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- ray = Instance.new("ColorCorrectionEffect")
- ray.Parent = game.Lighting
- ray.Brightness = 0.1
- wait(0.1)
- ray.Brightness = 0.2
- wait(0.1)
- ray.Brightness = 0.3
- wait(0.1)
- ray.Brightness = 0.4
- wait(0.1)
- ray.Brightness = 0.5
- wait(0.1)
- ray.Brightness = 0.6
- wait(0.1)
- ray.Brightness = 0.7
- wait(0.1)
- ray.Brightness = 0.8
- wait(0.1)
- ray.Brightness = 0.9
- wait(0.1)
- ray.Brightness = 1
- wait(2)
- ray.Brightness = 0.9
- wait(0.5)
- ray.Brightness = 0.8
- wait(0.5)
- ray.Brightness = 0.7
- wait(0.5)
- ray.Brightness = 0.6
- wait(0.5)
- ray.Brightness = 0.5
- wait(0.5)
- ray.Brightness = 0.4
- wait(0.5)
- ray.Brightness = 0.3
- wait(0.5)
- ray.Brightness = 0.2
- wait(0.5)
- ray.Brightness = 0.1
- wait(0.5)
- ray.Brightness = 0
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