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Hermaxs

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Jan 15th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7.  
  8. --i used stravants Beautifier so it might look a bit wonky
  9. Meshes = {
  10. Blast = '20329976',
  11. Crown = '1323306',
  12. Ring = '3270017',
  13. Claw = '10681506',
  14. Crystal = '9756362',
  15. Coil = '9753878',
  16. Cloud = '1095708',
  17. }
  18. clangsounds = {
  19. '199149119',
  20. '199149109',
  21. '199149072',
  22. '199149025',
  23. '199148971'
  24. }
  25. hitsounds = {
  26. '199149137',
  27. '199149186',
  28. '199149221',
  29. '199149235',
  30. '199149269',
  31. '199149297'
  32. }
  33. blocksounds = {
  34. '199148933',
  35. '199148947'
  36. }
  37. armorsounds = {
  38. '199149321',
  39. '199149338',
  40. '199149367',
  41. '199149409',
  42. '199149452'
  43. }
  44. woosh = {
  45. Heavy1 = '320557353',
  46. Heavy2 = '320557382',
  47. Heavy3 = '320557453',
  48. Heavy4 = '199144226',
  49. Heavy5 = '203691447',
  50. Heavy6 = '203691467',
  51. Heavy7 = '203691492',
  52. Light1 = '320557413',
  53. Light2 = '320557487',
  54. Light3 = '199145095',
  55. Light4 = '199145146',
  56. Light5 = '199145887',
  57. Light6 = '199145913',
  58. Light7 = '199145841',
  59. Medium1 = '320557518',
  60. Medium2 = '320557537',
  61. Medium3 = '320557563',
  62. Medium4 = '199145204'
  63. }
  64. music = {--i like music a lot
  65. Breaking = '179281636',
  66. FinalReckoning = '357375770',
  67. NotDeadYet = '346175829',
  68. Intense = '151514610',
  69. JumpP1 = '160536628',
  70. JumpP2 = '60536666',
  71. SonsOfWar = '158929777',
  72. WrathOfSea = '165520893',
  73. ProtecTorsofEarth = '160542922',
  74. SkyTitans = '179282324',
  75. ArchAngel = '144043274',
  76. Anticipation = '168614529',
  77. TheMartyred = '186849544',
  78. AwakeP1 = '335631255',
  79. AwakeP2 = '335631297',
  80. ReadyAimFireP1 = '342455387',
  81. ReadyAimFireP2 = '342455399',
  82. DarkLordP1 = '209567483',
  83. DarkLordP2 = '209567529',
  84. BloodDrainP1 = '162914123',
  85. BloodDrainP2 = '162914203',
  86. DanceOfSwords = '320473062',
  87. Opal = '286415112',
  88. Calamity = '190454307',
  89. Hypnotica = '155968128',
  90. Nemisis = '160453802',
  91. Breathe = '276963903',
  92. GateToTheRift = '270655227',
  93. InfernalBeserking = '244143404',
  94. Trust = '246184492',
  95. AwakeningTheProject = '245121821',
  96. BloodPain = '242545577',
  97. Chaos = '247241693',
  98. NightmareFictionHighStake = '248062278',
  99. TheWhiteWeapon = '247236446',
  100. Gale = '256851659',
  101. ImperialCode = '256848383',
  102. Blitzkrieg = '306431437',
  103. RhapsodyRage = '348690251',
  104. TheGodFist = '348541501',
  105. BattleForSoul = '321185592',
  106. TheDarkColossus = '305976780',
  107. EmpireOfAngels = '302580452',
  108. Kronos = '302205297',
  109. Exorcist = '299796054',
  110. CrimsonFlames = '297799220',
  111. UltimatePower = '295753229',
  112. DrivingInTheDark = '295753229',
  113. AscendToPower = '293860654',
  114. GodOfTheSun = '293612495',
  115. DarkRider = '293861765',
  116. Vengeance = '293375555',
  117. SoundOfWar = '293376196',
  118. HellsCrusaders = '293012202',
  119. Legend = '293011823',
  120. RisingSouls = '290524959'
  121. }
  122. misc = {
  123. GroundSlam = '199145477',
  124. LaserSlash = '199145497',
  125. RailGunFire = '199145534',
  126. Charge1 = '199145659',
  127. Charge2 = '169380469',
  128. Charge3 = '169380479',
  129. EmptyGun = '203691822',
  130. GunShoot = '203691837',
  131. Stomp1 = '200632875',
  132. Stomp2 = '200632561',
  133. TelsaCannonCharge = '169445572',
  134. TelsaCannonShoot = '169445602',
  135. AncientHymm = '245313442'
  136. }
  137. wait()
  138. local Player = game.Players.localPlayer
  139. local Character = Player.Character
  140. local Humanoid = Character.Humanoid
  141. local mouse = Player:GetMouse()
  142. local m = Instance.new('Model', Character)
  143. m.Name = "WeaponModel"
  144. local Effects = {}
  145. local LeftArm = Character["Left Arm"]
  146. local RightArm = Character["Right Arm"]
  147. local LeftLeg = Character["Left Leg"]
  148. local RightLeg = Character["Right Leg"]
  149. local Head = Character.Head
  150. local Torso = Character.Torso
  151. local cam = game.Workspace.CurrentCamera
  152. local RootPart = Character.HumanoidRootPart
  153. local RootJoint = RootPart.RootJoint
  154. --cam.CameraSubject = Head
  155. local equipped = false
  156. local attack = false
  157. local Anim = 'Idle'
  158. local idle = 0
  159. local sprint = false
  160. local battlestance = false
  161. local attacktype = 1
  162. local state = 'none'
  163. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  164. local velocity = RootPart.Velocity.y
  165. local sine = 0
  166. local change = 1
  167. local on = false
  168. local grabbed = false
  169. local skill1 = false
  170. local skill2 = false
  171. local skill3 = false
  172. local skill4 = false
  173. local cooldown1 = 0
  174. local cooldown2 = 0
  175. local cooldown3 = 0
  176. local cooldown4 = 0
  177. local co1 = 10--how long it will take for skill to cooldown
  178. local co2 = 15
  179. local co3 = 15
  180. local co4 = 35
  181. local inputserv = game:GetService('UserInputService')
  182. local typing = false
  183. local crit = false
  184. local critchance = 9999999--critical chance percentage
  185. local critdamageaddmin = 9999999--minimum amount of critical damage being added to regular damage
  186. local critdamageaddmax = 9999999--maximum amount
  187. local maxstamina = 100--max amount of stamina
  188. local stamina = 0--stamina you start out with
  189. local skill1stam = 0--how much stamina is needed for a skill
  190. local skill2stam = 0
  191. local skill3stam = 0
  192. local skill4stam = 0
  193. local recoverEnergy = 9999999--how much Energy per second
  194. local defensevalue = 9999999--how much defense this character has
  195. local speedvalue = 1--how much speed this character has
  196. --speed is 16*speedvalue
  197. local mindamage = 9999999--self explanatory
  198. local maxdamage = 9999999--self explanatory
  199. local damagevalue = 999999--how much damage this character has
  200. --damage is math.random(mindamage,maxdamage)*damagevalue
  201. --damage(hit, mindamage, maxdamage, 1, 1, RootPart)
  202. --asd
  203. local cn = CFrame.new-- make things easier :)
  204. local mr = math.rad
  205. local angles = CFrame.Angles
  206. local ud = UDim2.new
  207. local c3 = Color3.new
  208. local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol
  209. --asd
  210. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  211. Humanoid.Animator:Destroy()
  212. Character.Animate:Destroy()
  213.  
  214. --Angles For RootJoint `~`
  215. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  216. --Save Shoulders/Hips
  217. RSH, LSH = nil, nil
  218. RHS, LHS = nil, nil
  219. --Shoulders
  220. RW = Instance.new("Weld")
  221. LW = Instance.new("Weld")
  222. --Hips
  223. RH = Instance.new("Weld")
  224. LH = Instance.new("Weld")
  225. --
  226. Player = Player
  227. ch = Character
  228. LHS = Torso["Left Hip"]
  229. RHS = Torso["Right Hip"]
  230. RSH = ch.Torso["Right Shoulder"]
  231. LSH = ch.Torso["Left Shoulder"]
  232. --
  233. RSH.Parent = nil
  234. LSH.Parent = nil
  235. --
  236. LHS.Parent = nil
  237. RHS.Parent = nil
  238. --
  239. RW.Name = "RW"
  240. RW.Part0 = ch.Torso
  241. RW.C0 = cn(1.5, 0.5, 0)
  242. RW.C1 = cn(0, 0.5, 0)
  243. RW.Part1 = ch["Right Arm"]
  244. RW.Parent = ch.Torso
  245. --
  246. LW.Name = "LW"
  247. LW.Part0 = ch.Torso
  248. LW.C0 = cn(-1.5, 0.5, 0)
  249. LW.C1 = cn(0, 0.5, 0)
  250. LW.Part1 = ch["Left Arm"]
  251. LW.Parent = ch.Torso
  252. --
  253. LH.Name = "LH"
  254. LH.Part0 = ch.Torso
  255. LH.C0 = cn(-0.5, -2, 0)
  256. LH.Part1 = ch["Left Leg"]
  257. LH.Parent = ch.Torso
  258. --
  259. RH.Name = "RH"
  260. RH.Part0 = ch.Torso
  261. RH.C0 = cn(0.5, -2, 0)
  262. RH.Part1 = ch["Right Leg"]
  263. RH.Parent = ch.Torso
  264.  
  265. local scrn = Instance.new('ScreenGui', Player.PlayerGui)
  266. function makeframe(par, trans, pos, size, color)
  267. local frame = Instance.new('Frame', par)
  268. frame.BackgroundTransparency = trans
  269. frame.BorderSizePixel = 0
  270. frame.Position = pos
  271. frame.Size = size
  272. frame.BackgroundColor3 = color
  273. return frame
  274. end
  275. function makelabel(par, text)
  276. local label = Instance.new('TextLabel', par)
  277. label.BackgroundTransparency = 1
  278. label.Size = ud(1, 0, 1, 0)
  279. label.Position = ud(0, 0, 0, 0)
  280. label.TextColor3 = c3(255, 255, 255)
  281. label.TextStrokeTransparency = 0
  282. label.FontSize = Enum.FontSize.Size32
  283. label.Font = Enum.Font.SourceSansBold
  284. label.BorderSizePixel = 0
  285. label.TextScaled = true
  286. label.Text = text
  287. end
  288. framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  289. framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  290. framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  291. framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  292. bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  293. bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  294. bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  295. bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  296. text1 = makelabel(framesk1, '[t] Reflex')
  297. text2 = makelabel(framesk2, '[f] Luxuriance')
  298. text3 = makelabel(framesk3, "[r] Lucent Scatter")
  299. text4 = makelabel(framesk4, '[q] Echo Barrage')
  300. staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), BrickColor.new("Really black").Color)
  301. staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), BrickColor.new("Hot pink").Color)
  302. staminatext = makelabel(staminabar, 'Photon Energy')
  303. healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0))
  304. healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), BrickColor.new("Lime green").Color)
  305. healthtext = makelabel(healthbar, 'Health')
  306.  
  307. local stats = Instance.new('Folder', Character)
  308. stats.Name = 'Stats'
  309. local block = Instance.new('BoolValue', stats)
  310. block.Name = 'Block'
  311. block.Value = false
  312. local stun = Instance.new('BoolValue', stats)
  313. stun.Name = 'Stun'
  314. stun.Value = false
  315. local defense = Instance.new('NumberValue', stats)
  316. defense.Name = 'Defence'
  317. defense.Value = defensevalue
  318. local speed = Instance.new('NumberValue', stats)
  319. speed.Name = 'Speed'
  320. speed.Value = speedvalue
  321. local damagea = Instance.new('NumberValue', stats)
  322. damagea.Name = 'Damage'
  323. damagea.Value = damagevalue
  324. gyro = Instance.new("BodyGyro")
  325. gyro.Parent = nil
  326. gyro.P = 1e7
  327. gyro.D = 1e3
  328. gyro.MaxTorque = Vector3.new(0,1e7,0)
  329.  
  330. function atktype(s, e)
  331. coroutine.resume(coroutine.create(function()
  332. attacktype = e
  333. wait()
  334. attacktype = s
  335. end))
  336. end
  337.  
  338. function turncrit()
  339. coroutine.resume(coroutine.create(function()
  340. print'CRITICAL!'
  341. crit = true
  342. wait()
  343. crit = false
  344. end))
  345. end
  346.  
  347. function subtractstamina(k)
  348. if stamina >= k then
  349. stamina = stamina - k
  350. end
  351. end
  352.  
  353. function clerp(a, b, t)
  354. return a:lerp(b, t)
  355. end
  356.  
  357. function randomizer(percent)
  358. local randomized = math.random(0, 100)
  359. if randomized <= percent then
  360. return true
  361. elseif randomized >= percent then
  362. return false
  363. end
  364. end
  365.  
  366. local RbxUtility = LoadLibrary("RbxUtility")
  367. local Create = RbxUtility.Create
  368.  
  369. function RemoveOutlines(part)
  370. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  371. end
  372.  
  373. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  374. local Part = Create("Part"){
  375. formFactor = FormFactor,
  376. Parent = Parent,
  377. Reflectance = Reflectance,
  378. Transparency = Transparency,
  379. CanCollide = false,
  380. Locked = true,
  381. BrickColor = BrickColor.new(tostring(BColor)),
  382. Name = Name,
  383. Size = Size,
  384. Material = Material,
  385. }
  386. RemoveOutlines(Part)
  387. return Part
  388. end
  389.  
  390. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  391. local Msh = Create(Mesh){
  392. Parent = Part,
  393. Offset = OffSet,
  394. Scale = Scale,
  395. }
  396. if Mesh == "SpecialMesh" then
  397. Msh.MeshType = MeshType
  398. Msh.MeshId = MeshId
  399. end
  400. return Msh
  401. end
  402.  
  403. function CreateWeld(Parent, Part0, Part1, C0, C1)
  404. local Weld = Create("Weld"){
  405. Parent = Parent,
  406. Part0 = Part0,
  407. Part1 = Part1,
  408. C0 = C0,
  409. C1 = C1,
  410. }
  411. return Weld
  412. end
  413.  
  414. function rayCast(pos, dir, maxl, ignore)
  415. return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore)
  416. end
  417. --Effects
  418. function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type)
  419. local p = Instance.new('Part', par or workspace)
  420. p.CFrame = pos1
  421. p.Anchored = true
  422. p.Material = 'SmoothPlastic'
  423. p.CanCollide = false
  424. p.TopSurface = 0
  425. p.Size = Vector3.new(1, 1, 1)
  426. p.BottomSurface = 0
  427. p.Transparency = trans
  428. p.FormFactor = 'Custom'
  429. RemoveOutlines(p)
  430. local mesh = Instance.new('SpecialMesh', p)
  431. mesh.Scale = size
  432. if id ~= nil and type == nil then
  433. mesh.MeshId = 'rbxassetid://'..id
  434. elseif id == nil and type ~= nil then
  435. mesh.MeshType = type
  436. elseif id == nil and type == nil then
  437. mesh.MeshType = 'Brick'
  438. end
  439. coroutine.wrap(function()
  440. for i = 0, delay1, .1 do
  441. wait()
  442. p.CFrame = p.CFrame
  443. mesh.Scale = mesh.Scale + howmuch
  444. p.Transparency = p.Transparency + trans1
  445. end
  446. p:Destroy()
  447. end)()
  448. return p
  449. end
  450. function clangy(cframe)
  451. wait()
  452. local clang = {}
  453. local dis = 0
  454. local part = Instance.new('Part', nil)
  455. part.CFrame = cframe
  456. part.Anchored = true
  457. part.CanCollide = false
  458. part.BrickColor = BrickColor.new('New Yeller')
  459. part.FormFactor = 'Custom'
  460. part.Name = 'clanger'
  461. part.Size = Vector3.new(.2, .2, .2)
  462. part.TopSurface = 10
  463. part.BottomSurface = 10
  464. part.RightSurface = 10
  465. part.LeftSurface = 10
  466. part.BackSurface = 10
  467. part.FrontSurface = 10
  468. --part.Material='Neon'
  469. part:BreakJoints()
  470. local mesh = Instance.new('BlockMesh', part)
  471. coroutine.wrap(function()
  472. for i = 1, 7 do
  473. wait()
  474. dis = dis + .2
  475. local partc = part:clone()
  476. partc.Parent = workspace
  477. partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  478. partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  479. table.insert(clang, partc)
  480. end
  481. for i, v in pairs(clang) do
  482. coroutine.wrap(function()
  483. for i = 1, 10 do
  484. wait()
  485. v.Transparency = v.Transparency + .1
  486. end
  487. v:destroy()
  488. end)()
  489. end
  490. end)()
  491. end
  492. --damage effects
  493. function circle(color, pos1)
  494. local p = Instance.new('Part', m)
  495. p.BrickColor = BrickColor.new(color)
  496. p.CFrame = pos1
  497. p.Anchored = true
  498. p.Material = 'Plastic'
  499. p.CanCollide = false
  500. p.TopSurface = 0
  501. p.Size = Vector3.new(1, 1, 1)
  502. p.BottomSurface = 0
  503. p.Transparency = 0.35
  504. p.FormFactor = 'Custom'
  505. local mesh = Instance.new('CylinderMesh', p)
  506. mesh.Scale = Vector3.new(0, 0, 0)
  507. coroutine.wrap(function()
  508. for i = 0, 5, .1 do
  509. wait()
  510. p.CFrame = p.CFrame
  511. mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5)
  512. p.Transparency = p.Transparency + .025
  513. end
  514. p:Destroy()
  515. end)()
  516. end
  517. function firespaz1(color, pos1)
  518. local p = Instance.new('Part', m)
  519. p.BrickColor = BrickColor.new(color)
  520. p.CFrame = pos1
  521. p.Anchored = true
  522. p.Material = 'Plastic'
  523. p.CanCollide = false
  524. p.TopSurface = 0
  525. p.Size = Vector3.new(1, 1, 1)
  526. p.BottomSurface = 0
  527. p.Transparency = 0.5
  528. p.FormFactor = 'Custom'
  529. local mesh = Instance.new('BlockMesh', p)
  530. mesh.Scale = Vector3.new(1, 1, 1)
  531. coroutine.wrap(function()
  532. for i = 0, 15, .1 do
  533. wait()
  534. p.CFrame = p.CFrame * CFrame.new(0, .1, 0)
  535. mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1)
  536. p.Transparency = p.Transparency + .025
  537. end
  538. p:Destroy()
  539. end)()
  540. end
  541.  
  542. function pickrandom(tablesa)
  543. local randomized = tablesa[math.random(1, #tablesa)]
  544. return randomized
  545. end
  546. function sound(id, pitch, volume, par, last)
  547. local s = Instance.new('Sound', par or Torso)
  548. s.SoundId = 'rbxassetid://'..id
  549. s.Pitch = pitch or 1
  550. s.Volume = volume or 1
  551. wait()
  552. s:play()
  553. game.Debris:AddItem(s, last or 120)
  554. end
  555. function clangy(cframe)
  556. wait()
  557. local clang = {}
  558. local dis = 0
  559. local part = Instance.new('Part', nil)
  560. part.CFrame = cframe
  561. part.Anchored = true
  562. part.CanCollide = false
  563. part.BrickColor = BrickColor.new('New Yeller')
  564. part.FormFactor = 'Custom'
  565. part.Name = 'clanger'
  566. part.Size = Vector3.new(.2, .2, .2)
  567. part.TopSurface = 10
  568. part.BottomSurface = 10
  569. part.RightSurface = 10
  570. part.LeftSurface = 10
  571. part.BackSurface = 10
  572. part.FrontSurface = 10
  573. --part.Material='Neon'
  574. part:BreakJoints()
  575. local mesh = Instance.new('BlockMesh', part)
  576. coroutine.wrap(function()
  577. for i = 1, 7 do
  578. wait()
  579. dis = dis + .2
  580. local partc = part:clone()
  581. partc.Parent = workspace
  582. partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  583. partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  584. table.insert(clang, partc)
  585. end
  586. for i, v in pairs(clang) do
  587. coroutine.wrap(function()
  588. for i = 1, 10 do
  589. wait()
  590. v.Transparency = v.Transparency + .1
  591. end
  592. v:destroy()
  593. end)()
  594. end
  595. end)()
  596. end
  597. --damage effects
  598. --Effects
  599. so = function(id, par, vol, pit)
  600. coroutine.resume(coroutine.create(function()
  601. local sou = Instance.new("Sound", par or workspace)
  602. sou.Volume = vol
  603. sou.Pitch = pit or 1
  604. sou.SoundId = id
  605. wait()
  606. sou:play()
  607. game:GetService("Debris"):AddItem(sou, 6)
  608. end))
  609. end
  610.  
  611. local function getclosest(obj, distance)
  612. local last, lastx = distance + 1
  613. for i, v in pairs(workspace:GetChildren()) do
  614. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  615. local t = v.Torso
  616. local dist = (t.Position - obj.Position).magnitude
  617. if dist <= distance then
  618. if dist < last then
  619. last = dist
  620. lastx = v
  621. end
  622. end
  623. end
  624. end
  625. return lastx
  626. end
  627.  
  628. function makegui(cframe, text)
  629. local a = math.random(-10, 10) / 100
  630. local c = Instance.new("Part")
  631. c.Transparency = 1
  632. Instance.new("BodyGyro").Parent = c
  633. c.Parent = m
  634. c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0))
  635. local f = Instance.new("BodyPosition")
  636. f.P = 2000
  637. f.D = 100
  638. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  639. f.position = c.Position + Vector3.new(0, 3, 0)
  640. f.Parent = c
  641. game:GetService("Debris"):AddItem(c, .5 + 6)
  642. c.CanCollide = false
  643. c.CanCollide = false
  644. local bg = Instance.new('BillboardGui', m)
  645. bg.Adornee = c
  646. bg.Size = UDim2.new(1, 0, 1, 0)
  647. bg.StudsOffset = Vector3.new(0, 0, 0)
  648. bg.AlwaysOnTop = false
  649. local tl = Instance.new('TextLabel', bg)
  650. tl.BackgroundTransparency = 1
  651. tl.Size = UDim2.new(1, 0, 1, 0)
  652. tl.Text = text
  653. tl.Font = 'SourceSansBold'
  654. tl.FontSize = 'Size42'
  655. if crit == true then
  656. tl.TextColor3 = Color3.new(180 / 255, 0, 0)
  657. else
  658. tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255)
  659. end
  660. tl.TextStrokeTransparency = 0
  661. tl.TextScaled = true
  662. tl.TextWrapped = true
  663. coroutine.wrap(function()
  664. wait()
  665. for i = 1, 10 do
  666. wait()
  667. tl.TextTransparency = tl.TextTransparency + .1
  668. end
  669. end)()
  670. end
  671.  
  672. function tag(hum, Player)
  673. local creator = Instance.new('ObjectValue', hum)
  674. creator.Value = Player
  675. creator.Name = 'creator'
  676. end
  677. function untag(hum)
  678. if hum ~= nil then
  679. local tag = hum:findFirstChild("creator")
  680. if tag ~= nil then
  681. tag.Parent = nil
  682. end
  683. end
  684. end
  685.  
  686. function tagPlayer(h)
  687. coroutine.wrap(function()
  688. tag(h, Player)
  689. wait()
  690. untag(h)
  691. end)()
  692. end
  693.  
  694. function CheckClose(Obj,Dist)
  695. for _,v in pairs(workspace:GetChildren()) do
  696. if v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') and v ~= Character then
  697. local DistFromTorso = (v.Torso.Position - Obj.Position).magnitude
  698. if DistFromTorso < Dist then
  699. return v
  700. end
  701. end
  702. end
  703. end
  704.  
  705. function damage(hit, mind, maxd, knock, type, prop)
  706. --[[
  707. to apply it to a Player directly, make the first arg go to the Players Torso
  708. 1 - normal type(damage and knockback)
  709. 2 - drain type(damage no knockback)
  710. 3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed
  711. 4 - heal(heals target)
  712. 5 - subtracts enemies defense
  713. 6 - subtracts enemies speed
  714. 7 -
  715. ]]
  716. if hit.Name:lower() == 'Hitbox' then
  717. local pos = CFrame.new(0, 1, -1)
  718. sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6)
  719. coroutine.wrap(function()
  720. for i = 1, 4 do
  721. clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0))
  722. end
  723. end)()
  724. end
  725. if hit.Parent == nil then
  726. return
  727. end
  728. local h = hit.Parent:FindFirstChild("Humanoid")
  729. for i, v in pairs(hit.Parent:children()) do
  730. if v:IsA("Humanoid") then
  731. h = v
  732. end
  733. end
  734. if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then
  735. h = hit.Parent.Parent:FindFirstChild('Humanoid')
  736. end
  737. if hit.Parent:IsA('Hat') then
  738. hit = hit.Parent.Parent:findFirstChild('Head')
  739. end
  740. local D = math.random(mind, maxd) * damagea.Value
  741. if h then
  742. if h.Parent:FindFirstChild('Stats') then
  743. D=D/h.Parent:FindFirstChild('Stats').Defence.Value
  744. elseif not h.Parent:FindFirstChild('Stats') then
  745. D=D
  746. end
  747. end
  748. if h then
  749. makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5)))
  750. end
  751. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  752. if type == 1 then
  753. tagPlayer(h)
  754. local asd = randomizer(critchance)
  755. if asd == true then
  756. turncrit()
  757. end
  758. if crit == false then
  759. h.Health = h.Health - D
  760. else
  761. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  762. end
  763. so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
  764. local vp = Instance.new('BodyVelocity')
  765. vp.P = 500
  766. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  767. vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05
  768. if knock > 0 then
  769. vp.Parent = hit.Parent.Torso
  770. end
  771. game:GetService("Debris"):AddItem(vp, .5)
  772. elseif type == 2 then
  773. so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
  774. local asd = randomizer(critchance)
  775. if asd == true then
  776. turncrit()
  777. end
  778. if crit == false then
  779. h.Health = h.Health - D
  780. else
  781. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  782. end
  783. tagPlayer(h)
  784. elseif type == 3 then
  785. tagPlayer(h)
  786. local asd = randomizer(critchance)
  787. if asd == true then
  788. turncrit()
  789. end
  790. if crit == false then
  791. h.Health = h.Health - D
  792. else
  793. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  794. end
  795. Character.Humanoid.Health = Character.Humanoid.Health + D / 2
  796. so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5)
  797. for i = 1, 10 do
  798. firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)))
  799. end
  800. elseif type == 4 then
  801. h.Health = h.Health + D
  802. so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1)
  803. circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0))
  804. end
  805. end
  806. end
  807.  
  808. function subtrackstamina(k)
  809. if stamina >= k then
  810. stamina = stamina - k
  811. end
  812. end
  813.  
  814. HandleA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleA",Vector3.new(0.200000003, 0.256000012, 0.896000028))
  815. HandleAweld=CreateWeld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.969136477, -0.00157141685, 0.385794818, 1.8189894e-012, -0.999995947, 5.21540642e-007, 0.999999762, 1.81898897e-012, 9.74654385e-013, -7.32133104e-013, 5.21538425e-007, 1))
  816. CreateMesh("BlockMesh",HandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  817. HandleB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleB",Vector3.new(0.200000003, 0.256000012, 0.896000028))
  818. HandleBweld=CreateWeld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.969139576, -0.00157129765, 0.385794759, 1.81901087e-012, -0.999999881, 5.21546838e-007, 1, 1.8190113e-012, 1.20202969e-012, -1.20203066e-012, 5.21546781e-007, 1))
  819. CreateMesh("BlockMesh",HandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  820. FakeHandleA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","FakeHandleA",Vector3.new(0.200000003, 0.256000012, 0.496000051))
  821. FakeHandleAweld=CreateWeld(m,HandleA,FakeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.66893005e-006, -1.1920929e-007, 0, 0.999992013, 7.55563563e-018, 4.206413e-012, 7.01353372e-018, 0.999999404, 2.42520739e-013, 4.32009983e-012, 2.42522365e-013, 1))
  822. CreateMesh("BlockMesh",FakeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  823. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  824. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.46283865, -0.0531138182, -0.000952363014, -0.999995947, 1.00897567e-012, 5.21538198e-007, -5.21540414e-007, -5.79337901e-013, -1, -1.00897871e-012, -0.999999642, 3.36817813e-013))
  825. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  826. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  827. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952482224, -0.446709782, -0.193131208, 2.83093277e-006, 0.999999642, -3.04522609e-006, -7.05200193e-007, -3.04522314e-006, -1, -0.999995947, 2.83094528e-006, 7.05190132e-007))
  828. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  829. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  830. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690844059, -0.0718523264, 0.394913316, -0.707372546, 1.49017545e-008, -0.706838131, -7.89236623e-008, -0.999999642, 5.79014454e-008, -0.70683527, 9.67446709e-008, 0.707375348))
  831. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  832. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  833. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22985673, 0.330393285, 0.128970504, -0.999995947, 2.91118395e-005, 0.000388933928, 0.000388931512, -2.88635401e-005, 1, 2.91229535e-005, 0.999999642, 2.88522242e-005))
  834. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  835. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  836. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22985673, 0.330393285, 0.128970504, -0.999995947, 2.91118395e-005, 0.000388933928, 0.000388931512, -2.88635401e-005, 1, 2.91229535e-005, 0.999999642, 2.88522242e-005))
  837. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  838. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  839. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000954985619, 0.46309948, 0.577915907, 2.08608085e-007, 0.999999642, 4.43563515e-008, -0.999995947, 2.0860881e-007, 9.0896873e-007, 9.08969355e-007, -4.43562875e-008, 1))
  840. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  841. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  842. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952601433, -0.46309948, -0.577939391, -5.96009748e-008, 0.999999642, 1.78326225e-008, 0.999995947, 5.96012093e-008, -7.89759383e-007, -7.8976052e-007, 1.78323258e-008, -1))
  843. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  844. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  845. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, -0.72529912, 0.577960372, 3.77829451e-007, -0.999999642, -5.66733604e-007, 0.999995947, 3.77831128e-007, -5.21538368e-007, 5.21540812e-007, -5.66732922e-007, 1))
  846. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  847. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  848. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0618202686, -0.57786119, -0.000952601433, -0.999995947, 2.76042605e-010, 5.21538198e-007, -5.21540414e-007, -4.75706585e-010, -1, -2.76041356e-010, -0.999999642, 4.7546439e-010))
  849. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  850. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  851. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394863844, -0.0697959661, -0.0693871975, -0.707371831, 1.49031312e-008, 0.706838787, -5.17638155e-009, 0.999999642, -2.62642939e-008, -0.706835926, -2.22377423e-008, -0.707374692))
  852. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  853. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  854. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22960186, -0.325974345, 0.126894236, -0.999995947, -2.91118213e-005, -0.000387890788, 0.000387888373, 2.88337342e-005, -1, 2.91228953e-005, -0.999999642, -2.88224492e-005))
  855. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  856. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  857. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000954151154, 0.462881565, 0.0781461895, -4.01817232e-007, -0.999999642, 1.08038626e-006, -0.999990225, 4.0182158e-007, 5.21535412e-007, -5.21538084e-007, -1.08039217e-006, -0.999994278))
  858. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  859. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.393659979, 0.524879932))
  860. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.659671783, -0.315543771, -0.000952482224, -0.999995947, -7.10575912e-013, 5.21538198e-007, -5.21540414e-007, -6.60076464e-012, -1, 7.10569624e-013, -0.999999642, 6.35824596e-012))
  861. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.524879932))
  862. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64371943, -0.184356153, -0.000952720642, -0.999995947, -2.84785216e-014, 5.21538198e-007, -5.21540414e-007, -1.32740338e-011, -1, 2.84781049e-014, -0.999999642, 1.30315177e-011))
  863. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656100452, 0.656099916, 1))
  864. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.787320077, 0.262439996, 0.524879932))
  865. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18442535, -0.118758678, -0.000952601433, -0.999995947, 2.01786829e-012, 5.21538198e-007, -5.21540414e-007, -1.28376595e-012, -1, -2.01786721e-012, -0.999999642, 1.04124662e-012))
  866. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  867. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.7749244, -0.0646617413, 0.446767867, 0.999995947, -1.47525031e-006, -1.80021914e-007, 1.47524486e-006, 0.999999642, 1.47599106e-008, 1.80025495e-007, -1.47599293e-008, 1))
  868. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  869. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  870. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00095307827, -0.0694081783, 0.577923179, -1.12560102e-007, -0.999999642, 4.43628316e-008, 0.999995947, -1.12560521e-007, -1.34108177e-007, 1.34111957e-007, 4.43630412e-008, 1))
  871. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  872. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  873. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00095307827, -0.594094753, 0.0781440437, 4.17225039e-007, 0.999999642, -1.04824289e-006, 0.999990225, -4.17229472e-007, -5.03516958e-007, -5.03519686e-007, -1.04824858e-006, -0.999994278))
  874. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  875. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  876. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22960186, -0.325974345, 0.126894236, -0.999995947, -2.91118213e-005, -0.000387890788, 0.000387888373, 2.88337342e-005, -1, 2.91228953e-005, -0.999999642, -2.88224492e-005))
  877. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  878. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.249317944, 0.262439966))
  879. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0810444355, -0.13091433, -0.000957727432, 0.707103014, 1.57924467e-006, 0.707106233, -0.707106531, -3.81509017e-006, 0.707109034, 3.81435189e-006, -0.999999642, -1.58096839e-006))
  880. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  881. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.262439966))
  882. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000948548317, 0.0531208515, -0.65964818, 5.96030603e-008, 0.999999642, 1.09855229e-007, 5.97940073e-007, -1.0985498e-007, 1, 0.999995947, -5.96032166e-008, -5.97938197e-007))
  883. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  884. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  885. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953316689, 0.0694112778, -0.577948451, 5.12384233e-008, -0.999999642, 1.78378254e-008, -0.999995947, -5.12386045e-008, 2.53317438e-007, -2.53320735e-007, -1.78380741e-008, -1))
  886. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  887. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.524879932, 0.262439966))
  888. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381076962, -1.18433952, -0.000951886177, -4.61936025e-007, -4.84779994e-011, -1, 0.999995947, 7.64824488e-012, -4.61933581e-007, 7.64823274e-012, -0.999999642, 4.8235492e-011))
  889. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  890. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  891. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000945568085, -0.725336075, -0.0530678928, 1.03413649e-005, 0.999999642, -1.3563623e-006, 0.999995947, -1.0341404e-005, -5.8640012e-007, -5.86416093e-007, -1.35635605e-006, -1))
  892. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  893. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  894. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195877314, 0.315567017, 1.77494192, -2.13285796e-013, -0.999999642, -4.6366435e-007, 5.03123488e-007, -4.63663952e-007, 1, -0.999995947, -2.00015972e-014, 5.03121157e-007))
  895. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  896. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439966, 0.262439966))
  897. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64357042, -0.381081522, -0.000952005386, -0.999995947, -2.84963025e-014, 5.21538198e-007, -5.21540414e-007, -1.368856e-010, -1, 2.85603552e-014, -0.999999642, 1.36643141e-010))
  898. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  899. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439996, 0.262439966))
  900. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77479982, -0.381083727, -0.000951886177, -0.999995947, -2.85570179e-014, 5.21538198e-007, -5.21540414e-007, -1.45497003e-010, -1, 2.86255632e-014, -0.999999642, 1.45254545e-010))
  901. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  902. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.200000003))
  903. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00095307827, 0.184345901, 1.77491713, -2.13323012e-013, -0.999999642, -4.63661678e-007, 5.03123488e-007, -4.6366128e-007, 1, -0.999995947, -1.99632164e-014, 5.03121157e-007))
  904. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  905. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  906. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381089836, -0.856295109, -0.000952124596, -4.61936025e-007, -5.05883807e-011, -1, 0.999995947, 8.32963819e-012, -4.61933553e-007, 8.32962432e-012, -0.999999642, 5.03458698e-011))
  907. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  908. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  909. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77492106, -0.064658761, -0.31554234, -0.999995947, -1.22364965e-012, 5.39955295e-007, -9.5812659e-013, 0.999999642, 4.9172661e-007, -5.39957398e-007, 4.91726212e-007, -1))
  910. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  911. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.200000003))
  912. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, 0.0531313121, 1.64369941, -2.13395951e-013, -0.999999642, -4.63665572e-007, 5.03123488e-007, -4.63665174e-007, 1, -0.999995947, -1.98925264e-014, 5.03121157e-007))
  913. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  914. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  915. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.577950954, 0.19316268, 3.2544206e-012, -0.999999642, 4.63510275e-007, -5.03123886e-007, -4.63510332e-007, -1, 0.999995947, 3.02113716e-012, -5.03121612e-007))
  916. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  917. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.262439966))
  918. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.266271591, -0.577865899, -0.000952601433, -0.999995947, 4.89863532e-011, 5.21538198e-007, -5.21540414e-007, -1.56372887e-010, -1, -4.89860999e-011, -0.999999642, 1.56130456e-010))
  919. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  920. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.465830922, 0.200000003, 0.262439966))
  921. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0548343658, -0.318395138, -0.000958204269, 0.707103014, 1.5792516e-006, 0.707106233, -0.707106531, -3.81508926e-006, 0.707109034, 3.81435621e-006, -0.999999642, -1.58096282e-006))
  922. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  923. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.656099856, 0.393659979, 0.262439966))
  924. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200451851, -0.315522313, -0.000952482224, -0.999995947, -3.1282919e-013, 5.21538198e-007, -5.21540414e-007, -6.28311465e-012, -1, 3.12824257e-013, -0.999999642, 6.04059554e-012))
  925. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  926. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.7749095, -0.0665602684, 0.446766496, -0.999995947, 3.94417901e-011, 5.03121157e-007, -3.96749439e-011, -0.999999642, -4.63689446e-007, 5.03123431e-007, -4.63689048e-007, 1))
  927. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  928. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.656099916, 0.262439966))
  929. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.382884979, -0.0559492111, -0.000958323479, 0.707103789, 1.57925547e-006, 0.707107008, -0.707104146, -3.81507652e-006, 0.70710665, 3.81435484e-006, -0.999999642, -1.58096418e-006))
  930. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  931. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  932. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2500999, -0.315561235, -0.197781086, -0.999995947, -7.10677394e-013, 5.21538198e-007, -5.21540414e-007, -5.410158e-012, -1, 7.10670509e-013, -0.999999642, 5.16763889e-012))
  933. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  934. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  935. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77491331, -0.0665630102, -0.315546811, 0.999995947, 1.47522928e-006, -8.63054538e-007, 1.47522383e-006, -0.999999642, -5.96148269e-008, -8.63055448e-007, 5.96132921e-008, -1))
  936. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  937. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  938. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00095307827, -0.0692355633, -0.0530753136, 4.17208184e-007, 0.999999642, -1.24864869e-006, 0.999995947, -4.17210487e-007, -6.0446132e-007, -6.04463764e-007, -1.24864835e-006, -1))
  939. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  940. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  941. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594289541, -0.577865899, -0.000952482224, -0.999995947, 4.85845982e-011, 5.21538198e-007, -5.21540414e-007, -1.55332233e-010, -1, -4.85843449e-011, -0.999999642, 1.55089802e-010))
  942. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  943. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  944. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.061965704, -0.0530880094, -4.01771786e-007, -0.999999642, 1.08025915e-006, -0.999995947, 4.01773832e-007, 5.21538254e-007, -5.21540869e-007, -1.08025893e-006, -1))
  945. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  946. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  947. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324400663, -0.446751714, -0.000952601433, -0.999995947, -1.51789562e-012, 5.21538198e-007, -5.21540414e-007, 1.45567641e-010, -1, 1.51780715e-012, -0.999999642, -1.45810183e-010))
  948. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  949. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  950. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381086797, -1.51240134, -0.000951886177, -4.61936025e-007, -5.05883252e-011, -1, 0.999995947, 8.3296087e-012, -4.61933553e-007, 8.32959483e-012, -0.999999642, 5.03458178e-011))
  951. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  952. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  953. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70932698, -0.446754277, 0.195877552, -0.999995947, -2.85565842e-014, 5.21538198e-007, -5.21540414e-007, 3.59957689e-011, -1, 2.85304718e-014, -0.999999642, -3.62383006e-011))
  954. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  955. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  956. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, 0.331614971, -0.0531049073, -4.01787446e-007, -0.999999642, 1.0803011e-006, -0.999995947, 4.01789492e-007, 5.21538254e-007, -5.21540869e-007, -1.08030088e-006, -1))
  957. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  958. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  959. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25009334, -0.315559089, 0.195877194, -0.999995947, -7.10700812e-013, 5.21538198e-007, -5.21540414e-007, -6.16940093e-012, -1, 7.10694307e-013, -0.999999642, 5.92688182e-012))
  960. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  961. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  962. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19778192, 0.315561116, 1.77493024, -2.13241344e-013, -0.999999642, -4.63686348e-007, 5.03123488e-007, -4.6368595e-007, 1, -0.999995947, -2.00571083e-014, 5.03121157e-007))
  963. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  964. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  965. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952363014, 0.446721375, 0.193159819, 4.75546358e-009, 0.999999642, -1.8624263e-006, 5.20043955e-007, 1.86242596e-006, 1, 0.999995947, -4.75644946e-009, -5.20041738e-007))
  966. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  967. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  968. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193187475, -0.315557897, -0.000952601433, -0.999995947, -1.39693855e-012, 5.21538198e-007, -5.21540414e-007, 1.66943959e-011, -1, 1.39691752e-012, -0.999999642, -1.69369241e-011))
  969. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  970. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  971. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.59407711, -0.0531000197, -0.000952363014, -0.999990225, -3.56847798e-014, 5.21535242e-007, -5.21537459e-007, -2.62820841e-012, -0.999994278, 7.82880772e-014, -0.999999642, 2.61816176e-012))
  972. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  973. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  974. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70935547, -0.44676286, -0.197781682, -0.999995947, -2.85648241e-014, 5.21538198e-007, -5.21540414e-007, 4.92065971e-011, -1, 2.85318237e-014, -0.999999642, -4.94491323e-011))
  975. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  976. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  977. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381075412, -1.78140426, -0.00095307827, -4.61936025e-007, -4.94634819e-011, -1, 0.999995947, 8.18711939e-012, -4.61933581e-007, 8.18710464e-012, -0.999999642, 4.92209745e-011))
  978. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  979. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439996))
  980. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258820057, -0.184331298, -0.000952601433, -0.999995947, -9.58359694e-013, 5.21538198e-007, -5.21540414e-007, 1.63497792e-011, -1, 9.58340612e-013, -0.999999642, -1.65923074e-011))
  981. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  982. BarrelA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Hot pink","BarrelA",Vector3.new(0.200000003, 0.200000003, 0.512000024))
  983. BarrelAweld=CreateWeld(m,FakeHandleA,BarrelA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00648152828, -0.375403494, -1.62293732, 4.16029834e-005, -0.999999523, 4.46679103e-008, 4.43538624e-007, -4.46531416e-008, -0.999999881, 0.999992251, 4.16032817e-005, 4.43546355e-007))
  984. CreateMesh("SpecialMesh",BarrelA,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.153600022, 0.140799999, 0.447999448))
  985. FakeHandleB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","FakeHandleB",Vector3.new(0.200000003, 0.256000012, 0.496000051))
  986. FakeHandleBweld=CreateWeld(m,HandleB,FakeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, -2.36065456e-020, 0, -2.36065456e-020, 1, 0, 0, 0, 1))
  987. CreateMesh("BlockMesh",FakeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  988. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  989. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.462830544, -0.0531138182, -0.000952243805, -0.999992132, 1.09443888e-012, 5.21542518e-007, -5.21546724e-007, -1.02038245e-012, -1, -1.09444235e-012, -0.999999523, 4.35311509e-013))
  990. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  991. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  992. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952363014, -0.446709752, -0.193128824, 2.83092186e-006, 0.999999523, -3.04522632e-006, -7.05205821e-007, -3.04522337e-006, -1, -0.999992132, 2.83094482e-006, 7.05194395e-007))
  993. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  994. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  995. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690851212, -0.0718523264, 0.394912601, -0.707375407, 1.49016e-008, -0.706838131, -7.8923982e-008, -1, 5.79019144e-008, -0.706838131, 9.67448699e-008, 0.707375348))
  996. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  997. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  998. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229856014, 0.330393344, 0.128970504, -1, 2.91118504e-005, 0.000388933928, 0.000388933084, -2.88635511e-005, 1, 2.91230717e-005, 1, 2.88522242e-005))
  999. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  1000. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1001. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229856014, 0.330393344, 0.128970504, -1, 2.91118504e-005, 0.000388933928, 0.000388933084, -2.88635511e-005, 1, 2.91230717e-005, 1, 2.88522242e-005))
  1002. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  1003. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1004. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000954866409, 0.463091612, 0.577915788, 2.08607375e-007, 0.999999523, 4.4356252e-008, -0.999992132, 2.08608867e-007, 9.08972993e-007, 9.08974243e-007, -4.43558399e-008, 1))
  1005. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1006. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1007. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952482224, -0.463091373, -0.577939391, -5.96006622e-008, 0.999999523, 1.78325248e-008, 0.999992132, 5.96011169e-008, -7.89763646e-007, -7.8976575e-007, 1.78318817e-008, -1))
  1008. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1009. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1010. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952601433, -0.725286722, 0.577960372, 3.77827917e-007, -0.999999523, -5.6673349e-007, 0.999992132, 3.77831014e-007, -5.21542631e-007, 5.21547122e-007, -5.6673241e-007, 1))
  1011. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1012. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1013. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0618202686, -0.57786119, -0.000952482224, -0.999992132, 2.76128037e-010, 5.21542518e-007, -5.21546781e-007, -4.76147566e-010, -1, -2.76125789e-010, -0.999999523, 4.75562811e-010))
  1014. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1015. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  1016. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394863367, -0.0697958469, -0.0693879128, -0.707374692, 1.49032964e-008, 0.706838787, -5.17640242e-009, 1, -2.62647628e-008, -0.706838787, -2.22379111e-008, -0.707374692))
  1017. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1018. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1019. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229600906, -0.325974405, 0.126894355, -1, -2.91118322e-005, -0.000387890788, 0.000387889944, 2.88337451e-005, -1, 2.91230135e-005, -1, -2.88224492e-005))
  1020. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  1021. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1022. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953912735, 0.46284461, 0.0781242549, -4.01818824e-007, -0.999999523, 1.08039103e-006, -0.999992132, 4.01822348e-007, 5.21542688e-007, -5.21547349e-007, -1.08039092e-006, -1))
  1023. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1024. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.393659979, 0.524879932))
  1025. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.659660816, -0.315543771, -0.000952363014, -0.999992132, -6.25112375e-013, 5.21542461e-007, -5.21546724e-007, -7.04180898e-012, -1, 6.25099527e-013, -0.999999523, 6.45673966e-012))
  1026. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.524879932))
  1027. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64369273, -0.184356153, -0.000952601433, -0.999992132, 5.69847988e-014, 5.21542461e-007, -5.21546724e-007, -1.37150759e-011, -1, -5.69892034e-014, -0.999999523, 1.31300101e-011))
  1028. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656100452, 0.656099916, 1))
  1029. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.787320077, 0.262439996, 0.524879932))
  1030. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18440604, -0.118758678, -0.000952482224, -0.999992132, 2.1033314e-012, 5.21542518e-007, -5.21546724e-007, -1.72481072e-012, -1, -2.10332684e-012, -0.999999523, 1.13974021e-012))
  1031. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1032. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77489591, -0.0646619797, 0.446767896, 0.999992132, -1.47525031e-006, -1.80026205e-007, 1.4752394e-006, 0.999999523, 1.4759812e-008, 1.8003314e-007, -1.47594861e-008, 1))
  1033. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1034. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1035. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.069406271, 0.577923179, -1.12559754e-007, -0.999999523, 4.43629311e-008, 0.999992132, -1.12560592e-007, -1.3411244e-007, 1.34119745e-007, 4.43634747e-008, 1))
  1036. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1037. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1038. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952959061, -0.594092369, 0.0781444907, 4.17223703e-007, 1, -1.04824346e-006, 1, -4.17224214e-007, -5.03528042e-007, -5.03528497e-007, -1.04824335e-006, -1))
  1039. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1040. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1041. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229600906, -0.325974405, 0.126894355, -1, -2.91118322e-005, -0.000387890788, 0.000387889944, 2.88337451e-005, -1, 2.91230135e-005, -1, -2.88224492e-005))
  1042. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  1043. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.249317944, 0.262439966))
  1044. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0810451508, -0.130914927, -0.000957846642, 0.707105875, 1.57924535e-006, 0.707106233, -0.707109392, -3.81509153e-006, 0.707109034, 3.81436735e-006, -1, -1.58096793e-006))
  1045. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  1046. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.262439966))
  1047. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000948429108, 0.0531208515, -0.659636974, 5.96029182e-008, 0.999999523, 1.09855129e-007, 5.97946098e-007, -1.09854533e-007, 1, 0.999992132, -5.96032947e-008, -5.9794246e-007))
  1048. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1049. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1050. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953197479, 0.0694093704, -0.577948451, 5.12381426e-008, -0.999999523, 1.78379249e-008, -0.999992132, -5.12385121e-008, 2.5332173e-007, -2.53328068e-007, -1.78385147e-008, -1))
  1051. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1052. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.524879932, 0.262439966))
  1053. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381076962, -1.18432021, -0.000951766968, -4.61942591e-007, -4.89190355e-011, -1, 0.999992132, 7.56278113e-012, -4.61937873e-007, 7.56273516e-012, -0.999999523, 4.83339826e-011))
  1054. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1055. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1056. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000945448875, -0.725324035, -0.053067863, 1.03413258e-005, 0.999999523, -1.3563623e-006, 0.999992132, -1.03414031e-005, -5.86404383e-007, -5.86422175e-007, -1.35635628e-006, -1))
  1057. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1058. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1059. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195877314, 0.315567106, 1.77491331, -2.98756218e-013, -0.999999523, -4.63664264e-007, 5.03129854e-007, -4.63663469e-007, 1, -0.999992132, 6.54619384e-014, 5.03125477e-007))
  1060. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1061. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439966, 0.262439966))
  1062. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64354384, -0.381081581, -0.000951766968, -0.999992132, 5.69671263e-014, 5.21542518e-007, -5.21546724e-007, -1.37326636e-010, -1, -5.69069531e-014, -0.999999523, 1.36741632e-010))
  1063. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  1064. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439996, 0.262439966))
  1065. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77477098, -0.381083727, -0.000951647758, -0.999992132, 5.6906411e-014, 5.21542518e-007, -5.21546724e-007, -1.45938026e-010, -1, -5.68417451e-014, -0.999999523, 1.45353021e-010))
  1066. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  1067. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.200000003))
  1068. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, 0.184345931, 1.77488852, -2.98793217e-013, -0.999999523, -4.63661593e-007, 5.03129854e-007, -4.63660797e-007, 1, -0.999992132, 6.55001024e-014, 5.03125477e-007))
  1069. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1070. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  1071. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381089836, -0.856280804, -0.000952005386, -4.61942562e-007, -5.10294133e-011, -1, 0.999992132, 8.24417357e-012, -4.61937844e-007, 8.244125e-012, -0.999999523, 5.0444364e-011))
  1072. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1073. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1074. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77489245, -0.0646588802, -0.31554237, -0.999992132, -1.13818612e-012, 5.39959558e-007, -8.72651452e-013, 0.999999523, 4.91726496e-007, -5.39963651e-007, 4.917257e-007, -1))
  1075. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1076. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.200000003))
  1077. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, 0.0531313121, 1.6436727, -2.98866156e-013, -0.999999523, -4.63665486e-007, 5.03129854e-007, -4.63664691e-007, 1, -0.999992132, 6.55707923e-014, 5.03125477e-007))
  1078. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1079. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1080. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.577952385, 0.193134546, 2.79130136e-010, -0.999999523, 4.63188996e-007, -5.03130252e-007, -4.63189366e-007, -1, 0.999992132, 2.78899154e-010, -5.03125875e-007))
  1081. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1082. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.262439966))
  1083. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.266266823, -0.577865839, -0.000952482224, -0.999992132, 4.90718091e-011, 5.21542461e-007, -5.21546724e-007, -1.56813909e-010, -1, -4.90713789e-011, -0.999999523, 1.56228946e-010))
  1084. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1085. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.465830922, 0.200000003, 0.262439966))
  1086. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0548336506, -0.318395734, -0.000958323479, 0.707105875, 1.57925228e-006, 0.707106233, -0.707109392, -3.81509062e-006, 0.707109034, 3.81437167e-006, -1, -1.58096236e-006))
  1087. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1088. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.656099856, 0.393659979, 0.262439966))
  1089. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200448036, -0.315522313, -0.000952363014, -0.999992132, -2.27365869e-013, 5.21542461e-007, -5.21546724e-007, -6.72415856e-012, -1, 2.27355651e-013, -0.999999523, 6.13908924e-012))
  1090. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1091. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77488089, -0.0665599108, 0.446766585, -0.999992132, 3.95272495e-011, 5.0312542e-007, -3.9760268e-011, -0.999999523, -4.63689361e-007, 5.03129854e-007, -4.63688565e-007, 1))
  1092. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1093. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.656099916, 0.262439966))
  1094. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.382884026, -0.0559498072, -0.000958442688, 0.70710665, 1.57925615e-006, 0.707107008, -0.707107008, -3.81507789e-006, 0.70710665, 3.8143703e-006, -1, -1.58096373e-006))
  1095. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  1096. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  1097. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25007939, -0.315561235, -0.197780728, -0.999992132, -6.25213856e-013, 5.21542461e-007, -5.21546724e-007, -5.85120234e-012, -1, 6.25200358e-013, -0.999999523, 5.26613258e-012))
  1098. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1099. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1100. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77488446, -0.0665627718, -0.315546811, 0.999992132, 1.47522906e-006, -8.63058801e-007, 1.47521814e-006, -0.999999523, -5.96147274e-008, -8.6306045e-007, 5.96128444e-008, -1))
  1101. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1102. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1103. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952959061, -0.0692336559, -0.0530753434, 4.17206678e-007, 0.999999523, -1.24864869e-006, 0.999992132, -4.17210515e-007, -6.0446564e-007, -6.04469733e-007, -1.24864869e-006, -1))
  1104. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1105. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1106. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594279528, -0.577865899, -0.000952363014, -0.999992132, 4.86700541e-011, 5.21542461e-007, -5.21546724e-007, -1.55773255e-010, -1, -4.86696274e-011, -0.999999523, 1.55188293e-010))
  1107. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1108. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1109. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, -0.061965704, -0.0530880094, -4.01770336e-007, -0.999999523, 1.08025915e-006, -0.999992132, 4.0177386e-007, 5.21542518e-007, -5.21547179e-007, -1.08025915e-006, -1))
  1110. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1111. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  1112. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324369669, -0.446746528, -0.000952601433, -0.999992132, -2.28737904e-010, 5.21542461e-007, -5.21546724e-007, 3.90042887e-010, -1, 2.28737695e-010, -0.999999523, -3.90628141e-010))
  1113. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1114. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  1115. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381086797, -1.51237679, -0.000951766968, -4.61942562e-007, -5.10293613e-011, -1, 0.999992132, 8.24414408e-012, -4.61937844e-007, 8.24409551e-012, -0.999999523, 5.04443119e-011))
  1116. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1117. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1118. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70929945, -0.446754336, 0.195877552, -0.999992132, 5.69068447e-014, 5.21542461e-007, -5.21546724e-007, 3.55547189e-011, -1, -5.69368364e-014, -0.999999523, -3.61398099e-011))
  1119. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1120. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1121. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, 0.331609011, -0.0531049073, -4.01785996e-007, -0.999999523, 1.0803011e-006, -0.999992132, 4.01789521e-007, 5.21542518e-007, -5.21547236e-007, -1.0803011e-006, -1))
  1122. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1123. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  1124. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25007296, -0.315559149, 0.195877194, -0.999992132, -6.25237275e-013, 5.21542461e-007, -5.21546724e-007, -6.61044526e-012, -1, 6.25224156e-013, -0.999999523, 6.02537551e-012))
  1125. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1126. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1127. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.197781563, 0.315561146, 1.77490151, -2.98711766e-013, -0.999999523, -4.63686263e-007, 5.03129854e-007, -4.63685438e-007, 1, -0.999992132, 6.54063189e-014, 5.03125477e-007))
  1128. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1129. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1130. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952243805, 0.446721435, 0.193157434, 4.75553064e-009, 0.999999523, -1.86242642e-006, 5.20050321e-007, 1.86242619e-006, 1, 0.999992132, -4.75653428e-009, -5.20046058e-007))
  1131. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1132. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  1133. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193185091, -0.315557897, -0.000952482224, -0.999992132, -1.3114748e-012, 5.21542461e-007, -5.21546724e-007, 1.62533511e-011, -1, 1.31144477e-012, -0.999999523, -1.683843e-011))
  1134. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1135. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1136. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594074965, -0.0531003177, -0.000952243805, -1, 4.97786491e-014, 5.21546554e-007, -5.21546554e-007, -3.0692675e-012, -1, -4.97770262e-014, -1, 3.0692675e-012))
  1137. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1138. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1139. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70932782, -0.44676286, -0.197781324, -0.999992132, 5.68986048e-014, 5.21542461e-007, -5.21546724e-007, 4.87655437e-011, -1, -5.6935488e-014, -0.999999523, -4.93506416e-011))
  1140. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1141. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1142. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381075472, -1.78137565, -0.000952839851, -4.61942591e-007, -4.99045215e-011, -1, 0.999992132, 8.10165563e-012, -4.61937873e-007, 8.10160619e-012, -0.999999523, 4.93194721e-011))
  1143. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1144. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439996))
  1145. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258816719, -0.184331298, -0.000952482224, -0.999992132, -8.72896373e-013, 5.21542461e-007, -5.21546724e-007, 1.59087344e-011, -1, 8.72869593e-013, -0.999999523, -1.64938133e-011))
  1146. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1147. BarrelB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Hot pink","BarrelB",Vector3.new(0.200000003, 0.200000003, 0.512000024))
  1148. BarrelBweld=CreateWeld(m,FakeHandleB,BarrelB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00648140907, -0.375403613, -1.62292969, 4.16028452e-005, -1, 4.46680346e-008, 4.43528563e-007, -4.46495818e-008, -1, 1, 4.16028452e-005, 4.43526744e-007))
  1149. CreateMesh("SpecialMesh",BarrelB,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.153600022, 0.140799999, 0.447999448))
  1150.  
  1151. local lasrs = {}
  1152. local lasrspd = 5
  1153. local maxTravelDistance = 300
  1154. local maxRebounds = 2
  1155.  
  1156. function RAY(pos, dir, collidedlist, startpos, endpos, distleft)
  1157. collidedlist = collidedlist or {Character}
  1158. startpos = startpos or pos
  1159. distleft = distleft or dir.unit * dir.magnitude
  1160. endpos = endpos or pos + distleft
  1161. local ray = Ray.new(pos, distleft)
  1162. local hitz,enz = workspace:FindPartOnRayWithIgnoreList(ray, collidedlist)
  1163. if hitz ~= nil and not hitz.Parent:findFirstChild("Humanoid") then
  1164. if hitz.CanCollide == false then
  1165. table.insert(collidedlist, hitz)
  1166. local newpos = enz
  1167. local newdistleft = distleft - (dir.unit * (pos - newpos).magnitude)
  1168. if newdistleft then
  1169. return RAY(newpos-(dir*0.01), dir, collidedlist, startpos, endpos, newdistleft+(dir*0.01))
  1170. end
  1171. end
  1172. end
  1173. return hitz, enz, ray
  1174. end
  1175.  
  1176. function FindSurface(part, position)
  1177. local obj = part.CFrame:pointToObjectSpace(position)
  1178. local siz = part.Size/2
  1179. for i,v in pairs(Enum.NormalId:GetEnumItems()) do
  1180. local vec = Vector3.FromNormalId(v)
  1181. local wvec = part.CFrame:vectorToWorldSpace(vec)
  1182. local vz = (obj)/(siz*vec)
  1183. if (math.abs(vz.X-1) < 0.001 or math.abs(vz.Y-1) < 0.001 or math.abs(vz.Z-1) < 0.001) then
  1184. return wvec,vec
  1185. end
  1186. end
  1187. if part.className == "WedgePart" then
  1188. local pos = (part.CFrame * CFrame.new(0,part.Size.y/2,part.Size.z/2)).p
  1189. local apos = (part.CFrame * CFrame.Angles(-math.atan2(part.CFrame:pointToObjectSpace(pos).y,part.CFrame:pointToObjectSpace(pos).z),0,0) * CFrame.new(0,1,0)).p
  1190. local wvec,vec = (apos - part.Position).unit, part.CFrame:pointToObjectSpace(apos)
  1191. return wvec,vec
  1192. elseif part.className == "Part" and (part.Shape.Name == "Ball" or part.Shape.Name == "Cylinder") then
  1193. return (position - part.Position).unit, part.CFrame:vectorToObjectSpace((position - part.Position).unit)
  1194. end
  1195. end
  1196.  
  1197. function Reflect(direction, normal)
  1198. return direction - 2 * normal:Dot(direction) * normal
  1199. end
  1200.  
  1201. function ReflectShot(mouse,asd)
  1202. local dir = (mouse.Hit.p - Torso.Position).unit
  1203. local tabl
  1204. local tablnum = 0
  1205. for i, v in pairs(lasrs) do
  1206. if not v[1] then
  1207. tabl = v
  1208. tablnum = i
  1209. break
  1210. end
  1211. end
  1212. if not tabl then
  1213. tablnum = #lasrs + 1
  1214. tabl = {false,nil,nil,0,0,1,{},{},{},{}}
  1215. for i = 1, 2 do
  1216. for j = 1, 6 do
  1217. local p = Instance.new("Part")
  1218. p.FormFactor = "Custom"
  1219. p.CanCollide = false
  1220. p.Anchored = true
  1221. p.Locked = true
  1222. p.BrickColor = BarrelA.BrickColor
  1223. p.TopSurface = 10
  1224. p.BottomSurface = 10
  1225. p.RightSurface = 10
  1226. p.LeftSurface = 10
  1227. p.FrontSurface = 10
  1228. p.BackSurface = 10
  1229. p.Size = Vector3.new(.5,.5,.5)
  1230. p.Material = "Neon"
  1231. p.Transparency = i == 1 and 0 or 0.6
  1232. local mesh = Instance.new("CylinderMesh",p)
  1233. table.insert(tabl[6+i],p)
  1234. table.insert(tabl[8+i],mesh)
  1235. end
  1236. end
  1237. table.insert(lasrs,tabl)
  1238. end
  1239. -- isMoving,direction,lastPosition,rebounds,distance,recycleCount,middleLayer,outerLayer
  1240. tabl[4],tabl[5] = 0,0
  1241. tabl[3] = asd.Position
  1242. tabl[2] = dir
  1243. tabl[1] = true
  1244.  
  1245. end
  1246.  
  1247. gun = false
  1248.  
  1249. shoot = false
  1250.  
  1251. gunidle = false
  1252.  
  1253. local GunA = true
  1254. local GunB = false
  1255.  
  1256. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1257. local prt = CreatePart(3, Character, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.1, 0.1, 0.1))
  1258. prt.Anchored = true
  1259. prt.CFrame = cframe
  1260. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1261. game:GetService("Debris"):AddItem(prt, 5)
  1262. Effects[#Effects + 1] = {
  1263. prt,
  1264. "Cylinder",
  1265. delay,
  1266. x3,
  1267. y3,
  1268. z3
  1269. } --part, type, delay
  1270. end
  1271.  
  1272. function Shoot(asd, spread1, spread2)
  1273. local MainPos = asd.Position
  1274. local MainPos2 = mouse.Hit.p
  1275. local spread = Vector3.new((math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2) * (asd.Position - mouse.Hit.p).magnitude / 100
  1276. local MouseLook = cn((MainPos + MainPos2) / 2, MainPos2 + spread)
  1277. num = 30
  1278. coroutine.resume(coroutine.create(function(Spreaded)
  1279. repeat
  1280. wait()
  1281. local hit, pos = rayCast(MainPos, MouseLook.lookVector, 10, RootPart.Parent)
  1282. local TheHit = mouse.Hit.p
  1283. local mag = (MainPos - pos).magnitude
  1284. CylinderEffect(BrickColor.new(asd.BrickColor.Color), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 3, mag * 5, 3, .5, 0, 1.5, 0.1)
  1285. MainPos = MainPos + (MouseLook.lookVector * 10)
  1286. num = num - 1
  1287. if hit ~= nil then
  1288. num = 0
  1289. damage(hit.Parent:WaitForChild("Torso"), math.random(5,8), math.random(8,10), 5, 1, RootPart)
  1290. end
  1291. until num <= 0
  1292. end))
  1293. end
  1294.  
  1295. function Attackone()
  1296. attack = true
  1297. Con1 = LeftLeg.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1298. for i = 0,1,0.2 do
  1299. wait()
  1300. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), .3)
  1301. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-30)), .3)
  1302. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(20)), .3)
  1303. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-20)), .3)
  1304. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-30), math.rad(5)), .3)
  1305. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-30), math.rad(-5)), .3)
  1306. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1307. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1308. end
  1309. so("http://roblox.com/asset/?id=320557413",LeftLeg,1,1)
  1310. for i = 0,1,0.15 do
  1311. wait()
  1312. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), .5)
  1313. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(10), math.rad(30)), .5)
  1314. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), .5)
  1315. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), .5)
  1316. RH.C0 = clerp(RH.C0, cn(0.55, -2, .5) * angles(math.rad(-30), math.rad(30), math.rad(10)), .5)
  1317. LH.C0 = clerp(LH.C0, cn(-1.3, -1, -1.3) * angles(math.rad(80), math.rad(-10), math.rad(-30)), .5)
  1318. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1319. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1320. end
  1321. attack = false
  1322. Con1:disconnect()
  1323. end
  1324.  
  1325. function Attacktwo()
  1326. attack = true
  1327. Con1 = LeftArm.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1328. for i = 0,1,0.2 do
  1329. wait()
  1330. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  1331. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(10), math.rad(50)), .3)
  1332. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), .3)
  1333. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), .3)
  1334. RH.C0 = clerp(RH.C0, cn(0.8, -2, 0) * angles(math.rad(-10), math.rad(30), math.rad(10)), .3)
  1335. LH.C0 = clerp(LH.C0, cn(-0.8, -2, 0) * angles(math.rad(0), math.rad(30), math.rad(-10)), .3)
  1336. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1337. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(70), math.rad(0)), .4)
  1338. end
  1339. so("http://roblox.com/asset/?id=320557413",LeftArm,1,1.2)
  1340. for i = 0,1,0.15 do
  1341. wait()
  1342. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .35)
  1343. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(-5), math.rad(-80)), .35)
  1344. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(50), math.rad(20), math.rad(30)), .35)
  1345. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), .35)
  1346. RH.C0 = clerp(RH.C0, cn(0.8, -2, 0) * angles(math.rad(-10), math.rad(-40), math.rad(10)), .35)
  1347. LH.C0 = clerp(LH.C0, cn(-0.8, -2, 0) * angles(math.rad(-10), math.rad(-40), math.rad(-10)), .35)
  1348. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1349. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-90), math.rad(0)), .3)
  1350. end
  1351. attack = false
  1352. Con1:disconnect()
  1353. end
  1354.  
  1355. function Attackthree()
  1356. attack = true
  1357. Con1 = RightArm.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1358. for i = 0,1,0.2 do
  1359. wait()
  1360. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), .3)
  1361. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(70)), .3)
  1362. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(20)), .3)
  1363. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), .3)
  1364. RH.C0 = clerp(RH.C0, cn(0.57, -2, 0) * angles(math.rad(0), math.rad(40), math.rad(7)), .3)
  1365. LH.C0 = clerp(LH.C0, cn(-0.57, -2, 0) * angles(math.rad(0), math.rad(40), math.rad(-7)), .3)
  1366. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, -.1) * angles(math.rad(0), math.rad(150), math.rad(0)), .4)
  1367. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1368. end
  1369. so("http://roblox.com/asset/?id=320557413",RightArm,1,1.3)
  1370. for i = 0,1,0.13 do
  1371. wait()
  1372. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), .35)
  1373. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(-5), math.rad(-70)), .35)
  1374. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, -.3) * angles(math.rad(30), math.rad(-50), math.rad(-20)), .35)
  1375. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), .35)
  1376. RH.C0 = clerp(RH.C0, cn(0.57, -2, 0) * angles(math.rad(0), math.rad(-40), math.rad(7)), .35)
  1377. LH.C0 = clerp(LH.C0, cn(-0.57, -2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-7)), .35)
  1378. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  1379. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1380. end
  1381. attack = false
  1382. Con1:disconnect()
  1383. end
  1384.  
  1385. function Attackfour()
  1386. attack = true
  1387. for i = 0,1,0.2 do
  1388. wait()
  1389. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-70)), .3)
  1390. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(3), math.rad(70)), .3)
  1391. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), .3)
  1392. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(120), math.rad(0), math.rad(40)), .3)
  1393. RH.C0 = clerp(RH.C0, cn(0.7, -2, .3) * angles(math.rad(3), math.rad(70), math.rad(5)), .3)
  1394. LH.C0 = clerp(LH.C0, cn(-0.7, -2, -.3) * angles(math.rad(3), math.rad(70), math.rad(-5)), .3)
  1395. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .7)
  1396. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1397. end
  1398. so("http://roblox.com/asset/?id=320557413",LeftArm,1,0.9)
  1399. for i = 0,1,0.15 do
  1400. wait()
  1401. so("http://roblox.com/asset/?id=199145534",BarrelA,.5,math.random(150,200)/100)
  1402. OrbEffect(BarrelA.BrickColor,cn(BarrelA.Position),.3,.3,.3,.3,.3,.3,0.1)
  1403. Shockwave(BarrelA.BrickColor,cn(BarrelA.Position),.3,.3,.3,.3,.3,.3,0.1)
  1404. local target=CheckClose(BarrelA,5)
  1405. if target then
  1406. damage(target.Torso, math.random(1,2), math.random(2,3), 1, 1, RootPart)
  1407. end
  1408. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .35)
  1409. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(-3), math.rad(-100)), .35)
  1410. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(60), math.rad(70)), .35)
  1411. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .35)
  1412. RH.C0 = clerp(RH.C0, cn(0.58, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(8)), .35)
  1413. LH.C0 = clerp(LH.C0, cn(-0.58, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-8)), .35)
  1414. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1415. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1416. end
  1417. attack = false
  1418. end
  1419.  
  1420. function GunStance()
  1421. attack=true
  1422. gun=true
  1423. speedvalue = 1
  1424. gyro.Parent = RootPart
  1425. if GunA == true then
  1426. for i=0,1,0.2 do
  1427. wait()
  1428. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1429. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(5), math.rad(-90)), .25)
  1430. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(30), math.rad(90)), .25)
  1431. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-10)), .25)
  1432. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1433. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1434. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), 5*i, math.rad(0)), .75)
  1435. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1436. end
  1437. for i=0,1,0.1 do
  1438. wait()
  1439. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1440. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1441. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), .25)
  1442. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-10)), .25)
  1443. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1444. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1445. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1446. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1447. end
  1448. elseif GunB == true then
  1449. for i=0,1,0.2 do
  1450. wait()
  1451. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1452. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(90)), .25)
  1453. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(10)), .25)
  1454. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-30), math.rad(-90)), .25)
  1455. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1456. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1457. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1458. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), 5*i, math.rad(0)), .75)
  1459. end
  1460. for i=0,1,0.1 do
  1461. wait()
  1462. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1463. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1464. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .25)
  1465. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .25)
  1466. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1467. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1468. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1469. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1470. end
  1471. end
  1472. local offset = nil
  1473. gunidle=true
  1474. while gun==true do
  1475. wait()
  1476. local gunpos = Vector3.new(mouse.Hit.p.x, Head.Position.Y, mouse.Hit.p.z)
  1477. offset = (Torso.Position.y - mouse.Hit.p.y) / 60
  1478. local mag = (Torso.Position - mouse.Hit.p).magnitude / 80
  1479. offset = offset / mag
  1480. if GunA == true and GunB == false then
  1481. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5)
  1482. elseif GunB == true and GunA == false then
  1483. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5)
  1484. end
  1485. end
  1486. if shoot==true then
  1487. gunidle=false
  1488. if GunA == true then
  1489. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1490. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1491. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1492. GunA = false
  1493. Shoot(BarrelA, 0, 0)
  1494. for i=0,1,0.15 do
  1495. wait()
  1496. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .3)
  1497. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(5), math.rad(-80)), .3)
  1498. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(90), math.rad(60), math.rad(80)), .55)
  1499. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-15)), .3)
  1500. RH.C0 = clerp(RH.C0, cn(0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(3)), .25)
  1501. LH.C0 = clerp(LH.C0, cn(-0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(-3)), .25)
  1502. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1503. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1504. end
  1505. GunB = true
  1506. elseif GunB == true then
  1507. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1508. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1509. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1510. GunB = false
  1511. Shoot(BarrelB, 0, 0)
  1512. for i=0,1,0.15 do
  1513. wait()
  1514. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  1515. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(80)), .3)
  1516. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(15)), .3)
  1517. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(90), math.rad(-60), math.rad(-80)), .55)
  1518. RH.C0 = clerp(RH.C0, cn(0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(3)), .25)
  1519. LH.C0 = clerp(LH.C0, cn(-0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(-3)), .25)
  1520. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1521. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1522. end
  1523. GunA = true
  1524. end
  1525. end
  1526. gyro.Parent = nil
  1527. speedvalue = 2.5
  1528. gun=false
  1529. gunidle=false
  1530. shoot=false
  1531. attack=false
  1532. end
  1533.  
  1534. function EchoBarrage()
  1535. attack = true
  1536. gyro.Parent = RootPart
  1537. speedvalue = 1
  1538. for i = 0,1,0.1 do
  1539. wait()
  1540. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(0)), .3)
  1541. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1542. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(10)), .3)
  1543. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-10)), .3)
  1544. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(3)), .3)
  1545. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-3)), .3)
  1546. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1547. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1548. end
  1549. for i = 1,2 do
  1550. for i = 0,1,0.3 do
  1551. wait()
  1552. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1553. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1554. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1555. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1556. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1557. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1558. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1559. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1560. end
  1561. ReflectShot(mouse,BarrelA)
  1562. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1563. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1564. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1565. --so("http://www.roblox.com/asset/?id=360087120", Torso, .5, 1)
  1566. for i = 0,1,0.35 do
  1567. wait()
  1568. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .4)
  1569. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(20)), .4)
  1570. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(-20)), .4)
  1571. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1572. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(3)), .4)
  1573. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(-3)), .4)
  1574. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1575. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1576. end
  1577. for i = 0,1,0.3 do
  1578. wait()
  1579. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1580. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1581. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1582. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1583. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1584. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1585. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1586. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1587. end
  1588. ReflectShot(mouse,BarrelB)
  1589. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1590. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1591. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1592. --so("http://www.roblox.com/asset/?id=360087120", Torso, .5, 1)
  1593. for i = 0,1,0.35 do
  1594. wait()
  1595. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .4)
  1596. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(-20)), .4)
  1597. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1598. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(20)), .4)
  1599. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(3)), .4)
  1600. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(-3)), .4)
  1601. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1602. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1603. end
  1604. end
  1605. gyro.Parent = nil
  1606. attack = false
  1607. speedvalue = 2.5
  1608. end
  1609.  
  1610. function LucentScatter()
  1611. attack = true
  1612. gyro.Parent = RootPart
  1613. speedvalue = 1
  1614. for i = 0,1,0.1 do
  1615. wait()
  1616. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-70)), .3)
  1617. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(70)), .3)
  1618. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), .3)
  1619. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(120), math.rad(0), math.rad(40)), .3)
  1620. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(3)), .3)
  1621. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(-3)), .3)
  1622. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1623. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1624. end
  1625. for i = 0,1,0.2 do
  1626. wait()
  1627. Shoot(BarrelA, 0, 0)
  1628. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1629. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1630. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1631. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .3)
  1632. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-100)), .3)
  1633. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(130), math.rad(50), math.rad(30)), .2)
  1634. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .3)
  1635. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(3)), .3)
  1636. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(-3)), .3)
  1637. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1638. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1639. end
  1640. for i=0,1,0.3 do
  1641. wait()
  1642. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1643. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1644. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .25)
  1645. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .25)
  1646. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1647. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1648. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1649. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1650. end
  1651. for i = 1,5 do
  1652. Shoot(BarrelB, 0, 0)
  1653. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1654. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1655. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1656. for i=0,1,0.3 do
  1657. wait()
  1658. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .5)
  1659. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(80)), .5)
  1660. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(15)), .5)
  1661. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(90), math.rad(-60), math.rad(-80)), .55)
  1662. RH.C0 = clerp(RH.C0, cn(0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(3)), .5)
  1663. LH.C0 = clerp(LH.C0, cn(-0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(-3)), .5)
  1664. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1665. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1666. end
  1667. for i=0,1,0.3 do
  1668. wait()
  1669. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .8)
  1670. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .5)
  1671. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .8)
  1672. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .8)
  1673. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .5)
  1674. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .5)
  1675. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .5)
  1676. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .5)
  1677. end
  1678. end
  1679. gyro.Parent = nil
  1680. attack = false
  1681. speedvalue = 2.5
  1682. end
  1683.  
  1684. function OrbEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay)
  1685. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1686. prt.Anchored = true
  1687. prt.CanCollide=false
  1688. prt.CFrame = cframe*cn(0,-1,0)*angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90)))
  1689. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1690. game:GetService("Debris"):AddItem(prt, 10)
  1691. coroutine.resume(coroutine.create(function(Part, Mesh)
  1692. for i = 0, 1, delay do
  1693. wait(0)
  1694. Part.CFrame = Part.CFrame
  1695. Part.Transparency = i
  1696. Mesh.Scale = Mesh.Scale + Vector3.new(x2, y2, z2)
  1697. end
  1698. Part.Parent = nil
  1699. end), prt, msh)
  1700. end
  1701.  
  1702. function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1703. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1704. prt.Anchored = true
  1705. prt.CFrame = cframe*cn(0,-1,0)
  1706. --prt.Material = "Neon"
  1707. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1708. game:GetService("Debris"):AddItem(prt, 10)
  1709. coroutine.resume(coroutine.create(function(Part, Mesh)
  1710. for i = 0, 1, delay do
  1711. wait(0)
  1712. Part.CFrame = Part.CFrame
  1713. Part.Transparency = i
  1714. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1715. end
  1716. Part.Parent = nil
  1717. end), prt, msh)
  1718. end
  1719.  
  1720. function Reflex()
  1721. attack = true
  1722. gyro.Parent = RootPart
  1723. speedvalue = 1
  1724. for i = 0,1,0.1 do
  1725. wait()
  1726. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.55) * angles(math.rad(5), math.rad(0), math.rad(0)), .3)
  1727. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1728. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.2) * angles(math.rad(0), math.rad(100), math.rad(50)), .3)
  1729. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.2) * angles(math.rad(0), math.rad(-100), math.rad(-50)), .3)
  1730. RH.C0 = clerp(RH.C0, cn(0.55, -1.5, .5) * angles(math.rad(-60), math.rad(0), math.rad(3)), .3)
  1731. LH.C0 = clerp(LH.C0, cn(-0.55, -1.45, -.5) * angles(math.rad(-5), math.rad(0), math.rad(-3)), .3)
  1732. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1733. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1734. end
  1735. so("http://roblox.com/asset/?id=199145534",BarrelA,1,math.random(150,200)/100)
  1736. for i=1,math.random(3,6) do
  1737. OrbEffect(BarrelA.BrickColor,cn(BarrelA.Position),1,1,1,1,1,1,0.025)
  1738. Shockwave(BarrelA.BrickColor,cn(BarrelA.Position),1,1,1,1,1,1,0.025)
  1739. end
  1740. local target=CheckClose(BarrelA,30)
  1741. if target then
  1742. damage(target.Torso, 5, math.random(15,20), math.random(15,16), 1, RootPart)
  1743. end
  1744. Humanoid.Jump=true
  1745. Torso.Velocity=Vector3.new(0,7.5,0)
  1746. Torso.Velocity=RootPart.CFrame.lookVector*-100
  1747. Humanoid.WalkSpeed = 16*speed.Value
  1748. for i = 0,1,0.1 do
  1749. wait()
  1750. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(-6*i, math.rad(0), math.rad(0)), .4)
  1751. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .4)
  1752. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(-30), math.rad(0), math.rad(130)), .4)
  1753. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(-30), math.rad(0), math.rad(-130)), .4)
  1754. RH.C0 = clerp(RH.C0, cn(0.6, -1.5, -.3) * angles(math.rad(0), math.rad(0), math.rad(5)), .4)
  1755. LH.C0 = clerp(LH.C0, cn(-0.6, -1.8, -.2) * angles(math.rad(0), math.rad(0), math.rad(-5)), .4)
  1756. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-150), math.rad(0)), .25)
  1757. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-150), math.rad(0)), .25)
  1758. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1759. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1760. end
  1761. gyro.Parent = nil
  1762. attack = false
  1763. speedvalue = 2.5
  1764. end
  1765.  
  1766. function Luxuriance()
  1767. attack = true
  1768. gyro.Parent = RootPart
  1769. for i = 0,1,0.1 do
  1770. wait()
  1771. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.5) * angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  1772. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1773. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(70)), .3)
  1774. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-70)), .3)
  1775. RH.C0 = clerp(RH.C0, cn(0.55, -1.7, .4) * angles(math.rad(-20), math.rad(0), math.rad(3)), .3)
  1776. LH.C0 = clerp(LH.C0, cn(-0.55, -1.45, -.5) * angles(math.rad(5), math.rad(0), math.rad(-3)), .3)
  1777. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1778. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1779. end
  1780. for i = 0,1,0.3 do
  1781. wait()
  1782. ReflectShot(mouse,BarrelA)
  1783. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1784. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1785. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1786. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .3)
  1787. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-100)), .3)
  1788. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(130), math.rad(50), math.rad(30)), .2)
  1789. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .3)
  1790. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(3)), .3)
  1791. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(-3)), .3)
  1792. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1793. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1794. end
  1795. for i = 0,1,0.2 do
  1796. wait()
  1797. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1798. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1799. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(70)), .3)
  1800. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-70)), .3)
  1801. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1802. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1803. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1804. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1805. end
  1806. for i = 0,1,0.3 do
  1807. wait()
  1808. ReflectShot(mouse,BarrelB)
  1809. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1810. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1811. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1812. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-100)), .3)
  1813. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(100)), .3)
  1814. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .2)
  1815. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(130), math.rad(-50), math.rad(-30)), .3)
  1816. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(3)), .3)
  1817. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(-3)), .3)
  1818. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1819. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .7)
  1820. end
  1821. for i = 0,1,0.1 do
  1822. wait()
  1823. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(0)), .3)
  1824. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1825. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(10)), .3)
  1826. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-10)), .3)
  1827. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(3)), .3)
  1828. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-3)), .3)
  1829. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1830. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1831. end
  1832. for i = 1,5 do
  1833. Shoot(BarrelA, 0, 0)
  1834. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1835. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1836. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1837. for i = 0,1,0.35 do
  1838. wait()
  1839. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .4)
  1840. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(20)), .4)
  1841. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(-20)), .4)
  1842. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1843. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(3)), .4)
  1844. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(-3)), .4)
  1845. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1846. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1847. end
  1848. Shoot(BarrelB, 0, 0)
  1849. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1850. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1851. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1852. for i = 0,1,0.35 do
  1853. wait()
  1854. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .4)
  1855. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(-20)), .4)
  1856. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1857. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(20)), .4)
  1858. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(3)), .4)
  1859. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(-3)), .4)
  1860. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1861. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1862. end
  1863. end
  1864. gyro.Parent = nil
  1865. attack = false
  1866. end
  1867.  
  1868. mouse.Button1Down:connect(function()
  1869. if gun==true and shoot==false then
  1870. shoot=true
  1871. gun=false
  1872. end
  1873. if attack == false and attacktype == 1 then
  1874. Attackone()
  1875. attacktype = 2
  1876. elseif attack == false and attacktype == 2 then
  1877. Attacktwo()
  1878. attacktype = 3
  1879. elseif attack == false and attacktype == 3 then
  1880. Attackthree()
  1881. attacktype = 4
  1882. elseif attack == false and attacktype == 4 then
  1883. Attackfour()
  1884. attacktype = 1
  1885. end
  1886. end)
  1887.  
  1888. mouse.KeyDown:connect(function(k)
  1889. k = k:lower()
  1890. if k=='e' and gun==false and shoot==false and attack==false then
  1891. GunStance()
  1892. end
  1893. if k=='e'and shoot==false then
  1894. if gun==true then
  1895. gun=false
  1896. end
  1897. end
  1898. if k=='q' and gun==false and shoot==false and attack==false and cooldown1 >= co1 and stamina>=skill1stam then
  1899. cooldown1=0
  1900. subtractstamina(skill1stam)
  1901. EchoBarrage()
  1902. end
  1903. if k=='r' and gun==false and shoot==false and attack==false and cooldown2 >= co2 and stamina>=skill2stam then
  1904. cooldown2=0
  1905. subtractstamina(skill2stam)
  1906. LucentScatter()
  1907. end
  1908. if k=='t' and gun==false and shoot==false and attack==false and cooldown3 >= co3 and stamina>=skill3stam then
  1909. cooldown3=0
  1910. subtractstamina(skill3stam)
  1911. Reflex()
  1912. end
  1913. if k=='f' and gun==false and shoot==false and attack==false and cooldown4 >= co4 and stamina>=skill4stam then
  1914. cooldown4=0
  1915. subtractstamina(skill4stam)
  1916. Luxuriance()
  1917. end
  1918. end)
  1919.  
  1920.  
  1921. inputserv.InputBegan:connect(function(k)
  1922. if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then
  1923. elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then
  1924. elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then
  1925. elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then
  1926. end
  1927. end)
  1928.  
  1929. inputserv.InputBegan:connect(function(k)
  1930. if k.KeyCode == Enum.KeyCode.Slash then
  1931. local fin = nil
  1932. typing = true
  1933. fin = inputserv.InputBegan:connect(function(k)
  1934. if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then
  1935. typing = false
  1936. fin:disconnect()
  1937. end
  1938. end)
  1939. end
  1940. end)
  1941.  
  1942. local ReboundCount = 0
  1943.  
  1944. function updateskills()
  1945. if cooldown1 <= co1 then
  1946. cooldown1 = cooldown1 + 1
  1947. end
  1948. if cooldown2 <= co2 then
  1949. cooldown2 = cooldown2 + 1
  1950. end
  1951. if cooldown3 <= co3 then
  1952. cooldown3 = cooldown3 + 1
  1953. end
  1954. if cooldown4 <= co4 then
  1955. cooldown4 = cooldown4 + 1
  1956. end
  1957. if stamina <= maxstamina then
  1958. stamina = stamina + recoverEnergy
  1959. end
  1960. end
  1961.  
  1962. game:GetService'RunService'.Heartbeat:connect(function()
  1963. updateskills()
  1964. gyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p -RootPart.CFrame.p).unit * 100)
  1965. healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), 'Out', 'Quad', .5)
  1966. staminacover:TweenSize(ud(1 * (stamina / maxstamina), 0, 1, 0), 'Out', 'Quad', .5)
  1967. bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), 'Out', 'Quad', .5)
  1968. bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), 'Out', 'Quad', .5)
  1969. bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), 'Out', 'Quad', .5)
  1970. bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), 'Out', 'Quad', .5)
  1971. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1972. velocity = RootPart.Velocity.y
  1973. sine = sine + change
  1974. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1975. Character.Humanoid.WalkSpeed = 16 * speed.Value
  1976. if equipped == true or equipped == false then
  1977. if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then
  1978. Anim = "Jump"
  1979. if attack == false then
  1980. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .25)
  1981. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .25)
  1982. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)), .25)
  1983. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-50)), .25)
  1984. RH.C0 = clerp(RH.C0, cn(0.4, -1.5, -.5) * angles(math.rad(-20), math.rad(0), math.rad(-5)), .25)
  1985. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(-10), math.rad(0), math.rad(5)), .25)
  1986. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  1987. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  1988. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1989. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1990. end
  1991. elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then
  1992. Anim = "Fall"
  1993. if attack == false then
  1994. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(15), math.rad(0), math.rad(0)), .25)
  1995. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .25)
  1996. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(70)), .25)
  1997. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-70)), .25)
  1998. RH.C0 = clerp(RH.C0, cn(0.6, -1.5, -.3) * angles(math.rad(0), math.rad(0), math.rad(5)), .25)
  1999. LH.C0 = clerp(LH.C0, cn(-0.6, -1.8, -.2) * angles(math.rad(0), math.rad(0), math.rad(-5)), .25)
  2000. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2001. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2002. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2003. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2004. end
  2005. elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then
  2006. Anim = "Idle"
  2007. if attack == false then
  2008. change = 1
  2009. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.1+0.1*math.cos(sine/25), -0.1+0.05*math.cos(sine/25)) * angles(math.rad(0), math.rad(0), math.rad(-30)), .25)
  2010. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10+5*math.cos(sine/25)), math.rad(0), math.rad(30)), .25)
  2011. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, -.2) * angles(math.rad(50-5*math.cos(sine/25)), math.rad(0), math.rad(10)), .25)
  2012. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.4, -.2) * angles(math.rad(50-5*math.cos(sine/25)), math.rad(0), math.rad(-10)), .25)
  2013. RH.C0 = clerp(RH.C0, cn(0.7, -1.9-.05*math.cos(sine/25), 0) * angles(math.rad(0), math.rad(30), math.rad(5))* angles(math.rad(-5+1*math.cos(sine/25)), math.rad(0), math.rad(0)), .25)
  2014. LH.C0 = clerp(LH.C0, cn(-0.6, -1.9-.05*math.cos(sine/25), 0) * angles(math.rad(0), math.rad(30), math.rad(-3))* angles(math.rad(-3+1*math.cos(sine/25)), math.rad(0), math.rad(0)), .25)
  2015. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2016. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2017. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2018. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2019. end
  2020. elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then
  2021. Anim = "Walk"
  2022. if attack == false then
  2023. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(20+1*math.cos(sine/5)), math.rad(0), math.rad(5*math.cos(sine/4.5))), .25)
  2024. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-5*math.cos(sine/4.5))), .25)
  2025. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.45, 0) * angles(math.rad(-40), math.rad(0), math.rad(20+1*math.cos(sine/5))), .25)
  2026. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.45, 0) * angles(math.rad(-40), math.rad(0), math.rad(-20+1*math.cos(sine/5))), .25)
  2027. RH.C0 = clerp(RH.C0, cn(0.55, -2, 1*math.cos(sine/4.5)) * angles(math.rad(-50*math.cos(sine/4.5)), math.rad(0), math.rad(3)), .25)
  2028. LH.C0 = clerp(LH.C0, cn(-0.55, -2, -1*math.cos(sine/4.5)) * angles(math.rad(50*math.cos(sine/4.5)), math.rad(0), math.rad(-3)), .25)
  2029. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2030. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2031. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2032. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2033. end
  2034. elseif stun.Value == true then
  2035. if attack == false then
  2036. Character.Humanoid.WalkSpeed = 0
  2037. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2038. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2039. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2040. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2041. RH.C0 = clerp(RH.C0, cn(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2042. LH.C0 = clerp(LH.C0, cn(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2043. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2044. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2045. end
  2046. end
  2047. end
  2048. if #Effects > 0 then
  2049. for e = 1, #Effects do
  2050. if Effects[e] ~= nil then
  2051. local Thing = Effects[e]
  2052. if Thing ~= nil then
  2053. local Part = Thing[1]
  2054. local Mode = Thing[2]
  2055. local Delay = Thing[3]
  2056. local IncX = Thing[4]
  2057. local IncY = Thing[5]
  2058. local IncZ = Thing[6]
  2059. if Thing[1].Transparency <= 1 then
  2060. if Thing[2] == "Block1" then
  2061. Thing[1].CFrame = Thing[1].CFrame * CFrame.FromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2062. local Mesh = Thing[1].Mesh
  2063. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2064. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2065. elseif Thing[2] == "Cylinder" then
  2066. local Mesh = Thing[1].Mesh
  2067. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2068. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2069. elseif Thing[2] == "Blood" then
  2070. local Mesh = Thing[7]
  2071. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, .5, 0)
  2072. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2073. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2074. elseif Thing[2] == "Elec" then
  2075. local Mesh = Thing[1].Mesh
  2076. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2077. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2078. elseif Thing[2] == "Disappear" then
  2079. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2080. end
  2081. else
  2082. Part.Parent = nil
  2083. table.remove(Effects, e)
  2084. end
  2085. end
  2086. end
  2087. end
  2088. end
  2089. for _, lasr in pairs(lasrs) do
  2090. for i, v in pairs(lasr[9]) do
  2091. if lasr[7][i].Parent then
  2092. v.Scale = v.Scale + Vector3.new(-0.1,0,-0.1)
  2093. lasr[10][i].Scale = lasr[10][i].Scale + Vector3.new(-0.1,0,-0.1)
  2094. if v.Scale.x < 0.1 then
  2095. lasr[7][i].Parent = nil
  2096. lasr[8][i].Parent = nil
  2097. end
  2098. end
  2099. end
  2100.  
  2101. if lasr[1] then
  2102. local hitz, enz = RAY(lasr[3],lasr[2]*lasrspd)
  2103. lasr[5] = lasr[5] + (lasr[3] - enz).magnitude
  2104.  
  2105. lasr[7][lasr[6]].Parent = m
  2106. lasr[7][lasr[6]].CFrame = CFrame.new((lasr[3] + enz)/2,enz) * CFrame.Angles(math.pi/2,0,0)
  2107. lasr[9][lasr[6]].Scale = Vector3.new(0.7,(lasr[3] - enz).magnitude*5,0.7)
  2108.  
  2109. lasr[8][lasr[6]].Parent = m
  2110. lasr[8][lasr[6]].CFrame = lasr[7][lasr[6]].CFrame
  2111. lasr[10][lasr[6]].Scale = Vector3.new(1.3,(lasr[3] - enz).magnitude*5 + 0.02,1.3)
  2112.  
  2113. lasr[3] = enz
  2114. lasr[6] = lasr[6]%#lasr[7] + 1
  2115.  
  2116. if hitz then
  2117. lasr[4] = lasr[4] + 1
  2118. if lasr[4] == maxRebounds then
  2119. lasr[1] = false
  2120. so("http://www.roblox.com/asset/?id=200633327", hitz, 1, 2)
  2121. damage(hitz.Parent:WaitForChild("Torso"), math.random(5,10), math.random(10,20), 5, 1, RootPart)
  2122. print(ReboundCount)
  2123. else
  2124. local norm = FindSurface(hitz,enz)
  2125. lasr[2] = Reflect(lasr[2],norm)
  2126. so("http://www.roblox.com/asset/?id=200633327", hitz, 1, 2)
  2127. damage(hitz.Parent:WaitForChild("Torso"), math.random(5,10), math.random(10,20), 5, 1, RootPart)
  2128. print(ReboundCount)
  2129. end
  2130. end
  2131. if lasr[5] > maxTravelDistance then
  2132. lasr[1] = false
  2133. end
  2134. end
  2135. end
  2136. end)
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