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- draw_line(pos + -size / 2, pos + -size / 2 + Vector2(size.x / 4, 0), ColorPalette.BLACK, 5);
- draw_line(pos + -size / 2, pos + -size / 2 + Vector2(0, size.y / 4), ColorPalette.BLACK, 5);
- draw_line(pos + size / 2, pos + size / 2 - Vector2(size.x / 4, 0), ColorPalette.BLACK, 5);
- draw_line(pos + size / 2, pos + size / 2 - Vector2(0, size.y / 4), ColorPalette.BLACK, 5);
- draw_line(pos + Vector2(size.x / 2, -size.y / 2), pos + Vector2(size.x / 2, -size.y / 2) - Vector2(size.x / 4, 0), ColorPalette.BLACK, 5);
- draw_line(pos + Vector2(size.x / 2, -size.y / 2), pos + Vector2(size.x / 2, -size.y / 2) + Vector2(0, size.y / 4), ColorPalette.BLACK, 5);
- draw_line(pos + Vector2(-size.x / 2, size.y / 2), pos + Vector2(-size.x / 2, size.y / 2) + Vector2(size.x / 4, 0), ColorPalette.BLACK, 5);
- draw_line(pos + Vector2(-size.x / 2, size.y / 2), pos + Vector2(-size.x / 2, size.y / 2) - Vector2(0, size.y / 4), ColorPalette.BLACK, 5);
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