Advertisement
Sheckles

Zeito Recreation

Jul 25th, 2018
227
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 163.49 KB | None | 0 0
  1. --[[
  2. User: TheDarkRevenant
  3. Script: DSSJ3
  4. Pass: QNAh3g8U
  5.  
  6. ]]
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local plr = game.Players.LocalPlayer
  11. local mouse = p:GetMouse()
  12. local chr = plr.Character
  13. local Torso = char.Torso
  14. local larm = char["Left Arm"]
  15. local rarm = char["Right Arm"]
  16. local lleg = char["Left Leg"]
  17. local rleg = char["Right Leg"]
  18. local hed = char.Head
  19. local torso = char.Torso
  20. local hum = char.Humanoid
  21. local cam = game.Workspace.CurrentCamera
  22. local root = char.HumanoidRootPart
  23. local deb = false
  24. local shot = 0
  25. local debris=game:service"Debris"
  26. local l = game:GetService("Lighting")
  27. local rs = game:GetService("RunService").RenderStepped
  28. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  29. math.randomseed(os.time())
  30. for i,v in pairs(char:children()) do
  31. if v:IsA("Hat") then
  32. v:Destroy()
  33. end
  34. end
  35. for i,v in pairs (hed:GetChildren()) do
  36. if v:IsA("Sound") then
  37. v:Destroy()
  38. end
  39. end
  40. ----------------------------------------------------
  41. Debounces = {
  42. CanAttack = true;
  43. NoIdl = false;
  44. Slashing = false;
  45. Slashed = false;
  46. RPunch = false;
  47. RPunched = false;
  48. LPunch = false;
  49. LPunched = false;
  50. }
  51. local Touche = {char.Name, }
  52. ----------------------------------------------------
  53.  
  54. function lerp(a, b, t) -- Linear interpolation
  55. return a + (b - a)*t
  56. end
  57.  
  58. function slerp(a, b, t) --Spherical interpolation
  59. dot = a:Dot(b)
  60. if dot > 0.99999 or dot < -0.99999 then
  61. return t <= 0.5 and a or b
  62. else
  63. r = math.acos(dot)
  64. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  65. end
  66. end
  67.  
  68. function matrixInterpolate(a, b, t)
  69. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  70. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  71. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  72. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  73. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  74. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  75. local t = v1:Dot(v2)
  76. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  77. return CFrame.new()
  78. end
  79. return CFrame.new(
  80. v0.x, v0.y, v0.z,
  81. v1.x, v1.y, v1.z,
  82. v2.x, v2.y, v2.z,
  83. v3.x, v3.y, v3.z)
  84. end
  85. ----------------------------------------------------
  86. local txt = Instance.new("BillboardGui", char)
  87. txt.Adornee = char .Head
  88. txt.Name = "_status"
  89. txt.Size = UDim2.new(2, 0, 1.2, 0)
  90. txt.StudsOffset = Vector3.new(-9, 8, 0)
  91. local text = Instance.new("TextLabel", txt)
  92. text.Size = UDim2.new(10, 0, 7, 0)
  93. text.FontSize = "Size24"
  94. text.TextScaled = true
  95. text.TextTransparency = 0
  96. text.BackgroundTransparency = 1
  97. text.TextTransparency = 0
  98. text.TextStrokeTransparency = 0
  99. text.Font = "Antique"
  100. text.TextStrokeColor3 = BrickColor.new("Maroon").Color
  101.  
  102. CV = Torso.Color
  103.  
  104. v=Instance.new("Part")
  105. v.Name = "ColorBrick"
  106. v.Parent=p.Character
  107. v.FormFactor="Symmetric"
  108. v.Anchored=true
  109. v.CanCollide=false
  110. v.BottomSurface="Smooth"
  111. v.TopSurface="Smooth"
  112. v.Size=Vector3.new(10,5,3)
  113. v.Transparency=1
  114. v.CFrame=char.Torso.CFrame
  115. v.BrickColor=BrickColor.new(CV)
  116. v.Transparency=1
  117. text.TextColor3 = BrickColor.new("Really red").Color
  118. v.Shape="Block"
  119. text.Text = " "
  120. ----------------------------------------------------
  121. function genWeld(a,b)
  122. local w = Instance.new("Weld",a)
  123. w.Part0 = a
  124. w.Part1 = b
  125. return w
  126. end
  127. function weld(a, b)
  128. local weld = Instance.new("Weld")
  129. weld.Name = "W"
  130. weld.Part0 = a
  131. weld.Part1 = b
  132. weld.C0 = a.CFrame:inverse() * b.CFrame
  133. weld.Parent = a
  134. return weld;
  135. end
  136. ----------------------------------------------------
  137. function Lerp(c1,c2,al)
  138. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  139. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  140. for i,v in pairs(com1) do
  141. com1[i] = v+(com2[i]-v)*al
  142. end
  143. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  144. end
  145. ----------------------------------------------------
  146. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  147. local wld = Instance.new("Weld", wp1)
  148. wld.Part0 = wp0
  149. wld.Part1 = wp1
  150. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  151. end
  152. ----------------------------------------------------
  153. function weld5(part0, part1, c0, c1)
  154. weeld=Instance.new("Weld", part0)
  155. weeld.Part0=part0
  156. weeld.Part1=part1
  157. weeld.C0=c0
  158. weeld.C1=c1
  159. return weeld
  160. end
  161. ----------------------------------------------------
  162. function HasntTouched(plrname)
  163. local ret = true
  164. for _, v in pairs(Touche) do
  165. if v == plrname then
  166. ret = false
  167. end
  168. end
  169. return ret
  170. end
  171. ----------------------------------------------------
  172. newWeld(torso, larm, -1.5, 0.5, 0)
  173. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  174. newWeld(torso, rarm, 1.5, 0.5, 0)
  175. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  176. newWeld(torso, hed, 0, 1.5, 0)
  177. newWeld(torso, lleg, -0.5, -1, 0)
  178. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  179. newWeld(torso, rleg, 0.5, -1, 0)
  180. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  181. newWeld(root, torso, 0, -1, 0)
  182. torso.Weld.C1 = CFrame.new(0, -1, 0)
  183. ----------------------------------------------------
  184. z = Instance.new("Sound", char)
  185. z.SoundId = "rbxassetid://282572614"--303570180
  186. z.Looped = true
  187. z.Pitch = 1
  188. z.Volume = 1
  189. wait(.1)
  190. z:Play()
  191. ----------------------------------------------------
  192. local Transforming = true
  193. hum.WalkSpeed = 0
  194. local fx = Instance.new("Part",torso)
  195. wit = torso.BrickColor.Color
  196. wit2 = Color3.new(0,0,0)
  197. local glowz = Instance.new("ParticleEmitter",fx)
  198. glowz.LightEmission = 1
  199. glowz.Texture = "rbxassetid://284205403"
  200. glowz.Color = ColorSequence.new(wit)
  201. glowz.Size = NumberSequence.new(5)
  202. glowz.Speed = NumberRange.new(25,50)
  203. glowz.LockedToPart = false
  204. glowz.Transparency = NumberSequence.new(0.75)
  205. glowz.RotSpeed = NumberRange.new(-2000,2000)
  206. glowz.Lifetime = NumberRange.new(1)
  207. glowz.Rate = 50000
  208. glowz.VelocitySpread = 9001
  209. fx.Anchored = true
  210. fx.Material = "Neon"
  211. fx.CanCollide = false
  212. fx.Locked = true
  213. fx.Transparency = 1
  214. fx.Material = "Neon"
  215. fx.Size = Vector3.new(1,1,1)
  216. fx.TopSurface = "SmoothNoOutlines"
  217. fx.BottomSurface = "SmoothNoOutlines"
  218. fx.BrickColor = BrickColor.new("Really black")
  219. fxm = Instance.new("SpecialMesh",fx)
  220. fxm.MeshType = "Sphere"
  221. local sa2 = Instance.new("Sound",torso)
  222. sa2.SoundId = "rbxassetid://93724183"
  223. sa2.Pitch = 0.5
  224. sa2.Volume = 5
  225. sa2.Looped = false
  226. sa2:Play()
  227. local value = 1
  228. fxm.Scale = Vector3.new(1,1,1)
  229. for i = 1, 20 do rs:wait()
  230. value = value - 0.05
  231. fx.Transparency = fx.Transparency - (1/20)
  232. fx.CFrame = torso.CFrame
  233. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  234. rs:wait()
  235. end
  236. ----------------------------------------------------
  237. GroundWave1 = function()
  238. local Transforming = true
  239. hum.WalkSpeed = 0
  240. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  241. local Colors = {"White", "Really black"}
  242. local wave = Instance.new("Part", torso)
  243. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  244. wave.Anchored = true
  245. wave.CanCollide = false
  246. wave.Locked = true
  247. wave.Size = Vector3.new(1, 1, 1)
  248. wave.TopSurface = "Smooth"
  249. wave.BottomSurface = "Smooth"
  250. wave.Transparency = 0.35
  251. wave.CFrame = HandCF
  252. wm = Instance.new("SpecialMesh", wave)
  253. wm.MeshId = "rbxassetid://3270017"
  254. coroutine.wrap(function()
  255. for i = 1, 30, 1 do
  256. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  257. wave.Size = wm.Scale
  258. wave.CFrame = HandCF
  259. wave.Transparency = i/30
  260. wait()
  261. end
  262. wait()
  263. wave:Destroy()
  264. end)()
  265. end
  266. ----------------------------------------------------
  267. GGroundWave = function()
  268. if Transforming == true then
  269. local value = 5
  270. local value2 = 10
  271. local value3 = 20
  272. local sa2 = Instance.new("Sound",torso)
  273. sa2.SoundId = "rbxassetid://413682983"
  274. sa2.Pitch = 1
  275. sa2.Volume = 10
  276. sa2.Looped = false
  277. sa2:Play()
  278. local wave = Instance.new("Part", torso)
  279. local glowz = Instance.new("ParticleEmitter",wave)
  280. glowz.LightEmission = 1
  281. glowz.Texture = "0"
  282. glowz.Color = ColorSequence.new(wit)
  283. glowz.Size = NumberSequence.new(30)
  284. glowz.Speed = NumberRange.new(25,100)
  285. glowz.LockedToPart = false
  286. glowz.Transparency = NumberSequence.new(0.75)
  287. glowz.RotSpeed = NumberRange.new(-2000,2000)
  288. glowz.Lifetime = NumberRange.new(1)
  289. glowz.Rate = 50000
  290. glowz.VelocitySpread = 9001
  291.  
  292. wave.BrickColor = Torso.BrickColor
  293. wave.Anchored = true
  294. wave.CanCollide = false
  295. wave.Locked = true
  296. wave.Size = Vector3.new(1, 1, 1)
  297. wave.TopSurface = "Smooth"
  298. wave.BottomSurface = "Smooth"
  299. wave.Transparency = 0.35
  300. wave.CFrame = fx.CFrame
  301. wave.Material = "Neon"
  302. wm = Instance.new("SpecialMesh", wave)
  303. wm.MeshType = "Sphere"
  304. wm.Scale = Vector3.new(1,1,1)
  305. local wave2 = Instance.new("Part", torso)
  306. wave2.BrickColor = Torso.BrickColor
  307. wave2.Anchored = true
  308. wave2.CanCollide = false
  309. wave2.Locked = true
  310. wave2.Size = Vector3.new(1, 1, 1)
  311. wave2.TopSurface = "Smooth"
  312. wave2.BottomSurface = "Smooth"
  313. wave2.Transparency = 0.35
  314. wave2.CFrame = fx.CFrame
  315. wave2.Material = "Neon"
  316. wm2 = Instance.new("SpecialMesh", wave2)
  317. wm2.MeshType = "FileMesh"
  318. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  319. wm2.Scale = Vector3.new(1,1,1)
  320. local wave3 = Instance.new("Part", torso)
  321. wave3.BrickColor = BrickColor.new("Really black")
  322. wave3.Anchored = true
  323. wave3.CanCollide = false
  324. wave3.Locked = true
  325. wave3.Size = Vector3.new(1, 1, 1)
  326. wave3.TopSurface = "Smooth"
  327. wave3.BottomSurface = "Smooth"
  328. wave3.Transparency = 0.35
  329. wave3.CFrame = fx.CFrame
  330. wave3.Material = "Neon"
  331. wm3 = Instance.new("SpecialMesh", wave3)
  332. wm3.MeshType = "FileMesh"
  333. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  334. wm3.Scale = Vector3.new(1,1,1)
  335. coroutine.wrap(function()
  336. for i = 1, 18, 1 do
  337. value = value - 0.5
  338. value2 = value2 - 0.75*1.5
  339. value3 = value3 - 0.475*1.5
  340. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  341. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  342. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  343. wave.Size = wm.Scale
  344. wave.CFrame = fx.CFrame
  345. wave.Transparency = i/14
  346. wave2.Size = wm2.Scale
  347. wave2.CFrame = fx.CFrame
  348. wave2.Rotation = Vector3.new(90, 0, 0)
  349. wave2.Transparency = i/14
  350. wave3.Size = wm3.Scale
  351. wave3.CFrame = fx.CFrame
  352. wave3.Rotation = Vector3.new(90, 0, 0)
  353. wave3.Transparency = i/14
  354. wait()
  355. glowz.Rate = 0
  356.  
  357. end
  358. wait()
  359. wave:Destroy()
  360. wave2:Destroy()
  361. wave3:Destroy()
  362. end)()
  363. elseif Transforming == false then
  364. wait()
  365. end
  366. end
  367.  
  368. for i = 1, 100 do rs:wait()
  369. fx.CFrame = torso.CFrame
  370. end
  371.  
  372. Spawn(function()
  373. while wait(1) do
  374. GroundWave()
  375. end
  376. end)
  377.  
  378. wait(4)
  379.  
  380. Transforming = false
  381.  
  382. local value2 = 1
  383. for i = 1, 20 do rs:wait()
  384. value2 = value2 - 0.05
  385. glowz.Rate = 0
  386.  
  387. fx.Transparency = fx.Transparency + (1/20)
  388. fx.CFrame = torso.CFrame
  389. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  390. rs:wait()
  391. end
  392. glowz:Destroy()
  393.  
  394.  
  395. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  396. local valuer = 5
  397. local valuer2 = 10
  398. local valuer3 = 15
  399. local sa2 = Instance.new("Sound",torso)
  400. sa2.SoundId = "rbxassetid://130972023"
  401. sa2.Pitch = 1
  402. sa2.Volume = 5
  403. sa2.Looped = false
  404. sa2:Play()
  405. local sar2 = Instance.new("Sound",torso)
  406. sar2.SoundId = "rbxassetid://153274423"
  407. sar2.Pitch = 1
  408. sar2.Volume = 5
  409. sar2.Looped = false
  410. sar2:Play()
  411. local wave = Instance.new("Part", torso)
  412. wave.BrickColor = Torso.BrickColor
  413. wave.Anchored = true
  414. wave.CanCollide = false
  415. wave.Locked = true
  416. wave.Material = "Neon"
  417. wave.Size = Vector3.new(1, 1, 1)
  418. wave.TopSurface = "Smooth"
  419. wave.BottomSurface = "Smooth"
  420. wave.Transparency = 0.35
  421. wave.CFrame = HandCF
  422. wm = Instance.new("SpecialMesh", wave)
  423. wm.MeshId = "rbxassetid://3270017"
  424. local wave2 = Instance.new("Part", torso)
  425. wave2.BrickColor = BrickColor.new("Really black")
  426. wave2.Anchored = true
  427. wave2.CanCollide = false
  428. wave2.Locked = true
  429. wave2.Size = Vector3.new(1, 1, 1)
  430. wave2.TopSurface = "Smooth"
  431. wave2.BottomSurface = "Smooth"
  432. wave2.Transparency = 0.35
  433. wave2.CFrame = HandCF
  434. wave2.Material = "Neon"
  435. wm2 = Instance.new("SpecialMesh", wave2)
  436. wm2.MeshId = "rbxassetid://3270017"
  437. local wave3 = Instance.new("Part", torso)
  438. wave3.BrickColor = Torso.BrickColor
  439. wave3.Anchored = true
  440. wave3.Material = "Neon"
  441. wave3.CanCollide = false
  442. wave3.Locked = true
  443. wave3.Size = Vector3.new(1, 1, 1)
  444. wave3.TopSurface = "Smooth"
  445. wave3.BottomSurface = "Smooth"
  446. wave3.Transparency = 0.35
  447. wave3.CFrame = HandCF
  448. wm3 = Instance.new("SpecialMesh", wave3)
  449. wm3.MeshId = "rbxassetid://3270017"
  450. coroutine.wrap(function()
  451. for i = 1, 14, 1 do
  452. valuer = valuer - 0.35
  453. valuer2 = valuer - 0.45
  454. valuer3 = valuer3 - 0.475
  455. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  456. wave.Size = wm.Scale
  457. wave.CFrame = HandCF
  458. wave.Transparency = i/14
  459. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  460. wave2.Size = wm2.Scale
  461. wave2.CFrame = HandCF
  462. wave2.Transparency = i/14
  463. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  464. wave3.Size = wm2.Scale
  465. wave3.CFrame = HandCF
  466. wave3.Transparency = i/14
  467. wait()
  468. end
  469. wait()
  470. wave:Destroy()
  471. wave2:Destroy()
  472. end)()
  473. ----------------------------------------------------
  474. local m = Instance.new("Model")
  475. m.Name = "Hair"
  476. p1 = Instance.new("Part", m)
  477. p1.BrickColor = BrickColor.new("Really black")
  478. p1.FormFactor = Enum.FormFactor.Symmetric
  479. p1.Size = Vector3.new(1, 1, 1)
  480. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  481. p1.CanCollide = false
  482. p1.Locked = true
  483. p1.BottomSurface = Enum.SurfaceType.Smooth
  484. p1.TopSurface = Enum.SurfaceType.Smooth
  485. b1 = Instance.new("SpecialMesh", p1)
  486. b1.MeshId = "http://www.roblox.com/asset/?id=0"
  487. b1.TextureId = ""
  488. b1.MeshType = Enum.MeshType.FileMesh
  489. b1.Name = "Mesh"
  490. b1.VertexColor = Vector3.new(0, 0, 0)
  491. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  492. p2 = Instance.new("Part", m)
  493. p2.BrickColor = BrickColor.new("Pastel brown")
  494. p2.Transparency = 1
  495. p2.Name = "Head"
  496. p2.FormFactor = Enum.FormFactor.Symmetric
  497. p2.Size = Vector3.new(2, 1, 1)
  498. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  499. p2.CanCollide = false
  500. p2.Locked = true
  501. p2.TopSurface = Enum.SurfaceType.Smooth
  502. b2 = Instance.new("SpecialMesh", p2)
  503. b2.MeshType = Enum.MeshType.Head
  504. b2.Name = "Mesh"
  505. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  506. p3 = Instance.new("Part", m)
  507. p3.BrickColor = BrickColor.new("Really black")
  508. p3.FormFactor = Enum.FormFactor.Symmetric
  509. p3.Size = Vector3.new(2, 2, 2)
  510. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  511. p3.CanCollide = false
  512. p3.Locked = true
  513. p3.BottomSurface = Enum.SurfaceType.Smooth
  514. p3.TopSurface = Enum.SurfaceType.Smooth
  515. b3 = Instance.new("SpecialMesh", p3)
  516. b3.MeshId = "http://www.roblox.com/asset/?id=0"
  517. b3.TextureId = ""
  518. b3.MeshType = Enum.MeshType.FileMesh
  519. b3.Name = "Mesh"
  520. b3.VertexColor = Vector3.new(0, 0, 0)
  521. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  522. p4 = Instance.new("Part", m)
  523. p4.BrickColor = BrickColor.new("Really black")
  524. p4.FormFactor = Enum.FormFactor.Symmetric
  525. p4.Size = Vector3.new(1, 1, 1)
  526. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  527. p4.CanCollide = false
  528. p4.Locked = true
  529. p4.BottomSurface = Enum.SurfaceType.Smooth
  530. p4.TopSurface = Enum.SurfaceType.Smooth
  531. b4 = Instance.new("SpecialMesh", p4)
  532. b4.MeshId = "http://www.roblox.com/asset/?id=0"
  533. b4.TextureId = ""
  534. b4.MeshType = Enum.MeshType.FileMesh
  535. b4.Name = "Mesh"
  536. b4.VertexColor = Vector3.new(0, 0, 0)
  537. p5 = Instance.new("Part", m)
  538. p5.BrickColor = BrickColor.new("Really black")
  539. p5.FormFactor = Enum.FormFactor.Symmetric
  540. p5.Size = Vector3.new(1, 1, 1)
  541. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  542. p5.CanCollide = false
  543. p5.Locked = true
  544. p5.BottomSurface = Enum.SurfaceType.Smooth
  545. p5.TopSurface = Enum.SurfaceType.Smooth
  546. b5 = Instance.new("SpecialMesh", p5)
  547. b5.MeshId = "http://www.roblox.com/asset/?id=0"
  548. b5.TextureId = ""
  549. b5.MeshType = Enum.MeshType.FileMesh
  550. b5.Name = "Mesh"
  551. b5.VertexColor = Vector3.new(0, 0, 0)
  552. b5.Scale = Vector3.new(1, 0.899999976, 1)
  553. p6 = Instance.new("Part", m)
  554. p6.BrickColor = BrickColor.new("Really black")
  555. p6.FormFactor = Enum.FormFactor.Symmetric
  556. p6.Size = Vector3.new(1, 1, 1)
  557. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  558. p6.CanCollide = false
  559. p6.Locked = true
  560. p6.BottomSurface = Enum.SurfaceType.Smooth
  561. p6.TopSurface = Enum.SurfaceType.Smooth
  562. b6 = Instance.new("SpecialMesh", p6)
  563. b6.MeshId = "http://www.roblox.com/asset/?id=0"
  564. b6.TextureId = ""
  565. b6.MeshType = Enum.MeshType.FileMesh
  566. b6.Name = "Mesh"
  567. b6.VertexColor = Vector3.new(0, 0, 0)
  568. p7 = Instance.new("Part", m)
  569. p7.BrickColor = BrickColor.new("Really black")
  570. p7.FormFactor = Enum.FormFactor.Symmetric
  571. p7.Size = Vector3.new(1, 1, 1)
  572. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  573. p7.CanCollide = false
  574. p7.Locked = true
  575. p7.BottomSurface = Enum.SurfaceType.Smooth
  576. p7.TopSurface = Enum.SurfaceType.Smooth
  577. b7 = Instance.new("SpecialMesh", p7)
  578. b7.MeshId = "http://www.roblox.com/asset/?id=0"
  579. b7.TextureId = ""
  580. b7.MeshType = Enum.MeshType.FileMesh
  581. b7.Name = "Mesh"
  582. b7.VertexColor = Vector3.new(0, 0, 0)
  583. p8 = Instance.new("Part", m)
  584. p8.BrickColor = BrickColor.new("Really black")
  585. p8.FormFactor = Enum.FormFactor.Symmetric
  586. p8.Size = Vector3.new(1, 1, 1)
  587. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  588. p8.CanCollide = false
  589. p8.Locked = true
  590. p8.BottomSurface = Enum.SurfaceType.Smooth
  591. p8.TopSurface = Enum.SurfaceType.Smooth
  592. b8 = Instance.new("SpecialMesh", p8)
  593. b8.MeshId = "http://www.roblox.com/asset/?id=0"
  594. b8.TextureId = ""
  595. b8.MeshType = Enum.MeshType.FileMesh
  596. b8.Name = "Mesh"
  597. b8.VertexColor = Vector3.new(0, 0, 0)
  598. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  599. p9 = Instance.new("Part", m)
  600. p9.BrickColor = BrickColor.new("Really black")
  601. p9.FormFactor = Enum.FormFactor.Symmetric
  602. p9.Size = Vector3.new(2, 1, 2)
  603. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  604. p9.CanCollide = false
  605. p9.Locked = true
  606. p9.BottomSurface = Enum.SurfaceType.Smooth
  607. p9.TopSurface = Enum.SurfaceType.Smooth
  608. b9 = Instance.new("SpecialMesh", p9)
  609. b9.MeshId = "http://www.roblox.com/asset/?id=0"
  610. b9.TextureId = ""
  611. b9.MeshType = Enum.MeshType.FileMesh
  612. b9.Name = "Mesh"
  613. b9.VertexColor = Vector3.new(0, 0, 0)
  614. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  615. p10 = Instance.new("Part", m)
  616. p10.BrickColor = BrickColor.new("Really black")
  617. p10.FormFactor = Enum.FormFactor.Symmetric
  618. p10.Size = Vector3.new(1, 1, 1)
  619. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  620. p10.CanCollide = false
  621. p10.Locked = true
  622. p10.BottomSurface = Enum.SurfaceType.Smooth
  623. p10.TopSurface = Enum.SurfaceType.Smooth
  624. b10 = Instance.new("SpecialMesh", p10)
  625. b10.MeshId = "http://www.roblox.com/asset/?id=0"
  626. b10.TextureId = ""
  627. b10.MeshType = Enum.MeshType.FileMesh
  628. b10.Name = "Mesh"
  629. b10.VertexColor = Vector3.new(0, 0, 0)
  630. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  631. p11 = Instance.new("Part", m)
  632. p11.BrickColor = BrickColor.new("Really black")
  633. p11.FormFactor = Enum.FormFactor.Symmetric
  634. p11.Size = Vector3.new(1, 1, 1)
  635. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  636. p11.CanCollide = false
  637. p11.Locked = true
  638. p11.BottomSurface = Enum.SurfaceType.Smooth
  639. p11.TopSurface = Enum.SurfaceType.Smooth
  640. b11 = Instance.new("SpecialMesh", p11)
  641. b11.MeshId = "http://www.roblox.com/asset/?id=0"
  642. b11.TextureId = ""
  643. b11.MeshType = Enum.MeshType.FileMesh
  644. b11.Name = "Mesh"
  645. b11.VertexColor = Vector3.new(0, 0, 0)
  646. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  647. p12 = Instance.new("Part", m)
  648. p12.BrickColor = BrickColor.new("Really black")
  649. p12.FormFactor = Enum.FormFactor.Custom
  650. p12.Size = Vector3.new(1, 3.5, 1)
  651. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  652. p12.CanCollide = false
  653. p12.Locked = true
  654. p12.BottomSurface = Enum.SurfaceType.Smooth
  655. p12.TopSurface = Enum.SurfaceType.Smooth
  656. b12 = Instance.new("SpecialMesh", p12)
  657. b12.MeshId = "http://www.roblox.com/asset/?id=0"
  658. b12.TextureId = ""
  659. b12.MeshType = Enum.MeshType.FileMesh
  660. b12.Name = "Mesh"
  661. b12.VertexColor = Vector3.new(0, 0, 0)
  662. b12.Scale = Vector3.new(1, 3, 1.29999995)
  663. p13 = Instance.new("Part", m)
  664. p13.BrickColor = BrickColor.new("Really black")
  665. p13.FormFactor = Enum.FormFactor.Custom
  666. p13.Size = Vector3.new(1, 2, 1)
  667. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  668. p13.CanCollide = false
  669. p13.Locked = true
  670. p13.BottomSurface = Enum.SurfaceType.Smooth
  671. p13.TopSurface = Enum.SurfaceType.Smooth
  672. b13 = Instance.new("SpecialMesh", p13)
  673. b13.MeshId = "http://www.roblox.com/asset/?id=0"
  674. b13.TextureId = ""
  675. b13.MeshType = Enum.MeshType.FileMesh
  676. b13.Name = "Mesh"
  677. b13.VertexColor = Vector3.new(0, 0, 0)
  678. b13.Scale = Vector3.new(1, 3, 1.29999995)
  679. p14 = Instance.new("Part", m)
  680. p14.BrickColor = BrickColor.new("Really black")
  681. p14.FormFactor = Enum.FormFactor.Custom
  682. p14.Size = Vector3.new(1, 2, 1)
  683. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  684. p14.CanCollide = false
  685. p14.Locked = true
  686. p14.BottomSurface = Enum.SurfaceType.Smooth
  687. p14.TopSurface = Enum.SurfaceType.Smooth
  688. b14 = Instance.new("SpecialMesh", p14)
  689. b14.MeshId = "http://www.roblox.com/asset/?id=0"
  690. b14.TextureId = ""
  691. b14.MeshType = Enum.MeshType.FileMesh
  692. b14.Name = "Mesh"
  693. b14.VertexColor = Vector3.new(0, 0, 0)
  694. b14.Scale = Vector3.new(1, 3, 1.29999995)
  695. p15 = Instance.new("Part", m)
  696. p15.BrickColor = BrickColor.new("Really black")
  697. p15.FormFactor = Enum.FormFactor.Custom
  698. p15.Size = Vector3.new(1, 2.5, 1)
  699. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  700. p15.CanCollide = false
  701. p15.Locked = true
  702. p15.BottomSurface = Enum.SurfaceType.Smooth
  703. p15.TopSurface = Enum.SurfaceType.Smooth
  704. b15 = Instance.new("SpecialMesh", p15)
  705. b15.MeshId = "http://www.roblox.com/asset/?id=0"
  706. b15.TextureId = ""
  707. b15.MeshType = Enum.MeshType.FileMesh
  708. b15.Name = "Mesh"
  709. b15.VertexColor = Vector3.new(0, 0, 0)
  710. b15.Scale = Vector3.new(1, 3, 1.29999995)
  711. p16 = Instance.new("Part", m)
  712. p16.BrickColor = BrickColor.new("Really black")
  713. p16.FormFactor = Enum.FormFactor.Custom
  714. p16.Size = Vector3.new(1, 2.5, 1)
  715. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  716. p16.CanCollide = false
  717. p16.Locked = true
  718. p16.BottomSurface = Enum.SurfaceType.Smooth
  719. p16.TopSurface = Enum.SurfaceType.Smooth
  720. b16 = Instance.new("SpecialMesh", p16)
  721. b16.MeshId = "http://www.roblox.com/asset/?id=0"
  722. b16.TextureId = ""
  723. b16.MeshType = Enum.MeshType.FileMesh
  724. b16.Name = "Mesh"
  725. b16.VertexColor = Vector3.new(0, 0, 0)
  726. b16.Scale = Vector3.new(1, 3, 1.29999995)
  727. p17 = Instance.new("Part", m)
  728. p17.BrickColor = BrickColor.new("Really black")
  729. p17.FormFactor = Enum.FormFactor.Custom
  730. p17.Size = Vector3.new(1, 2.4000001, 1)
  731. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  732. p17.CanCollide = false
  733. p17.Locked = true
  734. p17.BottomSurface = Enum.SurfaceType.Smooth
  735. p17.TopSurface = Enum.SurfaceType.Smooth
  736. b17 = Instance.new("SpecialMesh", p17)
  737. b17.MeshId = "http://www.roblox.com/asset/?id=0"
  738. b17.TextureId = ""
  739. b17.MeshType = Enum.MeshType.FileMesh
  740. b17.Name = "Mesh"
  741. b17.VertexColor = Vector3.new(0, 0, 0)
  742. b17.Scale = Vector3.new(1, 3, 1.29999995)
  743. p18 = Instance.new("Part", m)
  744. p18.BrickColor = BrickColor.new("Really black")
  745. p18.FormFactor = Enum.FormFactor.Custom
  746. p18.Size = Vector3.new(2, 2, 2)
  747. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  748. p18.CanCollide = false
  749. p18.Locked = true
  750. p18.BottomSurface = Enum.SurfaceType.Smooth
  751. p18.TopSurface = Enum.SurfaceType.Smooth
  752. b18 = Instance.new("SpecialMesh", p18)
  753. b18.MeshId = "http://www.roblox.com/asset/?id=0"
  754. b18.TextureId = ""
  755. b18.MeshType = Enum.MeshType.FileMesh
  756. b18.Name = "Mesh"
  757. b18.VertexColor = Vector3.new(0, 0, 0)
  758. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  759. w1 = Instance.new("Weld", p1)
  760. w1.Name = "Head_Weld"
  761. w1.Part0 = p1
  762. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  763. w1.Part1 = p2
  764. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  765. w2 = Instance.new("Weld", p2)
  766. w2.Name = "Part_Weld"
  767. w2.Part0 = p2
  768. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  769. w2.Part1 = p3
  770. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  771. w3 = Instance.new("Weld", p3)
  772. w3.Name = "Part_Weld"
  773. w3.Part0 = p3
  774. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  775. w3.Part1 = p4
  776. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  777. w4 = Instance.new("Weld", p4)
  778. w4.Name = "Part_Weld"
  779. w4.Part0 = p4
  780. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  781. w4.Part1 = p5
  782. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  783. w5 = Instance.new("Weld", p5)
  784. w5.Name = "Part_Weld"
  785. w5.Part0 = p5
  786. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  787. w5.Part1 = p6
  788. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  789. w6 = Instance.new("Weld", p6)
  790. w6.Name = "Part_Weld"
  791. w6.Part0 = p6
  792. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  793. w6.Part1 = p7
  794. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  795. w7 = Instance.new("Weld", p7)
  796. w7.Name = "Part_Weld"
  797. w7.Part0 = p7
  798. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  799. w7.Part1 = p8
  800. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  801. w8 = Instance.new("Weld", p8)
  802. w8.Name = "Part_Weld"
  803. w8.Part0 = p8
  804. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  805. w8.Part1 = p9
  806. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  807. w9 = Instance.new("Weld", p9)
  808. w9.Name = "Part_Weld"
  809. w9.Part0 = p9
  810. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  811. w9.Part1 = p10
  812. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  813. w10 = Instance.new("Weld", p10)
  814. w10.Name = "Part_Weld"
  815. w10.Part0 = p10
  816. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  817. w10.Part1 = p11
  818. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  819. w11 = Instance.new("Weld", p11)
  820. w11.Name = "Part_Weld"
  821. w11.Part0 = p11
  822. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  823. w11.Part1 = p12
  824. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  825. w12 = Instance.new("Weld", p12)
  826. w12.Name = "Part_Weld"
  827. w12.Part0 = p12
  828. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  829. w12.Part1 = p13
  830. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  831. w13 = Instance.new("Weld", p13)
  832. w13.Name = "Part_Weld"
  833. w13.Part0 = p13
  834. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  835. w13.Part1 = p14
  836. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  837. w14 = Instance.new("Weld", p14)
  838. w14.Name = "Part_Weld"
  839. w14.Part0 = p14
  840. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  841. w14.Part1 = p15
  842. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  843. w15 = Instance.new("Weld", p15)
  844. w15.Name = "Part_Weld"
  845. w15.Part0 = p15
  846. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  847. w15.Part1 = p16
  848. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  849. w16 = Instance.new("Weld", p16)
  850. w16.Name = "Part_Weld"
  851. w16.Part0 = p16
  852. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  853. w16.Part1 = p17
  854. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  855. w17 = Instance.new("Weld", p17)
  856. w17.Name = "Part_Weld"
  857. w17.Part0 = p17
  858. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  859. w17.Part1 = p18
  860. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  861. m.Parent = char
  862. m:MakeJoints()
  863. ----------------------------------------------------
  864. local cor = Instance.new("Part", char.Hair)
  865. cor.Name = "Link"
  866. cor.Locked = true
  867. cor.BottomSurface = 0
  868. cor.CanCollide = false
  869. cor.Size = Vector3.new(1, 9, 1)
  870. cor.Transparency = 1
  871. cor.TopSurface = 0
  872. corw = Instance.new("Weld", cor)
  873. corw.Part0 = hed
  874. corw.Part1 = cor
  875. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  876. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  877. weld1 = Instance.new("Weld", char.Hair)
  878. weld1.Part0 = cor
  879. weld1.Part1 = char.Hair.Head
  880. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  881. ----------------------------------------------------
  882. hum.WalkSpeed = 16
  883. ----------------------------------------------------
  884. Blast = function()
  885. local Colors = {"Really black", "Really black"}
  886. local wave = Instance.new("Part", torso)
  887. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  888. wave.Anchored = true
  889. wave.CanCollide = false
  890. wave.Locked = true
  891. wave.Material = "Neon"
  892. wave.Size = Vector3.new(1, 1, 1)
  893. wave.TopSurface = "Smooth"
  894. wave.BottomSurface = "Smooth"
  895. wave.Transparency = 0.35
  896. wave.CFrame = rarm.CFrame
  897. wm = Instance.new("SpecialMesh", wave)
  898. wm.MeshType = "Sphere"
  899. wm.Scale = Vector3.new(1,1,1)
  900. z = Instance.new("Sound",wave)
  901. z.SoundId = "rbxassetid://237035051"
  902. z.Volume = 1
  903. z.Pitch = .9
  904. z:Play()
  905. coroutine.wrap(function()
  906. for i = 1, 30, 1 do
  907. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  908. wave.Size = wm.Scale
  909. wave.CFrame = rarm.CFrame
  910. wave.Transparency = (1/14)
  911. rs:wait()
  912. end
  913. rs:wait()
  914. wave:Destroy()
  915. z:Destroy()
  916. end)()
  917. end
  918. ----------------------------------------------------
  919. rarm.Touched:connect(function(ht)
  920. hit = ht.Parent
  921. if ht and hit:IsA("Model") then
  922. if hit:FindFirstChild("Humanoid") then
  923. if hit.Name ~= p.Name then
  924. if Debounces.RPunch == true and Debounces.RPunched == false then
  925. Debounces.RPunched = true
  926. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  927. if Debounces.ks==true then
  928. z = Instance.new("Sound",hed)
  929. z.SoundId = "rbxassetid://169380525"
  930. z.Pitch = ptz[math.random(1,#ptz)]
  931. z.Volume = 1
  932. z:Play()
  933. end
  934. wait(.2)
  935. Debounces.RPunched = false
  936. end
  937. end
  938. end
  939. elseif ht and hit:IsA("Hat") then
  940. if hit.Parent.Name ~= p.Name then
  941. if hit.Parent:FindFirstChild("Humanoid") then
  942. if Debounces.RPunch == true and Debounces.RPunched == false then
  943. Debounces.RPunched = true
  944. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  945. if Debounces.ks==true then
  946. z = Instance.new("Sound",hed)
  947. z.SoundId = "rbxassetid://169380525"
  948. z.Pitch = ptz[math.random(1,#ptz)]
  949. z.Volume = 1
  950. z:Play()
  951. end
  952. wait(.2)
  953. Debounces.RPunched = false
  954. end
  955. end
  956. end
  957. end
  958. end)
  959. larm.Touched:connect(function(ht)
  960. hit = ht.Parent
  961. if ht and hit:IsA("Model") then
  962. if hit:FindFirstChild("Humanoid") then
  963. if hit.Name ~= p.Name then
  964. if Debounces.LPunch == true and Debounces.LPunched == false then
  965. Debounces.LPunched = true
  966. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  967. if Debounces.ks2==true then
  968. z = Instance.new("Sound",hed)
  969. z.SoundId = "rbxassetid://169380525"
  970. z.Pitch = ptz[math.random(1,#ptz)]
  971. z.Volume = 1
  972. z:Play()
  973. end
  974. wait(.2)
  975. Debounces.LPunched = false
  976. end
  977. end
  978. end
  979. elseif ht and hit:IsA("Hat") then
  980. if hit.Parent.Name ~= p.Name then
  981. if hit.Parent:FindFirstChild("Humanoid") then
  982. if Debounces.LPunch == true and Debounces.LPunched == false then
  983. Debounces.LPunched = true
  984. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  985. if Debounces.ks2==true then
  986. z = Instance.new("Sound",hed)
  987. z.SoundId = "rbxassetid://169380525"
  988. z.Pitch = ptz[math.random(1,#ptz)]
  989. z.Volume = 1
  990. z:Play()
  991. end
  992. wait(.2)
  993. Debounces.LPunched = false
  994. end
  995. end
  996. end
  997. end
  998. end)
  999. ----------------------------------------------------
  1000. mod4 = Instance.new("Model",char)
  1001.  
  1002. ptez = {0.7, 0.8, 0.9, 1}
  1003.  
  1004. function FindNearestTorso(Position,Distance,SinglePlayer)
  1005. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1006. local List = {}
  1007. for i,v in pairs(workspace:GetChildren())do
  1008. if v:IsA("Model")then
  1009. if v:findFirstChild("Torso")then
  1010. if v ~= char then
  1011. if(v.Torso.Position -Position).magnitude <= Distance then
  1012. table.insert(List,v)
  1013. end
  1014. end
  1015. end
  1016. end
  1017. end
  1018. return List
  1019. end
  1020.  
  1021. function Punch()
  1022. part=Instance.new('Part',mod4)
  1023. part.Anchored=true
  1024. part.CanCollide=false
  1025. part.FormFactor='Custom'
  1026. part.Size=Vector3.new(.2,.2,.2)
  1027. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1028. part.Transparency=.7
  1029. part.BrickColor=BrickColor.new('Really black')
  1030. mesh=Instance.new('SpecialMesh',part)
  1031. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1032. mesh.Scale=Vector3.new(3,3,3)
  1033. part2=Instance.new('Part',mod4)
  1034. part2.Anchored=true
  1035. part2.CanCollide=false
  1036. part2.FormFactor='Custom'
  1037. part2.Size=Vector3.new(.2,.2,.2)
  1038. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1039. part2.Transparency=.7
  1040. part2.BrickColor=BrickColor.new('Really red')
  1041. mesh2=Instance.new('SpecialMesh',part2)
  1042. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1043. mesh2.Scale=Vector3.new(3,1.5,3)
  1044. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1045. if v:FindFirstChild('Humanoid') then
  1046. v.Humanoid:TakeDamage(math.random(2,6))
  1047. end
  1048. end
  1049. coroutine.resume(coroutine.create(function()
  1050. for i=0,0.62,0.4 do
  1051. wait()
  1052. part.CFrame=part.CFrame
  1053. part.Transparency=i
  1054. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1055. part2.CFrame=part2.CFrame
  1056. part2.Transparency=i
  1057. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1058. end
  1059. part.Parent=nil
  1060. part2.Parent=nil
  1061. end))
  1062. end
  1063. ----------------------------------------------------
  1064. rarm.Touched:connect(function(ht)
  1065. hit = ht.Parent
  1066. if ht and hit:IsA("Model") then
  1067. if hit:FindFirstChild("Humanoid") then
  1068. if hit.Name ~= p.Name then
  1069. if Debounces.RPunch == true and Debounces.RPunched == false then
  1070. Debounces.RPunched = true
  1071. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1072. if Debounces.ks==true then
  1073. z = Instance.new("Sound",hed)
  1074. z.SoundId = "rbxassetid://169380525"
  1075. z.Pitch = ptz[math.random(1,#ptz)]
  1076. z.Volume = 1
  1077. z:Play()
  1078. end
  1079. wait(.2)
  1080. Debounces.RPunched = false
  1081. end
  1082. end
  1083. end
  1084. elseif ht and hit:IsA("Hat") then
  1085. if hit.Parent.Name ~= p.Name then
  1086. if hit.Parent:FindFirstChild("Humanoid") then
  1087. if Debounces.RPunch == true and Debounces.RPunched == false then
  1088. Debounces.RPunched = true
  1089. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1090. if Debounces.ks==true then
  1091. z = Instance.new("Sound",hed)
  1092. z.SoundId = "rbxassetid://169380525"
  1093. z.Pitch = ptz[math.random(1,#ptz)]
  1094. z.Volume = 1
  1095. z:Play()
  1096. end
  1097. wait(.2)
  1098. Debounces.RPunched = false
  1099. end
  1100. end
  1101. end
  1102. end
  1103. end)
  1104. larm.Touched:connect(function(ht)
  1105. hit = ht.Parent
  1106. if ht and hit:IsA("Model") then
  1107. if hit:FindFirstChild("Humanoid") then
  1108. if hit.Name ~= p.Name then
  1109. if Debounces.LPunch == true and Debounces.LPunched == false then
  1110. Debounces.LPunched = true
  1111. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1112. if Debounces.ks2==true then
  1113. z = Instance.new("Sound",hed)
  1114. z.SoundId = "rbxassetid://169380525"
  1115. z.Pitch = ptz[math.random(1,#ptz)]
  1116. z.Volume = 1
  1117. z:Play()
  1118. end
  1119. wait(.2)
  1120. Debounces.LPunched = false
  1121. end
  1122. end
  1123. end
  1124. elseif ht and hit:IsA("Hat") then
  1125. if hit.Parent.Name ~= p.Name then
  1126. if hit.Parent:FindFirstChild("Humanoid") then
  1127. if Debounces.LPunch == true and Debounces.LPunched == false then
  1128. Debounces.LPunched = true
  1129. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1130. if Debounces.ks2==true then
  1131. z = Instance.new("Sound",hed)
  1132. z.SoundId = "rbxassetid://169380525"
  1133. z.Pitch = ptz[math.random(1,#ptz)]
  1134. z.Volume = 1
  1135. z:Play()
  1136. end
  1137. wait(.2)
  1138. Debounces.LPunched = false
  1139. end
  1140. end
  1141. end
  1142. end
  1143. end)
  1144. ----------------------------------------------------
  1145. local player = game.Players.LocalPlayer
  1146. local pchar = player.Character
  1147. local mouse = player:GetMouse()
  1148. local cam = workspace.CurrentCamera
  1149.  
  1150. local rad = math.rad
  1151.  
  1152. local keysDown = {}
  1153. local flySpeed = 0
  1154. local MAX_FLY_SPEED = 150
  1155.  
  1156. local canFly = false
  1157. local flyToggled = false
  1158.  
  1159. local forward, side = 0, 0
  1160. local lastForward, lastSide = 0, 0
  1161.  
  1162. local floatBP = Instance.new("BodyPosition")
  1163. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1164. local flyBV = Instance.new("BodyVelocity")
  1165. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1166. local turnBG = Instance.new("BodyGyro")
  1167. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1168.  
  1169. mouse.KeyDown:connect(function(key)
  1170. keysDown[key] = true
  1171.  
  1172. if key == "f" then
  1173. flyToggled = not flyToggled
  1174.  
  1175. if not flyToggled then
  1176. stanceToggle = "Normal"
  1177. floatBP.Parent = nil
  1178. flyBV.Parent = nil
  1179. turnBG.Parent = nil
  1180. root.Velocity = Vector3.new()
  1181. pchar.Humanoid.PlatformStand = false
  1182. end
  1183. end
  1184.  
  1185. end)
  1186. mouse.KeyUp:connect(function(key)
  1187. keysDown[key] = nil
  1188. end)
  1189.  
  1190. local function updateFly()
  1191.  
  1192. if not flyToggled then return end
  1193.  
  1194. lastForward = forward
  1195. lastSide = side
  1196.  
  1197. forward = 0
  1198. side = 0
  1199.  
  1200. if keysDown.w then
  1201. forward = forward + 1
  1202. end
  1203. if keysDown.s then
  1204. forward = forward - 1
  1205. end
  1206. if keysDown.a then
  1207. side = side - 1
  1208. end
  1209. if keysDown.d then
  1210. side = side + 1
  1211. end
  1212.  
  1213. canFly = (forward ~= 0 or side ~= 0)
  1214.  
  1215. if canFly then
  1216. stanceToggle = "Floating"
  1217. turnBG.Parent = root
  1218. floatBP.Parent = nil
  1219. flyBV.Parent = root
  1220.  
  1221. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1222. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1223. else
  1224. floatBP.position = root.Position
  1225. floatBP.Parent = root
  1226.  
  1227. flySpeed = flySpeed - 1
  1228. if flySpeed < 0 then flySpeed = 0 end
  1229. end
  1230.  
  1231. local camCF = cam.CoordinateFrame
  1232. local in_forward = canFly and forward or lastForward
  1233. local in_side = canFly and side or lastSide
  1234.  
  1235. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1236. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1237.  
  1238. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1239. 0)
  1240. end
  1241.  
  1242. game:service'RunService'.RenderStepped:connect(function()
  1243. if flyToggled then
  1244. pchar.Humanoid.PlatformStand = true
  1245. end
  1246. updateFly()
  1247. end)
  1248. -------------------------------
  1249. mouse.KeyDown:connect(function(key)
  1250. if key == "q" then
  1251. if Debounces.CanAttack == true then
  1252. Debounces.CanAttack = false
  1253. Debounces.NoIdl = true
  1254. Debounces.on = true
  1255. function FindNearestTorso(Position,Distance,SinglePlayer)
  1256. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1257. local List = {}
  1258. for i,v in pairs(workspace:GetChildren())do
  1259. if v:IsA("Model")then
  1260. if v:findFirstChild("Torso")then
  1261. if v ~= char then
  1262. if(v.Torso.Position -Position).magnitude <= Distance then
  1263. table.insert(List,v)
  1264. end
  1265. end
  1266. end
  1267. end
  1268. end
  1269. return List
  1270. end
  1271. z = Instance.new("Sound",hed)
  1272. z.SoundId = "rbxassetid://232213955"
  1273. z.Pitch = 1
  1274. z.Volume = 1
  1275. wait(0.2)
  1276. z:Play()
  1277. sp = Instance.new("Part",rarm)
  1278. sp.Anchored = true
  1279. sp.CanCollide = false
  1280. sp.Locked = true
  1281. sp.Transparency = 0
  1282. sp.Material = "Neon"
  1283. sp.Size = Vector3.new(1,1,1)
  1284. sp.TopSurface = "SmoothNoOutlines"
  1285. sp.BottomSurface = "SmoothNoOutlines"
  1286. sp.BrickColor = Torso.BrickColor
  1287. spm = Instance.new("SpecialMesh",sp)
  1288. spm.MeshType = "Sphere"
  1289. spm.Scale = Vector3.new(21,21,21)
  1290. sp2 = Instance.new("Part", rarm)
  1291. sp2.Name = "Energy"
  1292. sp2.BrickColor = Torso.BrickColor
  1293. sp2.Size = Vector3.new(1, 1, 1)
  1294. sp2.Shape = "Ball"
  1295. sp2.Material = "Neon"
  1296. sp2.CanCollide = false
  1297. sp2.Anchored = true
  1298. sp2.Locked = true
  1299. sp2.TopSurface = 0
  1300. sp2.BottomSurface = 0
  1301. sp2.Transparency = 1
  1302. spm2 = Instance.new("SpecialMesh",sp2)
  1303. spm2.MeshId = "rbxassetid://9982590"
  1304. spm2.Scale = Vector3.new(5,5,5)
  1305. for i = 1, 20 do
  1306. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1307. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1314. if Debounces.on == false then break end
  1315. rs:wait()
  1316. end
  1317. for i = 1, 100, 20 do rs:wait()
  1318. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1319. end
  1320. for i = 1, 20 do
  1321. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1328. if Debounces.on == false then break end
  1329. rs:wait()
  1330. end
  1331. sp.Transparency = 1
  1332. for i = 1, 20 do
  1333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1339. if Debounces.on == false then break end
  1340. rs:wait()
  1341. end
  1342. wait(1)
  1343. sp.Transparency = 0
  1344. sp2.Transparency = 0.84
  1345. for i = 1, 20 do
  1346. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1347. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1348. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1355. if Debounces.on == false then break end
  1356. rs:wait()
  1357. end
  1358. for i = 1, 2880, 50 do
  1359. rs:wait()
  1360. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1361. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1362. rs:wait()
  1363. end
  1364. sp:Destroy()
  1365. sp2:Destroy()
  1366. local X = Instance.new("Part",char)
  1367. local O = Instance.new("ObjectValue",X)
  1368. O.Name = "creator"
  1369. X.Locked = true
  1370. X.Name = "Shell"
  1371. X.Anchored = false
  1372. X.CanCollide = false
  1373. X.Transparency = 0
  1374. X.Reflectance = 0
  1375. X.BottomSurface = 0
  1376. X.TopSurface = 0
  1377. X.Shape = 0
  1378. local V = Instance.new("ObjectValue",X)
  1379. V.Value = char
  1380. V.Name = "creator"
  1381. X.BrickColor = Torso.BrickColor
  1382. X.Size = Vector3.new(2,2,2)
  1383. X.Material = "Neon"
  1384. local Z = Instance.new("SpecialMesh",X)
  1385. Z.MeshType = "Sphere"
  1386. Z.Scale = Vector3.new(0.5,0.5,1)
  1387. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1388. local bv = Instance.new("BodyVelocity",X)
  1389. bv.maxForce = Vector3.new(99999,99999,99999)
  1390. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1391. bv.velocity = X.CFrame.lookVector*65
  1392.  
  1393. Explode = X.Touched:connect(function(hit)
  1394. if hit ~= char and hit.Name ~= "Shell" then
  1395. local cf = X.CFrame
  1396. bv:Destroy()
  1397. X.Anchored = true
  1398. Z:Remove()
  1399. Explode:disconnect()
  1400. X.Size = Vector3.new(3,3,3)
  1401. X.Touched:connect(function(hit) end)
  1402. X.CanCollide = false
  1403. local part3 = Instance.new("Part", rarm)
  1404. part3.Anchored=true
  1405. part3.CanCollide=false
  1406. part3.Locked = true
  1407. part3.TopSurface = "SmoothNoOutlines"
  1408. part3.BottomSurface = "SmoothNoOutlines"
  1409. part3.FormFactor='Custom'
  1410. part3.Size=Vector3.new(1,1, 1)
  1411. part3.CFrame=X.CFrame
  1412. part3.Transparency=0
  1413. part3.Material = "Neon"
  1414. part3.BrickColor=Torso.BrickColor
  1415. local mesh3 = Instance.new("SpecialMesh",part3)
  1416. mesh3.MeshType = "Sphere"
  1417. mesh3.Scale = Vector3.new(1,1,1)
  1418. debris:AddItem(X,8)
  1419. local part4 = Instance.new("Part", rarm)
  1420. part4.Material = "Neon"
  1421. part4.Anchored=true
  1422. part4.CanCollide=false
  1423. part4.Locked = true
  1424. part4.TopSurface = "SmoothNoOutlines"
  1425. part4.BottomSurface = "SmoothNoOutlines"
  1426. part4.FormFactor='Custom'
  1427. part4.Size=Vector3.new(1,1, 1)
  1428. part4.CFrame=X.CFrame
  1429. part4.Transparency=0
  1430. part4.BrickColor=Torso.BrickColor
  1431. local mesh4 = Instance.new("SpecialMesh",part4)
  1432. mesh4.MeshType = "Sphere"
  1433. mesh4.Scale = Vector3.new(.5,.5,.5)
  1434. local part7 = Instance.new("Part", rarm)
  1435. part7.Material = "Neon"
  1436. part7.Anchored=true
  1437. part7.CanCollide=false
  1438. part7.Locked = true
  1439. part7.TopSurface = "SmoothNoOutlines"
  1440. part7.BottomSurface = "SmoothNoOutlines"
  1441. part7.FormFactor='Custom'
  1442. part7.Size=Vector3.new(1,1, 1)
  1443. part7.CFrame=X.CFrame
  1444. part7.Transparency=0
  1445. part7.BrickColor=BrickColor.new("Really black")
  1446. local mesh7 = Instance.new("SpecialMesh",part7)
  1447. mesh7.MeshType = "Sphere"
  1448. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1449. --[[X.Touched:connect(function(ht)
  1450. hit = ht.Parent
  1451. if ht and hit:IsA("Model") then
  1452. if hit:FindFirstChild("Humanoid") then
  1453. if hit.Name ~= p.Name then
  1454. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1455. wait(.3)
  1456. end
  1457. end
  1458. elseif ht and hit:IsA("Hat") then
  1459. if hit.Parent.Name ~= p.Name then
  1460. if hit.Parent:FindFirstChild("Humanoid") then
  1461. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1462. wait(.3)
  1463. end
  1464. end
  1465. end
  1466. end)
  1467. part3.Touched:connect(function(ht)
  1468. hit = ht.Parent
  1469. if ht and hit:IsA("Model") then
  1470. if hit:FindFirstChild("Humanoid") then
  1471. if hit.Name ~= p.Name then
  1472. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1473. wait(.3)
  1474. end
  1475. end
  1476. elseif ht and hit:IsA("Hat") then
  1477. if hit.Parent.Name ~= p.Name then
  1478. if hit.Parent:FindFirstChild("Humanoid") then
  1479. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1480. wait(.3)
  1481. end
  1482. end
  1483. end
  1484. end)]]--
  1485. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1486. if v:FindFirstChild('Humanoid') then
  1487. v.Humanoid:TakeDamage(math.random(60,90))
  1488. v.Humanoid.PlatformStand = true
  1489. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1490. end
  1491. end
  1492.  
  1493. local acos = math.acos
  1494. local sqrt = math.sqrt
  1495. local Vec3 = Vector3.new
  1496. local fromAxisAngle = CFrame.fromAxisAngle
  1497.  
  1498. local function toAxisAngle(CFr)
  1499. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1500. local Angle = math.acos((R00+R11+R22-1)/2)
  1501. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1502. A = A == 0 and 0.00001 or A
  1503. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1504. B = B == 0 and 0.00001 or B
  1505. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1506. C = C == 0 and 0.00001 or C
  1507. local x = (R21-R12)/sqrt(A)
  1508. local y = (R02-R20)/sqrt(B)
  1509. local z = (R10-R01)/sqrt(C)
  1510. return Vec3(x,y,z),Angle
  1511. end
  1512.  
  1513. function ApplyTrig(Num,Func)
  1514. local Min,Max = Func(0),Func(1)
  1515. local i = Func(Num)
  1516. return (i-Min)/(Max-Min)
  1517. end
  1518.  
  1519. function LerpCFrame(CFrame1,CFrame2,Num)
  1520. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1521. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1522. end
  1523.  
  1524. function Crater(Torso,Radius)
  1525. Spawn(function()
  1526. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1527. local Ignore = {}
  1528. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1529. if v.Character ~= nil then
  1530. Ignore[#Ignore+1] = v.Character
  1531. end
  1532. end
  1533. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1534. if Hit == nil then return end
  1535. local Parts = {}
  1536. for i = 1,360,10 do
  1537. local P = Instance.new("Part",Torso.Parent)
  1538. P.Anchored = true
  1539. P.FormFactor = "Custom"
  1540. P.BrickColor = Hit.BrickColor
  1541. P.Material = Hit.Material
  1542. P.TopSurface = "Smooth"
  1543. P.BottomSurface = "Smooth"
  1544. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1545. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1546. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1547. if math.random(0,5) == 0 then -- rubble
  1548. local P = Instance.new("Part",Torso.Parent)
  1549. P.Anchored = true
  1550. P.FormFactor = "Custom"
  1551. P.BrickColor = Hit.BrickColor
  1552. P.Material = Hit.Material
  1553. P.TopSurface = "Smooth"
  1554. P.BottomSurface = "Smooth"
  1555. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1556. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1557. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1558. end
  1559. end
  1560. for i = 0,1,0.05 do
  1561. for i2,v in pairs(Parts) do
  1562. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1563. end
  1564. wait(0.02)
  1565. end
  1566. for i,v in pairs(Parts) do
  1567. if v[1].Size.X > 2.1 then
  1568. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1569. end
  1570. v[1].Anchored = false
  1571. end
  1572. for i = 0,1,0.05 do
  1573. for i2,v in pairs(Parts) do
  1574. v[1].Transparency = i
  1575. if i == 1 then
  1576. v[1]:Destroy()
  1577. elseif i >= 0.25 then
  1578. v[1].CanCollide = false
  1579. end
  1580. end
  1581. wait(0.02)
  1582. end
  1583. Parts = nil
  1584. end)
  1585. end
  1586.  
  1587. ROW = function(out, trans, s, wt, t, ang, plus)
  1588. for i = 1, 360, 360/t do
  1589. local c = Instance.new("Part", game.Workspace)
  1590. c.FormFactor = 3
  1591. c.TopSurface = 0
  1592. c.BottomSurface = 0
  1593. c.Size = s
  1594. c.Anchored = true
  1595. c.CanCollide = wt
  1596. c.Material=workspace.Base.Material
  1597. c.Transparency = trans
  1598. c.BrickColor = workspace.Base.BrickColor
  1599. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1600. c.Locked=true
  1601. game.Debris:AddItem(c,15)
  1602. end
  1603. end
  1604.  
  1605. Part = function(x,y,z,color,tr,cc,an,parent)
  1606. local p = Instance.new('Part',parent or Weapon)
  1607. p.formFactor = 'Custom'
  1608. p.Size = Vector3.new(x,y,z)
  1609. p.BrickColor = BrickColor.new(color)
  1610. p.CanCollide = cc
  1611. p.Transparency = tr
  1612. p.Anchored = an
  1613. p.TopSurface,p.BottomSurface = 0,0
  1614. p.Locked=true
  1615. p:BreakJoints()
  1616. return p end
  1617.  
  1618. Mesh = function(par,num,x,y,z)
  1619. local msh = _
  1620. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1621. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1622. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1623. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1624. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1625. end msh.Scale = Vector3.new(x,y,z)
  1626. return msh end
  1627.  
  1628. function explosion(col1,col2,cfr,sz,rng,dmg)
  1629. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1630. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1631. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1632. v1,v2,v3=sz.x,sz.y,sz.z
  1633. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1634. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1635. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1636. a.CFrame=cfr
  1637. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1638. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1639.  
  1640. Spawn(function()
  1641. while wait() do
  1642. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1643. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1644. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1645. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1646. a.Transparency=a.Transparency+0.05
  1647. a2.Transparency=a2.Transparency+0.05
  1648. a3.Transparency=a3.Transparency+0.05
  1649. end
  1650. end)
  1651. end
  1652.  
  1653. Crater(X,20)
  1654. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1655. z = Instance.new("Sound",X)
  1656. z.SoundId = "rbxassetid://231917744"
  1657. z.Pitch = .5
  1658. z.Volume = 10
  1659. z1 = Instance.new("Sound",X)
  1660. z1.SoundId = "rbxassetid://231917744"
  1661. z1.Pitch = .5
  1662. z1.Volume = 10
  1663. z2 = Instance.new("Sound",X)
  1664. z2.SoundId = "rbxassetid://231917744"
  1665. z2.Pitch = .5
  1666. z2.Volume = 10
  1667. z3 = Instance.new("Sound",X)
  1668. z3.SoundId = "rbxassetid://245537790"
  1669. z3.Pitch = .7
  1670. z3.Volume = 1
  1671. z4 = Instance.new("Sound",X)
  1672. z4.SoundId = "rbxassetid://245537790"
  1673. z4.Pitch = .7
  1674. z4.Volume = 1
  1675. wait(0.1)
  1676. z:Play()
  1677. z1:Play()
  1678. z2:Play()
  1679. z3:Play()
  1680. z4:Play()
  1681.  
  1682. local part=Instance.new('Part',rarm)
  1683. part.Anchored=true
  1684. part.CanCollide=false
  1685. part.Locked = true
  1686. part.FormFactor='Custom'
  1687. part.Size=Vector3.new(1,1,1)
  1688. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1689. part.Transparency=0
  1690. part.BrickColor=BrickColor.new('Really black')
  1691. local mesh=Instance.new('SpecialMesh',part)
  1692. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1693. mesh.Scale=Vector3.new(2,2,2)
  1694. local part2=part:clone()
  1695. part2.Parent = rarm
  1696. part2.BrickColor=Torso.BrickColor
  1697. part2.Material = "Neon"
  1698. local part5=part:clone()
  1699. part5.Parent = rarm
  1700. part5.BrickColor=Torso.BrickColor
  1701. part5.Material = "Neon"
  1702. local part6=part:clone()
  1703. part6.Parent = rarm
  1704. part6.BrickColor=BrickColor.new("Black")
  1705. local mesh2=mesh:clone()
  1706. mesh2.Parent=part2
  1707. mesh2.Scale=Vector3.new(3, 3, 3)
  1708. local mesh5=mesh:clone()
  1709. mesh5.Parent=part5
  1710. mesh5.Scale=Vector3.new(3, 3, 3)
  1711. local mesh6=mesh:clone()
  1712. mesh6.Parent=part6
  1713. mesh6.Scale=Vector3.new(3, 3, 3)
  1714. local blast = Instance.new("Part", rarm)
  1715. blast.BrickColor = BrickColor.new("Really black")
  1716. blast.Anchored = true
  1717. blast.CanCollide = false
  1718. blast.Locked = true
  1719. blast.Size = Vector3.new(1, 1, 1)
  1720. blast.TopSurface = "Smooth"
  1721. blast.BottomSurface = "Smooth"
  1722. blast.Transparency = 0
  1723. blast.CFrame = HandCF
  1724. local bm = Instance.new("SpecialMesh", blast)
  1725. bm.Scale = Vector3.new(5,1,5)
  1726. bm.MeshId = "rbxassetid://3270017"
  1727. local blast2 = Instance.new("Part", rarm)
  1728. blast2.BrickColor = BrickColor.new("Really black")
  1729. blast2.Anchored = true
  1730. blast2.CanCollide = false
  1731. blast2.Locked = true
  1732. blast2.Size = Vector3.new(1, 1, 1)
  1733. blast2.TopSurface = "Smooth"
  1734. blast2.BottomSurface = "Smooth"
  1735. blast2.Transparency = 0
  1736. blast2.CFrame = HandCF
  1737. local bm2 = Instance.new("SpecialMesh", blast2)
  1738. bm2.Scale = Vector3.new(3,1,3)
  1739. bm2.MeshId = "rbxassetid://3270017"
  1740. local blast3 = Instance.new("Part", rarm)
  1741. blast3.BrickColor = BrickColor.new("Really black")
  1742. blast3.Anchored = true
  1743. blast3.CanCollide = false
  1744. blast3.Locked = true
  1745. blast3.Size = Vector3.new(1, 1, 1)
  1746. blast3.TopSurface = "Smooth"
  1747. blast3.BottomSurface = "Smooth"
  1748. blast3.Transparency = 0
  1749. blast3.CFrame = HandCF
  1750. local bm3 = Instance.new("SpecialMesh", blast3)
  1751. bm3.Scale = Vector3.new(3,1,3)
  1752. bm3.MeshId = "rbxassetid://3270017"
  1753. for i = 1,120 do rs:wait()
  1754. X.Transparency = X.Transparency + (1/120)
  1755. part.Transparency = part.Transparency + (1/120)
  1756. part2.Transparency = part2.Transparency + (1/120)
  1757. part3.Transparency = part3.Transparency + (1/120)
  1758. part4.Transparency = part4.Transparency + (1/120)
  1759. part5.Transparency = part5.Transparency + (1/120)
  1760. part6.Transparency = part6.Transparency + (1/120)
  1761. part7.Transparency = part7.Transparency + (1/120)
  1762. blast.Transparency = blast.Transparency + (1/120)
  1763. blast2.Transparency = blast2.Transparency + (1/120)
  1764. blast3.Transparency = blast3.Transparency + (1/120)
  1765. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1766. part3.Size = part3.Size + Vector3.new(3,3,3)
  1767. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1768. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1769. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1770. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1771. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1772. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1773. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1774. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1775. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1776. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1777. X.CFrame = cf
  1778. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1779. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1780. part3.CFrame=X.CFrame
  1781. part4.CFrame=X.CFrame
  1782. part7.CFrame=X.CFrame
  1783. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1784. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1785. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1786. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1787. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1788. rs:wait()
  1789. end
  1790. X:Destroy()
  1791. part:Destroy()
  1792. part2:Destroy()
  1793. part3:Destroy()
  1794. part4:Destroy()
  1795. part5:Destroy()
  1796. part6:Destroy()
  1797. blast:Destroy()
  1798. blast2:Destroy()
  1799. blast3:Destroy()
  1800. z:Destroy()
  1801. z1:Destroy()
  1802. z2:Destroy()
  1803. z3:Destroy()
  1804. z4:Destroy()
  1805. end
  1806. end)
  1807. for i = 1, 20 do
  1808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1814. if Debounces.on == false then break end
  1815. rs:wait()
  1816. end
  1817. if Debounces.CanAttack == false then
  1818. Debounces.CanAttack = true
  1819. Debounces.NoIdl = false
  1820. Debounces.on = false
  1821. end
  1822. end
  1823. end
  1824. end)
  1825. ----------------------------------------------------
  1826. mouse.KeyDown:connect(function(key)
  1827. if key == "e" then
  1828. if Debounces.CanAttack == true then
  1829. Debounces.CanAttack = false
  1830. Debounces.on = true
  1831. Debounces.NoIdl = true
  1832. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1833. z = Instance.new("Sound", rarm)
  1834. z.SoundId = "http://www.roblox.com/asset/?id=161006212"--160867463, 161006212
  1835. z.Volume = .6
  1836. z.Pitch = pt[math.random(1,#pt)]
  1837. z.Looped = false
  1838. z:Play()
  1839. Debounces.RPunch = true
  1840. Debounces.LPunch = true
  1841. Debounces.ks = true
  1842. Debounces.ks2 = true
  1843. for i = 1, 3 do
  1844. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1845. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1846. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1847. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1848. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1849. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1850. if Debounces.on == false then break end
  1851. wait()
  1852. end
  1853. z2 = Instance.new("Sound", larm)
  1854. z2.SoundId = "http://www.roblox.com/asset/?id=161006212"
  1855. z2.Volume = .6
  1856. z2.Pitch = pt[math.random(1,#pt)]
  1857. z2.Looped = false
  1858. z2:Play()
  1859. for i = 1, 3 do
  1860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1862. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1864. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1865. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1866. if Debounces.on == false then break end
  1867. wait()
  1868. end
  1869. z3 = Instance.new("Sound", rarm)
  1870. z3.SoundId = "http://www.roblox.com/asset/?id=161006212"
  1871. z3.Volume = 0.6
  1872. z3.Pitch = pt[math.random(1,#pt)]
  1873. z3.Looped = false
  1874. z3:Play()
  1875. for i = 1, 3 do
  1876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1882. if Debounces.on == false then break end
  1883. wait()
  1884. end
  1885. z4 = Instance.new("Sound", larm)
  1886. z4.SoundId = "http://www.roblox.com/asset/?id=161006212"
  1887. z4.Volume = .6
  1888. z4.Pitch = pt[math.random(1,#pt)]
  1889. z4.Looped = false
  1890. z4:Play()
  1891. for i = 1, 3 do
  1892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1898. if Debounces.on == false then break end
  1899. wait()
  1900. end
  1901. z5 = Instance.new("Sound", rarm)
  1902. z5.SoundId = "http://www.roblox.com/asset/?id=161006212"
  1903. z5.Volume = .6
  1904. z5.Pitch = pt[math.random(1,#pt)]
  1905. z5.Looped = false
  1906. z5:Play()
  1907. for i = 1, 3 do
  1908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1914. if Debounces.on == false then break end
  1915. wait()
  1916. end
  1917. z6 = Instance.new("Sound", larm)
  1918. z6.SoundId = "http://www.roblox.com/asset/?id=161006212"
  1919. z6.Volume = .6
  1920. z6.Pitch = pt[math.random(1,#pt)]
  1921. z6.Looped = false
  1922. z6:Play()
  1923. for i = 1, 3 do
  1924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1930. if Debounces.on == false then break end
  1931. wait()
  1932. end
  1933. z7 = Instance.new("Sound", rarm)
  1934. z7.SoundId = "http://www.roblox.com/asset/?id=161006212"--160867463, 161006212
  1935. z7.Volume = .6
  1936. z7.Pitch = pt[math.random(1,#pt)]
  1937. z7.Looped = false
  1938. z7:Play()
  1939. for i = 1, 3 do
  1940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1946. if Debounces.on == false then break end
  1947. wait()
  1948. end
  1949. z8 = Instance.new("Sound", larm)
  1950. z8.SoundId = "http://www.roblox.com/asset/?id=161006212"
  1951. z8.Volume = .6
  1952. z8.Pitch = pt[math.random(1,#pt)]
  1953. z8.Looped = false
  1954. z8:Play()
  1955. for i = 1, 3 do
  1956. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1957. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1962. if Debounces.on == false then break end
  1963. wait()
  1964. end
  1965. z9 = Instance.new("Sound", rarm)
  1966. z9.SoundId = "http://www.roblox.com/asset/?id=161006212"
  1967. z9.Volume = 0.6
  1968. z9.Pitch = pt[math.random(1,#pt)]
  1969. z9.Looped = false
  1970. z9:Play()
  1971. for i = 1, 3 do
  1972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1973. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1977. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1978. if Debounces.on == false then break end
  1979. wait()
  1980. end
  1981. z10 = Instance.new("Sound", larm)
  1982. z10.SoundId = "http://www.roblox.com/asset/?id=161006212"
  1983. z10.Volume = .6
  1984. z10.Pitch = pt[math.random(1,#pt)]
  1985. z10.Looped = false
  1986. z10:Play()
  1987. for i = 1, 3 do
  1988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1990. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1991. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1992. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1993. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1994. if Debounces.on == false then break end
  1995. wait()
  1996. end
  1997. z11 = Instance.new("Sound", rarm)
  1998. z11.SoundId = "http://www.roblox.com/asset/?id=161006212"
  1999. z11.Volume = .6
  2000. z11.Pitch = pt[math.random(1,#pt)]
  2001. z11.Looped = false
  2002. z11:Play()
  2003. for i = 1, 3 do
  2004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2010. if Debounces.on == false then break end
  2011. wait()
  2012. end
  2013. z12 = Instance.new("Sound", larm)
  2014. z12.SoundId = "http://www.roblox.com/asset/?id=161006212"
  2015. z12.Volume = .6
  2016. z12.Pitch = pt[math.random(1,#pt)]
  2017. z12.Looped = false
  2018. z12:Play()
  2019. for i = 1, 3 do
  2020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2022. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2026. if Debounces.on == false then break end
  2027. wait()
  2028. end
  2029. z13 = Instance.new("Sound", rarm)
  2030. z13.SoundId = "http://www.roblox.com/asset/?id=161006212"
  2031. z13.Volume = 0.6
  2032. z13.Pitch = pt[math.random(1,#pt)]
  2033. z13.Looped = false
  2034. z13:Play()
  2035. for i = 1, 3 do
  2036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2042. if Debounces.on == false then break end
  2043. wait()
  2044. end
  2045. z14 = Instance.new("Sound", larm)
  2046. z14.SoundId = "http://www.roblox.com/asset/?id=161006212"
  2047. z14.Volume = .6
  2048. z14.Pitch = pt[math.random(1,#pt)]
  2049. z14.Looped = false
  2050. z14:Play()
  2051. for i = 1, 3 do
  2052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2058. if Debounces.on == false then break end
  2059. wait()
  2060. end
  2061. z15 = Instance.new("Sound", rarm)
  2062. z15.SoundId = "http://www.roblox.com/asset/?id=161006212"
  2063. z15.Volume = .6
  2064. z15.Pitch = pt[math.random(1,#pt)]
  2065. z15.Looped = false
  2066. z15:Play()
  2067. for i = 1, 3 do
  2068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2072. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2073. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2074. if Debounces.on == false then break end
  2075. wait()
  2076. end
  2077. z16 = Instance.new("Sound", larm)
  2078. z16.SoundId = "http://www.roblox.com/asset/?id=161006212"
  2079. z16.Volume = .6
  2080. z16.Pitch = pt[math.random(1,#pt)]
  2081. z16.Looped = false
  2082. z16:Play()
  2083. for i = 1, 3 do
  2084. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2085. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2086. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2087. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2088. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2089. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2090. if Debounces.on == false then break end
  2091. wait()
  2092. end
  2093. z17 = Instance.new("Sound", rarm)
  2094. z17.SoundId = "http://www.roblox.com/asset/?id=161006212"--160867463, 161006212
  2095. z17.Volume = .6
  2096. z17.Pitch = pt[math.random(1,#pt)]
  2097. z17.Looped = false
  2098. z17:Play()
  2099. for i = 1, 3 do
  2100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2106. if Debounces.on == false then break end
  2107. wait()
  2108. end
  2109. z18 = Instance.new("Sound", larm)
  2110. z18.SoundId = "http://www.roblox.com/asset/?id=161006212"
  2111. z18.Volume = .6
  2112. z18.Pitch = pt[math.random(1,#pt)]
  2113. z18.Looped = false
  2114. z18:Play()
  2115. for i = 1, 3 do
  2116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2122. if Debounces.on == false then break end
  2123. wait()
  2124. end
  2125. z19 = Instance.new("Sound", rarm)
  2126. z19.SoundId = "http://www.roblox.com/asset/?id=161006212"
  2127. z19.Volume = 0.6
  2128. z19.Pitch = pt[math.random(1,#pt)]
  2129. z19.Looped = false
  2130. z19:Play()
  2131. for i = 1, 3 do
  2132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2138. if Debounces.on == false then break end
  2139. wait()
  2140. end
  2141. z20 = Instance.new("Sound", larm)
  2142. z20.SoundId = "http://www.roblox.com/asset/?id=161006212"
  2143. z20.Volume = .6
  2144. z20.Pitch = pt[math.random(1,#pt)]
  2145. z20.Looped = false
  2146. z20:Play()
  2147. for i = 1, 3 do
  2148. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2152. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2153. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2154. if Debounces.on == false then break end
  2155. wait()
  2156. end
  2157. z:Destroy()
  2158. z2:Destroy()
  2159. z3:Destroy()
  2160. z4:Destroy()
  2161. z5:Destroy()
  2162. z6:Destroy()
  2163. z7:Destroy()
  2164. z8:Destroy()
  2165. z9:Destroy()
  2166. z10:Destroy()
  2167. z11:Destroy()
  2168. z12:Destroy()
  2169. z13:Destroy()
  2170. z14:Destroy()
  2171. z15:Destroy()
  2172. z16:Destroy()
  2173. z17:Destroy()
  2174. z18:Destroy()
  2175. z19:Destroy()
  2176. z20:Destroy()
  2177. Debounces.LPunch = false
  2178. Debounces.RPunch = false
  2179. Debounces.ks = false
  2180. Debounces.ks2 = false
  2181. if Debounces.CanAttack == false then
  2182. Debounces.CanAttack = true
  2183. Debounces.on = false
  2184. Debounces.NoIdl = false
  2185. end
  2186. end
  2187. end
  2188. end)
  2189. -------------------------------
  2190. mouse.KeyDown:connect(function(key)
  2191. if key == "t" then
  2192. if Debounces.CanAttack == true then
  2193. Debounces.CanAttack = false
  2194. Debounces.NoIdl = true
  2195. Debounces.on = true
  2196. Debounces.ks = true
  2197. kik = rleg.Touched:connect(function(ht)
  2198. hit = ht.Parent
  2199. if ht and hit:IsA("Model") then
  2200. if hit:FindFirstChild("Humanoid") then
  2201. if hit.Name ~= p.Name then
  2202. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2203. Debounces.Slashed = true]]--
  2204. if Debounces.ks==true then
  2205. z = Instance.new("Sound",hed)
  2206. z.SoundId = "rbxassetid://169380525"
  2207. z.Volume = 1
  2208. z:Play()
  2209. Debounces.ks=false
  2210. end
  2211. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2212. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2213. --Debounces.Slashed = false
  2214. --end
  2215. end
  2216. end
  2217. elseif ht and hit:IsA("Hat") then
  2218. if hit.Parent.Name ~= p.Name then
  2219. if hit.Parent:FindFirstChild("Humanoid") then
  2220. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2221. Debounces.Slashed = true]]--
  2222. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2223. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2224. --Debounces.Slashed = false
  2225. --end
  2226. end
  2227. end
  2228. end
  2229. end)
  2230. for i = 1,20 do
  2231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2232. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2237. if Debounces.on == false then break end
  2238. rs:wait()
  2239. end
  2240. kik:disconnect()
  2241. if Debounces.CanAttack == false then
  2242. Debounces.CanAttack = true
  2243. Debounces.NoIdl = false
  2244. Debounces.on = false
  2245. end
  2246. end
  2247. end
  2248. end)
  2249. mouse.KeyDown:connect(function(key)
  2250. if key == "h" then
  2251. if Debounces.CanAttack == true then
  2252. Debounces.CanAttack = false
  2253. Debounces.on = true
  2254. Debounces.NoIdl = true
  2255. for i = 1, 20 do
  2256. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  2257. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  2258. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  2259. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  2260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  2261. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  2262. if Debounces.on == false then break end
  2263. rs:wait(2.6)
  2264. end
  2265. Spawn(function()
  2266. local Parts = {}
  2267. for Y = -5,5 do
  2268. local P = Instance.new("Part",char)
  2269. P.Anchored = true
  2270. P.FormFactor = "Custom"
  2271. P.CanCollide = false
  2272. P.Size = Vector3.new(1,2,1)
  2273. P.TopSurface = "SmoothNoOutlines"
  2274. P.BottomSurface = "SmoothNoOutlines"
  2275. P.BrickColor = BrickColor.new("Really black")
  2276. P.Name = tostring(Y)
  2277. local i = (Y+5)/(10)
  2278. i = 1-math.cos(math.pi*i-(math.pi/2))
  2279. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  2280. --[[P.Touched:connect(function(ht)
  2281. local hit = ht.Parent
  2282. if hit:FindFirstChild("Humanoid") then
  2283. hit.Humanoid:TakeDamage(math.random(20,50))
  2284. end
  2285. end)]]--
  2286. s = Instance.new("Sound",P)
  2287. s.SoundId = "rbxassetid://228343271"
  2288. s.Volume = .7
  2289. s.Pitch = 0.9
  2290. s:Play()
  2291. P.Touched:connect(function(ht)
  2292. hit = ht.Parent
  2293. if ht and hit:IsA("Model") then
  2294. if hit:FindFirstChild("Humanoid") then
  2295. if hit.Name ~= p.Name then
  2296. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2297. Debounces.Slashed = true]]--
  2298. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  2299. hit:FindFirstChild("Humanoid").PlatformStand = true
  2300. wait(1)
  2301. --Debounces.Slashed = false
  2302. --end
  2303. end
  2304. end
  2305. elseif ht and hit:IsA("Hat") then
  2306. if hit.Parent.Name ~= p.Name then
  2307. if hit.Parent:FindFirstChild("Humanoid") then
  2308. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2309. Debounces.Slashed = true]]--
  2310. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  2311. hit:FindFirstChild("Humanoid").PlatformStand = true
  2312. wait(1)
  2313. --Debounces.Slashed = false
  2314. --end
  2315. end
  2316. end
  2317. end
  2318. end)
  2319. Parts[#Parts+1] = P
  2320. end
  2321. local BREAKIT = false
  2322. local CParts = {}
  2323. local Rocks = {}
  2324. local LastPos = nil
  2325. for i = 1,70 do
  2326. for i2,v in pairs(Parts) do
  2327. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  2328. local cf = v.CFrame
  2329. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  2330. v.CFrame = cf
  2331. v.Transparency = v.Transparency+0.02
  2332. if v.Transparency >= 0.975 then BREAKIT = true end
  2333. if v.Name == "0" then
  2334. local Ignore = {}
  2335. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2336. if v.Character ~= nil then
  2337. Ignore[#Ignore+1] = v.Character
  2338. end
  2339. end
  2340. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  2341. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  2342. if Hit ~= nil then
  2343. if #Rocks == 0 then
  2344. for i = 1,5 do
  2345. local P = Instance.new("Part",char)
  2346. Rocks[#Rocks+1] = P
  2347. P.Anchored = true
  2348. P.FormFactor = "Custom"
  2349. P.BrickColor = Hit.BrickColor
  2350. P.Material = Hit.Material
  2351. P.TopSurface = "Smooth"
  2352. P.BottomSurface = "Smooth"
  2353. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  2354. end
  2355. end
  2356. for i,P in pairs(Rocks) do
  2357. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2358. end
  2359. local P = Instance.new("Part",char)
  2360. CParts[#CParts+1] = {P,tick()}
  2361. P.Anchored = true
  2362. P.FormFactor = "Custom"
  2363. P.BrickColor = Hit.BrickColor
  2364. P.Material = Hit.Material
  2365. P.TopSurface = "Smooth"
  2366. P.BottomSurface = "Smooth"
  2367. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  2368. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2369. Pos = Pos.p
  2370. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2371. local P = P:Clone()
  2372. CParts[#CParts+1] = {P,tick()}
  2373. P.Parent = char
  2374. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  2375. Pos = Pos.p
  2376. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  2377. if LastPos ~= nil then
  2378. local P = P:Clone()
  2379. CParts[#CParts+1] = {P,tick()}
  2380. P.Parent = char
  2381. P.BrickColor = BrickColor.new("Really black")
  2382. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2383. Pos = Pos.p
  2384. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2385. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  2386. --P.Velocity = Vector3.new(0,-1000,0)
  2387. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  2388. end
  2389. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2390. end
  2391. end
  2392. end
  2393. if BREAKIT then break end
  2394. wait(0.002)
  2395. end
  2396. for i,v in pairs(Rocks) do
  2397. CParts[#CParts+1] = {v,tick()}
  2398. end
  2399. for i,v in pairs(Parts) do
  2400. v:Destroy()
  2401. end
  2402. Parts = nil
  2403. while true do
  2404. local t = tick()
  2405. local p = nil
  2406. for i,v in pairs(CParts) do
  2407. if t-v[2] > 4 then
  2408. v[1].Transparency = v[1].Transparency+0.05
  2409. if v[1].Transparency >= 1 then
  2410. v[1]:Destroy()
  2411. CParts[i] = nil
  2412. end
  2413. end
  2414. p = v
  2415. end
  2416. if p == nil then break end
  2417. wait(0.002)
  2418. end
  2419. for i,v in pairs(CParts) do
  2420. v:Destroy()
  2421. end
  2422. CParts = {}
  2423. end)
  2424. for i = 1, 20 do
  2425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2431. if Debounces.on == false then break end
  2432. rs:wait(2)
  2433. end
  2434. if Debounces.CanAttack == false then
  2435. Debounces.CanAttack = true
  2436. Debounces.on = false
  2437. Debounces.NoIdl = false
  2438. end
  2439. end
  2440. end
  2441. end)
  2442. ----------------------------------------------------
  2443. mouse.KeyDown:connect(function(key)
  2444. if key == "|" then
  2445. if Debounces.CanAttack == true then
  2446. Debounces.CanAttack = false
  2447. Debounces.on = true
  2448. Debounces.NoIdl = true
  2449. for i = 1, 15 do
  2450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2456. if Debounces.on == false then break end
  2457. rs:wait(2.7)
  2458. end
  2459. x = Instance.new("Sound",char)
  2460. x.SoundId = "rbxassetid://228343271"
  2461. x.Pitch = 1
  2462. x.Volume = .8
  2463. wait(.1)
  2464. x:Play()
  2465. Debounces.on = false
  2466. Debounces.Here = false
  2467. shot = shot + 1
  2468. local rng = Instance.new("Part", larm)
  2469. rng.Anchored = true
  2470. rng.BrickColor = Torso.BrickColor
  2471. rng.CanCollide = false
  2472. rng.Material = "Neon"
  2473. rng.FormFactor = 3
  2474. rng.Name = "Ring"
  2475. rng.Size = Vector3.new(1, 1, 1)
  2476. rng.Transparency = 0.35
  2477. rng.TopSurface = 0
  2478. rng.BottomSurface = 0
  2479. rng2 = rng:clone()
  2480. rng3 = rng2:clone()
  2481. rng4 = rng2:clone()
  2482. local rngm = Instance.new("SpecialMesh", rng)
  2483. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2484. rngm.Scale = Vector3.new(10, 10, 1)
  2485. rngm2 = rngm:clone()
  2486. rngm2.Scale = Vector3.new(5, 5, 3)
  2487. rngm3=rngm2:clone()
  2488. rngm3.Parent = rng3
  2489. rngm3.Scale = Vector3.new(8, 8, 1)
  2490. rngm4 = rngm2:clone()
  2491. rngm4.Parent = rng4
  2492. rngm4.Scale = Vector3.new(6, 6, 1)
  2493. local bem = Instance.new("Part", larm)
  2494. bem.Anchored = true
  2495. bem.BrickColor = BrickColor.new("Really black")
  2496. bem.CanCollide = false
  2497. bem.FormFactor = 3
  2498. bem.Name = "Beam" .. shot
  2499. bem.Size = Vector3.new(1, 1, 1)
  2500. bem.Transparency = 0.35
  2501. bem.TopSurface = 0
  2502. bem.BottomSurface = 0
  2503. local bemm = Instance.new("SpecialMesh", bem)
  2504. bemm.MeshType = 4
  2505. bemm.Scale = Vector3.new(1, 4, 4)
  2506. local out = Instance.new("Part", larm)
  2507. out.Anchored = true
  2508. out.BrickColor = BrickColor.new("Really black")
  2509. out.CanCollide = false
  2510. out.FormFactor = 3
  2511. out.Name = "Out"
  2512. out.Size = Vector3.new(4, 4, 4)
  2513. out.Transparency = 0.35
  2514. out.TopSurface = 0
  2515. out.BottomSurface = 0
  2516. local outm = Instance.new("SpecialMesh", out)
  2517. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2518. outm.Scale = Vector3.new(6, 4, 6)
  2519. local bnd = Instance.new("Part", larm)
  2520. bnd.Anchored = true
  2521. bnd.BrickColor = BrickColor.new("Really red")
  2522. bnd.CanCollide = false
  2523. bnd.FormFactor = 3
  2524. bnd.Name = "Bend"
  2525. bnd.Size = Vector3.new(1, 1, 1)
  2526. bnd.Transparency = 1
  2527. bnd.TopSurface = 0
  2528. bnd.BottomSurface = 0
  2529. local bndm = Instance.new("SpecialMesh", bnd)
  2530. bndm.MeshType = 3
  2531. bndm.Scale = Vector3.new(8, 8, 8)
  2532. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2533. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2534. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2535. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2536. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2537. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2538. Debounces.Shewt = true
  2539. coroutine.wrap(function()
  2540. for i = 1, 20, 0.2 do
  2541. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2542. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2543. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2544. rng.Transparency = i/20
  2545. rng3.Transparency = 1/24
  2546. rng4.Transparency = i/26
  2547. wait()
  2548. end
  2549. wait()
  2550. rng:Destroy()
  2551. end)()
  2552. if Debounces.Shewt == true then
  2553. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2554. hit = ht.Parent
  2555. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2556. if HasntTouched(hit.Name) == true and deb == false then
  2557. deb = true
  2558. coroutine.wrap(function()
  2559. hit:FindFirstChild("Humanoid").PlatformStand = true
  2560. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2561. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2562. end)()
  2563. table.insert(Touche, hit.Name)
  2564. deb = false
  2565. end
  2566. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2567. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2568. deb = true
  2569. coroutine.wrap(function()
  2570. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2571. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2572. wait(1)
  2573. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2574. end)()
  2575. table.insert(Touche, hit.Parent.Name)
  2576. deb = false
  2577. for i, v in pairs(Touche) do
  2578. print(v)
  2579. end
  2580. end
  2581. end
  2582. end)
  2583. end
  2584. for i = 0, 260, 8 do
  2585. bem.Size = Vector3.new(i, 3, 3)
  2586. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2587. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2588. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2589. bnd.Size = Vector3.new(1,1,1)
  2590. bndm.Scale = Vector3.new(8,8,8)
  2591. if i % 10 == 0 then
  2592. local newRng = rng2:Clone()
  2593. newRng.Parent = larm
  2594. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2595. local newRngm = rngm2:clone()
  2596. newRngm.Parent=newRng
  2597. coroutine.wrap(function()
  2598. for i = 1, 10, 0.2 do
  2599. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2600. newRng.Transparency = i/10
  2601. wait()
  2602. end
  2603. wait()
  2604. newRng:Destroy()
  2605. end)()
  2606. end
  2607. wait()
  2608. end
  2609. wait()
  2610. Debounces.Shewt = false
  2611. bem:Destroy()
  2612. out:Destroy()
  2613. bnd:Destroy()
  2614. Debounces.Ready = false
  2615. for i, v in pairs(Touche) do
  2616. table.remove(Touche, i)
  2617. end
  2618. wait()
  2619. table.insert(Touche, char.Name)
  2620. Debounces.NoIdl = false
  2621. if Debounces.CanAttack == false then
  2622. Debounces.CanAttack = true
  2623. end
  2624. end
  2625. end
  2626. end)
  2627. ----------------------------------------------------
  2628. --[[mouse.KeyDown:connect(function(key)
  2629. if key == "|" then
  2630. if Debounces.CanAttack == true then
  2631. Debounces.CanAttack = false
  2632. Debounces.NoIdl = true
  2633. Debounces.on = true
  2634. local shell = Instance.new("Part",torso)
  2635. shell.BrickColor = BrickColor.new("Royal purple")
  2636. shell.Anchored = false
  2637. shell.CanCollide = false
  2638. shell.Locked = true
  2639. shell.TopSurface = "SmoothNoOutlines"
  2640. shell.BottomSurface = "SmoothNoOutlines"
  2641. shell.Size = Vector3.new(1.2,1.2,1.2)
  2642. shell.FormFactor = 3
  2643. local shellm = Instance.new("SpecialMesh",shell)
  2644. shellm.MeshType = "Sphere"
  2645. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2646. Omega = function()
  2647. local X = Instance.new("Part",char)
  2648. local O = Instance.new("ObjectValue",X)
  2649. O.Name = "creator"
  2650. X.Locked = true
  2651. X.Name = "Shell"
  2652. X.Anchored = false
  2653. X.CanCollide = false
  2654. X.Transparency = 0.5
  2655. X.Reflectance = 0
  2656. X.BottomSurface = 0
  2657. X.TopSurface = 0
  2658. X.Shape = 0
  2659. local V = Instance.new("ObjectValue",X)
  2660. V.Value = char
  2661. V.Name = "creator"
  2662. X.BrickColor = BrickColor.new("Royal purple")
  2663. X.Size = Vector3.new(40,40,40)
  2664. --X.Material = "Neon"
  2665. local Z = Instance.new("SpecialMesh",X)
  2666. Z.MeshType = "Sphere"
  2667. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2668. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2669. local bv = Instance.new("BodyVelocity",X)
  2670. bv.maxForce = Vector3.new(99999,99999,99999)
  2671. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2672. bv.velocity = root.CFrame.lookVector*10
  2673. Explode = X.Touched:connect(function(hit)
  2674. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2675. local cf = X.CFrame
  2676. bv:Destroy()
  2677. X.Anchored = true
  2678. Z:Remove()
  2679. Explode:disconnect()
  2680. X.Size = Vector3.new(3,3,3)
  2681. X.Touched:connect(function(hit) end)
  2682. X.CanCollide = false
  2683. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2684. if v:FindFirstChild('Humanoid') then
  2685. v.Humanoid:TakeDamage(math.random(80,120))
  2686. end
  2687. end
  2688. for i = 1, (40) do rs:wait()
  2689. X.Transparency = X.Transparency + (1/40)
  2690. X.Size = X.Size + Vector3.new(1,1,1)
  2691. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2692. end
  2693. X:Destroy()
  2694. end
  2695. end)
  2696. end
  2697. for i = 1,200 do
  2698. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2705. if Debounces.on == false then break end
  2706. rs:wait()
  2707. end
  2708. for i = 1,30 do
  2709. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2710. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2711. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2713. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2714. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2715. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2716. if Debounces.on == false then break end
  2717. rs:wait()
  2718. end
  2719. for i = 1,40 do
  2720. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2721. shell.Size = shell.Size + Vector3.new(1,1,1)
  2722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2728. if Debounces.on == false then break end
  2729. rs:wait()
  2730. end
  2731. for i = 1,40 do
  2732. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2739. if Debounces.on == false then break end
  2740. rs:wait()
  2741. end
  2742. for i = 1,60 do
  2743. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2750. if Debounces.on == false then break end
  2751. rs:wait()
  2752. end
  2753. for i = 1,60 do
  2754. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2755. shell.Size = shell.Size + Vector3.new(1,1,1)
  2756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2762. if Debounces.on == false then break end
  2763. rs:wait()
  2764. end
  2765. if Debounces.CanAttack == false then
  2766. Debounces.CanAttack = true
  2767. Debounces.NoIdl = false
  2768. Debounces.on = false
  2769. end
  2770. end
  2771. end
  2772. end)]]--
  2773. ----------------------------------------------------
  2774. Charging = false
  2775. mouse.KeyDown:connect(function(key)
  2776. if key == "r" then
  2777. if Charging == false then
  2778. Charging = true
  2779. if Debounces.CanAttack == true then
  2780. Debounces.CanAttack = false
  2781. Debounces.NoIdl = true
  2782. Debounces.on = true
  2783. for i = 1,20 do
  2784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2790. if Debounces.on == false then break end
  2791. rs:wait()
  2792. end
  2793. for i = 1,20 do
  2794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2800. if Debounces.on == false then break end
  2801. rs:wait()
  2802. end
  2803. pt=Instance.new('Part',torso)
  2804. pt.Anchored=true
  2805. pt.CanCollide=false
  2806. pt.Locked = true
  2807. pt.FormFactor='Custom'
  2808. pt.Size=Vector3.new(1,1,1)
  2809. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2810. pt.Transparency=.6
  2811. pt.BrickColor=BrickColor.new('Really black')
  2812. msh=Instance.new('SpecialMesh',pt)
  2813. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2814. msh.Scale=Vector3.new(8,4,8)
  2815. pt2=pt:clone()
  2816. pt2.Parent = torso
  2817. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2818. pt2.BrickColor=Torso.BrickColor
  2819. pt2.Material = "Neon"
  2820. msh2=msh:clone()
  2821. msh2.Parent=pt2
  2822. msh2.Scale=Vector3.new(10,5,10)
  2823.  
  2824. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2825.  
  2826. bl = Instance.new("Part", char)
  2827. bl.Locked = true
  2828. bl.Name = "Shell"
  2829. bl.BrickColor = BrickColor.new("Really black")
  2830. bl.Anchored = true
  2831. bl.CanCollide = false
  2832. bl.Transparency = 0
  2833. bl.Reflectance = 0
  2834. bl.BottomSurface = 0
  2835. bl.TopSurface = 0
  2836. bl.Shape = 0
  2837. blm = Instance.new("SpecialMesh",bl)
  2838. blm.MeshType = "Sphere"
  2839. blm.Scale = Vector3.new(1,1,1)
  2840. blm.MeshId = "rbxassetid://0"
  2841.  
  2842. coroutine.resume(coroutine.create(function()
  2843. for i=1, math.huge, 4 do
  2844. if Charging == true then
  2845. rs:wait()
  2846. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2847. blm.Scale = blm.Scale + Vector3.new(1, 1, 1)
  2848. bl.Transparency = bl.Transparency + 0.005
  2849. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2850. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2851. msh.Scale = msh.Scale + Vector3.new(5,0,5)
  2852. msh2.Scale = msh2.Scale + Vector3.new(5,0,5)
  2853. elseif Charging == false then break
  2854. end
  2855. end
  2856. end))
  2857.  
  2858. repeat
  2859. local p = Instance.new('Part',torso)
  2860. p.formFactor = 'Custom'
  2861. p.Size = Vector3.new(1,1,1)
  2862. p.BrickColor = workspace.Base.BrickColor
  2863. p.CanCollide = false
  2864. p.Transparency = 0
  2865. p.Anchored = true
  2866. p.Locked=true
  2867. p.Material = workspace.Base.Material
  2868. s = math.random(1,40)/10
  2869. local m = Instance.new("BlockMesh",p)
  2870. m.Scale = Vector3.new(s,s,s)
  2871. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2872. coroutine.wrap(function()
  2873. wait(2)
  2874. while Charging == true do
  2875. wait(2)
  2876. GroundWave1()
  2877. wait(2)
  2878. end
  2879. end)()
  2880. Spawn(function()
  2881. while rs:wait() do
  2882. if Charging == true then
  2883. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2884. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2885. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2886. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2887. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2888. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2889. elseif Charging == false then break
  2890. end
  2891. end
  2892. end)
  2893. Spawn(function()
  2894. while rs:wait() do
  2895. if p.Transparency >= 1 then p:Destroy() break end
  2896. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2897. p.Transparency = p.Transparency+0.01
  2898. end
  2899. end)
  2900. wait(.3)
  2901. until Charging == false
  2902. end
  2903. end
  2904. end
  2905. end)
  2906. ----------------------------------------------------
  2907. mouse.KeyUp:connect(function(key)
  2908. if key == "r" then
  2909. if Charging == true then
  2910. Charging = false
  2911. pt:Destroy()
  2912. pt2:Destroy()
  2913. bl:Destroy()
  2914. if Debounces.CanAttack == false then
  2915. Debounces.CanAttack = true
  2916. Debounces.NoIdl = false
  2917. Debounces.on = false
  2918. end
  2919. end
  2920. end
  2921. end)
  2922. ----------------------------------------------------
  2923. mouse.KeyDown:connect(function(key)
  2924. if key == "g" then
  2925. if Debounces.CanAttack == true then
  2926. Debounces.CanAttack = false
  2927. Debounces.NoIdl = true
  2928. Debounces.on = true
  2929. local shell = Instance.new("Part",torso)
  2930. shell.BrickColor = Torso.BrickColor
  2931. shell.Material = "Neon"
  2932. shell.Anchored = true
  2933. shell.CanCollide = false
  2934. shell.Locked = true
  2935. shell.TopSurface = "SmoothNoOutlines"
  2936. shell.BottomSurface = "SmoothNoOutlines"
  2937. shell.Size = Vector3.new(1,1,1)
  2938. shellm = Instance.new("SpecialMesh",shell)
  2939. shellm.MeshType = "Sphere"
  2940. shellm.Scale = Vector3.new(1,1,1)
  2941. local shell2 = Instance.new("Part",torso)
  2942. shell2.BrickColor = Torso.BrickColor
  2943. shell2.Material = "Neon"
  2944. shell2.Anchored = true
  2945. shell2.CanCollide = false
  2946. shell2.Locked = true
  2947. shell2.TopSurface = "SmoothNoOutlines"
  2948. shell2.BottomSurface = "SmoothNoOutlines"
  2949. shell2.Size = Vector3.new(1,1,1)
  2950. shellm2 = Instance.new("SpecialMesh",shell2)
  2951. shellm2.MeshType = "Sphere"
  2952. shellm2.Scale = Vector3.new(1,1,1)
  2953.  
  2954. function FindNearestTorso(Position,Distance,SinglePlayer)
  2955. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2956. local List = {}
  2957. for i,v in pairs(workspace:GetChildren())do
  2958. if v:IsA("Model")then
  2959. if v:findFirstChild("Torso")then
  2960. if v ~= char then
  2961. if(v.Torso.Position -Position).magnitude <= Distance then
  2962. table.insert(List,v)
  2963. end
  2964. end
  2965. end
  2966. end
  2967. end
  2968. return List
  2969. end
  2970.  
  2971. Shell = function()
  2972. local X = Instance.new("Part",char)
  2973. local O = Instance.new("ObjectValue",X)
  2974. O.Name = "creator"
  2975. X.Locked = true
  2976. X.Name = "Shell"
  2977. X.Anchored = false
  2978. X.CanCollide = false
  2979. X.Transparency = 0
  2980. X.Reflectance = 0
  2981. X.BottomSurface = 0
  2982. X.TopSurface = 0
  2983. X.Shape = 0
  2984. local V = Instance.new("ObjectValue",X)
  2985. V.Value = char
  2986. V.Name = "creator"
  2987. X.BrickColor = Torso.BrickColor
  2988. X.Size = Vector3.new(1,1,1)
  2989. X.Material = "Neon"
  2990. local Z = Instance.new("SpecialMesh",X)
  2991. Z.MeshType = "Sphere"
  2992. Z.Scale = Vector3.new(1,1,1)
  2993. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2994. local bv = Instance.new("BodyVelocity",X)
  2995. bv.maxForce = Vector3.new(99999,99999,99999)
  2996. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2997. bv.velocity = root.CFrame.lookVector*65
  2998. Explode = X.Touched:connect(function(hit)
  2999. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3000. local cf = X.CFrame
  3001. bv:Destroy()
  3002. X.Anchored = true
  3003. Z:Remove()
  3004. Explode:disconnect()
  3005. X.Size = Vector3.new(3,3,3)
  3006. X.Touched:connect(function(hit) end)
  3007. X.CanCollide = false
  3008. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3009. if v:FindFirstChild('Humanoid') then
  3010. v.Humanoid:TakeDamage(math.random(6,12))
  3011. end
  3012. end
  3013. for i = 1, (40) do rs:wait()
  3014. X.Transparency = X.Transparency + (1/40)
  3015. X.Size = X.Size + Vector3.new(1,1,1)
  3016. X.CFrame = cf
  3017. end
  3018. X:Destroy()
  3019. end
  3020. end)
  3021. end
  3022. Shell()
  3023. for i = 1, 10 do
  3024. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3025. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3026. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3027. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3028. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3029. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3031. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3032. if Debounces.on == false then break end
  3033. rs:wait()
  3034. end
  3035. Shell()
  3036. shell.Transparency = 1
  3037. for i = 1, 10 do
  3038. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3039. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3041. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3042. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3043. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3046. if Debounces.on == false then break end
  3047. rs:wait()
  3048. end
  3049. Shell()
  3050. shell.Transparency = 0
  3051. shell2.Transparency = 1
  3052. for i = 1, 10 do
  3053. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3054. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3061. if Debounces.on == false then break end
  3062. rs:wait()
  3063. end
  3064. Shell()
  3065. shell2.Transparency = 0
  3066. shell.Transparency = 1
  3067. for i = 1, 10 do
  3068. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3069. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3071. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3072. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3076. if Debounces.on == false then break end
  3077. rs:wait()
  3078. end
  3079. Shell()
  3080. shell.Transparency = 0
  3081. shell2.Transparency = 1
  3082. for i = 1, 10 do
  3083. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3084. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3091. if Debounces.on == false then break end
  3092. rs:wait()
  3093. end
  3094. Shell()
  3095. shell2.Transparency = 0
  3096. shell.Transparency = 1
  3097. for i = 1, 10 do
  3098. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3099. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3106. if Debounces.on == false then break end
  3107. rs:wait()
  3108. end
  3109. Shell()
  3110. shell.Transparency = 0
  3111. shell2.Transparency = 1
  3112. for i = 1, 10 do
  3113. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3114. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3115. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3116. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3118. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3119. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3120. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3121. if Debounces.on == false then break end
  3122. rs:wait()
  3123. end
  3124. Shell()
  3125. shell2.Transparency = 0
  3126. shell.Transparency = 1
  3127. for i = 1, 10 do
  3128. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3129. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3131. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3132. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3136. if Debounces.on == false then break end
  3137. rs:wait()
  3138. end
  3139. Shell()
  3140. shell.Transparency = 0
  3141. shell2.Transparency = 1
  3142. for i = 1, 10 do
  3143. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3144. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3147. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3149. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3150. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3151. if Debounces.on == false then break end
  3152. rs:wait()
  3153. end
  3154. Shell()
  3155. shell2.Transparency = 0
  3156. shell.Transparency = 1
  3157. for i = 1, 10 do
  3158. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3159. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3162. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3163. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3164. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3165. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3166. if Debounces.on == false then break end
  3167. rs:wait()
  3168. end
  3169. Shell()
  3170. shell.Transparency = 0
  3171. shell2.Transparency = 1
  3172. for i = 1, 10 do
  3173. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3174. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3175. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3176. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3177. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3178. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3181. if Debounces.on == false then break end
  3182. rs:wait()
  3183. end
  3184. Shell()
  3185. shell2.Transparency = 0
  3186. shell.Transparency = 1
  3187. for i = 1, 10 do
  3188. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3189. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3190. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3191. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3192. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3194. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3195. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3196. if Debounces.on == false then break end
  3197. rs:wait()
  3198. end
  3199. Shell()
  3200. shell.Transparency = 0
  3201. shell2.Transparency = 1
  3202. for i = 1, 10 do
  3203. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3204. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3206. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3207. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3211. if Debounces.on == false then break end
  3212. rs:wait()
  3213. end
  3214. shell.Transparency = 1
  3215. if Debounces.CanAttack == false then
  3216. Debounces.CanAttack = true
  3217. Debounces.NoIdl = false
  3218. Debounces.on = false
  3219. end
  3220. end
  3221. end
  3222. end)
  3223. ----------------------------------------------------
  3224. Search = false
  3225. mouse.KeyDown:connect(function(key)
  3226. if key == "n" then
  3227. if Search == false then
  3228. Search = true
  3229. for i,v in pairs(game.Players:getPlayers()) do
  3230. if v.Name~=char.Name then
  3231. for j,k in pairs(v.Character:GetChildren()) do
  3232. if k:IsA("BasePart") and k.Transparency >= 1 then
  3233. bawx=Instance.new("SelectionBox",cam)
  3234. bawx.Color = BrickColor.new("Bright red")
  3235. bawx.Transparency = .5
  3236. bawx.Adornee = k
  3237. end
  3238. end
  3239. end
  3240. end
  3241. elseif Search == true then
  3242. Search = false
  3243. for i, v in pairs(cam:GetChildren()) do
  3244. if v:IsA("SelectionBox") then
  3245. v:Destroy()
  3246. end
  3247. end
  3248. end
  3249. end
  3250. end)
  3251. ----------------------------------------------------
  3252. Grab = false
  3253. mouse.KeyDown:connect(function(key)
  3254. if key == "z" then
  3255. Debounces.on = true
  3256. Debounces.NoIdl = true
  3257. Debounces.ks = true
  3258. if Grab == false then
  3259. gp = nil
  3260. for i = 1, 20 do
  3261. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3262. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3263. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3264. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3265. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3266. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3267. if Debounces.on == false then break end
  3268. rs:wait()
  3269. end
  3270. con1=larm.Touched:connect(function(hit) -- this is grab
  3271. ht = hit.Parent
  3272. hum1=ht:FindFirstChild('Humanoid')
  3273. if hum1 ~= nil then
  3274. if Debounces.ks==true then
  3275. z = Instance.new("Sound",hed)
  3276. z.SoundId = "rbxassetid://169380525"
  3277. z.Volume = 1
  3278. z:Play()
  3279. Debounces.ks=false
  3280. end
  3281. hum1.PlatformStand=true
  3282. gp = ht
  3283. Grab = true
  3284. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3285. asd.Parent = larm
  3286. asd.Name = "asd"
  3287. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3288. --[[elseif hum1 == nil then
  3289. con1:disconnect()
  3290. wait() return]]--
  3291. end
  3292. end)
  3293. for i = 1, 20 do
  3294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3296. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3297. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3298. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3299. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3300. if Debounces.on == false then break end
  3301. rs:wait()
  3302. end
  3303. if hum1 == nil then
  3304. Debounces.on = false
  3305. Debounces.NoIdl = false
  3306. end
  3307. con1:disconnect()
  3308. elseif Grab == true then
  3309. Grab = false
  3310. Punch()
  3311. z = Instance.new("Sound",hed)
  3312. z.SoundId = "rbxassetid://169380525"
  3313. z.Pitch = ptz[math.random(1,#ptz)]
  3314. z.Volume = 1
  3315. z:Play()
  3316. for i = 1, 10 do
  3317. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3318. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3319. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3323. if Debounces.on == false then break end
  3324. rs:wait()
  3325. end
  3326. Punch()
  3327. z = Instance.new("Sound",hed)
  3328. z.SoundId = "rbxassetid://169380525"
  3329. z.Pitch = ptz[math.random(1,#ptz)]
  3330. z.Volume = 1
  3331. z:Play()
  3332. for i = 1, 10 do
  3333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3339. if Debounces.on == false then break end
  3340. rs:wait()
  3341. end
  3342. Punch()
  3343. z = Instance.new("Sound",hed)
  3344. z.SoundId = "rbxassetid://169380525"
  3345. z.Pitch = ptz[math.random(1,#ptz)]
  3346. z.Volume = 1
  3347. z:Play()
  3348. for i = 1, 10 do
  3349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3355. if Debounces.on == false then break end
  3356. rs:wait()
  3357. end
  3358. Punch()
  3359. z = Instance.new("Sound",hed)
  3360. z.SoundId = "rbxassetid://169380525"
  3361. z.Pitch = ptz[math.random(1,#ptz)]
  3362. z.Volume = 1
  3363. z:Play()
  3364. for i = 1, 10 do
  3365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3366. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3367. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3368. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3370. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3371. if Debounces.on == false then break end
  3372. rs:wait()
  3373. end
  3374. Punch()
  3375. z = Instance.new("Sound",hed)
  3376. z.SoundId = "rbxassetid://169380525"
  3377. z.Pitch = ptz[math.random(1,#ptz)]
  3378. z.Volume = 1
  3379. z:Play()
  3380. for i = 1, 10 do
  3381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3387. if Debounces.on == false then break end
  3388. rs:wait()
  3389. end
  3390. Punch()
  3391. z = Instance.new("Sound",hed)
  3392. z.SoundId = "rbxassetid://169380525"
  3393. z.Pitch = ptz[math.random(1,#ptz)]
  3394. z.Volume = 1
  3395. z:Play()
  3396. for i = 1, 10 do
  3397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3403. if Debounces.on == false then break end
  3404. rs:wait()
  3405. end
  3406. Punch()
  3407. z = Instance.new("Sound",hed)
  3408. z.SoundId = "rbxassetid://169380525"
  3409. z.Pitch = ptz[math.random(1,#ptz)]
  3410. z.Volume = 1
  3411. z:Play()
  3412. for i = 1, 10 do
  3413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3419. if Debounces.on == false then break end
  3420. rs:wait()
  3421. end
  3422. Punch()
  3423. z = Instance.new("Sound",hed)
  3424. z.SoundId = "rbxassetid://169380525"
  3425. z.Pitch = ptz[math.random(1,#ptz)]
  3426. z.Volume = 1
  3427. z:Play()
  3428. for i = 1, 10 do
  3429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3435. if Debounces.on == false then break end
  3436. rs:wait()
  3437. end
  3438. Punch()
  3439. z = Instance.new("Sound",hed)
  3440. z.SoundId = "rbxassetid://169380525"
  3441. z.Pitch = ptz[math.random(1,#ptz)]
  3442. z.Volume = 1
  3443. z:Play()
  3444. for i = 1, 10 do
  3445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3451. if Debounces.on == false then break end
  3452. rs:wait()
  3453. end
  3454. Punch()
  3455. z = Instance.new("Sound",hed)
  3456. z.SoundId = "rbxassetid://169380525"
  3457. z.Pitch = ptz[math.random(1,#ptz)]
  3458. z.Volume = 1
  3459. z:Play()
  3460. for i = 1, 10 do
  3461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3467. if Debounces.on == false then break end
  3468. rs:wait()
  3469. end
  3470. Punch()
  3471. z = Instance.new("Sound",hed)
  3472. z.SoundId = "rbxassetid://169380525"
  3473. z.Pitch = ptz[math.random(1,#ptz)]
  3474. z.Volume = 1
  3475. z:Play()
  3476. for i = 1, 10 do
  3477. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3483. if Debounces.on == false then break end
  3484. rs:wait()
  3485. end
  3486. Punch()
  3487. z = Instance.new("Sound",hed)
  3488. z.SoundId = "rbxassetid://169380525"
  3489. z.Pitch = ptz[math.random(1,#ptz)]
  3490. z.Volume = 1
  3491. z:Play()
  3492. for i = 1, 10 do
  3493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3499. if Debounces.on == false then break end
  3500. rs:wait()
  3501. end
  3502. con1:disconnect()
  3503. Debounces.on = false
  3504. Debounces.NoIdl = false
  3505. if gp ~= nil then
  3506. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3507. for i,v in pairs(larm:GetChildren()) do
  3508. if v.Name == "asd" and v:IsA("Weld") then
  3509. v:Remove()
  3510. end
  3511. end
  3512. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3513. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3514. bv.P = 125000
  3515. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3516. hum1=nil
  3517. ht=nil
  3518. Debounces.on = false
  3519. Debounces.NoIdl = false
  3520. elseif ht == nil then wait()
  3521. Grab = false
  3522. Debounces.on = false
  3523. Debounces.NoIdl = false
  3524. end
  3525. end
  3526. end
  3527. end)
  3528. ----------------------------------------------------
  3529. mouse.KeyDown:connect(function(key)
  3530. if string.byte(key) == 52 then
  3531. char.Humanoid.WalkSpeed = 60
  3532. end
  3533. end)
  3534. mouse.KeyUp:connect(function(key)
  3535. if string.byte(key) == 52 then
  3536. char.Humanoid.WalkSpeed = 8
  3537. end
  3538. end)
  3539. -------------------------------
  3540. local animpose = "Idle"
  3541. local lastanimpose = "Idle"
  3542. local sine = 0
  3543. local change = 1
  3544. local val = 0
  3545. local ffing = false
  3546. -------------------------------
  3547. game:GetService("RunService").RenderStepped:connect(function()
  3548. --[[if char.Humanoid.Jump == true then
  3549. jump = true
  3550. else
  3551. jump = false
  3552. end]]
  3553. char.Humanoid.FreeFalling:connect(function(f)
  3554. if f then
  3555. ffing = true
  3556. else
  3557. ffing = false
  3558. end
  3559. end)
  3560. sine = sine + change
  3561. if jumpn == true then
  3562. animpose = "Jumping"
  3563. elseif ffing == true then
  3564. animpose = "Freefalling"
  3565. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3566. animpose = "Idle"
  3567. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3568. animpose = "Walking"
  3569. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3570. animpose = "Running"
  3571. end
  3572. if animpose ~= lastanimpose then
  3573. sine = 0
  3574. if Debounces.NoIdl == false then
  3575. if animpose == "Idle" then
  3576. for i = 1, 2 do
  3577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3583. end
  3584. elseif animpose == "Walking" then
  3585. for i = 1, 2 do
  3586. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3587. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3588. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3589. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3590. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3591. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3592. end
  3593. elseif animpose == "Running" then
  3594. for i = 1, 2 do
  3595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3601. wait()
  3602. end
  3603. end
  3604. else
  3605. end
  3606. end
  3607. lastanimpose = animpose
  3608. if Debounces.NoIdl == false then
  3609. if animpose == "Idle" then
  3610. change = 0.5
  3611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.1)*CFrame.Angles(math.rad(3),math.rad(14),math.rad(7-2*math.cos(sine/14))), 0.2)
  3612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.55,.1)*CFrame.Angles(math.rad(3),math.rad(14),math.rad(-7-2*math.cos(sine/14))), 0.2)
  3613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(3),math.rad(10),0), 0.4)
  3614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-9),math.rad(-10), math.rad(0)), 0.2)
  3615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3617. elseif animpose == "Running" then
  3618. change = 1
  3619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3625. elseif animpose == "Walking" then
  3626. change = 1
  3627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3633. end
  3634. end
  3635. end)
  3636.  
  3637. hum.MaxHealth = 999999999999
  3638.  
  3639. hum.Health = 100
  3640. text.Text = "Zeito, the Core of Chaos: " ..math.floor(hum.Health)
  3641.  
  3642.  
  3643.  
  3644. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3645. --[[Part0 = Vector3 (Start pos)
  3646. Part1 = Vector3 (End pos)
  3647. Times = number (Amount of lightning parts)
  3648. Offset = number (Offset)
  3649. Color = color (brickcolor value)
  3650. Thickness = number (thickness)
  3651. Trans = number (transparency)
  3652. ]]--
  3653. local magz = (Part0 - Part1).magnitude
  3654. local curpos = Part0
  3655. local trz = {-Offset,Offset}
  3656. for i=1,Times do
  3657. local li = Instance.new("Part", torso)
  3658. li.Name = "Lightning"
  3659. li.TopSurface =0
  3660. li.Material = "Neon"
  3661. li.BottomSurface = 0
  3662. li.Anchored = true
  3663. li.Locked = true
  3664. li.Transparency = Trans or 0.4
  3665. li.BrickColor = BrickColor.new(Color)
  3666. li.formFactor = "Custom"
  3667. li.CanCollide = false
  3668. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3669. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3670. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3671. if Times == i then
  3672. local magz2 = (curpos - Part1).magnitude
  3673. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3674. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3675. else
  3676. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3677. end
  3678. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3679. game.Debris:AddItem(li,.1)
  3680. end
  3681. end
  3682.  
  3683. BodyParts = {} -- Parts to emit lightning effects from
  3684. for _, v in pairs(char:GetChildren()) do
  3685. if v:IsA("Part") then
  3686. table.insert(BodyParts, v)
  3687. end
  3688. end
  3689.  
  3690. Bounding = {} -- Calculate the bounding boxes
  3691. for _, v in pairs(BodyParts) do
  3692. local temp = {X=nil, Y=nil, Z=nil}
  3693. temp.X = v.Size.X/2 * 10
  3694. temp.Y = v.Size.Y/2 * 10
  3695. temp.Z = v.Size.Z/2 * 10
  3696. Bounding[v.Name] = temp
  3697. --table.insert(Bounding, v.Name, temp)
  3698. end
  3699.  
  3700. while wait(math.random(1,2)/1) do -- Emit the Lightning effects randomly
  3701. local Body1 = BodyParts[math.random(#BodyParts)]
  3702. local Body2 = BodyParts[math.random(#BodyParts)]
  3703. local Pos1 = Vector3.new(
  3704. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3705. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3706. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3707. )
  3708. local Pos2 = Vector3.new(
  3709. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3710. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3711. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3712. )
  3713. local SPos1 = Body1.Position + Pos1
  3714. local SPos2 = Body2.Position + Pos2
  3715. Lightning(SPos1, SPos2, 4, 3, "Really black", .3, .56)
  3716. text.Text = "Zeito, the Core of Chaos: " ..math.floor(hum.Health)
  3717. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement