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- local MainGui = Instance.new("ScreenGui")
- local Opener = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local Teleports = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Lobby = Instance.new("TextButton")
- local Vip = Instance.new("TextButton")
- local Next = Instance.new("TextButton")
- local Glitch = Instance.new("TextButton")
- local Secret = Instance.new("TextButton")
- local Badge = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local Abilities = Instance.new("Frame")
- local Text = Instance.new("TextLabel")
- local ShotGun = Instance.new("TextButton")
- local NoScope = Instance.new("TextButton")
- local Laser = Instance.new("TextButton")
- local DeathBeam = Instance.new("TextButton")
- local Note = Instance.new("TextLabel")
- local Prev = Instance.new("TextButton")
- local Nex = Instance.new("TextButton")
- local GiveOp = Instance.new("TextButton")
- local Closer = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Guns = Instance.new("Frame")
- local Text_2 = Instance.new("TextLabel")
- local GoldColt = Instance.new("TextButton")
- local Note_2 = Instance.new("TextLabel")
- local Hex = Instance.new("TextButton")
- local Ruby = Instance.new("TextButton")
- local Tacticool = Instance.new("TextButton")
- local GoldLuger = Instance.new("TextButton")
- local Twitch = Instance.new("TextButton")
- local Rewoolver = Instance.new("TextButton")
- local FreezeRay = Instance.new("TextButton")
- local Back = Instance.new("TextButton")
- local Next1 = Instance.new("TextButton")
- local Knife = Instance.new("Frame")
- local Text_3 = Instance.new("TextLabel")
- local Back_2 = Instance.new("TextButton")
- local RainbowShard = Instance.new("TextButton")
- local SuperKnife = Instance.new("TextButton")
- local AustraliumKnife2 = Instance.new("TextButton")
- local SanicKnife = Instance.new("TextButton")
- local GhostKnife = Instance.new("TextButton")
- local DearestGratitude = Instance.new("TextButton")
- local RubyShard = Instance.new("TextButton")
- local DiamondShard = Instance.new("TextButton")
- local Xbox = Instance.new("TextButton")
- MainGui.Name = "MainGui"
- MainGui.Parent = game.CoreGui
- Opener.Name = "Opener"
- Opener.Parent = MainGui
- Opener.BackgroundColor3 = Color3.new(0, 0, 0)
- Opener.BackgroundTransparency = 0.60000002384186
- Opener.Position = UDim2.new(0, 0, 0, 403)
- Opener.Size = UDim2.new(0, 100, 0, 41)
- Open.Name = "Open"
- Open.Parent = Opener
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BackgroundTransparency = 0.5
- Open.BorderColor3 = Color3.new(0, 0, 0)
- Open.BorderSizePixel = 5
- Open.Size = UDim2.new(0, 100, 0, 41)
- Open.Font = Enum.Font.Fantasy
- Open.FontSize = Enum.FontSize.Size14
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0.568627, 0.568627, 0.101961)
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextWrapped = true
- Teleports.Name = "Teleports"
- Teleports.Parent = MainGui
- Teleports.BackgroundColor3 = Color3.new(0, 0, 0)
- Teleports.BackgroundTransparency = 0.60000002384186
- Teleports.BorderColor3 = Color3.new(1, 0.666667, 0)
- Teleports.BorderSizePixel = 5
- Teleports.Draggable = true
- Teleports.Position = UDim2.new(0, 521, 0, 86)
- Teleports.Size = UDim2.new(0, 658, 0, 222)
- Teleports.Visible = false
- TextLabel.Parent = Teleports
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 0.5
- TextLabel.Size = UDim2.new(0, 658, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "Locations"
- TextLabel.TextColor3 = Color3.new(1, 0.666667, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextStrokeTransparency = 5
- TextLabel.TextWrapped = true
- Lobby.Name = "Lobby"
- Lobby.Parent = Teleports
- Lobby.BackgroundColor3 = Color3.new(0, 0, 0)
- Lobby.BackgroundTransparency = 0.89999997615814
- Lobby.BorderColor3 = Color3.new(0, 0, 0)
- Lobby.BorderSizePixel = 5
- Lobby.Position = UDim2.new(0, 0, 0, 75)
- Lobby.Size = UDim2.new(0, 200, 0, 59)
- Lobby.Font = Enum.Font.SourceSans
- Lobby.FontSize = Enum.FontSize.Size14
- Lobby.Text = "Lobby"
- Lobby.TextColor3 = Color3.new(0, 0, 0)
- Lobby.TextScaled = true
- Lobby.TextSize = 14
- Lobby.TextWrapped = true
- Vip.Name = "Vip"
- Vip.Parent = Teleports
- Vip.BackgroundColor3 = Color3.new(0, 0, 0)
- Vip.BackgroundTransparency = 0.89999997615814
- Vip.BorderColor3 = Color3.new(0, 0, 0)
- Vip.BorderSizePixel = 5
- Vip.Position = UDim2.new(0, 0, 0, 151)
- Vip.Size = UDim2.new(0, 200, 0, 59)
- Vip.Font = Enum.Font.SourceSans
- Vip.FontSize = Enum.FontSize.Size14
- Vip.Text = "Vip room"
- Vip.TextColor3 = Color3.new(0, 0, 0)
- Vip.TextScaled = true
- Vip.TextSize = 14
- Vip.TextWrapped = true
- Next.Name = "Next"
- Next.Parent = Teleports
- Next.BackgroundColor3 = Color3.new(0, 0, 0)
- Next.BackgroundTransparency = 0.89999997615814
- Next.BorderColor3 = Color3.new(0, 0, 0)
- Next.BorderSizePixel = 5
- Next.Position = UDim2.new(0, 458, 0, 150)
- Next.Size = UDim2.new(0, 200, 0, 59)
- Next.Font = Enum.Font.Fantasy
- Next.FontSize = Enum.FontSize.Size14
- Next.Text = "Next Page"
- Next.TextColor3 = Color3.new(1, 0.666667, 0)
- Next.TextScaled = true
- Next.TextSize = 14
- Next.TextWrapped = true
- Glitch.Name = "Glitch"
- Glitch.Parent = Teleports
- Glitch.BackgroundColor3 = Color3.new(0, 0, 0)
- Glitch.BackgroundTransparency = 0.89999997615814
- Glitch.BorderColor3 = Color3.new(0, 0, 0)
- Glitch.BorderSizePixel = 5
- Glitch.Position = UDim2.new(0, 229, 0, 151)
- Glitch.Size = UDim2.new(0, 200, 0, 59)
- Glitch.Font = Enum.Font.SourceSans
- Glitch.FontSize = Enum.FontSize.Size14
- Glitch.Text = "Glitch out"
- Glitch.TextColor3 = Color3.new(0, 0, 0)
- Glitch.TextScaled = true
- Glitch.TextSize = 14
- Glitch.TextWrapped = true
- Secret.Name = "Secret"
- Secret.Parent = Teleports
- Secret.BackgroundColor3 = Color3.new(0, 0, 0)
- Secret.BackgroundTransparency = 0.89999997615814
- Secret.BorderColor3 = Color3.new(0, 0, 0)
- Secret.BorderSizePixel = 5
- Secret.Position = UDim2.new(0, 229, 0, 75)
- Secret.Size = UDim2.new(0, 200, 0, 59)
- Secret.Font = Enum.Font.SourceSans
- Secret.FontSize = Enum.FontSize.Size14
- Secret.Text = "Secret room"
- Secret.TextColor3 = Color3.new(0, 0, 0)
- Secret.TextScaled = true
- Secret.TextSize = 14
- Secret.TextWrapped = true
- Badge.Name = "Badge"
- Badge.Parent = Teleports
- Badge.BackgroundColor3 = Color3.new(0, 0, 0)
- Badge.BackgroundTransparency = 0.89999997615814
- Badge.BorderColor3 = Color3.new(0, 0, 0)
- Badge.BorderSizePixel = 5
- Badge.Position = UDim2.new(0, 458, 0, 76)
- Badge.Size = UDim2.new(0, 200, 0, 59)
- Badge.Font = Enum.Font.SourceSans
- Badge.FontSize = Enum.FontSize.Size14
- Badge.Text = "Apple Badge"
- Badge.TextColor3 = Color3.new(0, 0, 0)
- Badge.TextScaled = true
- Badge.TextSize = 14
- Badge.TextWrapped = true
- TextLabel_2.Parent = Teleports
- TextLabel_2.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel_2.BackgroundTransparency = 0.5
- TextLabel_2.Position = UDim2.new(0, 480, 0, 0)
- TextLabel_2.Size = UDim2.new(0, 178, 0, 41)
- TextLabel_2.Font = Enum.Font.Fantasy
- TextLabel_2.FontSize = Enum.FontSize.Size14
- TextLabel_2.Text = "MadGames Gui ~ Made by : Atu1000"
- TextLabel_2.TextColor3 = Color3.new(0.745098, 0.729412, 0.231373)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- Abilities.Name = "Abilities"
- Abilities.Parent = MainGui
- Abilities.BackgroundColor3 = Color3.new(0, 0, 0)
- Abilities.BackgroundTransparency = 0.80000001192093
- Abilities.BorderColor3 = Color3.new(0, 0, 0)
- Abilities.BorderSizePixel = 2
- Abilities.Position = UDim2.new(0, 521, 0, 86)
- Abilities.Size = UDim2.new(0, 797, 0, 196)
- Abilities.Visible = false
- Text.Name = "Text"
- Text.Parent = Abilities
- Text.BackgroundColor3 = Color3.new(0, 0, 0)
- Text.BackgroundTransparency = 0.5
- Text.Size = UDim2.new(0, 797, 0, 50)
- Text.Font = Enum.Font.Fantasy
- Text.FontSize = Enum.FontSize.Size14
- Text.Text = "Abilities"
- Text.TextColor3 = Color3.new(1, 0.666667, 0)
- Text.TextScaled = true
- Text.TextSize = 14
- Text.TextWrapped = true
- ShotGun.Name = "ShotGun"
- ShotGun.Parent = Abilities
- ShotGun.BackgroundColor3 = Color3.new(1, 1, 1)
- ShotGun.BackgroundTransparency = 0.89999997615814
- ShotGun.Position = UDim2.new(0, 597, 0, 52)
- ShotGun.Size = UDim2.new(0, 200, 0, 50)
- ShotGun.Font = Enum.Font.SourceSans
- ShotGun.FontSize = Enum.FontSize.Size14
- ShotGun.Text = "Give ShotGun"
- ShotGun.TextScaled = true
- ShotGun.TextSize = 14
- ShotGun.TextWrapped = true
- NoScope.Name = "NoScope"
- NoScope.Parent = Abilities
- NoScope.BackgroundColor3 = Color3.new(1, 1, 1)
- NoScope.BackgroundTransparency = 0.89999997615814
- NoScope.Position = UDim2.new(0, 298, 0, 54)
- NoScope.Size = UDim2.new(0, 200, 0, 50)
- NoScope.Font = Enum.Font.SourceSans
- NoScope.FontSize = Enum.FontSize.Size14
- NoScope.Text = "Give NoScope"
- NoScope.TextScaled = true
- NoScope.TextSize = 14
- NoScope.TextWrapped = true
- Laser.Name = "Laser"
- Laser.Parent = Abilities
- Laser.BackgroundColor3 = Color3.new(1, 1, 1)
- Laser.BackgroundTransparency = 0.89999997615814
- Laser.Position = UDim2.new(0, 299, 0, 132)
- Laser.Size = UDim2.new(0, 200, 0, 50)
- Laser.Font = Enum.Font.SourceSans
- Laser.FontSize = Enum.FontSize.Size14
- Laser.Text = "Give Laser"
- Laser.TextScaled = true
- Laser.TextSize = 14
- Laser.TextWrapped = true
- DeathBeam.Name = "DeathBeam"
- DeathBeam.Parent = Abilities
- DeathBeam.BackgroundColor3 = Color3.new(1, 1, 1)
- DeathBeam.BackgroundTransparency = 0.89999997615814
- DeathBeam.Position = UDim2.new(0, 0, 0, 132)
- DeathBeam.Size = UDim2.new(0, 200, 0, 50)
- DeathBeam.Font = Enum.Font.SourceSans
- DeathBeam.FontSize = Enum.FontSize.Size14
- DeathBeam.Text = "Give DB"
- DeathBeam.TextScaled = true
- DeathBeam.TextSize = 14
- DeathBeam.TextWrapped = true
- Note.Name = "Note"
- Note.Parent = Abilities
- Note.BackgroundColor3 = Color3.new(0, 0, 0)
- Note.BackgroundTransparency = 0.5
- Note.Position = UDim2.new(0, 0, 0, 55)
- Note.Size = UDim2.new(0, 200, 0, 50)
- Note.Font = Enum.Font.SourceSans
- Note.FontSize = Enum.FontSize.Size14
- Note.Text = "Note* You'll Have to get a knife into your Backpack to use these scripts."
- Note.TextColor3 = Color3.new(1, 0.666667, 0)
- Note.TextScaled = true
- Note.TextSize = 14
- Note.TextWrapped = true
- Prev.Name = "Prev"
- Prev.Parent = Abilities
- Prev.BackgroundColor3 = Color3.new(0, 0, 0)
- Prev.BackgroundTransparency = 0.60000002384186
- Prev.BorderColor3 = Color3.new(0, 0, 0)
- Prev.BorderSizePixel = 0
- Prev.Size = UDim2.new(0, 72, 0, 32)
- Prev.Font = Enum.Font.Fantasy
- Prev.FontSize = Enum.FontSize.Size14
- Prev.Text = "Back"
- Prev.TextColor3 = Color3.new(1, 0.666667, 0)
- Prev.TextScaled = true
- Prev.TextSize = 14
- Prev.TextWrapped = true
- Nex.Name = "Nex"
- Nex.Parent = Abilities
- Nex.BackgroundColor3 = Color3.new(0, 0, 0)
- Nex.BackgroundTransparency = 0.60000002384186
- Nex.BorderColor3 = Color3.new(0, 0, 0)
- Nex.BorderSizePixel = 0
- Nex.Position = UDim2.new(0, 725, 0, 0)
- Nex.Size = UDim2.new(0, 72, 0, 32)
- Nex.Font = Enum.Font.Fantasy
- Nex.FontSize = Enum.FontSize.Size14
- Nex.Text = "Next"
- Nex.TextColor3 = Color3.new(1, 0.666667, 0)
- Nex.TextScaled = true
- Nex.TextSize = 14
- Nex.TextWrapped = true
- GiveOp.Name = "GiveOp"
- GiveOp.Parent = Abilities
- GiveOp.BackgroundColor3 = Color3.new(1, 1, 1)
- GiveOp.BackgroundTransparency = 0.89999997615814
- GiveOp.Position = UDim2.new(0, 597, 0, 124)
- GiveOp.Size = UDim2.new(0, 200, 0, 50)
- GiveOp.Font = Enum.Font.SourceSans
- GiveOp.FontSize = Enum.FontSize.Size14
- GiveOp.Text = "Give OP"
- GiveOp.TextScaled = true
- GiveOp.TextSize = 14
- GiveOp.TextWrapped = true
- Closer.Name = "Closer"
- Closer.Parent = MainGui
- Closer.BackgroundColor3 = Color3.new(0, 0, 0)
- Closer.BackgroundTransparency = 0.60000002384186
- Closer.Position = UDim2.new(0, 0, 0, 403)
- Closer.Size = UDim2.new(0, 100, 0, 41)
- Closer.Visible = false
- Close.Name = "Close"
- Close.Parent = Closer
- Close.BackgroundColor3 = Color3.new(0, 0, 0)
- Close.BackgroundTransparency = 0.5
- Close.BorderColor3 = Color3.new(0, 0, 0)
- Close.BorderSizePixel = 5
- Close.Size = UDim2.new(0, 100, 0, 41)
- Close.Font = Enum.Font.Fantasy
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(0.568627, 0.568627, 0.101961)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextWrapped = true
- Guns.Name = "Guns"
- Guns.Parent = MainGui
- Guns.BackgroundColor3 = Color3.new(0, 0, 0)
- Guns.BackgroundTransparency = 0.40000000596046
- Guns.Position = UDim2.new(0, 521, 0, 77)
- Guns.Size = UDim2.new(0, 696, 0, 267)
- Guns.Visible = false
- Text_2.Name = "Text"
- Text_2.Parent = Guns
- Text_2.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_2.BackgroundTransparency = 0.5
- Text_2.Size = UDim2.new(0, 696, 0, 57)
- Text_2.Font = Enum.Font.Fantasy
- Text_2.FontSize = Enum.FontSize.Size14
- Text_2.Text = "GunSkins"
- Text_2.TextColor3 = Color3.new(1, 0.666667, 0)
- Text_2.TextScaled = true
- Text_2.TextSize = 14
- Text_2.TextWrapped = true
- GoldColt.Name = "GoldColt"
- GoldColt.Parent = Guns
- GoldColt.BackgroundColor3 = Color3.new(0, 0, 0)
- GoldColt.BackgroundTransparency = 0.5
- GoldColt.Position = UDim2.new(0, 0, 0, 139)
- GoldColt.Size = UDim2.new(0, 194, 0, 44)
- GoldColt.Font = Enum.Font.SourceSans
- GoldColt.FontSize = Enum.FontSize.Size14
- GoldColt.Text = "Gold Colt"
- GoldColt.TextColor3 = Color3.new(1, 0.666667, 0)
- GoldColt.TextScaled = true
- GoldColt.TextSize = 14
- GoldColt.TextWrapped = true
- Note_2.Name = "Note"
- Note_2.Parent = Guns
- Note_2.BackgroundColor3 = Color3.new(0, 0, 0)
- Note_2.BackgroundTransparency = 0.5
- Note_2.Position = UDim2.new(0, 0, 0, 55)
- Note_2.Size = UDim2.new(0, 200, 0, 50)
- Note_2.Font = Enum.Font.SourceSans
- Note_2.FontSize = Enum.FontSize.Size14
- Note_2.Text = "Note* You'll have to get a gun into your backpack to use these scripts."
- Note_2.TextColor3 = Color3.new(1, 0.666667, 0)
- Note_2.TextScaled = true
- Note_2.TextSize = 14
- Note_2.TextWrapped = true
- Hex.Name = "Hex"
- Hex.Parent = Guns
- Hex.BackgroundColor3 = Color3.new(0, 0, 0)
- Hex.BackgroundTransparency = 0.5
- Hex.Position = UDim2.new(0, 502, 0, 137)
- Hex.Size = UDim2.new(0, 194, 0, 44)
- Hex.Font = Enum.Font.SourceSans
- Hex.FontSize = Enum.FontSize.Size14
- Hex.Text = "Hex"
- Hex.TextColor3 = Color3.new(0.666667, 0, 1)
- Hex.TextScaled = true
- Hex.TextSize = 14
- Hex.TextWrapped = true
- Ruby.Name = "Ruby"
- Ruby.Parent = Guns
- Ruby.BackgroundColor3 = Color3.new(0, 0, 0)
- Ruby.BackgroundTransparency = 0.5
- Ruby.Position = UDim2.new(0, 251, 0, 62)
- Ruby.Size = UDim2.new(0, 194, 0, 44)
- Ruby.Font = Enum.Font.SourceSans
- Ruby.FontSize = Enum.FontSize.Size14
- Ruby.Text = "Ruby Gun"
- Ruby.TextColor3 = Color3.new(1, 0, 0)
- Ruby.TextScaled = true
- Ruby.TextSize = 14
- Ruby.TextWrapped = true
- Tacticool.Name = "Tacticool"
- Tacticool.Parent = Guns
- Tacticool.BackgroundColor3 = Color3.new(0, 0, 0)
- Tacticool.BackgroundTransparency = 0.5
- Tacticool.Position = UDim2.new(0, 251, 0, 137)
- Tacticool.Size = UDim2.new(0, 194, 0, 44)
- Tacticool.Font = Enum.Font.SourceSans
- Tacticool.FontSize = Enum.FontSize.Size14
- Tacticool.Text = "Tacticool"
- Tacticool.TextColor3 = Color3.new(0, 0.333333, 1)
- Tacticool.TextScaled = true
- Tacticool.TextSize = 14
- Tacticool.TextWrapped = true
- GoldLuger.Name = "GoldLuger"
- GoldLuger.Parent = Guns
- GoldLuger.BackgroundColor3 = Color3.new(0, 0, 0)
- GoldLuger.BackgroundTransparency = 0.5
- GoldLuger.Position = UDim2.new(0, 502, 0, 62)
- GoldLuger.Size = UDim2.new(0, 194, 0, 44)
- GoldLuger.Font = Enum.Font.SourceSans
- GoldLuger.FontSize = Enum.FontSize.Size14
- GoldLuger.Text = "GoldLuger"
- GoldLuger.TextColor3 = Color3.new(1, 0.666667, 0)
- GoldLuger.TextScaled = true
- GoldLuger.TextSize = 14
- GoldLuger.TextWrapped = true
- Twitch.Name = "Twitch"
- Twitch.Parent = Guns
- Twitch.BackgroundColor3 = Color3.new(0, 0, 0)
- Twitch.BackgroundTransparency = 0.5
- Twitch.Position = UDim2.new(0, 0, 0, 223)
- Twitch.Size = UDim2.new(0, 194, 0, 44)
- Twitch.Font = Enum.Font.SourceSans
- Twitch.FontSize = Enum.FontSize.Size14
- Twitch.Text = "Twitch"
- Twitch.TextColor3 = Color3.new(0.333333, 0, 1)
- Twitch.TextScaled = true
- Twitch.TextSize = 14
- Twitch.TextWrapped = true
- Rewoolver.Name = "Rewoolver"
- Rewoolver.Parent = Guns
- Rewoolver.BackgroundColor3 = Color3.new(0, 0, 0)
- Rewoolver.BackgroundTransparency = 0.5
- Rewoolver.Position = UDim2.new(0, 251, 0, 223)
- Rewoolver.Size = UDim2.new(0, 194, 0, 44)
- Rewoolver.Font = Enum.Font.SourceSans
- Rewoolver.FontSize = Enum.FontSize.Size14
- Rewoolver.Text = "Rewoolver"
- Rewoolver.TextColor3 = Color3.new(0.666667, 0.443137, 0)
- Rewoolver.TextScaled = true
- Rewoolver.TextSize = 14
- Rewoolver.TextWrapped = true
- FreezeRay.Name = "FreezeRay"
- FreezeRay.Parent = Guns
- FreezeRay.BackgroundColor3 = Color3.new(0, 0, 0)
- FreezeRay.BackgroundTransparency = 0.5
- FreezeRay.Position = UDim2.new(0, 502, 0, 223)
- FreezeRay.Size = UDim2.new(0, 194, 0, 44)
- FreezeRay.Font = Enum.Font.SourceSans
- FreezeRay.FontSize = Enum.FontSize.Size14
- FreezeRay.Text = "FreezeRay"
- FreezeRay.TextColor3 = Color3.new(1, 0.666667, 0)
- FreezeRay.TextScaled = true
- FreezeRay.TextSize = 14
- FreezeRay.TextWrapped = true
- Back.Name = "Back"
- Back.Parent = Guns
- Back.BackgroundColor3 = Color3.new(0, 0, 0)
- Back.BackgroundTransparency = 0.60000002384186
- Back.BorderColor3 = Color3.new(0, 0, 0)
- Back.BorderSizePixel = 0
- Back.Size = UDim2.new(0, 72, 0, 32)
- Back.Font = Enum.Font.Fantasy
- Back.FontSize = Enum.FontSize.Size14
- Back.Text = "Back"
- Back.TextColor3 = Color3.new(1, 0.666667, 0)
- Back.TextScaled = true
- Back.TextSize = 14
- Back.TextWrapped = true
- Next1.Name = "Next1"
- Next1.Parent = Guns
- Next1.BackgroundColor3 = Color3.new(0, 0, 0)
- Next1.BackgroundTransparency = 0.60000002384186
- Next1.BorderColor3 = Color3.new(0, 0, 0)
- Next1.BorderSizePixel = 0
- Next1.Position = UDim2.new(0, 624, 0, 0)
- Next1.Size = UDim2.new(0, 72, 0, 32)
- Next1.Font = Enum.Font.Fantasy
- Next1.FontSize = Enum.FontSize.Size14
- Next1.Text = "Next"
- Next1.TextColor3 = Color3.new(1, 0.666667, 0)
- Next1.TextScaled = true
- Next1.TextSize = 14
- Next1.TextWrapped = true
- Knife.Name = "Knife"
- Knife.Parent = MainGui
- Knife.BackgroundColor3 = Color3.new(0, 0, 0)
- Knife.BackgroundTransparency = 0.69999998807907
- Knife.Position = UDim2.new(0, 521, 0, 86)
- Knife.Size = UDim2.new(0, 683, 0, 316)
- Knife.Visible = false
- Text_3.Name = "Text"
- Text_3.Parent = Knife
- Text_3.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_3.BackgroundTransparency = 0.5
- Text_3.Size = UDim2.new(0, 683, 0, 50)
- Text_3.Font = Enum.Font.Fantasy
- Text_3.FontSize = Enum.FontSize.Size14
- Text_3.Text = "KnifeSkins"
- Text_3.TextColor3 = Color3.new(1, 0.666667, 0)
- Text_3.TextScaled = true
- Text_3.TextSize = 14
- Text_3.TextWrapped = true
- Back_2.Name = "Back"
- Back_2.Parent = Knife
- Back_2.BackgroundColor3 = Color3.new(0, 0, 0)
- Back_2.BackgroundTransparency = 0.60000002384186
- Back_2.BorderColor3 = Color3.new(0, 0, 0)
- Back_2.BorderSizePixel = 0
- Back_2.Size = UDim2.new(0, 72, 0, 32)
- Back_2.Font = Enum.Font.Fantasy
- Back_2.FontSize = Enum.FontSize.Size14
- Back_2.Text = "Back"
- Back_2.TextColor3 = Color3.new(1, 0.666667, 0)
- Back_2.TextScaled = true
- Back_2.TextSize = 14
- Back_2.TextWrapped = true
- RainbowShard.Name = "RainbowShard"
- RainbowShard.Parent = Knife
- RainbowShard.BackgroundColor3 = Color3.new(0, 0, 0)
- RainbowShard.BackgroundTransparency = 0.5
- RainbowShard.Position = UDim2.new(0, 0, 0, 78)
- RainbowShard.Size = UDim2.new(0, 200, 0, 50)
- RainbowShard.Font = Enum.Font.SourceSans
- RainbowShard.FontSize = Enum.FontSize.Size14
- RainbowShard.Text = "RainbowShard"
- RainbowShard.TextColor3 = Color3.new(1, 0.6, 0.894118)
- RainbowShard.TextScaled = true
- RainbowShard.TextSize = 14
- RainbowShard.TextWrapped = true
- SuperKnife.Name = "SuperKnife"
- SuperKnife.Parent = Knife
- SuperKnife.BackgroundColor3 = Color3.new(0, 0, 0)
- SuperKnife.BackgroundTransparency = 0.5
- SuperKnife.Position = UDim2.new(0, 0, 0, 173)
- SuperKnife.Size = UDim2.new(0, 200, 0, 50)
- SuperKnife.Font = Enum.Font.SourceSans
- SuperKnife.FontSize = Enum.FontSize.Size14
- SuperKnife.Text = "SuperKnife"
- SuperKnife.TextColor3 = Color3.new(1, 0.666667, 0)
- SuperKnife.TextScaled = true
- SuperKnife.TextSize = 14
- SuperKnife.TextWrapped = true
- AustraliumKnife2.Name = "AustraliumKnife2"
- AustraliumKnife2.Parent = Knife
- AustraliumKnife2.BackgroundColor3 = Color3.new(0, 0, 0)
- AustraliumKnife2.BackgroundTransparency = 0.5
- AustraliumKnife2.Position = UDim2.new(0, 0, 0, 266)
- AustraliumKnife2.Size = UDim2.new(0, 200, 0, 50)
- AustraliumKnife2.Font = Enum.Font.SourceSans
- AustraliumKnife2.FontSize = Enum.FontSize.Size14
- AustraliumKnife2.Text = "AustraliumKnife2"
- AustraliumKnife2.TextColor3 = Color3.new(1, 0.666667, 0.498039)
- AustraliumKnife2.TextScaled = true
- AustraliumKnife2.TextSize = 14
- AustraliumKnife2.TextWrapped = true
- SanicKnife.Name = "SanicKnife"
- SanicKnife.Parent = Knife
- SanicKnife.BackgroundColor3 = Color3.new(0, 0, 0)
- SanicKnife.BackgroundTransparency = 0.5
- SanicKnife.Position = UDim2.new(0, 240, 0, 266)
- SanicKnife.Size = UDim2.new(0, 200, 0, 50)
- SanicKnife.Font = Enum.Font.SourceSans
- SanicKnife.FontSize = Enum.FontSize.Size14
- SanicKnife.Text = "SanicKnife"
- SanicKnife.TextColor3 = Color3.new(0, 1, 1)
- SanicKnife.TextScaled = true
- SanicKnife.TextSize = 14
- SanicKnife.TextWrapped = true
- GhostKnife.Name = "GhostKnife"
- GhostKnife.Parent = Knife
- GhostKnife.BackgroundColor3 = Color3.new(0, 0, 0)
- GhostKnife.BackgroundTransparency = 0.5
- GhostKnife.Position = UDim2.new(0, 241, 0, 173)
- GhostKnife.Size = UDim2.new(0, 200, 0, 50)
- GhostKnife.Font = Enum.Font.SourceSans
- GhostKnife.FontSize = Enum.FontSize.Size14
- GhostKnife.Text = "GhostKnife"
- GhostKnife.TextColor3 = Color3.new(1, 1, 1)
- GhostKnife.TextScaled = true
- GhostKnife.TextSize = 14
- GhostKnife.TextWrapped = true
- DearestGratitude.Name = "DearestGratitude"
- DearestGratitude.Parent = Knife
- DearestGratitude.BackgroundColor3 = Color3.new(0, 0, 0)
- DearestGratitude.BackgroundTransparency = 0.5
- DearestGratitude.Position = UDim2.new(0, 238, 0, 77)
- DearestGratitude.Size = UDim2.new(0, 200, 0, 50)
- DearestGratitude.Font = Enum.Font.SourceSans
- DearestGratitude.FontSize = Enum.FontSize.Size14
- DearestGratitude.Text = "DearestGratitude"
- DearestGratitude.TextColor3 = Color3.new(0.807843, 0.537255, 0)
- DearestGratitude.TextScaled = true
- DearestGratitude.TextSize = 14
- DearestGratitude.TextWrapped = true
- RubyShard.Name = "RubyShard"
- RubyShard.Parent = Knife
- RubyShard.BackgroundColor3 = Color3.new(0, 0, 0)
- RubyShard.BackgroundTransparency = 0.5
- RubyShard.Position = UDim2.new(0, 485, 0, 266)
- RubyShard.Size = UDim2.new(0, 200, 0, 50)
- RubyShard.Font = Enum.Font.SourceSans
- RubyShard.FontSize = Enum.FontSize.Size14
- RubyShard.Text = "RubyShard"
- RubyShard.TextColor3 = Color3.new(1, 0, 0)
- RubyShard.TextScaled = true
- RubyShard.TextSize = 14
- RubyShard.TextWrapped = true
- DiamondShard.Name = "DiamondShard"
- DiamondShard.Parent = Knife
- DiamondShard.BackgroundColor3 = Color3.new(0, 0, 0)
- DiamondShard.BackgroundTransparency = 0.5
- DiamondShard.Position = UDim2.new(0, 483, 0, 175)
- DiamondShard.Size = UDim2.new(0, 200, 0, 50)
- DiamondShard.Font = Enum.Font.SourceSans
- DiamondShard.FontSize = Enum.FontSize.Size14
- DiamondShard.Text = "DiamondShard"
- DiamondShard.TextColor3 = Color3.new(0.666667, 1, 1)
- DiamondShard.TextScaled = true
- DiamondShard.TextSize = 14
- DiamondShard.TextWrapped = true
- Xbox.Name = "Xbox"
- Xbox.Parent = Knife
- Xbox.BackgroundColor3 = Color3.new(0, 0, 0)
- Xbox.BackgroundTransparency = 0.5
- Xbox.Position = UDim2.new(0, 483, 0, 78)
- Xbox.Size = UDim2.new(0, 200, 0, 50)
- Xbox.Font = Enum.Font.SourceSans
- Xbox.FontSize = Enum.FontSize.Size14
- Xbox.Text = "XboxKnife"
- Xbox.TextColor3 = Color3.new(0, 1, 0)
- Xbox.TextScaled = true
- Xbox.TextSize = 14
- Xbox.TextWrapped = true
- game.CoreGui.MainGui.Guns.Back.MouseButton1Click:connect(function()
- game.CoreGui.MainGui.Abilities.Visible = true
- game.CoreGui.MainGui.Guns.Visible = false
- end)
- game.CoreGui.MainGui.Knife.Back.MouseButton1Click:connect(function()
- game.CoreGui.MainGui.Knife.Visible = false
- game.CoreGui.MainGui.Guns.Visible = true
- end)
- game.CoreGui.MainGui.Opener.Open.MouseButton1Click:connect(function()
- game.CoreGui.MainGui.Teleports.Visible = true
- game.CoreGui.MainGui.Opener.Visible = false
- game.CoreGui.MainGui.Closer.Visible = true
- end)
- game.CoreGui.MainGui.Closer.Close.MouseButton1Click:connect(function()
- game.CoreGui.MainGui.Abilities.Visible = false
- game.CoreGui.MainGui.Teleports.Visible = false
- game.CoreGui.MainGui.Guns.Visible = false
- game.CoreGui.MainGui.Knife.Visible = false
- game.CoreGui.MainGui.Closer.Visible = false
- game.CoreGui.MainGui.Opener.Visible = true
- end)
- game.CoreGui.MainGui.Abilities.Prev.MouseButton1Click:connect(function()
- game.CoreGui.MainGui.Abilities.Visible = false
- game.CoreGui.MainGui.Teleports.Visible = true
- end)
- game.CoreGui.MainGui.Abilities.Nex.MouseButton1Click:connect(function()
- game.CoreGui.MainGui.Abilities.Visible = false
- game.CoreGui.MainGui.Guns.Visible = true
- end)
- game.CoreGui.MainGui.Teleports.Next.MouseButton1Click:connect(function()
- game.CoreGui.MainGui.Teleports.Visible = false
- game.CoreGui.MainGui.Abilities.Visible = true
- end)
- game.CoreGui.MainGui.Guns.Next1.MouseButton1Click:connect(function()
- game.CoreGui.MainGui.Guns.Visible = false
- game.CoreGui.MainGui.Knife.Visible = true
- end)
- game.CoreGui.MainGui.Teleports.Badge.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-393.788422, 5528.20459, -4397.43555)
- end)
- game.CoreGui.MainGui.Teleports.Glitch.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-374.960022, 5473.25195, -4569.93604)
- end)
- game.CoreGui.MainGui.Teleports.Vip.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-342.789429, 5407.88477, -4555.88135)
- end)
- game.CoreGui.MainGui.Teleports.Secret.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-404.299103, 5432.08643, -4534.66895)
- end)
- game.CoreGui.MainGui.Teleports.Lobby.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-382.948212, 5432.28027, -4570.45459)
- end)
- game.CoreGui.MainGui.Abilities.DeathBeam.MouseButton1Click:connect(function()
- ---DeathBeam script Rewritten by ~ Atu1000
- Knife = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Knife.Parent = game.Players.LocalPlayer
- game.Players.LocalPlayer.Knife.KnifeAbility.Value = "DeathBeam"
- game.Players.LocalPlayer.Knife.KnifeSkin.Value = "SuperKnife"
- game.Players.LocalPlayer.Knife.Name = "DeathBeam"
- game.Players.LocalPlayer.Backpack.Knife:Destroy()
- Knife = game.Players.LocalPlayer.DeathBeam:Clone()
- Knife.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Abilities.GiveOp.MouseButton1Click:connect(function()
- ---OP script Originaly written by ~ Atu1000
- Knife = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Knife.Parent = game.Players.LocalPlayer
- game.Players.LocalPlayer.Knife.KnifeAbility.Value = "OP"
- game.Players.LocalPlayer.Knife.KnifeSkin.Value = "SuperKnife"
- game.Players.LocalPlayer.Knife.Name = "OP"
- game.Players.LocalPlayer.Backpack.Knife:Destroy()
- Knife = game.Players.LocalPlayer.OP:Clone()
- Knife.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Abilities.NoScope.MouseButton1Click:connect(function()
- ---Noscope script Originaly written by ~ Atu1000
- Knife = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Knife.Parent = game.Players.LocalPlayer
- game.Players.LocalPlayer.Knife.KnifeAbility.Value = "Noscope"
- game.Players.LocalPlayer.Knife.KnifeSkin.Value = "SuperKnife"
- game.Players.LocalPlayer.Knife.Name = "Noscope"
- game.Players.LocalPlayer.Backpack.Knife:Destroy()
- Knife = game.Players.LocalPlayer.Noscope:Clone()
- Knife.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Abilities.Laser.MouseButton1Click:connect(function()
- ---Laser script Originaly written by ~ Atu1000
- Knife = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Knife.Parent = game.Players.LocalPlayer
- game.Players.LocalPlayer.Knife.KnifeAbility.Value = "Laser"
- game.Players.LocalPlayer.Knife.KnifeSkin.Value = "SuperKnife"
- game.Players.LocalPlayer.Knife.Name = "Laser"
- game.Players.LocalPlayer.Backpack.Knife:Destroy()
- Knife = game.Players.LocalPlayer.Backpack.Laser:Clone()
- Knife.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Abilities.ShotGun.MouseButton1Click:connect(function()
- ---Shotgun script Originaly written by ~ Atu1000
- Knife = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Knife.Parent = game.Players.LocalPlayer
- game.Players.LocalPlayer.Knife.KnifeAbility.Value = "Shotgun"
- game.Players.LocalPlayer.Knife.KnifeSkin.Value = "SuperKnife"
- game.Players.LocalPlayer.Knife.Name = "Shotgun"
- game.Players.LocalPlayer.Backpack.Knife:Destroy()
- Knife = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Knife.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Guns.FreezeRay.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Revolver.RevolverSkin.Value = "FreezeRay"
- Gun = game.Players.LocalPlayer.Backpack.Revolver:Clone()
- Gun.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Guns.Twitch.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Revolver.RevolverSkin.Value = "Twitch"
- Gun = game.Players.LocalPlayer.Backpack.Revolver:Clone()
- Gun.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Guns.GoldColt.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Revolver.RevolverSkin.Value = "GoldColt"
- Gun = game.Players.LocalPlayer.Backpack.Revolver:Clone()
- Gun.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Guns.Hex.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Revolver.RevolverSkin.Value = "Hex"
- Gun = game.Players.LocalPlayer.Backpack.Revolver:Clone()
- Gun.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Guns.Ruby.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Revolver.RevolverSkin.Value = "Ruby"
- Gun = game.Players.LocalPlayer.Backpack.Revolver:Clone()
- Gun.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Guns.GoldLuger.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Revolver.RevolverSkin.Value = "GoldLuger"
- Gun = game.Players.LocalPlayer.Backpack.Revolver:Clone()
- Gun.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Guns.Tacticool.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Revolver.RevolverSkin.Value = "Tacticool"
- Gun = game.Players.LocalPlayer.Backpack.Revolver:Clone()
- Gun.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Guns.Rewoolver.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Revolver.RevolverSkin.Value = "Rewoolver"
- Gun = game.Players.LocalPlayer.Backpack.Revolver:Clone()
- Gun.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Knife.RainbowShard.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Knife.KnifeSkin.Value = "RainbowShard"
- Skin = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Skin.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Knife.SuperKnife.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Knife.KnifeSkin.Value = "SuperKnife"
- Skin = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Skin.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Knife.SanicKnife.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Knife.KnifeSkin.Value = "SanicKnife"
- Skin = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Skin.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Knife.RubyShard.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Knife.KnifeSkin.Value = "RubyShard"
- Skin = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Skin.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Knife.Xbox.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Knife.KnifeSkin.Value = "XboxKnife"
- Skin = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Skin.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Knife.DiamondShard.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Knife.KnifeSkin.Value = "DiamondShard"
- Skin = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Skin.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Knife.GhostKnife.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Knife.KnifeSkin.Value = "GhostKnife"
- Skin = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Skin.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Knife.DearestGratitude.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Knife.KnifeSkin.Value = "DearestGratitude"
- Skin = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Skin.Parent = game.Players.LocalPlayer.Backpack
- end)
- game.CoreGui.MainGui.Knife.AustraliumKnife2.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Knife.KnifeSkin.Value = "AustraliumKnife2"
- Skin = game.Players.LocalPlayer.Backpack.Knife:Clone()
- Skin.Parent = game.Players.LocalPlayer.Backpack
- end)
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