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Godofadmin1337

fe overseer blade

Sep 4th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136.  
  137. local p = game.Players.LocalPlayer
  138. local char = p.Character
  139. local mouse = p:GetMouse()
  140. local larm = char["Left Arm"]
  141. local rarm = char["Right Arm"]
  142. local lleg = char["Left Leg"]
  143. local rleg = char["Right Leg"]
  144. local hed = char.Head
  145. local torso = char.Torso
  146. local hum = char.Humanoid
  147. local cam = game.Workspace.CurrentCamera
  148. local root = char.HumanoidRootPart
  149. local deb = false
  150. local CanAttack = true
  151. local shot = 0
  152. local animpose = "Idle"
  153. local lastanimpose = "Idle"
  154. local stanceToggle = "Normal"
  155. local l = game:GetService("Lighting")
  156. local rs = game:GetService("RunService").RenderStepped
  157. math.randomseed(os.time())
  158. hum.MaxHealth = 9001
  159. wait(1)
  160. hum.Health = 9001
  161.  
  162. for i,v in pairs (hed:GetChildren()) do
  163. if v:IsA("Sound") then
  164. v:Destroy()
  165. end
  166. end
  167. --game:service'InsertService':LoadAsset(16469427):children()[1].Parent = char
  168. --char.Reaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=176349813"
  169.  
  170. ----------------------------------------------------
  171. --[[Additional Variables]]
  172.  
  173.  
  174.  
  175.  
  176.  
  177. local lightspeed = math.random(0.1,0.2)
  178. local holy = false -- Is in holy/angel of death form?
  179. local eColors = {"Lime green", "Really black"}
  180. local idz = {"161006212", "161006195"}
  181. local Effects={}
  182.  
  183.  
  184. hs = Instance.new("Sound",torso)
  185. hs.SoundId = "http://www.roblox.com/asset/?id=149560784"
  186. hs.Pitch = 1.2
  187. hs.Volume = 0.6
  188. hs.Looped = true
  189.  
  190. ds = Instance.new("Sound",torso)
  191. ds.SoundId = "http://roblox.com/asset/?id=149560784"
  192. ds.Pitch = 0.3
  193. ds.Volume = 0.4
  194. ds.Looped = true
  195.  
  196.  
  197. ds:play()
  198.  
  199.  
  200. if holy == false then
  201. eColors = {"Lime green", "Really black"}
  202. else if holy == true then
  203. eColors = {"Lime green"}
  204. end
  205. end
  206.  
  207.  
  208.  
  209.  
  210.  
  211. ----------------------------------------------------
  212. --[[Additional Functions]]
  213.  
  214. cf=CFrame.new
  215. vt=Vector3.new
  216.  
  217. function swait(num)
  218. if num==0 or num==nil then
  219. game:service'RunService'.Stepped:wait(0)
  220. else
  221. for i=0,num do
  222. game:service'RunService'.Stepped:wait(0)
  223. end
  224. end
  225. end
  226.  
  227. so = function(id,par,vol,pit)
  228. coroutine.resume(coroutine.create(function()
  229. local sou = Instance.new("Sound",par or workspace)
  230. sou.Volume=vol
  231. sou.Pitch=pit or 1
  232. sou.SoundId=id
  233. swait()
  234. sou:play()
  235. game:GetService("Debris"):AddItem(sou,6)
  236. end))
  237. end
  238.  
  239.  
  240.  
  241.  
  242.  
  243. ----------------------------------------------------
  244. Debounces = {
  245. CanAttack = true;
  246. CanJoke = true;
  247. NoIdl = false;
  248. Slashing = false;
  249. Slashed = false;
  250. Slapping = false;
  251. Slapped = false;
  252. ks = false;
  253. }
  254.  
  255. local Touche = {char.Name, }
  256. ----------------------------------------------------
  257. function HasntTouched(plrname)
  258. local ret = true
  259. for _, v in pairs(Touche) do
  260. if v == plrname then
  261. ret = false
  262. end
  263. end
  264. return ret
  265. end
  266. ----------------------------------------------------
  267. function weld5(part0, part1, c0, c1)
  268. weeld=Instance.new("Weld", part0)
  269. weeld.Part0=part0
  270. weeld.Part1=part1
  271. weeld.C0=c0
  272. weeld.C1=c1
  273. return weeld
  274. end
  275. ----------------------------------------------------
  276. mod=Instance.new('Model',char)
  277.  
  278. function Burst()
  279. part=Instance.new('Part',mod)
  280. part.Anchored=true
  281. part.CanCollide=false
  282. part.FormFactor='Custom'
  283. part.Size=Vector3.new(.2,.2,.2)
  284. part.CFrame=root.CFrame*CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),0,0)
  285. part.Transparency=.7
  286.  
  287. if holy ~= true then
  288. part.BrickColor=BrickColor.new('Really black')
  289. else
  290. part.BrickColor=BrickColor.new('Lime green')
  291. end
  292.  
  293. mesh=Instance.new('SpecialMesh',part)
  294. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  295. mesh.Scale=Vector3.new(10,5,10)
  296. part2=part:clone()
  297. part2.Parent=mod
  298.  
  299. if holy ~= true then
  300. part2.BrickColor=BrickColor.new('Lime green')
  301. else
  302. part2.BrickColor=BrickColor.new('Lime green')
  303. end
  304.  
  305. mesh2=mesh:clone()
  306. mesh2.Parent=part2
  307. mesh2.Scale=Vector3.new(5,2.5,5)
  308. coroutine.resume(coroutine.create(function()
  309. for i=0,1,0.1 do
  310. wait()
  311. part.CFrame=part.CFrame
  312. part.Transparency=i
  313. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  314. part2.CFrame=part2.CFrame
  315. part2.Transparency=i
  316. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  317. end
  318. part.Parent=nil
  319. part2.Parent=nil
  320. end))
  321. end
  322. ----------------------------------------------------
  323. mod4 = Instance.new("Model",char)
  324.  
  325. ptez = {0.7, 0.8, 0.9, 1}
  326.  
  327. function FindNearestTorso(Position,Distance,SinglePlayer)
  328. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  329. local List = {}
  330. for i,v in pairs(workspace:GetChildren())do
  331. if v:IsA("Model")then
  332. if v:findFirstChild("Torso")then
  333. if v ~= char then
  334. if(v.Torso.Position -Position).magnitude <= Distance then
  335. table.insert(List,v)
  336. end
  337. end
  338. end
  339. end
  340. end
  341. return List
  342. end
  343.  
  344. function Slam()
  345. part=Instance.new('Part',mod4)
  346. part.Anchored=true
  347. part.CanCollide=false
  348. part.FormFactor='Custom'
  349. part.Size=Vector3.new(.2,.2,.2)
  350. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  351. part.Transparency=.7
  352.  
  353. if holy ~= true then
  354. part.BrickColor=BrickColor.new('Really black')
  355. else
  356. part.BrickColor=BrickColor.new('Lime green')
  357. end
  358.  
  359. mesh=Instance.new('SpecialMesh',part)
  360. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  361. mesh.Scale=Vector3.new(3,3,3)
  362. part2=Instance.new('Part',mod4)
  363. part2.Anchored=true
  364. part2.CanCollide=false
  365. part2.FormFactor='Custom'
  366. part2.Size=Vector3.new(.2,.2,.2)
  367. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  368. part2.Transparency=.7
  369.  
  370. if holy ~= true then
  371. part2.BrickColor=BrickColor.new('Lime green')
  372. else
  373. part2.BrickColor=BrickColor.new('Lime green')
  374. end
  375.  
  376. mesh2=Instance.new('SpecialMesh',part2)
  377. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  378. mesh2.Scale=Vector3.new(3,1.5,3)
  379. x = Instance.new("Sound",char)
  380. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  381. x.Pitch = ptez[math.random(1,#ptez)]
  382. x.Volume = 1
  383. wait(.1)
  384. x1 = Instance.new("Sound",char)
  385. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  386. x1.Pitch = ptez[math.random(1,#ptez)]
  387. x1.Volume = 1
  388. wait(.1)
  389. x:Play()
  390. x1:Play()
  391. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  392. if v:FindFirstChild('Humanoid') then
  393. v.Humanoid:TakeDamage(math.random(99999999,99999999))
  394. end
  395. end
  396. coroutine.resume(coroutine.create(function()
  397. for i=0,0.62,0.13 do
  398. wait()
  399. part.CFrame=part.CFrame
  400. part.Transparency=i
  401. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  402. part2.CFrame=part2.CFrame
  403. part2.Transparency=i
  404. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  405. end
  406. part.Parent=nil
  407. part2.Parent=nil
  408. x:Destroy()
  409. end))
  410. end
  411. ----------------------------------------------------PUNCH FUNC
  412. function Punch()
  413. part=Instance.new('Part',mod4)
  414. part.Anchored=true
  415. part.CanCollide=false
  416. part.FormFactor='Custom'
  417. part.Size=Vector3.new(.2,.2,.2)
  418. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  419. part.Transparency=.7
  420.  
  421. part.BrickColor=BrickColor.new('Really black')
  422. mesh=Instance.new('SpecialMesh',part)
  423. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  424. mesh.Scale=Vector3.new(3,3,3)
  425. part2=Instance.new('Part',mod4)
  426. part2.Anchored=true
  427. part2.CanCollide=false
  428.  
  429. part2.FormFactor='Custom'
  430. part2.Size=Vector3.new(.2,.2,.2)
  431. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  432. part2.Transparency=.7
  433. part2.BrickColor=BrickColor.new('Lime green')
  434. mesh2=Instance.new('SpecialMesh',part2)
  435. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  436. mesh2.Scale=Vector3.new(3,1.5,3)
  437. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  438. if v:FindFirstChild('Humanoid') then
  439. v.Humanoid:TakeDamage(math.random(2,6))
  440. end
  441. end
  442. coroutine.resume(coroutine.create(function()
  443. for i=0,0.62,0.4 do
  444. wait()
  445. part.CFrame=part.CFrame
  446. part.Transparency=i
  447. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  448. part2.CFrame=part2.CFrame
  449. part2.Transparency=i
  450. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  451. end
  452. part.Parent=nil
  453. part2.Parent=nil
  454. end))
  455. end
  456. ----------------------------------------------------
  457. GroundWave = function()
  458. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  459. local Colors = {"Lime green", "Really black"}
  460. local wave = Instance.new("Part", torso)
  461.  
  462. if holy == false then
  463. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  464. else
  465. wave.BrickColor = BrickColor.new("Lime green")
  466. end
  467.  
  468. wave.Anchored = true
  469. wave.CanCollide = false
  470. wave.Material = "Neon"
  471. wave.Locked = true
  472. wave.Size = Vector3.new(1, 1, 1)
  473. wave.TopSurface = "Smooth"
  474. wave.BottomSurface = "Smooth"
  475. wave.Transparency = 0.35
  476. wave.CFrame = HandCF
  477. wm = Instance.new("SpecialMesh", wave)
  478. wm.MeshId = "rbxassetid://3270017"
  479. coroutine.wrap(function()
  480. for i = 1, 14, 1 do
  481. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  482. wave.Size = wm.Scale
  483. wave.CFrame = HandCF
  484. wave.Transparency = i/14
  485. wait()
  486. end
  487. wait()
  488. wave:Destroy()
  489. end)()
  490. end
  491. ----------------------------------------------------
  492. Magik = function()
  493. Spawn(function()
  494. local function lerp(a,b,c)
  495. return a+(b-a)*c
  496. end
  497. local function rndRange(rng)
  498. return math.random(-rng*1000,rng*1000)/1000
  499. end
  500. local magik = Instance.new("Part", larm)
  501. local Colors = {"Lime green", "Really black"}
  502. magik.Anchored = true
  503. magik.Locked = true
  504. magik.Material = "Neon"
  505. magik.FormFactor = "Custom"
  506. magik.Size = Vector3.new(1.2, 1.2, 1.2)
  507. magik.TopSurface = "Smooth"
  508. magik.BottomSurface = "Smooth"
  509. magik.Transparency = 0
  510. magik.CanCollide = false
  511.  
  512. if holy == false then
  513. magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  514. else
  515. magik.BrickColor = BrickColor.new("Lime green")
  516. end
  517.  
  518. local mr = math.rad
  519. local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
  520. local cf = larm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)
  521. magik.CFrame = cf
  522. for i = 0, 1, .05 do
  523. local newTrans = lerp(0.5, 1, i)
  524. local ns = lerp(1,1.2,i)
  525. magik.Transparency = newTrans
  526. magik.Size = Vector3.new(ns,ns,ns)
  527. magik.CFrame = cf
  528. rs:wait()
  529. end
  530. magik:Destroy()
  531. wait()
  532. end)
  533. end
  534. ----------------------------------------------------
  535. Magik2 = function()
  536. Spawn(function()
  537. if stanceToggle == "Melee" then
  538. local function lerp(a,b,c)
  539. return a+(b-a)*c
  540. end
  541. local function rndRange(rng)
  542. return math.random(-rng*1000,rng*1000)/1000
  543. end
  544. local magik2 = Instance.new("Part", rarm)
  545. local Colors = {"Lime green", "Really black"}
  546. magik2.Anchored = true
  547. magik2.Locked = true
  548. magik2.FormFactor = "Custom"
  549. magik2.Size = Vector3.new(1.2, 1.2, 1.2)
  550. magik2.TopSurface = "Smooth"
  551. magik2.BottomSurface = "Smooth"
  552. magik2.Transparency = 0
  553. magik2.Material = "Neon"
  554. magik2.CanCollide = false
  555.  
  556. if holy == false then
  557. magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  558. else
  559. magik2.BrickColor = BrickColor.new("Lime green")
  560. end
  561.  
  562. local mr = math.rad
  563. local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
  564. local cf = rarm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)
  565. magik2.CFrame = cf
  566. for i = 0, 1, .05 do
  567. local newTrans = lerp(0.5, 1, i)
  568. local ns = lerp(1,1.2,i)
  569. magik2.Transparency = newTrans
  570. magik2.Size = Vector3.new(ns,ns,ns)
  571. magik2.CFrame = cf
  572. rs:wait()
  573. end
  574. magik2:Destroy()
  575. elseif stanceToggle ~= "Melee" then
  576. wait()
  577. end
  578. end)
  579. end
  580. ----------------------------------------------------
  581. function lerp(a, b, t) -- Linear interpolation
  582. return a + (b - a)*t
  583. end
  584.  
  585. function slerp(a, b, t) --Spherical interpolation
  586. dot = a:Dot(b)
  587. if dot > 0.99999 or dot < -0.99999 then
  588. return t <= 0.5 and a or b
  589. else
  590. r = math.acos(dot)
  591. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  592. end
  593. end
  594.  
  595. function matrixInterpolate(a, b, t)
  596. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  597. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  598. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  599. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  600. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  601. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  602. local t = v1:Dot(v2)
  603. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  604. return CFrame.new()
  605. end
  606. return CFrame.new(
  607. v0.x, v0.y, v0.z,
  608. v1.x, v1.y, v1.z,
  609. v2.x, v2.y, v2.z,
  610. v3.x, v3.y, v3.z)
  611. end
  612. ----------------------------------------------------
  613. function genWeld(a,b)
  614. local w = Instance.new("Weld",a)
  615. w.Part0 = a
  616. w.Part1 = b
  617. return w
  618. end
  619. function weld(a, b)
  620. local weld = Instance.new("Weld")
  621. weld.Name = "W"
  622. weld.Part0 = a
  623. weld.Part1 = b
  624. weld.C0 = a.CFrame:inverse() * b.CFrame
  625. weld.Parent = a
  626. return weld;
  627. end
  628. ----------------------------------------------------
  629. function Lerp(c1,c2,al)
  630. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  631. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  632. for i,v in pairs(com1) do
  633. com1[i] = v+(com2[i]-v)*al
  634. end
  635. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  636. end
  637. ----------------------------------------------------[[Dissolve function]]
  638. function Dissolve(ret)
  639.  
  640. ret.BrickColor = BrickColor.new("Really black")
  641. for i = 1, 10 do wait()
  642. for i,v in pairs(ret:GetChildren()) do
  643. if v:IsA("Part") or v:IsA("WedgePart") then
  644. v.Transparency = v.Transparency + 0.1
  645.  
  646. end
  647. end
  648. end
  649. ret:Destroy()
  650. end
  651.  
  652. ----------------------------------------------------
  653. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  654. local wld = Instance.new("Weld", wp1)
  655. wld.Part0 = wp0
  656. wld.Part1 = wp1
  657. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  658. end
  659. ----------------------------------------------------
  660. newWeld(torso, larm, -1.5, 0.5, 0)
  661. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  662. newWeld(torso, rarm, 1.5, 0.5, 0)
  663. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  664. newWeld(torso, hed, 0, 1.5, 0)
  665. newWeld(torso, lleg, -0.5, -1, 0)
  666. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  667. newWeld(torso, rleg, 0.5, -1, 0)
  668. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  669. newWeld(root, torso, 0, -1, 0)
  670. torso.Weld.C1 = CFrame.new(0, -1, 0)
  671. ----------------------------------------------------
  672. --local SIDz = {"167985102, 163752916"}--181449739, 167161785, 148274436, 167985102, 163752916
  673. z = Instance.new("Sound",char) --music
  674. z.SoundId = "rbxassetid://0"--..SIDz[math.random(1,#SIDz)]
  675. z.Looped = true
  676. z.Volume = 1
  677. z.Pitch = .72
  678. wait(1)
  679. z:Play()
  680. hum.WalkSpeed = 10
  681.  
  682.  
  683.  
  684.  
  685.  
  686. --[[partic = Instance.new("ParticleEmitter",hed)
  687. partic.Color = ColorSequence.new(Color3.new(15/225,0,225/45),Color3.new(20/255,0,205/255))
  688. partic.LightEmission = .95
  689. partic.VelocityInheritance = 0
  690. partic.Rate = 300
  691. partic.Texture = "rbxassetid:// 241650934" --56561915392079955
  692. partic.Lifetime = NumberRange.new(0.1,0.2)
  693. partic.RotSpeed = NumberRange.new(100,100)
  694. partic.Speed = NumberRange.new(2,6)
  695. partic.Enabled = true
  696. partic.LockedToPart = true]]
  697.  
  698. --Nah
  699.  
  700. ----------------------------------------------------
  701.  
  702. ----------------------------------------------------
  703. local m = Instance.new("Model")
  704. m.Name = "Genkadda"
  705. p1 = Instance.new("Part", m)
  706. p1.Material = "Metal"
  707. p1.BrickColor = BrickColor.new("Really black")
  708. p1.Name = "BladePart"
  709. p1.FormFactor = Enum.FormFactor.Symmetric
  710. p1.Size = Vector3.new(1, 1, 1)
  711. p1.CFrame = CFrame.new(103.003883, 10.755723, -7.61905956, 5.61699271e-005, -7.1823597e-006, 0.999998987, -0.984785616, -0.173714966, 3.55839729e-005, 0.173720747, -0.984761655, 5.9530139e-006)
  712. p1.CanCollide = false
  713. p1.Locked = true
  714. p1.Elasticity = 0
  715. p1.BottomSurface = Enum.SurfaceType.Smooth
  716. p1.TopSurface = Enum.SurfaceType.Smooth
  717. b1 = Instance.new("BlockMesh", p1)
  718. b1.Name = "Mesh"
  719. b1.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  720. p2 = Instance.new("Part", m)
  721. p2.Material = "Metal"
  722. p2.BrickColor = BrickColor.new("Really black")
  723. p2.FormFactor = Enum.FormFactor.Symmetric
  724. p2.Size = Vector3.new(1, 1, 1)
  725. p2.CFrame = CFrame.new(103.00399, 10.7255898, -6.52608919, 0.00135809346, 0.00169118668, -0.999996662, 0.965820193, 0.259168088, 0.0017684648, 0.259154975, -0.965800881, -0.00130418094)
  726. p2.CanCollide = false
  727. p2.Locked = true
  728. p2.Elasticity = 0
  729. p2.BottomSurface = Enum.SurfaceType.Smooth
  730. p2.TopSurface = Enum.SurfaceType.Smooth
  731. b2 = Instance.new("BlockMesh", p2)
  732. b2.Name = "Mesh"
  733. b2.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927)
  734. p3 = Instance.new("Part", m)
  735. p3.Material = "Metal"
  736. p3.BrickColor = BrickColor.new("Really black")
  737. p3.FormFactor = Enum.FormFactor.Symmetric
  738. p3.Size = Vector3.new(1, 2, 1)
  739. p3.CFrame = CFrame.new(103.004028, 11.1456547, -6.819067, 1.43263023e-005, -2.88564479e-006, 0.999998987, -0.882936299, -0.469471544, -7.18829688e-006, 0.469469696, -0.882911503, 1.35099981e-005)
  740. p3.CanCollide = false
  741. p3.Locked = true
  742. p3.Elasticity = 0
  743. p3.BottomSurface = Enum.SurfaceType.Smooth
  744. p3.TopSurface = Enum.SurfaceType.Smooth
  745. b3 = Instance.new("BlockMesh", p3)
  746. b3.Name = "Mesh"
  747. b3.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927)
  748. p4 = Instance.new("Part", m)
  749. p4.Material = "Metal"
  750. p4.BrickColor = BrickColor.new("Really black")
  751. p4.Name = "BladePart"
  752. p4.FormFactor = Enum.FormFactor.Symmetric
  753. p4.Size = Vector3.new(1, 1, 1)
  754. p4.CFrame = CFrame.new(103.003372, 10.965373, -6.66876507, 1.57370523e-005, -6.04354591e-006, 0.999996603, -0.965898931, -0.25886938, -7.14969246e-006, 0.258875549, -0.965874314, 1.58735529e-005)
  755. p4.CanCollide = false
  756. p4.Locked = true
  757. p4.Elasticity = 0
  758. p4.BottomSurface = Enum.SurfaceType.Smooth
  759. p4.TopSurface = Enum.SurfaceType.Smooth
  760. b4 = Instance.new("BlockMesh", p4)
  761. b4.Name = "Mesh"
  762. b4.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  763. p5 = Instance.new("Part", m)
  764. p5.Material = "Metal"
  765. p5.BrickColor = BrickColor.new("Really black")
  766. p5.Name = "Hilt"
  767. p5.FormFactor = Enum.FormFactor.Custom
  768. p5.Size = Vector3.new(1, 0.400000006, 1.60000014)
  769. p5.CFrame = CFrame.new(103.003395, 11.0653381, -6.1687479, -0.99999404, 5.54991711e-005, -0.000617815298, -0.000594727404, -0.000124425016, 0.999983907, 2.66434654e-005, 0.999962509, 0.000109782166)
  770. p5.CanCollide = false
  771. p5.Locked = true
  772. p5.BottomSurface = Enum.SurfaceType.Smooth
  773. p5.TopSurface = Enum.SurfaceType.Smooth
  774. b5 = Instance.new("BlockMesh", p5)
  775. b5.Name = "Mesh"
  776. b5.Scale = Vector3.new(0.299999923, 0.399999917, 0.799999952)
  777. p6 = Instance.new("Part", m)
  778. p6.Material = "Metal"
  779. p6.BrickColor = BrickColor.new("Really black")
  780. p6.Name = "Handle"
  781. p6.FormFactor = Enum.FormFactor.Custom
  782. p6.Size = Vector3.new(1.29999995, 1, 1)
  783. p6.CFrame = CFrame.new(103.000061, 11.0688219, -5.5480547, -1.23393656e-005, -1.36360759e-005, 0.999994218, 5.37017331e-006, 0.999984086, -9.45257489e-006, -0.999962509, -9.28580994e-006, 1.64470257e-005)
  784. p6.CanCollide = false
  785. p6.Locked = true
  786. p6.BottomSurface = Enum.SurfaceType.Smooth
  787. p6.TopSurface = Enum.SurfaceType.Smooth
  788. b6 = Instance.new("SpecialMesh", p6)
  789. b6.MeshType = Enum.MeshType.Cylinder
  790. b6.Name = "Mesh"
  791. b6.Scale = Vector3.new(1, 0.200000003, 0.200000003)
  792. p7 = Instance.new("Part", m)
  793. p7.Material = "Metal"
  794. p7.BrickColor = BrickColor.new("Really black")
  795. p7.FormFactor = Enum.FormFactor.Symmetric
  796. p7.Size = Vector3.new(1, 1, 1)
  797. p7.CFrame = CFrame.new(103.000099, 11.0688391, -4.79808855, -0.000332629686, 0.00429873355, -0.99998492, -4.5920292e-006, 0.999974728, 0.00432178052, 0.999962449, -8.49941443e-006, -0.000361445156)
  798. p7.CanCollide = false
  799. p7.Locked = true
  800. b7 = Instance.new("SpecialMesh", p7)
  801. b7.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  802. b7.TextureId = ""
  803. b7.MeshType = Enum.MeshType.FileMesh
  804. b7.Name = "Mesh"
  805. b7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  806. p8 = Instance.new("Part", m)
  807. p8.Material = "Metal"
  808. p8.BrickColor = BrickColor.new("Really black")
  809. p8.Name = "BladePart"
  810. p8.FormFactor = Enum.FormFactor.Symmetric
  811. p8.Size = Vector3.new(1, 1, 1)
  812. p8.CFrame = CFrame.new(103.003326, 10.6254845, -8.59870911, -2.92104669e-005, -1.10579058e-005, 0.999994218, -0.996175766, -0.0871899351, -5.3152442e-005, 0.0872026458, -0.996152997, 2.03179661e-005)
  813. p8.CanCollide = false
  814. p8.Locked = true
  815. p8.Elasticity = 0
  816. p8.BottomSurface = Enum.SurfaceType.Smooth
  817. p8.TopSurface = Enum.SurfaceType.Smooth
  818. b8 = Instance.new("BlockMesh", p8)
  819. b8.Name = "Mesh"
  820. b8.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  821. p9 = Instance.new("Part", m)
  822. p9.Material = "Metal"
  823. p9.BrickColor = BrickColor.new("Really black")
  824. p9.Name = "BladePart"
  825. p9.FormFactor = Enum.FormFactor.Symmetric
  826. p9.Size = Vector3.new(1, 1, 1)
  827. p9.CFrame = CFrame.new(103.003311, 10.625597, -9.51878738, -2.59891603e-005, -1.34348729e-005, 0.999994218, -0.996185422, 0.087079078, -4.78096408e-005, -0.0870626047, -0.996165276, 1.31400229e-005)
  828. p9.CanCollide = false
  829. p9.Locked = true
  830. p9.Elasticity = 0
  831. p9.BottomSurface = Enum.SurfaceType.Smooth
  832. p9.TopSurface = Enum.SurfaceType.Smooth
  833. b9 = Instance.new("BlockMesh", p9)
  834. b9.Name = "Mesh"
  835. b9.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  836. p10 = Instance.new("Part", m)
  837. p10.Material = "Metal"
  838. p10.BrickColor = BrickColor.new("Really black")
  839. p10.Name = "BladeTip"
  840. p10.FormFactor = Enum.FormFactor.Symmetric
  841. p10.Size = Vector3.new(1, 1, 2)
  842. p10.CFrame = CFrame.new(103.00309, 11.1081867, -11.6109829, -0.999994099, -0.000455793255, 4.643387e-005, 0.00045133481, -0.965918779, -0.25878337, 0.000134008093, -0.258763671, 0.965901971)
  843. p10.CanCollide = false
  844. p10.Locked = true
  845. p10.Elasticity = 0
  846. p10.BottomSurface = Enum.SurfaceType.Smooth
  847. p10.TopSurface = Enum.SurfaceType.Smooth
  848. b10 = Instance.new("SpecialMesh", p10)
  849. b10.MeshType = Enum.MeshType.Wedge
  850. b10.Name = "Mesh"
  851. b10.Scale = Vector3.new(0.119999997, 0.299999923, 0.699999928)
  852. p11 = Instance.new("Part", m)
  853. p11.Material = "Metal"
  854. p11.BrickColor = BrickColor.new("Really black")
  855. p11.Name = "BladePart"
  856. p11.FormFactor = Enum.FormFactor.Symmetric
  857. p11.Size = Vector3.new(1, 1, 1)
  858. p11.CFrame = CFrame.new(103.003296, 10.7956495, -10.4587727, 2.83485351e-005, -1.54050977e-005, 0.999994218, -0.96592474, 0.258761972, 8.27970416e-006, -0.258742362, -0.965907693, 2.1241216e-005)
  859. p11.CanCollide = false
  860. p11.Locked = true
  861. p11.Elasticity = 0
  862. p11.BottomSurface = Enum.SurfaceType.Smooth
  863. p11.TopSurface = Enum.SurfaceType.Smooth
  864. b11 = Instance.new("BlockMesh", p11)
  865. b11.Name = "Mesh"
  866. b11.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  867. p12 = Instance.new("Part", m)
  868. p12.Material = "Metal"
  869. p12.BrickColor = BrickColor.new("Really black")
  870. p12.Name = "BladeTip2"
  871. p12.FormFactor = Enum.FormFactor.Custom
  872. p12.Size = Vector3.new(1, 1, 2.4000001)
  873. p12.CFrame = CFrame.new(102.999977, 10.6319504, -10.4398403, -0.999994218, -5.5769262e-005, 6.55075928e-005, 4.61044419e-006, 0.882887006, 0.469551951, -0.000112806956, 0.469529003, -0.882874727)
  874. p12.CanCollide = false
  875. p12.Locked = true
  876. p12.Elasticity = 0
  877. p12.BottomSurface = Enum.SurfaceType.Smooth
  878. p12.TopSurface = Enum.SurfaceType.Smooth
  879. b12 = Instance.new("SpecialMesh", p12)
  880. b12.MeshType = Enum.MeshType.Wedge
  881. b12.Name = "Mesh"
  882. b12.Scale = Vector3.new(0.119999997, 0.239999995, 0.699999928)
  883. p13 = Instance.new("Part", m)
  884. p13.Material = "Metal"
  885. p13.BrickColor = BrickColor.new("Medium stone grey")
  886. p13.Transparency = 1
  887. p13.Name = "HitBox"
  888. p13.FormFactor = Enum.FormFactor.Custom
  889. p13.Size = Vector3.new(6.0999999, 0.400000006, 1.5999999)
  890. p13.CFrame = CFrame.new(103.009995, 10.9988394, -9.2679081, 1.22519814e-005, -0.999994218, 1.36361559e-005, -5.27501106e-006, 9.45320426e-006, -0.999984264, 0.999962687, -1.65344682e-005, 9.20891762e-006)
  891. p13.CanCollide = false
  892. p13.Locked = true
  893. p13.BottomSurface = Enum.SurfaceType.Smooth
  894. p13.TopSurface = Enum.SurfaceType.Smooth
  895. w1 = Instance.new("Weld", p1)
  896. w1.Name = "Part_Weld"
  897. w1.Part0 = p1
  898. w1.C0 = CFrame.new(11.9124546, -5.63626003, -103.00383, 4.33940659e-005, -0.984795153, 0.173719674, 1.85460614e-009, -0.173719659, -0.984795094, 1, 4.27345876e-005, -7.53657105e-006)
  899. w1.Part1 = p2
  900. w1.C1 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159)
  901. w2 = Instance.new("Weld", p2)
  902. w2.Name = "Part_Weld"
  903. w2.Part0 = p2
  904. w2.C0 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159)
  905. w2.Part1 = p3
  906. w2.C1 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008)
  907. w3 = Instance.new("Weld", p3)
  908. w3.Name = "BladePart_Weld"
  909. w3.Part0 = p3
  910. w3.C0 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008)
  911. w3.Part1 = p4
  912. w3.C1 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006)
  913. w4 = Instance.new("Weld", p4)
  914. w4.Name = "Hilt_Weld"
  915. w4.Part0 = p4
  916. w4.C0 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006)
  917. w4.Part1 = p5
  918. w4.C1 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243)
  919. w5 = Instance.new("Weld", p5)
  920. w5.Name = "Handle_Weld"
  921. w5.Part0 = p5
  922. w5.C0 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243)
  923. w5.Part1 = p6
  924. w5.C1 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008)
  925. w6 = Instance.new("Weld", p6)
  926. w6.Name = "Part_Weld"
  927. w6.Part0 = p6
  928. w6.C0 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008)
  929. w6.Part1 = p7
  930. w6.C1 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335)
  931. w7 = Instance.new("Weld", p7)
  932. w7.Name = "BladePart_Weld"
  933. w7.Part0 = p7
  934. w7.C0 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335)
  935. w7.Part1 = p8
  936. w7.C1 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006)
  937. w8 = Instance.new("Weld", p8)
  938. w8.Name = "BladePart_Weld"
  939. w8.Part0 = p8
  940. w8.C0 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006)
  941. w8.Part1 = p9
  942. w8.C1 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006)
  943. w9 = Instance.new("Weld", p9)
  944. w9.Name = "BladeTip_Weld"
  945. w9.Part0 = p9
  946. w9.C0 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006)
  947. w9.Part1 = p10
  948. w9.C1 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647)
  949. w10 = Instance.new("Weld", p10)
  950. w10.Name = "BladePart_Weld"
  951. w10.Part0 = p10
  952. w10.C0 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647)
  953. w10.Part1 = p11
  954. w10.C1 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006)
  955. w11 = Instance.new("Weld", p11)
  956. w11.Name = "BladeTip2_Weld"
  957. w11.Part0 = p11
  958. w11.C0 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006)
  959. w11.Part1 = p12
  960. w11.C1 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397)
  961. w12 = Instance.new("Weld", p12)
  962. w12.Name = "HitBox_Weld"
  963. w12.Part0 = p12
  964. w12.C0 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397)
  965. w12.Part1 = p13
  966. w12.C1 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008)
  967. w13 = Instance.new("Weld", p13)
  968. w13.Name = "Weld"
  969. w13.Part0 = p13
  970. w13.C0 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008)
  971. m.Parent = char
  972. m:MakeJoints()
  973. ----------------------------------------------------
  974. local cor = Instance.new("Part", char.Genkadda)
  975. cor.Name = "Thingy"
  976. cor.Locked = true
  977. cor.BottomSurface = 0
  978. cor.CanCollide = false
  979. cor.Size = Vector3.new(1, 9, 1)
  980. cor.Transparency = 1
  981. cor.TopSurface = 0
  982. corw = Instance.new("Weld", cor)
  983. corw.Part0 = rarm
  984. corw.Part1 = cor
  985. corw.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(90))
  986. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  987. weld1 = Instance.new("Weld", char.Genkadda)
  988. weld1.Part0 = cor
  989. weld1.Part1 = p6
  990. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  991. ---------------------------------------------------- Gauntlet
  992.  
  993. m=Instance.new('Model',char)
  994.  
  995.  
  996. local function weldBetween(a, b)
  997. local weldd = Instance.new("ManualWeld")
  998. weldd.Part0 = a
  999. weldd.Part1 = b
  1000. weldd.C0 = CFrame.new()
  1001. weldd.C1 = b.CFrame:inverse() * a.CFrame
  1002. weldd.Parent = a
  1003. return weldd
  1004. end
  1005.  
  1006. it=Instance.new
  1007.  
  1008. function nooutline(part)
  1009. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  1010. end
  1011.  
  1012. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  1013. local fp=it("Part")
  1014. fp.formFactor=formfactor
  1015. fp.Parent=parent
  1016. fp.Reflectance=reflectance
  1017. fp.Transparency=transparency
  1018. fp.CanCollide=false
  1019. fp.Locked=true
  1020. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  1021. fp.Name=name
  1022. fp.Size=size
  1023. fp.Position=char.Torso.Position
  1024. nooutline(fp)
  1025. fp.Material=material
  1026. fp:BreakJoints()
  1027. return fp
  1028. end
  1029.  
  1030. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1031. local mesh=it(Mesh)
  1032. mesh.Parent=part
  1033. if Mesh=="SpecialMesh" then
  1034. mesh.MeshType=meshtype
  1035. mesh.MeshId=meshid
  1036. end
  1037. mesh.Offset=offset
  1038. mesh.Scale=scale
  1039. return mesh
  1040. end
  1041.  
  1042. function weld(parent,part0,part1,c0,c1)
  1043. local weld=it("Weld")
  1044. weld.Parent=parent
  1045. weld.Part0=part0
  1046. weld.Part1=part1
  1047. weld.C0=c0
  1048. weld.C1=c1
  1049. return weld
  1050. end
  1051.  
  1052. MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854))
  1053. MNweld=weld(m,char["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935))
  1054. TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  1055. TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
  1056. mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
  1057. MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1058. MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158))
  1059. mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
  1060. MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116))
  1061. MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
  1062. mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1063. MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  1064. MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1065. mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  1066. MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138))
  1067. MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1068. mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
  1069. MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138))
  1070. MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1071. mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
  1072. MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854))
  1073. MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1074. mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  1075. MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1076. MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1077. mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
  1078. MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  1079. MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381))
  1080. mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  1081. MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1082. MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1083. mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
  1084. MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  1085. MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
  1086. mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
  1087. MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1088. MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1089. mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
  1090. MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116))
  1091. MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
  1092. mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1093. MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116))
  1094. MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
  1095. mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1096. MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116))
  1097. MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
  1098. mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1099. MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116))
  1100. MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
  1101. mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1102. MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116))
  1103. MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
  1104. mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1105. MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  1106. MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
  1107. mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  1108. MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  1109. MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1110. mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
  1111. TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272))
  1112. TR1weld=weld(m,MN,TR1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548826218, 0.30154109, 4.57763672e-05, -0.000205519143, -0.0001726388, -1, -4.31765802e-05, 1, -0.00017263052, 1, 4.314119e-05, -0.000205526594))
  1113. mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048))
  1114. TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1115. TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277))
  1116. mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
  1117. TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1118. TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
  1119. mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
  1120. TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1121. TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
  1122. mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
  1123. TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  1124. TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1125. mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
  1126. TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1127. TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1128. mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
  1129. MD21=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272))
  1130. MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847))
  1131. mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036))
  1132.  
  1133. --[[TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lime green","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603))
  1134. TG1weld=weld(m,char["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367))
  1135. mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))]]
  1136.  
  1137.  
  1138. local edit = function(name,mat,col)
  1139. name.Material = mat
  1140. name.BrickColor = BrickColor.new(col)
  1141. end
  1142.  
  1143. local dark = function()
  1144. edit(TR1,"Neon","Lime green")
  1145. edit(TR2,"Neon","Lime green")
  1146. edit(TR3,"Neon","Lime green")
  1147. edit(TR4,"Neon","Lime green")
  1148. edit(TR5,"Neon","Lime green")
  1149. edit(TR6,"Neon","Lime green")
  1150. edit(TR7,"Neon","Lime green")
  1151. edit(MN,"Neon","Lime green")
  1152. --
  1153.  
  1154.  
  1155. end
  1156. local light = function()
  1157. edit(TR1,"Neon","Lime green")
  1158. edit(TR2,"Neon","Lime green")
  1159. edit(TR3,"Neon","Lime green")
  1160. edit(TR4,"Neon","Lime green")
  1161. edit(TR5,"Neon","Lime green")
  1162. edit(TR6,"Neon","Lime green")
  1163. edit(TR7,"Neon","Lime green")
  1164. edit(MN,"Neon","Lime green")
  1165. --
  1166.  
  1167. end
  1168.  
  1169.  
  1170. dark()
  1171.  
  1172. --Messy
  1173.  
  1174. ----------------------------------------------------
  1175. function Vanish()
  1176. for i = 1, 10 do wait()
  1177. for i,v in pairs(char.Genkadda:GetChildren()) do
  1178. if v:IsA("Part") or v:IsA("WedgePart") then
  1179. if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  1180. v.Transparency = v.Transparency + 0.1
  1181. end
  1182. end
  1183. end
  1184. end
  1185. end
  1186. ----------------------------------------------------
  1187. function Appear()
  1188. for i = 1, 10 do wait()
  1189. for i,v in pairs(char.Genkadda:GetChildren()) do
  1190. if v:IsA("Part") or v:IsA("WedgePart") then
  1191. if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  1192. v.Transparency = v.Transparency - 0.1
  1193. end
  1194. end
  1195. end
  1196. end
  1197. end
  1198. ----------------------------------------------------
  1199. local player = game.Players.LocalPlayer
  1200. local pchar = player.Character
  1201. local mouse = player:GetMouse()
  1202. local cam = workspace.CurrentCamera
  1203.  
  1204. local rad = math.rad
  1205.  
  1206. local keysDown = {}
  1207. local flySpeed = 0
  1208. local MAX_FLY_SPEED = 150
  1209.  
  1210. local canFly = false
  1211. local flyToggled = false
  1212.  
  1213. local forward, side = 0, 0
  1214. local lastForward, lastSide = 0, 0
  1215.  
  1216. local floatBP = Instance.new("BodyPosition")
  1217. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1218. local flyBV = Instance.new("BodyVelocity")
  1219. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1220. local turnBG = Instance.new("BodyGyro")
  1221. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1222.  
  1223. mouse.KeyDown:connect(function(key)
  1224. keysDown[key] = true
  1225.  
  1226. if key == "f" then
  1227. flyToggled = not flyToggled
  1228.  
  1229. if not flyToggled then
  1230. stanceToggle = "Normal"
  1231. floatBP.Parent = nil
  1232. flyBV.Parent = nil
  1233. turnBG.Parent = nil
  1234. root.Velocity = Vector3.new()
  1235. pchar.Humanoid.PlatformStand = false
  1236. end
  1237. end
  1238.  
  1239. end)
  1240. mouse.KeyUp:connect(function(key)
  1241. keysDown[key] = nil
  1242. end)
  1243.  
  1244. local function updateFly()
  1245.  
  1246. if not flyToggled then return end
  1247.  
  1248. lastForward = forward
  1249. lastSide = side
  1250.  
  1251. forward = 0
  1252. side = 0
  1253.  
  1254. if keysDown.w then
  1255. forward = forward + 1
  1256. end
  1257. if keysDown.s then
  1258. forward = forward - 1
  1259. end
  1260. if keysDown.a then
  1261. side = side - 1
  1262. end
  1263. if keysDown.d then
  1264. side = side + 1
  1265. end
  1266.  
  1267.  
  1268. canFly = (forward ~= 0 or side ~= 0)
  1269.  
  1270. if canFly then
  1271. stanceToggle = "Floating"
  1272. turnBG.Parent = root
  1273. floatBP.Parent = nil
  1274. flyBV.Parent = root
  1275.  
  1276. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1277. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1278. else
  1279. floatBP.position = root.Position
  1280. floatBP.Parent = root
  1281.  
  1282. flySpeed = flySpeed - 1
  1283. if flySpeed < 0 then flySpeed = 0 end
  1284. end
  1285.  
  1286. local camCF = cam.CoordinateFrame
  1287. local in_forward = canFly and forward or lastForward
  1288. local in_side = canFly and side or lastSide
  1289.  
  1290. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1291. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1292.  
  1293. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1294. 0)
  1295. end
  1296.  
  1297. game:service'RunService'.RenderStepped:connect(function()
  1298. if flyToggled then
  1299. pchar.Humanoid.PlatformStand = true
  1300. end
  1301. updateFly()
  1302. end)
  1303. ----------------------------------------------------
  1304. p13.Touched:connect(function(ht)
  1305. hit = ht.Parent
  1306. if ht and hit:IsA("Model") then
  1307. if hit:FindFirstChild("Humanoid") then
  1308. if hit.Name ~= p.Name then
  1309. if Debounces.Slashing == true and Debounces.Slashed == false then
  1310. Debounces.Slashed = true
  1311. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(20,25))
  1312. wait(.3)
  1313. Debounces.Slashed = false
  1314. end
  1315. end
  1316. end
  1317. elseif ht and hit:IsA("Hat") then
  1318. if hit.Parent.Name ~= p.Name then
  1319. if hit.Parent:FindFirstChild("Humanoid") then
  1320. if Debounces.Slashing == true and Debounces.Slashed == false then
  1321. Debounces.Slashed = true
  1322. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(20,25))
  1323. wait(.3)
  1324. Debounces.Slashed = false
  1325. end
  1326. end
  1327. end
  1328. end
  1329. end)
  1330. ----------------------------------------------------
  1331. local ptz = {0.7, 0.8, 0.9, 1}
  1332. ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
  1333. idz = {"161006212", "161006195"}
  1334. mouse.KeyDown:connect(function(key)
  1335. if key == "q" then
  1336. if Debounces.CanAttack == true then
  1337. Debounces.CanAttack = false
  1338. Debounces.NoIdl = true
  1339. Debounces.on = true
  1340.  
  1341. if holy == true then
  1342. for i = 1, 8 do
  1343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2)
  1344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2)
  1345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2)
  1346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2)
  1347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2)
  1348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2)
  1349. if Debounces.on == false then break end
  1350. rs:wait(2)
  1351. end
  1352. else
  1353. for i = 1, 20 do
  1354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2)
  1355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2)
  1356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2)
  1357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2)
  1358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2)
  1359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2)
  1360. if Debounces.on == false then break end
  1361. rs:wait(2)
  1362. end
  1363. end
  1364.  
  1365. z = Instance.new("Sound", hed)
  1366. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1367. z.Pitch = ptz[math.random(1,#ptz)]
  1368. z.Volume = 1
  1369. wait(.01)
  1370. z:Play()
  1371.  
  1372. if holy == true then
  1373. --so("http://roblox.com/asset/?id=231917788",hed,1,1.7)
  1374. so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
  1375. else
  1376. so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
  1377. end
  1378.  
  1379. Debounces.Slashing = true
  1380.  
  1381. if holy == true then
  1382.  
  1383. for i = 1, 5 do
  1384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3)
  1385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3)
  1386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3)
  1387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3)
  1388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3)
  1389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3)
  1390. if Debounces.on == false then break end
  1391. rs:wait(2)
  1392. end
  1393.  
  1394. else
  1395.  
  1396. for i = 1, 20 do
  1397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3)
  1398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3)
  1399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3)
  1400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3)
  1401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3)
  1402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3)
  1403. if Debounces.on == false then break end
  1404. rs:wait(2)
  1405. end
  1406.  
  1407. end
  1408. z1 = Instance.new("Sound", hed)
  1409. z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1410. z1.Pitch = ptz[math.random(1,#ptz)]
  1411. z1.Volume = 1
  1412. wait(.01)
  1413. z1:Play()
  1414.  
  1415. if holy == true then
  1416. --so("http://roblox.com/asset/?id=231917788",hed,1,1.7)
  1417. so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
  1418. else
  1419. so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
  1420. end
  1421.  
  1422.  
  1423.  
  1424.  
  1425. Debounces.Slashing = true
  1426. for i = 1, 26 do
  1427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (90),math.rad(-40),math.rad(80)), 0.35)
  1428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (- 70)), 0.35)
  1429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.35)
  1430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35)
  1431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.35)
  1432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.35)
  1433. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-30), math.rad(0)), 0.35)
  1434. if Debounces.on == false then break end
  1435. rs:wait(2)
  1436. end
  1437.  
  1438. Debounces.Slashing = false
  1439. z:Destroy()
  1440. z1:Destroy()
  1441. cor.Weld.C1 = CFrame.Angles(0,0,0)
  1442. if Debounces.CanAttack == false then
  1443. Debounces.CanAttack = true
  1444. Debounces.NoIdl = false
  1445. Debounces.on = false
  1446. end
  1447. end
  1448. end
  1449. end)
  1450. -------------------------------
  1451. pts = {4, 4.2, 4.4, 4.6, 4.8, 5, 5.2, 5.4}
  1452. mouse.KeyDown:connect(function(key)
  1453. if key == "e" then
  1454. if Debounces.CanAttack == true then
  1455. Debounces.CanAttack = false
  1456. Debounces.NoIdl = true
  1457. Debounces.on = true
  1458. Debounces.ks = true
  1459. larm.Touched:connect(function(ht)
  1460. hit = ht.Parent
  1461. if ht and hit:IsA("Model") then
  1462. if hit:FindFirstChild("Humanoid") then
  1463. if hit.Name ~= p.Name then
  1464. if Debounces.Slapping == true and Debounces.Slapped == false then
  1465. Debounces.Slapped = true
  1466. if Debounces.ks==true then
  1467. z = Instance.new("Sound",hed)
  1468. z.SoundId = "rbxassetid://169380525"
  1469. z.Volume = 1
  1470. z:Play()
  1471. z1 = Instance.new("Sound",char)
  1472. z1.SoundId = "rbxassetid://261010715"
  1473. z1.Pitch = pts[math.random(1,#pts)]
  1474. z1.Volume = 1
  1475. z2 = Instance.new("Sound",char)
  1476. z2.SoundId = "rbxassetid://261010715"
  1477. z2.Pitch = z1.Pitch
  1478. z2.Volume = 1
  1479. z3 = Instance.new("Sound",char)
  1480. z3.SoundId = "rbxassetid://261010715"
  1481. z3.Pitch = z1.Pitch
  1482. z3.Volume = 1
  1483. z1:Play()
  1484. z2:Play()
  1485. z3:Play()
  1486. Debounces.ks=false
  1487. end
  1488. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1489. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 90
  1490. wait(.5)
  1491. Debounces.Slapped = false
  1492. z:Destroy()
  1493. z1:Destroy()
  1494. z2:Destroy()
  1495. z3:Destroy()
  1496. end
  1497. end
  1498. end
  1499. elseif ht and hit:IsA("Hat") then
  1500. if hit.Parent.Name ~= p.Name then
  1501. if hit.Parent:FindFirstChild("Humanoid") then
  1502. if Debounces.Slapping == true and Debounces.Slapped == false then
  1503. Debounces.Slapped = true
  1504. if Debounces.ks==true then
  1505. z = Instance.new("Sound",hed)
  1506. z.SoundId = "rbxassetid://169380525"
  1507. z.Volume = 1
  1508. z:Play()
  1509. z1 = Instance.new("Sound",char)
  1510. z1.SoundId = "rbxassetid://261010715"
  1511. z1.Pitch = pts[math.random(1,#pts)]
  1512. z1.Volume = 1
  1513. z2 = Instance.new("Sound",char)
  1514. z2.SoundId = "rbxassetid://261010715"
  1515. z2.Pitch = z1.Pitch
  1516. z2.Volume = 1
  1517. z3 = Instance.new("Sound",char)
  1518. z3.SoundId = "rbxassetid://261010715"
  1519. z3.Pitch = z1.Pitch
  1520. z3.Volume = 1
  1521. z1:Play()
  1522. z2:Play()
  1523. z3:Play()
  1524. Debounces.ks=false
  1525. end
  1526. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1527. wait(.5)
  1528. Debounces.Slapped = false
  1529. z:Destroy()
  1530. z1:Destroy()
  1531. z2:Destroy()
  1532. z3:Destroy()
  1533. end
  1534. end
  1535. end
  1536. end
  1537. end)
  1538. for i = 1, 14 do
  1539. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.5, -.3) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.5)
  1540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.5)
  1541. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1543. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5)
  1544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5)
  1545. if Debounces.on==false then break end
  1546. rs:wait(2)
  1547. end
  1548. Debounces.Slapping = true
  1549. for i = 1, 20 do
  1550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.7, .3) * CFrame.Angles(math.rad(50), 0, math.rad(-110)), 0.6)
  1551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.6)
  1552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.6)
  1553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6)
  1554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6)
  1555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6)
  1556. if Debounces.on==false then break end
  1557. rs:wait(2)
  1558. end
  1559. Debounces.Slapping = false
  1560. if Debounces.CanAttack == false then
  1561. Debounces.CanAttack = true
  1562. Debounces.NoIdl = false
  1563. Debounces.on = false
  1564. end
  1565. end
  1566. end
  1567. end)
  1568. -------------------------------
  1569. ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
  1570. mouse.KeyDown:connect(function(key)
  1571. if key == "r" then
  1572. if Debounces.CanAttack == true then
  1573. Debounces.CanAttack = false
  1574. Debounces.NoIdl = true
  1575. Debounces.on = true
  1576. if holy ~= true then
  1577. for i = 1, 20 do
  1578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3)
  1579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3)
  1580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3)
  1581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3)
  1582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  1584. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35)
  1585. if Debounces.on==false then break end
  1586. rs:wait(2)
  1587. end
  1588. else
  1589. for i = 1, 10 do
  1590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3)
  1591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3)
  1592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3)
  1593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3)
  1594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  1596. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35)
  1597. if Debounces.on==false then break end
  1598. rs:wait(2)
  1599. end
  1600. end
  1601. Debounces.Slashing = true
  1602.  
  1603.  
  1604.  
  1605. z = Instance.new("Sound",hed)
  1606. z.SoundId = "rbxassetid://206083107"
  1607. z.Pitch = .75
  1608. z.Volume = .65
  1609. wait(0.1)
  1610. z:Play()
  1611. z1 = Instance.new("Sound", hed)
  1612. z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1613. z1.Pitch = ptz[math.random(1,#ptz)]
  1614. z1.Volume = 1
  1615. wait(.01)
  1616. z1:Play()
  1617.  
  1618. if holy == true then
  1619. so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
  1620. else
  1621. so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
  1622. end
  1623.  
  1624. if holy ~= true then
  1625. for i = 1, 20 do
  1626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3)
  1627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3)
  1628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  1630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3)
  1632. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35)
  1633. if Debounces.on==false then break end
  1634. rs:wait(2)
  1635. end
  1636. else
  1637. for i = 1, 10 do
  1638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3)
  1639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3)
  1640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  1642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3)
  1644. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35)
  1645. if Debounces.on==false then break end
  1646. rs:wait(2)
  1647. end
  1648. end
  1649. Debounces.Slashing = false
  1650. cor.Weld.C1 = CFrame.Angles(0,0,0)
  1651. if Debounces.CanAttack == false then
  1652. Debounces.CanAttack = true
  1653. Debounces.NoIdl = false
  1654. Debounces.on = false
  1655. end
  1656. end
  1657. end
  1658. end)
  1659. -------------------------------
  1660. mouse.KeyDown:connect(function(key)
  1661. if key == "t" then
  1662. if Debounces.CanAttack == true then
  1663. Debounces.CanAttack = false
  1664. Debounces.on = true
  1665. Debounces.NoIdl = true
  1666. for i = 1,20 do
  1667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2)
  1668. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2)
  1669. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.2)
  1670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, .4) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.2)
  1671. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1672. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1673. if Debounces.on==false then break end
  1674. rs:wait(2)
  1675. end
  1676. for i = 1,20 do
  1677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2)
  1678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2)
  1679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20),math.rad(0),0), 0.2)
  1680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.4) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.2)
  1681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.2)
  1682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
  1683. if Debounces.on==false then break end
  1684. rs:wait(2)
  1685. end
  1686. if Debounces.CanAttack == false then
  1687. Debounces.CanAttack = true
  1688. Debounces.on = false
  1689. Debounces.NoIdl = false
  1690. end
  1691. end
  1692. end
  1693. end)
  1694. -------------------------------
  1695. local ptz3 = {0.5, 0.6, 0.7}
  1696. mouse.KeyDown:connect(function(key)
  1697. if key == "g" then
  1698. if Debounces.CanAttack == true then
  1699. Debounces.CanAttack = false
  1700. Debounces.NoIdl = true
  1701. Debounces.on = true
  1702. Debounces.Slashing = true
  1703.  
  1704. z = Instance.new("Sound", hed)
  1705. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1706. z.Pitch = ptz[math.random(1,#ptz)]
  1707. z.Volume = 1
  1708.  
  1709.  
  1710. if holy == true then
  1711. eColors = {"Lime green"}
  1712.  
  1713.  
  1714. for i,v in pairs(char.Genkadda:GetChildren()) do
  1715. if v:IsA("Part") or v:IsA("WedgePart") then
  1716. if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  1717. v.BrickColor = BrickColor.new("Lime green")
  1718. v.Material = "Neon"
  1719. end
  1720. end
  1721. end
  1722.  
  1723.  
  1724. char.Humanoid.WalkSpeed = 50
  1725.  
  1726. GroundWave()
  1727. so("http://roblox.com/asset/?id=200633077",hed,1,ptz3[math.random(1,#ptz3)])
  1728. so("http://www.roblox.com/asset/?id=241816017",hed,1,0.5)
  1729. so("http://www.roblox.com/asset/?id=241816017",hed,1,1)
  1730.  
  1731.  
  1732. else
  1733. so("http://roblox.com/asset/?id=200633029",hed,1,0.9)
  1734. end
  1735.  
  1736.  
  1737. for i = 1, 8 do
  1738. z:play()
  1739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), 0.8)
  1740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.8)
  1741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, 0, 0), 0.8)
  1742. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), 0.8)
  1743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8)
  1744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8)
  1745. if Debounces.on==false then break end
  1746. rs:wait(2)
  1747. end
  1748. for i = 1, 2880, 48 do
  1749. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0))
  1750. rs:wait(4)
  1751. end
  1752.  
  1753.  
  1754.  
  1755.  
  1756.  
  1757.  
  1758.  
  1759. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1760. Debounces.Slashing = false
  1761.  
  1762. if Debounces.CanAttack == false then
  1763. Debounces.CanAttack = true
  1764. Debounces.NoIdl = false
  1765. Debounces.on = false
  1766.  
  1767.  
  1768.  
  1769.  
  1770. char.Humanoid.WalkSpeed = 10
  1771.  
  1772.  
  1773. end
  1774.  
  1775.  
  1776.  
  1777. end
  1778.  
  1779.  
  1780.  
  1781. end
  1782.  
  1783.  
  1784. end)
  1785. ----------------------------------------------------
  1786. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1787. mouse.KeyDown:connect(function(key)
  1788. if key == "l" then
  1789. if Debounces.CanJoke == true then
  1790. Debounces.CanJoke = false
  1791. u = Instance.new("Sound",char)
  1792. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1793. u.Pitch = pt[math.random(1,#pt)]
  1794. u.Volume = 1
  1795. u2 = Instance.new("Sound",char)
  1796. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1797. u2.Pitch = u.Pitch
  1798. u2.Volume = 1
  1799. u3 = Instance.new("Sound",char)
  1800. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1801. u3.Pitch = u.Pitch
  1802. u3.Volume = 1
  1803. wait(.01)
  1804. u:Play()
  1805. u2:Play()
  1806. u3:Play()
  1807. wait(1.5)
  1808. u:Destroy()
  1809. u2:Destroy()
  1810. u3:Destroy()
  1811. if Debounces.CanJoke == false then
  1812. Debounces.CanJoke = true
  1813. end
  1814. end
  1815. end
  1816. end)
  1817.  
  1818. ------------------------------- BEGIN GRABPUNCH
  1819. mouse.KeyDown:connect(function(key)
  1820. if key == "x" then
  1821. Debounces.on = true
  1822. Debounces.NoIdl = true
  1823. Debounces.ks = true
  1824. if Grab == false then
  1825. gp = nil
  1826.  
  1827. if Melee == false then
  1828. Melee = true
  1829. Vanish()
  1830. stanceToggle = "Melee"
  1831. elseif Melee == true then
  1832. Melee = false
  1833. Appear()
  1834. stanceToggle = "Normal"
  1835. end
  1836.  
  1837. for i = 1, 20 do
  1838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  1839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  1840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1844. if Debounces.on == false then break end
  1845. rs:wait()
  1846. end
  1847. con1=larm.Touched:connect(function(hit) -- this is grab
  1848. ht = hit.Parent
  1849. hum1=ht:FindFirstChild('Humanoid')
  1850. if hum1 ~= nil then
  1851. if Debounces.ks==true then
  1852. z = Instance.new("Sound",hed)
  1853. z.SoundId = "rbxassetid://169380525"
  1854. z.Volume = 1
  1855. z:Play()
  1856. Debounces.ks=false
  1857. end
  1858. hum1.PlatformStand=true
  1859. gp = ht
  1860. Grab = true
  1861. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  1862. asd.Parent = larm
  1863. asd.Name = "asd"
  1864. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  1865. --[[elseif hum1 == nil then
  1866. con1:disconnect()
  1867. wait() return]]--
  1868. end
  1869. end)
  1870. for i = 1, 20 do
  1871. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  1872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  1873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1877. if Debounces.on == false then break end
  1878. rs:wait()
  1879. end
  1880. if hum1 == nil then
  1881. Debounces.on = false
  1882. Debounces.NoIdl = false
  1883. end
  1884. con1:disconnect()
  1885. elseif Grab == true then
  1886. Grab = false
  1887. Punch()
  1888. z = Instance.new("Sound",hed)
  1889. z.SoundId = "rbxassetid://169380525"
  1890. z.Pitch = ptz[math.random(1,#ptz)]
  1891. z.Volume = 1
  1892. z:Play()
  1893. for i = 1, 10 do
  1894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1900. if Debounces.on == false then break end
  1901. rs:wait()
  1902. end
  1903. Punch()
  1904. z = Instance.new("Sound",hed)
  1905. z.SoundId = "rbxassetid://169380525"
  1906. z.Pitch = ptz[math.random(1,#ptz)]
  1907. z.Volume = 1
  1908. z:Play()
  1909. for i = 1, 10 do
  1910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1916. if Debounces.on == false then break end
  1917. rs:wait()
  1918. end
  1919. Punch()
  1920. z = Instance.new("Sound",hed)
  1921. z.SoundId = "rbxassetid://169380525"
  1922. z.Pitch = ptz[math.random(1,#ptz)]
  1923. z.Volume = 1
  1924. z:Play()
  1925. for i = 1, 10 do
  1926. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1929. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1930. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1931. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1932. if Debounces.on == false then break end
  1933. rs:wait()
  1934. end
  1935. Punch()
  1936. z = Instance.new("Sound",hed)
  1937. z.SoundId = "rbxassetid://169380525"
  1938. z.Pitch = ptz[math.random(1,#ptz)]
  1939. z.Volume = 1
  1940. z:Play()
  1941. for i = 1, 10 do
  1942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1948. if Debounces.on == false then break end
  1949. rs:wait()
  1950. end
  1951. Punch()
  1952. z = Instance.new("Sound",hed)
  1953. z.SoundId = "rbxassetid://169380525"
  1954. z.Pitch = ptz[math.random(1,#ptz)]
  1955. z.Volume = 1
  1956. z:Play()
  1957. for i = 1, 10 do
  1958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1964. if Debounces.on == false then break end
  1965. rs:wait()
  1966. end
  1967. Punch()
  1968. z = Instance.new("Sound",hed)
  1969. z.SoundId = "rbxassetid://169380525"
  1970. z.Pitch = ptz[math.random(1,#ptz)]
  1971. z.Volume = 1
  1972. z:Play()
  1973. for i = 1, 10 do
  1974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1980. if Debounces.on == false then break end
  1981. rs:wait()
  1982. end
  1983. Punch()
  1984. z = Instance.new("Sound",hed)
  1985. z.SoundId = "rbxassetid://169380525"
  1986. z.Pitch = ptz[math.random(1,#ptz)]
  1987. z.Volume = 1
  1988. z:Play()
  1989. for i = 1, 10 do
  1990. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1991. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1992. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1993. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1994. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1995. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1996. if Debounces.on == false then break end
  1997. rs:wait()
  1998. end
  1999. Punch()
  2000. z = Instance.new("Sound",hed)
  2001. z.SoundId = "rbxassetid://169380525"
  2002. z.Pitch = ptz[math.random(1,#ptz)]
  2003. z.Volume = 1
  2004. z:Play()
  2005. for i = 1, 10 do
  2006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2008. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2012. if Debounces.on == false then break end
  2013. rs:wait()
  2014. end
  2015. Punch()
  2016. z = Instance.new("Sound",hed)
  2017. z.SoundId = "rbxassetid://169380525"
  2018. z.Pitch = ptz[math.random(1,#ptz)]
  2019. z.Volume = 1
  2020. z:Play()
  2021. for i = 1, 10 do
  2022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2023. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2026. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2027. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2028. if Debounces.on == false then break end
  2029. rs:wait()
  2030. end
  2031. Punch()
  2032. z = Instance.new("Sound",hed)
  2033. z.SoundId = "rbxassetid://169380525"
  2034. z.Pitch = ptz[math.random(1,#ptz)]
  2035. z.Volume = 1
  2036. z:Play()
  2037. for i = 1, 10 do
  2038. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2039. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2040. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2041. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2042. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2043. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2044. if Debounces.on == false then break end
  2045. rs:wait()
  2046. end
  2047. Punch()
  2048. z = Instance.new("Sound",hed)
  2049. z.SoundId = "rbxassetid://169380525"
  2050. z.Pitch = ptz[math.random(1,#ptz)]
  2051. z.Volume = 1
  2052. z:Play()
  2053. for i = 1, 10 do
  2054. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2055. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2056. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2057. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2058. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2059. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2060. if Debounces.on == false then break end
  2061. rs:wait()
  2062. end
  2063. Punch()
  2064. z = Instance.new("Sound",hed)
  2065. z.SoundId = "rbxassetid://169380525"
  2066. z.Pitch = ptz[math.random(1,#ptz)]
  2067. z.Volume = 1
  2068. z:Play()
  2069. for i = 1, 10 do
  2070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2071. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2072. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2076. if Debounces.on == false then break end
  2077. rs:wait()
  2078. end
  2079. con1:disconnect()
  2080. Debounces.on = false
  2081. Debounces.NoIdl = false
  2082. if gp ~= nil then
  2083. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2084. for i,v in pairs(larm:GetChildren()) do
  2085. if v.Name == "asd" and v:IsA("Weld") then
  2086. v:Remove()
  2087. end
  2088. end
  2089. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2090. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2091. bv.P = 125000
  2092. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2093. hum1=nil
  2094. ht=nil
  2095. Debounces.on = false
  2096. Debounces.NoIdl = false
  2097. elseif ht == nil then wait()
  2098. Grab = false
  2099. Debounces.on = false
  2100. Debounces.NoIdl = false
  2101. end
  2102. end
  2103. end
  2104. end)
  2105.  
  2106.  
  2107. -------------------------------------------------
  2108.  
  2109.  
  2110.  
  2111.  
  2112. ----------------------------------------------------Cero
  2113. mouse.KeyDown:connect(function(key)
  2114. if key == "c" then
  2115. if Debounces.CanAttack == true then
  2116. Debounces.CanAttack = false
  2117. Debounces.NoIdl = true
  2118. Debounces.on = true
  2119. char.Humanoid.WalkSpeed = .01
  2120. Debounces.on = true
  2121. Vanish()
  2122.  
  2123. xx = Instance.new("Sound")
  2124. xx.SoundId = "http://www.roblox.com/asset/?id=199145659"
  2125. xx.Parent = char.Head
  2126. xx.Looped = false
  2127. xx.Pitch = .88
  2128. xx.Volume = 1
  2129. wait(.1)
  2130. xx:Play()
  2131.  
  2132. if holy == true then
  2133. so("http://roblox.com/asset/?id=231917788",hed,1,1)
  2134. else
  2135. end
  2136.  
  2137.  
  2138. if holy ~= true then
  2139. for i = 1, 20 do
  2140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3)
  2141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3)
  2142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3)
  2143. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3)
  2144. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6)
  2145. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4)
  2146. if Debounces.on==false then break end
  2147. wait()
  2148. end
  2149. wait(1)
  2150. else
  2151. for i = 1, 5 do
  2152. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3)
  2153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3)
  2154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3)
  2155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3)
  2156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6)
  2157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4)
  2158. if Debounces.on==false then break end
  2159. wait()
  2160. end
  2161. wait(1)
  2162. end
  2163.  
  2164. x = Instance.new("Sound")
  2165. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  2166. x2 = Instance.new("Sound")
  2167. x2.SoundId = "http://www.roblox.com/asset/?id=183763506"
  2168. x.Parent = char.Head
  2169. x2.Parent = char.Head
  2170. x.Looped = false
  2171. x2.Looped = false
  2172. x.Pitch = .88
  2173. x.Volume = 1
  2174. x2.Pitch = .88
  2175. x2.Volume = 1
  2176. wait(.1)
  2177. x:Play()
  2178. x2:Play()
  2179. Debounces.on = false
  2180. Debounces.Here = false
  2181.  
  2182. for i = 1, 6 do
  2183. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4)
  2184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(101)), 0.4)
  2185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4)
  2186. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4)
  2187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4)
  2188. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.4)
  2189. wait()
  2190. end
  2191. local rng = Instance.new("Part", char)
  2192. rng.Anchored = true
  2193.  
  2194. if holy ~= true then
  2195. rng.BrickColor = BrickColor.new("Really black")
  2196. else
  2197. rng.BrickColor = BrickColor.new("Lime green")
  2198. end
  2199.  
  2200. rng.CanCollide = false
  2201. rng.FormFactor = 3
  2202. rng.Name = "Ring"
  2203. rng.Size = Vector3.new(1, 1, 1)
  2204. rng.Transparency = 0.35
  2205. rng.TopSurface = 0
  2206. rng.BottomSurface = 0
  2207. rng.Material = "Neon"
  2208. local rngm = Instance.new("SpecialMesh", rng)
  2209. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2210. rngm.Scale = Vector3.new(10, 10, 1)
  2211. local bem = Instance.new("Part", char)
  2212. bem.Anchored = true
  2213.  
  2214. if holy ~= true then
  2215. bem.BrickColor = BrickColor.new("Really black")
  2216. else
  2217. bem.BrickColor = BrickColor.new("Lime green")
  2218. end
  2219.  
  2220. bem.Material = "Neon"
  2221. bem.CanCollide = false
  2222. bem.FormFactor = 3
  2223. bem.Name = "Beam" .. shot
  2224. bem.Size = Vector3.new(1, 1, 1)
  2225. bem.Transparency = 0.35
  2226. bem.TopSurface = 0
  2227. bem.BottomSurface = 0
  2228. local bemm = Instance.new("SpecialMesh", bem)
  2229. bemm.MeshType = 4
  2230. bemm.Scale = Vector3.new(1, 4, 4)
  2231. local out = Instance.new("Part", char)
  2232. out.Anchored = true
  2233.  
  2234. if holy ~= true then
  2235. out.BrickColor = BrickColor.new("Really black")
  2236. else
  2237. out.BrickColor = BrickColor.new("Lime green")
  2238. end
  2239.  
  2240. out.Material = "Neon"
  2241. out.CanCollide = false
  2242. out.FormFactor = 3
  2243. out.Name = "Out"
  2244. out.Size = Vector3.new(1, 1, 1)
  2245. out.Transparency = 0.35
  2246. out.TopSurface = 0
  2247. out.BottomSurface = 0
  2248. local outm = Instance.new("SpecialMesh", out)
  2249. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2250. outm.Scale = Vector3.new(2, 2, 2)
  2251. local bnd = Instance.new("Part", char)
  2252. bnd.Anchored = true
  2253.  
  2254. if holy ~= true then
  2255. bnd.BrickColor = BrickColor.new("Really black")
  2256. else
  2257. bnd.BrickColor = BrickColor.new("Lime green")
  2258. end
  2259.  
  2260. bnd.Material = "Neon"
  2261. bnd.CanCollide = false
  2262. bnd.FormFactor = 3
  2263. bnd.Name = "BEnd"
  2264. bnd.Size = Vector3.new(1, 1, 1)
  2265. bnd.Transparency = 0.35
  2266. bnd.TopSurface = 0
  2267. bnd.BottomSurface = 0
  2268. local bndm = Instance.new("SpecialMesh", bnd)
  2269. bndm.MeshType = 3
  2270. bndm.Scale = Vector3.new(4, 4, 4)
  2271. out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0)
  2272. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2273. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2274. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2275. Debounces.Shewt = true
  2276. coroutine.wrap(function()
  2277. for i = 1, 20, 0.2 do
  2278. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2279. rng.Transparency = i/20
  2280. wait()
  2281. end
  2282. wait()
  2283. rng:Destroy()
  2284. end)()
  2285. if Debounces.Shewt == true then
  2286. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht) --Here
  2287. print("Hit")
  2288. hit = ht.Parent
  2289. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2290. print("Yes")
  2291. if HasntTouched(hit.Name) == true and deb == false then
  2292. deb = true
  2293. coroutine.wrap(function()
  2294. hit:FindFirstChild("Humanoid").PlatformStand = true
  2295. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
  2296. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(18,63))
  2297. wait(1)
  2298. hit:FindFirstChild("Humanoid").PlatformStand = false
  2299. end)()
  2300. table.insert(Touche, hit.Name)
  2301. deb = false
  2302. end
  2303. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2304. print("Yes")
  2305. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2306. deb = true
  2307. coroutine.wrap(function()
  2308. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2309. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
  2310. wait(1)
  2311. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2312. end)()
  2313. table.insert(Touche, hit.Parent.Name)
  2314. deb = false
  2315. for i, v in pairs(Touche) do
  2316. print(v)
  2317. end
  2318. end
  2319. end
  2320. end)
  2321. end
  2322. for i = 0, 200, 7 do
  2323. bem.Size = Vector3.new(i, 1, 1)
  2324. bem.CFrame = rarm.CFrame * CFrame.new(0, -2.5 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2325. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 0)
  2326. wait()
  2327. end
  2328. wait()
  2329. Debounces.Shewt = false
  2330. bem:Destroy()
  2331. out:Destroy()
  2332. bnd:Destroy()
  2333. char.Humanoid.WalkSpeed = 10
  2334. Debounces.Ready = false
  2335. for i, v in pairs(Touche) do
  2336. table.remove(Touche, i)
  2337. end
  2338. wait()
  2339. table.insert(Touche, char.Name)
  2340. Debounces.NoIdl = false
  2341. if Debounces.CanAttack == false then
  2342. Debounces.CanAttack = true
  2343. cor.Weld.C1 = CFrame.Angles(0,0,0)
  2344.  
  2345.  
  2346. Debounces.on = false
  2347. Appear()
  2348. end
  2349. end
  2350. end
  2351. end)
  2352. -------------------------------
  2353.  
  2354. ----------------------------------------------------EDIT END
  2355. Grab = false
  2356. mouse.KeyDown:connect(function(key)
  2357. if key == "z" then
  2358. Debounces.on = true
  2359. Debounces.NoIdl = true
  2360. Debounces.ks = true
  2361. if Grab == false then
  2362. gp = nil
  2363. for i = 1, 20 do
  2364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  2366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  2367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  2368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2370. if Debounces.on == false then break end
  2371. rs:wait(2)
  2372. end
  2373. con1=larm.Touched:connect(function(hit) -- this is grab
  2374. ht = hit.Parent
  2375. hum1=ht:FindFirstChild('Humanoid')
  2376. if hum1 ~= nil then
  2377. if Debounces.ks==true then
  2378. z = Instance.new("Sound",hed)
  2379. z.SoundId = "rbxassetid://169380525"
  2380. z.Volume = 1
  2381. z:Play()
  2382. Debounces.ks=false
  2383. end
  2384. hum1.PlatformStand=true
  2385. gp = ht
  2386. Grab = true
  2387. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  2388. asd.Parent = larm
  2389. asd.Name = "asd"
  2390. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  2391. stanceToggle = "Grabbed"
  2392. --[[elseif hum1 == nil then
  2393. con1:disconnect()
  2394. wait() return]]--
  2395. end
  2396. end)
  2397. for i = 1, 20 do
  2398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  2401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  2402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2404. if Debounces.on == false then break end
  2405. rs:wait(2)
  2406. end
  2407. con1:disconnect()
  2408. Debounces.on = false
  2409. Debounces.NoIdl = false
  2410. elseif Grab == true then
  2411. Grab = false
  2412. --[[for i = 1, 16 do
  2413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  2414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  2415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  2416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2419. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  2420. if Debounces.on == false then end
  2421. rs:wait()
  2422. end]]--
  2423. for i = 1, 16 do
  2424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  2425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-50)), 0.3)
  2426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  2427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  2428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  2429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2430. if Debounces.on == false then end
  2431. rs:wait()
  2432. end
  2433. Slam()
  2434. if gp ~= nil then
  2435. for i,v in pairs(larm:GetChildren()) do
  2436. if v.Name == "asd" and v:IsA("Weld") then
  2437. v:Remove()
  2438. end
  2439. end
  2440. for i = 1, 16 do
  2441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  2442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.3)
  2443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  2444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  2445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  2446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  2447. if Debounces.on == false then end
  2448. rs:wait()
  2449. end
  2450. stanceToggle = "Normal"
  2451. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2452. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2453. bv.P = 125000
  2454. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2455. ht=nil
  2456. Debounces.on = false
  2457. Debounces.NoIdl = false
  2458. elseif ht == nil then wait()
  2459. Grab = false
  2460. Debounces.on = false
  2461. Debounces.NoIdl = false
  2462. end
  2463. end
  2464. end
  2465. end)
  2466. ----------------------------------------------------
  2467. Charging = false
  2468. chargewait = false
  2469. mouse.KeyDown:connect(function(key)
  2470. if key == "h" then
  2471. if Charging == false and chargewait == false then
  2472. Charging = true
  2473. chargewait = true
  2474. if Debounces.CanAttack == true then
  2475. Debounces.CanAttack = false
  2476. Debounces.NoIdl = true
  2477. Debounces.on = true
  2478.  
  2479.  
  2480. if holy ~= true then
  2481. holy = true
  2482. else holy = false
  2483. end
  2484.  
  2485.  
  2486. for i = 1,20 do
  2487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2493. if Debounces.on == false then break end
  2494. rs:wait()
  2495. end
  2496. pt=Instance.new('Part',torso)
  2497. pt.Anchored=true
  2498. pt.CanCollide=false
  2499. pt.Locked = true
  2500. pt.Material = "Neon"
  2501. pt.FormFactor='Custom'
  2502. pt.Size=Vector3.new(1,1,1)
  2503. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2504. pt.Transparency=.6
  2505.  
  2506. if holy == true then
  2507. pt.BrickColor=BrickColor.new('Lime green')
  2508. else
  2509. pt.BrickColor = BrickColor.new("Really black")
  2510. end
  2511.  
  2512. msh=Instance.new('SpecialMesh',pt)
  2513. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2514. msh.Scale=Vector3.new(8,4,8)
  2515. pt2=pt:clone()
  2516. pt2.Parent = torso
  2517. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2518.  
  2519. if holy == true then
  2520. pt2.BrickColor=BrickColor.new('Lime green')
  2521. else
  2522. pt2.BrickColor = BrickColor.new("Lime green")
  2523. end
  2524.  
  2525.  
  2526. msh2=msh:clone()
  2527. msh2.Parent=pt2
  2528. msh2.Scale=Vector3.new(10,5,10)
  2529.  
  2530. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2531.  
  2532. bl = Instance.new("Part", char)
  2533. bl.Locked = true
  2534. bl.Name = "Shell"
  2535.  
  2536. if holy == true then
  2537. bl.BrickColor = BrickColor.new("Lime green")
  2538. else
  2539. bl.BrickColor = BrickColor.new("Really black")
  2540. end
  2541.  
  2542. bl.Anchored = true
  2543. bl.Material = "Neon"
  2544. bl.CanCollide = false
  2545. bl.Transparency = 0
  2546. bl.Reflectance = 0
  2547. bl.BottomSurface = 0
  2548. bl.TopSurface = 0
  2549. bl.Shape = 0
  2550. blm = Instance.new("SpecialMesh",bl)
  2551. blm.MeshType = "Sphere"
  2552. blm.Scale = Vector3.new(1,1,1)
  2553.  
  2554. so("http://www.roblox.com/asset/?id=340722848",hed,2,1.2)
  2555. so("http://www.roblox.com/asset/?id=340722848",torso,0.5,0.8)
  2556. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  2557.  
  2558.  
  2559.  
  2560.  
  2561. if holy == true then
  2562. light()
  2563. ds:stop()
  2564. hs:play()
  2565. eColors = {"Lime green"}
  2566. for i,v in pairs(char.Genkadda:GetChildren()) do
  2567. if v:IsA("Part") or v:IsA("WedgePart") then
  2568. if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  2569. v.BrickColor = BrickColor.new("Lime green")
  2570. v.Material = "Neon"
  2571. end
  2572. end
  2573. end
  2574.  
  2575.  
  2576. else
  2577. dark()
  2578. hs:stop()
  2579. ds:play()
  2580. eColors = {"Lime green", "Really black"}
  2581. for i,v in pairs(char.Genkadda:GetChildren()) do
  2582. if v:IsA("Part") or v:IsA("WedgePart") then
  2583. if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  2584. v.BrickColor = BrickColor.new("Really black")
  2585. v.Material = "Metal"
  2586. end
  2587. end
  2588. end
  2589.  
  2590. end
  2591.  
  2592. coroutine.resume(coroutine.create(function()
  2593. for i=1, math.huge, 4 do
  2594. if Charging == true then
  2595. rs:wait()
  2596. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2597. blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5)
  2598. bl.Transparency = bl.Transparency + 0.05
  2599. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2600. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2601. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2602. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2603. elseif Charging == false then break
  2604. end
  2605. end
  2606. end))
  2607.  
  2608.  
  2609. repeat
  2610. local p = Instance.new('Part',torso)
  2611. p.formFactor = 'Custom'
  2612. p.Size = Vector3.new(1,1,1)
  2613.  
  2614. if holy == true then
  2615. p.BrickColor = BrickColor.new("Lime green")
  2616. else
  2617. p.BrickColor = BrickColor.new("Really black")
  2618. end
  2619.  
  2620. p.CanCollide = false
  2621. p.Transparency = 0
  2622. p.Anchored = true
  2623. p.Locked=true
  2624. p.Material = "Neon"
  2625. s = math.random(1,40)/10
  2626. local m = Instance.new("BlockMesh",p)
  2627. m.Scale = Vector3.new(s,s,s)
  2628. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2629. --[[coroutine.wrap(function()
  2630. wait(2)
  2631. while Charging == true do
  2632. wait(2)
  2633. GroundWave1()
  2634. wait(2)
  2635. end
  2636. end)()]]--
  2637. Spawn(function()
  2638. while rs:wait() do
  2639. if Charging == true then
  2640. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2641. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2642. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2643. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2644. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2645. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2646. elseif Charging == false then break
  2647. end
  2648. end
  2649. end)
  2650. Spawn(function()
  2651. while rs:wait() do
  2652. if p.Transparency >= 1 then p:Destroy() break end
  2653. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2654. p.Transparency = p.Transparency+0.01
  2655. end
  2656. end)
  2657. wait(.3)
  2658.  
  2659.  
  2660. until Charging == false
  2661. end
  2662. end
  2663. end
  2664. end)
  2665.  
  2666. ----------------------------------------------------
  2667. mouse.KeyUp:connect(function(key)
  2668. if key == "h" then
  2669. if Charging == true and chargewait == true then
  2670. chargewait = false
  2671. wait(1)
  2672. Charging = false
  2673.  
  2674. --[[for i,v in pairs (torso:GetChildren()) do
  2675. if v:IsA("Sound") then
  2676. v:Destroy()
  2677. end
  2678. end]]
  2679.  
  2680.  
  2681. --so("http://roblox.com/asset/?id=160867463",torso,1,0.7)
  2682.  
  2683. pt:Destroy()
  2684. pt2:Destroy()
  2685. bl:Destroy()
  2686. if Debounces.CanAttack == false then
  2687. Debounces.CanAttack = true
  2688. Debounces.NoIdl = false
  2689. Debounces.on = false
  2690. Debounces.grab = false
  2691.  
  2692. end
  2693. end
  2694. end
  2695. end)
  2696. ----------------------------------------------------
  2697. Sit = false
  2698. mouse.KeyDown:connect(function(key)
  2699. if key == "b" then
  2700. if Sit == false then
  2701. Sit = true
  2702. hum.WalkSpeed = 0.1
  2703. stanceToggle = "Sitting"
  2704. elseif Sit == true then
  2705. Sit = false
  2706. hum.WalkSpeed = 7
  2707. stanceToggle = "Normal"
  2708. end
  2709. end
  2710. end)
  2711. -------------------------------
  2712. Melee = false
  2713. mouse.KeyDown:connect(function(key)
  2714. if key == "m" then
  2715. if Melee == false then
  2716. Melee = true
  2717. Vanish()
  2718. stanceToggle = "Melee"
  2719. elseif Melee == true then
  2720. Melee = false
  2721. Appear()
  2722. stanceToggle = "Normal"
  2723. end
  2724. end
  2725. end)
  2726. -------------------------------
  2727. mouse.KeyDown:connect(function(key)
  2728. if string.byte(key) == 50 then
  2729. if Debounces.CanAttack == true then
  2730. if stanceToggle ~= "Floating" then
  2731. char.Humanoid.WalkSpeed = 60
  2732. Burst()
  2733. elseif Debounces.CanAttack == false then
  2734. elseif stanceToggle == "Floating" then
  2735. wait()
  2736. end
  2737. end
  2738. end
  2739. end)
  2740. mouse.KeyUp:connect(function(key)
  2741. if string.byte(key) == 50 then
  2742. char.Humanoid.WalkSpeed = 9
  2743. end
  2744. end)
  2745. -------------------------------
  2746. mouse.KeyDown:connect(function(key)
  2747. if key == "p" then
  2748. if CanAttack == true then
  2749. CanAttack = false
  2750. Debounces.NoIdl = true
  2751. Debounces.on = true
  2752. for i = 1, 20 do
  2753. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6)
  2754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(40)), 0.3)
  2755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(-40)), 0.3)
  2756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.6)
  2757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(10)), 0.6)
  2758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.6)
  2759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  2760. if Debounces.on == false then
  2761. break
  2762. end
  2763. wait()
  2764. end
  2765. wait()
  2766. z = Instance.new("Sound")
  2767. z.SoundId = "http://www.roblox.com/asset/?id=159218913"
  2768. z.Parent = char.Head
  2769. z.Looped = false
  2770. z.Pitch = 1
  2771. z.Volume = 1
  2772. wait(.01)
  2773. z:Play()
  2774. Debounces.Slashing = true
  2775. for i = 1, 20 do
  2776. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6)
  2777. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(40)), 0.6)
  2778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-40)), 0.6)
  2779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1.5, -.5) * CFrame.Angles(math.rad(-90), 0, math.rad(0)), 0.6)
  2780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6)
  2781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.6)
  2782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.6)
  2783. wait()
  2784. if Debounces.on == false then
  2785. break
  2786. end
  2787. wait()
  2788. end
  2789. Debounces.Slashing = false
  2790. Debounces.NoIdl = false
  2791. wait()
  2792. if CanAttack == false then
  2793. CanAttack = true
  2794. end
  2795. end
  2796. end
  2797. end)
  2798. --------------------------------
  2799. ----------------------------------------------------
  2800. mouse.KeyDown:connect(function(key)
  2801. if key == "v" then
  2802. if Debounces.CanAttack == true then
  2803. Debounces.CanAttack = false
  2804. Debounces.on = true
  2805. Debounces.NoIdl = true
  2806. for i = 1, 15 do
  2807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2813. if Debounces.on == false then break end
  2814. rs:wait(2.7)
  2815. end
  2816. so("http://roblox.com/asset/?id=231917788",hed,1,0.7)
  2817. x = Instance.new("Sound",char.Head)
  2818. x.SoundId = "rbxassetid://183763515"
  2819. x.Pitch = 0.7
  2820. x.Volume = .8
  2821. x3 = Instance.new("Sound",char.Head)
  2822. x3.SoundId = "rbxassetid://183763487"
  2823. x3.Pitch = 1
  2824. x3.Volume = .8
  2825. wait(.1)
  2826. x:Play()
  2827. x3:Play()
  2828.  
  2829. if holy == true then
  2830. so("http://roblox.com/asset/?id=233091161",hed,1,0.6)
  2831. so("http://roblox.com/asset/?id=2233091183",hed,1,1)
  2832. else
  2833. end
  2834.  
  2835. Debounces.on = false
  2836. Debounces.Here = false
  2837. shot = shot + 1
  2838. local rng = Instance.new("Part", larm)
  2839. rng.Anchored = true
  2840.  
  2841. if holy ~= true then
  2842. rng.BrickColor = BrickColor.new("Lime green")
  2843. else
  2844. rng.BrickColor = BrickColor.new("Lime green")
  2845. end
  2846.  
  2847. rng.Material = "Neon"
  2848. rng.CanCollide = false
  2849. rng.FormFactor = 3
  2850. rng.Name = "Ring"
  2851. rng.Size = Vector3.new(1, 1, 1)
  2852. rng.Transparency = 0.35
  2853. rng.TopSurface = 0
  2854. rng.BottomSurface = 0
  2855. rng2 = rng:clone()
  2856. rng3 = rng2:clone()
  2857. rng4 = rng2:clone()
  2858. local rngm = Instance.new("SpecialMesh", rng)
  2859. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2860. rngm.Scale = Vector3.new(10, 10, 1)
  2861. rngm2 = rngm:clone()
  2862. rngm2.Scale = Vector3.new(5, 5, 3)
  2863. rngm3=rngm2:clone()
  2864. rngm3.Parent = rng3
  2865. rngm3.Scale = Vector3.new(8, 8, 1)
  2866. rngm4 = rngm2:clone()
  2867. rngm4.Parent = rng4
  2868. rngm4.Scale = Vector3.new(6, 6, 1)
  2869. local bem = Instance.new("Part", larm)
  2870. bem.Anchored = true
  2871.  
  2872. if holy == false then
  2873. bem.BrickColor = BrickColor.new("Really black")
  2874. else
  2875. bem.BrickColor = BrickColor.new("Lime green")
  2876. end
  2877.  
  2878. bem.CanCollide = false
  2879. bem.Material = "Neon"
  2880. bem.FormFactor = 3
  2881. bem.Name = "Beam" .. shot
  2882. bem.Size = Vector3.new(1, 1, 1)
  2883. bem.Transparency = 0.35
  2884. bem.TopSurface = 0
  2885. bem.BottomSurface = 0
  2886. local bemm = Instance.new("SpecialMesh", bem)
  2887. bemm.MeshType = 4
  2888. bemm.Scale = Vector3.new(1, 4, 4)
  2889. local out = Instance.new("Part", larm)
  2890. out.Anchored = true
  2891. out.Material = "Neon"
  2892.  
  2893. if holy == false then
  2894. out.BrickColor = BrickColor.new("Really black")
  2895. else
  2896. out.BrickColor = BrickColor.new("Lime green")
  2897. end
  2898.  
  2899. out.CanCollide = false
  2900. out.FormFactor = 3
  2901. out.Name = "Out"
  2902. out.Size = Vector3.new(4, 4, 4)
  2903. out.Transparency = 0.35
  2904. out.TopSurface = 0
  2905. out.BottomSurface = 0
  2906. local outm = Instance.new("SpecialMesh", out)
  2907. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2908. outm.Scale = Vector3.new(6, 4, 6)
  2909. local bnd = Instance.new("Part", larm)
  2910. bnd.Anchored = true
  2911. bnd.BrickColor = BrickColor.new("Really red")
  2912. bnd.CanCollide = false
  2913. bnd.FormFactor = 3
  2914. bnd.Name = "Bend"
  2915. bnd.Size = Vector3.new(1, 1, 1)
  2916. bnd.Transparency = 1
  2917. bnd.TopSurface = 0
  2918. bnd.BottomSurface = 0
  2919. local bndm = Instance.new("SpecialMesh", bnd)
  2920. bndm.MeshType = 3
  2921. bndm.Scale = Vector3.new(8, 8, 8)
  2922. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2923. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2924. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2925. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2926. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2927. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2928. Debounces.Shewt = true
  2929. coroutine.wrap(function()
  2930. for i = 1, 20, 0.2 do
  2931. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2932. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2933. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2934. rng.Transparency = i/20
  2935. rng3.Transparency = 1/24
  2936. rng4.Transparency = i/26
  2937. wait()
  2938. end
  2939. wait()
  2940. rng:Destroy()
  2941. end)()
  2942. if Debounces.Shewt == true then
  2943. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2944. hit = ht.Parent
  2945. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2946. if HasntTouched(hit.Name) == true and deb == false then
  2947. deb = true
  2948. coroutine.wrap(function()
  2949. hit:FindFirstChild("Humanoid").PlatformStand = true
  2950. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2951. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2952. end)()
  2953. table.insert(Touche, hit.Name)
  2954. deb = false
  2955. end
  2956. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2957. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2958. deb = true
  2959. coroutine.wrap(function()
  2960. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2961. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2962. wait(1)
  2963. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2964. end)()
  2965. table.insert(Touche, hit.Parent.Name)
  2966. deb = false
  2967. for i, v in pairs(Touche) do
  2968. print(v)
  2969. end
  2970. end
  2971. end
  2972. end)
  2973. end
  2974. for i = 0, 260, 8 do
  2975. bem.Size = Vector3.new(i, 3, 3)
  2976. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2977. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2978. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2979. bnd.Size = Vector3.new(1,1,1)
  2980. bndm.Scale = Vector3.new(8,8,8)
  2981. if i % 10 == 0 then
  2982. local newRng = rng2:Clone()
  2983. newRng.Parent = larm
  2984. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2985. local newRngm = rngm2:clone()
  2986. newRngm.Parent=newRng
  2987. coroutine.wrap(function()
  2988. for i = 1, 10, 0.2 do
  2989. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2990. newRng.Transparency = i/10
  2991. wait()
  2992. end
  2993. wait()
  2994. newRng:Destroy()
  2995. end)()
  2996. end
  2997. wait()
  2998. end
  2999. wait()
  3000. Debounces.Shewt = false
  3001. bem:Destroy()
  3002. out:Destroy()
  3003. bnd:Destroy()
  3004. Debounces.Ready = false
  3005. for i, v in pairs(Touche) do
  3006. table.remove(Touche, i)
  3007. end
  3008. wait()
  3009. table.insert(Touche, char.Name)
  3010. Debounces.NoIdl = false
  3011. if Debounces.CanAttack == false then
  3012. Debounces.CanAttack = true
  3013. end
  3014. end
  3015. end
  3016. end)
  3017. ----------------------------------------------------
  3018. ----------------------------------------------------
  3019. mouse.KeyDown:connect(function(key)
  3020. if key == "y" then
  3021. if CanAttack == true then
  3022. CanAttack = false
  3023. Debounces.NoIdl = true
  3024. Debounces.on = true
  3025. for i = 1, 20 do
  3026. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.2)
  3027. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.2)
  3028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  3029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  3030. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-26), math.rad(0), 0), 0.2)
  3031. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3032. if Debounces.on == false then
  3033. break
  3034. end
  3035. wait()
  3036. end
  3037. wait()
  3038. if Daytime == true then
  3039. Daytime = false
  3040. l.TimeOfDay = 24
  3041. else
  3042. Daytime = true
  3043. l.TimeOfDay = 12
  3044. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  3045. end
  3046. char.Humanoid.MaxHealth = math.huge
  3047. c = Instance.new("Sound")
  3048. c.SoundId = "http://www.roblox.com/asset/?id=152758283"
  3049. c.Parent = m
  3050. c.Looped = false
  3051. if Daytime == true then
  3052. c.Pitch = -1
  3053. elseif Daytime == false then
  3054. c.Pitch = 1.12
  3055. end
  3056. c.Volume = 1
  3057. wait(.01)
  3058. c:Play()
  3059. local Shockwave = function()
  3060. local Wave = Instance.new("Part", game.Workspace--[[?]])
  3061. Wave.Name = "Shockwave"
  3062. Wave.BrickColor = BrickColor.new("Really black")
  3063. Wave.Size = Vector3.new(1, 1, 1)
  3064. Wave.Shape = "Ball"
  3065. Wave.CanCollide = false
  3066. Wave.Anchored = true
  3067. Wave.TopSurface = 0
  3068. Wave.BottomSurface = 0
  3069. Wave.Touched:connect(function(hit)
  3070. print(hit.Name)
  3071. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  3072. if hit.Parent.Name ~= char.Name then
  3073. print("Damaged " .. hit.Parent.Name)
  3074. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  3075. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  3076. end
  3077. end
  3078. end)
  3079.  
  3080. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  3081.  
  3082. Delay(0, function()
  3083. --
  3084. -- Okay.
  3085. if Daytime == false then
  3086. for i = 1, 38, 1 do
  3087. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  3088. Wave.CFrame = char.Torso.CFrame
  3089. local t = i / 38
  3090. Wave.Transparency = t
  3091. wait()
  3092. end
  3093. else
  3094. for i = 38, 1, -1 do
  3095. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  3096. Wave.CFrame = char.Torso.CFrame
  3097. local t = i / 38
  3098. Wave.Transparency = t
  3099. wait()
  3100. end
  3101. end
  3102. Wave:Destroy()
  3103. end)
  3104. Delay(0, function()
  3105. while wait() do
  3106. if Wave ~= nil then
  3107. Wave.CFrame = char.Torso.CFrame
  3108. else
  3109. break
  3110. end
  3111. end
  3112. end)
  3113. end
  3114.  
  3115. Shockwave()
  3116.  
  3117. for i = 1, 20 do
  3118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(-100)), 0.6)
  3119. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(100)), 0.6)
  3120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-20)), 0.6)
  3121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(20)), 0.6)
  3122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(35), math.rad(0), 0), 0.6)
  3123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.6)
  3124. wait()
  3125. if Debounces.on == false then
  3126. break
  3127. end
  3128. wait()
  3129. end
  3130. wait(2)
  3131. Debounces.NoIdl = false
  3132. if CanAttack == false then
  3133. CanAttack = true
  3134. wait()
  3135. end
  3136. end -- for the canattack thing
  3137. end
  3138. end)
  3139. -------------------------------
  3140. local animpose = "Idle"
  3141. local lastanimpose = "Idle"
  3142. local grab = false
  3143. local sine = 0
  3144. local change = 1
  3145. local val = 0
  3146. local ffing = false
  3147. local jump = false
  3148. -------------------------------
  3149. --[[if stanceToggle == "Sitting" then
  3150. if wait(math.random(1,2)) == 1 then
  3151. stanceToggle = "Sitting2"
  3152. wait(8)
  3153. stanceToggle = "Sitting"
  3154. end
  3155. end]]--
  3156. -------------------------------
  3157. game:GetService("RunService").RenderStepped:connect(function()
  3158. if char.Humanoid.Jump == true then
  3159. jump = true
  3160. else
  3161. jump = false
  3162. end
  3163. char.Humanoid.FreeFalling:connect(function(f)
  3164. if f then
  3165. ffing = true
  3166. else
  3167. ffing = false
  3168. end
  3169. end)
  3170. sine = sine + change
  3171. if jump == true then
  3172. animpose = "Jumping"
  3173. elseif ffing == true then
  3174. animpose = "Freefalling"
  3175. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3176. animpose = "Idle"
  3177. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3178. animpose = "Walking"
  3179. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3180. animpose = "Running"
  3181. end
  3182. if animpose ~= lastanimpose then
  3183. sine = 0
  3184. if Debounces.NoIdl == false then
  3185. if stanceToggle == "Normal" and holy ~= true then
  3186. for i = 1, 2 do
  3187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2)
  3188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2)
  3189. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2)
  3190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  3191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2)
  3193. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3194. end
  3195. elseif stanceToggle == "Sitting" then
  3196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/30),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20+2*math.cos(sine/30))), 0.2)
  3197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6)
  3198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  3199. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-20), math.sin(sine/60)/3, 0), 0.3)
  3200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3)
  3201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3)
  3202. elseif stanceToggle == "Floating" then
  3203. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3204. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3205. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3206. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3207. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3208. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3209. wait()
  3210. end
  3211. else
  3212. end
  3213. end
  3214. lastanimpose = animpose
  3215. if Debounces.NoIdl == false then
  3216. if animpose == "Idle" then
  3217. if stanceToggle == "Normal" and holy ~= true then
  3218. change = 0.5
  3219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  3220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2)
  3221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(50),0), 0.2)
  3222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  3223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2)
  3225. elseif stanceToggle == "Normal" and holy == true then
  3226. change = 0.8
  3227. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3228. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3229. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3230. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3231. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3232. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3233. elseif stanceToggle == "Melee" and holy ~= true then
  3234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2)
  3235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2)
  3236. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3237. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3238. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3239. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3240. elseif stanceToggle == "Melee" and holy == true then
  3241. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3243. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3244. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3246. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3247. elseif stanceToggle == "Sitting" then
  3248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20)), 0.2)
  3249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6)
  3250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5-0.06*math.cos(sine/25), -.2) * CFrame.Angles(math.rad(0-20*math.cos(sine/25)/2), math.sin(sine/50)/2.4, 0), 0.3)
  3252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3)
  3253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3)
  3254. elseif stanceToggle == "Floating" then
  3255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3261. elseif stanceToggle == "Grabbed" and holy ~= true then
  3262. grab = true
  3263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  3264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3)
  3265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  3266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  3267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  3268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  3269. elseif stanceToggle == "Grabbed" and holy == true then
  3270. grab = true
  3271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  3272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3)
  3273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  3274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3277. end
  3278. elseif animpose == "Walking" then
  3279. if stanceToggle == "Normal" and holy ~= true then
  3280. change = 1
  3281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2)
  3283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  3284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  3285. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  3286. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  3287. elseif stanceToggle == "Normal" and holy == true then
  3288. for i = 1, 2 do
  3289. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3290. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3291. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3292. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3293. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3294. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3295. end
  3296. elseif stanceToggle == "Melee" and holy ~= true then
  3297. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2)
  3298. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2)
  3299. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  3300. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  3301. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  3302. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  3303. elseif stanceToggle == "Melee" and holy == true then
  3304. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3305. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3306. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3307. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3308. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3309. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3310. elseif stanceToggle == "Floating" then
  3311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3313. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  3314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  3315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  3316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3317. elseif stanceToggle == "Grabbed" and holy ~= true then
  3318. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3319. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  3320. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  3321. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  3322. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  3323. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  3324. elseif stanceToggle == "Grabbed" and holy == true then
  3325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  3327. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  3328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  3329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  3330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3331. end
  3332. elseif animpose == "Running" then
  3333. if stanceToggle == "Normal" and holy ~= true then
  3334. change = 1
  3335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3337. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3341. elseif stanceToggle == "Normal" and holy == true then
  3342. change = 1
  3343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(250),math.rad(350),math.rad(-30+2*math.cos(sine/14))), 0.2)--cfawm
  3344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3349. elseif stanceToggle == "Floating" then
  3350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3352. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3355. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3356. end
  3357. end
  3358. end
  3359. end)
  3360.  
  3361. Spawn(function()
  3362. while wait() do
  3363. updateFly()
  3364. end
  3365. end)
  3366.  
  3367. Spawn(function()
  3368. while wait(.1) do
  3369. Magik()
  3370. end
  3371. end)
  3372.  
  3373. Spawn(function()
  3374. while wait(.1) do
  3375. Magik2()
  3376. end
  3377. end)
  3378.  
  3379. Spawn(function()
  3380. while wait(4) do
  3381. GroundWave()
  3382. end
  3383. end)
  3384.  
  3385.  
  3386.  
  3387.  
  3388.  
  3389. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3390. --[[Part0 = Vector3 (Start pos)
  3391. Part1 = Vector3 (End pos)
  3392. Times = number (Amount of lightning parts)
  3393. Offset = number (Offset)
  3394. Color = color (brickcolor value)
  3395. Thickness = number (thickness)
  3396. Trans = number (transparency)
  3397. ]]--
  3398. local magz = (Part0 - Part1).magnitude
  3399. local curpos = Part0
  3400. local trz = {-Offset,Offset}
  3401. for i=1,Times do
  3402. local li = Instance.new("Part", torso)
  3403. li.Name = "Lightning"
  3404. li.TopSurface =0
  3405. li.Material = "Neon"
  3406. li.BottomSurface = 0
  3407. li.Anchored = true
  3408. li.Locked = true
  3409. li.Transparency = Trans or 0.4
  3410. li.BrickColor = BrickColor.new(Color)
  3411. li.formFactor = "Custom"
  3412. li.CanCollide = false
  3413. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3414. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3415. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3416. if Times == i then
  3417. local magz2 = (curpos - Part1).magnitude
  3418. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3419. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3420. else
  3421. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3422. end
  3423. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3424. game.Debris:AddItem(li,.1)
  3425. end
  3426. end
  3427.  
  3428. BodyParts = {} -- Parts to emit lightning effects from
  3429. for _, v in pairs(char.Genkadda:GetChildren()) do
  3430. if v:IsA("Part") and v.Name ~= "HitBox" and v.Name ~= "Thingy" then
  3431. table.insert(BodyParts, v)
  3432. end
  3433. end
  3434.  
  3435. Bounding = {} -- Calculate the bounding boxes
  3436. for _, v in pairs(BodyParts) do
  3437. local temp = {X=nil, Y=nil, Z=nil}
  3438. temp.X = v.Size.X/2 * 10
  3439. temp.Y = v.Size.Y/2 * 10
  3440. temp.Z = v.Size.Z/2 * 10
  3441. Bounding[v.Name] = temp
  3442. --table.insert(Bounding, v.Name, temp)
  3443. end
  3444.  
  3445.  
  3446.  
  3447. while wait(lightspeed) do -- Emit the Lightning effects randomly, original was (1,10)/10
  3448.  
  3449. if Melee ~= true then --[[Make sure we only see the lightning when holding our sword]]
  3450.  
  3451. if holy == true then
  3452. lightspeed = math.random(0.1,0.2)
  3453. else
  3454. lightspeed = math.random(0.5,1)
  3455. end
  3456.  
  3457. local Body1 = BodyParts[math.random(#BodyParts)]
  3458. local Body2 = BodyParts[math.random(#BodyParts)]
  3459. local Pos1 = Vector3.new(
  3460. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3461. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3462. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3463. )
  3464. local Pos2 = Vector3.new(
  3465. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3466. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3467. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3468. )
  3469. local SPos1 = Body1.Position + Pos1
  3470. local SPos2 = Body2.Position + Pos2
  3471.  
  3472.  
  3473.  
  3474. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  3475.  
  3476.  
  3477. end
  3478. end
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