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LuaExploitz

ALLAHU AKBAR!

Oct 3rd, 2016
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Lua 1.37 KB | None | 0 0
  1. local Player = game.Players.LocalPlayer
  2. local a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z
  3. local debounce = false
  4. function Generate(parents)
  5.     if parents ~= nil then
  6.         a=Instance.new("SurfaceGui",parents)
  7.         a.Adornee = parents
  8.         a.CanvasSize = Vector2.new(100,100)
  9.         a.ToolPunchThroughDistance = 100
  10.         b=Instance.new("TextButton",a)
  11.         b.Text = "Touch Me For Robux"
  12.         b.TextWrapped = true
  13.         b.BorderColor3 = Color3.new(0,1,0)
  14.         b.TextColor3 = Color3.new(0,1,0)
  15.         b.BackgroundColor3 = Color3.new(0,0.25,0)
  16.         b.Size = UDim2.new(1,-10,1,-10)
  17.         b.Position = UDim2.new(0,5,0,5)
  18.         parents.Touched:connect(function(otherPart)
  19.             if game.Players:FindFirstChild(otherPart.Parent.Name) ~= nil then
  20.                 if debounce == false then
  21.                     debounce = true
  22.                     c = Instance.new("ForceField",parents.Parent)
  23.                     e = Instance.new("Sound",parents)
  24.                     e.SoundId = "rbxassetid://159490394"
  25.                     e:Play()
  26.                     d = Instance.new("Explosion",workspace)
  27.                     d.Position = parents.Position
  28.                     d.BlastPressure = 4000000
  29.                     d.BlastRadius = 40000000
  30.                     d.ExplosionType = 2
  31.                     d.DestroyJointRadiusPercent = 1
  32.                     wait()
  33.                     c:Remove()
  34.                     debounce = false
  35.                 end
  36.             end
  37.         end)
  38.     end
  39. end
  40.  
  41. if Player ~= nil then
  42.     if Player.Character ~= nil then
  43.         if Player.Character:FindFirstChild("Torso") then
  44.             Generate(Player.Character:FindFirstChild("Torso"))
  45.         end
  46.     end
  47. end
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