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FE Chara

Dec 12th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then
  98. return typeof(s[k])=="function"
  99. and function(_,...)return s[k](s,...)end or s[k]
  100. end
  101. end,
  102. __newindex = function(self,k,v)
  103. local s = rawget(self,"_RealService")
  104. if s then s[k]=v end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return rawget(self,s) or _rg:GetService(s)
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. RunService = FakeService({
  123. _btrs = {},
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132. }
  133. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  134. g.service = g.GetService
  135. FakeService(g,game)
  136. --Changing owner to fake player object to support owner:GetMouse()
  137. game,owner = g,g.Players.LocalPlayer
  138. end
  139. -- Created by Nebula_Zorua --
  140. -- Your DeTERMINATION --
  141. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  142. -- Discord: Nebula the Zorua#6969
  143. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  144.  
  145.  
  146. --// Initializing \\--
  147. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  148. local Plrs = S.Players
  149. local Plr = Plrs.LocalPlayer
  150. local Char = Plr.Character
  151. local Hum = Char:FindFirstChildOfClass'Humanoid'
  152. local RArm = Char["Right Arm"]
  153. local LArm = Char["Left Arm"]
  154. local RLeg = Char["Right Leg"]
  155. local LLeg = Char["Left Leg"]
  156. local Root = Char:FindFirstChild'HumanoidRootPart'
  157. local Torso = Char.Torso
  158. local Head = Char.Head
  159. local NeutralAnims = true
  160. local Attack = false
  161. local BloodPuddles = {}
  162. local Effects = {}
  163. local Debounces = {Debounces={}}
  164. local Mouse = Plr:GetMouse()
  165. local Hit = {}
  166. local Sine = 0
  167. local Change = 1
  168. local Souls = 0
  169. --// Debounce System \\--
  170.  
  171.  
  172. function Debounces:New(name,cooldown)
  173. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  174. setmetatable(aaaaa,{__index = Debounces})
  175. Debounces.Debounces[name] = aaaaa
  176. return aaaaa
  177. end
  178.  
  179. function Debounces:Use(overrideUsable)
  180. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  181. if(self.Usable or overrideUsable)then
  182. self.Usable = false
  183. self.CoolingDown = true
  184. local LastUse = time()
  185. self.LastUse = LastUse
  186. delay(self.Cooldown or 2,function()
  187. if(self.LastUse == LastUse)then
  188. self.CoolingDown = false
  189. self.Usable = true
  190. end
  191. end)
  192. end
  193. end
  194.  
  195. function Debounces:Get(name)
  196. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  197. for i,v in next, Debounces.Debounces do
  198. if(i == name)then
  199. return v;
  200. end
  201. end
  202. end
  203.  
  204. function Debounces:GetProgressPercentage()
  205. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  206. if(self.CoolingDown and not self.Usable)then
  207. return math.max(
  208. math.floor(
  209. (
  210. (time()-self.LastUse)/self.Cooldown or 2
  211. )*100
  212. )
  213. )
  214. else
  215. return 100
  216. end
  217. end
  218.  
  219. --// Shortcut Variables \\--
  220. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  221. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  222. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  223. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  224. local R3 = {N=Region3.new}
  225. local De = S.Debris
  226. local WS = workspace
  227. local Lght = S.Lighting
  228. local RepS = S.ReplicatedStorage
  229. local IN = Instance.new
  230. local CSK = ColorSequenceKeypoint.new
  231. local CS = ColorSequence.new
  232. --// Instance Creation Functions \\--
  233.  
  234. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  235. local Sound = IN("Sound")
  236. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  237. Sound.Pitch = pitch or 1
  238. Sound.Volume = volume or 1
  239. Sound.Looped = looped or false
  240. if(autoPlay)then
  241. coroutine.wrap(function()
  242. repeat wait() until Sound.IsLoaded
  243. Sound.Playing = autoPlay or false
  244. end)()
  245. end
  246. if(not looped and effect)then
  247. Sound.Stopped:connect(function()
  248. Sound.Volume = 0
  249. Sound:destroy()
  250. end)
  251. elseif(effect)then
  252. warn("Sound can't be looped and a sound effect!")
  253. end
  254. Sound.Parent =parent or Torso
  255. return Sound
  256. end
  257. function Part(parent,color,material,size,cframe,anchored,cancollide)
  258. local part = IN("Part")
  259. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  260. part.Material = (material or Enum.Material.SmoothPlastic)
  261. part.TopSurface,part.BottomSurface=10,10
  262. part.Size = (size or V3.N(1,1,1))
  263. part.CFrame = (cframe or CF.N(0,0,0))
  264. part.Anchored = (anchored or false)
  265. part.CanCollide = (cancollide or false)
  266. part.Parent = (parent or Char)
  267. return part
  268. end
  269. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  270. local part = IN("SpecialMesh")
  271. part.MeshId = meshid or ""
  272. part.TextureId = textid or ""
  273. part.Scale = scale or V3.N(1,1,1)
  274. part.Offset = offset or V3.N(0,0,0)
  275. part.MeshType = meshtype or Enum.MeshType.Sphere
  276. part.Parent = parent
  277. return part
  278. end
  279.  
  280. NewInstance = function(instance,parent,properties)
  281. local inst = Instance.new(instance,parent)
  282. if(properties)then
  283. for i,v in next, properties do
  284. pcall(function() inst[i] = v end)
  285. end
  286. end
  287. return inst;
  288. end
  289.  
  290.  
  291.  
  292. --// Extended ROBLOX tables \\--
  293. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  294. --// Customization \\--
  295.  
  296. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  297. local Remove_Hats = false
  298. local Remove_Clothing = true
  299. local PlayerSize = 1
  300. local DamageColor = BrickColor.new'Really red'
  301. local MusicID = 935501955
  302. local WalkSpeed = 8
  303. local MaxSouls = 100
  304. local MaxHealth = 500
  305.  
  306.  
  307. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  308.  
  309. --// Weapon and GUI creation, and Character Customization \\--
  310.  
  311. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  312. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  313. local Effects = IN("Folder",Char)
  314. Effects.Name = "Effects"
  315.  
  316. Hum.MaxHealth = MaxHealth
  317. Hum.Health = MaxHealth
  318.  
  319. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  320. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  321. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  322. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  323.  
  324. local KTrail = NewInstance("Trail",Knife,{
  325. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  326. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  327. Color=CS(C3.N(1,0,0)),
  328. Enabled=false,
  329. Transparency=NumberSequence.new(0,1),
  330. Lifetime=1.25,
  331. })
  332. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  333. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  334.  
  335. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  336.  
  337.  
  338. Hum.DisplayDistanceType = 'None'
  339.  
  340. local naeeym2 = IN("BillboardGui",Char)
  341. naeeym2.AlwaysOnTop = true
  342. naeeym2.Size = UDim2.new(5,35,2,15)
  343. naeeym2.StudsOffset = V3.N(0,2.5,0)
  344. naeeym2.Adornee = Char.Head
  345. naeeym2.Name = "Name"
  346. naeeym2.PlayerToHideFrom = Plr
  347. local tecks2 = IN("TextLabel",naeeym2)
  348. tecks2.BackgroundTransparency = 1
  349. tecks2.TextScaled = true
  350. tecks2.BorderSizePixel = 0
  351. tecks2.Text = "Chara"
  352. tecks2.Font = Enum.Font.Bodoni
  353. tecks2.TextSize = 30
  354. tecks2.TextStrokeTransparency = 0
  355. tecks2.TextColor3 = C3.N(0,0,0)
  356. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  357. tecks2.Size = UDim2.new(1,0,0.5,0)
  358. tecks2.Parent = naeeym2
  359.  
  360.  
  361. IN("Shirt",Char)
  362. IN("Pants",Char)
  363.  
  364. Hum.WalkSpeed = WalkSpeed
  365. if(PlayerSize ~= 1)then
  366. for _,v in next, Char:GetDescendats() do
  367. if(v:IsA'BasePart')then
  368. v.Size = v.Size * PlayerSize
  369. end
  370. end
  371. end
  372.  
  373.  
  374. for i = 1, 35 do
  375. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  376. FACE.Transparency = 0+(i-1)/35.2
  377. FACE.Name = 'ShadowFace'
  378. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  379. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  380. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  381. end
  382.  
  383. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  384. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  385. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  386.  
  387. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  388. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  389. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  390.  
  391.  
  392. pcall(function()
  393. Char.LeftWing:destroy()
  394. Char.ReaperShadowHead:destroy()
  395. end)
  396.  
  397.  
  398. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  399. Music.Name = 'Music'
  400.  
  401. --// Stop animations \\--
  402. for _,v in next, Hum:GetPlayingAnimationTracks() do
  403. v:Stop();
  404. end
  405.  
  406. pcall(game.Destroy,Char:FindFirstChild'Animate')
  407. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  408.  
  409. --// Joints \\--
  410.  
  411. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  412. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  413. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  414. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  415. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  416. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  417. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  418. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  419.  
  420. local LSC0 = LS.C0
  421. local RSC0 = RS.C0
  422. local NKC0 = NK.C0
  423. local LHC0 = LH.C0
  424. local RHC0 = RH.C0
  425. local RJC0 = RJ.C0
  426.  
  427. --// Artificial HB \\--
  428.  
  429. local ArtificialHB = IN("BindableEvent", script)
  430. ArtificialHB.Name = "Heartbeat"
  431.  
  432. script:WaitForChild("Heartbeat")
  433.  
  434. local tf = 0
  435. local allowframeloss = false
  436. local tossremainder = false
  437. local lastframe = tick()
  438. local frame = 1/Frame_Speed
  439. ArtificialHB:Fire()
  440.  
  441. game:GetService("RunService").Heartbeat:connect(function(s, p)
  442. tf = tf + s
  443. if tf >= frame then
  444. if allowframeloss then
  445. script.Heartbeat:Fire()
  446. lastframe = tick()
  447. else
  448. for i = 1, math.floor(tf / frame) do
  449. ArtificialHB:Fire()
  450. end
  451. lastframe = tick()
  452. end
  453. if tossremainder then
  454. tf = 0
  455. else
  456. tf = tf - frame * math.floor(tf / frame)
  457. end
  458. end
  459. end)
  460.  
  461. function swait(num)
  462. if num == 0 or num == nil then
  463. ArtificialHB.Event:wait()
  464. else
  465. for i = 0, num do
  466. ArtificialHB.Event:wait()
  467. end
  468. end
  469. end
  470.  
  471.  
  472. --// Effect Function(s) \\--
  473.  
  474. function Bezier(startpos, pos2, pos3, endpos, t)
  475. local A = startpos:lerp(pos2, t)
  476. local B = pos2:lerp(pos3, t)
  477. local C = pos3:lerp(endpos, t)
  478. local lerp1 = A:lerp(B, t)
  479. local lerp2 = B:lerp(C, t)
  480. local cubic = lerp1:lerp(lerp2, t)
  481. return cubic
  482. end
  483.  
  484. function Tween(obj,props,time,easing,direction,repeats,backwards)
  485. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  486. local tween = S.TweenService:Create(obj, info, props)
  487.  
  488. tween:Play()
  489. end
  490.  
  491. local FXTable = {}
  492.  
  493. coroutine.resume(coroutine.create(function()
  494. while true do
  495. for i = 1, #FXTable do
  496. local data = FXTable[i]
  497. if(data)then
  498. local Frame = data.Frame
  499. local FX = data.Effect or 'ResizeAndFade'
  500. local Parent = data.Parent or Effects
  501. local Color = data.Color or C3.N(0,0,0)
  502. local Size = data.Size or V3.N(1,1,1)
  503. local MoveDir = data.MoveDirection or nil
  504. local MeshData = data.Mesh or nil
  505. local SndData = data.Sound or nil
  506. local Frames = data.Frames or 45
  507. local CFra = data.CFrame or Torso.CFrame
  508. local Settings = data.FXSettings or {}
  509. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  510. local grow = data.Grow
  511.  
  512. local MoveSpeed = nil;
  513. if(MoveDir)then
  514. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  515. end
  516. if(FX ~= 'Arc')then
  517. Frame = Frame + 1
  518. if(FX == "Fade")then
  519. Prt.Transparency = (Frame/Frames)
  520. elseif(FX == "Resize")then
  521. if(not Settings.EndSize)then
  522. Settings.EndSize = V3.N(0,0,0)
  523. end
  524. if(Settings.EndIsIncrement)then
  525. if(Msh)then
  526. Msh.Scale = Msh.Scale + Settings.EndSize
  527. else
  528. Prt.Size = Prt.Size + Settings.EndSize
  529. end
  530. else
  531. if(Msh)then
  532. Msh.Scale = Msh.Scale - grow/Frames
  533. else
  534. Prt.Size = Prt.Size - grow/Frames
  535. end
  536. end
  537. elseif(FX == "ResizeAndFade")then
  538. if(not Settings.EndSize)then
  539. Settings.EndSize = V3.N(0,0,0)
  540. end
  541. if(Settings.EndIsIncrement)then
  542. if(Msh)then
  543. Msh.Scale = Msh.Scale + Settings.EndSize
  544. else
  545. Prt.Size = Prt.Size + Settings.EndSize
  546. end
  547. else
  548. if(Msh)then
  549. Msh.Scale = Msh.Scale - grow/Frames
  550. else
  551. Prt.Size = Prt.Size - grow/Frames
  552. end
  553. end
  554. Prt.Transparency = (Frame/Frames)
  555. end
  556. if(Settings.RandomizeCFrame)then
  557. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  558. end
  559. if(MoveDir and MoveSpeed)then
  560. local Orientation = Prt.Orientation
  561. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  562. Prt.Orientation = Orientation
  563. end
  564. if(Prt.Transparency >= 1 or Frame >= Frames)then
  565. Prt:destroy()
  566. table.remove(FXTable,i)
  567. else
  568. data.Frame = Frame
  569. end
  570. else
  571. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  572. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  573. if(start and endP)then
  574. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  575. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  576. Frame = Frame + (Settings.Speed or 0.01)
  577. if(Settings.Home)then
  578. endP = Settings.Home.CFrame
  579. end
  580. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  581. if(Prt.Transparency >= 1 or Frame >= Frames)then
  582. if(Settings.RemoveOnGoal)then
  583. Prt:destroy()
  584. end
  585. end
  586. else
  587. Prt:destroy()
  588. end
  589. end
  590. end
  591. end
  592. swait()
  593. end
  594. end))
  595.  
  596. function Effect(data)
  597. local FX = data.Effect or 'ResizeAndFade'
  598. local Parent = data.Parent or Effects
  599. local Color = data.Color or C3.N(0,0,0)
  600. local Size = data.Size or V3.N(1,1,1)
  601. local MoveDir = data.MoveDirection or nil
  602. local MeshData = data.Mesh or nil
  603. local SndData = data.Sound or nil
  604. local Frames = data.Frames or 45
  605. local Manual = data.Manual or nil
  606. local Material = data.Material or nil
  607. local CFra = data.CFrame or Torso.CFrame
  608. local Settings = data.FXSettings or {}
  609. local Shape = data.Shape or Enum.PartType.Block
  610. local Snd,Prt,Msh;
  611. coroutine.wrap(function()
  612. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  613. Prt = Manual
  614. else
  615. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  616. Prt.Shape = Shape
  617. end
  618. if(typeof(MeshData) == 'table')then
  619. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  620. elseif(typeof(MeshData) == 'Instance')then
  621. Msh = MeshData:Clone()
  622. Msh.Parent = Prt
  623. elseif(Shape == Enum.PartType.Block)then
  624. Msh = Mesh(Prt,Enum.MeshType.Brick)
  625. end
  626. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  627. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  628. end
  629. if(Snd)then
  630. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  631. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  632. end
  633. Size = (Msh and Msh.Scale or Size)
  634. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  635.  
  636. local MoveSpeed = nil;
  637. if(MoveDir)then
  638. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  639. end
  640. if(FX ~= 'Arc')then
  641. for Frame = 1, Frames do
  642. if(FX == "Fade")then
  643. Prt.Transparency = (Frame/Frames)
  644. elseif(FX == "Resize")then
  645. if(not Settings.EndSize)then
  646. Settings.EndSize = V3.N(0,0,0)
  647. end
  648. if(Settings.EndIsIncrement)then
  649. if(Msh)then
  650. Msh.Scale = Msh.Scale + Settings.EndSize
  651. else
  652. Prt.Size = Prt.Size + Settings.EndSize
  653. end
  654. else
  655. if(Msh)then
  656. Msh.Scale = Msh.Scale - grow/Frames
  657. else
  658. Prt.Size = Prt.Size - grow/Frames
  659. end
  660. end
  661. elseif(FX == "ResizeAndFade")then
  662. if(not Settings.EndSize)then
  663. Settings.EndSize = V3.N(0,0,0)
  664. end
  665. if(Settings.EndIsIncrement)then
  666. if(Msh)then
  667. Msh.Scale = Msh.Scale + Settings.EndSize
  668. else
  669. Prt.Size = Prt.Size + Settings.EndSize
  670. end
  671. else
  672. if(Msh)then
  673. Msh.Scale = Msh.Scale - grow/Frames
  674. else
  675. Prt.Size = Prt.Size - grow/Frames
  676. end
  677. end
  678. Prt.Transparency = (Frame/Frames)
  679. end
  680. if(Settings.RandomizeCFrame)then
  681. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  682. end
  683. if(MoveDir and MoveSpeed)then
  684. local Orientation = Prt.Orientation
  685. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  686. Prt.Orientation = Orientation
  687. end
  688. swait()
  689. end
  690. Prt:destroy()
  691. else
  692. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  693. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  694. if(start and endP)then
  695. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  696. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  697. for Frame = 0, 1, (Settings.Speed or 0.01) do
  698. if(Settings.Home)then
  699. endP = Settings.Home.CFrame
  700. end
  701. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  702. end
  703. if(Settings.RemoveOnGoal)then
  704. Prt:destroy()
  705. end
  706. else
  707. Prt:destroy()
  708. assert(start,"You need a start position!")
  709. assert(endP,"You need a start position!")
  710. end
  711. end
  712. end)()
  713. return Prt,Msh,Snd
  714. end
  715.  
  716.  
  717.  
  718. function SoulSteal(whom,human)
  719. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  720. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  721. if(torso and torso:IsA'BasePart' and alive == true)then
  722. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  723. whom:BreakJoints()
  724. local Model = IN("Model",Effects)
  725. warn('Soul stolen from '..whom.Name)
  726. Model.Name = whom.Name.."'s Soul"
  727. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  728. Soul.CanCollide=false
  729. Mesh(Soul,Enum.MeshType.Sphere)
  730. Soul.Name = 'Head'
  731. if(whom.Name == 'CKbackup')then
  732. Soul.Color = C3.N(1,1,1)
  733. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  734. end
  735. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  736. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  737. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  738. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  739. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  740.  
  741. local turdso = Soul:Clone()
  742. turdso.Name = "Torso"
  743. turdso.CanCollide = false
  744. turdso.Anchored = true
  745. turdso.CFrame = Soul.CFrame
  746. turdso.Parent = Model
  747. turdso.Size = V3.N()
  748. turdso.Transparency=1
  749. local Distance = math.huge
  750. repeat
  751. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  752. turdso.CFrame = Soul.CFrame
  753. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  754. swait()
  755. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  756. if(Soul.Parent and Hoom.Health > 0)then
  757. Model:destroy()
  758. Effect{
  759. Effect="ResizeAndFade",
  760. Mesh={Enum.MeshType.Sphere},
  761. Color = Soul.Color,
  762. CFrame=Torso.CFrame,
  763. Size=V3.N(3,3,3),
  764. Material=Enum.Material.Neon,
  765. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  766. FXSettings={
  767. EndSize=V3.N(6,6,6),
  768. }
  769. }
  770. Souls = Souls + (human and 1 or .1)
  771. warn("Souls: "..Souls)
  772. MaxHealth = MaxHealth + Hoom.Health
  773. Hum.Health = Hum.Health + Hoom.Health
  774. for i = 1, 5 do
  775. Effect{
  776. Effect="Fade",
  777. Color = Soul.Color,
  778. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  779. }
  780. end
  781. else
  782.  
  783. warn("Soul destroyed!")
  784. for i = 1, 5 do
  785. Effect{
  786. Effect="Fade",
  787. Color = Soul.Color,
  788. CFrame=Soul.CFrame,
  789. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  790. }
  791. end
  792. Effect{
  793. Effect="ResizeAndFade",
  794. Mesh={Enum.MeshType.Sphere},
  795. Sound={SoundId=444667859,Pitch=1,Volume=5},
  796. Color = Soul.Color,
  797. CFrame=Soul.CFrame,
  798. Size=V3.N(3,3,3),
  799. Material=Enum.Material.Neon,
  800. FXSettings={
  801. EndSize=V3.N(6,6,6),
  802. }
  803. }
  804. Model:destroy()
  805. end
  806. end
  807. end
  808.  
  809. --// Other Functions \\ --
  810.  
  811. function getRegion(point,range,ignore)
  812. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  813. end
  814.  
  815. function clerp(startCF,endCF,alpha)
  816. return startCF:lerp(endCF, alpha)
  817. end
  818.  
  819. function GetTorso(char)
  820. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  821. end
  822.  
  823. function ShowDamage(Pos, Text, Time, Color)
  824. coroutine.wrap(function()
  825. local Rate = (1 / Frame_Speed)
  826. local Pos = (Pos or Vector3.new(0, 0, 0))
  827. local Text = (Text or "")
  828. local Time = (Time or 2)
  829. local Color = (Color or Color3.new(1, 0, 1))
  830. local EffectPart = NewInstance("Part",Effects,{
  831. Material=Enum.Material.SmoothPlastic,
  832. Reflectance = 0,
  833. Transparency = 1,
  834. BrickColor = BrickColor.new(Color),
  835. Name = "Effect",
  836. Size = Vector3.new(0,0,0),
  837. Anchored = true,
  838. CFrame = CF.N(Pos)
  839. })
  840. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  841. Size = UDim2.new(1.25, 0, 1.25, 0),
  842. Adornee = EffectPart,
  843. })
  844. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  845. BackgroundTransparency = 1,
  846. Size = UDim2.new(1, 0, 1, 0),
  847. Text = Text,
  848. Font = "Arcade",
  849. TextColor3 = Color,
  850. TextStrokeColor3 = Color3.new(0,0,0),
  851. TextStrokeTransparency=0,
  852. TextScaled = true,
  853. })
  854. S.Debris:AddItem(EffectPart, (Time))
  855. EffectPart.Parent = workspace
  856. delay(0, function()
  857. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  858. local Frames = (Time / Rate)
  859. for Frame = 1, Frames do
  860. swait()
  861. local Percent = (Frame / Frames)
  862. TextLabel.TextTransparency = Percent
  863. TextLabel.TextStrokeTransparency = Percent
  864. end
  865. if EffectPart and EffectPart.Parent then
  866. EffectPart:Destroy()
  867. end
  868. end) end)()
  869. end
  870.  
  871. function Kill(whom)
  872. if(whom.Name ~= 'Nebula_Zorua')then
  873. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  874. coroutine.wrap(SoulSteal)(whom,isPlr)
  875. for _,v in next, whom:children() do
  876. if(v:IsA'BasePart')then
  877. v.Parent = Effects
  878. v:ClearAllChildren()
  879. v.Anchored = true
  880. v.CanCollide = false
  881. v.Transparency = 1
  882. local dust = NewInstance("ParticleEmitter",v,{
  883. Color = ColorSequence.new(C3.N(1,1,1)),
  884. LightEmission=0,
  885. LightInfluence=1,
  886. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  887. Texture="rbxassetid://284205403",
  888. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  889. Lifetime = NumberRange.new(1),
  890. Rate=150,
  891. Acceleration = V3.N(0,10,0),
  892. Speed = NumberRange.new(5),
  893. Enabled = true
  894. })
  895. delay(1, function()
  896. dust.Enabled = false
  897. S.Debris:AddItem(v,2)
  898. end)
  899. end
  900. end
  901. else
  902. warn"nope. nawt happenin'"
  903. end
  904. end
  905.  
  906. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  907. if(who)then
  908. local hum = who:FindFirstChildOfClass'Humanoid'
  909. local Damage = M.RNG(minDam,maxDam)
  910. local canHit = true
  911. if(hum)then
  912. for _, p in pairs(Hit) do
  913. if p[1] == hum then
  914. if(time() - p[2] < 0.4) then
  915. canHit = false
  916. else
  917. Hit[_] = nil
  918. end
  919. end
  920. end
  921. if(canHit)then
  922. table.insert(Hit,{hum,time()})
  923. if(GetTorso(who))then
  924. Sound(GetTorso(who),406913243,1,10,false,true,true)
  925. end
  926. if(hum.Health >= math.huge)then
  927. Kill(who)
  928. if(who:FindFirstChild'Head' and hum.Health > 0)then
  929. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  930. end
  931. else
  932. local player = S.Players:GetPlayerFromCharacter(who)
  933. if(Type == "Fire")then
  934. --idk..
  935. else
  936. local c = Instance.new("ObjectValue",hum)
  937. c.Name = "creator"
  938. c.Value = Plr
  939. game:service'Debris':AddItem(c,0.35)
  940. local Crit = false
  941. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  942. Crit = true
  943. Damage = Damage*(critMult or 2)
  944. end
  945. Damage = Damage*((Souls/5)+1)
  946. if(who:FindFirstChild'Head' and hum.Health > 0)then
  947. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  948. end
  949.  
  950. if(hum.Health - Damage <= 0)then
  951. Kill(who)
  952. else
  953. hum.Health = hum.Health - Damage
  954. if(Type == 'Knockback' and GetTorso(who))then
  955. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  956. local body = NewInstance('BodyVelocity',GetTorso(who),{
  957. P = 500,
  958. maxForce = V3.N(math.huge,0,math.huge),
  959. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  960. })
  961. game:service'Debris':AddItem(body,.5)
  962. elseif(Type == "Electric")then
  963. if(M.RNG(1,100) >= critChance)then
  964. if(who:FindFirstChild'Head' and hum.Health > 0)then
  965. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  966. end
  967. local asd = hum.WalkSpeed/2
  968. hum.WalkSpeed = asd
  969. local paralyzed = true
  970. coroutine.wrap(function()
  971. while paralyzed do
  972. swait(25)
  973. if(M.RNG(1,25) == 1)then
  974. if(who:FindFirstChild'Head' and hum.Health > 0)then
  975. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  976. end
  977. hum.PlatformStand = true
  978. end
  979. end
  980. end)()
  981. delay(4, function()
  982. paralyzed = false
  983. hum.WalkSpeed = hum.WalkSpeed + asd
  984. end)
  985. end
  986.  
  987. elseif(Type == 'Knockdown' and GetTorso(who))then
  988. local rek = GetTorso(who)
  989. hum.PlatformStand = true
  990. delay(1,function()
  991. hum.PlatformStand = false
  992. end)
  993. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  994. local bodvol = NewInstance("BodyVelocity",rek,{
  995. velocity = angle * Knock,
  996. P = 5000,
  997. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  998. })
  999. local rl = NewInstance("BodyAngularVelocity",rek,{
  1000. P = 3000,
  1001. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1002. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1003. })
  1004. game:GetService("Debris"):AddItem(bodvol, .5)
  1005. game:GetService("Debris"):AddItem(rl, .5)
  1006. end
  1007. end
  1008. end
  1009. end
  1010. end
  1011. end
  1012. end
  1013. end
  1014.  
  1015.  
  1016. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  1017. for _,v in next, getRegion(where,range,{Char}) do
  1018. if(v.Name ~= 'Nebula_Zorua')then
  1019. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1020. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  1021. end
  1022. end
  1023. end
  1024. end
  1025.  
  1026. function AOEKill(where,range)
  1027. for _,v in next, getRegion(where,range,{Char,Effects}) do
  1028. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  1029. if(v.Name ~= 'Nebula_Zorua')then
  1030. if(v.Parent and alive == true)then
  1031. coroutine.wrap(Kill)(v.Parent)
  1032. end
  1033. end
  1034. end
  1035. end
  1036.  
  1037. function AOEHeal(where,range,amount)
  1038. local healed = {}
  1039. for _,v in next, getRegion(where,range,{Char}) do
  1040. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1041. if(hum and not healed[hum])then
  1042. hum.Health = hum.Health + amount
  1043. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1044. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1045. end
  1046. end
  1047. end
  1048. end
  1049.  
  1050.  
  1051. --// Attack Functions \\--
  1052.  
  1053.  
  1054. function Slash()
  1055. Attack = true
  1056. NeutralAnims = false
  1057. local sound = Sound(Knife,437475935,1,5,false,true,false)
  1058. for i = 0, 2, 0.1 do
  1059. swait()
  1060. local Alpha = .2
  1061. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  1062. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1063. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1064. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  1065. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  1066. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  1067. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1068. end
  1069. KTrail.Enabled = true
  1070. sound:Play()
  1071. for i = 0, 2.5, 0.1 do
  1072. swait()
  1073. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  1074. local Alpha = .25
  1075. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  1076. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1077. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1078. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  1079. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  1080. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  1081. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1082. end
  1083. KTrail.Enabled = false
  1084. Attack = false
  1085. NeutralAnims = true
  1086. end
  1087.  
  1088. Mouse.Button1Down:connect(function()
  1089. if(Attack)then return end
  1090. Slash()
  1091. end)
  1092.  
  1093. Mouse.KeyDown:connect(function(k)
  1094. if(Attack)then return end
  1095. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  1096. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  1097. end)
  1098.  
  1099.  
  1100. function Refuse()
  1101. Attack = true
  1102. warn("B u t i t r e f u s e d.")
  1103. local oMH = MaxHealth
  1104. MaxHealth = "inf"
  1105. Hum.MaxHealth = "inf"
  1106. Hum.Health = "inf"
  1107. Char.Parent = nil
  1108. Hum:destroy()
  1109. if(not _G.RefusedAnimation)then
  1110. _G.RefusedAnimation = true
  1111.  
  1112.  
  1113. local Soul;
  1114. function Soul(where,decalId)
  1115. local destroy = false
  1116. local soul = NewInstance("Part",workspace)
  1117. soul.Name = "Soul"
  1118. soul.Transparency=1
  1119. soul.Size = V3.N(2,2,.05)
  1120. soul.Anchored=true
  1121. soul.CanCollide=false
  1122. soul.CFrame = where
  1123. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  1124. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1125. return soul,heartF,heartB
  1126. end
  1127. local owo = Root.CFrame
  1128. local s,f,b = Soul(owo,1569347904)
  1129. swait(60)
  1130. local snd = Sound(s,862552636,1,5,false,false,false)
  1131. snd:Play()
  1132. f.Texture = "rbxassetid://1569348344"
  1133. b.Texture = "rbxassetid://1569348344"
  1134. swait(15)
  1135. snd:Stop()
  1136. swait(60)
  1137. print'lol'
  1138. for i = 0, 6, .1 do
  1139. swait()
  1140. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1141. end
  1142. local snd = Sound(s,862552636,1,5,false,false,false)
  1143. snd:Play()
  1144. s.CFrame = owo
  1145. f.Texture = "rbxassetid://1569347904"
  1146. b.Texture = "rbxassetid://1569347904"
  1147. swait(15)
  1148. snd:Stop()
  1149. swait(60)
  1150.  
  1151. s:destroy()
  1152. end
  1153.  
  1154. RJ.Parent = Char
  1155. LS.Parent = Char
  1156. RS.Parent = Char
  1157. LH.Parent = Char
  1158. RH.Parent = Char
  1159. NK.Parent = Char
  1160.  
  1161. LArm.Parent = Char
  1162. RArm.Parent = Char
  1163. LLeg.Parent = Char
  1164. LArm.Parent = Char
  1165. Root.Parent = Char
  1166. Torso.Parent = Char
  1167. Head.Parent = Char
  1168.  
  1169. Knife.Parent = Char
  1170. Hair.Parent = Char
  1171.  
  1172. HW.Parent = Char
  1173. HW2.Parent = Char
  1174.  
  1175.  
  1176. REye:destroy()
  1177. LEye:destroy()
  1178.  
  1179. for _,v in next, Char:children() do
  1180. if(v.Name == 'ShadowFace')then v:destroy() end
  1181. end
  1182. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1183. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1184. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1185.  
  1186. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1187. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1188. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1189. for i = 1, 35 do
  1190. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1191. FACE.Transparency = 0+(i-1)/35.2
  1192. FACE.Name = 'ShadowFace'
  1193. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1194. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1195. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1196. end
  1197. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1198. ConnectHum()
  1199. MaxHealth = oMH
  1200. Hum.MaxHealth = MaxHealth
  1201. Hum.Health = MaxHealth
  1202. swait(5)
  1203. Char.Parent = workspace
  1204.  
  1205. Attack = false
  1206. end
  1207.  
  1208. function ConnectHum()
  1209. Hum.Died:connect(Refuse)
  1210. end
  1211. ConnectHum()
  1212.  
  1213.  
  1214. --// Wrap it all up \\--
  1215. while true do
  1216. swait()
  1217. Sine = Sine + Change
  1218. if(not Music)then
  1219. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1220. Music.Name = 'Music'
  1221. end
  1222. Music.Pitch = 1
  1223. Music.Volume = 5
  1224. Music.SoundId = "rbxassetid://"..MusicID
  1225. Music.Parent = Torso
  1226. Music:Resume()
  1227. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1228. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1229. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1230. if(not Effects or not Effects.Parent)then
  1231. Effects = IN("Model",Char)
  1232. Effects.Name = "Effects"
  1233. end
  1234. Hum.WalkSpeed = WalkSpeed
  1235. if(State == 'Walk')then
  1236. if(Hum.WalkSpeed >= 24)then
  1237. local wsVal = 22 / (Hum.WalkSpeed/16)
  1238. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1239. Change = 2
  1240. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1241. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1242. else
  1243. Change = .9
  1244. local wsVal = 8 / (Hum.WalkSpeed/8)
  1245. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1246. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1247. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1248. end
  1249. else
  1250. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1251. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1252. end
  1253. for _,v in next, Char:children() do
  1254. if(v:IsA'Accessory')then
  1255. v:destroy()
  1256. elseif(v:IsA'Shirt')then
  1257. v.ShirtTemplate = "rbxassetid://344089667"
  1258. elseif(v:IsA'Pants')then
  1259. v.PantsTemplate = "rbxassetid://344084364"
  1260. elseif(v:IsA'CharacterMesh')then
  1261. v:destroy()
  1262. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1263. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1264. end
  1265. end
  1266. local face = Head:FindFirstChild'face'
  1267. if(not face)then
  1268. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1269. else
  1270. face.Texture = "rbxassetid://404306534"
  1271. end
  1272. RArm.BrickColor = BrickColor.new'Pastel brown'
  1273. LArm.BrickColor = BrickColor.new'Pastel brown'
  1274. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1275. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1276. Torso.BrickColor = BrickColor.new'Pastel brown'
  1277. Head.BrickColor = BrickColor.new'Pastel brown'
  1278. Hum.Name = 'Chara'
  1279. if(Hum.MaxHealth ~= MaxHealth)then
  1280. Hum.MaxHealth = MaxHealth
  1281. end
  1282. Hum.DisplayDistanceType='None'
  1283. if(NeutralAnims)then
  1284. if(State == 'Idle')then
  1285. Change = 1
  1286. local Alpha = .1
  1287. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1288. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1289. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1290. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1291. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1292. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1293. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1294. -- idle
  1295. elseif(State == 'Walk')then
  1296. if(Hum.WalkSpeed >= 24)then
  1297. local wsVal = 22 / (Hum.WalkSpeed/16)
  1298. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1299. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1300. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1301. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1302. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1303. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1304. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1305. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1306. else
  1307. local wsVal = 8 / (Hum.WalkSpeed/8)
  1308. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1309. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1310. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1311. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1312. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1313. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1314. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1315. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1316. end
  1317. elseif(State == 'Jump' or State == 'Fall')then
  1318. if(Walking)then
  1319. local Alpha = .2
  1320. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1321. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1322. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1323. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1324. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1325. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1326. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1327. else
  1328. local Alpha = .2
  1329. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1330. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1331. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1332. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1333. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1334. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1335. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1336. end
  1337. elseif(State == 'Paralyzed')then
  1338. -- paralyzed
  1339. elseif(State == 'Sit')then
  1340. -- sit
  1341. end
  1342. end
  1343. end
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