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The Sheriff

Jul 21st, 2018
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  1. -- Created by Nebula_Zorua --
  2. -- Your DeTERMINATION --
  3. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  4. --Edited by SHYIMe (Please Support :D--
  5. -- Discord: Nebula the Zorua#6969
  6. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  7.  
  8.  
  9. --// Initializing \\--
  10. Player = game:GetService("Players").LocalPlayer
  11. PlayerGui = Player.PlayerGui
  12. Cam = workspace.CurrentCamera
  13. Backpack = Player.Backpack
  14. Character = Player.Character
  15. Humanoid = Character.Humanoid
  16. Mouse = Player:GetMouse()
  17. RootPart = Character["HumanoidRootPart"]
  18. Torso = Character["Torso"]
  19. Head = Character["Head"]
  20. RightArm = Character["Right Arm"]
  21. LeftArm = Character["Left Arm"]
  22. RightLeg = Character["Right Leg"]
  23. LeftLeg = Character["Left Leg"]
  24. RootJoint = RootPart["RootJoint"]
  25. Neck = Torso["Neck"]
  26. RightShoulder = Torso["Right Shoulder"]
  27. LeftShoulder = Torso["Left Shoulder"]
  28. RightHip = Torso["Right Hip"]
  29. LeftHip = Torso["Left Hip"]
  30. LeftArm = Character["Left Arm"]
  31.  
  32. IT = Instance.new
  33. CF = CFrame.new
  34. VT = Vector3.new
  35. RAD = math.rad
  36. C3 = Color3.new
  37. UD2 = UDim2.new
  38. BRICKC = BrickColor.new
  39. ANGLES = CFrame.Angles
  40. EULER = CFrame.fromEulerAnglesXYZ
  41. COS = math.cos
  42. ACOS = math.acos
  43. SIN = math.sin
  44. ASIN = math.asin
  45. ABS = math.abs
  46. MRANDOM = math.random
  47. FLOOR = math.floor
  48. local Weapon = IT("Model")
  49. Weapon.Name = "Adds"
  50. Player_Size = 1
  51. local LEFTWINGS = {}
  52. local RIGHTWINGS = {}
  53. local toggleTag = true
  54. local txt = Instance.new("BillboardGui", Head)
  55. txt.Adornee = nil
  56. txt.Name = "NameDetect"
  57. txt.Size = UDim2.new(4, 0, 1.2, 0)
  58. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  59. local text = Instance.new("TextLabel", txt)
  60. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  61. text.FontSize = "Size8"
  62. text.TextScaled = true
  63. text.TextTransparency = 0
  64. text.BackgroundTransparency = 1
  65. text.TextTransparency = 0
  66. text.TextStrokeTransparency = 0
  67. text.Font = "Garamond"
  68. text.TextStrokeColor3 = Color3.new(1,0,0)
  69. text.TextColor3 = Color3.new(0,0,0)
  70. text.Text = "The Undead Sheriff"
  71.  
  72. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  73. local NEWPART = IT("Part")
  74. NEWPART.formFactor = FORMFACTOR
  75. NEWPART.Reflectance = REFLECTANCE
  76. NEWPART.Transparency = TRANSPARENCY
  77. NEWPART.CanCollide = false
  78. NEWPART.Locked = true
  79. NEWPART.Anchored = true
  80. if ANCHOR == false then
  81. NEWPART.Anchored = false
  82. end
  83. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  84. NEWPART.Name = NAME
  85. NEWPART.Size = SIZE
  86. NEWPART.Position = Torso.Position
  87. NEWPART.Material = MATERIAL
  88. NEWPART:BreakJoints()
  89. NEWPART.Parent = PARENT
  90. return NEWPART
  91. end
  92.  
  93. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  94. local NEWWELD = IT(TYPE)
  95. NEWWELD.Part0 = PART0
  96. NEWWELD.Part1 = PART1
  97. NEWWELD.C0 = C0
  98. NEWWELD.C1 = C1
  99. NEWWELD.Parent = PARENT
  100. return NEWWELD
  101. end
  102.  
  103. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  104. local Plrs = S.Players
  105. local Plr = Plrs.LocalPlayer
  106. local Char = Plr.Character
  107. local Hum = Char:FindFirstChildOfClass'Humanoid'
  108. local RArm = Char["Right Arm"]
  109. local LArm = Char["Left Arm"]
  110. local RLeg = Char["Right Leg"]
  111. local LLeg = Char["Left Leg"]
  112. local Root = Char:FindFirstChild'HumanoidRootPart'
  113. local Torso = Char.Torso
  114. local Head = Char.Head
  115. local NeutralAnims = true
  116. local Attack = false
  117. local BloodPuddles = {}
  118. local Effects = {}
  119. local Debounces = {Debounces={}}
  120. local Mouse = Plr:GetMouse()
  121. local Hit = {}
  122. local Sine = 0
  123. local Change = 1
  124. local Souls = 0
  125. --// Debounce System \\--
  126.  
  127.  
  128. New = function(Object, Parent, Name, Data)
  129. local Object = Instance.new(Object)
  130. for Index, Value in pairs(Data or {}) do
  131. Object[Index] = Value
  132. end
  133. Object.Parent = Parent
  134. Object.Name = Name
  135. return Object
  136. end
  137.  
  138. function Debounces:New(name,cooldown)
  139. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  140. setmetatable(aaaaa,{__index = Debounces})
  141. Debounces.Debounces[name] = aaaaa
  142. return aaaaa
  143. end
  144.  
  145. function Debounces:Use(overrideUsable)
  146. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  147. if(self.Usable or overrideUsable)then
  148. self.Usable = false
  149. self.CoolingDown = true
  150. local LastUse = time()
  151. self.LastUse = LastUse
  152. delay(self.Cooldown or 2,function()
  153. if(self.LastUse == LastUse)then
  154. self.CoolingDown = false
  155. self.Usable = true
  156. end
  157. end)
  158. end
  159. end
  160.  
  161. function Debounces:Get(name)
  162. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  163. for i,v in next, Debounces.Debounces do
  164. if(i == name)then
  165. return v;
  166. end
  167. end
  168. end
  169.  
  170. function Debounces:GetProgressPercentage()
  171. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  172. if(self.CoolingDown and not self.Usable)then
  173. return math.max(
  174. math.floor(
  175. (
  176. (time()-self.LastUse)/self.Cooldown or 2
  177. )*100
  178. )
  179. )
  180. else
  181. return 100
  182. end
  183. end
  184.  
  185. --// Shortcut Variables \\--
  186. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  187. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  188. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  189. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  190. local R3 = {N=Region3.new}
  191. local De = S.Debris
  192. local WS = workspace
  193. local Lght = S.Lighting
  194. local RepS = S.ReplicatedStorage
  195. local IN = Instance.new
  196. local CSK = ColorSequenceKeypoint.new
  197. local CS = ColorSequence.new
  198. --// Instance Creation Functions \\--
  199.  
  200. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  201. local Sound = IN("Sound")
  202. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  203. Sound.Pitch = pitch or 1
  204. Sound.Volume = volume or 1
  205. Sound.Looped = looped or false
  206. if(autoPlay)then
  207. coroutine.wrap(function()
  208. repeat wait() until Sound.IsLoaded
  209. Sound.Playing = autoPlay or false
  210. end)()
  211. end
  212. if(not looped and effect)then
  213. Sound.Stopped:connect(function()
  214. Sound.Volume = 0
  215. Sound:destroy()
  216. end)
  217. elseif(effect)then
  218. warn("Sound can't be looped and a sound effect!")
  219. end
  220. Sound.Parent =parent or Torso
  221. return Sound
  222. end
  223. function Part(parent,color,material,size,cframe,anchored,cancollide)
  224. local part = IN("Part")
  225. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  226. part.Material = (material or Enum.Material.SmoothPlastic)
  227. part.TopSurface,part.BottomSurface=10,10
  228. part.Size = (size or V3.N(1,1,1))
  229. part.CFrame = (cframe or CF.N(0,0,0))
  230. part.Anchored = (anchored or false)
  231. part.CanCollide = (cancollide or false)
  232. part.Parent = (parent or Char)
  233. return part
  234. end
  235. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  236. local part = IN("SpecialMesh")
  237. part.MeshId = meshid or ""
  238. part.TextureId = textid or ""
  239. part.Scale = scale or V3.N(1,1,1)
  240. part.Offset = offset or V3.N(0,0,0)
  241. part.MeshType = meshtype or Enum.MeshType.Sphere
  242. part.Parent = parent
  243. return part
  244. end
  245.  
  246. NewInstance = function(instance,parent,properties)
  247. local inst = Instance.new(instance,parent)
  248. if(properties)then
  249. for i,v in next, properties do
  250. pcall(function() inst[i] = v end)
  251. end
  252. end
  253. return inst;
  254. end
  255.  
  256.  
  257.  
  258. --// Extended ROBLOX tables \\--
  259. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  260. --// Customization \\--
  261.  
  262. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  263. local Remove_Hats = false
  264. local Remove_Clothing = true
  265. local PlayerSize = 1
  266. local DamageColor = BrickColor.new'Really red'
  267. local MusicID = 298262441
  268. local WalkSpeed = 13
  269. local MaxSouls = 100
  270. local MaxHealth = 500
  271.  
  272.  
  273. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  274.  
  275. --// Weapon and GUI creation, and Character Customization \\--
  276.  
  277. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  278. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  279. local Effects = IN("Folder",Char)
  280. Effects.Name = "Effects"
  281.  
  282. Hum.MaxHealth = MaxHealth
  283. Hum.Health = MaxHealth
  284.  
  285. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  286. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://42583419","rbxassetid://42584198",V3.N(1,1,1),V3.N())
  287. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,1,1)),CSK(0.5,C3.N(1,1,1)),CSK(1,C3.RGB(0,255,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  288. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,1,1),C3.N(1,1,1)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://247236503",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  289.  
  290. local KTrail = NewInstance("Trail",Knife,{
  291. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  292. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  293. Color=CS(C3.N(1,0,0)),
  294. Enabled=false,
  295. Transparency=NumberSequence.new(0,1),
  296. Lifetime=1.25,
  297. })
  298. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  299. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://167549828","rbxassetid://62509661",V3.N(1.05,1.05,1.05),V3.N())
  300.  
  301. NewInstance("PointLight",Knife,{Color=C3.N(0,1,1),Range=10,Brightness=3})
  302.  
  303.  
  304. Hum.DisplayDistanceType = 'None'
  305.  
  306. local naeeym2 = IN("BillboardGui",Char)
  307. naeeym2.AlwaysOnTop = true
  308. naeeym2.Size = UDim2.new(5,35,2,15)
  309. naeeym2.StudsOffset = V3.N(0,2.5,0)
  310. naeeym2.Adornee = Char.Head
  311. naeeym2.Name = "Name"
  312. naeeym2.PlayerToHideFrom = Plr
  313. local tecks2 = IN("TextLabel",naeeym2)
  314. tecks2.BackgroundTransparency = 1
  315. tecks2.TextScaled = true
  316. tecks2.BorderSizePixel = 0
  317. tecks2.Text = "The Scary Sheriff"
  318. tecks2.Font = Enum.Font.Bodoni
  319. tecks2.TextSize = 30
  320. tecks2.TextStrokeTransparency = 0
  321. tecks2.TextColor3 = C3.N(0,0,0)
  322. tecks2.TextStrokeColor3 = C3.N(0,0,0)
  323. tecks2.Size = UDim2.new(1,0,0.5,0)
  324. tecks2.Parent = naeeym2
  325.  
  326.  
  327. IN("Shirt",Char)
  328. IN("Pants",Char)
  329.  
  330. Hum.WalkSpeed = WalkSpeed
  331. if(PlayerSize ~= 1)then
  332. for _,v in next, Char:GetDescendats() do
  333. if(v:IsA'BasePart')then
  334. v.Size = v.Size * PlayerSize
  335. end
  336. end
  337. end
  338.  
  339.  
  340. for i = 1, 35 do
  341. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  342. FACE.Transparency = 0+(i-1)/35.2
  343. FACE.Name = 'ShadowFace'
  344. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  345. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  346. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  347. end
  348.  
  349.  
  350. pcall(function()
  351. Char.LeftWing:destroy()
  352. Char.ReaperShadowHead:destroy()
  353. end)
  354.  
  355.  
  356. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  357. Music.Name = 'Music'
  358.  
  359. --// Stop animations \\--
  360. for _,v in next, Hum:GetPlayingAnimationTracks() do
  361. v:Stop();
  362. end
  363.  
  364. pcall(game.Destroy,Char:FindFirstChild'Animate')
  365. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  366.  
  367. --// Joints \\--
  368.  
  369. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  370. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  371. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  372. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  373. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  374. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  375. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  376. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  377.  
  378. local LSC0 = LS.C0
  379. local RSC0 = RS.C0
  380. local NKC0 = NK.C0
  381. local LHC0 = LH.C0
  382. local RHC0 = RH.C0
  383. local RJC0 = RJ.C0
  384.  
  385. --// Artificial HB \\--
  386.  
  387. local ArtificialHB = IN("BindableEvent", script)
  388. ArtificialHB.Name = "Heartbeat"
  389.  
  390. script:WaitForChild("Heartbeat")
  391.  
  392. local tf = 0
  393. local allowframeloss = false
  394. local tossremainder = false
  395. local lastframe = tick()
  396. local frame = 1/Frame_Speed
  397. ArtificialHB:Fire()
  398.  
  399. game:GetService("RunService").Heartbeat:connect(function(s, p)
  400. tf = tf + s
  401. if tf >= frame then
  402. if allowframeloss then
  403. script.Heartbeat:Fire()
  404. lastframe = tick()
  405. else
  406. for i = 1, math.floor(tf / frame) do
  407. ArtificialHB:Fire()
  408. end
  409. lastframe = tick()
  410. end
  411. if tossremainder then
  412. tf = 0
  413. else
  414. tf = tf - frame * math.floor(tf / frame)
  415. end
  416. end
  417. end)
  418.  
  419. function swait(num)
  420. if num == 0 or num == nil then
  421. ArtificialHB.Event:wait()
  422. else
  423. for i = 0, num do
  424. ArtificialHB.Event:wait()
  425. end
  426. end
  427. end
  428.  
  429. --// Effect Function(s) \\--
  430.  
  431. Circle = nil
  432. CircleParts = {}
  433. Equipped = false
  434.  
  435. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  436. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  437. end
  438. Humanoid = Char:FindFirstChildOfClass("Humanoid")
  439. Torso = Char:FindFirstChild("Torso")
  440. if not Plr or not Humanoid or Humanoid.Health == 0 or not Torso then
  441. return
  442. end
  443. Equipped = true
  444. Circle = Instance.new("Model")
  445. Circle.Name = "Circle"
  446. Angle = 0
  447. for i = 1, 1 do
  448. local CirclePart = Instance.new("Part")
  449. CirclePart.Name = "CirclePart"
  450. CirclePart.Transparency = 1
  451. CirclePart.BrickColor = BrickColor.new("Really red")
  452. CirclePart.Material = Enum.Material.Plastic
  453. CirclePart.Shape = Enum.PartType.Block
  454. CirclePart.FormFactor = Enum.FormFactor.Custom
  455. CirclePart.TopSurface = Enum.SurfaceType.Smooth
  456. CirclePart.BottomSurface = Enum.SurfaceType.Smooth
  457. CirclePart.Anchored = true
  458. CirclePart.CanCollide = false
  459. CirclePart.Locked = true
  460. CirclePart.Size = Vector3.new(10, 0.2, 10)
  461. local BlockMesh = Instance.new("BlockMesh")
  462. BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
  463. BlockMesh.Parent = CirclePart
  464. CirclePart.Parent = Circle
  465. local Star = Instance.new("Decal", CirclePart)
  466. Star.Texture = "http://www.roblox.com/asset/?id=176677966"
  467. Star.Face = "Top"
  468. local Light = Instance.new("PointLight", CirclePart)
  469. Light.Color = Color3.new(1,0,0)
  470. Light.Brightness = 100
  471. Light.Range = 15
  472. table.insert(CircleParts, CirclePart)
  473. end
  474. Spawn(function()
  475. while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do
  476. if Angle == 360 then
  477. Angle = 0
  478. end
  479. Angle = Angle + 0.05
  480. local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Char})
  481. if Hit then
  482. if not Circle.Parent then
  483. Circle.Parent = Char
  484. end
  485. for i, v in pairs(CircleParts) do
  486. v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
  487. end
  488. else
  489. Circle.Parent = nil
  490. end
  491. wait()
  492. end
  493. end)
  494.  
  495. function Bezier(startpos, pos2, pos3, endpos, t)
  496. local A = startpos:lerp(pos2, t)
  497. local B = pos2:lerp(pos3, t)
  498. local C = pos3:lerp(endpos, t)
  499. local lerp1 = A:lerp(B, t)
  500. local lerp2 = B:lerp(C, t)
  501. local cubic = lerp1:lerp(lerp2, t)
  502. return cubic
  503. end
  504.  
  505. function Tween(obj,props,time,easing,direction,repeats,backwards)
  506. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  507. local tween = S.TweenService:Create(obj, info, props)
  508.  
  509. tween:Play()
  510. end
  511.  
  512. local FXTable = {}
  513.  
  514. coroutine.resume(coroutine.create(function()
  515. while true do
  516. for i = 1, #FXTable do
  517. local data = FXTable[i]
  518. if(data)then
  519. local Frame = data.Frame
  520. local FX = data.Effect or 'ResizeAndFade'
  521. local Parent = data.Parent or Effects
  522. local Color = data.Color or C3.N(0,0,0)
  523. local Size = data.Size or V3.N(1,1,1)
  524. local MoveDir = data.MoveDirection or nil
  525. local MeshData = data.Mesh or nil
  526. local SndData = data.Sound or nil
  527. local Frames = data.Frames or 45
  528. local CFra = data.CFrame or Torso.CFrame
  529. local Settings = data.FXSettings or {}
  530. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  531. local grow = data.Grow
  532.  
  533. local MoveSpeed = nil;
  534. if(MoveDir)then
  535. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  536. end
  537. if(FX ~= 'Arc')then
  538. Frame = Frame + 1
  539. if(FX == "Fade")then
  540. Prt.Transparency = (Frame/Frames)
  541. elseif(FX == "Resize")then
  542. if(not Settings.EndSize)then
  543. Settings.EndSize = V3.N(0,0,0)
  544. end
  545. if(Settings.EndIsIncrement)then
  546. if(Msh)then
  547. Msh.Scale = Msh.Scale + Settings.EndSize
  548. else
  549. Prt.Size = Prt.Size + Settings.EndSize
  550. end
  551. else
  552. if(Msh)then
  553. Msh.Scale = Msh.Scale - grow/Frames
  554. else
  555. Prt.Size = Prt.Size - grow/Frames
  556. end
  557. end
  558. elseif(FX == "ResizeAndFade")then
  559. if(not Settings.EndSize)then
  560. Settings.EndSize = V3.N(0,0,0)
  561. end
  562. if(Settings.EndIsIncrement)then
  563. if(Msh)then
  564. Msh.Scale = Msh.Scale + Settings.EndSize
  565. else
  566. Prt.Size = Prt.Size + Settings.EndSize
  567. end
  568. else
  569. if(Msh)then
  570. Msh.Scale = Msh.Scale - grow/Frames
  571. else
  572. Prt.Size = Prt.Size - grow/Frames
  573. end
  574. end
  575. Prt.Transparency = (Frame/Frames)
  576. end
  577. if(Settings.RandomizeCFrame)then
  578. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  579. end
  580. if(MoveDir and MoveSpeed)then
  581. local Orientation = Prt.Orientation
  582. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  583. Prt.Orientation = Orientation
  584. end
  585. if(Prt.Transparency >= 1 or Frame >= Frames)then
  586. Prt:destroy()
  587. table.remove(FXTable,i)
  588. else
  589. data.Frame = Frame
  590. end
  591. else
  592. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  593. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  594. if(start and endP)then
  595. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  596. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  597. Frame = Frame + (Settings.Speed or 0.01)
  598. if(Settings.Home)then
  599. endP = Settings.Home.CFrame
  600. end
  601. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  602. if(Prt.Transparency >= 1 or Frame >= Frames)then
  603. if(Settings.RemoveOnGoal)then
  604. Prt:destroy()
  605. end
  606. end
  607. else
  608. Prt:destroy()
  609. end
  610. end
  611. end
  612. end
  613. swait()
  614. end
  615. end))
  616.  
  617. function Effect(data)
  618. local FX = data.Effect or 'ResizeAndFade'
  619. local Parent = data.Parent or Effects
  620. local Color = data.Color or C3.N(0,0,0)
  621. local Size = data.Size or V3.N(1,1,1)
  622. local MoveDir = data.MoveDirection or nil
  623. local MeshData = data.Mesh or nil
  624. local SndData = data.Sound or nil
  625. local Frames = data.Frames or 45
  626. local Manual = data.Manual or nil
  627. local Material = data.Material or nil
  628. local CFra = data.CFrame or Torso.CFrame
  629. local Settings = data.FXSettings or {}
  630. local Shape = data.Shape or Enum.PartType.Block
  631. local Snd,Prt,Msh;
  632. coroutine.wrap(function()
  633. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  634. Prt = Manual
  635. else
  636. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  637. Prt.Shape = Shape
  638. end
  639. if(typeof(MeshData) == 'table')then
  640. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  641. elseif(typeof(MeshData) == 'Instance')then
  642. Msh = MeshData:Clone()
  643. Msh.Parent = Prt
  644. elseif(Shape == Enum.PartType.Block)then
  645. Msh = Mesh(Prt,Enum.MeshType.Brick)
  646. end
  647. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  648. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  649. end
  650. if(Snd)then
  651. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  652. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  653. end
  654. Size = (Msh and Msh.Scale or Size)
  655. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  656.  
  657. local MoveSpeed = nil;
  658. if(MoveDir)then
  659. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  660. end
  661. if(FX ~= 'Arc')then
  662. for Frame = 1, Frames do
  663. if(FX == "Fade")then
  664. Prt.Transparency = (Frame/Frames)
  665. elseif(FX == "Resize")then
  666. if(not Settings.EndSize)then
  667. Settings.EndSize = V3.N(0,0,0)
  668. end
  669. if(Settings.EndIsIncrement)then
  670. if(Msh)then
  671. Msh.Scale = Msh.Scale + Settings.EndSize
  672. else
  673. Prt.Size = Prt.Size + Settings.EndSize
  674. end
  675. else
  676. if(Msh)then
  677. Msh.Scale = Msh.Scale - grow/Frames
  678. else
  679. Prt.Size = Prt.Size - grow/Frames
  680. end
  681. end
  682. elseif(FX == "ResizeAndFade")then
  683. if(not Settings.EndSize)then
  684. Settings.EndSize = V3.N(0,0,0)
  685. end
  686. if(Settings.EndIsIncrement)then
  687. if(Msh)then
  688. Msh.Scale = Msh.Scale + Settings.EndSize
  689. else
  690. Prt.Size = Prt.Size + Settings.EndSize
  691. end
  692. else
  693. if(Msh)then
  694. Msh.Scale = Msh.Scale - grow/Frames
  695. else
  696. Prt.Size = Prt.Size - grow/Frames
  697. end
  698. end
  699. Prt.Transparency = (Frame/Frames)
  700. end
  701. if(Settings.RandomizeCFrame)then
  702. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  703. end
  704. if(MoveDir and MoveSpeed)then
  705. local Orientation = Prt.Orientation
  706. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  707. Prt.Orientation = Orientation
  708. end
  709. swait()
  710. end
  711. Prt:destroy()
  712. else
  713. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  714. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  715. if(start and endP)then
  716. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  717. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  718. for Frame = 0, 1, (Settings.Speed or 0.01) do
  719. if(Settings.Home)then
  720. endP = Settings.Home.CFrame
  721. end
  722. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  723. end
  724. if(Settings.RemoveOnGoal)then
  725. Prt:destroy()
  726. end
  727. else
  728. Prt:destroy()
  729. assert(start,"You need a start position!")
  730. assert(endP,"You need a start position!")
  731. end
  732. end
  733. end)()
  734. return Prt,Msh,Snd
  735. end
  736.  
  737.  
  738.  
  739. function SoulSteal(whom,human)
  740. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  741. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  742. if(torso and torso:IsA'BasePart' and alive == true)then
  743. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  744. whom:BreakJoints()
  745. local Model = IN("Model",Effects)
  746. warn('Soul stolen from '..whom.Name)
  747. Model.Name = whom.Name.."'s Soul"
  748. local Soul = Part(Model,(human and BrickColor.new'Lime green' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  749. Soul.CanCollide=false
  750. Mesh(Soul,Enum.MeshType.Sphere)
  751. Soul.Name = 'Head'
  752. if(whom.Name == 'CKbackup')then
  753. Soul.Color = C3.N(1,1,1)
  754. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  755. end
  756. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  757. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  758. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  759. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  760. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  761.  
  762. local turdso = Soul:Clone()
  763. turdso.Name = "Torso"
  764. turdso.CanCollide = false
  765. turdso.Anchored = true
  766. turdso.CFrame = Soul.CFrame
  767. turdso.Parent = Model
  768. turdso.Size = V3.N()
  769. turdso.Transparency=1
  770. local Distance = math.huge
  771. repeat
  772. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  773. turdso.CFrame = Soul.CFrame
  774. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  775. swait()
  776. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  777. if(Soul.Parent and Hoom.Health > 0)then
  778. Model:destroy()
  779. Effect{
  780. Effect="ResizeAndFade",
  781. Mesh={Enum.MeshType.Sphere},
  782. Color = Soul.Color,
  783. CFrame=Torso.CFrame,
  784. Size=V3.N(3,3,3),
  785. Material=Enum.Material.Neon,
  786. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  787. FXSettings={
  788. EndSize=V3.N(6,6,6),
  789. }
  790. }
  791. Souls = Souls + (human and 1 or .1)
  792. warn("Souls: "..Souls)
  793. MaxHealth = MaxHealth + Hoom.Health
  794. Hum.Health = Hum.Health + Hoom.Health
  795. for i = 1, 5 do
  796. Effect{
  797. Effect="Fade",
  798. Color = Soul.Color,
  799. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  800. }
  801. end
  802. else
  803.  
  804. warn("Soul destroyed!")
  805. for i = 1, 5 do
  806. Effect{
  807. Effect="Fade",
  808. Color = Soul.Color,
  809. CFrame=Soul.CFrame,
  810. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  811. }
  812. end
  813. Effect{
  814. Effect="ResizeAndFade",
  815. Mesh={Enum.MeshType.Sphere},
  816. Sound={SoundId=444667859,Pitch=1,Volume=5},
  817. Color = Soul.Color,
  818. CFrame=Soul.CFrame,
  819. Size=V3.N(3,3,3),
  820. Material=Enum.Material.Neon,
  821. FXSettings={
  822. EndSize=V3.N(6,6,6),
  823. }
  824. }
  825. Model:destroy()
  826. end
  827. end
  828. end
  829.  
  830. --// Other Functions \\ --
  831.  
  832. function getRegion(point,range,ignore)
  833. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  834. end
  835.  
  836. function clerp(startCF,endCF,alpha)
  837. return startCF:lerp(endCF, alpha)
  838. end
  839.  
  840. function GetTorso(char)
  841. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  842. end
  843.  
  844. function ShowDamage(Pos, Text, Time, Color)
  845. coroutine.wrap(function()
  846. local Rate = (1 / Frame_Speed)
  847. local Pos = (Pos or Vector3.new(0, 0, 0))
  848. local Text = (Text or "")
  849. local Time = (Time or 2)
  850. local Color = (Color or Color3.new(1, 0, 1))
  851. local EffectPart = NewInstance("Part",Effects,{
  852. Material=Enum.Material.SmoothPlastic,
  853. Reflectance = 0,
  854. Transparency = 1,
  855. BrickColor = BrickColor.new(Color),
  856. Name = "Effect",
  857. Size = Vector3.new(0,0,0),
  858. Anchored = true,
  859. CFrame = CF.N(Pos)
  860. })
  861. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  862. Size = UDim2.new(1.25, 0, 1.25, 0),
  863. Adornee = EffectPart,
  864. })
  865. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  866. BackgroundTransparency = 1,
  867. Size = UDim2.new(1, 0, 1, 0),
  868. Text = Text,
  869. Font = "Arcade",
  870. TextColor3 = Color,
  871. TextStrokeColor3 = Color3.new(0,0,0),
  872. TextStrokeTransparency=0,
  873. TextScaled = true,
  874. })
  875. S.Debris:AddItem(EffectPart, (Time))
  876. EffectPart.Parent = workspace
  877. delay(0, function()
  878. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  879. local Frames = (Time / Rate)
  880. for Frame = 1, Frames do
  881. swait()
  882. local Percent = (Frame / Frames)
  883. TextLabel.TextTransparency = Percent
  884. TextLabel.TextStrokeTransparency = Percent
  885. end
  886. if EffectPart and EffectPart.Parent then
  887. EffectPart:Destroy()
  888. end
  889. end) end)()
  890. end
  891.  
  892. function Kill(whom)
  893. if(whom.Name ~= 'SHYIME')then
  894. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  895. coroutine.wrap(SoulSteal)(whom,isPlr)
  896. for _,v in next, whom:children() do
  897. if(v:IsA'BasePart')then
  898. v.Parent = Effects
  899. v:ClearAllChildren()
  900. v.Anchored = true
  901. v.CanCollide = false
  902. v.Transparency = 1
  903. local dust = NewInstance("ParticleEmitter",v,{
  904. Color = ColorSequence.new(C3.N(1,1,1)),
  905. LightEmission=0,
  906. LightInfluence=1,
  907. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  908. Texture="rbxassetid://284205403",
  909. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  910. Lifetime = NumberRange.new(1),
  911. Rate=150,
  912. Acceleration = V3.N(0,10,0),
  913. Speed = NumberRange.new(5),
  914. Enabled = true
  915. })
  916. delay(1, function()
  917. dust.Enabled = false
  918. S.Debris:AddItem(v,2)
  919. end)
  920. end
  921. end
  922. else
  923. warn"nope. nawt happenin'"
  924. end
  925. end
  926.  
  927. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  928. if(who)then
  929. local hum = who:FindFirstChildOfClass'Humanoid'
  930. local Damage = M.RNG(minDam,maxDam)
  931. local canHit = true
  932. if(hum)then
  933. for _, p in pairs(Hit) do
  934. if p[1] == hum then
  935. if(time() - p[2] < 0.4) then
  936. canHit = false
  937. else
  938. Hit[_] = nil
  939. end
  940. end
  941. end
  942. if(canHit)then
  943. table.insert(Hit,{hum,time()})
  944. if(GetTorso(who))then
  945. Sound(GetTorso(who),406913243,1,10,false,true,true)
  946. end
  947. if(hum.Health >= math.huge)then
  948. Kill(who)
  949. if(who:FindFirstChild'Head' and hum.Health > 0)then
  950. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  951. end
  952. else
  953. local player = S.Players:GetPlayerFromCharacter(who)
  954. if(Type == "Fire")then
  955. --idk..
  956. else
  957. local c = Instance.new("ObjectValue",hum)
  958. c.Name = "creator"
  959. c.Value = Plr
  960. game:service'Debris':AddItem(c,0.35)
  961. local Crit = false
  962. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  963. Crit = true
  964. Damage = Damage*(critMult or 2)
  965. end
  966. Damage = Damage*((Souls/5)+1)
  967. if(who:FindFirstChild'Head' and hum.Health > 0)then
  968. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  969. end
  970.  
  971. if(hum.Health - Damage <= 0)then
  972. Kill(who)
  973. else
  974. hum.Health = hum.Health - Damage
  975. if(Type == 'Knockback' and GetTorso(who))then
  976. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  977. local body = NewInstance('BodyVelocity',GetTorso(who),{
  978. P = 500,
  979. maxForce = V3.N(math.huge,0,math.huge),
  980. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  981. })
  982. game:service'Debris':AddItem(body,.5)
  983. elseif(Type == "Electric")then
  984. if(M.RNG(1,100) >= critChance)then
  985. if(who:FindFirstChild'Head' and hum.Health > 0)then
  986. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  987. end
  988. local asd = hum.WalkSpeed/2
  989. hum.WalkSpeed = asd
  990. local paralyzed = true
  991. coroutine.wrap(function()
  992. while paralyzed do
  993. swait(25)
  994. if(M.RNG(1,25) == 1)then
  995. if(who:FindFirstChild'Head' and hum.Health > 0)then
  996. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  997. end
  998. hum.PlatformStand = true
  999. end
  1000. end
  1001. end)()
  1002. delay(4, function()
  1003. paralyzed = false
  1004. hum.WalkSpeed = hum.WalkSpeed + asd
  1005. end)
  1006. end
  1007.  
  1008. elseif(Type == 'Knockdown' and GetTorso(who))then
  1009. local rek = GetTorso(who)
  1010. hum.PlatformStand = true
  1011. delay(1,function()
  1012. hum.PlatformStand = false
  1013. end)
  1014. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1015. local bodvol = NewInstance("BodyVelocity",rek,{
  1016. velocity = angle * Knock,
  1017. P = 5000,
  1018. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1019. })
  1020. local rl = NewInstance("BodyAngularVelocity",rek,{
  1021. P = 3000,
  1022. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1023. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1024. })
  1025. game:GetService("Debris"):AddItem(bodvol, .5)
  1026. game:GetService("Debris"):AddItem(rl, .5)
  1027. end
  1028. end
  1029. end
  1030. end
  1031. end
  1032. end
  1033. end
  1034. end
  1035.  
  1036.  
  1037. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  1038. for _,v in next, getRegion(where,range,{Char}) do
  1039. if(v.Name ~= 'SHYIME')then
  1040. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1041. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  1042. end
  1043. end
  1044. end
  1045. end
  1046.  
  1047. function AOEKill(where,range)
  1048. for _,v in next, getRegion(where,range,{Char,Effects}) do
  1049. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  1050. if(v.Name ~= 'SHYIME')then
  1051. if(v.Parent and alive == true)then
  1052. coroutine.wrap(Kill)(v.Parent)
  1053. end
  1054. end
  1055. end
  1056. end
  1057.  
  1058. function AOEHeal(where,range,amount)
  1059. local healed = {}
  1060. for _,v in next, getRegion(where,range,{Char}) do
  1061. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1062. if(hum and not healed[hum])then
  1063. hum.Health = hum.Health + amount
  1064. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1065. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1066. end
  1067. end
  1068. end
  1069. end
  1070.  
  1071.  
  1072. --// Attack Functions \\--
  1073.  
  1074.  
  1075. function Slash()
  1076. Attack = true
  1077. NeutralAnims = false
  1078. local sound = Sound(Knife,145080998,1,5,false,true,false)
  1079. for i = 0, 2, 0.1 do
  1080. swait()
  1081. local Alpha = .2
  1082. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  1083. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1084. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1085. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  1086. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  1087. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  1088. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1089. end
  1090. KTrail.Enabled = true
  1091. sound:Play()
  1092. for i = 0, 2.5, 0.1 do
  1093. swait()
  1094. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  1095. local Alpha = .25
  1096. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  1097. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1098. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1099. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  1100. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  1101. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  1102. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1103. end
  1104. KTrail.Enabled = false
  1105. Attack = false
  1106. NeutralAnims = true
  1107. end
  1108.  
  1109. Mouse.Button1Down:connect(function()
  1110. if(Attack)then return end
  1111. Slash()
  1112. end)
  1113.  
  1114. Mouse.KeyDown:connect(function(k)
  1115. if(Attack)then return end
  1116. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  1117. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 48 or 8) end
  1118. end)
  1119.  
  1120.  
  1121. function Refuse()
  1122. Attack = true
  1123. warn("B u t i t r e f u s e d.")
  1124. local oMH = MaxHealth
  1125. MaxHealth = "inf"
  1126. Hum.MaxHealth = "inf"
  1127. Hum.Health = "inf"
  1128. Char.Parent = nil
  1129. Hum:destroy()
  1130. if(not _G.RefusedAnimation)then
  1131. _G.RefusedAnimation = true
  1132. coroutine.resume(coroutine.create(function(Part,Weld)
  1133. while Part.Parent~=nil do
  1134. wait(2)
  1135. for i=0,1,0.2 do
  1136. wait()
  1137. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  1138. end
  1139. for i=0,1,0.2 do
  1140. wait()
  1141. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  1142. end
  1143. end
  1144. end),leye,weld)
  1145.  
  1146.  
  1147. wait(1)
  1148. char.Head.face:Destroy()
  1149.  
  1150. local Soul;
  1151. function Soul(where,decalId)
  1152. local destroy = false
  1153. local soul = NewInstance("Part",workspace)
  1154. soul.Name = "Soul"
  1155. soul.Transparency=1
  1156. soul.Size = V3.N(2,2,.05)
  1157. soul.Anchored=true
  1158. soul.CanCollide=false
  1159. soul.CFrame = where
  1160. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  1161. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1162. return soul,heartF,heartB
  1163. end
  1164. local owo = Root.CFrame
  1165. local s,f,b = Soul(owo,1569347904)
  1166. swait(60)
  1167. local snd = Sound(s,862552636,1,5,false,false,false)
  1168. snd:Play()
  1169. f.Texture = "rbxassetid://1569348344"
  1170. b.Texture = "rbxassetid://1569348344"
  1171. swait(15)
  1172. snd:Stop()
  1173. swait(60)
  1174. print'lol'
  1175. for i = 0, 6, .1 do
  1176. swait()
  1177. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1178. end
  1179. local snd = Sound(s,862552636,1,5,false,false,false)
  1180. snd:Play()
  1181. s.CFrame = owo
  1182. f.Texture = "rbxassetid://1569347904"
  1183. b.Texture = "rbxassetid://1569347904"
  1184. swait(15)
  1185. snd:Stop()
  1186. swait(60)
  1187.  
  1188. s:destroy()
  1189. end
  1190.  
  1191. RJ.Parent = Char
  1192. LS.Parent = Char
  1193. RS.Parent = Char
  1194. LH.Parent = Char
  1195. RH.Parent = Char
  1196. NK.Parent = Char
  1197.  
  1198. LArm.Parent = Char
  1199. RArm.Parent = Char
  1200. LLeg.Parent = Char
  1201. LArm.Parent = Char
  1202. Root.Parent = Char
  1203. Torso.Parent = Char
  1204. Head.Parent = Char
  1205.  
  1206. Knife.Parent = Char
  1207. Hair.Parent = Char
  1208.  
  1209. HW.Parent = Char
  1210. HW2.Parent = Char
  1211.  
  1212.  
  1213. LEye:destroy()
  1214.  
  1215. for _,v in next, Char:children() do
  1216. if(v.Name == 'ShadowFace')then v:destroy() end
  1217. end
  1218. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1219. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1220. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1221. for i = 1, 35 do
  1222. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1223. FACE.Transparency = 0+(i-1)/35.2
  1224. FACE.Name = 'ShadowFace'
  1225. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1226. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1227. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1228. end
  1229. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1230. ConnectHum()
  1231. MaxHealth = oMH
  1232. Hum.MaxHealth = MaxHealth
  1233. Hum.Health = MaxHealth
  1234. swait(5)
  1235. Char.Parent = workspace
  1236.  
  1237. Attack = false
  1238. end
  1239.  
  1240. function ConnectHum()
  1241. Hum.Died:connect(Refuse)
  1242. end
  1243. ConnectHum()
  1244.  
  1245.  
  1246. --// Wrap it all up \\--
  1247. while true do
  1248. swait()
  1249. Sine = Sine + Change
  1250. if(not Music)then
  1251. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1252. Music.Name = 'Music'
  1253. end
  1254. Music.Pitch = 1
  1255. Music.Volume = 5
  1256. Music.SoundId = "rbxassetid://"..MusicID
  1257. Music.Parent = Torso
  1258. Music:Resume()
  1259. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1260. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1261. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1262. if(not Effects or not Effects.Parent)then
  1263. Effects = IN("Model",Char)
  1264. Effects.Name = "Effects"
  1265. end
  1266. Hum.WalkSpeed = WalkSpeed
  1267. if(State == 'Walk')then
  1268. if(Hum.WalkSpeed >= 24)then
  1269. local wsVal = 22 / (Hum.WalkSpeed/16)
  1270. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1271. Change = 2
  1272. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1273. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1274. else
  1275. Change = .9
  1276. local wsVal = 8 / (Hum.WalkSpeed/8)
  1277. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1278. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1279. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1280. end
  1281. else
  1282. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1283. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1284. end
  1285. for _,v in next, Char:children() do
  1286. if(v:IsA'Accessory')then
  1287. v:destroy()
  1288. elseif(v:IsA'Shirt')then
  1289. v.ShirtTemplate = "rbxassetid://939784309"
  1290. elseif(v:IsA'Pants')then
  1291. v.PantsTemplate = "rbxassetid://127790257"
  1292. elseif(v:IsA'CharacterMesh')then
  1293. v:destroy()
  1294. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1295. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1296. end
  1297. end
  1298. local face = Head:FindFirstChild'face'
  1299. if(not face)then
  1300. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://743116128"})
  1301. else
  1302. face.Texture = "rbxassetid://743116128"
  1303. end
  1304. RArm.BrickColor = BrickColor.new'Pastel brown'
  1305. LArm.BrickColor = BrickColor.new'Pastel brown'
  1306. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1307. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1308. Torso.BrickColor = BrickColor.new'Pastel brown'
  1309. Head.BrickColor = BrickColor.new'Pastel brown'
  1310. Hum.Name = 'Chara'
  1311. if(Hum.MaxHealth ~= MaxHealth)then
  1312. Hum.MaxHealth = MaxHealth
  1313. end
  1314. Hum.DisplayDistanceType='None'
  1315. if(NeutralAnims)then
  1316. if(State == 'Idle')then
  1317. Change = 1
  1318. local Alpha = .1
  1319. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1320. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1321. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1322. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1323. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1324. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1325. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1326. -- idle
  1327. elseif(State == 'Walk')then
  1328. if(Hum.WalkSpeed >= 24)then
  1329. local wsVal = 22 / (Hum.WalkSpeed/16)
  1330. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1331. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1332. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1333. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1334. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1335. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1336. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1337. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1338. else
  1339. local wsVal = 8 / (Hum.WalkSpeed/8)
  1340. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1341. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1342. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1343. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1344. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1345. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1346. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1347. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1348. end
  1349. elseif(State == 'Jump' or State == 'Fall')then
  1350. if(Walking)then
  1351. local Alpha = .2
  1352. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1353. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1354. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1355. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1356. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1357. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1358. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1359. else
  1360. local Alpha = .2
  1361. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1362. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1363. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1364. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1365. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1366. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1367. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1368. end
  1369. elseif(State == 'Paralyzed')then
  1370. -- paralyzed
  1371. elseif(State == 'Sit')then
  1372. -- sit
  1373. end
  1374. end
  1375. end
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