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TryHarderNoob

Evil

Dec 27th, 2016
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  1. Debris=game:service"Debris"
  2. local l = game:GetService("Lighting")
  3. local rs = game:GetService("RunService").RenderStepped
  4. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  5. math.randomseed(os.time())
  6. for i,v in pairs(char:children()) do
  7. if v:IsA("Hat") then
  8. v:Destroy()
  9. end
  10. end
  11. for i,v in pairs (hed:GetChildren()) do
  12. if v:IsA("Sound") then
  13. v:Destroy()
  14. end
  15. end
  16. ----------------------------------------------------
  17. z = Instance.new("Sound", torso)
  18. z.SoundId = "rbxassetid://0" -- Put Music ID Here.
  19. z.Looped = true
  20. z.Volume = 5
  21. wait(.1)
  22. z:Play()
  23. -----------------------------------------------------error
  24. Debounces = {
  25. CanAttack = true;
  26. NoIdl = false;
  27. Slashing = false;
  28. Slashed = false;
  29. RPunch = false;
  30. RPunched = false;
  31. LPunch = false;
  32. LPunched = false;
  33. }
  34. local Touche = {char.Name, }
  35. local LocalPlayer = game:GetService("Players").LocalPlayer
  36. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  37.  
  38. Character.Head.Transparency = 0
  39.  
  40. local Orb = Instance.new("Part", Character)
  41. Orb.Name = "Orb"
  42.  
  43. Orb.CanCollide = false
  44. Orb.BrickColor = BrickColor.new("Lime green")
  45. Orb.Transparency = 1
  46. Orb.Material = "Plastic"
  47. Orb.Size = Vector3.new(1, 1, 1)
  48.  
  49.  
  50. local M = Instance.new("SpecialMesh")
  51. M.Parent = Orb
  52. M.MeshId = "http://www.roblox.com/asset/?id=0"
  53. M.Scale = Vector3.new(0.8, 3, 0.8)
  54.  
  55.  
  56. local Weld = Instance.new("Weld", Orb)
  57. Weld.Part0 = Character.Head
  58. Weld.Part1 = Orb
  59. Weld.C1 = CFrame.new(0, -0.5, 0)
  60. ------------------------------------------------------
  61. CV="Teal"
  62.  
  63. local txt = Instance.new("BillboardGui", char)
  64. txt.Adornee = char .Orb
  65. txt.Name = "_status"
  66. txt.Size = UDim2.new(2, 0, 1.2, 0)
  67. txt.StudsOffset = Vector3.new(-2, 1.5, 0)
  68. local text = Instance.new("TextLabel", txt)
  69. text.Size = UDim2.new(3, 0, 0.5, 0)
  70. text.FontSize = "Size8"
  71. text.TextScaled = true
  72. text.TextTransparency = 0
  73. text.BackgroundTransparency = 1
  74. text.TextTransparency = 0
  75. text.TextStrokeTransparency = 0
  76. text.Font = "Antique"
  77. text.TextStrokeColor3 = Color3.new(0,0,0)
  78.  
  79. v=Instance.new("Part")
  80. v.Name = "ColorBrick"
  81. v.Parent=p.Character
  82. v.FormFactor="Symmetric"
  83. v.Anchored=true
  84. v.CanCollide=false
  85. v.BottomSurface="Smooth"
  86. v.TopSurface="Smooth"
  87. v.Size=Vector3.new(9,4,2)
  88. v.Transparency=0.7
  89. v.CFrame=char.Torso.CFrame
  90. v.BrickColor=BrickColor.new(CV)
  91. v.Transparency=1
  92. text.TextColor3 = v.BrickColor.Color
  93. v.Shape="Block"
  94. text.Text = "Psycho"
  95.  
  96.  
  97.  
  98.  
  99. --------------------------------------------------------
  100. local Orbd = Instance.new("Part", Character)
  101. Orbd.Name = "Orbd"
  102. Orbd.Shape = Enum.PartType.Ball
  103. Orbd.CanCollide = false
  104. Orbd.BrickColor = BrickColor.new("Lime green")
  105. Orbd.Transparency = 1
  106. Orbd.Material = "Neon"
  107. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  108. Orbd.TopSurface = Enum.SurfaceType.Smooth
  109. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  110.  
  111. local Weld = Instance.new("Weld", Orbd)
  112. Weld.Part0 = Character.Head
  113. Weld.Part1 = Orbd
  114. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  115.  
  116. --------------------------------------------------------
  117. local Orbvc = Instance.new("Part", Character)
  118. Orbvc.Name = "Orbvc"
  119. Orbvc.Shape = Enum.PartType.Ball
  120. Orbvc.CanCollide = false
  121. Orbvc.BrickColor = BrickColor.new("Really black")
  122. Orbvc.Transparency = 1
  123. Orbvc.Material = "Neon"
  124. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  125. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  126. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  127.  
  128. local Weld = Instance.new("Weld", Orbvc)
  129. Weld.Part0 = Character.Head
  130. Weld.Part1 = Orbvc
  131. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  132. ---------------------
  133. local LocalPlayer = game:GetService("Players").LocalPlayer
  134. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  135.  
  136. Character.Head.Transparency = 0
  137.  
  138. local Camisa = Instance.new("Part", Character)
  139. Camisa.Name = "Camisa"
  140.  
  141. Camisa.CanCollide = false
  142. Camisa.BrickColor = BrickColor.new("Really black")
  143. Camisa.Transparency = 1
  144. Camisa.Material = "Plastic"
  145. Camisa.Size = Vector3.new(1.5, 1.5, 1)
  146.  
  147. local Weld = Instance.new("Weld", Camisa)
  148. Weld.Part0 = Character.Torso
  149. Weld.Part1 = Camisa
  150. Weld.C1 = CFrame.new(0, 0, 0)
  151. ----------------------------------------
  152. local p = game.Players.LocalPlayer
  153. local char = p.Character
  154. local mouse = p:GetMouse()
  155. local larm = char["Left Arm"]
  156. local rarm = char["Right Arm"]
  157. local lleg = char["Left Leg"]
  158. local rleg = char["Right Leg"]
  159. local hed = char.Head
  160. local torso = char.Torso
  161. local hum = char.Humanoid
  162. local cam = game.Workspace.CurrentCamera
  163. local root = char.HumanoidRootPart
  164. local rj = root.RootJoint
  165. local deb = false
  166. local shot = 0
  167. local stanceToggle = "Idle1"
  168. local l = game:GetService("Lighting")
  169. local rs = game:GetService("RunService").RenderStepped
  170. local hb = game:GetService("RunService").Heartbeat
  171. local Stepped = game:GetService("RunService").Stepped
  172. math.randomseed(os.time())
  173. hum.JumpPower = 50
  174. ----------------------------------------------------
  175. fat = Instance.new("BindableEvent",script)
  176. fat.Name = "Heartbeat"
  177.  
  178. script:WaitForChild("Heartbeat")
  179.  
  180. frame = 1/30
  181. tf = 0
  182. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  183. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  184. lastframe = tick()
  185. script.Heartbeat:Fire() --ayy lmao
  186.  
  187. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  188. tf = tf + s
  189. if tf >= frame then
  190. if allowframeloss then
  191. script.Heartbeat:Fire()
  192. lastframe=tick()
  193. else
  194. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  195. for i=1, math.floor(tf/frame) do
  196. script.Heartbeat:Fire()
  197. end
  198. lastframe=tick()
  199. end
  200. if tossremainder then
  201. tf = 0
  202. else
  203. tf = tf - frame * math.floor(tf/frame)
  204. end
  205. end
  206. end)
  207. ----------------------------------------------------
  208. for i,v in pairs(char:children()) do
  209. if v:IsA("Hat") then
  210. v:Destroy()
  211. end
  212. end
  213. for i,v in pairs (hed:GetChildren()) do
  214. if v:IsA("Sound") then
  215. v:Destroy()
  216. end
  217. end
  218. ----------------------------------------------------
  219. Debounces = {
  220. CanAttack = true;
  221. CanJoke = true;
  222. NoIdl = false;
  223. Slashing = false;
  224. Slashed = false;
  225. ks = false;
  226. }
  227. ----------------------------------------------------
  228. function weld5(part0, part1, c0, c1)
  229. weeld=Instance.new("Weld", part0)
  230. weeld.Part0=part0
  231. weeld.Part1=part1
  232. weeld.C0=c0
  233. weeld.C1=c1
  234. return weeld
  235. end
  236. ----------------------------------------------------
  237. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  238. local prt=Instance.new("Part")
  239. prt.Parent=prnt
  240. prt.Name="Part"
  241. prt.Size=siz
  242. prt.CanCollide=false
  243. prt.Anchored=anc
  244. prt.Locked=true
  245. prt.Transparency = trans
  246. prt.TopSurface=10
  247. prt.BottomSurface=10
  248. prt.FrontSurface=10
  249. prt.BackSurface=10
  250. prt.LeftSurface=10
  251. prt.RightSurface=10
  252. prt:BreakJoints()
  253. prt.CFrame=cf or CFrame.new(30,10,30)
  254. prt.Material=mat
  255. prt.BrickColor=BrickColor.new(col)
  256. m=Instance.new("SpecialMesh",prt)
  257. m.MeshType=6
  258. return prt
  259. end
  260. ----------------------------------------------------
  261. function lerp(a, b, t) -- Linear interpolation
  262. return a + (b - a)*t
  263. end
  264.  
  265. function slerp(a, b, t) --Spherical interpolation
  266. dot = a:Dot(b)
  267. if dot > 0.99999 or dot < -0.99999 then
  268. return t <= 0.5 and a or b
  269. else
  270. r = math.acos(dot)
  271. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  272. end
  273. end
  274.  
  275. function matrixInterpolate(a, b, t)
  276. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  277. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  278. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  279. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  280. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  281. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  282. local t = v1:Dot(v2)
  283. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  284. return CFrame.new()
  285. end
  286. return CFrame.new(
  287. v0.x, v0.y, v0.z,
  288. v1.x, v1.y, v1.z,
  289. v2.x, v2.y, v2.z,
  290. v3.x, v3.y, v3.z)
  291. end
  292. ----------------------------------------------------
  293. function genWeld(a,b)
  294. local w = Instance.new("Weld",a)
  295. w.Part0 = a
  296. w.Part1 = b
  297. return w
  298. end
  299. function weld(a, b)
  300. local weld = Instance.new("Weld")
  301. weld.Name = "W"
  302. weld.Part0 = a
  303. weld.Part1 = b
  304. weld.C0 = a.CFrame:inverse() * b.CFrame
  305. weld.Parent = a
  306. return weld;
  307. end
  308. ----------------------------------------------------
  309. function Lerp(c1,c2,al)
  310. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  311. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  312. for i,v in pairs(com1) do
  313. com1[i] = v+(com2[i]-v)*al
  314. end
  315. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  316. end
  317. ----------------------------------------------------
  318. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  319. local wld = Instance.new("Weld", wp1)
  320. wld.Part0 = wp0
  321. wld.Part1 = wp1
  322. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  323. end
  324. ----------------------------------------------------
  325. newWeld(torso, larm, -1.5, 0.5, 0)
  326. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  327. newWeld(torso, rarm, 1.5, 0.5, 0)
  328. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  329. newWeld(torso, hed, 0, 1.5, 0)
  330. newWeld(torso, lleg, -0.5, -1, 0)
  331. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  332. newWeld(torso, rleg, 0.5, -1, 0)
  333. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  334. newWeld(root, torso, 0, -1, 0)
  335. torso.Weld.C1 = CFrame.new(0, -1, 0)
  336. ----------------------------------------------------
  337. z = Instance.new("Sound",char) --Smile: print("â?º")
  338. z.SoundId = "rbxassetid://0"--410761150, 411368002
  339. z.Looped = true
  340. z.Pitch = 1
  341. z.Volume = 1
  342. wait(0.1)
  343. z:Play()
  344. ----------------------------------------------------
  345. New = function(Object, Parent, Name, Data)
  346. local Object = Instance.new(Object)
  347. for Index, Value in pairs(Data or {}) do
  348. Object[Index] = Value
  349. end
  350. Object.Parent = Parent
  351. Object.Name = Name
  352. return Object
  353. end
  354. ----------------------------------------------------
  355. --Left Arm
  356. m = Instance.new("Model")
  357. m.Name = "LeftArm"
  358.  
  359. p4 = Instance.new("Part", m)
  360. p4.BrickColor = BrickColor.new("Really black")
  361. p4.Material = Enum.Material.SmoothPlastic
  362. p4.Name = "LeftArmPlate"
  363. p4.Size = Vector3.new(1, 2, 1)
  364. p4.Transparency = 1
  365. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  366. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  367. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  368. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  369. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  370. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  371. b4 = Instance.new("SpecialMesh", p4)
  372. b4.MeshType = Enum.MeshType.Brick
  373. b4.Name = "Mesh"
  374. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  375.  
  376.  
  377.  
  378.  
  379.  
  380. w1 = Instance.new("Weld", p1)
  381. w1.Name = "Part_Weld"
  382. w1.Part0 = p1
  383. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  384. w1.Part1 = p2
  385. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  386. w2 = Instance.new("Weld", p2)
  387. w2.Name = "Part_Weld"
  388. w2.Part0 = p2
  389. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  390. w2.Part1 = p3
  391. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  392. w3 = Instance.new("Weld", p3)
  393. w3.Name = "LeftArmPlate_Weld"
  394. w3.Part0 = p3
  395. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  396. w3.Part1 = p4
  397. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  398. w4 = Instance.new("Weld", p4)
  399. w4.Name = "Part_Weld"
  400. w4.Part0 = p4
  401. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  402. w4.Part1 = p5
  403. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  404. w5 = Instance.new("Weld", p5)
  405. w5.Name = "Part_Weld"
  406. w5.Part0 = p5
  407. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  408. w5.Part1 = p6
  409. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  410. w6 = Instance.new("Weld", p6)
  411. w6.Name = "Part_Weld"
  412. w6.Part0 = p6
  413. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  414. w6.Part1 = p7
  415. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  416. w7 = Instance.new("Weld", p7)
  417. w7.Name = "Part_Weld"
  418. w7.Part0 = p7
  419. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  420. w7.Part1 = p8
  421. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  422. w8 = Instance.new("Weld", p8)
  423. w8.Name = "Part_Weld"
  424. w8.Part0 = p8
  425. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  426. w8.Part1 = p9
  427. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  428. w9 = Instance.new("Weld", p9)
  429. w9.Name = "Part_Weld"
  430. w9.Part0 = p9
  431. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  432. w9.Part1 = p10
  433. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  434. w10 = Instance.new("Weld", p10)
  435. w10.Name = "Part_Weld"
  436. w10.Part0 = p10
  437. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  438. w10.Part1 = p11
  439. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  440. w11 = Instance.new("Weld", p11)
  441. w11.Name = "Part_Weld"
  442. w11.Part0 = p11
  443. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  444. w11.Part1 = p12
  445. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  446. w12 = Instance.new("Weld", p12)
  447. w12.Name = "Part_Weld"
  448. w12.Part0 = p12
  449. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  450. w12.Part1 = p13
  451. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  452. w13 = Instance.new("Weld", p13)
  453. w13.Name = "Part_Weld"
  454. w13.Part0 = p13
  455. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  456. w13.Part1 = p14
  457. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  458. w14 = Instance.new("Weld", p14)
  459. w14.Name = "Part_Weld"
  460. w14.Part0 = p14
  461. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  462. w14.Part1 = p15
  463. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  464. w15 = Instance.new("Weld", p15)
  465. w15.Name = "Part_Weld"
  466. w15.Part0 = p15
  467. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  468. w15.Part1 = p16
  469. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  470.  
  471. m.Parent = larm
  472. m:MakeJoints()
  473. ----------------------------------------------------
  474. local cor = Instance.new("Part", larm.LeftArm)
  475. cor.Name = "Thingy"
  476. cor.Locked = true
  477. cor.BottomSurface = 0
  478. cor.CanCollide = false
  479. cor.Size = Vector3.new(1, 1, 1)
  480. cor.Transparency = 1
  481. cor.TopSurface = 0
  482. corw = Instance.new("Weld", cor)
  483. corw.Part0 = larm
  484. corw.Part1 = cor
  485. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  486. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  487. weld1 = Instance.new("Weld", larm.LeftArm)
  488. weld1.Part0 = cor
  489. weld1.Part1 = larm.LeftArm.LeftArmPlate
  490. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  491. --Right Arm
  492. m2 = Instance.new("Model")
  493. m2.Name = "RightArm"
  494.  
  495. p7 = Instance.new("Part", m2)
  496. p7.BrickColor = BrickColor.new("Pink")
  497. p7.Material = Enum.Material.SmoothPlastic
  498. p7.Transparency = 1
  499. p7.Name = "RightArmPlate"
  500. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  501. p7.FormFactor = Enum.FormFactor.Symmetric
  502. p7.Size = Vector3.new(1, 2, 1)
  503. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  504. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  505. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  506. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  507. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  508. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  509. b7 = Instance.new("SpecialMesh", p7)
  510. b7.MeshType = Enum.MeshType.Brick
  511. b7.Name = "Mesh"
  512. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  513.  
  514.  
  515. w1 = Instance.new("Weld", p1)
  516. w1.Name = "Part_Weld"
  517. w1.Part0 = p1
  518. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  519. w1.Part1 = p2
  520. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  521. w2 = Instance.new("Weld", p2)
  522. w2.Name = "Part_Weld"
  523. w2.Part0 = p2
  524. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  525. w2.Part1 = p3
  526. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  527. w3 = Instance.new("Weld", p3)
  528. w3.Name = "Part_Weld"
  529. w3.Part0 = p3
  530. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  531. w3.Part1 = p4
  532. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  533. w4 = Instance.new("Weld", p4)
  534. w4.Name = "Part_Weld"
  535. w4.Part0 = p4
  536. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  537. w4.Part1 = p5
  538. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  539. w5 = Instance.new("Weld", p5)
  540. w5.Name = "Part_Weld"
  541. w5.Part0 = p5
  542. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  543. w5.Part1 = p6
  544. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  545. w6 = Instance.new("Weld", p6)
  546. w6.Name = "RightArmPlate_Weld"
  547. w6.Part0 = p6
  548. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  549. w6.Part1 = p7
  550. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  551. w7 = Instance.new("Weld", p7)
  552. w7.Name = "Part_Weld"
  553. w7.Part0 = p7
  554. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  555. w7.Part1 = p8
  556. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  557. w8 = Instance.new("Weld", p8)
  558. w8.Name = "Part_Weld"
  559. w8.Part0 = p8
  560. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  561. w8.Part1 = p9
  562. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  563. w9 = Instance.new("Weld", p9)
  564. w9.Name = "Part_Weld"
  565. w9.Part0 = p9
  566. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  567. w9.Part1 = p10
  568. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  569. w10 = Instance.new("Weld", p10)
  570. w10.Name = "Part_Weld"
  571. w10.Part0 = p10
  572. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  573. w10.Part1 = p11
  574. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  575. w11 = Instance.new("Weld", p11)
  576. w11.Name = "Part_Weld"
  577. w11.Part0 = p11
  578. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  579. w11.Part1 = p12
  580. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  581. w12 = Instance.new("Weld", p12)
  582. w12.Name = "Part_Weld"
  583. w12.Part0 = p12
  584. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  585. w12.Part1 = p13
  586. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  587. w13 = Instance.new("Weld", p13)
  588. w13.Name = "Part_Weld"
  589. w13.Part0 = p13
  590. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  591. w13.Part1 = p14
  592. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  593. w14 = Instance.new("Weld", p14)
  594. w14.Name = "Part_Weld"
  595. w14.Part0 = p14
  596. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  597. w14.Part1 = p15
  598. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  599. w15 = Instance.new("Weld", p15)
  600. w15.Name = "Part_Weld"
  601. w15.Part0 = p15
  602. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  603. w15.Part1 = p16
  604. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  605. w16 = Instance.new("Weld", p16)
  606. w16.Name = "Part_Weld"
  607. w16.Part0 = p16
  608. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  609. w16.Part1 = p17
  610. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  611. w17 = Instance.new("Weld", p17)
  612. w17.Name = "Part_Weld"
  613. w17.Part0 = p17
  614. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  615. w17.Part1 = p18
  616. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  617. w18 = Instance.new("Weld", p18)
  618. w18.Name = "Part_Weld"
  619. w18.Part0 = p18
  620. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  621. w18.Part1 = p19
  622. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  623. m2.Parent = rarm
  624. m2:MakeJoints()
  625. ----------------------------------------------------
  626. local cor2 = Instance.new("Part", rarm.RightArm)
  627. cor2.Name = "Thingy"
  628. cor2.Locked = true
  629. cor2.BottomSurface = 0
  630. cor2.CanCollide = false
  631. cor2.Size = Vector3.new(1, 1, 1)
  632. cor2.Transparency = 1
  633. cor2.TopSurface = 0
  634. corw2 = Instance.new("Weld", cor2)
  635. corw2.Part0 = rarm
  636. corw2.Part1 = cor2
  637. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  638. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  639. weld2 = Instance.new("Weld", rarm.RightArm)
  640. weld2.Part0 = cor2
  641. weld2.Part1 = rarm.RightArm.RightArmPlate
  642. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  643.  
  644.  
  645. --Zyrodoxa
  646. m8 = Instance.new("Model")
  647. m8.Name = "Zyrodoxa"
  648.  
  649. p16 = Instance.new("Part", m8)
  650. p16.BrickColor = BrickColor.new("Instutional white")
  651. p16.Material = Enum.Material.Metal
  652. p16.Name = "Handle"
  653. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  654. p16.CanCollide = false
  655. p16.Locked = true
  656. p16.FormFactor = Enum.FormFactor.Custom
  657. p16.Size = Vector3.new(0, 0, 0)
  658. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  659. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  660. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  661. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  662. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  663. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  664. b16 = Instance.new("BlockMesh", p16)
  665. b16.Name = "Mesh"
  666. b16.Scale = Vector3.new(0, 0, 0)
  667.  
  668. w16 = Instance.new("Weld", p16)
  669. w16.Name = "Block_Weld"
  670. w16.Part0 = p16
  671. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  672. w16.Part1 = p17
  673. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  674.  
  675. m8.Parent = rarm
  676. m8:MakeJoints()
  677. ----------------------------------------------------
  678. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  679. cor8.Name = "Thingy"
  680. cor8.Locked = true
  681. cor8.BottomSurface = 0
  682. cor8.CanCollide = false
  683. cor8.Size = Vector3.new(1, 1, 1)
  684. cor8.Transparency = 1
  685. cor8.TopSurface = 0
  686. corw8 = Instance.new("Weld", cor8)
  687. corw8.Part0 = rarm
  688. corw8.Part1 = cor8
  689. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  690. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  691. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  692. weld8.Part0 = cor8
  693. weld8.Part1 = rarm.Zyrodoxa.Handle
  694. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  695. ----------------------------------------------------
  696. models = {m,m2,m3,m4,m5,m6,m7,m8}
  697. parts = {}
  698. Stepped:connect(function()
  699. for i,v in pairs(models) do
  700. for _, a in pairs(v:GetChildren()) do
  701. if v:IsA("Part") and v.Name ~= "Thingy" then
  702. table.insert(parts, a)
  703. for i,v in pairs(parts) do
  704. v.CanCollide = false
  705. end
  706. end
  707. end
  708. end
  709. end)
  710. ----------------------------------------------------
  711. local animpose = "Idle1"
  712. local lastanimpose = "Idle1"
  713. local grab = false
  714. local Smooth = 1
  715. local sine = 0
  716. local change = 1
  717. local val = 0
  718. local ffing = false
  719. ----------------------------------------------------
  720. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  721.  
  722. function FindHumanoids()
  723. local function c_region(Position, Size)
  724. local SizeOffset = Size/2
  725. local Point1 = Position - SizeOffset
  726. local Point2 = Position + SizeOffset
  727. local a = Instance.new("Part", workspace)
  728. a.Anchored = true
  729. a.Size = Size
  730. a.Position = Position
  731. print("Hey!, I'm making a part!")
  732. return Region3.new(Point1, Point2)
  733. end
  734.  
  735. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  736. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  737. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  738. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  739.  
  740. local regions = {a, b, c, d}
  741.  
  742. local found_humanoids = {}
  743. local already_found = {char.Name}
  744.  
  745. for _, region in pairs(regions) do
  746. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  747. print(part, part.Parent, part.Name) ---nope
  748. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  749. local humanoid = part.Parent:FindFirstChild("Humanoid")
  750. local name = humanoid.Parent.Name
  751. local exists = false
  752. for _, n in pairs(already_found) do
  753. if n == name then
  754. exists = true
  755. end
  756. end
  757. if not exists then
  758. table.insert(already_found, name)
  759. table.insert(found_humanoids, humanoid)
  760. end
  761. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  762. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  763. local name = humanoid.Parent.Parent.Name
  764. local exists = false
  765. for _, n in pairs(already_found) do
  766. if n == name then
  767. exists = true
  768. end
  769. end
  770. if not exists then
  771. table.insert(already_found, name)
  772. table.insert(found_humanoids, humanoid)
  773. end
  774. end
  775. end
  776. end
  777. return found_humanoids
  778. end
  779.  
  780. local humanoids = FindHumanoids()
  781. if #humanoids == 0 then
  782. for i, v in pairs(humanoids) do
  783. print(v.Parent.Name)
  784. if Debounces.Slashing == true then
  785. v:TakeDamage(999999999999999999999999999999) --max 60 damage?
  786. elseif Debounces.Slashing == false then
  787. wait()
  788. end
  789. end
  790. wait(0.3)
  791. end]]--
  792. ----------------------------------------------------
  793. --[[mouse.KeyDown:connect(function(key)
  794. if key == "f" then
  795. if Debounces.CanAttack == true then
  796. Debounces.CanAttack = false
  797. Debounces.NoIdl = true
  798. Debounces.on = true
  799. for i = 1, 20 do
  800. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  801. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  802. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  803. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  804. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  805. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  806. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  808. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  810. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  812. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  814. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  816. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  818. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  819. if Debounces.on == false then
  820. break
  821. end
  822. fat.Event:wait()
  823. end
  824. end
  825. end
  826. end)]]--
  827. ----------------------------------------------------
  828. mod4 = Instance.new("Model",char)
  829.  
  830. ptez = {0.7, 0.8, 0.9, 1}
  831.  
  832. function FindNearestTorso(Position,Distance,SinglePlayer)
  833. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  834. local List = {}
  835. for i,v in pairs(workspace:GetChildren())do
  836. if v:IsA("Model")then
  837. if v:findFirstChild("Torso")then
  838. if v ~= char then
  839. if(v.Torso.Position -Position).magnitude <= Distance then
  840. table.insert(List,v)
  841. end
  842. end
  843. end
  844. end
  845. end
  846. return List
  847. end
  848.  
  849. function Slam()
  850. local part=Instance.new('Part',mod4)
  851. part.Anchored=true
  852. part.CanCollide=false
  853. part.FormFactor='Custom'
  854. part.Size=Vector3.new(.2,.2,.2)
  855. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  856. part.Transparency=.7
  857. part.BrickColor=BrickColor.new('Really red')
  858. mesh=Instance.new('SpecialMesh',part)
  859. mesh.MeshId='http://www.roblox.com/asset/?id=9982590'
  860. mesh.Scale=Vector3.new(1,1,1)
  861. local part2=Instance.new('Part',mod4)
  862. part2.Anchored=true
  863. part2.CanCollide=false
  864. part2.FormFactor='Custom'
  865. part2.Size=Vector3.new(.2,.2,.2)
  866. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  867. part2.Transparency=.7
  868. part2.BrickColor=BrickColor.new('Really red')
  869. mesh2=Instance.new('SpecialMesh',part2)
  870. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  871. mesh2.Scale=Vector3.new(3,1.5,3)
  872. x = Instance.new("Sound",larm)
  873. x.SoundId = "http://www.roblox.com/asset/?id=440145223"
  874. x.Pitch = ptez[math.random(1,#ptez)]
  875. x.Volume = 1
  876. wait(.1)
  877. x1 = Instance.new("Sound",larm)
  878. x1.SoundId = "http://www.roblox.com/asset/?id=429400881"
  879. x1.Pitch = ptez[math.random(1,#ptez)]
  880. x1.Volume = 1
  881. wait(.1)
  882. x:Play()
  883. x1:Play()
  884. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  885. if v:FindFirstChild('Humanoid') then
  886. v.Humanoid:TakeDamage(math.random(60,9999999))
  887. end
  888. end
  889. coroutine.resume(coroutine.create(function()
  890. for i=0,0.62,0.13 do
  891. wait()
  892. part.CFrame=part.CFrame
  893. part.Transparency=i
  894. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  895. part2.CFrame=part2.CFrame
  896. part2.Transparency=i
  897. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  898. end
  899. part.Parent=nil
  900. part2.Parent=nil
  901. x:Destroy()
  902. end))
  903. end
  904. ----------------------------------------------------
  905. wPart = function(x,y,z,color,tr,cc,an,parent)
  906. local wp = Instance.new('WedgePart',parent or Weapon)
  907. wp.formFactor = 'Custom'
  908. wp.Size = Vector3.new(x,y,z)
  909. wp.BrickColor = BrickColor.new(color)
  910. wp.CanCollide = cc
  911. wp.Transparency = tr
  912. wp.Anchored = an
  913. wp.TopSurface,wp.BottomSurface = 0,0
  914. return wp
  915. end
  916.  
  917. Mesh = function(par,num,x,y,z)
  918. local msh = _
  919. if num == 1 then
  920. msh = Instance.new("CylinderMesh",par)
  921. elseif num == 2 then
  922. msh = Instance.new("SpecialMesh",par)
  923. msh.MeshType = 3
  924. elseif num == 3 then
  925. msh = Instance.new("BlockMesh",par)
  926. elseif num == 4 then
  927. msh = Instance.new("SpecialMesh",par)
  928. msh.MeshType = "Torso"
  929. elseif type(num) == 'string' then
  930. msh = Instance.new("SpecialMesh",par)
  931. msh.MeshId = num
  932. end
  933. msh.Scale = Vector3.new(x,y,z)
  934. return msh
  935. end
  936.  
  937. local function CFrameFromTopBack(at, top, back)
  938. local right = top:Cross(back)
  939. return CFrame.new(at.x, at.y, at.z,
  940. right.x, top.x, back.x,
  941. right.y, top.y, back.y,
  942. right.z, top.z, back.z)
  943. end
  944.  
  945. function Triangle(a, b, c)
  946. local edg1 = (c-a):Dot((b-a).unit)
  947. local edg2 = (a-b):Dot((c-b).unit)
  948. local edg3 = (b-c):Dot((a-c).unit)
  949. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  950. a, b, c = a, b, c
  951. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  952. a, b, c = b, c, a
  953. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  954. a, b, c = c, a, b
  955. else
  956. print("unreachable")
  957. end
  958. local len1 = (c-a):Dot((b-a).unit)
  959. local len2 = (b-a).magnitude - len1
  960. local width = (a + (b-a).unit*len1 - c).magnitude
  961. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  962. local list = {}
  963. if len1 > 0.01 then
  964. local w1 = wPart(0,0,0,'Pink',0.5,false,true,char)
  965. local sz = Vector3.new(0.2, width, len1)
  966. w1.Size = sz
  967. local sp = Mesh(w1,2,0,0,0)
  968. sp.MeshType='Wedge'
  969. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  970. w1:BreakJoints()
  971. w1.Anchored = true
  972. w1.Transparency = 0.7
  973. Spawn(function()
  974. for i=0,1,0.1 do
  975. fat.Event:wait()
  976. w1.Transparency=w1.Transparency+0.03
  977. end
  978. end)
  979. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  980. table.insert(list,w1)
  981. end
  982. if len2 > 0.01 then
  983. local w2 = wPart(0,0,0,'Really red',0.5,false,true,char)
  984. local sz = Vector3.new(0.2, width, len2)
  985. w2.Size = sz
  986. local sp = Mesh(w2,2,0,0,0)
  987. sp.MeshType='Wedge'
  988. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  989. w2:BreakJoints()
  990. w2.Anchored = true
  991. w2.Transparency = 0.7
  992. Spawn(function()
  993. for i=0,1,0.1 do
  994. fat.Event:wait()
  995. w2.Transparency=w2.Transparency+0.03
  996. end
  997. end)
  998. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  999. table.insert(list,w2)
  1000. end
  1001. return unpack(list)
  1002. end
  1003.  
  1004. function trail(p,t,h)
  1005. Spawn(function()
  1006. local blcf = p.CFrame
  1007. local scfr = blcf
  1008. for i=1,t do
  1009. local blcf = p.CFrame
  1010. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1011. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1012. if a then game.Debris:AddItem(a,1) end
  1013. if b then game.Debris:AddItem(b,1) end
  1014. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1015. if a then game.Debris:AddItem(a,1) end
  1016. if b then game.Debris:AddItem(b,1) end
  1017. scfr = blcf
  1018. elseif not scfr then
  1019. scfr = blcf
  1020. end
  1021. fat.Event:wait()
  1022. end
  1023. scfr=nil
  1024. end)
  1025. end
  1026. --trail(char.Sword.Blade,1e1000,5)
  1027. ----------------------------------------------------
  1028. function Dmg()
  1029. local partofdeath = rarm.Zyrodoxa.Hitbox
  1030. local function CreateRegion3FromLocAndSize(Position, Size)
  1031. local SizeOffset = Size/2
  1032. local Point1 = Position - SizeOffset
  1033. local Point2 = Position + SizeOffset
  1034. return Region3.new(Point1, Point2)
  1035. end
  1036. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1037. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1038. Spawn(function()
  1039. if Debounces.Slashing == true and Debounces.Slashed == false then
  1040. Debounces.Slashed = true
  1041. ypcall(function()
  1042. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1043. humanoid:TakeDamage(math.random(9999999999999999,9999999999999))
  1044. end)
  1045. wait(.4)
  1046. Debounces.Slashed = false
  1047. end
  1048. end)
  1049. end
  1050. end
  1051. ----------------------------------------------------
  1052. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1053. ptz = {0.7, 0.8, 0.9, 1}
  1054. idz = {"161006212", "161006195"}
  1055. function attackone()
  1056. for i = 1, 13 do
  1057. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1058. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1060. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1061. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1062. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1063. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1064. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1066. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1068. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1070. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1071. if Debounces.on == false then
  1072. break
  1073. end
  1074. fat.Event:wait()
  1075. end
  1076. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1077. Debounces.Slashing = true
  1078. wait(0.2)
  1079. --[[z = Instance.new("Sound", hed)
  1080. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1081. z.Pitch = ptz[math.random(1,#ptz)]
  1082. z.Volume = 1
  1083. wait(.01)
  1084. z:Play()]]--
  1085. for i = 1, 14 do
  1086. Dmg()
  1087. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1088. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1090. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1092. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1094. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1095. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1096. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1098. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1099. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1100. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1101. if Debounces.on == false then break end
  1102. rs:wait()
  1103. end
  1104. Debounces.Slashing = false
  1105. end
  1106. function attacktwo()
  1107. Debounces.Slashing = true
  1108. for i = 1, 14 do
  1109. Dmg()
  1110. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1111. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1112. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1113. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1115. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1116. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1117. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1118. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1119. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1121. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1123. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1124. if Debounces.on == false then
  1125. break
  1126. end
  1127. rs:wait()
  1128. end
  1129. end
  1130. ----------------------------------------------------
  1131.  
  1132. ----------------------------------------------------
  1133. definition = 5
  1134. bc = {}
  1135. bezierparts = {}
  1136. function NoOutline(Part)
  1137. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1138. end
  1139. function draw(p,d)
  1140. for i=1,d do
  1141. local t = i/d
  1142. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1143. end
  1144.  
  1145. Spawn(function() fat.Event:wait()
  1146. for i,v in pairs(bezierparts) do
  1147. v.Transparency = 1
  1148. end
  1149. end)
  1150. end
  1151. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1152. --draw(points,definition)
  1153.  
  1154. fat.Event:wait()
  1155.  
  1156. rpart = Instance.new("Part",rarm)
  1157. NoOutline(rpart)
  1158. rpart.Anchored = false
  1159. rpart.Size = Vector3.new(1,1,1)
  1160. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1161. rpart.Transparency = 1
  1162. newWeld(rarm, rpart, 0, 0, 0)
  1163. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1164. lpart = Instance.new("Part",larm)
  1165. NoOutline(lpart)
  1166. lpart.Anchored = false
  1167. lpart.Size = Vector3.new(1,1,1)
  1168. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1169. lpart.Transparency = 1
  1170. newWeld(larm, lpart, 0, 0, 0)
  1171. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1172. invisipart = Instance.new("Part",torso)
  1173. NoOutline(invisipart)
  1174. invisipart.Anchored = false
  1175. invisipart.Size = Vector3.new(1,1,1)
  1176. invisipart.Transparency = 1
  1177. invisipart.CFrame = torso.CFrame
  1178. newWeld(torso, invisipart, 0, 0, 0)
  1179. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1180. table.insert(bezierparts, rpart)
  1181. table.insert(bezierparts, lpart)
  1182. table.insert(bezierparts, invisipart)
  1183. for i = 1, 40 do
  1184. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1185. draw(points,definition)
  1186. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1188. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1189. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1190. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1192. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1194. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1195. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1196. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1197. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1198. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1199. if Debounces.on == false then
  1200. break
  1201. end
  1202. fat.Event:wait()
  1203. end
  1204. for i,v in pairs(bezierparts) do
  1205. v:Destroy()
  1206. end
  1207. --draw(points,definition)
  1208. if Debounces.CanAttack == false then
  1209. Debounces.CanAttack = true
  1210. Debounces.NoIdl = false
  1211. Debounces.on = false
  1212. end
  1213.  
  1214. ----------------------------------------------------
  1215. ----------------------------------------------------
  1216. pt = {1, 1, 1, 1, 1}
  1217. mouse.KeyDown:connect(function(key)
  1218. if key == "q" then
  1219. if Debounces.CanJoke == true then
  1220. Debounces.CanJoke = false
  1221. u = Instance.new("Sound",char)
  1222. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  1223. u.Pitch = u.Pitch
  1224. u.Volume = 1
  1225. wait(.01)
  1226. u:Play()
  1227. wait(3.5)
  1228. u:Destroy()
  1229. if Debounces.CanJoke == false then
  1230. Debounces.CanJoke = true
  1231. end
  1232. end
  1233. end
  1234. end)
  1235. ----------------------------------------------------
  1236. ----------------------------------------------------
  1237. mouse.KeyDown:connect(function(key)
  1238. if key == "j" then
  1239. if Debounces.CanJoke == true then
  1240. Debounces.CanJoke = false
  1241. z = Instance.new("Sound",hed)
  1242. z.SoundId = "rbxassetid://585277749"
  1243. z.Pitch = pitches[math.random(1,#pitches)]
  1244. z.Volume = 1
  1245. wait()
  1246. z:Play()
  1247. wait(3)
  1248. z:Destroy()
  1249. if Debounces.CanJoke == false then
  1250. Debounces.CanJoke = true
  1251. end
  1252. end
  1253. end
  1254. end)
  1255.  
  1256. ----------------------------------------------------
  1257. Grab = false
  1258. mouse.KeyDown:connect(function(key)
  1259. if key == "e" then
  1260. Debounces.on = true
  1261. Debounces.NoIdl = true
  1262. Debounces.ks = true
  1263. if Grab == false then
  1264. gp = nil
  1265. for i = 1, 20 do
  1266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1267. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1268. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1269. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1271. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1272. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1273. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1274. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1275. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1277. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1278. if Debounces.on == false then break end
  1279. fat.Event:wait()
  1280. end
  1281. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  1282. ht = hit.Parent
  1283. for i,v in pairs(ht:GetChildren()) do
  1284. if v:IsA("Part") then
  1285. v.CanCollide = false
  1286. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  1287. end
  1288. end
  1289. hum1=ht:FindFirstChild('Humanoid')
  1290. if hum1 ~= nil then
  1291. if Debounces.ks==true then
  1292. z = Instance.new("Sound",hed)
  1293. z.SoundId = "rbxassetid://150283123"
  1294. z.Volume = 1
  1295. z:Play()
  1296. Debounces.ks=false
  1297. end
  1298. hum1.PlatformStand=true
  1299. hum1:ChangeState'Physics'
  1300. gp = ht
  1301. Grab = true
  1302. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  1303. asd.Parent = larm
  1304. asd.Name = "asd"
  1305. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1306. stanceToggle = "Grabbed"
  1307. --[[elseif hum1 == nil then
  1308. con1:disconnect()
  1309. wait() return]]--
  1310. end
  1311. end)
  1312. for i = 1, 20 do
  1313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1314. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1316. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1317. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  1318. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1320. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1322. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1323. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1324. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1325. if Debounces.on == false then break end
  1326. fat.Event:wait()
  1327. end
  1328. con1:disconnect()
  1329. Debounces.on = false
  1330. Debounces.NoIdl = false
  1331. elseif Grab == true then
  1332. Grab = false
  1333. --[[for i = 1, 16 do
  1334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1335. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1337. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1338. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1339. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1340. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1341. if Debounces.on == false then end
  1342. rs:wait()
  1343. end]]--
  1344. for i = 1, 16 do
  1345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  1346. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  1347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  1348. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  1349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1350. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1351. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  1352. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1354. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1356. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1357. if Debounces.on == false then end
  1358. rs:wait()
  1359. end
  1360. for i = 1, 12 do
  1361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  1362. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  1364. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  1366. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  1368. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  1369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  1370. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1371. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1372. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  1373. if Debounces.on == false then end
  1374. rs:wait()
  1375. end
  1376. Slam()
  1377. if gp ~= nil then
  1378. for i,v in pairs(larm:GetChildren()) do
  1379. if v.Name == "asd" and v:IsA("Weld") then
  1380. v:Remove()
  1381. end
  1382. if v:IsA("Part") then
  1383. v.CanCollide = true
  1384. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  1385. end
  1386. end
  1387. end
  1388. stanceToggle = "Idle1"
  1389. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  1390. bv.maxForce = Vector3.new(400000, 400000, 400000)
  1391. bv.P = 125000
  1392. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  1393. ht=nil
  1394. Debounces.on = false
  1395. Debounces.NoIdl = false
  1396. elseif ht == nil then wait()
  1397. Grab = false
  1398. Debounces.on = false
  1399. Debounces.NoIdl = false
  1400. end
  1401. end
  1402. end)
  1403. ----------------------------------------------------
  1404. Change = false
  1405. mouse.KeyDown:connect(function(key)
  1406. if key == "n" then
  1407. if Change == false then
  1408. Change = true
  1409. stanceToggle = "Idle2"
  1410. elseif Change == true then
  1411. Change = false
  1412. stanceToggle = "Idle1"
  1413. end
  1414. end
  1415. end)
  1416. ----------------------------------------------------
  1417. mouse.KeyDown:connect(function(key)
  1418. if string.byte(key) == 52 then
  1419. Swing = 2
  1420. char.Humanoid.WalkSpeed = 60
  1421. end
  1422. end)
  1423. mouse.KeyUp:connect(function(key)
  1424. if string.byte(key) == 52 then
  1425. Swing = 1
  1426. char.Humanoid.WalkSpeed = 30
  1427. end
  1428. end)
  1429. ----------------------------------------------------
  1430.  
  1431. jump = false
  1432. rs:connect(function()
  1433. if char.Humanoid.Jump == true then
  1434. jump = true
  1435. else
  1436. jump = false
  1437. end
  1438. char.Humanoid.FreeFalling:connect(function(f)
  1439. if f then
  1440. ffing = true
  1441. else
  1442. ffing = false
  1443. end
  1444. end)
  1445. sine = sine + change
  1446. if jump == true then
  1447. animpose = "Jumping"
  1448. elseif ffing == true then
  1449. animpose = "Freefalling"
  1450. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1451. animpose = "Idle"
  1452. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1453. animpose = "Walking"
  1454. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1455. animpose = "Running"
  1456. end
  1457. RightLeg = CFrame.new(0.5,-1,0)
  1458. LeftLeg = CFrame.new(-0.5,-1,0)
  1459.  
  1460. lefth = (torso.CFrame*LeftLeg)
  1461. righth = (torso.CFrame*RightLeg)
  1462.  
  1463. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  1464.  
  1465. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  1466.  
  1467. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  1468. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  1469. if animpose ~= lastanimpose then
  1470. sine = 0
  1471. if Debounces.NoIdl == false then
  1472. if stanceToggle == "Idle1" then
  1473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  1474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  1475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  1476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  1477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  1478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  1479. elseif stanceToggle == "Idle2" then
  1480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  1481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  1482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  1483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  1484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  1485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  1486. end
  1487. fat.Event:wait()
  1488. end
  1489. else
  1490. end
  1491. lastanimpose = animpose
  1492. if Debounces.NoIdl == false then
  1493. if animpose == "Idle" then
  1494. change = 0.5
  1495. if stanceToggle == "Idle1" then
  1496. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1497. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  1498.  
  1499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  1500. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  1502. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  1504. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  1505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  1506. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  1507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  1508. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  1509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  1510. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  1511. elseif stanceToggle == "Idle2" then
  1512.  
  1513. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  1515. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  1516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  1517. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  1518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  1519. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  1520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  1521. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  1522. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1523. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  1524. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  1525. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  1526. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  1527. elseif stanceToggle == "Grabbed" then
  1528. grab = true
  1529. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1530. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  1532. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  1533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  1534. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  1535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  1536. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1538. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  1539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1540. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1541. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1542. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1543. end
  1544. elseif animpose == "Walking" then
  1545. if stanceToggle == "Grabbed" then
  1546. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1547. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  1549. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  1551. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  1552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  1553. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  1554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  1555. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  1556. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1557. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  1558. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1559. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  1560. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1561. elseif stanceToggle ~= "Grabbed" then
  1562. change = 1
  1563. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1564. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1565.  
  1566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  1567. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  1569. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  1571. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  1572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  1573. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  1574. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1575. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  1576. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  1577. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1578. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  1579. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  1580. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1581. end
  1582. elseif animpose == "Running" then
  1583. change = 1
  1584. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1585. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1586.  
  1587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  1588. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  1589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  1590. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  1592. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  1593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  1594. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  1596. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  1598. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1599. elseif animpose == "Jumping" then
  1600.  
  1601. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1602. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  1604. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  1605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  1606. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  1608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1609. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1611. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1613. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1614. elseif animpose == "Freefalling" then
  1615.  
  1616. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1617. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  1619. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  1620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  1621. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  1623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  1624. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  1626. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  1628. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1629. end
  1630. end
  1631. end)
  1632. hum.MaxHealth = 9e999
  1633. wait(1)
  1634. hum.Health = 9e999
  1635. wait(.2)
  1636. hum.WalkSpeed = 60
  1637. wait(.2)
  1638. Head.face.Texture = "rbxassetid://48420074"
  1639. wait(.001)
  1640. pe = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  1641. pe.Texture = "http://www.roblox.com/asset/?id=43606823"
  1642. pe.VelocitySpread = 1000
  1643. pe.Size = NumberSequence.new (0.07)
  1644. pe.LockedToPart = true
  1645. pe.Rate = 50
  1646. pe.Lifetime = NumberRange.new (0.01)
  1647. pe.Rotspeed = NumberRange.new (9999999)
  1648. pe.Transparency = NumberSequence.new (0.9)
  1649. pe.Speed = NumberRange.new (0)
  1650. pe.LightEmission = 1
  1651. pe.Parent = game.Players.LocalPlayer.Character.Torso
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