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it unlocks many cool features!
- roblox-ts is now part of the project!
- A hotfix to add a mosin nagant is coming soon.
- + Remington 700
- + over 100 new gun sounds
- + over 50 new attachments with alt textures
- + roughly 40 alternate gun textures, with special ones
- + initial insitux&shobfix release; press ` to enable
- + remade leaderboard
- + remade the main menu
- + h to hide builder ui
- + walkspeed balancing
- + better part selection
- + reimagined weapon builder
- + made the icon orbs smaller
- + unified warnings for the weapon builder
- + loadouts
- + tooltip to show raw stats for weapons and nvg support
- + improved suppression
- + improved fall damage
- + improved team orbs
- + chat tips
- + first-equip animation for 2 weapons
- + ergonomics affect stability of aiming
- + rich presence in the leaderboard
- + interaction sounds for the UI
- + warning for when the obstruction checks are disabled
- + weapon stat differences on-hover
- + Further balanced pp19 and mp5 recoil. Decreased AK74 recoil
- + patch notes and trello data in the main menu acquired from pastebin
- + so much backend stuff it can't fit here
- + attachments can now have multiple textures
- + horizontally mounted grips are available
- + deadzone aim area is now a circle
- + qrp optic added
- + drum mags stop you from quick reloading
- + B to nvg point fire
- + you can switch between sight and point shooting dynamically
- + mountType removed when offset restrictions are disabled
- + auto equip weapon on-spawn
- + documented all controls in settings
- + master volume slider
- + improved some of the optics
- + some lasers now have IR support
- + new MP5 attachments
- + counting player kills per-weapon
- + remade the chat
- + votekick (`./votekick player` in chat)
- + optimization to renderstepped and heartbeat
- + hackerman badge added
- + removed unfunny voiceacting
- + local player angle should be set instantly
- + aim stability changes based on whether you're standing or prone
- + better lag compensation for reloading and equipping the weapons
- + let you see the end of the round score board
- + new loading UI
- + setting to disable textures
- - fixed the T1 mount
- - fixed the anchor point for stocks
- - point capture fixed
- - magazine capacity stat fixed
- - fixed idle camera rotation
- - fix the names for all of the gui components
- - fixed leaning
- - fixed a memory leak related to onscreen logging
- - balanced damage values
- - tags dont reenable themselves after toggling gui fixed
- - made aiming still when holding breath
- - fixed cqr-pgs stock (it literally crashed the game with the new attachment error handling)
- - fixed dolphin walking
- - throwing a grenade switches to the last weapon instead of the primary
- - fixed nvg always flipped down on the ragdolls
- - fix for the viewmodel camera rotation not being inversed for the viewmodel itself
- - fix for floating after death
- - third person player view disabled again
- - fix for flickering when prone and far away from players due to optimizatioin
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