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Fused Zamasu FE

Oct 11th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. -----------//GATTAI ZAMASU\\-----------
  153. --[[Movelist
  154. E = Blades of Judgement
  155. R = Holy light
  156. T = Taunt
  157. Y = Lightning of Absolution
  158. U = Divine wrath/Holy wrath
  159. ---------]]
  160.  
  161. --I'm starting my own youtube channel to showcase my private/best work, if you're interested, be sure to check it out! https://www.youtube.com/channel/UCN6i8M5gV1KgsGHLNQZGLgQ--
  162. --It currently has no content as of 1/20/19, but in the near future i'll post some videos & scripting tutorials for the newbs out there.--
  163. --Also subscribe to this d00d: https://www.youtube.com/channel/UC2hsp8ie2iYsJGK-zRD0sPg--
  164. --And no, you cannot have my privates, however, over time i'll release one of my privates for 1 hour only--
  165. --Also, check out my pastebin, it'll give you some handy information too--
  166. --Enough frickin' around, enjoy the script lads--
  167.  
  168. Player=game:GetService("Players").LocalPlayer
  169. Character=Player.Character
  170. Character.Humanoid.Name = "gattaizamasu"
  171. hum = Character.gattaizamasu
  172. LeftArm=Character["Left Arm"]
  173. LeftLeg=Character["Left Leg"]
  174. RightArm=Character["Right Arm"]
  175. RightLeg=Character["Right Leg"]
  176. Root=Character["HumanoidRootPart"]
  177. Head=Character["Head"]
  178. Torso=Character["Torso"]
  179. Neck=Torso["Neck"]
  180. attacking = false
  181. laughing = false
  182. id = 2623171639
  183. taim = nil
  184. change = 0
  185. ws = 90
  186. hpheight = 5
  187. dedlaff = false
  188. appi = false
  189. tauntdebounce = false
  190. allowlev = true
  191. position = nil
  192. MseGuide = true
  193. running = false
  194. levitate = false
  195. settime = 0
  196. sine = 0
  197. t = 0
  198. dgs = 75
  199. mouse = Player:GetMouse()
  200. RunSrv = game:GetService("RunService")
  201. RenderStepped = game:GetService("RunService").RenderStepped
  202. removeuseless = game:GetService("Debris")
  203. local soundtable = {2638719005,2638719700,2638743317,2638744272,2638751297,2638751506,2638769242,2638769810,2638770257,2638777924}
  204. local holywrathcolors = {"Really red","Bright orange"}
  205. rdnm = #soundtable
  206. hwc = #holywrathcolors
  207.  
  208. screenGui = Instance.new("ScreenGui")
  209. screenGui.Parent = script.Parent
  210.  
  211. local HEADLERP = Instance.new("ManualWeld")
  212. HEADLERP.Parent = Head
  213. HEADLERP.Part0 = Head
  214. HEADLERP.Part1 = Head
  215. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  216.  
  217. local TORSOLERP = Instance.new("ManualWeld")
  218. TORSOLERP.Parent = Root
  219. TORSOLERP.Part0 = Torso
  220. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  221.  
  222. local ROOTLERP = Instance.new("ManualWeld")
  223. ROOTLERP.Parent = Root
  224. ROOTLERP.Part0 = Root
  225. ROOTLERP.Part1 = Torso
  226. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  227.  
  228. local RIGHTARMLERP = Instance.new("ManualWeld")
  229. RIGHTARMLERP.Parent = RightArm
  230. RIGHTARMLERP.Part0 = RightArm
  231. RIGHTARMLERP.Part1 = Torso
  232. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  233.  
  234. local LEFTARMLERP = Instance.new("ManualWeld")
  235. LEFTARMLERP.Parent = LeftArm
  236. LEFTARMLERP.Part0 = LeftArm
  237. LEFTARMLERP.Part1 = Torso
  238. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  239.  
  240. local RIGHTLEGLERP = Instance.new("ManualWeld")
  241. RIGHTLEGLERP.Parent = RightLeg
  242. RIGHTLEGLERP.Part0 = RightLeg
  243. RIGHTLEGLERP.Part1 = Torso
  244. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  245.  
  246. local LEFTLEGLERP = Instance.new("ManualWeld")
  247. LEFTLEGLERP.Parent = LeftLeg
  248. LEFTLEGLERP.Part0 = LeftLeg
  249. LEFTLEGLERP.Part1 = Torso
  250. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  251.  
  252. local function weldBetween(a, b)
  253. local weld = Instance.new("ManualWeld", a)
  254. weld.Part0 = a
  255. weld.Part1 = b
  256. weld.C0 = a.CFrame:inverse() * b.CFrame
  257. return weld
  258. end
  259.  
  260. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  261. A = Instance.new("Attachment", PARENT)
  262. A.Position = POSITION1
  263. A.Name = "A"
  264. B = Instance.new("Attachment", PARENT)
  265. B.Position = POSITION2
  266. B.Name = "B"
  267. tr1 = Instance.new("Trail", PARENT)
  268. tr1.Attachment0 = A
  269. tr1.Attachment1 = B
  270. tr1.Enabled = true
  271. tr1.Lifetime = LIFETIME
  272. tr1.TextureMode = "Static"
  273. tr1.LightInfluence = 0
  274. tr1.Color = COLOR
  275. tr1.Transparency = NumberSequence.new(0, 1)
  276. end
  277.  
  278. coroutine.wrap(function()
  279. while wait() do
  280. hum.WalkSpeed = ws
  281. Head.face.Texture = "rbxassetid://1322462890"
  282. LeftArm.BrickColor = BrickColor.new("Olivine")
  283. RightArm.BrickColor = BrickColor.new("Olivine")
  284. Head.BrickColor = BrickColor.new("Olivine")
  285. end
  286. end)()
  287. godmode = coroutine.wrap(function()
  288. for i,v in pairs(Character:GetChildren()) do
  289. if v:IsA("BasePart") and v ~= Root then
  290. v.Anchored = false
  291. end
  292. end
  293. while true do
  294. hum.MaxHealth = math.huge
  295. wait(0.0000001)
  296. hum.Health = math.huge
  297. wait()
  298. end
  299. end)
  300. godmode()
  301. ff = Instance.new("ForceField", Character)
  302. ff.Visible = false
  303.  
  304. coroutine.wrap(function()
  305. for i,v in pairs(Character:GetChildren()) do
  306. if v.Name == "Animate" then v:Remove()
  307. end
  308. end
  309. end)()
  310.  
  311. for _,n in pairs(Character:GetChildren()) do
  312. if n:IsA("Accessory") then n:Remove() end
  313. end
  314. for _,x in pairs(Character:GetChildren()) do
  315. if x:IsA("Decal") then x:Remove() end
  316. end
  317.  
  318. hair = Instance.new("Part",Character)
  319. hair.Size = Vector3.new(2,2,2)
  320. hair.CFrame = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
  321. hair.Anchored = false
  322. hair.Name = "hair"
  323. hair.BrickColor = BrickColor.new("Lily white")
  324. hairmesh = Instance.new("SpecialMesh", hair)
  325. hairmesh.MeshType = "FileMesh"
  326. hairmesh.Scale = Vector3.new(5.839, 5.737, 5.947)
  327. hairmesh.MeshId = "rbxassetid://568050133"
  328. hairweld = weldBetween(hair,Head)
  329. hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(.055,-.9,-.4)
  330.  
  331. ears = Instance.new("Part",Character)
  332. ears.Size = Vector3.new(2,2,2)
  333. ears.CFrame = ears.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
  334. ears.Anchored = false
  335. ears.Name = "ears"
  336. ears.BrickColor = BrickColor.new("Olivine")
  337. earsmesh = Instance.new("SpecialMesh", ears)
  338. earsmesh.MeshType = "FileMesh"
  339. earsmesh.Scale = Vector3.new(1,1,1.1)
  340. earsmesh.MeshId = "rbxassetid://19383407"
  341. earsweld = weldBetween(ears,Head)
  342. earsweld.C0 = ears.CFrame:inverse() * Head.CFrame * CFrame.new(0,0,0)
  343.  
  344. potara = Instance.new("Part",Character)
  345. potara.Size = Vector3.new(2,2,2)
  346. potara.CFrame = potara.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
  347. potara.Anchored = false
  348. potara.Name = "ears"
  349. potara.BrickColor = BrickColor.new("Gold")
  350. potaramesh = Instance.new("SpecialMesh", potara)
  351. potaramesh.MeshType = "FileMesh"
  352. potaramesh.Scale = Vector3.new(1,1,1)
  353. potaramesh.MeshId = "rbxassetid://2623281326"
  354. potaraweld = weldBetween(potara,Head)
  355. potaraweld.C0 = potara.CFrame:inverse() * Head.CFrame * CFrame.new(0,.25,0)
  356.  
  357. halo = Instance.new("Part",Character)
  358. halo.Size = Vector3.new(2,2,2)
  359. halo.CFrame = Root.CFrame * CFrame.new(0,0,2)
  360. halo.Anchored = false
  361. halo.Name = "halo"
  362. halo.Transparency = 1
  363. halo.BrickColor = BrickColor.new("White")
  364. halo.Material = "Neon"
  365. halomesh = Instance.new("SpecialMesh", halo)
  366. halomesh.MeshType = "FileMesh"
  367. halomesh.Scale = Vector3.new(11,11,11)
  368. halomesh.MeshId = "rbxassetid://2621604441"
  369. haloweld = weldBetween(halo,Torso)
  370. haloweld.C0 = CFrame.new(0,-4.5,-2)
  371.  
  372. shirt = Instance.new("Shirt", Character)
  373. shirt.Name = "Shirt"
  374. pants = Instance.new("Pants", Character)
  375. pants.Name = "Pants"
  376. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=715059748"
  377. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=745414427"
  378.  
  379. function damagealll(Radius,Position)
  380. local Returning = {}
  381. for _,v in pairs(workspace:GetChildren()) do
  382. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  383. if v:FindFirstChild("Torso") then
  384. local Mag = (v.Torso.Position - Position).magnitude
  385. if Mag < Radius then
  386. table.insert(Returning,v)
  387. end
  388. elseif v:FindFirstChild("UpperTorso") then
  389. local Mag = (v.UpperTorso.Position - Position).magnitude
  390. if Mag < Radius then
  391. table.insert(Returning,v)
  392. end
  393. end
  394. end
  395. end
  396. return Returning
  397. end
  398.  
  399. ArtificialHB = Instance.new("BindableEvent", script)
  400. ArtificialHB.Name = "Heartbeat"
  401. script:WaitForChild("Heartbeat")
  402.  
  403. frame = 1 / 60
  404. tf = 0
  405. allowframeloss = false
  406. tossremainder = false
  407.  
  408.  
  409. lastframe = tick()
  410. script.Heartbeat:Fire()
  411.  
  412.  
  413. game:GetService("RunService").Heartbeat:connect(function(s, p)
  414. tf = tf + s
  415. if tf >= frame then
  416. if allowframeloss then
  417. script.Heartbeat:Fire()
  418. lastframe = tick()
  419. else
  420. for i = 1, math.floor(tf / frame) do
  421. script.Heartbeat:Fire()
  422. end
  423. lastframe = tick()
  424. end
  425. if tossremainder then
  426. tf = 0
  427. else
  428. tf = tf - frame * math.floor(tf / frame)
  429. end
  430. end
  431. end)
  432.  
  433. function swait(num)
  434. if num == 0 or num == nil then
  435. game:service("RunService").Stepped:wait(0)
  436. else
  437. for i = 0, num do
  438. game:service("RunService").Stepped:wait(0)
  439. end
  440. end
  441. end
  442.  
  443. doomtheme = Instance.new("Sound", Torso)
  444. doomtheme.Volume = 3
  445. doomtheme.Name = "doomtheme"
  446. doomtheme.Looped = true
  447. doomtheme.SoundId = "rbxassetid://"..id
  448. doomtheme:Play()
  449.  
  450. Aura = Instance.new("Sound",Torso)
  451. Aura.Volume = 3
  452. Aura.Name = "aura"
  453. Aura.Looped = true
  454. Aura.SoundId = "rbxassetid://2643712818"
  455. Aura:Play()
  456.  
  457. Powerup = Instance.new("Sound",Torso)
  458. Powerup.Volume = powvol
  459. Powerup.SoundId = "rbxassetid://2492215919"
  460. Powerup.Name = "powerup"
  461. Powerup:Play()
  462. Powerup.Looped = true
  463.  
  464. Torso.ChildRemoved:connect(function(removed)
  465. if removed.Name == "aura" then
  466. Powerup = Instance.new("Sound",Torso)
  467. Powerup.Volume = powvol
  468. Powerup.SoundId = "rbxassetid://2492215919"
  469. Powerup.Name = "powerup"
  470. Powerup:Play()
  471. Powerup.Looped = true
  472. end
  473. end)
  474.  
  475. Torso.ChildRemoved:connect(function(removed)
  476. if removed.Name == "doomtheme" then
  477. doomtheme = Instance.new("Sound",Torso)
  478. doomtheme.Volume = 3
  479. doomtheme.Name = "doomtheme"
  480. doomtheme.Looped = true
  481. doomtheme.SoundId = "rbxassetid://"..id
  482. doomtheme:Play()
  483. end
  484. end)
  485.  
  486. coroutine.wrap(function()
  487. while wait() do
  488. pcall(function()
  489. Powerup.Volume = powvol
  490. end)
  491. end
  492. end)()
  493.  
  494. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  495. so = Instance.new("Sound")
  496. so.Parent = PARENT
  497. so.SoundId = "rbxassetid://"..ID
  498. so.Volume = VOL
  499. so.Looped = LOOP
  500. so:Play()
  501. removeuseless:AddItem(so,REMOVE)
  502. end
  503.  
  504. particlecolor = ColorSequence.new(Color3.new(0, 5, 255))
  505.  
  506. goldpart = Instance.new("Part",RightArm)
  507. goldpart.Size = Vector3.new(1.01,2.01,1.01)
  508. goldpart.BrickColor = BrickColor.new("Gold")
  509. goldpart.Material = "Neon"
  510. goldpart.CanCollide = false
  511. goldpart.Anchored = false
  512. goldpartweld = weldBetween(goldpart,RightArm)
  513.  
  514. goldpart2 = Instance.new("Part",RightLeg)
  515. goldpart2.Size = Vector3.new(1.01,2.01,1.01)
  516. goldpart2.BrickColor = BrickColor.new("Gold")
  517. goldpart2.Material = "Neon"
  518. goldpart2.CanCollide = false
  519. goldpart2.Anchored = false
  520. goldpartweld2 = weldBetween(goldpart2,RightLeg)
  521.  
  522. goldpart3 = Instance.new("Part",LeftLeg)
  523. goldpart3.Size = Vector3.new(1.01,2.01,1.01)
  524. goldpart3.BrickColor = BrickColor.new("Gold")
  525. goldpart3.Material = "Neon"
  526. goldpart3.CanCollide = false
  527. goldpart3.Anchored = false
  528. goldpartweld3 = weldBetween(goldpart3,LeftLeg)
  529.  
  530. goldpart4 = Instance.new("Part",LeftArm)
  531. goldpart4.Size = Vector3.new(1.01,2.01,1.01)
  532. goldpart4.BrickColor = BrickColor.new("Gold")
  533. goldpart4.Material = "Neon"
  534. goldpart4.CanCollide = false
  535. goldpart4.Anchored = false
  536. goldpartweld4 = weldBetween(goldpart4,LeftArm)
  537.  
  538. goldpart5 = Instance.new("Part",Torso)
  539. goldpart5.Size = Vector3.new(2.01,2.01,1.01)
  540. goldpart5.BrickColor = BrickColor.new("Gold")
  541. goldpart5.Material = "Neon"
  542. goldpart5.CanCollide = false
  543. goldpart5.Anchored = false
  544. goldpartweld5 = weldBetween(goldpart5,Torso)
  545.  
  546.  
  547. Root.CFrame = Root.CFrame * CFrame.new(0,15,0) --intro
  548. hum.HipHeight = 14.5
  549. spinny = 0
  550. for i = 1, 400 do
  551. spinny = spinny + 4
  552. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0+spinny),0),.4)
  553. hum.HipHeight = hum.HipHeight - .025
  554. swait()
  555. end
  556. local zamasuintro = Instance.new("Sound",Head)
  557. zamasuintro.SoundId = "rbxassetid://2623121645"
  558. zamasuintro.Volume = 7
  559. zamasuintro:Play()
  560. removeuseless:AddItem(zamasuintro,10)
  561. for i = 1, 50 do
  562. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  563. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  564. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  565. swait()
  566. end
  567. for i = 1, 50 do
  568. coroutine.wrap(function()
  569. local sk = Instance.new("Part",Torso)
  570. sk.CanCollide = false
  571. sk.Anchored = true
  572. sk.BrickColor = BrickColor.new("Gold")
  573. sk.Name = "sk"
  574. sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  575. local skmesh = Instance.new("SpecialMesh",sk)
  576. skmesh.MeshId = "rbxassetid://662586858"
  577. skmesh.Name = "wave"
  578. skmesh.Scale = Vector3.new(.01,.001,.01)
  579. for i = 1, 20 do
  580. skmesh.Scale = skmesh.Scale + Vector3.new(.04,0,.04)
  581. sk.Transparency = sk.Transparency + .05
  582. swait()
  583. end
  584. sk:Remove()
  585. end)()
  586. coroutine.wrap(function()
  587. local wshockwave = Instance.new("Part", Torso)
  588. wshockwave.Size = Vector3.new(1,1,1)
  589. wshockwave.CanCollide = false
  590. wshockwave.Anchored = true
  591. wshockwave.Transparency = .45
  592. wshockwave.BrickColor = BrickColor.new("Gold")
  593. wshockwave.CFrame = CFrame.new(Torso.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  594. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  595. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  596. wshockwavemesh.Name = "wswm"
  597. wshockwavemesh.MeshId = "rbxassetid://20329976"
  598. removeuseless:AddItem(wshockwave,2)
  599. for i = 1, 20 do
  600. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(4,0,4)
  601. wshockwave.Transparency = wshockwave.Transparency + .05
  602. swait()
  603. end
  604. wshockwave:Remove()
  605. end)()
  606. coroutine.wrap(function()
  607. goldpart.Anchored = true
  608. goldpart.Size = goldpart.Size + Vector3.new(.5,.5,.5)
  609. goldpart.Transparency = goldpart.Transparency + .05
  610. goldpart2.Anchored = true
  611. goldpart2.Size = goldpart2.Size + Vector3.new(.5,.5,.5)
  612. goldpart2.Transparency = goldpart2.Transparency + .05
  613. goldpart3.Anchored = true
  614. goldpart3.Size = goldpart3.Size + Vector3.new(.5,.5,.5)
  615. goldpart3.Transparency = goldpart3.Transparency + .035
  616. goldpart4.Anchored = true
  617. goldpart4.Size = goldpart4.Size + Vector3.new(.5,.5,.5)
  618. goldpart4.Transparency = goldpart4.Transparency + .05
  619. goldpart5.Anchored = true
  620. goldpart5.Size = goldpart5.Size + Vector3.new(.5,.5,.5)
  621. goldpart5.Transparency = goldpart5.Transparency + .05
  622. end)()
  623. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  624. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  625. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  626. swait()
  627. end
  628. coroutine.wrap(function()
  629. goldpart:Remove()
  630. goldpart2:Remove()
  631. goldpart3:Remove()
  632. goldpart4:Remove()
  633. goldpart5:Remove()
  634. end)()
  635. coroutine.wrap(function()
  636. o1 = Instance.new("ParticleEmitter",Head)
  637. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  638. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  639. o1.LightEmission = 0.30000001192093
  640. o1.Texture = "rbxassetid://243740013"
  641. o1.ZOffset = 1
  642. o1.Lifetime = NumberRange.new(2,2)
  643. o1.Rate = 75
  644. o1.RotSpeed = NumberRange.new(-100,100)
  645. o1.Speed = NumberRange.new(0,0)
  646. o1.VelocitySpread = 15
  647.  
  648. o1 = Instance.new("ParticleEmitter",Torso)
  649. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  650. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  651. o1.LightEmission = 0.30000001192093
  652. o1.Texture = "rbxassetid://243740013"
  653. o1.ZOffset = 1
  654. o1.Lifetime = NumberRange.new(2,2)
  655. o1.Rate = 75
  656. o1.RotSpeed = NumberRange.new(-100,100)
  657. o1.Speed = NumberRange.new(0,0)
  658. o1.VelocitySpread = 15
  659.  
  660. o1 = Instance.new("ParticleEmitter",RightArm)
  661. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  662. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  663. o1.LightEmission = 0.30000001192093
  664. o1.Texture = "rbxassetid://243740013"
  665. o1.ZOffset = 1
  666. o1.Lifetime = NumberRange.new(2,2)
  667. o1.Rate = 75
  668. o1.RotSpeed = NumberRange.new(-100,100)
  669. o1.Speed = NumberRange.new(0,0)
  670. o1.VelocitySpread = 15
  671.  
  672. o1 = Instance.new("ParticleEmitter",LeftArm)
  673. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  674. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  675. o1.LightEmission = 0.30000001192093
  676. o1.Texture = "rbxassetid://243740013"
  677. o1.ZOffset = 1
  678. o1.Lifetime = NumberRange.new(2,2)
  679. o1.Rate = 75
  680. o1.RotSpeed = NumberRange.new(-100,100)
  681. o1.Speed = NumberRange.new(0,0)
  682. o1.VelocitySpread = 15
  683.  
  684. o1 = Instance.new("ParticleEmitter",LeftLeg)
  685. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  686. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  687. o1.LightEmission = 0.30000001192093
  688. o1.Texture = "rbxassetid://243740013"
  689. o1.ZOffset = 1
  690. o1.Lifetime = NumberRange.new(2,2)
  691. o1.Rate = 75
  692. o1.RotSpeed = NumberRange.new(-100,100)
  693. o1.Speed = NumberRange.new(0,0)
  694. o1.VelocitySpread = 15
  695.  
  696. o1 = Instance.new("ParticleEmitter",RightLeg)
  697. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  698. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  699. o1.LightEmission = 0.30000001192093
  700. o1.Texture = "rbxassetid://243740013"
  701. o1.ZOffset = 1
  702. o1.Lifetime = NumberRange.new(2,2)
  703. o1.Rate = 75
  704. o1.RotSpeed = NumberRange.new(-100,100)
  705. o1.Speed = NumberRange.new(0,0)
  706. o1.VelocitySpread = 15
  707.  
  708. o1 = Instance.new("ParticleEmitter",Head)
  709. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  710. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  711. o1.LightEmission = 0.30000001192093
  712. o1.Texture = "rbxassetid://242102147"
  713. o1.ZOffset = -2
  714. o1.Lifetime = NumberRange.new(2,2)
  715. o1.Rate = 50
  716. o1.RotSpeed = NumberRange.new(-100,100)
  717. o1.Speed = NumberRange.new(0,0)
  718. o1.VelocitySpread = 15
  719. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  720.  
  721. o1 = Instance.new("ParticleEmitter",RightArm)
  722. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  723. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  724. o1.LightEmission = 0.30000001192093
  725. o1.Texture = "rbxassetid://242102147"
  726. o1.ZOffset = -2
  727. o1.Lifetime = NumberRange.new(2,2)
  728. o1.Rate = 50
  729. o1.RotSpeed = NumberRange.new(-100,100)
  730. o1.Speed = NumberRange.new(0,0)
  731. o1.VelocitySpread = 15
  732. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  733.  
  734. o1 = Instance.new("ParticleEmitter",LeftArm)
  735. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  736. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  737. o1.LightEmission = 0.30000001192093
  738. o1.Texture = "rbxassetid://242102147"
  739. o1.ZOffset = -2
  740. o1.Lifetime = NumberRange.new(2,2)
  741. o1.Rate = 50
  742. o1.RotSpeed = NumberRange.new(-100,100)
  743. o1.Speed = NumberRange.new(0,0)
  744. o1.VelocitySpread = 15
  745. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  746.  
  747. o1 = Instance.new("ParticleEmitter",Torso)
  748. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  749. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  750. o1.LightEmission = 0.30000001192093
  751. o1.Texture = "rbxassetid://242102147"
  752. o1.ZOffset = -2
  753. o1.Lifetime = NumberRange.new(2,2)
  754. o1.Rate = 50
  755. o1.RotSpeed = NumberRange.new(-100,100)
  756. o1.Speed = NumberRange.new(0,0)
  757. o1.VelocitySpread = 15
  758. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  759.  
  760. o1 = Instance.new("ParticleEmitter",RightLeg)
  761. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  762. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  763. o1.LightEmission = 0.30000001192093
  764. o1.Texture = "rbxassetid://242102147"
  765. o1.ZOffset = -2
  766. o1.Lifetime = NumberRange.new(2,2)
  767. o1.Rate = 50
  768. o1.RotSpeed = NumberRange.new(-100,100)
  769. o1.Speed = NumberRange.new(0,0)
  770. o1.VelocitySpread = 15
  771. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  772.  
  773. o1 = Instance.new("ParticleEmitter",LeftLeg)
  774. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  775. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  776. o1.LightEmission = 0.30000001192093
  777. o1.Texture = "rbxassetid://242102147"
  778. o1.ZOffset = -2
  779. o1.Lifetime = NumberRange.new(2,2)
  780. o1.Rate = 50
  781. o1.RotSpeed = NumberRange.new(-100,100)
  782. o1.Speed = NumberRange.new(0,0)
  783. o1.VelocitySpread = 15
  784. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  785.  
  786. o1 = Instance.new("ParticleEmitter",Head)
  787. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  788. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  789. o1.LightEmission = 0.30000001192093
  790. o1.Texture = "rbxassetid://242102147"
  791. o1.ZOffset = -3
  792. o1.Lifetime = NumberRange.new(2,2)
  793. o1.Rate = 50
  794. o1.RotSpeed = NumberRange.new(-100,100)
  795. o1.Speed = NumberRange.new(0,0)
  796. o1.VelocitySpread = 15
  797.  
  798. o1 = Instance.new("ParticleEmitter",Torso)
  799. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  800. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  801. o1.LightEmission = 0.30000001192093
  802. o1.Texture = "rbxassetid://242102147"
  803. o1.ZOffset = -3
  804. o1.Lifetime = NumberRange.new(2,2)
  805. o1.Rate = 50
  806. o1.RotSpeed = NumberRange.new(-100,100)
  807. o1.Speed = NumberRange.new(0,0)
  808. o1.VelocitySpread = 15
  809.  
  810. o1 = Instance.new("ParticleEmitter",RightArm)
  811. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  812. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  813. o1.LightEmission = 0.30000001192093
  814. o1.Texture = "rbxassetid://242102147"
  815. o1.ZOffset = -3
  816. o1.Lifetime = NumberRange.new(2,2)
  817. o1.Rate = 50
  818. o1.RotSpeed = NumberRange.new(-100,100)
  819. o1.Speed = NumberRange.new(0,0)
  820. o1.VelocitySpread = 15
  821.  
  822. o1 = Instance.new("ParticleEmitter",LeftArm)
  823. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  824. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  825. o1.LightEmission = 0.30000001192093
  826. o1.Texture = "rbxassetid://242102147"
  827. o1.ZOffset = -3
  828. o1.Lifetime = NumberRange.new(2,2)
  829. o1.Rate = 50
  830. o1.RotSpeed = NumberRange.new(-100,100)
  831. o1.Speed = NumberRange.new(0,0)
  832. o1.VelocitySpread = 15
  833.  
  834. o1 = Instance.new("ParticleEmitter",RightLeg)
  835. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  836. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  837. o1.LightEmission = 0.30000001192093
  838. o1.Texture = "rbxassetid://242102147"
  839. o1.ZOffset = -3
  840. o1.Lifetime = NumberRange.new(2,2)
  841. o1.Rate = 50
  842. o1.RotSpeed = NumberRange.new(-100,100)
  843. o1.Speed = NumberRange.new(0,0)
  844. o1.VelocitySpread = 15
  845.  
  846. o1 = Instance.new("ParticleEmitter",LeftLeg)
  847. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  848. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  849. o1.LightEmission = 0.30000001192093
  850. o1.Texture = "rbxassetid://242102147"
  851. o1.ZOffset = -3
  852. o1.Lifetime = NumberRange.new(2,2)
  853. o1.Rate = 50
  854. o1.RotSpeed = NumberRange.new(-100,100)
  855. o1.Speed = NumberRange.new(0,0)
  856. o1.VelocitySpread = 15
  857.  
  858. o1 = Instance.new("ParticleEmitter",Head)
  859. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  860. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  861. o1.LightEmission = 0.30000001192093
  862. o1.Texture = "rbxassetid://242102147"
  863. o1.ZOffset = -1
  864. o1.Lifetime = NumberRange.new(2,2)
  865. o1.Rate = 50
  866. o1.RotSpeed = NumberRange.new(-100,100)
  867. o1.Speed = NumberRange.new(0,0)
  868. o1.VelocitySpread = 15
  869.  
  870. o1 = Instance.new("ParticleEmitter",Torso)
  871. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  872. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  873. o1.LightEmission = 0.30000001192093
  874. o1.Texture = "rbxassetid://242102147"
  875. o1.ZOffset = -1
  876. o1.Lifetime = NumberRange.new(2,2)
  877. o1.Rate = 50
  878. o1.RotSpeed = NumberRange.new(-100,100)
  879. o1.Speed = NumberRange.new(0,0)
  880. o1.VelocitySpread = 15
  881.  
  882. o1 = Instance.new("ParticleEmitter",RightArm)
  883. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  884. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  885. o1.LightEmission = 0.30000001192093
  886. o1.Texture = "rbxassetid://242102147"
  887. o1.ZOffset = -1
  888. o1.Lifetime = NumberRange.new(2,2)
  889. o1.Rate = 50
  890. o1.RotSpeed = NumberRange.new(-100,100)
  891. o1.Speed = NumberRange.new(0,0)
  892. o1.VelocitySpread = 15
  893.  
  894. o1 = Instance.new("ParticleEmitter",LeftArm)
  895. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  896. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  897. o1.LightEmission = 0.30000001192093
  898. o1.Texture = "rbxassetid://242102147"
  899. o1.ZOffset = -1
  900. o1.Lifetime = NumberRange.new(2,2)
  901. o1.Rate = 50
  902. o1.RotSpeed = NumberRange.new(-100,100)
  903. o1.Speed = NumberRange.new(0,0)
  904. o1.VelocitySpread = 15
  905.  
  906. o1 = Instance.new("ParticleEmitter",RightLeg)
  907. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  908. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  909. o1.LightEmission = 0.30000001192093
  910. o1.Texture = "rbxassetid://242102147"
  911. o1.ZOffset = -1
  912. o1.Lifetime = NumberRange.new(2,2)
  913. o1.Rate = 50
  914. o1.RotSpeed = NumberRange.new(-100,100)
  915. o1.Speed = NumberRange.new(0,0)
  916. o1.VelocitySpread = 15
  917.  
  918. o1 = Instance.new("ParticleEmitter",LeftLeg)
  919. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  920. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  921. o1.LightEmission = 0.30000001192093
  922. o1.Texture = "rbxassetid://242102147"
  923. o1.ZOffset = -1
  924. o1.Lifetime = NumberRange.new(2,2)
  925. o1.Rate = 50
  926. o1.RotSpeed = NumberRange.new(-100,100)
  927. o1.Speed = NumberRange.new(0,0)
  928. o1.VelocitySpread = 15
  929. end)()
  930. for i = 1, 50 do
  931. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  932. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  933. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  934. swait()
  935. end
  936. for i = 1, 20 do
  937. coroutine.wrap(function()
  938. local sk = Instance.new("Part",Torso)
  939. sk.CanCollide = false
  940. sk.Anchored = true
  941. sk.BrickColor = BrickColor.new("White")
  942. sk.Name = "sk"
  943. sk.CFrame = halo.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  944. local skmesh = Instance.new("SpecialMesh",sk)
  945. skmesh.MeshId = "rbxassetid://662586858"
  946. skmesh.Name = "wave"
  947. skmesh.Scale = Vector3.new(.5,.001,.5)
  948. for i = 1, 10 do
  949. skmesh.Scale = skmesh.Scale - Vector3.new(.05,0,.05)
  950. sk.Transparency = sk.Transparency + .05
  951. swait()
  952. end
  953. sk:Remove()
  954. end)()
  955. coroutine.wrap(function()
  956. local wshockwave = Instance.new("Part", Torso)
  957. wshockwave.Size = Vector3.new(1,1,1)
  958. wshockwave.CanCollide = false
  959. wshockwave.Anchored = true
  960. wshockwave.Transparency = .45
  961. wshockwave.BrickColor = BrickColor.new("White")
  962. wshockwave.CFrame = CFrame.new(halo.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  963. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  964. wshockwavemesh.Scale = Vector3.new(50,.05,50)
  965. wshockwavemesh.Name = "wswm"
  966. wshockwavemesh.MeshId = "rbxassetid://20329976"
  967. removeuseless:AddItem(wshockwave,2)
  968. for i = 1, 20 do
  969. wshockwavemesh.Scale = wshockwavemesh.Scale - Vector3.new(5,0.05,5)
  970. wshockwave.Transparency = wshockwave.Transparency + .05
  971. swait()
  972. end
  973. wshockwave:Remove()
  974. end)()
  975. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  976. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  977. halomesh.Scale = halomesh.Scale - Vector3.new(.5,.5,.5)
  978. halo.Transparency = halo.Transparency - .05
  979. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  980. swait()
  981. end
  982.  
  983.  
  984. mouse.KeyDown:connect(function(Press)
  985. Press=Press:lower()
  986. if Press=='e' then
  987. if debounce then return end
  988. debounce = true
  989. attacking = true
  990. SOUND(Torso,1229838347,8,false,3)
  991. g1 = Instance.new("BodyGyro", Root)
  992. g1.D = 175
  993. g1.P = 20000
  994. g1.MaxTorque = Vector3.new(9000000,9000000,9000000)
  995. ws = 8
  996. sooht = Instance.new("Sound")
  997. sooht.SoundId = "rbxassetid://1146688617"
  998. sooht.Volume = 8
  999. coroutine.wrap(function()
  1000. for i = 1, 5 do
  1001. haloweld.C0 = haloweld.C0 * CFrame.new(0,-1,0)
  1002. halomesh.Scale = halomesh.Scale + Vector3.new(.25,.25,.25)
  1003. swait()
  1004. end
  1005. end)()
  1006. coroutine.wrap(function()
  1007. for i = 1, 15 do
  1008. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-40),math.rad(0)),.2)
  1009. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1010. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1011. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1012. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(math.rad(0),math.rad(20),math.rad(-140)),.3)
  1013. swait()
  1014. end
  1015. for i = 1, 20 do
  1016. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
  1017. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1018. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1019. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1020. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 1.35, 0.4) * CFrame.Angles(math.rad(-90 - 2 * math.sin(sine/12)), math.rad(3), math.rad(4)), 0.4)
  1021. swait()
  1022. end
  1023. end)()
  1024. for i = 1, 30 do
  1025. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-9.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1026. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1027. local bladeofjustice = Instance.new("Part",Torso)
  1028. bladeofjustice.Anchored = true
  1029. bladeofjustice.CanCollide = false
  1030. bladeofjustice.Name = "blad"
  1031. bladeofjustice.Transparency = 1
  1032. bladeofjustice.Size = Vector3.new(1,1,1)
  1033. bladeofjustice.BrickColor = BrickColor.new("Really red")
  1034. bladeofjustice.Material = "Neon"
  1035. bladeofjustice.CFrame = Root.CFrame * CFrame.new(math.random(-8,8),math.random(-5,5),math.random(-2,2))
  1036. local bladeofjusticemesh = Instance.new("SpecialMesh",bladeofjustice)
  1037. bladeofjusticemesh.MeshId = "rbxassetid://2624209310"
  1038. bladeofjusticemesh.Scale = Vector3.new(1,1,1)
  1039. coroutine.wrap(function()
  1040. local hitted = false
  1041. for i = 1, 20 do
  1042. bladeofjustice.Transparency = bladeofjustice.Transparency - .05
  1043. swait()
  1044. end
  1045. bladeofjustice.Anchored = false
  1046. sooht.Parent = bladeofjustice
  1047. sooht:Play()
  1048. coroutine.wrap(function()
  1049. for i = 1, 300 do
  1050. if hitted then break end
  1051. swait()
  1052. end
  1053. if not hitted then
  1054. bladeofjustice:Remove()
  1055. end
  1056. end)()
  1057. local bov = Instance.new("BodyVelocity",bladeofjustice)
  1058. bov.maxForce = Vector3.new(99999,99999,99999)
  1059. bladeofjustice.CFrame = CFrame.new(bladeofjustice.Position,mouse.Hit.p)
  1060. bov.velocity = bladeofjustice.CFrame.lookVector*220
  1061. bladeofjustice.Touched:connect(function(hit)
  1062. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  1063. if hitted then return end
  1064. hitted = true
  1065. bov:Remove()
  1066. bladeofjustice.Anchored = true
  1067. wait(2)
  1068. bladeofjustice.Transparency = 1
  1069. Hit = damagealll(14,bladeofjustice.Position)
  1070. for _,v in pairs(Hit) do
  1071. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1072. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1073. slachtoffer:TakeDamage(math.random(29,43))
  1074. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1075. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1076. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1077. vel.velocity = CFrame.new(bladeofjustice.Position,torso.Position).lookVector*125
  1078. removeuseless:AddItem(vel,.1)
  1079. end
  1080. end
  1081. for i = 1, 3 do
  1082. coroutine.wrap(function()
  1083. local sk = Instance.new("Part",Torso)
  1084. sk.CanCollide = false
  1085. sk.Anchored = true
  1086. sk.BrickColor = BrickColor.new("White")
  1087. sk.Name = "sk"
  1088. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1089. local skmesh = Instance.new("SpecialMesh",sk)
  1090. skmesh.MeshId = "rbxassetid://662586858"
  1091. skmesh.Name = "wave"
  1092. skmesh.Scale = Vector3.new(.01,.001,.01)
  1093. for i = 1, 20 do
  1094. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1095. sk.Transparency = sk.Transparency + .05
  1096. swait()
  1097. end
  1098. sk:Remove()
  1099. end)()
  1100. coroutine.wrap(function()
  1101. local wshockwave = Instance.new("Part", Torso)
  1102. wshockwave.Size = Vector3.new(1,1,1)
  1103. wshockwave.CanCollide = false
  1104. wshockwave.Anchored = true
  1105. wshockwave.Transparency = .45
  1106. wshockwave.BrickColor = BrickColor.new("White")
  1107. wshockwave.CFrame = CFrame.new(bladeofjustice.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1108. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1109. wshockwavemesh.Scale = Vector3.new(.1,.005,.1)
  1110. wshockwavemesh.Name = "wswm"
  1111. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1112. removeuseless:AddItem(wshockwave,2)
  1113. for i = 1, 20 do
  1114. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(5.5,0,5.5)
  1115. wshockwave.Transparency = wshockwave.Transparency + .05
  1116. swait()
  1117. end
  1118. wshockwave:Remove()
  1119. end)()
  1120. coroutine.wrap(function()
  1121. local exploshap = Instance.new("Part",Torso)
  1122. exploshap.Size = Vector3.new(1,1,1)
  1123. exploshap.Shape = "Ball"
  1124. exploshap.Material = "Neon"
  1125. exploshap.CFrame = bladeofjustice.CFrame
  1126. exploshap.BrickColor = BrickColor.new("Really red")
  1127. exploshap.CanCollide = false
  1128. exploshap.Anchored = true
  1129. for i = 1, 20 do
  1130. exploshap.Size = exploshap.Size + Vector3.new(2,2,2)
  1131. exploshap.Transparency = exploshap.Transparency + .05
  1132. swait()
  1133. end
  1134. bladeofjustice:Remove()
  1135. exploshap:Remove()
  1136. end)()
  1137. swait()
  1138. end
  1139. end
  1140. end)
  1141. end)()
  1142. swait(.5)
  1143. end
  1144. for i = 1, 5 do
  1145. haloweld.C0 = haloweld.C0 * CFrame.new(0,1,0)
  1146. halomesh.Scale = halomesh.Scale - Vector3.new(.25,.25,.25)
  1147. swait()
  1148. end
  1149. removeuseless:AddItem(g1,.001)
  1150. ws = 90
  1151. debounce = false
  1152. attacking = false
  1153. elseif Press=='t' then
  1154. if dedlaff then return end
  1155. if tauntdebounce == true then return end
  1156. tauntdebounce = true
  1157. rdnm = soundtable[math.random(1,#soundtable)]
  1158. tauntsound = Instance.new("Sound", Head)
  1159. tauntsound.Volume = 10
  1160. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1161. tauntsound.Looped = false
  1162. tauntsound:Play()
  1163. wait(3)
  1164. wait(tauntsound.TimeLength)
  1165. tauntsound:Remove()
  1166. wait(1)
  1167. tauntdebounce = false
  1168. elseif Press=='u' then
  1169. if debounce then return end
  1170. debounce = true
  1171. attacking = true
  1172. g1 = Instance.new("BodyGyro", Root)
  1173. g1.D = 175
  1174. g1.P = 20000
  1175. g1.MaxTorque = Vector3.new(0,9000000,0)
  1176. ws = 0
  1177. local FACEMYDIVINEWRATH = Instance.new("Sound",Torso)
  1178. FACEMYDIVINEWRATH.SoundId = "rbxassetid://2638717446"
  1179. FACEMYDIVINEWRATH.Volume = 10
  1180. FACEMYDIVINEWRATH:Play()
  1181. removeuseless:AddItem(FACEMYDIVINEWRATH,5)
  1182. for i = 1, 20 do
  1183. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1184. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1185. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1186. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1187. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1188. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(0)),.3)
  1189. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2, 1.5, .5) * CFrame.Angles(math.rad(-85 - 3 * math.sin(sine/12)), math.rad(40 + 5 * math.sin(sine/12)), math.rad(0)), 0.25)
  1190. swait()
  1191. end
  1192. local holywrath = Instance.new("Part",RightArm)
  1193. SOUND(holywrath,2644268083,10,false,6)
  1194. holywrath.Size = Vector3.new(.1,.1,.1)
  1195. holywrath.CanCollide = false
  1196. holywrath.Anchored = true
  1197. holywrath.BrickColor = BrickColor.new("Bright orange")
  1198. holywrath.Material = "Neon"
  1199. holywrath.Shape = "Ball"
  1200. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1201. local holywrathaura = Instance.new("Sound",holywrath)
  1202. holywrathaura.SoundId = "rbxassetid://2643712818"
  1203. holywrathaura.Looped = true
  1204. holywrathaura.Volume = 0
  1205. holywrathaura:Play()
  1206. local holywrath2 = Instance.new("Part",RightArm)
  1207. holywrath2.Size = Vector3.new(.3,.3,.3)
  1208. holywrath2.CanCollide = false
  1209. holywrath2.Anchored = true
  1210. holywrath2.Transparency = .7
  1211. holywrath2.BrickColor = BrickColor.new("Really red")
  1212. holywrath2.Material = "Neon"
  1213. holywrath2.Shape = "Ball"
  1214. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1215. for i = 1, 30 do
  1216. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1217. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1218. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1219. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1220. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1221. coroutine.wrap(function()
  1222. hwc = holywrathcolors[math.random(1,#holywrathcolors)]
  1223. local energyballs = Instance.new("Part",Torso)
  1224. energyballs.BrickColor = BrickColor.new(hwc)
  1225. energyballs.Anchored = true
  1226. energyballs.CanCollide = false
  1227. energyballs.CFrame = holywrath.CFrame * CFrame.new(math.random(-4,4),math.random(-4,4),math.random(-4,4))
  1228. energyballs.Shape = "Ball"
  1229. energyballs.Material = "Neon"
  1230. energyballs.Size = Vector3.new(.4,.4,.4)
  1231. for i = 1, 10 do
  1232. energyballs.CFrame = energyballs.CFrame:lerp(CFrame.new(holywrath.Position),.3)
  1233. swait()
  1234. end
  1235. energyballs:Remove()
  1236. end)()
  1237. end
  1238. for i = 1, 20 do
  1239. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1240. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1241. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1242. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1243. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1244. holywrath2.Size = holywrath2.Size + Vector3.new(.1,.1,.1)
  1245. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1246. holywrath.Size = holywrath.Size + Vector3.new(.1,.1,.1)
  1247. swait()
  1248. end
  1249. for i = 1, 10 do
  1250. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1251. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1252. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1253. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1254. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1255. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1256. swait()
  1257. end
  1258. enbig = 0
  1259. enbig2 = 0
  1260. enbigger = .25
  1261. SOUND(holywrath,2644340882,10,false,6)
  1262. for i = 1, 60 do
  1263. enbigger = enbigger + .02
  1264. coroutine.wrap(function()
  1265. local sk = Instance.new("Part",Torso)
  1266. sk.CanCollide = false
  1267. sk.Anchored = true
  1268. sk.BrickColor = BrickColor.new("White")
  1269. sk.Name = "sk"
  1270. sk.CFrame = holywrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1271. local skmesh = Instance.new("SpecialMesh",sk)
  1272. skmesh.MeshId = "rbxassetid://662586858"
  1273. skmesh.Name = "wave"
  1274. skmesh.Scale = Vector3.new(.05,.005,.05)
  1275. for i = 1, 20 do
  1276. skmesh.Scale = skmesh.Scale + Vector3.new(enbigger,0,enbigger)
  1277. sk.Transparency = sk.Transparency + .05
  1278. swait()
  1279. end
  1280. sk:Remove()
  1281. end)()
  1282. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1283. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1284. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1285. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1286. holywrathaura.Volume = holywrathaura.Volume + .2
  1287. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1288. enbig = enbig + 2
  1289. enbig2 = enbig2 + 1
  1290. holywrath.Size = holywrath.Size + Vector3.new(4,4,4)
  1291. holywrath2.Size = holywrath2.Size + Vector3.new(4,4,4)
  1292. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,-5 - enbig,-5 - enbig2)
  1293. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,-5 - enbig,-5 - enbig2)
  1294. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)),.3)
  1295. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(1.22, 1.32, .4) * CFrame.Angles(math.rad(40 + 1 * math.sin(sine/5)), math.rad(3 + 1 * math.sin(sine/4)), math.rad(-160 - 2 * math.sin(sine/9))), 0.25)
  1296. swait()
  1297. end
  1298. for i = 1, 30 do
  1299. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.98,-.15,.5) * CFrame.Angles(math.rad(-70 - 5 * math.sin(sine/12)),math.rad(40 - 5 * math.sin(sine/12)),math.rad(-20)),.25)
  1300. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(25),math.rad(-50),math.rad(0)),.3)
  1301. swait()
  1302. end
  1303. local hitboxwrath = Instance.new("Part",Torso)
  1304. hitboxwrath.Size = Vector3.new(1,1,1)
  1305. hitboxwrath.CanCollide = false
  1306. hitboxwrath.Transparency = 1
  1307. hitboxwrath.Anchored = false
  1308. hitboxwrath.Name = "hb"
  1309. hitboxwrath.CFrame = holywrath.CFrame
  1310. local bov = Instance.new("BodyVelocity",hitboxwrath)
  1311. bov.maxForce = Vector3.new(99999,99999,99999)
  1312. holywrath.CFrame = CFrame.new(holywrath.Position,mouse.Hit.p)
  1313. bov.velocity = holywrath.CFrame.lookVector*60
  1314. local hitted = false
  1315. local function explo()
  1316. hitted = true
  1317. hitboxwrath.Anchored = true
  1318. SOUND(hitboxwrath,2011915907,10,false,6)
  1319. shock = holywrath:Clone() shock.Parent = Torso
  1320. coroutine.wrap(function()
  1321. for i = 1, 20 do
  1322. shock.Size = shock.Size + Vector3.new(5,5,5)
  1323. shock.Transparency = shock.Transparency + .05
  1324. swait()
  1325. end
  1326. shock:Remove()
  1327. end)()
  1328. local taks = 0
  1329. local wavebigger = true
  1330. coroutine.wrap(function()
  1331. local deadlyring = Instance.new("Part", Torso)
  1332. deadlyring.Size = Vector3.new(5, 5, 5)
  1333. deadlyring.Transparency = .5
  1334. deadlyring.BrickColor = BrickColor.new("White")
  1335. deadlyring.Anchored = true
  1336. deadlyring.CanCollide = false
  1337. deadlyring.CFrame = hitboxwrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)), math.rad(math.random(-180,180)), math.rad(math.random(-180,180)))
  1338. local deadlyringh = Instance.new("SpecialMesh", deadlyring)
  1339. deadlyringh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1340. deadlyringh.Scale = Vector3.new(330, 330, .1)
  1341. local deadlyring2 = Instance.new("Part", Torso)
  1342. deadlyring2.Size = Vector3.new(5, 5, 5)
  1343. deadlyring2.Transparency = .5
  1344. deadlyring2.BrickColor = BrickColor.new("White")
  1345. deadlyring2.Anchored = true
  1346. deadlyring2.CanCollide = false
  1347. deadlyring2.CFrame = hitboxwrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)), math.rad(math.random(-180,180)), math.rad(math.random(-180,180)))
  1348. local deadlyringh2 = Instance.new("SpecialMesh", deadlyring2)
  1349. deadlyringh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1350. deadlyringh2.Scale = Vector3.new(360, 360, .1)
  1351. while wavebigger do
  1352. Hit = damagealll(187,hitboxwrath.Position)
  1353. for _,v in pairs(Hit) do
  1354. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1355. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1356. slachtoffer:TakeDamage(math.random(3,7))
  1357. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1358. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1359. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1360. vel.velocity = CFrame.new(hitboxwrath.Position,torso.Position).lookVector*330
  1361. removeuseless:AddItem(vel,.1)
  1362. end
  1363. end
  1364. deadlyring.CFrame = deadlyring.CFrame * CFrame.Angles(math.rad(0+7),math.rad(0-7),math.rad(0+7))
  1365. deadlyring2.CFrame = deadlyring2.CFrame * CFrame.Angles(math.rad(0-7),math.rad(0+7),math.rad(0-7))
  1366. deadlyringh2.Scale = deadlyringh2.Scale + Vector3.new(2,2,0)
  1367. deadlyringh.Scale = deadlyringh.Scale + Vector3.new(2,2,0)
  1368. holywrath2.Size = holywrath2.Size + Vector3.new(.25,.25,.25)
  1369. holywrath.Size = holywrath.Size + Vector3.new(.25,.25,.25)
  1370. swait()
  1371. end
  1372. for i = 1, 50 do
  1373. holywrathaura.Volume = holywrathaura.Volume - .5
  1374. deadlyringh.Scale = deadlyringh.Scale + Vector3.new(5,5,0)
  1375. deadlyringh2.Scale = deadlyringh2.Scale + Vector3.new(5,5,0)
  1376. deadlyring.Transparency = deadlyring.Transparency + .025
  1377. deadlyring2.Transparency = deadlyring2.Transparency + .025
  1378. holywrath.Transparency = holywrath.Transparency + .025
  1379. holywrath2.Transparency = holywrath2.Transparency + .025
  1380. swait()
  1381. end
  1382. holywrathaura:Remove()
  1383. hitboxwrath:Remove()
  1384. holywrath:Remove()
  1385. holywrath2:Remove()
  1386. deadlyring:Remove()
  1387. deadlyring2:Remove()
  1388. end)()
  1389. for i = 1, 150 do
  1390. taks = taks + .1
  1391. coroutine.wrap(function()
  1392. local shockwave = Instance.new("Part", Torso)
  1393. shockwave.Size = Vector3.new(1,1,1)
  1394. shockwave.CanCollide = false
  1395. shockwave.Anchored = true
  1396. shockwave.Transparency = .5
  1397. shockwave.BrickColor = BrickColor.new("White")
  1398. shockwave.CFrame = CFrame.new(hitboxwrath.Position)
  1399. local shockwavemesh = Instance.new("SpecialMesh", shockwave)
  1400. shockwavemesh.Scale = Vector3.new(7,3,7)
  1401. shockwavemesh.MeshId = "rbxassetid://20329976"
  1402. local shockwave2 = Instance.new("Part", Torso)
  1403. shockwave2.Size = Vector3.new(1,1,1)
  1404. shockwave2.CanCollide = false
  1405. shockwave2.Anchored = true
  1406. shockwave2.Transparency = .5
  1407. shockwave2.BrickColor = BrickColor.new("White")
  1408. shockwave2.CFrame = CFrame.new(hitboxwrath.Position)
  1409. local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  1410. shockwavemesh2.Scale = Vector3.new(5,3,5)
  1411. shockwavemesh2.MeshId = "rbxassetid://20329976"
  1412. for i = 1, 40 do
  1413. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
  1414. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
  1415. shockwave.Transparency = shockwave.Transparency + 0.025
  1416. shockwave2.Transparency = shockwave2.Transparency + 0.025
  1417. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(18 + taks,6 + taks/2,18 + taks)
  1418. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(18+taks,3 + taks/2,18+taks)
  1419. swait()
  1420. end
  1421. shockwave:Remove()
  1422. shockwave2:Remove()
  1423. end)()
  1424. swait(2.4)
  1425. end
  1426. wavebigger = false
  1427. end
  1428. coroutine.wrap(function()
  1429. local hitted = false
  1430. hitboxwrath.Touched:connect(function(hit)
  1431. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  1432. if hitted then return end
  1433. explo()
  1434. end
  1435. end)
  1436. while true do
  1437. if hitted then break end
  1438. holywrath2.CFrame = hitboxwrath.CFrame
  1439. holywrath.CFrame = hitboxwrath.CFrame
  1440. swait()
  1441. end
  1442. end)()
  1443. coroutine.wrap(function()
  1444. for i = 1, 1100 do
  1445. if hitted then break end
  1446. swait()
  1447. end
  1448. if not hitted then
  1449. explo()
  1450. end
  1451. end)()
  1452. for i = 1, 22 do
  1453. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1454. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1455. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1456. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1457. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1458. RIGHTARMLERP.C1 = RIGHTARMLERP.C1:lerp(CFrame.new(.2,.2,.2) * CFrame.Angles(0,0,0),.2)
  1459. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 1.1, 0.4) * CFrame.Angles(math.rad(-75), math.rad(-15), math.rad(4)), 0.2)
  1460. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1461. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-25),math.rad(50),math.rad(0)),.3)
  1462. swait()
  1463. end
  1464. RIGHTARMLERP.C1 = CFrame.new(0,0,0)
  1465. removeuseless:AddItem(g1,.001)
  1466. debounce = false
  1467. attacking = false
  1468. ws = 90
  1469. elseif Press=='y' then
  1470. if debounce then return end
  1471. debounce = true
  1472. attacking = true
  1473. local trev = true
  1474. change = .6
  1475. coroutine.wrap(function()
  1476. while true do
  1477. if trev == false then break end
  1478. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1479. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
  1480. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1481. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1482. swait()
  1483. end
  1484. end)()
  1485. ws = 0
  1486. local speech = Instance.new("Sound",Head)
  1487. speech.SoundId = "rbxassetid://2638520204"
  1488. speech.Volume = 10
  1489. speech:Play()
  1490. removeuseless:AddItem(speech,5)
  1491. coroutine.wrap(function()
  1492. for i = 1, 35 do
  1493. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.25)
  1494. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.25)
  1495. swait()
  1496. end
  1497. end)()
  1498. coroutine.wrap(function()
  1499. local blwav = Instance.new("Part",Torso)
  1500. blwav.Size = Vector3.new(1,1,1)
  1501. blwav.Shape = "Ball"
  1502. blwav.BrickColor = BrickColor.new("Dark blue")
  1503. blwav.CanCollide = false
  1504. blwav.CFrame = Root.CFrame
  1505. blwav.Anchored = true
  1506. blwav.Material = "Neon"
  1507. for i = 1, 50 do
  1508. blwav.Size = blwav.Size + Vector3.new(4,4,4)
  1509. blwav.Transparency = blwav.Transparency + .05
  1510. swait()
  1511. end
  1512. blwav:Remove()
  1513. end)()
  1514. eagle = Instance.new("Part", Torso)
  1515. eagle.Size = Vector3.new(1,1,1)
  1516. eagle.CanCollide = false
  1517. eagle.Anchored = false
  1518. eagle.Material = "Neon"
  1519. eagle.Transparency = .58
  1520. eagle.BrickColor = BrickColor.new("Dark blue")
  1521. eagle.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
  1522. local eaglemesh = Instance.new("SpecialMesh", eagle)
  1523. eaglemesh.MeshId = "rbxassetid://120647529"
  1524. eaglemesh.Scale = Vector3.new(0,0,0)
  1525. eagleweld = weldBetween(eagle,Root)
  1526. eagleweld.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1527. local eagle2 = Instance.new("Part", Torso)
  1528. eagle2.Size = Vector3.new(1,1,1)
  1529. eagle2.CanCollide = false
  1530. eagle2.Anchored = false
  1531. eagle2.Material = "Neon"
  1532. eagle2.Transparency = .49
  1533. eagle2.BrickColor = BrickColor.new("Pastel violet")
  1534. eagle2.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
  1535. local eaglemesh2 = Instance.new("SpecialMesh", eagle2)
  1536. eaglemesh2.MeshId = "rbxassetid://120647529"
  1537. eaglemesh2.Scale = Vector3.new(0,0,0)
  1538. eagleweld2 = weldBetween(eagle2,Root)
  1539. eagleweld2.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1540. local eagle3 = Instance.new("Part", Torso)
  1541. eagle3.Size = Vector3.new(1,1,1)
  1542. eagle3.CanCollide = false
  1543. eagle3.Anchored = false
  1544. eagle3.Material = "Neon"
  1545. eagle3.Transparency = .65
  1546. eagle3.BrickColor = BrickColor.new("Mulberry")
  1547. eagle3.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
  1548. local eaglemesh3 = Instance.new("SpecialMesh", eagle3)
  1549. eaglemesh3.MeshId = "rbxassetid://120647529"
  1550. eaglemesh3.Scale = Vector3.new(0,0,0)
  1551. eagleweld3 = weldBetween(eagle3,Root)
  1552. eagleweld3.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1553. circlelocation = Instance.new("Part",Torso)
  1554. circlelocation.Size = Vector3.new(1,1,1)
  1555. circlelocation.CFrame = Root.CFrame
  1556. circlelocation.Anchored = false
  1557. circlelocation.Transparency = 1
  1558. circlelocation.CanCollide = false
  1559. circlelocationweld = weldBetween(circlelocation,Root)
  1560. circlelocationweld.C0 = CFrame.new(0,-56,-15)
  1561. lighttable = {}
  1562. val = 0
  1563. for i = 1, 250 do
  1564. val = val + 5
  1565. lightpart = Instance.new("Part",Torso)
  1566. lightpart.Anchored = false
  1567. lightpart.CanCollide = false
  1568. lightpart.Size = Vector3.new(2,.5,2.35)
  1569. lightpart.Material = "Neon"
  1570. lightpart.Transparency = 1
  1571. lightpart.BrickColor = BrickColor.new("Gold")
  1572. lightpartweld = weldBetween(lightpart,circlelocation)
  1573. lightpartweld.C0 = CFrame.new(25,0,0) * CFrame.Angles(0,math.rad(val),0)
  1574. table.insert(lighttable,lightpart)
  1575. end
  1576. coroutine.wrap(function()
  1577. wait(1.76)
  1578. for i = 1, 120 do
  1579. for i,v in pairs(lighttable) do
  1580. v.Transparency = v.Transparency - .01
  1581. end
  1582. swait()
  1583. end
  1584. end)()
  1585. introvog = true
  1586. coroutine.wrap(function()
  1587. for i = 1, 63 do
  1588. eaglemesh3.Scale = eaglemesh3.Scale + Vector3.new(0,1,1)
  1589. swait()
  1590. end
  1591. for i = 1, 32 do
  1592. eaglemesh3.Scale = eaglemesh3.Scale + Vector3.new(2,0,0)
  1593. swait()
  1594. end
  1595. for i = 1, 50 do
  1596. hum.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  1597. coroutine.wrap(function()
  1598. local wshockwave = Instance.new("Part", Torso)
  1599. wshockwave.Size = Vector3.new(1,1,1)
  1600. wshockwave.CanCollide = false
  1601. wshockwave.Anchored = true
  1602. wshockwave.Transparency = .45
  1603. wshockwave.BrickColor = BrickColor.new("White")
  1604. wshockwave.CFrame = CFrame.new(eagle.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1605. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1606. wshockwavemesh.Scale = Vector3.new(1,.005,1)
  1607. wshockwavemesh.Name = "wswm"
  1608. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1609. removeuseless:AddItem(wshockwave,2)
  1610. for i = 1, 20 do
  1611. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(29.5,0,29.5)
  1612. wshockwave.Transparency = wshockwave.Transparency + .05
  1613. swait()
  1614. end
  1615. wshockwave:Remove()
  1616. end)()
  1617. coroutine.wrap(function()
  1618. local sk = Instance.new("Part",Torso)
  1619. sk.CanCollide = false
  1620. sk.Anchored = true
  1621. sk.BrickColor = BrickColor.new("White")
  1622. sk.Name = "sk"
  1623. sk.CFrame = eagle.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1624. local skmesh = Instance.new("SpecialMesh",sk)
  1625. skmesh.MeshId = "rbxassetid://662586858"
  1626. skmesh.Name = "wave"
  1627. skmesh.Scale = Vector3.new(.05,.005,.05)
  1628. for i = 1, 20 do
  1629. skmesh.Scale = skmesh.Scale + Vector3.new(.25,0,.25)
  1630. sk.Transparency = sk.Transparency + .05
  1631. swait()
  1632. end
  1633. sk:Remove()
  1634. end)()
  1635. swait()
  1636. end
  1637. introvog = false
  1638. hum.CameraOffset = Vector3.new(0,0,0)
  1639. end)()
  1640. coroutine.wrap(function()
  1641. for i = 1, 54 do
  1642. eaglemesh2.Scale = eaglemesh2.Scale + Vector3.new(0,1,1)
  1643. swait()
  1644. end
  1645. local eaglesound = Instance.new("Sound",eagle)
  1646. eaglesound.SoundId = "rbxassetid://923172614"
  1647. eaglesound.Volume = 10
  1648. eaglesound:Play()
  1649. removeuseless:AddItem(eaglesound,5)
  1650. for i = 1, 27 do
  1651. eaglemesh2.Scale = eaglemesh2.Scale + Vector3.new(2,0,0)
  1652. swait()
  1653. end
  1654. end)()
  1655. coroutine.wrap(function()
  1656. for i = 1, 59 do
  1657. eaglemesh.Scale = eaglemesh.Scale + Vector3.new(0,1,1)
  1658. swait()
  1659. end
  1660. for i = 1, 30 do
  1661. eaglemesh.Scale = eaglemesh.Scale + Vector3.new(2,0,0)
  1662. swait()
  1663. end
  1664. end)()
  1665. while wait() do
  1666. if introvog == false then break end
  1667. end
  1668. bleedattacking = true
  1669. g1 = Instance.new("BodyGyro", Root)
  1670. g1.D = 175
  1671. g1.P = 20000
  1672. g1.MaxTorque = Vector3.new(0,9000000,0)
  1673. coroutine.wrap(function()
  1674. while bleedattacking do
  1675. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.155)
  1676. swait()
  1677. end
  1678. removeuseless:AddItem(g1,.001)
  1679. end)()
  1680. coroutine.wrap(function()
  1681. local lnt = Instance.new("Sound",eagle)
  1682. lnt.SoundId = "rbxassetid://224339201"
  1683. lnt.Volume = 10
  1684. lnt:Play()
  1685. removeuseless:AddItem(lnt,5)
  1686. wait(.3)
  1687. local lnt2 = Instance.new("Sound",eagle)
  1688. lnt2.SoundId = "rbxassetid://1539349118"
  1689. lnt2.Volume = 10
  1690. lnt2:Play()
  1691. removeuseless:AddItem(lnt2,5)
  1692. end)()
  1693. for i = 1, 10 do
  1694. local bladeofjustice = Instance.new("Part",Torso)
  1695. bladeofjustice.Anchored = true
  1696. bladeofjustice.CanCollide = false
  1697. bladeofjustice.Name = "blad"
  1698. bladeofjustice.Transparency = 1
  1699. bladeofjustice.Size = Vector3.new(2,2,2)
  1700. bladeofjustice.BrickColor = BrickColor.new("Pastel violet")
  1701. bladeofjustice.Material = "Neon"
  1702. bladeofjustice.CFrame = eagle.CFrame * CFrame.new(math.random(-139,139),math.random(-39,39),math.random(-15,15))
  1703. local bladeofjusticemesh = Instance.new("SpecialMesh",bladeofjustice)
  1704. bladeofjusticemesh.MeshId = "rbxassetid://2624209310"
  1705. bladeofjusticemesh.Scale = Vector3.new(10,10,10)
  1706. local particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
  1707. local blwav = Instance.new("Part",Torso)
  1708. blwav.Size = Vector3.new(1,1,1)
  1709. blwav.Shape = "Ball"
  1710. blwav.BrickColor = BrickColor.new("Dark blue")
  1711. blwav.CanCollide = false
  1712. blwav.CFrame = bladeofjustice.CFrame
  1713. blwav.Anchored = true
  1714. blwav.Material = "Neon"
  1715. blwav.Size = blwav.Size + Vector3.new(4,4,4)
  1716. blwav.Transparency = blwav.Transparency + .05
  1717. coroutine.wrap(function()
  1718. for i = 1, 5 do
  1719. local sk = Instance.new("Part",Torso)
  1720. sk.CanCollide = false
  1721. sk.Anchored = true
  1722. sk.BrickColor = BrickColor.new("White")
  1723. sk.Name = "sk"
  1724. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1725. local skmesh = Instance.new("SpecialMesh",sk)
  1726. skmesh.MeshId = "rbxassetid://662586858"
  1727. skmesh.Name = "wave"
  1728. skmesh.Scale = Vector3.new(.05,.005,.05)
  1729. for i = 1, 20 do
  1730. skmesh.Scale = skmesh.Scale + Vector3.new(.05,0,.05)
  1731. sk.Transparency = sk.Transparency + .05
  1732. swait()
  1733. end
  1734. sk:Remove()
  1735. end
  1736. end)()
  1737. coroutine.wrap(function()
  1738. for i = 1, 20 do
  1739. blwav.Size = blwav.Size + Vector3.new(10,10,10)
  1740. blwav.Transparency = blwav.Transparency + .05
  1741. bladeofjustice.Transparency = bladeofjustice.Transparency - .05
  1742. swait()
  1743. end
  1744. blwav:Remove()
  1745. end)()
  1746. local hitted = false
  1747. coroutine.wrap(function()
  1748. for i = 1, 300 do
  1749. if hitted then break end
  1750. swait()
  1751. end
  1752. if not hitted then
  1753. bladeofjustice:Remove()
  1754. end
  1755. end)()
  1756. bladeofjustice.Anchored = false
  1757. local bov = Instance.new("BodyVelocity",bladeofjustice)
  1758. bov.maxForce = Vector3.new(9999999,9999999,9999999)
  1759. bladeofjustice.CFrame = CFrame.new(bladeofjustice.Position,mouse.Hit.p)
  1760. bov.velocity = bladeofjustice.CFrame.lookVector*350
  1761. bladeofjustice.Touched:connect(function(hit)
  1762. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  1763. if hitted then return end
  1764. hitted = true
  1765. bov:Remove()
  1766. bladeofjustice.Anchored = true
  1767. wait(2)
  1768. removeuseless:AddItem(bladeofjustice,5)
  1769. coroutine.wrap(function()
  1770. for i = 1, 20 do
  1771. hum.CameraOffset = Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  1772. swait()
  1773. end
  1774. hum.CameraOffset = Vector3.new(0,0,0)
  1775. end)()
  1776. Hit = damagealll(144,bladeofjustice.Position)
  1777. for _,v in pairs(Hit) do
  1778. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1779. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1780. slachtoffer:TakeDamage(math.random(47,78))
  1781. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1782. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1783. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1784. vel.velocity = CFrame.new(bladeofjustice.Position,torso.Position).lookVector*330
  1785. removeuseless:AddItem(vel,.1)
  1786. end
  1787. end
  1788. local soundbox = Instance.new("Part",Torso)
  1789. soundbox.CFrame = bladeofjustice.CFrame
  1790. soundbox.Size = Vector3.new(1,1,1)
  1791. soundbox.Anchored = true
  1792. soundbox.CanCollide = false
  1793. soundbox.Transparency = 1
  1794. removeuseless:AddItem(soundbox,5)
  1795. wabam = Instance.new("Sound",soundbox)
  1796. wabam.SoundId = "rbxassetid://2444802791"
  1797. wabam.Volume = 8
  1798. wabam:Play()
  1799. bladeofjustice.Transparency = 1
  1800. pobox = Instance.new("Part",Torso)
  1801. pobox.Anchored = true
  1802. pobox.CanCollide = false
  1803. pobox.Size = Vector3.new(1,1,1)
  1804. pobox.CFrame = bladeofjustice.CFrame
  1805. pobox.Transparency = 1
  1806. for i = 1, 4 do
  1807. coroutine.wrap(function()
  1808. local shockwave = Instance.new("Part", Torso)
  1809. shockwave.Size = Vector3.new(1,1,1)
  1810. shockwave.CanCollide = false
  1811. shockwave.Anchored = true
  1812. shockwave.Transparency = .5
  1813. shockwave.BrickColor = BrickColor.new("White")
  1814. shockwave.CFrame = CFrame.new(pobox.Position)
  1815. local shockwavemesh = Instance.new("SpecialMesh", shockwave)
  1816. shockwavemesh.Scale = Vector3.new(7,3,7)
  1817. shockwavemesh.MeshId = "rbxassetid://20329976"
  1818. local shockwave2 = Instance.new("Part", Torso)
  1819. shockwave2.Size = Vector3.new(1,1,1)
  1820. shockwave2.CanCollide = false
  1821. shockwave2.Anchored = true
  1822. shockwave2.Transparency = .5
  1823. shockwave2.BrickColor = BrickColor.new("White")
  1824. shockwave2.CFrame = CFrame.new(pobox.Position)
  1825. local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  1826. shockwavemesh2.Scale = Vector3.new(5,3,5)
  1827. shockwavemesh2.MeshId = "rbxassetid://20329976"
  1828. for i = 1, 40 do
  1829. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
  1830. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
  1831. shockwave.Transparency = shockwave.Transparency + 0.025
  1832. shockwave2.Transparency = shockwave2.Transparency + 0.025
  1833. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(18,6,18)
  1834. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(18,3,18)
  1835. swait()
  1836. end
  1837. pobox:Remove()
  1838. shockwave:Remove()
  1839. shockwave2:Remove()
  1840. bladeofjustice:Remove()
  1841. end)()
  1842. coroutine.wrap(function()
  1843. local sk = Instance.new("Part",Torso)
  1844. sk.CanCollide = false
  1845. sk.Anchored = true
  1846. sk.BrickColor = BrickColor.new("White")
  1847. sk.Name = "sk"
  1848. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1849. local skmesh = Instance.new("SpecialMesh",sk)
  1850. skmesh.MeshId = "rbxassetid://662586858"
  1851. skmesh.Name = "wave"
  1852. skmesh.Scale = Vector3.new(.06,.001,.06)
  1853. for i = 1, 20 do
  1854. skmesh.Scale = skmesh.Scale + Vector3.new(.13,0,.13)
  1855. sk.Transparency = sk.Transparency + .05
  1856. swait()
  1857. end
  1858. sk:Remove()
  1859. end)()
  1860. coroutine.wrap(function()
  1861. local wshockwave = Instance.new("Part", Torso)
  1862. wshockwave.Size = Vector3.new(1,1,1)
  1863. wshockwave.CanCollide = false
  1864. wshockwave.Anchored = true
  1865. wshockwave.Transparency = .45
  1866. wshockwave.BrickColor = BrickColor.new("White")
  1867. wshockwave.CFrame = CFrame.new(bladeofjustice.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1868. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1869. wshockwavemesh.Scale = Vector3.new(10,.05,10)
  1870. wshockwavemesh.Name = "wswm"
  1871. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1872. for i = 1, 20 do
  1873. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(30,0,30)
  1874. wshockwave.Transparency = wshockwave.Transparency + .05
  1875. swait()
  1876. end
  1877. wshockwave:Remove()
  1878. end)()
  1879. coroutine.wrap(function()
  1880. local blwav = Instance.new("Part",Torso)
  1881. blwav.Size = Vector3.new(1,1,1)
  1882. blwav.Shape = "Ball"
  1883. blwav.BrickColor = BrickColor.new("Dark blue")
  1884. blwav.CanCollide = false
  1885. blwav.CFrame = bladeofjustice.CFrame
  1886. blwav.Anchored = true
  1887. blwav.Material = "Neon"
  1888. for i = 1, 20 do
  1889. blwav.Size = blwav.Size + Vector3.new(18,18,18)
  1890. blwav.Transparency = blwav.Transparency + .05
  1891. swait()
  1892. end
  1893. blwav:Remove()
  1894. end)()
  1895. swait()
  1896. end
  1897. end
  1898. end)
  1899. swait(10)
  1900. end
  1901. bleedattacking = false
  1902. eagleweld:Remove()
  1903. eagleweld2:Remove()
  1904. eagleweld3:Remove()
  1905. eagle.Anchored = true
  1906. eagle2.Anchored = true
  1907. eagle3.Anchored = true
  1908. coroutine.wrap(function()
  1909. for i = 1, 30 do
  1910. for i,v in pairs(lighttable) do
  1911. v.Transparency = v.Transparency + .05
  1912. end
  1913. swait()
  1914. end
  1915. for i,v in pairs(lighttable) do
  1916. v:Remove()
  1917. end
  1918. circlelocation:Remove()
  1919. lighttable = {}
  1920. end)()
  1921. for i = 1, 80 do
  1922. eagle.CFrame = eagle.CFrame * CFrame.new(0,0,-6) * CFrame.Angles(0,math.rad(0),math.rad(7))
  1923. eagle.Transparency = eagle.Transparency + .0125
  1924. eagle2.CFrame = eagle2.CFrame * CFrame.new(0,0,-4) * CFrame.Angles(0,math.rad(0),math.rad(-7))
  1925. eagle2.Transparency = eagle2.Transparency + .0125
  1926. eagle3.CFrame = eagle3.CFrame * CFrame.new(0,0,-3) * CFrame.Angles(0,math.rad(0),math.rad(7))
  1927. eagle3.Transparency = eagle3.Transparency + .0125
  1928. swait()
  1929. end
  1930. eagle:Remove()
  1931. eagle2:Remove()
  1932. eagle3:Remove()
  1933. ws = 90
  1934. trev = false
  1935. debounce = false
  1936. attacking = false
  1937. elseif Press=='r' then
  1938. if debounce then return end
  1939. debounce = true
  1940. attacking = true
  1941. ws = 8
  1942. coroutine.wrap(function()
  1943. g1 = Instance.new("BodyGyro", Root)
  1944. g1.D = 175
  1945. g1.P = 20000
  1946. g1.MaxTorque = Vector3.new(0,9000000,0)
  1947. for i = 1, 50 do
  1948. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1949. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
  1950. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1951. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1952. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1953. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(math.rad(0),math.rad(20),math.rad(-140)),.3)
  1954. swait()
  1955. end
  1956. removeuseless:AddItem(g1,.001)
  1957. debounce = false
  1958. attacking = false
  1959. ws = 90
  1960. end)()
  1961. local lightofdeath = Instance.new("Part",Torso)
  1962. angelic = Instance.new("Sound",lightofdeath)
  1963. angelic.Pitch = 1
  1964. angelic.Volume = 10
  1965. angelic.SoundId = "rbxassetid://1837929946"
  1966. angelic:Play()
  1967. lightofdeath.Size = Vector3.new(1000000,25,25)
  1968. lightofdeath.CanCollide = false
  1969. lightofdeath.Material = "Neon"
  1970. lightofdeath.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
  1971. lightofdeath.Shape = "Cylinder"
  1972. lightofdeath.Transparency = 1
  1973. lightofdeath.Anchored = true
  1974. local lightofdeath2 = Instance.new("Part",Torso)
  1975. lightofdeath2.Size = Vector3.new(1000000,50,50)
  1976. lightofdeath2.CanCollide = false
  1977. lightofdeath2.Material = "Neon"
  1978. lightofdeath2.CFrame = CFrame.new(lightofdeath.Position) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
  1979. lightofdeath2.Shape = "Cylinder"
  1980. lightofdeath2.Transparency = 1
  1981. lightofdeath2.CanCollide = false
  1982. lightofdeath2.Anchored = true
  1983. local pobox = Instance.new("Part",Torso)
  1984. pobox.Size = Vector3.new(1,1,1)
  1985. pobox.Transparency = 1
  1986. pobox.Anchored = true
  1987. pobox.CanCollide = false
  1988. pobox.CFrame = CFrame.new(mouse.Hit.p)
  1989. coroutine.wrap(function()
  1990. for i = 1, 20 do
  1991. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,lightofdeath.Position),.4)
  1992. lightofdeath.Transparency = lightofdeath.Transparency - .025
  1993. lightofdeath2.Transparency = lightofdeath2.Transparency - .0125
  1994. swait()
  1995. end
  1996. end)()
  1997. for i = 1, 100 do
  1998. lightofdeath.Size = lightofdeath.Size - Vector3.new(0,.25,.25)
  1999. lightofdeath2.Size = lightofdeath2.Size - Vector3.new(0,.5,.5)
  2000. swait()
  2001. end
  2002. local soundbrick = Instance.new("Part",Torso)
  2003. soundbrick.Anchored = true
  2004. soundbrick.Size = Vector3.new(1,1,1)
  2005. soundbrick.CanCollide = false
  2006. soundbrick.Transparency = 1
  2007. soundbrick.CFrame = pobox.CFrame
  2008. removeuseless:AddItem(soundbrick,10)
  2009. local bam = Instance.new("Sound",soundbrick)
  2010. bam.SoundId = "rbxassetid://1354014962"
  2011. bam.Volume = 10
  2012. bam:Play()
  2013. Hit = damagealll(44,pobox.Position)
  2014. for _,v in pairs(Hit) do
  2015. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2016. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2017. slachtoffer:TakeDamage(math.random(42,68))
  2018. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2019. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2020. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2021. vel.velocity = CFrame.new(pobox.Position,torso.Position).lookVector*225
  2022. removeuseless:AddItem(vel,.1)
  2023. end
  2024. end
  2025. lightofdeath:Remove()
  2026. lightofdeath2:Remove()
  2027. for i = 1, 3 do
  2028. coroutine.wrap(function()
  2029. local shockwave = Instance.new("Part", Torso)
  2030. shockwave.Size = Vector3.new(1,1,1)
  2031. shockwave.CanCollide = false
  2032. shockwave.Anchored = true
  2033. shockwave.Transparency = .5
  2034. shockwave.BrickColor = BrickColor.new("White")
  2035. shockwave.CFrame = CFrame.new(pobox.Position)
  2036. local shockwavemesh = Instance.new("SpecialMesh", shockwave)
  2037. shockwavemesh.Scale = Vector3.new(7,3,7)
  2038. shockwavemesh.MeshId = "rbxassetid://20329976"
  2039. local shockwave2 = Instance.new("Part", Torso)
  2040. shockwave2.Size = Vector3.new(1,1,1)
  2041. shockwave2.CanCollide = false
  2042. shockwave2.Anchored = true
  2043. shockwave2.Transparency = .5
  2044. shockwave2.BrickColor = BrickColor.new("White")
  2045. shockwave2.CFrame = CFrame.new(pobox.Position)
  2046. local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  2047. shockwavemesh2.Scale = Vector3.new(5,3,5)
  2048. shockwavemesh2.MeshId = "rbxassetid://20329976"
  2049. for i = 1, 40 do
  2050. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
  2051. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
  2052. shockwave.Transparency = shockwave.Transparency + 0.025
  2053. shockwave2.Transparency = shockwave2.Transparency + 0.025
  2054. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(9,1.5,9)
  2055. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(9,1.5,9)
  2056. swait()
  2057. end
  2058. shockwave:Remove()
  2059. shockwave2:Remove()
  2060. end)()
  2061. coroutine.wrap(function()
  2062. local sk = Instance.new("Part",Torso)
  2063. sk.CanCollide = false
  2064. sk.Anchored = true
  2065. sk.BrickColor = BrickColor.new("White")
  2066. sk.Name = "sk"
  2067. sk.CFrame = pobox.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2068. local skmesh = Instance.new("SpecialMesh",sk)
  2069. skmesh.MeshId = "rbxassetid://662586858"
  2070. skmesh.Name = "wave"
  2071. skmesh.Scale = Vector3.new(.01,.001,.01)
  2072. for i = 1, 20 do
  2073. skmesh.Scale = skmesh.Scale + Vector3.new(.07,0,.07)
  2074. sk.Transparency = sk.Transparency + .05
  2075. swait()
  2076. end
  2077. sk:Remove()
  2078. end)()
  2079. coroutine.wrap(function()
  2080. local wshockwave = Instance.new("Part", Torso)
  2081. wshockwave.Size = Vector3.new(1,1,1)
  2082. wshockwave.CanCollide = false
  2083. wshockwave.Anchored = true
  2084. wshockwave.Transparency = .45
  2085. wshockwave.BrickColor = BrickColor.new("White")
  2086. wshockwave.CFrame = CFrame.new(pobox.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2087. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2088. wshockwavemesh.Scale = Vector3.new(.1,.005,.1)
  2089. wshockwavemesh.Name = "wswm"
  2090. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2091. removeuseless:AddItem(wshockwave,2)
  2092. for i = 1, 20 do
  2093. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(9.5,0,9.5)
  2094. wshockwave.Transparency = wshockwave.Transparency + .05
  2095. swait()
  2096. end
  2097. wshockwave:Remove()
  2098. end)()
  2099. local boom = Instance.new("Part",Torso)
  2100. boom.Size = Vector3.new(6,6,6)
  2101. boom.Transparency = .1
  2102. boom.Shape = "Ball"
  2103. boom.BrickColor = BrickColor.new("White")
  2104. boom.CanCollide = false
  2105. boom.Anchored = true
  2106. boom.CFrame = CFrame.new(pobox.Position)
  2107. boom.Material = "Neon"
  2108. coroutine.wrap(function()
  2109. for i = 1, 20 do
  2110. boom.Size = boom.Size + Vector3.new(7,7,7)
  2111. boom.Transparency = boom.Transparency + .05
  2112. swait()
  2113. end
  2114. boom:Remove()
  2115. end)()
  2116. swait()
  2117. end
  2118. end
  2119. end)
  2120.  
  2121. checks1 = coroutine.wrap(function() -------Checks
  2122. while true do
  2123. if Root.Velocity.Magnitude < 5 and running == false then
  2124. position = "Idle"
  2125. elseif Root.Velocity.Magnitude > 5 and running == false then
  2126. position = "Walking"
  2127. else
  2128. end
  2129. wait()
  2130. end
  2131. end)
  2132. checks1()
  2133.  
  2134. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  2135. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  2136. end
  2137.  
  2138. function ray2(StartPos, EndPos, Distance, Ignore)
  2139. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  2140. return ray(StartPos, DIRECTION, Distance, Ignore)
  2141. end
  2142.  
  2143. OrgnC0 = Neck.C0
  2144. local movelimbs = coroutine.wrap(function()
  2145. while RunSrv.RenderStepped:wait() do
  2146. TrsoLV = Torso.CFrame.lookVector
  2147. Dist = nil
  2148. Diff = nil
  2149. if not MseGuide then
  2150. print("Failed to recognize")
  2151. else
  2152. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2153. Dist = (Head.CFrame.p-Point).magnitude
  2154. Diff = Head.CFrame.Y-Point.Y
  2155. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2156. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2157. Diff2 = LeftArm.CFrame.Y-Point.Y
  2158. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2159. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2160. end
  2161. end
  2162. end)
  2163. movelimbs()
  2164. immortal = {}
  2165. for i,v in pairs(Character:GetDescendants()) do
  2166. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  2167. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  2168. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2169. end
  2170. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  2171. elseif v:IsA("JointInstance") then
  2172. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  2173. end
  2174. end
  2175. for e = 1, #immortal do
  2176. if immortal[e] ~= nil then
  2177. local STUFF = immortal[e]
  2178. local PART = STUFF[1]
  2179. local PARENT = STUFF[2]
  2180. local MATERIAL = STUFF[3]
  2181. local COLOR = STUFF[4]
  2182. local TRANSPARENCY = STUFF[5]
  2183. if levitate then
  2184. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2185. PART.Material = MATERIAL
  2186. PART.Color = COLOR
  2187. PART.Transparency = TRANSPARENCY
  2188. end
  2189. PART.AncestryChanged:connect(function()
  2190. PART.Parent = PARENT
  2191. end)
  2192. else
  2193. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2194. PART.Material = MATERIAL
  2195. PART.Color = COLOR
  2196. PART.Transparency = TRANSPARENCY
  2197. end
  2198. PART.AncestryChanged:connect(function()
  2199. PART.Parent = PARENT
  2200. end)
  2201. end
  2202. end
  2203. end
  2204. function immortality()
  2205. for e = 1, #immortal do
  2206. if immortal[e] ~= nil then
  2207. local STUFF = immortal[e]
  2208. local PART = STUFF[1]
  2209. local PARENT = STUFF[2]
  2210. local MATERIAL = STUFF[3]
  2211. local COLOR = STUFF[4]
  2212. local TRANSPARENCY = STUFF[5]
  2213. if PART.ClassName == "Part" and PART == Root then
  2214. PART.Material = MATERIAL
  2215. PART.Color = COLOR
  2216. PART.Transparency = TRANSPARENCY
  2217. end
  2218. if PART.Parent ~= PARENT then
  2219. hum:Remove()
  2220. PART.Parent = PARENT
  2221. hum = Instance.new("Humanoid",Character)
  2222. if levitate then
  2223. eyo1:Remove()
  2224. eyo2:Remove()
  2225. end
  2226. hum.Name = "noneofurbusiness"
  2227. end
  2228. end
  2229. end
  2230. end
  2231. coroutine.wrap(function()
  2232. while true do
  2233. if hum.Health < .1 then
  2234. immortality()
  2235. end
  2236. wait()
  2237. end
  2238. end)()
  2239.  
  2240. leftlocation = Instance.new("Part",LeftArm)
  2241. leftlocation.Size = Vector3.new(1,1,1)
  2242. leftlocation.Transparency = 1
  2243. leftlocationweld = weldBetween(leftlocation,LeftArm)
  2244. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  2245. rightlocation = Instance.new("Part",RightArm)
  2246. rightlocation.Size = Vector3.new(1,1,1)
  2247. rightlocation.Transparency = 1
  2248. rightlocationweld = weldBetween(rightlocation,RightArm)
  2249. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  2250.  
  2251. coroutine.wrap(function()
  2252. while true do
  2253. hpheight = 4 + 1 * math.sin(sine/12)
  2254. hum.HipHeight = hpheight
  2255. swait()
  2256. end
  2257. end)()
  2258.  
  2259. local anims = coroutine.wrap(function()
  2260. while true do
  2261. settime = 0.05
  2262. sine = sine + change
  2263. if position == "Walking" and attacking == false and running == false then
  2264. change = .5
  2265. walking = true
  2266. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  2267. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.25)
  2268. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.25)
  2269. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.98,-.15,.5) * CFrame.Angles(math.rad(-70 - 5 * math.sin(sine/12)),math.rad(40 - 5 * math.sin(sine/12)),math.rad(-20)),.25)
  2270. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5 - .1 * -math.sin(sine/12), 0) * CFrame.Angles(math.rad(35 - 2 * math.sin(sine/12)), math.rad(0), math.rad(-25 - 5 * math.sin(sine/12))), 0.25)
  2271. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-41 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 9, math.cos(10 * math.cos(sine/10))), 0.25)
  2272. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 2 + .02 * math.sin(sine/12), 0.2 + .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/12)), math.rad(-20), math.rad(0)), 0.25)
  2273. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2 + .02 * math.sin(sine/12), 0.2 + .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/12)), math.rad(20), math.rad(0)), 0.25)
  2274. elseif position == "Idle" and attacking == false and running == false then
  2275. change = .5
  2276. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  2277. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(2 * math.sin(sine/16)),math.rad(0)),.2)
  2278. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  2279. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  2280. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  2281. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  2282. end
  2283. swait()
  2284. end
  2285. end)
  2286. anims()
  2287. warn("Justice given form. Made by Supr14")
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