Advertisement
SSilver

BWR - Changelog 20/08/2022

Aug 20th, 2022 (edited)
1,994
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Diff 1.30 KB | None | 0 0
  1. Compression Blast:
  2. ~ Airblast can be charged for 3 seconds, scaling its knockback to players
  3. + Airblast power can be stored by switching weapons mid-charge
  4. + At full charge, knockback to players is 125% of normal
  5. - At no charge, knockback to players is 50% of normal
  6. ~ Dragon's Fury airblast is unchanged
  7. An experiment with the intent on making the airblast's ability to move around players require more commitment on the pyro's part without inhibiting their ability to use it on projectiles, making it less spammable for stunning players. Providing a larger push and being able to pocket the charge should provide some additional benefits for committing to it.
  8.  
  9. Sandman
  10. + Increased Mark for Death time to 6 seconds
  11. Experimenting with making the duration a tad more lenient.
  12.  
  13. Mantreads
  14. + All fall damage to self negated
  15. + Increased base stomp damage by 20
  16. Further adding to the utility of the Mantreads, making it less punishing for missed jumps and more impactful on success.
  17.  
  18. BASE Jumper
  19. + -25% blast damage from blast jumps
  20. - Parachute remains open for up to 6 seconds
  21. - Taking damage closes it sooner, up to 100 damage
  22. Providing a bonus to blast jumping so can be used more often, while nerfing the ability to stay airborne indefinitely and allowing enemies to counter a soldier/demo with on-demand high ground.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement