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- Air Trooper
- Level 4 WIND Warrior/Normal
- 1500/0
- Ground Trooper
- Level 4 EARTH Warrior/Normal
- 1500/0
- Naval Trooper
- Level 4 WATER Warrior/Normal
- 1500/0
- Blaze Trooper
- Level 4 FIRE Warrior/Normal
- 1500/0
- Lightning Trooper
- Level 4 LIGHT Warrior/Normal
- 1500/0
- Shadow Trooper
- Level 4 DARK Warrior/Normal
- 1500/0
- Violences Road Presence
- Spell Card
- [REQUIREMENT] Your opponent has a face-up Level 6 or lower Effect Monster on their field.
- [EFFECT] 1 face-up monster on your opponent's field cannot activate its effects until the end of your opponent's next turn. If you have "Violences Road Field Commander" face-up on your field, up to 2 additional face-up monsters on your opponent's field cannot activate its effects until the end of your opponent's next turn.
- Violences Arms - Battle Lance
- Equip Spell Card
- [REQUIREMENT] If you have no other face-up "Violences Arms - Battle Lance" on your field, equip this card to 1 face-up "Violences Road Field Commander" on your field.
- [EFFECT] The equipped monster gains ATK equal to [the number of different Attributes in your Graveyard] x 200, cannot be destroyed by your opponent's Trap Card effects, also it inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.
- Violence Arms - War Sword
- Equip Spell Card
- [REQUIREMENT] If you have no other face-up "Violence Arms - War Sword" on your field, equip this card to 1 face-up "Violences Road Field Commander" on your field.
- [EFFECT] The equipped monster gains ATK equal to [the number of equipped Equip Spell Cards on the field] x 800, cannot be destroyed by your opponent's Trap Card effects, and it can make a second attack on a monster during the Battle Phase in which it attacked a monster.
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