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- local Healer = game.ReplicatedStorage:WaitForChild("Healer")
- local Debris = game:GetService("Debris")
- while true do
- wait(10)
- local newHealer = Healer:clone()
- local randomX = math.random(-200,200)
- local randomZ = math.random(-200,200)
- newHealer.Position = Vector3.new(randomX, 2 ,randomZ)
- newHealer.Parent = workspace
- Debris:AddItem(newHealer,20)
- end
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