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- Char = owner.Character
- Torso = Char.Torso
- ff = Instance.new("ForceField",Char)
- ff.Visible = false
- Humanoid = owner.Character.Humanoid Humanoid.HealthChanged:Connect(function (newHealth)
- Humanoid.Health = math.huge
- end)
- local rate = 400
- Pak = Instance.new("Part",Torso)
- Pak.Size = Vector3.new(.1,.5,.1)
- Pak.Color = Color3.new(0,0,0)
- Pak.Transparency = 1
- Mo = Instance.new("Weld",Pak)
- Mo.Part0 = Torso
- Mo.Part1 = Pak
- Mo.C0 = CFrame.new(0,0,.65)*CFrame.Angles(0,0,-50)
- Pak1 = Instance.new("Part",Torso)
- Pak1.Size = Vector3.new(0.1,.5,0.1)
- Pak1.Color = Color3.new(0,0,0)
- Pak1.Transparency = 1
- Mo1 = Instance.new("Weld",Pak1)
- Mo1.Part0 = Torso
- Mo1.Part1 = Pak1
- Mo1.C0 = CFrame.new(0,0,.65)*CFrame.Angles(0,0,50)
- Pa = Instance.new("ParticleEmitter",Pak)
- Pa.Acceleration = Vector3.new(-2,0,1)
- Pa.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- Pa.Color = ColorSequence.new(BrickColor.new("Salmon").Color,BrickColor.new("Light blue").Color)
- Pa.Drag = 0
- Pa.Lifetime = NumberRange.new(4)
- Pa.LightEmission = .5
- Pa.LockedToPart = true
- Pa.Rate = rate
- Pa.RotSpeed = NumberRange.new(10)
- Pa.Rotation = NumberRange.new(15151515)
- Pa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(.9,5),NumberSequenceKeypoint.new(1,2.5)})
- Pa.Speed = NumberRange.new(2)
- Pa.VelocitySpread = 0
- Pa1 = Instance.new("ParticleEmitter",Pak1)
- Pa1.Acceleration = Vector3.new(2,0,1)
- Pa1.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- Pa1.Color = ColorSequence.new(BrickColor.new("Salmon").Color,BrickColor.new("Light blue").Color)
- Pa1.Drag = 0
- Pa1.Lifetime = NumberRange.new(4)
- Pa1.LightEmission = .5
- Pa1.LockedToPart = true
- Pa1.Rate = rate
- Pa1.RotSpeed = NumberRange.new(10)
- Pa1.Rotation = NumberRange.new(15151515)
- Pa1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(.9,5),NumberSequenceKeypoint.new(1,2.5)})
- Pa1.Speed = NumberRange.new(2)
- Pa1.VelocitySpread = 0
- function wings()
- Pa.Enabled = true
- Pa1.Enabled = true
- end
- function off()
- Pa.Enabled = false
- Pa1.Enabled = false
- end
- function normal()
- Pa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1 ,1.5),NumberSequenceKeypoint.new(1,5)})
- Pa1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1 ,1.5),NumberSequenceKeypoint.new(1,5)})
- wait(2)
- Pa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(.7 ,1.3),NumberSequenceKeypoint.new(1,2.5)})
- Pa1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(.7 ,1.3),NumberSequenceKeypoint.new(1,2.5)})
- wait(2)
- Pa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(.5 ,1),NumberSequenceKeypoint.new(1,1)})
- Pa1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(.5 ,1),NumberSequenceKeypoint.new(1,1)})
- Pa.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- Pa1.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- end
- function big()
- Pa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(.9,5),NumberSequenceKeypoint.new(1,2.5)})
- Pa1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(.9,5),NumberSequenceKeypoint.new(1,2.5)})
- Pa.Texture = "http://www.roblox.com/asset/?id=4581759095"
- Pa1.Texture = "http://www.roblox.com/asset/?id=4581759095"
- end
- owner.Chatted:Connect(function(chat)
- chat = string.lower(chat)
- C = string.match(chat,"wings")
- C2 = string.match(chat,"off")
- C3 = string.match(chat,"normal")
- C4 = string.match(chat,"bloom")
- if C then
- wings()
- elseif C2 then
- off()
- elseif C3 then
- normal()
- elseif C4 then
- big()
- end
- end)
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