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ERROR_CODE

TimeStop

Oct 9th, 2023 (edited)
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  1. local ScreenGui = Instance.new("ScreenGui")
  2. local LockwalkingFrame = Instance.new("ImageButton")
  3. local LockwalkingFrame2 = Instance.new("ImageButton")
  4. local ResumeTextButton = Instance.new("TextButton")
  5. local WakeUpTextButton = Instance.new("TextButton")
  6. local me = game.Players.LocalPlayer
  7. local mouse = me:GetMouse()
  8. local char = me.Character
  9. local hum = char:FindFirstChild('Humanoid')
  10. local hd = char:FindFirstChild('Head')
  11. local ts = char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
  12. local ra = char:FindFirstChild('Right Arm') or char:FindFirstChild('RightUpperArm')
  13. local la = char:FindFirstChild('Left Arm') or char:FindFirstChild('LeftUpperArm')
  14. local rl = char:FindFirstChild('Right Leg') or char:FindFirstChild('RightUpperLeg')
  15. local ll = char:FindFirstChild('Left Leg') or char:FindFirstChild('LeftUpperLeg')
  16. local root = char:FindFirstChild('HumanoidRootPart')
  17. local rj = root:FindFirstChild('RootJoint')
  18. local rs = ts:FindFirstChild('Right Shoulder')
  19. local ls = ts:FindFirstChild('Left Shoulder')
  20. local rh = ts:FindFirstChild('Right Hip')
  21. local lh = ts:FindFirstChild('Left Hip')
  22. local nk = ts:FindFirstChild('Neck')
  23. local anim = char:FindFirstChild('Animate')
  24. local base = workspace:FindFirstChild('Baseplate') or workspace:FindFirstChild('Base')
  25. local cantimestop = true
  26. local cooldown = false
  27. local cc = workspace.CurrentCamera
  28. local cos = math.cos
  29. local sin = math.sin
  30. local rad = math.rad
  31. local rand = math.random
  32. local cfn = CFrame.new
  33. local cfa = CFrame.Angles
  34. local v3 = Vector3.new
  35. local str = string
  36. local unfreeze = {}
  37. local health = {}
  38. local connect = {}
  39. local sine = 0
  40. local effects = nil
  41. hum.WalkSpeed = 23
  42. ScreenGui.Parent = game.CoreGui
  43.  
  44.  
  45. LockwalkingFrame.Parent = ScreenGui
  46. LockwalkingFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  47. LockwalkingFrame.BackgroundTransparency = 1
  48. LockwalkingFrame.Position = UDim2.new(0, 0, 0.3, 0)
  49. LockwalkingFrame.Size = UDim2.new(0, 500, 0, 500)
  50.  
  51.  
  52. LockwalkingFrame2.Parent = ScreenGui
  53. LockwalkingFrame2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  54. LockwalkingFrame2.BackgroundTransparency = 1
  55. LockwalkingFrame2.Position = UDim2.new(0.7, 0, 0.5, 0)
  56. LockwalkingFrame2.Size = UDim2.new(0, 300, 0, 300)
  57. LockwalkingFrame.Visible = false
  58. LockwalkingFrame2.Visible = false
  59.  
  60.  
  61.  
  62. local CameraPart = Instance.new("Part")
  63. CameraPart.Parent = workspace
  64. CameraPart.Anchored = true
  65. CameraPart.Size = Vector3.new(4, 1, 2)
  66. CameraPart.CanCollide = true
  67. CameraPart.Position = Vector3.new(-1597.811, 559, 578)
  68. CameraPart.Transparency = 1
  69.  
  70. local player = game.Players.LocalPlayer
  71. local character = player.Character
  72. local cam = workspace.CurrentCamera
  73.  
  74.  
  75.  
  76.  
  77.  
  78.  
  79. if char:FindFirstChild('Effects') then
  80.     effects = char:FindFirstChild('Effects')
  81. else
  82.     effects = Instance.new('Folder', char)
  83.     effects.Name = 'Effects'
  84. end
  85.  
  86. ArtificialHB = Instance.new('BindableEvent', script)
  87. ArtificialHB.Name = 'Heartbeat'
  88. script:WaitForChild('Heartbeat')
  89.  
  90. frame = 1 / 60
  91. tf = 0
  92. allowframeloss = false
  93. tossremainder = false
  94. lastframe = tick()
  95. script.Heartbeat:Fire()
  96.  
  97. game:GetService('RunService').Heartbeat:connect(function(s, p)
  98.     tf = tf + s
  99.     if tf >= frame then
  100.         if allowframeloss then
  101.             script.Heartbeat:Fire()
  102.             lastframe = tick()
  103.         else
  104.             for i = 1, math.floor(tf / frame) do
  105.                 script.Heartbeat:Fire()
  106.             end
  107.             lastframe = tick()
  108.         end
  109.         if tossremainder then
  110.             tf = 0
  111.         else
  112.             tf = tf - frame * math.floor(tf / frame)
  113.         end
  114.     end
  115. end)
  116.  
  117. function swait(t)
  118.     if t == 0 or t == nil then
  119.         script.Heartbeat.Event:Wait()
  120.     else
  121.         for i = 0, t do
  122.             script.Heartbeat.Event:Wait()
  123.         end
  124.     end
  125. end
  126.  
  127. function sound(id, parent, vol, pitch, timepos)
  128.     local s = Instance.new('Sound')
  129.     s.Parent = parent
  130.     s.SoundId = id
  131.     s.Volume = vol
  132.     s.PlaybackSpeed = pitch
  133.     s.TimePosition = timepos
  134.     s:Play()
  135.     game.Debris:AddItem(s, s.PlaybackSpeed + 5)
  136. end
  137.  
  138. function camshake(duration, intensity)
  139.     coroutine.wrap(function()
  140.         for i = 1, duration do
  141.             hum.CameraOffset = hum.CameraOffset:lerp(v3(rand(-1, 1), rand(-1, 1), rand(-1, 1)), 0.1 * intensity)
  142.             swait()
  143.         end
  144.         hum.CameraOffset = v3(0, 0, 0)
  145.     end)()
  146. end
  147.  
  148. function findascendant(obj, class)
  149.     local par = obj
  150.     local ret = nil
  151.     pcall(function()
  152.         repeat
  153.             par = par.Parent
  154.             if par:IsA(class) then
  155.                 ret = par
  156.                 break
  157.             end
  158.         until par == nil
  159.     end)
  160.     return ret
  161. end
  162.  
  163.  
  164. function timestop()
  165.     cantimestop = false
  166.     coroutine.wrap(function()
  167.     local effect1 = Instance.new('Part', effects)
  168.     effect1.Shape = 'Ball'
  169.     effect1.Material = 'ForceField'
  170.     effect1.Anchored = true
  171.     effect1.CanCollide = false
  172.     effect1.Size = v3(0, 0, 0)
  173.     effect1.Transparency = 0
  174.    
  175.     for i,v in pairs(workspace:GetDescendants()) do
  176.         if v:IsA('BasePart') then
  177.             if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
  178.                 if not v:IsDescendantOf(char) then
  179.                     v.Anchored = true
  180.                     table.insert(unfreeze, v)
  181.                 end
  182.             end
  183.         end
  184.        
  185.         if v:IsA('Humanoid') then
  186.             local last = v.Health
  187.             local always = last
  188.             local e = v.HealthChanged:connect(function(hp)
  189.                 if last - hp > 0 then
  190.                     table.insert(health, {humanoid = v, change = last - hp})
  191.                 end
  192.                 last = hp
  193.                 v.Health = always
  194.             end)
  195.             table.insert(connect, e)
  196.         end
  197.         if v:IsA('BodyVelocity') then
  198.             local lastforce = v.MaxForce
  199.             v.MaxForce = v3(0, 0, 0)
  200.             table.insert(unfreeze, {force = v, change = lastforce})
  201.         end
  202.         if v:IsA('BodyPosition') then
  203.             local lastposition = v.MaxForce
  204.             local lastD = v.D
  205.             local lastP = v.P
  206.             v.MaxForce = v3(0, 0, 0)
  207.             v.D = 0
  208.             v.P = 0
  209.             table.insert(unfreeze, {position = v, change = lastposition, dchange = lastD, pchange = lastP})
  210.         end
  211.         if v:IsA('BodyForce') then
  212.             local lastforce2 = v.Force
  213.             v.Force = v3(0, 0, 0)
  214.             table.insert(unfreeze, {force2 = v, fchange = lastforce2})
  215.         end
  216.     end
  217.     ee = workspace.DescendantAdded:Connect(function(v)
  218.         if v:IsA('BasePart') then
  219.             if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
  220.                 if not v:IsDescendantOf(char) then
  221.                     v.Anchored = true
  222.                     table.insert(unfreeze, v)
  223.                 end
  224.             end
  225.         end
  226.         if v:IsA('Sound') then
  227.             if not v:IsDescendantOf(char) then
  228.                 if v.IsPlaying then
  229.                     v:Pause()
  230.                     table.insert(unfreeze, v)
  231.                 end
  232.             end
  233.         end
  234.         if v:IsA('Humanoid') then
  235.             local last = v.Health
  236.             local always = last
  237.             local e = v.HealthChanged:connect(function(hp)
  238.                 if last - hp > 0 then
  239.                     table.insert(health, {humanoid = v, change = last - hp})
  240.                 end
  241.                 last = hp
  242.                 v.Health = always
  243.             end)
  244.             table.insert(connect, e)
  245.         end
  246.     end)
  247.     cce = Instance.new('ColorCorrectionEffect', game.Lighting)
  248.     coroutine.wrap(function()
  249.         for i = 1, 10 do
  250.             camshake(70, 2)
  251.             cce.Saturation = cce.Saturation - 0.1
  252.             cce.Contrast = cce.Contrast + 0.1
  253.             swait(5)
  254.         end
  255.     end)()
  256.     coroutine.wrap(function()
  257.     for i = 1, 1000 do
  258.         effect1.CFrame = ts.CFrame
  259.         effect1.Size = effect1.Size:lerp(v3(50, 50, 50), 0.015)
  260.         effect1.Transparency = effect1.Transparency + 0.010
  261.         if effect1.Transparency >= 1 then
  262.             effect1:Destroy()
  263.         end
  264.         swait()
  265.     end
  266.     end)()
  267.     wait(0.5)
  268.     local effect2 = Instance.new('Part', effects)
  269.     local effect3 = Instance.new('Part', effects)
  270.     effect3.Shape = 'Ball'
  271.     effect3.Material = 'ForceField'
  272.     effect3.Anchored = true
  273.     effect3.CanCollide = false
  274.     effect3.Size = v3(0, 0, 0)
  275.     effect3.Transparency = 0
  276.     effect2.Shape = 'Ball'
  277.     effect2.Material = 'ForceField'
  278.     effect2.Anchored = true
  279.     effect2.CanCollide = false
  280.     effect2.Size = v3(40, 40, 40)
  281.     effect2.Transparency = 1
  282.     coroutine.wrap(function()
  283.         for i = 1, 15 do
  284.             effect2.Transparency = effect2.Transparency - 0.11
  285.             swait()
  286.         end
  287.     end)()
  288.     coroutine.wrap(function()
  289.         for i = 1, 1000 do
  290.             effect3.CFrame = ts.CFrame
  291.             effect3.Size = effect3.Size:lerp(v3(50, 50, 50), 0.015)
  292.             effect3.Transparency = effect3.Transparency + 0.010
  293.             if effect3.Transparency >= 1 then
  294.                 effect3:Destroy()
  295.             end
  296.             swait()
  297.         end
  298.     end)()
  299.     for i = 1, 1000 do
  300.         effect2.CFrame = ts.CFrame
  301.         effect2.Size = effect2.Size:lerp(v3(0, 0, 0), 0.015)
  302.         effect2.Transparency = effect2.Transparency + 0.015
  303.         if effect2.Transparency >= 1 then
  304.             effect2:Destroy()
  305.         end
  306.         swait()
  307.     end
  308.     end)()
  309.     wait(1.5)
  310.     cooldown = true
  311. end
  312.  
  313. function timeresume()
  314.     coroutine.wrap(function()
  315.    
  316.     coroutine.wrap(function()
  317.         for i = 1, 10 do
  318.             camshake(20, 0.3)
  319.             cce.Saturation = cce.Saturation + 0.1
  320.             cce.Contrast = cce.Contrast - 0.1
  321.             swait(5)
  322.         end
  323.         cce:Destroy()
  324.     end)()
  325.     coroutine.wrap(function()
  326.         wait(1.5)
  327.     for i,v in pairs(unfreeze) do
  328.         pcall(function()
  329.             v.Anchored = false
  330.         end)
  331.         pcall(function()
  332.             v:Resume()
  333.         end)
  334.     end
  335.     for i,v in pairs(connect) do
  336.         pcall(function()
  337.             v:Disconnect()
  338.         end)
  339.     end
  340.     for i,v in pairs(health) do
  341.         pcall(function()
  342.             local humanoid = v.humanoid
  343.             humanoid.Health = humanoid.Health - v.change
  344.             if humanoid.Parent:FindFirstChild('Health') then
  345.                 pcall(function()
  346.                     humanoid.Parent.Health.Disabled = false
  347.                 end)
  348.             end
  349.         end)
  350.     end
  351.     pcall(function()
  352.         ee:Disconnect()
  353.     end)
  354.     health = {}
  355.     unfreeze = {}
  356.     end)()
  357.     cantimestop = true
  358.     end)()
  359.     wait(1.5)
  360.     cooldown = false
  361. end
  362.  
  363.  
  364. local PortalPart1 = Instance.new("Part")
  365. PortalPart1.Parent = workspace
  366. PortalPart1.Anchored = true
  367. PortalPart1.Size = Vector3.new(2.001, 15, 12)
  368. PortalPart1.CanCollide = true
  369. PortalPart1.Position = Vector3.new(-1570.681, 555, 602.302)  
  370. PortalPart1.BrickColor = BrickColor.new("Institutional white")
  371. PortalPart1.Material = "ForceField"
  372. local PortalPart1Mesh = Instance.new("SpecialMesh", PortalPart1)
  373. PortalPart1Mesh.MeshType = Enum.MeshType.Sphere
  374. local PortalPart2 = Instance.new("Part")
  375. PortalPart2.Parent = workspace
  376. PortalPart2.Anchored = true
  377. PortalPart2.Size = Vector3.new(0.001, 15, 12)
  378. PortalPart2.CanCollide = true
  379. PortalPart2.Position = Vector3.new(-1570.681, 555, 602.302)  
  380. PortalPart2.BrickColor = BrickColor.new("Institutional white")
  381. PortalPart2.Material = "Neon"
  382. local PortalPart2Mesh = Instance.new("SpecialMesh", PortalPart2)
  383. PortalPart2Mesh.MeshType = Enum.MeshType.Sphere
  384.  
  385.  
  386.  
  387.  
  388. local TouchForEnd = Instance.new("Part")
  389. TouchForEnd.Parent = game.workspace
  390. TouchForEnd.Anchored = true
  391. TouchForEnd.Size = Vector3.new(49, 1, 40)
  392. TouchForEnd.CanCollide = false
  393. TouchForEnd.Position = Vector3.new(-1597.1, 548.5, 605.666)
  394. TouchForEnd.Transparency = 1
  395.  
  396. Touched = false
  397. TouchForEnd.Touched:connect(function(player)
  398. if Touched == false then
  399. Touched = true
  400.  
  401. LockwalkingFrame.Visible = true
  402. LockwalkingFrame2.Visible = true
  403. --HarassmentSound:Stop()
  404. TouchForEnd:Remove()
  405.  
  406.  
  407. cam.CameraSubject = CameraPart
  408.  
  409. local TimeStopSound = Instance.new("Sound")
  410. local Id = "5832251994"
  411. TimeStopSound.Parent = game.Workspace
  412. TimeStopSound.SoundId = "rbxassetid://"..Id
  413. TimeStopSound.Playing = true
  414. TimeStopSound.Looped = false
  415. TimeStopSound.Volume = 1
  416.  
  417. timestop()
  418.  
  419. local EndSound = Instance.new("Sound")
  420. local Id = "1842572665"
  421. EndSound.Parent = game.Workspace
  422. EndSound.SoundId = "rbxassetid://"..Id
  423. EndSound.Playing = true
  424. EndSound.Looped = true
  425. EndSound.Volume = 1
  426.  
  427.  
  428. local WalkAndTouchPart = Instance.new("Part")
  429. WalkAndTouchPart.Parent = workspace
  430. WalkAndTouchPart.Anchored = true
  431. WalkAndTouchPart.Size = Vector3.new(2, 1, 46)
  432. WalkAndTouchPart.CanCollide = false
  433. WalkAndTouchPart.Transparency = 1
  434. WalkAndTouchPart.Position = Vector3.new(-1581.35, 548, 605.662)
  435. Touched = false
  436. WalkAndTouchPart.Touched:connect(function(player)
  437. if Touched == false then
  438. Touched = true
  439. WalkAndTouchPart:Remove()
  440. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  441.                Text = "[ERROR_CODE]:Wait!";
  442.                Color = Color3.fromRGB(255, 255, 255);
  443.            })
  444.  
  445.  
  446. wait(2)
  447.  
  448.  
  449.  
  450. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  451.                Text = "["..game.Players.LocalPlayer.DisplayName.."]:What?";
  452.                Color = Color3.fromRGB(255, 255, 255);
  453.            })
  454. wait(2.5)
  455.  
  456.  
  457. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  458.                Text = "[ERROR_CODE]:You need to think before you enter the portal.";
  459.                Color = Color3.fromRGB(255, 255, 255);
  460.            })
  461.  
  462. wait(3)
  463.  
  464.  
  465. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  466.                Text = "[ERROR_CODE]:If you enter the portal, you will find out what happened to you. If not, you will just wake up.";
  467.                Color = Color3.fromRGB(255, 255, 255);
  468.            })
  469. wait(2)
  470.  
  471.  
  472. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  473.                Text = "[ERROR_CODE]:It's up to you.";
  474.                Color = Color3.fromRGB(255, 255, 255);
  475.            })
  476. wait(1)
  477. ResumeTextButton.Name = "ResumeTextButton"
  478. ResumeTextButton.Parent = ScreenGui
  479. ResumeTextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  480. ResumeTextButton.Position = UDim2.new(0.1, 0, 0.3, 0)
  481. ResumeTextButton.Size = UDim2.new(0, 300, 0, 200)
  482. ResumeTextButton.Font = Enum.Font.GothamBold
  483. ResumeTextButton.Text = "Resume Adventure"
  484. ResumeTextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
  485. ResumeTextButton.TextScaled = true
  486. ResumeTextButton.TextSize = 14.000
  487. ResumeTextButton.TextWrapped = true
  488. ResumeTextButton.MouseButton1Down:connect(function()
  489. ResumeTextButton:Destroy()
  490. WakeUpTextButton:Destroy()
  491. game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):MoveTo(PortalPart2.Position)
  492. game.Players.LocalPlayer.Character:WaitForChild("Humanoid").MoveToFinished:Wait()
  493. timeresume()
  494. wait(2)
  495. game:FindService("RunService"):Set3dRenderingEnabled(true)
  496. --cam.CameraSubject = Part1
  497. local plr = game.Players.LocalPlayer
  498. local gui = Instance.new("ScreenGui")
  499. gui.Parent = plr.PlayerGui
  500. gui.ResetOnSpawn = false
  501. local Soon = Instance.new("TextLabel")
  502. Soon.Parent = gui
  503. Soon.BackgroundTransparency = 1
  504. Soon.Size = UDim2.new(1, 0, 1, 0)
  505. Soon.Position = UDim2.new(0, 0, 0.6 ,-255)
  506. Soon.TextXAlignment = Enum.TextXAlignment.Center
  507. Soon.TextScaled = true
  508. Soon.Text = "Chapter 3 Coming Soon"
  509. Soon.TextColor3 = Color3.new(255, 255, 255)
  510. Soon.Font = Enum.Font.IndieFlower
  511. end)
  512.  
  513.  
  514.  
  515. WakeUpTextButton.Name = "WakeUpTextButton"
  516. WakeUpTextButton.Parent = ScreenGui
  517. WakeUpTextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  518. WakeUpTextButton.Position = UDim2.new(0.6, 0, 0.3, 0)
  519. WakeUpTextButton.Size = UDim2.new(0, 300, 0, 200)
  520. WakeUpTextButton.Font = Enum.Font.GothamBold
  521. WakeUpTextButton.Text = "Wake Up"
  522. WakeUpTextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
  523. WakeUpTextButton.TextScaled = true
  524. WakeUpTextButton.TextSize = 14.000
  525. WakeUpTextButton.TextWrapped = true
  526. WakeUpTextButton.MouseButton1Down:connect(function()
  527. EndSound:Stop()
  528. WakeUpTextButton:Destroy()
  529. ResumeTextButton:Destroy()
  530. game:FindService("RunService"):Set3dRenderingEnabled(false)
  531. local WakeUpSound = Instance.new("Sound")
  532. local Id = "1837093849"
  533. WakeUpSound.Parent = game.Workspace
  534. WakeUpSound.SoundId = "rbxassetid://"..Id
  535. WakeUpSound.Playing = true
  536. WakeUpSound.Looped = true
  537. WakeUpSound.Volume = 1
  538. timeresume()
  539. wait(5)
  540. game:FindService("RunService"):Set3dRenderingEnabled(true)
  541. local Camera = game.Workspace.Camera
  542. Camera.CameraType = Enum.CameraType.Scriptable
  543. Camera.CFrame = CFrame.new(459.51, 57.152, 68.027)
  544. wait(0.05)
  545. local Camera = game.Workspace.Camera
  546. Camera.CameraType = Enum.CameraType.Scriptable
  547. Camera.CFrame = CFrame.new(459.51, 57.152, 67.027)
  548. wait(0.05)
  549. local Camera = game.Workspace.Camera
  550. Camera.CameraType = Enum.CameraType.Scriptable
  551. Camera.CFrame = CFrame.new(459.51, 57.152, 66.027)
  552. wait(0.05)
  553. local Camera = game.Workspace.Camera
  554. Camera.CameraType = Enum.CameraType.Scriptable
  555. Camera.CFrame = CFrame.new(459.51, 57.152, 65.027)
  556. wait(0.05)
  557. local Camera = game.Workspace.Camera
  558. Camera.CameraType = Enum.CameraType.Scriptable
  559. Camera.CFrame = CFrame.new(459.51, 57.152, 64.027)
  560. wait(0.05)
  561. local Camera = game.Workspace.Camera
  562. Camera.CameraType = Enum.CameraType.Scriptable
  563. Camera.CFrame = CFrame.new(459.51, 57.152, 63.027)
  564. wait(0.05)
  565. local Camera = game.Workspace.Camera
  566. Camera.CameraType = Enum.CameraType.Scriptable
  567. Camera.CFrame = CFrame.new(459.51, 57.152, 62.027)
  568. wait(0.05)
  569. local Camera = game.Workspace.Camera
  570. Camera.CameraType = Enum.CameraType.Scriptable
  571. Camera.CFrame = CFrame.new(459.51, 57.152, 61.027)
  572. wait(0.05)
  573. local Camera = game.Workspace.Camera
  574. Camera.CameraType = Enum.CameraType.Scriptable
  575. Camera.CFrame = CFrame.new(459.51, 57.152, 60.027)
  576. wait(0.05)
  577. local Camera = game.Workspace.Camera
  578. Camera.CameraType = Enum.CameraType.Scriptable
  579. Camera.CFrame = CFrame.new(459.51, 57.152, 59.027)
  580. wait(0.05)
  581. local Camera = game.Workspace.Camera
  582. Camera.CameraType = Enum.CameraType.Scriptable
  583. Camera.CFrame = CFrame.new(459.51, 57.152, 58.027)
  584. wait(0.05)
  585. local Camera = game.Workspace.Camera
  586. Camera.CameraType = Enum.CameraType.Scriptable
  587. Camera.CFrame = CFrame.new(459.51, 57.152, 57.027)
  588. wait(0.05)
  589. local Camera = game.Workspace.Camera
  590. Camera.CameraType = Enum.CameraType.Scriptable
  591. Camera.CFrame = CFrame.new(459.51, 57.152, 56.027)
  592. wait(0.05)
  593. local Camera = game.Workspace.Camera
  594. Camera.CameraType = Enum.CameraType.Scriptable
  595. Camera.CFrame = CFrame.new(459.51, 57.152, 55.027)
  596. wait(0.05)
  597. local Camera = game.Workspace.Camera
  598. Camera.CameraType = Enum.CameraType.Scriptable
  599. Camera.CFrame = CFrame.new(459.51, 57.152, 54.027)
  600. wait(0.05)
  601. local Camera = game.Workspace.Camera
  602. Camera.CameraType = Enum.CameraType.Scriptable
  603. Camera.CFrame = CFrame.new(459.51, 57.152, 53.027)
  604. wait(0.05)
  605. local Camera = game.Workspace.Camera
  606. Camera.CameraType = Enum.CameraType.Scriptable
  607. Camera.CFrame = CFrame.new(459.51, 57.152, 52.027)
  608. wait(0.05)
  609. local Camera = game.Workspace.Camera
  610. Camera.CameraType = Enum.CameraType.Scriptable
  611. Camera.CFrame = CFrame.new(459.51, 57.152, 51.027)
  612. wait(0.05)
  613. local Camera = game.Workspace.Camera
  614. Camera.CameraType = Enum.CameraType.Scriptable
  615. Camera.CFrame = CFrame.new(459.51, 57.152, 50.027)
  616. wait(0.05)
  617. local Camera = game.Workspace.Camera
  618. Camera.CameraType = Enum.CameraType.Scriptable
  619. Camera.CFrame = CFrame.new(459.51, 57.152, 49.027)
  620. wait(0.05)
  621. local Camera = game.Workspace.Camera
  622. Camera.CameraType = Enum.CameraType.Scriptable
  623. Camera.CFrame = CFrame.new(459.51, 57.152, 48.027)
  624. wait(0.05)
  625. local Camera = game.Workspace.Camera
  626. Camera.CameraType = Enum.CameraType.Scriptable
  627. Camera.CFrame = CFrame.new(459.51, 57.152, 47.027)
  628. wait(0.05)
  629. local Camera = game.Workspace.Camera
  630. Camera.CameraType = Enum.CameraType.Scriptable
  631. Camera.CFrame = CFrame.new(459.51, 57.152, 46.027)
  632. wait(0.05)
  633. local Camera = game.Workspace.Camera
  634. Camera.CameraType = Enum.CameraType.Scriptable
  635. Camera.CFrame = CFrame.new(459.51, 57.152, 45.027)
  636. wait(0.05)
  637. local Camera = game.Workspace.Camera
  638. Camera.CameraType = Enum.CameraType.Scriptable
  639. Camera.CFrame = CFrame.new(459.51, 57.152, 44.027)
  640. wait(0.05)
  641. local Camera = game.Workspace.Camera
  642. Camera.CameraType = Enum.CameraType.Scriptable
  643. Camera.CFrame = CFrame.new(459.51, 57.152, 43.027)
  644. wait(0.05)
  645. local Camera = game.Workspace.Camera
  646. Camera.CameraType = Enum.CameraType.Scriptable
  647. Camera.CFrame = CFrame.new(459.51, 57.152, 42.027)
  648. wait(0.05)
  649. local Camera = game.Workspace.Camera
  650. Camera.CameraType = Enum.CameraType.Scriptable
  651. Camera.CFrame = CFrame.new(459.51, 57.152, 41.027)
  652. wait(0.05)
  653. local Camera = game.Workspace.Camera
  654. Camera.CameraType = Enum.CameraType.Scriptable
  655. Camera.CFrame = CFrame.new(459.51, 57.152, 40.027)
  656. wait(0.05)
  657. local Camera = game.Workspace.Camera
  658. Camera.CameraType = Enum.CameraType.Scriptable
  659. Camera.CFrame = CFrame.new(459.51, 57.152, 39.027)
  660. wait(0.05)
  661. local Camera = game.Workspace.Camera
  662. Camera.CameraType = Enum.CameraType.Scriptable
  663. Camera.CFrame = CFrame.new(459.51, 57.152, 38.027)
  664. wait(0.05)
  665. local Camera = game.Workspace.Camera
  666. Camera.CameraType = Enum.CameraType.Scriptable
  667. Camera.CFrame = CFrame.new(459.51, 57.152, 37.027)
  668. wait(0.05)
  669. local Camera = game.Workspace.Camera
  670. Camera.CameraType = Enum.CameraType.Scriptable
  671. Camera.CFrame = CFrame.new(459.51, 57.152, 36.027)
  672. wait(0.05)
  673. local Camera = game.Workspace.Camera
  674. Camera.CameraType = Enum.CameraType.Scriptable
  675. Camera.CFrame = CFrame.new(459.51, 57.152, 35.027)
  676. wait(0.05)
  677. local Camera = game.Workspace.Camera
  678. Camera.CameraType = Enum.CameraType.Scriptable
  679. Camera.CFrame = CFrame.new(459.51, 57.152, 34.027)
  680. wait(0.05)
  681. local Camera = game.Workspace.Camera
  682. Camera.CameraType = Enum.CameraType.Scriptable
  683. Camera.CFrame = CFrame.new(459.51, 57.152, 33.027)
  684. wait(0.05)
  685. local Camera = game.Workspace.Camera
  686. Camera.CameraType = Enum.CameraType.Scriptable
  687. Camera.CFrame = CFrame.new(459.51, 57.152, 32.027)
  688. wait(0.05)
  689. local Camera = game.Workspace.Camera
  690. Camera.CameraType = Enum.CameraType.Scriptable
  691. Camera.CFrame = CFrame.new(459.51, 57.152, 31.027)
  692. wait(0.05)
  693. local Camera = game.Workspace.Camera
  694. Camera.CameraType = Enum.CameraType.Scriptable
  695. Camera.CFrame = CFrame.new(459.51, 57.152, 30.027)
  696. wait(0.05)
  697. local Camera = game.Workspace.Camera
  698. Camera.CameraType = Enum.CameraType.Scriptable
  699. Camera.CFrame = CFrame.new(459.51, 57.152, 29.027)
  700. wait(0.05)
  701. local Camera = game.Workspace.Camera
  702. Camera.CameraType = Enum.CameraType.Scriptable
  703. Camera.CFrame = CFrame.new(459.51, 57.152, 28.027)
  704. wait(0.05)
  705. local Camera = game.Workspace.Camera
  706. Camera.CameraType = Enum.CameraType.Scriptable
  707. Camera.CFrame = CFrame.new(459.51, 57.152, 27.027)
  708. wait(0.05)
  709. local Camera = game.Workspace.Camera
  710. Camera.CameraType = Enum.CameraType.Scriptable
  711. Camera.CFrame = CFrame.new(459.51, 57.152, 26.027)
  712. wait(0.05)
  713. local Camera = game.Workspace.Camera
  714. Camera.CameraType = Enum.CameraType.Scriptable
  715. Camera.CFrame = CFrame.new(459.51, 57.152, 25.027)
  716. wait(0.05)
  717. local Camera = game.Workspace.Camera
  718. Camera.CameraType = Enum.CameraType.Scriptable
  719. Camera.CFrame = CFrame.new(459.51, 57.152, 24.027)
  720. wait(0.05)
  721. local Camera = game.Workspace.Camera
  722. Camera.CameraType = Enum.CameraType.Scriptable
  723. Camera.CFrame = CFrame.new(459.51, 57.152, 23.027)
  724. wait(0.05)
  725. local Camera = game.Workspace.Camera
  726. Camera.CameraType = Enum.CameraType.Scriptable
  727. Camera.CFrame = CFrame.new(459.51, 57.152, 22.027)
  728. wait(0.05)
  729. local Camera = game.Workspace.Camera
  730. Camera.CameraType = Enum.CameraType.Scriptable
  731. Camera.CFrame = CFrame.new(459.51, 57.152, 21.027)
  732. wait(0.05)
  733. local Camera = game.Workspace.Camera
  734. Camera.CameraType = Enum.CameraType.Scriptable
  735. Camera.CFrame = CFrame.new(459.51, 57.152, 20.027)
  736. wait(0.05)
  737. local Camera = game.Workspace.Camera
  738. Camera.CameraType = Enum.CameraType.Scriptable
  739. Camera.CFrame = CFrame.new(459.51, 57.152, 19.027)
  740. wait(0.05)
  741. local Camera = game.Workspace.Camera
  742. Camera.CameraType = Enum.CameraType.Scriptable
  743. Camera.CFrame = CFrame.new(459.51, 57.152, 18.027)
  744. wait(0.05)
  745. local Camera = game.Workspace.Camera
  746. Camera.CameraType = Enum.CameraType.Scriptable
  747. Camera.CFrame = CFrame.new(459.51, 57.152, 17.027)
  748. wait(0.05)
  749. local Camera = game.Workspace.Camera
  750. Camera.CameraType = Enum.CameraType.Scriptable
  751. Camera.CFrame = CFrame.new(459.51, 57.152, 16.027)
  752. wait(0.05)
  753. local Camera = game.Workspace.Camera
  754. Camera.CameraType = Enum.CameraType.Scriptable
  755. Camera.CFrame = CFrame.new(459.51, 57.152, 15.027)
  756. wait(0.05)
  757. local Camera = game.Workspace.Camera
  758. Camera.CameraType = Enum.CameraType.Scriptable
  759. Camera.CFrame = CFrame.new(459.51, 57.152, 14.027)
  760. wait(0.05)
  761. local Camera = game.Workspace.Camera
  762. Camera.CameraType = Enum.CameraType.Scriptable
  763. Camera.CFrame = CFrame.new(459.51, 57.152, 13.027)
  764. wait(0.05)
  765. local Camera = game.Workspace.Camera
  766. Camera.CameraType = Enum.CameraType.Scriptable
  767. Camera.CFrame = CFrame.new(459.51, 57.152, 12.027)
  768. wait(0.05)
  769. local Camera = game.Workspace.Camera
  770. Camera.CameraType = Enum.CameraType.Scriptable
  771. Camera.CFrame = CFrame.new(459.51, 57.152, 11.027)
  772. wait(0.05)
  773. local Camera = game.Workspace.Camera
  774. Camera.CameraType = Enum.CameraType.Scriptable
  775. Camera.CFrame = CFrame.new(459.51, 57.152, 10.027)
  776. wait(0.05)
  777. local Camera = game.Workspace.Camera
  778. Camera.CameraType = Enum.CameraType.Scriptable
  779. Camera.CFrame = CFrame.new(459.51, 57.152, 9.027)
  780. wait(0.05)
  781. local Camera = game.Workspace.Camera
  782. Camera.CameraType = Enum.CameraType.Scriptable
  783. Camera.CFrame = CFrame.new(459.51, 57.152, 8.027)
  784. wait(0.05)
  785. local Camera = game.Workspace.Camera
  786. Camera.CameraType = Enum.CameraType.Scriptable
  787. Camera.CFrame = CFrame.new(459.51, 57.152, 7.027)
  788. wait(0.05)
  789. local Camera = game.Workspace.Camera
  790. Camera.CameraType = Enum.CameraType.Scriptable
  791. Camera.CFrame = CFrame.new(459.51, 57.152, 6.027)
  792. wait(0.05)
  793. local Camera = game.Workspace.Camera
  794. Camera.CameraType = Enum.CameraType.Scriptable
  795. Camera.CFrame = CFrame.new(459.51, 57.152, 5.027)
  796. wait(0.05)
  797. local Camera = game.Workspace.Camera
  798. Camera.CameraType = Enum.CameraType.Scriptable
  799. Camera.CFrame = CFrame.new(459.51, 57.152, 4.027)
  800. wait(0.05)
  801. local Camera = game.Workspace.Camera
  802. Camera.CameraType = Enum.CameraType.Scriptable
  803. Camera.CFrame = CFrame.new(459.51, 57.152, 3.027)
  804. wait(0.05)
  805. local Camera = game.Workspace.Camera
  806. Camera.CameraType = Enum.CameraType.Scriptable
  807. Camera.CFrame = CFrame.new(459.51, 57.152, 2.027)
  808. wait(0.05)
  809. local Camera = game.Workspace.Camera
  810. Camera.CameraType = Enum.CameraType.Scriptable
  811. Camera.CFrame = CFrame.new(459.51, 57.152, 1.027)
  812. wait(0.05)
  813. local Camera = game.Workspace.Camera
  814. Camera.CameraType = Enum.CameraType.Scriptable
  815. Camera.CFrame = CFrame.new(459.51, 57.152, 0.027)
  816. wait(0.05)
  817. local Camera = game.Workspace.Camera
  818. Camera.CameraType = Enum.CameraType.Scriptable
  819. Camera.CFrame = CFrame.new(459.51, 57.152, -1.027)
  820. wait(0.05)
  821. local Camera = game.Workspace.Camera
  822. Camera.CameraType = Enum.CameraType.Scriptable
  823. Camera.CFrame = CFrame.new(459.51, 57.152, -2.027)
  824. wait(0.05)
  825. local Camera = game.Workspace.Camera
  826. Camera.CameraType = Enum.CameraType.Scriptable
  827. Camera.CFrame = CFrame.new(459.51, 57.152, -3.027)
  828. wait(0.05)
  829. local Camera = game.Workspace.Camera
  830. Camera.CameraType = Enum.CameraType.Scriptable
  831. Camera.CFrame = CFrame.new(459.51, 57.152, -4.027)
  832. wait(0.05)
  833. local Camera = game.Workspace.Camera
  834. Camera.CameraType = Enum.CameraType.Scriptable
  835. Camera.CFrame = CFrame.new(459.51, 57.152, -5.027)
  836. wait(0.05)
  837. local Camera = game.Workspace.Camera
  838. Camera.CameraType = Enum.CameraType.Scriptable
  839. Camera.CFrame = CFrame.new(459.51, 57.152, -6.027)
  840. wait(0.05)
  841. local Camera = game.Workspace.Camera
  842. Camera.CameraType = Enum.CameraType.Scriptable
  843. Camera.CFrame = CFrame.new(459.51, 57.152, -7.027)
  844. wait(0.05)
  845. local Camera = game.Workspace.Camera
  846. Camera.CameraType = Enum.CameraType.Scriptable
  847. Camera.CFrame = CFrame.new(459.51, 57.152, -8.027)
  848. wait(0.05)
  849. local Camera = game.Workspace.Camera
  850. Camera.CameraType = Enum.CameraType.Scriptable
  851. Camera.CFrame = CFrame.new(459.51, 57.152, -9.027)
  852. wait(0.05)
  853. local Camera = game.Workspace.Camera
  854. Camera.CameraType = Enum.CameraType.Scriptable
  855. Camera.CFrame = CFrame.new(459.51, 57.152, -10.027)
  856. wait(0.05)
  857. local Camera = game.Workspace.Camera
  858. Camera.CameraType = Enum.CameraType.Scriptable
  859. Camera.CFrame = CFrame.new(459.51, 57.152, -11.027)
  860. wait(0.05)
  861. local Camera = game.Workspace.Camera
  862. Camera.CameraType = Enum.CameraType.Scriptable
  863. Camera.CFrame = CFrame.new(459.51, 57.152, -12.027)
  864. wait(0.05)
  865. local Camera = game.Workspace.Camera
  866. Camera.CameraType = Enum.CameraType.Scriptable
  867. Camera.CFrame = CFrame.new(459.51, 57.152, -13.027)
  868. wait(0.05)
  869. local Camera = game.Workspace.Camera
  870. Camera.CameraType = Enum.CameraType.Scriptable
  871. Camera.CFrame = CFrame.new(459.51, 57.152, -14.027)
  872. wait(0.05)
  873. local Camera = game.Workspace.Camera
  874. Camera.CameraType = Enum.CameraType.Scriptable
  875. Camera.CFrame = CFrame.new(459.51, 57.152, -15.027)
  876. wait(0.05)
  877. local Camera = game.Workspace.Camera
  878. Camera.CameraType = Enum.CameraType.Scriptable
  879. Camera.CFrame = CFrame.new(459.51, 57.152, -16.027)
  880. wait(0.05)
  881. local Camera = game.Workspace.Camera
  882. Camera.CameraType = Enum.CameraType.Scriptable
  883. Camera.CFrame = CFrame.new(459.51, 57.152, -17.027)
  884. wait(0.05)
  885. local Camera = game.Workspace.Camera
  886. Camera.CameraType = Enum.CameraType.Scriptable
  887. Camera.CFrame = CFrame.new(459.51, 57.152, -18.027)
  888. wait(0.05)
  889. local Camera = game.Workspace.Camera
  890. Camera.CameraType = Enum.CameraType.Scriptable
  891. Camera.CFrame = CFrame.new(459.51, 57.152, -19.027)
  892. wait(0.05)
  893. local Camera = game.Workspace.Camera
  894. Camera.CameraType = Enum.CameraType.Scriptable
  895. Camera.CFrame = CFrame.new(459.51, 57.152, -20.027)
  896. wait(0.05)
  897. local Camera = game.Workspace.Camera
  898. Camera.CameraType = Enum.CameraType.Scriptable
  899. Camera.CFrame = CFrame.new(459.51, 57.152, -21.027)
  900. wait(0.05)
  901. local Camera = game.Workspace.Camera
  902. Camera.CameraType = Enum.CameraType.Scriptable
  903. Camera.CFrame = CFrame.new(459.51, 57.152, -22.027)
  904. wait(0.05)
  905. local Camera = game.Workspace.Camera
  906. Camera.CameraType = Enum.CameraType.Scriptable
  907. Camera.CFrame = CFrame.new(459.51, 57.152, -23.027)
  908. wait(0.05)
  909. local Camera = game.Workspace.Camera
  910. Camera.CameraType = Enum.CameraType.Scriptable
  911. Camera.CFrame = CFrame.new(459.51, 57.152, -24.027)
  912. wait(0.05)
  913. local Camera = game.Workspace.Camera
  914. Camera.CameraType = Enum.CameraType.Scriptable
  915. Camera.CFrame = CFrame.new(459.51, 57.152, -25.027)
  916. wait(0.05)
  917. local Camera = game.Workspace.Camera
  918. Camera.CameraType = Enum.CameraType.Scriptable
  919. Camera.CFrame = CFrame.new(459.51, 57.152, -26.027)
  920. wait(0.05)
  921. local Camera = game.Workspace.Camera
  922. Camera.CameraType = Enum.CameraType.Scriptable
  923. Camera.CFrame = CFrame.new(459.51, 57.152, -27.027)
  924. wait(0.05)
  925. local Camera = game.Workspace.Camera
  926. Camera.CameraType = Enum.CameraType.Scriptable
  927. Camera.CFrame = CFrame.new(459.51, 57.152, -28.027)
  928. wait(0.05)
  929. local Camera = game.Workspace.Camera
  930. Camera.CameraType = Enum.CameraType.Scriptable
  931. Camera.CFrame = CFrame.new(459.51, 57.152, -29.027)
  932. wait(0.05)
  933. local Camera = game.Workspace.Camera
  934. Camera.CameraType = Enum.CameraType.Scriptable
  935. Camera.CFrame = CFrame.new(459.51, 57.152, -30.027)
  936. wait(0.05)
  937. local Camera = game.Workspace.Camera
  938. Camera.CameraType = Enum.CameraType.Scriptable
  939. Camera.CFrame = CFrame.new(459.51, 57.152, -31.027)
  940. wait(0.05)
  941. local Camera = game.Workspace.Camera
  942. Camera.CameraType = Enum.CameraType.Scriptable
  943. Camera.CFrame = CFrame.new(459.51, 57.152, -32.027)
  944. wait(0.05)
  945. local Camera = game.Workspace.Camera
  946. Camera.CameraType = Enum.CameraType.Scriptable
  947. Camera.CFrame = CFrame.new(459.51, 57.152, -33.027)
  948. wait(0.05)
  949. local Camera = game.Workspace.Camera
  950. Camera.CameraType = Enum.CameraType.Scriptable
  951. Camera.CFrame = CFrame.new(459.51, 57.152, -34.027)
  952. wait(0.05)
  953. local Camera = game.Workspace.Camera
  954. Camera.CameraType = Enum.CameraType.Scriptable
  955. Camera.CFrame = CFrame.new(459.51, 57.152, -35.027)
  956. wait(0.05)
  957. local Camera = game.Workspace.Camera
  958. Camera.CameraType = Enum.CameraType.Scriptable
  959. Camera.CFrame = CFrame.new(459.51, 57.152, -36.027)
  960. wait(0.05)
  961. local Camera = game.Workspace.Camera
  962. Camera.CameraType = Enum.CameraType.Scriptable
  963. Camera.CFrame = CFrame.new(459.51, 57.152, -37.027)
  964. wait(0.05)
  965. local Camera = game.Workspace.Camera
  966. Camera.CameraType = Enum.CameraType.Scriptable
  967. Camera.CFrame = CFrame.new(459.51, 57.152, -38.027)
  968. wait(0.05)
  969. local Camera = game.Workspace.Camera
  970. Camera.CameraType = Enum.CameraType.Scriptable
  971. Camera.CFrame = CFrame.new(459.51, 57.152, -39.027)
  972. wait(0.05)
  973. local Camera = game.Workspace.Camera
  974. Camera.CameraType = Enum.CameraType.Scriptable
  975. Camera.CFrame = CFrame.new(459.51, 57.152, -40.027)
  976. wait(0.05)
  977. local Camera = game.Workspace.Camera
  978. Camera.CameraType = Enum.CameraType.Scriptable
  979. Camera.CFrame = CFrame.new(459.51, 57.152, -41.027)
  980. wait(0.05)
  981. local Camera = game.Workspace.Camera
  982. Camera.CameraType = Enum.CameraType.Scriptable
  983. Camera.CFrame = CFrame.new(459.51, 57.152, -42.027)
  984. wait(0.05)
  985. local Camera = game.Workspace.Camera
  986. Camera.CameraType = Enum.CameraType.Scriptable
  987. Camera.CFrame = CFrame.new(459.51, 57.152, -43.027)
  988. wait(0.05)
  989. local Camera = game.Workspace.Camera
  990. Camera.CameraType = Enum.CameraType.Scriptable
  991. Camera.CFrame = CFrame.new(459.51, 57.152, -44.027)
  992. wait(0.05)
  993. local Camera = game.Workspace.Camera
  994. Camera.CameraType = Enum.CameraType.Scriptable
  995. Camera.CFrame = CFrame.new(459.51, 57.152, -45.027)
  996. wait(0.05)
  997. local Camera = game.Workspace.Camera
  998. Camera.CameraType = Enum.CameraType.Scriptable
  999. Camera.CFrame = CFrame.new(459.51, 57.152, -46.027)
  1000. wait(0.05)
  1001. local Camera = game.Workspace.Camera
  1002. Camera.CameraType = Enum.CameraType.Scriptable
  1003. Camera.CFrame = CFrame.new(459.51, 57.152, -47.027)
  1004. wait(0.05)
  1005. local Camera = game.Workspace.Camera
  1006. Camera.CameraType = Enum.CameraType.Scriptable
  1007. Camera.CFrame = CFrame.new(459.51, 57.152, -48.027)
  1008. wait(0.05)
  1009. local Camera = game.Workspace.Camera
  1010. Camera.CameraType = Enum.CameraType.Scriptable
  1011. Camera.CFrame = CFrame.new(459.51, 57.152, -49.027)
  1012. wait(0.05)
  1013. local Camera = game.Workspace.Camera
  1014. Camera.CameraType = Enum.CameraType.Scriptable
  1015. Camera.CFrame = CFrame.new(459.51, 57.152, -50.027)
  1016. wait(0.05)
  1017. local Camera = game.Workspace.Camera
  1018. Camera.CameraType = Enum.CameraType.Scriptable
  1019. Camera.CFrame = CFrame.new(459.51, 57.152, -51.027)
  1020. wait(0.05)
  1021. local Camera = game.Workspace.Camera
  1022. Camera.CameraType = Enum.CameraType.Scriptable
  1023. Camera.CFrame = CFrame.new(459.51, 57.152, -52.027)
  1024. wait(0.05)
  1025. local plr = game.Players.LocalPlayer
  1026. local gui = Instance.new("ScreenGui")
  1027. gui.Parent = plr.PlayerGui
  1028. gui.ResetOnSpawn = false
  1029. local Soon = Instance.new("TextLabel")
  1030. Soon.Parent = gui
  1031. Soon.BackgroundTransparency = 1
  1032. Soon.Size = UDim2.new(1, 0, 1, 0)
  1033. Soon.Position = UDim2.new(0, 0, 0.6 ,-255)
  1034. Soon.TextXAlignment = Enum.TextXAlignment.Center
  1035. Soon.TextScaled = true
  1036. Soon.Text = "Chapter 3 Coming Soon"
  1037. Soon.TextColor3 = Color3.new(255, 255, 255)
  1038. Soon.Font = Enum.Font.IndieFlower
  1039. end)
  1040.  
  1041.  
  1042.  
  1043.  
  1044. end
  1045. end)
  1046. game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):MoveTo(WalkAndTouchPart.Position)
  1047.    game.Players.LocalPlayer.Character:WaitForChild("Humanoid").MoveToFinished:Wait()
  1048.  
  1049.  
  1050. Touched = false
  1051. PortalPart1.Touched:connect(function(player)
  1052. if Touched == false then
  1053. Touched = true
  1054. game:FindService("RunService"):Set3dRenderingEnabled(false)
  1055. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1612.68, 0.8, 566.899)
  1056. end
  1057. end)
  1058.  
  1059. Touched = false
  1060. end
  1061. end)
  1062.  
  1063.  
  1064.  
  1065.  
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