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theblackshibe

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Aug 8th, 2021 (edited)
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  1. roblox-ts is now part of the project!
  2. A hotfix to add a mosin nagant is coming soon.
  3.  
  4. + Remington 700
  5. + over 100 new gun sounds
  6. + over 50 new attachments with alt textures
  7. + roughly 40 alternate gun textures, with special ones
  8. + initial insitux&shobfix release; press ` to enable
  9. + remade leaderboard
  10. + remade the main menu
  11.  
  12. + h to hide builder ui
  13. + walkspeed balancing
  14. + better part selection
  15. + reimagined weapon builder
  16. + made the icon orbs smaller
  17. + unified warnings for the weapon builder
  18. + loadouts
  19. + tooltip to show raw stats for weapons and nvg support
  20. + improved suppression
  21. + improved fall damage
  22. + improved team orbs
  23. + chat tips
  24. + first-equip animation for 2 weapons
  25. + ergonomics affect stability of aiming
  26. + rich presence in the leaderboard
  27. + interaction sounds for the UI
  28. + warning for when the obstruction checks are disabled
  29. + weapon stat differences on-hover
  30. + Further balanced pp19 and mp5 recoil. Decreased AK74 recoil
  31. + patch notes and trello data in the main menu acquired from pastebin
  32. + so much backend stuff it can't fit here
  33. + attachments can now have multiple textures
  34. + horizontally mounted grips are available
  35. + deadzone aim area is now a circle
  36. + qrp optic added
  37. + drum mags stop you from quick reloading
  38. + B to nvg point fire
  39. + you can switch between sight and point shooting dynamically
  40. + mountType removed when offset restrictions are disabled
  41. + auto equip weapon on-spawn
  42. + documented all controls in settings
  43. + master volume slider
  44. + improved some of the optics
  45. + some lasers now have IR support
  46. + new MP5 attachments
  47. + counting player kills per-weapon
  48. + remade the chat
  49. + votekick (`./votekick player` in chat)
  50. + optimization to renderstepped and heartbeat
  51. + hackerman badge added
  52. + removed unfunny voiceacting
  53. + local player angle should be set instantly
  54. + aim stability changes based on whether you're standing or prone
  55. + better lag compensation for reloading and equipping the weapons
  56. + let you see the end of the round score board
  57. + new loading UI
  58. + setting to disable textures
  59.  
  60. - fixed the T1 mount
  61. - fixed the anchor point for stocks
  62. - point capture fixed
  63. - magazine capacity stat fixed
  64. - fixed idle camera rotation
  65. - fix the names for all of the gui components
  66. - fixed leaning
  67. - fixed a memory leak related to onscreen logging
  68. - balanced damage values
  69. - tags dont reenable themselves after toggling gui fixed
  70. - made aiming still when holding breath
  71. - fixed cqr-pgs stock (it literally crashed the game with the new attachment error handling)
  72. - fixed dolphin walking
  73. - throwing a grenade switches to the last weapon instead of the primary
  74. - fixed nvg always flipped down on the ragdolls
  75. - fix for the viewmodel camera rotation not being inversed for the viewmodel itself
  76. - fix for floating after death
  77. - third person player view disabled again
  78. - fix for flickering when prone and far away from players due to optimizatioin
  79.  
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