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SmokeDelsin

PLS PLS WORK

Jul 25th, 2015
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  1. local player = game.Players.LocalPlayer
  2. local mouse = player:GetMouse()
  3. plr2 = game.Players.LocalPlayer
  4. cyan = true
  5. green = false
  6. red = false
  7. purple = false
  8. local plr = game.Players.LocalPlayer.Character
  9. cleanup = true
  10. path = false
  11.  
  12. local m = Instance.new("Model")
  13. m.Name = "m"
  14. m.Parent = plr
  15.  
  16. mouse.KeyDown:connect(function(key)
  17.     if key == "q" then
  18.         if path == true then path = false elseif path == false then path = true end
  19.     elseif key == "e" then
  20.         if cleanup == true then cleanup = false elseif cleanup == false then cleanup = true end
  21.     elseif key == "x" then
  22.         plr.m:ClearAllChildren()
  23.     end
  24. end)
  25. local C=0
  26. local KK={}
  27. coroutine.wrap(function()
  28. while wait(0) do
  29. local part=Instance.new("Part",char)
  30. local emitter=Instance.new("ParticleEmitter",Part)
  31. part.FormFactor='Custom'
  32. part.Transparency=0.5
  33. part.Size=Vector3.new(3.5,0.1,3.5)
  34. part.TopSurface='Smooth'
  35. part.BrickColor = BrickColor.new(C==0 and 'Dark red')
  36. part.Anchored=true
  37. game.Debris:AddItem(part,0.5)
  38. if KK['z'] then
  39. part.CanCollide=false
  40. char['Right Leg'].CFrame=char['Right Leg'].CFrame*CFrame.new(0,-0.5,0)
  41. elseif KK['f'] then
  42. char['Head'].CFrame=char['Head'].CFrame*CFrame.new(0,0.1,0)
  43. end
  44. wait(0)
  45. part.CFrame = CFrame.new(char.Torso.Position)*CFrame.new(0,-3.3,0)
  46.  
  47. end
  48. end)()
  49.  
  50. mouse.KeyDown:connect(function(K)
  51. KK[K]=true
  52. if KK['y'] then
  53. C=C==0 and 1 or 0
  54. end
  55. end)
  56. --hi
  57. mouse.KeyUp:connect(function(K)
  58. KK[K]=false
  59. end)
  60. print("Controls: \nQ: Toggle path \nX: Clear all path \nE: Toggle path fade, ALSO EDITED/REMADE BY SMOKEDELSIN '_-")
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