coinwalk

atomic snowybot boooom

Jun 8th, 2024
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  1. var elderly = parseFloat(document.getElementById('pct_balance').value);
  2. var belance = elderly;
  3. var prefit = Number((elderly/1000).toFixed(8));
  4. var beast = prefit;
  5. var winnerdinner = elderly;
  6. var snow = elderly;
  7. var stroke = 0;
  8. var broke = 0;
  9. var freak = false;
  10. var tens = (prefit*10);
  11. var sevens = (prefit*6.9);
  12. var eights = (prefit*7.9);
  13. var fives = (prefit*4.9);
  14. var winnerdinner = 144000;
  15. var snowy = ((Math.floor(elderly/tens))*tens);
  16. var james = ((Math.floor(elderly/tens))*tens);
  17. var snowie = 0;
  18. var great = elderly;
  19. var lives = fives;
  20. var fart = 1;
  21. var joey = 0.00000001;
  22. var dork = Number(document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText);
  23. var greedy = Number(document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText);
  24. var elven = 0;
  25. var beastie = 0.00000001;
  26. var booty = false;
  27.  
  28.  
  29. function go(){
  30. if (greedy!=elven){
  31. belance = document.getElementById('pct_balance').value;
  32. chunk = Number(document.getElementById('me').firstChild.lastChild.firstChild.children[7].innerText);
  33. elven = Number(document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText);
  34. if ((elven>dork)&&(chunk<49.5000)){
  35.     stroke = stroke+1;
  36.     broke = 0;
  37.     freak = true;
  38.     dork = parseFloat(elven);
  39. }
  40. if ((elven>dork)&&(chunk>=49.5000)){
  41.     broke = broke+1;
  42.     stroke = 0;
  43.     freak = false;
  44.     dork = parseFloat(elven);
  45. }
  46. if ((stroke==1)&&(freak)) {
  47.     joey = joey-0.00000001;
  48. }
  49. if ((stroke==2)&&(freak)) {
  50.     beastie = beast+joey;
  51.     booty = true;
  52. }
  53. if ((stroke==3)&&(freak)) {
  54.     great = great+beast;
  55.     beastie = 0.00000001;
  56.     joey = 0;
  57.     booty = false;
  58. }
  59.  if ((stroke>=4)&&(freak)) {
  60.     beastie = 0.00000001;
  61.     joey = joey-0.00000001;
  62. }
  63. if ((broke>=1)&&(!freak)&&(!booty)) {
  64.     beastie = 0.00000001;
  65.     joey = joey+0.00000001;
  66.     stroke = 0;
  67. }
  68. if ((broke==1)&&(!freak)&&(booty)){
  69.     great = great-beast;
  70.     beastie = 0.00000001;
  71.     joey = joey+0.00000001;
  72.     booty = false;
  73.     stroke = 0;
  74. }
  75. if ((great!=snowie)&&(great>(((Math.floor(great/tens))*tens)+sevens))&&(great<(((Math.floor(great/tens))*tens)+eights))){
  76.     beast = beast*2;
  77.     snowie = parseFloat(great);
  78. }
  79. if ((great<=(snowy-(tens)))&&(great<(((Math.floor(great/tens))*tens)+lives))){
  80.     beast = prefit;
  81.     snowie = 0;
  82.     fart = 0;
  83.     lives = sevens;
  84.     snowy = ((Math.floor(great/tens))*tens);
  85. }
  86. if (great>(snowy+tens)){
  87. lives = sevens;
  88. snowy = ((Math.floor(great/tens))*tens);
  89. }
  90. if ((great>=(james+(tens*fart)))&&(great<(((Math.floor(great/tens))*tens)+sevens))){
  91.     beast = prefit;
  92.     snowie = 0;
  93.     fart = 1;
  94.     lives = fives;
  95.     james = ((Math.floor(great/tens))*tens);
  96.     snowy = ((Math.floor(great/tens))*tens);
  97. }
  98. var cat = ((belance-elderly).toFixed(8));
  99. console.log("profit");
  100. console.log(cat);
  101. saved = beast;
  102. if (belance>=2400)  {
  103.     console.log("winner winner chicken dinner");
  104.     return;
  105. }
  106. $('#pct_chance').val(49.5);
  107. $('#pct_bet').val(((beastie*1).toFixed(8)));
  108. $('#a_lo').click();
  109. }
  110. greedy =  Number(document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText);
  111. setTimeout(() => go(), 1);
  112. }
  113.  
  114. go();
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