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KillBot [Leaked]

Apr 27th, 2018
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  1. wait(1/60)
  2. -- Created by Nebula_Zorua --
  3. -- Killbot --
  4. -- A cyborg that got taken over by a virus --
  5. -- Discord: Nebula the Zorua#6969
  6. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  7. print("Q to TP")
  8. print("E to Dash")
  9. print("T for Taunt")
  10. print("Z for Snipping target's neck[must be near a target]")
  11. print("X for Ripping People[must near]")
  12. print("C to Grab People Arms[must near]")
  13. print("Click to throw Arms when holding")
  14. print("V for Sawing People[must near]")
  15. print("B for Hyper Noise[Area Attack]")
  16. print("That's it")
  17. print("Have Fun!")
  18. print("Leaked By zombieslayer")
  19. print("Oringal creator : Nebula the Zorua")
  20. --// Initializing \\--
  21. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  22. local Plrs = S.Players
  23. local Plr = Plrs.LocalPlayer
  24. local Char = Plr.Character
  25. local Hum = Char:FindFirstChildOfClass'Humanoid'
  26. local RArm = Char["Right Arm"]
  27. local LArm = Char["Left Arm"]
  28. local RLeg = Char["Right Leg"]
  29. local LLeg = Char["Left Leg"]
  30. local Root = Char:FindFirstChild'HumanoidRootPart'
  31. local Torso = Char.Torso
  32. local Head = Char.Head
  33. local NeutralAnims = true
  34. local Attack = false
  35. local BloodPuddles = {}
  36. local Effects = {}
  37. local Debounces = {Debounces={}}
  38. local Mouse = Plr:GetMouse()
  39. local Hit = {}
  40. local Sine = 0
  41. local Idle = 0
  42. local Change = 1
  43. local FLArm,FRArm,FRArmW,FLArmW
  44. local Stunned = {}
  45. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  46. --// Debounce System \\--
  47.  
  48.  
  49. function Debounces:New(name,cooldown)
  50. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  51. setmetatable(aaaaa,{__index = Debounces})
  52. Debounces.Debounces[name] = aaaaa
  53. return aaaaa
  54. end
  55.  
  56. function Debounces:Use(overrideUsable)
  57. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  58. if(self.Usable or overrideUsable)then
  59. self.Usable = false
  60. self.CoolingDown = true
  61. local LastUse = time()
  62. self.LastUse = LastUse
  63. delay(self.Cooldown or 2,function()
  64. if(self.LastUse == LastUse)then
  65. self.CoolingDown = false
  66. self.Usable = true
  67. end
  68. end)
  69. end
  70. end
  71.  
  72. function Debounces:Get(name)
  73. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  74. for i,v in next, Debounces.Debounces do
  75. if(i == name)then
  76. return v;
  77. end
  78. end
  79. end
  80.  
  81. function Debounces:GetProgressPercentage()
  82. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  83. if(self.CoolingDown and not self.Usable)then
  84. return math.max(
  85. math.floor(
  86. (
  87. (time()-self.LastUse)/self.Cooldown or 2
  88. )*100
  89. )
  90. )
  91. else
  92. return 100
  93. end
  94. end
  95.  
  96. --// Shortcut Variables \\--
  97. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  98. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  99. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  100. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  101. local R3 = {N=Region3.new}
  102. local De = S.Debris
  103. local WS = workspace
  104. local Lght = S.Lighting
  105. local RepS = S.ReplicatedStorage
  106. local IN = Instance.new
  107.  
  108. --// Extended ROBLOX tables \\--
  109. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  110. --// Customization \\--
  111.  
  112. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  113. local Remove_Hats = false
  114. local Remove_Clothing = false
  115. local PlayerSize = 1
  116. local DamageColor = BrickColor.new'Really red'
  117. local MusicID = 245619832
  118. local MusicPitch = 1
  119. local BloodID = "rbxassetid://284205403"
  120. local BloodColor = BrickColor.new'Crimson'
  121. local BloodMaterial = Enum.Material.SmoothPlastic
  122.  
  123. --// Weapon and GUI creation, and Character Customization \\--
  124.  
  125. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  126. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  127. local Effects = IN("Folder",Char)
  128. Effects.Name = "Effects"
  129.  
  130. New = function(Object, Parent, Name, Data)
  131. local Object = Instance.new(Object)
  132. for Index, Value in pairs(Data or {}) do
  133. Object[Index] = Value
  134. end
  135. Object.Parent = Parent
  136. Object.Name = Name
  137. return Object
  138. end
  139.  
  140.  
  141.  
  142. CyborgArm = New("Model",Char,"CyborgArm",{})
  143. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(248,248,248),})
  144.  
  145.  
  146. for _,v in next, CyborgArm:children() do
  147. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  148. end
  149.  
  150. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  151. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  152. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'New Yeller' Char.LeftWing.Transparency = 0.5 end)
  153.  
  154.  
  155. if(PlayerSize ~= 1)then
  156. for _,v in next, Char:GetDescendats() do
  157. if(v:IsA'BasePart')then
  158. v.Size = v.Size * PlayerSize
  159. end
  160. end
  161. end
  162.  
  163. --// Instance Creation Functions \\--
  164.  
  165. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  166. local Sound = IN("Sound")
  167. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  168. Sound.Pitch = pitch or 1
  169. Sound.Volume = volume or 1
  170. Sound.Looped = looped or false
  171. if(autoPlay)then
  172. coroutine.wrap(function()
  173. repeat wait() until Sound.IsLoaded
  174. Sound.Playing = autoPlay or false
  175. end)()
  176. end
  177. if(not looped and effect)then
  178. Sound.Ended:connect(function()
  179. Sound.Volume = 0
  180. Sound:destroy()
  181. end)
  182. elseif(effect)then
  183. warn("Sound can't be looped and a sound effect!")
  184. end
  185. Sound.Parent =parent or Torso
  186. return Sound
  187. end
  188. function Part(parent,color,material,size,cframe,anchored,cancollide)
  189. local part = IN("Part")
  190. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  191. part.Material = material or Enum.Material.SmoothPlastic
  192. part.TopSurface,part.BottomSurface=10,10
  193. part.Size = size or V3.N(1,1,1)
  194. part.CFrame = cframe or CF.N(0,0,0)
  195. part.CanCollide = cancollide or false
  196. part.Anchored = anchored or false
  197. part.Parent = parent or Char
  198. return part
  199. end
  200.  
  201. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  202. local part = IN("SpecialMesh")
  203. part.MeshId = meshid or ""
  204. part.TextureId = textid or ""
  205. part.Scale = scale or V3.N(1,1,1)
  206. part.Offset = offset or V3.N(0,0,0)
  207. part.MeshType = meshtype or Enum.MeshType.Sphere
  208. part.Parent = parent
  209. return part
  210. end
  211.  
  212. NewInstance = function(instance,parent,properties)
  213. local inst = Instance.new(instance,parent)
  214. if(properties)then
  215. for i,v in next, properties do
  216. pcall(function() inst[i] = v end)
  217. end
  218. end
  219. return inst;
  220. end
  221.  
  222. --// Music Creation \\--
  223. local Music = Sound(Char,MusicID,MusicPitch,3,true,false,true)
  224. Music.Name = 'Music'
  225.  
  226. --// Stop animations \\--
  227. for _,v in next, Hum:GetPlayingAnimationTracks() do
  228. v:Stop();
  229. end
  230.  
  231. pcall(game.Destroy,Char:FindFirstChild'Animate')
  232. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  233.  
  234. --// Joints \\--
  235.  
  236. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  237. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  238. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  239. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  240. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  241. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  242. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  243.  
  244. local LSC0 = LS.C0
  245. local RSC0 = RS.C0
  246. local NKC0 = NK.C0
  247. local LHC0 = LH.C0
  248. local RHC0 = RH.C0
  249. local RJC0 = RJ.C0
  250.  
  251. --// Artificial HB \\--
  252.  
  253. local ArtificialHB = IN("BindableEvent", script)
  254. ArtificialHB.Name = "Heartbeat"
  255.  
  256. script:WaitForChild("Heartbeat")
  257.  
  258. local tf = 0
  259. local allowframeloss = false
  260. local tossremainder = false
  261. local lastframe = tick()
  262. local frame = 1/Frame_Speed
  263. ArtificialHB:Fire()
  264.  
  265. game:GetService("RunService").Heartbeat:connect(function(s, p)
  266. tf = tf + s
  267. if tf >= frame then
  268. if allowframeloss then
  269. script.Heartbeat:Fire()
  270. lastframe = tick()
  271. else
  272. for i = 1, math.floor(tf / frame) do
  273. ArtificialHB:Fire()
  274. end
  275. lastframe = tick()
  276. end
  277. if tossremainder then
  278. tf = 0
  279. else
  280. tf = tf - frame * math.floor(tf / frame)
  281. end
  282. end
  283. end)
  284.  
  285. function swait(num)
  286. if num == 0 or num == nil then
  287. ArtificialHB.Event:wait()
  288. else
  289. for i = 0, num do
  290. ArtificialHB.Event:wait()
  291. end
  292. end
  293. end
  294.  
  295.  
  296. --// Effect Function(s) \\--
  297.  
  298. function FakeWeld(p0,p1)
  299. local attachment0 = Instance.new('Attachment',p0)
  300. local attachment1 = Instance.new('Attachment',p1)
  301. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  302. end
  303.  
  304. function Fragment(v)
  305. v:ClearAllChildren()
  306. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  307. v.Archivable = true
  308. -- X
  309. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  310. v.Name = v.Name.."Fragment"
  311.  
  312. local a = v:Clone()
  313. a.Parent = Fragments
  314. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  315. v.CFrame = CF.N(.5,1,1) * v.CFrame
  316. -- Y
  317. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  318.  
  319. local a = v:Clone()
  320. a.Parent = Fragments
  321. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  322. v.CFrame = CF.N(1,.5,1) * v.CFrame
  323. -- Z
  324. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  325.  
  326. local a = v:Clone()
  327. a.Parent = Fragments
  328. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  329. v.CFrame = CF.N(1,1,.5) * v.CFrame
  330.  
  331. v.Parent = Fragments
  332. return Fragments
  333. end
  334.  
  335. local blood = NewInstance("ParticleEmitter",nil,{
  336. Color = ColorSequence.new(BloodColor.Color),
  337. LightEmission=.1,
  338. LightInfluence=1,
  339. ZOffset=.9,
  340. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  341. Texture="rbxassetid://284205403",
  342. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  343. Acceleration = V3.N(0,-15,0),
  344. Lifetime = NumberRange.new(1,2),
  345. Rate=50,
  346. Speed = NumberRange.new(5,15),
  347. SpreadAngle = Vector2.new(15,15),
  348. Enabled = false,
  349. EmissionDirection = 'Back',
  350. })
  351.  
  352. local blood2 = NewInstance("ParticleEmitter",nil,{
  353. Color = ColorSequence.new(BloodColor.Color),
  354. LightEmission=.1,
  355. LightInfluence=1,
  356. ZOffset=.9,
  357. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  358. Texture=BloodID,
  359. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  360. Acceleration = V3.N(0,-125,0),
  361. Lifetime = NumberRange.new(1,2),
  362. Rate=50,
  363. Speed = NumberRange.new(5,15),
  364. SpreadAngle = Vector2.new(15,15),
  365. Enabled = false,
  366. EmissionDirection = 'Back',
  367. })
  368.  
  369. local blood3 = NewInstance("ParticleEmitter",nil,{
  370. Color = ColorSequence.new(BloodColor.Color),
  371. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  372. Texture=BloodID,
  373. Lifetime = NumberRange.new(.4),
  374. Rate=50,
  375. LockedToPart=true,
  376. Speed = NumberRange.new(0,2),
  377. Enabled = false,
  378. })
  379.  
  380. function Blood(size,cframe,amount)
  381. local part = Instance.new("Part",Effects)
  382. part.Transparency = 1
  383. part.Size = size
  384. part.Anchored = true
  385. part.CanCollide = false
  386. part.CFrame = cframe
  387. S.Debris:AddItem(part,6)
  388. local prtcl = blood:Clone()
  389. prtcl.Parent = part
  390. prtcl:Emit(amount)
  391. return part, prtcl
  392. end
  393.  
  394. function Blood2(size,cframe)
  395. local part = Instance.new("Part",Effects)
  396. part.Transparency = 1
  397. part.Size = size
  398. part.Anchored = false
  399. part.CanCollide = false
  400. part.CFrame = cframe
  401. local prtcl = blood:Clone()
  402. prtcl.Enabled = true
  403. prtcl.Parent = part
  404. return part, prtcl
  405. end
  406.  
  407. function Blood3(size,cframe,amount)
  408. local part = Instance.new("Part",Effects)
  409. part.Transparency = 1
  410. part.Size = size
  411. part.Anchored = true
  412. part.CanCollide = false
  413. part.CFrame = cframe
  414. S.Debris:AddItem(part,6)
  415. local prtcl = blood2:Clone()
  416. prtcl.Parent = part
  417. prtcl:Emit(amount)
  418. return part, prtcl
  419. end
  420.  
  421. function Blood4(size,cframe)
  422. local part = Instance.new("Part",Effects)
  423. part.Transparency = 1
  424. part.Size = size
  425. part.Anchored = false
  426. part.CanCollide = false
  427. part.CFrame = cframe
  428. local prtcl = blood2:Clone()
  429. prtcl.Enabled = true
  430. prtcl.Parent = part
  431. return part, prtcl
  432. end
  433.  
  434.  
  435. function BloodDrop(pos,dir,maxsize)
  436. if(game.PlaceId ~= 843468296)then
  437. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  438. owo.CFrame=CF.N(pos,dir)
  439. local bv = Instance.new("BodyVelocity",owo)
  440. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  441. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  442. bv.Name = "MOVE"
  443. --[[local prt = blood3:Clone()
  444. prt.Parent = owo
  445. prt.Enabled = true]]
  446. delay(.01, function() bv:destroy() end)
  447. local touch;
  448. touch = owo.Touched:connect(function(hit)
  449. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  450. touch:disconnect()
  451. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  452. owo:destroy()
  453. end
  454. end)
  455. end
  456. end
  457.  
  458. function BloodPuddle(position,range,maxSize,where)
  459. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  460. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  461. ),{where,Char},false,true)
  462. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  463. if(hit.Name == 'BloodPuddle')then
  464. local dist = (position - hit.Position).magnitude
  465. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  466. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  467. hit.Size = hit.Size + V3.N(.1,0,.1)
  468. end
  469. if(hit.Size.Z < 2)then
  470. pcall(function() hit.Sound:Play() end)
  471. end
  472. else
  473. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  474. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  475. Sound(Puddle,685857471,1,2,false,false,true)
  476. coroutine.wrap(function()
  477. swait(75)
  478. repeat
  479. swait()
  480. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  481. until Puddle.Size.Z < 0.51
  482. Puddle:destroy()
  483. end)()
  484. end
  485. end
  486. end
  487.  
  488. function recurse(root,callback,i)
  489. i= i or 0
  490. for _,v in pairs(root:GetChildren()) do
  491. i = i + 1
  492. callback(i,v)
  493.  
  494. if #v:GetChildren() > 0 then
  495. i = recurse(v,callback,i)
  496. end
  497. end
  498.  
  499. return i
  500. end
  501.  
  502. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  503. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  504. for i,v in pairs(character:GetChildren()) do
  505. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  506. v.Size = Vector3.new(1,1,1)
  507. end
  508. end
  509. if part1:FindFirstChildOfClass('Motor6D') then
  510. part1:FindFirstChildOfClass('Motor6D'):Remove()
  511. end
  512. if attachmentName ~= "NeckAttachment" then
  513. attachmentName = attachmentName.."RigAttachment"
  514. end
  515. local constraint = Instance.new(className.."Constraint")
  516. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  517. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  518. constraint.Name = "RagdollConstraint"..part1.Name
  519. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  520. local collidepart = Instance.new('Part',part1)
  521. collidepart.Size = part1.Size/2
  522. if string.find(string.lower(part1.Name),"upper") then
  523. if string.find(string.lower(part1.Name),"leg") then
  524. collidepart.Size = part1.Size/3
  525. else
  526. collidepart.Size = part1.Size/2.5
  527. end
  528. end
  529. collidepart.CanCollide = true
  530. collidepart.Name = "RagdollJoint"
  531. collidepart.Anchored = false
  532. collidepart.Transparency = 1
  533. collidepart.CFrame = part1.CFrame
  534. collidepart:BreakJoints()
  535. local attachment0 = Instance.new('Attachment',part1)
  536. local attachment1 = Instance.new('Attachment',collidepart)
  537. if attachment0 and attachment1 then
  538. local constraint = Instance.new("HingeConstraint")
  539. constraint.Attachment0 = attachment0
  540. constraint.Attachment1 = attachment1
  541. constraint.LimitsEnabled = true
  542. constraint.UpperAngle = 0
  543. constraint.LowerAngle = 0
  544. constraint.Parent = character
  545. end
  546. if string.find(string.lower(part1.Name),"upper") then
  547. if string.find(string.lower(part1.Name),"leg") then
  548. attachment0.Position = Vector3.new(0,0.01,0)
  549. else
  550. attachment0.Position = Vector3.new(0,0.25,0)
  551. end
  552. else
  553. attachment0.Position = Vector3.new(0,-0.1,0)
  554. end
  555. end
  556. for _,propertyData in next,properties or {} do
  557. constraint[propertyData[1]] = propertyData[2]
  558. end
  559. constraint.Parent = character
  560. return constraint
  561. end
  562. end
  563.  
  564.  
  565. function getAttachment0(character,attachmentName)
  566. for _,child in next,character:children() do
  567. local attachment = child:FindFirstChild(attachmentName)
  568. if attachment then
  569. return attachment
  570. end
  571. end
  572. end
  573.  
  574.  
  575. function Ragdoll(who,half,snapped)
  576. pcall(function()
  577. who:breakJoints()
  578. local who = who
  579. local hhh = who:FindFirstChildOfClass'Humanoid'
  580. local t = GetTorso(who)
  581. pcall(function()
  582. who.HumanoidRootPart:destroy()
  583. end)
  584. hhh.Health = 0
  585. Stunned[who] = true
  586. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  587. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  588. pcall(function()
  589. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  590. FakeWeld(RA,CollideRA) end
  591. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  592. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  593. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  594. end)
  595. pcall(function()
  596. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  597. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  598.  
  599. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  600.  
  601. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  602. FakeWeld(LA,CollideLA) end
  603. end)
  604. pcall(function()
  605. if(HD)then
  606. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  607. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  608. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  609. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  610.  
  611. if(snapped)then
  612. NJ.Orientation = V3.N(0,90,0)
  613. end
  614. if(hhh.Health > 0)then
  615. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  616. FakeWeld(HD,CollideHD)
  617. end
  618. end
  619. end)
  620. if(not half)then
  621. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  622. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  623. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  624. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  625. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  626. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  627. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  628. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  629.  
  630. FakeWeld(RL,CollideRL)
  631. FakeWeld(LL,CollideLL) end
  632. end
  633. for _,v in next, who:children() do
  634. if(v:IsA'BasePart')then
  635. v.CanCollide = true
  636. end
  637. end
  638. else
  639. local character = who
  640.  
  641. if(half)then
  642. pcall(function()
  643. character.UpperTorso.WaistRigAttachment:Destroy()
  644. end)
  645. end
  646.  
  647. local handProperties = {
  648. {"LimitsEnabled", true};
  649. {"UpperAngle",0};
  650. {"LowerAngle",0};
  651. }
  652. local footProperties = {
  653. {"LimitsEnabled", true};
  654. {"UpperAngle", 15};
  655. {"LowerAngle", -45};
  656. }
  657. local shinProperties = {
  658. {"LimitsEnabled", true};
  659. {"UpperAngle", 0};
  660. {"LowerAngle", -75};
  661. }
  662. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  663. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  664. end
  665. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  666. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  667. end
  668. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  669. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  670. end
  671. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  672. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  673. end
  674. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  675. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  676. end
  677. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  678. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  679. end
  680. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  681. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  682. end
  683. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  684. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  685. end
  686. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  687. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  688. end
  689. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  690. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  691. end
  692. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  693. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  694. end
  695. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  696. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  697. end
  698. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  699. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  700. {"LimitsEnabled",true};
  701. {"UpperAngle",5};
  702. {"Radius",5};
  703. })
  704. end
  705. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  706. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  707. {"LimitsEnabled",true};
  708. {"UpperAngle",50};
  709. {"LowerAngle",-50};
  710. })
  711. end
  712. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  713. {"LimitsEnabled",true};
  714. {"UpperAngle",50};
  715. {"LowerAngle",-50};
  716. })
  717.  
  718. recurse(character, function(_,v)
  719. if v:IsA("Attachment") then
  720. v.Axis = Vector3.new(0, 1, 0)
  721. v.SecondaryAxis = Vector3.new(0, 0, 1)
  722. v.Rotation = Vector3.new(0, 0, 0)
  723. if(v.Parent == character.Head and snapped)then
  724. v.Orientation = V3.N(0,-90,0)
  725. end
  726. end
  727. end)
  728. end
  729. end)
  730. end
  731.  
  732.  
  733. function Bezier(startpos, pos2, pos3, endpos, t)
  734. local A = startpos:lerp(pos2, t)
  735. local B = pos2:lerp(pos3, t)
  736. local C = pos3:lerp(endpos, t)
  737. local lerp1 = A:lerp(B, t)
  738. local lerp2 = B:lerp(C, t)
  739. local cubic = lerp1:lerp(lerp2, t)
  740. return cubic
  741. end
  742.  
  743. function Effect(data)
  744. local FX = data.Effect or 'Resize-AndFade'
  745. local Parent = data.Parent or Effects
  746. local Color = data.Color or C3.N(0,0,0)
  747. local Size = data.Size or V3.N(1,1,1)
  748. local MoveDir = data.MoveDirection or nil
  749. local MeshData = data.Mesh or nil
  750. local SndData = data.Sound or nil
  751. local Frames = data.Frames or 45
  752. local Manual = data.Manual or nil
  753. local Material = data.Material or nil
  754. local CFra = data.CFrame or Torso.CFrame
  755. local Settings = data.FXSettings or {}
  756. local Snd,Prt,Msh;
  757. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  758. Prt = Manual
  759. else
  760. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  761. end
  762. if(typeof(MeshData) == 'table')then
  763. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  764. elseif(typeof(MeshData) == 'Instance')then
  765. Msh = MeshData:Clone()
  766. Msh.Parent = Prt
  767. end
  768. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  769. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  770. end
  771. if(Snd)then
  772. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  773. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  774. end
  775. local MoveSpeed = nil;
  776. if(MoveDir)then
  777. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  778. end
  779. local Inc = M.RNG()-M.RNG()
  780. local Thingie = 0
  781. local Thingie2 = M.RNG(50,100)/100
  782.  
  783. coroutine.wrap(function()
  784. if(FX ~= 'Arc')then
  785. for i = 1, Frames do
  786. if(FX == 'Resize-AndFade')then
  787. if(not Settings.EndSize)then
  788. Settings.EndSize = V3.N(0,0,0)
  789. end
  790. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  791. if(Settings.EndIsIncrement)then
  792. Prt.Size = Prt.Size - Settings.EndSize
  793. else
  794. Prt.Size = Prt.Size - grow/Frames
  795. end
  796. Prt.Transparency = (i/Frames)
  797. elseif(FX == 'Resize+AndFade')then
  798. if(not Settings.EndSize)then
  799. Settings.EndSize = Size*2
  800. end
  801. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  802. if(Settings.EndIsIncrement)then
  803. Prt.Size = Prt.Size + Settings.EndSize
  804. else
  805. Prt.Size = Prt.Size + grow/Frames
  806. end
  807. Prt.Transparency = (i/Frames)
  808. elseif(FX == 'Fade')then
  809. Prt.Transparency = (i/Frames)
  810. end
  811. if(Settings.RandomizeCFrame)then
  812. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  813. end
  814. if(MoveDir and MoveSpeed)then
  815. local Orientation = Prt.Orientation
  816. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  817. Prt.Orientation = Orientation
  818. end
  819. if(swait and typeof(swait) == 'function')then
  820. swait()
  821. else
  822. wait()
  823. end
  824. end
  825. Prt:destroy()
  826. else
  827. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  828. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  829. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  830. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  831. assert(start ~= nil,"You need to specify a start point!")
  832. assert(endP ~= nil,"You need to specify an end point!")
  833. for i = 0, 1, Settings.Speed or 0.01 do
  834. if(Settings.Home)then
  835. endP = Settings.Home.CFrame
  836. end
  837. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  838. if(swait and typeof(swait) == 'function')then
  839. swait()
  840. else
  841. wait()
  842. end
  843. end
  844. if(Settings.RemoveOnGoal)then
  845. Prt:destroy()
  846. end
  847. end
  848. end)()
  849. return Prt,Msh,Snd
  850. end
  851.  
  852.  
  853. function SoulSteal(character)
  854. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  855. print(torso)
  856. if(torso and torso:IsA'BasePart')then
  857. local Model = Instance.new("Model",Effects)
  858. Model.Name = character.Name.."'s Soul"
  859. character:BreakJoints()
  860. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  861. Soul.Name = 'Head'
  862. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  863. Effect{
  864. Effect="Arc",
  865. Manual = Soul,
  866. FXSettings={
  867. Start=torso.CFrame,
  868. Home = Torso,
  869. RemoveOnGoal = true,
  870. }
  871. }
  872. local lastPoint = Soul.CFrame.p
  873.  
  874. for i = 0, 1, 0.01 do
  875. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  876. local mag = (lastPoint - Soul.Position).magnitude
  877. Effect{
  878. Effect = "Fade",
  879. CFrame = point * CF.N(0, mag/2, 0),
  880. Size = V3.N(.5,mag+.5,.5),
  881. Color = Soul.BrickColor
  882. }
  883. lastPoint = Soul.CFrame.p
  884. swait()
  885. end
  886. for i = 1, 5 do
  887. Effect{
  888. Effect="Fade",
  889. Color = BrickColor.new'Really red',
  890. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  891. }
  892. end
  893. end
  894. end
  895.  
  896. --// Other Functions \\ --
  897.  
  898. function getRegion(point,range,ignore)
  899. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  900. end
  901.  
  902. function clerp(startCF,endCF,alpha)
  903. return startCF:lerp(endCF, alpha)
  904. end
  905.  
  906. function GetTorso(char)
  907. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  908. end
  909.  
  910.  
  911.  
  912. function ShowDamage(Pos, Text, Time, Color)
  913. coroutine.wrap(function()
  914. local Rate = (1 / 30)
  915. local Pos = (Pos or Vector3.new(0, 0, 0))
  916. local Text = (Text or "")
  917. local Time = (Time or 2)
  918. local Color = (Color or Color3.new(1, 0, 1))
  919. local EffectPart = NewInstance("Part",Effects,{
  920. Material=Enum.Material.SmoothPlastic,
  921. RArmlectance = 0,
  922. Transparency = 1,
  923. BrickColor = BrickColor.new(Color),
  924. Name = "Effect",
  925. Size = Vector3.new(0,0,0),
  926. Anchored = true
  927. })
  928. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  929. Size = UDim2.new(1.25, 0, 1.25, 0),
  930. Adornee = EffectPart,
  931. })
  932. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  933. BackgroundTransparency = 1,
  934. Size = UDim2.new(1, 0, 1, 0),
  935. Text = Text,
  936. Font = "Arial",
  937. TextColor3 = Color,
  938. TextStrokeColor3 = Color3.new(0,0,0),
  939. TextStrokeTransparency=0,
  940. TextScaled = true,
  941. })
  942. game.Debris:AddItem(EffectPart, (Time))
  943. EffectPart.Parent = game:GetService("Workspace")
  944. delay(0, function()
  945. local Frames = (Time / Rate)
  946. for Frame = 1, Frames do
  947. wait(Rate)
  948. local Percent = (Frame / Frames)
  949. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  950. TextLabel.TextTransparency = Percent
  951. TextLabel.TextStrokeTransparency = Percent
  952. end
  953. if EffectPart and EffectPart.Parent then
  954. EffectPart:Destroy()
  955. end
  956. end) end)()
  957. end
  958.  
  959.  
  960. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  961. if(who)then
  962. local hum = who:FindFirstChildOfClass'Humanoid'
  963. local Damage = M.RNG(minDam,maxDam)
  964. local canHit = true
  965. if(hum)then
  966. for _, p in pairs(Hit) do
  967. if p[1] == hum then
  968. if(time() - p[2] < 0.1) then
  969. canHit = false
  970. else
  971. Hit[_] = nil
  972. end
  973. end
  974. end
  975. if(canHit)then
  976. if(hum.Health >= math.huge)then
  977. who:BreakJoints()
  978. if(who:FindFirstChild'Head' and hum.Health > 0)then
  979. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  980. end
  981. else
  982. local player = S.Players:GetPlayerFromCharacter(who)
  983. if(Type == "Fire")then
  984. --idk..
  985. else
  986. local c = Instance.new("ObjectValue",hum)
  987. c.Name = "creator"
  988. c.Value = Plr
  989. game:service'Debris':AddItem(c,0.35)
  990. if(M.RNG(1,100) <= (critChance or 0))then
  991. if(who:FindFirstChild'Head' and hum.Health > 0)then
  992. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  993. end
  994. hum.Health = hum.Health - Damage*(critMult or 2)
  995. else
  996. if(who:FindFirstChild'Head' and hum.Health > 0)then
  997. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  998. end
  999. hum.Health = hum.Health - Damage
  1000. end
  1001. if(Type == 'Knockback' and GetTorso(who))then
  1002. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1003. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1004. P = 500,
  1005. maxForce = V3.N(math.huge,0,math.huge),
  1006. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1007. })
  1008. game:service'Debris':AddItem(body,.5)
  1009. elseif(Type == 'Knockdown' and GetTorso(who))then
  1010. local rek = GetTorso(who)
  1011. print(rek)
  1012. hum.PlatformStand = true
  1013. delay(1,function()
  1014. hum.PlatformStand = false
  1015. end)
  1016. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1017. local bodvol = NewInstance("BodyVelocity",rek,{
  1018. velocity = angle * Knock,
  1019. P = 5000,
  1020. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1021. })
  1022. local rl = NewInstance("BodyAngularVelocity",rek,{
  1023. P = 3000,
  1024. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1025. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1026. })
  1027. game:GetService("Debris"):AddItem(bodvol, .5)
  1028. game:GetService("Debris"):AddItem(rl, .5)
  1029. end
  1030. end
  1031. end
  1032. end
  1033. table.insert(Hit,{hum,time()})
  1034. end
  1035. end
  1036. end
  1037.  
  1038. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1039. for _,v in next, getRegion(where,range,{Char}) do
  1040. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1041. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1042. end
  1043. end
  1044. end
  1045.  
  1046. function AOEFunction(where,range,callback)
  1047. for _,v in next, getRegion(where,range,{Char}) do
  1048. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1049. callback(v.Parent)
  1050. end
  1051. end
  1052. end
  1053.  
  1054. function ClosestHumanoid(pos,range)
  1055. local mag,closest = math.huge;
  1056. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1057. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1058. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1059. mag = (v.CFrame.p-pos).magnitude
  1060. closest = hum
  1061. end
  1062. end
  1063. return closest,(closest and GetTorso(closest.Parent) or nil)
  1064. end
  1065.  
  1066. function AOEHeal(where,range,amount)
  1067. local healed = {}
  1068. for _,v in next, getRegion(where,range,{Char}) do
  1069. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1070. if(hum and not healed[hum])then
  1071. hum.Health = hum.Health + amount
  1072. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1073. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really red'.Color)
  1074. end
  1075. end
  1076. end
  1077. end
  1078. --// Attack Function \\--
  1079.  
  1080. function Equip_Sawblade()
  1081. for i = 1, 5 do
  1082. Effect{
  1083. Effect='Resize+AndFade',
  1084. Color = BrickColor.new'Really red',
  1085. Material = Enum.Material.Neon,
  1086. Size=V3.N(3.5,3.5,3.5),
  1087. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1088. FXSettings={
  1089. EndSize=V3.N(.05,.05,.05),
  1090. EndIsIncrement=true,
  1091.  
  1092. }
  1093. }
  1094. end
  1095. local prt = Part(Char,BrickColor.new'Really red',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1096. prt.Transparency = .5
  1097. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1098. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1099. return prt,weld
  1100. end
  1101.  
  1102. function The_Necc()
  1103. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1104. if(torso)then
  1105. local who = torso.Parent
  1106. Attack = true
  1107. NeutralAnims = false
  1108. who.Parent = Char
  1109. local oRoot
  1110. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1111. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1112. for i = 0, 4, 0.1 do
  1113. swait()
  1114. humanoid.PlatformStand = true
  1115. local Alpha = .15
  1116. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1117. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1118. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1119. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1120. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1121. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1122. end
  1123. gWeld:destroy()
  1124. if(who:FindFirstChild'Head')then
  1125. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1126. s:Play()
  1127. s.Ended:connect(function() s:Destroy() end)
  1128. end
  1129. who.Parent = workspace
  1130. humanoid.Health = 0
  1131. Ragdoll(who,false,true)
  1132. for i = 0, 1.5, 0.1 do
  1133. swait()
  1134. humanoid.PlatformStand = true
  1135. local Alpha = .3
  1136. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1137. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1138. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1139. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1140. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1141. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1142. end
  1143. Attack = false
  1144. NeutralAnims = true
  1145. end
  1146. end
  1147.  
  1148. function Hands_Off()
  1149. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1150.  
  1151. if(torso)then
  1152. local who = torso.Parent
  1153. local doAttack = false
  1154. Instance.AllChildren(who,function(v)
  1155. if(v.Name:lower():find"arm")then
  1156. doAttack = true
  1157. end
  1158. end, true)
  1159. if(not doAttack)then return end
  1160. Hum.WalkSpeed = 0
  1161. Hum.JumpPower = 0
  1162. Attack = true
  1163. NeutralAnims = false
  1164. who.Parent = Char
  1165. local oRoot
  1166. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1167. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1168. for i = 0, 4, 0.1 do
  1169. swait()
  1170. humanoid.PlatformStand = true
  1171. local Alpha = .15
  1172. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1173. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1174. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1175. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1176. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1177. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1178. end
  1179. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1180. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1181. Sound(torso,1093102664,.85,5,false,true,true)
  1182. Sound(torso,429400881,1,1,false,true,true)
  1183. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1184. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1185. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1186. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1187. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1188. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1189. Instance.AllChildren(who,function(v)
  1190. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1191. v:destroy()
  1192. end
  1193. end, true)
  1194. if(not VoidSB)then
  1195. coroutine.wrap(function()
  1196. repeat swait()
  1197. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1198. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1199. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1200. humanoid.Health = 0
  1201. end)()
  1202. else
  1203. coroutine.wrap(function()
  1204. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1205. humanoid.Health = 0
  1206. end)()
  1207.  
  1208. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1209. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1210. prt1.Parent = torso;
  1211. prt2.Parent = torso;
  1212. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1213. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1214. end
  1215.  
  1216. humanoid.Died:connect(function()
  1217. Ragdoll(who)
  1218. end)
  1219. who.Parent = workspace
  1220.  
  1221. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1222. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1223. prt1.Parent = FRArm;
  1224. prt2.Parent = FLArm;
  1225. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1226. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1227. gWeld:destroy()
  1228. humanoid.PlatformStand = false
  1229. if(oRoot)then
  1230. oRoot.Parent = who
  1231. if(who:FindFirstChild('RootJoint',true))then
  1232. oRoot.RootJoint.Part0 = oRoot
  1233. oRoot.RootJoint.Part1 = torso
  1234. else
  1235. humanoid:BuildRigFromAttachments()
  1236. end
  1237. end
  1238.  
  1239.  
  1240. for i = 0, 3, 0.1 do
  1241. swait()
  1242. local Alpha = .15
  1243. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1244. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1245. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1246. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1247. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1248. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1249. end
  1250. Hum.WalkSpeed = 16
  1251. Hum.JumpPower = 50
  1252. Attack = false
  1253. NeutralAnims = true
  1254. end
  1255. end
  1256. function ScrewMe()
  1257. Attack = true
  1258. NeutralAnims = false
  1259. for i = 0, 2, 0.1 do
  1260. swait()
  1261. local Alpha = .15
  1262. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1263. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1264. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1265. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1266. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1267. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1268. end
  1269. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1270. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1271. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1272. for i = 1, 3 do
  1273. for i = 0, 2, 0.1 do
  1274. swait()
  1275. local Alpha = .15
  1276. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1277. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1278. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1279. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1280. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1281. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1282. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1283. end
  1284. for i = 0, 2, 0.1 do
  1285. swait()
  1286. local Alpha = .15
  1287. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1288. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1289. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1290. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1291. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1292. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1293. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1294. end
  1295. end
  1296. for i = 0, 2, 0.1 do
  1297. swait()
  1298. local Alpha = .15
  1299. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1300. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1301. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1302. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1303. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1304. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1305. end
  1306. screwdriver:destroy()
  1307. Attack = false
  1308. NeutralAnims = true
  1309. end
  1310. function SliceYou()
  1311. Attack = true
  1312. NeutralAnims = false
  1313. local saw,weld = Equip_Sawblade()
  1314. for i = 0, 2, 0.1 do
  1315. swait()
  1316. local Alpha = .15
  1317. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1318. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1319. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1320. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1321. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1322. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1323. end
  1324. for i = 0, 3, 0.1 do
  1325. swait()
  1326. local Alpha = .3
  1327. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1328. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1329. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1330. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1331. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1332. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1333. end
  1334. local sound = Sound(Torso,367720620,false,false,false)
  1335. sound:Play()
  1336. for i = 0, 6, .1 do
  1337. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1338. swait()
  1339. end
  1340. for i = 0, 2, .1 do
  1341. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1342. swait()
  1343. end
  1344. sound:Play()
  1345. for i = 0, 1, .1 do
  1346. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1347. swait()
  1348. end
  1349. sound:Play()
  1350. for i = 0, 5, .1 do
  1351. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1352. swait()
  1353. end
  1354. for i = 1, 5 do
  1355. Effect{
  1356. Effect='Resize+AndFade',
  1357. Color = BrickColor.new'Really red',
  1358. Material = Enum.Material.Neon,
  1359. Size=V3.N(3.5,3.5,3.5),
  1360. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1361. FXSettings={
  1362. EndSize=V3.N(.05,.05,.05),
  1363. EndIsIncrement=true,
  1364.  
  1365. }
  1366. }
  1367. end
  1368. saw:destroy()
  1369. Attack = false
  1370. NeutralAnims = true
  1371. end
  1372. function Taunt()
  1373. local tauntFuncs = {SliceYou,ScrewMe}
  1374. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1375. taunt()
  1376. end
  1377. function Aids()
  1378. Music.Playing = false
  1379. local DabSounds = {420701444,420701460,420701487}
  1380. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1381. repeat swait() until DabSnd.IsLoaded
  1382. DabSnd:Play()
  1383. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1384. Attack = true
  1385. NeutralAnims = false
  1386. local a = 0
  1387. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1388. a = a + 1
  1389. swait()
  1390. local Alpha = .3
  1391. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1392. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1393. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1394. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1395. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1396. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1397. end
  1398. Music.Playing = true
  1399. Attack = false
  1400. NeutralAnims = true
  1401. end
  1402.  
  1403. function OnceWas(who)
  1404. for _,v in next, who:children() do
  1405. if(v:IsA'BasePart')then
  1406. Effect{
  1407. Parent=Effects,
  1408. Effect='Fade',
  1409. Color = BrickColor.new'Crimson',
  1410. Material = Enum.Material.Glass,
  1411. Size = v.Size,
  1412. CFrame=v.CFrame,
  1413. Frames = 90,
  1414. }
  1415. end
  1416. end
  1417. end
  1418.  
  1419. function Teleport(where)
  1420. OnceWas(Char)
  1421. Sound(Root,235097614,3,1,false,true,true)
  1422. Sound(Root,75356820,2,1,false,true,true)
  1423. Root.CFrame = CF.N(where.p)
  1424. OnceWas(Char)
  1425. end
  1426.  
  1427. function Dash()
  1428. Attack = true
  1429. Sound(Root,235097614,3,1,false,true,true)
  1430. Sound(Root,75356820,2,1,false,true,true)
  1431. for i = 1, 5 do
  1432. OnceWas(Char)
  1433. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1434. swait()
  1435. end
  1436. Attack = false
  1437. end
  1438.  
  1439. function Shriek()
  1440. Attack = true
  1441. NeutralAnims = false
  1442. local scream = Sound(Head,198165368,.5,10,false,false,false)
  1443. local i = 0
  1444. scream:Play()
  1445. while scream.Playing do
  1446. i = i + 1
  1447. swait()
  1448. coroutine.wrap(function()
  1449. AOEFunction(Head.Position,30,function(who)
  1450. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1451. if(h and hd and h.Health > 0)then
  1452. h.Health = 0
  1453. Sound(hd,429400881,1,1,false,true,true)
  1454. Ragdoll(who)
  1455. swait()
  1456. local frags = Fragment(hd)
  1457. for _,v in next, frags:children() do
  1458. v.BrickColor = BloodColor
  1459. v.Material = BloodMaterial
  1460. v.CanCollide = true
  1461. v.Anchored = false
  1462. end
  1463. hd:destroy()
  1464. end
  1465. end)
  1466. end)()
  1467. local Alpha = .15
  1468. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1469. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1470. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1471. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1472. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1473. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1474. end
  1475. Attack = false
  1476. NeutralAnims = true
  1477. end
  1478.  
  1479. function SawMeDaddy()
  1480. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1481. if(torso)then
  1482. Attack = true
  1483. NeutralAnims = false
  1484. local who = torso.Parent
  1485. who.Parent = Char
  1486. Hum.WalkSpeed = 0
  1487. Hum.JumpPower = 0
  1488. humanoid.WalkSpeed = 0
  1489. humanoid.JumpPower = 0
  1490. local saw,weld = Equip_Sawblade()
  1491. pcall(function() who.HumanoidRootPart:destroy() end)
  1492. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1493. for i = 0, 6, 0.1 do
  1494. swait()
  1495. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1496. local Alpha = .15
  1497. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1498. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1499. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1500. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1501. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1502. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1503. end
  1504. Sound(Torso,367720620,1,1,false,true,true)
  1505. coroutine.wrap(function()
  1506. repeat swait()
  1507. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1508. until not saw.Parent
  1509. end)()
  1510. swait(60)
  1511. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1512. Sound(torso,429400881,1,1,false,true,true)
  1513. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1514. prt1.Parent = torso;
  1515. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1516. for i = 0, .3, 0.001 do
  1517. swait()
  1518.  
  1519. humanoid.Health = humanoid.Health - .5
  1520. if(humanoid.Health <= 0)then
  1521. gWeld:destroy()
  1522. Sound(torso,429400881,1,1,false,true,true)
  1523. break
  1524. end
  1525. local Alpha = i
  1526. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1527. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1528. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1529. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1530. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1531. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1532. end
  1533. humanoid.Health = 0
  1534. who.Parent = workspace
  1535. Ragdoll(who)
  1536. slicing:destroy()
  1537. for i = 1, 5 do
  1538. Effect{
  1539. Effect='Resize+AndFade',
  1540. Color = BrickColor.new'Really red',
  1541. Material = Enum.Material.Neon,
  1542. Size=V3.N(3.5,3.5,3.5),
  1543. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1544. FXSettings={
  1545. EndSize=V3.N(.05,.05,.05),
  1546. EndIsIncrement=true,
  1547.  
  1548. }
  1549. }
  1550. end
  1551. Hum.WalkSpeed = 16
  1552. Hum.JumpPower = 50
  1553. saw:destroy()
  1554. Attack = false
  1555. NeutralAnims = true
  1556. end
  1557. end
  1558. function The_End()
  1559. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1560.  
  1561. if(torso)then
  1562. Attack = true
  1563. NeutralAnims = false
  1564. local who = torso.Parent
  1565. Hum.WalkSpeed = 0
  1566. Hum.JumpPower = 0
  1567. humanoid.WalkSpeed = 0
  1568. humanoid.JumpPower = 0
  1569. who.Parent = Char
  1570. pcall(function() who.HumanoidRootPart:destroy() end)
  1571. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1572. for i = 0, 2, 0.1 do
  1573. swait()
  1574. local Alpha = .3
  1575. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1576. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1577. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1578. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1579. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1580. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1581. end
  1582. Sound(Torso,200065377,1.3,4,false,true,true)
  1583. for i = 0, 1, 0.1 do
  1584. swait()
  1585. local Alpha = .2
  1586. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1587. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1588. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1589. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1590. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1591. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1592. end
  1593. gWeld:destroy()
  1594. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1595. for i = 0, 1, 0.1 do
  1596. swait()
  1597. local Alpha = .3
  1598. humanoid.PlatformStand = true
  1599. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1600. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1601. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1602. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1603. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1604. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1605. end
  1606. gWeld:destroy()
  1607. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1608. for i = 0, 6, 0.1 do
  1609. swait()
  1610. local Alpha = .3
  1611. humanoid.PlatformStand = true
  1612. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1613. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1614. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1615. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1616. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1617. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1618. end
  1619. Sound(torso,1093102664,.85,5,false,true,true)
  1620. Sound(torso,429400881,1,1,false,true,true)
  1621. gWeld:destroy()
  1622. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1623. humanoid.Health = 0
  1624. for _,v in next, who:children() do
  1625. if(v:IsA'LocalScript' or v:IsA'Script')then
  1626. v.Disabled = true
  1627. v:destroy()
  1628. end
  1629. end
  1630. Ragdoll(who,true)
  1631.  
  1632.  
  1633. if(not VoidSB)then
  1634. coroutine.wrap(function()
  1635. repeat swait()
  1636. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1637. until not who or not who.Parent
  1638. end)()
  1639. coroutine.wrap(function()
  1640. local LT = who:FindFirstChild'LowerTorso'
  1641. if(LT)then
  1642. repeat swait()
  1643. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1644. until not who or not who.Parent
  1645. end
  1646. end)()
  1647. end
  1648.  
  1649. for i = 0, 1, 0.1 do
  1650. swait()
  1651. local Alpha = .3
  1652. humanoid.PlatformStand = true
  1653. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1654. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1655. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1656. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1657. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1658. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1659. end
  1660. for i = 0, 4, 0.1 do
  1661. swait()
  1662. local Alpha = .3
  1663. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1664. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1665. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1666. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1667. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1668. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1669. end
  1670. who.Parent = workspace
  1671. Attack = false
  1672. NeutralAnims = true
  1673. Hum.WalkSpeed = 16
  1674. Hum.JumpPower = 50
  1675. end
  1676. end
  1677.  
  1678. function ThrowArms()
  1679. Attack = true
  1680. NeutralAnims = false
  1681. for i = 0, 3, 0.1 do
  1682. swait()
  1683. local Alpha = .15
  1684. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1685. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1686. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1687. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1688. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1689. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1690. end
  1691. Sound()
  1692. FLArmW:destroy()
  1693. FRArmW:destroy()
  1694. local BV1 = NewInstance("BodyVelocity", FRArm, {
  1695. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1696. P = 5000,
  1697. maxForce = Vector3.new(8000, 8000, 8000),
  1698. })
  1699. local BV2 = NewInstance("BodyVelocity", FLArm, {
  1700. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1701. P = 5000,
  1702. maxForce = Vector3.new(8000, 8000, 8000),
  1703. })
  1704. Sound(Torso,541909763,.8,5,false,true,true)
  1705. S.Debris:AddItem(BV1, 0.05)
  1706. S.Debris:AddItem(BV2, 0.05)
  1707. FRArm.CanCollide = true
  1708. FLArm.CanCollide = true
  1709. S.Debris:AddItem(FRArm, 5)
  1710. S.Debris:AddItem(FLArm, 5)
  1711. FRArm = nil
  1712. FLArm = nil
  1713. for i = 0, 1, 0.1 do
  1714. swait()
  1715. local Alpha = .3
  1716. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1717. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1718. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1719. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1720. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1721. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1722. end
  1723. Attack = false
  1724. NeutralAnims = true
  1725. end
  1726. Mouse.KeyDown:connect(function(k)
  1727. if(Attack)then return end
  1728. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  1729. if(k == 'e')then Dash() end
  1730. if(not FLArm and not FRArm)then
  1731. if(k == 'z')then The_Necc() end
  1732. if(k == 'x')then The_End() end
  1733. if(k == 'c')then Hands_Off() end
  1734. if(k == 'v')then SawMeDaddy() end
  1735. if(k == 'b')then Shriek() end
  1736. if(k == 't')then Taunt() end
  1737. end
  1738. end)
  1739.  
  1740. Mouse.Button1Down:connect(function()
  1741. if(Attack)then return end
  1742. if(FLArm and FRArm)then
  1743. ThrowArms()
  1744. end
  1745. end)
  1746. Plr.Chatted:connect(function(m)
  1747. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  1748. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  1749. if(Attack)then return end
  1750. if(m == '/e dab')then Aids() end
  1751. end)
  1752.  
  1753. --// Wrap it all up \\--
  1754.  
  1755. while true do
  1756. swait()
  1757. if(not Music or not Music.Parent)then
  1758. local a = Music.TimePosition
  1759. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  1760. Music.Name = 'Music'
  1761. Music.TimePosition = a
  1762. end
  1763. if(Music.Volume ~= 2)then Music.Volume = 2 end
  1764. RArm.Transparency = 1
  1765. Sine = Sine + Change
  1766. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1767. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1768. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1769. if(State == 'Walk')then
  1770. local wsVal = 7 / (Hum.WalkSpeed/16)
  1771. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1772. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  1773. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  1774. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1775. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1776. else
  1777. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  1778. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  1779. end
  1780. if(Idle > Frame_Speed*10)then
  1781. --idk i'll do something
  1782. end
  1783. if(NeutralAnims and not Attack and State == 'Idle')then
  1784. Idle = Idle + 1
  1785. else
  1786. Idle = 0
  1787. end
  1788. for v,_ in next, Stunned do
  1789. if(v.Parent)then
  1790. local h = v:FindFirstChildOfClass'Humanoid'
  1791. for _,c in next, v:children() do
  1792. if(c:IsA'Script' or c:IsA'LocalScript')then
  1793. c.Disabled = false
  1794. end
  1795. end
  1796. if(h)then
  1797. h.Name = 'no escape lol'
  1798. h.PlatformStand = true
  1799. else
  1800. Stunned[v] = nil
  1801. end
  1802. else
  1803. Stunned[v] = nil
  1804. end
  1805. end
  1806. if(NeutralAnims)then
  1807. if(State == 'Idle')then
  1808. Change = 1
  1809. local Alpha = .3
  1810. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  1811. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1812. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1813. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1814. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1815. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  1816. elseif(State == 'Walk')then
  1817. local wsVal = 7 / (Hum.WalkSpeed/16)
  1818. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1819. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  1820. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1821. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1822. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  1823. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  1824. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1825. elseif(State == 'Jump' or State == 'Fall')then
  1826. if(Walking)then
  1827. local Alpha = .2
  1828. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1829. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1830. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1831. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1832. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1833. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1834. else
  1835. local Alpha = .2
  1836. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1837. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1838. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1839. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1840. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1841. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1842. end
  1843. elseif(State == 'Paralyzed')then
  1844. local Alpha = .3
  1845. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  1846. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1847. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1848. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  1849. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  1850. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1851. elseif(State == 'Sit')then
  1852. local Alpha = .3
  1853. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1854. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  1855. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  1856. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1857. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1858. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1859. end
  1860. end
  1861. end
  1862. p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = math.huge end end ---god mode script---
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