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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code by Mokiros")
- local rp = RealPlayer
- script.Parent = rp.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent then
- for _,f in pairs(t.Functions) do
- f(...)
- end
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=rp then return end
- m.Target = io.Target
- m.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local Mouse = Player:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local _rg = game
- --Metatable for fake service
- local fsmt = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then return s[k] end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end,
- __call = function(self,...)
- local s = rawget(self,"_RealService")
- if s then return s(...) end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
- return setmetatable(t,fsmt)
- end
- --Fake game object
- local g = {
- GetService = function(self,s)
- return self[s]
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- }
- rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
- g.service = g.GetService
- g.RunService = FakeService({
- RenderStepped = _rg:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- setmetatable(g,{
- __index=function(self,s)
- return _rg:GetService(s) or typeof(_rg[s])=="function"
- and function(_,...)return _rg[s](_rg,...)end or _rg[s]
- end,
- __newindex = fsmt.__newindex,
- __call = fsmt.__call
- })
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = g,g.Players.LocalPlayer
- end
- --XxBillyTheNoscoperxX
- --distortion lololololololol
- local plr = owner
- plrgui = plr.PlayerGui
- local base = Instance.new("ScreenGui",plrgui)
- local bground = Instance.new("Frame",base)
- base.Name = "lol"
- bground.Name = "bground"
- bground.Position = UDim2.new(0.505, 0, 0.812, 0)
- bground.Size = UDim2.new(0.495, 0, 0.187, 0)
- bground.BackgroundColor3 = Color3.fromRGB(0,0,0)
- bground.BorderColor3 = Color3.fromRGB(163,162,165)
- bground.BorderSizePixel = 6
- local tbox = Instance.new("TextBox",bground)
- tbox.Name = "tbox"
- tbox.Text = "Sound ID"
- tbox.Position = UDim2.new(0.013, 0, 0.043, 0)
- tbox.Size = UDim2.new(0, 200, 0, 50)
- tbox.TextWrapped = true
- tbox.TextScaled = true
- tbox.BackgroundColor3 = Color3.fromRGB(255,255,255)
- tbox.BorderColor3 = Color3.fromRGB(25,25,25)
- tbox.BorderSizePixel = 5
- local volume = Instance.new("TextBox",bground)
- volume.Name = "volume"
- volume.Text = "vol 1-10"
- volume.Position = UDim2.new(0.006, 0, 0.493, 0)
- volume.Size = UDim2.new(0, 200, 0, 50)
- volume.TextWrapped = true
- volume.TextScaled = true
- volume.BackgroundColor3 = Color3.fromRGB(255,255,255)
- volume.BorderColor3 = Color3.fromRGB(25,25,25)
- volume.BorderSizePixel = 5
- local submit = Instance.new("TextButton",bground)
- submit.Name = "submit"
- submit.Text = "Submit"
- submit.Position = UDim2.new(0.68, 0, 0.600, 0)
- submit.Size = UDim2.new(0, 200, 0, 50)
- submit.TextScaled = true
- submit.TextWrapped = true
- submit.BackgroundColor3 = Color3.fromRGB(200,200,200)
- --local pause = Instance.new("TextButton",bground)
- --pause.Name = "pause"
- --pause.Text = "Pause"
- --pause.Position = UDim2.new(0.670, 0, 0.403, 0)
- --pause.Size = UDim2.new(0, 200, 0, 50)
- --pause.TextScaled = true
- --pause.TextWrapped = true
- --pause.BackgroundColor3 = Color3.fromRGB(200,200,200)
- local stop = Instance.new("TextButton",bground)
- stop.Name = "stop"
- stop.Text = "Stop"
- stop.Position = UDim2.new(0.672, 0, 0.099, 0)
- stop.Size = UDim2.new(0, 200, 0, 50)
- stop.TextScaled = true
- stop.TextWrapped = true
- stop.BackgroundColor3 = Color3.fromRGB(200,200,200)
- --time for the goodies amirite
- --while wait(1/60)do
- -- if workspace:FindFirstChild("Musicui") == nil then
- -- newsound = Instance.new("Sound",workspace)
- -- newsound.Name = "MusicGui"
- -- newsound.SoundId = "rbxassetid://"..tbox.Text
- -- else
- -- end
- --end
- local pause = false
- local newsound = Instance.new("Sound",workspace)
- newsound.Name = "MusicGui"
- submit.MouseButton1Down:connect(function()
- newsound.SoundId = "rbxassetid://"..tbox.Text
- newsound.Volume = volume.Text
- newsound.Looped = true
- newsound:Play()
- pause = false
- end)
- stop.MouseButton1Down:Connect(function()
- if pause == false then
- newsound:Pause()
- end
- end)
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