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- Msg = Instance.new('Message', script.Parent)
- Msg.Text=("Hi")
- wait(5)
- while true do
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
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- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
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- Instance.new('Smoke', script.Parent)
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- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- Instance.new('Smoke', script.Parent)
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
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- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- game.Workspace.Baseplate.BrickColor=BrickColor.Random()
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Fire', script.Parent)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
- Instance.new('Smoke', game.Workspace.Terrain)
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- Instance.new('Smoke', game.Workspace.Terrain)
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- Instance.new('Smoke', game.Workspace.Terrain)
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- Instance.new('Fire', game.Workspace.Terrain)
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- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
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- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
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- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- Instance.new('Fire', game.Workspace.Terrain)
- wait(0.001)
- end
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