ericdesouza

The rainbow chaos script

Feb 4th, 2018
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  1. ----Thx you for giving me the script c:---
  2. ----Edit by ericdesouza----
  3. ----white edition---
  4. wait(1 / 60)
  5. Effects = { }music=false
  6. local Player = game:GetService("Players").localPlayer
  7. local Character = Player.Character
  8. local Humanoid = Character:FindFirstChildOfClass("Humanoid")
  9. local Mouse = Player:GetMouse()
  10. local LeftArm = Character["Left Arm"]
  11. local RightArm = Character["Right Arm"]
  12. local LeftLeg = Character["Left Leg"]
  13. local RightLeg = Character["Right Leg"]
  14. local Head = Character.Head
  15. local Torso = Character.Torso
  16. local Camera = workspace.CurrentCamera
  17. local RootPart = Character.HumanoidRootPart
  18. local RootJoint = RootPart.RootJoint
  19. local attack = false
  20. local Anim = 'Idle'
  21. local attacktype = 1
  22. local delays = false
  23. local play = true
  24. local targetted = nil
  25. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  26. local velocity = RootPart.Velocity.y
  27. local sine = 0
  28. local change = 1
  29. local doe = 0
  30. local Create = LoadLibrary("RbxUtility").Create
  31. Humanoid.WalkSpeed = 35
  32. local m = Create("Model"){
  33. Parent = Character,
  34. Name = "WeaponModel",
  35. }
  36. local function FindHumanoid(Part)local humanoid=nil if Part.Parent then if Part.Parent~=Player.Character and Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent~=Player.Character then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end end if humanoid==Humanoid then humanoid=nil end return humanoid end
  37. Humanoid.Animator.Parent = nil
  38. Character.Animate.Parent = nil
  39. if Character:FindFirstChild("Health")then Character.Health.Parent = nil end
  40. function CreateBeam(Parent,isReversed)local p=Instance.new("Beam",Parent)local a0=Instance.new("Attachment",Parent)local a1=Instance.new("Attachment",Parent)if isReversed then p.Attachment0=a1 p.Attachment1=a0 else p.Attachment0=a0 p.Attachment1=a1 end return a0,a1,p end
  41. function CTE(Part)Part.Size=Vector3.new()Part.Transparency=1 Part.CanCollide=false Part.Anchored=true local j=Instance.new("BodyVelocity",Part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  42. function RingE(pos,siz,tim,dsiz,seg,wid,z,col,w)local IDK=.7
  43. local p=Instance.new("Part",workspace)if col==nil then col=ColorSequence.new(Color3.new())end if z==nil then z=0 end
  44. CTE(p)p.CFrame=pos
  45. local a0,a1,b=CreateBeam(p)a0.Position=Vector3.new(0,0,-dsiz)a1.Position=-a0.Position b.Texture="rbxassetid://1251856844"b.Color=col
  46. local b2=Instance.new("Beam",b.Parent)b2.Attachment0=a1 b2.Attachment1=a0 b2.Texture="rbxassetid://1251856844"b2.Color=col
  47. b.CurveSize0=math.abs(a0.Position.Z)*5 *IDK b.CurveSize1=math.abs(a0.Position.Z)*3 *IDK b2.CurveSize0=-math.abs(a0.Position.Z)*5 *IDK b2.CurveSize1=math.abs(a0.Position.Z)*5 *IDK
  48. b.Segments=seg b2.Segments=seg b.ZOffset=z b2.ZOffset=z b.Width0=wid b.Width1=wid b2.Width0=wid b2.Width1=wid spawn(function()
  49. for i=1,tim do if p.Parent then
  50. a0.Position=a0.Position-Vector3.new(0,0,siz)a1.Position=a1.Position+Vector3.new(0,0,siz)b.CurveSize0=(a1.Position.Z*2)*IDK b.CurveSize1=-(a1.Position.Z*2)*IDK
  51. b2.CurveSize0=-(a1.Position.Z*2)*IDK b2.CurveSize1=(a1.Position.Z*2)*IDK
  52. if w~=nil then b.Width0=b.Width0+w b.Width1=b.Width0 b2.Width0=b.Width0 b2.Width1=b.Width0 end b.Transparency=NumberSequence.new(i/tim)b2.Transparency=NumberSequence.new(i/tim)swait()
  53. end end p:Destroy()
  54. end)
  55. end
  56. --[[function HyperSpread(Part)
  57.  
  58. for i=1,math.random(1,30)+29 do
  59. rayCast()
  60. end
  61. end
  62. ]]
  63. local newMotor = function(part0, part1, c0, c1)
  64. local w = Create('Motor'){
  65. Parent = part0,
  66. Part0 = part0,
  67. Part1 = part1,
  68. C0 = c0,
  69. C1 = c1,
  70. }
  71. return w
  72. end
  73.  
  74. function clerp(a, b, t)
  75. return a:lerp(b, t)
  76. end
  77. local Words="English"
  78. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  79. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  80.  
  81. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  82. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  83. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  84. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  85. RootJoint.C1 = CFrame.new(0, 0, 0)
  86. RootJoint.C0 = CFrame.new(0, 0, 0)
  87. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  88. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  89.  
  90. local rarmc1 = RW.C1
  91. local larmc1 = LW.C1
  92. local rlegc1 = RH.C1
  93. local llegc1 = LH.C1
  94.  
  95. local resetc1 = false
  96.  
  97. function PlayAnimationFromTable(table, speed, bool)
  98. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  99. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  100. RW.C0 = clerp(RW.C0, table[3], speed)
  101. LW.C0 = clerp(LW.C0, table[4], speed)
  102. RH.C0 = clerp(RH.C0, table[5], speed)
  103. LH.C0 = clerp(LH.C0, table[6], speed)
  104. if bool == true then
  105. if resetc1 == false then
  106. resetc1 = true
  107. RootJoint.C1 = RootJoint.C1
  108. Torso.Neck.C1 = Torso.Neck.C1
  109. RW.C1 = rarmc1
  110. LW.C1 = larmc1
  111. RH.C1 = rlegc1
  112. LH.C1 = llegc1
  113. end
  114. end
  115. end
  116.  
  117. ArtificialHB = Create("BindableEvent", script){
  118. Parent = script,
  119. Name = "Heartbeat",
  120. }
  121.  
  122. script:WaitForChild("Heartbeat")
  123.  
  124. frame = 1 / 10
  125. tf = 0
  126. allowframeloss = false
  127. tossremainder = false
  128. lastframe = tick()
  129. script.Heartbeat:Fire()
  130.  
  131. game:GetService("RunService").Heartbeat:connect(function(s, p)
  132. tf = tf + s
  133. if tf >= frame then
  134. if allowframeloss then
  135. script.Heartbeat:Fire()
  136. lastframe = tick()
  137. else
  138. for i = 1, math.floor(tf / frame) do
  139. script.Heartbeat:Fire()
  140. end
  141. lastframe = tick()
  142. end
  143. if tossremainder then
  144. tf = 0
  145. else
  146. tf = tf - frame * math.floor(tf / frame)
  147. end
  148. end
  149. end)
  150.  
  151. function swait(num)
  152. if num == 0 or num == nil then
  153. ArtificialHB.Event:wait()
  154. else
  155. for i = 0, num do
  156. ArtificialHB.Event:wait()
  157. end
  158. end return true
  159. end
  160.  
  161. function RemoveOutlines(part)
  162. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  163. end
  164.  
  165. CFuncs = {
  166. ["Part"] = {
  167. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  168. local Part = Create("Part"){
  169. Parent = Parent,
  170. Reflectance = Reflectance,
  171. Transparency = Transparency,
  172. CanCollide = false,
  173. Locked = true,
  174. BrickColor = BrickColor.new(tostring(BColor)),
  175. Name = Name,
  176. Size = Size,
  177. Material = Material,
  178. }
  179. RemoveOutlines(Part)
  180. return Part
  181. end;
  182. };
  183.  
  184. ["Mesh"] = {
  185. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  186. local Msh = Create(Mesh){
  187. Parent = Part,
  188. Offset = OffSet,
  189. Scale = Scale,
  190. }
  191. if Mesh == "SpecialMesh" then
  192. Msh.MeshType = MeshType
  193. Msh.MeshId = MeshId
  194. end
  195. return Msh
  196. end;
  197. };
  198.  
  199. ["Mesh"] = {
  200. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  201. local Msh = Create(Mesh){
  202. Parent = Part,
  203. Offset = OffSet,
  204. Scale = Scale,
  205. }
  206. if Mesh == "SpecialMesh" then
  207. Msh.MeshType = MeshType
  208. Msh.MeshId = MeshId
  209. end
  210. return Msh
  211. end;
  212. };
  213.  
  214. ["Weld"] = {
  215. Create = function(Parent, Part0, Part1, C0, C1)
  216. local Weld = Create("Weld"){
  217. Parent = Parent,
  218. Part0 = Part0,
  219. Part1 = Part1,
  220. C0 = C0,
  221. C1 = C1,
  222. }
  223. return Weld
  224. end;
  225. };
  226.  
  227. ["Sound"] = {
  228. Create = function(id, par, vol, pit)
  229. coroutine.resume(coroutine.create(function()
  230. local S = Create("Sound"){
  231. Volume = vol,
  232. Pitch = pit or 1,
  233. SoundId = id,
  234. Parent = par or workspace,
  235. }
  236. wait()
  237. S:play()
  238. game:GetService("Debris"):AddItem(S, 6)
  239. end))
  240. end;
  241. };
  242.  
  243. ["ParticleEmitter"] = {
  244. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  245. local fp = Create("ParticleEmitter"){
  246. Parent = Parent,
  247. Color = ColorSequence.new(Color1, Color2),
  248. LightEmission = LightEmission,
  249. Size = Size,
  250. Texture = Texture,
  251. Transparency = Transparency,
  252. ZOffset = ZOffset,
  253. Acceleration = Accel,
  254. Drag = Drag,
  255. LockedToPart = LockedToPart,
  256. VelocityInheritance = VelocityInheritance,
  257. EmissionDirection = EmissionDirection,
  258. Enabled = Enabled,
  259. Lifetime = LifeTime,
  260. Rate = Rate,
  261. Rotation = Rotation,
  262. RotSpeed = RotSpeed,
  263. Speed = Speed,
  264. VelocitySpread = VelocitySpread,
  265. }
  266. return fp
  267. end;
  268. };
  269.  
  270. CreateTemplate = {
  271.  
  272. };
  273. }
  274.  
  275.  
  276.  
  277. New = function(Object, Parent, Name, Data)
  278. local Object = Instance.new(Object)
  279. for Index, Value in pairs(Data or {}) do
  280. Object[Index] = Value
  281. end
  282. Object.Parent = Parent
  283. Object.Name = Name
  284. return Object
  285. end
  286.  
  287. local function ToMesh(Part)
  288. local Mesh=Instance.new("SpecialMesh",Part)
  289. if Part.Shape==Enum.PartType.Block then Mesh.MeshType="Brick"elseif Part.Shape==Enum.PartType.Ball then Mesh.MeshType="Sphere"elseif Part.Shape==Enum.PartType.Cylinder then Mesh.MeshType="Cylinder"end
  290. Mesh.Scale=Part.Size*20 Part.Size=Vector3.new()
  291. return Mesh
  292. end
  293. local function GHK(char)
  294. local Players=game:service("Players")
  295. local soidk=Players:FindFirstChild(tostring(char))
  296. if soidk~=nil then if soidk.Character and soidk~=Player and tostring(soidk)~="CKBackup"then-- print("hit : "..tostring(soidk))
  297. soidk.Character.Parent=workspace soidk.Character:BreakJoints()--soidk.Character:Destroy()
  298. if soidk.Character:FindFirstChild("HumanoidRootPart")then
  299. local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  300. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.05 do if p.Parent then m.Scale=m.Scale+Vector3.new(30,30,30)p.Transparency=i swait()end end p:Destroy()end)
  301. for i=1,3 do local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  302. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.01 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,-1,-1)p.Transparency=i swait()end end p:Destroy()end)
  303. end
  304. end spawn(function()swait(20)soidk.Character:Destroy()end)
  305. end
  306. end return soidk end
  307. --ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("White"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0, 0, 0),})
  308. --Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  309. --Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  310.  
  311. Handle = New("Part",m,"Handle",{Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  312. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  313. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  315. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  316. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  318. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  319. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  321. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  324. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  327. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  330. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  332. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  333. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  334. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  335. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  336. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  337. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  338. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  339. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  340. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  341. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  342. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  343. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  344. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  345. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  346. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  347. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  348. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  349. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  350. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  351. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  352. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  353. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  354. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  355. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  356. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  357. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  358. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  359. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  360. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  361. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  362. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  363. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  364. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  365. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  366. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  367. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  368. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  369. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  370. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  371. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  372. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  373. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  374.  
  375. for _,v in pairs(m:children()) do
  376. if v:IsA("Part") then
  377. v.CanCollide = false
  378. end
  379. end
  380. for _,v in pairs(m:children()) do
  381. if v:IsA("Part") then
  382. v.Material = "Glass"
  383. v.Transparency = 0.5
  384. end
  385. end
  386. spawn(function()
  387. while wait() do
  388. for _,v in pairs(m:children()) do
  389. if v:IsA("Part") then
  390. v.BrickColor=BrickColor.random()
  391. end
  392. end
  393. end
  394. end)
  395.  
  396. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  397. for _,v in pairs(Character:children()) do
  398. if v:IsA("Accessory") then
  399. v:Remove()
  400. end
  401. end
  402. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("White"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  403. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  404. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=332392312",})
  405. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  406. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  407. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=431032572",MeshType = Enum.MeshType.FileMesh,})
  408. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  409. end
  410.  
  411. function rayCast(Position, Direction, Range, Ignore)
  412. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  413. end
  414.  
  415. --[[FindNearestTorso = function(pos)
  416. local list = (game.Workspace:children())
  417. local torso = nil
  418. local dist = 1000
  419. local temp, human, temp2 = nil, nil, nil
  420. for x = 1, #list do
  421. temp2 = list[x]
  422. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  423. temp = temp2:findFirstChild("Torso")
  424. human = temp2:FindFirstChildOfClass("Humanoid")
  425. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  426. local dohit = true
  427. if dohit == true then
  428. torso = temp
  429. dist = (temp.Position - pos).magnitude
  430. end
  431. end
  432. end
  433. end
  434. return torso, dist
  435. end]]
  436. function FindNearestTorso(Position, Distance, SinglePlayer)
  437. if SinglePlayer then
  438. return (SinglePlayer.HumanoidRootPart.CFrame.p - Position).magnitude < Distance
  439. end
  440. local List = {}
  441. for i, v in pairs(workspace:GetChildren()) do
  442. if v:IsA("Model") then
  443. if v:findFirstChild("HumanoidRootPart") then
  444. if v ~= Character then
  445. if (v.HumanoidRootPart.Position - Position).magnitude <= Distance then
  446. table.insert(List, v)
  447. end
  448. end
  449. end
  450. end
  451. end
  452. return List
  453. end
  454.  
  455. local function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  456. local Part = Create("Part")({
  457. Parent = Parent,
  458. Reflectance = Reflectance,
  459. Transparency = Transparency,
  460. CanCollide = false,
  461. Locked = true,
  462. BrickColor = BrickColor.new(tostring(BColor)),
  463. Name = Name,
  464. Size = Size,
  465. Material = Material
  466. })
  467. RemoveOutlines(Part)
  468. return Part
  469. end
  470. local function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  471. local Msh = Create(Mesh)({
  472. Parent = Part,
  473. Offset = OffSet,
  474. Scale = Scale
  475. })
  476. if Mesh == "SpecialMesh" then
  477. Msh.MeshType = MeshType
  478. Msh.MeshId = MeshId
  479. end
  480. return Msh
  481. end
  482. local function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  483. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  484. prt.Anchored = true
  485. prt.CFrame = cframe
  486. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  487. game:GetService("Debris"):AddItem(prt, 10)
  488. if Type == 1 or Type == nil then
  489. table.insert(Effects, {
  490. prt,
  491. "Block1",
  492. delay,
  493. x3,
  494. y3,
  495. z3,
  496. msh
  497. })
  498. elseif Type == 2 then
  499. table.insert(Effects, {
  500. prt,
  501. "Block2",
  502. delay,
  503. x3,
  504. y3,
  505. z3,
  506. msh
  507. })
  508. elseif Type == 3 then
  509. table.insert(Effects, {
  510. prt,
  511. "Block3",
  512. delay,
  513. x3,
  514. y3,
  515. z3,
  516. msh
  517. })
  518. end
  519. end
  520. local function Lightning(Part0, Part1, Times, Offset, Color, Thickness, Trans, SizeAdd)
  521. local magz = (Part0 - Part1).magnitude
  522. local curpos = Part0
  523. local trz = {
  524. -Offset,
  525. Offset
  526. }
  527. for i = 1, Times do
  528. local li = Instance.new("Part", Torso)
  529. li.Name = "Lightning"
  530. li.TopSurface = 0
  531. li.Material = "Neon"
  532. li.BottomSurface = 0
  533. li.Anchored = true
  534. li.Locked = true
  535. li.Transparency = 0
  536. li.BrickColor = Color
  537. li.formFactor = "Custom"
  538. li.CanCollide = false
  539. li.Size = Vector3.new(Thickness, Thickness, magz / Times)
  540. local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  541. local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet
  542. if Times == i then
  543. local magz2 = (curpos - Part1).magnitude
  544. li.Size = Vector3.new(Thickness, Thickness, magz2)
  545. li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2)
  546. else
  547. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2)
  548. end
  549. curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p
  550. game.Debris:AddItem(li, 0.01)
  551. BlockEffect(Color, li.CFrame, li.Size.X * 20, li.Size.Y * 20, li.Size.Z * 20, SizeAdd, SizeAdd, 0, 0.07, 2)
  552. end
  553. end
  554. spawn(function()wait(1)while swait(5)do Lightning(Partss.CFrame.p,Partss.CFrame*CFrame.new(1,0,0).p,10,7,BrickColor.new("Crimson"),.1,0,-.1)end end)
  555. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  556. if hit.Parent == nil then
  557. return
  558. end
  559. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  560. for _, v in pairs(hit.Parent:children()) do
  561. if v:IsA("Humanoid") then
  562. h = v
  563. end
  564. end
  565. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then
  566. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  567. if hit.Parent.DebounceHit.Value == true then
  568. return
  569. end
  570. end
  571. local c = Create("ObjectValue"){
  572. Name = "creator",
  573. Value = game:service("Players").LocalPlayer,
  574. Parent = h,
  575. }
  576. game:GetService("Debris"):AddItem(c, .5)
  577. if HitSound ~= nil and HitPitch ~= nil then
  578. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  579. end
  580. local Damage = math.random(minim, maxim)
  581. local blocked = false
  582. local block = hit.Parent:findFirstChild("Block")
  583. if block ~= nil then
  584. if block.className == "IntValue" then
  585. if block.Value > 0 then
  586. blocked = true
  587. block.Value = block.Value - 1
  588. print(block.Value)
  589. end
  590. end
  591. end
  592. if blocked == false then
  593. h.Health = h.Health - Damage
  594. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Crimson").Color)
  595. else
  596. h.Health = h.Health - (Damage / 2)
  597. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Crimson").Color)
  598. end
  599. if Type == "Knockdown" then
  600. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  601. hum.PlatformStand = true
  602. coroutine.resume(coroutine.create(function(HHumanoid)
  603. swait(1)
  604. HHumanoid.PlatformStand = false
  605. end), hum)
  606. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  607. local bodvol = Create("BodyVelocity"){
  608. velocity = angle * knockback,
  609. P = 5000,
  610. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  611. Parent = hit,
  612. }
  613. local rl = Create("BodyAngularVelocity"){
  614. P = 3000,
  615. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  616. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  617. Parent = hit,
  618. }
  619. game:GetService("Debris"):AddItem(bodvol, .5)
  620. game:GetService("Debris"):AddItem(rl, .5)
  621. elseif Type == "Normal" then
  622. local vp = Create("BodyVelocity"){
  623. P = 500,
  624. maxForce = Vector3.new(math.huge, 0, math.huge),
  625. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  626. }
  627. if knockback > 0 then
  628. vp.Parent = hit.Parent.HumanoidRootPart
  629. end
  630. game:GetService("Debris"):AddItem(vp, .5)
  631. elseif Type == "Up" then
  632. local bodyVelocity = Create("BodyVelocity"){
  633. velocity = Vector3.new(0, 20, 0),
  634. P = 5000,
  635. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  636. Parent = hit,
  637. }
  638. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  639. elseif Type == "DarkUp" then
  640. coroutine.resume(coroutine.create(function()
  641. for i = 0, 1, 0.1 do
  642. swait()
  643. Effects.Block.Create(BrickColor.new("Smoky grey"), hit.Parent.HumanoidRootPart.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  644. end
  645. end))
  646. local bodyVelocity = Create("BodyVelocity"){
  647. velocity = Vector3.new(0, 20, 0),
  648. P = 5000,
  649. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  650. Parent = hit,
  651. }
  652. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  653. elseif Type == "Snare" then
  654. local bp = Create("BodyPosition"){
  655. P = 2000,
  656. D = 100,
  657. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  658. position = hit.Parent.HumanoidRootPart.Position,
  659. Parent = hit.Parent.HumanoidRootPart,
  660. }
  661. game:GetService("Debris"):AddItem(bp, 1)
  662. elseif Type == "Freeze" then
  663. local BodPos = Create("BodyPosition"){
  664. P = 50000,
  665. D = 1000,
  666. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  667. position = hit.Parent.HumanoidRootPart.Position,
  668. Parent = hit.Parent.HumanoidRootPart,
  669. }
  670. local BodGy = Create("BodyGyro") {
  671. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  672. P = 20e+003,
  673. Parent = hit.Parent.HumanoidRootPart,
  674. cframe = hit.Parent.HumanoidRootPart.CFrame,
  675. }
  676. hit.Parent.HumanoidRootPart.Anchored = true
  677. coroutine.resume(coroutine.create(function(Part)
  678. swait(1.5)
  679. Part.Anchored = false
  680. end), hit.Parent.HumanoidRootPart)
  681. game:GetService("Debris"):AddItem(BodPos, 3)
  682. game:GetService("Debris"):AddItem(BodGy, 3)
  683. end
  684. local debounce = Create("BoolValue"){
  685. Name = "DebounceHit",
  686. Parent = hit.Parent,
  687. Value = true,
  688. }
  689. game:GetService("Debris"):AddItem(debounce, Delay)
  690. c = Create("ObjectValue"){
  691. Name = "creator",
  692. Value = Player,
  693. Parent = h,
  694. }
  695. game:GetService("Debris"):AddItem(c, .5)
  696. end
  697. end
  698.  
  699. function ShowDamage(Pos, Text, Time, Color)
  700. local Rate = (1 / 30)
  701. local Pos = (Pos or Vector3.new(0, 0, 0))
  702. local Text = (Text or "")
  703. local Time = (Time or 2)
  704. local Color = (Color or Color3.new(1, 0, 1))
  705. local EffectPart = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  706. EffectPart.Anchored = true
  707. local BillboardGui = Create("BillboardGui"){
  708. Size = UDim2.new(3, 0, 3, 0),
  709. Adornee = EffectPart,
  710. Parent = EffectPart,
  711. }
  712. local TextLabel = Create("TextLabel"){
  713. BackgroundTransparency = 1,
  714. Size = UDim2.new(1, 0, 1, 0),
  715. Text = Text,
  716. Font = "SciFi",
  717. TextColor3 = Color,
  718. TextScaled = true,
  719. Parent = BillboardGui,
  720. }
  721. game.Debris:AddItem(EffectPart, (Time))
  722. EffectPart.Parent = game:GetService("Workspace")
  723. delay(0, function()
  724. local Frames = (Time / Rate)
  725. for Frame = 1, Frames do
  726. wait(Rate)
  727. local Percent = (Frame / Frames)
  728. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  729. TextLabel.TextTransparency = Percent
  730. end
  731. if EffectPart and EffectPart.Parent then
  732. EffectPart:Destroy()
  733. end
  734. end)
  735. end
  736.  
  737. function dmg(dude,bloods,isfal)--(Position, Direction, Range, Ignore)
  738. if dude.Name ~= Character then
  739. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  740. if dude:FindFirstChild("Head")then local bgf = Instance.new("BodyGyro",dude.Head)
  741. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)end
  742. local val = Instance.new("BoolValue",dude)
  743. val.Name = "IsHit"local spd=20 local spr=math.random(20,30)if not isfal then GHK(dude)end
  744. if dude:FindFirstChild("Head")then
  745. if bloods~=nil then spr=bloods end
  746. for i = 1, spr do
  747. --[[local blo = Instance.new("Part",workspace) --classic
  748. blo.Size = Vector3.new(.7,.3,.7)
  749. blo.Material = "Neon"
  750. blo.BrickColor = BrickColor.new("Crimson")
  751. --blo.Position = dude.Head.Position
  752. blo.CFrame = dude.Head.CFrame
  753. game:GetService("Debris"):AddItem(blo,30)]]
  754. local bs=Instance.new("Part")bs.CFrame=dude.Head.CFrame bs.Size=Vector3.new()bs.CanCollide=false bs.Shape="Ball"bs.BrickColor=BrickColor.new("Crimson")
  755. local m=Instance.new("SpecialMesh",bs)m.MeshType="Sphere"m.Scale=Vector3.new(.6,.6,.6)*20
  756. bs.Velocity=Vector3.new(math.random(-spd,spd),math.random(30,50),math.random(-spd,spd))bs.Parent=workspace
  757. spawn(function()swait(3)local hit=nil bs.Name="Blood"
  758. for i=1,100 do
  759. if hit==nil then
  760. swait()local h,p =workspace:FindPartOnRayWithIgnoreList(Ray.new(bs.CFrame.p,(bs.CFrame.p-bs.CFrame*CFrame.new(0,0,1).p).unit*2),{Character,dude,bs},false,true) --rayCast(bs.CFrame.p,bs.CFrame.lookVector,3,bs)
  761. if h~=nil then hit=p end
  762. end
  763. end
  764. if hit==nil then hit=bs.Position end
  765. bs:Destroy()local bl=Instance.new("Part",workspace)bl.Anchored=true bl.CanCollide=false bl.CFrame=CFrame.new(hit)bl.Color=bs.Color bl.Material="Neon"
  766. bl.Size=Vector3.new(1,.1,1)local sm=Instance.new("SpecialMesh",bl)sm.MeshType="Sphere"swait(250)for i=0,1,.05 do if bl.Parent then bl.Transparency=i swait()end end bl:Destroy()
  767. end)
  768. end
  769. end
  770. local ds = coroutine.wrap(function()
  771. wait(.2)
  772. if dude:FindFirstChild("Torso")then dude.Torso:BreakJoints()end dude:BreakJoints()
  773. end)
  774. ds()
  775. end
  776. end
  777.  
  778. function mdmg(Part, Magnitude,Spread)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  779. --local buddy
  780. for _, c in pairs(workspace:children()) do
  781. local hum = c:FindFirstChildOfClass("Humanoid")
  782. if hum ~= nil then
  783. local head = c:findFirstChild("HumanoidRootPart")
  784. if head ~= nil then
  785. local targ = head.Position - Part.Position
  786. local mag = targ.magnitude
  787. if mag <= Magnitude and c.Name ~= Player.Name then
  788. if c.Name ~= Character then
  789. if c.Name ~= "tomonaoboys" then
  790. local asd = Instance.new("ParticleEmitter",c.HumanoidRootPart)
  791. asd.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(.0, 0, 0))
  792. asd.LightEmission = .1
  793. asd.Size = NumberSequence.new(0.2)
  794. asd.Texture = "http://www.roblox.com/asset/?ID=1278127663"
  795. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  796. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  797. asd.Transparency = bbb
  798. asd.Size = aaa
  799. asd.ZOffset = .9
  800. asd.Acceleration = Vector3.new(0, -5, 0)
  801. asd.LockedToPart = false
  802. asd.EmissionDirection = "Back"
  803. asd.Lifetime = NumberRange.new(30)
  804. asd.Rate = 100000
  805. asd.Rotation = NumberRange.new(-100, 100)
  806. asd.RotSpeed = NumberRange.new(-100, 100)
  807. asd.Speed = NumberRange.new(6)
  808. asd.VelocitySpread = 100000
  809. asd.Enabled=true
  810. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  811. if Spread==nil then Spread=1 end
  812. dmg(c,Spread)
  813. CFuncs["Sound"].Create("rbxassetid://268931189", c.HumanoidRootPart, 1.2, .8)
  814. coroutine.wrap(function()
  815. wait(.2)
  816. asd.Enabled = false
  817. wait(2)
  818. asd:Remove()
  819. end)()
  820. else
  821. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.HumanoidRootPart, 1.5, math.random(1,1.3))
  822. Effects.Sphere.Create(BrickColor.new("White"), c.HumanoidRootPart.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  823.  
  824. end
  825. end
  826. end
  827. end
  828. end
  829. if c:FindFirstChild("Torso")then
  830. if (Part.Position-c.Torso.Position).magnitude<=Magnitude then
  831. GHK(c)
  832. end
  833. end
  834. end
  835. end
  836. EffectModel = Create("Model"){
  837. Parent = Character,
  838. Name = "Effects",
  839. }
  840.  
  841. Effects = {
  842. Block = {
  843. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type,material)
  844. local mat="Neon"if material~=nil then mat=material end
  845. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  846. prt.Anchored = true
  847. prt.CFrame = cframe
  848. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  849. game:GetService("Debris"):AddItem(prt, 10)
  850. if Type == 1 or Type == nil then
  851. table.insert(Effects, {
  852. prt,
  853. "Block1",
  854. delay,
  855. x3,
  856. y3,
  857. z3,
  858. msh
  859. })
  860. elseif Type == 2 then
  861. table.insert(Effects, {
  862. prt,
  863. "Block2",
  864. delay,
  865. x3,
  866. y3,
  867. z3,
  868. msh
  869. })
  870. end
  871. end;
  872. };
  873.  
  874. Cylinder = {
  875. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay,material)
  876. local mat="Neon"if material~=nil then mat=material end
  877. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  878. prt.Anchored = true
  879. prt.CFrame = cframe
  880. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  881. game:GetService("Debris"):AddItem(prt, 10)
  882. table.insert(Effects, {
  883. prt,
  884. "Cylinder",
  885. delay,
  886. x3,
  887. y3,
  888. z3,
  889. msh
  890. })
  891. end;
  892. };
  893. Head = {
  894. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  895. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  896. prt.Anchored = true
  897. prt.CFrame = cframe
  898. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  899. game:GetService("Debris"):AddItem(prt, 10)
  900. table.insert(Effects, {
  901. prt,
  902. "Cylinder",
  903. delay,
  904. x3,
  905. y3,
  906. z3,
  907. msh
  908. })
  909. end;
  910. };
  911.  
  912. Sphere = {
  913. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  914. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  915. prt.Anchored = true
  916. prt.CFrame = cframe
  917. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  918. game:GetService("Debris"):AddItem(prt, 10)
  919. table.insert(Effects, {
  920. prt,
  921. "Cylinder",
  922. delay,
  923. x3,
  924. y3,
  925. z3,
  926. msh
  927. })
  928. end;
  929. };
  930.  
  931. Elect = {
  932. Create = function(cff, x, y, z)
  933. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  934. prt.Anchored = true
  935. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  936. prt.CFrame = CFrame.new(prt.Position)
  937. game:GetService("Debris"):AddItem(prt, 2)
  938. local xval = math.random() / 2
  939. local yval = math.random() / 2
  940. local zval = math.random() / 2
  941. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  942. table.insert(Effects, {
  943. prt,
  944. "Elec",
  945. 0.1,
  946. x,
  947. y,
  948. z,
  949. xval,
  950. yval,
  951. zval
  952. })
  953. end;
  954.  
  955. };
  956.  
  957. Ring = {
  958. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  959. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  960. prt.Anchored = true
  961. prt.CFrame = cframe
  962. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://559831844", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  963. game:GetService("Debris"):AddItem(prt, 10)
  964. table.insert(Effects, {
  965. prt,
  966. "Cylinder",
  967. delay,
  968. x3,
  969. y3,
  970. z3,
  971. msh
  972. })
  973. end;
  974. };
  975.  
  976.  
  977. Wave = {
  978. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  979. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  980. prt.Anchored = true
  981. prt.CFrame = cframe
  982. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://967645205", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  983. game:GetService("Debris"):AddItem(prt, 10)
  984. table.insert(Effects, {
  985. prt,
  986. "Cylinder",
  987. delay,
  988. x3,
  989. y3,
  990. z3,
  991. msh
  992. })
  993. end;
  994. };
  995.  
  996. Break = {
  997. Create = function(brickcolor, cframe, x1, y1, z1)
  998. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  999. prt.Anchored = true
  1000. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1001. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1002. local num = math.random(10, 50) / 1000
  1003. game:GetService("Debris"):AddItem(prt, 10)
  1004. table.insert(Effects, {
  1005. prt,
  1006. "Shatter",
  1007. num,
  1008. prt.CFrame,
  1009. math.random() - math.random(),
  1010. 0,
  1011. math.random(50, 100) / 100
  1012. })
  1013. end;
  1014. };
  1015.  
  1016. Fire = {
  1017. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1018. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1019. prt.Anchored = true
  1020. prt.CFrame = cframe
  1021. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1022. game:GetService("Debris"):AddItem(prt, 10)
  1023. table.insert(Effects, {
  1024. prt,
  1025. "Fire",
  1026. delay,
  1027. 1,
  1028. 1,
  1029. 1,
  1030. msh
  1031. })
  1032. end;
  1033. };
  1034.  
  1035. FireWave = {
  1036. Create = function(brickcolor, cframe, x1, y1, z1)
  1037. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1038. prt.Anchored = true
  1039. prt.CFrame = cframe
  1040. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1041. local d = Create("Decal"){
  1042. Parent = prt,
  1043. Texture = "rbxassetid://48299661",
  1044. Face = "Top",
  1045. }
  1046. local d = Create("Decal"){
  1047. Parent = prt,
  1048. Texture = "rbxassetid://48299661",
  1049. Face = "Bottom",
  1050. }
  1051. game:GetService("Debris"):AddItem(prt, 10)
  1052. table.insert(Effects, {
  1053. prt,
  1054. "FireWave",
  1055. 1,
  1056. 30,
  1057. math.random(400, 600) / 100,
  1058. msh
  1059. })
  1060. end;
  1061. };
  1062.  
  1063. Lightning = {
  1064. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1065. local magz = (p0 - p1).magnitude
  1066. local curpos = p0
  1067. local trz = {
  1068. -ofs,
  1069. ofs
  1070. }
  1071. for i = 1, tym do
  1072. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1073. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1074. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1075. li.Material = "Neon"
  1076. if tym == i then
  1077. local magz2 = (curpos - p1).magnitude
  1078. li.Size = Vector3.new(th, th, magz2)
  1079. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1080. table.insert(Effects, {
  1081. li,
  1082. "Disappear",
  1083. last
  1084. })
  1085. else
  1086. do
  1087. do
  1088. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1089. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1090. game.Debris:AddItem(li, 10)
  1091. table.insert(Effects, {
  1092. li,
  1093. "Disappear",
  1094. last
  1095. })
  1096. end
  1097. end
  1098. end
  1099. end
  1100. end
  1101. };
  1102.  
  1103. EffectTemplate = {
  1104.  
  1105. };
  1106. }
  1107.  
  1108. function chatfunc(text)
  1109. local chat = coroutine.wrap(function()
  1110. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1111. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1112. end
  1113. local naeeym2 = Instance.new("BillboardGui",Character)
  1114. naeeym2.Size = UDim2.new(0,100,0,40)
  1115. naeeym2.StudsOffset = Vector3.new(0,3.5,0)
  1116. naeeym2.Adornee = RootPart
  1117. naeeym2.Name = "TalkingBillBoard"
  1118. local tecks2 = Instance.new("TextLabel",naeeym2)
  1119. tecks2.BackgroundTransparency = 1
  1120. tecks2.BorderSizePixel = 0
  1121. tecks2.Text = ""
  1122. tecks2.Font = "Fantasy"
  1123. tecks2.TextSize = 30
  1124. tecks2.TextStrokeTransparency = 0
  1125. tecks2.TextColor3 = Color3.new(.0,0,0)
  1126. tecks2.TextStrokeColor3 = Color3.new(255,255,255)
  1127. tecks2.Size = UDim2.new(1,0,0.5,0)
  1128. local tecks3 = Instance.new("TextLabel",naeeym2)
  1129. tecks3.BackgroundTransparency = 1
  1130. tecks3.BorderSizePixel = 0
  1131. tecks3.Text = ""
  1132. tecks3.Font = "Fantasy"
  1133. tecks3.TextSize = 30
  1134. tecks3.TextStrokeTransparency = 0
  1135. tecks3.TextColor3 = Color3.new(.0,0,0)
  1136. tecks3.TextStrokeColor3 = Color3.new(255,255,255)
  1137. tecks3.Size = UDim2.new(1,0,0.5,0)
  1138. for i = 1,string.len(text),1 do
  1139. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=155202884", Character, .6, .8)
  1140. tecks2.Text = string.sub(text,1,i)
  1141. tecks3.Text = string.sub(text,1,i)
  1142. wait(0.01)
  1143. end
  1144. wait(2)
  1145. for i = 1, 50 do
  1146. swait()
  1147. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1148. tecks2.Rotation = tecks2.Rotation - .8
  1149. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1150. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1151. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1152. tecks3.Rotation = tecks2.Rotation + .8
  1153. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1154. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1155. end
  1156. naeeym2:Destroy()
  1157. end)
  1158. chat()
  1159. end
  1160. function onChatted(msg)
  1161. chatfunc(msg)
  1162. end
  1163. Player.Chatted:connect(function(msg)
  1164. if msg=="Words:jp"then Words="Japanese"end
  1165. if msg=="Words:en"then Words="English"end
  1166. end)
  1167.  
  1168. abss = Instance.new("BillboardGui",Character)
  1169. abss.Size = UDim2.new(10,0,10,0)
  1170. abss.Enabled = false
  1171. imgl = Instance.new("ImageLabel",abss)
  1172. imgl.Position = UDim2.new(0,0,0,0)
  1173. imgl.Size = UDim2.new(1,0,1,0)
  1174. imgl.Image = "rbxassetid://1258741631"
  1175. imgl.BackgroundTransparency = 1
  1176. imgl.ImageColor3 = Color3.new(.0,0,0)
  1177. img2 = Instance.new("ImageLabel",abss)
  1178. img2.Position = UDim2.new(0,0,0,0)
  1179. img2.Size = UDim2.new(1,0,1,0)
  1180. img2.Image = "rbxassetid://1258741631"
  1181. img2.BackgroundTransparency = 1
  1182. img2.ImageColor3 = Color3.new(.9,0,0)
  1183.  
  1184.  
  1185. function attackone(target)
  1186. attack = true
  1187. Humanoid.WalkSpeed = 0
  1188. if target then
  1189. if targetted.Name ~= "CKbackup" then
  1190. local partasdeff = Instance.new("ParticleEmitter",targetted.HumanoidRootPart)
  1191. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(.0, 0, 0))
  1192. partasdeff.LightEmission = .1
  1193. partasdeff.Size = NumberSequence.new(0.2)
  1194. partasdeff.Texture = "http://www.roblox.com/asset/?ID=676462451"
  1195. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1196. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1197. partasdeff.Transparency = bbb
  1198. partasdeff.Size = aaa
  1199. partasdeff.ZOffset = .9
  1200. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1201. partasdeff.LockedToPart = false
  1202. partasdeff.EmissionDirection = "Back"
  1203. partasdeff.Lifetime = NumberRange.new(30)
  1204. partasdeff.Rate = 100000
  1205. partasdeff.Rotation = NumberRange.new(-100, 100)
  1206. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1207. partasdeff.Speed = NumberRange.new(6)
  1208. partasdeff.VelocitySpread = 100000
  1209. partasdeff.Enabled=false
  1210. for i = 0, 3, 0.4 do
  1211. swait()
  1212. PlayAnimationFromTable({
  1213. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219. }, .1, false)
  1220. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1221. end
  1222. Effects.Block.Create(BrickColor.new("White"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1223. Effects.Block.Create(BrickColor.new("Pearl"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1224. CFuncs["Sound"].Create("rbxassetid://1374300554", Character, 1, .5)
  1225. if targetted:FindFirstChild("Head")then Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("White"),.1,0,-.1)Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Crimson"),.1,0,-.1)end
  1226. dmg(targetted)
  1227. partasdeff.Enabled=true
  1228. for i = 0, 6, 1 do
  1229. swait()
  1230. PlayAnimationFromTable({
  1231. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1232. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1233. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1234. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. }, .3, false)
  1238. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1239. end
  1240. partasdeff.Enabled=false
  1241. for i = 1, 3, 1 do
  1242. swait()
  1243. PlayAnimationFromTable({
  1244. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1247. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. }, .3, false)
  1251. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1252. end
  1253. coroutine.wrap(function()
  1254. wait(2)
  1255. partasdeff:Remove()
  1256. end)()
  1257. else
  1258. sel = math.random(1,3)
  1259. if Words=="English"then
  1260. if sel == 1 then
  1261. chatfunc("00f")
  1262. elseif sel == 2 then
  1263. chatfunc("Give me robux..")
  1264. elseif sel == 3 then
  1265. chatfunc(":c")
  1266. end
  1267. else
  1268. if sel == 1 then
  1269. chatfunc("...")
  1270. elseif sel == 2 then
  1271. chatfunc("wat.")
  1272. elseif sel == 3 then
  1273. chatfunc("_______")
  1274. end
  1275. end
  1276. for i = 0, 5, 0.1 do
  1277. swait()
  1278. PlayAnimationFromTable({
  1279. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1281. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. }, .3, false)
  1286. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1287. end
  1288. end
  1289. else
  1290. for i = 0, 3, 0.3 do
  1291. swait()
  1292. PlayAnimationFromTable({
  1293. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1294. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1295. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1296. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1297. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1298. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299. }, .2, false)
  1300. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1301. end
  1302. Effects.Block.Create(BrickColor.new("White"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1303. Effects.Block.Create(BrickColor.new("Pearl"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1304. CFuncs["Sound"].Create("rbxassetid://1374300554", Character, 1, .5)
  1305. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1306. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("White"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("White"),.5,0,-.5)
  1307. mdmg(TP, 5 ,10)
  1308. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1309. Effects.Block.Create(BrickColor.new("White"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1310. Effects.Block.Create(BrickColor.new("Pearl"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1311. for i = 0, 1, 0.3333 do
  1312. swait()
  1313. PlayAnimationFromTable({
  1314. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1319. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1320. }, .5, false)
  1321. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1322. end
  1323. for i = 0, 2, 0.3 do
  1324. swait()
  1325. PlayAnimationFromTable({
  1326. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1328. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. }, .3, false)
  1333. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1334. end
  1335. end
  1336. Humanoid.WalkSpeed = 35
  1337. attack = false
  1338. end
  1339.  
  1340. function attacktwo()
  1341. attack = true
  1342. Humanoid.WalkSpeed = 0
  1343. for i = 0, 3, 0.8 do
  1344. swait()
  1345. PlayAnimationFromTable({
  1346. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1352. }, .2, false)
  1353. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1354. end
  1355. for i=1, 122 do
  1356. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1357. Effects.Block.Create(BrickColor.new("Pearl"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1358. CFuncs["Sound"].Create("rbxassetid://1374300554", Character, 1, .5)
  1359. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1360. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("White"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.5,0,-.5)
  1361. mdmg(TP, 5 ,10)
  1362. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(255/255,0,0)),-.05)end
  1363. Effects.Block.Create(BrickColor.new("White"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1364. Effects.Block.Create(BrickColor.new("Pearl"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1365. for i = 0, 1, 2.4 do
  1366. swait()
  1367. PlayAnimationFromTable({
  1368. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. }, .5, false)
  1375. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1376. end
  1377. for i = 0, 2, 1.7 do
  1378. swait()
  1379. PlayAnimationFromTable({
  1380. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1385. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386. }, .5, false)
  1387. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1388. end
  1389. end
  1390. Humanoid.WalkSpeed = 35
  1391. attack = false
  1392. end
  1393.  
  1394. local Grabbed = false
  1395.  
  1396. function hedshoot()
  1397. attack = true
  1398. local grab = nil
  1399. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1400. if v:FindFirstChild('HumanoidRootPart')and v:FindFirstChild("Head")then
  1401. Grabbed = true
  1402. --CFuncs["Sound"].Create("rbxassetid://915376626", v.HumanoidRootPart, 1, .8)
  1403. grab = v
  1404. end
  1405. end
  1406. Effects.Wave.Create(BrickColor.new("Crimson"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1407. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=153259684", RootPart, 1.5, .5)
  1408. for i = 0, 1, 0.1 do
  1409. swait()
  1410. if Grabbed == true then
  1411. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1412. --GGyro.position = Partss.Position
  1413. --GGyro.Parent = grab.Head
  1414. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1415. end
  1416. PlayAnimationFromTable({
  1417. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. }, .3, false)
  1424. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1425.  
  1426. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1427. end
  1428. if Grabbed == true then
  1429. Humanoid.WalkSpeed = 0
  1430. for i = 0, 2, 0.1 do
  1431. swait()
  1432. if Grabbed == true then
  1433. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1434. --GGyro.position = Partss.Position
  1435. --GGyro.Parent = grab.Head
  1436. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1437. end
  1438. PlayAnimationFromTable({
  1439. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. }, .3, false)
  1446. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1447. end
  1448. if grab.Name ~= "MikeSchmidt90" then
  1449. local partasdeff = Instance.new("ParticleEmitter",grab.HumanoidRootPart)
  1450. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(.0, 0, 0))
  1451. partasdeff.LightEmission = .1
  1452. partasdeff.Size = NumberSequence.new(0.2)
  1453. partasdeff.Texture = "http://www.roblox.com/asset/?ID=676462451"
  1454. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1455. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1456. partasdeff.Transparency = bbb
  1457. partasdeff.Size = aaa
  1458. partasdeff.ZOffset = .9
  1459. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1460. partasdeff.LockedToPart = false
  1461. partasdeff.EmissionDirection = "Back"
  1462. partasdeff.Lifetime = NumberRange.new(30)
  1463. partasdeff.Rate = 10000
  1464. partasdeff.Rotation = NumberRange.new(-100, 100)
  1465. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1466. partasdeff.Speed = NumberRange.new(10)
  1467. partasdeff.VelocitySpread = 200
  1468. partasdeff.Enabled=false
  1469. sel = math.random(1,4)
  1470. if Words=="English"then
  1471. if sel == 1 then
  1472. chatfunc("srry.")
  1473. elseif sel == 2 then
  1474. chatfunc("Tast the power")
  1475. elseif sel == 3 then
  1476. chatfunc("Try to avoid next time..")
  1477. elseif sel==4 then
  1478. chatfunc("Try again.")
  1479. end
  1480. else
  1481. if sel == 1 then
  1482. chatfunc("_____")
  1483. elseif sel == 2 then
  1484. chatfunc("__________")
  1485. elseif sel == 3 then
  1486. chatfunc("_____________")
  1487. elseif sel==4 then
  1488. chatfunc("_____________")
  1489. end
  1490. end
  1491. for i = 0, 2, 0.1 do
  1492. swait()
  1493. if Grabbed == true then
  1494. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1495. --GGyro.position = Partss.Position
  1496. --GGyro.Parent = grab.Head
  1497. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1498. end
  1499. PlayAnimationFromTable({
  1500. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. }, .1, false)
  1507. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1508. end
  1509. Effects.Block.Create(BrickColor.new("White"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1510. Effects.Block.Create(BrickColor.new("Pearl"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1511. CFuncs["Sound"].Create("rbxassetid://155202884", Character, 1, .5)
  1512. dmg(grab)
  1513. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1514. partasdeff.Enabled=true
  1515. for i = 0, 1, 0.1 do
  1516. swait()
  1517. PlayAnimationFromTable({
  1518. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. }, .3, false)
  1525. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1526. end
  1527. partasdeff.Enabled=false
  1528. for i = 0, 2.5, 0.1 do
  1529. swait()
  1530. PlayAnimationFromTable({
  1531. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537. }, .2, false)
  1538. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1539. end
  1540. coroutine.wrap(function()
  1541. wait(2)
  1542. partasdeff:Remove()
  1543. end)()
  1544. else
  1545. grab:FindFirstChildOfClass("Humanoid").PlatformStand = false
  1546. for i = 0, 3, 0.1 do
  1547. swait()
  1548. PlayAnimationFromTable({
  1549. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1550. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555. }, .1, false)
  1556. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1557. end
  1558. sel = math.random(1,3)
  1559. if Words=="English"then
  1560. if sel == 1 then
  1561. chatfunc("_ _ _ ")
  1562. elseif sel == 2 then
  1563. chatfunc("This is op.")
  1564. elseif sel == 3 then
  1565. chatfunc("too op...")
  1566. end
  1567. else
  1568. if sel == 1 then
  1569. chatfunc(". . . ")
  1570. elseif sel == 2 then
  1571. chatfunc("????????????···?")
  1572. elseif sel == 3 then
  1573. chatfunc("????...")
  1574. end
  1575. end
  1576. for i = 0, 5, 0.1 do
  1577. swait()
  1578. PlayAnimationFromTable({
  1579. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1580. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1581. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1582. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1583. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. }, .3, false)
  1586. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1587. end
  1588. end
  1589. end
  1590. --GGyro.Parent = nil
  1591. attack = false
  1592. Grabbed = false
  1593. Humanoid.WalkSpeed = 35
  1594. end
  1595. function moarblood()
  1596. attack = true
  1597. CFuncs["Sound"].Create("rbxassetid://1060064916", Character, 1, .8)
  1598. RootPart.CFrame = targetted.HumanoidRootPart.CFrame * CFrame.new(0,0,4)
  1599. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1600. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1601. wait(.5)
  1602. for i = 0, 1.2, 0.1 do
  1603. swait()
  1604. PlayAnimationFromTable({
  1605. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. }, .2, false)
  1612. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1613. end
  1614. if targetted.Name ~= "CKbackup" then
  1615. local grab = nil
  1616. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1617. if v:FindFirstChild('Head') then
  1618. Grabbed = true
  1619. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=535528169", v.Head, 1, .8)
  1620. grab = v
  1621. end
  1622. end
  1623. Humanoid.WalkSpeed = 0
  1624. for i = 0, 2, 0.1 do
  1625. swait()
  1626. if Grabbed == true then
  1627. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1628. --GGyro.position = Partss.Position
  1629. --GGyro.Parent = grab.Head
  1630. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1631. end
  1632. PlayAnimationFromTable({
  1633. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639. }, .25, false)
  1640. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1641. end
  1642. if Grabbed == true then
  1643. sel = math.random(1,3)
  1644. if Words=="English"then
  1645. if sel == 1 then
  1646. chatfunc("Go to heavan..")
  1647. elseif sel == 2 then
  1648. chatfunc("It good for you.")
  1649. elseif sel == 3 then
  1650. chatfunc("bye...")
  1651. end
  1652. else
  1653. if sel == 1 then
  1654. chatfunc("????????????")
  1655. elseif sel == 2 then
  1656. chatfunc("????????")
  1657. elseif sel == 3 then
  1658. chatfunc("???????????")
  1659. end
  1660. end --if targetted:FindFirstChild("Head")then
  1661. if targetted:FindFirstChild("Head")then local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1662. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(.0, 0, 0))
  1663. partasdeff.LightEmission = .1
  1664. partasdeff.Size = NumberSequence.new(0.2)
  1665. partasdeff.Texture = "http://www.roblox.com/asset/?ID=676462451"
  1666. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1667. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1668. partasdeff.Transparency = bbb
  1669. partasdeff.Size = aaa
  1670. partasdeff.ZOffset = .9
  1671. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1672. partasdeff.LockedToPart = false
  1673. partasdeff.EmissionDirection = "Back"
  1674. partasdeff.Lifetime = NumberRange.new(1, 2)
  1675. partasdeff.Rate = 10000
  1676. partasdeff.Rotation = NumberRange.new(-100, 100)
  1677. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1678. partasdeff.Speed = NumberRange.new(6)
  1679. partasdeff.VelocitySpread = 10000 partasdeff.Enabled=true
  1680. partasdeff.Enabled=false spawn(function()swait(10)partasdeff.Enabled=false end)end
  1681. for i = 0, 3, 0.1 do
  1682. swait()
  1683. if Grabbed == true then
  1684. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1685. --GGyro.position = Partss.Position
  1686. --GGyro.Parent = grab.Head
  1687. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1688. end
  1689. PlayAnimationFromTable({
  1690. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. }, .1, false)
  1697. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1698. end
  1699. grab.HumanoidRootPart.Transparency = 1
  1700. dmg(grab)
  1701. CFuncs["Sound"].Create("rbxassetid://155202884", grab.Head, .8, .8)
  1702. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=535528169", grab.Head, 1, .7)
  1703.  
  1704. coroutine.wrap(function()
  1705. wait(.4)
  1706. --partasdeff.Enabled=false
  1707. end)()
  1708. for i = 0, 3.5, 0.1 do
  1709. swait()
  1710. PlayAnimationFromTable({
  1711. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1716. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1717. }, .3, false)
  1718. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1719. end
  1720. end
  1721. else
  1722. Humanoid.WalkSpeed = 0
  1723. for i = 0, 3, 0.1 do
  1724. swait()
  1725. PlayAnimationFromTable({
  1726. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1730. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1731. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732. }, .2, false)
  1733. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1734. end
  1735. sel = math.random(1,3)
  1736. if sel == 1 then
  1737. chatfunc("BRB")
  1738. elseif sel == 2 then
  1739. chatfunc("ALL ARE ENEMY")
  1740. elseif sel == 3 then
  1741. chatfunc(":C")
  1742. end
  1743. for i = 0, 5, 0.1 do
  1744. swait()
  1745. PlayAnimationFromTable({
  1746. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1748. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1749. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1750. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1751. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1752. }, .3, false)
  1753. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1754. end
  1755. end
  1756. attack = false
  1757. Grabbed = false
  1758. k:Remove()
  1759. Humanoid.WalkSpeed = 35
  1760. end
  1761.  
  1762. function painlessrain()
  1763. attack = true
  1764. sel = math.random(1,3)
  1765. if Words=="English"then
  1766. if sel == 1 then
  1767. chatfunc("Wait are you in heavan?")
  1768. elseif sel == 2 then
  1769. chatfunc("no?")
  1770. elseif sel == 3 then
  1771. chatfunc("can i go with your?")
  1772. end
  1773. else
  1774. if sel == 1 then
  1775. chatfunc("????????????????")
  1776. elseif sel == 2 then
  1777. chatfunc("????????????????????")
  1778. elseif sel == 3 then
  1779. chatfunc("??????????")
  1780. end
  1781. end
  1782.  
  1783. Humanoid.WalkSpeed = 0
  1784. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1785.  
  1786. coroutine.wrap(function()
  1787. for i = 0, 1 do
  1788. wait(.2)
  1789. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=535528169", RootPart, 1, 1.3)
  1790. end
  1791. end)()
  1792. for i = 0, 4, 0.1 do
  1793. swait()
  1794. PlayAnimationFromTable({
  1795. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1796. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1797. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1798. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1799. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1800. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1801. }, .07, false)
  1802. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1803. end
  1804. for i = 0, 1.5, 0.1 do
  1805. swait()
  1806. PlayAnimationFromTable({
  1807. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1808. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1809. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1811. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1813. }, .2, false)
  1814. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1815. end
  1816. for i = 0, 0 do
  1817. Effects.Block.Create(BrickColor.new("White"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1818. Effects.Block.Create(BrickColor.new("Pearl"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1819. for i=0,15 do RingE(Partss.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(98, 37, 209)),-.025)end
  1820. CFuncs["Sound"].Create("rbxassetid://1374300554", Character, 1, .5)
  1821. for i = 0, .5, 0.1 do
  1822. swait()
  1823. PlayAnimationFromTable({
  1824. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1825. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1826. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1827. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1828. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1829. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830. }, .3, false)
  1831. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1832. end
  1833. for i = 0, .5, 0.1 do
  1834. swait()
  1835. PlayAnimationFromTable({
  1836. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1837. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1838. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1839. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1840. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1841. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1842. }, .3, false)
  1843. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1844. end
  1845. end
  1846. attack = false
  1847. Humanoid.WalkSpeed = 35
  1848. wait(.4)
  1849. for i = 0, 150 do
  1850. swait(0.5)
  1851. mdmg(ref1, 3)
  1852. CFuncs["Sound"].Create("rbxassetid://139642705", Character, .5, 2)
  1853. ref1.Position = Mouse.hit.p+Vector3.new(math.random(-100,100)/100,0,math.random(-100,100)/100)
  1854. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1855. Effects.Cylinder.Create(BrickColor.new("White"), ref1.CFrame, 4, 9999, 4, -0.2, 0, -0.2, 0.05,"Neon")
  1856. Effects.Cylinder.Create(BrickColor.new("Pearl"), ref1.CFrame, 8, 9999, 8, -0.4, 0, -0.4, 0.1,"Neon")
  1857. end
  1858. ref1:Remove()
  1859. end
  1860.  
  1861. function TargetSelect(person)
  1862. local dd=coroutine.wrap(function()
  1863. if targetted ~= person then
  1864. targetted = person
  1865. img2.Size = UDim2.new(1,0,1,0)
  1866. img2.ImageTransparency = 0
  1867. img2.Position = UDim2.new(0,0,0,0)
  1868. for i = 0, 2, 0.1 do
  1869. swait()
  1870. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1871. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1872. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1873. end
  1874. end
  1875. end)
  1876. dd()
  1877. end
  1878.  
  1879. function LockOn()
  1880. local hum=FindHumanoid(Mouse.Target)
  1881. if hum then
  1882. if hum.Parent:FindFirstChild("Head")and hum.Parent:FindFirstChild("HumanoidRootPart")then
  1883. TargetSelect(hum.Parent)
  1884. CFuncs["Sound"].Create("rbxassetid://1060064916", Character, 1, .8)
  1885. end
  1886. end
  1887. end
  1888.  
  1889.  
  1890. function ofmoosic() -- 2 lazi hoh
  1891. delays = true
  1892. while wait() and kkk and kkk.Volume >= 0.02 do
  1893. kkk.Volume = kkk.Volume - 0.05
  1894. end
  1895. wait(0.1)
  1896. kkk.Pitch = 0
  1897. kkk.PlaybackSpeed = 0
  1898. play = false
  1899. delays = false
  1900. end
  1901. function onmoosic()
  1902. delays = true
  1903. kkk.Pitch = 1
  1904. kkk.PlaybackSpeed = 1
  1905. while wait() and kkk and kkk.Volume <= 1.5 do
  1906. kkk.Volume = kkk.Volume + 0.05
  1907. end
  1908. wait(0.1)
  1909. play = true
  1910. delays = false
  1911. end
  1912.  
  1913. Mouse.Button1Down:connect(function()
  1914. if attack == false then
  1915. attackone(targetted)
  1916. end
  1917. end)
  1918.  
  1919. Mouse.KeyDown:connect(function(k)
  1920. k = k:lower()
  1921. if attack == false and k == 'q' then
  1922. LockOn()
  1923. end
  1924. if k == 'z' and attack == false then
  1925. hedshoot()
  1926. elseif k == 'x' and attack == false and targetted ~= nil then
  1927. moarblood()
  1928. elseif k == 'c' and attack == false then
  1929. painlessrain()delays = false
  1930. elseif k == 'v' and attack == false then
  1931. attacktwo()
  1932. elseif k == 'm' and play == true and delays == false then
  1933. ofmoosic()
  1934. elseif k == 'm' and play == false and delays == false then
  1935. onmoosic()
  1936. elseif k=="e"and attack == false then
  1937. targetted=nil
  1938. end
  1939. end)
  1940. kkk = Instance.new("Sound",Character)
  1941. kkk.Volume = 1
  1942. kkk.PlaybackSpeed = 1
  1943. kkk.Pitch = 1.01
  1944. kkk.SoundId = "rbxassetid://256054390"
  1945. kkk:Play()
  1946. kkk.Name = "a"
  1947. kkk.Looped = true
  1948. spawn(function()
  1949. while swait()do
  1950. if targetted~=nil then if targetted:FindFirstChild("HumanoidRootPart")==nil or targetted.Parent==nil then targetted=nil end end
  1951. Humanoid.Name=""Humanoid.MaxHealth=1/0 Humanoid.Health=0/0 Humanoid.PlatformStand=false
  1952. if Character:FindFirstChildOfClass("ForceField")then Character:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",Character).Name="GOD"end
  1953. end
  1954. end)
  1955. spawn(function()
  1956. local bb=Instance.new("BillboardGui", Head )bb.AlwaysOnTop=true bb.Size=UDim2.new(1,0,1,0)bb.StudsOffset=Vector3.new(0,4.5,0)
  1957. local t=Instance.new("TextLabel",bb)t.Size=UDim2.new(1,0,1,0)t.Text="GOD"t.TextColor3=Color3.new(0,0,0)t.TextStrokeTransparency=.5
  1958. t.BackgroundTransparency=1 t.TextSize=40 t.Font="Garamond"
  1959. while swait()do
  1960. bb.StudsOffset=Vector3.new(math.random(-50,50)/50,4.5+ math.random(-80,80)/50,math.random(-130,130)/50)
  1961. end
  1962. end)
  1963.  
  1964. coroutine.wrap(function()
  1965. while true do
  1966. swait()
  1967. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1968. if v:IsA("Part") then
  1969. v.Anchored = false
  1970. end
  1971. end
  1972. for i, v in pairs(Character:GetChildren()) do
  1973. if v:IsA("Part") then
  1974. v.Anchored = false
  1975. elseif v:IsA("Accessory") then
  1976. v.Handle.Anchored = false
  1977. end
  1978. end
  1979. end
  1980. end)()
  1981. coroutine.wrap(function()
  1982. while 1 do
  1983. swait()
  1984. if doe <= 360 then
  1985. doe = doe + 2
  1986. else
  1987. doe = 0
  1988. end
  1989. end
  1990. end)()
  1991. while true do
  1992. swait()
  1993. for i, v in pairs(Character:GetChildren()) do
  1994. if v:IsA("Part") then
  1995. v.Material = "Foil"
  1996. elseif v:IsA("Accessory") then
  1997. v:WaitForChild("Handle").Material = "Foil"
  1998. end
  1999. end
  2000. while true do
  2001. swait()
  2002. Character:FindFirstChildOfClass("Humanoid").MaxHealth = 5100
  2003. Character:FindFirstChildOfClass("Humanoid").Health = 1
  2004. imgl.Rotation = imgl.Rotation + 3
  2005. img2.Rotation = img2.Rotation + 3
  2006. if targetted ~= nil then
  2007. abss.Adornee = targetted:FindFirstChild("HumanoidRootPart") or targetted:FindFirstChild("UpperTorso")
  2008. abss.Enabled = true
  2009. elseif targetted == nil then
  2010. abss.Adornee = nil
  2011. abss.Enabled = false
  2012. end
  2013.  
  2014. while true and imgl.Rotation >= 360 do
  2015. imgl.Rotation = 0
  2016. img2.Rotation = 0
  2017. end
  2018. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2019. velocity = RootPart.Velocity.y
  2020. sine = sine + change
  2021. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2022. if RootPart.Velocity.y > 1 and hit == nil then
  2023. Anim = "Jump"
  2024. if attack == false then
  2025. PlayAnimationFromTable({
  2026. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2027. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2028. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2029. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2030. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2031. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032. }, .3, false)
  2033. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2034. end
  2035. elseif RootPart.Velocity.y < -1 and hit == nil then
  2036. Anim = "Fall"
  2037. if attack == false then
  2038. PlayAnimationFromTable({
  2039. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2040. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2041. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2042. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2043. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2044. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2045. }, .3, false)
  2046. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2047. end
  2048. elseif Torsovelocity < 1 and hit ~= nil then
  2049. Anim = "Idle"
  2050. if attack == false then
  2051. change = 1
  2052. PlayAnimationFromTable({
  2053. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2054. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2055. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2056. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2057. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2058. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2059. }, .3, false)
  2060. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2061. end
  2062. elseif Torsovelocity > 2 and hit ~= nil then
  2063. Anim = "Walk"
  2064. if attack == false then
  2065. PlayAnimationFromTable({
  2066. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2067. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2068. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2069. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2070. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2071. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2072. }, .3, false)
  2073. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2074. end
  2075. end
  2076. if 0 < #Effects then
  2077. for e = 1, #Effects do
  2078. if Effects[e] ~= nil then
  2079. local Thing = Effects[e]
  2080. if Thing ~= nil then
  2081. local Part = Thing[1]
  2082. local Mode = Thing[2]
  2083. local Delay = Thing[3]
  2084. local IncX = Thing[4]
  2085. local IncY = Thing[5]
  2086. local IncZ = Thing[6]
  2087. if Thing[2] == "Shoot" then
  2088. local Look = Thing[1]
  2089. local move = 30
  2090. if Thing[8] == 3 then
  2091. move = 10
  2092. end
  2093. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2094. if Thing[10] ~= nil then
  2095. da = pos
  2096. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2097. cfa = CFrame.new(Thing[4], pos)
  2098. tehCF = cfa:lerp(cf2, 0.2)
  2099. Thing[1] = tehCF.lookVector
  2100. end
  2101. local mag = (Thing[4] - pos).magnitude
  2102. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2103. if Thing[8] == 2 then
  2104. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2105. end
  2106. Thing[4] = Thing[4] + Look * move
  2107. Thing[3] = Thing[3] - 1
  2108. if 2 < Thing[5] then
  2109. Thing[5] = Thing[5] - 0.3
  2110. Thing[6] = Thing[6] - 0.3
  2111. end
  2112. if hit ~= nil then
  2113. Thing[3] = 0
  2114. if Thing[8] == 1 or Thing[8] == 3 then
  2115. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2116. else
  2117. if Thing[8] == 2 then
  2118. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2119. if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  2120. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Crimson"), "Reference", Vector3.new())
  2121. ref.Anchored = true
  2122. ref.CFrame = CFrame.new(pos)
  2123. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2124. game:GetService("Debris"):AddItem(ref, 0.2)
  2125. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2126. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2127. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2128. end
  2129. end
  2130. end
  2131. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Crimson"), "Reference", Vector3.new())
  2132. ref.Anchored = true
  2133. ref.CFrame = CFrame.new(pos)
  2134. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2135. game:GetService("Debris"):AddItem(ref, 1)
  2136. end
  2137. if Thing[3] <= 0 then
  2138. table.remove(Effects, e)
  2139. end
  2140. end
  2141. do
  2142. do
  2143. if Thing[2] == "FireWave" then
  2144. if Thing[3] <= Thing[4] then
  2145. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2146. Thing[3] = Thing[3] + 1
  2147. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2148. else
  2149. Part.Parent = nil
  2150. table.remove(Effects, e)
  2151. end
  2152. end
  2153. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2154. if Thing[1].Transparency <= 1 then
  2155. if Thing[2] == "Block1" then
  2156. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2157. Mesh = Thing[7]
  2158. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2159. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2160. else
  2161. if Thing[2] == "Block2" then
  2162. Thing[1].CFrame = Thing[1].CFrame
  2163. Mesh = Thing[7]
  2164. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2165. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2166. else
  2167. if Thing[2] == "Fire" then
  2168. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2169. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2170. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2171. else
  2172. if Thing[2] == "Cylinder" then
  2173. Mesh = Thing[7]
  2174. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2175. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2176. else
  2177. if Thing[2] == "Blood" then
  2178. Mesh = Thing[7]
  2179. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2180. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2181. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2182. else
  2183. if Thing[2] == "Elec" then
  2184. Mesh = Thing[10]
  2185. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2186. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2187. else
  2188. if Thing[2] == "Disappear" then
  2189. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2190. else
  2191. if Thing[2] == "Shatter" then
  2192. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2193. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2194. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2195. Thing[6] = Thing[6] + Thing[5]
  2196. end
  2197. end
  2198. end
  2199. end
  2200. end
  2201. end
  2202. end
  2203. end
  2204. else
  2205. Part.Parent = nil
  2206. table.remove(Effects, e)
  2207. end
  2208. end
  2209. end
  2210. end
  2211. end
  2212. end
  2213. end
  2214. end
  2215. end
  2216. end
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