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Aug 7th, 2017
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  1. Player=game:GetService("Players").LocalPlayer
  2. Character=Player.Character
  3. PlayerGui=Player.PlayerGui
  4. Backpack=Player.Backpack
  5. Torso=Character.Torso
  6. Head=Character.Head
  7. Humanoid=Character.Humanoid
  8. m=Instance.new('Model',Character)
  9. LeftArm=Character["Left Arm"]
  10. LeftLeg=Character["Left Leg"]
  11. RightArm=Character["Right Arm"]
  12. RightLeg=Character["Right Leg"]
  13. LS=Torso["Left Shoulder"]
  14. LH=Torso["Left Hip"]
  15. RS=Torso["Right Shoulder"]
  16. RH=Torso["Right Hip"]
  17. for i,v in pairs(Character:children()) do
  18. if v:IsA("Hat") then
  19. v:Destroy()
  20. end
  21. end
  22. for i,v in pairs(Character:children()) do
  23. if v:IsA("Accessory") then
  24. v:Destroy()
  25. end
  26. end
  27. for i,v in pairs(Character:children()) do
  28. if v:IsA("Hair") then
  29. v:Destroy()
  30. end
  31. end
  32. Character.Head.face.Texture = "rbxassetid://16722419"
  33. Character.Shirt.ShirtTemplate = "rbxassetid://706742802"
  34. Character.Pants.PantsTemplate = "rbxassetid://940053225"
  35. function chatfunc(text)
  36. local chat = coroutine.wrap(function()
  37. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  38. Character:FindFirstChild("TalkingBillBoard"):destroy()
  39. end
  40. local naeeym2 = Instance.new("BillboardGui",Character)
  41. naeeym2.Size = UDim2.new(0,100,0,40)
  42. naeeym2.StudsOffset = Vector3.new(0,3,0)
  43. naeeym2.Adornee = Character.Head
  44. naeeym2.Name = "TalkingBillBoard"
  45. local tecks2 = Instance.new("TextLabel",naeeym2)
  46. tecks2.BackgroundTransparency = 1
  47. tecks2.BorderSizePixel = 0
  48. tecks2.Text = ""
  49. tecks2.Font = "Fantasy"
  50. tecks2.TextSize = 30
  51. tecks2.TextStrokeTransparency = 0
  52. tecks2.TextColor3 = Color3.new(0,0,1)
  53. tecks2.TextStrokeColor3 = Color3.new(0,1,0)
  54. tecks2.Size = UDim2.new(1,0,0.5,0)
  55. local tecks3 = Instance.new("TextLabel",naeeym2)
  56. tecks3.BackgroundTransparency = 1
  57. tecks3.BorderSizePixel = 0
  58. tecks3.Text = ""
  59. tecks3.Font = "Fantasy"
  60. tecks3.TextSize = 30
  61. tecks3.TextStrokeTransparency = 0
  62. tecks3.TextColor3 = Color3.new(122,78,255)
  63. tecks3.TextStrokeColor3 = Color3.new(122,78,255)
  64. tecks3.Size = UDim2.new(1,0,0.5,0)
  65. for i = 1,string.len(text),1 do
  66. tecks2.Text = string.sub(text,1,i)
  67. tecks3.Text = string.sub(text,1,i)
  68. wait(0.01)
  69. end
  70. wait(2)
  71. for i = 1, 50 do
  72. wait(0.0000000000000000000001)
  73. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  74. tecks2.Rotation = tecks2.Rotation - .8
  75. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  76. tecks2.TextTransparency = tecks2.TextTransparency + .04
  77. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  78. tecks3.Rotation = tecks2.Rotation + .8
  79. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  80. tecks3.TextTransparency = tecks2.TextTransparency + .04
  81. end
  82. naeeym2:Destroy()
  83. end)
  84. chat()
  85. end
  86. function onChatted(msg)
  87. chatfunc(msg)
  88. end
  89. Face = Head.face
  90. Neck=Torso.Neck
  91. it=Instance.new
  92. attacktype=1
  93. vt=Vector3.new
  94. cf=CFrame.new
  95. euler=CFrame.fromEulerAnglesXYZ
  96. angles=CFrame.Angles
  97. cloaked=false
  98. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  99. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  100. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  101. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  102. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  103. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  104. RootPart=Character.HumanoidRootPart
  105. RootJoint=RootPart.RootJoint
  106. RootCF=euler(-1.57,0,3.14)
  107. attack = false
  108. attackdebounce = false
  109. deb=false
  110. equipped=true
  111. hand=false
  112. MMouse=nil
  113. combo=0
  114. mana=0
  115. trispeed=1
  116. pathtrans=.7
  117. attackmode='none'
  118. local idle=0
  119. local Anim="Idle"
  120. local Effects={}
  121. local gun=false
  122. local shoot=false
  123. player=nil
  124. cloak=false
  125. lightcolor='Bright blue'
  126.  
  127. local Color1=Torso.BrickColor
  128.  
  129. local Part = Instance.new("Part",Character)
  130. Part.BrickColor = BrickColor.new("Really black")
  131. Part.Size = Vector3.new(1,1,1)
  132. Part.CanCollide = false
  133. Part.Material = "Neon"
  134. local M = Instance.new("SpecialMesh",Part)
  135. M.MeshId = "rbxassetid:/430440803/"
  136. M.Scale = Vector3.new(0.0067,0.0067,0.0067)
  137. local Part2 = Instance.new("Weld",Part)
  138. Part2.Part0 = Character.Head
  139. Part2.Part1 = Part
  140. Part2.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
  141.  
  142. mouse=Player:GetMouse()
  143. --save shoulders
  144. RSH, LSH=nil, nil
  145. --welds
  146. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  147. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  148. LH=Torso["Left Hip"]
  149. RH=Torso["Right Hip"]
  150. TorsoColor=Torso.BrickColor
  151. function NoOutline(Part)
  152. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  153. end
  154.  
  155.  
  156.  
  157. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  158. local fp=it("Part")
  159. fp.formFactor=formfactor
  160. fp.Parent=parent
  161. fp.Reflectance=reflectance
  162. fp.Transparency=transparency
  163. fp.CanCollide=false
  164. fp.Locked=true
  165. fp.BrickColor=brickcolor
  166. fp.Name=name
  167. fp.Size=size
  168. fp.Position=Torso.Position
  169. NoOutline(fp)
  170. fp.Material="SmoothPlastic"
  171. fp:BreakJoints()
  172. return fp
  173. end
  174.  
  175. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  176. local mesh=it(Mesh)
  177. mesh.Parent=part
  178. if Mesh=="SpecialMesh" then
  179. mesh.MeshType=meshtype
  180. if meshid~="nil" then
  181. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  182. end
  183. end
  184. mesh.Offset=offset
  185. mesh.Scale=scale
  186. return mesh
  187. end
  188.  
  189. function weld(parent,part0,part1,c0)
  190. local weld=it("Weld")
  191. weld.Parent=parent
  192. weld.Part0=part0
  193. weld.Part1=part1
  194. weld.C0=c0
  195. return weld
  196. end
  197.  
  198. local Color1=Torso.BrickColor
  199.  
  200.  
  201.  
  202.  
  203.  
  204. Player=game:GetService('Players').LocalPlayer
  205. Character=Player.Character
  206. Mouse=Player:GetMouse()
  207. m=Instance.new('Model',Character)
  208.  
  209.  
  210. local function weldBetween(a, b)
  211. local weldd = Instance.new("ManualWeld")
  212. weldd.Part0 = a
  213. weldd.Part1 = b
  214. weldd.C0 = CFrame.new()
  215. weldd.C1 = b.CFrame:inverse() * a.CFrame
  216. weldd.Parent = a
  217. return weldd
  218. end
  219.  
  220. it=Instance.new
  221.  
  222. function nooutline(part)
  223. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  224. end
  225.  
  226. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  227. local fp=it("Part")
  228. fp.formFactor=formfactor
  229. fp.Parent=parent
  230. fp.Reflectance=reflectance
  231. fp.Transparency=transparency
  232. fp.CanCollide=false
  233. fp.Locked=true
  234. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  235. fp.Name=name
  236. fp.Size=size
  237. fp.Position=Character.Torso.Position
  238. nooutline(fp)
  239. fp.Material=material
  240. fp:BreakJoints()
  241. return fp
  242. end
  243.  
  244. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  245. local mesh=it(Mesh)
  246. mesh.Parent=part
  247. if Mesh=="SpecialMesh" then
  248. mesh.MeshType=meshtype
  249. mesh.MeshId=meshid
  250. end
  251. mesh.Offset=offset
  252. mesh.Scale=scale
  253. return mesh
  254. end
  255.  
  256. function weld(parent,part0,part1,c0,c1)
  257. local weld=it("Weld")
  258. weld.Parent=parent
  259. weld.Part0=part0
  260. weld.Part1=part1
  261. weld.C0=c0
  262. weld.C1=c1
  263. return weld
  264. end
  265.  
  266.  
  267.  
  268.  
  269.  
  270.  
  271.  
  272.  
  273.  
  274. --------------------------------
  275. local p = game.Players.LocalPlayer
  276. local char = p.Character
  277. local mouse = p:GetMouse()
  278. local larm = char["Left Arm"]
  279. local rarm = char["Right Arm"]
  280. local lleg = char["Left Leg"]
  281. local rleg = char["Right Leg"]
  282. local hed = char.Head
  283. local torso = char.Torso
  284. local hum = char.Humanoid
  285. local cam = game.Workspace.CurrentCamera
  286. local root = char.HumanoidRootPart
  287. local deb = false
  288. local shot = 0
  289. local debris=game:service"Debris"
  290. local l = game:GetService("Lighting")
  291. local rs = game:GetService("RunService").RenderStepped
  292. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  293. math.randomseed(os.time())
  294. for i,v in pairs(char:children()) do
  295. if v:IsA("Hat") then
  296. v:Destroy()
  297. end
  298. end
  299. for i,v in pairs (hed:GetChildren()) do
  300. if v:IsA("Sound") then
  301. v:Destroy()
  302. end
  303. end
  304. ----------------------------------------------------
  305. z = Instance.new("Sound", torso)
  306. z.SoundId = "rbxassetid:/255355232" -- Put Music ID Here.
  307. z.Looped = true
  308. z.Volume = 3
  309. wait(.1)
  310. z:Play()
  311. -----------------------------------------------------
  312. Debounces = {
  313. CanAttack = true;
  314. NoIdl = false;
  315. Slashing = false;
  316. Slashed = false;
  317. RPunch = false;
  318. RPunched = false;
  319. LPunch = false;
  320. LPunched = false;
  321. }
  322. local Touche = {char.Name, }
  323. ----------------------------------------------------
  324. ----------------------------------------------------
  325. ----------------------------------------------------
  326. local LocalPlayer = game:GetService("Players").LocalPlayer
  327. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  328.  
  329. ------------------------------------------------------
  330.  
  331. --------------------------------------------------------
  332. -----------------------------------------------------
  333. local LocalPlayer = game:GetService("Players").LocalPlayer
  334. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  335.  
  336. ----------------------------------------
  337. local p = game.Players.LocalPlayer
  338. local char = p.Character
  339. local mouse = p:GetMouse()
  340. local larm = char["Left Arm"]
  341. local rarm = char["Right Arm"]
  342. local lleg = char["Left Leg"]
  343. local rleg = char["Right Leg"]
  344. local hed = char.Head
  345. local torso = char.Torso
  346. local hum = char.Humanoid
  347. local cam = game.Workspace.CurrentCamera
  348. local root = char.HumanoidRootPart
  349. local rj = root.RootJoint
  350. local deb = false
  351. local shot = 0
  352. local stanceToggle = "Idle1"
  353. local l = game:GetService("Lighting")
  354. local rs = game:GetService("RunService").RenderStepped
  355. local hb = game:GetService("RunService").Heartbeat
  356. local Stepped = game:GetService("RunService").Stepped
  357. math.randomseed(os.time())
  358. ----------------------------------------------------
  359. fat = Instance.new("BindableEvent",script)
  360. fat.Name = "Heartbeat"
  361.  
  362. script:WaitForChild("Heartbeat")
  363.  
  364. frame = 1/30
  365. tf = 0
  366. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  367. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  368. lastframe = tick()
  369. script.Heartbeat:Fire() --ayy lmao
  370.  
  371. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  372. tf = tf + s
  373. if tf >= frame then
  374. if allowframeloss then
  375. script.Heartbeat:Fire()
  376. lastframe=tick()
  377. else
  378. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  379. for i=1, math.floor(tf/frame) do
  380. script.Heartbeat:Fire()
  381. end
  382. lastframe=tick()
  383. end
  384. if tossremainder then
  385. tf = 0
  386. else
  387. tf = tf - frame * math.floor(tf/frame)
  388. end
  389. end
  390. end)
  391. ----------------------------------------------------
  392. for i,v in pairs(char:children()) do
  393. if v:IsA("Hat") then
  394. v:Destroy()
  395. end
  396. end
  397. for i,v in pairs (hed:GetChildren()) do
  398. if v:IsA("Sound") then
  399. v:Destroy()
  400. end
  401. end
  402. ----------------------------------------------------
  403. Debounces = {
  404. CanAttack = true;
  405. CanJoke = true;
  406. NoIdl = false;
  407. Slashing = false;
  408. Slashed = false;
  409. ks = false;
  410. }
  411. ----------------------------------------------------
  412. function weld5(part0, part1, c0, c1)
  413. weeld=Instance.new("Weld", part0)
  414. weeld.Part0=part0
  415. weeld.Part1=part1
  416. weeld.C0=c0
  417. weeld.C1=c1
  418. return weeld
  419. end
  420. ----------------------------------------------------
  421. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  422. local prt=Instance.new("Part")
  423. prt.Parent=prnt
  424. prt.Name="Part"
  425. prt.Size=siz
  426. prt.CanCollide=false
  427. prt.Anchored=anc
  428. prt.Locked=true
  429. prt.Transparency = trans
  430. prt.TopSurface=10
  431. prt.BottomSurface=10
  432. prt.FrontSurface=10
  433. prt.BackSurface=10
  434. prt.LeftSurface=10
  435. prt.RightSurface=10
  436. prt:BreakJoints()
  437. prt.CFrame=cf or CFrame.new(30,10,30)
  438. prt.Material=mat
  439. prt.BrickColor=BrickColor.new(col)
  440. m=Instance.new("SpecialMesh",prt)
  441. m.MeshType=6
  442. return prt
  443. end
  444. ----------------------------------------------------
  445. function lerp(a, b, t) -- Linear interpolation
  446. return a + (b - a)*t
  447. end
  448.  
  449. function slerp(a, b, t) --Spherical interpolation
  450. dot = a:Dot(b)
  451. if dot > 0.99999 or dot < -0.99999 then
  452. return t <= 0.5 and a or b
  453. else
  454. r = math.acos(dot)
  455. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  456. end
  457. end
  458.  
  459. function matrixInterpolate(a, b, t)
  460. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  461. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  462. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  463. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  464. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  465. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  466. local t = v1:Dot(v2)
  467. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  468. return CFrame.new()
  469. end
  470. return CFrame.new(
  471. v0.x, v0.y, v0.z,
  472. v1.x, v1.y, v1.z,
  473. v2.x, v2.y, v2.z,
  474. v3.x, v3.y, v3.z)
  475. end
  476. ----------------------------------------------------
  477. function genWeld(a,b)
  478. local w = Instance.new("Weld",a)
  479. w.Part0 = a
  480. w.Part1 = b
  481. return w
  482. end
  483. function weld(a, b)
  484. local weld = Instance.new("Weld")
  485. weld.Name = "W"
  486. weld.Part0 = a
  487. weld.Part1 = b
  488. weld.C0 = a.CFrame:inverse() * b.CFrame
  489. weld.Parent = a
  490. return weld;
  491. end
  492. ----------------------------------------------------
  493. function Lerp(c1,c2,al)
  494. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  495. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  496. for i,v in pairs(com1) do
  497. com1[i] = v+(com2[i]-v)*al
  498. end
  499. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  500. end
  501. ----------------------------------------------------
  502. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  503. local wld = Instance.new("Weld", wp1)
  504. wld.Part0 = wp0
  505. wld.Part1 = wp1
  506. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  507. end
  508. ----------------------------------------------------
  509. newWeld(torso, larm, -1.5, 0.5, 0)
  510. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  511. newWeld(torso, rarm, 1.5, 0.5, 0)
  512. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  513. newWeld(torso, hed, 0, 1.5, 0)
  514. newWeld(torso, lleg, -0.5, -1, 0)
  515. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  516. newWeld(torso, rleg, 0.5, -1, 0)
  517. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  518. newWeld(root, torso, 0, -1, 0)
  519. torso.Weld.C1 = CFrame.new(0, -1, 0)
  520. ----------------------------------------------------
  521. z = Instance.new("Sound",char) --Smile: print("â?º")
  522. z.SoundId = "rbxassetid:/255355232/0"--410761150, 411368002
  523. z.Looped = true
  524. z.Pitch = 1
  525. z.Volume = 1
  526. wait(0.1)
  527. z:Play()
  528. ----------------------------------------------------
  529. New = function(Object, Parent, Name, Data)
  530. local Object = Instance.new(Object)
  531. for Index, Value in pairs(Data or {}) do
  532. Object[Index] = Value
  533. end
  534. Object.Parent = Parent
  535. Object.Name = Name
  536. return Object
  537. end
  538. ----------------------------------------------------
  539. --Left Arm
  540. m = Instance.new("Model")
  541. m.Name = "LeftArm"
  542.  
  543. p4 = Instance.new("Part", m)
  544. p4.BrickColor = BrickColor.new("Really black")
  545. p4.Material = Enum.Material.SmoothPlastic
  546. p4.Name = "LeftArmPlate"
  547. p4.Size = Vector3.new(1, 2, 1)
  548. p4.Transparency = 1
  549. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  550. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  551. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  552. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  553. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  554. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  555. b4 = Instance.new("SpecialMesh", p4)
  556. b4.MeshType = Enum.MeshType.Brick
  557. b4.Name = "Mesh"
  558. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  559.  
  560.  
  561.  
  562.  
  563.  
  564. w1 = Instance.new("Weld", p1)
  565. w1.Name = "Part_Weld"
  566. w1.Part0 = p1
  567. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  568. w1.Part1 = p2
  569. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  570. w2 = Instance.new("Weld", p2)
  571. w2.Name = "Part_Weld"
  572. w2.Part0 = p2
  573. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  574. w2.Part1 = p3
  575. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  576. w3 = Instance.new("Weld", p3)
  577. w3.Name = "LeftArmPlate_Weld"
  578. w3.Part0 = p3
  579. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  580. w3.Part1 = p4
  581. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  582. w4 = Instance.new("Weld", p4)
  583. w4.Name = "Part_Weld"
  584. w4.Part0 = p4
  585. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  586. w4.Part1 = p5
  587. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  588. w5 = Instance.new("Weld", p5)
  589. w5.Name = "Part_Weld"
  590. w5.Part0 = p5
  591. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  592. w5.Part1 = p6
  593. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  594. w6 = Instance.new("Weld", p6)
  595. w6.Name = "Part_Weld"
  596. w6.Part0 = p6
  597. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  598. w6.Part1 = p7
  599. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  600. w7 = Instance.new("Weld", p7)
  601. w7.Name = "Part_Weld"
  602. w7.Part0 = p7
  603. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  604. w7.Part1 = p8
  605. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  606. w8 = Instance.new("Weld", p8)
  607. w8.Name = "Part_Weld"
  608. w8.Part0 = p8
  609. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  610. w8.Part1 = p9
  611. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  612. w9 = Instance.new("Weld", p9)
  613. w9.Name = "Part_Weld"
  614. w9.Part0 = p9
  615. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  616. w9.Part1 = p10
  617. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  618. w10 = Instance.new("Weld", p10)
  619. w10.Name = "Part_Weld"
  620. w10.Part0 = p10
  621. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  622. w10.Part1 = p11
  623. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  624. w11 = Instance.new("Weld", p11)
  625. w11.Name = "Part_Weld"
  626. w11.Part0 = p11
  627. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  628. w11.Part1 = p12
  629. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  630. w12 = Instance.new("Weld", p12)
  631. w12.Name = "Part_Weld"
  632. w12.Part0 = p12
  633. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  634. w12.Part1 = p13
  635. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  636. w13 = Instance.new("Weld", p13)
  637. w13.Name = "Part_Weld"
  638. w13.Part0 = p13
  639. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  640. w13.Part1 = p14
  641. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  642. w14 = Instance.new("Weld", p14)
  643. w14.Name = "Part_Weld"
  644. w14.Part0 = p14
  645. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  646. w14.Part1 = p15
  647. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  648. w15 = Instance.new("Weld", p15)
  649. w15.Name = "Part_Weld"
  650. w15.Part0 = p15
  651. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  652. w15.Part1 = p16
  653. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  654.  
  655. m.Parent = larm
  656. m:MakeJoints()
  657. ----------------------------------------------------
  658. local cor = Instance.new("Part", larm.LeftArm)
  659. cor.Name = "Thingy"
  660. cor.Locked = true
  661. cor.BottomSurface = 0
  662. cor.CanCollide = false
  663. cor.Size = Vector3.new(1, 1, 1)
  664. cor.Transparency = 1
  665. cor.TopSurface = 0
  666. corw = Instance.new("Weld", cor)
  667. corw.Part0 = larm
  668. corw.Part1 = cor
  669. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  670. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  671. weld1 = Instance.new("Weld", larm.LeftArm)
  672. weld1.Part0 = cor
  673. weld1.Part1 = larm.LeftArm.LeftArmPlate
  674. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  675. --Right Arm
  676. m2 = Instance.new("Model")
  677. m2.Name = "RightArm"
  678.  
  679. p7 = Instance.new("Part", m2)
  680. p7.BrickColor = BrickColor.new("Institutional white")
  681. p7.Material = Enum.Material.SmoothPlastic
  682. p7.Transparency = 1
  683. p7.Name = "RightArmPlate"
  684. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  685. p7.FormFactor = Enum.FormFactor.Symmetric
  686. p7.Size = Vector3.new(1, 2, 1)
  687. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  688. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  689. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  690. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  691. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  692. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  693. b7 = Instance.new("SpecialMesh", p7)
  694. b7.MeshType = Enum.MeshType.Brick
  695. b7.Name = "Mesh"
  696. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  697.  
  698.  
  699. w1 = Instance.new("Weld", p1)
  700. w1.Name = "Part_Weld"
  701. w1.Part0 = p1
  702. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  703. w1.Part1 = p2
  704. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  705. w2 = Instance.new("Weld", p2)
  706. w2.Name = "Part_Weld"
  707. w2.Part0 = p2
  708. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  709. w2.Part1 = p3
  710. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  711. w3 = Instance.new("Weld", p3)
  712. w3.Name = "Part_Weld"
  713. w3.Part0 = p3
  714. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  715. w3.Part1 = p4
  716. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  717. w4 = Instance.new("Weld", p4)
  718. w4.Name = "Part_Weld"
  719. w4.Part0 = p4
  720. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  721. w4.Part1 = p5
  722. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  723. w5 = Instance.new("Weld", p5)
  724. w5.Name = "Part_Weld"
  725. w5.Part0 = p5
  726. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  727. w5.Part1 = p6
  728. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  729. w6 = Instance.new("Weld", p6)
  730. w6.Name = "RightArmPlate_Weld"
  731. w6.Part0 = p6
  732. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  733. w6.Part1 = p7
  734. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  735. w7 = Instance.new("Weld", p7)
  736. w7.Name = "Part_Weld"
  737. w7.Part0 = p7
  738. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  739. w7.Part1 = p8
  740. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  741. w8 = Instance.new("Weld", p8)
  742. w8.Name = "Part_Weld"
  743. w8.Part0 = p8
  744. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  745. w8.Part1 = p9
  746. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  747. w9 = Instance.new("Weld", p9)
  748. w9.Name = "Part_Weld"
  749. w9.Part0 = p9
  750. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  751. w9.Part1 = p10
  752. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  753. w10 = Instance.new("Weld", p10)
  754. w10.Name = "Part_Weld"
  755. w10.Part0 = p10
  756. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  757. w10.Part1 = p11
  758. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  759. w11 = Instance.new("Weld", p11)
  760. w11.Name = "Part_Weld"
  761. w11.Part0 = p11
  762. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  763. w11.Part1 = p12
  764. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  765. w12 = Instance.new("Weld", p12)
  766. w12.Name = "Part_Weld"
  767. w12.Part0 = p12
  768. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  769. w12.Part1 = p13
  770. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  771. w13 = Instance.new("Weld", p13)
  772. w13.Name = "Part_Weld"
  773. w13.Part0 = p13
  774. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  775. w13.Part1 = p14
  776. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  777. w14 = Instance.new("Weld", p14)
  778. w14.Name = "Part_Weld"
  779. w14.Part0 = p14
  780. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  781. w14.Part1 = p15
  782. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  783. w15 = Instance.new("Weld", p15)
  784. w15.Name = "Part_Weld"
  785. w15.Part0 = p15
  786. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  787. w15.Part1 = p16
  788. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  789. w16 = Instance.new("Weld", p16)
  790. w16.Name = "Part_Weld"
  791. w16.Part0 = p16
  792. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  793. w16.Part1 = p17
  794. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  795. w17 = Instance.new("Weld", p17)
  796. w17.Name = "Part_Weld"
  797. w17.Part0 = p17
  798. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  799. w17.Part1 = p18
  800. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  801. w18 = Instance.new("Weld", p18)
  802. w18.Name = "Part_Weld"
  803. w18.Part0 = p18
  804. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  805. w18.Part1 = p19
  806. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  807. m2.Parent = rarm
  808. m2:MakeJoints()
  809. ----------------------------------------------------
  810. local cor2 = Instance.new("Part", rarm.RightArm)
  811. cor2.Name = "Thingy"
  812. cor2.Locked = true
  813. cor2.BottomSurface = 0
  814. cor2.CanCollide = false
  815. cor2.Size = Vector3.new(1, 1, 1)
  816. cor2.Transparency = 1
  817. cor2.TopSurface = 0
  818. corw2 = Instance.new("Weld", cor2)
  819. corw2.Part0 = rarm
  820. corw2.Part1 = cor2
  821. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  822. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  823. weld2 = Instance.new("Weld", rarm.RightArm)
  824. weld2.Part0 = cor2
  825. weld2.Part1 = rarm.RightArm.RightArmPlate
  826. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  827.  
  828.  
  829. --Zyrodoxa
  830. m8 = Instance.new("Model")
  831. m8.Name = "Zyrodoxa"
  832.  
  833. p16 = Instance.new("Part", m8)
  834. p16.BrickColor = BrickColor.new("Instutional white")
  835. p16.Material = Enum.Material.Metal
  836. p16.Name = "Handle"
  837. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  838. p16.CanCollide = false
  839. p16.Locked = true
  840. p16.FormFactor = Enum.FormFactor.Custom
  841. p16.Size = Vector3.new(0, 0, 0)
  842. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  843. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  844. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  845. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  846. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  847. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  848. b16 = Instance.new("BlockMesh", p16)
  849. b16.Name = "Mesh"
  850. b16.Scale = Vector3.new(0, 0, 0)
  851.  
  852. w16 = Instance.new("Weld", p16)
  853. w16.Name = "Block_Weld"
  854. w16.Part0 = p16
  855. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  856. w16.Part1 = p17
  857. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  858.  
  859. m8.Parent = rarm
  860. m8:MakeJoints()
  861. ----------------------------------------------------
  862. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  863. cor8.Name = "Thingy"
  864. cor8.Locked = true
  865. cor8.BottomSurface = 0
  866. cor8.CanCollide = false
  867. cor8.Size = Vector3.new(1, 1, 1)
  868. cor8.Transparency = 1
  869. cor8.TopSurface = 0
  870. corw8 = Instance.new("Weld", cor8)
  871. corw8.Part0 = rarm
  872. corw8.Part1 = cor8
  873. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  874. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  875. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  876. weld8.Part0 = cor8
  877. weld8.Part1 = rarm.Zyrodoxa.Handle
  878. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  879. ----------------------------------------------------
  880. models = {m,m2,m3,m4,m5,m6,m7,m8}
  881. parts = {}
  882. Stepped:connect(function()
  883. for i,v in pairs(models) do
  884. for _, a in pairs(v:GetChildren()) do
  885. if v:IsA("Part") and v.Name ~= "Thingy" then
  886. table.insert(parts, a)
  887. for i,v in pairs(parts) do
  888. v.CanCollide = false
  889. end
  890. end
  891. end
  892. end
  893. end)
  894. ----------------------------------------------------
  895. local animpose = "Idle1"
  896. local lastanimpose = "Idle1"
  897. local grab = false
  898. local Smooth = 1
  899. local sine = 0
  900. local change = 1
  901. local val = 0
  902. local ffing = false
  903. ----------------------------------------------------
  904. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  905.  
  906. function FindHumanoids()
  907. local function c_region(Position, Size)
  908. local SizeOffset = Size/2
  909. local Point1 = Position - SizeOffset
  910. local Point2 = Position + SizeOffset
  911. local a = Instance.new("Part", workspace)
  912. a.Anchored = true
  913. a.Size = Size
  914. a.Position = Position
  915. print("Hey!, I'm making a part!")
  916. return Region3.new(Point1, Point2)
  917. end
  918.  
  919. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  920. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  921. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  922. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  923.  
  924. local regions = {a, b, c, d}
  925.  
  926. local found_humanoids = {}
  927. local already_found = {char.Name}
  928.  
  929. for _, region in pairs(regions) do
  930. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  931. print(part, part.Parent, part.Name) ---nope
  932. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  933. local humanoid = part.Parent:FindFirstChild("Humanoid")
  934. local name = humanoid.Parent.Name
  935. local exists = false
  936. for _, n in pairs(already_found) do
  937. if n == name then
  938. exists = true
  939. end
  940. end
  941. if not exists then
  942. table.insert(already_found, name)
  943. table.insert(found_humanoids, humanoid)
  944. end
  945. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  946. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  947. local name = humanoid.Parent.Parent.Name
  948. local exists = false
  949. for _, n in pairs(already_found) do
  950. if n == name then
  951. exists = true
  952. end
  953. end
  954. if not exists then
  955. table.insert(already_found, name)
  956. table.insert(found_humanoids, humanoid)
  957. end
  958. end
  959. end
  960. end
  961. return found_humanoids
  962. end
  963.  
  964. local humanoids = FindHumanoids()
  965. if #humanoids == 0 then
  966. for i, v in pairs(humanoids) do
  967. print(v.Parent.Name)
  968. if Debounces.Slashing == true then
  969. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
  970. elseif Debounces.Slashing == false then
  971. wait()
  972. end
  973. end
  974. wait(0.3)
  975. end]]--
  976. ----------------------------------------------------
  977. --[[mouse.KeyDown:connect(function(key)
  978. if key == "f" then
  979. if Debounces.CanAttack == true then
  980. Debounces.CanAttack = false
  981. Debounces.NoIdl = true
  982. Debounces.on = true
  983. for i = 1, 20 do
  984. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  985. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  986. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  987. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  988. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  989. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  990. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  991. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  992. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  993. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  994. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  995. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  996. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  997. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  998. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  999. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1000. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1002. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1003. if Debounces.on == false then
  1004. break
  1005. end
  1006. fat.Event:wait()
  1007. end
  1008. end
  1009. end
  1010. end)]]--
  1011. ----------------------------------------------------
  1012. mod4 = Instance.new("Model",char)
  1013.  
  1014. ptez = {0.7, 0.8, 0.9, 1}
  1015.  
  1016. function FindNearestTorso(Position,Distance,SinglePlayer)
  1017. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1018. local List = {}
  1019. for i,v in pairs(workspace:GetChildren())do
  1020. if v:IsA("Model")then
  1021. if v:findFirstChild("Torso")then
  1022. if v ~= char then
  1023. if(v.Torso.Position -Position).magnitude <= Distance then
  1024. table.insert(List,v)
  1025. end
  1026. end
  1027. end
  1028. end
  1029. end
  1030. return List
  1031. end
  1032.  
  1033. function Slam()
  1034. local part=Instance.new('Part',mod4)
  1035. part.Anchored=true
  1036. part.CanCollide=false
  1037. part.FormFactor='Custom'
  1038. part.Size=Vector3.new(.2,.2,.2)
  1039. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1040. part.Transparency=.7
  1041. part.BrickColor=BrickColor.new('Really black')
  1042. mesh=Instance.new('SpecialMesh',part)
  1043. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1044. mesh.Scale=Vector3.new(10,10,10)
  1045. local part2=Instance.new('Part',mod4)
  1046. part2.Anchored=true
  1047. part2.CanCollide=false
  1048. part2.FormFactor='Custom'
  1049. part2.Size=Vector3.new(.2,.2,.2)
  1050. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1051. part2.Transparency=.7
  1052. part2.BrickColor=BrickColor.new('Institutional white')
  1053. mesh2=Instance.new('SpecialMesh',part2)
  1054. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1055. mesh2.Scale=Vector3.new(9,1.5,9)
  1056. x = Instance.new("Sound",larm)
  1057. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1058. x.Pitch = ptez[math.random(1,#ptez)]
  1059. x.Volume = 1
  1060. wait(.1)
  1061. x1 = Instance.new("Sound",larm)
  1062. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1063. x1.Pitch = ptez[math.random(1,#ptez)]
  1064. x1.Volume = 1
  1065. wait(.1)
  1066. x:Play()
  1067. x1:Play()
  1068. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1069. if v:FindFirstChild('Humanoid') then
  1070. v.Humanoid:TakeDamage(math.random(30,45))
  1071. end
  1072. end
  1073. coroutine.resume(coroutine.create(function()
  1074. for i=0,0.62,0.13 do
  1075. wait()
  1076. part.CFrame=part.CFrame
  1077. part.Transparency=i
  1078. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1079. part2.CFrame=part2.CFrame
  1080. part2.Transparency=i
  1081. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1082. end
  1083. part.Parent=nil
  1084. part2.Parent=nil
  1085. x:Destroy()
  1086. end))
  1087. end
  1088. ----------------------------------------------------
  1089. wPart = function(x,y,z,color,tr,cc,an,parent)
  1090. local wp = Instance.new('WedgePart',parent or Weapon)
  1091. wp.formFactor = 'Custom'
  1092. wp.Size = Vector3.new(x,y,z)
  1093. wp.BrickColor = BrickColor.new(color)
  1094. wp.CanCollide = cc
  1095. wp.Transparency = tr
  1096. wp.Anchored = an
  1097. wp.TopSurface,wp.BottomSurface = 0,0
  1098. return wp
  1099. end
  1100.  
  1101. Mesh = function(par,num,x,y,z)
  1102. local msh = _
  1103. if num == 1 then
  1104. msh = Instance.new("CylinderMesh",par)
  1105. elseif num == 2 then
  1106. msh = Instance.new("SpecialMesh",par)
  1107. msh.MeshType = 3
  1108. elseif num == 3 then
  1109. msh = Instance.new("BlockMesh",par)
  1110. elseif num == 4 then
  1111. msh = Instance.new("SpecialMesh",par)
  1112. msh.MeshType = "Torso"
  1113. elseif type(num) == 'string' then
  1114. msh = Instance.new("SpecialMesh",par)
  1115. msh.MeshId = num
  1116. end
  1117. msh.Scale = Vector3.new(x,y,z)
  1118. return msh
  1119. end
  1120.  
  1121. local function CFrameFromTopBack(at, top, back)
  1122. local right = top:Cross(back)
  1123. return CFrame.new(at.x, at.y, at.z,
  1124. right.x, top.x, back.x,
  1125. right.y, top.y, back.y,
  1126. right.z, top.z, back.z)
  1127. end
  1128.  
  1129. function Triangle(a, b, c)
  1130. local edg1 = (c-a):Dot((b-a).unit)
  1131. local edg2 = (a-b):Dot((c-b).unit)
  1132. local edg3 = (b-c):Dot((a-c).unit)
  1133. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1134. a, b, c = a, b, c
  1135. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1136. a, b, c = b, c, a
  1137. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1138. a, b, c = c, a, b
  1139. else
  1140. print("unreachable")
  1141. end
  1142. local len1 = (c-a):Dot((b-a).unit)
  1143. local len2 = (b-a).magnitude - len1
  1144. local width = (a + (b-a).unit*len1 - c).magnitude
  1145. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1146. local list = {}
  1147. if len1 > 0.01 then
  1148. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1149. local sz = Vector3.new(0.2, width, len1)
  1150. w1.Size = sz
  1151. local sp = Mesh(w1,2,0,0,0)
  1152. sp.MeshType='Wedge'
  1153. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1154. w1:BreakJoints()
  1155. w1.Anchored = true
  1156. w1.Transparency = 0.7
  1157. Spawn(function()
  1158. for i=0,1,0.1 do
  1159. fat.Event:wait()
  1160. w1.Transparency=w1.Transparency+0.03
  1161. end
  1162. end)
  1163. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1164. table.insert(list,w1)
  1165. end
  1166. if len2 > 0.01 then
  1167. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1168. local sz = Vector3.new(0.2, width, len2)
  1169. w2.Size = sz
  1170. local sp = Mesh(w2,2,0,0,0)
  1171. sp.MeshType='Wedge'
  1172. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1173. w2:BreakJoints()
  1174. w2.Anchored = true
  1175. w2.Transparency = 0.7
  1176. Spawn(function()
  1177. for i=0,1,0.1 do
  1178. fat.Event:wait()
  1179. w2.Transparency=w2.Transparency+0.03
  1180. end
  1181. end)
  1182. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1183. table.insert(list,w2)
  1184. end
  1185. return unpack(list)
  1186. end
  1187.  
  1188. function trail(p,t,h)
  1189. Spawn(function()
  1190. local blcf = p.CFrame
  1191. local scfr = blcf
  1192. for i=1,t do
  1193. local blcf = p.CFrame
  1194. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1195. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1196. if a then game.Debris:AddItem(a,1) end
  1197. if b then game.Debris:AddItem(b,1) end
  1198. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1199. if a then game.Debris:AddItem(a,1) end
  1200. if b then game.Debris:AddItem(b,1) end
  1201. scfr = blcf
  1202. elseif not scfr then
  1203. scfr = blcf
  1204. end
  1205. fat.Event:wait()
  1206. end
  1207. scfr=nil
  1208. end)
  1209. end
  1210. --trail(char.Sword.Blade,1e1000,5)
  1211. ----------------------------------------------------
  1212. function Dmg()
  1213. local partofdeath = rarm.Zyrodoxa.Hitbox
  1214. local function CreateRegion3FromLocAndSize(Position, Size)
  1215. local SizeOffset = Size/2
  1216. local Point1 = Position - SizeOffset
  1217. local Point2 = Position + SizeOffset
  1218. return Region3.new(Point1, Point2)
  1219. end
  1220. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1221. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1222. Spawn(function()
  1223. if Debounces.Slashing == true and Debounces.Slashed == false then
  1224. Debounces.Slashed = true
  1225. ypcall(function()
  1226. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1227. humanoid:TakeDamage(math.random(10,18))
  1228. end)
  1229. wait(.4)
  1230. Debounces.Slashed = false
  1231. end
  1232. end)
  1233. end
  1234. end
  1235. ----------------------------------------------------
  1236. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1237. ptz = {0.7, 0.8, 0.9, 1}
  1238. idz = {"161006212", "161006195"}
  1239. function attackone()
  1240. for i = 1, 13 do
  1241. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1242. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1243. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1244. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1245. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1246. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1247. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1248. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1249. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1250. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1252. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1254. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1255. if Debounces.on == false then
  1256. break
  1257. end
  1258. fat.Event:wait()
  1259. end
  1260. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1261. Debounces.Slashing = true
  1262. wait(0.2)
  1263. --[[z = Instance.new("Sound", hed)
  1264. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1265. z.Pitch = ptz[math.random(1,#ptz)]
  1266. z.Volume = 1
  1267. wait(.01)
  1268. z:Play()]]--
  1269. for i = 1, 14 do
  1270. Dmg()
  1271. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1272. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1273. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1274. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1276. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1277. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1278. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1280. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1281. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1282. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1284. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1285. if Debounces.on == false then break end
  1286. rs:wait()
  1287. end
  1288. Debounces.Slashing = false
  1289. end
  1290. function attacktwo()
  1291. Debounces.Slashing = true
  1292. for i = 1, 14 do
  1293. Dmg()
  1294. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1295. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1296. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1297. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1298. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1299. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1300. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1301. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1302. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1303. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1304. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1305. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1306. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1307. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1308. if Debounces.on == false then
  1309. break
  1310. end
  1311. rs:wait()
  1312. end
  1313. end
  1314. ----------------------------------------------------
  1315.  
  1316. ----------------------------------------------------
  1317. definition = 5
  1318. bc = {}
  1319. bezierparts = {}
  1320. function NoOutline(Part)
  1321. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1322. end
  1323. function draw(p,d)
  1324. for i=1,d do
  1325. local t = i/d
  1326. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1327. end
  1328.  
  1329. Spawn(function() fat.Event:wait()
  1330. for i,v in pairs(bezierparts) do
  1331. v.Transparency = 1
  1332. end
  1333. end)
  1334. end
  1335. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1336. --draw(points,definition)
  1337.  
  1338. fat.Event:wait()
  1339.  
  1340. rpart = Instance.new("Part",rarm)
  1341. NoOutline(rpart)
  1342. rpart.Anchored = false
  1343. rpart.Size = Vector3.new(1,1,1)
  1344. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1345. rpart.Transparency = 1
  1346. newWeld(rarm, rpart, 0, 0, 0)
  1347. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1348. lpart = Instance.new("Part",larm)
  1349. NoOutline(lpart)
  1350. lpart.Anchored = false
  1351. lpart.Size = Vector3.new(1,1,1)
  1352. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1353. lpart.Transparency = 1
  1354. newWeld(larm, lpart, 0, 0, 0)
  1355. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1356. invisipart = Instance.new("Part",torso)
  1357. NoOutline(invisipart)
  1358. invisipart.Anchored = false
  1359. invisipart.Size = Vector3.new(1,1,1)
  1360. invisipart.Transparency = 1
  1361. invisipart.CFrame = torso.CFrame
  1362. newWeld(torso, invisipart, 0, 0, 0)
  1363. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1364. table.insert(bezierparts, rpart)
  1365. table.insert(bezierparts, lpart)
  1366. table.insert(bezierparts, invisipart)
  1367. for i = 1, 40 do
  1368. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1369. draw(points,definition)
  1370. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1372. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1373. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1374. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1376. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1378. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1380. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1382. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1383. if Debounces.on == false then
  1384. break
  1385. end
  1386. fat.Event:wait()
  1387. end
  1388. for i,v in pairs(bezierparts) do
  1389. v:Destroy()
  1390. end
  1391. --draw(points,definition)
  1392. if Debounces.CanAttack == false then
  1393. Debounces.CanAttack = true
  1394. Debounces.NoIdl = false
  1395. Debounces.on = false
  1396. end
  1397.  
  1398. ----------------------------------------------------
  1399. ----------------------------------------------------
  1400. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1401. mouse.KeyDown:connect(function(key)
  1402. if key == "q" then
  1403. if Debounces.CanJoke == true then
  1404. Debounces.CanJoke = false
  1405. u = Instance.new("Sound",char)
  1406. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1407. u.Pitch = pt[math.random(1,#pt)]
  1408. u.Volume = 0.3
  1409. u2 = Instance.new("Sound",char)
  1410. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1411. u2.Pitch = u.Pitch
  1412. u2.Volume = 0.3
  1413. u3 = Instance.new("Sound",char)
  1414. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1415. u3.Pitch = u.Pitch
  1416. u3.Volume = 0.3
  1417. wait(.01)
  1418. u:Play()
  1419. u2:Play()
  1420. u3:Play()
  1421. wait(1.5)
  1422. u:Destroy()
  1423. u2:Destroy()
  1424. u3:Destroy()
  1425. if Debounces.CanJoke == false then
  1426. Debounces.CanJoke = true
  1427. end
  1428. end
  1429. end
  1430. end)
  1431. -----------------------------------------------------
  1432. mouse.KeyDown:connect(function(key)
  1433. if key == "l" then
  1434. Debounces.on = true
  1435. Debounces.NoIdl = true
  1436. Debounces.ks = true
  1437. for i = 1, 20 do
  1438. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2)
  1439. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2)
  1441. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1442. if Debounces.on == false then break end
  1443. fat.Event:wait()
  1444. end
  1445. handleweld:remove()
  1446. local Weld = Instance.new("Weld",handle)
  1447. Weld.Part0 = Character["Right Arm"]
  1448. Weld.Part1 = handle
  1449. Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0)
  1450. Debounces.on = false
  1451. Debounces.NoIdl = false
  1452. Debounces.ks = false
  1453. WOW:disconnect()
  1454. WOW2:disconnect()
  1455. WOW3:disconnect()
  1456. WOW4:disconnect()
  1457. mouse.Button1Down:connect(function()
  1458. print("IT WORKS LAZY")
  1459. end)
  1460. end
  1461. end)
  1462. ----------------------------------------------------
  1463. WOW = mouse.KeyDown:connect(function(key)
  1464. if key == "x" then
  1465. Character.Humanoid.WalkSpeed = 0
  1466. Debounces.on = true
  1467. Debounces.NoIdl = true
  1468. Debounces.ks = true
  1469. for i = 1, 20 do
  1470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1471. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1473. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1474. if Debounces.on == false then break end
  1475. fat.Event:wait()
  1476. end
  1477. local HitBox = Instance.new("Part",Character["Right Arm"])
  1478. HitBox.Size = Vector3.new(3,3,3)
  1479. HitBox.Transparency = 1
  1480. HitBox.CanCollide = false
  1481. local HitBox2 = Instance.new("Weld",HitBox)
  1482. HitBox2.Part0 = Character["Right Arm"]
  1483. HitBox2.Part1 = HitBox
  1484. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1485. HitBox.Touched:connect(function(hit)
  1486. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1487. HitBox:remove()
  1488. hit.Parent.Head.Transparency = 1e9
  1489. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1490. SFXZ.SoundId = "rbxassetid://206082273"
  1491. SFXZ.Volume = 1
  1492. SFXZ.Pitch = 1
  1493. SFXZ.Looped = false
  1494. wait(0.01)
  1495. SFXZ:Play()
  1496. local HitBox = Instance.new("Part",Character["Right Arm"])
  1497. HitBox.Transparency = 0
  1498. HitBox.Size = Vector3.new(1,1,1)
  1499. HitBox.BrickColor = hit.Parent.Head.BrickColor
  1500. HitBox.CanCollide = false
  1501. local HitBoxM = Instance.new("SpecialMesh",HitBox)
  1502. HitBoxM.MeshType = "Head"
  1503. HitBoxM.Scale = Vector3.new(1.25,1.25,1.25)
  1504. local HitBox2 = Instance.new("Weld",HitBox)
  1505. HitBox2.Part0 = Character["Right Arm"]
  1506. HitBox2.Part1 = HitBox
  1507. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1508. local D = Instance.new("Decal",HitBox)
  1509. D.Face = "Front"
  1510. D.Texture = hit.Parent.Head.face.Texture
  1511. hit.Parent.Head.face:remove()
  1512. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1513. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1514. partasdeff.LightEmission = .1
  1515. partasdeff.Size = NumberSequence.new(0.2)
  1516. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1517. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1518. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1519. partasdeff.Transparency = bbb
  1520. partasdeff.Size = aaa
  1521. partasdeff.ZOffset = .9
  1522. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1523. partasdeff.LockedToPart = false
  1524. partasdeff.EmissionDirection = "Top"
  1525. partasdeff.Lifetime = NumberRange.new(1, 2)
  1526. partasdeff.Rate = 1000
  1527. partasdeff.Rotation = NumberRange.new(-100, 100)
  1528. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1529. partasdeff.Speed = NumberRange.new(10)
  1530. partasdeff.VelocitySpread = 20
  1531. partasdeff.Enabled=true
  1532. hit.Parent.Head:remove()
  1533. wait(1)
  1534. for i = 1, 20 do
  1535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2)
  1536. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2)
  1538. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1539. if Debounces.on == false then break end
  1540. fat.Event:wait()
  1541. end
  1542. chatfunc("This TASTE AMAZING!!!!!")
  1543. for i = 1,14 do
  1544. HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1)
  1545. game:GetService("RunService").RenderStepped:wait()
  1546. end
  1547. HitBox:remove()
  1548. wait(0.5)
  1549. partasdeff.Enabled = false
  1550. HitBox:remove()
  1551. Debounces.on = false
  1552. Debounces.NoIdl = false
  1553. Debounces.ks = false
  1554. Character.Humanoid.WalkSpeed = 16
  1555. local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  1556. a.Transparency = 1
  1557. a.Size = Vector3.new(.2,.2,.2)
  1558. local b = Instance.new("Weld",a.Parent.Parent)
  1559. b.Part0 = a
  1560. b.Part1 = a.Parent
  1561. b.C0 = CFrame.new(0,.3,0.65)
  1562. local p2mit = Instance.new("ParticleEmitter",a)
  1563. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1564. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1565. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
  1566. p2mit.Lifetime = NumberRange.new(1)
  1567. p2mit.Rate = 10
  1568. p2mit.VelocitySpread = 10
  1569. p2mit.Acceleration = Vector3.new(0,-10,0)
  1570. p2mit.Speed = NumberRange.new(0)
  1571. coroutine.wrap(function()
  1572. wait(15)
  1573. p2mit.Enabled=false
  1574. game:service'Debris':AddItem(a,2)
  1575. end)()
  1576. end
  1577. end)
  1578. for i = 1, 20 do
  1579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2)
  1580. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2)
  1582. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1583. if Debounces.on == false then break end
  1584. fat.Event:wait()
  1585. end
  1586. wait(0.5)
  1587. HitBox:remove()
  1588. wait(3)
  1589. Debounces.on = false
  1590. Debounces.NoIdl = false
  1591. Debounces.ks = false
  1592. Character.Humanoid.WalkSpeed = 16
  1593. end
  1594. end)
  1595. ----------------------------------------------------
  1596. WOW2 = mouse.KeyDown:connect(function(key)
  1597. if key == "z" then
  1598. Character.Humanoid.WalkSpeed = 0
  1599. Debounces.on = true
  1600. Debounces.NoIdl = true
  1601. Debounces.ks = true
  1602. for i = 1, 20 do
  1603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1604. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1605. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1606. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1607. if Debounces.on == false then break end
  1608. fat.Event:wait()
  1609. end
  1610. local HitBox = Instance.new("Part",Character["Right Arm"])
  1611. HitBox.Size = Vector3.new(3,3,3)
  1612. HitBox.Transparency = 1
  1613. HitBox.CanCollide = false
  1614. local HitBox2 = Instance.new("Weld",HitBox)
  1615. HitBox2.Part0 = Character["Right Arm"]
  1616. HitBox2.Part1 = HitBox
  1617. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1618. HitBox.Touched:connect(function(hit)
  1619. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1620. HitBox:remove()
  1621. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1622. SFXZ.SoundId = "rbxassetid://743886825"
  1623. SFXZ.Volume = 1
  1624. SFXZ.Pitch = 1
  1625. SFXZ.Looped = false
  1626. SFXZ:Play()
  1627. hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0)
  1628. wait(1.5)
  1629. hit.Parent.Torso.Anchored = true
  1630. torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0)
  1631. Head.Anchored = true
  1632. hit.Parent.Head.Anchored = true
  1633. wait(0.01)
  1634. for i = 1, 20 do
  1635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2)
  1636. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1638. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2)
  1640. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5)
  1641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2)
  1642. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2)
  1644. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1645. if Debounces.on == false then break end
  1646. fat.Event:wait()
  1647. end
  1648. wait(1.2)
  1649. chatfunc("Go...to..sleeep.....shhhhh")
  1650. for i = 1, 20 do
  1651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2)
  1652. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1654. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1655. if Debounces.on == false then break end
  1656. fat.Event:wait()
  1657. end
  1658. wait(2.5)
  1659. hit.Parent:BreakJoints()
  1660. wait(2.5)
  1661. Head.Anchored = false
  1662. Debounces.on = false
  1663. Debounces.NoIdl = false
  1664. Debounces.ks = false
  1665. Character.Humanoid.WalkSpeed = 16
  1666. end
  1667. end)
  1668. for i = 1, 20 do
  1669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2)
  1670. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1672. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1673. if Debounces.on == false then break end
  1674. fat.Event:wait()
  1675. end
  1676. end
  1677. end)
  1678. ----------------------------------------------------
  1679. WOW3 = mouse.KeyDown:connect(function(key)
  1680. if key == "r" then
  1681. Debounces.on = true
  1682. Debounces.NoIdl = true
  1683. Debounces.ks = true
  1684. for i = 1, 20 do
  1685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2)
  1686. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1688. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1689. if Debounces.on == false then break end
  1690. fat.Event:wait()
  1691. end
  1692. local HitBox = Instance.new("Part",Character["Right Arm"])
  1693. HitBox.Size = Vector3.new(3,3,3)
  1694. HitBox.Transparency = 1
  1695. HitBox.CanCollide = false
  1696. local HitBox2 = Instance.new("Weld",HitBox)
  1697. HitBox2.Part0 = Character["Right Arm"]
  1698. HitBox2.Part1 = HitBox
  1699. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1700. HitBox.Touched:connect(function(hit)
  1701. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1702. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1703. SFXZ.SoundId = "rbxassetid://283674624"
  1704. SFXZ.Volume = 1
  1705. SFXZ.Pitch = 1
  1706. SFXZ.Looped = false
  1707. SFXZ:Play()
  1708. HitBox:remove()
  1709. hit.Parent.Humanoid:TakeDamage(55)
  1710. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1711. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1712. Fl.velocity = Character.Torso.CFrame.lookVector*350
  1713. wait(0.1)
  1714. Fl:remove()
  1715. coroutine.resume(coroutine.create(function()
  1716. for i = 1,30 do
  1717. local H = Instance.new("Part",hit.Parent.Head)
  1718. H.Size = Vector3.new(1,1,1)
  1719. H.BrickColor = BrickColor.new("White")
  1720. H.CanCollide = false
  1721. H.Anchored = true
  1722. H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0)
  1723. local H2 = Instance.new("SpecialMesh",H)
  1724. H2.MeshId = "rbxassetid://3270017"
  1725. coroutine.resume(coroutine.create(function()
  1726. for i = 1,200 do
  1727. H2.Scale = H2.Scale + Vector3.new(4,4,4)
  1728. H.Transparency = H.Transparency + 0.09
  1729. wait(0.00000000001)
  1730. end
  1731. end))
  1732. wait(0.0000000000001)
  1733. end
  1734. end))
  1735. end
  1736. end)
  1737. for i = 1, 20 do
  1738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2)
  1739. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1741. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1742. if Debounces.on == false then break end
  1743. fat.Event:wait()
  1744. end
  1745. HitBox:remove()
  1746. Debounces.on = false
  1747. Debounces.NoIdl = false
  1748. Debounces.ks = false
  1749.  
  1750. end
  1751. end)
  1752. ----------------------------------------------------
  1753. mouse.KeyDown:connect(function(key)
  1754. if key == "j" then
  1755. if Debounces.CanJoke == true then
  1756. Debounces.CanJoke = false
  1757. z = Instance.new("Sound",hed)
  1758. z.SoundId = "rbxassetid://415859013"
  1759. z.Pitch = pitches[math.random(1,#pitches)]
  1760. z.Volume = 1
  1761. wait()
  1762. z:Play()
  1763. wait(2)
  1764. z:Destroy()
  1765. if Debounces.CanJoke == false then
  1766. Debounces.CanJoke = true
  1767. end
  1768. end
  1769. end
  1770. end)
  1771.  
  1772. ----------------------------------------------------
  1773. Grab = false
  1774. WOW4 = mouse.KeyDown:connect(function(key)
  1775. if key == "e" then
  1776. Debounces.on = true
  1777. Debounces.NoIdl = true
  1778. Debounces.ks = true
  1779. if Grab == false then
  1780. gp = nil
  1781. for i = 1, 20 do
  1782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1783. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1785. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1787. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1789. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1791. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1793. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1794. if Debounces.on == false then break end
  1795. fat.Event:wait()
  1796. end
  1797. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  1798. ht = hit.Parent
  1799. for i,v in pairs(ht:GetChildren()) do
  1800. if v:IsA("Part") then
  1801. v.CanCollide = false
  1802. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  1803. end
  1804. end
  1805. hum1=ht:FindFirstChild('Humanoid')
  1806. if hum1 ~= nil then
  1807. if Debounces.ks==true then
  1808. z = Instance.new("Sound",hed)
  1809. z.SoundId = "rbxassetid://169380525"
  1810. z.Volume = 1
  1811. z:Play()
  1812. Debounces.ks=false
  1813. end
  1814. hum1.PlatformStand=true
  1815. hum1:ChangeState'Physics'
  1816. gp = ht
  1817. Grab = true
  1818. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  1819. asd.Parent = larm
  1820. asd.Name = "asd"
  1821. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1822. stanceToggle = "Grabbed"
  1823. --[[elseif hum1 == nil then
  1824. con1:disconnect()
  1825. wait() return]]--
  1826. end
  1827. end)
  1828. for i = 1, 20 do
  1829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1830. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1832. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  1834. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1836. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1838. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1840. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1841. if Debounces.on == false then break end
  1842. fat.Event:wait()
  1843. end
  1844. con1:disconnect()
  1845. Debounces.on = false
  1846. Debounces.NoIdl = false
  1847. elseif Grab == true then
  1848. Grab = false
  1849. for i = 1, 16 do
  1850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  1851. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  1852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  1853. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  1854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1855. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1856. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  1857. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1858. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1859. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1861. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1862. if Debounces.on == false then end
  1863. rs:wait()
  1864. end
  1865. for i = 1, 12 do
  1866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  1867. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  1869. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  1871. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1872. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  1873. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  1874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  1875. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1877. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  1878. if Debounces.on == false then end
  1879. rs:wait()
  1880. end
  1881. Slam()
  1882. if gp ~= nil then
  1883. for i,v in pairs(larm:GetChildren()) do
  1884. if v.Name == "asd" and v:IsA("Weld") then
  1885. v:Remove()
  1886. end
  1887. if v:IsA("Part") then
  1888. v.CanCollide = true
  1889. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  1890. end
  1891. end
  1892. end
  1893. stanceToggle = "Idle1"
  1894. Debounces.on = false
  1895. Debounces.NoIdl = false
  1896. elseif ht == nil then wait()
  1897. Grab = false
  1898. Debounces.on = false
  1899. Debounces.NoIdl = false
  1900. end
  1901. end
  1902. end)
  1903. ----------------------------------------------------
  1904. Change = false
  1905. mouse.KeyDown:connect(function(key)
  1906. if key == "n" then
  1907. if Change == false then
  1908. Change = true
  1909. stanceToggle = "Idle2"
  1910. elseif Change == true then
  1911. Change = false
  1912. stanceToggle = "Idle1"
  1913. end
  1914. end
  1915. end)
  1916. ----------------------------------------------------
  1917. mouse.KeyDown:connect(function(key)
  1918. if string.byte(key) == 48 then
  1919. Swing = 2
  1920. char.Humanoid.WalkSpeed = 28
  1921. end
  1922. end)
  1923. mouse.KeyUp:connect(function(key)
  1924. if string.byte(key) == 48 then
  1925. Swing = 1
  1926. char.Humanoid.WalkSpeed = 16
  1927. end
  1928. end)
  1929. ----------------------------------------------------
  1930.  
  1931. jump = false
  1932. rs:connect(function()
  1933. if char.Humanoid.Jump == true then
  1934. jump = true
  1935. else
  1936. jump = false
  1937. end
  1938. char.Humanoid.FreeFalling:connect(function(f)
  1939. if f then
  1940. ffing = true
  1941. else
  1942. ffing = false
  1943. end
  1944. end)
  1945. sine = sine + change
  1946. if jump == true then
  1947. animpose = "Jumping"
  1948. elseif ffing == true then
  1949. animpose = "Freefalling"
  1950. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1951. animpose = "Idle"
  1952. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1953. animpose = "Walking"
  1954. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1955. animpose = "Running"
  1956. end
  1957. RightLeg = CFrame.new(0.5,-1,0)
  1958. LeftLeg = CFrame.new(-0.5,-1,0)
  1959.  
  1960. lefth = (torso.CFrame*LeftLeg)
  1961. righth = (torso.CFrame*RightLeg)
  1962.  
  1963. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  1964.  
  1965. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  1966.  
  1967. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  1968. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  1969. if animpose ~= lastanimpose then
  1970. sine = 0
  1971. if Debounces.NoIdl == false then
  1972. if stanceToggle == "Idle1" then
  1973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  1974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  1975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  1976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  1977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  1978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  1979. elseif stanceToggle == "Idle2" then
  1980. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  1981. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  1982. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  1983. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  1984. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  1985. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  1986. end
  1987. fat.Event:wait()
  1988. end
  1989. else
  1990. end
  1991. lastanimpose = animpose
  1992. if Debounces.NoIdl == false then
  1993. if animpose == "Idle" then
  1994. change = 0.5
  1995. if stanceToggle == "Idle1" then
  1996. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1997. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  1998.  
  1999. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2000. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2002. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2004. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2006. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2007. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2008. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2010. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2011. elseif stanceToggle == "Idle2" then
  2012.  
  2013. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2015. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2017. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2018. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2019. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2020. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2021. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2022. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2023. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2024. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2026. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2027. elseif stanceToggle == "Grabbed" then
  2028. grab = true
  2029. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2030. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2031. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2032. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2033. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2034. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2036. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2037. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2038. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2039. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2040. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2042. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2043. end
  2044. elseif animpose == "Walking" then
  2045. if stanceToggle == "Grabbed" then
  2046. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2047. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2048. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2049. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2050. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  2051. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2052. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2053. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2055. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2056. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2057. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2058. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2059. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2060. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2061. elseif stanceToggle ~= "Grabbed" then
  2062. change = 1
  2063. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2064. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2065.  
  2066. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2067. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2069. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2071. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2073. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2074. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2075. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2076. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2077. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2078. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2079. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2080. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2081. end
  2082. elseif animpose == "Running" then
  2083. change = 1
  2084. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2085. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2086.  
  2087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2088. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2090. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2092. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2094. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2096. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2097. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2098. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2099. elseif animpose == "Jumping" then
  2100.  
  2101. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2102. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2103. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2104. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2105. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2106. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2109. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2110. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2111. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2113. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2114. elseif animpose == "Freefalling" then
  2115.  
  2116. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2117. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2118. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2119. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2120. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2121. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2124. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2125. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2126. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2128. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2129. end
  2130. end
  2131. end)
  2132. hum.MaxHealth = math.huge
  2133. wait(3)
  2134. hum.Health = math.huge
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