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- MEmu = SNESGT
- MEmuV = v0.230 beta 7
- MURL = http://gigo.retrogames.com/|http://gigo.retrogames.com/bbs/c-board.cgi?cmd=one;no=2205
- MAuthor = djvj
- MVersion = 1.0
- MCRC = F524CAA1
- iCRC = 317C6C8
- mId = 635986877402729496
- MSystem = "Super Nintendo Entertainment System"
- ;----------------------------------------------------------------------------
- ; Notes:
- ; You can find the beta 7 edition here: http://gigo.retrogames.com/bbs/c-board.cgi?cmd=one;no=2205
- ; Pause will lock up the emu. It will be disabled regardless of user selection
- ;----------------------------------------------------------------------------
- StartModule()
- BezelGUI()
- FadeInStart()
- ; pauseEnabled := "false" ; Pause locks up the emu, forcing it off
- primaryExe := new Process(emuPath . "\" . executable) ; instantiate emulator executable object
- ; emuPrimaryWindow := new Window(new WindowTitle("SNESGT","ATL:00501720")) ; instantiate primary emulator window object
- emuPrimaryWindow := new Window(new WindowTitle("SNESGT","ATL:004ED808")) ; instantiate primary emulator window object
- Fullscreen := moduleIni.Read("Settings", "Fullscreen","true","",1)
- hideEmuObj := Object(emuPrimaryWindow,1)
- 7z(romPath, romName, romExtension, sevenZExtractPath)
- BezelStart()
- HideAppStart(hideEmuObj,hideEmu)
- primaryExe.Run(" """ . romPath . "\" . romName . romExtension . """")
- emuPrimaryWindow.Wait()
- emuPrimaryWindow.WaitActive()
- If (fullscreen = "true")
- emuPrimaryWindow.MenuSelectItem("Options","Display","Switch Screen Mode")
- BezelDraw()
- HideAppEnd(hideEmuObj,hideEmu)
- FadeInExit()
- primaryExe.Process("WaitClose")
- 7zCleanUp()
- BezelExit()
- FadeOutExit()
- ExitModule()
- HaltEmu:
- RestoreEmu:
- If (fullscreen = "true")
- emuPrimaryWindow.MenuSelectItem("Options","Display","Switch Screen Mode")
- Return
- CloseProcess:
- FadeOutStart()
- emuPrimaryWindow.Close()
- Return
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