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- _G['bloxtapusername'] = 'timkaMLG'
- for i,v in pairs(game:GetService("CoreGui"):GetChildren()) do
- if v.Name == "bloxtap" then
- v:Destroy()
- end
- end
- local CC = Instance.new('ColorCorrectionEffect',game.Lighting)
- local lplr = game:GetService("Players").LocalPlayer
- local m = lplr:GetMouse()
- local bloxtap = Instance.new("ScreenGui")
- bloxtap.IgnoreGuiInset = true
- local fovview = Instance.new("ImageLabel")
- fovview.Name = "fovview"
- fovview.Parent = bloxtap
- fovview.AnchorPoint = Vector2.new(0.5, 0.5)
- fovview.BackgroundColor3 = Color3.new(1, 1, 1)
- fovview.BackgroundTransparency = 1
- fovview.Position = UDim2.new(0.5, 0, 0.5, 0)
- fovview.Size = UDim2.new(0, 25, 0, 25)
- fovview.Image = "http://www.roblox.com/asset/?id=282305376"
- fovview.ImageTransparency = 0.5
- local main = Instance.new("ImageLabel")
- local body = Instance.new("ImageLabel")
- local hackname = Instance.new("TextLabel")
- local legit = Instance.new("TextButton")
- local rage = Instance.new("TextButton")
- local antiaim = Instance.new("TextButton")
- local misc = Instance.new("TextButton")
- local selection = Instance.new("ImageLabel")
- local tabs = Instance.new("Frame")
- local legittab = Instance.new("Frame")
- local FIRST_legit = Instance.new("Frame")
- local antiaimtab = Instance.new("Frame")
- local FIRST_antiaim = Instance.new("Frame")
- local ragetab = Instance.new("Frame")
- local FIRST_rage = Instance.new("Frame")
- local misctab = Instance.new("Frame")
- local FIRST_misc = Instance.new("Frame")
- local visualtab = Instance.new("Frame")
- local FIRST_visual = Instance.new("Frame")
- local selection_visualtab = Instance.new("ImageLabel")
- local SELF = Instance.new("TextButton")
- local FRIENDLIES = Instance.new("TextButton")
- local ENEMIES = Instance.new("TextButton")
- local WORLD = Instance.new("TextButton")
- local ICON_FRIENDLIES = Instance.new("ImageLabel")
- local ICON_SELF = Instance.new("ImageLabel")
- local ICON_WORLD = Instance.new("ImageLabel")
- local ICON_ENEMIES = Instance.new("ImageLabel")
- local config = Instance.new("ImageButton")
- local username = Instance.new("TextLabel")
- local visual = Instance.new("TextButton")
- local configmain = Instance.new("ImageLabel")
- local configbody = Instance.new("ImageLabel")
- local title = Instance.new("TextLabel")
- local configlist = Instance.new("ScrollingFrame")
- local listthing = Instance.new("UIListLayout")
- local createconfig = Instance.new("TextButton")
- local saveconfig = Instance.new("TextButton")
- local loadconfig = Instance.new("TextButton")
- local deleteconfig = Instance.new("TextButton")
- local filename = Instance.new("TextBox")
- local lines = Instance.new("Folder")
- bloxtap.Name = "bloxtap"
- bloxtap.Parent = game:GetService("CoreGui")
- bloxtap.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- bloxtap.DisplayOrder = 1000000
- main.Name = "main"
- main.Parent = bloxtap
- main.BackgroundColor3 = Color3.new(1, 1, 1)
- main.BackgroundTransparency = 1
- main.Position = UDim2.new(0.0545474887, 0, 0.0830281898, 0)
- main.Selectable = true
- main.Size = UDim2.new(0, 490, 0, 200)
- main.ZIndex = 2
- main.Image = "rbxassetid://2260429633"
- main.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
- main.ScaleType = Enum.ScaleType.Slice
- main.SliceCenter = Rect.new(12, 12, 13, 13)
- body.Name = "body"
- body.Parent = main
- body.BackgroundColor3 = Color3.new(1, 1, 1)
- body.BackgroundTransparency = 1
- body.ClipsDescendants = true
- body.Position = UDim2.new(0, 0, 0, 7)
- body.Selectable = true
- body.Size = UDim2.new(1, 0, 0, 600)
- body.Image = "rbxassetid://760929926"
- body.ImageColor3 = Color3.new(0.176471, 0.188235, 0.231373)
- body.ScaleType = Enum.ScaleType.Slice
- body.SliceCenter = Rect.new(5, 5, 5, 5)
- main.Size = UDim2.new(0, 490, 0, body.Size.Y.Offset)
- lines.Name = "lines"
- lines.Parent = body
- hackname.Name = "hackname"
- hackname.Parent = body
- hackname.BackgroundColor3 = Color3.new(1, 1, 1)
- hackname.BackgroundTransparency = 1
- hackname.Selectable = true
- hackname.Size = UDim2.new(0, 75, 0, 39)
- hackname.Font = Enum.Font.GothamBold
- hackname.Text = "bloxtap"
- hackname.TextColor3 = Color3.new(1, 1, 1)
- hackname.TextSize = 17
- hackname.TextStrokeTransparency = 0.94999998807907
- hackname.TextXAlignment = Enum.TextXAlignment.Right
- legit.Name = "legit"
- legit.Parent = body
- legit.BackgroundColor3 = Color3.new(1, 1, 1)
- legit.BackgroundTransparency = 1
- legit.Position = UDim2.new(0, 93, 0, 3)
- legit.Size = UDim2.new(0, 66, 0, 32)
- legit.ZIndex = 1231231
- legit.Font = Enum.Font.GothamBold
- legit.Text = "Legit"
- legit.TextColor3 = Color3.new(1, 1, 1)
- legit.TextSize = 10
- rage.Name = "rage"
- rage.Parent = body
- rage.BackgroundColor3 = Color3.new(1, 1, 1)
- rage.BackgroundTransparency = 1
- rage.Position = UDim2.new(0, 168, 0, 3)
- rage.Size = UDim2.new(0, 67, 0, 32)
- rage.ZIndex = 1231231
- rage.Selected = true
- rage.Font = Enum.Font.GothamBold
- rage.Text = "Rage"
- rage.TextColor3 = Color3.new(1, 1, 1)
- rage.TextSize = 10
- antiaim.Name = "antiaim"
- antiaim.Parent = body
- antiaim.BackgroundColor3 = Color3.new(1, 1, 1)
- antiaim.BackgroundTransparency = 1
- antiaim.Position = UDim2.new(0, 245, 0, 3)
- antiaim.Size = UDim2.new(0, 77, 0, 32)
- antiaim.ZIndex = 1231231
- antiaim.Selected = true
- antiaim.Font = Enum.Font.GothamBold
- antiaim.Text = "Anti-Aim"
- antiaim.TextColor3 = Color3.new(1, 1, 1)
- antiaim.TextSize = 10
- misc.Name = "misc"
- misc.Parent = body
- misc.BackgroundColor3 = Color3.new(1, 1, 1)
- misc.BackgroundTransparency = 1
- misc.Position = UDim2.new(0, 410, 0, 3)
- misc.Size = UDim2.new(0, 65, 0, 32)
- misc.ZIndex = 1231231
- misc.Selected = true
- misc.Font = Enum.Font.GothamBold
- misc.Text = "Misc"
- misc.TextColor3 = Color3.new(1, 1, 1)
- misc.TextSize = 10
- selection.Name = "selection"
- selection.Parent = body
- selection.BackgroundColor3 = Color3.new(1, 1, 1)
- selection.BackgroundTransparency = 1
- selection.Position = UDim2.new(0, 98, 0, 10)
- selection.Selectable = true
- selection.Size = UDim2.new(0, 60, 0, 19)
- selection.ZIndex = 612
- selection.Image = "rbxassetid://760929926"
- selection.ImageColor3 = Color3.new(0.14902, 0.156863, 0.196078)
- selection.ScaleType = Enum.ScaleType.Slice
- selection.SliceCenter = Rect.new(5, 5, 5, 5)
- tabs.Name = "tabs"
- tabs.Parent = body
- tabs.BackgroundColor3 = Color3.new(1, 1, 1)
- tabs.BackgroundTransparency = 1
- tabs.Position = UDim2.new(0, 0, 0, 40)
- tabs.Size = UDim2.new(4, 0, 1, -70)
- legittab.Name = "legittab"
- legittab.Parent = tabs
- legittab.BackgroundColor3 = Color3.new(1, 1, 1)
- legittab.BackgroundTransparency = 1
- legittab.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- legittab.Size = UDim2.new(0.25, 0, 1, 0)
- FIRST_legit.Name = "FIRST_legit"
- FIRST_legit.Parent = legittab
- FIRST_legit.BackgroundColor3 = Color3.new(1, 1, 1)
- FIRST_legit.BackgroundTransparency = 1
- FIRST_legit.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- FIRST_legit.Size = UDim2.new(1, 0, 1, 0)
- antiaimtab.Name = "antiaimtab"
- antiaimtab.Parent = tabs
- antiaimtab.BackgroundColor3 = Color3.new(1, 1, 1)
- antiaimtab.BackgroundTransparency = 1
- antiaimtab.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- antiaimtab.Size = UDim2.new(0.25, 0, 1, 0)
- antiaimtab.Visible = false
- FIRST_antiaim.Name = "FIRST_antiaim"
- FIRST_antiaim.Parent = antiaimtab
- FIRST_antiaim.BackgroundColor3 = Color3.new(1, 1, 1)
- FIRST_antiaim.BackgroundTransparency = 1
- FIRST_antiaim.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- FIRST_antiaim.Size = UDim2.new(1, 0, 1, 0)
- ragetab.Name = "ragetab"
- ragetab.Parent = tabs
- ragetab.BackgroundColor3 = Color3.new(1, 1, 1)
- ragetab.BackgroundTransparency = 1
- ragetab.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- ragetab.Size = UDim2.new(0.25, 0, 1, 0)
- ragetab.Visible = false
- FIRST_rage.Name = "FIRST_rage"
- FIRST_rage.Parent = ragetab
- FIRST_rage.BackgroundColor3 = Color3.new(1, 1, 1)
- FIRST_rage.BackgroundTransparency = 1
- FIRST_rage.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- FIRST_rage.Size = UDim2.new(1, 0, 1, 0)
- misctab.Name = "misctab"
- misctab.Parent = tabs
- misctab.BackgroundColor3 = Color3.new(1, 1, 1)
- misctab.BackgroundTransparency = 1
- misctab.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- misctab.Size = UDim2.new(0.25, 0, 1, 0)
- misctab.Visible = false
- local GENERAL = Instance.new("TextButton")
- local SKINS = Instance.new("TextButton")
- local PERFORMANCE = Instance.new("TextButton")
- local SCRIPT = Instance.new("TextButton")
- local ICON_SKINS = Instance.new("ImageLabel")
- local ICON_GENERAL = Instance.new("ImageLabel")
- local ICON_SCRIPT = Instance.new("ImageLabel")
- local ICON_PERFORMANCE = Instance.new("ImageLabel")
- local FIRST_misc = Instance.new("Frame")
- local misc_1 = Instance.new("Frame")
- local misc_2 = Instance.new("Frame")
- local misc_3 = Instance.new("Frame")
- local misc_4 = Instance.new("Frame")
- local selection_misctab = Instance.new("ImageLabel")
- selection_misctab.Name = "selection_misctab"
- selection_misctab.Parent = misctab
- selection_misctab.BackgroundColor3 = Color3.new(1, 1, 1)
- selection_misctab.BackgroundTransparency = 1
- selection_misctab.ClipsDescendants = true
- selection_misctab.Position = UDim2.new(0, 15, 0, 10)
- selection_misctab.Selectable = true
- selection_misctab.Size = UDim2.new(1, -30, 0, 60)
- selection_misctab.Image = "rbxassetid://760929926"
- selection_misctab.ImageColor3 = Color3.new(0.14902, 0.156863, 0.196078)
- selection_misctab.ScaleType = Enum.ScaleType.Slice
- selection_misctab.SliceCenter = Rect.new(5, 5, 5, 5)
- GENERAL.Name = "GENERAL"
- GENERAL.Parent = selection_misctab
- GENERAL.BackgroundColor3 = Color3.new(1, 1, 1)
- GENERAL.BackgroundTransparency = 1
- GENERAL.Position = UDim2.new(0, 30, 0, 0)
- GENERAL.Size = UDim2.new(0, 70, 1, -10)
- GENERAL.Font = Enum.Font.GothamBold
- GENERAL.Text = "GENERAL"
- GENERAL.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- GENERAL.TextSize = 10
- GENERAL.TextYAlignment = Enum.TextYAlignment.Bottom
- SKINS.Name = "SKINS"
- SKINS.Parent = selection_misctab
- SKINS.BackgroundColor3 = Color3.new(1, 1, 1)
- SKINS.BackgroundTransparency = 1
- SKINS.Position = UDim2.new(0, 255, 0, 0)
- SKINS.Size = UDim2.new(0, 70, 1, -10)
- SKINS.Font = Enum.Font.GothamBold
- SKINS.Text = "SKINS"
- SKINS.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- SKINS.TextSize = 10
- SKINS.TextYAlignment = Enum.TextYAlignment.Bottom
- PERFORMANCE.Name = "PERFORMANCE"
- PERFORMANCE.Parent = selection_misctab
- PERFORMANCE.BackgroundColor3 = Color3.new(1, 1, 1)
- PERFORMANCE.BackgroundTransparency = 1
- PERFORMANCE.Position = UDim2.new(0, 135, 0, 0)
- PERFORMANCE.Size = UDim2.new(0, 70, 1, -10)
- PERFORMANCE.Font = Enum.Font.GothamBold
- PERFORMANCE.Text = "PERFORMANCE"
- PERFORMANCE.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- PERFORMANCE.TextSize = 10
- PERFORMANCE.TextYAlignment = Enum.TextYAlignment.Bottom
- SCRIPT.Name = "SCRIPT"
- SCRIPT.Parent = selection_misctab
- SCRIPT.BackgroundColor3 = Color3.new(1, 1, 1)
- SCRIPT.BackgroundTransparency = 1
- SCRIPT.Position = UDim2.new(0, 360, 0, 0)
- SCRIPT.Size = UDim2.new(0, 70, 1, -10)
- SCRIPT.Font = Enum.Font.GothamBold
- SCRIPT.Text = "SCRIPT"
- SCRIPT.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- SCRIPT.TextSize = 10
- SCRIPT.TextYAlignment = Enum.TextYAlignment.Bottom
- ICON_SKINS.Name = "ICON_SKINS"
- ICON_SKINS.Parent = selection_misctab
- ICON_SKINS.BackgroundColor3 = Color3.new(1, 1, 1)
- ICON_SKINS.BackgroundTransparency = 1
- ICON_SKINS.Position = UDim2.new(0, 278, 0, 8)
- ICON_SKINS.Size = UDim2.new(0, 23, 0, 23)
- ICON_SKINS.Image = "http://www.roblox.com/asset/?id=2992801749"
- ICON_GENERAL.Name = "ICON_GENERAL"
- ICON_GENERAL.Parent = selection_misctab
- ICON_GENERAL.BackgroundColor3 = Color3.new(1, 1, 1)
- ICON_GENERAL.BackgroundTransparency = 1
- ICON_GENERAL.Position = UDim2.new(0, 55, 0, 8)
- ICON_GENERAL.Size = UDim2.new(0, 23, 0, 23)
- ICON_GENERAL.Image = "rbxassetid://183390139"
- ICON_SCRIPT.Name = "ICON_SCRIPT"
- ICON_SCRIPT.Parent = selection_misctab
- ICON_SCRIPT.BackgroundColor3 = Color3.new(1, 1, 1)
- ICON_SCRIPT.BackgroundTransparency = 1
- ICON_SCRIPT.Position = UDim2.new(0, 383, 0, 8)
- ICON_SCRIPT.Size = UDim2.new(0, 23, 0, 23)
- ICON_SCRIPT.Image = "http://www.roblox.com/asset/?id=4529595292"
- ICON_PERFORMANCE.Name = "ICON_PERFORMANCE"
- ICON_PERFORMANCE.Parent = selection_misctab
- ICON_PERFORMANCE.BackgroundColor3 = Color3.new(1, 1, 1)
- ICON_PERFORMANCE.BackgroundTransparency = 1
- ICON_PERFORMANCE.Position = UDim2.new(0, 158, 0, 8)
- ICON_PERFORMANCE.Size = UDim2.new(0, 23, 0, 23)
- ICON_PERFORMANCE.Image = "http://www.roblox.com/asset/?id=4529590010"
- ICON_PERFORMANCE.ScaleType = Enum.ScaleType.Slice
- FIRST_misc.Name = "FIRST_misc"
- FIRST_misc.Parent = misctab
- FIRST_misc.BackgroundColor3 = Color3.new(1, 1, 1)
- FIRST_misc.BackgroundTransparency = 1
- FIRST_misc.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- FIRST_misc.Position = UDim2.new(0, 0, 0, 70)
- FIRST_misc.Size = UDim2.new(1, 0, 1, -70)
- misc_1.Name = "misc_1"
- misc_1.Parent = FIRST_misc
- misc_1.BackgroundColor3 = Color3.new(1, 1, 1)
- misc_1.BackgroundTransparency = 1
- misc_1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- misc_1.Size = UDim2.new(1, 0, 1, 0)
- misc_2.Name = "misc_2"
- misc_2.Parent = FIRST_misc
- misc_2.BackgroundColor3 = Color3.new(1, 1, 1)
- misc_2.BackgroundTransparency = 1
- misc_2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- misc_2.Size = UDim2.new(1, 0, 1, 0)
- misc_2.Visible = false
- misc_3.Name = "misc_3"
- misc_3.Parent = FIRST_misc
- misc_3.BackgroundColor3 = Color3.new(1, 1, 1)
- misc_3.BackgroundTransparency = 1
- misc_3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- misc_3.Size = UDim2.new(1, 0, 1, 0)
- misc_3.Visible = false
- misc_4.Name = "misc_4"
- misc_4.Parent = FIRST_misc
- misc_4.BackgroundColor3 = Color3.new(1, 1, 1)
- misc_4.BackgroundTransparency = 1
- misc_4.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- misc_4.Size = UDim2.new(1, 0, 1, 0)
- misc_4.Visible = false
- FIRST_misc.Name = "FIRST_misc"
- FIRST_misc.Parent = misctab
- FIRST_misc.BackgroundColor3 = Color3.new(1, 1, 1)
- FIRST_misc.BackgroundTransparency = 1
- FIRST_misc.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- FIRST_misc.Size = UDim2.new(1, 0, 1, 0)
- visualtab.Name = "visualtab"
- visualtab.Parent = tabs
- visualtab.BackgroundColor3 = Color3.new(1, 1, 1)
- visualtab.BackgroundTransparency = 1
- visualtab.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- visualtab.Size = UDim2.new(0.25, 0, 1, 0)
- visualtab.Visible = false
- FIRST_visual.Name = "FIRST_visual"
- FIRST_visual.Parent = visualtab
- FIRST_visual.BackgroundColor3 = Color3.new(1, 1, 1)
- FIRST_visual.BackgroundTransparency = 1
- FIRST_visual.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- FIRST_visual.Position = UDim2.new(0, 0, 0, 70)
- FIRST_visual.Size = UDim2.new(1, 0, 1, -70)
- local visual_1 = Instance.new("Frame")
- local visual_2 = Instance.new("Frame")
- local visual_3 = Instance.new("Frame")
- local visual_4 = Instance.new("Frame")
- visual_1.Name = "visual_1"
- visual_1.Parent = FIRST_visual
- visual_1.BackgroundColor3 = Color3.new(1, 1, 1)
- visual_1.BackgroundTransparency = 1
- visual_1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- visual_1.Size = UDim2.new(1, 0, 1, 0)
- visual_1.Visible = true
- visual_2.Name = "visual_2"
- visual_2.Parent = FIRST_visual
- visual_2.BackgroundColor3 = Color3.new(1, 1, 1)
- visual_2.BackgroundTransparency = 1
- visual_2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- visual_2.Size = UDim2.new(1, 0, 1, 0)
- visual_2.Visible = false
- visual_3.Name = "visual_3"
- visual_3.Parent = FIRST_visual
- visual_3.BackgroundColor3 = Color3.new(1, 1, 1)
- visual_3.BackgroundTransparency = 1
- visual_3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- visual_3.Size = UDim2.new(1, 0, 1, 0)
- visual_3.Visible = false
- visual_4.Name = "visual_4"
- visual_4.Parent = FIRST_visual
- visual_4.BackgroundColor3 = Color3.new(1, 1, 1)
- visual_4.BackgroundTransparency = 1
- visual_4.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- visual_4.Size = UDim2.new(1, 0, 1, 0)
- visual_4.Visible = false
- selection_visualtab.Name = "selection_visualtab"
- selection_visualtab.Parent = visualtab
- selection_visualtab.BackgroundColor3 = Color3.new(1, 1, 1)
- selection_visualtab.BackgroundTransparency = 1
- selection_visualtab.ClipsDescendants = true
- selection_visualtab.Position = UDim2.new(0, 15, 0, 10)
- selection_visualtab.Selectable = true
- selection_visualtab.Size = UDim2.new(1, -30, 0, 60)
- selection_visualtab.Image = "rbxassetid://760929926"
- selection_visualtab.ImageColor3 = Color3.new(0.14902, 0.156863, 0.196078)
- selection_visualtab.ScaleType = Enum.ScaleType.Slice
- selection_visualtab.SliceCenter = Rect.new(5, 5, 5, 5)
- SELF.Name = "SELF"
- SELF.Parent = selection_visualtab
- SELF.BackgroundColor3 = Color3.new(1, 1, 1)
- SELF.BackgroundTransparency = 1
- SELF.Position = UDim2.new(0, 30, 0, 0)
- SELF.Size = UDim2.new(0, 70, 1, -10)
- SELF.Font = Enum.Font.GothamBold
- SELF.Text = "SELF"
- SELF.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- SELF.TextSize = 10
- SELF.TextYAlignment = Enum.TextYAlignment.Bottom
- FRIENDLIES.Name = "FRIENDLIES"
- FRIENDLIES.Parent = selection_visualtab
- FRIENDLIES.BackgroundColor3 = Color3.new(1, 1, 1)
- FRIENDLIES.BackgroundTransparency = 1
- FRIENDLIES.Position = UDim2.new(0, 255, 0, 0)
- FRIENDLIES.Size = UDim2.new(0, 70, 1, -10)
- FRIENDLIES.Font = Enum.Font.GothamBold
- FRIENDLIES.Text = "FRIENDLIES"
- FRIENDLIES.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- FRIENDLIES.TextSize = 10
- FRIENDLIES.TextYAlignment = Enum.TextYAlignment.Bottom
- ENEMIES.Name = "ENEMIES"
- ENEMIES.Parent = selection_visualtab
- ENEMIES.BackgroundColor3 = Color3.new(1, 1, 1)
- ENEMIES.BackgroundTransparency = 1
- ENEMIES.Position = UDim2.new(0, 135, 0, 0)
- ENEMIES.Size = UDim2.new(0, 70, 1, -10)
- ENEMIES.Font = Enum.Font.GothamBold
- ENEMIES.Text = "ENEMIES"
- ENEMIES.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- ENEMIES.TextSize = 10
- ENEMIES.TextYAlignment = Enum.TextYAlignment.Bottom
- WORLD.Name = "WORLD"
- WORLD.Parent = selection_visualtab
- WORLD.BackgroundColor3 = Color3.new(1, 1, 1)
- WORLD.BackgroundTransparency = 1
- WORLD.Position = UDim2.new(0, 360, 0, 0)
- WORLD.Size = UDim2.new(0, 70, 1, -10)
- WORLD.Font = Enum.Font.GothamBold
- WORLD.Text = "WORLD"
- WORLD.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- WORLD.TextSize = 10
- WORLD.TextYAlignment = Enum.TextYAlignment.Bottom
- ICON_FRIENDLIES.Name = "ICON_FRIENDLIES"
- ICON_FRIENDLIES.Parent = selection_visualtab
- ICON_FRIENDLIES.BackgroundColor3 = Color3.new(1, 1, 1)
- ICON_FRIENDLIES.BackgroundTransparency = 1
- ICON_FRIENDLIES.Position = UDim2.new(0, 278, 0, 8)
- ICON_FRIENDLIES.Size = UDim2.new(0, 23, 0, 23)
- ICON_FRIENDLIES.Image = "http://www.roblox.com/asset/?id=2484564290"
- ICON_SELF.Name = "ICON_SELF"
- ICON_SELF.Parent = selection_visualtab
- ICON_SELF.BackgroundColor3 = Color3.new(1, 1, 1)
- ICON_SELF.BackgroundTransparency = 1
- ICON_SELF.Position = UDim2.new(0, 55, 0, 8)
- ICON_SELF.Size = UDim2.new(0, 23, 0, 23)
- ICON_SELF.Image = "rbxassetid://4529558639"
- ICON_WORLD.Name = "ICON_WORLD"
- ICON_WORLD.Parent = selection_visualtab
- ICON_WORLD.BackgroundColor3 = Color3.new(1, 1, 1)
- ICON_WORLD.BackgroundTransparency = 1
- ICON_WORLD.Position = UDim2.new(0, 383, 0, 8)
- ICON_WORLD.Size = UDim2.new(0, 23, 0, 23)
- ICON_WORLD.Image = "http://www.roblox.com/asset/?id=524302408"
- ICON_ENEMIES.Name = "ICON_ENEMIES"
- ICON_ENEMIES.Parent = selection_visualtab
- ICON_ENEMIES.BackgroundColor3 = Color3.new(1, 1, 1)
- ICON_ENEMIES.BackgroundTransparency = 1
- ICON_ENEMIES.Position = UDim2.new(0, 158, 0, 8)
- ICON_ENEMIES.Size = UDim2.new(0, 23, 0, 23)
- ICON_ENEMIES.Image = "http://www.roblox.com/asset/?id=4476927981"
- ICON_ENEMIES.ScaleType = Enum.ScaleType.Slice
- config.Name = "config"
- config.Parent = body
- config.BackgroundColor3 = Color3.new(1, 1, 1)
- config.BackgroundTransparency = 1
- config.Position = UDim2.new(1, -35, 1, -25)
- config.Size = UDim2.new(0, 25, 0, 25)
- config.ZIndex = 10000
- config.Image = "http://www.roblox.com/asset/?id=193272460"
- username.Name = "username"
- username.Parent = body
- username.BackgroundColor3 = Color3.new(1, 1, 1)
- username.BackgroundTransparency = 1
- username.Position = UDim2.new(0, 10, 1, -20)
- username.Size = UDim2.new(0, 80, 0, 15)
- username.ZIndex = 10000
- username.Font = Enum.Font.GothamSemibold
- username.Text = "username"
- username.TextColor3 = Color3.new(1, 1, 1)
- username.TextSize = 12
- username.TextStrokeTransparency = 0.94999998807907
- username.TextXAlignment = Enum.TextXAlignment.Left
- visual.Name = "visual"
- visual.Parent = body
- visual.BackgroundColor3 = Color3.new(1, 1, 1)
- visual.BackgroundTransparency = 1
- visual.Position = UDim2.new(0, 333, 0, 3)
- visual.Size = UDim2.new(0, 65, 0, 32)
- visual.ZIndex = 1231231
- visual.Selected = true
- visual.Font = Enum.Font.GothamBold
- visual.Text = "Visual"
- visual.TextColor3 = Color3.new(1, 1, 1)
- visual.TextSize = 10
- configmain.Name = "configmain"
- configmain.Parent = bloxtap
- configmain.BackgroundColor3 = Color3.new(1, 1, 1)
- configmain.BackgroundTransparency = 1
- configmain.Position = UDim2.new(0.5, 109, 0.5, 10)
- configmain.Selectable = true
- configmain.Size = UDim2.new(0, 218, 0, 20)
- configmain.Visible = false
- configmain.ZIndex = 1000000
- configmain.Image = "rbxassetid://2260429633"
- configmain.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
- configmain.ScaleType = Enum.ScaleType.Slice
- configmain.SliceCenter = Rect.new(12, 12, 13, 13)
- configbody.Name = "configbody"
- configbody.Parent = configmain
- configbody.BackgroundColor3 = Color3.new(1, 1, 1)
- configbody.BackgroundTransparency = 1
- configbody.ClipsDescendants = true
- configbody.Position = UDim2.new(0, 0, 0, 4)
- configbody.Selectable = true
- configbody.Size = UDim2.new(1, 0, 5.3499999, 100)
- configbody.Image = "rbxassetid://760929926"
- configbody.ImageColor3 = Color3.new(0.176471, 0.188235, 0.231373)
- configbody.ScaleType = Enum.ScaleType.Slice
- configbody.SliceCenter = Rect.new(5, 5, 5, 5)
- title.Name = "title"
- title.Parent = configbody
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BackgroundTransparency = 1
- title.BorderSizePixel = 0
- title.Size = UDim2.new(1, 0, 0, 25)
- title.Font = Enum.Font.GothamSemibold
- title.Text = "Configuration"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 11
- configlist.Name = "configlist"
- configlist.Parent = configbody
- configlist.BackgroundColor3 = Color3.new(0.2, 0.207843, 0.247059)
- configlist.BorderSizePixel = 0
- configlist.Position = UDim2.new(0, 10, 0, 30)
- configlist.Size = UDim2.new(1, -20, -0.0606060661, 100)
- configlist.ScrollBarThickness = 0
- listthing.Name = "listthing"
- listthing.Parent = configlist
- listthing.SortOrder = Enum.SortOrder.LayoutOrder
- listthing.Padding = UDim.new(0,1)
- createconfig.Name = "createconfig"
- createconfig.Parent = configbody
- createconfig.BackgroundColor3 = Color3.new(0.14902, 0.156863, 0.196078)
- createconfig.BorderSizePixel = 0
- createconfig.Position = UDim2.new(0, 10, 0, 180)
- createconfig.Size = UDim2.new(1, -20, 0, 20)
- createconfig.Font = Enum.Font.GothamSemibold
- createconfig.Text = "Create"
- createconfig.TextColor3 = Color3.new(1, 1, 1)
- createconfig.TextSize = 11
- createconfig.TextWrapped = true
- saveconfig.Name = "saveconfig"
- saveconfig.Parent = configbody
- saveconfig.BackgroundColor3 = Color3.new(0.14902, 0.156863, 0.196078)
- saveconfig.BorderSizePixel = 0
- saveconfig.Position = UDim2.new(0, 10, 0, 127)
- saveconfig.Size = UDim2.new(0, 60, 0, 20)
- saveconfig.Font = Enum.Font.GothamSemibold
- saveconfig.Text = "Save"
- saveconfig.TextColor3 = Color3.new(1, 1, 1)
- saveconfig.TextSize = 11
- saveconfig.TextWrapped = true
- loadconfig.Name = "loadconfig"
- loadconfig.Parent = configbody
- loadconfig.BackgroundColor3 = Color3.new(0.14902, 0.156863, 0.196078)
- loadconfig.BorderSizePixel = 0
- loadconfig.Position = UDim2.new(0, 79, 0, 127)
- loadconfig.Size = UDim2.new(0, 60, 0, 20)
- loadconfig.Font = Enum.Font.GothamSemibold
- loadconfig.Text = "Load"
- loadconfig.TextColor3 = Color3.new(1, 1, 1)
- loadconfig.TextSize = 11
- loadconfig.TextWrapped = true
- deleteconfig.Name = "deleteconfig"
- deleteconfig.Parent = configbody
- deleteconfig.BackgroundColor3 = Color3.new(0.14902, 0.156863, 0.196078)
- deleteconfig.BorderSizePixel = 0
- deleteconfig.Position = UDim2.new(0, 148, 0, 127)
- deleteconfig.Size = UDim2.new(0, 60, 0, 20)
- deleteconfig.Font = Enum.Font.GothamSemibold
- deleteconfig.Text = "Delete"
- deleteconfig.TextColor3 = Color3.new(1, 1, 1)
- deleteconfig.TextSize = 11
- deleteconfig.TextWrapped = true
- filename.Name = "filename"
- filename.Parent = configbody
- filename.BackgroundColor3 = Color3.new(0.14902, 0.156863, 0.196078)
- filename.BorderSizePixel = 0
- filename.Position = UDim2.new(0, 10, 0, 153)
- filename.Size = UDim2.new(1, -20, 0, 20)
- filename.Font = Enum.Font.GothamSemibold
- filename.PlaceholderColor3 = Color3.new(0.545098, 0.545098, 0.545098)
- filename.PlaceholderText = "File Name"
- filename.Text = ""
- filename.TextColor3 = Color3.new(1, 1, 1)
- filename.TextSize = 11
- local line3 = Instance.new("Frame")
- local line2 = Instance.new("Frame")
- local line1 = Instance.new("Frame")
- local line = Instance.new("Frame")
- line3.Name = "line3"
- line3.Parent = lines
- line3.BackgroundColor3 = Color3.new(0.211765, 0.231373, 0.247059)
- line3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- line3.BorderSizePixel = 0
- line3.Position = UDim2.new(0, 80, 0, 6)
- line3.Size = UDim2.new(0, 1, 0, 28)
- line3.ZIndex = 123131
- line2.Name = "line2"
- line2.Parent = lines
- line2.BackgroundColor3 = Color3.new(0.211765, 0.231373, 0.247059)
- line2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- line2.BorderSizePixel = 0
- line2.Position = UDim2.new(0, 10, 1, -27)
- line2.Selectable = true
- line2.Size = UDim2.new(1, -20, 0, 1)
- line2.ZIndex = 123131
- line1.Name = "line1"
- line1.Parent = lines
- line1.BackgroundColor3 = Color3.new(0.211765, 0.231373, 0.247059)
- line1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- line1.BorderSizePixel = 0
- line1.Position = UDim2.new(0, 10, 0, 40)
- line1.Size = UDim2.new(1, -20, 0, 1)
- line1.ZIndex = 123131
- line.Name = "line"
- line.Parent = body
- line.BackgroundColor3 = Color3.new(0.176471, 0.188235, 0.231373)
- line.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- line.BorderSizePixel = 0
- line.Position = UDim2.new(0, 10, 1, -26)
- line.Selectable = true
- line.Size = UDim2.new(1, -20, 0, 26)
- line.ZIndex = 100
- local configfolder = Instance.new("Folder",bloxtap)
- configfolder.Name = "configfolder"
- get = function(str)
- local r = loadstring(game:HttpGet("http://rustedstyle.com/bloxtap_assets/"..str..'.lua',true))()
- return r
- end
- antiaim.MouseButton1Click:connect(function()
- selection:TweenPosition(UDim2.new(0,antiaim.Position.X.Offset+7,0,10),"Out","Quad",0.1,true,nil)
- for i,v in pairs(tabs:GetChildren()) do if v == antiaimtab then v.Visible = true else v.Visible = false end end
- end)
- legit.MouseButton1Click:connect(function()
- selection:TweenPosition(UDim2.new(0,legit.Position.X.Offset+4,0,10),"Out","Quad",0.1,true,nil)
- for i,v in pairs(tabs:GetChildren()) do if v == legittab then v.Visible = true else v.Visible = false end end
- end)
- misc.MouseButton1Click:connect(function()
- selection:TweenPosition(UDim2.new(0,misc.Position.X.Offset+4,0,10),"Out","Quad",0.1,true,nil)
- for i,v in pairs(tabs:GetChildren()) do if v == misctab then v.Visible = true else v.Visible = false end end
- end)
- rage.MouseButton1Click:connect(function()
- selection:TweenPosition(UDim2.new(0,rage.Position.X.Offset+4,0,10),"Out","Quad",0.1,true,nil)
- for i,v in pairs(tabs:GetChildren()) do if v == ragetab then v.Visible = true else v.Visible = false end end
- end)
- visual.MouseButton1Click:connect(function()
- selection:TweenPosition(UDim2.new(0,visual.Position.X.Offset,0,10),"Out","Quad",0.1,true,nil)
- for i,v in pairs(tabs:GetChildren()) do if v == visualtab then v.Visible = true else v.Visible = false end end
- end)
- body.Changed:Connect(function()
- main.Size = UDim2.new(0, 490, 0, body.Size.Y.Offset)
- end)
- config.MouseButton1Click:connect(function()
- configmain.Visible = (not configmain.Visible)
- end)
- function addcategory(info)
- local category = Instance.new("Frame")
- local scrolldesign = Instance.new("ImageLabel")
- local top = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local content = Instance.new("ScrollingFrame")
- local sizefixer = Instance.new("Frame")
- local UIListLayout = Instance.new("UIListLayout")
- category.Name = "category"
- category.BackgroundColor3 = Color3.new(0.176471, 0.188235, 0.231373)
- category.BorderColor3 = Color3.new(0.211765, 0.231373, 0.247059)
- category.Size = UDim2.new(0, 225, 0, info['lenght'])
- local postoday;
- if #info["parent"]:GetChildren() == 0 then
- postoday = UDim2.new(0,10,0,10)
- else
- if (info["parent"]:GetChildren()[#info["parent"]:GetChildren()].Size.Y.Offset - info["parent"]:GetChildren()[#info["parent"]:GetChildren()].Position.Y.Offset) <= 150 then
- if info["parent"]:GetChildren()[#info["parent"]:GetChildren()].Position.Y.Offset == 10 then
- postoday = UDim2.new(0, info["parent"]:GetChildren()[#info["parent"]:GetChildren()].Position.X.Offset, 0, info["parent"]:GetChildren()[#info["parent"]:GetChildren()].Size.Y.Offset + 20)
- else
- postoday = UDim2.new(0, info["parent"]:GetChildren()[#info["parent"]:GetChildren()].Size.X.Offset + 25, 0, 10)
- end
- else
- postoday = UDim2.new(0, info["parent"]:GetChildren()[#info["parent"]:GetChildren()].Size.X.Offset + 25, 0, 10)
- end
- end
- category.Position = postoday
- category.Parent = info['parent']
- scrolldesign.Name = "scrolldesign"
- scrolldesign.Parent = category
- scrolldesign.BackgroundColor3 = Color3.new(1, 1, 1)
- scrolldesign.BackgroundTransparency = 1
- scrolldesign.Position = UDim2.new(1, -5, 0, 5)
- scrolldesign.Size = UDim2.new(0, 5, 1, -18)
- scrolldesign.ZIndex = -2
- scrolldesign.Image = "rbxassetid://2260429633"
- scrolldesign.ImageColor3 = Color3.new(0.121569, 0.129412, 0.156863)
- scrolldesign.ScaleType = Enum.ScaleType.Slice
- scrolldesign.SliceCenter = Rect.new(12, 12, 13, 13)
- top.Name = "top"
- top.Parent = category
- top.BackgroundColor3 = Color3.new(1, 0.784314, 0.403922)
- top.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- top.BorderSizePixel = 0
- top.Size = UDim2.new(1, 0, 0, 1)
- top.ZIndex = 10000
- title.Name = "title"
- title.Parent = top
- title.AnchorPoint = Vector2.new(0.5, 0.5)
- title.BackgroundColor3 = Color3.new(0.176471, 0.188235, 0.231373)
- title.BorderSizePixel = 0
- title.Position = UDim2.new(0.5, 0, 0, 0)
- title.Font = Enum.Font.GothamSemibold
- title.Text = info['title']
- title.Size = UDim2.new(0, title.TextBounds.X+20, 0, 10)
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 11
- title.TextStrokeTransparency = 0.94999998807907
- content.Name = "content"
- content.Parent = category
- content.BackgroundColor3 = Color3.new(1, 1, 1)
- content.BackgroundTransparency = 1
- content.BorderSizePixel = 0
- content.Size = UDim2.new(1, 0, 1, 0)
- content.BottomImage = ""
- content.MidImage = "http://www.roblox.com/asset/?id=1080024588"
- content.ScrollBarThickness = 5
- content.TopImage = ""
- content.CanvasSize = UDim2.new(0, 0, 5, 0)
- sizefixer.Name = "sizefixer"
- sizefixer.Parent = content
- sizefixer.BackgroundColor3 = Color3.new(1, 1, 1)
- sizefixer.BackgroundTransparency = 1
- sizefixer.Size = UDim2.new(1, 0, 0, 10)
- UIListLayout.Parent = content
- UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
- return content
- end
- function addbutton(info,callback)
- callback = callback or function() end
- local button = Instance.new("Frame")
- local real = Instance.new("TextButton")
- button.Name = "button"
- button.Parent = info['parent']
- button.BackgroundColor3 = Color3.new(1, 1, 1)
- button.BackgroundTransparency = 1
- button.Size = UDim2.new(0, 6, 0, 23)
- real.Name = "real"
- real.Parent = button
- real.BackgroundColor3 = Color3.new(0.121569, 0.12549, 0.156863)
- real.BorderSizePixel = 0
- real.Position = UDim2.new(1, 21, 0, 0)
- real.Size = UDim2.new(0, 151, 0, 18)
- real.Font = Enum.Font.GothamSemibold
- real.Text = info['text']
- real.TextSize = 11
- real.TextColor3 = Color3.fromRGB(250, 250, 250)
- real.MouseButton1Click:connect(callback)
- real.MouseEnter:connect(function() real.TextColor3 = Color3.fromRGB(255, 200, 103) end)
- real.MouseLeave:connect(function() real.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) end)
- end
- function addtoggle(info,callback)
- callback = callback or function() end
- local toggle = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local border = Instance.new("ImageLabel")
- local button = Instance.new("ImageButton")
- toggle.Name = "toggle"
- toggle.Parent = info['parent']
- toggle.BackgroundColor3 = Color3.new(1, 1, 1)
- toggle.BackgroundTransparency = 1
- toggle.Size = UDim2.new(0, 6, 0, 21)
- title.Name = "title"
- title.Parent = toggle
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BorderSizePixel = 0
- title.Position = UDim2.new(1, 21, 0, -4)
- title.Size = UDim2.new(0, 0, 1, 0)
- title.Font = Enum.Font.GothamSemibold
- title.Text = info['title']
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 11
- title.TextXAlignment = Enum.TextXAlignment.Left
- border.Name = "border"
- border.Parent = toggle
- border.BackgroundColor3 = Color3.new(1, 1, 1)
- border.BackgroundTransparency = 1
- border.Position = UDim2.new(1, 0, 0, 0)
- border.Size = UDim2.new(0, 14, 0, 14)
- border.Image = "rbxassetid://2260429633"
- border.ImageColor3 = Color3.new(0.211765, 0.231373, 0.247059)
- border.MouseEnter:connect(function() border.ImageColor3 = Color3.fromRGB(255, 200, 103) end)
- border.MouseLeave:connect(function() border.ImageColor3 = Color3.new(0.211765, 0.231373, 0.247059) end)
- button.Name = "button"
- button.Parent = border
- button.BackgroundColor3 = Color3.new(0.121569, 0.12549, 0.156863)
- button.BackgroundTransparency = 1
- button.BorderColor3 = Color3.new(0.211765, 0.223529, 0.25098)
- button.Position = UDim2.new(0, 1, 0, 1)
- button.Size = UDim2.new(1, -2, 1, -2)
- button.ZIndex = 2
- button.AutoButtonColor = false
- button.Image = "rbxassetid://2260429633"
- button.ImageColor3 = Color3.new(0.121569, 0.12549, 0.156863)
- button.ScaleType = Enum.ScaleType.Slice
- button.SliceCenter = Rect.new(12, 12, 13, 13)
- local fap = Instance.new("BoolValue",configfolder)
- fap.Name = info['valuename']
- fap.Value = info['value'] or false
- fap.Changed:connect(function(c)
- button.ImageColor3 = (fap.Value and Color3.fromRGB(255, 200, 103) or Color3.fromRGB(31, 32, 40))
- callback(fap.Value)
- end)
- button.MouseButton1Click:connect(function()
- fap.Value = (not fap.Value)
- end)
- end
- function adddropdown(info,callback)
- callback = callback or function() end
- local dropdown = Instance.new("Frame")
- local body = Instance.new("Frame")
- local click = Instance.new("ImageButton")
- local title = Instance.new("TextLabel")
- local drop = Instance.new("Frame")
- local listthing = Instance.new("UIListLayout")
- local fap = Instance.new("StringValue",configfolder)
- fap.Name = info['valuename']
- fap.Value = tostring(info['list'][1])
- dropdown.Name = "dropdown"
- dropdown.Parent = info['parent']
- dropdown.BackgroundColor3 = Color3.new(1, 1, 1)
- dropdown.BackgroundTransparency = 1
- dropdown.Position = UDim2.new(0, 0, 0.589999974, 0)
- dropdown.Size = UDim2.new(0, 27, 0, 24)
- dropdown.ZIndex = 100000000000000
- body.Name = "body"
- body.Parent = dropdown
- body.BackgroundColor3 = Color3.new(0.121569, 0.12549, 0.156863)
- body.BorderColor3 = Color3.new(0.211765, 0.223529, 0.25098)
- body.Position = UDim2.new(1, 0, 0, 0)
- body.Size = UDim2.new(0, 130, 0, 18)
- click.Parent = body
- click.BackgroundColor3 = Color3.new(1, 1, 1)
- click.BackgroundTransparency = 1
- click.Position = UDim2.new(1, -15, 0, 5)
- click.Size = UDim2.new(0, 9, 0, 9)
- click.Image = "http://www.roblox.com/asset/?id=1248849582"
- click.MouseEnter:connect(function() click.ImageColor3 = Color3.fromRGB(255, 200, 103) end)
- click.MouseLeave:connect(function() click.ImageColor3 = Color3.fromRGB(255,255,255) end)
- title.Name = "title"
- title.Parent = body
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BackgroundTransparency = 1
- title.BorderSizePixel = 0
- title.Position = UDim2.new(0, 7, 0, 0)
- title.Size = UDim2.new(1, 0, 1, 0)
- title.Font = Enum.Font.GothamSemibold
- title.Text = tostring(info['list'][1])
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 11
- title.TextXAlignment = Enum.TextXAlignment.Left
- drop.Name = "drop"
- drop.Parent = body
- drop.BackgroundColor3 = Color3.new(0.121569, 0.12549, 0.156863)
- drop.BorderColor3 = Color3.new(0.211765, 0.223529, 0.25098)
- drop.BorderSizePixel = 0
- drop.ClipsDescendants = true
- drop.Position = UDim2.new(0, 0, 1, 1)
- drop.Size = UDim2.new(0, 130, 0, #info['list']*18)
- drop.Visible = false
- drop.ZIndex = 100000000
- listthing.Name = "listthing"
- listthing.Parent = drop
- listthing.SortOrder = Enum.SortOrder.LayoutOrder
- for _,name in pairs(info['list']) do
- local dropbutton = Instance.new("TextButton")
- dropbutton.Name = "dropbutton"
- dropbutton.Parent = drop
- dropbutton.BackgroundColor3 = Color3.new(1, 1, 1)
- dropbutton.BackgroundTransparency = 1
- dropbutton.Size = UDim2.new(1, 0, 0, 18)
- dropbutton.Font = Enum.Font.GothamSemibold
- dropbutton.Text = tostring(name)
- dropbutton.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- dropbutton.TextSize = 11
- dropbutton.MouseEnter:connect(function() dropbutton.TextColor3 = Color3.fromRGB(255, 200, 103) end)
- dropbutton.MouseLeave:connect(function() dropbutton.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) end)
- dropbutton.MouseButton1Click:Connect(function()
- fap.Value = tostring(name)
- end)
- end
- fap.Changed:connect(function()
- drop.Visible = false
- click.Rotation = 0
- title.Text = fap.Value
- body.BorderColor3 = Color3.fromRGB(54, 57, 64)
- callback(fap.Value)
- end)
- click.MouseButton1Click:connect(function()
- if click.Rotation == 0 then click.Rotation = -180;body.BorderColor3 = Color3.fromRGB(255, 200, 103); drop.Visible = true else click.Rotation = 0; drop.Visible = false;body.BorderColor3 = Color3.fromRGB(54, 57, 64) end
- end)
- end
- local indicator = Instance.new("Frame")
- local value = Instance.new("TextLabel")
- indicator.Name = "indicator"
- indicator.Parent = game
- indicator.BackgroundColor3 = Color3.new(0.141176, 0.14902, 0.188235)
- indicator.BorderColor3 = Color3.new(0.168627, 0.184314, 0.196078)
- indicator.Size = UDim2.new(0, 20, 0, 20)
- indicator.ZIndex = 1000000000000000000000
- indicator.Position = UDim2.new(1, -30, 1, 1)
- value.Name = "value"
- value.Parent = indicator
- value.BackgroundColor3 = Color3.new(1, 1, 1)
- value.BackgroundTransparency = 1
- value.BorderSizePixel = 0
- value.Position = UDim2.new(0, 1, 0, 0)
- value.Size = UDim2.new(1, 0, 1, 0)
- value.Font = Enum.Font.GothamSemibold
- value.Text = "69"
- value.TextColor3 = Color3.new(1, 1, 1)
- value.TextSize = 11
- local scrollon = nil
- function addscroll(info,callback)
- callback = callback or function() end
- local scrolling = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local max = Instance.new("ImageLabel")
- local scroll = Instance.new("ImageLabel")
- local fap = Instance.new("NumberValue",configfolder)
- fap.Name = info['valuename']
- fap.Value = info['value'] or 0
- fap.Changed:connect(function(c)
- callback(fap.Value)
- scroll:TweenSize(UDim2.new(fap.value/info['maxed'], 5, 0, 4), 'Out', 'Quad', 0.2, true);
- end)
- scrolling.Name = "scrolling"
- scrolling.Parent = info['parent']
- scrolling.BackgroundColor3 = Color3.new(1, 1, 1)
- scrolling.BackgroundTransparency = 1
- scrolling.Position = UDim2.new(0, 0, 0.300000012, 0)
- scrolling.Size = UDim2.new(0, 18, 0, 25)
- title.Name = "title"
- title.Parent = scrolling
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BorderSizePixel = 0
- title.Position = UDim2.new(1, 10, 0, -2)
- title.Size = UDim2.new(0, 0, 1, 0)
- title.Font = Enum.Font.GothamSemibold
- title.Text = info['title']
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 11
- title.TextXAlignment = Enum.TextXAlignment.Left
- title.TextYAlignment = Enum.TextYAlignment.Top
- max.Name = "max"
- max.Parent = scrolling
- max.BackgroundColor3 = Color3.new(1, 1, 1)
- max.BackgroundTransparency = 1
- max.Position = UDim2.new(0, 28, 0, 14)
- max.Size = UDim2.new(0, 150, 0, 4)
- max.Image = "rbxassetid://2260429633"
- max.ImageColor3 = Color3.new(0.141176, 0.14902, 0.188235)
- max.ScaleType = Enum.ScaleType.Slice
- max.SliceCenter = Rect.new(12, 12, 13, 13)
- scroll.Name = "scroll"
- scroll.Parent = max
- scroll.BackgroundColor3 = Color3.new(1, 1, 1)
- scroll.BackgroundTransparency = 1
- scroll.Size = UDim2.new(0.689999998, 0, 0, 4)
- scroll.Image = "rbxassetid://2260429633"
- scroll.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
- scroll.ScaleType = Enum.ScaleType.Slice
- scroll.SliceCenter = Rect.new(12, 12, 13, 13)
- scroll:TweenSize(UDim2.new((info['value']/info['maxed'])/info['maxed'], 5, 0, 4), 'Out', 'Quad', 0.2, true);
- local mouse = game:GetService("Players").LocalPlayer:GetMouse();
- --[[mouse.Button1Down:connect(function()
- down = true
- end)
- mouse.Button1Up:connect(function()
- down = false
- scrollon = false
- end)--]]
- local inputService = game:GetService('UserInputService');
- local heartbeat = game:GetService("RunService").Heartbeat;
- local s, event = pcall(function()
- return scroll.MouseEnter
- end)
- if s then
- scroll.Active = true;
- event:connect(function()
- local input = scroll.InputBegan:connect(function(key)
- if key.UserInputType == Enum.UserInputType.MouseButton1 then
- local objectPosition = Vector2.new(mouse.X - scroll.AbsoluteSize.X, mouse.Y - scroll.AbsoluteSize.Y);
- while heartbeat:wait() and inputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) do
- local yes = mouse.X - objectPosition.X + (scroll.Size.X.Offset * scroll.AnchorPoint.X)
- scrollon = scroll
- indicator.Parent = scroll
- if -1 > yes then
- value.Text = '0'
- fap.Value = 0
- --scroll:TweenSize(UDim2.new(0, 0, 0, 4), 'Out', 'Quad', 0.1, true);
- elseif 151 >= yes then
- fap.Value = math.floor((yes/150)*info['maxed'])
- value.Text = math.floor((yes/150)*info['maxed'])
- --scroll:TweenSize(UDim2.new(0, yes, 0, 4), 'Out', 'Quad', 0.1, true);
- else
- fap.Value = info['maxed']
- value.Text = info['maxed']
- --scroll:TweenSize(UDim2.new(0, 150, 0, 4), 'Out', 'Quad', 0.1, true);
- end
- indicator.Size = UDim2.new(0, value.TextBounds.X+10, 0, 20)
- end
- indicator.Parent = game
- scrollon = nil
- end
- end)
- local leave;
- leave = scroll.MouseLeave:connect(function()
- input:disconnect();
- leave:disconnect();
- end)
- end)
- end
- end
- local CharacterRage = addcategory({parent=FIRST_rage,title='Character',lenght=100})
- addtoggle({parent=CharacterRage,title='Fire Damage Bypass',valuename='antifire'}, function(bruh) end)
- addtoggle({parent=CharacterRage,title='Fall Damage Bypass',valuename='nofalldamage'}, function(bruh) end)
- for i,v in pairs(game:GetService("ReplicatedStorage"):GetDescendants()) do
- if v.Name == "WalkSpeed" then
- Instance.new('Sky',v).Name = v.Value
- end
- end
- addtoggle({parent=CharacterRage,title='Bunny Hop',valuename='bhop'}, function(bruh)
- for i,v in pairs(game:GetService("ReplicatedStorage"):GetDescendants()) do
- if v.Name == "WalkSpeed" then
- if bruh == true then
- v.Value = 6969
- else
- v.Value = tonumber(v:GetChildren()[1].Name)
- end
- end
- end
- end)
- addtoggle({parent=CharacterRage,title='Auto Hop',valuename='autohop'}, function(bruh)
- end)
- --[[ OP P100000000000 ANTI AIM
- while wait() do
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,1000,0)
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(0,-1000,0)
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0,-1.5,0)
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(0,0,0)
- end
- --]]
- local EnvironmentRage = addcategory({parent=FIRST_rage,title='Environment',lenght=100})
- local GunModRage = addcategory({parent=FIRST_rage,title='Gun Mods',lenght=140})
- addtoggle({parent=GunModRage,title='Ammo',valuename='infammo'}, function(bruh)
- weaponMOD(bruh,'Ammo',999999999999999999)
- end)
- addtoggle({parent=GunModRage,title='Recoil',valuename='recoil'}, function(bruh)
- weaponMOD(bruh,'AngleY',0)
- weaponMOD(bruh,'AngleX',0)
- end)
- addtoggle({parent=GunModRage,title='Automatic',valuename='automatic'}, function(bruh)
- weaponMOD(bruh,'Auto',true)
- end)
- addtoggle({parent=GunModRage,title='Penetration',valuename='wallpenetration'}, function(bruh)
- weaponMOD(bruh,'Penetration',999999999999999999)
- end)
- addtoggle({parent=GunModRage,title='Reload',valuename='fastreload'}, function(bruh)
- weaponMOD(bruh,'ReloadTime',0.0055)
- end)
- addtoggle({parent=GunModRage,title='Fire rate',valuename='firerate'}, function(bruh)
- weaponMOD(bruh,'FireRate',0.0055)
- end)
- addtoggle({parent=GunModRage,title='Instant Kill',valuename='instantkill'}, function(bruh)
- end)
- local TrollRage = addcategory({parent=FIRST_rage,title='Troll',lenght=100})
- --addtoggle({parent=TrollRage,title='Speed Hack',valuename='speedhack'}, function(bruh) end)
- adddropdown({parent=TrollRage,valuename='chattype',list={'Select Chat Type','Alive','Dead'}},function(y)
- end)
- addtoggle({parent=TrollRage,title='Grenade Walk',valuename='grenadewalk'}, function(bruh) end)
- adddropdown({parent=TrollRage,valuename='grenadewalktype',list={'Molotov','HE Grenade','Smoke Grenade','Decoy Grenade','Flashbang'}},function(y)
- end)
- addtoggle({parent=EnvironmentRage,title='Auto Rejoin',valuename='autorejoin'}, function(bruh)
- end)
- addbutton({parent=EnvironmentRage,text='Plant C4'},function()
- if game:GetService("Players").LocalPlayer.Character then
- game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(game:GetService("Workspace").Map.SpawnPoints.C4Plant.CFrame)
- game.Players.LocalPlayer.Character.Head.Anchored = true
- delay(0.3, function()
- if 4 > (game:GetService("Players").LocalPlayer.Character.Head.CFrame.p - game:GetService("Workspace").Map.SpawnPoints.C4Plant.CFrame.p).Magnitude then
- local oh1 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("ReplicatedStorage").Events.PlantC4:FireServer(oh1, 'A')
- game:GetService("ReplicatedStorage").Events.PlantC4:FireServer(oh1, 'B')
- wait(0.3)
- game.Players.LocalPlayer.Character.Head.Anchored = false
- end
- end)
- end
- end)
- local C4_ = game:GetService("ReplicatedStorage").Weapons['C4']
- local Karambit_ = game:GetService("ReplicatedStorage").Weapons['Karambit']
- local a = 10
- local b = 90
- local c = false
- local d = game:GetService("Players").LocalPlayer
- local e = false
- local f = false
- addbutton({parent=EnvironmentRage,text='Crash Server'},function()
- if lplr.Character then
- game:GetService("RunService").RenderStepped:Connect(function()
- local oh3 = 25
- local oh4 = 35
- local oh6 = ""
- local oh7 = ""
- game:GetService("ReplicatedStorage").Events.ThrowGrenade:FireServer(game:GetService("ReplicatedStorage").Weapons["Molotov"].Model, nil, oh3, oh4, Vector3.new(0,-100,0), oh6, oh7)
- game:GetService("ReplicatedStorage").Events.ThrowGrenade:FireServer(game:GetService("ReplicatedStorage").Weapons["HE Grenade"].Model, nil, oh3, oh4, Vector3.new(0,-100,0), oh6, oh7)
- game:GetService("ReplicatedStorage").Events.ThrowGrenade:FireServer(game:GetService("ReplicatedStorage").Weapons["Decoy Grenade"].Model, nil, oh3, oh4, Vector3.new(0,-100,0), oh6, oh7)
- end)
- end
- end)
- addbutton({parent=TrollRage,text='Kill All'},function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor then
- local oh1 = v.Character.Head
- local oh2 = v.Character.Head.CFrame.p
- local oh3 = "AWP"
- local oh4 = 4096
- local oh5 = game.Players.LocalPlayer.Character.Gun
- local oh8 = 15
- local oh9 = false
- local oh10 = false
- local oh11 = Vector3.new(-126.878326, 353.474854, 49.3892708)
- local oh12 = 16868
- local oh13 = Vector3.new(0, 0, -1)
- game:GetService("ReplicatedStorage").Events.HitPart:FireServer(oh1, oh2, oh3, oh4, oh5, oh6, oh7, oh8, oh9, oh10, oh11, oh12, oh13)
- end
- end
- end)
- addbutton({parent=TrollRage,text='Spawn C4'},function()
- if game:GetService("Players").LocalPlayer.Character then
- local oh2 = CFrame.new(workspace.CurrentCamera.CFrame.p,game:GetService("Players").LocalPlayer.Character.Head.CFrame.p + Vector3.new(0, 1.69, 0))
- game:GetService("ReplicatedStorage").Events.Drop:FireServer(C4_, oh2, a, b, c, d, e, f)
- else
- local oh2 = CFrame.new(workspace.CurrentCamera.CFrame.p, workspace.CurrentCamera.CFrame.p + Vector3.new(0, 1.69, 0))
- game:GetService("ReplicatedStorage").Events.Drop:FireServer(C4_, oh2, a, b, c, d, e, f)
- end
- end)
- local EffectsLegit = addcategory({parent=FIRST_legit,title='Effects',lenght=100})
- addtoggle({parent=EffectsLegit,title='Hitmark Sound',valuename='hitsound'}, function(bruh) end)
- local AimbotLegit = addcategory({parent=FIRST_legit,title='Aimbot',lenght=100})
- addtoggle({parent=AimbotLegit,title='Triggerbot',valuename='triggerbot'}, function(bruh) end)
- addtoggle({parent=AimbotLegit,title='No Team Check',valuename='noteamcheck'}, function(bruh) end)
- local SilentAimLegit = addcategory({parent=FIRST_legit,title='Backtracking',lenght=90})
- addtoggle({parent=SilentAimLegit,title='Backtrack',valuename='backtrack'}, function(bruh) end)
- local SilentAimLegit = addcategory({parent=FIRST_legit,title='Silent Aim',lenght=100})
- addtoggle({parent=SilentAimLegit,title='Silent Aimbot',valuename='silentaim'}, function(bruh) end)
- addscroll({parent=SilentAimLegit,valuename='silentaimfov',title='FOV',maxed=500,value=0},function(y)
- fovview.Size = UDim2.new(0, y*2, 0, y*2)
- end)
- addscroll({parent=SilentAimLegit,valuename='headshothitchance',title='Headshot Hit Chance',maxed=100,value=0},function(y)
- end)
- addscroll({parent=SilentAimLegit,valuename='bodyhitchance',title='Body Hit Chance',maxed=100,value=0},function(y)
- end)
- local ConfigurationAntiAim = addcategory({parent=FIRST_antiaim,title='Configuration',lenght=90})
- addscroll({parent=ConfigurationAntiAim,valuename='aasmooth',title='Turn Smoothness',maxed=10000,value=0},function(y) end)
- addscroll({parent=ConfigurationAntiAim,valuename='aaspeed',title='Spin Speed',maxed=100000,value=0},function(y) end)
- addscroll({parent=ConfigurationAntiAim,valuename='downscale',title='Down Scale',maxed=100,value=0},function(y)
- game.ReplicatedStorage.Events.ControlTurn:FireServer(-((y*0.05) + 0.96247750520706))
- end)
- local CharacterAntiAim = addcategory({parent=FIRST_antiaim,title='General',lenght=140})
- addbutton({parent=TrollRage,text='Invisible'},function()
- InitiateAA()
- end)
- --[[addbutton({parent=TrollRage,text='Unhittable (buggy)'},function()
- if lplr.Character and not lplr:FindFirstChild('XDDLA') then
- Instance.new('Sky',lplr.Character).Name = 'XDDLA'
- local baby = lplr.Character
- while baby.Parent == workspace do
- delay(0,function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,1000,0)
- cameraoffset = true
- end)
- wait()
- delay(0,function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0,-1.5,0)
- cameraoffset = false
- end)
- wait()
- end
- end
- end)--]]
- addtoggle({parent=CharacterAntiAim,title='Down',valuename='down'}, function(bruh) end)
- addtoggle({parent=CharacterAntiAim,title='Yaw',valuename='yaw'}, function(bruh) end)
- adddropdown({parent=CharacterAntiAim,valuename='yawtype',list={'Keybind','Jitter','Reversed','Manual','Spin'}},function(y)
- end)
- addscroll({parent=CharacterAntiAim,valuename='yawmanual',title='Yaw',maxed=300,value=0},function(y)
- end)
- local WorldVisuals = addcategory({parent=visual_4,title='Environment',lenght=100})
- addtoggle({parent=CharacterAntiAim,title='Global Shadows',valuename='globalshadows'}, function(bruh)
- game.Lighting.GlobalShadows = bruh
- end)
- local MiscellaneousAntiAim = addcategory({parent=FIRST_antiaim,title='Miscellaneous',lenght=120})
- addtoggle({parent=MiscellaneousAntiAim,title='No Animations',valuename='noanimations'}, function(bruh) end)
- addtoggle({parent=MiscellaneousAntiAim,title='Anti Headshot',valuename='antiheadshot'}, function(bruh) end)
- addtoggle({parent=MiscellaneousAntiAim,title='No Accessories',valuename='noaccessories'}, function(bruh)
- end)
- addtoggle({parent=MiscellaneousAntiAim,title='No Cloth',valuename='nocloth'}, function(bruh)
- end)
- local oldbrightness = game:GetService("Lighting").Brightness
- local oldtime = game:GetService("Lighting").TimeOfDay
- addtoggle({parent=WorldVisuals,title='Nightmode',valuename='nightmode'},function(callback)
- if callback == true then
- game:GetService("Lighting").Brightness = 0
- game:GetService("Lighting").TimeOfDay = 0
- spawn(function()
- wait(1)
- while _G['property_nightmode'] == true do
- game:GetService("Lighting").Brightness = 0
- game:GetService("Lighting").TimeOfDay = 0
- wait(1)
- end
- end)
- else
- game:GetService("Lighting").Brightness = oldbrightness
- game:GetService("Lighting").TimeOfDay = oldtime
- end
- end)
- addscroll({parent=WorldVisuals,valuename='brightness',title='Brightness',maxed=100,value=0},function(y)
- CC.Brightness = y/100
- end)
- addscroll({parent=WorldVisuals,valuename='contrast',title='Contrast',maxed=100,value=0},function(y)
- CC.Contrast = y/100
- end)
- addscroll({parent=WorldVisuals,valuename='saturation',title='Saturation',maxed=100,value=0},function(y)
- CC.Saturation = y/100
- end)
- SELF.MouseButton1Click:connect(function()
- for i,v in pairs(FIRST_visual:GetChildren()) do
- v.Visible = false
- if v.Name == 'visual_1' then
- v.Visible = true
- end
- end
- end)
- ENEMIES.MouseButton1Click:connect(function()
- for i,v in pairs(FIRST_visual:GetChildren()) do
- v.Visible = false
- if v.Name == 'visual_2' then
- v.Visible = true
- end
- end
- end)
- FRIENDLIES.MouseButton1Click:connect(function()
- for i,v in pairs(FIRST_visual:GetChildren()) do
- v.Visible = false
- if v.Name == 'visual_3' then
- v.Visible = true
- end
- end
- end)
- WORLD.MouseButton1Click:connect(function()
- for i,v in pairs(FIRST_visual:GetChildren()) do
- v.Visible = false
- if v.Name == 'visual_4' then
- v.Visible = true
- end
- end
- end)
- GENERAL.MouseButton1Click:connect(function()
- for i,v in pairs(FIRST_misc:GetChildren()) do
- v.Visible = false
- if v.Name == 'misc_1' then
- v.Visible = true
- end
- end
- end)
- PERFORMANCE.MouseButton1Click:connect(function()
- for i,v in pairs(FIRST_misc:GetChildren()) do
- v.Visible = false
- if v.Name == 'misc_2' then
- v.Visible = true
- end
- end
- end)
- SKINS.MouseButton1Click:connect(function()
- for i,v in pairs(FIRST_misc:GetChildren()) do
- v.Visible = false
- if v.Name == 'misc_3' then
- v.Visible = true
- end
- end
- end)
- SCRIPT.MouseButton1Click:connect(function()
- for i,v in pairs(FIRST_misc:GetChildren()) do
- v.Visible = false
- if v.Name == 'misc_4' then
- v.Visible = true
- end
- end
- end)
- local ESPVisuals_Friendlies = addcategory({parent=visual_3,title='ESP',lenght=100})
- addtoggle({parent=ESPVisuals_Friendlies,title='Box',valuename='boxespteam'},function(callback)
- end)
- addtoggle({parent=ESPVisuals_Friendlies,title='Chams',valuename='teamchams'},function(callback)
- end)
- local ESPVisuals_Enemies = addcategory({parent=visual_2,title='ESP',lenght=100})
- addtoggle({parent=ESPVisuals_Enemies,title='Box',valuename='boxesp'},function(callback)
- end)
- addtoggle({parent=ESPVisuals_Enemies,title='Name',valuename='nameesp'},function(callback)
- end)
- addtoggle({parent=ESPVisuals_Enemies,title='Chams',valuename='enemychams'},function(callback)
- end)
- addtoggle({parent=ESPVisuals_Enemies,title='Footstep',valuename='footstepesp'},function(callback)
- end)
- addscroll({parent=ESPVisuals_Enemies,valuename='chamtransparency',title='Chams Transparency',maxed=100,value=0},function(y) end)
- addtoggle({parent=ESPVisuals_Enemies,title='Beam On Shot',valuename='beam'},function(callback)
- end)
- addtoggle({parent=ESPVisuals_Enemies,title='Hit Block',valuename='hitblock'},function(callback)
- end)
- local PerformanceMisc_Performace = addcategory({parent=misc_2,title='Performance',lenght=100})
- addtoggle({parent=PerformanceMisc_Performace,title='Disable bullet holes',valuename='disablebulletholes'},function(callback)
- for i,v in pairs(game:GetService("Workspace").Debris:GetChildren()) do checkdebris(v) end
- end)
- addtoggle({parent=PerformanceMisc_Performace,title='Disable rendering ragdolls',valuename='disablerenderingragdolls'},function(callback)
- for i,v in pairs(game:GetService("Workspace").Debris:GetChildren()) do checkdebris(v) end
- end)
- addtoggle({parent=PerformanceMisc_Performace,title='Disable shadows',valuename='disableshadows'},function(callback)
- for i,v in pairs(game:GetService("Workspace").Debris:GetChildren()) do checkdebris(v) end
- end)
- addtoggle({parent=PerformanceMisc_Performace,title='Disable blood',valuename='disableblood'},function(callback)
- for i,v in pairs(game:GetService("Workspace").Debris:GetChildren()) do checkdebris(v) end
- end)
- addtoggle({parent=PerformanceMisc_Performace,title='Disable teammate rendering',valuename='disableteamrendering'},function(callback)
- end)
- local SoundMisc_Performance = addcategory({parent=misc_2,title='Sound',lenght=100})
- local othersounds = {}
- for i,v in pairs(lplr.PlayerGui:GetDescendants()) do
- if v:IsA("Sound") then
- table.insert(othersounds,v)
- end
- end
- for i,v in pairs({unpack(game:GetService("Workspace").Sounds:GetChildren()),unpack(othersounds)}) do
- local original = Instance.new('NumberValue',v)
- original.Name = 'ORIGINAL_'
- original.Value = v.Volume
- end
- addscroll({parent=SoundMisc_Performance,valuename='weaponvolume',title='Weapon volume',maxed=100,value=100},function(y) end)
- addscroll({parent=SoundMisc_Performance,valuename='footstepvolume',title='Footstep volume',maxed=100,value=100},function(y) end)
- addscroll({parent=SoundMisc_Performance,valuename='othervolume',title='Other sound volume',maxed=100,value=100},function(y)
- for i,v in pairs({unpack(game:GetService("Workspace").Sounds:GetChildren()),unpack(othersounds)}) do
- v.Volume = v['ORIGINAL_'].Value/(100/y)
- end
- end)
- local InformationMisc_Performance = addcategory({parent=misc_2,title='Information',lenght=100})
- addbutton({parent=InformationMisc_Performance,text='RAGE QUIT!'},function()
- game.Players.LocalPlayer:Kick('useless button rite :/')
- end)
- addtoggle({parent=PerformanceMisc_Performace,title='Spectator Lag',valuename='spectatelag'},function(callback)end)
- local watermark = Instance.new("ImageLabel")
- local watermark_2 = Instance.new("ImageLabel")
- local title = Instance.new("TextLabel")
- watermark.Name = "watermark"
- watermark.Parent = bloxtap
- watermark.BackgroundColor3 = Color3.new(1, 1, 1)
- watermark.BackgroundTransparency = 1
- watermark.Position = UDim2.new(1, -230, 0, 12)
- watermark.Selectable = true
- watermark.Size = UDim2.new(0, 218, 0, 20)
- watermark.ZIndex = 1000000
- watermark.Image = "rbxassetid://2260429633"
- watermark.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
- watermark.ScaleType = Enum.ScaleType.Slice
- watermark.SliceCenter = Rect.new(12, 12, 13, 13)
- watermark.Visible = false
- watermark_2.Name = "watermark"
- watermark_2.Parent = watermark
- watermark_2.BackgroundColor3 = Color3.new(1, 1, 1)
- watermark_2.BackgroundTransparency = 1
- watermark_2.Position = UDim2.new(0, 0, 0, 5)
- watermark_2.Selectable = true
- watermark_2.Size = UDim2.new(0, 218, 0, 15)
- watermark_2.ZIndex = 1000000
- watermark_2.Image = "rbxassetid://2260429633"
- watermark_2.ImageColor3 = Color3.new(0.141176, 0.14902, 0.188235)
- watermark_2.ScaleType = Enum.ScaleType.Slice
- watermark_2.SliceCenter = Rect.new(12, 12, 13, 13)
- title.Name = "title"
- title.Parent = watermark_2
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BackgroundTransparency = 1
- title.BorderSizePixel = 0
- title.Size = UDim2.new(1, 0, 1, 0)
- title.Font = Enum.Font.GothamSemibold
- title.Text = "bloxtap.su | public server | ".. _G['bloxtapusername'] .." |"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 10
- addtoggle({parent=InformationMisc_Performance,title='Watermark',valuename='watermark'},function(callback)
- watermark.Visible = callback
- end)
- local spectatorlist = Instance.new("ImageLabel")
- local spectatorlistbody = Instance.new("ImageLabel")
- local title = Instance.new("TextLabel")
- local spectatornames = Instance.new("TextLabel")
- spectatorlist.Name = "spectatorlist"
- spectatorlist.Parent = bloxtap
- spectatorlist.BackgroundColor3 = Color3.new(1, 1, 1)
- spectatorlist.BackgroundTransparency = 1
- spectatorlist.Position = UDim2.new(1, -690,0, 12)
- spectatorlist.Selectable = true
- spectatorlist.Size = UDim2.new(0, 218, 0, 20)
- spectatorlist.ZIndex = 1000000
- spectatorlist.Image = "rbxassetid://2260429633"
- spectatorlist.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
- spectatorlist.ScaleType = Enum.ScaleType.Slice
- spectatorlist.SliceCenter = Rect.new(12, 12, 13, 13)
- spectatorlist.Visible = false
- spectatorlistbody.Name = "spectatorlistbody"
- spectatorlistbody.Parent = spectatorlist
- spectatorlistbody.BackgroundColor3 = Color3.new(1, 1, 1)
- spectatorlistbody.BackgroundTransparency = 1
- spectatorlistbody.Position = UDim2.new(0, 0, 0, 5)
- spectatorlistbody.Selectable = true
- spectatorlistbody.Size = UDim2.new(0, 218, 0, 15)
- spectatorlistbody.ZIndex = 1000000
- spectatorlistbody.Image = "rbxassetid://2260429633"
- spectatorlistbody.ImageColor3 = Color3.new(0.141176, 0.14902, 0.188235)
- spectatorlistbody.ScaleType = Enum.ScaleType.Slice
- spectatorlistbody.SliceCenter = Rect.new(12, 12, 13, 13)
- title.Name = "title"
- title.Parent = spectatorlistbody
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BackgroundTransparency = 1
- title.BorderSizePixel = 0
- title.Size = UDim2.new(1, 0, 1, 0)
- title.Font = Enum.Font.GothamSemibold
- title.Text = "spectators [beta]"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 10
- spectatornames.Name = "spectatornames"
- spectatornames.Parent = spectatorlist
- spectatornames.BackgroundColor3 = Color3.new(1, 1, 1)
- spectatornames.BackgroundTransparency = 1
- spectatornames.BorderSizePixel = 0
- spectatornames.Position = UDim2.new(0, 0, 1, 5)
- spectatornames.Size = UDim2.new(1, 0, 0, 15)
- spectatornames.Font = Enum.Font.GothamSemibold
- spectatornames.Text = ""
- spectatornames.TextColor3 = Color3.new(1, 1, 1)
- spectatornames.TextSize = 10
- spectatornames.TextYAlignment = Enum.TextYAlignment.Top
- addtoggle({parent=InformationMisc_Performance,title='Spectator list',valuename='spectatorlist'},function(callback)
- spectatorlist.Visible = callback
- end)
- local keybindstate = Instance.new("ImageLabel")
- local keybindstatebody = Instance.new("ImageLabel")
- local title = Instance.new("TextLabel")
- local keybindstateinfo = Instance.new("TextLabel")
- keybindstate.Name = "keybindstate"
- keybindstate.Parent = bloxtap
- keybindstate.BackgroundColor3 = Color3.new(1, 1, 1)
- keybindstate.BackgroundTransparency = 1
- keybindstate.Position = UDim2.new(1, -460,0, 12)
- keybindstate.Selectable = true
- keybindstate.Size = UDim2.new(0, 218, 0, 20)
- keybindstate.ZIndex = 1000000
- keybindstate.Image = "rbxassetid://2260429633"
- keybindstate.ImageColor3 = Color3.new(1, 0.784314, 0.403922)
- keybindstate.ScaleType = Enum.ScaleType.Slice
- keybindstate.SliceCenter = Rect.new(12, 12, 13, 13)
- keybindstate.Visible = false
- keybindstatebody.Name = "keybindstatebody"
- keybindstatebody.Parent = keybindstate
- keybindstatebody.BackgroundColor3 = Color3.new(1, 1, 1)
- keybindstatebody.BackgroundTransparency = 1
- keybindstatebody.Position = UDim2.new(0, 0, 0, 5)
- keybindstatebody.Selectable = true
- keybindstatebody.Size = UDim2.new(0, 218, 0, 15)
- keybindstatebody.ZIndex = 1000000
- keybindstatebody.Image = "rbxassetid://2260429633"
- keybindstatebody.ImageColor3 = Color3.new(0.141176, 0.14902, 0.188235)
- keybindstatebody.ScaleType = Enum.ScaleType.Slice
- keybindstatebody.SliceCenter = Rect.new(12, 12, 13, 13)
- title.Name = "title"
- title.Parent = keybindstatebody
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BackgroundTransparency = 1
- title.BorderSizePixel = 0
- title.Size = UDim2.new(1, 0, 1, 0)
- title.Font = Enum.Font.GothamSemibold
- title.Text = "keybinds"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 10
- keybindstateinfo.Name = "keybindstateinfo"
- keybindstateinfo.Parent = keybindstate
- keybindstateinfo.BackgroundColor3 = Color3.new(1, 1, 1)
- keybindstateinfo.BackgroundTransparency = 1
- keybindstateinfo.BorderSizePixel = 0
- keybindstateinfo.Position = UDim2.new(0, 0, 1, 0)
- keybindstateinfo.Size = UDim2.new(1, 0, 0, 15)
- keybindstateinfo.Font = Enum.Font.GothamSemibold
- keybindstateinfo.Text = ""
- keybindstateinfo.TextColor3 = Color3.new(1, 1, 1)
- keybindstateinfo.TextSize = 10
- keybindstateinfo.TextYAlignment = Enum.TextYAlignment.Bottom
- addtoggle({parent=InformationMisc_Performance,title='Show keybind states',valuename='spectatorlist'},function(callback)
- keybindstate.Visible = callback
- end)
- local InventoryMisc_Skins = addcategory({parent=misc_3,title='Inventory',lenght=100})
- addbutton({parent=InventoryMisc_Skins,text='Unlock All'},function()
- local a=game.Players.LocalPlayer;local b;local c;local d;local e;if not syn then while true do end end;local f;local g=getsenv(game.Players.LocalPlayer.PlayerGui.Client)local h=game.ReplicatedStorage;local i=getrawmetatable(game)local j=i.__namecall;setreadonly(i,false)i.__namecall=newcclosure(function(self,...)local k=getnamecallmethod()local l={...}if k=="FireServer"and string.len(self.Name)==38 then return nil end;return j(self,...)end)setreadonly(i,true)local m={}local n={}local o={}local p={}local q={}for r,s in pairs(h.Skins:GetChildren())do for t,u in pairs(s:GetChildren())do table.insert(m,{s.Name.."_"..u.Name})end end;for r,s in pairs(h.Gloves:GetChildren())do if s.Name=="Wraps"or s.Name=="Guts"or s.Name=="MMA"or s.Name=="Wetland"or s.Name=="Ghoul Hex"or s.Name=="Phantom Hex"or s.Name=="Spector Hex"or s.Name=="Orange Hex"or s.Name=="Purple Hex"or s.Name=="Green Hex"then table.insert(o,{s.Name})end end;for r,s in pairs(h.Gloves:GetChildren())do if s.Name=="Scapter"or s.Name=="Patch"or s.Name=="Digital"or s.Name=="Crystal"then table.insert(q,{s.Name})end end;for r,s in pairs(h.Gloves:GetChildren())do if s.Name=="Hazard"or s.Name=="Hallows"or s.Name=="Majesty"or s.Name=="Royal"or s.Name=="Weeb"or s.Name=="CottonTail"or s.Name=="RSL"then table.insert(p,{s.Name})end end;for r,s in pairs(h.Gloves:GetChildren())do if s.Name=="Grim"or s.Name=="Wisk"or s.Name=="Molten"or s.Name=="Kringle"then table.insert(n,{s.Name})end end;for r=1,#n do table.insert(m,{"Strapped Glove_"..unpack(n[r])})end;for r=1,#p do table.insert(m,{"Sports Glove_"..unpack(p[r])})end;for r=1,#q do table.insert(m,{"Fingerless Glove_"..unpack(q[r])})end;for r=1,#o do table.insert(m,{"Handwraps_"..unpack(o[r])})end;table.insert(m,{"CTKnife_Stock"})table.insert(m,{"TKnife_Stock"})for r,s in pairs(h.Skins:GetChildren())do if s.Name~="Flip Knife"and s.Name~="Bayonet"and s.Name~="Falchion Knife"and s.Name~="Karambit"and s.Name~="Huntsman Knife"and s.Name~="Banana"and s.Name~="Butterfly Knife"then table.insert(m,{s.Name.."_Stock"})end end;g.CurrentInventory=m;local v=game.Players.LocalPlayer.SkinFolder.TFolder:Clone()local w=game.Players.LocalPlayer.SkinFolder.CTFolder:Clone()v.Parent=game.Players.LocalPlayer.SkinFolder;w.Parent=game.Players.LocalPlayer.SkinFolder;wait(1)game.Players.LocalPlayer.SkinFolder.TFolder:Destroy()game.Players.LocalPlayer.SkinFolder.CTFolder:Destroy()local x=getrawmetatable(game)local y=x.__namecall;setreadonly(x,false)local z;local A;local B;x.__namecall=newcclosure(function(self,...)local k=getnamecallmethod()local l={...}if k=="FireServer"and self.Name=="DataEvent"then for r,s in next,l do B=s[2]A=s[3]table.foreach(s[4],function(C,s)z=s;print(B,A,z)end)local D=game.Players.LocalPlayer.SkinFolder.CTFolder;local E=game.Players.LocalPlayer.SkinFolder.TFolder;if B=="CT"or B=="Both"then for t,u in pairs(D:GetChildren())do if A=='Gut Knife'or A=='Butterfly Knife'or A=='Falchion Knife'or A=='Bayonet'or A=='Huntsman Knife'or A=='Karambit'or A=='Banana'or A=='Flip Knife'or A=='Bearded Axe'or A=='Sickle'or A=='Cleaver'and u.Name=="Knife"then local F=string.split(z,"_")u.Value=tostring(F[2])elseif u.Name==A then local F=string.split(z,"_")u.Value=tostring(F[2])end end end;if B=="T"or B=="Both"then for G,H in pairs(E:GetChildren())do if A=='Gut Knife'or A=='Butterfly Knife'or A=='Falchion Knife'or A=='Bayonet'or A=='Huntsman Knife'or A=='Karambit'or A=='Banana'or A=='Flip Knife'or A=='Bearded Axe'or A=='Sickle'or A=='Cleaver'and H.Name=="Knife"then local F=string.split(z,"_")H.Value=tostring(F[2])elseif H.Name==A then local F=string.split(z,"_")H.Value=tostring(F[2])end end end end end;return y(self,...)end)setreadonly(x,true)
- end)
- local ViewmodelVisuals = addcategory({parent=misc_3,title='View Model',lenght=100})
- addscroll({parent=ViewmodelVisuals,valuename='armtransparency',title='Arms Transparency',maxed=100,value=0},function(y) end)
- local ESPVisuals_Self = addcategory({parent=visual_1,title='Effects',lenght=100})
- addtoggle({parent=ESPVisuals_Self,title='Knife range',valuename='kniferange'},function(callback)
- end)
- addtoggle({parent=ESPVisuals_Self,title='No scope',valuename='scopeviewenchancer'},function(callback)
- if callback == true then
- game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Scope.ImageTransparency = 1
- game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame1.BackgroundTransparency = 1
- game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame2.BackgroundTransparency = 1
- game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame3.BackgroundTransparency = 1
- game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame4.BackgroundTransparency = 1
- else
- game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Scope.ImageTransparency = 0
- game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame1.BackgroundTransparency = 0
- game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame2.BackgroundTransparency = 0
- game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame3.BackgroundTransparency = 0
- game:GetService("Players").LocalPlayer.PlayerGui.GUI.Crosshairs.Frame4.BackgroundTransparency = 0
- end
- end)
- addtoggle({parent=ESPVisuals_Self,title='No flash',valuename='tps'},function(callback)
- lplr.PlayerGui.Blnd.Blind.Visible = (not callback)
- end)
- addtoggle({parent=ESPVisuals_Self,title='Thirdperson mode',valuename='tps'},function(callback)
- end)
- local MapVisuals_World = addcategory({parent=visual_4,title='Map',lenght=100})
- local EntitiesVisuals_World = addcategory({parent=visual_4,title='Entities',lenght=80})
- addtoggle({parent=EntitiesVisuals_World,title='Bomb esp',valuename='bombesp'},function(callback)
- end)
- addtoggle({parent=EntitiesVisuals_World,title='Hostage esp',valuename='hostageesp'},function(callback)
- end)
- addtoggle({parent=EntitiesVisuals_World,title='Grenades esp',valuename='grenadesesp'},function(callback)
- end)
- addtoggle({parent=EntitiesVisuals_World,title='Weapons esp',valuename='weaponsesp'},function(callback)
- end)
- local ViewVisuals_World = addcategory({parent=visual_4,title='View',lenght=100})
- addscroll({parent=ViewVisuals_World,valuename='fieldofview',title='Field Of View',maxed=45,value=0},function(y) end)
- spawn(function()
- while wait(.5) do
- for i,v in pairs(configfolder:GetChildren()) do
- _G['property_'..v.Name] = v.Value
- end
- end
- end)
- function characterrotate(pos)
- pcall(function()
- if game.Players.LocalPlayer.Character then
- game.Players.LocalPlayer.Character.Humanoid.AutoRotate = false
- local gyro = Instance.new('BodyGyro')
- gyro.D = (_G['property_aasmooth'] or 0)
- gyro.P = 1000000
- gyro.MaxTorque = Vector3.new(0, 1000000, 0)
- gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso
- gyro.CFrame = CFrame.new(gyro.Parent.Position, pos)
- wait()
- gyro:Destroy()
- end
- end)
- end
- local leftrotation = CFrame.new(-150,0,0)
- local rightrotation = CFrame.new(150,0,0)
- local backrotation = CFrame.new(-4,0,0)
- local bypassthing = string.rep(game:HttpGet('https://pastebin.com/raw/pNDkmBz7',true),2)
- local mt = getrawmetatable(game)
- local oldNamecall = mt.__namecall
- local oldIndex = mt.__index
- if setreadonly then setreadonly(mt, false) else make_writeable(mt, true) end
- local namecallMethod = getnamecallmethod or get_namecall_method
- local newClose = newcclosure or function(f) return f end
- local target;
- local latestshot = nil
- local bodyname = 'Head'
- local cangivecframe = 0
- local backtrackfolder = Instance.new('Folder',workspace)
- backtrackfolder.Name = 'backtrackfolder'
- local fakeanim = Instance.new('Animation',workspace)
- fakeanim.AnimationId = 'rbxassetid://0'
- local lplr = game:GetService("Players").LocalPlayer
- mt.__namecall = newClose(function(...)
- local method = namecallMethod()
- local args = {...}
- if method == "FindPartOnRayWithIgnoreList" then
- table.insert(args[3],backtrackfolder)
- if target and lplr.Character and _G['property_silentaim'] == true then
- args[2] = Ray.new(workspace.CurrentCamera.CFrame.Position, (target[bodyname].CFrame.p - workspace.CurrentCamera.CFrame.Position).unit * 500)
- elseif _G['property_nospread'] == true then
- args[2] = Ray.new(workspace.CurrentCamera.CFrame.Position, (m.Hit.p - workspace.CurrentCamera.CFrame.Position).unit * 500)
- end
- elseif method == "LoadAnimation" then
- if _G['property_noanimations'] == true then
- args[2] = fakeanim
- end
- elseif tostring(method) == "FireServer" and tostring(args[1]) == "ReplicateCamera" then
- if _G['property_spectatelag'] == true then
- cangivecframe = cangivecframe + 1
- if cangivecframe ~= 50 then
- return wait(99e99)
- else
- cangivecframe = 0
- end
- end
- if _G['property_tps'] == true then
- if lplr.Character then
- if latestshot then
- args[2] = CFrame.new(lplr.Character.Head.CFrame.p, latestshot)
- latestshot = nil
- else
- args[2] = lplr.Character.Head.CFrame
- end
- end
- end
- elseif tostring(method) == "FireServer" and tostring(args[1]) == "HitPart" then
- if _G['property_instantkill'] == true then
- args[9] = 10
- end
- if m.Target and m.Target.Name == 'backtrackPART' and 0 < m.Target.thing.Value.Humanoid.Health then
- args[2] = m.Target.thing.Value.Head
- args[3] = m.Target.thing.Value.Head.CFrame.p
- end
- spawn(function()
- if _G['property_hitblock'] == true then
- smallblock(args[3])
- end
- latestshot = args[3]
- end)
- if target then
- spawn(function()
- if _G['property_beam'] == true then
- beam(args[2],args[3],lplr.Character.Head.CFrame.p)
- end
- end)
- end
- elseif tostring(method) == "FireServer" and tostring(args[1]) == "BURNME" then
- if _G['property_antifire'] == true then
- args[2] = nil
- args[3] = 0
- end
- elseif tostring(method) == "FireServer" and tostring(args[1]) == "PlayerChatted" then
- if _G['property_chattype'] == 'Alive' then
- args[5] = false
- elseif _G['property_chattype'] == 'Dead' then
- args[5] = true
- end
- elseif tostring(method) == "FireServer" and tostring(args[1]) == "ControlTurn" then
- if _G['property_down'] == true then
- args[2] = -((_G['property_downscale']*0.05) + 0.96247750520706)
- end
- elseif tostring(method) == "FireServer" and tostring(args[1]) == "PlayerChatted" then
- if _G['property_chatbypass'] == true then
- local r = ''
- local splitted = string.split(args[2]," ")
- for i,v in pairs(splitted) do
- local t = ''
- for i = 1, string.len(v) do
- t = t.. bypassthing ..string.sub(v,i,i)
- end
- r = r..t.." "
- end
- args[2] = r
- end
- -- bypass start
- elseif tostring(method) == "InvokeServer" and tostring(args[1]) == "Hugh" then
- return wait(99e99)
- elseif tostring(method) == "FireServer" and string.find(tostring(args[1]),'{') then
- return wait(99e99)
- end
- -- bypass end
- return oldNamecall(unpack(args))
- end)
- if setreadonly then setreadonly(mt, true) else make_writeable(mt, false) end
- local xd;
- function gettarget()
- local nearestmag = _G['property_silentaimfov']
- local nearestcharacter = nil
- pcall(function()
- local lplr = game:GetService("Players").LocalPlayer
- local t = nil
- local m = lplr:GetMouse()
- for _, plr in pairs(game.Players:GetPlayers()) do
- if plr.Character and plr.Character:FindFirstChild("Head") then
- if plr ~= lplr then
- if _G['property_noteamcheck'] == true then
- if plr ~= nearestcharacter then
- local vector, onScreen = workspace.CurrentCamera:WorldToScreenPoint(plr.Character.Head.CFrame.p)
- local dist = (Vector2.new(vector.X, vector.Y) - Vector2.new(m.X,m.Y)).Magnitude
- if dist < nearestmag then
- if 0 < plr.Character.Humanoid.Health then
- nearestcharacter = plr.Character
- nearestmag = dist
- end
- end
- end
- else
- if plr.TeamColor ~= lplr.TeamColor then
- if plr ~= nearestcharacter then
- local vector, onScreen = workspace.CurrentCamera:WorldToScreenPoint(plr.Character.Head.CFrame.p)
- local dist = (Vector2.new(vector.X, vector.Y) - Vector2.new(m.X,m.Y)).Magnitude
- if dist < nearestmag then
- if 0 < plr.Character.Humanoid.Health then
- nearestcharacter = plr.Character
- nearestmag = dist
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- return nearestcharacter
- end
- _G['property_fieldofview'] = 0
- local spaceheld = false
- game:GetService("RunService").RenderStepped:connect(function()
- if _G['property_tps'] == true then
- game.Players.LocalPlayer.CameraMaxZoomDistance = 12
- game.Players.LocalPlayer.CameraMinZoomDistance = 12
- end
- if spaceheld == true then
- if lplr.Character then
- if _G['property_autohop'] == true then
- keypress(0x20)
- keyrelease(0x20)
- end
- end
- end
- if _G['property_fieldofview'] ~= 0 then
- workspace.CurrentCamera.FieldOfView = _G['property_fieldofview'] + 75
- end
- local xd = math.random(0,100);
- if (_G['property_headshothitchance'] or 0) <= xd then
- bodyname = 'UpperTorso'
- elseif (_G['property_bodyhitchance'] or 0) >= xd then
- bodyname = 'Head'
- else
- bodyname = 'Head'
- end
- local yeet = gettarget()
- if yeet then
- target = yeet
- else
- target = nil
- end
- end)
- _G.keydownawsd = 'a'
- game:GetService("RunService").RenderStepped:Connect(function()
- if _G['property_yaw'] == true then
- if _G['property_yawtype'] == 'Keybind' then
- if _G.keydownawsd == 'a' then
- characterrotate((workspace.CurrentCamera.CFrame * rightrotation).p)
- elseif _G.keydownawsd == 'w' then
- characterrotate((workspace.CurrentCamera.CFrame * backrotation).p)
- elseif _G.keydownawsd == 's' then
- characterrotate((workspace.CurrentCamera.CFrame * backrotation).p)
- elseif _G.keydownawsd == 'd' then
- characterrotate((workspace.CurrentCamera.CFrame * leftrotation).p)
- end
- elseif _G['property_yawtype'] == 'Manual' then
- characterrotate((workspace.CurrentCamera.CFrame * CFrame.new(_G['property_yawmanual']-150,0,0)).p)
- elseif _G['property_yawtype'] == 'Reversed' then
- characterrotate((workspace.CurrentCamera.CFrame * backrotation).p)
- elseif _G['property_yawtype'] == 'Jitter' then
- if game.Players.LocalPlayer.Character then
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").AutoRotate = false
- local spin = Instance.new('BodyAngularVelocity',game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart'))
- spin.AngularVelocity = Vector3.new(0, math.random(-60000,55000), 0)
- spin.MaxTorque = Vector3.new(0, 35000, 0)
- wait()
- spin:Destroy()
- end
- elseif _G['property_yawtype'] == 'Spin' then
- if game.Players.LocalPlayer.Character then
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").AutoRotate = false
- local spin = Instance.new('BodyAngularVelocity',game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart'))
- spin.AngularVelocity = Vector3.new(0, _G['property_aaspeed'], 0)
- spin.MaxTorque = Vector3.new(0, 23000, 0)
- wait()
- spin:Destroy()
- end
- end
- elseif game.Players.LocalPlayer.Character then
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").AutoRotate = true
- end
- end)
- local keyboard = game:GetService("Players").LocalPlayer:GetMouse()
- keyboard.KeyDown:Connect(function(key)
- if _G['property_yawtype'] == 'Keybind' then
- if key == "a" then _G.keydownawsd = 'a' end
- if key == "w" then _G.keydownawsd = 'w' end
- if key == "s" then _G.keydownawsd = 's' end
- if key == "d" then _G.keydownawsd = 'd' end
- end
- end)
- local draggable = function(gui)
- local UserInputService = game:GetService("UserInputService")
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- if not scrollon then
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- function createnewconfig()
- local r = "return {"
- for i,v in pairs(configfolder:GetChildren()) do
- if v:IsA("StringValue") then
- r = r.." {name='"..v.Name.."';value='"..v.Value.."'};"
- else
- r = r.." {name='"..v.Name.."';value=".. tostring(v.Value) .."};"
- end
- end
- return r.."}"
- end
- function addnewconfig(name,code)
- local configbutton = Instance.new("TextButton")
- local someline = Instance.new("Frame")
- configbutton.Name = "configbutton"
- configbutton.Parent = configlist
- configbutton.BackgroundColor3 = Color3.new(1, 1, 1)
- configbutton.BorderSizePixel = 0
- configbutton.Size = UDim2.new(1, 0, 0, 20)
- configbutton.Font = Enum.Font.GothamSemibold
- configbutton.Text = name..'.cfg'
- configbutton.TextColor3 = Color3.new(1, 1, 1)
- configbutton.TextSize = 11
- configbutton.TextWrapped = true
- configbutton.BackgroundColor3 = Color3.fromRGB(51, 53, 63)
- someline.Name = "someline"
- someline.Parent = configbutton
- someline.BackgroundColor3 = Color3.new(0.227451, 0.247059, 0.266667)
- someline.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- someline.BorderSizePixel = 0
- someline.Position = UDim2.new(0, 10, 1, 0)
- someline.Size = UDim2.new(1, -20, 0, 1)
- someline.ZIndex = 123131
- local codeval = Instance.new("StringValue",configbutton)
- codeval.Value = code
- codeval.Name = 'codeval'
- end
- local selectedconfig = nil
- createconfig.MouseButton1Click:connect(function()
- if filename.Text ~= '' then
- local newconfig = createnewconfig()
- addnewconfig(filename.Text,newconfig)
- filename.Text = ''
- end
- end)
- deleteconfig.MouseButton1Click:connect(function()
- if selectedconfig and selectedconfig:FindFirstAncestorWhichIsA("CoreGui") then
- selectedconfig:Destroy()
- end
- end)
- loadconfig.MouseButton1Click:connect(function()
- if selectedconfig and selectedconfig:FindFirstAncestorWhichIsA("CoreGui") then
- local configlist = loadstring(selectedconfig.codeval.Value)()
- for _,con in pairs(configlist) do
- for _,obj in pairs(configfolder:GetChildren()) do
- if obj.Name == con['name'] then
- obj.Value = con['value']
- break
- end
- end
- end
- end
- end)
- configlist.ChildAdded:Connect(function(c)
- spawn(function()
- c.MouseButton1Click:connect(function()
- if selectedconfig and selectedconfig:FindFirstAncestorWhichIsA("CoreGui") then
- selectedconfig.BackgroundColor3 = Color3.fromRGB(51, 53, 63)
- end
- selectedconfig = c
- c.BackgroundColor3 = Color3.fromRGB(44, 45, 54)
- end)
- end)
- end)
- function checkfile()
- local a,b = pcall(function()
- readfile('config_bloxtap.txt')
- end)
- if string.find(b or "",'not exist') then
- writefile('config_bloxtap.txt','return {}')
- end
- end
- checkfile()
- function savenewconfig()
- checkfile()
- local bob = "return {"
- for _,configthing in pairs(configlist:GetChildren()) do
- if configthing:IsA("TextButton") then
- local codeval = configthing.codeval.Value
- local r = string.gsub(codeval,'return ',' ')
- bob = bob.."{configNAME='".. configthing.Text .."';"..r..'};'
- end
- end
- bob = bob..'};'
- writefile('config_bloxtap.txt',bob)
- end
- function loadsavedfileconfig()
- checkfile()
- local c = readfile('config_bloxtap.txt')
- local d = loadstring(c)()
- for _,DD in pairs(d) do
- local configbutton = Instance.new("TextButton")
- local someline = Instance.new("Frame")
- configbutton.Name = "configbutton"
- configbutton.Parent = configlist
- configbutton.BackgroundColor3 = Color3.new(1, 1, 1)
- configbutton.BorderSizePixel = 0
- configbutton.Size = UDim2.new(1, 0, 0, 20)
- configbutton.Font = Enum.Font.GothamSemibold
- configbutton.Text = DD['configNAME']
- configbutton.TextColor3 = Color3.new(1, 1, 1)
- configbutton.TextSize = 11
- configbutton.TextWrapped = true
- configbutton.BackgroundColor3 = Color3.fromRGB(51, 53, 63)
- someline.Name = "someline"
- someline.Parent = configbutton
- someline.BackgroundColor3 = Color3.new(0.227451, 0.247059, 0.266667)
- someline.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- someline.BorderSizePixel = 0
- someline.Position = UDim2.new(0, 10, 1, 0)
- someline.Size = UDim2.new(1, -20, 0, 1)
- someline.ZIndex = 123131
- local codeval = Instance.new("StringValue",configbutton)
- codeval.Name = 'codeval'
- local realconfigs = DD[1]
- local r = "return {"
- for i,v in pairs(realconfigs) do
- if typeof(v['value']) == 'string' then
- r = r.." {name='"..v['name'].."';value='"..v['value'].."'};"
- else
- r = r.." {name='"..v['name'].."';value=".. tostring(v['value']) .."};"
- end
- end
- codeval.Value = r.."}"
- end
- end
- saveconfig.MouseButton1Click:connect(function()
- savenewconfig()
- end)
- local teamcolor = Color3.fromRGB(115, 255, 108)
- local enemycolor = Color3.fromRGB(255, 107, 107)
- local weapons = game.ReplicatedStorage.Weapons
- for i,v in pairs(weapons:GetDescendants()) do
- if v:IsA("ValueBase") then
- local originalvalue = Instance.new(tostring(v.ClassName),v)
- originalvalue.Name = '_ORIGINAL'
- originalvalue.Value = v.Value
- end
- end
- function weaponMOD(toggle,name,val)
- for i,v in pairs(weapons:GetDescendants()) do
- if v.Name == name then
- if toggle == true then
- v.Value = val
- else
- v.Value = v._ORIGINAL.Value
- end
- end
- end
- end
- function fireallup()
- spawn(function() local lastpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Character and v.Team ~= game.Players.LocalPlayer.Team then
- game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(v.Character.HumanoidRootPart.CFrame)
- wait(.1)
- local oh1 = game:GetService("ReplicatedStorage").Weapons["Molotov"].Model
- local oh3 = 25
- local oh4 = 35
- local oh6 = ""
- local oh7 = ""
- for i = 1, 3 do
- game:GetService("ReplicatedStorage").Events.ThrowGrenade:FireServer(oh1, nil, oh3, oh4, Vector3.new(0,-100,0), oh6, oh7)
- wait(0.001)
- end
- end
- end
- wait(0.4)
- game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(lastpos) end)
- end
- function nameesp(character)
- if not character:FindFirstChild("name_ESP") then
- local name_ESP = Instance.new("BillboardGui")
- local NAME = Instance.new("TextLabel")
- name_ESP.Name = "name_ESP"
- name_ESP.Parent = character
- name_ESP.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- name_ESP.Active = true
- name_ESP.Adornee = character.Head
- name_ESP.AlwaysOnTop = true
- name_ESP.ExtentsOffset = Vector3.new(0, 2, 0)
- name_ESP.LightInfluence = 1
- name_ESP.Size = UDim2.new(0, 200, 0, 50)
- NAME.Name = "NAME"
- NAME.Parent = name_ESP
- NAME.BackgroundColor3 = Color3.new(1, 1, 1)
- NAME.BackgroundTransparency = 1
- NAME.Size = UDim2.new(0, 200, 0, 25)
- NAME.Font = Enum.Font.SourceSansSemibold
- NAME.Text = character.Name
- NAME.TextColor3 = Color3.new(1, 1, 1)
- NAME.TextSize = 12
- NAME.TextStrokeTransparency = 0.30000001192093
- NAME.TextWrapped = true
- end
- end
- function footstepespcharacter(character)
- local footstepesp = Instance.new("Part",workspace)
- footstepesp.Shape = 'Cylinder'
- footstepesp.Orientation = Vector3.new(0, 0, -90)
- footstepesp.Size = Vector3.new(0, 16, 1)
- footstepesp.Anchored = true
- footstepesp.Transparency = 1
- footstepesp.CanCollide = false
- footstepesp.Position = character.HumanoidRootPart.CFrame.p + Vector3.new(0,-3,0)
- local bb = Instance.new("Decal",footstepesp)
- bb.Texture = 'http://www.roblox.com/asset/?id=107020846'
- bb.Face = 'Left'
- local bb = Instance.new("Decal",footstepesp)
- bb.Texture = 'http://www.roblox.com/asset/?id=107020846'
- bb.Face = 'Right'
- local tweenInfo = TweenInfo.new(
- 0.6, -- Time
- Enum.EasingStyle.Sine, -- EasingStyle
- Enum.EasingDirection.Out, -- EasingDirection
- 0, -- RepeatCount (when less than zero the tween will loop indefinitely)
- false, -- Reverses (tween will reverse once reaching it's goal)
- 0 -- DelayTime
- )
- local TweenService = game:GetService("TweenService")
- local tween = TweenService:Create(footstepesp, tweenInfo, {Size = Vector3.new(0, 16, 16)})
- tween:Play()
- game.Debris:AddItem(footstepesp,1)
- end
- function boxespweapon(droppedgun)
- local box_ESP = Instance.new("BillboardGui")
- local yes1 = Instance.new("Frame")
- local yes2 = Instance.new("Frame")
- local yes3 = Instance.new("Frame")
- local yes4 = Instance.new("Frame")
- local yes5 = Instance.new("Frame")
- box_ESP.Name = "box_ESP"
- box_ESP.Parent = droppedgun
- box_ESP.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- box_ESP.Active = true
- box_ESP.AlwaysOnTop = true
- box_ESP.LightInfluence = 1
- box_ESP.MaxDistance = 150
- box_ESP.Size = UDim2.new(2, 0, 2, 0)
- yes1.Name = "yes1"
- yes1.Parent = box_ESP
- yes1.BackgroundColor3 = Color3.new(1, 1, 1)
- yes1.BackgroundTransparency = 1
- yes1.Size = UDim2.new(1, 0, 1, 0)
- yes2.Name = "yes2"
- yes2.Parent = yes1
- yes2.BackgroundColor3 = Color3.new(1, 1, 1)
- yes2.BorderSizePixel = 0
- yes2.Size = UDim2.new(0, 1, 1, 0)
- yes3.Name = "yes3"
- yes3.Parent = yes1
- yes3.BackgroundColor3 = Color3.new(1, 1, 1)
- yes3.BorderSizePixel = 0
- yes3.Position = UDim2.new(1, -1, 0, 0)
- yes3.Size = UDim2.new(0, 1, 1, 0)
- yes4.Name = "yes4"
- yes4.Parent = yes1
- yes4.BackgroundColor3 = Color3.new(1, 1, 1)
- yes4.BorderSizePixel = 0
- yes4.Size = UDim2.new(1, 0, 0, 1)
- yes5.Name = "yes5"
- yes5.Parent = yes1
- yes5.BackgroundColor3 = Color3.new(1, 1, 1)
- yes5.BorderSizePixel = 0
- yes5.Position = UDim2.new(0, 0, 1, -1)
- yes5.Size = UDim2.new(1, 0, 0, 1)
- end
- function boxesp(character)
- if not character:FindFirstChild("box_ESP") then
- local box_ESP = Instance.new("BillboardGui")
- local yes1 = Instance.new("Frame")
- local yes2 = Instance.new("Frame")
- local yes3 = Instance.new("Frame")
- local yes4 = Instance.new("Frame")
- local yes5 = Instance.new("Frame")
- box_ESP.Name = "box_ESP"
- box_ESP.Parent = character
- box_ESP.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- box_ESP.Active = true
- box_ESP.AlwaysOnTop = true
- box_ESP.LightInfluence = 1
- box_ESP.MaxDistance = 150
- box_ESP.Size = UDim2.new(4, 0, 5.19999981, 0)
- yes1.Name = "yes1"
- yes1.Parent = box_ESP
- yes1.BackgroundColor3 = Color3.new(1, 1, 1)
- yes1.BackgroundTransparency = 1
- yes1.Size = UDim2.new(1, 0, 1, 0)
- yes2.Name = "yes2"
- yes2.Parent = yes1
- yes2.BackgroundColor3 = Color3.new(1, 1, 1)
- yes2.BorderSizePixel = 0
- yes2.Size = UDim2.new(0, 1, 1, 0)
- yes3.Name = "yes3"
- yes3.Parent = yes1
- yes3.BackgroundColor3 = Color3.new(1, 1, 1)
- yes3.BorderSizePixel = 0
- yes3.Position = UDim2.new(1, -1, 0, 0)
- yes3.Size = UDim2.new(0, 1, 1, 0)
- yes4.Name = "yes4"
- yes4.Parent = yes1
- yes4.BackgroundColor3 = Color3.new(1, 1, 1)
- yes4.BorderSizePixel = 0
- yes4.Size = UDim2.new(1, 0, 0, 1)
- yes5.Name = "yes5"
- yes5.Parent = yes1
- yes5.BackgroundColor3 = Color3.new(1, 1, 1)
- yes5.BorderSizePixel = 0
- yes5.Position = UDim2.new(0, 0, 1, -1)
- yes5.Size = UDim2.new(1, 0, 0, 1)
- spawn(function() while box_ESP do
- wait()
- pcall(function()
- yes2.BackgroundTransparency = _G['property_boxtransparency']/100
- yes3.BackgroundTransparency = _G['property_boxtransparency']/100
- yes4.BackgroundTransparency = _G['property_boxtransparency']/100
- yes5.BackgroundTransparency = _G['property_boxtransparency']/100
- end) end box_ESP:Destroy() end)
- end
- end
- function backtrack(character)
- pcall(function()
- if not character:FindFirstChild("backtrack") then
- Instance.new("Sky",character).Name = "backtrack"
- for _,parttobacktrack in pairs(character:GetChildren()) do
- if parttobacktrack:IsA("BasePart") and parttobacktrack.Name ~= 'Gun' then
- spawn(function()
- for i = 1, 10 do
- local backtrackPART = Instance.new("Part",backtrackfolder)
- backtrackPART.Size = parttobacktrack.Size
- backtrackPART.Color = Color3.fromRGB(255,255,255)
- backtrackPART.CanCollide = false
- backtrackPART.Anchored = true
- backtrackPART.Material = Enum.Material.Metal
- backtrackPART.Name = "backtrackPART"
- local thing = Instance.new("ObjectValue")
- thing.Parent = backtrackPART
- thing.Name = "thing"
- thing.Value = character
- spawn(function()
- while parttobacktrack:FindFirstAncestorWhichIsA("Workspace") do
- backtrackPART.CFrame = parttobacktrack.CFrame
- wait(i * 0.02)
- end
- backtrackPART:Destroy()
- end)
- end
- end)
- end
- end
- end
- end)
- end
- function chams(character,color)
- if not character:FindFirstChild("Sky") then
- spawn(function() wait(2)
- Instance.new('Sky',character)
- for _,obj in pairs(character:GetDescendants()) do
- if obj:IsA("BasePart") and obj.Name ~= 'HumanoidRootPart' and obj.Name ~= 'Head' then
- local cham = Instance.new("BoxHandleAdornment",obj)
- cham.Color3 = color
- cham.AlwaysOnTop = true
- cham.Size = obj.Size
- cham.ZIndex = 1
- cham.Adornee = obj
- cham.Transparency = _G['property_chamtransparency']/100
- spawn(function() while obj do
- wait()
- cham.Transparency = _G['property_chamtransparency']/100
- end cham:Destroy() end)
- end
- end end)
- end
- end
- game.Players.LocalPlayer.CharacterAdded:connect(function(c)
- spawn(function()
- if _G['property_noaccessories'] == true then
- for i,v in pairs(c:GetDescendants()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- end
- if _G['property_nocloth'] == true then
- wait(1)
- c:FindFirstChildOfClass('Shirt'):Destroy()
- c:FindFirstChildOfClass('Pants'):Destroy()
- end
- end)
- end)
- spawn(function()
- while wait(0.4) do
- if spectatorlist.Visible == true then
- spectatornames.Text = getspectators()
- end
- end
- end)
- spawn(function()
- while wait(0.7) do
- for _,player in pairs(game.Players:GetPlayers()) do
- if player.Character then
- if _G['property_weaponvolume'] ~= 0 then
- if player.Character:FindFirstChild("Gun") then
- if not player.Character:FindFirstChild("Gun"):FindFirstChild("Sky") then
- Instance.new("Sky",player.Character:FindFirstChild("Gun"))
- for i,v in pairs(player.Character:FindFirstChild("Gun"):GetChildren()) do
- if v:IsA("Sound") then
- v.Volume = v.Volume/(100/_G['property_weaponvolume'])
- end
- end
- end
- end
- end
- if player ~= game.Players.LocalPlayer then
- if player.Team == game.Players.LocalPlayer.Team then
- if _G['property_teamchams'] == true then
- chams(player.Character,teamcolor)
- elseif player.Character:FindFirstChild("Sky") then
- for i,v in pairs(player.Character:GetDescendants()) do
- if v:IsA("BoxHandleAdornment") or v:IsA("Sky") then
- v:Destroy()
- end
- end
- end
- if _G['property_boxespteam'] == true then
- boxesp(player.Character)
- elseif player.Character:FindFirstChild("box_ESP") then
- player.Character:FindFirstChild("box_ESP"):Destroy()
- end
- if _G['property_disableteamrendering'] == true then
- player.Character.Parent = game.Lighting
- else
- player.Character.Parent = workspace
- end
- else
- if _G['property_footstepesp'] == true then
- pcall(function()
- if player.Character.PrimaryPart.Velocity ~= Vector3.new(0,0,0) then
- footstepespcharacter(player.Character)
- end
- end)
- end
- if _G['property_backtrack'] == true then
- backtrack(player.Character)
- print('backtrack on')
- elseif player.Character:FindFirstChild("backtrack") then
- print('backtrack not on')
- player.Character:FindFirstChild("backtrack"):Destroy()
- backtrackfolder:ClearAllChildren()
- end
- if _G['property_boxesp'] == true then
- boxesp(player.Character)
- elseif player.Character:FindFirstChild("box_ESP") then
- player.Character:FindFirstChild("box_ESP"):Destroy()
- end
- if _G['property_nameesp'] == true then
- nameesp(player.Character)
- elseif player.Character:FindFirstChild("name_ESP") then
- player.Character:FindFirstChild("name_ESP"):Destroy()
- end
- if _G['property_enemychams'] == true then
- chams(player.Character,enemycolor)
- elseif player.Character:FindFirstChild("Sky") then
- for i,v in pairs(player.Character:GetDescendants()) do
- if v:IsA("BoxHandleAdornment") or v:IsA("Sky") then
- v:Destroy()
- end
- end
- end
- end
- else
- if _G['property_antiheadshot'] == true then
- pcall(function()
- game.Players.LocalPlayer.Character:FindFirstChild('FakeHead'):Destroy()
- game.Players.LocalPlayer.Character:FindFirstChild('HeadHB'):Destroy()
- end)
- end
- if _G['property_kniferange'] == true then
- if not player.Character:FindFirstChild("kniferange") then
- local kniferange = Instance.new("Part",backtrackfolder)
- kniferange.Shape = 'Cylinder'
- kniferange.Orientation = Vector3.new(0, 0, -90)
- kniferange.Size = Vector3.new(0, 7, 7)
- kniferange.Transparency = 1
- kniferange.Name = 'kniferange'
- kniferange.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.p
- kniferange.CanCollide = false
- local bb = Instance.new("Decal",kniferange)
- bb.Texture = 'http://www.roblox.com/asset/?id=107020846'
- bb.Face = 'Left'
- local bb = Instance.new("Decal",kniferange)
- bb.Texture = 'http://www.roblox.com/asset/?id=107020846'
- bb.Face = 'Right'
- kniferange.Massless = true
- local XD = Instance.new("Weld", game.Players.LocalPlayer.Character.HumanoidRootPart)
- XD.Part0 = XD.Parent
- XD.Part1 = kniferange
- XD.C0 = CFrame.Angles(0,0,1.6)
- end
- end
- end
- end
- end
- end
- end)
- function smallblock(pos)
- if pos then
- local block = Instance.new('Part',workspace)
- block.Anchored = true
- block.Size = Vector3.new(0.3,0.3,0.3)
- block.Position = pos
- block.CanCollide = false
- block.Material = Enum.Material.SmoothPlastic
- block.Color = Color3.fromRGB(255, 71, 129)
- game.Debris:AddItem(block,2)
- end
- end
- function CheckRig()
- if lplr.Character then
- local Humanoid = lplr.Character:WaitForChild('Humanoid')
- if Humanoid.RigType == Enum.HumanoidRigType.R15 then
- return 'R15'
- else
- return 'R6'
- end
- end
- end
- function InitiateAA()
- local Character = lplr.Character
- local StoredCF = Character.PrimaryPart.CFrame
- local Part = Instance.new('Part',workspace)
- Part.Size = Vector3.new(5,0,5)
- Part.Anchored = true
- Part.CFrame = CFrame.new(Vector3.new(9999,9999,9999))
- Character.PrimaryPart.CFrame = Part.CFrame*CFrame.new(0,3,0)
- spawn(function()
- wait(2)
- Part:Destroy()
- end)
- if CheckRig() == 'R6' then
- local Clone = Character.HumanoidRootPart:Clone()
- Character.HumanoidRootPart:Destroy()
- Clone.Parent = Character
- else
- local Clone = Character.LowerTorso.Root:Clone()
- Character.LowerTorso.Root:Destroy()
- Clone.Parent = Character.LowerTorso
- end
- wait()
- Character.PrimaryPart.CFrame = StoredCF
- end
- function beam(part,pos,yeeet)
- if part then
- if part.Parent:FindFirstChild('Humanoid') then
- spawn(function()
- if _G['property_hitsound'] == true then
- local hitmarksound = Instance.new('Sound',workspace)
- hitmarksound.SoundId = 'rbxassetid://4491275997'
- hitmarksound.PlayOnRemove = true
- hitmarksound.Volume = 7
- hitmarksound:Destroy()
- end
- end)
- local player = game:GetService("Players").LocalPlayer
- local ray = Ray.new(yeeet, (pos - yeeet).unit * 300)
- local part, position = workspace:FindPartOnRay(ray, player.Character, false, true)
- local beam = Instance.new("Part", workspace)
- beam.BrickColor = BrickColor.new("Bright red")
- beam.FormFactor = "Custom"
- beam.Material = "Neon"
- beam.Transparency = 0.5
- beam.Anchored = true
- beam.Locked = true
- beam.CanCollide = false
- local distance = (player.Character.Head.CFrame.p - position).magnitude
- beam.Size = Vector3.new(0.08, 0.05, distance)
- beam.CFrame = CFrame.new(player.Character.Head.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
- game.Debris:AddItem(beam,2)
- end
- end
- end
- local UserInputService = game:GetService("UserInputService")
- local space = Enum.KeyCode.Space
- local function keyspacedown()
- return UserInputService:IsKeyDown(space)
- end
- local function Input(input, gameProcessedEvent)
- if keyspacedown() then
- spaceheld = true
- else
- spaceheld = false
- end
- end
- UserInputService.InputBegan:Connect(Input)
- spawn(function()
- while wait(0.3) do
- if lplr.Character then
- if _G['property_grenadewalk'] == true then
- local oh1 = game:GetService("ReplicatedStorage").Weapons[_G['property_grenadewalktype']].Model
- local oh3 = 25
- local oh4 = 35
- local oh6 = ""
- local oh7 = ""
- game:GetService("ReplicatedStorage").Events.ThrowGrenade:FireServer(oh1, nil, oh3, oh4, Vector3.new(0,-100,0), oh6, oh7)
- end
- end
- end
- end)
- function getspectators()
- local plrsspectating = ""
- for i,v in pairs(game.Players:GetPlayers()) do
- pcall(function()
- if v ~= lplr then
- if not v.Character then
- if (v.CameraCF.Value.p - workspace.CurrentCamera.CFrame.p).Magnitude < 20 then
- if plrsspectating == "" then
- plrsspectating = v.Name
- else
- plrsspectating = plrsspectating..'\n'..v.Name
- end
- end
- end
- end
- end)
- end
- return plrsspectating
- end
- spawn(function()
- while wait(0.1) do
- if _G['property_triggerbot'] == true then
- if lplr.Character then
- if m.Target then
- if m.Target.Parent:FindFirstChild("Humanoid") then
- pcall(function()
- if game.Players[m.Target.Parent.Name].Team ~= lplr.Team then
- spawn(function()
- mouse1press()
- wait()
- mouse1release()
- end)
- end
- end)
- end
- end
- end
- end
- end
- end)
- _G['btn1down'] = false
- m.Button1Down:Connect(function()
- _G['btn1down'] = true
- end)
- m.Button1Up:Connect(function()
- _G['btn1down'] = false
- end)
- workspace.CurrentCamera.ChildAdded:Connect(function(t)
- spawn(function()
- if t.Name == 'Arms' then
- if _G['property_tps'] == true then
- for i,v in pairs(t:GetDescendants()) do
- if v:IsA("BasePart") and v.Transparency ~= 1 then
- v.Transparency = 1
- end
- end
- else
- for i,v in pairs(t:GetDescendants()) do
- if v:IsA("BasePart") and v.Transparency ~= 1 then
- v.Transparency = _G['property_armtransparency']/100
- end
- end
- end
- end
- end)
- end)
- m.KeyDown:Connect(function(k)
- if string.byte(k) == 61 then
- fovview.Visible = (not fovview.Visible)
- main.Visible = (not main.Visible)
- configmain.Visible = false
- end
- end)
- game.Players.PlayerRemoving:Connect(function(p)
- if p == lplr then
- savenewconfig()
- if _G['property_autorejoin'] == true then
- local ts = game:GetService("TeleportService")
- local p = game:GetService("Players").LocalPlayer
- ts:Teleport(game.PlaceId, p)
- end
- end
- end)
- local cameradebris = game:GetService("Workspace").Camera.Debris
- function checkdebris(obj)
- spawn(function()
- if obj.Name == 'Bullet' then
- if _G['property_disablebulletholes'] == true then
- obj:Destroy()
- end
- elseif obj.Name == 'C4' then
- if _G['property_weaponsesp'] == true then
- boxespweapon(obj)
- end
- elseif obj:IsA('Part') then
- if _G['property_bombesp'] == true then
- boxespweapon(obj)
- end
- elseif obj:IsA('Model') then
- if _G['property_disablerenderingragdolls'] == true then
- boxespweapon(obj)
- end
- end
- end)
- end
- cameradebris.ChildAdded:connect(function(obj)
- spawn(function()
- if obj.Name == 'Blood' then
- if _G['property_disableblood'] == true then
- obj:Destroy()
- end
- end
- end)
- end)
- game:GetService("Workspace").Debris.ChildAdded:connect(function(obj)
- checkdebris(obj)
- end)
- game:GetService("Workspace")["Ray_Ignore"].Smokes.ChildAdded:connect(function(obj)
- spawn(function()
- if _G['property_grenadesesp'] == true then
- boxespweapon(obj)
- end
- end)
- end)
- local Space = Enum.KeyCode.Space
- local function Input(input, gameProcessedEvent)
- if input.UserInputType == Enum.UserInputType.MouseButton3 then
- if _G['property_tps'] == true then
- configfolder.tps.Value = (not configfolder.tps.Value)
- end
- end
- if _G.autohop == true then
- if UserInputService:IsKeyDown(Space) then
- holdspace = true
- else
- holdspace = false
- end
- end
- end
- UserInputService.InputBegan:Connect(Input)
- draggable(main)
- draggable(configmain)
- draggable(spectatorlist)
- username.Text = _G['bloxtapusername']
- loadsavedfileconfig()
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