2789. mesh.MeshType = "FileMesh"
  2790. mesh.MeshId = "rbxassetid://3270017"
  2791. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2792. mesh.Parent = shok
  2793. for e = 1, 30 do
  2794. wait()
  2795. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2796. shok.Transparency = shok.Transparency + 0.002
  2797. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2798. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2799. end
  2800. for e = 1, 38 do
  2801. wait()
  2802. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2803. shok.Transparency = shok.Transparency + 0.002
  2804. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2805. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2806. end
  2807. for e = 1, 24 do
  2808. wait()
  2809. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2810. shok.Transparency = shok.Transparency + 0.03
  2811. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2812. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2813. end
  2814. end))
  2815. coroutine.resume(coroutine.create(function()
  2816. local shok = Instance.new("Part")
  2817. shok.Name = "wring2"
  2818. shok.BrickColor = BrickColor.new("Crimson")
  2819. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2820. shok.Size = Vector3.new(1, 1, 1)
  2821. shok.Anchored = true
  2822. shok.Material = "Neon"
  2823. shok.Transparency = 0.25
  2824. shok.CanCollide = false
  2825. shok.Parent = model
  2826. game.Debris:AddItem(shok, 12)
  2827. local mesh = Instance.new("SpecialMesh")
  2828. mesh.MeshType = "FileMesh"
  2829. mesh.MeshId = "rbxassetid://3270017"
  2830. mesh.Scale = Vector3.new(12, 12, 0.05)
  2831. mesh.Parent = shok
  2832. for e = 1, 30 do
  2833. wait()
  2834. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2835. shok.Transparency = shok.Transparency + 0.002
  2836. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2837. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2838. end
  2839. for e = 1, 38 do
  2840. wait()
  2841. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2842. shok.Transparency = shok.Transparency + 0.002
  2843. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2844. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2845. end
  2846. for e = 1, 24 do
  2847. wait()
  2848. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2849. shok.Transparency = shok.Transparency + 0.03
  2850. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2851. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2852. end
  2853. end))
  2854. coroutine.resume(coroutine.create(function()
  2855. local shok = Instance.new("Part")
  2856. shok.Name = "coil1"
  2857. shok.BrickColor = BrickColor.new("Crimson")
  2858. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2859. shok.Size = Vector3.new(1, 1, 1)
  2860. shok.Anchored = true
  2861. shok.Material = "Neon"
  2862. shok.Transparency = 0.25
  2863. shok.CanCollide = false
  2864. shok.Parent = model
  2865. game.Debris:AddItem(shok, 12)
  2866. local mesh = Instance.new("SpecialMesh")
  2867. mesh.MeshType = "FileMesh"
  2868. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2869. mesh.Scale = Vector3.new(12, 12, 12)
  2870. mesh.Parent = shok
  2871. for e = 1, 15 do
  2872. wait()
  2873. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2874. shok.Transparency = shok.Transparency + 0.004
  2875. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2876. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2877. end
  2878. for e = 1, 16 do
  2879. wait()
  2880. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2881. shok.Transparency = shok.Transparency + 0.004
  2882. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2883. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2884. end
  2885. for e = 1, 12 do
  2886. wait()
  2887. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2888. shok.Transparency = shok.Transparency + 0.06
  2889. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2890. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2891. end
  2892. end))
  2893. coroutine.resume(coroutine.create(function()
  2894. local shok = Instance.new("Part")
  2895. shok.Name = "coil2"
  2896. shok.BrickColor = BrickColor.new("Crimson")
  2897. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2898. shok.Size = Vector3.new(1, 1, 1)
  2899. shok.Anchored = true
  2900. shok.Material = "Neon"
  2901. shok.Transparency = 0.25
  2902. shok.CanCollide = false
  2903. shok.Parent = model
  2904. game.Debris:AddItem(shok, 12)
  2905. local mesh = Instance.new("SpecialMesh")
  2906. mesh.MeshType = "FileMesh"
  2907. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2908. mesh.Scale = Vector3.new(6, 12, 6)
  2909. mesh.Parent = shok
  2910. for e = 1, 15 do
  2911. wait()
  2912. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2913. shok.Transparency = shok.Transparency + 0.005
  2914. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2915. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2916. end
  2917. for e = 1, 16 do
  2918. wait()
  2919. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2920. shok.Transparency = shok.Transparency + 0.005
  2921. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2922. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2923. end
  2924. for e = 1, 12 do
  2925. wait()
  2926. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  2927. shok.Transparency = shok.Transparency + 0.09
  2928. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2929. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  2930. end
  2931. end))
  2932. coroutine.resume(coroutine.create(function()
  2933. local shok = Instance.new("Part")
  2934. shok.Name = "shokwve"
  2935. shok.BrickColor = BrickColor.new("Crimson")
  2936. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2937. shok.Size = Vector3.new(1, 1, 1)
  2938. shok.Anchored = true
  2939. shok.Material = "Neon"
  2940. shok.Transparency = 0.6
  2941. shok.CanCollide = false
  2942. shok.Parent = model
  2943. game.Debris:AddItem(shok, 12)
  2944. local mesh = Instance.new("SpecialMesh")
  2945. mesh.MeshType = "FileMesh"
  2946. mesh.MeshId = "rbxassetid://489415447"
  2947. mesh.Scale = Vector3.new(1, 1, 1)
  2948. mesh.Parent = shok
  2949. for e = 1, 12 do
  2950. wait()
  2951. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2952. shok.Transparency = shok.Transparency + 0.002
  2953. end
  2954. for e = 1, 32 do
  2955. wait()
  2956. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2957. shok.Transparency = shok.Transparency + 0.002
  2958. end
  2959. for e = 1, 24 do
  2960. wait()
  2961. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2962. shok.Transparency = shok.Transparency + 0.03
  2963. end
  2964. end))
  2965. coroutine.resume(coroutine.create(function()
  2966. local shok = Instance.new("Part")
  2967. shok.Name = "shock2"
  2968. shok.BrickColor = BrickColor.new("Crimson")
  2969. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2970. shok.Size = Vector3.new(1, 1, 1)
  2971. shok.Anchored = true
  2972. shok.Material = "Neon"
  2973. shok.Transparency = 0.35
  2974. shok.CanCollide = false
  2975. shok.Parent = model
  2976. game.Debris:AddItem(shok, 12)
  2977. local mesh = Instance.new("SpecialMesh")
  2978. mesh.MeshType = "FileMesh"
  2979. mesh.MeshId = "rbxassetid://489415447"
  2980. mesh.Scale = Vector3.new(12, 12, 12)
  2981. mesh.Parent = shok
  2982. for e = 1, 15 do
  2983. wait()
  2984. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2985. shok.Transparency = shok.Transparency + 0.004
  2986. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2987. end
  2988. for e = 1, 16 do
  2989. wait()
  2990. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2991. shok.Transparency = shok.Transparency + 0.004
  2992. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2993. end
  2994. for e = 1, 12 do
  2995. wait()
  2996. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2997. shok.Transparency = shok.Transparency + 0.06
  2998. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2999. end
  3000. end))
  3001. coroutine.resume(coroutine.create(function()
  3002. local shok = Instance.new("Part")
  3003. shok.Name = "shock3"
  3004. shok.BrickColor = BrickColor.new("Crimson")
  3005. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3006. shok.Size = Vector3.new(1, 1, 1)
  3007. shok.Anchored = true
  3008. shok.Material = "Neon"
  3009. shok.Transparency = 0.35
  3010. shok.CanCollide = false
  3011. shok.Parent = model
  3012. game.Debris:AddItem(shok, 12)
  3013. local mesh = Instance.new("SpecialMesh")
  3014. mesh.MeshType = "FileMesh"
  3015. mesh.MeshId = "rbxassetid://489415447"
  3016. mesh.Scale = Vector3.new(12, 12, 12)
  3017. mesh.Parent = shok
  3018. for e = 1, 15 do
  3019. wait()
  3020. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3021. shok.Transparency = shok.Transparency + 0.004
  3022. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3023. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3024. end
  3025. for e = 1, 16 do
  3026. wait()
  3027. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3028. shok.Transparency = shok.Transparency + 0.004
  3029. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3030. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3031. end
  3032. for e = 1, 12 do
  3033. wait()
  3034. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3035. shok.Transparency = shok.Transparency + 0.06
  3036. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3037. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3038. end
  3039. end))
  3040. end
  3041.  
  3042.  
  3043.  
  3044. if torso ~= nil then
  3045. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  3046. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  3047. for i = 1,5 do
  3048. wait()
  3049. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  3050. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  3051. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  3052. end
  3053. sound:Play()
  3054. local bodyVel = Instance.new("BodyPosition", torso)
  3055. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  3056. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3057. wait(2)
  3058. torso.Anchored = true
  3059. for i = 1,5 do
  3060. wait()
  3061. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3062. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3063. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  3064. end
  3065. for i = 1,5 do
  3066. wait()
  3067. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  3068. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  3069. end
  3070. wait(1)
  3071. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  3072. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3073. bodyvel.Position = torso.Position
  3074. for i = 1,5 do
  3075. wait()
  3076. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  3077. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  3078. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  3079. end
  3080. wait(2)
  3081. bodyVel:destroy()
  3082. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3083. torso.Anchored = false
  3084. humanoid.PlatformStand = true
  3085. local bodyVel = Instance.new("BodyPosition", torso)
  3086. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  3087. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3088. sound2:Play()
  3089.  
  3090. wait(1.2)
  3091. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3092. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3093. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3094. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3095. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3096. activu = false
  3097. wait(0.5)
  3098. bodyvel:destroy()
  3099. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  3100. for i = 1, 360, 360/t do
  3101. local c = Instance.new("Part", game.Workspace)
  3102. c.FormFactor = 3
  3103. c.TopSurface = 0
  3104. c.BottomSurface = 0
  3105. c.Size = s
  3106. c.Anchored = true
  3107. c.CanCollide = wt
  3108. c.Material=workspace.Base.Material
  3109. c.Transparency = trans
  3110. c.BrickColor = workspace.Base.BrickColor
  3111. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3112. c.Locked=true
  3113. game.Debris:AddItem(c,25)
  3114. end
  3115. end
  3116.  
  3117.  
  3118.  
  3119.  
  3120. sound3:Play()
  3121. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3122. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3123. KABOOMZ3()
  3124. wait(0.1)
  3125.  
  3126. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3127. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  3128. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  3129.  
  3130.  
  3131. end
  3132. end
  3133. end
  3134. detect.Touched:connect(attack)
  3135. wait(0.1)
  3136. detect:destroy()
  3137. activu = false
  3138. end
  3139.  
  3140.  
  3141.  
  3142. function hito(partoz, magn, dmg, debtim)
  3143. for _, guy in pairs(workspace:GetChildren()) do
  3144. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3145. do
  3146. local humz = guy:FindFirstChild("Humanoid")
  3147. local hed = guy:FindFirstChild("Head")
  3148. humz:TakeDamage(dmg)
  3149. local db = Instance.new("StringValue")
  3150. db.Name = "alabo"
  3151. db.Parent = hed
  3152. delay(debtim, function()
  3153. db:Destroy()
  3154. end)
  3155. end
  3156. end
  3157. end
  3158. end
  3159. function animo(yep)
  3160. if yep == true then
  3161. anim.Parent = human
  3162. chr.Animate.Disabled = false
  3163. elseif yep == false then
  3164. chr.Animate.Disabled = true
  3165. anim.Parent = nil
  3166. end
  3167. end
  3168. mouse.KeyDown:connect(function(key)
  3169. if key == "g" then
  3170. rsmash()
  3171. end
  3172. if key == "j" then
  3173. jum()
  3174. end
  3175. if key == "h" then
  3176. Tele()
  3177. end
  3178. if key == "" then
  3179. Stom()
  3180. end
  3181. if key == "" then
  3182. HeavenSmash()
  3183. end
  3184. if key == "" then
  3185. rip()
  3186. end
  3187. end)
  3188. tool.Equipped:connect(function()
  3189. selected = true
  3190. end)
  3191. tool.Unequipped:connect(function()
  3192. selected = false
  3193. end)
  3194. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3195. Character = game.Players.LocalPlayer.Character
  3196. Head = Character.Head
  3197.  
  3198. CV="Crimson"
  3199. p = game.Players.LocalPlayer
  3200. char = p.Character
  3201. local txt = Instance.new("BillboardGui", char)
  3202. txt.Adornee = char .Head
  3203. txt.Name = "_status"
  3204. txt.Size = UDim2.new(2, 0, 1.2, 0)
  3205. txt.StudsOffset = Vector3.new(-9, 8, 0)
  3206. local text = Instance.new("TextLabel", txt)
  3207. text.Size = UDim2.new(10, 0, 7, 0)
  3208. text.FontSize = "Size24"
  3209. text.TextScaled = true
  3210. text.TextTransparency = 0
  3211. text.BackgroundTransparency = 1
  3212. text.TextTransparency = 0
  3213. text.TextStrokeTransparency = 0
  3214. text.Font = "Cartoon"
  3215. text.TextStrokeColor3 = Color3.new(50,0,.0)
  3216.  
  3217. v=Instance.new("Part")
  3218. v.Name = "ColorBrick"
  3219. v.Parent=p.Character
  3220. v.FormFactor="Symmetric"
  3221. v.Anchored=true
  3222. v.CanCollide=false
  3223. v.BottomSurface="Smooth"
  3224. v.TopSurface="Smooth"
  3225. v.Size=Vector3.new(10,5,3)
  3226. v.Transparency=1
  3227. v.CFrame=char.Torso.CFrame
  3228. v.BrickColor=BrickColor.new(CV)
  3229. v.Transparency=1
  3230. text.TextColor3 = Color3.new(60,0,.0)
  3231. v.Shape="Block"
  3232. text.Text = "-INFERNUS-"
  3233.  
  3234. local s = Instance.new("Sound",char)
  3235. s.Name = "BGMusic"
  3236. s.SoundId = "rbxassetid://450783524"
  3237. s.Pitch = 1
  3238. s.Volume = 10
  3239. s.Looped = true
  3240. s.archivable = false
  3241. s.Parent = char.Head
  3242. wait(0.1)
  3243. s:play()
  3244.  
  3245. Instance.new("ForceField", game.Players.LocalPlayer.Character)
  3246. print("Inferno Loaded.")
  3247. print("Unleash the deadly fire to anyone to destroy.")
  3248. p = game.Players.LocalPlayer
  3249. char = p.Character
  3250. torso = char.Torso
  3251. neck = char.Torso.Neck
  3252.  
  3253. Player=game:GetService("Players").LocalPlayer
  3254. Character=Player.Character
  3255. PlayerGui=Player.PlayerGui
  3256. Backpack=Player.Backpack
  3257. Torso=Character.Torso
  3258. Head=Character.Head
  3259. Humanoid=Character.Humanoid
  3260. LeftArm=Character["Left Arm"]
  3261. LeftLeg=Character["Left Leg"]
  3262. RightArm=Character["Right Arm"]
  3263. RightLeg=Character["Right Leg"]
  3264. cam=game.Workspace.CurrentCamera
  3265. LS=Torso["Left Shoulder"]
  3266. LH=Torso["Left Hip"]
  3267. RS=Torso["Right Shoulder"]
  3268. RH=Torso["Right Hip"]
  3269. Face = Head.face
  3270. Neck=Torso.Neck
  3271. it=Instance.new
  3272. attacktype=1
  3273. vt=Vector3.new
  3274. cf=CFrame.new
  3275. euler=CFrame.fromEulerAnglesXYZ
  3276. angles=CFrame.Angles
  3277. cloaked=false
  3278. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3279. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3280. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  3281. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  3282. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  3283. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  3284. RootPart=Character.HumanoidRootPart
  3285. RootJoint=RootPart.RootJoint
  3286. RootCF=euler(-1.57,0,3.14)
  3287. attack = false
  3288. bounce=false
  3289. cooldown=false
  3290. deeznuts=false
  3291. attackdebounce = false
  3292. deb=false
  3293. equipped=true
  3294. hand=false
  3295. MMouse=nil
  3296. combo=0
  3297. mana=0
  3298. trispeed=.2
  3299. attackmode='none'
  3300. local idle=0
  3301. local Anim="Idle"
  3302. local Effects={}
  3303. local gun=false
  3304. local shoot=false
  3305. player=nil
  3306. mana=0
  3307. cam = workspace.CurrentCamera
  3308. ZTarget = nil
  3309. RocketTarget = nil
  3310. local m = Instance.new("Model",Character)
  3311. m.Name = "WeaponModel"
  3312.  
  3313. mouse=Player:GetMouse()
  3314. --save shoulders
  3315. RSH, LSH=nil, nil
  3316. --welds
  3317. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  3318. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  3319. LH=Torso["Left Hip"]
  3320. RH=Torso["Right Hip"]
  3321. TorsoColor=Torso.BrickColor
  3322. function NoOutline(Part)
  3323. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  3324. end
  3325. player=Player
  3326. ch=Character
  3327. RSH=ch.Torso["Right Shoulder"]
  3328. LSH=ch.Torso["Left Shoulder"]
  3329. --
  3330. RSH.Parent=nil
  3331. LSH.Parent=nil
  3332. --
  3333. RW.Name="Right Shoulder"
  3334. RW.Part0=ch.Torso
  3335. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  3336. RW.C1=cf(0, 0.5, 0)
  3337. RW.Part1=ch["Right Arm"]
  3338. RW.Parent=ch.Torso
  3339. --
  3340. LW.Name="Left Shoulder"
  3341. LW.Part0=ch.Torso
  3342. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  3343. LW.C1=cf(0, 0.5, 0)
  3344. LW.Part1=ch["Left Arm"]
  3345. LW.Parent=ch.Torso
  3346.  
  3347. function swait(num)
  3348. if num==0 or num==nil then
  3349. game:service'RunService'.Heartbeat:wait(0)
  3350. else
  3351. for i=0,num do
  3352. game:service'RunService'.Heartbeat:wait(0)
  3353. end
  3354. end
  3355. end
  3356.  
  3357.  
  3358. local Player = game.Players.localPlayer
  3359. local Character = Player.Character
  3360. local red = 255
  3361. local green = 255
  3362. local blue = 255
  3363. local Humanoid = Character.Humanoid
  3364. local mouse = Player:GetMouse()
  3365. local m = Instance.new("Model", Character)
  3366. m.Name = "WeaponModel"
  3367. local LeftArm = Character["Left Arm"]
  3368. local RightArm = Character["Right Arm"]
  3369. local LeftLeg = Character["Left Leg"]
  3370. local RightLeg = Character["Right Leg"]
  3371. local Head = Character.Head
  3372. local Torso = Character.Torso
  3373. local cam = game.Workspace.CurrentCamera
  3374. local RootPart = Character.HumanoidRootPart
  3375. local RootJoint = RootPart.RootJoint
  3376. local equipped = false
  3377. local attack = false
  3378. local Anim = "Idle"
  3379. local idle = 0
  3380. local attacktype = 1
  3381. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  3382. local velocity = RootPart.Velocity.y
  3383. local sine = 0
  3384. local change = 1
  3385. local grabbed = false
  3386. local cn = CFrame.new
  3387. local mr = math.rad
  3388. local angles = CFrame.Angles
  3389. local ud = UDim2.new
  3390. local c3 = Color3.new
  3391. local lim = 0
  3392. local st = 0
  3393. local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3394. local attacktype = 1
  3395. local ZTarget, RocketTarget = nil, nil
  3396. local euler = CFrame.fromEulerAnglesXYZ
  3397. function clerp(a,b,t)
  3398. local qa = {QuaternionFromCFrame(a)}
  3399. local qb = {QuaternionFromCFrame(b)}
  3400. local ax, ay, az = a.x, a.y, a.z
  3401. local bx, by, bz = b.x, b.y, b.z
  3402. local _t = 1-t
  3403. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  3404. end
  3405.  
  3406. function QuaternionFromCFrame(cf)
  3407. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  3408. local trace = m00 + m11 + m22
  3409. if trace > 0 then
  3410. local s = math.sqrt(1 + trace)
  3411. local recip = 0.5/s
  3412. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  3413. else
  3414. local i = 0
  3415. if m11 > m00 then
  3416. i = 1
  3417. end
  3418. if m22 > (i == 0 and m00 or m11) then
  3419. i = 2
  3420. end
  3421. if i == 0 then
  3422. local s = math.sqrt(m00-m11-m22+1)
  3423. local recip = 0.5/s
  3424. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  3425. elseif i == 1 then
  3426. local s = math.sqrt(m11-m22-m00+1)
  3427. local recip = 0.5/s
  3428. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  3429. elseif i == 2 then
  3430. local s = math.sqrt(m22-m00-m11+1)
  3431. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  3432. end
  3433. end
  3434. end
  3435.  
  3436. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  3437. local xs, ys, zs = x + x, y + y, z + z
  3438. local wx, wy, wz = w*xs, w*ys, w*zs
  3439. local xx = x*xs
  3440. local xy = x*ys
  3441. local xz = x*zs
  3442. local yy = y*ys
  3443. local yz = y*zs
  3444. local zz = z*zs
  3445. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  3446. end
  3447.  
  3448. function QuaternionSlerp(a, b, t)
  3449. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  3450. local startInterp, finishInterp;
  3451. if cosTheta >= 0.0001 then
  3452. if (1 - cosTheta) > 0.0001 then
  3453. local theta = math.acos(cosTheta)
  3454. local invSinTheta = 1/math.sin(theta)
  3455. startInterp = math.sin((1-t)*theta)*invSinTheta
  3456. finishInterp = math.sin(t*theta)*invSinTheta
  3457. else
  3458. startInterp = 1-t
  3459. finishInterp = t
  3460. end
  3461. else
  3462. if (1+cosTheta) > 0.0001 then
  3463. local theta = math.acos(-cosTheta)
  3464. local invSinTheta = 1/math.sin(theta)
  3465. startInterp = math.sin((t-1)*theta)*invSinTheta
  3466. finishInterp = math.sin(t*theta)*invSinTheta
  3467. else
  3468. startInterp = t-1
  3469. finishInterp = t
  3470. end
  3471. end
  3472. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  3473. end
  3474. rayCast = function(Position, Direction, Range, Ignore)
  3475. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  3476. end
  3477. local v = game.Players.localPlayer
  3478. local torso = v.Character.Torso
  3479.  
  3480. plr = game.Players.LocalPlayer
  3481. char = game.Players.LocalPlayer.Character
  3482. hum = game.Players.LocalPlayer.Character.Humanoid
  3483. t = game.Players.LocalPlayer.Character.Torso
  3484. h = game.Players.LocalPlayer.Character.Head
  3485. ra = game.Players.LocalPlayer.Character["Right Arm"]
  3486. la = game.Players.LocalPlayer.Character["Left Arm"]
  3487. rl = game.Players.LocalPlayer.Character["Right Leg"]
  3488. ll = game.Players.LocalPlayer.Character["Left Leg"]
  3489. tors = Character.Torso
  3490. lleg = Character["Left Leg"]
  3491. root = Character.HumanoidRootPart
  3492. hed = Character.Head
  3493. rleg = Character["Right Leg"]
  3494. rarm = Character["Right Arm"]
  3495. larm = Character["Left Arm"]
  3496. bsize1 = NumberSequenceKeypoint.new(3,3,3)
  3497. bsize2 = NumberSequenceKeypoint.new(10,10,10)
  3498. local Effects = {}
  3499. attack = false
  3500. local attacking = false
  3501. vt = Vector3.new
  3502. bc = BrickColor.new
  3503. br = BrickColor.random
  3504. it = Instance.new
  3505. cf = CFrame.new
  3506. euler = CFrame.fromEulerAnglesXYZ
  3507. angles = CFrame.Angles
  3508. matr = math.random
  3509. local colororg = BrickColor.new("Crimson") -- set color u like
  3510. local meshtype = "Sphere" -- only for specialmesh
  3511. mouse = plr:GetMouse()
  3512.  
  3513. CFuncs = {
  3514. ["Part"] = {
  3515. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  3516. local Part = Create("Part"){
  3517. Parent = Parent,
  3518. Reflectance = Reflectance,
  3519. Transparency = Transparency,
  3520. CanCollide = false,
  3521. Locked = true,
  3522. BrickColor = BrickColor.new(tostring(BColor)),
  3523. Name = Name,
  3524. Size = Size,
  3525. Material = Material,
  3526. }
  3527. RemoveOutlines(Part)
  3528. return Part
  3529. end;
  3530. };
  3531.  
  3532. ["Mesh"] = {
  3533. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  3534. local Msh = Create(Mesh){
  3535. Parent = Part,
  3536. Offset = OffSet,
  3537. Scale = Scale,
  3538. }
  3539. if Mesh == "SpecialMesh" then
  3540. Msh.MeshType = MeshType
  3541. Msh.MeshId = MeshId
  3542. end
  3543. return Msh
  3544. end;
  3545. };
  3546.  
  3547. ["Mesh"] = {
  3548. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  3549. local Msh = Create(Mesh){
  3550. Parent = Part,
  3551. Offset = OffSet,
  3552. Scale = Scale,
  3553. }
  3554. if Mesh == "SpecialMesh" then
  3555. Msh.MeshType = MeshType
  3556. Msh.MeshId = MeshId
  3557. end
  3558. return Msh
  3559. end;
  3560. };
  3561.  
  3562. ["Weld"] = {
  3563. Create = function(Parent, Part0, Part1, C0, C1)
  3564. local Weld = Create("Weld"){
  3565. Parent = Parent,
  3566. Part0 = Part0,
  3567. Part1 = Part1,
  3568. C0 = C0,
  3569. C1 = C1,
  3570. }
  3571. return Weld
  3572. end;
  3573. };
  3574.  
  3575. ["Sound"] = {
  3576. Create = function(id, par, vol, pit)
  3577. coroutine.resume(coroutine.create(function()
  3578. local S = Create("Sound"){
  3579. Volume = vol,
  3580. Pitch = pit or 1,
  3581. SoundId = id,
  3582. Parent = par or workspace,
  3583. }
  3584. wait()
  3585. S:play()
  3586. game:GetService("Debris"):AddItem(S, 6)
  3587. end))
  3588. end;
  3589. };
  3590.  
  3591. ["ParticleEmitter"] = {
  3592. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  3593. local fp = Create("ParticleEmitter"){
  3594. Parent = Parent,
  3595. Color = ColorSequence.new(Color1, Color2),
  3596. LightEmission = LightEmission,
  3597. Size = Size,
  3598. Texture = Texture,
  3599. Transparency = Transparency,
  3600. ZOffset = ZOffset,
  3601. Acceleration = Accel,
  3602. Drag = Drag,
  3603. LockedToPart = LockedToPart,
  3604. VelocityInheritance = VelocityInheritance,
  3605. EmissionDirection = EmissionDirection,
  3606. Enabled = Enabled,
  3607. Lifetime = LifeTime,
  3608. Rate = Rate,
  3609. Rotation = Rotation,
  3610. RotSpeed = RotSpeed,
  3611. Speed = Speed,
  3612. VelocitySpread = VelocitySpread,
  3613. }
  3614. return fp
  3615. end;
  3616. };
  3617.  
  3618. CreateTemplate = {
  3619.  
  3620. };
  3621. }
  3622.  
  3623.  
  3624.  
  3625. New = function(Object, Parent, Name, Data)
  3626. local Object = Instance.new(Object)
  3627. for Index, Value in pairs(Data or {}) do
  3628. Object[Index] = Value
  3629. end
  3630. Object.Parent = Parent
  3631. Object.Name = Name
  3632. return Object
  3633. end
  3634.  
  3635. function chatfunc(text)
  3636. local chat = coroutine.wrap(function()
  3637. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  3638. Character:FindFirstChild("TalkingBillBoard"):destroy()
  3639. end
  3640. local naeeym2 = Instance.new("BillboardGui",Character)
  3641. naeeym2.Size = UDim2.new(0,100,0,40)
  3642. naeeym2.StudsOffset = Vector3.new(0,3,0)
  3643. naeeym2.Adornee = Character.Head
  3644. naeeym2.Name = "TalkingBillBoard"
  3645. local tecks2 = Instance.new("TextLabel",naeeym2)
  3646. tecks2.BackgroundTransparency = 1
  3647. tecks2.BorderSizePixel = 0
  3648. tecks2.Text = ""
  3649. tecks2.Font = "SciFi"
  3650. tecks2.TextSize = 30
  3651. tecks2.TextStrokeTransparency = 0
  3652. tecks2.TextColor3 = Color3.new(1.15,0.,0)
  3653. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  3654. tecks2.Size = UDim2.new(1,0,0.5,0)
  3655. local tecks3 = Instance.new("TextLabel",naeeym2)
  3656. tecks3.BackgroundTransparency = 1
  3657. tecks3.BorderSizePixel = 0
  3658. tecks3.Text = ""
  3659. tecks3.Font = "SciFi"
  3660. tecks3.TextSize = 30
  3661. tecks3.TextStrokeTransparency = 0
  3662. tecks3.TextColor3 = Color3.new(1.15,0.,0)
  3663. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  3664. tecks3.Size = UDim2.new(1,0,0.5,0)
  3665. for i = 1,string.len(text),1 do
  3666. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  3667. tecks2.Text = string.sub(text,1,i)
  3668. tecks3.Text = string.sub(text,1,i)
  3669. wait(0.01)
  3670. end
  3671. wait(2)
  3672. for i = 1, 50 do
  3673. swait()
  3674. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  3675. tecks2.Rotation = tecks2.Rotation - .8
  3676. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  3677. tecks2.TextTransparency = tecks2.TextTransparency + .04
  3678. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  3679. tecks3.Rotation = tecks2.Rotation + .8
  3680. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  3681. tecks3.TextTransparency = tecks2.TextTransparency + .04
  3682. end
  3683. naeeym2:Destroy()
  3684. end)
  3685. chat()
  3686. end
  3687. function onChatted(msg)
  3688. chatfunc(msg)
  3689. end
  3690. Player.Chatted:connect(onChatted)
  3691.  
  3692.  
  3693. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  3694. if hit.Parent==nil then
  3695. return
  3696. end
  3697. h=hit.Parent:FindFirstChild("Humanoid")
  3698. for _,v in pairs(hit.Parent:children()) do
  3699. if v:IsA("Humanoid") then
  3700. h=v
  3701. end
  3702. end
  3703. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  3704. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  3705. end
  3706. if hit.Parent.className=="Hat" then
  3707. hit=hit.Parent.Parent:findFirstChild("Head")
  3708. end
  3709. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  3710. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  3711. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  3712. return
  3713. end]]
  3714. -- hs(hit,1.2)
  3715. c=Instance.new("ObjectValue")
  3716. c.Name="creator"
  3717. c.Value=game:service("Players").LocalPlayer
  3718. c.Parent=h
  3719. game:GetService("Debris"):AddItem(c,.5)
  3720. Damage=math.random(minim,maxim)
  3721. -- h:TakeDamage(Damage)
  3722. blocked=false
  3723. block=hit.Parent:findFirstChild("Block")
  3724. if block~=nil then
  3725. print(block.className)
  3726. if block.className=="NumberValue" then
  3727. if block.Value>0 then
  3728. blocked=true
  3729. if decreaseblock==nil then
  3730. block.Value=block.Value-1
  3731. end
  3732. end
  3733. end
  3734. if block.className=="IntValue" then
  3735. if block.Value>0 then
  3736. blocked=true
  3737. if decreaseblock~=nil then
  3738. block.Value=block.Value-1
  3739. end
  3740. end
  3741. end
  3742. end
  3743. if blocked==false then
  3744. -- h:TakeDamage(Damage)
  3745. h.Health=h.Health-Damage
  3746. showDamage(hit.Parent,Damage,3,TorsoColor)
  3747. else
  3748. h.Health=h.Health-(Damage/2)
  3749. showDamage(hit.Parent,Damage/2,3,BrickColor.new("Crimson"))
  3750. end
  3751. if Type=="Knockdown" then
  3752. hum=hit.Parent.Humanoid
  3753. hum.PlatformStand=true
  3754. coroutine.resume(coroutine.create(function(HHumanoid)
  3755. swait(1)
  3756. HHumanoid.PlatformStand=false
  3757. end),hum)
  3758. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  3759. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  3760. local bodvol=Instance.new("BodyVelocity")
  3761. bodvol.velocity=angle*knockback
  3762. bodvol.P=5000
  3763. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  3764. bodvol.Parent=hit
  3765. rl=Instance.new("BodyAngularVelocity")
  3766. rl.P=3000
  3767. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  3768. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  3769. rl.Parent=hit
  3770. game:GetService("Debris"):AddItem(bodvol,.5)
  3771. game:GetService("Debris"):AddItem(rl,.5)
  3772. elseif Type=="Normal" then
  3773. vp=Instance.new("BodyVelocity")
  3774. vp.P=500
  3775. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  3776. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  3777. if KnockbackType==1 then
  3778. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  3779. elseif KnockbackType==2 then
  3780. vp.velocity=Property.CFrame.lookVector*knockback
  3781. end
  3782. if knockback>0 then
  3783. vp.Parent=hit.Parent.Torso
  3784. end
  3785. game:GetService("Debris"):AddItem(vp,.5)
  3786. elseif Type=="Up" then
  3787. local bodyVelocity=Instance.new("BodyVelocity")
  3788. bodyVelocity.velocity=vt(0,10,0)
  3789. bodyVelocity.P=1000
  3790. bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
  3791. bodyVelocity.Parent=hit
  3792. game:GetService("Debris"):AddItem(bodyVelocity,1)
  3793. rl=Instance.new("BodyAngularVelocity")
  3794. rl.P=3000
  3795. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  3796. rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  3797. rl.Parent=hit
  3798. game:GetService("Debris"):AddItem(rl,.5)
  3799. elseif Type=="Snare" then
  3800. bp=Instance.new("BodyPosition")
  3801. bp.P=2000
  3802. bp.D=100
  3803. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  3804. bp.position=hit.Parent.Torso.Position
  3805. bp.Parent=hit.Parent.Torso
  3806. game:GetService("Debris"):AddItem(bp,1)
  3807. elseif Type=="Target" then
  3808. if Targetting==false then
  3809. ZTarget=hit.Parent.Torso
  3810. coroutine.resume(coroutine.create(function(Part)
  3811. swait(5)
  3812. end),ZTarget)
  3813. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  3814. targetgui=Instance.new("BillboardGui")
  3815. targetgui.Parent=ZTarget
  3816. targetgui.Size=UDim2.new(10,100,10,100)
  3817. targ=Instance.new("ImageLabel")
  3818. targ.Parent=targetgui
  3819. targ.BackgroundTransparency=1
  3820. targ.Image="rbxassetid://4834067"
  3821. targ.Size=UDim2.new(1,0,1,0)
  3822. cam.CameraType="Scriptable"
  3823. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  3824. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  3825. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  3826. Targetting=true
  3827. RocketTarget=ZTarget
  3828. for i=1,Property do
  3829. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  3830. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  3831. swait()
  3832. end
  3833. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  3834. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  3835. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  3836. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  3837. end
  3838. Targetting=false
  3839. RocketTarget=nil
  3840. targetgui.Parent=nil
  3841. cam.CameraType="Custom"
  3842. end
  3843. end
  3844. debounce=Instance.new("BoolValue")
  3845. debounce.Name="DebounceHit"
  3846. debounce.Parent=hit.Parent
  3847. debounce.Value=true
  3848. game:GetService("Debris"):AddItem(debounce,Delay)
  3849. c=Instance.new("ObjectValue")
  3850. c.Name="creator"
  3851. c.Value=Player
  3852. c.Parent=h
  3853. game:GetService("Debris"):AddItem(c,.5)
  3854. CRIT=false
  3855. hitDeb=true
  3856. AttackPos=6
  3857. end
  3858. end
  3859.  
  3860. showDamage=function(Char,Dealt,du,Color)
  3861. m=Instance.new("Model")
  3862. m.Name=""
  3863. h=Instance.new("Humanoid")
  3864. h.Health=0
  3865. h.MaxHealth=0
  3866. h.Parent=m
  3867. c=Instance.new("Part")
  3868. c.Transparency=0
  3869. c.Material = "Neon"
  3870. c.BrickColor=bc("Really red")
  3871. c.Name="Head"
  3872. c.TopSurface=0
  3873. c.BottomSurface=0
  3874. CV="Hot pink"
  3875.  
  3876. local txt = Instance.new("BillboardGui", c)
  3877. txt.Adornee = c
  3878. txt.Name = "_status"
  3879. txt.Size = UDim2.new(2, 0, 1.2, 0)
  3880. txt.StudsOffset = Vector3.new(-9, 8, 0)
  3881. local text = Instance.new("TextLabel", txt)
  3882. text.Size = UDim2.new(10, 0, 7, 0)
  3883. text.FontSize = "Size24"
  3884. text.TextScaled = true
  3885. text.TextTransparency = 0
  3886. text.BackgroundTransparency = 1
  3887. text.TextTransparency = 0
  3888. text.TextStrokeTransparency = 0
  3889. if Dealt < 12 then
  3890. text.Font = "Highway"
  3891. elseif Dealt < 20 then
  3892. text.Font = "SourceSansBold"
  3893. elseif Dealt >= 20 then
  3894. text.Font = "Fantasy"
  3895. end
  3896. text.TextStrokeColor3 = BrickColor.new("Really black").Color
  3897. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  3898. v=Instance.new("Part")
  3899. v.Name = "ColorBrick"
  3900. v.Parent=c
  3901. v.FormFactor="Symmetric"
  3902. v.Anchored=true
  3903. v.CanCollide=false
  3904. v.BottomSurface="Smooth"
  3905. v.TopSurface="Smooth"
  3906. v.Size=Vector3.new(10,5,3)
  3907. v.Transparency=1
  3908. v.CFrame=c.CFrame
  3909. v.BrickColor=BrickColor.new(CV)
  3910. v.Transparency=1
  3911. if Dealt < 12 then
  3912. text.TextColor3 = BrickColor.new("Really red").Color
  3913. elseif Dealt < 20 then
  3914. text.TextColor3 = BrickColor.new("Crimson").Color
  3915. elseif Dealt >= 20 then
  3916. text.TextColor3 = BrickColor.new("Crimson").Color
  3917. end
  3918. v.Shape="Block"
  3919. text.Text = tostring(Dealt).. "!"
  3920. local dam = Instance.new("Sound",c)
  3921. local rndm=math.random(1,#hitsounds)
  3922. local r=rndm
  3923. dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r]
  3924. dam.Volume = 1.25
  3925. dam.Pitch = 1
  3926. dam:Play()
  3927. c.formFactor="Plate"
  3928. c.Transparency = 1
  3929. c.Size=Vector3.new(1,.4,1)
  3930. ms=Instance.new("CylinderMesh")
  3931. ms.Scale=Vector3.new(.8,.8,.8)
  3932. if CRIT==true then
  3933. ms.Scale=Vector3.new(1,1.25,1)
  3934. end
  3935. ms.Parent=c
  3936. c.Reflectance=0
  3937. Instance.new("BodyGyro").Parent=c
  3938. c.Parent=m
  3939. if Char:findFirstChild("Head")~=nil then
  3940. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  3941. elseif Char.Parent:findFirstChild("Head")~=nil then
  3942. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  3943. end
  3944. f=Instance.new("BodyPosition")
  3945. f.P=2000
  3946. f.D=100
  3947. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  3948. f.position=c.Position+Vector3.new(0,3,0)
  3949. f.Parent=c
  3950. game:GetService("Debris"):AddItem(m,.5+du)
  3951. c.CanCollide=false
  3952. m.Parent=workspace
  3953. c.CanCollide=false
  3954. wait(1)
  3955. for l = 0, 9 do
  3956. text.TextTransparency = text.TextTransparency + 0.1
  3957. text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1
  3958. wait()
  3959. end
  3960. end
  3961.  
  3962. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  3963. local gui = it(GuiType)
  3964. gui.Parent = parent
  3965. gui.Text = text
  3966. gui.BackgroundTransparency = backtrans
  3967. gui.BackgroundColor3 = backcol
  3968. gui.SizeConstraint = "RelativeXY"
  3969. gui.TextXAlignment = "Center"
  3970. gui.TextYAlignment = "Center"
  3971. gui.Position = pos
  3972. gui.Size = size
  3973. gui.Font = "SourceSans"
  3974. gui.FontSize = "Size14"
  3975. gui.TextWrapped = false
  3976. gui.TextStrokeTransparency = 0
  3977. gui.TextColor = BrickColor.new("Really red")
  3978. return gui
  3979. end
  3980. ---- GUI set
  3981. local basgui = it("GuiMain")
  3982. basgui.Parent = Player.PlayerGui
  3983. basgui.Name = "CooldownsGUI"
  3984. local basframe = it("Frame")
  3985. basframe.Parent = basgui
  3986. basframe.BackgroundColor3 = Color3.new(255, 255, 255)
  3987. basframe.BackgroundTransparency = 1
  3988. basframe.BorderColor3 = Color3.new(17, 17, 17)
  3989. basframe.Size = UDim2.new(0.2, 0, 0.2, 0)
  3990. basframe.Position = UDim2.new(0.8, 0, 0.8, 0)
  3991. local basicgui = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(0.35, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0))
  3992. basicgui.ZIndex = 2
  3993. basicgui.Font = "Highway"
  3994. basicgui.BackgroundTransparency = 0.5
  3995. basicgui.BorderSizePixel = 0.65
  3996. basicgui.TextScaled = true
  3997. basicgui.Text = "(F)\nInferno Meteor"
  3998. basicgui.TextSize = 24
  3999. local basicgui2 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(-0.15, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0))
  4000. basicgui2.ZIndex = 2
  4001. basicgui2.Font = "Highway"
  4002. basicgui2.BackgroundTransparency = 0.5
  4003. basicgui2.BorderSizePixel = 0.65
  4004. basicgui2.TextScaled = true
  4005. basicgui2.Text = "(E)\nInferno Demise"
  4006. basicgui2.TextSize = 24
  4007. local basicgui3 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(-0.15, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
  4008. basicgui3.ZIndex = 2
  4009. basicgui3.Font = "Highway"
  4010. basicgui3.BackgroundTransparency = 0.5
  4011. basicgui3.BorderSizePixel = 0.65
  4012. basicgui3.TextScaled = true
  4013. basicgui3.Text = "(Q)\nInferno Comet"
  4014. basicgui3.TextSize = 24
  4015. local basicgui4 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(0.35, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
  4016. basicgui4.ZIndex = 2
  4017. basicgui4.Font = "Highway"
  4018. basicgui4.BackgroundTransparency = 0.5
  4019. basicgui4.BorderSizePixel = 0.65
  4020. basicgui4.TextScaled = true
  4021. basicgui4.Text = "(R)\nInferno Wrath"
  4022. basicgui4.TextSize = 24
  4023. local basicgui5 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(-0.15, 0, -0.475, 0), UDim2.new(0.45, 0, 0.35, 0))
  4024. basicgui5.ZIndex = 2
  4025. basicgui5.Font = "Highway"
  4026. basicgui5.BackgroundTransparency = 0.5
  4027. basicgui5.BorderSizePixel = 0.65
  4028. basicgui5.TextScaled = true
  4029. basicgui5.Text = "(Z)\n???"
  4030. basicgui5.TextSize = 24
  4031. local basicgui6 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Crimson").Color, UDim2.new(0.35, 0, -0.475, 0), UDim2.new(0.45, 0, 0.35, 0))
  4032. basicgui6.ZIndex = 2
  4033. basicgui6.Font = "Highway"
  4034. basicgui6.BackgroundTransparency = 0.5
  4035. basicgui6.BorderSizePixel = 0.65
  4036. basicgui6.TextScaled = true
  4037. basicgui6.Text = "(X)\nInferno Hell"
  4038. basicgui6.TextSize = 24
  4039.  
  4040. local healthg = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.675, 0), UDim2.new(0.95, 0, 0.15, 0))
  4041. healthg.ZIndex = 2
  4042. healthg.Font = "Highway"
  4043. healthg.BackgroundTransparency = 0.5
  4044. healthg.BorderSizePixel = 0.65
  4045. healthg.TextScaled = true
  4046. healthg.Text = "health"
  4047. healthg.TextSize = 24
  4048.  
  4049. char.Humanoid.Animator.Parent = nil
  4050.  
  4051. ---------------- set a position
  4052. local handle = Instance.new("Part")
  4053. handle.Parent = Character
  4054. handle.Size = Vector3.new(0.2,0.2,0.2)
  4055. handle.Archivable = true
  4056. handle.Transparency = 1
  4057. handle.CanCollide = false
  4058. handle.BrickColor = BrickColor.new("Really red")
  4059. handle.Material = "Neon"
  4060. local handlmesh = Instance.new("BlockMesh",handle)
  4061. handlmesh.Scale = Vector3.new(1,1,1)
  4062. local handleweld = Instance.new("Weld")
  4063. handleweld.Parent = handle
  4064. handleweld.Part0 = rarm
  4065. handleweld.Part1 = handle
  4066. handleweld.C1 = CFrame.new(0, 1.35, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4067. handleweld.Part0 = rarm
  4068.  
  4069. ---- yeee boi here comes entrance of inferno
  4070.  
  4071. hum.WalkSpeed = 0
  4072.  
  4073. local dd = Instance.new("ParticleEmitter",handle)
  4074. dd.Texture = "http://www.roblox.com/asset/?id=745304849"
  4075. dd.LightEmission = 1
  4076. dd.Color = ColorSequence.new(Color3.new(255/0/0))
  4077. dd.Rate = 50
  4078. dd.Lifetime = NumberRange.new(0.5)
  4079. dd.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
  4080. dd.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)})
  4081. dd.Speed = NumberRange.new(0)
  4082. dd.Rotation = NumberRange.new(-500,500)
  4083. dd.VelocitySpread = 90000
  4084. dd.LockedToPart = true
  4085. dd.RotSpeed = NumberRange.new(-500,500)
  4086. local bon = Instance.new("ParticleEmitter",handle)
  4087. bon.Texture = "rbxassetid://296874871"
  4088. bon.LightEmission = 0.75
  4089. bon.Color = ColorSequence.new(Color3.new(255/0/0))
  4090. bon.Rate = 0
  4091. bon.Lifetime = NumberRange.new(2.5)
  4092. bon.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  4093. bon.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4094. bon.Speed = NumberRange.new(15)
  4095. bon.Rotation = NumberRange.new(-500,500)
  4096. bon.VelocitySpread = 90000
  4097. bon.RotSpeed = NumberRange.new(-500,500)
  4098. local bon2 = Instance.new("ParticleEmitter",handle)
  4099. bon2.Texture = "rbxassetid://296874871"
  4100. bon2.LightEmission = 0.75
  4101. bon2.Color = ColorSequence.new(Color3.new(255/0/0))
  4102. bon2.Rate = 0
  4103. bon2.Lifetime = NumberRange.new(2.5)
  4104. bon2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,10,0)})
  4105. bon2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4106. bon2.Speed = NumberRange.new(25)
  4107. bon2.Rotation = NumberRange.new(-500,500)
  4108. bon2.VelocitySpread = 90000
  4109. bon2.RotSpeed = NumberRange.new(-500,500)
  4110. for i = 0,8,0.1 do
  4111. swait()
  4112. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  4113. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  4114. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(100)), 0.3)
  4115. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-7.5 + 2.5 * math.cos(sine / 32))), 0.3)
  4116. end
  4117. dd.Rate = 0
  4118. bon.Rate = 99999
  4119. bon2.Rate = 99999
  4120.  
  4121. local tran = Instance.new("ParticleEmitter",handle)
  4122. tran.Texture = "rbxassetid://296874871"
  4123. tran.LightEmission = 0.75
  4124. tran.Color = ColorSequence.new(Color3.new(255/0/0))
  4125. tran.Rate = 99999
  4126. tran.Lifetime = NumberRange.new(0.25)
  4127. tran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4128. tran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  4129. tran.Speed = NumberRange.new(0)
  4130. tran.Rotation = NumberRange.new(-500,500)
  4131. tran.VelocitySpread = 90000
  4132. tran.LockedToPart = true
  4133. tran.RotSpeed = NumberRange.new(-500,500)
  4134. local tran2 = Instance.new("ParticleEmitter",handle)
  4135. tran2.Texture = "http://www.roblox.com/asset/?id=745304849"
  4136. tran2.LightEmission = 1
  4137. tran2.Color = ColorSequence.new(Color3.new(255/0/0))
  4138. tran2.Rate = 50
  4139. tran2.Lifetime = NumberRange.new(0.5)
  4140. tran2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4141. tran2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)})
  4142. tran2.Speed = NumberRange.new(0)
  4143. tran2.Rotation = NumberRange.new(-500,500)
  4144. tran2.VelocitySpread = 90000
  4145. tran2.LockedToPart = true
  4146. tran2.RotSpeed = NumberRange.new(-500,500)
  4147. wait(0.5)
  4148. bon.Rate = 0
  4149. bon2.Rate = 0
  4150. wait(3.25)
  4151. bon:Destroy()
  4152. bon:Destroy()
  4153. dd:Destroy()
  4154. hum.WalkSpeed = 16
  4155. -----------
  4156.  
  4157. function InfernoComet()
  4158. attack = true
  4159. chatfunc("DISAPPEAR!!")
  4160. handleweld.Part0 = rarm
  4161. local tra = Instance.new("ParticleEmitter",handle)
  4162. tra.Texture = "rbxassetid://296874871"
  4163. tra.LightEmission = 0.75
  4164. tra.Color = ColorSequence.new(Color3.new(255/0/0))
  4165. tra.Rate = 99999
  4166. tra.Lifetime = NumberRange.new(0.25)
  4167. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  4168. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  4169. tra.Speed = NumberRange.new(0)
  4170. tra.Rotation = NumberRange.new(-500,500)
  4171. tra.VelocitySpread = 90000
  4172. tra.LockedToPart = true
  4173. tra.RotSpeed = NumberRange.new(-500,500)
  4174. local tra2 = Instance.new("ParticleEmitter",handle)
  4175. tra2.Texture = "http://www.roblox.com/asset/?id=745304849"
  4176. tra2.LightEmission = 1
  4177. tra2.Color = ColorSequence.new(Color3.new(255/0/0))
  4178. tra2.Rate = 50
  4179. tra2.Lifetime = NumberRange.new(0.5)
  4180. tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4181. tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
  4182. tra2.Speed = NumberRange.new(0)
  4183. tra2.Rotation = NumberRange.new(-500,500)
  4184. tra2.VelocitySpread = 90000
  4185. tra2.LockedToPart = true
  4186. tra2.RotSpeed = NumberRange.new(-500,500)
  4187. for i = 0,4,0.1 do
  4188. swait()
  4189. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  4190. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  4191. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3)
  4192. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  4193. end
  4194. local sa = Instance.new("Sound",handle)
  4195. sa.SoundId = "rbxassetid://304448425"
  4196. sa.Volume = 1
  4197. sa.Pitch = 1
  4198. sa:Play()
  4199. tra.Rate = 0
  4200. tra2.Rate = 0
  4201. local lb = Instance.new("Part")
  4202. lb.Parent = char
  4203. lb.Material = "Neon"
  4204. lb.Color = BrickColor.new("Really red").Color
  4205. lb.CanCollide = false
  4206. lb.Shape = "Ball"
  4207. lb.CFrame = handle.CFrame
  4208. lb.Anchored = true
  4209. lb.Transparency = 1
  4210. lb.Size = vt(1,1,1)
  4211. local thing = Instance.new("SpecialMesh",lb)
  4212. thing.MeshType = meshtype
  4213. local hitted = false
  4214. lb.Anchored = false
  4215. local trail = Instance.new("ParticleEmitter",lb)
  4216. trail.Texture = "rbxassetid://296874871"
  4217. trail.LightEmission = 1
  4218. trail.Color = ColorSequence.new(Color3.new(255/0/0))
  4219. trail.Rate = 9999
  4220. trail.Lifetime = NumberRange.new(1.5)
  4221. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
  4222. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4223. trail.Speed = NumberRange.new(0,0)
  4224. trail.Rotation = NumberRange.new(-500,500)
  4225. trail.RotSpeed = NumberRange.new(-500,500)
  4226. local bv = Instance.new("BodyVelocity")
  4227. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4228. bv.velocity = mouse.Hit.lookVector *75
  4229. bv.Parent = lb
  4230. wait(0.05)
  4231. lb.Touched:connect(function(hit)
  4232. if hitted == false then
  4233. hitted = true
  4234. trail.Rate = 0
  4235. lb.Anchored = true
  4236. local aa = Instance.new("Part")
  4237. local val = 1*3.5
  4238. aa.Parent = lb
  4239. local exsound = Instance.new("Sound",aa)
  4240. exsound.SoundId = "rbxassetid://402347142"
  4241. exsound.Volume = 3.5
  4242. exsound.Pitch = 1
  4243. exsound:Play()
  4244. aa.Material = "Neon"
  4245. aa.Color = BrickColor.new("Really red").Color
  4246. aa.CanCollide = false
  4247. aa.Shape = "Ball"
  4248. aa.CFrame = lb.CFrame
  4249. aa.Anchored = true
  4250. aa.Transparency = 0
  4251. aa.Size = vt(1,1,1)
  4252. local thinger = Instance.new("SpecialMesh",aa)
  4253. thinger.MeshType = meshtype
  4254. thinger.Scale = vt(15,15,15)
  4255. local explosion = Instance.new("Explosion",aa)
  4256. explosion.Position = aa.Position
  4257. explosion.BlastRadius = 22.5
  4258. explosion.BlastPressure = 100
  4259. local exp = Instance.new("ParticleEmitter",aa)
  4260. exp.Texture = "rbxassetid://296874871"
  4261. exp.LightEmission = 1
  4262. exp.Color = ColorSequence.new(Color3.new(255/0/0))
  4263. exp.Rate = 9000000000
  4264. exp.Lifetime = NumberRange.new(1)
  4265. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  4266. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4267. exp.Speed = NumberRange.new(100)
  4268. exp.VelocitySpread = 9000000
  4269. exp.Rotation = NumberRange.new(-500,500)
  4270. exp.RotSpeed = NumberRange.new(-500,500)
  4271. local expa = Instance.new("ParticleEmitter",aa)
  4272. expa.Texture = "rbxassetid://296874871"
  4273. expa.LightEmission = 1
  4274. expa.Color = ColorSequence.new(Color3.new(255/0/0))
  4275. expa.Rate = 9000000000
  4276. expa.Lifetime = NumberRange.new(2.75)
  4277. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  4278. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4279. expa.Speed = NumberRange.new(100)
  4280. expa.VelocitySpread = 9000000
  4281. expa.Rotation = NumberRange.new(-500,500)
  4282. expa.RotSpeed = NumberRange.new(-500,500)
  4283. local exp2 = exp:Clone()
  4284. exp2.Parent = aa
  4285. local exp3 = exp:Clone()
  4286. exp3.Parent = aa
  4287. local exp4 = exp:Clone()
  4288. exp4.Parent = aa
  4289. local exp5 = exp:Clone()
  4290. exp5.Parent = aa
  4291. local exp6 = exp:Clone()
  4292. exp6.Parent = aa
  4293. local exp7 = exp:Clone()
  4294. exp7.Parent = aa
  4295. local expa2 = expa:Clone()
  4296. expa2.Parent = aa
  4297. local expa3 = expa:Clone()
  4298. expa3.Parent = aa
  4299. local expa4 = expa:Clone()
  4300. expa4.Parent = aa
  4301. local expa5 = expa:Clone()
  4302. expa5.Parent = aa
  4303. local expa6 = expa:Clone()
  4304. expa6.Parent = aa
  4305. local expa7 = expa:Clone()
  4306. expa7.Parent = aa
  4307. for i = 0, 1 do
  4308. val = val - 0.025*3.5
  4309. thinger.Scale = thinger.Scale + vt(val,val,val)
  4310. wait()
  4311. end
  4312. exp.Rate = 0
  4313. exp2.Rate = 0
  4314. exp3.Rate = 0
  4315. exp4.Rate = 0
  4316. exp5.Rate = 0
  4317. exp6.Rate = 0
  4318. exp7.Rate = 0
  4319. for i = 0, 1 do
  4320. val = val - 0.025*3.5
  4321. thinger.Scale = thinger.Scale + vt(val,val,val)
  4322. wait()
  4323. end
  4324. expa.Rate = 0
  4325. expa2.Rate = 0
  4326. expa3.Rate = 0
  4327. expa4.Rate = 0
  4328. expa5.Rate = 0
  4329. expa6.Rate = 0
  4330. expa7.Rate = 0
  4331. for i = 0, 21 do
  4332. val = val - 0.025*3.5
  4333. thinger.Scale = thinger.Scale + vt(val,val,val)
  4334. wait()
  4335. end
  4336. for i = 0, 74 do
  4337. val = val - 0.0145
  4338. aa.Transparency = aa.Transparency + 0.0145
  4339. thinger.Scale = thinger.Scale + vt(val,val,val)
  4340. wait()
  4341. end
  4342. end
  4343. end)
  4344. attack = false
  4345. wait(30)
  4346. sa:Destroy()
  4347. tra:Destroy()
  4348. tra2:Destroy()
  4349. lb:Destroy()
  4350. end
  4351.  
  4352. function InfernoHell()
  4353. attack = true
  4354. chatfunc("Grhh...")
  4355. handleweld.Part0 = rarm
  4356. local aura = Instance.new("ParticleEmitter",tors)
  4357. aura.Texture = "rbxassetid://305563617"
  4358. aura.LightEmission = 1
  4359. aura.Color = ColorSequence.new(Color3.new(255/0/0))
  4360. aura.Rate = 25
  4361. aura.Lifetime = NumberRange.new(0.75)
  4362. aura.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4363. aura.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4364. aura.Speed = NumberRange.new(15)
  4365. aura.VelocitySpread = 50
  4366. local aura2 = Instance.new("ParticleEmitter",tors)
  4367. aura2.Texture = "rbxassetid://296874871"
  4368. aura2.LightEmission = 1
  4369. aura2.Color = ColorSequence.new(Color3.new(255/0/0))
  4370. aura2.Rate = 99999
  4371. aura2.Lifetime = NumberRange.new(1.5)
  4372. aura2.Acceleration = vt(0,45,0)
  4373. aura2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(1,0,0)})
  4374. aura2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4375. aura2.Speed = NumberRange.new(-25)
  4376. aura2.Rotation = NumberRange.new(-500,500)
  4377. aura2.VelocitySpread = 45
  4378. aura2.RotSpeed = NumberRange.new(-500,500)
  4379. local auran = Instance.new("ParticleEmitter",tors)
  4380. auran.Texture = "rbxassetid://296874871"
  4381. auran.LightEmission = 1
  4382. auran.Color = ColorSequence.new(Color3.new(255/0/0))
  4383. auran.Rate = 0
  4384. auran.Lifetime = NumberRange.new(5)
  4385. auran.Acceleration = vt(0,-45,0)
  4386. auran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)})
  4387. auran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4388. auran.Speed = NumberRange.new(65)
  4389. auran.Rotation = NumberRange.new(-500,500)
  4390. auran.VelocitySpread = 100
  4391. auran.RotSpeed = NumberRange.new(-500,500)
  4392. local sa = Instance.new("Sound",handle)
  4393. sa.SoundId = "rbxassetid://431105970"
  4394. sa.Volume = 5
  4395. sa.Pitch = 1
  4396. sa:Play()
  4397. for i = 0,2,0.1 do
  4398. swait()
  4399. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  4400. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  4401. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.3)
  4402. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.3)
  4403. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.3)
  4404. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  4405. end
  4406. for i = 0, 5 do
  4407. auran.Rate = 99999
  4408. local lb = Instance.new("Part")
  4409. lb.Parent = char
  4410. lb.Material = "Neon"
  4411. lb.Color = BrickColor.new("Really red").Color
  4412. lb.CanCollide = false
  4413. lb.Size = vt(1,1,1)
  4414. lb.CFrame = tors.CFrame
  4415. lb.Rotation = vt(0,0,0)
  4416. lb.Anchored = true
  4417. lb.Transparency = 0
  4418. local thing = Instance.new("SpecialMesh",lb)
  4419. thing.MeshType = "FileMesh"
  4420. thing.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4421. thing.Scale = vt(0,15,0)
  4422. local chancerot = math.random(1,2)
  4423. for z = 0, 4 do
  4424. if chancerot == 1 then
  4425. lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
  4426. elseif chancerot == 2 then
  4427. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
  4428. end
  4429. lb.Transparency = lb.Transparency + 0.1
  4430. thing.Scale = thing.Scale + vt(15,0,15)
  4431. wait()
  4432. end
  4433. auran.Rate = 0
  4434. for z = 0, 4 do
  4435. if chancerot == 1 then
  4436. lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
  4437. elseif chancerot == 2 then
  4438. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
  4439. end
  4440. lb.Transparency = lb.Transparency + 0.1
  4441. thing.Scale = thing.Scale + vt(15,0,15)
  4442. wait()
  4443. end
  4444. lb:Destroy()
  4445. end
  4446. chatfunc("DIEE!!!")
  4447. local sa = Instance.new("Sound",handle)
  4448. sa.SoundId = "rbxassetid://416328540"
  4449. sa.Volume = 10
  4450. sa.Pitch = 0.75
  4451. sa:Play()
  4452.  
  4453. local sbs = Instance.new("BodyPosition", root)
  4454. sbs.P = 3000
  4455. sbs.D = 1000
  4456. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  4457. sbs.position = RootPart.CFrame.p + Vector3.new(0, 1000, 0)
  4458. for i = 0,24,0.1 do
  4459. swait()
  4460. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  4461. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  4462. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3)
  4463. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  4464. end
  4465. local shur = Instance.new("Part",char)
  4466. local gahde = Instance.new("Sound",char)
  4467. gahde.SoundId = "rbxassetid://402981977"
  4468. gahde.Volume = 5
  4469. gahde.Pitch = 0.6
  4470. gahde:Play()
  4471. shur.Transparency = 1
  4472. shur.Material = "Neon"
  4473. shur.BrickColor = bc("Really red")
  4474. shur.Anchored = true
  4475. shur.CFrame = tors.CFrame + vt(0,10,0)
  4476. shur.Size = vt(1,0.2,1)
  4477. shur.CanCollide = false
  4478. local dec = Instance.new("Decal",shur)
  4479. dec.Texture = "http://www.roblox.com/asset/?id=840391577"
  4480. dec.Face = "Top"
  4481. local dec2 = dec:Clone()
  4482. dec2.Parent = shur
  4483. dec2.Face = "Bottom"
  4484. local Meshshur = Instance.new("CylinderMesh",shur)
  4485. Meshshur.Scale = vt(0,1,0)
  4486. for i = 0, 39 do
  4487. wait()
  4488. Meshshur.Scale = Meshshur.Scale + vt(15,0,15)
  4489. end
  4490. local sa = Instance.new("Sound",char)
  4491. sa.SoundId = "rbxassetid://428027602"
  4492. sa.Volume = 2.5
  4493. sa.Pitch = 0.5
  4494. sa:Play()
  4495. local lb = Instance.new("Part")
  4496. lb.Parent = char
  4497. lb.Material = "Neon"
  4498. lb.Color = BrickColor.new("Really red").Color
  4499. lb.CanCollide = false
  4500. lb.Shape = "Ball"
  4501. lb.CFrame = handle.CFrame
  4502. lb.Anchored = true
  4503. lb.Transparency = 0
  4504. lb.Size = vt(1,1,1)
  4505. lb.CFrame = handle.CFrame
  4506. local thing = Instance.new("SpecialMesh",lb)
  4507. thing.MeshType = meshtype
  4508. thing.Scale = vt(0,0,0)
  4509. for i = 0, 89 do
  4510. thing.Scale = thing.Scale + vt(2.5,2.5,2.5)
  4511. lb.CFrame = lb.CFrame + Vector3.new(0,1.425,0)
  4512. wait()
  4513. end
  4514. wait(1)
  4515. for i = 0, 39 do
  4516. wait()
  4517. Meshshur.Scale = Meshshur.Scale - vt(15,0,15)
  4518. end
  4519. local sa = Instance.new("Sound",char)
  4520. sa.SoundId = "rbxassetid://565538688"
  4521. sa.Volume = 1
  4522. sa.Pitch = 0.95
  4523. sa:Play()
  4524. wait(0.5)
  4525. shur:Destroy()
  4526. sbs:Destroy()
  4527. local sa = Instance.new("Sound",char)
  4528. sa.SoundId = "rbxassetid://416328540"
  4529. sa.Volume = 1.5
  4530. sa.Pitch = 0.5
  4531. sa:Play()
  4532. local sa = Instance.new("Sound",char)
  4533. sa.SoundId = "rbxassetid://466493476"
  4534. sa.Volume = 1.5
  4535. sa.Pitch = 0.5
  4536. sa:Play()
  4537. aura.Rate = 0
  4538. aura2.Rate = 0
  4539. local hitted = false
  4540. lb.Anchored = false
  4541. local trail = Instance.new("ParticleEmitter",lb)
  4542. trail.Texture = "rbxassetid://296874871"
  4543. trail.LightEmission = 1
  4544. trail.Color = ColorSequence.new(Color3.new(255/0/0))
  4545. trail.Rate = 9999
  4546. trail.Lifetime = NumberRange.new(2.5)
  4547. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,150,0),NumberSequenceKeypoint.new(1,5,0)})
  4548. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4549. trail.Speed = NumberRange.new(100)
  4550. trail.VelocitySpread = 9000000
  4551. trail.Rotation = NumberRange.new(-500,500)
  4552. trail.RotSpeed = NumberRange.new(-500,500)
  4553. local bv = Instance.new("BodyVelocity")
  4554. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4555. bv.velocity = mouse.Hit.lookVector *75
  4556. bv.Parent = lb
  4557. wait(0.05)
  4558. lb.Touched:connect(function(hit)
  4559. if hitted == false then
  4560. hitted = true
  4561. trail.Rate = 0
  4562. lb.Anchored = true
  4563. local aa = Instance.new("Part")
  4564. for i = 0, 9 do
  4565. lb.Transparency = lb.Transparency + 0.1
  4566. local val = 1*3.5
  4567. aa.Parent = lb
  4568. local exsound = Instance.new("Sound",aa)
  4569. exsound.SoundId = "rbxassetid://412831137"
  4570. exsound.Volume = 10
  4571. exsound.Pitch = 0.5
  4572. exsound:Play()
  4573. local exsound = Instance.new("Sound",aa)
  4574. exsound.SoundId = "rbxassetid://439342426"
  4575. exsound.Volume = 10
  4576. exsound.Pitch = 0.75
  4577. exsound:Play()
  4578. local exsound = Instance.new("Sound",aa)
  4579. exsound.SoundId = "rbxassetid://439342426"
  4580. exsound.Volume = 10
  4581. exsound.Pitch = 0.5
  4582. exsound:Play()
  4583. local exsound = Instance.new("Sound",aa)
  4584. exsound.SoundId = "rbxassetid://439342426"
  4585. exsound.Volume = 10
  4586. exsound.Pitch = 0.35
  4587. exsound:Play()
  4588. local exsound = Instance.new("Sound",aa)
  4589. exsound.SoundId = "rbxassetid://439342426"
  4590. exsound.Volume = 10
  4591. exsound.Pitch = 0.25
  4592. exsound:Play()
  4593. local exsound = Instance.new("Sound",aa)
  4594. exsound.SoundId = "rbxassetid://439342426"
  4595. exsound.Volume = 10
  4596. exsound.Pitch = 0.2
  4597. exsound:Play()
  4598. aa.Material = "Neon"
  4599. aa.Color = BrickColor.new("Really red").Color
  4600. aa.CanCollide = false
  4601. aa.Shape = "Ball"
  4602. aa.CFrame = lb.CFrame
  4603. aa.Anchored = true
  4604. aa.Transparency = 0
  4605. aa.Size = vt(1,1,1)
  4606. local thinger = Instance.new("SpecialMesh",aa)
  4607. thinger.MeshType = meshtype
  4608. thinger.Scale = vt(225,225,225)
  4609. local explosion = Instance.new("Explosion",aa)
  4610. explosion.Position = aa.Position
  4611. explosion.BlastRadius = 500
  4612. explosion.BlastPressure = 100
  4613. local exp = Instance.new("ParticleEmitter",aa)
  4614. exp.Texture = "rbxassetid://296874871"
  4615. exp.LightEmission = 1
  4616. exp.Color = ColorSequence.new(Color3.new(255/0/0))
  4617. exp.Rate = 9000000000
  4618. exp.Lifetime = NumberRange.new(1)
  4619. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(1,1,0)})
  4620. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4621. exp.Speed = NumberRange.new(100)
  4622. exp.VelocitySpread = 9000000
  4623. exp.Rotation = NumberRange.new(-500,500)
  4624. exp.RotSpeed = NumberRange.new(-500,500)
  4625. local expa = Instance.new("ParticleEmitter",aa)
  4626. expa.Texture = "rbxassetid://296874871"
  4627. expa.LightEmission = 1
  4628. expa.Color = ColorSequence.new(Color3.new(255/0/0))
  4629. expa.Rate = 9000000000
  4630. expa.Lifetime = NumberRange.new(2.75)
  4631. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,150,0)})
  4632. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4633. expa.Speed = NumberRange.new(100)
  4634. expa.VelocitySpread = 9000000
  4635. expa.Rotation = NumberRange.new(-500,500)
  4636. expa.RotSpeed = NumberRange.new(-500,500)
  4637. local exp2 = exp:Clone()
  4638. exp2.Parent = aa
  4639. local exp3 = exp:Clone()
  4640. exp3.Parent = aa
  4641. local exp4 = exp:Clone()
  4642. exp4.Parent = aa
  4643. local exp5 = exp:Clone()
  4644. exp5.Parent = aa
  4645. local exp6 = exp:Clone()
  4646. exp6.Parent = aa
  4647. local exp7 = exp:Clone()
  4648. exp7.Parent = aa
  4649. local expa2 = expa:Clone()
  4650. expa2.Parent = aa
  4651. local expa3 = expa:Clone()
  4652. expa3.Parent = aa
  4653. local expa4 = expa:Clone()
  4654. expa4.Parent = aa
  4655. local expa5 = expa:Clone()
  4656. expa5.Parent = aa
  4657. local expa6 = expa:Clone()
  4658. expa6.Parent = aa
  4659. local expa7 = expa:Clone()
  4660. expa7.Parent = aa
  4661. for i = 0, 1 do
  4662. val = val - 0.025*3.5
  4663. thinger.Scale = thinger.Scale + vt(val,val,val)
  4664. wait()
  4665. end
  4666. exp.Rate = 0
  4667. exp2.Rate = 0
  4668. exp3.Rate = 0
  4669. exp4.Rate = 0
  4670. exp5.Rate = 0
  4671. exp6.Rate = 0
  4672. exp7.Rate = 0
  4673. for i = 0, 1 do
  4674. val = val - 0.025*3.5
  4675. thinger.Scale = thinger.Scale + vt(val,val,val)
  4676. wait()
  4677. end
  4678. expa.Rate = 0
  4679. expa2.Rate = 0
  4680. expa3.Rate = 0
  4681. expa4.Rate = 0
  4682. expa5.Rate = 0
  4683. expa6.Rate = 0
  4684. expa7.Rate = 0
  4685. for i = 0, 21 do
  4686. val = val - 0.025*3.5
  4687. thinger.Scale = thinger.Scale + vt(val,val,val)
  4688. wait()
  4689. end
  4690. for i = 0, 4 do
  4691. val = val - 0.05
  4692. aa.Transparency = aa.Transparency + 0.065*4.5
  4693. thinger.Scale = thinger.Scale + vt(val,val,val)
  4694. wait()
  4695. end
  4696. end
  4697. end
  4698. end)
  4699. for i = 0,2,0.1 do
  4700. swait()
  4701. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  4702. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3)
  4703. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  4704. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  4705. end
  4706. attack = false
  4707. wait(60)
  4708. sa:Destroy()
  4709. sa:Destroy()
  4710. sa:Destroy()
  4711. sa:Destroy()
  4712. sa:Destroy()
  4713. aura:Destroy()
  4714. aura2:Destroy()
  4715. lb:Destroy()
  4716. end
  4717.  
  4718.  
  4719. function InfernoMeteor()
  4720. attack = true
  4721. chatfunc("YOU LITTLE...")
  4722. handleweld.Part0 = rarm
  4723. local tra = Instance.new("ParticleEmitter",handle)
  4724. tra.Texture = "rbxassetid://296874871"
  4725. tra.LightEmission = 0.75
  4726. tra.Color = ColorSequence.new(Color3.new(255/0/0))
  4727. tra.Rate = 99999
  4728. tra.Lifetime = NumberRange.new(0.25)
  4729. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  4730. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  4731. tra.Speed = NumberRange.new(0)
  4732. tra.Rotation = NumberRange.new(-500,500)
  4733. tra.VelocitySpread = 90000
  4734. tra.LockedToPart = true
  4735. tra.RotSpeed = NumberRange.new(-500,500)
  4736. local tra2 = Instance.new("ParticleEmitter",handle)
  4737. tra2.Texture = "http://www.roblox.com/asset/?id=745304849"
  4738. tra2.LightEmission = 1
  4739. tra2.Color = ColorSequence.new(Color3.new(255/0/0))
  4740. tra2.Rate = 50
  4741. tra2.Lifetime = NumberRange.new(0.5)
  4742. tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
  4743. tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
  4744. tra2.Speed = NumberRange.new(0)
  4745. tra2.Rotation = NumberRange.new(-500,500)
  4746. tra2.VelocitySpread = 90000
  4747. tra2.LockedToPart = true
  4748. tra2.RotSpeed = NumberRange.new(-500,500)
  4749. local sa = Instance.new("Sound",handle)
  4750. sa.SoundId = "rbxassetid://565538688"
  4751. sa.Volume = 1.5
  4752. sa.Pitch = 0.975
  4753. sa:Play()
  4754. for i = 0,4,0.1 do
  4755. swait()
  4756. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  4757. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  4758. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3)
  4759. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  4760. end
  4761. chatfunc("ARGH!!")
  4762. local sa = Instance.new("Sound",handle)
  4763. sa.SoundId = "rbxassetid://304529688"
  4764. sa.Volume = 1.5
  4765. sa.Pitch = 0.85
  4766. sa:Play()
  4767. tra.Rate = 0
  4768. tra2.Rate = 0
  4769. local lb = Instance.new("Part")
  4770. lb.Parent = char
  4771. lb.Material = "Neon"
  4772. lb.Color = BrickColor.new("Bright red").Color
  4773. lb.CanCollide = false
  4774. lb.Shape = "Ball"
  4775. lb.CFrame = handle.CFrame
  4776. lb.Anchored = true
  4777. lb.Transparency = 1
  4778. lb.Size = vt(1,1,1)
  4779. local thing = Instance.new("SpecialMesh",lb)
  4780. thing.MeshType = meshtype
  4781. local hitted = false
  4782. lb.Anchored = false
  4783. local trail = Instance.new("ParticleEmitter",lb)
  4784. trail.Texture = "rbxassetid://296874871"
  4785. trail.LightEmission = 1
  4786. trail.Color = ColorSequence.new(Color3.new(255/0/0))
  4787. trail.Rate = 9999
  4788. trail.Lifetime = NumberRange.new(1.5)
  4789. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)})
  4790. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4791. trail.Speed = NumberRange.new(0,0)
  4792. trail.Rotation = NumberRange.new(-500,500)
  4793. trail.RotSpeed = NumberRange.new(-500,500)
  4794. local bv = Instance.new("BodyVelocity")
  4795. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4796. bv.velocity = mouse.Hit.lookVector *95
  4797. bv.Parent = lb
  4798. wait(0.05)
  4799. lb.Touched:connect(function(hit)
  4800. if hitted == false then
  4801. hitted = true
  4802. trail.Rate = 0
  4803. lb.Anchored = true
  4804. local aa = Instance.new("Part")
  4805. local val = 1*8
  4806. aa.Parent = lb
  4807. local exsound = Instance.new("Sound",aa)
  4808. exsound.SoundId = "rbxassetid://402347142"
  4809. exsound.Volume = 10
  4810. exsound.Pitch = 0.945
  4811. exsound:Play()
  4812. aa.Material = "Neon"
  4813. aa.Color = BrickColor.new("Bright red").Color
  4814. aa.CanCollide = false
  4815. aa.Shape = "Ball"
  4816. aa.CFrame = lb.CFrame
  4817. aa.Anchored = true
  4818. aa.Transparency = 0
  4819. aa.Size = vt(1,1,1)
  4820. local thinger = Instance.new("SpecialMesh",aa)
  4821. thinger.MeshType = meshtype
  4822. thinger.Scale = vt(15,15,15)
  4823. local explosion = Instance.new("Explosion",aa)
  4824. explosion.Position = aa.Position
  4825. explosion.BlastRadius = 65
  4826. explosion.BlastPressure = 100
  4827. local exp = Instance.new("ParticleEmitter",aa)
  4828. exp.Texture = "rbxassetid://296874871"
  4829. exp.LightEmission = 1
  4830. exp.Color = ColorSequence.new(Color3.new(255/0/0))
  4831. exp.Rate = 9000000000
  4832. exp.Lifetime = NumberRange.new(1)
  4833. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,100,0),NumberSequenceKeypoint.new(1,1,0)})
  4834. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4835. exp.Speed = NumberRange.new(200)
  4836. exp.VelocitySpread = 9000000
  4837. exp.Rotation = NumberRange.new(-500,500)
  4838. exp.RotSpeed = NumberRange.new(-500,500)
  4839. local expa = Instance.new("ParticleEmitter",aa)
  4840. expa.Texture = "rbxassetid://296874871"
  4841. expa.LightEmission = 1
  4842. expa.Color = ColorSequence.new(Color3.new(255/0/0))
  4843. expa.Rate = 9000000000
  4844. expa.Lifetime = NumberRange.new(2.75)
  4845. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,125,0)})
  4846. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4847. expa.Speed = NumberRange.new(200)
  4848. expa.VelocitySpread = 9000000
  4849. expa.Rotation = NumberRange.new(-500,500)
  4850. expa.RotSpeed = NumberRange.new(-500,500)
  4851. local exp2 = exp:Clone()
  4852. exp2.Parent = aa
  4853. local exp3 = exp:Clone()
  4854. exp3.Parent = aa
  4855. local exp4 = exp:Clone()
  4856. exp4.Parent = aa
  4857. local exp5 = exp:Clone()
  4858. exp5.Parent = aa
  4859. local exp6 = exp:Clone()
  4860. exp6.Parent = aa
  4861. local exp7 = exp:Clone()
  4862. exp7.Parent = aa
  4863. local expa2 = expa:Clone()
  4864. expa2.Parent = aa
  4865. local expa3 = expa:Clone()
  4866. expa3.Parent = aa
  4867. local expa4 = expa:Clone()
  4868. expa4.Parent = aa
  4869. local expa5 = expa:Clone()
  4870. expa5.Parent = aa
  4871. local expa6 = expa:Clone()
  4872. expa6.Parent = aa
  4873. local expa7 = expa:Clone()
  4874. expa7.Parent = aa
  4875. for i = 0, 1 do
  4876. val = val - 0.025*8
  4877. thinger.Scale = thinger.Scale + vt(val,val,val)
  4878. wait()
  4879. end
  4880. exp.Rate = 0
  4881. exp2.Rate = 0
  4882. exp3.Rate = 0
  4883. exp4.Rate = 0
  4884. exp5.Rate = 0
  4885. exp6.Rate = 0
  4886. exp7.Rate = 0
  4887. for i = 0, 1 do
  4888. val = val - 0.025*8
  4889. thinger.Scale = thinger.Scale + vt(val,val,val)
  4890. wait()
  4891. end
  4892. expa.Rate = 0
  4893. expa2.Rate = 0
  4894. expa3.Rate = 0
  4895. expa4.Rate = 0
  4896. expa5.Rate = 0
  4897. expa6.Rate = 0
  4898. expa7.Rate = 0
  4899. for i = 0, 21 do
  4900. val = val - 0.025*8
  4901. thinger.Scale = thinger.Scale + vt(val,val,val)
  4902. wait()
  4903. end
  4904. for i = 0, 74 do
  4905. val = val - 0.0145
  4906. aa.Transparency = aa.Transparency + 0.0145
  4907. thinger.Scale = thinger.Scale + vt(val,val,val)
  4908. wait()
  4909. end
  4910. end
  4911. end)
  4912. attack = false
  4913. wait(30)
  4914. sa:Destroy()
  4915. tra:Destroy()
  4916. tra2:Destroy()
  4917. lb:Destroy()
  4918. end
  4919.  
  4920.  
  4921. function InfernoWrath()
  4922. attack = true
  4923. chatfunc("AAAAAAAAARGH!!")
  4924. for i = 0,4,0.1 do
  4925. swait()
  4926. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  4927. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  4928. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  4929. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  4930. end
  4931. local ff = Instance.new("ForceField",char)
  4932. hum.WalkSpeed = 0
  4933. local lb = Instance.new("Part")
  4934. lb.Parent = char
  4935. lb.Material = "Neon"
  4936. lb.Color = BrickColor.new("Bright red").Color
  4937. lb.CanCollide = false
  4938. lb.Shape = "Ball"
  4939. lb.CFrame = torso.CFrame
  4940. lb.Anchored = true
  4941. lb.Transparency = 1
  4942. lb.Size = vt(1,1,1)
  4943. local thing = Instance.new("SpecialMesh",lb)
  4944. thing.MeshType = meshtype
  4945. for i = 0, 4 do
  4946. local lbr = Instance.new("Part")
  4947. lbr.Parent = char
  4948. lbr.Material = "Neon"
  4949. lbr.Color = BrickColor.new("Bright red").Color
  4950. lbr.CanCollide = false
  4951. lbr.Shape = "Ball"
  4952. lbr.CFrame = lb.CFrame
  4953. lbr.Anchored = true
  4954. lbr.Transparency = 1
  4955. lbr.Size = vt(1,1,1)
  4956. local thinga = Instance.new("SpecialMesh",lbr)
  4957. thinga.MeshType = meshtype
  4958. thinga.Scale = vt(20*6,20*6,20*6)
  4959. for z = 0, 19 do
  4960. wait(0.025)
  4961. lbr.Transparency = lbr.Transparency - 0.05
  4962. thinga.Scale = thinga.Scale - vt(1*6,1*6,1*6)
  4963. end
  4964. lbr:Destroy()
  4965. end
  4966. local aa = Instance.new("Part")
  4967. local val = 1*7.5
  4968. aa.Parent = lb
  4969. local exsound = Instance.new("Sound",handle)
  4970. exsound.SoundId = "rbxassetid://402347142"
  4971. exsound.Volume = 10
  4972. exsound.Pitch = 1
  4973. exsound:Play()
  4974. aa.Material = "Neon"
  4975. aa.Color = BrickColor.new("Really red").Color
  4976. aa.CanCollide = false
  4977. aa.Shape = "Ball"
  4978. aa.CFrame = lb.CFrame
  4979. aa.Anchored = true
  4980. aa.Transparency = 0
  4981. aa.Size = vt(1,1,1)
  4982. local thinger = Instance.new("SpecialMesh",aa)
  4983. thinger.MeshType = meshtype
  4984. thinger.Scale = vt(15*1.5,15*1.5,15*1.5)
  4985. local explosion = Instance.new("Explosion",aa)
  4986. explosion.Position = aa.Position
  4987. explosion.BlastRadius = 50
  4988. explosion.BlastPressure = 100
  4989. local exp = Instance.new("ParticleEmitter",aa)
  4990. exp.Texture = "rbxassetid://296874871"
  4991. exp.LightEmission = 1
  4992. exp.Color = ColorSequence.new(Color3.new(255/0/0))
  4993. exp.Rate = 9000000000
  4994. exp.Lifetime = NumberRange.new(1)
  4995. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  4996. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4997. exp.Speed = NumberRange.new(115)
  4998. exp.VelocitySpread = 9000000
  4999. exp.Rotation = NumberRange.new(-500,500)
  5000. exp.RotSpeed = NumberRange.new(-500,500)
  5001. local expa = Instance.new("ParticleEmitter",aa)
  5002. expa.Texture = "rbxassetid://296874871"
  5003. expa.LightEmission = 1
  5004. expa.Color = ColorSequence.new(Color3.new(255/0/0))
  5005. expa.Rate = 9000000000
  5006. expa.Lifetime = NumberRange.new(2.75)
  5007. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  5008. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5009. expa.Speed = NumberRange.new(115)
  5010. expa.VelocitySpread = 9000000
  5011. expa.Rotation = NumberRange.new(-500,500)
  5012. expa.RotSpeed = NumberRange.new(-500,500)
  5013. local exp2 = exp:Clone()
  5014. exp2.Parent = aa
  5015. local exp3 = exp:Clone()
  5016. exp3.Parent = aa
  5017. local exp4 = exp:Clone()
  5018. exp4.Parent = aa
  5019. local exp5 = exp:Clone()
  5020. exp5.Parent = aa
  5021. local exp6 = exp:Clone()
  5022. exp6.Parent = aa
  5023. local exp7 = exp:Clone()
  5024. exp7.Parent = aa
  5025. local expa2 = expa:Clone()
  5026. expa2.Parent = aa
  5027. local expa3 = expa:Clone()
  5028. expa3.Parent = aa
  5029. local expa4 = expa:Clone()
  5030. expa4.Parent = aa
  5031. local expa5 = expa:Clone()
  5032. expa5.Parent = aa
  5033. local expa6 = expa:Clone()
  5034. expa6.Parent = aa
  5035. local expa7 = expa:Clone()
  5036. expa7.Parent = aa
  5037. for i = 0, 1 do
  5038. val = val - 0.025*7.5
  5039. thinger.Scale = thinger.Scale + vt(val,val,val)
  5040. wait()
  5041. end
  5042. exp.Rate = 0
  5043. exp2.Rate = 0
  5044. exp3.Rate = 0
  5045. exp4.Rate = 0
  5046. exp5.Rate = 0
  5047. exp6.Rate = 0
  5048. exp7.Rate = 0
  5049. for i = 0, 1 do
  5050. val = val - 0.025*7.5
  5051. thinger.Scale = thinger.Scale + vt(val,val,val)
  5052. wait()
  5053. end
  5054. ff:Destroy()
  5055. hum.WalkSpeed = 16
  5056. attack = false
  5057. expa.Rate = 0
  5058. expa2.Rate = 0
  5059. expa3.Rate = 0
  5060. expa4.Rate = 0
  5061. expa5.Rate = 0
  5062. expa6.Rate = 0
  5063. expa7.Rate = 0
  5064. for i = 0, 21 do
  5065. val = val - 0.025*7.5
  5066. thinger.Scale = thinger.Scale + vt(val,val,val)
  5067. wait()
  5068. end
  5069. for i = 0, 74 do
  5070. val = val - 0.0145
  5071. aa.Transparency = aa.Transparency + 0.0145
  5072. thinger.Scale = thinger.Scale + vt(val,val,val)
  5073. wait()
  5074. end
  5075. wait(5)
  5076. lb:Destroy()
  5077. end
  5078.  
  5079. function InfernoDemise()
  5080. attack = true
  5081. chatfunc("WEAK!!")
  5082. local tra = Instance.new("ParticleEmitter",handle)
  5083. tra.Texture = "rbxassetid://296874871"
  5084. tra.LightEmission = 0.75
  5085. tra.Color = ColorSequence.new(Color3.new(255/0/0))
  5086. tra.Rate = 99999
  5087. tra.Lifetime = NumberRange.new(0.25)
  5088. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  5089. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  5090. tra.Speed = NumberRange.new(0)
  5091. tra.Rotation = NumberRange.new(-500,500)
  5092. tra.VelocitySpread = 90000
  5093. tra.LockedToPart = true
  5094. tra.RotSpeed = NumberRange.new(-500,500)
  5095. local tra2 = Instance.new("ParticleEmitter",handle)
  5096. tra2.Texture = "http://www.roblox.com/asset/?id=745304849"
  5097. tra2.LightEmission = 1
  5098. tra2.Color = ColorSequence.new(Color3.new(255/0/0))
  5099. tra2.Rate = 50
  5100. tra2.Lifetime = NumberRange.new(0.5)
  5101. tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)})
  5102. tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
  5103. tra2.Speed = NumberRange.new(0)
  5104. tra2.Rotation = NumberRange.new(-500,500)
  5105. tra2.VelocitySpread = 90000
  5106. tra2.LockedToPart = true
  5107. tra2.RotSpeed = NumberRange.new(-500,500)
  5108. for i = 0,1,0.1 do
  5109. swait()
  5110. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  5111. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  5112. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3)
  5113. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  5114. end
  5115. tra.Rate = 0
  5116. tra2.Rate = 0
  5117. local lb = Instance.new("Part")
  5118. lb.Parent = char
  5119. lb.Material = "Neon"
  5120. lb.Color = BrickColor.new("Really red").Color
  5121. lb.CanCollide = false
  5122. lb.Shape = "Ball"
  5123. lb.CFrame = mouse.Hit
  5124. lb.Anchored = true
  5125. lb.Transparency = 1
  5126. lb.Size = vt(1,1,1)
  5127. local thing = Instance.new("SpecialMesh",lb)
  5128. thing.MeshType = meshtype
  5129. for i = 0, 4 do
  5130. local lbr = Instance.new("Part")
  5131. lbr.Parent = char
  5132. lbr.Material = "Neon"
  5133. lbr.Color = BrickColor.new("Really red").Color
  5134. lbr.CanCollide = false
  5135. lbr.Shape = "Ball"
  5136. lbr.CFrame = lb.CFrame
  5137. lbr.Anchored = true
  5138. lbr.Transparency = 1
  5139. lbr.Size = vt(1,1,1)
  5140. local thinga = Instance.new("SpecialMesh",lbr)
  5141. thinga.MeshType = meshtype
  5142. thinga.Scale = vt(20*4.5,20*4.5,20*4.5)
  5143. for z = 0, 19 do
  5144. wait(0.025)
  5145. lbr.Transparency = lbr.Transparency - 0.05
  5146. thinga.Scale = thinga.Scale - vt(1*4.5,1*4.5,1*4.5)
  5147. end
  5148. lbr:Destroy()
  5149. end
  5150. local aa = Instance.new("Part")
  5151. local val = 1*6.25
  5152. aa.Parent = lb
  5153. local exsound = Instance.new("Sound",aa)
  5154. exsound.SoundId = "rbxassetid://402347142"
  5155. exsound.Volume = 4.5
  5156. exsound.Pitch = 1
  5157. exsound:Play()
  5158. aa.Material = "Neon"
  5159. aa.Color = BrickColor.new("Really red").Color
  5160. aa.CanCollide = false
  5161. aa.Shape = "Ball"
  5162. aa.CFrame = lb.CFrame
  5163. aa.Anchored = true
  5164. aa.Transparency = 0
  5165. aa.Size = vt(1,1,1)
  5166. local thinger = Instance.new("SpecialMesh",aa)
  5167. thinger.MeshType = meshtype
  5168. thinger.Scale = vt(15*1.15,15*1.15,15*1.15)
  5169. local explosion = Instance.new("Explosion",aa)
  5170. explosion.Position = aa.Position
  5171. explosion.BlastRadius = 35
  5172. explosion.BlastPressure = 100
  5173. local exp = Instance.new("ParticleEmitter",aa)
  5174. exp.Texture = "rbxassetid://296874871"
  5175. exp.LightEmission = 1
  5176. exp.Color = ColorSequence.new(Color3.new(255/0/0))
  5177. exp.Rate = 9000000000
  5178. exp.Lifetime = NumberRange.new(1)
  5179. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  5180. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5181. exp.Speed = NumberRange.new(105)
  5182. exp.VelocitySpread = 9000000
  5183. exp.Rotation = NumberRange.new(-500,500)
  5184. exp.RotSpeed = NumberRange.new(-500,500)
  5185. local expa = Instance.new("ParticleEmitter",aa)
  5186. expa.Texture = "rbxassetid://296874871"
  5187. expa.LightEmission = 1
  5188. expa.Color = ColorSequence.new(Color3.new(255/0/0))
  5189. expa.Rate = 9000000000
  5190. expa.Lifetime = NumberRange.new(2.75)
  5191. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  5192. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  5193. expa.Speed = NumberRange.new(105)
  5194. expa.VelocitySpread = 9000000
  5195. expa.Rotation = NumberRange.new(-500,500)
  5196. expa.RotSpeed = NumberRange.new(-500,500)
  5197. local exp2 = exp:Clone()
  5198. exp2.Parent = aa
  5199. local exp3 = exp:Clone()
  5200. exp3.Parent = aa
  5201. local exp4 = exp:Clone()
  5202. exp4.Parent = aa
  5203. local exp5 = exp:Clone()
  5204. exp5.Parent = aa
  5205. local exp6 = exp:Clone()
  5206. exp6.Parent = aa
  5207. local exp7 = exp:Clone()
  5208. exp7.Parent = aa
  5209. local expa2 = expa:Clone()
  5210. expa2.Parent = aa
  5211. local expa3 = expa:Clone()
  5212. expa3.Parent = aa
  5213. local expa4 = expa:Clone()
  5214. expa4.Parent = aa
  5215. local expa5 = expa:Clone()
  5216. expa5.Parent = aa
  5217. local expa6 = expa:Clone()
  5218. expa6.Parent = aa
  5219. local expa7 = expa:Clone()
  5220. expa7.Parent = aa
  5221. for i = 0, 1 do
  5222. val = val - 0.025*6.25
  5223. thinger.Scale = thinger.Scale + vt(val,val,val)
  5224. wait()
  5225. end
  5226. exp.Rate = 0
  5227. exp2.Rate = 0
  5228. exp3.Rate = 0
  5229. exp4.Rate = 0
  5230. exp5.Rate = 0
  5231. exp6.Rate = 0
  5232. exp7.Rate = 0
  5233. for i = 0, 1 do
  5234. val = val - 0.025*6.25
  5235. thinger.Scale = thinger.Scale + vt(val,val,val)
  5236. wait()
  5237. end
  5238. attack = false
  5239. expa.Rate = 0
  5240. expa2.Rate = 0
  5241. expa3.Rate = 0
  5242. expa4.Rate = 0
  5243. expa5.Rate = 0
  5244. expa6.Rate = 0
  5245. expa7.Rate = 0
  5246. for i = 0, 21 do
  5247. val = val - 0.025*6.25
  5248. thinger.Scale = thinger.Scale + vt(val,val,val)
  5249. wait()
  5250. end
  5251. for i = 0, 74 do
  5252. val = val - 0.0145
  5253. aa.Transparency = aa.Transparency + 0.0145
  5254. thinger.Scale = thinger.Scale + vt(val,val,val)
  5255. wait()
  5256. end
  5257. wait(5)
  5258. lb:Destroy()
  5259. tra:Destroy()
  5260. tra2:Destroy()
  5261. end
  5262.  
  5263. mouse.KeyDown:connect(function(key)
  5264. if key == "q" and attack == false then
  5265. InfernoComet()
  5266. end
  5267. if key == "e" and attack == false then
  5268. InfernoDemise()
  5269. end
  5270. if key == "r" and attack == false then
  5271. InfernoWrath()
  5272. end
  5273. if key == "f" and attack == false then
  5274. InfernoMeteor()
  5275. end
  5276. if key == "x" and attack == false then
  5277. InfernoHell()
  5278. end
  5279. end)
  5280.  
  5281. game:GetService("RunService").Stepped:connect(function()
  5282. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  5283. velocity = RootPart.Velocity.y
  5284. sine = sine + change
  5285. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  5286. if equipped == true or equipped == false then
  5287. healthg.Text = math.floor(hum.Health).. "/" ..math.floor(hum.MaxHealth)
  5288. if RootPart.Velocity.y > 1 and hit == nil then
  5289. Anim = "Jump"
  5290. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  5291. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  5292. if attack == false then
  5293. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2.5),math.rad(0),math.rad(0)),.3)
  5294. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  5295. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(50)), 0.3)
  5296. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3)
  5297. end
  5298. else
  5299. if RootPart.Velocity.y < -1 and hit == nil then
  5300. Anim = "Fall"
  5301. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  5302. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  5303. if attack == false then
  5304. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  5305. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  5306. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3)
  5307. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
  5308. end
  5309. else
  5310. if Torsovelocity < 1 and hit ~= nil then
  5311. Anim = "Idle"
  5312. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
  5313. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(10),math.rad(0)),.3)
  5314. if attack == false then
  5315. change = 1
  5316. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  5317. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(20)),.3)
  5318. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.35, -0.25) * angles(math.rad(20 + 1.5 * math.cos(sine / 32)), math.rad(-30), math.rad(-90)), 0.3)
  5319. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10 + 1.5 * math.cos(sine / 32))), 0.3)
  5320. end
  5321. else
  5322. if Torsovelocity > 2 and hit ~= nil then
  5323. Anim = "Walk"
  5324. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-25),math.rad(0 + 50 * math.cos(sine / 6))),.3)
  5325. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(-25),math.rad(0 + 50 * math.cos(sine / 6))),.3)
  5326. if attack == false then
  5327. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(15),math.rad(0),math.rad(25)),.3)
  5328. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-25)),.3)
  5329. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.35, -0.5) * angles(math.rad(20), math.rad(-30), math.rad(-90)), 0.3)
  5330. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 5)), math.rad(0), math.rad(-10)), 0.3)
  5331. end
  5332. end
  5333. end
  5334. end
  5335. end
  5336. end
  5337. end)
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