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- level = 12
- editor =
- id:int32_t = 12
- scene =
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- camera =
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- updir:Vec3 = 0;0;1
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- aamix:float = 0.5
- znear:float = 0.1
- zfar:float = 1000
- ortho:bool = false
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- info:EdWorldBasicInfo =
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- dirLightColor:Vec3 = 0.09;0.35;1.513
- dirLightDvg:float = 14.917
- dirLightNumSamples:int32_t = 15
- lightmapClearColor:Vec3 = 0;0;0
- lightmapDetail:float = 8
- lightmapBlurSize:float = 0.436
- aoDist:float = 5.127
- aoMult:float = 1.286
- aoFalloff:float = 2
- aoEffect:float = 0
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