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ColorfulSwordsman

Apr 22nd, 2018
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  1. plr = game.Players.LocalPlayer
  2. Player=game:GetService("Players").LocalPlayer
  3. plr.Character.Humanoid.WalkSpeed = 35
  4. p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = math.huge
  5. wait()
  6. p.Character.Humanoid.MaxHealth = 5000 end end
  7. p.Character.Humanoid.Health = 4999
  8. Character=Player.Character
  9. PlayerGui=Player.PlayerGui
  10. Backpack=Player.Backpack
  11. Torso=Character.Torso
  12. Head=Character.Head
  13. Humanoid=Character.Humanoid
  14. m=Instance.new('Model',Character)
  15. m.Name = 'oofed'
  16. LeftArm=Character["Left Arm"]
  17. LeftLeg=Character["Left Leg"]
  18. RightArm=Character["Right Arm"]
  19. RightLeg=Character["Right Leg"]
  20. LS=Torso["Left Shoulder"]
  21. LH=Torso["Left Hip"]
  22. RS=Torso["Right Shoulder"]
  23. RH=Torso["Right Hip"]
  24. Face = Head.face
  25. Neck=Torso.Neck
  26. it=Instance.new
  27. attacktype=1
  28. vt=Vector3.new
  29. cf=CFrame.new
  30. euler=CFrame.fromEulerAnglesXYZ
  31. angles=CFrame.Angles
  32. cloaked=false
  33. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  34. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  35. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  36. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  37. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  38. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  39. RootPart=Character.HumanoidRootPart
  40. RootJoint=RootPart.RootJoint
  41. RootCF=euler(-1.57,0,3.14)
  42. attack = false
  43. attackdebounce = false
  44. deb=false
  45. equipped=true
  46. hand=false
  47. MMouse=nil
  48. combo=0
  49. mana=0
  50. trispeed=.2
  51. attackmode='none'
  52. local idle=0
  53. local Anim="Idle"
  54. local Effects={}
  55. local gun=false
  56. local shoot=false
  57. player=nil
  58. mana=0
  59. cam = workspace.CurrentCamera
  60. ZTarget = nil
  61. RocketTarget = nil
  62.  
  63. plr = game.Players.LocalPlayer
  64. local soof = Instance.new("Sound",plr.Character.Head)
  65.  
  66. soof.Name = "Sound"
  67. soof.SoundId = "http://www.roblox.com/asset/?id=168978723"
  68. soof.Volume = 10
  69. soof.Looped = true
  70. soof.archivable = false
  71.  
  72. wait(1)
  73.  
  74. soof:play()
  75.  
  76. local lol4 = Instance.new("PointLight",lol2)
  77. lol4.Color = Color3.new(255, 0, 255)
  78. lol4.Range = 225
  79. lol4.Brightness = 100
  80.  
  81. CV="Pink"
  82. p = game.Players.LocalPlayer
  83. char = p.Character
  84. local txt = Instance.new("BillboardGui", char)
  85. txt.Adornee = char .Head
  86. txt.Name = "_status"
  87. txt.Size = UDim2.new(2, 0, 1.2, 0)
  88. txt.StudsOffset = Vector3.new(-9, 11.5, 0)
  89. local text = Instance.new("TextLabel", txt)
  90. text.Size = UDim2.new(10, 0, 7, 0)
  91. text.FontSize = "Size24"
  92. text.TextScaled = true
  93. text.TextTransparency = 0
  94. text.BackgroundTransparency = 1
  95. text.TextTransparency = 0
  96. text.TextStrokeTransparency = 0
  97. text.Font = "Cartoon"
  98. text.TextStrokeColor3 = Color3.new(1,1,1)
  99.  
  100. v=Instance.new("Part")
  101. v.Name = "ColorBrick"
  102. v.Parent=p.Character
  103. v.FormFactor="Symmetric"
  104. v.Anchored=true
  105. v.CanCollide=false
  106. v.BottomSurface="Smooth"
  107. v.TopSurface="Smooth"
  108. v.Size=Vector3.new(10,5,3)
  109. v.Transparency=1
  110. v.CFrame=char.Torso.CFrame
  111. v.BrickColor=BrickColor.new(CV)
  112. v.Transparency=1
  113. text.TextColor3 = Color3.new(1,0,.76)
  114. v.Shape="Block"
  115. text.Text = "Colorful Swordsman"
  116.  
  117. plr = game.Players.LocalPlayer
  118. base = Instance.new("ScreenGui",plr.PlayerGui)
  119. bbg = Instance.new("BillboardGui",plr.Character.Head)
  120. bbg.Size = UDim2.new(0,200,0,50)
  121. bbg.StudsOffset = Vector3.new(0,3,0)
  122. bbgTl = Instance.new("TextLabel",bbg)
  123. bbgTl.BackgroundTransparency = 1
  124. bbgTl.Size = UDim2.new(10,0,1,0)
  125. bbgTl.Position = UDim2.new(-4.5,0,0,0)
  126. bbgTl.Font = "Cartoon"
  127. bbgTl.Text = " "
  128. bbgTl.TextSize = 31
  129. bbgTl.TextStrokeColor3 = Color3.new(1,1,1)
  130. bbgTl.TextColor3 = Color3.new(1,0,.76)
  131. bbgTl.TextStrokeTransparency = 0
  132. bbgTl.TextWrapped = true
  133. plr.Chatted:connect(function(msg)
  134. bbgTl.Text = msg
  135. wait(9)
  136. if bbgTl.Text == msg then
  137. bbgTl.Text = " "
  138. end
  139. end)
  140.  
  141. mouse=Player:GetMouse()
  142. --save shoulders
  143. RSH, LSH=nil, nil
  144. --welds
  145. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  146. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  147. LH=Torso["Left Hip"]
  148. RH=Torso["Right Hip"]
  149. TorsoColor=Torso.BrickColor
  150. function NoOutline(Part)
  151. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  152. end
  153. player=Player
  154. ch=Character
  155. RSH=ch.Torso["Right Shoulder"]
  156. LSH=ch.Torso["Left Shoulder"]
  157. --
  158. RSH.Parent=nil
  159. LSH.Parent=nil
  160. --
  161. RW.Name="Right Shoulder"
  162. RW.Part0=ch.Torso
  163. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  164. RW.C1=cf(0, 0.5, 0)
  165. RW.Part1=ch["Right Arm"]
  166. RW.Parent=ch.Torso
  167. --
  168. LW.Name="Left Shoulder"
  169. LW.Part0=ch.Torso
  170. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  171. LW.C1=cf(0, 0.5, 0)
  172. LW.Part1=ch["Left Arm"]
  173. LW.Parent=ch.Torso
  174.  
  175. function swait(num)
  176. if num==0 or num==nil then
  177. game:service'RunService'.Heartbeat:wait(0)
  178. else
  179. for i=0,num do
  180. game:service'RunService'.Heartbeat:wait(0)
  181. end
  182. end
  183. end
  184.  
  185. function nooutline(part)
  186. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  187. end
  188.  
  189. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  190. local fp=it("Part")
  191. fp.formFactor=formfactor
  192. fp.Parent=parent
  193. fp.Reflectance=reflectance
  194. fp.Transparency=transparency
  195. fp.CanCollide=false
  196. fp.Locked=true
  197. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  198. fp.Name=name
  199. fp.Size=size
  200. fp.Position=Character.Torso.Position
  201. nooutline(fp)
  202. fp.Material=material
  203. fp:BreakJoints()
  204. return fp
  205. end
  206.  
  207. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  208. local mesh=it(Mesh)
  209. mesh.Parent=part
  210. if Mesh=="SpecialMesh" then
  211. mesh.MeshType=meshtype
  212. mesh.MeshId=meshid
  213. end
  214. mesh.Offset=offset
  215. mesh.Scale=scale
  216. return mesh
  217. end
  218.  
  219. function weld(parent,part0,part1,c0,c1)
  220. local weld=it("Weld")
  221. weld.Parent=parent
  222. weld.Part0=part0
  223. weld.Part1=part1
  224. weld.C0=c0
  225. weld.C1=c1
  226. return weld
  227. end
  228.  
  229.  
  230. local function CFrameFromTopBack(at, top, back)
  231. local right = top:Cross(back)
  232. return CFrame.new(at.x, at.y, at.z,
  233. right.x, top.x, back.x,
  234. right.y, top.y, back.y,
  235. right.z, top.z, back.z)
  236. end
  237.  
  238. function Triangle(a, b, c)
  239. local edg1 = (c-a):Dot((b-a).unit)
  240. local edg2 = (a-b):Dot((c-b).unit)
  241. local edg3 = (b-c):Dot((a-c).unit)
  242. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  243. a, b, c = a, b, c
  244. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  245. a, b, c = b, c, a
  246. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  247. a, b, c = c, a, b
  248. else
  249. assert(false, "unreachable")
  250. end
  251.  
  252. local len1 = (c-a):Dot((b-a).unit)
  253. local len2 = (b-a).magnitude - len1
  254. local width = (a + (b-a).unit*len1 - c).magnitude
  255.  
  256. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  257.  
  258. local list = {}
  259.  
  260. local TrailColor = ("Institutional white")
  261.  
  262. if len1 > 0.01 then
  263. local w1 = Instance.new('WedgePart', m)
  264. game:GetService("Debris"):AddItem(w1,5)
  265. w1.Material = "Neon"
  266. w1.FormFactor = 'Custom'
  267. w1.BrickColor = BrickColor.new(TrailColor)
  268. w1.Transparency = 0
  269. w1.Reflectance = 0
  270. w1.Material = "Neon"
  271. w1.CanCollide = false
  272. NoOutline(w1)
  273. local sz = Vector3.new(0.2, width, len1)
  274. w1.Size = sz
  275. local sp = Instance.new("SpecialMesh",w1)
  276. sp.MeshType = "Wedge"
  277. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  278. w1:BreakJoints()
  279. w1.Anchored = true
  280. w1.Parent = workspace
  281. w1.Transparency = 0.7
  282. table.insert(Effects,{w1,"Disappear",.01})
  283. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  284. table.insert(list,w1)
  285. end
  286.  
  287. if len2 > 0.01 then
  288. local w2 = Instance.new('WedgePart', m)
  289. game:GetService("Debris"):AddItem(w2,5)
  290. w2.Material = "SmoothPlastic"
  291. w2.FormFactor = 'Custom'
  292. w2.BrickColor = BrickColor.new(TrailColor)
  293. w2.Transparency = 0
  294. w2.Reflectance = 0
  295. w2.Material = "Neon"
  296. w2.CanCollide = false
  297. NoOutline(w2)
  298. local sz = Vector3.new(0.2, width, len2)
  299. w2.Size = sz
  300. local sp = Instance.new("SpecialMesh",w2)
  301. sp.MeshType = "Wedge"
  302. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  303. w2:BreakJoints()
  304. w2.Anchored = true
  305. w2.Parent = workspace
  306. w2.Transparency = 0.7
  307. table.insert(Effects,{w2,"Disappear",.01})
  308. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  309. table.insert(list,w2)
  310. end
  311. return unpack(list)
  312. end
  313.  
  314.  
  315. so = function(id,par,vol,pit)
  316. coroutine.resume(coroutine.create(function()
  317. local sou = Instance.new("Sound",par or workspace)
  318. sou.Volume=vol
  319. sou.Pitch=pit or 1
  320. sou.SoundId=id
  321. swait()
  322. sou:play()
  323. game:GetService("Debris"):AddItem(sou,6)
  324. end))
  325. end
  326.  
  327. function clerp(a,b,t)
  328. local qa = {QuaternionFromCFrame(a)}
  329. local qb = {QuaternionFromCFrame(b)}
  330. local ax, ay, az = a.x, a.y, a.z
  331. local bx, by, bz = b.x, b.y, b.z
  332. local _t = 1-t
  333. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  334. end
  335.  
  336. function QuaternionFromCFrame(cf)
  337. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  338. local trace = m00 + m11 + m22
  339. if trace > 0 then
  340. local s = math.sqrt(1 + trace)
  341. local recip = 0.5/s
  342. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  343. else
  344. local i = 0
  345. if m11 > m00 then
  346. i = 1
  347. end
  348. if m22 > (i == 0 and m00 or m11) then
  349. i = 2
  350. end
  351. if i == 0 then
  352. local s = math.sqrt(m00-m11-m22+1)
  353. local recip = 0.5/s
  354. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  355. elseif i == 1 then
  356. local s = math.sqrt(m11-m22-m00+1)
  357. local recip = 0.5/s
  358. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  359. elseif i == 2 then
  360. local s = math.sqrt(m22-m00-m11+1)
  361. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  362. end
  363. end
  364. end
  365.  
  366. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  367. local xs, ys, zs = x + x, y + y, z + z
  368. local wx, wy, wz = w*xs, w*ys, w*zs
  369. local xx = x*xs
  370. local xy = x*ys
  371. local xz = x*zs
  372. local yy = y*ys
  373. local yz = y*zs
  374. local zz = z*zs
  375. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  376. end
  377.  
  378. function QuaternionSlerp(a, b, t)
  379. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  380. local startInterp, finishInterp;
  381. if cosTheta >= 0.0001 then
  382. if (1 - cosTheta) > 0.0001 then
  383. local theta = math.acos(cosTheta)
  384. local invSinTheta = 1/math.sin(theta)
  385. startInterp = math.sin((1-t)*theta)*invSinTheta
  386. finishInterp = math.sin(t*theta)*invSinTheta
  387. else
  388. startInterp = 1-t
  389. finishInterp = t
  390. end
  391. else
  392. if (1+cosTheta) > 0.0001 then
  393. local theta = math.acos(-cosTheta)
  394. local invSinTheta = 1/math.sin(theta)
  395. startInterp = math.sin((t-1)*theta)*invSinTheta
  396. finishInterp = math.sin(t*theta)*invSinTheta
  397. else
  398. startInterp = t-1
  399. finishInterp = t
  400. end
  401. end
  402. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  403. end
  404.  
  405. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  406. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  407. end
  408.  
  409. Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  410. if hit.Parent==nil then
  411. return
  412. end
  413. local h=hit.Parent:FindFirstChild("Humanoid")
  414. for _,v in pairs(hit.Parent:children()) do
  415. if v:IsA("Humanoid") then
  416. h=v
  417. end
  418. end
  419. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  420. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  421. end
  422. if hit.Parent.className=="Hat" then
  423. hit=hit.Parent.Parent:findFirstChild("Head")
  424. end
  425. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  426. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  427. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  428. return
  429. end]]
  430. -- hs(hit,1.2)
  431. local c=Instance.new("ObjectValue")
  432. c.Name="creator"
  433. c.Value=game:service("Players").LocalPlayer
  434. c.Parent=h
  435. game:GetService("Debris"):AddItem(c,.5)
  436. local Damage=math.random(minim,maxim)
  437. -- h:TakeDamage(Damage)
  438. local blocked=false
  439. local block=hit.Parent:findFirstChild("Block")
  440. if block~=nil then
  441. print(block.className)
  442. if block.className=="NumberValue" then
  443. if block.Value>0 then
  444. blocked=true
  445. if decreaseblock==nil then
  446. block.Value=block.Value-1
  447. end
  448. end
  449. end
  450. if block.className=="IntValue" then
  451. if block.Value>0 then
  452. blocked=true
  453. if decreaseblock~=nil then
  454. block.Value=block.Value-1
  455. end
  456. end
  457. end
  458. end
  459. if blocked==false then
  460. -- h:TakeDamage(Damage)
  461. h.Health=h.Health-Damage
  462. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  463. else
  464. h.Health=h.Health-(Damage/2)
  465. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright red").Color)
  466. end
  467. if Type=="Knockdown" then
  468. local hum=hit.Parent.Humanoid
  469. hum.PlatformStand=true
  470. coroutine.resume(coroutine.create(function(HHumanoid)
  471. swait(1)
  472. HHumanoid.PlatformStand=false
  473. end),hum)
  474. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  475. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  476. local bodvol=Instance.new("BodyVelocity")
  477. bodvol.velocity=angle*knockback
  478. bodvol.P=5000
  479. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  480. bodvol.Parent=hit
  481. local rl=Instance.new("BodyAngularVelocity")
  482. rl.P=3000
  483. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  484. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  485. rl.Parent=hit
  486. game:GetService("Debris"):AddItem(bodvol,.5)
  487. game:GetService("Debris"):AddItem(rl,.5)
  488. elseif Type=="Normal" then
  489. local vp=Instance.new("BodyVelocity")
  490. vp.P=500
  491. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  492. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  493. if KnockbackType==1 then
  494. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  495. elseif KnockbackType==2 then
  496. vp.velocity=Property.CFrame.lookVector*knockback
  497. end
  498. if knockback>0 then
  499. vp.Parent=hit.Parent.Torso
  500. end
  501. game:GetService("Debris"):AddItem(vp,.5)
  502. elseif Type=="Up" then
  503. local bodyVelocity=Instance.new("BodyVelocity")
  504. bodyVelocity.velocity=vt(0,60,0)
  505. bodyVelocity.P=5000
  506. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  507. bodyVelocity.Parent=hit
  508. game:GetService("Debris"):AddItem(bodyVelocity,1)
  509. local rl=Instance.new("BodyAngularVelocity")
  510. rl.P=3000
  511. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  512. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  513. rl.Parent=hit
  514. game:GetService("Debris"):AddItem(rl,.5)
  515. elseif Type=="Snare" then
  516. local bp=Instance.new("BodyPosition")
  517. bp.P=2000
  518. bp.D=100
  519. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  520. bp.position=hit.Parent.Torso.Position
  521. bp.Parent=hit.Parent.Torso
  522. game:GetService("Debris"):AddItem(bp,1)
  523. elseif Type=="Target" then
  524. local Targetting = false
  525. if Targetting==false then
  526. ZTarget=hit.Parent.Torso
  527. coroutine.resume(coroutine.create(function(Part)
  528. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  529. swait(5)
  530. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  531. end),ZTarget)
  532. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  533. local targetgui=Instance.new("BillboardGui")
  534. targetgui.Parent=ZTarget
  535. targetgui.Size=UDim2.new(10,100,10,100)
  536. local targ=Instance.new("ImageLabel")
  537. targ.Parent=targetgui
  538. targ.BackgroundTransparency=1
  539. targ.Image="rbxassetid://4834067"
  540. targ.Size=UDim2.new(1,0,1,0)
  541. cam.CameraType="Scriptable"
  542. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  543. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  544. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  545. Targetting=true
  546. RocketTarget=ZTarget
  547. for i=1,Property do
  548. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  549. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  550. swait()
  551. end
  552. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  553. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  554. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  555. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  556. end
  557. Targetting=false
  558. RocketTarget=nil
  559. targetgui.Parent=nil
  560. cam.CameraType="Custom"
  561. end
  562. end
  563. local debounce=Instance.new("BoolValue")
  564. debounce.Name="DebounceHit"
  565. debounce.Parent=hit.Parent
  566. debounce.Value=true
  567. game:GetService("Debris"):AddItem(debounce,Delay)
  568. c=Instance.new("ObjectValue")
  569. c.Name="creator"
  570. c.Value=Player
  571. c.Parent=h
  572. game:GetService("Debris"):AddItem(c,.5)
  573. end
  574. end
  575.  
  576.  
  577. function ShowDamage(Pos, Text, Time, Color)
  578. local Rate = (1 / 30)
  579. local Pos = (Pos or Vector3.new(0, 0, 0))
  580. local Text = (Text or "")
  581. local Time = (Time or 2)
  582. local Color = (Color or Color3.new(1, 0, 0))
  583. local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  584. EffectPart.Anchored = true
  585. local BillboardGui = Instance.new("BillboardGui")
  586. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  587. BillboardGui.Adornee = EffectPart
  588. local TextLabel = Instance.new("TextLabel")
  589. TextLabel.BackgroundTransparency = 1
  590. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  591. TextLabel.Text = Text
  592. TextLabel.TextColor3 = Color
  593. TextLabel.TextScaled = true
  594. TextLabel.Font = Enum.Font.ArialBold
  595. TextLabel.Parent = BillboardGui
  596. BillboardGui.Parent = EffectPart
  597. game.Debris:AddItem(EffectPart, (Time + 0.1))
  598. EffectPart.Parent = game:GetService("Workspace")
  599. Delay(0, function()
  600. local Frames = (Time / Rate)
  601. for Frame = 1, Frames do
  602. wait(Rate)
  603. local Percent = (Frame / Frames)
  604. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  605. TextLabel.TextTransparency = Percent
  606. end
  607. if EffectPart and EffectPart.Parent then
  608. EffectPart:Destroy()
  609. end
  610. end)
  611. end
  612.  
  613. --example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end)
  614.  
  615. HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Institutional white","HandleA",Vector3.new(1, 0.400000036, 1))
  616. HandleAweld=weld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000177383423, 0.000635385513, 7.62939453e-006, 0.999995708, -5.82661198e-013, 0, 5.82665426e-013, 0.999988437, 0, 0, 0, 1))
  617. BladeHandleConnectorA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorA",Vector3.new(1.4000001, 0.220000014, 1))
  618. BladeHandleConnectorAweld=weld(m,HandleA,BladeHandleConnectorA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.89938426, -2.86102295e-005, 1.19999695, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  619. mesh("CylinderMesh",BladeHandleConnectorA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  620. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  621. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, -0.409996033, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  622. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003))
  623. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200004578, 0.000294685364, -0.799995422, 0.999994278, 1.95156391e-017, 0, -1.10588622e-017, 0.999987006, 0, 0, 0, 1))
  624. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  625. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409797668, 0.693174839, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  626. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part1",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  627. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09938335, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  628. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  629. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  630. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  631. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  632. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005522, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1))
  633. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  634. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.1000526, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1))
  635. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 2, 0.200000003))
  636. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -4.72068787e-005, -0.599998474, 1, -1.73368871e-012, 0, 1.73371408e-012, 0.999985456, 0, 0, 0, 1))
  637. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  638. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, -0.707019329, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  639. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  640. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000183105469, -0.706961393, -0.409988403, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  641. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  642. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20000267, -1.09964895, -0.400001526, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  643. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  644. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  645. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  646. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  647. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199975967, -1.09949017, -0.699996948, 0.999990344, -1.73369435e-012, 0, 1.73371972e-012, 0.999975801, 0, 0, 0, 1))
  648. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  649. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409814835, -0.706642628, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  650. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  651. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, -1.09945822, -0.400001526, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  652. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  653. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003))
  654. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, 0.000449895859, -0.799995422, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  655. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  656. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  657. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  658. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  659. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  660. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199943542, -1.09989512, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  661. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  662. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  663. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200027466, -1.09989035, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  664. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  665. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part2",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  666. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  667. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  668. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part3",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  669. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  670. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  671. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part4",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  672. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  673. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  674.  
  675. HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","HandleB",Vector3.new(1, 0.400000036, 1))
  676. HandleBweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000177383423, 0.000635385513, 7.62939453e-006, 0.999995708, -5.82661198e-013, 0, 5.82665426e-013, 0.999988437, 0, 0, 0, 1))
  677. BladeHandleConnectorB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorB",Vector3.new(1.4000001, 0.220000014, 1))
  678. BladeHandleConnectorBweld=weld(m,HandleB,BladeHandleConnectorB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.89938426, -2.86102295e-005, 1.19999695, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  679. mesh("CylinderMesh",BladeHandleConnectorB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  680. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  681. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, -0.409996033, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  682. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003))
  683. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200004578, 0.000294685364, -0.799995422, 0.999994278, 1.95156391e-017, 0, -1.10588622e-017, 0.999987006, 0, 0, 0, 1))
  684. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  685. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409797668, 0.693174839, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  686. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part5",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  687. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09938335, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  688. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  689. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  690. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  691. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  692. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005498, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1))
  693. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  694. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.10005188, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1))
  695. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 2, 0.200000003))
  696. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -4.79221344e-005, -0.599998474, 1, -1.73368871e-012, 0, 1.73371408e-012, 0.999985456, 0, 0, 0, 1))
  697. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  698. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, -0.707019329, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  699. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  700. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000183105469, -0.706961393, -0.409988403, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  701. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  702. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20000267, -1.09964895, -0.400001526, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  703. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  704. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  705. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  706. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  707. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199975967, -1.09949064, -0.699996948, 0.999990344, -1.73369435e-012, 0, 1.73371972e-012, 0.999975801, 0, 0, 0, 1))
  708. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  709. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409814835, -0.706642628, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  710. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  711. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, -1.09945869, -0.400001526, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  712. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  713. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003))
  714. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, 0.000449419022, -0.799995422, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  715. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  716. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  717. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  718. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  719. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  720. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19994545, -1.09989488, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  721. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  722. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  723. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200025558, -1.09989011, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  724. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  725. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part6",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  726. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  727. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  728. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part7",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  729. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  730. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  731. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part8",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  732. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  733. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  734.  
  735. BladeHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleA",Vector3.new(1.4000001, 0.220000014, 1))
  736. BladeHandleAweld=weld(m,BladeHandleConnectorA,BladeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-007, 5.7220459e-006, 5.34057617e-005, 0.999991417, 0, 0, 0, 0.999991417, 0, 0, 0, 1))
  737. mesh("CylinderMesh",BladeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  738. HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Pink","HitboxA",Vector3.new(0.200000003, 4.46999931, 1.20000005))
  739. HitboxAweld=weld(m,BladeHandleA,HitboxA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -2.33488393, -0.0999603271, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  740. mesh("BlockMesh",HitboxA,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  741. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart1",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  742. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.28574753, -0.731384277, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  743. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  744. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart2",Vector3.new(0.200000003, 0.200000003, 0.389999986))
  745. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.9856987, 0.336387634, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  746. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  747. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
  748. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.28572464, 0.831382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  749. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  750. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part9",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  751. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.57149315, 0.617614746, 2.90723055e-008, -0.999991417, -3.90545196e-008, -0.9659127, -3.81902048e-008, 0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  752. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  753. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart3",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  754. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.68569565, 0.731384277, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  755. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  756. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part10",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  757. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.58571625, 0.631385803, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  758. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  759. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart4",Vector3.new(0.200000003, 0.800000012, 0.390000015))
  760. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  761. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  762. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part11",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  763. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  764. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  765. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part12",Vector3.new(0.200000003, 2.39999986, 0.400000006))
  766. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.48581314, -0.331382751, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  767. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part13",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  768. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164))
  769. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  770. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
  771. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.18583298, -0.831367493, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  772. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part14",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  773. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  774. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part15",Vector3.new(0.200000003, 1.19999969, 0.200000003))
  775. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  776. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  777. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -3.78577423, 1.03136444, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  778. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  779. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart5",Vector3.new(0.200000003, 2.46999955, 0.200000003))
  780. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  781. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  782. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart6",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  783. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  784. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  785. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part16",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  786. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.5715065, -0.0176010132, 2.90723055e-008, -0.999991417, -3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, 0.258834481, -3.01982901e-008, 0.965921164))
  787. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  788. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1))
  789. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -1.20041084, 4.57763672e-005, -8.66888917e-013, 0.999991417, 0, 0.999991417, 8.66888917e-013, 0, 0, 0, -1))
  790. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part17",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  791. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104))
  792. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003))
  793. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  794. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart7",Vector3.new(0.200000003, 1.3999995, 0.200000003))
  795. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -2.98582458, -1.23136902, -8.52643693e-013, 0.999991417, -1.12261525e-013, 0.9659127, 8.52643748e-013, 0.258836716, 0.258834511, 1.12260631e-013, -0.965921164))
  796. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  797. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart8",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  798. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -3.78577423, -1.03137207, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  799. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  800. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part18",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  801. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.95782471, 0.721138, 0, -0.999991417, 0, -0.96591264, 1.34918328e-019, 0.258836567, -0.258834392, 7.18547241e-021, -0.965921164))
  802. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  803. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart9",Vector3.new(0.200000003, 0.200000003, 0.200000018))
  804. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1))
  805. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  806. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(1.20000005, 0.200000003, 1))
  807. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1))
  808. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  809. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part19",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  810. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164))
  811. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart11",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  812. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223))
  813. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  814. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part20",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  815. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104))
  816. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  817. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part21",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  818. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223))
  819. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  820.  
  821. BladeHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleB",Vector3.new(1.4000001, 0.220000014, 1))
  822. BladeHandleBweld=weld(m,BladeHandleConnectorB,BladeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-007, 0, 5.34057617e-005, 0.999991417, 0, 0, 0, 0.999991417, 0, 0, 0, 1))
  823. mesh("CylinderMesh",BladeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  824. HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Pink","HitboxB",Vector3.new(0.200000003, 4.46999931, 1.20000005))
  825. HitboxBweld=weld(m,BladeHandleB,HitboxB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -2.33488393, -0.0999603271, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  826. mesh("BlockMesh",HitboxB,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  827. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart12",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  828. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.28574753, -0.731384277, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  829. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  830. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart13",Vector3.new(0.200000003, 0.200000003, 0.389999986))
  831. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.9856987, 0.336387634, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  832. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  833. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
  834. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.28572464, 0.831382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  835. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  836. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part22",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  837. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.57149315, 0.617614746, 2.90723055e-008, -0.999991417, -3.90545196e-008, -0.9659127, -3.81902048e-008, 0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  838. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  839. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart14",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  840. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.68569565, 0.731384277, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  841. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  842. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  843. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.58571625, 0.631385803, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  844. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  845. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart15",Vector3.new(0.200000003, 0.800000012, 0.390000015))
  846. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  847. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  848. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part23",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  849. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  850. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  851. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part24",Vector3.new(0.200000003, 2.39999986, 0.400000006))
  852. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.48581314, -0.331382751, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  853. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part25",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  854. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164))
  855. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  856. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
  857. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.18583298, -0.831367493, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  858. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part26",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  859. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  860. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part27",Vector3.new(0.200000003, 1.19999969, 0.200000003))
  861. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  862. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  863. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -3.78577423, 1.03136444, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  864. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  865. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart16",Vector3.new(0.200000003, 2.46999955, 0.200000003))
  866. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  867. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  868. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart17",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  869. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  870. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  871. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part28",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  872. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.5715065, -0.0176010132, 2.90723055e-008, -0.999991417, -3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, 0.258834481, -3.01982901e-008, 0.965921164))
  873. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  874. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1))
  875. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -1.20041084, 4.57763672e-005, -8.66888917e-013, 0.999991417, 0, 0.999991417, 8.66888917e-013, 0, 0, 0, -1))
  876. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part29",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  877. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104))
  878. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003))
  879. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  880. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart18",Vector3.new(0.200000003, 1.3999995, 0.200000003))
  881. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -2.98582458, -1.23136902, -8.52643693e-013, 0.999991417, -1.12261525e-013, 0.9659127, 8.52643748e-013, 0.258836716, 0.258834511, 1.12260631e-013, -0.965921164))
  882. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  883. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart19",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  884. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -3.78577423, -1.03137207, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  885. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  886. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part30",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  887. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.95782471, 0.721138, 0, -0.999991417, 0, -0.96591264, 1.34918328e-019, 0.258836567, -0.258834392, 7.18547241e-021, -0.965921164))
  888. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  889. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart20",Vector3.new(0.200000003, 0.200000003, 0.200000018))
  890. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1))
  891. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  892. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(1.20000005, 0.200000003, 1))
  893. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1))
  894. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  895. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part31",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  896. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164))
  897. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","PPart21",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  898. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223))
  899. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  900. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part32",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  901. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104))
  902. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  903. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part33",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  904. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223))
  905. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  906.  
  907. function attackone()
  908. attack = true
  909. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxA,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  910. for i = 0,1,0.3 do
  911. swait()
  912. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-30)),.5)
  913. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
  914. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3)
  915. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
  916. LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  917. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  918. end
  919. so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.2)
  920. for i = 0,1,0.2 do
  921. swait()
  922. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  923. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  924. local h = 5
  925. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  926. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  927. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  928. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  929. scfr = blcf
  930. elseif not scfr then
  931. scfr = blcf
  932. end
  933. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(140)),.5)
  934. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3)
  935. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
  936. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-50), math.rad(-70)),.5)
  937. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
  938. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
  939. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3)
  940. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  941. end
  942. attack = false
  943. con:disconnect()
  944. scfr = nil
  945. end
  946.  
  947. function attacktwo()
  948. attack = true
  949. local con = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  950. for i = 0,1,0.3 do
  951. swait()
  952. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.5)
  953. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  954. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)),.5)
  955. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
  956. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
  957. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
  958. end
  959. so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.3)
  960. for i = 0,1,0.2 do
  961. swait()
  962. local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
  963. if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
  964. local h = 5
  965. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  966. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  967. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  968. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  969. scfr = blcf
  970. elseif not scfr then
  971. scfr = blcf
  972. end
  973. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-140)),.5)
  974. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
  975. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
  976. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)),.5)
  977. LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  978. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  979. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  980. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3)
  981. end
  982. attack = false
  983. con:disconnect()
  984. scfr = nil
  985. end
  986.  
  987. function JumpSpin()
  988. attack = true
  989. Humanoid.Jump = true
  990. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  991. local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  992. for i = 0,1,0.1 do
  993. swait()
  994. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  995. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  996. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3)
  997. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), 0.3)
  998. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  999. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1000. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1001. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1002. end
  1003. for i = 0,1,1 do
  1004. swait()
  1005. so("http://www.roblox.com/asset/?id=243711322",Torso,1,1)
  1006. for i = 0,1,0.1 do
  1007. swait()
  1008. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1009. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1010. local h = 5
  1011. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1012. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1013. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1014. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1015. scfr = blcf
  1016. elseif not scfr then
  1017. scfr = blcf
  1018. end
  1019. local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0)
  1020. if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then
  1021. local h = 5
  1022. local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
  1023. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1024. local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
  1025. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1026. scfr2 = blcf2
  1027. elseif not scfr2 then
  1028. scfr2 = blcf2
  1029. end
  1030. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,3)* angles(6*i,math.rad(0),math.rad(0)),.5)
  1031. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1032. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.3)
  1033. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(-0)), 0.3)
  1034. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-50))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1035. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-30))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1036. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1037. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1038. end
  1039. end
  1040. attack = false
  1041. con:disconnect()
  1042. con2:disconnect()
  1043. scfr = nil
  1044. scfr2 = nil
  1045. end
  1046.  
  1047. function OmegaSlash()
  1048. attack = true
  1049. so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1)
  1050. so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1)
  1051. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1052. local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1053. for i = 0,1,0.2 do
  1054. swait()
  1055. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.5)
  1056. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5)
  1057. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(120), math.rad(120)), 0.5)
  1058. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(110)), 0.5)
  1059. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.5)
  1060. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5)
  1061. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1062. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1063. end
  1064. so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1)
  1065. so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1)
  1066. for i = 0,1,0.2 do
  1067. swait()
  1068. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1069. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1070. local h = 5
  1071. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1072. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1073. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1074. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1075. scfr = blcf
  1076. elseif not scfr then
  1077. scfr = blcf
  1078. end
  1079. local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0)
  1080. if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then
  1081. local h = 5
  1082. local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
  1083. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1084. local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
  1085. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1086. scfr2 = blcf2
  1087. elseif not scfr2 then
  1088. scfr2 = blcf2
  1089. end
  1090. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-80)),.5)
  1091. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(70)),.5)
  1092. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
  1093. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
  1094. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5)
  1095. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-50)),.5)
  1096. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1097. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1098. Torso.Velocity=Head.CFrame.lookVector*100
  1099. end
  1100. attack = false
  1101. con:disconnect()
  1102. con2:disconnect()
  1103. scfr = nil
  1104. scfr2 = nil
  1105. end
  1106.  
  1107. function MultiSlash()
  1108. attack = true
  1109. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1110. local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1111. for i = 0,1,1 do
  1112. swait()
  1113. so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1)
  1114. for i = 0,1,0.2 do
  1115. swait()
  1116. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.5)
  1117. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.5)
  1118. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5)
  1119. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-20)),.5)
  1120. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.5)
  1121. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5)
  1122. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1123. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1124. end
  1125. so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1.5)
  1126. for i = 0,1,0.2 do
  1127. swait()
  1128. local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
  1129. if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
  1130. local h = 5
  1131. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1132. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1133. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1134. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1135. scfr = blcf
  1136. elseif not scfr then
  1137. scfr = blcf
  1138. end
  1139. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(-20)),.5)
  1140. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-10),math.rad(20)),.5)
  1141. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5)
  1142. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(40)),.5)
  1143. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20)),.5)
  1144. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(20)),.5)
  1145. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1146. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1147. Torso.Velocity=Head.CFrame.lookVector*50
  1148. end
  1149. scfr = nil
  1150. so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1)
  1151. for i = 0,1,0.2 do
  1152. swait()
  1153. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-20)),.5)
  1154. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(20)),.5)
  1155. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),.5)
  1156. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5)
  1157. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-20)),.5)
  1158. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.5)
  1159. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1160. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1161. end
  1162. so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1.5)
  1163. for i = 0,1,0.2 do
  1164. swait()
  1165. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1166. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1167. local h = 5
  1168. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1169. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1170. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1171. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1172. scfr = blcf
  1173. elseif not scfr then
  1174. scfr = blcf
  1175. end
  1176. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(20)),.5)
  1177. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-20)),.5)
  1178. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(50), math.rad(0), math.rad(-40)),.5)
  1179. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5)
  1180. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5)
  1181. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.5)
  1182. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1183. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1184. Torso.Velocity=Head.CFrame.lookVector*50
  1185. end
  1186. end
  1187. attack = false
  1188. scfr = nil
  1189. con:disconnect()
  1190. con2:disconnect()
  1191. end
  1192.  
  1193. banna = 1
  1194.  
  1195. function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color)
  1196. local msh1 = it("SpecialMesh")
  1197. msh1.Scale = vt(0.5,0.5,0.5)
  1198. msh1.MeshType = "Sphere"
  1199. local S=it("Part")
  1200. S.Name="Effect"
  1201. S.formFactor=0
  1202. S.Size=vt(x1,y1,z1)
  1203. S.BrickColor=color
  1204. S.Reflectance = 0
  1205. S.TopSurface=0
  1206. S.Material = "SmoothPlastic"
  1207. S.BottomSurface=0
  1208. S.Transparency=0
  1209. S.Anchored=true
  1210. S.CanCollide=false
  1211. S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(x3,y3,z3)
  1212. S.Parent=workspace
  1213. msh1.Parent = S
  1214. coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
  1215. end
  1216.  
  1217. function MagniDamage(HitPart,Part,magni,mindam,maxdam,knock,Type)
  1218. for _,c in pairs(workspace:children()) do
  1219. local hum=c:findFirstChild("Humanoid")
  1220. if hum~=nil then
  1221. local head=c:findFirstChild("Torso")
  1222. if head~=nil then
  1223. local targ=head.Position-Part.Position
  1224. local mag=targ.magnitude
  1225. if mag<=magni and c.Name~=Player.Name then
  1226. Damagefunc(HitPart,head,mindam,maxdam,knock,Type,RootPart,.2,1,3)
  1227. end
  1228. end
  1229. end
  1230. end
  1231. end
  1232.  
  1233. function SummonSword(Part,cframe1,cframe2)
  1234. coroutine.resume(coroutine.create(function()
  1235. local sword=part(1,workspace,"Neon",0,1,BrickColor.new("Hot pink"),"Sword",vt(2,2,2))
  1236. sword.Anchored=true
  1237. sword.CFrame=Part.CFrame*cframe1
  1238. local PE1 = Instance.new("ParticleEmitter",sword)
  1239. PE1.Color = ColorSequence.new(Color3.new (225, 0, 195), Color3.new (255, 0, 195))
  1240. PE1.LightEmission = NumberSequence.new(0.5)
  1241. PE1.Size = NumberSequence.new(2)
  1242. PE1.Texture = "rbxassetid://200653024"
  1243. PE1.Lifetime = NumberRange.new(10)
  1244. PE1.Rate = 30
  1245. PE1.Transparency = NumberSequence.new(0)
  1246. PE1.Rotation = NumberRange.new(360)
  1247. PE1.Speed = NumberRange.new(5)
  1248. PE1.RotSpeed = NumberRange.new(360)
  1249. PE1.VelocitySpread = NumberRange.new(180)
  1250. --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Hot pink"))
  1251. so("http://roblox.com/asset/?id=243711414",sword,1,1)
  1252. MagniDamage(sword,sword,15,10,20,0,"Normal")
  1253. for i=0,1,0.2 do
  1254. wait()
  1255. local dir = sword.CFrame.lookVector*-1
  1256. local hit2,pos = rayCast(sword.Position,dir,999,Character)
  1257. if hit2~=nil then
  1258. if hit2.Parent:FindFirstChild("Humanoid") ~= nil then
  1259. local hum = hit2.Parent.Humanoid
  1260. --Damagefunc2(hit2,5,1)
  1261. elseif hit2.Parent.Parent ~= nil and hit2.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
  1262. local hum = hit2.Parent.Parent.Humanoid
  1263. --Damagefunc2(hit2,5,1)
  1264. end
  1265. end
  1266. sword.CFrame=sword.CFrame*cframe2
  1267. end
  1268. --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Hot pink"))
  1269. table.insert(Effects,{sword,"Disappear",.01})
  1270. end))
  1271. end
  1272.  
  1273. function ProjectileSpin()
  1274. attack = true
  1275. local inc=1
  1276. for i = 0,1,0.2 do
  1277. swait()
  1278. --SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1279. --SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1280. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  1281. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5)
  1282. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.5)
  1283. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.5)
  1284. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
  1285. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
  1286. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1287. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1288. end
  1289. for i = 0,1,0.2 do
  1290. swait()
  1291. --SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1292. SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1293. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  1294. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
  1295. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(50)), 0.5)
  1296. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), 0.5)
  1297. RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  1298. LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  1299. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1300. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.3)
  1301. end
  1302. for i = 0,1,0.2 do
  1303. swait()
  1304. SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1305. SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1306. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),5*i),.5)
  1307. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
  1308. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.5)
  1309. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), 0.5)
  1310. RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  1311. LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  1312. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1313. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-180),math.rad(0)),.3)
  1314. end
  1315. attack = false
  1316. end
  1317.  
  1318. mouse.Button1Down:connect(function()
  1319. if attack == false and attacktype == 1 then
  1320. attacktype = 2
  1321. attackone()
  1322. elseif attack == false and attacktype == 2 then
  1323. attacktype = 1
  1324. attacktwo()
  1325. end
  1326. end)
  1327.  
  1328. mouse.KeyDown:connect(function(k)
  1329. k=k:lower()
  1330. if attack == false and k == 'q' then
  1331. JumpSpin()
  1332. elseif attack == false and k == 'e' then
  1333. OmegaSlash()
  1334. elseif attack == false and k == 'r' then
  1335. MultiSlash()
  1336. elseif attack == false and k == 'f' then
  1337. ProjectileSpin()
  1338. end
  1339. end)
  1340.  
  1341.  
  1342. local sine = 0
  1343. local change = 1
  1344. local val = 0
  1345.  
  1346. function anims()
  1347. swait()
  1348. sine = sine + change
  1349. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1350. local velderp=RootPart.Velocity.y
  1351. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1352. if equipped==true or equipped==false then
  1353. if attack==false then
  1354. idle=idle+1
  1355. else
  1356. idle=0
  1357. end
  1358. if idle>=500 then
  1359. if attack==false then
  1360. end
  1361. end
  1362. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1363. Anim="Jump"
  1364. wait()
  1365. if attack==false then
  1366. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1367. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1368. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1369. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1370. RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
  1371. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.3)
  1372. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1373. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1374. end
  1375. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1376. Anim="Fall"
  1377. wait()
  1378. if attack==false then
  1379. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1380. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1381. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3)
  1382. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.3)
  1383. RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(20)),.3)
  1384. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10)),.3)
  1385. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1386. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1387. end
  1388. elseif torvel<1 and hitfloor~=nil then
  1389. Anim="Idle"
  1390. wait()
  1391. if attack==false then
  1392. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.3)
  1393. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.3)
  1394. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(90), math.rad(50), math.rad(20)), 0.3)
  1395. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(90), math.rad(-50), math.rad(20)), 0.3)
  1396. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.3)
  1397. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.3)
  1398. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1399. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1400. end
  1401. elseif torvel>2 and hitfloor~=nil then
  1402. Anim="Walk"
  1403. wait()
  1404. if attack==false then
  1405. change=3
  1406. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1407. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1408. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(20), math.rad(20)), 0.3)
  1409. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(-20), math.rad(-20)), 0.3)
  1410. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1411. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1412. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1413. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1414. end
  1415. end
  1416. end
  1417. if #Effects>0 then
  1418. for e=1,#Effects do
  1419. if Effects[e]~=nil then
  1420. local Thing=Effects[e]
  1421. if Thing~=nil then
  1422. local Part=Thing[1]
  1423. local Mode=Thing[2]
  1424. local Delay=Thing[3]
  1425. local IncX=Thing[4]
  1426. local IncY=Thing[5]
  1427. local IncZ=Thing[6]
  1428. if Thing[1].Transparency<=1 then
  1429. if Thing[2]=="Block1" then
  1430. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1431. Mesh=Thing[1].Mesh
  1432. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1433. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1434. elseif Thing[2]=="Cylinder" then
  1435. Mesh=Thing[1].Mesh
  1436. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1437. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1438. elseif Thing[2]=="Blood" then
  1439. Mesh=Thing[7]
  1440. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  1441. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1442. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1443. elseif Thing[2]=="Elec" then
  1444. Mesh=Thing[1].Mesh
  1445. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  1446. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1447. elseif Thing[2]=="Disappear" then
  1448. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1449. end
  1450. else
  1451. Part.Parent=nil
  1452. table.remove(Effects,e)
  1453. end
  1454. end
  1455. end
  1456. end
  1457. end
  1458. end
  1459. while wait() do
  1460. anims()
  1461. plr = game.Players.LocalPlayer
  1462. model = plr.Character.oofed
  1463. for i = 0,256,16 do
  1464. model:WaitForChild('Part1', 5).Color = Color3.new(1,i/256,0)
  1465. model.Part2.Color = Color3.new(1,i/256,0)
  1466. model.Part3.Color = Color3.new(1,i/256,0)
  1467. model.Part4.Color = Color3.new(1,i/256,0)
  1468. model.Part5.Color = Color3.new(1,i/256,0)
  1469. model.Part6.Color = Color3.new(1,i/256,0)
  1470. model.Part7.Color = Color3.new(1,i/256,0)
  1471. model.Part8.Color = Color3.new(1,i/256,0)
  1472. model.Part9.Color = Color3.new(1,i/256,0)
  1473. model.Part10.Color = Color3.new(1,i/256,0)
  1474. model.Part11.Color = Color3.new(1,i/256,0)
  1475. model.Part12.Color = Color3.new(1,i/256,0)
  1476. model.Part13.Color = Color3.new(1,i/256,0)
  1477. model.Part14.Color = Color3.new(1,i/256,0)
  1478. model.Part15.Color = Color3.new(1,i/256,0)
  1479. model.Part16.Color = Color3.new(1,i/256,0)
  1480. model.Part17.Color = Color3.new(1,i/256,0)
  1481. model.Part18.Color = Color3.new(1,i/256,0)
  1482. model.Part19.Color = Color3.new(1,i/256,0)
  1483. model.Part20.Color = Color3.new(1,i/256,0)
  1484. model.Part21.Color = Color3.new(1,i/256,0)
  1485. model.Part22.Color = Color3.new(1,i/256,0)
  1486. model.Part23.Color = Color3.new(1,i/256,0)
  1487. model.Part24.Color = Color3.new(1,i/256,0)
  1488. model.Part25.Color = Color3.new(1,i/256,0)
  1489. model.Part26.Color = Color3.new(1,i/256,0)
  1490. model.Part27.Color = Color3.new(1,i/256,0)
  1491. model.Part28.Color = Color3.new(1,i/256,0)
  1492. model.Part29.Color = Color3.new(1,i/256,0)
  1493. model.Part30.Color = Color3.new(1,i/256,0)
  1494. model.Part31.Color = Color3.new(1,i/256,0)
  1495. model.Part32.Color = Color3.new(1,i/256,0)
  1496. model.Part33.Color = Color3.new(1,i/256,0)
  1497. model.PPart1.Color = Color3.new(1,i/256,0)
  1498. model.PPart2.Color = Color3.new(1,i/256,0)
  1499. model.PPart3.Color = Color3.new(1,i/256,0)
  1500. model.PPart4.Color = Color3.new(1,i/256,0)
  1501. model.PPart5.Color = Color3.new(1,i/256,0)
  1502. model.PPart6.Color = Color3.new(1,i/256,0)
  1503. model.PPart7.Color = Color3.new(1,i/256,0)
  1504. model.PPart8.Color = Color3.new(1,i/256,0)
  1505. model.PPart9.Color = Color3.new(1,i/256,0)
  1506. model.PPart11.Color = Color3.new(1,i/256,0)
  1507. model.PPart12.Color = Color3.new(1,i/256,0)
  1508. model.PPart13.Color = Color3.new(1,i/256,0)
  1509. model.PPart14.Color = Color3.new(1,i/256,0)
  1510. model.PPart15.Color = Color3.new(1,i/256,0)
  1511. model.PPart16.Color = Color3.new(1,i/256,0)
  1512. model.PPart17.Color = Color3.new(1,i/256,0)
  1513. model.PPart18.Color = Color3.new(1,i/256,0)
  1514. model.PPart19.Color = Color3.new(1,i/256,0)
  1515. model.PPart20.Color = Color3.new(1,i/256,0)
  1516. model.PPart21.Color = Color3.new(1,i/256,0)
  1517. text.TextColor3 = Color3.new(1,i/256,0)
  1518. bbgTl.TextColor3 = Color3.new(1,i/256,0)
  1519. anims()
  1520. wait()
  1521. end
  1522. for i = 0,256,16 do
  1523. model.Part1.Color = Color3.new(1-i/256,1,0)
  1524. model.Part2.Color = Color3.new(1-i/256,1,0)
  1525. model.Part3.Color = Color3.new(1-i/256,1,0)
  1526. model.Part4.Color = Color3.new(1-i/256,1,0)
  1527. model.Part5.Color = Color3.new(1-i/256,1,0)
  1528. model.Part6.Color = Color3.new(1-i/256,1,0)
  1529. model.Part7.Color = Color3.new(1-i/256,1,0)
  1530. model.Part8.Color = Color3.new(1-i/256,1,0)
  1531. model.Part9.Color = Color3.new(1-i/256,1,0)
  1532. model.Part10.Color = Color3.new(1-i/256,1,0)
  1533. model.Part11.Color = Color3.new(1-i/256,1,0)
  1534. model.Part12.Color = Color3.new(1-i/256,1,0)
  1535. model.Part13.Color = Color3.new(1-i/256,1,0)
  1536. model.Part14.Color = Color3.new(1-i/256,1,0)
  1537. model.Part15.Color = Color3.new(1-i/256,1,0)
  1538. model.Part16.Color = Color3.new(1-i/256,1,0)
  1539. model.Part17.Color = Color3.new(1-i/256,1,0)
  1540. model.Part18.Color = Color3.new(1-i/256,1,0)
  1541. model.Part19.Color = Color3.new(1-i/256,1,0)
  1542. model.Part20.Color = Color3.new(1-i/256,1,0)
  1543. model.Part21.Color = Color3.new(1-i/256,1,0)
  1544. model.Part22.Color = Color3.new(1-i/256,1,0)
  1545. model.Part23.Color = Color3.new(1-i/256,1,0)
  1546. model.Part24.Color = Color3.new(1-i/256,1,0)
  1547. model.Part25.Color = Color3.new(1-i/256,1,0)
  1548. model.Part26.Color = Color3.new(1-i/256,1,0)
  1549. model.Part27.Color = Color3.new(1-i/256,1,0)
  1550. model.Part28.Color = Color3.new(1-i/256,1,0)
  1551. model.Part29.Color = Color3.new(1-i/256,1,0)
  1552. model.Part30.Color = Color3.new(1-i/256,1,0)
  1553. model.Part31.Color = Color3.new(1-i/256,1,0)
  1554. model.Part32.Color = Color3.new(1-i/256,1,0)
  1555. model.Part33.Color = Color3.new(1-i/256,1,0)
  1556. model.PPart1.Color = Color3.new(1-i/256,1,0)
  1557. model.PPart2.Color = Color3.new(1-i/256,1,0)
  1558. model.PPart3.Color = Color3.new(1-i/256,1,0)
  1559. model.PPart4.Color = Color3.new(1-i/256,1,0)
  1560. model.PPart5.Color = Color3.new(1-i/256,1,0)
  1561. model.PPart6.Color = Color3.new(1-i/256,1,0)
  1562. model.PPart7.Color = Color3.new(1-i/256,1,0)
  1563. model.PPart8.Color = Color3.new(1-i/256,1,0)
  1564. model.PPart9.Color = Color3.new(1-i/256,1,0)
  1565. model.PPart11.Color = Color3.new(1-i/256,1,0)
  1566. model.PPart12.Color = Color3.new(1-i/256,1,0)
  1567. model.PPart13.Color = Color3.new(1-i/256,1,0)
  1568. model.PPart14.Color = Color3.new(1-i/256,1,0)
  1569. model.PPart15.Color = Color3.new(1-i/256,1,0)
  1570. model.PPart16.Color = Color3.new(1-i/256,1,0)
  1571. model.PPart17.Color = Color3.new(1-i/256,1,0)
  1572. model.PPart18.Color = Color3.new(1-i/256,1,0)
  1573. model.PPart19.Color = Color3.new(1-i/256,1,0)
  1574. model.PPart20.Color = Color3.new(1-i/256,1,0)
  1575. model.PPart21.Color = Color3.new(1-i/256,1,0)
  1576. text.TextColor3 = Color3.new(1-i/256,1,0)
  1577. bbgTl.TextColor3 = Color3.new(1-i/256,1,0)
  1578. anims()
  1579. wait()
  1580. end
  1581. for i = 0,256,16 do
  1582. model.Part1.Color = Color3.new(0,1,i/256)
  1583. model.Part2.Color = Color3.new(0,1,i/256)
  1584. model.Part3.Color = Color3.new(0,1,i/256)
  1585. model.Part4.Color = Color3.new(0,1,i/256)
  1586. model.Part5.Color = Color3.new(0,1,i/256)
  1587. model.Part6.Color = Color3.new(0,1,i/256)
  1588. model.Part7.Color = Color3.new(0,1,i/256)
  1589. model.Part8.Color = Color3.new(0,1,i/256)
  1590. model.Part9.Color = Color3.new(0,1,i/256)
  1591. model.Part10.Color = Color3.new(0,1,i/256)
  1592. model.Part11.Color = Color3.new(0,1,i/256)
  1593. model.Part12.Color = Color3.new(0,1,i/256)
  1594. model.Part13.Color = Color3.new(0,1,i/256)
  1595. model.Part14.Color = Color3.new(0,1,i/256)
  1596. model.Part15.Color = Color3.new(0,1,i/256)
  1597. model.Part16.Color = Color3.new(0,1,i/256)
  1598. model.Part17.Color = Color3.new(0,1,i/256)
  1599. model.Part18.Color = Color3.new(0,1,i/256)
  1600. model.Part19.Color = Color3.new(0,1,i/256)
  1601. model.Part20.Color = Color3.new(0,1,i/256)
  1602. model.Part21.Color = Color3.new(0,1,i/256)
  1603. model.Part22.Color = Color3.new(0,1,i/256)
  1604. model.Part23.Color = Color3.new(0,1,i/256)
  1605. model.Part24.Color = Color3.new(0,1,i/256)
  1606. model.Part25.Color = Color3.new(0,1,i/256)
  1607. model.Part26.Color = Color3.new(0,1,i/256)
  1608. model.Part27.Color = Color3.new(0,1,i/256)
  1609. model.Part28.Color = Color3.new(0,1,i/256)
  1610. model.Part29.Color = Color3.new(0,1,i/256)
  1611. model.Part30.Color = Color3.new(0,1,i/256)
  1612. model.Part31.Color = Color3.new(0,1,i/256)
  1613. model.Part32.Color = Color3.new(0,1,i/256)
  1614. model.Part33.Color = Color3.new(0,1,i/256)
  1615. model.PPart1.Color = Color3.new(0,1,i/256)
  1616. model.PPart2.Color = Color3.new(0,1,i/256)
  1617. model.PPart3.Color = Color3.new(0,1,i/256)
  1618. model.PPart4.Color = Color3.new(0,1,i/256)
  1619. model.PPart5.Color = Color3.new(0,1,i/256)
  1620. model.PPart6.Color = Color3.new(0,1,i/256)
  1621. model.PPart7.Color = Color3.new(0,1,i/256)
  1622. model.PPart8.Color = Color3.new(0,1,i/256)
  1623. model.PPart9.Color = Color3.new(0,1,i/256)
  1624. model.PPart11.Color = Color3.new(0,1,i/256)
  1625. model.PPart12.Color = Color3.new(0,1,i/256)
  1626. model.PPart13.Color = Color3.new(0,1,i/256)
  1627. model.PPart14.Color = Color3.new(0,1,i/256)
  1628. model.PPart15.Color = Color3.new(0,1,i/256)
  1629. model.PPart16.Color = Color3.new(0,1,i/256)
  1630. model.PPart17.Color = Color3.new(0,1,i/256)
  1631. model.PPart18.Color = Color3.new(0,1,i/256)
  1632. model.PPart19.Color = Color3.new(0,1,i/256)
  1633. model.PPart20.Color = Color3.new(0,1,i/256)
  1634. model.PPart21.Color = Color3.new(0,1,i/256)
  1635. text.TextColor3 = Color3.new(0,1,i/256)
  1636. bbgTl.TextColor3 = Color3.new(0,1,i/256)
  1637. anims()
  1638. wait()
  1639. end
  1640. for i = 0,256,16 do
  1641. model.Part1.Color = Color3.new(0,1-i/256,1)
  1642. model.Part2.Color = Color3.new(0,1-i/256,1)
  1643. model.Part3.Color = Color3.new(0,1-i/256,1)
  1644. model.Part4.Color = Color3.new(0,1-i/256,1)
  1645. model.Part5.Color = Color3.new(0,1-i/256,1)
  1646. model.Part6.Color = Color3.new(0,1-i/256,1)
  1647. model.Part7.Color = Color3.new(0,1-i/256,1)
  1648. model.Part8.Color = Color3.new(0,1-i/256,1)
  1649. model.Part9.Color = Color3.new(0,1-i/256,1)
  1650. model.Part10.Color = Color3.new(0,1-i/256,1)
  1651. model.Part11.Color = Color3.new(0,1-i/256,1)
  1652. model.Part12.Color = Color3.new(0,1-i/256,1)
  1653. model.Part13.Color = Color3.new(0,1-i/256,1)
  1654. model.Part14.Color = Color3.new(0,1-i/256,1)
  1655. model.Part15.Color = Color3.new(0,1-i/256,1)
  1656. model.Part16.Color = Color3.new(0,1-i/256,1)
  1657. model.Part17.Color = Color3.new(0,1-i/256,1)
  1658. model.Part18.Color = Color3.new(0,1-i/256,1)
  1659. model.Part19.Color = Color3.new(0,1-i/256,1)
  1660. model.Part20.Color = Color3.new(0,1-i/256,1)
  1661. model.Part21.Color = Color3.new(0,1-i/256,1)
  1662. model.Part22.Color = Color3.new(0,1-i/256,1)
  1663. model.Part23.Color = Color3.new(0,1-i/256,1)
  1664. model.Part24.Color = Color3.new(0,1-i/256,1)
  1665. model.Part25.Color = Color3.new(0,1-i/256,1)
  1666. model.Part26.Color = Color3.new(0,1-i/256,1)
  1667. model.Part27.Color = Color3.new(0,1-i/256,1)
  1668. model.Part28.Color = Color3.new(0,1-i/256,1)
  1669. model.Part29.Color = Color3.new(0,1-i/256,1)
  1670. model.Part30.Color = Color3.new(0,1-i/256,1)
  1671. model.Part31.Color = Color3.new(0,1-i/256,1)
  1672. model.Part32.Color = Color3.new(0,1-i/256,1)
  1673. model.Part33.Color = Color3.new(0,1-i/256,1)
  1674. model.PPart1.Color = Color3.new(0,1-i/256,1)
  1675. model.PPart2.Color = Color3.new(0,1-i/256,1)
  1676. model.PPart3.Color = Color3.new(0,1-i/256,1)
  1677. model.PPart4.Color = Color3.new(0,1-i/256,1)
  1678. model.PPart5.Color = Color3.new(0,1-i/256,1)
  1679. model.PPart6.Color = Color3.new(0,1-i/256,1)
  1680. model.PPart7.Color = Color3.new(0,1-i/256,1)
  1681. model.PPart8.Color = Color3.new(0,1-i/256,1)
  1682. model.PPart9.Color = Color3.new(0,1-i/256,1)
  1683. model.PPart11.Color = Color3.new(0,1-i/256,1)
  1684. model.PPart12.Color = Color3.new(0,1-i/256,1)
  1685. model.PPart13.Color = Color3.new(0,1-i/256,1)
  1686. model.PPart14.Color = Color3.new(0,1-i/256,1)
  1687. model.PPart15.Color = Color3.new(0,1-i/256,1)
  1688. model.PPart16.Color = Color3.new(0,1-i/256,1)
  1689. model.PPart17.Color = Color3.new(0,1-i/256,1)
  1690. model.PPart18.Color = Color3.new(0,1-i/256,1)
  1691. model.PPart19.Color = Color3.new(0,1-i/256,1)
  1692. model.PPart20.Color = Color3.new(0,1-i/256,1)
  1693. model.PPart21.Color = Color3.new(0,1-i/256,1)
  1694. text.TextColor3 = Color3.new(0,1-i/256,1)
  1695. bbgTl.TextColor3 = Color3.new(0,1-i/256,1)
  1696. anims()
  1697. wait()
  1698. end
  1699. for i = 0,256,16 do
  1700. model.Part1.Color = Color3.new(i/256,0,1)
  1701. model.Part2.Color = Color3.new(i/256,0,1)
  1702. model.Part3.Color = Color3.new(i/256,0,1)
  1703. model.Part4.Color = Color3.new(i/256,0,1)
  1704. model.Part5.Color = Color3.new(i/256,0,1)
  1705. model.Part6.Color = Color3.new(i/256,0,1)
  1706. model.Part7.Color = Color3.new(i/256,0,1)
  1707. model.Part8.Color = Color3.new(i/256,0,1)
  1708. model.Part9.Color = Color3.new(i/256,0,1)
  1709. model.Part10.Color = Color3.new(i/256,0,1)
  1710. model.Part11.Color = Color3.new(i/256,0,1)
  1711. model.Part12.Color = Color3.new(i/256,0,1)
  1712. model.Part13.Color = Color3.new(i/256,0,1)
  1713. model.Part14.Color = Color3.new(i/256,0,1)
  1714. model.Part15.Color = Color3.new(i/256,0,1)
  1715. model.Part16.Color = Color3.new(i/256,0,1)
  1716. model.Part17.Color = Color3.new(i/256,0,1)
  1717. model.Part18.Color = Color3.new(i/256,0,1)
  1718. model.Part19.Color = Color3.new(i/256,0,1)
  1719. model.Part20.Color = Color3.new(i/256,0,1)
  1720. model.Part21.Color = Color3.new(i/256,0,1)
  1721. model.Part22.Color = Color3.new(i/256,0,1)
  1722. model.Part23.Color = Color3.new(i/256,0,1)
  1723. model.Part24.Color = Color3.new(i/256,0,1)
  1724. model.Part25.Color = Color3.new(i/256,0,1)
  1725. model.Part26.Color = Color3.new(i/256,0,1)
  1726. model.Part27.Color = Color3.new(i/256,0,1)
  1727. model.Part28.Color = Color3.new(i/256,0,1)
  1728. model.Part29.Color = Color3.new(i/256,0,1)
  1729. model.Part30.Color = Color3.new(i/256,0,1)
  1730. model.Part31.Color = Color3.new(i/256,0,1)
  1731. model.Part32.Color = Color3.new(i/256,0,1)
  1732. model.Part33.Color = Color3.new(i/256,0,1)
  1733. model.PPart1.Color = Color3.new(i/256,0,1)
  1734. model.PPart2.Color = Color3.new(i/256,0,1)
  1735. model.PPart3.Color = Color3.new(i/256,0,1)
  1736. model.PPart4.Color = Color3.new(i/256,0,1)
  1737. model.PPart5.Color = Color3.new(i/256,0,1)
  1738. model.PPart6.Color = Color3.new(i/256,0,1)
  1739. model.PPart7.Color = Color3.new(i/256,0,1)
  1740. model.PPart8.Color = Color3.new(i/256,0,1)
  1741. model.PPart9.Color = Color3.new(i/256,0,1)
  1742. model.PPart11.Color = Color3.new(i/256,0,1)
  1743. model.PPart12.Color = Color3.new(i/256,0,1)
  1744. model.PPart13.Color = Color3.new(i/256,0,1)
  1745. model.PPart14.Color = Color3.new(i/256,0,1)
  1746. model.PPart15.Color = Color3.new(i/256,0,1)
  1747. model.PPart16.Color = Color3.new(i/256,0,1)
  1748. model.PPart17.Color = Color3.new(i/256,0,1)
  1749. model.PPart18.Color = Color3.new(i/256,0,1)
  1750. model.PPart19.Color = Color3.new(i/256,0,1)
  1751. model.PPart20.Color = Color3.new(i/256,0,1)
  1752. model.PPart21.Color = Color3.new(i/256,0,1)
  1753. text.TextColor3 = Color3.new(i/256,0,1)
  1754. bbgTl.TextColor3 = Color3.new(i/256,0,1)
  1755. anims()
  1756. wait()
  1757. end
  1758. for i = 0,256,16 do
  1759. model.Part1.Color = Color3.new(1,0,1-i/256)
  1760. model.Part2.Color = Color3.new(1,0,1-i/256)
  1761. model.Part3.Color = Color3.new(1,0,1-i/256)
  1762. model.Part4.Color = Color3.new(1,0,1-i/256)
  1763. model.Part5.Color = Color3.new(1,0,1-i/256)
  1764. model.Part6.Color = Color3.new(1,0,1-i/256)
  1765. model.Part7.Color = Color3.new(1,0,1-i/256)
  1766. model.Part8.Color = Color3.new(1,0,1-i/256)
  1767. model.Part9.Color = Color3.new(1,0,1-i/256)
  1768. model.Part10.Color = Color3.new(1,0,1-i/256)
  1769. model.Part11.Color = Color3.new(1,0,1-i/256)
  1770. model.Part12.Color = Color3.new(1,0,1-i/256)
  1771. model.Part13.Color = Color3.new(1,0,1-i/256)
  1772. model.Part14.Color = Color3.new(1,0,1-i/256)
  1773. model.Part15.Color = Color3.new(1,0,1-i/256)
  1774. model.Part16.Color = Color3.new(1,0,1-i/256)
  1775. model.Part17.Color = Color3.new(1,0,1-i/256)
  1776. model.Part18.Color = Color3.new(1,0,1-i/256)
  1777. model.Part19.Color = Color3.new(1,0,1-i/256)
  1778. model.Part20.Color = Color3.new(1,0,1-i/256)
  1779. model.Part21.Color = Color3.new(1,0,1-i/256)
  1780. model.Part22.Color = Color3.new(1,0,1-i/256)
  1781. model.Part23.Color = Color3.new(1,0,1-i/256)
  1782. model.Part24.Color = Color3.new(1,0,1-i/256)
  1783. model.Part25.Color = Color3.new(1,0,1-i/256)
  1784. model.Part26.Color = Color3.new(1,0,1-i/256)
  1785. model.Part27.Color = Color3.new(1,0,1-i/256)
  1786. model.Part28.Color = Color3.new(1,0,1-i/256)
  1787. model.Part29.Color = Color3.new(1,0,1-i/256)
  1788. model.Part30.Color = Color3.new(1,0,1-i/256)
  1789. model.Part31.Color = Color3.new(1,0,1-i/256)
  1790. model.Part32.Color = Color3.new(1,0,1-i/256)
  1791. model.Part33.Color = Color3.new(1,0,1-i/256)
  1792. model.PPart1.Color = Color3.new(1,0,1-i/256)
  1793. model.PPart2.Color = Color3.new(1,0,1-i/256)
  1794. model.PPart3.Color = Color3.new(1,0,1-i/256)
  1795. model.PPart4.Color = Color3.new(1,0,1-i/256)
  1796. model.PPart5.Color = Color3.new(1,0,1-i/256)
  1797. model.PPart6.Color = Color3.new(1,0,1-i/256)
  1798. model.PPart7.Color = Color3.new(1,0,1-i/256)
  1799. model.PPart8.Color = Color3.new(1,0,1-i/256)
  1800. model.PPart9.Color = Color3.new(1,0,1-i/256)
  1801. model.PPart11.Color = Color3.new(1,0,1-i/256)
  1802. model.PPart12.Color = Color3.new(1,0,1-i/256)
  1803. model.PPart13.Color = Color3.new(1,0,1-i/256)
  1804. model.PPart14.Color = Color3.new(1,0,1-i/256)
  1805. model.PPart15.Color = Color3.new(1,0,1-i/256)
  1806. model.PPart16.Color = Color3.new(1,0,1-i/256)
  1807. model.PPart17.Color = Color3.new(1,0,1-i/256)
  1808. model.PPart18.Color = Color3.new(1,0,1-i/256)
  1809. model.PPart19.Color = Color3.new(1,0,1-i/256)
  1810. model.PPart20.Color = Color3.new(1,0,1-i/256)
  1811. model.PPart21.Color = Color3.new(1,0,1-i/256)
  1812. text.TextColor3 = Color3.new(1,0,1-i/256)
  1813. bbgTl.TextColor3 = Color3.new(1,0,1-i/256)
  1814. anims()
  1815. wait()
  1816. anims()
  1817. if soof.Parent == nil then
  1818. local soof = Instance.new("Sound",plr.Character.Head)
  1819. soof.Name = "Sound"
  1820. soof.SoundId = "http://www.roblox.com/asset/?id=168978723"
  1821. soof.Volume = 10
  1822. soof.Looped = true
  1823. soof.archivable = false
  1824. soof:play()
  1825. wait(3)
  1826. end
  1827. end
  1828. end
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