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AgentVK

AYYY

Oct 21st, 2017
162
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  1.  
  2. A = true
  3. if A == true then
  4. Model = Instance.new("Model")
  5. Model.Name = "Weapon"
  6. p = Instance.new("Part", Model)
  7. p.Name = "Part"
  8. p.TopSurface = 0
  9. p.BottomSurface = 0
  10. p.formFactor = "Custom"
  11. p.Size = Vector3.new(10, 12, 10)
  12. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  13. p.BrickColor = BrickColor.new("Medium stone grey")
  14. p.Transparency = 0
  15. p.Reflectance = .1
  16. p.Material = Enum.Material.Concrete
  17. m = Instance.new("CylinderMesh")
  18. m.Scale = Vector3.new(1, 1.02999997, 1)
  19. m.Parent = p
  20. p = Instance.new("Part", Model)
  21. p.Name = "Part"
  22. p.TopSurface = 0
  23. p.BottomSurface = 0
  24. p.formFactor = "Custom"
  25. p.Size = Vector3.new(2, 12.8, 2)
  26. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  27. p.BrickColor = BrickColor.new("Bright yellow")
  28. p.Transparency = 0
  29. p.Reflectance = .1
  30. p.Material = Enum.Material.Plastic
  31. m = Instance.new("CylinderMesh")
  32. m.Scale = Vector3.new(1, 1, 1)
  33. m.Parent = p
  34. p = Instance.new("Part", Model)
  35. p.Name = "Part"
  36. p.TopSurface = 0
  37. p.BottomSurface = 0
  38. p.formFactor = "Custom"
  39. p.Size = Vector3.new(1.79, 5, 1)
  40. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  41. p.BrickColor = BrickColor.new("Bright yellow")
  42. p.Transparency = 0
  43. p.Reflectance = .1
  44. p.Material = Enum.Material.Plastic
  45. p = Instance.new("Part", Model)
  46. p.Name = "Part"
  47. p.TopSurface = 0
  48. p.BottomSurface = 0
  49. p.formFactor = "Custom"
  50. p.Size = Vector3.new(5, 1.40, 0.99)
  51. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  52. p.BrickColor = BrickColor.new("Bright yellow")
  53. p.Transparency = 0
  54. p.Reflectance = .1
  55. p.Material = Enum.Material.Plastic
  56. m = Instance.new("SpecialMesh")
  57. m.Scale = Vector3.new(1, 1, 1)
  58. m.Parent = p
  59. m.MeshType = Enum.MeshType.Wedge
  60. p = Instance.new("Part", Model)
  61. p.Name = "Center"
  62. p.TopSurface = 0
  63. p.BottomSurface = 0
  64. p.formFactor = "Custom"
  65. p.Size = Vector3.new(12.5, 5.80, 27.6)
  66. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  67. p.BrickColor = BrickColor.new("Bright yellow")
  68. p.Transparency = 1
  69. p.Reflectance = .1
  70. p.Material = Enum.Material.Plastic
  71. p = Instance.new("Part", Model)
  72. p.Name = "Part"
  73. p.TopSurface = 0
  74. p.BottomSurface = 0
  75. p.formFactor = "Custom"
  76. p.Size = Vector3.new(6.80, 1, 6.00)
  77. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  78. p.BrickColor = BrickColor.new("Bright yellow")
  79. p.Transparency = 0
  80. p.Reflectance = .1
  81. p.Material = Enum.Material.Plastic
  82. p = Instance.new("Part", Model)
  83. p.Name = "Part"
  84. p.TopSurface = 0
  85. p.BottomSurface = 0
  86. p.formFactor = "Custom"
  87. p.Size = Vector3.new(11, 5.40, 2.79)
  88. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  89. p.BrickColor = BrickColor.new("Bright yellow")
  90. p.Transparency = 0
  91. p.Reflectance = .1
  92. p.Material = Enum.Material.Plastic
  93. m = Instance.new("SpecialMesh")
  94. m.Scale = Vector3.new(1, 1, 1)
  95. m.Parent = p
  96. m.MeshType = Enum.MeshType.Wedge
  97. p = Instance.new("Part", Model)
  98. p.Name = "Part"
  99. p.TopSurface = 0
  100. p.BottomSurface = 0
  101. p.formFactor = "Custom"
  102. p.Size = Vector3.new(2.60, 11, 1.99)
  103. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  104. p.BrickColor = BrickColor.new("Bright yellow")
  105. p.Transparency = 0
  106. p.Reflectance = .1
  107. p.Material = Enum.Material.Plastic
  108. p = Instance.new("Part", Model)
  109. p.Name = "Part"
  110. p.TopSurface = 0
  111. p.BottomSurface = 0
  112. p.formFactor = "Custom"
  113. p.Size = Vector3.new(3.20, 11.0, 5)
  114. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  115. p.BrickColor = BrickColor.new("Bright yellow")
  116. p.Transparency = 0
  117. p.Reflectance = .1
  118. p.Material = Enum.Material.Plastic
  119. p = Instance.new("Part", Model)
  120. p.Name = "Part"
  121. p.TopSurface = 0
  122. p.BottomSurface = 0
  123. p.formFactor = "Custom"
  124. p.Size = Vector3.new(1.99, 1, 1)
  125. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  126. p.BrickColor = BrickColor.new("Mid gray")
  127. p.Transparency = 0
  128. p.Reflectance = .1
  129. p.Material = Enum.Material.Plastic
  130. p = Instance.new("Part", Model)
  131. p.Name = "Part"
  132. p.TopSurface = 0
  133. p.BottomSurface = 0
  134. p.formFactor = "Custom"
  135. p.Size = Vector3.new(1, 1, 4.59)
  136. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  137. p.BrickColor = BrickColor.new("Mid gray")
  138. p.Transparency = 0
  139. p.Reflectance = .1
  140. p.Material = Enum.Material.Plastic
  141. p = Instance.new("Part", Model)
  142. p.Name = "Part"
  143. p.TopSurface = 0
  144. p.BottomSurface = 0
  145. p.formFactor = "Custom"
  146. p.Size = Vector3.new(1, 12.6, 9.80)
  147. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  148. p.BrickColor = BrickColor.new("Bright yellow")
  149. p.Transparency = 0
  150. p.Reflectance = .1
  151. p.Material = Enum.Material.Plastic
  152. p = Instance.new("Part", Model)
  153. p.Name = "Part"
  154. p.TopSurface = 0
  155. p.BottomSurface = 0
  156. p.formFactor = "Custom"
  157. p.Size = Vector3.new(5.19, 1.39, 2.39)
  158. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  159. p.BrickColor = BrickColor.new("Bright yellow")
  160. p.Transparency = 0
  161. p.Reflectance = .1
  162. p.Material = Enum.Material.Plastic
  163. m = Instance.new("SpecialMesh")
  164. m.Scale = Vector3.new(1, 1, 1)
  165. m.Parent = p
  166. m.MeshType = Enum.MeshType.Wedge
  167. p = Instance.new("Part", Model)
  168. p.Name = "Part"
  169. p.TopSurface = 0
  170. p.BottomSurface = 0
  171. p.formFactor = "Custom"
  172. p.Size = Vector3.new(11, 0.60, 1.99)
  173. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  174. p.BrickColor = BrickColor.new("Bright yellow")
  175. p.Transparency = 0
  176. p.Reflectance = .1
  177. p.Material = Enum.Material.Plastic
  178. m = Instance.new("SpecialMesh")
  179. m.Scale = Vector3.new(1, 1, 1)
  180. m.Parent = p
  181. m.MeshType = Enum.MeshType.Wedge
  182. p = Instance.new("Part", Model)
  183. p.Name = "Part"
  184. p.TopSurface = 0
  185. p.BottomSurface = 0
  186. p.formFactor = "Custom"
  187. p.Size = Vector3.new(3.20, 11, 5.60)
  188. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  189. p.BrickColor = BrickColor.new("Bright yellow")
  190. p.Transparency = 0
  191. p.Reflectance = .1
  192. p.Material = Enum.Material.Plastic
  193. p = Instance.new("Part", Model)
  194. p.Name = "Part"
  195. p.TopSurface = 0
  196. p.BottomSurface = 0
  197. p.formFactor = "Custom"
  198. p.Size = Vector3.new(5, 13, 3.79)
  199. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  200. p.BrickColor = BrickColor.new("Bright yellow")
  201. p.Transparency = 0
  202. p.Reflectance = .1
  203. p.Material = Enum.Material.Plastic
  204. p = Instance.new("Part", Model)
  205. p.Name = "Part"
  206. p.TopSurface = 0
  207. p.BottomSurface = 0
  208. p.formFactor = "Custom"
  209. p.Size = Vector3.new(5.19, 1.39, 2.39)
  210. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  211. p.BrickColor = BrickColor.new("Bright yellow")
  212. p.Transparency = 0
  213. p.Reflectance = .1
  214. p.Material = Enum.Material.Plastic
  215. m = Instance.new("SpecialMesh")
  216. m.Scale = Vector3.new(1, 1, 1)
  217. m.Parent = p
  218. m.MeshType = Enum.MeshType.Wedge
  219. p = Instance.new("Part", Model)
  220. p.Name = "Part"
  221. p.TopSurface = 0
  222. p.BottomSurface = 0
  223. p.formFactor = "Custom"
  224. p.Size = Vector3.new(5.19, 1, 1)
  225. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  226. p.BrickColor = BrickColor.new("Mid gray")
  227. p.Transparency = 0
  228. p.Reflectance = .1
  229. p.Material = Enum.Material.Plastic
  230. p = Instance.new("Part", Model)
  231. p.Name = "Part"
  232. p.TopSurface = 0
  233. p.BottomSurface = 0
  234. p.formFactor = "Custom"
  235. p.Size = Vector3.new(3.20, 5, 4)
  236. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  237. p.BrickColor = BrickColor.new("Bright yellow")
  238. p.Transparency = 0
  239. p.Reflectance = .1
  240. p.Material = Enum.Material.Plastic
  241. p = Instance.new("Part", Model)
  242. p.Name = "Part"
  243. p.TopSurface = 0
  244. p.BottomSurface = 0
  245. p.formFactor = "Custom"
  246. p.Size = Vector3.new(6, 6.79, 2.79)
  247. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  248. p.BrickColor = BrickColor.new("Bright yellow")
  249. p.Transparency = 0
  250. p.Reflectance = .1
  251. p.Material = Enum.Material.Plastic
  252. m = Instance.new("SpecialMesh")
  253. m.Scale = Vector3.new(1, 1, 1)
  254. m.Parent = p
  255. m.MeshType = Enum.MeshType.Wedge
  256. p = Instance.new("Part", Model)
  257. p.Name = "Part"
  258. p.TopSurface = 0
  259. p.BottomSurface = 0
  260. p.formFactor = "Custom"
  261. p.Size = Vector3.new(0.60, 7.40, 3.79)
  262. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  263. p.BrickColor = BrickColor.new("Black")
  264. p.Transparency = 0
  265. p.Reflectance = .1
  266. p.Material = Enum.Material.Plastic
  267. p = Instance.new("Part", Model)
  268. p.Name = "Part"
  269. p.TopSurface = 0
  270. p.BottomSurface = 0
  271. p.formFactor = "Custom"
  272. p.Size = Vector3.new(6.80, 1, 6.00)
  273. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  274. p.BrickColor = BrickColor.new("Bright yellow")
  275. p.Transparency = 0
  276. p.Reflectance = .1
  277. p.Material = Enum.Material.Plastic
  278. p = Instance.new("Part", Model)
  279. p.Name = "Part"
  280. p.TopSurface = 0
  281. p.BottomSurface = 0
  282. p.formFactor = "Custom"
  283. p.Size = Vector3.new(11, 3.20, 2.19)
  284. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  285. p.BrickColor = BrickColor.new("Bright yellow")
  286. p.Transparency = 0
  287. p.Reflectance = .1
  288. p.Material = Enum.Material.Plastic
  289. m = Instance.new("SpecialMesh")
  290. m.Scale = Vector3.new(1, 1, 1)
  291. m.Parent = p
  292. m.MeshType = Enum.MeshType.Wedge
  293. p = Instance.new("Part", Model)
  294. p.Name = "Part"
  295. p.TopSurface = 0
  296. p.BottomSurface = 0
  297. p.formFactor = "Custom"
  298. p.Size = Vector3.new(2.60, 11, 2.39)
  299. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  300. p.BrickColor = BrickColor.new("Bright yellow")
  301. p.Transparency = 0
  302. p.Reflectance = .1
  303. p.Material = Enum.Material.Plastic
  304. p = Instance.new("Part", Model)
  305. p.Name = "Part"
  306. p.TopSurface = 0
  307. p.BottomSurface = 0
  308. p.formFactor = "Custom"
  309. p.Size = Vector3.new(5.19, 1, 1)
  310. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  311. p.BrickColor = BrickColor.new("Mid gray")
  312. p.Transparency = 0
  313. p.Reflectance = .1
  314. p.Material = Enum.Material.Plastic
  315. p = Instance.new("Part", Model)
  316. p.Name = "Part"
  317. p.TopSurface = 0
  318. p.BottomSurface = 0
  319. p.formFactor = "Custom"
  320. p.Size = Vector3.new(5, 0.80, 0.79)
  321. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  322. p.BrickColor = BrickColor.new("Bright yellow")
  323. p.Transparency = 0
  324. p.Reflectance = .1
  325. p.Material = Enum.Material.Plastic
  326. m = Instance.new("SpecialMesh")
  327. m.Scale = Vector3.new(1, 1, 1)
  328. m.Parent = p
  329. m.MeshType = Enum.MeshType.Wedge
  330. p = Instance.new("Part", Model)
  331. p.Name = "Part"
  332. p.TopSurface = 0
  333. p.BottomSurface = 0
  334. p.formFactor = "Custom"
  335. p.Size = Vector3.new(10, 12, 10)
  336. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  337. p.BrickColor = BrickColor.new("Medium stone grey")
  338. p.Transparency = 0
  339. p.Reflectance = .1
  340. p.Material = Enum.Material.Concrete
  341. m = Instance.new("CylinderMesh")
  342. m.Scale = Vector3.new(1, 1.02999997, 1)
  343. m.Parent = p
  344. p = Instance.new("Part", Model)
  345. p.Name = "Part"
  346. p.TopSurface = 0
  347. p.BottomSurface = 0
  348. p.formFactor = "Custom"
  349. p.Size = Vector3.new(0.60, 5.19, 5)
  350. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  351. p.BrickColor = BrickColor.new("Bright yellow")
  352. p.Transparency = 0
  353. p.Reflectance = .1
  354. p.Material = Enum.Material.Plastic
  355. p = Instance.new("Part", Model)
  356. p.Name = "Part"
  357. p.TopSurface = 0
  358. p.BottomSurface = 0
  359. p.formFactor = "Custom"
  360. p.Size = Vector3.new(6, 6.79, 2.79)
  361. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  362. p.BrickColor = BrickColor.new("Bright yellow")
  363. p.Transparency = 0
  364. p.Reflectance = .1
  365. p.Material = Enum.Material.Plastic
  366. m = Instance.new("SpecialMesh")
  367. m.Scale = Vector3.new(1, 1, 1)
  368. m.Parent = p
  369. m.MeshType = Enum.MeshType.Wedge
  370. p = Instance.new("Part", Model)
  371. p.Name = "Part"
  372. p.TopSurface = 0
  373. p.BottomSurface = 0
  374. p.formFactor = "Custom"
  375. p.Size = Vector3.new(2.79, 7.40, 0.79)
  376. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  377. p.BrickColor = BrickColor.new("Black")
  378. p.Transparency = 0
  379. p.Reflectance = .1
  380. p.Material = Enum.Material.Plastic
  381. p = Instance.new("Part", Model)
  382. p.Name = "Part"
  383. p.TopSurface = 0
  384. p.BottomSurface = 0
  385. p.formFactor = "Custom"
  386. p.Size = Vector3.new(5.40, 11, 10)
  387. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  388. p.BrickColor = BrickColor.new("Bright yellow")
  389. p.Transparency = 0
  390. p.Reflectance = .1
  391. p.Material = Enum.Material.Plastic
  392. p = Instance.new("Part", Model)
  393. p.Name = "Part"
  394. p.TopSurface = 0
  395. p.BottomSurface = 0
  396. p.formFactor = "Custom"
  397. p.Size = Vector3.new(11, 0.60, 2.39)
  398. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  399. p.BrickColor = BrickColor.new("Bright yellow")
  400. p.Transparency = 0
  401. p.Reflectance = .1
  402. p.Material = Enum.Material.Plastic
  403. m = Instance.new("SpecialMesh")
  404. m.Scale = Vector3.new(1, 1, 1)
  405. m.Parent = p
  406. m.MeshType = Enum.MeshType.Wedge
  407. p = Instance.new("Part", Model)
  408. p.Name = "Part"
  409. p.TopSurface = 0
  410. p.BottomSurface = 0
  411. p.formFactor = "Custom"
  412. p.Size = Vector3.new(4, 13, 1)
  413. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  414. p.BrickColor = BrickColor.new("Bright yellow")
  415. p.Transparency = 0
  416. p.Reflectance = .1
  417. p.Material = Enum.Material.Plastic
  418. p = Instance.new("Part", Model)
  419. p.Name = "Part"
  420. p.TopSurface = 0
  421. p.BottomSurface = 0
  422. p.formFactor = "Custom"
  423. p.Size = Vector3.new(10.1, 1, 0.99)
  424. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  425. p.BrickColor = BrickColor.new("Mid gray")
  426. p.Transparency = 0
  427. p.Reflectance = .1
  428. p.Material = Enum.Material.Plastic
  429. m = Instance.new("SpecialMesh")
  430. m.Scale = Vector3.new(1, 1, 1)
  431. m.Parent = p
  432. m.MeshType = Enum.MeshType.Wedge
  433. p = Instance.new("Part", Model)
  434. p.Name = "Part"
  435. p.TopSurface = 0
  436. p.BottomSurface = 0
  437. p.formFactor = "Custom"
  438. p.Size = Vector3.new(1, 1, 4.59)
  439. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  440. p.BrickColor = BrickColor.new("Mid gray")
  441. p.Transparency = 0
  442. p.Reflectance = .1
  443. p.Material = Enum.Material.Plastic
  444. p = Instance.new("Part", Model)
  445. p.Name = "Part"
  446. p.TopSurface = 0
  447. p.BottomSurface = 0
  448. p.formFactor = "Custom"
  449. p.Size = Vector3.new(1.99, 1, 1)
  450. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  451. p.BrickColor = BrickColor.new("Mid gray")
  452. p.Transparency = 0
  453. p.Reflectance = .1
  454. p.Material = Enum.Material.Plastic
  455. p = Instance.new("Part", Model)
  456. p.Name = "Part"
  457. p.TopSurface = 0
  458. p.BottomSurface = 0
  459. p.formFactor = "Custom"
  460. p.Size = Vector3.new(1, 1, 4.59)
  461. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  462. p.BrickColor = BrickColor.new("Mid gray")
  463. p.Transparency = 0
  464. p.Reflectance = .1
  465. p.Material = Enum.Material.Plastic
  466. p = Instance.new("Part", Model)
  467. p.Name = "Part"
  468. p.TopSurface = 0
  469. p.BottomSurface = 0
  470. p.formFactor = "Custom"
  471. p.Size = Vector3.new(10.1, 1, 0.99)
  472. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  473. p.BrickColor = BrickColor.new("Mid gray")
  474. p.Transparency = 0
  475. p.Reflectance = .1
  476. p.Material = Enum.Material.Plastic
  477. m = Instance.new("SpecialMesh")
  478. m.Scale = Vector3.new(1, 1, 1)
  479. m.Parent = p
  480. m.MeshType = Enum.MeshType.Wedge
  481.  
  482. Spawn = function()
  483. Modelc = Model:clone()
  484. for _, v in pairs(Modelc:children()) do
  485. if v.className == "Part" then
  486. if v.Name ~= "Center" then
  487. w = Instance.new("Weld")
  488. w.Part0 = Modelc.Center
  489. w.Part1 = v
  490. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  491. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  492. w.Parent = w.Part0
  493. end
  494. end
  495. end
  496. return Modelc
  497. end
  498.  
  499. CameraRadius = 66
  500. TimeStopRadius = 66
  501.  
  502. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  503. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  504. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  505. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  506. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  507. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  508. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  509. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  510. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  511. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  512. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  513. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  514.  
  515. getWelds = function(c) --designate weld variables
  516. local t = c.Torso
  517. local hrp = c.HumanoidRootPart.RootJoint
  518. RightShoulder = t:FindFirstChild("Right Shoulder")
  519. LeftShoulder = t:FindFirstChild("Left Shoulder")
  520. RightHip = t:FindFirstChild("Right Hip")
  521. LeftHip = t:FindFirstChild("Left Hip")
  522. RootJoint = hrp
  523. Neck = t:FindFirstChild("Neck")
  524. end
  525. resetWelds = function(ext, occ) --extent 1-3; occlusion
  526. --1 == reset desiredangle/currentangle
  527. --2 == reset C0/C1
  528. --3 == reset both des/cur/c0/c1
  529. local r = {
  530. RightShoulder,
  531. LeftShoulder,
  532. RightHip,
  533. LeftHip,
  534. RootJoint,
  535. Neck,
  536. Grip
  537. }
  538. for _, v in pairs(r) do
  539. for i = 1, #occ do
  540. if occ[i] == v then
  541. table.remove(r, _)
  542. end
  543. end
  544. end
  545. for _, v in pairs(r) do
  546. if v.Name == "Right Shoulder" then
  547. if ext == 1 then
  548. v.DesiredAngle = 0
  549. v.CurrentAngle = 0
  550. elseif ext == 2 then
  551. v.C0 = RightShoulderC0
  552. v.C1 = RightShoulderC1
  553. elseif ext == 3 then
  554. v.DesiredAngle = 0
  555. v.CurrentAngle = 0
  556. v.C0 = RightShoulderC0
  557. v.C1 = RightShoulderC1
  558. end
  559. elseif v.Name == "Left Shoulder" then
  560. if ext == 1 then
  561. v.DesiredAngle = 0
  562. v.CurrentAngle = 0
  563. elseif ext == 2 then
  564. v.C0 = LeftShoulderC0
  565. v.C1 = LeftShoulderC1
  566. elseif ext == 3 then
  567. v.DesiredAngle = 0
  568. v.CurrentAngle = 0
  569. v.C0 = LeftShoulderC0
  570. v.C1 = LeftShoulderC1
  571. end
  572. elseif v.Name == "Right Hip" then
  573. if ext == 1 then
  574. v.DesiredAngle = 0
  575. v.CurrentAngle = 0
  576. elseif ext == 2 then
  577. v.C0 = RightHipC0
  578. v.C1 = RightHipC1
  579. elseif ext == 3 then
  580. v.DesiredAngle = 0
  581. v.CurrentAngle = 0
  582. v.C0 = RightHipC0
  583. v.C1 = RightHipC1
  584. end
  585. elseif v.Name == "Left Hip" then
  586. if ext == 1 then
  587. v.DesiredAngle = 0
  588. v.CurrentAngle = 0
  589. elseif ext == 2 then
  590. v.C0 = LeftHipC0
  591. v.C1 = LeftHipC1
  592. elseif ext == 3 then
  593. v.DesiredAngle = 0
  594. v.CurrentAngle = 0
  595. v.C0 = LeftHipC0
  596. v.C1 = LeftHipC1
  597. end
  598. elseif v.Name == "Neck" then
  599. if ext == 1 then
  600. v.DesiredAngle = 0
  601. v.CurrentAngle = 0
  602. elseif ext == 2 then
  603. v.C0 = NeckC0
  604. v.C1 = NeckC1
  605. elseif ext == 3 then
  606. v.DesiredAngle = 0
  607. v.CurrentAngle = 0
  608. v.C0 = NeckC0
  609. v.C1 = NeckC1
  610. end
  611. elseif v.Name == "RootJoint" then
  612. if ext == 1 then
  613. v.DesiredAngle = 0
  614. v.CurrentAngle = 0
  615. elseif ext == 2 then
  616. v.C0 = RootJointC0
  617. v.C1 = RootJointC1
  618. elseif ext == 3 then
  619. v.DesiredAngle = 0
  620. v.CurrentAngle = 0
  621. v.C0 = RootJointC0
  622. v.C1 = RootJointC1
  623. end
  624. elseif v.Name == "RightGrip" then
  625. if ext == 1 then
  626. elseif ext == 2 then
  627. Grip.C0 = nGrip.C0
  628. Grip.C1 = nGrip.C1
  629. elseif ext == 3 then
  630. Grip.C0 = nGrip.C0
  631. Grip.C1 = nGrip.C1
  632. end
  633. end
  634. end
  635. end
  636.  
  637.  
  638. doitdocdoit = function()
  639. if deb == false then
  640. return
  641. end
  642. deb = false
  643.  
  644. vPlayer = game.Players.LocalPlayer
  645. cPlayer = vPlayer.Character
  646. Anim = cPlayer.Animate
  647. Anim.Disabled = true
  648. Hum = cPlayer.Humanoid
  649. Hum.Name = "NOPE"
  650. Hum.WalkSpeed = 0
  651. getWelds(cPlayer)
  652. resetWelds(3, {})
  653.  
  654. bodypos = Instance.new("BodyPosition")
  655. bodypos.P = 4000
  656. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  657. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  658. bodypos.Parent = cPlayer.Torso
  659.  
  660. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  661. CPlayer = cPlayer
  662. partpos = Instance.new("Part", workspace)
  663. partpos.Transparency = 1
  664. partpos.CanCollide = false
  665. partpos.Anchored = true
  666. partpos.CFrame = cPlayer.Torso.CFrame
  667.  
  668. sound = Instance.new("Sound")
  669. sound.Parent = partpos
  670. sound.Volume = 1
  671. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  672. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  673. sound2 = Instance.new("Sound")
  674. sound2.Parent = workspace.CurrentCamera
  675. sound2.Volume = 1
  676. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  677. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  678. sound:Play()
  679. sound2:Play()
  680. expected = 10
  681. did = false
  682. pooted = 0
  683. sos = game:GetService("RunService").Stepped:connect(function()
  684. pooted = pooted + 1
  685. if pooted >= expected + 1 then
  686. sos:disconnect()
  687. did = true
  688. return
  689. end
  690. resetWelds(3, {})
  691. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  692. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  693. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  694. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  695. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  696. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  697. end)
  698. --[[sound=Instance.new("Sound")
  699. sound.Parent=cPlayer.Torso
  700. sound.Volume=1
  701. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  702. sound:Play()]]--
  703. while did == false do
  704. wait()
  705. end
  706.  
  707. expected = 10
  708. did = false
  709. pooted = 0
  710. sos = game:GetService("RunService").Stepped:connect(function()
  711. pooted = pooted + 1
  712. if pooted >= expected + 1 then
  713. sos:disconnect()
  714. did = true
  715. return
  716. end
  717. resetWelds(3, {})
  718. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  719. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  720. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  721. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  722. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  723. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  724. end)
  725. while did == false do
  726. wait()
  727. end
  728. wait(.2)
  729. expected = 5
  730. did = false
  731. pooted = 0
  732. nubhit = nil
  733. sos = game:GetService("RunService").Stepped:connect(function()
  734. pooted = pooted + 1
  735. if pooted >= expected + 1 then
  736. sos:disconnect()
  737. did = true
  738. return
  739. end
  740. resetWelds(3, {})
  741. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  742. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  743. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  744. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  745. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  746. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  747. if nubhit == nil then
  748. bodypos.position = bodypos.position + dir * 4
  749. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  750. --bodypos.position=bodypos.position + dir*9
  751. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  752. end
  753. if nubhit == nil and pooted >= 2 then
  754. pos = bodypos.position + dir * 2
  755. radi = 6
  756. for _, v in pairs(workspace:children()) do
  757. h = v:FindFirstChild("Humanoid")
  758. t = v:FindFirstChild("Torso")
  759. if h ~= nil and t ~= nil and v ~= cPlayer then
  760. if (t.Position - pos).magnitude <= radi then
  761. print(":>")
  762. nubhit = v
  763. break
  764. end
  765. end
  766. end
  767. end
  768. if nubhit ~= nil then
  769. if nubhit.Torso:FindFirstChild("PART1") == nil then
  770. v = Instance.new("BodyVelocity")
  771. v.P = 4000
  772. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  773. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  774. v.Name = "PART1"
  775. v.Parent = nubhit.Torso
  776. game:GetService("Debris"):AddItem(v, 5)
  777. coroutine.resume(coroutine.create(function(v)
  778. for i = 1, 100 do
  779. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  780. wait()
  781. end
  782. end), v)
  783. v = Instance.new("BodyGyro")
  784. v.P = 20
  785. v.D = 30
  786. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  787. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  788. v.Name = "PART1"
  789. v.Parent = nubhit.Torso
  790. game:GetService("Debris"):AddItem(v, 5)
  791. end
  792. end
  793. end)
  794. while did == false do
  795. wait()
  796. end
  797. if nubhit == nil then
  798. sound:Stop()
  799. wait(.5)
  800. sound2:Stop()
  801. else
  802. expected = 32
  803. did = false
  804. pooted = 0
  805. sos = game:GetService("RunService").Stepped:connect(function()
  806. pooted = pooted + 1
  807. if pooted >= expected + 1 then
  808. sos:disconnect()
  809. did = true
  810. return
  811. end
  812. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  813. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  814. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  815. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  816. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  817. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  818. bodypos.position = bodypos.position + dir * .05
  819. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  820. end)
  821. while did == false do
  822. wait()
  823. end
  824. bodypos.Parent = nil
  825. expected = 12
  826. did = false
  827. pooted = 0
  828. sos = game:GetService("RunService").Stepped:connect(function()
  829. pooted = pooted + 1
  830. if pooted >= expected + 1 then
  831. sos:disconnect()
  832. did = true
  833. return
  834. end
  835. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  836. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  837. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  838. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  839. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  840. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  841. end)
  842.  
  843. while did == false do
  844. wait()
  845. end
  846. expected = 6
  847. did = false
  848. pooted = 0
  849. sos = game:GetService("RunService").Stepped:connect(function()
  850. pooted = pooted + 1
  851. if pooted >= expected + 1 then
  852. sos:disconnect()
  853. did = true
  854. return
  855. end
  856. resetWelds(3, {})
  857. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  858. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  859. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  860. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  861. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  862. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  863. print(":(")
  864. end)
  865. wait(.3)
  866. while did == false do
  867. wait()
  868. end
  869. resetWelds(3, {
  870. "Neck"
  871. })
  872. expected = 5
  873. did = false
  874. pooted = 0
  875. p = Instance.new("Part", workspace)
  876. p.Name = "ORB"
  877. p.TopSurface = 0
  878. p.BottomSurface = 0
  879. p.formFactor = "Custom"
  880. p.CFrame = cPlayer.Torso.CFrame
  881. m = Instance.new("SpecialMesh", p)
  882. m.MeshType = "Sphere"
  883. p.BrickColor = BrickColor:White()
  884. p.Size = Vector3.new(1, 1, 1)
  885. p.CanCollide = false
  886. p.Anchored = true
  887. game:GetService("Debris"):AddItem(p, 5)
  888. coroutine.resume(coroutine.create(function(p)
  889. nubhit.Torso.Anchored = true
  890. for i = 1, 10 do
  891. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  892. p.Transparency = .5 + i / 20
  893. wait()
  894. end
  895. p:Remove()
  896. end), p)
  897. sos = game:GetService("RunService").Stepped:connect(function()
  898. pooted = pooted + 1
  899. if pooted >= expected + 1 then
  900. sos:disconnect()
  901. did = true
  902. return
  903. end
  904. resetWelds(3, {})
  905. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  906. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  907. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  908. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  909. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  910. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  911. print(":(")
  912. end)
  913.  
  914. while did == false do
  915. wait()
  916. end
  917. wait(1)
  918. expected = 5
  919. did = false
  920. pooted = 0
  921. sos = game:GetService("RunService").Stepped:connect(function()
  922. pooted = pooted + 1
  923. if pooted >= expected + 1 then
  924. sos:disconnect()
  925. did = true
  926. return
  927. end
  928. resetWelds(3, {})
  929. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  930. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  931. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  932. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  933. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  934. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  935. print(":(")
  936. end)
  937. while did == false do
  938. wait()
  939. end
  940. wait(.8)
  941. expected = 5
  942. did = false
  943. pooted = 0
  944. bodypos.Parent = cPlayer.Torso
  945. workspace.CurrentCamera.CameraType = "Follow"
  946. sos = game:GetService("RunService").Stepped:connect(function()
  947. pooted = pooted + 1
  948. if pooted >= expected + 1 then
  949. sos:disconnect()
  950. did = true
  951. return
  952. end
  953. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  954. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  955. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  956. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  957. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  958. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  959.  
  960. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  961. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  962.  
  963. print(":(")
  964. end)
  965. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  966. DIOPLS.SoundId = "rbxassetid://988225348"
  967. DIOPLS.Volume = 6
  968. DIOPLS:Play()
  969. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  970. game:GetService("Debris"):AddItem(DIOPLS, 1000000000000000000)
  971. while did == false do
  972. wait()
  973. end
  974. wait(1.3)
  975. LOL = Spawn()
  976. LOL.Parent = workspace
  977. LOL:MakeJoints()
  978. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  979. C = LOL.Center
  980. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  981.  
  982. bb = Instance.new("BodyPosition")
  983. bb.Parent = C
  984. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  985. bb.position = bb.Parent.Position
  986. C.CFrame = CFrame.new(bb.position)
  987. orig = bb.position
  988.  
  989. gg = Instance.new("BodyGyro")
  990. gg.P = 15000
  991. gg.D = 100
  992. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  993. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  994. gg.Parent = C
  995.  
  996. expected = 80
  997. did = false
  998. pooted = 0
  999.  
  1000. resetWelds(3, {})
  1001.  
  1002. Hum.PlatformStand = true
  1003.  
  1004. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1005. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1006. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1007. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1008. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1009. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1010.  
  1011. bodypos.Parent = nil
  1012. w = Instance.new("Weld")
  1013. w.Part0 = C
  1014. w.Part1 = cPlayer.Torso
  1015. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1016. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1017. w.Parent = w.Part0
  1018.  
  1019. sos = game:GetService("RunService").Stepped:connect(function()
  1020. pooted = pooted + 1
  1021. if pooted >= expected + 1 then
  1022. sos:disconnect()
  1023. did = true
  1024. return
  1025. end
  1026.  
  1027. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1028. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1029. print(":(")
  1030. end)
  1031.  
  1032. while did == false do
  1033. wait()
  1034. end
  1035. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1036. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1037. bl2 = Instance.new("Part")
  1038. bl2.TopSurface = 0
  1039. bl2.BottomSurface = 0
  1040. bl2.CanCollide = false
  1041. bl2.formFactor = "Symmetric"
  1042. local ShockWaveSound = Instance.new("Sound", bl2)
  1043. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1044. ShockWaveSound.Pitch = 0.8
  1045. ShockWaveSound.Volume = 1
  1046. ShockWaveSound:Play()
  1047. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1048. m = Instance.new("SpecialMesh")
  1049. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1050. m.Scale = Vector3.new(1, 4, 1)
  1051. m.Parent = bl2
  1052. bl2.Size = Vector3.new(1, 1, 1)
  1053. bl2.Anchored = false
  1054. bl2.Name = "c"
  1055. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1056. bl2.BrickColor = BrickColor.new("White")
  1057. bl2.Parent = CPlayer
  1058. coroutine.resume(coroutine.create(function(p)
  1059. for i = 1, 10 do
  1060. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1061. p.Transparency = .25 + i * .075
  1062. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1063. wait()
  1064. end
  1065. p:Remove()
  1066. end), bl2)
  1067. bl2.Anchored = true
  1068.  
  1069. bl2 = Instance.new("Part")
  1070. bl2.TopSurface = 0
  1071. bl2.BottomSurface = 0
  1072. bl2.CanCollide = false
  1073. bl2.formFactor = "Symmetric"
  1074. m = Instance.new("SpecialMesh")
  1075. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1076. m.Scale = Vector3.new(1, 6, 1)
  1077. m.Parent = bl2
  1078. bl2.Size = Vector3.new(1, 1, 1)
  1079. bl2.Anchored = false
  1080. bl2.Name = "c"
  1081. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1082. bl2.BrickColor = BrickColor.new("White")
  1083. bl2.Parent = CPlayer
  1084. coroutine.resume(coroutine.create(function(p)
  1085. for i = 1, 20 do
  1086. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1087. p.Transparency = i / 20
  1088. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1089. wait()
  1090. end
  1091. p:Remove()
  1092. end), bl2)
  1093. bl2.Anchored = true
  1094.  
  1095. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1096. expected = 3
  1097. did = false
  1098. pooted = 0
  1099. workspace.CurrentCamera.CameraType = "Follow"
  1100. sos = game:GetService("RunService").Stepped:connect(function()
  1101. pooted = pooted + 1
  1102. if pooted >= expected + 1 then
  1103. sos:disconnect()
  1104. did = true
  1105. return
  1106. end
  1107. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1108. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1109. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1110. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1111. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1112. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1113.  
  1114. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1115.  
  1116. print(":(")
  1117. end)
  1118. while did == false do
  1119. wait()
  1120. end
  1121. wait(11.9)
  1122. expected = 5
  1123. did = false
  1124. pooted = 0
  1125. workspace.CurrentCamera.CameraType = "Follow"
  1126. sos = game:GetService("RunService").Stepped:connect(function()
  1127. pooted = pooted + 1
  1128. if pooted >= expected + 1 then
  1129. sos:disconnect()
  1130. did = true
  1131. return
  1132. end
  1133. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1134. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1135. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1136. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1137. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1138. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1139.  
  1140. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1141.  
  1142. print(":(")
  1143. end)
  1144. while did == false do
  1145. wait()
  1146. end
  1147. expected = 505
  1148. did = false
  1149. pooted = 0
  1150. workspace.CurrentCamera.CameraType = "Follow"
  1151. sos = game:GetService("RunService").Stepped:connect(function()
  1152. pooted = pooted + 1
  1153. if pooted >= expected + 1 then
  1154. sos:disconnect()
  1155. did = true
  1156. return
  1157. end
  1158. resetWelds(3, {
  1159. RightHip,
  1160. LeftHip,
  1161. RootJoint,
  1162. Neck
  1163. })
  1164. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1165. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1166. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1167. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1168. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1169. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1170. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1171. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1172.  
  1173. if pooted / 2 == math.floor(pooted / 2) then
  1174. p = cPlayer["Right Arm"]:clone()
  1175. p.Anchored = true
  1176. p.CanCollide = false
  1177. p.Parent = workspace
  1178. p.Transparency = .5
  1179. game:GetService("Debris"):AddItem(p, .2)
  1180. p = cPlayer["Left Arm"]:clone()
  1181. p.Anchored = true
  1182. p.CanCollide = false
  1183. p.Parent = workspace
  1184. p.Transparency = .5
  1185. game:GetService("Debris"):AddItem(p, .2)
  1186.  
  1187. p = Instance.new("Part", workspace)
  1188. p.Name = "ORB"
  1189. p.TopSurface = 0
  1190. p.BottomSurface = 0
  1191. p.formFactor = "Custom"
  1192. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1193. m = Instance.new("SpecialMesh", p)
  1194. m.MeshType = "Sphere"
  1195. p.BrickColor = BrickColor:White()
  1196. p.Size = Vector3.new(.4, .4, .4)
  1197. p.CanCollide = false
  1198. p.Anchored = true
  1199. game:GetService("Debris"):AddItem(p, 5)
  1200. coroutine.resume(coroutine.create(function(p)
  1201. for i = 1, 8 do
  1202. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1203. p.Transparency = i / 8
  1204. wait()
  1205. end
  1206. p:Remove()
  1207. end), p)
  1208.  
  1209. end
  1210.  
  1211. print(":)")
  1212. end)
  1213. while did == false do
  1214. wait()
  1215. end
  1216. wait(.5)
  1217. expected = 20
  1218. did = false
  1219. pooted = 0
  1220. workspace.CurrentCamera.CameraType = "Follow"
  1221. sos = game:GetService("RunService").Stepped:connect(function()
  1222. pooted = pooted + 1
  1223. if pooted >= expected + 1 then
  1224. sos:disconnect()
  1225. did = true
  1226. return
  1227. end
  1228. resetWelds(3, {
  1229. Neck,
  1230. RootJoint,
  1231. RightHip,
  1232. LeftHip
  1233. })
  1234. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1235. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1236. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1237. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1238. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1239. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1240. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1241. print(":)")
  1242. end)
  1243. while did == false do
  1244. wait()
  1245. end
  1246. wait(2)
  1247. expected = 5
  1248. did = false
  1249. pooted = 0
  1250. workspace.CurrentCamera.CameraType = "Follow"
  1251. w.Parent = nil
  1252. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1253. poo = cPlayer.Torso.CFrame.lookVector
  1254. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1255. bodypos.Parent = cPlayer.Torso
  1256. sos = game:GetService("RunService").Stepped:connect(function()
  1257. pooted = pooted + 1
  1258. if pooted >= expected + 1 then
  1259. sos:disconnect()
  1260. did = true
  1261. return
  1262. end
  1263. resetWelds(3, {})
  1264. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1265. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1266. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1267. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1268. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1269. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1270. print(":)")
  1271. end)
  1272. while did == false do
  1273. wait()
  1274. end
  1275. wait(.7)
  1276. expected = 5
  1277. did = false
  1278. pooted = 0
  1279. sos = game:GetService("RunService").Stepped:connect(function()
  1280. pooted = pooted + 1
  1281. if pooted >= expected + 1 then
  1282. sos:disconnect()
  1283. did = true
  1284. return
  1285. end
  1286. resetWelds(3, {})
  1287. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1288. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1289. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1290. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1291. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1292. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1293. print(":(")
  1294. end)
  1295. while did == false do
  1296. wait()
  1297. end
  1298. wait(.2)
  1299. expected = 10
  1300. did = false
  1301. pooted = 0
  1302. workspace.CurrentCamera.CameraType = "Follow"
  1303. g = Instance.new("BodyGyro")
  1304. g.Parent = cPlayer.Torso
  1305. sos = game:GetService("RunService").Stepped:connect(function()
  1306. pooted = pooted + 1
  1307. if pooted >= expected + 1 then
  1308. sos:disconnect()
  1309. did = true
  1310. return
  1311. end
  1312. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1313. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1314. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1315. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1316. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1317. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1318. if pooted >= 2 then
  1319. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1320. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1321. end
  1322. print(":(")
  1323. end)
  1324. while did == false do
  1325. wait()
  1326. end
  1327. wait(.2)
  1328. bodypos:Remove()
  1329. wait(.5)
  1330.  
  1331. e = Instance.new("Explosion")
  1332. e.BlastRadius = 30
  1333. e.Position = C.Position
  1334. e.BlastPressure = e.BlastPressure * 2.5
  1335. e.Parent = workspace
  1336. s = Instance.new("Sound", C)
  1337. s.SoundId = "rbxassetid://258057783"
  1338. s.Volume = 1
  1339. s:Play()
  1340. Instance.new("DistortionSoundEffect", s).Level = 1
  1341. g:Remove()
  1342. --dun
  1343. nubhit.Torso.Anchored = false
  1344. Hum.PlatformStand = false
  1345. C.Anchored = true
  1346.  
  1347. coroutine.resume(coroutine.create(function(t)
  1348. wait(3)
  1349. p = Instance.new("Sound")
  1350. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1351. p.Parent = t
  1352. p.Volume = 1
  1353. p:Play()
  1354. end), C)
  1355. game:GetService("Debris"):AddItem(LOL, 5)
  1356. end
  1357. resetWelds(3, {})
  1358. workspace.CurrentCamera.CameraType = "Custom"
  1359. Hum.WalkSpeed = 16
  1360. Hum.Name = "Humanoid"
  1361. bodypos:Remove()
  1362. partpos:Remove()
  1363. Anim.Parent = nil
  1364. wait(.1)
  1365. Anim.Disabled = false
  1366. Anim.Parent = cPlayer
  1367. deb = true
  1368. end
  1369.  
  1370. Tool = Instance.new("HopperBin")
  1371. Tool.Name = "ROAD ROLLER DA"
  1372. Tool.Parent = game.Players.LocalPlayer.Backpack
  1373. Tool.Selected:connect(function(mouse)
  1374. mouse.Button1Down:connect(function()
  1375. doitdocdoit()
  1376. end)
  1377. end)
  1378.  
  1379. end
  1380.  
  1381.  
  1382.  
  1383.  
  1384. --Converted with ttyyuu12345's model to script plugin v4
  1385. function sandbox(var,func)
  1386. local env = getfenv(func)
  1387. local newenv = setmetatable({},{
  1388. __index = function(self,k)
  1389. if k=="script" then
  1390. return var
  1391. else
  1392. return env[k]
  1393. end
  1394. end,
  1395. })
  1396. setfenv(func,newenv)
  1397. return func
  1398. end
  1399. cors = {}
  1400. mas = Instance.new("Model",game:GetService("Lighting"))
  1401. Model0 = Instance.new("Model")
  1402. Model1 = Instance.new("Model")
  1403. Part2 = Instance.new("Part")
  1404. WedgePart3 = Instance.new("WedgePart")
  1405. Part4 = Instance.new("Part")
  1406. BlockMesh5 = Instance.new("BlockMesh")
  1407. Part6 = Instance.new("Part")
  1408. BlockMesh7 = Instance.new("BlockMesh")
  1409. Part8 = Instance.new("Part")
  1410. BlockMesh9 = Instance.new("BlockMesh")
  1411. Part10 = Instance.new("Part")
  1412. BlockMesh11 = Instance.new("BlockMesh")
  1413. WedgePart12 = Instance.new("WedgePart")
  1414. WedgePart13 = Instance.new("WedgePart")
  1415. WedgePart14 = Instance.new("WedgePart")
  1416. WedgePart15 = Instance.new("WedgePart")
  1417. WedgePart16 = Instance.new("WedgePart")
  1418. WedgePart17 = Instance.new("WedgePart")
  1419. WedgePart18 = Instance.new("WedgePart")
  1420. WedgePart19 = Instance.new("WedgePart")
  1421. WedgePart20 = Instance.new("WedgePart")
  1422. WedgePart21 = Instance.new("WedgePart")
  1423. WedgePart22 = Instance.new("WedgePart")
  1424. WedgePart23 = Instance.new("WedgePart")
  1425. Part24 = Instance.new("Part")
  1426. BlockMesh25 = Instance.new("BlockMesh")
  1427. Part26 = Instance.new("Part")
  1428. BlockMesh27 = Instance.new("BlockMesh")
  1429. Part28 = Instance.new("Part")
  1430. BlockMesh29 = Instance.new("BlockMesh")
  1431. Part30 = Instance.new("Part")
  1432. BlockMesh31 = Instance.new("BlockMesh")
  1433. Part32 = Instance.new("Part")
  1434. BlockMesh33 = Instance.new("BlockMesh")
  1435. Part34 = Instance.new("Part")
  1436. BlockMesh35 = Instance.new("BlockMesh")
  1437. Part36 = Instance.new("Part")
  1438. BlockMesh37 = Instance.new("BlockMesh")
  1439. Part38 = Instance.new("Part")
  1440. BlockMesh39 = Instance.new("BlockMesh")
  1441. Part40 = Instance.new("Part")
  1442. BlockMesh41 = Instance.new("BlockMesh")
  1443. Part42 = Instance.new("Part")
  1444. BlockMesh43 = Instance.new("BlockMesh")
  1445. Part44 = Instance.new("Part")
  1446. BlockMesh45 = Instance.new("BlockMesh")
  1447. Part46 = Instance.new("Part")
  1448. BlockMesh47 = Instance.new("BlockMesh")
  1449. Part48 = Instance.new("Part")
  1450. Decal49 = Instance.new("Decal")
  1451. Part50 = Instance.new("Part")
  1452. Part51 = Instance.new("Part")
  1453. WedgePart52 = Instance.new("WedgePart")
  1454. WedgePart53 = Instance.new("WedgePart")
  1455. WedgePart54 = Instance.new("WedgePart")
  1456. Model55 = Instance.new("Model")
  1457. Part56 = Instance.new("Part")
  1458. Model57 = Instance.new("Model")
  1459. Part58 = Instance.new("Part")
  1460. WedgePart59 = Instance.new("WedgePart")
  1461. Part60 = Instance.new("Part")
  1462. BlockMesh61 = Instance.new("BlockMesh")
  1463. Part62 = Instance.new("Part")
  1464. BlockMesh63 = Instance.new("BlockMesh")
  1465. WedgePart64 = Instance.new("WedgePart")
  1466. WedgePart65 = Instance.new("WedgePart")
  1467. WedgePart66 = Instance.new("WedgePart")
  1468. WedgePart67 = Instance.new("WedgePart")
  1469. WedgePart68 = Instance.new("WedgePart")
  1470. WedgePart69 = Instance.new("WedgePart")
  1471. WedgePart70 = Instance.new("WedgePart")
  1472. WedgePart71 = Instance.new("WedgePart")
  1473. WedgePart72 = Instance.new("WedgePart")
  1474. WedgePart73 = Instance.new("WedgePart")
  1475. WedgePart74 = Instance.new("WedgePart")
  1476. WedgePart75 = Instance.new("WedgePart")
  1477. WedgePart76 = Instance.new("WedgePart")
  1478. Part77 = Instance.new("Part")
  1479. BlockMesh78 = Instance.new("BlockMesh")
  1480. Part79 = Instance.new("Part")
  1481. BlockMesh80 = Instance.new("BlockMesh")
  1482. Part81 = Instance.new("Part")
  1483. BlockMesh82 = Instance.new("BlockMesh")
  1484. Part83 = Instance.new("Part")
  1485. BlockMesh84 = Instance.new("BlockMesh")
  1486. Part85 = Instance.new("Part")
  1487. BlockMesh86 = Instance.new("BlockMesh")
  1488. Part87 = Instance.new("Part")
  1489. BlockMesh88 = Instance.new("BlockMesh")
  1490. Part89 = Instance.new("Part")
  1491. BlockMesh90 = Instance.new("BlockMesh")
  1492. Part91 = Instance.new("Part")
  1493. BlockMesh92 = Instance.new("BlockMesh")
  1494. Part93 = Instance.new("Part")
  1495. BlockMesh94 = Instance.new("BlockMesh")
  1496. Part95 = Instance.new("Part")
  1497. BlockMesh96 = Instance.new("BlockMesh")
  1498. Part97 = Instance.new("Part")
  1499. BlockMesh98 = Instance.new("BlockMesh")
  1500. Part99 = Instance.new("Part")
  1501. BlockMesh100 = Instance.new("BlockMesh")
  1502. Part101 = Instance.new("Part")
  1503. BlockMesh102 = Instance.new("BlockMesh")
  1504. Part103 = Instance.new("Part")
  1505. BlockMesh104 = Instance.new("BlockMesh")
  1506. Part105 = Instance.new("Part")
  1507. Part106 = Instance.new("Part")
  1508. WedgePart107 = Instance.new("WedgePart")
  1509. WedgePart108 = Instance.new("WedgePart")
  1510. Model109 = Instance.new("Model")
  1511. Part110 = Instance.new("Part")
  1512. Model111 = Instance.new("Model")
  1513. Part112 = Instance.new("Part")
  1514. Part113 = Instance.new("Part")
  1515. BlockMesh114 = Instance.new("BlockMesh")
  1516. Part115 = Instance.new("Part")
  1517. BlockMesh116 = Instance.new("BlockMesh")
  1518. Part117 = Instance.new("Part")
  1519. BlockMesh118 = Instance.new("BlockMesh")
  1520. Part119 = Instance.new("Part")
  1521. CylinderMesh120 = Instance.new("CylinderMesh")
  1522. Part121 = Instance.new("Part")
  1523. CylinderMesh122 = Instance.new("CylinderMesh")
  1524. Part123 = Instance.new("Part")
  1525. BlockMesh124 = Instance.new("BlockMesh")
  1526. Part125 = Instance.new("Part")
  1527. CylinderMesh126 = Instance.new("CylinderMesh")
  1528. Part127 = Instance.new("Part")
  1529. CylinderMesh128 = Instance.new("CylinderMesh")
  1530. Part129 = Instance.new("Part")
  1531. BlockMesh130 = Instance.new("BlockMesh")
  1532. Part131 = Instance.new("Part")
  1533. BlockMesh132 = Instance.new("BlockMesh")
  1534. WedgePart133 = Instance.new("WedgePart")
  1535. SpecialMesh134 = Instance.new("SpecialMesh")
  1536. WedgePart135 = Instance.new("WedgePart")
  1537. SpecialMesh136 = Instance.new("SpecialMesh")
  1538. WedgePart137 = Instance.new("WedgePart")
  1539. WedgePart138 = Instance.new("WedgePart")
  1540. WedgePart139 = Instance.new("WedgePart")
  1541. SpecialMesh140 = Instance.new("SpecialMesh")
  1542. WedgePart141 = Instance.new("WedgePart")
  1543. SpecialMesh142 = Instance.new("SpecialMesh")
  1544. WedgePart143 = Instance.new("WedgePart")
  1545. SpecialMesh144 = Instance.new("SpecialMesh")
  1546. WedgePart145 = Instance.new("WedgePart")
  1547. WedgePart146 = Instance.new("WedgePart")
  1548. WedgePart147 = Instance.new("WedgePart")
  1549. WedgePart148 = Instance.new("WedgePart")
  1550. WedgePart149 = Instance.new("WedgePart")
  1551. SpecialMesh150 = Instance.new("SpecialMesh")
  1552. WedgePart151 = Instance.new("WedgePart")
  1553. SpecialMesh152 = Instance.new("SpecialMesh")
  1554. WedgePart153 = Instance.new("WedgePart")
  1555. SpecialMesh154 = Instance.new("SpecialMesh")
  1556. WedgePart155 = Instance.new("WedgePart")
  1557. SpecialMesh156 = Instance.new("SpecialMesh")
  1558. WedgePart157 = Instance.new("WedgePart")
  1559. SpecialMesh158 = Instance.new("SpecialMesh")
  1560. WedgePart159 = Instance.new("WedgePart")
  1561. SpecialMesh160 = Instance.new("SpecialMesh")
  1562. WedgePart161 = Instance.new("WedgePart")
  1563. SpecialMesh162 = Instance.new("SpecialMesh")
  1564. WedgePart163 = Instance.new("WedgePart")
  1565. SpecialMesh164 = Instance.new("SpecialMesh")
  1566. WedgePart165 = Instance.new("WedgePart")
  1567. SpecialMesh166 = Instance.new("SpecialMesh")
  1568. WedgePart167 = Instance.new("WedgePart")
  1569. SpecialMesh168 = Instance.new("SpecialMesh")
  1570. WedgePart169 = Instance.new("WedgePart")
  1571. SpecialMesh170 = Instance.new("SpecialMesh")
  1572. WedgePart171 = Instance.new("WedgePart")
  1573. SpecialMesh172 = Instance.new("SpecialMesh")
  1574. WedgePart173 = Instance.new("WedgePart")
  1575. SpecialMesh174 = Instance.new("SpecialMesh")
  1576. WedgePart175 = Instance.new("WedgePart")
  1577. SpecialMesh176 = Instance.new("SpecialMesh")
  1578. WedgePart177 = Instance.new("WedgePart")
  1579. SpecialMesh178 = Instance.new("SpecialMesh")
  1580. WedgePart179 = Instance.new("WedgePart")
  1581. WedgePart180 = Instance.new("WedgePart")
  1582. SpecialMesh181 = Instance.new("SpecialMesh")
  1583. WedgePart182 = Instance.new("WedgePart")
  1584. SpecialMesh183 = Instance.new("SpecialMesh")
  1585. WedgePart184 = Instance.new("WedgePart")
  1586. SpecialMesh185 = Instance.new("SpecialMesh")
  1587. WedgePart186 = Instance.new("WedgePart")
  1588. SpecialMesh187 = Instance.new("SpecialMesh")
  1589. WedgePart188 = Instance.new("WedgePart")
  1590. SpecialMesh189 = Instance.new("SpecialMesh")
  1591. WedgePart190 = Instance.new("WedgePart")
  1592. Part191 = Instance.new("Part")
  1593. BlockMesh192 = Instance.new("BlockMesh")
  1594. Part193 = Instance.new("Part")
  1595. BlockMesh194 = Instance.new("BlockMesh")
  1596. Part195 = Instance.new("Part")
  1597. BlockMesh196 = Instance.new("BlockMesh")
  1598. Part197 = Instance.new("Part")
  1599. BlockMesh198 = Instance.new("BlockMesh")
  1600. Part199 = Instance.new("Part")
  1601. BlockMesh200 = Instance.new("BlockMesh")
  1602. Part201 = Instance.new("Part")
  1603. BlockMesh202 = Instance.new("BlockMesh")
  1604. Part203 = Instance.new("Part")
  1605. CylinderMesh204 = Instance.new("CylinderMesh")
  1606. Part205 = Instance.new("Part")
  1607. CylinderMesh206 = Instance.new("CylinderMesh")
  1608. Part207 = Instance.new("Part")
  1609. CylinderMesh208 = Instance.new("CylinderMesh")
  1610. Part209 = Instance.new("Part")
  1611. CylinderMesh210 = Instance.new("CylinderMesh")
  1612. Part211 = Instance.new("Part")
  1613. CylinderMesh212 = Instance.new("CylinderMesh")
  1614. Part213 = Instance.new("Part")
  1615. CylinderMesh214 = Instance.new("CylinderMesh")
  1616. Part215 = Instance.new("Part")
  1617. BlockMesh216 = Instance.new("BlockMesh")
  1618. Part217 = Instance.new("Part")
  1619. BlockMesh218 = Instance.new("BlockMesh")
  1620. Part219 = Instance.new("Part")
  1621. BlockMesh220 = Instance.new("BlockMesh")
  1622. Part221 = Instance.new("Part")
  1623. BlockMesh222 = Instance.new("BlockMesh")
  1624. Part223 = Instance.new("Part")
  1625. BlockMesh224 = Instance.new("BlockMesh")
  1626. Part225 = Instance.new("Part")
  1627. BlockMesh226 = Instance.new("BlockMesh")
  1628. Part227 = Instance.new("Part")
  1629. BlockMesh228 = Instance.new("BlockMesh")
  1630. Part229 = Instance.new("Part")
  1631. BlockMesh230 = Instance.new("BlockMesh")
  1632. Part231 = Instance.new("Part")
  1633. BlockMesh232 = Instance.new("BlockMesh")
  1634. Part233 = Instance.new("Part")
  1635. BlockMesh234 = Instance.new("BlockMesh")
  1636. Part235 = Instance.new("Part")
  1637. BlockMesh236 = Instance.new("BlockMesh")
  1638. Part237 = Instance.new("Part")
  1639. BlockMesh238 = Instance.new("BlockMesh")
  1640. Part239 = Instance.new("Part")
  1641. BlockMesh240 = Instance.new("BlockMesh")
  1642. Part241 = Instance.new("Part")
  1643. BlockMesh242 = Instance.new("BlockMesh")
  1644. Part243 = Instance.new("Part")
  1645. BlockMesh244 = Instance.new("BlockMesh")
  1646. Part245 = Instance.new("Part")
  1647. BlockMesh246 = Instance.new("BlockMesh")
  1648. Part247 = Instance.new("Part")
  1649. BlockMesh248 = Instance.new("BlockMesh")
  1650. Part249 = Instance.new("Part")
  1651. BlockMesh250 = Instance.new("BlockMesh")
  1652. Part251 = Instance.new("Part")
  1653. BlockMesh252 = Instance.new("BlockMesh")
  1654. Part253 = Instance.new("Part")
  1655. BlockMesh254 = Instance.new("BlockMesh")
  1656. Part255 = Instance.new("Part")
  1657. BlockMesh256 = Instance.new("BlockMesh")
  1658. Part257 = Instance.new("Part")
  1659. BlockMesh258 = Instance.new("BlockMesh")
  1660. Part259 = Instance.new("Part")
  1661. BlockMesh260 = Instance.new("BlockMesh")
  1662. Part261 = Instance.new("Part")
  1663. BlockMesh262 = Instance.new("BlockMesh")
  1664. Part263 = Instance.new("Part")
  1665. BlockMesh264 = Instance.new("BlockMesh")
  1666. Part265 = Instance.new("Part")
  1667. BlockMesh266 = Instance.new("BlockMesh")
  1668. Part267 = Instance.new("Part")
  1669. BlockMesh268 = Instance.new("BlockMesh")
  1670. Part269 = Instance.new("Part")
  1671. BlockMesh270 = Instance.new("BlockMesh")
  1672. Part271 = Instance.new("Part")
  1673. BlockMesh272 = Instance.new("BlockMesh")
  1674. Part273 = Instance.new("Part")
  1675. BlockMesh274 = Instance.new("BlockMesh")
  1676. Part275 = Instance.new("Part")
  1677. BlockMesh276 = Instance.new("BlockMesh")
  1678. Part277 = Instance.new("Part")
  1679. BlockMesh278 = Instance.new("BlockMesh")
  1680. Part279 = Instance.new("Part")
  1681. BlockMesh280 = Instance.new("BlockMesh")
  1682. Script281 = Instance.new("Script")
  1683. Model0.Name = "Sonarmor"
  1684. Model0.Parent = mas
  1685. Model1.Name = "LeftArm"
  1686. Model1.Parent = Model0
  1687. Part2.Name = "Left Arm1"
  1688. Part2.Parent = Model1
  1689. Part2.BrickColor = BrickColor.new("Pastel yellow")
  1690. Part2.Transparency = 1
  1691. Part2.Rotation = Vector3.new(-180, -90, 0)
  1692. Part2.Anchored = true
  1693. Part2.CanCollide = false
  1694. Part2.FormFactor = Enum.FormFactor.Symmetric
  1695. Part2.Size = Vector3.new(1, 2, 1)
  1696. Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
  1697. Part2.Color = Color3.new(1, 1, 0.8)
  1698. Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
  1699. Part2.Orientation = Vector3.new(0, -90, 180)
  1700. Part2.Color = Color3.new(1, 1, 0.8)
  1701. WedgePart3.Parent = Model1
  1702. WedgePart3.Material = Enum.Material.SmoothPlastic
  1703. WedgePart3.BrickColor = BrickColor.new("Navy blue")
  1704. WedgePart3.Reflectance = 0.0049999998882413
  1705. WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
  1706. WedgePart3.Anchored = true
  1707. WedgePart3.CanCollide = false
  1708. WedgePart3.FormFactor = Enum.FormFactor.Symmetric
  1709. WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1710. WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  1711. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  1712. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  1713. WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747)
  1714. WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
  1715. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  1716. Part4.Name = "Brick"
  1717. Part4.Parent = Model1
  1718. Part4.Material = Enum.Material.SmoothPlastic
  1719. Part4.BrickColor = BrickColor.new("Navy blue")
  1720. Part4.Rotation = Vector3.new(0, 90, 0)
  1721. Part4.Anchored = true
  1722. Part4.CanCollide = false
  1723. Part4.FormFactor = Enum.FormFactor.Symmetric
  1724. Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  1725. Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  1726. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1727. Part4.TopSurface = Enum.SurfaceType.Smooth
  1728. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  1729. Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
  1730. Part4.Orientation = Vector3.new(0, 90, 0)
  1731. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  1732. BlockMesh5.Parent = Part4
  1733. Part6.Name = "Brick"
  1734. Part6.Parent = Model1
  1735. Part6.Material = Enum.Material.SmoothPlastic
  1736. Part6.BrickColor = BrickColor.new("Black")
  1737. Part6.Reflectance = 0.0049999998882413
  1738. Part6.Rotation = Vector3.new(79.2300034, 0, 0)
  1739. Part6.Anchored = true
  1740. Part6.CanCollide = false
  1741. Part6.FormFactor = Enum.FormFactor.Symmetric
  1742. Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  1743. Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  1744. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1745. Part6.TopSurface = Enum.SurfaceType.Smooth
  1746. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1747. Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
  1748. Part6.Orientation = Vector3.new(79.2300034, 0, 0)
  1749. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1750. BlockMesh7.Parent = Part6
  1751. Part8.Name = "Brick"
  1752. Part8.Parent = Model1
  1753. Part8.Material = Enum.Material.SmoothPlastic
  1754. Part8.BrickColor = BrickColor.new("Black")
  1755. Part8.Reflectance = 0.0049999998882413
  1756. Part8.Rotation = Vector3.new(79.2300034, 0, 0)
  1757. Part8.Anchored = true
  1758. Part8.CanCollide = false
  1759. Part8.FormFactor = Enum.FormFactor.Symmetric
  1760. Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1761. Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  1762. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1763. Part8.TopSurface = Enum.SurfaceType.Smooth
  1764. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1765. Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
  1766. Part8.Orientation = Vector3.new(79.2300034, 0, 0)
  1767. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1768. BlockMesh9.Parent = Part8
  1769. Part10.Name = "Brick"
  1770. Part10.Parent = Model1
  1771. Part10.Material = Enum.Material.SmoothPlastic
  1772. Part10.BrickColor = BrickColor.new("Black")
  1773. Part10.Reflectance = 0.0049999998882413
  1774. Part10.Rotation = Vector3.new(88.4300003, 0, 0)
  1775. Part10.Anchored = true
  1776. Part10.CanCollide = false
  1777. Part10.FormFactor = Enum.FormFactor.Symmetric
  1778. Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  1779. Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  1780. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1781. Part10.TopSurface = Enum.SurfaceType.Smooth
  1782. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1783. Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
  1784. Part10.Orientation = Vector3.new(88.4300003, 0, 0)
  1785. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1786. BlockMesh11.Parent = Part10
  1787. WedgePart12.Parent = Model1
  1788. WedgePart12.Material = Enum.Material.SmoothPlastic
  1789. WedgePart12.BrickColor = BrickColor.new("Black")
  1790. WedgePart12.Reflectance = 0.0049999998882413
  1791. WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
  1792. WedgePart12.Anchored = true
  1793. WedgePart12.CanCollide = false
  1794. WedgePart12.FormFactor = Enum.FormFactor.Symmetric
  1795. WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1796. WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  1797. WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
  1798. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1799. WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
  1800. WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
  1801. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1802. WedgePart13.Parent = Model1
  1803. WedgePart13.Material = Enum.Material.SmoothPlastic
  1804. WedgePart13.BrickColor = BrickColor.new("Black")
  1805. WedgePart13.Reflectance = 0.0049999998882413
  1806. WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
  1807. WedgePart13.Anchored = true
  1808. WedgePart13.CanCollide = false
  1809. WedgePart13.FormFactor = Enum.FormFactor.Symmetric
  1810. WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1811. WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  1812. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  1813. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1814. WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
  1815. WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
  1816. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1817. WedgePart14.Parent = Model1
  1818. WedgePart14.Material = Enum.Material.SmoothPlastic
  1819. WedgePart14.BrickColor = BrickColor.new("Black")
  1820. WedgePart14.Reflectance = 0.0049999998882413
  1821. WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
  1822. WedgePart14.Anchored = true
  1823. WedgePart14.CanCollide = false
  1824. WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  1825. WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  1826. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  1827. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1828. WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
  1829. WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
  1830. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1831. WedgePart15.Parent = Model1
  1832. WedgePart15.Material = Enum.Material.SmoothPlastic
  1833. WedgePart15.BrickColor = BrickColor.new("Black")
  1834. WedgePart15.Reflectance = 0.0049999998882413
  1835. WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
  1836. WedgePart15.Anchored = true
  1837. WedgePart15.CanCollide = false
  1838. WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  1839. WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  1840. WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
  1841. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1842. WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
  1843. WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
  1844. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1845. WedgePart16.Parent = Model1
  1846. WedgePart16.Material = Enum.Material.SmoothPlastic
  1847. WedgePart16.BrickColor = BrickColor.new("Black")
  1848. WedgePart16.Reflectance = 0.0049999998882413
  1849. WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
  1850. WedgePart16.Anchored = true
  1851. WedgePart16.CanCollide = false
  1852. WedgePart16.FormFactor = Enum.FormFactor.Symmetric
  1853. WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1854. WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  1855. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  1856. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1857. WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
  1858. WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
  1859. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1860. WedgePart17.Parent = Model1
  1861. WedgePart17.Material = Enum.Material.SmoothPlastic
  1862. WedgePart17.BrickColor = BrickColor.new("Black")
  1863. WedgePart17.Reflectance = 0.0049999998882413
  1864. WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
  1865. WedgePart17.Anchored = true
  1866. WedgePart17.CanCollide = false
  1867. WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  1868. WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  1869. WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
  1870. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1871. WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
  1872. WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
  1873. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1874. WedgePart18.Parent = Model1
  1875. WedgePart18.Material = Enum.Material.SmoothPlastic
  1876. WedgePart18.BrickColor = BrickColor.new("Black")
  1877. WedgePart18.Reflectance = 0.0049999998882413
  1878. WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
  1879. WedgePart18.Anchored = true
  1880. WedgePart18.CanCollide = false
  1881. WedgePart18.FormFactor = Enum.FormFactor.Symmetric
  1882. WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1883. WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  1884. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  1885. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1886. WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
  1887. WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
  1888. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1889. WedgePart19.Parent = Model1
  1890. WedgePart19.Material = Enum.Material.SmoothPlastic
  1891. WedgePart19.BrickColor = BrickColor.new("Black")
  1892. WedgePart19.Reflectance = 0.0049999998882413
  1893. WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
  1894. WedgePart19.Anchored = true
  1895. WedgePart19.CanCollide = false
  1896. WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  1897. WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  1898. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  1899. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1900. WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
  1901. WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180)
  1902. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1903. WedgePart20.Parent = Model1
  1904. WedgePart20.Material = Enum.Material.SmoothPlastic
  1905. WedgePart20.BrickColor = BrickColor.new("Navy blue")
  1906. WedgePart20.Reflectance = 0.0049999998882413
  1907. WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
  1908. WedgePart20.Anchored = true
  1909. WedgePart20.CanCollide = false
  1910. WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  1911. WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  1912. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  1913. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  1914. WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
  1915. WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
  1916. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  1917. WedgePart21.Parent = Model1
  1918. WedgePart21.Material = Enum.Material.SmoothPlastic
  1919. WedgePart21.BrickColor = BrickColor.new("Navy blue")
  1920. WedgePart21.Reflectance = 0.0049999998882413
  1921. WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
  1922. WedgePart21.Anchored = true
  1923. WedgePart21.CanCollide = false
  1924. WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  1925. WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  1926. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  1927. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  1928. WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
  1929. WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
  1930. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  1931. WedgePart22.Parent = Model1
  1932. WedgePart22.Material = Enum.Material.SmoothPlastic
  1933. WedgePart22.BrickColor = BrickColor.new("Navy blue")
  1934. WedgePart22.Reflectance = 0.0049999998882413
  1935. WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
  1936. WedgePart22.Anchored = true
  1937. WedgePart22.CanCollide = false
  1938. WedgePart22.FormFactor = Enum.FormFactor.Symmetric
  1939. WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1940. WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  1941. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  1942. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  1943. WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
  1944. WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
  1945. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  1946. WedgePart23.Parent = Model1
  1947. WedgePart23.Material = Enum.Material.SmoothPlastic
  1948. WedgePart23.BrickColor = BrickColor.new("Navy blue")
  1949. WedgePart23.Reflectance = 0.0049999998882413
  1950. WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
  1951. WedgePart23.Anchored = true
  1952. WedgePart23.CanCollide = false
  1953. WedgePart23.FormFactor = Enum.FormFactor.Symmetric
  1954. WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1955. WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  1956. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  1957. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  1958. WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
  1959. WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
  1960. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  1961. Part24.Name = "Brick"
  1962. Part24.Parent = Model1
  1963. Part24.Material = Enum.Material.SmoothPlastic
  1964. Part24.BrickColor = BrickColor.new("Medium blue")
  1965. Part24.Rotation = Vector3.new(0, 90, 0)
  1966. Part24.Anchored = true
  1967. Part24.CanCollide = false
  1968. Part24.FormFactor = Enum.FormFactor.Symmetric
  1969. Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1970. Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  1971. Part24.BottomSurface = Enum.SurfaceType.Smooth
  1972. Part24.TopSurface = Enum.SurfaceType.Smooth
  1973. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  1974. Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
  1975. Part24.Orientation = Vector3.new(0, 90, 0)
  1976. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  1977. BlockMesh25.Parent = Part24
  1978. Part26.Name = "Brick"
  1979. Part26.Parent = Model1
  1980. Part26.Material = Enum.Material.SmoothPlastic
  1981. Part26.BrickColor = BrickColor.new("Really black")
  1982. Part26.Rotation = Vector3.new(0, 90, 0)
  1983. Part26.Anchored = true
  1984. Part26.CanCollide = false
  1985. Part26.FormFactor = Enum.FormFactor.Symmetric
  1986. Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  1987. Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  1988. Part26.BottomSurface = Enum.SurfaceType.Smooth
  1989. Part26.TopSurface = Enum.SurfaceType.Smooth
  1990. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1991. Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
  1992. Part26.Orientation = Vector3.new(0, 90, 0)
  1993. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1994. BlockMesh27.Parent = Part26
  1995. Part28.Name = "Brick"
  1996. Part28.Parent = Model1
  1997. Part28.Material = Enum.Material.SmoothPlastic
  1998. Part28.BrickColor = BrickColor.new("Medium blue")
  1999. Part28.Rotation = Vector3.new(0, 90, 0)
  2000. Part28.Anchored = true
  2001. Part28.CanCollide = false
  2002. Part28.FormFactor = Enum.FormFactor.Symmetric
  2003. Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  2004. Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  2005. Part28.BottomSurface = Enum.SurfaceType.Smooth
  2006. Part28.TopSurface = Enum.SurfaceType.Smooth
  2007. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  2008. Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
  2009. Part28.Orientation = Vector3.new(0, 90, 0)
  2010. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  2011. BlockMesh29.Parent = Part28
  2012. Part30.Name = "Brick"
  2013. Part30.Parent = Model1
  2014. Part30.Material = Enum.Material.SmoothPlastic
  2015. Part30.BrickColor = BrickColor.new("Black")
  2016. Part30.Reflectance = 0.0049999998882413
  2017. Part30.Rotation = Vector3.new(88.4300003, 0, 0)
  2018. Part30.Anchored = true
  2019. Part30.CanCollide = false
  2020. Part30.FormFactor = Enum.FormFactor.Symmetric
  2021. Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  2022. Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  2023. Part30.BottomSurface = Enum.SurfaceType.Smooth
  2024. Part30.TopSurface = Enum.SurfaceType.Smooth
  2025. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2026. Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
  2027. Part30.Orientation = Vector3.new(88.4300003, 0, 0)
  2028. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2029. BlockMesh31.Parent = Part30
  2030. Part32.Name = "Brick"
  2031. Part32.Parent = Model1
  2032. Part32.Material = Enum.Material.SmoothPlastic
  2033. Part32.BrickColor = BrickColor.new("Black")
  2034. Part32.Reflectance = 0.0049999998882413
  2035. Part32.Rotation = Vector3.new(79.2300034, 0, 0)
  2036. Part32.Anchored = true
  2037. Part32.CanCollide = false
  2038. Part32.FormFactor = Enum.FormFactor.Symmetric
  2039. Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  2040. Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  2041. Part32.BottomSurface = Enum.SurfaceType.Smooth
  2042. Part32.TopSurface = Enum.SurfaceType.Smooth
  2043. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2044. Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
  2045. Part32.Orientation = Vector3.new(79.2300034, 0, 0)
  2046. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2047. BlockMesh33.Parent = Part32
  2048. Part34.Name = "Brick"
  2049. Part34.Parent = Model1
  2050. Part34.Material = Enum.Material.SmoothPlastic
  2051. Part34.BrickColor = BrickColor.new("Navy blue")
  2052. Part34.Reflectance = 0.0049999998882413
  2053. Part34.Rotation = Vector3.new(79.2300034, 0, 0)
  2054. Part34.Anchored = true
  2055. Part34.CanCollide = false
  2056. Part34.FormFactor = Enum.FormFactor.Symmetric
  2057. Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  2058. Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  2059. Part34.BottomSurface = Enum.SurfaceType.Smooth
  2060. Part34.TopSurface = Enum.SurfaceType.Smooth
  2061. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  2062. Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
  2063. Part34.Orientation = Vector3.new(79.2300034, 0, 0)
  2064. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  2065. BlockMesh35.Parent = Part34
  2066. Part36.Name = "Brick"
  2067. Part36.Parent = Model1
  2068. Part36.Material = Enum.Material.SmoothPlastic
  2069. Part36.BrickColor = BrickColor.new("Navy blue")
  2070. Part36.Reflectance = 0.0049999998882413
  2071. Part36.Rotation = Vector3.new(79.2300034, 0, 0)
  2072. Part36.Anchored = true
  2073. Part36.CanCollide = false
  2074. Part36.FormFactor = Enum.FormFactor.Symmetric
  2075. Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  2076. Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  2077. Part36.BottomSurface = Enum.SurfaceType.Smooth
  2078. Part36.TopSurface = Enum.SurfaceType.Smooth
  2079. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  2080. Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
  2081. Part36.Orientation = Vector3.new(79.2300034, 0, 0)
  2082. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  2083. BlockMesh37.Parent = Part36
  2084. Part38.Name = "Brick"
  2085. Part38.Parent = Model1
  2086. Part38.Material = Enum.Material.SmoothPlastic
  2087. Part38.BrickColor = BrickColor.new("Navy blue")
  2088. Part38.Reflectance = 0.0049999998882413
  2089. Part38.Rotation = Vector3.new(103.43, 0, 0)
  2090. Part38.Anchored = true
  2091. Part38.CanCollide = false
  2092. Part38.FormFactor = Enum.FormFactor.Symmetric
  2093. Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  2094. Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  2095. Part38.BottomSurface = Enum.SurfaceType.Smooth
  2096. Part38.TopSurface = Enum.SurfaceType.Smooth
  2097. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  2098. Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
  2099. Part38.Orientation = Vector3.new(76.5699997, 180, -180)
  2100. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  2101. BlockMesh39.Parent = Part38
  2102. Part40.Name = "Brick"
  2103. Part40.Parent = Model1
  2104. Part40.Material = Enum.Material.SmoothPlastic
  2105. Part40.BrickColor = BrickColor.new("Navy blue")
  2106. Part40.Reflectance = 0.0049999998882413
  2107. Part40.Rotation = Vector3.new(79.2300034, 0, 0)
  2108. Part40.Anchored = true
  2109. Part40.CanCollide = false
  2110. Part40.FormFactor = Enum.FormFactor.Symmetric
  2111. Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  2112. Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  2113. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2114. Part40.TopSurface = Enum.SurfaceType.Smooth
  2115. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  2116. Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
  2117. Part40.Orientation = Vector3.new(79.2300034, 0, 0)
  2118. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  2119. BlockMesh41.Parent = Part40
  2120. Part42.Name = "Brick"
  2121. Part42.Parent = Model1
  2122. Part42.Material = Enum.Material.SmoothPlastic
  2123. Part42.BrickColor = BrickColor.new("Navy blue")
  2124. Part42.Reflectance = 0.0049999998882413
  2125. Part42.Rotation = Vector3.new(88.4300003, 0, 0)
  2126. Part42.Anchored = true
  2127. Part42.CanCollide = false
  2128. Part42.FormFactor = Enum.FormFactor.Symmetric
  2129. Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  2130. Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  2131. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2132. Part42.TopSurface = Enum.SurfaceType.Smooth
  2133. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  2134. Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
  2135. Part42.Orientation = Vector3.new(88.4300003, 0, 0)
  2136. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  2137. BlockMesh43.Parent = Part42
  2138. Part44.Name = "Brick"
  2139. Part44.Parent = Model1
  2140. Part44.Material = Enum.Material.SmoothPlastic
  2141. Part44.BrickColor = BrickColor.new("Navy blue")
  2142. Part44.Reflectance = 0.0049999998882413
  2143. Part44.Rotation = Vector3.new(88.4300003, 0, 0)
  2144. Part44.Anchored = true
  2145. Part44.CanCollide = false
  2146. Part44.FormFactor = Enum.FormFactor.Symmetric
  2147. Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  2148. Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  2149. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2150. Part44.TopSurface = Enum.SurfaceType.Smooth
  2151. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  2152. Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
  2153. Part44.Orientation = Vector3.new(88.4300003, 0, 0)
  2154. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  2155. BlockMesh45.Parent = Part44
  2156. Part46.Name = "Brick"
  2157. Part46.Parent = Model1
  2158. Part46.Material = Enum.Material.SmoothPlastic
  2159. Part46.BrickColor = BrickColor.new("Black")
  2160. Part46.Reflectance = 0.0049999998882413
  2161. Part46.Rotation = Vector3.new(103.43, 0, 0)
  2162. Part46.Anchored = true
  2163. Part46.CanCollide = false
  2164. Part46.FormFactor = Enum.FormFactor.Symmetric
  2165. Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  2166. Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  2167. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2168. Part46.TopSurface = Enum.SurfaceType.Smooth
  2169. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2170. Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
  2171. Part46.Orientation = Vector3.new(76.5699997, 180, -180)
  2172. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2173. BlockMesh47.Parent = Part46
  2174. Part48.Parent = Model1
  2175. Part48.Transparency = 1
  2176. Part48.Rotation = Vector3.new(103.43, 0, 0)
  2177. Part48.Anchored = true
  2178. Part48.CanCollide = false
  2179. Part48.FormFactor = Enum.FormFactor.Symmetric
  2180. Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
  2181. Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
  2182. Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
  2183. Part48.Orientation = Vector3.new(76.5699997, 180, -180)
  2184. Decal49.Parent = Part48
  2185. Decal49.Texture = "http://www.roblox.com/asset/?id=590273972"
  2186. Part50.Parent = Model1
  2187. Part50.Material = Enum.Material.SmoothPlastic
  2188. Part50.BrickColor = BrickColor.new("Navy blue")
  2189. Part50.Reflectance = 0.0049999998882413
  2190. Part50.Rotation = Vector3.new(13.4300003, 0, -180)
  2191. Part50.Anchored = true
  2192. Part50.CanCollide = false
  2193. Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  2194. Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  2195. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2196. Part50.TopSurface = Enum.SurfaceType.Smooth
  2197. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  2198. Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
  2199. Part50.Orientation = Vector3.new(13.4300003, 0, 180)
  2200. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  2201. Part51.Parent = Model1
  2202. Part51.Material = Enum.Material.SmoothPlastic
  2203. Part51.BrickColor = BrickColor.new("Black")
  2204. Part51.Reflectance = 0.0049999998882413
  2205. Part51.Rotation = Vector3.new(13.4300003, 0, -180)
  2206. Part51.Anchored = true
  2207. Part51.CanCollide = false
  2208. Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  2209. Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  2210. Part51.BottomSurface = Enum.SurfaceType.Smooth
  2211. Part51.TopSurface = Enum.SurfaceType.Smooth
  2212. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2213. Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
  2214. Part51.Orientation = Vector3.new(13.4300003, 0, 180)
  2215. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2216. WedgePart52.Parent = Model1
  2217. WedgePart52.Material = Enum.Material.SmoothPlastic
  2218. WedgePart52.BrickColor = BrickColor.new("Navy blue")
  2219. WedgePart52.Reflectance = 0.0049999998882413
  2220. WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
  2221. WedgePart52.Anchored = true
  2222. WedgePart52.CanCollide = false
  2223. WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  2224. WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  2225. WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
  2226. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  2227. WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
  2228. WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
  2229. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  2230. WedgePart53.Parent = Model1
  2231. WedgePart53.Material = Enum.Material.SmoothPlastic
  2232. WedgePart53.BrickColor = BrickColor.new("Navy blue")
  2233. WedgePart53.Reflectance = 0.0049999998882413
  2234. WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
  2235. WedgePart53.Anchored = true
  2236. WedgePart53.CanCollide = false
  2237. WedgePart53.FormFactor = Enum.FormFactor.Symmetric
  2238. WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  2239. WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  2240. WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
  2241. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  2242. WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
  2243. WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90)
  2244. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  2245. WedgePart54.Parent = Model1
  2246. WedgePart54.Material = Enum.Material.SmoothPlastic
  2247. WedgePart54.BrickColor = BrickColor.new("Navy blue")
  2248. WedgePart54.Reflectance = 0.0049999998882413
  2249. WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
  2250. WedgePart54.Anchored = true
  2251. WedgePart54.CanCollide = false
  2252. WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  2253. WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  2254. WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
  2255. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  2256. WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
  2257. WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
  2258. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  2259. Model55.Name = "LeftLeg"
  2260. Model55.Parent = Model0
  2261. Part56.Name = "Left Leg1"
  2262. Part56.Parent = Model55
  2263. Part56.BrickColor = BrickColor.new("Pastel yellow")
  2264. Part56.Transparency = 1
  2265. Part56.Rotation = Vector3.new(0, -90, 0)
  2266. Part56.Anchored = true
  2267. Part56.CanCollide = false
  2268. Part56.FormFactor = Enum.FormFactor.Symmetric
  2269. Part56.Size = Vector3.new(1, 2, 1)
  2270. Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2271. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2272. Part56.Color = Color3.new(1, 1, 0.8)
  2273. Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
  2274. Part56.Orientation = Vector3.new(0, -90, 0)
  2275. Part56.Color = Color3.new(1, 1, 0.8)
  2276. Model57.Name = "RightArm"
  2277. Model57.Parent = Model0
  2278. Part58.Name = "Right Arm1"
  2279. Part58.Parent = Model57
  2280. Part58.BrickColor = BrickColor.new("Pastel yellow")
  2281. Part58.Transparency = 1
  2282. Part58.Rotation = Vector3.new(0, -90, 0)
  2283. Part58.Anchored = true
  2284. Part58.CanCollide = false
  2285. Part58.FormFactor = Enum.FormFactor.Symmetric
  2286. Part58.Size = Vector3.new(1, 2, 1)
  2287. Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
  2288. Part58.Color = Color3.new(1, 1, 0.8)
  2289. Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
  2290. Part58.Orientation = Vector3.new(0, -90, 0)
  2291. Part58.Color = Color3.new(1, 1, 0.8)
  2292. WedgePart59.Parent = Model57
  2293. WedgePart59.Material = Enum.Material.SmoothPlastic
  2294. WedgePart59.BrickColor = BrickColor.new("Black")
  2295. WedgePart59.Reflectance = 0.0049999998882413
  2296. WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
  2297. WedgePart59.Anchored = true
  2298. WedgePart59.CanCollide = false
  2299. WedgePart59.FormFactor = Enum.FormFactor.Symmetric
  2300. WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  2301. WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  2302. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  2303. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2304. WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176)
  2305. WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
  2306. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2307. Part60.Name = "Brick"
  2308. Part60.Parent = Model57
  2309. Part60.Material = Enum.Material.SmoothPlastic
  2310. Part60.BrickColor = BrickColor.new("Medium blue")
  2311. Part60.Rotation = Vector3.new(0, 90, 0)
  2312. Part60.Anchored = true
  2313. Part60.CanCollide = false
  2314. Part60.FormFactor = Enum.FormFactor.Symmetric
  2315. Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  2316. Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2317. Part60.BottomSurface = Enum.SurfaceType.Smooth
  2318. Part60.TopSurface = Enum.SurfaceType.Smooth
  2319. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  2320. Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
  2321. Part60.Orientation = Vector3.new(0, 90, 0)
  2322. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  2323. BlockMesh61.Parent = Part60
  2324. Part62.Name = "Brick"
  2325. Part62.Parent = Model57
  2326. Part62.Material = Enum.Material.SmoothPlastic
  2327. Part62.BrickColor = BrickColor.new("Navy blue")
  2328. Part62.Reflectance = 0.0049999998882413
  2329. Part62.Rotation = Vector3.new(91.5699997, 0, 180)
  2330. Part62.Anchored = true
  2331. Part62.CanCollide = false
  2332. Part62.FormFactor = Enum.FormFactor.Symmetric
  2333. Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  2334. Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  2335. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2336. Part62.TopSurface = Enum.SurfaceType.Smooth
  2337. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  2338. Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
  2339. Part62.Orientation = Vector3.new(88.4300003, 180, 0)
  2340. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  2341. BlockMesh63.Parent = Part62
  2342. WedgePart64.Parent = Model57
  2343. WedgePart64.Material = Enum.Material.SmoothPlastic
  2344. WedgePart64.BrickColor = BrickColor.new("Navy blue")
  2345. WedgePart64.Reflectance = 0.0049999998882413
  2346. WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
  2347. WedgePart64.Anchored = true
  2348. WedgePart64.CanCollide = false
  2349. WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  2350. WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  2351. WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
  2352. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  2353. WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
  2354. WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180)
  2355. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  2356. WedgePart65.Parent = Model57
  2357. WedgePart65.Material = Enum.Material.SmoothPlastic
  2358. WedgePart65.BrickColor = BrickColor.new("Navy blue")
  2359. WedgePart65.Reflectance = 0.0049999998882413
  2360. WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
  2361. WedgePart65.Anchored = true
  2362. WedgePart65.CanCollide = false
  2363. WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  2364. WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  2365. WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
  2366. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  2367. WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
  2368. WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180)
  2369. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  2370. WedgePart66.Parent = Model57
  2371. WedgePart66.Material = Enum.Material.SmoothPlastic
  2372. WedgePart66.BrickColor = BrickColor.new("Navy blue")
  2373. WedgePart66.Reflectance = 0.0049999998882413
  2374. WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
  2375. WedgePart66.Anchored = true
  2376. WedgePart66.CanCollide = false
  2377. WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  2378. WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  2379. WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
  2380. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  2381. WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
  2382. WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
  2383. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  2384. WedgePart67.Parent = Model57
  2385. WedgePart67.Material = Enum.Material.SmoothPlastic
  2386. WedgePart67.BrickColor = BrickColor.new("Navy blue")
  2387. WedgePart67.Reflectance = 0.0049999998882413
  2388. WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
  2389. WedgePart67.Anchored = true
  2390. WedgePart67.CanCollide = false
  2391. WedgePart67.FormFactor = Enum.FormFactor.Symmetric
  2392. WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  2393. WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  2394. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  2395. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  2396. WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
  2397. WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
  2398. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  2399. WedgePart68.Parent = Model57
  2400. WedgePart68.Material = Enum.Material.SmoothPlastic
  2401. WedgePart68.BrickColor = BrickColor.new("Navy blue")
  2402. WedgePart68.Reflectance = 0.0049999998882413
  2403. WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
  2404. WedgePart68.Anchored = true
  2405. WedgePart68.CanCollide = false
  2406. WedgePart68.FormFactor = Enum.FormFactor.Symmetric
  2407. WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  2408. WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  2409. WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
  2410. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  2411. WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
  2412. WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90)
  2413. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  2414. WedgePart69.Parent = Model57
  2415. WedgePart69.Material = Enum.Material.SmoothPlastic
  2416. WedgePart69.BrickColor = BrickColor.new("Navy blue")
  2417. WedgePart69.Reflectance = 0.0049999998882413
  2418. WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
  2419. WedgePart69.Anchored = true
  2420. WedgePart69.CanCollide = false
  2421. WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  2422. WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  2423. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  2424. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  2425. WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
  2426. WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
  2427. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  2428. WedgePart70.Parent = Model57
  2429. WedgePart70.Material = Enum.Material.SmoothPlastic
  2430. WedgePart70.BrickColor = BrickColor.new("Navy blue")
  2431. WedgePart70.Reflectance = 0.0049999998882413
  2432. WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
  2433. WedgePart70.Anchored = true
  2434. WedgePart70.CanCollide = false
  2435. WedgePart70.FormFactor = Enum.FormFactor.Symmetric
  2436. WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  2437. WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  2438. WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
  2439. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  2440. WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
  2441. WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
  2442. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  2443. WedgePart71.Parent = Model57
  2444. WedgePart71.Material = Enum.Material.SmoothPlastic
  2445. WedgePart71.BrickColor = BrickColor.new("Navy blue")
  2446. WedgePart71.Reflectance = 0.0049999998882413
  2447. WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
  2448. WedgePart71.Anchored = true
  2449. WedgePart71.CanCollide = false
  2450. WedgePart71.FormFactor = Enum.FormFactor.Symmetric
  2451. WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  2452. WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  2453. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  2454. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  2455. WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
  2456. WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
  2457. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  2458. WedgePart72.Parent = Model57
  2459. WedgePart72.Material = Enum.Material.SmoothPlastic
  2460. WedgePart72.BrickColor = BrickColor.new("Black")
  2461. WedgePart72.Reflectance = 0.0049999998882413
  2462. WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
  2463. WedgePart72.Anchored = true
  2464. WedgePart72.CanCollide = false
  2465. WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  2466. WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  2467. WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
  2468. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2469. WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
  2470. WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
  2471. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2472. WedgePart73.Parent = Model57
  2473. WedgePart73.Material = Enum.Material.SmoothPlastic
  2474. WedgePart73.BrickColor = BrickColor.new("Black")
  2475. WedgePart73.Reflectance = 0.0049999998882413
  2476. WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
  2477. WedgePart73.Anchored = true
  2478. WedgePart73.CanCollide = false
  2479. WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  2480. WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  2481. WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
  2482. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2483. WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
  2484. WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
  2485. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2486. WedgePart74.Parent = Model57
  2487. WedgePart74.Material = Enum.Material.SmoothPlastic
  2488. WedgePart74.BrickColor = BrickColor.new("Black")
  2489. WedgePart74.Reflectance = 0.0049999998882413
  2490. WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
  2491. WedgePart74.Anchored = true
  2492. WedgePart74.CanCollide = false
  2493. WedgePart74.FormFactor = Enum.FormFactor.Symmetric
  2494. WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  2495. WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  2496. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  2497. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2498. WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
  2499. WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
  2500. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2501. WedgePart75.Parent = Model57
  2502. WedgePart75.Material = Enum.Material.SmoothPlastic
  2503. WedgePart75.BrickColor = BrickColor.new("Black")
  2504. WedgePart75.Reflectance = 0.0049999998882413
  2505. WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
  2506. WedgePart75.Anchored = true
  2507. WedgePart75.CanCollide = false
  2508. WedgePart75.FormFactor = Enum.FormFactor.Symmetric
  2509. WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  2510. WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  2511. WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
  2512. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2513. WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
  2514. WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
  2515. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2516. WedgePart76.Parent = Model57
  2517. WedgePart76.Material = Enum.Material.SmoothPlastic
  2518. WedgePart76.BrickColor = BrickColor.new("Black")
  2519. WedgePart76.Reflectance = 0.0049999998882413
  2520. WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
  2521. WedgePart76.Anchored = true
  2522. WedgePart76.CanCollide = false
  2523. WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  2524. WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  2525. WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
  2526. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2527. WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152)
  2528. WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
  2529. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2530. Part77.Name = "Brick"
  2531. Part77.Parent = Model57
  2532. Part77.Material = Enum.Material.SmoothPlastic
  2533. Part77.BrickColor = BrickColor.new("Navy blue")
  2534. Part77.Rotation = Vector3.new(0, 90, 0)
  2535. Part77.Anchored = true
  2536. Part77.CanCollide = false
  2537. Part77.FormFactor = Enum.FormFactor.Symmetric
  2538. Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  2539. Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2540. Part77.BottomSurface = Enum.SurfaceType.Smooth
  2541. Part77.TopSurface = Enum.SurfaceType.Smooth
  2542. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  2543. Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
  2544. Part77.Orientation = Vector3.new(0, 90, 0)
  2545. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  2546. BlockMesh78.Parent = Part77
  2547. Part79.Name = "Brick"
  2548. Part79.Parent = Model57
  2549. Part79.Material = Enum.Material.SmoothPlastic
  2550. Part79.BrickColor = BrickColor.new("Medium blue")
  2551. Part79.Rotation = Vector3.new(0, 90, 0)
  2552. Part79.Anchored = true
  2553. Part79.CanCollide = false
  2554. Part79.FormFactor = Enum.FormFactor.Symmetric
  2555. Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  2556. Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2557. Part79.BottomSurface = Enum.SurfaceType.Smooth
  2558. Part79.TopSurface = Enum.SurfaceType.Smooth
  2559. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  2560. Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
  2561. Part79.Orientation = Vector3.new(0, 90, 0)
  2562. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  2563. BlockMesh80.Parent = Part79
  2564. Part81.Name = "Brick"
  2565. Part81.Parent = Model57
  2566. Part81.Material = Enum.Material.SmoothPlastic
  2567. Part81.BrickColor = BrickColor.new("Really black")
  2568. Part81.Rotation = Vector3.new(0, 90, 0)
  2569. Part81.Anchored = true
  2570. Part81.CanCollide = false
  2571. Part81.FormFactor = Enum.FormFactor.Symmetric
  2572. Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  2573. Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2574. Part81.BottomSurface = Enum.SurfaceType.Smooth
  2575. Part81.TopSurface = Enum.SurfaceType.Smooth
  2576. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2577. Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
  2578. Part81.Orientation = Vector3.new(0, 90, 0)
  2579. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2580. BlockMesh82.Parent = Part81
  2581. Part83.Name = "Brick"
  2582. Part83.Parent = Model57
  2583. Part83.Material = Enum.Material.SmoothPlastic
  2584. Part83.BrickColor = BrickColor.new("Navy blue")
  2585. Part83.Reflectance = 0.0049999998882413
  2586. Part83.Rotation = Vector3.new(91.5699997, 0, 180)
  2587. Part83.Anchored = true
  2588. Part83.CanCollide = false
  2589. Part83.FormFactor = Enum.FormFactor.Symmetric
  2590. Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  2591. Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  2592. Part83.BottomSurface = Enum.SurfaceType.Smooth
  2593. Part83.TopSurface = Enum.SurfaceType.Smooth
  2594. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  2595. Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
  2596. Part83.Orientation = Vector3.new(88.4300003, 180, 0)
  2597. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  2598. BlockMesh84.Parent = Part83
  2599. Part85.Name = "Brick"
  2600. Part85.Parent = Model57
  2601. Part85.Material = Enum.Material.SmoothPlastic
  2602. Part85.BrickColor = BrickColor.new("Black")
  2603. Part85.Reflectance = 0.0049999998882413
  2604. Part85.Rotation = Vector3.new(76.5699997, 0, -180)
  2605. Part85.Anchored = true
  2606. Part85.CanCollide = false
  2607. Part85.FormFactor = Enum.FormFactor.Symmetric
  2608. Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  2609. Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  2610. Part85.BottomSurface = Enum.SurfaceType.Smooth
  2611. Part85.TopSurface = Enum.SurfaceType.Smooth
  2612. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2613. Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
  2614. Part85.Orientation = Vector3.new(76.5699997, 0, 180)
  2615. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2616. BlockMesh86.Parent = Part85
  2617. Part87.Name = "Brick"
  2618. Part87.Parent = Model57
  2619. Part87.Material = Enum.Material.SmoothPlastic
  2620. Part87.BrickColor = BrickColor.new("Black")
  2621. Part87.Reflectance = 0.0049999998882413
  2622. Part87.Rotation = Vector3.new(91.5699997, 0, 180)
  2623. Part87.Anchored = true
  2624. Part87.CanCollide = false
  2625. Part87.FormFactor = Enum.FormFactor.Symmetric
  2626. Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  2627. Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  2628. Part87.BottomSurface = Enum.SurfaceType.Smooth
  2629. Part87.TopSurface = Enum.SurfaceType.Smooth
  2630. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2631. Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
  2632. Part87.Orientation = Vector3.new(88.4300003, 180, 0)
  2633. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2634. BlockMesh88.Parent = Part87
  2635. Part89.Name = "Brick"
  2636. Part89.Parent = Model57
  2637. Part89.Material = Enum.Material.SmoothPlastic
  2638. Part89.BrickColor = BrickColor.new("Black")
  2639. Part89.Reflectance = 0.0049999998882413
  2640. Part89.Rotation = Vector3.new(91.5699997, 0, 180)
  2641. Part89.Anchored = true
  2642. Part89.CanCollide = false
  2643. Part89.FormFactor = Enum.FormFactor.Symmetric
  2644. Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  2645. Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  2646. Part89.BottomSurface = Enum.SurfaceType.Smooth
  2647. Part89.TopSurface = Enum.SurfaceType.Smooth
  2648. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2649. Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
  2650. Part89.Orientation = Vector3.new(88.4300003, 180, 0)
  2651. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2652. BlockMesh90.Parent = Part89
  2653. Part91.Name = "Brick"
  2654. Part91.Parent = Model57
  2655. Part91.Material = Enum.Material.SmoothPlastic
  2656. Part91.BrickColor = BrickColor.new("Black")
  2657. Part91.Reflectance = 0.0049999998882413
  2658. Part91.Rotation = Vector3.new(100.769997, 0, 180)
  2659. Part91.Anchored = true
  2660. Part91.CanCollide = false
  2661. Part91.FormFactor = Enum.FormFactor.Symmetric
  2662. Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  2663. Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  2664. Part91.BottomSurface = Enum.SurfaceType.Smooth
  2665. Part91.TopSurface = Enum.SurfaceType.Smooth
  2666. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2667. Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
  2668. Part91.Orientation = Vector3.new(79.2300034, 180, 0)
  2669. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2670. BlockMesh92.Parent = Part91
  2671. Part93.Name = "Brick"
  2672. Part93.Parent = Model57
  2673. Part93.Material = Enum.Material.SmoothPlastic
  2674. Part93.BrickColor = BrickColor.new("Navy blue")
  2675. Part93.Reflectance = 0.0049999998882413
  2676. Part93.Rotation = Vector3.new(100.769997, 0, 180)
  2677. Part93.Anchored = true
  2678. Part93.CanCollide = false
  2679. Part93.FormFactor = Enum.FormFactor.Symmetric
  2680. Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  2681. Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  2682. Part93.BottomSurface = Enum.SurfaceType.Smooth
  2683. Part93.TopSurface = Enum.SurfaceType.Smooth
  2684. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  2685. Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
  2686. Part93.Orientation = Vector3.new(79.2300034, 180, 0)
  2687. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  2688. BlockMesh94.Parent = Part93
  2689. Part95.Name = "Brick"
  2690. Part95.Parent = Model57
  2691. Part95.Material = Enum.Material.SmoothPlastic
  2692. Part95.BrickColor = BrickColor.new("Navy blue")
  2693. Part95.Reflectance = 0.0049999998882413
  2694. Part95.Rotation = Vector3.new(76.5699997, 0, -180)
  2695. Part95.Anchored = true
  2696. Part95.CanCollide = false
  2697. Part95.FormFactor = Enum.FormFactor.Symmetric
  2698. Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  2699. Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  2700. Part95.BottomSurface = Enum.SurfaceType.Smooth
  2701. Part95.TopSurface = Enum.SurfaceType.Smooth
  2702. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  2703. Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
  2704. Part95.Orientation = Vector3.new(76.5699997, 0, 180)
  2705. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  2706. BlockMesh96.Parent = Part95
  2707. Part97.Name = "Brick"
  2708. Part97.Parent = Model57
  2709. Part97.Material = Enum.Material.SmoothPlastic
  2710. Part97.BrickColor = BrickColor.new("Navy blue")
  2711. Part97.Reflectance = 0.0049999998882413
  2712. Part97.Rotation = Vector3.new(100.769997, 0, 180)
  2713. Part97.Anchored = true
  2714. Part97.CanCollide = false
  2715. Part97.FormFactor = Enum.FormFactor.Symmetric
  2716. Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  2717. Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  2718. Part97.BottomSurface = Enum.SurfaceType.Smooth
  2719. Part97.TopSurface = Enum.SurfaceType.Smooth
  2720. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  2721. Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
  2722. Part97.Orientation = Vector3.new(79.2300034, 180, 0)
  2723. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  2724. BlockMesh98.Parent = Part97
  2725. Part99.Name = "Brick"
  2726. Part99.Parent = Model57
  2727. Part99.Material = Enum.Material.SmoothPlastic
  2728. Part99.BrickColor = BrickColor.new("Navy blue")
  2729. Part99.Reflectance = 0.0049999998882413
  2730. Part99.Rotation = Vector3.new(100.769997, 0, 180)
  2731. Part99.Anchored = true
  2732. Part99.CanCollide = false
  2733. Part99.FormFactor = Enum.FormFactor.Symmetric
  2734. Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  2735. Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  2736. Part99.BottomSurface = Enum.SurfaceType.Smooth
  2737. Part99.TopSurface = Enum.SurfaceType.Smooth
  2738. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  2739. Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
  2740. Part99.Orientation = Vector3.new(79.2300034, 180, 0)
  2741. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  2742. BlockMesh100.Parent = Part99
  2743. Part101.Name = "Brick"
  2744. Part101.Parent = Model57
  2745. Part101.Material = Enum.Material.SmoothPlastic
  2746. Part101.BrickColor = BrickColor.new("Black")
  2747. Part101.Reflectance = 0.0049999998882413
  2748. Part101.Rotation = Vector3.new(100.769997, 0, 180)
  2749. Part101.Anchored = true
  2750. Part101.CanCollide = false
  2751. Part101.FormFactor = Enum.FormFactor.Symmetric
  2752. Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  2753. Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  2754. Part101.BottomSurface = Enum.SurfaceType.Smooth
  2755. Part101.TopSurface = Enum.SurfaceType.Smooth
  2756. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2757. Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
  2758. Part101.Orientation = Vector3.new(79.2300034, 180, 0)
  2759. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2760. BlockMesh102.Parent = Part101
  2761. Part103.Name = "Brick"
  2762. Part103.Parent = Model57
  2763. Part103.Material = Enum.Material.SmoothPlastic
  2764. Part103.BrickColor = BrickColor.new("Black")
  2765. Part103.Reflectance = 0.0049999998882413
  2766. Part103.Rotation = Vector3.new(100.769997, 0, 180)
  2767. Part103.Anchored = true
  2768. Part103.CanCollide = false
  2769. Part103.FormFactor = Enum.FormFactor.Symmetric
  2770. Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  2771. Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  2772. Part103.BottomSurface = Enum.SurfaceType.Smooth
  2773. Part103.TopSurface = Enum.SurfaceType.Smooth
  2774. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2775. Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
  2776. Part103.Orientation = Vector3.new(79.2300034, 180, 0)
  2777. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2778. BlockMesh104.Parent = Part103
  2779. Part105.Parent = Model57
  2780. Part105.Material = Enum.Material.SmoothPlastic
  2781. Part105.BrickColor = BrickColor.new("Black")
  2782. Part105.Reflectance = 0.0049999998882413
  2783. Part105.Rotation = Vector3.new(166.570007, 0, 0)
  2784. Part105.Anchored = true
  2785. Part105.CanCollide = false
  2786. Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  2787. Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  2788. Part105.BottomSurface = Enum.SurfaceType.Smooth
  2789. Part105.TopSurface = Enum.SurfaceType.Smooth
  2790. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2791. Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
  2792. Part105.Orientation = Vector3.new(13.4300003, 180, -180)
  2793. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2794. Part106.Parent = Model57
  2795. Part106.Material = Enum.Material.SmoothPlastic
  2796. Part106.BrickColor = BrickColor.new("Navy blue")
  2797. Part106.Reflectance = 0.0049999998882413
  2798. Part106.Rotation = Vector3.new(166.570007, 0, 0)
  2799. Part106.Anchored = true
  2800. Part106.CanCollide = false
  2801. Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  2802. Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  2803. Part106.BottomSurface = Enum.SurfaceType.Smooth
  2804. Part106.TopSurface = Enum.SurfaceType.Smooth
  2805. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  2806. Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
  2807. Part106.Orientation = Vector3.new(13.4300003, 180, -180)
  2808. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  2809. WedgePart107.Parent = Model57
  2810. WedgePart107.Material = Enum.Material.SmoothPlastic
  2811. WedgePart107.BrickColor = BrickColor.new("Black")
  2812. WedgePart107.Reflectance = 0.0049999998882413
  2813. WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
  2814. WedgePart107.Anchored = true
  2815. WedgePart107.CanCollide = false
  2816. WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  2817. WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  2818. WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
  2819. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2820. WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
  2821. WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
  2822. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2823. WedgePart108.Parent = Model57
  2824. WedgePart108.Material = Enum.Material.SmoothPlastic
  2825. WedgePart108.BrickColor = BrickColor.new("Black")
  2826. WedgePart108.Reflectance = 0.0049999998882413
  2827. WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
  2828. WedgePart108.Anchored = true
  2829. WedgePart108.CanCollide = false
  2830. WedgePart108.FormFactor = Enum.FormFactor.Symmetric
  2831. WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  2832. WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  2833. WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
  2834. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2835. WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
  2836. WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
  2837. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2838. Model109.Name = "RightLeg"
  2839. Model109.Parent = Model0
  2840. Part110.Name = "Right Leg1"
  2841. Part110.Parent = Model109
  2842. Part110.BrickColor = BrickColor.new("Pastel yellow")
  2843. Part110.Transparency = 1
  2844. Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
  2845. Part110.Anchored = true
  2846. Part110.CanCollide = false
  2847. Part110.FormFactor = Enum.FormFactor.Symmetric
  2848. Part110.Size = Vector3.new(1, 2, 1)
  2849. Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
  2850. Part110.BottomSurface = Enum.SurfaceType.Smooth
  2851. Part110.Color = Color3.new(1, 1, 0.8)
  2852. Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
  2853. Part110.Orientation = Vector3.new(0, -90, 0.980000019)
  2854. Part110.Color = Color3.new(1, 1, 0.8)
  2855. Model111.Name = "Torso"
  2856. Model111.Parent = Model0
  2857. Part112.Name = "Torso1"
  2858. Part112.Parent = Model111
  2859. Part112.BrickColor = BrickColor.new("Pastel yellow")
  2860. Part112.Transparency = 1
  2861. Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
  2862. Part112.Anchored = true
  2863. Part112.CanCollide = false
  2864. Part112.FormFactor = Enum.FormFactor.Symmetric
  2865. Part112.Size = Vector3.new(2, 2, 1)
  2866. Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
  2867. Part112.LeftSurface = Enum.SurfaceType.Weld
  2868. Part112.RightSurface = Enum.SurfaceType.Weld
  2869. Part112.Color = Color3.new(1, 1, 0.8)
  2870. Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654)
  2871. Part112.Orientation = Vector3.new(0.980000019, -90, 180)
  2872. Part112.Color = Color3.new(1, 1, 0.8)
  2873. Part113.Name = "Brick"
  2874. Part113.Parent = Model111
  2875. Part113.Material = Enum.Material.SmoothPlastic
  2876. Part113.BrickColor = BrickColor.new("Navy blue")
  2877. Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
  2878. Part113.Anchored = true
  2879. Part113.CanCollide = false
  2880. Part113.FormFactor = Enum.FormFactor.Symmetric
  2881. Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  2882. Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
  2883. Part113.BottomSurface = Enum.SurfaceType.Smooth
  2884. Part113.TopSurface = Enum.SurfaceType.Smooth
  2885. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  2886. Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
  2887. Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
  2888. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  2889. BlockMesh114.Parent = Part113
  2890. Part115.Name = "Brick"
  2891. Part115.Parent = Model111
  2892. Part115.Material = Enum.Material.SmoothPlastic
  2893. Part115.BrickColor = BrickColor.new("Lapis")
  2894. Part115.Rotation = Vector3.new(98.8700027, 0, -90)
  2895. Part115.Anchored = true
  2896. Part115.CanCollide = false
  2897. Part115.FormFactor = Enum.FormFactor.Symmetric
  2898. Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  2899. Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  2900. Part115.BottomSurface = Enum.SurfaceType.Smooth
  2901. Part115.TopSurface = Enum.SurfaceType.Smooth
  2902. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2903. Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
  2904. Part115.Orientation = Vector3.new(81.1299973, 180, 90)
  2905. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2906. BlockMesh116.Parent = Part115
  2907. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2908. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2909. Part117.Name = "1"
  2910. Part117.Parent = Model111
  2911. Part117.Material = Enum.Material.SmoothPlastic
  2912. Part117.BrickColor = BrickColor.new("Pastel Blue")
  2913. Part117.Reflectance = 0.20000000298023
  2914. Part117.Rotation = Vector3.new(90, 90, 0)
  2915. Part117.Anchored = true
  2916. Part117.CanCollide = false
  2917. Part117.FormFactor = Enum.FormFactor.Symmetric
  2918. Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
  2919. Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2920. Part117.BottomSurface = Enum.SurfaceType.Smooth
  2921. Part117.TopSurface = Enum.SurfaceType.Smooth
  2922. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2923. Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
  2924. Part117.Orientation = Vector3.new(0, 90, 90)
  2925. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2926. BlockMesh118.Parent = Part117
  2927. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  2928. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  2929. Part119.Name = "1"
  2930. Part119.Parent = Model111
  2931. Part119.Material = Enum.Material.SmoothPlastic
  2932. Part119.BrickColor = BrickColor.new("Pastel Blue")
  2933. Part119.Reflectance = 0.20000000298023
  2934. Part119.Rotation = Vector3.new(-90, 0, 90)
  2935. Part119.Anchored = true
  2936. Part119.CanCollide = false
  2937. Part119.FormFactor = Enum.FormFactor.Symmetric
  2938. Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2939. Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2940. Part119.BottomSurface = Enum.SurfaceType.Smooth
  2941. Part119.TopSurface = Enum.SurfaceType.Smooth
  2942. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2943. Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
  2944. Part119.Orientation = Vector3.new(-90, 90, 0)
  2945. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2946. CylinderMesh120.Parent = Part119
  2947. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  2948. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  2949. Part121.Name = "1"
  2950. Part121.Parent = Model111
  2951. Part121.Material = Enum.Material.SmoothPlastic
  2952. Part121.BrickColor = BrickColor.new("Pastel Blue")
  2953. Part121.Reflectance = 0.20000000298023
  2954. Part121.Rotation = Vector3.new(-90, 0, 90)
  2955. Part121.Anchored = true
  2956. Part121.CanCollide = false
  2957. Part121.FormFactor = Enum.FormFactor.Symmetric
  2958. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2959. Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2960. Part121.BottomSurface = Enum.SurfaceType.Smooth
  2961. Part121.TopSurface = Enum.SurfaceType.Smooth
  2962. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2963. Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
  2964. Part121.Orientation = Vector3.new(-90, 90, 0)
  2965. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2966. CylinderMesh122.Parent = Part121
  2967. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  2968. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  2969. Part123.Name = "1"
  2970. Part123.Parent = Model111
  2971. Part123.Material = Enum.Material.SmoothPlastic
  2972. Part123.BrickColor = BrickColor.new("Pastel Blue")
  2973. Part123.Reflectance = 0.20000000298023
  2974. Part123.Rotation = Vector3.new(90, 90, 0)
  2975. Part123.Anchored = true
  2976. Part123.CanCollide = false
  2977. Part123.FormFactor = Enum.FormFactor.Symmetric
  2978. Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
  2979. Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2980. Part123.BottomSurface = Enum.SurfaceType.Smooth
  2981. Part123.TopSurface = Enum.SurfaceType.Smooth
  2982. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2983. Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
  2984. Part123.Orientation = Vector3.new(0, 90, 90)
  2985. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2986. BlockMesh124.Parent = Part123
  2987. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  2988. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  2989. Part125.Name = "1"
  2990. Part125.Parent = Model111
  2991. Part125.Material = Enum.Material.SmoothPlastic
  2992. Part125.BrickColor = BrickColor.new("Pastel Blue")
  2993. Part125.Reflectance = 0.20000000298023
  2994. Part125.Rotation = Vector3.new(-90, 0, 90)
  2995. Part125.Anchored = true
  2996. Part125.CanCollide = false
  2997. Part125.FormFactor = Enum.FormFactor.Symmetric
  2998. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2999. Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  3000. Part125.BottomSurface = Enum.SurfaceType.Smooth
  3001. Part125.TopSurface = Enum.SurfaceType.Smooth
  3002. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3003. Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
  3004. Part125.Orientation = Vector3.new(-90, 90, 0)
  3005. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3006. CylinderMesh126.Parent = Part125
  3007. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  3008. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  3009. Part127.Name = "1"
  3010. Part127.Parent = Model111
  3011. Part127.Material = Enum.Material.SmoothPlastic
  3012. Part127.BrickColor = BrickColor.new("Pastel Blue")
  3013. Part127.Reflectance = 0.20000000298023
  3014. Part127.Rotation = Vector3.new(-90, 0, 90)
  3015. Part127.Anchored = true
  3016. Part127.CanCollide = false
  3017. Part127.FormFactor = Enum.FormFactor.Symmetric
  3018. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3019. Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  3020. Part127.BottomSurface = Enum.SurfaceType.Smooth
  3021. Part127.TopSurface = Enum.SurfaceType.Smooth
  3022. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3023. Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
  3024. Part127.Orientation = Vector3.new(-90, 90, 0)
  3025. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3026. CylinderMesh128.Parent = Part127
  3027. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  3028. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  3029. Part129.Name = "Brick"
  3030. Part129.Parent = Model111
  3031. Part129.Material = Enum.Material.SmoothPlastic
  3032. Part129.BrickColor = BrickColor.new("Pastel Blue")
  3033. Part129.Reflectance = 0.20000000298023
  3034. Part129.Rotation = Vector3.new(0, 90, 0)
  3035. Part129.Anchored = true
  3036. Part129.CanCollide = false
  3037. Part129.FormFactor = Enum.FormFactor.Symmetric
  3038. Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
  3039. Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3040. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3041. Part129.TopSurface = Enum.SurfaceType.Smooth
  3042. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3043. Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
  3044. Part129.Orientation = Vector3.new(0, 90, 0)
  3045. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3046. BlockMesh130.Parent = Part129
  3047. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  3048. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  3049. Part131.Name = "Brick"
  3050. Part131.Parent = Model111
  3051. Part131.Material = Enum.Material.SmoothPlastic
  3052. Part131.BrickColor = BrickColor.new("Really black")
  3053. Part131.Rotation = Vector3.new(0, 90, 0)
  3054. Part131.Anchored = true
  3055. Part131.CanCollide = false
  3056. Part131.FormFactor = Enum.FormFactor.Symmetric
  3057. Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  3058. Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3059. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3060. Part131.TopSurface = Enum.SurfaceType.Smooth
  3061. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3062. Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
  3063. Part131.Orientation = Vector3.new(0, 90, 0)
  3064. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3065. BlockMesh132.Parent = Part131
  3066. WedgePart133.Parent = Model111
  3067. WedgePart133.Material = Enum.Material.SmoothPlastic
  3068. WedgePart133.BrickColor = BrickColor.new("Really black")
  3069. WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
  3070. WedgePart133.Anchored = true
  3071. WedgePart133.CanCollide = false
  3072. WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3073. WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
  3074. WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
  3075. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3076. WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
  3077. WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
  3078. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3079. SpecialMesh134.Parent = WedgePart133
  3080. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  3081. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  3082. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  3083. WedgePart135.Parent = Model111
  3084. WedgePart135.Material = Enum.Material.SmoothPlastic
  3085. WedgePart135.BrickColor = BrickColor.new("Really black")
  3086. WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
  3087. WedgePart135.Anchored = true
  3088. WedgePart135.CanCollide = false
  3089. WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3090. WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
  3091. WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
  3092. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3093. WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
  3094. WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
  3095. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3096. SpecialMesh136.Parent = WedgePart135
  3097. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  3098. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  3099. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  3100. WedgePart137.Parent = Model111
  3101. WedgePart137.Material = Enum.Material.SmoothPlastic
  3102. WedgePart137.BrickColor = BrickColor.new("Really black")
  3103. WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
  3104. WedgePart137.Anchored = true
  3105. WedgePart137.CanCollide = false
  3106. WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
  3107. WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
  3108. WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
  3109. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3110. WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
  3111. WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
  3112. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3113. WedgePart138.Parent = Model111
  3114. WedgePart138.Material = Enum.Material.SmoothPlastic
  3115. WedgePart138.BrickColor = BrickColor.new("Really black")
  3116. WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
  3117. WedgePart138.Anchored = true
  3118. WedgePart138.CanCollide = false
  3119. WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
  3120. WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
  3121. WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
  3122. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3123. WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
  3124. WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
  3125. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3126. WedgePart139.Parent = Model111
  3127. WedgePart139.Material = Enum.Material.SmoothPlastic
  3128. WedgePart139.BrickColor = BrickColor.new("Really black")
  3129. WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
  3130. WedgePart139.Anchored = true
  3131. WedgePart139.CanCollide = false
  3132. WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3133. WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
  3134. WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
  3135. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3136. WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
  3137. WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
  3138. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3139. SpecialMesh140.Parent = WedgePart139
  3140. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  3141. SpecialMesh140.MeshType = Enum.MeshType.Wedge
  3142. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  3143. WedgePart141.Parent = Model111
  3144. WedgePart141.Material = Enum.Material.SmoothPlastic
  3145. WedgePart141.BrickColor = BrickColor.new("Really black")
  3146. WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
  3147. WedgePart141.Anchored = true
  3148. WedgePart141.CanCollide = false
  3149. WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3150. WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
  3151. WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
  3152. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3153. WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
  3154. WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
  3155. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3156. SpecialMesh142.Parent = WedgePart141
  3157. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  3158. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  3159. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  3160. WedgePart143.Parent = Model111
  3161. WedgePart143.Material = Enum.Material.SmoothPlastic
  3162. WedgePart143.BrickColor = BrickColor.new("Really black")
  3163. WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
  3164. WedgePart143.Anchored = true
  3165. WedgePart143.CanCollide = false
  3166. WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3167. WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
  3168. WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
  3169. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3170. WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
  3171. WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
  3172. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3173. SpecialMesh144.Parent = WedgePart143
  3174. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  3175. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  3176. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  3177. WedgePart145.Parent = Model111
  3178. WedgePart145.Material = Enum.Material.SmoothPlastic
  3179. WedgePart145.BrickColor = BrickColor.new("Really black")
  3180. WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
  3181. WedgePart145.Anchored = true
  3182. WedgePart145.CanCollide = false
  3183. WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
  3184. WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
  3185. WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
  3186. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3187. WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
  3188. WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
  3189. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3190. WedgePart146.Parent = Model111
  3191. WedgePart146.Material = Enum.Material.SmoothPlastic
  3192. WedgePart146.BrickColor = BrickColor.new("Really black")
  3193. WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
  3194. WedgePart146.Anchored = true
  3195. WedgePart146.CanCollide = false
  3196. WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
  3197. WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
  3198. WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
  3199. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3200. WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
  3201. WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
  3202. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3203. WedgePart147.Parent = Model111
  3204. WedgePart147.Material = Enum.Material.SmoothPlastic
  3205. WedgePart147.BrickColor = BrickColor.new("Really black")
  3206. WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
  3207. WedgePart147.Anchored = true
  3208. WedgePart147.CanCollide = false
  3209. WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
  3210. WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
  3211. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  3212. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3213. WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
  3214. WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
  3215. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3216. WedgePart148.Parent = Model111
  3217. WedgePart148.Material = Enum.Material.SmoothPlastic
  3218. WedgePart148.BrickColor = BrickColor.new("Really black")
  3219. WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
  3220. WedgePart148.Anchored = true
  3221. WedgePart148.CanCollide = false
  3222. WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
  3223. WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
  3224. WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
  3225. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3226. WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
  3227. WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
  3228. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3229. WedgePart149.Parent = Model111
  3230. WedgePart149.Material = Enum.Material.SmoothPlastic
  3231. WedgePart149.BrickColor = BrickColor.new("Really black")
  3232. WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
  3233. WedgePart149.Anchored = true
  3234. WedgePart149.CanCollide = false
  3235. WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3236. WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
  3237. WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
  3238. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3239. WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
  3240. WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
  3241. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3242. SpecialMesh150.Parent = WedgePart149
  3243. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  3244. SpecialMesh150.MeshType = Enum.MeshType.Wedge
  3245. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  3246. WedgePart151.Parent = Model111
  3247. WedgePart151.Material = Enum.Material.SmoothPlastic
  3248. WedgePart151.BrickColor = BrickColor.new("Really black")
  3249. WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
  3250. WedgePart151.Anchored = true
  3251. WedgePart151.CanCollide = false
  3252. WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3253. WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
  3254. WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
  3255. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3256. WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
  3257. WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995)
  3258. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3259. SpecialMesh152.Parent = WedgePart151
  3260. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  3261. SpecialMesh152.MeshType = Enum.MeshType.Wedge
  3262. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  3263. WedgePart153.Parent = Model111
  3264. WedgePart153.Material = Enum.Material.SmoothPlastic
  3265. WedgePart153.BrickColor = BrickColor.new("Navy blue")
  3266. WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
  3267. WedgePart153.Anchored = true
  3268. WedgePart153.CanCollide = false
  3269. WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3270. WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
  3271. WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
  3272. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  3273. WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
  3274. WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034)
  3275. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  3276. SpecialMesh154.Parent = WedgePart153
  3277. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  3278. SpecialMesh154.MeshType = Enum.MeshType.Wedge
  3279. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  3280. WedgePart155.Parent = Model111
  3281. WedgePart155.Material = Enum.Material.SmoothPlastic
  3282. WedgePart155.BrickColor = BrickColor.new("Navy blue")
  3283. WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
  3284. WedgePart155.Anchored = true
  3285. WedgePart155.CanCollide = false
  3286. WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3287. WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
  3288. WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
  3289. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  3290. WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
  3291. WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004)
  3292. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  3293. SpecialMesh156.Parent = WedgePart155
  3294. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  3295. SpecialMesh156.MeshType = Enum.MeshType.Wedge
  3296. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  3297. WedgePart157.Parent = Model111
  3298. WedgePart157.Material = Enum.Material.SmoothPlastic
  3299. WedgePart157.BrickColor = BrickColor.new("Navy blue")
  3300. WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
  3301. WedgePart157.Anchored = true
  3302. WedgePart157.CanCollide = false
  3303. WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3304. WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
  3305. WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
  3306. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  3307. WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
  3308. WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004)
  3309. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  3310. SpecialMesh158.Parent = WedgePart157
  3311. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  3312. SpecialMesh158.MeshType = Enum.MeshType.Wedge
  3313. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  3314. WedgePart159.Parent = Model111
  3315. WedgePart159.Material = Enum.Material.SmoothPlastic
  3316. WedgePart159.BrickColor = BrickColor.new("Navy blue")
  3317. WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
  3318. WedgePart159.Anchored = true
  3319. WedgePart159.CanCollide = false
  3320. WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3321. WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
  3322. WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
  3323. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  3324. WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
  3325. WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992)
  3326. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  3327. SpecialMesh160.Parent = WedgePart159
  3328. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  3329. SpecialMesh160.MeshType = Enum.MeshType.Wedge
  3330. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  3331. WedgePart161.Parent = Model111
  3332. WedgePart161.Material = Enum.Material.SmoothPlastic
  3333. WedgePart161.BrickColor = BrickColor.new("Navy blue")
  3334. WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
  3335. WedgePart161.Anchored = true
  3336. WedgePart161.CanCollide = false
  3337. WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3338. WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
  3339. WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
  3340. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  3341. WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
  3342. WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992)
  3343. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  3344. SpecialMesh162.Parent = WedgePart161
  3345. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  3346. SpecialMesh162.MeshType = Enum.MeshType.Wedge
  3347. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  3348. WedgePart163.Parent = Model111
  3349. WedgePart163.Material = Enum.Material.SmoothPlastic
  3350. WedgePart163.BrickColor = BrickColor.new("Navy blue")
  3351. WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
  3352. WedgePart163.Anchored = true
  3353. WedgePart163.CanCollide = false
  3354. WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3355. WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
  3356. WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
  3357. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  3358. WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
  3359. WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977)
  3360. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  3361. SpecialMesh164.Parent = WedgePart163
  3362. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  3363. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  3364. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  3365. WedgePart165.Parent = Model111
  3366. WedgePart165.Material = Enum.Material.SmoothPlastic
  3367. WedgePart165.BrickColor = BrickColor.new("Navy blue")
  3368. WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
  3369. WedgePart165.Anchored = true
  3370. WedgePart165.CanCollide = false
  3371. WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3372. WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
  3373. WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
  3374. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  3375. WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
  3376. WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977)
  3377. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  3378. SpecialMesh166.Parent = WedgePart165
  3379. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  3380. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  3381. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  3382. WedgePart167.Parent = Model111
  3383. WedgePart167.Material = Enum.Material.SmoothPlastic
  3384. WedgePart167.BrickColor = BrickColor.new("Navy blue")
  3385. WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
  3386. WedgePart167.Anchored = true
  3387. WedgePart167.CanCollide = false
  3388. WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3389. WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
  3390. WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
  3391. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  3392. WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
  3393. WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004)
  3394. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  3395. SpecialMesh168.Parent = WedgePart167
  3396. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  3397. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  3398. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  3399. WedgePart169.Parent = Model111
  3400. WedgePart169.Material = Enum.Material.SmoothPlastic
  3401. WedgePart169.BrickColor = BrickColor.new("Navy blue")
  3402. WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
  3403. WedgePart169.Anchored = true
  3404. WedgePart169.CanCollide = false
  3405. WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3406. WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
  3407. WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
  3408. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  3409. WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
  3410. WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977)
  3411. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  3412. SpecialMesh170.Parent = WedgePart169
  3413. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  3414. SpecialMesh170.MeshType = Enum.MeshType.Wedge
  3415. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  3416. WedgePart171.Parent = Model111
  3417. WedgePart171.Material = Enum.Material.SmoothPlastic
  3418. WedgePart171.BrickColor = BrickColor.new("Navy blue")
  3419. WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
  3420. WedgePart171.Anchored = true
  3421. WedgePart171.CanCollide = false
  3422. WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3423. WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
  3424. WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
  3425. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  3426. WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
  3427. WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014)
  3428. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  3429. SpecialMesh172.Parent = WedgePart171
  3430. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  3431. SpecialMesh172.MeshType = Enum.MeshType.Wedge
  3432. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  3433. WedgePart173.Parent = Model111
  3434. WedgePart173.Material = Enum.Material.SmoothPlastic
  3435. WedgePart173.BrickColor = BrickColor.new("Navy blue")
  3436. WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
  3437. WedgePart173.Anchored = true
  3438. WedgePart173.CanCollide = false
  3439. WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3440. WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
  3441. WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
  3442. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  3443. WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
  3444. WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977)
  3445. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  3446. SpecialMesh174.Parent = WedgePart173
  3447. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  3448. SpecialMesh174.MeshType = Enum.MeshType.Wedge
  3449. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  3450. WedgePart175.Parent = Model111
  3451. WedgePart175.Material = Enum.Material.SmoothPlastic
  3452. WedgePart175.BrickColor = BrickColor.new("Navy blue")
  3453. WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
  3454. WedgePart175.Anchored = true
  3455. WedgePart175.CanCollide = false
  3456. WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3457. WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
  3458. WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
  3459. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  3460. WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
  3461. WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014)
  3462. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  3463. SpecialMesh176.Parent = WedgePart175
  3464. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  3465. SpecialMesh176.MeshType = Enum.MeshType.Wedge
  3466. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  3467. WedgePart177.Parent = Model111
  3468. WedgePart177.Material = Enum.Material.SmoothPlastic
  3469. WedgePart177.BrickColor = BrickColor.new("Navy blue")
  3470. WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
  3471. WedgePart177.Anchored = true
  3472. WedgePart177.CanCollide = false
  3473. WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3474. WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
  3475. WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
  3476. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  3477. WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
  3478. WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
  3479. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  3480. SpecialMesh178.Parent = WedgePart177
  3481. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  3482. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  3483. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  3484. WedgePart179.Parent = Model111
  3485. WedgePart179.Material = Enum.Material.SmoothPlastic
  3486. WedgePart179.BrickColor = BrickColor.new("Really black")
  3487. WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
  3488. WedgePart179.Anchored = true
  3489. WedgePart179.CanCollide = false
  3490. WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
  3491. WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
  3492. WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
  3493. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3494. WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
  3495. WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
  3496. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3497. WedgePart180.Parent = Model111
  3498. WedgePart180.Material = Enum.Material.SmoothPlastic
  3499. WedgePart180.BrickColor = BrickColor.new("Really black")
  3500. WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
  3501. WedgePart180.Anchored = true
  3502. WedgePart180.CanCollide = false
  3503. WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3504. WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
  3505. WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
  3506. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3507. WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
  3508. WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004)
  3509. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3510. SpecialMesh181.Parent = WedgePart180
  3511. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  3512. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  3513. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  3514. WedgePart182.Parent = Model111
  3515. WedgePart182.Material = Enum.Material.SmoothPlastic
  3516. WedgePart182.BrickColor = BrickColor.new("Navy blue")
  3517. WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
  3518. WedgePart182.Anchored = true
  3519. WedgePart182.CanCollide = false
  3520. WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3521. WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
  3522. WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
  3523. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  3524. WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
  3525. WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
  3526. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  3527. SpecialMesh183.Parent = WedgePart182
  3528. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  3529. SpecialMesh183.MeshType = Enum.MeshType.Wedge
  3530. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  3531. WedgePart184.Parent = Model111
  3532. WedgePart184.Material = Enum.Material.SmoothPlastic
  3533. WedgePart184.BrickColor = BrickColor.new("Really black")
  3534. WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
  3535. WedgePart184.Anchored = true
  3536. WedgePart184.CanCollide = false
  3537. WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3538. WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
  3539. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  3540. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3541. WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
  3542. WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
  3543. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3544. SpecialMesh185.Parent = WedgePart184
  3545. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  3546. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  3547. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  3548. WedgePart186.Parent = Model111
  3549. WedgePart186.Material = Enum.Material.SmoothPlastic
  3550. WedgePart186.BrickColor = BrickColor.new("Really black")
  3551. WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
  3552. WedgePart186.Anchored = true
  3553. WedgePart186.CanCollide = false
  3554. WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3555. WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
  3556. WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
  3557. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3558. WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
  3559. WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
  3560. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3561. SpecialMesh187.Parent = WedgePart186
  3562. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  3563. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  3564. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  3565. WedgePart188.Parent = Model111
  3566. WedgePart188.Material = Enum.Material.SmoothPlastic
  3567. WedgePart188.BrickColor = BrickColor.new("Really black")
  3568. WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
  3569. WedgePart188.Anchored = true
  3570. WedgePart188.CanCollide = false
  3571. WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3572. WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
  3573. WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
  3574. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3575. WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
  3576. WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
  3577. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3578. SpecialMesh189.Parent = WedgePart188
  3579. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  3580. SpecialMesh189.MeshType = Enum.MeshType.Wedge
  3581. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  3582. WedgePart190.Parent = Model111
  3583. WedgePart190.Material = Enum.Material.SmoothPlastic
  3584. WedgePart190.BrickColor = BrickColor.new("Really black")
  3585. WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
  3586. WedgePart190.Anchored = true
  3587. WedgePart190.CanCollide = false
  3588. WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
  3589. WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
  3590. WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
  3591. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3592. WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003)
  3593. WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
  3594. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3595. Part191.Parent = Model111
  3596. Part191.Material = Enum.Material.SmoothPlastic
  3597. Part191.BrickColor = BrickColor.new("Bright blue")
  3598. Part191.Reflectance = 0.20000000298023
  3599. Part191.Rotation = Vector3.new(180, 0, 0)
  3600. Part191.Anchored = true
  3601. Part191.CanCollide = false
  3602. Part191.FormFactor = Enum.FormFactor.Symmetric
  3603. Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  3604. Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  3605. Part191.BottomSurface = Enum.SurfaceType.Smooth
  3606. Part191.TopSurface = Enum.SurfaceType.Smooth
  3607. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3608. Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
  3609. Part191.Orientation = Vector3.new(0, -180, 180)
  3610. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3611. BlockMesh192.Parent = Part191
  3612. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  3613. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  3614. Part193.Parent = Model111
  3615. Part193.Material = Enum.Material.SmoothPlastic
  3616. Part193.BrickColor = BrickColor.new("Bright blue")
  3617. Part193.Reflectance = 0.20000000298023
  3618. Part193.Rotation = Vector3.new(90, 0, 0)
  3619. Part193.Anchored = true
  3620. Part193.CanCollide = false
  3621. Part193.FormFactor = Enum.FormFactor.Symmetric
  3622. Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  3623. Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  3624. Part193.BottomSurface = Enum.SurfaceType.Smooth
  3625. Part193.TopSurface = Enum.SurfaceType.Smooth
  3626. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3627. Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
  3628. Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  3629. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3630. BlockMesh194.Parent = Part193
  3631. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  3632. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  3633. Part195.Parent = Model111
  3634. Part195.Material = Enum.Material.SmoothPlastic
  3635. Part195.BrickColor = BrickColor.new("Black")
  3636. Part195.Rotation = Vector3.new(180, 0, 180)
  3637. Part195.Anchored = true
  3638. Part195.CanCollide = false
  3639. Part195.FormFactor = Enum.FormFactor.Symmetric
  3640. Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
  3641. Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
  3642. Part195.BottomSurface = Enum.SurfaceType.Smooth
  3643. Part195.TopSurface = Enum.SurfaceType.Smooth
  3644. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3645. Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
  3646. Part195.Orientation = Vector3.new(0, -180, 0)
  3647. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3648. BlockMesh196.Parent = Part195
  3649. Part197.Parent = Model111
  3650. Part197.Material = Enum.Material.SmoothPlastic
  3651. Part197.BrickColor = BrickColor.new("Bright blue")
  3652. Part197.Reflectance = 0.20000000298023
  3653. Part197.Rotation = Vector3.new(180, 0, 0)
  3654. Part197.Anchored = true
  3655. Part197.CanCollide = false
  3656. Part197.FormFactor = Enum.FormFactor.Symmetric
  3657. Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  3658. Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  3659. Part197.BottomSurface = Enum.SurfaceType.Smooth
  3660. Part197.TopSurface = Enum.SurfaceType.Smooth
  3661. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3662. Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
  3663. Part197.Orientation = Vector3.new(0, -180, 180)
  3664. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3665. BlockMesh198.Parent = Part197
  3666. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  3667. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  3668. Part199.Parent = Model111
  3669. Part199.Material = Enum.Material.SmoothPlastic
  3670. Part199.BrickColor = BrickColor.new("Bright blue")
  3671. Part199.Reflectance = 0.20000000298023
  3672. Part199.Rotation = Vector3.new(90, 0, 0)
  3673. Part199.Anchored = true
  3674. Part199.CanCollide = false
  3675. Part199.FormFactor = Enum.FormFactor.Symmetric
  3676. Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  3677. Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  3678. Part199.BottomSurface = Enum.SurfaceType.Smooth
  3679. Part199.TopSurface = Enum.SurfaceType.Smooth
  3680. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3681. Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
  3682. Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  3683. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3684. BlockMesh200.Parent = Part199
  3685. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  3686. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  3687. Part201.Parent = Model111
  3688. Part201.Material = Enum.Material.SmoothPlastic
  3689. Part201.BrickColor = BrickColor.new("Bright blue")
  3690. Part201.Reflectance = 0.20000000298023
  3691. Part201.Rotation = Vector3.new(-90, 0, 0)
  3692. Part201.Anchored = true
  3693. Part201.CanCollide = false
  3694. Part201.FormFactor = Enum.FormFactor.Symmetric
  3695. Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  3696. Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
  3697. Part201.BottomSurface = Enum.SurfaceType.Smooth
  3698. Part201.TopSurface = Enum.SurfaceType.Smooth
  3699. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3700. Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
  3701. Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
  3702. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3703. BlockMesh202.Parent = Part201
  3704. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  3705. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  3706. Part203.Name = "Cylinder"
  3707. Part203.Parent = Model111
  3708. Part203.Material = Enum.Material.SmoothPlastic
  3709. Part203.BrickColor = BrickColor.new("Really black")
  3710. Part203.Rotation = Vector3.new(-90, 0, 90)
  3711. Part203.Anchored = true
  3712. Part203.CanCollide = false
  3713. Part203.FormFactor = Enum.FormFactor.Symmetric
  3714. Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3715. Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  3716. Part203.BottomSurface = Enum.SurfaceType.Smooth
  3717. Part203.TopSurface = Enum.SurfaceType.Smooth
  3718. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3719. Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
  3720. Part203.Orientation = Vector3.new(-90, 90, 0)
  3721. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3722. CylinderMesh204.Parent = Part203
  3723. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  3724. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  3725. Part205.Name = "Cylinder"
  3726. Part205.Parent = Model111
  3727. Part205.Material = Enum.Material.SmoothPlastic
  3728. Part205.BrickColor = BrickColor.new("Really black")
  3729. Part205.Rotation = Vector3.new(-90, 0, 90)
  3730. Part205.Anchored = true
  3731. Part205.CanCollide = false
  3732. Part205.FormFactor = Enum.FormFactor.Symmetric
  3733. Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3734. Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  3735. Part205.BottomSurface = Enum.SurfaceType.Smooth
  3736. Part205.TopSurface = Enum.SurfaceType.Smooth
  3737. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3738. Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
  3739. Part205.Orientation = Vector3.new(-90, 90, 0)
  3740. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3741. CylinderMesh206.Parent = Part205
  3742. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  3743. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  3744. Part207.Name = "Cylinder"
  3745. Part207.Parent = Model111
  3746. Part207.Material = Enum.Material.SmoothPlastic
  3747. Part207.BrickColor = BrickColor.new("Pastel Blue")
  3748. Part207.Reflectance = 0.20000000298023
  3749. Part207.Rotation = Vector3.new(-90, 0, 90)
  3750. Part207.Anchored = true
  3751. Part207.CanCollide = false
  3752. Part207.FormFactor = Enum.FormFactor.Symmetric
  3753. Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3754. Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  3755. Part207.BottomSurface = Enum.SurfaceType.Smooth
  3756. Part207.TopSurface = Enum.SurfaceType.Smooth
  3757. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3758. Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
  3759. Part207.Orientation = Vector3.new(-90, 90, 0)
  3760. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3761. CylinderMesh208.Parent = Part207
  3762. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  3763. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  3764. Part209.Name = "1"
  3765. Part209.Parent = Model111
  3766. Part209.Material = Enum.Material.SmoothPlastic
  3767. Part209.BrickColor = BrickColor.new("Pastel Blue")
  3768. Part209.Reflectance = 0.20000000298023
  3769. Part209.Rotation = Vector3.new(-90, 0, 90)
  3770. Part209.Anchored = true
  3771. Part209.CanCollide = false
  3772. Part209.FormFactor = Enum.FormFactor.Symmetric
  3773. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3774. Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  3775. Part209.BottomSurface = Enum.SurfaceType.Smooth
  3776. Part209.TopSurface = Enum.SurfaceType.Smooth
  3777. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3778. Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
  3779. Part209.Orientation = Vector3.new(-90, 90, 0)
  3780. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3781. CylinderMesh210.Parent = Part209
  3782. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  3783. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  3784. Part211.Name = "Cylinder"
  3785. Part211.Parent = Model111
  3786. Part211.Material = Enum.Material.SmoothPlastic
  3787. Part211.BrickColor = BrickColor.new("Pastel Blue")
  3788. Part211.Reflectance = 0.20000000298023
  3789. Part211.Rotation = Vector3.new(-90, 0, 90)
  3790. Part211.Anchored = true
  3791. Part211.CanCollide = false
  3792. Part211.FormFactor = Enum.FormFactor.Symmetric
  3793. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3794. Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  3795. Part211.BottomSurface = Enum.SurfaceType.Smooth
  3796. Part211.TopSurface = Enum.SurfaceType.Smooth
  3797. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3798. Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
  3799. Part211.Orientation = Vector3.new(-90, 90, 0)
  3800. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3801. CylinderMesh212.Parent = Part211
  3802. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  3803. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  3804. Part213.Name = "1"
  3805. Part213.Parent = Model111
  3806. Part213.Material = Enum.Material.SmoothPlastic
  3807. Part213.BrickColor = BrickColor.new("Pastel Blue")
  3808. Part213.Reflectance = 0.20000000298023
  3809. Part213.Rotation = Vector3.new(-90, 0, 90)
  3810. Part213.Anchored = true
  3811. Part213.CanCollide = false
  3812. Part213.FormFactor = Enum.FormFactor.Symmetric
  3813. Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3814. Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  3815. Part213.BottomSurface = Enum.SurfaceType.Smooth
  3816. Part213.TopSurface = Enum.SurfaceType.Smooth
  3817. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3818. Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
  3819. Part213.Orientation = Vector3.new(-90, 90, 0)
  3820. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3821. CylinderMesh214.Parent = Part213
  3822. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  3823. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  3824. Part215.Name = "Brick"
  3825. Part215.Parent = Model111
  3826. Part215.Material = Enum.Material.SmoothPlastic
  3827. Part215.BrickColor = BrickColor.new("Lapis")
  3828. Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
  3829. Part215.Anchored = true
  3830. Part215.CanCollide = false
  3831. Part215.FormFactor = Enum.FormFactor.Symmetric
  3832. Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  3833. Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
  3834. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3835. Part215.TopSurface = Enum.SurfaceType.Smooth
  3836. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3837. Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
  3838. Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
  3839. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3840. BlockMesh216.Parent = Part215
  3841. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3842. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3843. Part217.Name = "Brick"
  3844. Part217.Parent = Model111
  3845. Part217.Material = Enum.Material.SmoothPlastic
  3846. Part217.BrickColor = BrickColor.new("Lapis")
  3847. Part217.Rotation = Vector3.new(81.1299973, 0, -90)
  3848. Part217.Anchored = true
  3849. Part217.CanCollide = false
  3850. Part217.FormFactor = Enum.FormFactor.Symmetric
  3851. Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  3852. Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  3853. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3854. Part217.TopSurface = Enum.SurfaceType.Smooth
  3855. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3856. Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
  3857. Part217.Orientation = Vector3.new(81.1299973, 0, -90)
  3858. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3859. BlockMesh218.Parent = Part217
  3860. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  3861. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  3862. Part219.Name = "Brick"
  3863. Part219.Parent = Model111
  3864. Part219.Material = Enum.Material.SmoothPlastic
  3865. Part219.BrickColor = BrickColor.new("Lapis")
  3866. Part219.Rotation = Vector3.new(171.130005, -90, 0)
  3867. Part219.Anchored = true
  3868. Part219.CanCollide = false
  3869. Part219.FormFactor = Enum.FormFactor.Symmetric
  3870. Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  3871. Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  3872. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3873. Part219.TopSurface = Enum.SurfaceType.Smooth
  3874. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3875. Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
  3876. Part219.Orientation = Vector3.new(0, -90, -171.130005)
  3877. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3878. BlockMesh220.Parent = Part219
  3879. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3880. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3881. Part221.Name = "Brick"
  3882. Part221.Parent = Model111
  3883. Part221.Material = Enum.Material.SmoothPlastic
  3884. Part221.BrickColor = BrickColor.new("Lapis")
  3885. Part221.Rotation = Vector3.new(81.1299973, 0, -90)
  3886. Part221.Anchored = true
  3887. Part221.CanCollide = false
  3888. Part221.FormFactor = Enum.FormFactor.Symmetric
  3889. Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  3890. Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  3891. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3892. Part221.TopSurface = Enum.SurfaceType.Smooth
  3893. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3894. Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
  3895. Part221.Orientation = Vector3.new(81.1299973, 0, -90)
  3896. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3897. BlockMesh222.Parent = Part221
  3898. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3899. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3900. Part223.Name = "Brick"
  3901. Part223.Parent = Model111
  3902. Part223.Material = Enum.Material.SmoothPlastic
  3903. Part223.BrickColor = BrickColor.new("Really black")
  3904. Part223.Rotation = Vector3.new(0, 90, 0)
  3905. Part223.Anchored = true
  3906. Part223.CanCollide = false
  3907. Part223.FormFactor = Enum.FormFactor.Symmetric
  3908. Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  3909. Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3910. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3911. Part223.TopSurface = Enum.SurfaceType.Smooth
  3912. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3913. Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
  3914. Part223.Orientation = Vector3.new(0, 90, 0)
  3915. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3916. BlockMesh224.Parent = Part223
  3917. Part225.Name = "Brick"
  3918. Part225.Parent = Model111
  3919. Part225.Material = Enum.Material.SmoothPlastic
  3920. Part225.BrickColor = BrickColor.new("Really black")
  3921. Part225.Rotation = Vector3.new(90, 90, 0)
  3922. Part225.Anchored = true
  3923. Part225.CanCollide = false
  3924. Part225.FormFactor = Enum.FormFactor.Symmetric
  3925. Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
  3926. Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  3927. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3928. Part225.TopSurface = Enum.SurfaceType.Smooth
  3929. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3930. Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
  3931. Part225.Orientation = Vector3.new(0, 90, 90)
  3932. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3933. BlockMesh226.Parent = Part225
  3934. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  3935. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  3936. Part227.Name = "Brick"
  3937. Part227.Parent = Model111
  3938. Part227.Material = Enum.Material.SmoothPlastic
  3939. Part227.BrickColor = BrickColor.new("Really black")
  3940. Part227.Rotation = Vector3.new(0, 90, 0)
  3941. Part227.Anchored = true
  3942. Part227.CanCollide = false
  3943. Part227.FormFactor = Enum.FormFactor.Symmetric
  3944. Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
  3945. Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3946. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3947. Part227.TopSurface = Enum.SurfaceType.Smooth
  3948. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3949. Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
  3950. Part227.Orientation = Vector3.new(0, 90, 0)
  3951. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3952. BlockMesh228.Parent = Part227
  3953. Part229.Name = "Brick"
  3954. Part229.Parent = Model111
  3955. Part229.Material = Enum.Material.SmoothPlastic
  3956. Part229.BrickColor = BrickColor.new("Navy blue")
  3957. Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
  3958. Part229.Anchored = true
  3959. Part229.CanCollide = false
  3960. Part229.FormFactor = Enum.FormFactor.Symmetric
  3961. Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  3962. Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
  3963. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3964. Part229.TopSurface = Enum.SurfaceType.Smooth
  3965. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  3966. Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
  3967. Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
  3968. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  3969. BlockMesh230.Parent = Part229
  3970. Part231.Name = "Brick"
  3971. Part231.Parent = Model111
  3972. Part231.Material = Enum.Material.SmoothPlastic
  3973. Part231.BrickColor = BrickColor.new("Really black")
  3974. Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
  3975. Part231.Anchored = true
  3976. Part231.CanCollide = false
  3977. Part231.FormFactor = Enum.FormFactor.Symmetric
  3978. Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
  3979. Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
  3980. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3981. Part231.TopSurface = Enum.SurfaceType.Smooth
  3982. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3983. Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
  3984. Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
  3985. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3986. BlockMesh232.Parent = Part231
  3987. Part233.Name = "Brick"
  3988. Part233.Parent = Model111
  3989. Part233.Material = Enum.Material.SmoothPlastic
  3990. Part233.BrickColor = BrickColor.new("Really black")
  3991. Part233.Rotation = Vector3.new(0, 90, 0)
  3992. Part233.Anchored = true
  3993. Part233.CanCollide = false
  3994. Part233.FormFactor = Enum.FormFactor.Symmetric
  3995. Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3996. Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3997. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3998. Part233.TopSurface = Enum.SurfaceType.Smooth
  3999. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4000. Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
  4001. Part233.Orientation = Vector3.new(0, 90, 0)
  4002. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4003. BlockMesh234.Parent = Part233
  4004. Part235.Name = "Brick"
  4005. Part235.Parent = Model111
  4006. Part235.Material = Enum.Material.SmoothPlastic
  4007. Part235.BrickColor = BrickColor.new("Navy blue")
  4008. Part235.Rotation = Vector3.new(90, 80.4899979, -90)
  4009. Part235.Anchored = true
  4010. Part235.CanCollide = false
  4011. Part235.FormFactor = Enum.FormFactor.Symmetric
  4012. Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  4013. Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
  4014. Part235.BottomSurface = Enum.SurfaceType.Smooth
  4015. Part235.TopSurface = Enum.SurfaceType.Smooth
  4016. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  4017. Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
  4018. Part235.Orientation = Vector3.new(9.51000023, 90, 0)
  4019. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  4020. BlockMesh236.Parent = Part235
  4021. Part237.Name = "Brick"
  4022. Part237.Parent = Model111
  4023. Part237.Material = Enum.Material.SmoothPlastic
  4024. Part237.BrickColor = BrickColor.new("Really black")
  4025. Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
  4026. Part237.Anchored = true
  4027. Part237.CanCollide = false
  4028. Part237.FormFactor = Enum.FormFactor.Symmetric
  4029. Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  4030. Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
  4031. Part237.BottomSurface = Enum.SurfaceType.Smooth
  4032. Part237.TopSurface = Enum.SurfaceType.Smooth
  4033. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4034. Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
  4035. Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992)
  4036. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4037. BlockMesh238.Parent = Part237
  4038. Part239.Name = "Brick"
  4039. Part239.Parent = Model111
  4040. Part239.Material = Enum.Material.SmoothPlastic
  4041. Part239.BrickColor = BrickColor.new("Navy blue")
  4042. Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
  4043. Part239.Anchored = true
  4044. Part239.CanCollide = false
  4045. Part239.FormFactor = Enum.FormFactor.Symmetric
  4046. Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  4047. Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
  4048. Part239.BottomSurface = Enum.SurfaceType.Smooth
  4049. Part239.TopSurface = Enum.SurfaceType.Smooth
  4050. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  4051. Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
  4052. Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0)
  4053. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  4054. BlockMesh240.Parent = Part239
  4055. Part241.Name = "Brick"
  4056. Part241.Parent = Model111
  4057. Part241.Material = Enum.Material.SmoothPlastic
  4058. Part241.BrickColor = BrickColor.new("Navy blue")
  4059. Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
  4060. Part241.Anchored = true
  4061. Part241.CanCollide = false
  4062. Part241.FormFactor = Enum.FormFactor.Symmetric
  4063. Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  4064. Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
  4065. Part241.BottomSurface = Enum.SurfaceType.Smooth
  4066. Part241.TopSurface = Enum.SurfaceType.Smooth
  4067. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  4068. Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
  4069. Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
  4070. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  4071. BlockMesh242.Parent = Part241
  4072. Part243.Name = "Brick"
  4073. Part243.Parent = Model111
  4074. Part243.Material = Enum.Material.SmoothPlastic
  4075. Part243.BrickColor = BrickColor.new("Really black")
  4076. Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
  4077. Part243.Anchored = true
  4078. Part243.CanCollide = false
  4079. Part243.FormFactor = Enum.FormFactor.Symmetric
  4080. Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  4081. Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
  4082. Part243.BottomSurface = Enum.SurfaceType.Smooth
  4083. Part243.TopSurface = Enum.SurfaceType.Smooth
  4084. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4085. Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
  4086. Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
  4087. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4088. BlockMesh244.Parent = Part243
  4089. Part245.Name = "Brick"
  4090. Part245.Parent = Model111
  4091. Part245.Material = Enum.Material.SmoothPlastic
  4092. Part245.BrickColor = BrickColor.new("Lapis")
  4093. Part245.Rotation = Vector3.new(-171.130005, -90, 0)
  4094. Part245.Anchored = true
  4095. Part245.CanCollide = false
  4096. Part245.FormFactor = Enum.FormFactor.Symmetric
  4097. Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  4098. Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  4099. Part245.BottomSurface = Enum.SurfaceType.Smooth
  4100. Part245.TopSurface = Enum.SurfaceType.Smooth
  4101. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4102. Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
  4103. Part245.Orientation = Vector3.new(0, -90, 171.130005)
  4104. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4105. BlockMesh246.Parent = Part245
  4106. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4107. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4108. Part247.Name = "Brick"
  4109. Part247.Parent = Model111
  4110. Part247.Material = Enum.Material.SmoothPlastic
  4111. Part247.BrickColor = BrickColor.new("Lapis")
  4112. Part247.Rotation = Vector3.new(98.8700027, 0, -90)
  4113. Part247.Anchored = true
  4114. Part247.CanCollide = false
  4115. Part247.FormFactor = Enum.FormFactor.Symmetric
  4116. Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  4117. Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  4118. Part247.BottomSurface = Enum.SurfaceType.Smooth
  4119. Part247.TopSurface = Enum.SurfaceType.Smooth
  4120. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4121. Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
  4122. Part247.Orientation = Vector3.new(81.1299973, 180, 90)
  4123. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4124. BlockMesh248.Parent = Part247
  4125. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  4126. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  4127. Part249.Name = "Brick"
  4128. Part249.Parent = Model111
  4129. Part249.Material = Enum.Material.SmoothPlastic
  4130. Part249.BrickColor = BrickColor.new("Lapis")
  4131. Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
  4132. Part249.Anchored = true
  4133. Part249.CanCollide = false
  4134. Part249.FormFactor = Enum.FormFactor.Symmetric
  4135. Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  4136. Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
  4137. Part249.BottomSurface = Enum.SurfaceType.Smooth
  4138. Part249.TopSurface = Enum.SurfaceType.Smooth
  4139. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4140. Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
  4141. Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
  4142. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4143. BlockMesh250.Parent = Part249
  4144. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4145. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4146. Part251.Name = "Brick"
  4147. Part251.Parent = Model111
  4148. Part251.Material = Enum.Material.SmoothPlastic
  4149. Part251.BrickColor = BrickColor.new("Lapis")
  4150. Part251.Rotation = Vector3.new(-171.130005, -90, 0)
  4151. Part251.Anchored = true
  4152. Part251.CanCollide = false
  4153. Part251.FormFactor = Enum.FormFactor.Symmetric
  4154. Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  4155. Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  4156. Part251.BottomSurface = Enum.SurfaceType.Smooth
  4157. Part251.TopSurface = Enum.SurfaceType.Smooth
  4158. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4159. Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
  4160. Part251.Orientation = Vector3.new(0, -90, 171.130005)
  4161. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4162. BlockMesh252.Parent = Part251
  4163. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4164. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4165. Part253.Name = "Brick"
  4166. Part253.Parent = Model111
  4167. Part253.Material = Enum.Material.SmoothPlastic
  4168. Part253.BrickColor = BrickColor.new("Lapis")
  4169. Part253.Rotation = Vector3.new(-171.130005, -90, 0)
  4170. Part253.Anchored = true
  4171. Part253.CanCollide = false
  4172. Part253.FormFactor = Enum.FormFactor.Symmetric
  4173. Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  4174. Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  4175. Part253.BottomSurface = Enum.SurfaceType.Smooth
  4176. Part253.TopSurface = Enum.SurfaceType.Smooth
  4177. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4178. Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
  4179. Part253.Orientation = Vector3.new(0, -90, 171.130005)
  4180. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4181. BlockMesh254.Parent = Part253
  4182. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4183. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4184. Part255.Name = "Brick"
  4185. Part255.Parent = Model111
  4186. Part255.Material = Enum.Material.SmoothPlastic
  4187. Part255.BrickColor = BrickColor.new("Really black")
  4188. Part255.Rotation = Vector3.new(8.86999989, 90, 0)
  4189. Part255.Anchored = true
  4190. Part255.CanCollide = false
  4191. Part255.FormFactor = Enum.FormFactor.Symmetric
  4192. Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  4193. Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
  4194. Part255.BottomSurface = Enum.SurfaceType.Smooth
  4195. Part255.TopSurface = Enum.SurfaceType.Smooth
  4196. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4197. Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
  4198. Part255.Orientation = Vector3.new(0, 90, 8.86999989)
  4199. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4200. BlockMesh256.Parent = Part255
  4201. Part257.Name = "Brick"
  4202. Part257.Parent = Model111
  4203. Part257.Material = Enum.Material.SmoothPlastic
  4204. Part257.BrickColor = BrickColor.new("Pastel Blue")
  4205. Part257.Reflectance = 0.20000000298023
  4206. Part257.Rotation = Vector3.new(90, 90, 0)
  4207. Part257.Anchored = true
  4208. Part257.CanCollide = false
  4209. Part257.FormFactor = Enum.FormFactor.Symmetric
  4210. Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
  4211. Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  4212. Part257.BottomSurface = Enum.SurfaceType.Smooth
  4213. Part257.TopSurface = Enum.SurfaceType.Smooth
  4214. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  4215. Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
  4216. Part257.Orientation = Vector3.new(0, 90, 90)
  4217. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  4218. BlockMesh258.Parent = Part257
  4219. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  4220. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  4221. Part259.Name = "1"
  4222. Part259.Parent = Model111
  4223. Part259.Material = Enum.Material.SmoothPlastic
  4224. Part259.BrickColor = BrickColor.new("Pastel Blue")
  4225. Part259.Reflectance = 0.20000000298023
  4226. Part259.Rotation = Vector3.new(90, 90, 0)
  4227. Part259.Anchored = true
  4228. Part259.CanCollide = false
  4229. Part259.FormFactor = Enum.FormFactor.Symmetric
  4230. Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
  4231. Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  4232. Part259.BottomSurface = Enum.SurfaceType.Smooth
  4233. Part259.TopSurface = Enum.SurfaceType.Smooth
  4234. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  4235. Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
  4236. Part259.Orientation = Vector3.new(0, 90, 90)
  4237. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  4238. BlockMesh260.Parent = Part259
  4239. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  4240. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  4241. Part261.Name = "Brick"
  4242. Part261.Parent = Model111
  4243. Part261.Material = Enum.Material.SmoothPlastic
  4244. Part261.BrickColor = BrickColor.new("Really black")
  4245. Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
  4246. Part261.Anchored = true
  4247. Part261.CanCollide = false
  4248. Part261.FormFactor = Enum.FormFactor.Symmetric
  4249. Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  4250. Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
  4251. Part261.BottomSurface = Enum.SurfaceType.Smooth
  4252. Part261.TopSurface = Enum.SurfaceType.Smooth
  4253. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4254. Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
  4255. Part261.Orientation = Vector3.new(0, 90, -8.86999989)
  4256. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4257. BlockMesh262.Parent = Part261
  4258. Part263.Name = "Brick"
  4259. Part263.Parent = Model111
  4260. Part263.Material = Enum.Material.SmoothPlastic
  4261. Part263.BrickColor = BrickColor.new("Really black")
  4262. Part263.Rotation = Vector3.new(0, 90, 0)
  4263. Part263.Anchored = true
  4264. Part263.CanCollide = false
  4265. Part263.FormFactor = Enum.FormFactor.Symmetric
  4266. Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
  4267. Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  4268. Part263.BottomSurface = Enum.SurfaceType.Smooth
  4269. Part263.TopSurface = Enum.SurfaceType.Smooth
  4270. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4271. Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
  4272. Part263.Orientation = Vector3.new(0, 90, 0)
  4273. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4274. BlockMesh264.Parent = Part263
  4275. Part265.Name = "Brick"
  4276. Part265.Parent = Model111
  4277. Part265.Material = Enum.Material.SmoothPlastic
  4278. Part265.BrickColor = BrickColor.new("Lapis")
  4279. Part265.Rotation = Vector3.new(171.130005, -90, 0)
  4280. Part265.Anchored = true
  4281. Part265.CanCollide = false
  4282. Part265.FormFactor = Enum.FormFactor.Symmetric
  4283. Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  4284. Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  4285. Part265.BottomSurface = Enum.SurfaceType.Smooth
  4286. Part265.TopSurface = Enum.SurfaceType.Smooth
  4287. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4288. Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
  4289. Part265.Orientation = Vector3.new(0, -90, -171.130005)
  4290. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4291. BlockMesh266.Parent = Part265
  4292. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4293. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4294. Part267.Name = "Brick"
  4295. Part267.Parent = Model111
  4296. Part267.Material = Enum.Material.SmoothPlastic
  4297. Part267.BrickColor = BrickColor.new("Lapis")
  4298. Part267.Rotation = Vector3.new(171.130005, -90, 0)
  4299. Part267.Anchored = true
  4300. Part267.CanCollide = false
  4301. Part267.FormFactor = Enum.FormFactor.Symmetric
  4302. Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  4303. Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  4304. Part267.BottomSurface = Enum.SurfaceType.Smooth
  4305. Part267.TopSurface = Enum.SurfaceType.Smooth
  4306. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4307. Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
  4308. Part267.Orientation = Vector3.new(0, -90, -171.130005)
  4309. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  4310. BlockMesh268.Parent = Part267
  4311. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4312. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  4313. Part269.Name = "Brick"
  4314. Part269.Parent = Model111
  4315. Part269.Material = Enum.Material.SmoothPlastic
  4316. Part269.BrickColor = BrickColor.new("Really black")
  4317. Part269.Rotation = Vector3.new(0, 90, 0)
  4318. Part269.Anchored = true
  4319. Part269.CanCollide = false
  4320. Part269.FormFactor = Enum.FormFactor.Symmetric
  4321. Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
  4322. Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  4323. Part269.BottomSurface = Enum.SurfaceType.Smooth
  4324. Part269.TopSurface = Enum.SurfaceType.Smooth
  4325. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4326. Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
  4327. Part269.Orientation = Vector3.new(0, 90, 0)
  4328. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4329. BlockMesh270.Parent = Part269
  4330. Part271.Name = "Brick"
  4331. Part271.Parent = Model111
  4332. Part271.Material = Enum.Material.SmoothPlastic
  4333. Part271.BrickColor = BrickColor.new("Really black")
  4334. Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
  4335. Part271.Anchored = true
  4336. Part271.CanCollide = false
  4337. Part271.FormFactor = Enum.FormFactor.Symmetric
  4338. Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
  4339. Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
  4340. Part271.BottomSurface = Enum.SurfaceType.Smooth
  4341. Part271.TopSurface = Enum.SurfaceType.Smooth
  4342. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4343. Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
  4344. Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
  4345. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4346. BlockMesh272.Parent = Part271
  4347. Part273.Name = "Brick"
  4348. Part273.Parent = Model111
  4349. Part273.Material = Enum.Material.SmoothPlastic
  4350. Part273.BrickColor = BrickColor.new("Really black")
  4351. Part273.Rotation = Vector3.new(0, 90, 0)
  4352. Part273.Anchored = true
  4353. Part273.CanCollide = false
  4354. Part273.FormFactor = Enum.FormFactor.Symmetric
  4355. Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
  4356. Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  4357. Part273.BottomSurface = Enum.SurfaceType.Smooth
  4358. Part273.TopSurface = Enum.SurfaceType.Smooth
  4359. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4360. Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
  4361. Part273.Orientation = Vector3.new(0, 90, 0)
  4362. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4363. BlockMesh274.Parent = Part273
  4364. Part275.Name = "Brick"
  4365. Part275.Parent = Model111
  4366. Part275.Material = Enum.Material.SmoothPlastic
  4367. Part275.BrickColor = BrickColor.new("Really black")
  4368. Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
  4369. Part275.Anchored = true
  4370. Part275.CanCollide = false
  4371. Part275.FormFactor = Enum.FormFactor.Symmetric
  4372. Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
  4373. Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
  4374. Part275.BottomSurface = Enum.SurfaceType.Smooth
  4375. Part275.TopSurface = Enum.SurfaceType.Smooth
  4376. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4377. Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
  4378. Part275.Orientation = Vector3.new(-14.7299995, 90, 0)
  4379. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4380. BlockMesh276.Parent = Part275
  4381. Part277.Name = "Brick"
  4382. Part277.Parent = Model111
  4383. Part277.Material = Enum.Material.SmoothPlastic
  4384. Part277.BrickColor = BrickColor.new("Navy blue")
  4385. Part277.Rotation = Vector3.new(90, 80.4899979, -90)
  4386. Part277.Anchored = true
  4387. Part277.CanCollide = false
  4388. Part277.FormFactor = Enum.FormFactor.Symmetric
  4389. Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  4390. Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
  4391. Part277.BottomSurface = Enum.SurfaceType.Smooth
  4392. Part277.TopSurface = Enum.SurfaceType.Smooth
  4393. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  4394. Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
  4395. Part277.Orientation = Vector3.new(9.51000023, 90, 0)
  4396. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  4397. BlockMesh278.Parent = Part277
  4398. Part279.Name = "Brick"
  4399. Part279.Parent = Model111
  4400. Part279.Material = Enum.Material.SmoothPlastic
  4401. Part279.BrickColor = BrickColor.new("Really black")
  4402. Part279.Rotation = Vector3.new(0, 90, 0)
  4403. Part279.Anchored = true
  4404. Part279.CanCollide = false
  4405. Part279.FormFactor = Enum.FormFactor.Symmetric
  4406. Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  4407. Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
  4408. Part279.BottomSurface = Enum.SurfaceType.Smooth
  4409. Part279.TopSurface = Enum.SurfaceType.Smooth
  4410. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4411. Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
  4412. Part279.Orientation = Vector3.new(0, 90, 0)
  4413. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4414. BlockMesh280.Parent = Part279
  4415. Script281.Name = "Welds"
  4416. Script281.Parent = Model0
  4417. Script281.Disabled = true
  4418. table.insert(cors,sandbox(Script281,function()
  4419.  
  4420. wait(.33)
  4421.  
  4422. Tool=script.Parent
  4423. Nib=Tool.Parent
  4424.  
  4425. demodel=function()
  4426. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4427. v.Parent=Nib
  4428. end
  4429. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4430. v.Parent=Nib
  4431. end
  4432. for _,v in pairs(script.Parent["Torso"]:children()) do
  4433. v.Parent=Nib
  4434. end
  4435. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4436. v.Parent=Nib
  4437. end
  4438. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4439. v.Parent=Nib
  4440. end
  4441. end
  4442.  
  4443.  
  4444.  
  4445. weldparts=function()
  4446. print("Welding")
  4447. lel={}
  4448. function jarate(p)
  4449. for i=1, #p do
  4450. table.insert(lel,p[i])
  4451. k=p[i]:children()
  4452. if #k>0 then
  4453. jarate(k)
  4454. end
  4455. end
  4456. end
  4457. for _,v in pairs(script.Parent:children()) do
  4458. if v.Name~="Cloak" and v.className~="Script" then
  4459. v:BreakJoints()
  4460. jarate(v:children())
  4461. end
  4462. end
  4463. for _,v in pairs(lel) do
  4464. if v.className=="Weld" or v.className=="Motor6D" then
  4465. v:Remove()
  4466. end
  4467. end
  4468. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4469. if v.Name~="Right Leg1" then
  4470. w=Instance.new("Weld")
  4471. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4472. w.Part1=v
  4473. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4474. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4475. w.Parent=w.Part0
  4476. end
  4477. end
  4478. w=Instance.new("Weld")
  4479. w.Part0=Nib["Right Leg"]
  4480. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4481. w.Parent=w.Part0
  4482. w.C0=CFrame.new(0,-.1,0)
  4483. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4484. if v.Name~="Left Leg1" then
  4485. w=Instance.new("Weld")
  4486. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4487. w.Part1=v
  4488. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4489. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4490. w.Parent=w.Part0
  4491. end
  4492. end
  4493. w=Instance.new("Weld")
  4494. w.Part0=Nib["Left Leg"]
  4495. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4496. w.Parent=w.Part0
  4497. w.C0=CFrame.new(0,-.1,0)
  4498. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4499. if v.Name~="Right Arm1" then
  4500. w=Instance.new("Weld")
  4501. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4502. w.Part1=v
  4503. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4504. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4505. w.Parent=w.Part1
  4506. end
  4507. end
  4508. w=Instance.new("Weld")
  4509. w.Part0=Nib["Right Arm"]
  4510. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4511. w.Parent=w.Part0
  4512. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4513. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4514. if v.Name~="Left Arm1" then
  4515. w=Instance.new("Weld")
  4516. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4517. w.Part1=v
  4518. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4519. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4520. w.Parent=w.Part0
  4521. end
  4522. end
  4523. w=Instance.new("Weld")
  4524. w.Part0=Nib["Left Arm"]
  4525. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4526. w.Parent=w.Part0
  4527.  
  4528. for _,v in pairs(script.Parent["Torso"]:children()) do
  4529. if v.Name~="Torso1" then
  4530. w=Instance.new("Weld")
  4531. w.Part0=script.Parent["Torso"]["Torso1"]
  4532. w.Part1=v
  4533. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4534. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4535. w.Parent=script.Parent["Torso"]["Torso1"]
  4536. end
  4537. end
  4538.  
  4539. w=Instance.new("Weld")
  4540. w.Part0=Nib["Torso"]
  4541. w.Part1=script.Parent["Torso"]["Torso1"]
  4542. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4543. w.Parent=w.Part0
  4544.  
  4545. for _,v in pairs(lel) do
  4546. if v:IsA("BasePart") then v.Anchored=false end
  4547. end
  4548.  
  4549.  
  4550.  
  4551. wait(1)
  4552.  
  4553. w=Instance.new("Weld")
  4554. w.Part0=Nib.Torso
  4555. w.Part1=Tool.Torso.Torso1
  4556. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4557. w.C1=CFrame.new(0,0,0)
  4558. w.Parent=w.Part1
  4559. w.Name="ClothingWeld"
  4560.  
  4561. wait(.06)
  4562.  
  4563. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4564. wait(.03)
  4565. w=Instance.new("Weld")
  4566. w.Part0=Nib.Torso
  4567. w.Part1=Tool.Torso.Torso1
  4568. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4569. w.C1=CFrame.new(0,0,0)
  4570. w.Parent=w.Part1
  4571. w.Name="ClothingWeld"
  4572. end
  4573.  
  4574. w=Instance.new("Weld")
  4575. w.Part0=Nib["Right Leg"]
  4576. w.Part1=Tool.RightLeg["Right Leg1"]
  4577. w.C0=CFrame.new(0,0,0)
  4578. w.C1=CFrame.new(0,0,0)
  4579. w.Parent=w.Part1
  4580. w.Name="ClothingWeld"
  4581.  
  4582. w=Instance.new("Weld")
  4583. w.Part0=Nib["Left Leg"]
  4584. w.Part1=Tool.LeftLeg["Left Leg1"]
  4585. w.C0=CFrame.new(0,0,0)
  4586. w.C1=CFrame.new(0,0,0)
  4587. w.Parent=w.Part1
  4588. w.Name="ClothingWeld"
  4589.  
  4590. w=Instance.new("Weld")
  4591. w.Part0=Nib["Right Arm"]
  4592. w.Part1=Tool.RightArm["Right Arm1"]
  4593. w.C0=CFrame.new(0,0,0)
  4594. w.C1=CFrame.new(0,0,0)
  4595. w.Parent=w.Part1
  4596. w.Name="ClothingWeld"
  4597.  
  4598. w=Instance.new("Weld")
  4599. w.Part0=Nib["Left Arm"]
  4600. w.Part1=Tool.LeftArm["Left Arm1"]
  4601. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4602. w.C1=CFrame.new(0,0,0)
  4603. w.Parent=w.Part1
  4604. w.Name="ClothingWeld"
  4605.  
  4606. wait()
  4607.  
  4608. end
  4609. weldparts()
  4610.  
  4611. wait(.5)
  4612. demodel()
  4613. end))
  4614. for i,v in pairs(mas:GetChildren()) do
  4615. v.Parent = game:GetService("Players").LocalPlayer.Character
  4616. pcall(function() v:MakeJoints() end)
  4617. end
  4618. mas:Destroy()
  4619. for i,v in pairs(cors) do
  4620. spawn(function()
  4621. pcall(v)
  4622. end)
  4623. end
  4624.  
  4625.  
  4626.  
  4627. --Leaked by Mike The Hacker
  4628. plr = game.Players.LocalPlayer
  4629. repeat
  4630. wait(0.4)
  4631. until plr.Character
  4632. chr = plr.Character
  4633. human = chr:FindFirstChild("Humanoid")
  4634. mouse = plr:GetMouse()
  4635. equipd = false
  4636. tors = chr.Torso
  4637. rarm = chr["Right Arm"]
  4638. larm = chr["Left Arm"]
  4639. rleg = chr["Right Leg"]
  4640. lleg = chr["Left Leg"]
  4641. hrp = chr.HumanoidRootPart
  4642. head = chr.Head
  4643. chr.Humanoid.MaxHealth = math.huge
  4644. anim = human.Animator
  4645. activu = false
  4646. Heartbeat = Instance.new("BindableEvent")
  4647. Heartbeat.Name = "Heartbeat"
  4648. Heartbeat.Parent = script
  4649. frame = 0.03333333333333333
  4650. tf = 0
  4651. game:GetService("RunService").Heartbeat:connect(function(s, p)
  4652. tf = tf + s
  4653. if tf >= frame then
  4654. for i = 1, math.floor(tf / frame) do
  4655. Heartbeat:Fire()
  4656. end
  4657. tf = tf - frame * math.floor(tf / frame)
  4658. end
  4659. end)
  4660. function swait(num)
  4661. if num == 0 or num == nil then
  4662. Heartbeat.Event:wait()
  4663. else
  4664. for i = 1, num do
  4665. Heartbeat.Event:wait()
  4666. end
  4667. end
  4668. end
  4669. for i,v in pairs(chr:children()) do
  4670. if v:IsA("Hat") then
  4671. v:Destroy()
  4672. end
  4673. end
  4674. for i,v in pairs(chr:children()) do
  4675. if v:IsA("Accessory") then
  4676. v:Destroy()
  4677. end
  4678. end
  4679. for i,v in pairs(chr:children()) do
  4680. if v:IsA("Hair") then
  4681. v:Destroy()
  4682. end
  4683. end
  4684. hat = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
  4685. w3ld = Instance.new("Weld", hat)
  4686. w3ld.Part0 = hat
  4687. w3ld.Part1 = game.Players.LocalPlayer.Character.Head
  4688. w3ld.C0 = w3ld.C0 * CFrame.new(-0.09,-0.5,-0.2)
  4689. mesh = Instance.new("SpecialMesh", hat)
  4690. mesh.MeshId = "http://www.roblox.com/asset/?id=886288384"
  4691. mesh.TextureId = "http://www.roblox.com/asset/?id=886289004"
  4692. mesh.Scale = Vector3.new(6.7,6.7,6.7)
  4693. chr.Head.face.Texture = "rbxassetid://500175007"
  4694. chr.Shirt.ShirtTemplate = "rbxassetid://754386702"
  4695. chr.Pants.PantsTemplate = "rbxassetid://773358745"
  4696. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4697. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4698. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4699. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4700. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4701. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4702. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4703. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4704. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4705. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4706. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4707. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4708. RS = tors:FindFirstChild("Right Shoulder")
  4709. LS = tors:FindFirstChild("Left Shoulder")
  4710. RH = tors:FindFirstChild("Right Hip")
  4711. LH = tors:FindFirstChild("Left Hip")
  4712. RJ = hrp:FindFirstChild("RootJoint")
  4713. N = tors:FindFirstChild("Neck")
  4714. cf = CFrame.new
  4715. ang = CFrame.Angles
  4716. rd = math.rad
  4717. rd2 = math.random
  4718. function nooutline(p)
  4719. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  4720. end
  4721. function makepart(color, name, reflec, mater, parnt, cfram)
  4722. local port = Instance.new("Part")
  4723. port.BrickColor = BrickColor.new(color)
  4724. port.Name = name
  4725. nooutline(port)
  4726. port.Reflectance = reflec
  4727. port.Material = mater
  4728. port.Anchored = false
  4729. port.CanCollide = false
  4730. port.Locked = true
  4731. port.Size = Vector3.new(0.2, 0.2, 0.2)
  4732. port.Parent = parnt
  4733. return port
  4734. end
  4735. function makemesh(meshtype, scale, meshid, parent)
  4736. local mes = Instance.new("SpecialMesh")
  4737. mes.MeshType = meshtype
  4738. mes.Scale = scale
  4739. if meshtype == "FileMesh" then
  4740. mes.MeshId = meshid
  4741. end
  4742. mes.Parent = parent
  4743. return mes
  4744. end
  4745. function makeweld(parent, p0, p1, c0, c1)
  4746. local wel = Instance.new("Weld")
  4747. wel.Part0 = p0
  4748. wel.Part1 = p1
  4749. wel.C0 = c0
  4750. if c1 ~= nil then
  4751. wel.C1 = c1
  4752. end
  4753. wel.Parent = parent
  4754. return wel
  4755. end
  4756. function smokz(prnt)
  4757. s = Instance.new("Smoke")
  4758. s.Color = Color3.new(1, 1, 1)
  4759. s.Enabled = false
  4760. s.Name = "smok"
  4761. s.Opacity = 0.5
  4762. s.RiseVelocity = 0.2
  4763. s.Size = 0.1
  4764. s.Parent = prnt
  4765. end
  4766. function glow(tz, paz, smokinz, length)
  4767. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  4768. do
  4769. local s = Instance.new("Sound")
  4770. s.SoundId = "rbxassetid://298181829"
  4771. s.Volume = 0.25
  4772. s.Pitch = math.random(9, 11) / 10
  4773. s.Parent = paz
  4774. s:Play()
  4775. paz.Transparency = 0.7
  4776. if smokinz == true then
  4777. paz.smok.Enabled = true
  4778. end
  4779. delay(length, function()
  4780. paz.Transparency = 1
  4781. paz.smok.Enabled = false
  4782. s:Destroy()
  4783. end)
  4784. end
  4785. end
  4786. end
  4787. function makeglow()
  4788. for _, p in pairs(chr:GetChildren()) do
  4789. if p.ClassName == "Accessory" then
  4790. do
  4791. local h = p:FindFirstChildOfClass("Part")
  4792. local nh = h:Clone()
  4793. nh.Parent = nil
  4794. nh.CFrame = h.CFrame
  4795. nh.Transparency = 1
  4796. nh.Name = "Glow"
  4797. nh.Material = "Neon"
  4798. nh.BrickColor = BrickColor.new("Really red")
  4799. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  4800. nh.Parent = h
  4801. makeweld(nh, nh, h, cf(0, 0, 0))
  4802. local m = nh:FindFirstChildOfClass("SpecialMesh")
  4803. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  4804. m.TextureId = ""
  4805. smokz(nh)
  4806. nh.Touched:connect(function(po)
  4807. glow(po, nh, true, 0.8)
  4808. end)
  4809. end
  4810. elseif p.ClassName == "Part" and p ~= hrp then
  4811. do
  4812. local n = p:Clone()
  4813. n.Parent = nil
  4814. n.Transparency = 1
  4815. n.Material = "Neon"
  4816. n.Name = "Glow"
  4817. n.BrickColor = BrickColor.new("Really red")
  4818. n.CFrame = p.CFrame
  4819. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  4820. n.Parent = p
  4821. makeweld(n, n, p, cf(0, 0, 0))
  4822. smokz(n)
  4823. n.Touched:connect(function(po)
  4824. glow(po, n, true, 0.8)
  4825. end)
  4826. if n:FindFirstChildOfClass("Decal") then
  4827. n:FindFirstChildOfClass("Decal"):Destroy()
  4828. end
  4829. if p:FindFirstChildOfClass("SpecialMesh") then
  4830. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  4831. c.Parent = nil
  4832. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  4833. c.Parent = n
  4834. else
  4835. local m = Instance.new("BlockMesh")
  4836. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  4837. if p == tors then
  4838. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  4839. end
  4840. m.Parent = n
  4841. end
  4842. end
  4843. end
  4844. end
  4845. end
  4846. makeglow()
  4847. function fglow(glopart, duration)
  4848. for _ = 1, 4 do
  4849. swait()
  4850. glopart.Transparency = glopart.Transparency - 0.075
  4851. end
  4852. delay(duration, function()
  4853. for _ = 1, 4 do
  4854. swait()
  4855. glopart.Transparency = glopart.Transparency + 0.075
  4856. end
  4857. end)
  4858. end
  4859. function lerpz(joint, prop, cfrmz, alp)
  4860. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  4861. end
  4862. function resetlerp()
  4863. RJ.C0 = RJC0
  4864. RJ.C1 = RJC1
  4865. N.C0 = NC0
  4866. N.C1 = NC1
  4867. RS.C0 = RSC0
  4868. RS.C1 = RSC1
  4869. LS.C0 = LSC0
  4870. LS.C1 = LSC1
  4871. RH.C0 = RHC0
  4872. RH.C1 = RHC1
  4873. LH.C0 = LHC0
  4874. end
  4875. function chatfunc(text)
  4876. local chat = coroutine.wrap(function()
  4877. if chr:FindFirstChild("TalkingBillBoard")~= nil then
  4878. chr:FindFirstChild("TalkingBillBoard"):destroy()
  4879. end
  4880. local naeeym2 = Instance.new("BillboardGui",chr)
  4881. naeeym2.Size = UDim2.new(0,100,0,40)
  4882. naeeym2.StudsOffset = Vector3.new(0,3,0)
  4883. naeeym2.Adornee = chr.Head
  4884. naeeym2.Name = "TalkingBillBoard"
  4885. local tecks2 = Instance.new("TextLabel",naeeym2)
  4886. tecks2.BackgroundTransparency = 1
  4887. tecks2.BorderSizePixel = 0
  4888. tecks2.Text = ""
  4889. tecks2.Font = "Fantasy"
  4890. tecks2.TextSize = 30
  4891. tecks2.TextStrokeTransparency = 0
  4892. tecks2.TextColor3 = Color3.new(0,1,0)
  4893. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  4894. tecks2.Size = UDim2.new(1,0,0.5,0)
  4895. local tecks3 = Instance.new("TextLabel",naeeym2)
  4896. tecks3.BackgroundTransparency = 1
  4897. tecks3.BorderSizePixel = 0
  4898. tecks3.Text = ""
  4899. tecks3.Font = "Fantasy"
  4900. tecks3.TextSize = 30
  4901. tecks3.TextStrokeTransparency = 0
  4902. tecks3.TextColor3 = Color3.new(0,1,0)
  4903. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  4904. tecks3.Size = UDim2.new(1,0,0.5,0)
  4905. for i = 1,string.len(text),1 do
  4906. tecks2.Text = string.sub(text,1,i)
  4907. tecks3.Text = string.sub(text,1,i)
  4908. wait(0.01)
  4909. end
  4910. wait(2)
  4911. for i = 1, 50 do
  4912. swait()
  4913. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  4914. tecks2.Rotation = tecks2.Rotation - .8
  4915. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4916. tecks2.TextTransparency = tecks2.TextTransparency + .04
  4917. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  4918. tecks3.Rotation = tecks2.Rotation + .8
  4919. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4920. tecks3.TextTransparency = tecks2.TextTransparency + .04
  4921. end
  4922. naeeym2:Destroy()
  4923. end)
  4924. chat()
  4925. end
  4926. function onChatted(msg)
  4927. chatfunc(msg)
  4928. end
  4929.  
  4930.  
  4931. function FullCowl()
  4932.  
  4933.  
  4934. if activu == true or selected == false then
  4935. return
  4936. end
  4937. chatfunc("Kono DIO DA!")
  4938. coroutine.resume(coroutine.create(function()
  4939. fglow(lleg.Glow, 19)
  4940. fglow(rleg.Glow, 19)
  4941. fglow(rarm.Glow, 19)
  4942. fglow(larm.Glow, 19)
  4943. fglow(head.Glow, 19)
  4944. fglow(tors.Glow, 19)
  4945. end))
  4946. activu = true
  4947.  
  4948. local pet = Instance.new("ParticleEmitter")
  4949. pet.Color = ColorSequence.new(Color3.new(0, 255, 0))
  4950. pet.LightEmission = 0.9
  4951. pet.Size = NumberSequence.new(0.5)
  4952. pet.Texture = "rbxassetid://272050333"
  4953. pet.Transparency = NumberSequence.new(0.1)
  4954. pet.Lifetime = NumberRange.new(0.1)
  4955. pet.Rate = 1
  4956. pet.RotSpeed = NumberRange.new(360)
  4957. pet.Speed = NumberRange.new(3)
  4958. pet.VelocitySpread = 360
  4959. pet.Parent = rarm.Glow
  4960. local pet2 = Instance.new("ParticleEmitter")
  4961. pet2.Color = ColorSequence.new(Color3.new(0, 255, 0))
  4962. pet2.LightEmission = 0.9
  4963. pet2.Size = NumberSequence.new(5)
  4964. pet2.Texture = "rbxassetid://516107903"
  4965. pet2.Transparency = NumberSequence.new(0.4)
  4966. pet2.ZOffset = 2
  4967. pet2.Enabled = false
  4968. pet2.LockedToPart = true
  4969. pet2.Lifetime = NumberRange.new(0.07)
  4970. pet2.Rate = 8
  4971. pet2.Rotation = NumberRange.new(0, 360)
  4972. pet2.RotSpeed = NumberRange.new(0)
  4973. pet2.Speed = NumberRange.new(0)
  4974. pet2.VelocitySpread = 180
  4975. pet2.Parent = rarm.Glow
  4976.  
  4977.  
  4978.  
  4979. local petl = Instance.new("ParticleEmitter")
  4980. petl.Color = ColorSequence.new(Color3.new(0, 255, 0))
  4981. petl.LightEmission = 0.9
  4982. petl.Size = NumberSequence.new(0.5)
  4983. petl.Texture = "rbxassetid://272050333"
  4984. petl.Transparency = NumberSequence.new(0.1)
  4985. petl.Lifetime = NumberRange.new(0.1)
  4986. petl.Rate = 1
  4987. petl.RotSpeed = NumberRange.new(360)
  4988. petl.Speed = NumberRange.new(3)
  4989. petl.VelocitySpread = 360
  4990. petl.Parent = larm.Glow
  4991. local petl2 = Instance.new("ParticleEmitter")
  4992. petl2.Color = ColorSequence.new(Color3.new(0, 255, 0))
  4993. petl2.LightEmission = 0.9
  4994. petl2.Size = NumberSequence.new(5)
  4995. petl2.Texture = "rbxassetid://516107903"
  4996. petl2.Transparency = NumberSequence.new(0.4)
  4997. petl2.ZOffset = 2
  4998. petl2.Enabled = false
  4999. petl2.LockedToPart = true
  5000. petl2.Lifetime = NumberRange.new(0.07)
  5001. petl2.Rate = 8
  5002. petl2.Rotation = NumberRange.new(0, 360)
  5003. petl2.RotSpeed = NumberRange.new(0)
  5004. petl2.Speed = NumberRange.new(0)
  5005. petl2.VelocitySpread = 180
  5006. petl2.Parent = larm.Glow
  5007.  
  5008.  
  5009. local petl3 = Instance.new("ParticleEmitter")
  5010. petl3.Color = ColorSequence.new(Color3.new(0, 255, 0))
  5011. petl3.LightEmission = 0.9
  5012. petl3.Size = NumberSequence.new(0.5)
  5013. petl3.Texture = "rbxassetid://272050333"
  5014. petl3.Transparency = NumberSequence.new(0.1)
  5015. petl3.Lifetime = NumberRange.new(0.1)
  5016. petl3.Rate = 1
  5017. petl3.RotSpeed = NumberRange.new(360)
  5018. petl3.Speed = NumberRange.new(3)
  5019. petl3.VelocitySpread = 360
  5020. petl3.Parent = head.Glow
  5021. local petl23 = Instance.new("ParticleEmitter")
  5022. petl23.Color = ColorSequence.new(Color3.new(0, 255, 0))
  5023. petl23.LightEmission = 0.9
  5024. petl23.Size = NumberSequence.new(5)
  5025. petl23.Texture = "rbxassetid://516107903"
  5026. petl23.Transparency = NumberSequence.new(0.4)
  5027. petl23.ZOffset = 2
  5028. petl23.Enabled = false
  5029. petl23.LockedToPart = true
  5030. petl23.Lifetime = NumberRange.new(0.07)
  5031. petl23.Rate = 8
  5032. petl23.Rotation = NumberRange.new(0, 360)
  5033. petl23.RotSpeed = NumberRange.new(0)
  5034. petl23.Speed = NumberRange.new(0)
  5035. petl23.VelocitySpread = 180
  5036. petl23.Parent = head.Glow
  5037.  
  5038.  
  5039.  
  5040. local petl34 = Instance.new("ParticleEmitter")
  5041. petl34.Color = ColorSequence.new(Color3.new(0, 255, 0))
  5042. petl34.LightEmission = 0.9
  5043. petl34.Size = NumberSequence.new(0.5)
  5044. petl34.Texture = "rbxassetid://272050333"
  5045. petl34.Transparency = NumberSequence.new(0.1)
  5046. petl34.Lifetime = NumberRange.new(0.1)
  5047. petl34.Rate = 1
  5048. petl34.RotSpeed = NumberRange.new(360)
  5049. petl34.Speed = NumberRange.new(3)
  5050. petl34.VelocitySpread = 360
  5051. petl34.Parent = rleg.Glow
  5052. local petl234 = Instance.new("ParticleEmitter")
  5053. petl234.Color = ColorSequence.new(Color3.new(0, 255, 0))
  5054. petl234.LightEmission = 0.9
  5055. petl234.Size = NumberSequence.new(5)
  5056. petl234.Texture = "rbxassetid://516107903"
  5057. petl234.Transparency = NumberSequence.new(0.4)
  5058. petl234.ZOffset = 2
  5059. petl234.Enabled = false
  5060. petl234.LockedToPart = true
  5061. petl234.Rate = 8
  5062. petl234.Rotation = NumberRange.new(0, 360)
  5063. petl234.RotSpeed = NumberRange.new(0)
  5064. petl234.Speed = NumberRange.new(0)
  5065. petl234.VelocitySpread = 180
  5066. petl234.Parent = rleg.Glow
  5067.  
  5068.  
  5069. local petl345 = Instance.new("ParticleEmitter")
  5070. petl345.Color = ColorSequence.new(Color3.new(0, 255, 0))
  5071. petl345.LightEmission = 0.9
  5072. petl345.Size = NumberSequence.new(0.5)
  5073. petl345.Texture = "rbxassetid://272050333"
  5074. petl345.Transparency = NumberSequence.new(0.1)
  5075. petl345.Lifetime = NumberRange.new(0.1)
  5076. petl345.Rate = 1
  5077. petl345.RotSpeed = NumberRange.new(360)
  5078. petl345.Speed = NumberRange.new(3)
  5079. petl345.VelocitySpread = 360
  5080. petl345.Parent = tors.Glow
  5081. local petl2345 = Instance.new("ParticleEmitter")
  5082. petl2345.Color = ColorSequence.new(Color3.new(0, 255, 0))
  5083. petl2345.LightEmission = 0.9
  5084. petl2345.Size = NumberSequence.new(5)
  5085. petl2345.Texture = "rbxassetid://516107903"
  5086. petl2345.Transparency = NumberSequence.new(0.4)
  5087. petl2345.ZOffset = 2
  5088. petl2345.Enabled = false
  5089. petl2345.LockedToPart = true
  5090. petl2345.Rate = 8
  5091. petl2345.Rotation = NumberRange.new(0, 360)
  5092. petl2345.RotSpeed = NumberRange.new(0)
  5093. petl2345.Speed = NumberRange.new(0)
  5094. petl2345.VelocitySpread = 180
  5095. petl2345.Parent = tors.Glow
  5096. x = Instance.new("Sound",workspace)
  5097. x.SoundId = "http://www.roblox.com/asset/?id=686423225"
  5098. x.Looped = false
  5099. x.Pitch = 1
  5100. x.Volume = 5
  5101. x:Play()
  5102. end
  5103.  
  5104.  
  5105.  
  5106.  
  5107.  
  5108.  
  5109.  
  5110.  
  5111. function detroit()
  5112. if activu == true or selected == false then
  5113. return
  5114. end
  5115. coroutine.resume(coroutine.create(function()
  5116. fglow(rarm.Glow, 3)
  5117. end))
  5118. activu = true
  5119.  
  5120. human.WalkSpeed = human.WalkSpeed - 13
  5121. animo(false)
  5122. local Mus = Instance.new("Sound",tors)
  5123. Mus.SoundId = "rbxassetid://991726501"
  5124. Mus.Pitch = 1
  5125. Mus.Volume = 90000
  5126. Mus.Looped = false
  5127. wait(0.3)
  5128. Mus:Play()
  5129. local pe = Instance.new("ParticleEmitter")
  5130. pe.Color = ColorSequence.new(Color3.new(0, 100, 255))
  5131. pe.LightEmission = 0.9
  5132. pe.Size = NumberSequence.new(0.5)
  5133. pe.Texture = "rbxassetid://272050333"
  5134. pe.Transparency = NumberSequence.new(0.1)
  5135. pe.Lifetime = NumberRange.new(0.1)
  5136. pe.Rate = 1
  5137. pe.RotSpeed = NumberRange.new(360)
  5138. pe.Speed = NumberRange.new(3)
  5139. pe.VelocitySpread = 360
  5140. pe.Parent = rarm.Glow
  5141. local pe2 = Instance.new("ParticleEmitter")
  5142. pe2.Color = ColorSequence.new(Color3.new(0, 100, 255))
  5143. pe2.LightEmission = 0.9
  5144. pe2.Size = NumberSequence.new(5)
  5145. pe2.Texture = "rbxassetid://516107903"
  5146. pe2.Transparency = NumberSequence.new(0.4)
  5147. pe2.ZOffset = 2
  5148. pe2.Enabled = false
  5149. pe2.LockedToPart = true
  5150. pe2.Lifetime = NumberRange.new(0.07)
  5151. pe2.Rate = 8
  5152. pe2.Rotation = NumberRange.new(0, 360)
  5153. pe2.RotSpeed = NumberRange.new(0)
  5154. pe2.Speed = NumberRange.new(0)
  5155. pe2.VelocitySpread = 180
  5156. pe2.Parent = rarm.Glow
  5157. pe2.Enabled = true
  5158. pe.Speed = NumberRange.new(10)
  5159. chatfunc("DETROIT SMASH!!")
  5160. pe:Destroy()
  5161. pe2:Destroy()
  5162. KABOOMZ()
  5163. rarm.Glow.smok.Enabled = true
  5164. wait(1.5)
  5165. animo(true)
  5166. human.WalkSpeed = human.WalkSpeed + 13
  5167. for _ = 1, 24 do
  5168. swait()
  5169. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5170. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5171. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5172. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5173. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5174. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5175. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5176. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5177. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5178. end
  5179. resetlerp()
  5180. rarm.Glow.smok.Enabled = false
  5181. activu = false
  5182. end
  5183.  
  5184.  
  5185.  
  5186.  
  5187.  
  5188.  
  5189.  
  5190.  
  5191.  
  5192.  
  5193.  
  5194.  
  5195.  
  5196. function RFistDamage()
  5197.  
  5198. end
  5199. function rsmash()
  5200. if activu == true or selected == false then
  5201. return
  5202. end
  5203. coroutine.resume(coroutine.create(function()
  5204. fglow(rarm.Glow, 3)
  5205. end))
  5206. activu = true
  5207.  
  5208. human.WalkSpeed = human.WalkSpeed - 13
  5209. animo(false)
  5210. local Mus = Instance.new("Sound",workspace)
  5211. Mus.SoundId = "rbxassetid://616576437"
  5212. Mus.Pitch = 1
  5213. Mus.Volume = 99999
  5214. Mus.Looped = false
  5215. wait(0.3)
  5216. Mus:Play()
  5217. local pe = Instance.new("ParticleEmitter")
  5218. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5219. pe.LightEmission = 0.9
  5220. pe.Size = NumberSequence.new(0.5)
  5221. pe.Texture = "rbxassetid://272050333"
  5222. pe.Transparency = NumberSequence.new(0.1)
  5223. pe.Lifetime = NumberRange.new(0.1)
  5224. pe.Rate = 1
  5225. pe.RotSpeed = NumberRange.new(360)
  5226. pe.Speed = NumberRange.new(3)
  5227. pe.VelocitySpread = 360
  5228. pe.Parent = rarm.Glow
  5229. local pe2 = Instance.new("ParticleEmitter")
  5230. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5231. pe2.LightEmission = 0.9
  5232. pe2.Size = NumberSequence.new(5)
  5233. pe2.Texture = "rbxassetid://516107903"
  5234. pe2.Transparency = NumberSequence.new(0.4)
  5235. pe2.ZOffset = 2
  5236. pe2.Enabled = false
  5237. pe2.LockedToPart = true
  5238. pe2.Lifetime = NumberRange.new(0.07)
  5239. pe2.Rate = 8
  5240. pe2.Rotation = NumberRange.new(0, 360)
  5241. pe2.RotSpeed = NumberRange.new(0)
  5242. pe2.Speed = NumberRange.new(0)
  5243. pe2.VelocitySpread = 180
  5244. pe2.Parent = rarm.Glow
  5245. for _ = 1, 45 do
  5246. swait()
  5247. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  5248. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  5249. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  5250. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5251. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  5252. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  5253. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  5254. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5255. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  5256. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5257. pe.Rate = pe.Rate + 25
  5258. end
  5259. chatfunc("WRYYYYYY!")
  5260. pe2.Enabled = true
  5261. pe.Speed = NumberRange.new(10)
  5262. for _ = 1, 30 do
  5263. swait()
  5264. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  5265. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  5266. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  5267. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  5268. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  5269. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  5270. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  5271. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  5272.  
  5273. end
  5274. for l = 1, 3 do
  5275. swait()
  5276. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  5277. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  5278. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  5279. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  5280. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  5281. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  5282. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  5283. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  5284. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  5285. end
  5286. pe:Destroy()
  5287. pe2:Destroy()
  5288. KABOOMZ()
  5289. rarm.Glow.smok.Enabled = true
  5290. for _ = 1, 8 do
  5291. swait()
  5292. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  5293. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  5294. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  5295. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  5296. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  5297. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  5298. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  5299. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  5300. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  5301. end
  5302. wait(1.5)
  5303. animo(true)
  5304. human.WalkSpeed = human.WalkSpeed + 13
  5305. for _ = 1, 24 do
  5306. swait()
  5307. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5308. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5309. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5310. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5311. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5312. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5313. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5314. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5315. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  5316. end
  5317. resetlerp()
  5318. rarm.Glow.smok.Enabled = false
  5319. activu = false
  5320. end
  5321.  
  5322.  
  5323.  
  5324.  
  5325. local debris=game:service"Debris"
  5326. vt = Vector3.new
  5327. bc = BrickColor.new
  5328.  
  5329.  
  5330.  
  5331.  
  5332.  
  5333.  
  5334.  
  5335.  
  5336.  
  5337.  
  5338.  
  5339.  
  5340. function Ring()
  5341.  
  5342.  
  5343. local effspwn = Instance.new("Part")
  5344. local model = Instance.new("Model")
  5345. game.Debris:AddItem(model, 20)
  5346. model.Name = "smasheffects"
  5347. model.Parent = workspace
  5348. effspwn.Name = "spwnr"
  5349. effspwn.Size = Vector3.new(1, 1, 1)
  5350. effspwn.Anchored = true
  5351. effspwn.CanCollide = false
  5352. effspwn.Transparency = 1
  5353. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  5354. effspwn.Parent = model
  5355.  
  5356. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  5357. if v:FindFirstChild('Humanoid') then
  5358. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  5359. v.Humanoid.PlatformStand = true
  5360. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  5361. end
  5362. end
  5363. coroutine.resume(coroutine.create(function()
  5364. local shok = Instance.new("Part")
  5365. shok.Name = "wring1"
  5366. shok.BrickColor = BrickColor.new("Institutional white")
  5367. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  5368. shok.Size = Vector3.new(1, 1, 1)
  5369. shok.Anchored = true
  5370. shok.Material = "Neon"
  5371. shok.Transparency = 0.25
  5372. shok.CanCollide = false
  5373. shok.Parent = model
  5374. game.Debris:AddItem(shok, 12)
  5375. local mesh = Instance.new("SpecialMesh")
  5376. mesh.MeshType = "FileMesh"
  5377. mesh.MeshId = "rbxassetid://3270017"
  5378. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  5379. mesh.Parent = shok
  5380. for e = 1, 30 do
  5381. wait()
  5382. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  5383. shok.Transparency = shok.Transparency + 0.002
  5384. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5385. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  5386. end
  5387. for e = 1, 38 do
  5388. wait()
  5389. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  5390. shok.Transparency = shok.Transparency + 0.002
  5391. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5392. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  5393. end
  5394. for e = 1, 24 do
  5395. wait()
  5396. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  5397. shok.Transparency = shok.Transparency + 0.03
  5398. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5399. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  5400. end
  5401. end))
  5402. coroutine.resume(coroutine.create(function()
  5403. local shok = Instance.new("Part")
  5404. shok.Name = "wring2"
  5405. shok.BrickColor = BrickColor.new("Institutional white")
  5406. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  5407. shok.Size = Vector3.new(1, 1, 1)
  5408. shok.Anchored = true
  5409. shok.Material = "Neon"
  5410. shok.Transparency = 0.25
  5411. shok.CanCollide = false
  5412. shok.Parent = model
  5413. game.Debris:AddItem(shok, 12)
  5414. local mesh = Instance.new("SpecialMesh")
  5415. mesh.MeshType = "FileMesh"
  5416. mesh.MeshId = "rbxassetid://3270017"
  5417. mesh.Scale = Vector3.new(12, 12, 0.05)
  5418. mesh.Parent = shok
  5419. for e = 1, 30 do
  5420. wait()
  5421. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  5422. shok.Transparency = shok.Transparency + 0.002
  5423. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5424. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  5425. end
  5426. for e = 1, 38 do
  5427. wait()
  5428. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  5429. shok.Transparency = shok.Transparency + 0.002
  5430. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5431. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  5432. end
  5433. for e = 1, 24 do
  5434. wait()
  5435. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  5436. shok.Transparency = shok.Transparency + 0.03
  5437. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5438. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  5439. end
  5440. end))
  5441.  
  5442. coroutine.resume(coroutine.create(function()
  5443. local shok = Instance.new("Part")
  5444. shok.Name = "shokwve"
  5445. shok.BrickColor = BrickColor.new("Institutional white")
  5446. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  5447. shok.Size = Vector3.new(1, 1, 1)
  5448. shok.Anchored = true
  5449. shok.Material = "Neon"
  5450. shok.Transparency = 0.6
  5451. shok.CanCollide = false
  5452. shok.Parent = model
  5453. game.Debris:AddItem(shok, 12)
  5454. local mesh = Instance.new("SpecialMesh")
  5455. mesh.MeshType = "FileMesh"
  5456. mesh.MeshId = "rbxassetid://489415447"
  5457. mesh.Scale = Vector3.new(1, 1, 1)
  5458. mesh.Parent = shok
  5459. for e = 1, 12 do
  5460. wait()
  5461. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  5462. shok.Transparency = shok.Transparency + 0.002
  5463. end
  5464. for e = 1, 32 do
  5465. wait()
  5466. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  5467. shok.Transparency = shok.Transparency + 0.002
  5468. end
  5469. for e = 1, 24 do
  5470. wait()
  5471. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  5472. shok.Transparency = shok.Transparency + 0.03
  5473. end
  5474. end))
  5475. coroutine.resume(coroutine.create(function()
  5476. local shok = Instance.new("Part")
  5477. shok.Name = "shock2"
  5478. shok.BrickColor = BrickColor.new("Institutional white")
  5479. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5480. shok.Size = Vector3.new(1, 1, 1)
  5481. shok.Anchored = true
  5482. shok.Material = "Neon"
  5483. shok.Transparency = 0.35
  5484. shok.CanCollide = false
  5485. shok.Parent = model
  5486. game.Debris:AddItem(shok, 12)
  5487. local mesh = Instance.new("SpecialMesh")
  5488. mesh.MeshType = "FileMesh"
  5489. mesh.MeshId = "rbxassetid://489415447"
  5490. mesh.Scale = Vector3.new(12, 12, 12)
  5491. mesh.Parent = shok
  5492. for e = 1, 15 do
  5493. wait()
  5494. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5495. shok.Transparency = shok.Transparency + 0.004
  5496. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5497. end
  5498. for e = 1, 16 do
  5499. wait()
  5500. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5501. shok.Transparency = shok.Transparency + 0.004
  5502. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5503. end
  5504. for e = 1, 12 do
  5505. wait()
  5506. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5507. shok.Transparency = shok.Transparency + 0.06
  5508. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5509. end
  5510. end))
  5511. coroutine.resume(coroutine.create(function()
  5512. local shok = Instance.new("Part")
  5513. shok.Name = "shock3"
  5514. shok.BrickColor = BrickColor.new("Institutional white")
  5515. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5516. shok.Size = Vector3.new(1, 1, 1)
  5517. shok.Anchored = true
  5518. shok.Material = "Neon"
  5519. shok.Transparency = 0.35
  5520. shok.CanCollide = false
  5521. shok.Parent = model
  5522. game.Debris:AddItem(shok, 12)
  5523. local mesh = Instance.new("SpecialMesh")
  5524. mesh.MeshType = "FileMesh"
  5525. mesh.MeshId = "rbxassetid://489415447"
  5526. mesh.Scale = Vector3.new(12, 12, 12)
  5527. mesh.Parent = shok
  5528. for e = 1, 15 do
  5529. wait()
  5530. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5531. shok.Transparency = shok.Transparency + 0.004
  5532. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5533. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5534. end
  5535. for e = 1, 16 do
  5536. wait()
  5537. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5538. shok.Transparency = shok.Transparency + 0.004
  5539. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5540. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5541. end
  5542. for e = 1, 12 do
  5543. wait()
  5544. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  5545. shok.Transparency = shok.Transparency + 0.06
  5546. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5547. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5548. end
  5549. end))
  5550.  
  5551. end
  5552. function Landing()
  5553.  
  5554.  
  5555.  
  5556.  
  5557.  
  5558.  
  5559. ROW = function(out, trans, s, wt, t, ang, plus)
  5560. for i = 1, 360, 360/t do
  5561. local c = Instance.new("Part", game.Workspace)
  5562. c.FormFactor = 3
  5563. c.TopSurface = 0
  5564. c.BottomSurface = 0
  5565. c.Size = s
  5566. c.Anchored = true
  5567. c.CanCollide = wt
  5568. c.Material=workspace.Base.Material
  5569. c.Transparency = trans
  5570. c.BrickColor = workspace.Base.BrickColor
  5571. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  5572. c.Locked=true
  5573. game.Debris:AddItem(c,15)
  5574. end
  5575. end
  5576.  
  5577.  
  5578.  
  5579.  
  5580.  
  5581. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  5582. Ring()
  5583.  
  5584.  
  5585.  
  5586.  
  5587.  
  5588. end
  5589.  
  5590.  
  5591.  
  5592.  
  5593.  
  5594.  
  5595.  
  5596. function newRay(start,face,range,wat)
  5597. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  5598. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  5599. return rey,hit,pos
  5600. end
  5601.  
  5602.  
  5603.  
  5604.  
  5605. function jum()
  5606. if activu == true or selected == false then
  5607. return
  5608. end
  5609. coroutine.resume(coroutine.create(function()
  5610. fglow(rleg.Glow, 1)
  5611. fglow(lleg.Glow, 1)
  5612. end))
  5613. activu = true
  5614. human.WalkSpeed = human.WalkSpeed - 13
  5615. local pe = Instance.new("ParticleEmitter")
  5616. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5617. pe.LightEmission = 0.9
  5618. pe.Size = NumberSequence.new(0.5)
  5619. pe.Texture = "rbxassetid://272050333"
  5620. pe.Transparency = NumberSequence.new(0.1)
  5621. pe.Lifetime = NumberRange.new(0.1)
  5622. pe.Rate = 250
  5623. pe.RotSpeed = NumberRange.new(360)
  5624. pe.Speed = NumberRange.new(3)
  5625. pe.VelocitySpread = 360
  5626. pe.Parent = rleg.Glow
  5627. local pea = pe:Clone()
  5628. pea.Parent = lleg.Glow
  5629. local pe2 = Instance.new("ParticleEmitter")
  5630. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5631. pe2.LightEmission = 0.9
  5632. pe2.Size = NumberSequence.new(5)
  5633. pe2.Texture = "rbxassetid://516107903"
  5634. pe2.Transparency = NumberSequence.new(0.4)
  5635. pe2.ZOffset = 2
  5636. pe2.Enabled = true
  5637. pe2.LockedToPart = true
  5638. pe2.Lifetime = NumberRange.new(0.07)
  5639. pe2.Rate = 8
  5640. pe2.Rotation = NumberRange.new(0, 360)
  5641. pe2.RotSpeed = NumberRange.new(0)
  5642. pe2.Speed = NumberRange.new(0)
  5643. pe2.VelocitySpread = 180
  5644. pe2.Parent = lleg.Glow
  5645. local pea2 = pe2:Clone()
  5646. pea2.Parent = rleg.Glow
  5647. for l = 1, 30 do
  5648. swait()
  5649. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  5650. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  5651. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  5652. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5653. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  5654. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5655. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  5656. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5657. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  5658. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5659. end
  5660. pe:Destroy()
  5661. pe2:Destroy()
  5662. pea:Destroy()
  5663. pea2:Destroy()
  5664. human.WalkSpeed = 50
  5665. BV = Instance.new("BodyVelocity", tors)
  5666. BV.maxForce = Vector3.new(0,100000,0)
  5667. BV.P = 100000
  5668. BV.velocity = Vector3.new(0,800,0)
  5669. KABOOMZ2()
  5670. coroutine.resume(coroutine.create(function()
  5671. swait(3)
  5672. BV:Destroy()
  5673. end))
  5674. for _ = 1, 18 do
  5675. swait()
  5676. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  5677. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  5678. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  5679. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  5680. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  5681. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  5682. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  5683. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  5684. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  5685. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  5686. end
  5687. for _ = 1, 18 do
  5688. swait()
  5689. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5690. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5691. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5692. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5693. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5694. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5695. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5696. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5697. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5698. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5699. end
  5700. resetlerp()
  5701. local ry,ht,ps=nil,nil,nil
  5702. while ht==nil do
  5703. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  5704. wait()
  5705. end
  5706. human.WalkSpeed = 0
  5707. Landing()
  5708. z = Instance.new("Sound",tors)
  5709. z.SoundId = "rbxassetid://142070127"
  5710. z.Volume = 2
  5711. wait(.1)
  5712. z:Play()
  5713.  
  5714. for l = 1, 30 do
  5715. swait()
  5716. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  5717. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  5718. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  5719. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5720. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  5721. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5722. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  5723. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5724. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  5725. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5726. end
  5727. resetlerp()
  5728. human.WalkSpeed = 16
  5729.  
  5730. activu = false
  5731. end
  5732.  
  5733.  
  5734.  
  5735. local acos = math.acos
  5736. local sqrt = math.sqrt
  5737. local Vec3 = Vector3.new
  5738. local fromAxisAngle = CFrame.fromAxisAngle
  5739.  
  5740. local function toAxisAngle(CFr)
  5741. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  5742. local Angle = math.acos((R00+R11+R22-1)/2)
  5743. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  5744. A = A == 0 and 0.00001 or A
  5745. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  5746. B = B == 0 and 0.00001 or B
  5747. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  5748. C = C == 0 and 0.00001 or C
  5749. local x = (R21-R12)/sqrt(A)
  5750. local y = (R02-R20)/sqrt(B)
  5751. local z = (R10-R01)/sqrt(C)
  5752. return Vec3(x,y,z),Angle
  5753. end
  5754.  
  5755. function ApplyTrig(Num,Func)
  5756. local Min,Max = Func(0),Func(1)
  5757. local i = Func(Num)
  5758. return (i-Min)/(Max-Min)
  5759. --[[if Func == "sin" then
  5760. return (math.sin((1-Num)*math.pi)+1)/2
  5761. elseif Func == "cos" then
  5762. return (math.cos((1-Num)*math.pi)+1)/2
  5763. end]]
  5764. end
  5765.  
  5766. function LerpCFrame(CFrame1,CFrame2,Num)
  5767. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  5768. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  5769. end
  5770.  
  5771. function Crater(Torso,Radius)
  5772. spawn(function()
  5773. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  5774. local Ignore = {}
  5775. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  5776. if v.Character ~= nil then
  5777. Ignore[#Ignore+1] = v.Character
  5778. end
  5779. end
  5780. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  5781. if Hit == nil then return end
  5782. local Parts = {}
  5783. for i = 1,360,10 do
  5784. local P = Instance.new("Part",Torso.Parent)
  5785. P.Anchored = true
  5786. P.FormFactor = "Custom"
  5787. P.BrickColor = Hit.BrickColor
  5788. P.Material = Hit.Material
  5789. P.TopSurface = "Smooth"
  5790. P.BottomSurface = "Smooth"
  5791. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  5792. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  5793. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  5794. if math.random(0,5) == 0 then -- rubble
  5795. local P = Instance.new("Part",Torso.Parent)
  5796. P.Anchored = true
  5797. P.FormFactor = "Custom"
  5798. P.BrickColor = Hit.BrickColor
  5799. P.Material = Hit.Material
  5800. P.TopSurface = "Smooth"
  5801. P.BottomSurface = "Smooth"
  5802. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  5803. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  5804. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  5805. end
  5806. end
  5807. for i = 0,1,0.05 do
  5808. for i2,v in pairs(Parts) do
  5809. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  5810. end
  5811. wait(0.02)
  5812. end
  5813. for i,v in pairs(Parts) do
  5814. if v[1].Size.X > 2.1 then
  5815. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  5816. end
  5817. v[1].Anchored = false
  5818. end
  5819. for i = 0,1,0.05 do
  5820. for i2,v in pairs(Parts) do
  5821. v[1].Transparency = i
  5822. if i == 1 then
  5823. v[1]:Destroy()
  5824. elseif i >= 0.25 then
  5825. v[1].CanCollide = false
  5826. end
  5827. end
  5828. wait(0.02)
  5829. end
  5830. Parts = nil
  5831. end)
  5832. end
  5833.  
  5834.  
  5835. function FindNearestTorso(Position,Distance,SinglePlayer)
  5836. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  5837. local List = {}
  5838. for i,v in pairs(workspace:GetChildren())do
  5839. if v:IsA("Model")then
  5840. if v:findFirstChild("Torso")then
  5841. if v ~= chr then
  5842. if(v.Torso.Position -Position).magnitude <= Distance then
  5843. table.insert(List,v)
  5844. end
  5845. end
  5846. end
  5847. end
  5848. end
  5849. return List
  5850. end
  5851.  
  5852. function KABOOMZ()
  5853. local effspwn = Instance.new("Part")
  5854. coroutine.resume(coroutine.create(function()
  5855. local sound1 = Instance.new("Sound")
  5856. sound1.SoundId = "rbxassetid://314970761"
  5857. sound1.MaxDistance = 300
  5858. sound1.EmitterSize = 20
  5859. sound1.Volume = 2
  5860. sound1.Pitch = 0.95
  5861. sound1.Parent = effspwn
  5862. local sound2 = Instance.new("Sound")
  5863. sound2.SoundId = "rbxassetid://0"
  5864. sound2.MaxDistance = 300
  5865. sound2.EmitterSize = 20
  5866. sound2.Volume = 0
  5867. sound2.Pitch = 0.9
  5868. sound2.Parent = effspwn
  5869. local sound3 = Instance.new("Sound")
  5870. sound3.SoundId = "rbxassetid://138250406"
  5871. sound2.MaxDistance = 400
  5872. sound2.EmitterSize = 30
  5873. sound2.Volume = 2
  5874. sound2.Pitch = 0.6
  5875. sound2.Parent = effspwn
  5876. sound2:Play()
  5877. wait()
  5878. sound1:Play()
  5879. sound3:Play()
  5880. end))
  5881. local model = Instance.new("Model")
  5882. game.Debris:AddItem(model, 20)
  5883. model.Name = "smasheffects"
  5884. model.Parent = workspace
  5885. effspwn.Name = "spwnr"
  5886. effspwn.Size = Vector3.new(1, 1, 1)
  5887. effspwn.Anchored = true
  5888. effspwn.CanCollide = false
  5889. effspwn.Transparency = 1
  5890. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  5891. effspwn.Parent = model
  5892.  
  5893. Crater(head,60)
  5894.  
  5895. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  5896. if v:FindFirstChild('Humanoid') then
  5897. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  5898. v.Humanoid.PlatformStand = true
  5899. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  5900. end
  5901. end
  5902. coroutine.resume(coroutine.create(function()
  5903. local shok = Instance.new("Part")
  5904. shok.Name = "whoosh"
  5905. shok.BrickColor = BrickColor.new("Institutional white")
  5906. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  5907. shok.Size = Vector3.new(1, 1, 1)
  5908. shok.Anchored = true
  5909. shok.Material = "Neon"
  5910. shok.Transparency = 0.1
  5911. shok.CanCollide = false
  5912. shok.Parent = model
  5913. game.Debris:AddItem(shok, 12)
  5914. local mesh = Instance.new("SpecialMesh")
  5915. mesh.MeshType = "FileMesh"
  5916. mesh.MeshId = "rbxassetid://437347603"
  5917. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  5918. mesh.Parent = shok
  5919. for e = 1, 8 do
  5920. wait()
  5921. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  5922. shok.Transparency = shok.Transparency + 0.035
  5923. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  5924. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  5925. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  5926. end
  5927. for e = 1, 16 do
  5928. wait()
  5929. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  5930. shok.Transparency = shok.Transparency + 0.11
  5931. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  5932. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  5933. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  5934. end
  5935. end))
  5936. coroutine.resume(coroutine.create(function()
  5937. local shok = Instance.new("Part")
  5938. shok.Name = "wring1"
  5939. shok.BrickColor = BrickColor.new("Institutional white")
  5940. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  5941. shok.Size = Vector3.new(1, 1, 1)
  5942. shok.Anchored = true
  5943. shok.Material = "Neon"
  5944. shok.Transparency = 0.25
  5945. shok.CanCollide = false
  5946. shok.Parent = model
  5947. game.Debris:AddItem(shok, 12)
  5948. local mesh = Instance.new("SpecialMesh")
  5949. mesh.MeshType = "FileMesh"
  5950. mesh.MeshId = "rbxassetid://3270017"
  5951. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  5952. mesh.Parent = shok
  5953. for e = 1, 30 do
  5954. wait()
  5955. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  5956. shok.Transparency = shok.Transparency + 0.002
  5957. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5958. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  5959. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  5960.  
  5961. end
  5962. for e = 1, 38 do
  5963. wait()
  5964. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  5965. shok.Transparency = shok.Transparency + 0.002
  5966. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5967. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  5968. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  5969.  
  5970. end
  5971. for e = 1, 24 do
  5972. wait()
  5973. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  5974. shok.Transparency = shok.Transparency + 0.03
  5975. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5976. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  5977. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  5978.  
  5979. end
  5980. end))
  5981. coroutine.resume(coroutine.create(function()
  5982. local shok = Instance.new("Part")
  5983. shok.Name = "wring2"
  5984. shok.BrickColor = BrickColor.new("Institutional white")
  5985. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  5986. shok.Size = Vector3.new(1, 1, 1)
  5987. shok.Anchored = true
  5988. shok.Material = "Neon"
  5989. shok.Transparency = 0.25
  5990. shok.CanCollide = false
  5991. shok.Parent = model
  5992. game.Debris:AddItem(shok, 12)
  5993. local mesh = Instance.new("SpecialMesh")
  5994. mesh.MeshType = "FileMesh"
  5995. mesh.MeshId = "rbxassetid://3270017"
  5996. mesh.Scale = Vector3.new(12, 12, 0.05)
  5997. mesh.Parent = shok
  5998. for e = 1, 30 do
  5999. wait()
  6000. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  6001. shok.Transparency = shok.Transparency + 0.002
  6002. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6003. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6004. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6005.  
  6006. end
  6007. for e = 1, 38 do
  6008. wait()
  6009. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  6010. shok.Transparency = shok.Transparency + 0.002
  6011. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6012. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6013. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6014.  
  6015. end
  6016. for e = 1, 24 do
  6017. wait()
  6018. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  6019. shok.Transparency = shok.Transparency + 0.03
  6020. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6021. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6022. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6023.  
  6024. end
  6025. end))
  6026. coroutine.resume(coroutine.create(function()
  6027. local shok = Instance.new("Part")
  6028. shok.Name = "coil1"
  6029. shok.BrickColor = BrickColor.new("Institutional white")
  6030. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  6031. shok.Size = Vector3.new(1, 1, 1)
  6032. shok.Anchored = true
  6033. shok.Material = "Neon"
  6034. shok.Transparency = 0.25
  6035. shok.CanCollide = false
  6036. shok.Parent = model
  6037. game.Debris:AddItem(shok, 12)
  6038. local mesh = Instance.new("SpecialMesh")
  6039. mesh.MeshType = "FileMesh"
  6040. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  6041. mesh.Scale = Vector3.new(12, 12, 12)
  6042. mesh.Parent = shok
  6043. for e = 1, 15 do
  6044. wait()
  6045. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6046. shok.Transparency = shok.Transparency + 0.004
  6047. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6048. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6049. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6050.  
  6051. end
  6052. for e = 1, 16 do
  6053. wait()
  6054. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6055. shok.Transparency = shok.Transparency + 0.004
  6056. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6057. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6058. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6059.  
  6060. end
  6061. for e = 1, 12 do
  6062. wait()
  6063. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6064. shok.Transparency = shok.Transparency + 0.06
  6065. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6066. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6067. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6068.  
  6069. end
  6070. end))
  6071. coroutine.resume(coroutine.create(function()
  6072. local shok = Instance.new("Part")
  6073. shok.Name = "coil2"
  6074. shok.BrickColor = BrickColor.new("Institutional white")
  6075. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  6076. shok.Size = Vector3.new(1, 1, 1)
  6077. shok.Anchored = true
  6078. shok.Material = "Neon"
  6079. shok.Transparency = 0.25
  6080. shok.CanCollide = false
  6081. shok.Parent = model
  6082. game.Debris:AddItem(shok, 12)
  6083. local mesh = Instance.new("SpecialMesh")
  6084. mesh.MeshType = "FileMesh"
  6085. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  6086. mesh.Scale = Vector3.new(6, 12, 6)
  6087. mesh.Parent = shok
  6088. for e = 1, 15 do
  6089. wait()
  6090. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6091. shok.Transparency = shok.Transparency + 0.005
  6092. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6093. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6094. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6095.  
  6096. end
  6097. for e = 1, 16 do
  6098. wait()
  6099. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6100. shok.Transparency = shok.Transparency + 0.005
  6101. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6102. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6103. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6104.  
  6105. end
  6106. for e = 1, 12 do
  6107. wait()
  6108. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6109. shok.Transparency = shok.Transparency + 0.09
  6110. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6111. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6112. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6113.  
  6114. end
  6115. end))
  6116. coroutine.resume(coroutine.create(function()
  6117. local shok = Instance.new("Part")
  6118. shok.Name = "shokwve"
  6119. shok.BrickColor = BrickColor.new("Institutional white")
  6120. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  6121. shok.Size = Vector3.new(1, 1, 1)
  6122. shok.Anchored = true
  6123. shok.Material = "Neon"
  6124. shok.Transparency = 0.6
  6125. shok.CanCollide = false
  6126. shok.Parent = model
  6127. game.Debris:AddItem(shok, 12)
  6128. local mesh = Instance.new("SpecialMesh")
  6129. mesh.MeshType = "FileMesh"
  6130. mesh.MeshId = "rbxassetid://489415447"
  6131. mesh.Scale = Vector3.new(1, 1, 1)
  6132. mesh.Parent = shok
  6133. for e = 1, 12 do
  6134. wait()
  6135. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  6136. shok.Transparency = shok.Transparency + 0.002
  6137. end
  6138. for e = 1, 32 do
  6139. wait()
  6140. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  6141. shok.Transparency = shok.Transparency + 0.002
  6142. end
  6143. for e = 1, 24 do
  6144. wait()
  6145. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  6146. shok.Transparency = shok.Transparency + 0.03
  6147. end
  6148. end))
  6149. coroutine.resume(coroutine.create(function()
  6150. local shok = Instance.new("Part")
  6151. shok.Name = "shock2"
  6152. shok.BrickColor = BrickColor.new("Institutional white")
  6153. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6154. shok.Size = Vector3.new(1, 1, 1)
  6155. shok.Anchored = true
  6156. shok.Material = "Neon"
  6157. shok.Transparency = 0.35
  6158. shok.CanCollide = false
  6159. shok.Parent = model
  6160. game.Debris:AddItem(shok, 12)
  6161. local mesh = Instance.new("SpecialMesh")
  6162. mesh.MeshType = "FileMesh"
  6163. mesh.MeshId = "rbxassetid://489415447"
  6164. mesh.Scale = Vector3.new(12, 12, 12)
  6165. mesh.Parent = shok
  6166. for e = 1, 15 do
  6167. wait()
  6168. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6169. shok.Transparency = shok.Transparency + 0.004
  6170. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6171. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6172.  
  6173. end
  6174. for e = 1, 16 do
  6175. wait()
  6176. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6177. shok.Transparency = shok.Transparency + 0.004
  6178. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6179. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6180.  
  6181. end
  6182. for e = 1, 12 do
  6183. wait()
  6184. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6185. shok.Transparency = shok.Transparency + 0.06
  6186. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6187. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6188.  
  6189. end
  6190. end))
  6191. coroutine.resume(coroutine.create(function()
  6192. local shok = Instance.new("Part")
  6193. shok.Name = "shock3"
  6194. shok.BrickColor = BrickColor.new("Institutional white")
  6195. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6196. shok.Size = Vector3.new(1, 1, 1)
  6197. shok.Anchored = true
  6198. shok.Material = "Neon"
  6199. shok.Transparency = 0.35
  6200. shok.CanCollide = false
  6201. shok.Parent = model
  6202. game.Debris:AddItem(shok, 12)
  6203. local mesh = Instance.new("SpecialMesh")
  6204. mesh.MeshType = "FileMesh"
  6205. mesh.MeshId = "rbxassetid://489415447"
  6206. mesh.Scale = Vector3.new(12, 12, 12)
  6207. mesh.Parent = shok
  6208. for e = 1, 15 do
  6209. wait()
  6210. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6211. shok.Transparency = shok.Transparency + 0.004
  6212. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6213. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6214. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6215.  
  6216. end
  6217. for e = 1, 16 do
  6218. wait()
  6219. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6220. shok.Transparency = shok.Transparency + 0.004
  6221. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6222. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6223. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6224.  
  6225. end
  6226. for e = 1, 12 do
  6227. wait()
  6228. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  6229. shok.Transparency = shok.Transparency + 0.06
  6230. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6231. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6232. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6233.  
  6234. end
  6235. end))
  6236. end
  6237. function KABOOMZ2()
  6238. local effspwn = Instance.new("Part")
  6239. coroutine.resume(coroutine.create(function()
  6240. local sound1 = Instance.new("Sound")
  6241. sound1.SoundId = "rbxassetid://991726501"
  6242. sound1.MaxDistance = 300
  6243. sound1.EmitterSize = 20
  6244. sound1.Volume = 99999
  6245. sound1.Pitch = 1
  6246. sound1.Parent = effspwn
  6247. local sound2 = Instance.new("Sound")
  6248. sound2.SoundId = "rbxassetid://157878578"
  6249. sound2.MaxDistance = 300
  6250. sound2.EmitterSize = 20
  6251. sound2.Volume = 2
  6252. sound2.Pitch = 0.7
  6253. sound2.Parent = effspwn
  6254. local sound3 = Instance.new("Sound")
  6255. sound3.SoundId = "rbxassetid://138250406"
  6256. sound2.MaxDistance = 400
  6257. sound2.EmitterSize = 30
  6258. sound2.Volume = 2
  6259. sound2.Pitch = 0.5
  6260. sound2.Parent = effspwn
  6261. sound2:Play()
  6262. wait()
  6263. sound1:Play()
  6264. sound3:Play()
  6265. end))
  6266. local model = Instance.new("Model")
  6267. game.Debris:AddItem(model, 20)
  6268. model.Name = "smasheffects"
  6269. model.Parent = workspace
  6270. effspwn.Name = "spwnr"
  6271. effspwn.Size = Vector3.new(1, 1, 1)
  6272. effspwn.Anchored = true
  6273. effspwn.CanCollide = false
  6274. effspwn.Transparency = 1
  6275. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  6276. effspwn.Parent = model
  6277.  
  6278.  
  6279.  
  6280.  
  6281.  
  6282. Crater(head,60)
  6283. Crater(head,120)
  6284.  
  6285. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  6286. if v:FindFirstChild('Humanoid') then
  6287. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  6288. v.Humanoid.PlatformStand = true
  6289. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  6290. end
  6291. end
  6292.  
  6293. coroutine.resume(coroutine.create(function()
  6294. local shok = Instance.new("Part")
  6295. shok.Name = "whoosh"
  6296. shok.BrickColor = BrickColor.new("Institutional white")
  6297. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  6298. shok.Size = Vector3.new(1, 1, 1)
  6299. shok.Anchored = true
  6300. shok.Material = "Neon"
  6301. shok.Transparency = 0.1
  6302. shok.CanCollide = false
  6303. shok.Parent = model
  6304. game.Debris:AddItem(shok, 12)
  6305. local mesh = Instance.new("SpecialMesh")
  6306. mesh.MeshType = "FileMesh"
  6307. mesh.MeshId = "rbxassetid://437347603"
  6308. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  6309. mesh.Parent = shok
  6310.  
  6311.  
  6312.  
  6313.  
  6314.  
  6315. for e = 1, 8 do
  6316. wait()
  6317. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  6318. shok.Transparency = shok.Transparency + 0.035
  6319. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  6320. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  6321. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6322.  
  6323. end
  6324. for e = 1, 16 do
  6325. wait()
  6326. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  6327. shok.Transparency = shok.Transparency + 0.11
  6328. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  6329. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  6330. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6331.  
  6332. end
  6333. end))
  6334. coroutine.resume(coroutine.create(function()
  6335. local shok = Instance.new("Part")
  6336. shok.Name = "wring1"
  6337. shok.BrickColor = BrickColor.new("Institutional white")
  6338. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  6339. shok.Size = Vector3.new(1, 1, 1)
  6340. shok.Anchored = true
  6341. shok.Material = "Neon"
  6342. shok.Transparency = 0.25
  6343. shok.CanCollide = false
  6344. shok.Parent = model
  6345. game.Debris:AddItem(shok, 12)
  6346. local mesh = Instance.new("SpecialMesh")
  6347. mesh.MeshType = "FileMesh"
  6348. mesh.MeshId = "rbxassetid://3270017"
  6349. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  6350. mesh.Parent = shok
  6351. for e = 1, 30 do
  6352. wait()
  6353. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  6354. shok.Transparency = shok.Transparency + 0.002
  6355. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6356. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  6357. end
  6358. for e = 1, 38 do
  6359. wait()
  6360. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  6361. shok.Transparency = shok.Transparency + 0.002
  6362. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6363. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  6364. end
  6365. for e = 1, 24 do
  6366. wait()
  6367. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  6368. shok.Transparency = shok.Transparency + 0.03
  6369. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6370. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  6371. end
  6372. end))
  6373. coroutine.resume(coroutine.create(function()
  6374. local shok = Instance.new("Part")
  6375. shok.Name = "wring2"
  6376. shok.BrickColor = BrickColor.new("Institutional white")
  6377. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  6378. shok.Size = Vector3.new(1, 1, 1)
  6379. shok.Anchored = true
  6380. shok.Material = "Neon"
  6381. shok.Transparency = 0.25
  6382. shok.CanCollide = false
  6383. shok.Parent = model
  6384. game.Debris:AddItem(shok, 12)
  6385. local mesh = Instance.new("SpecialMesh")
  6386. mesh.MeshType = "FileMesh"
  6387. mesh.MeshId = "rbxassetid://3270017"
  6388. mesh.Scale = Vector3.new(12, 12, 0.05)
  6389. mesh.Parent = shok
  6390. for e = 1, 30 do
  6391. wait()
  6392. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  6393. shok.Transparency = shok.Transparency + 0.002
  6394. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6395. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6396. end
  6397. for e = 1, 38 do
  6398. wait()
  6399. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  6400. shok.Transparency = shok.Transparency + 0.002
  6401. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6402. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6403. end
  6404. for e = 1, 24 do
  6405. wait()
  6406. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  6407. shok.Transparency = shok.Transparency + 0.03
  6408. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6409. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6410. end
  6411. end))
  6412. coroutine.resume(coroutine.create(function()
  6413. local shok = Instance.new("Part")
  6414. shok.Name = "coil1"
  6415. shok.BrickColor = BrickColor.new("Institutional white")
  6416. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  6417. shok.Size = Vector3.new(1, 1, 1)
  6418. shok.Anchored = true
  6419. shok.Material = "Neon"
  6420. shok.Transparency = 0.25
  6421. shok.CanCollide = false
  6422. shok.Parent = model
  6423. game.Debris:AddItem(shok, 12)
  6424. local mesh = Instance.new("SpecialMesh")
  6425. mesh.MeshType = "FileMesh"
  6426. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  6427. mesh.Scale = Vector3.new(12, 12, 12)
  6428. mesh.Parent = shok
  6429. for e = 1, 15 do
  6430. wait()
  6431. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6432. shok.Transparency = shok.Transparency + 0.004
  6433. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6434. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6435. end
  6436. for e = 1, 16 do
  6437. wait()
  6438. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6439. shok.Transparency = shok.Transparency + 0.004
  6440. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6441. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6442. end
  6443. for e = 1, 12 do
  6444. wait()
  6445. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6446. shok.Transparency = shok.Transparency + 0.06
  6447. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6448. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6449. end
  6450. end))
  6451. coroutine.resume(coroutine.create(function()
  6452. local shok = Instance.new("Part")
  6453. shok.Name = "coil2"
  6454. shok.BrickColor = BrickColor.new("Institutional white")
  6455. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  6456. shok.Size = Vector3.new(1, 1, 1)
  6457. shok.Anchored = true
  6458. shok.Material = "Neon"
  6459. shok.Transparency = 0.25
  6460. shok.CanCollide = false
  6461. shok.Parent = model
  6462. game.Debris:AddItem(shok, 12)
  6463. local mesh = Instance.new("SpecialMesh")
  6464. mesh.MeshType = "FileMesh"
  6465. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  6466. mesh.Scale = Vector3.new(6, 12, 6)
  6467. mesh.Parent = shok
  6468. for e = 1, 15 do
  6469. wait()
  6470. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6471. shok.Transparency = shok.Transparency + 0.005
  6472. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6473. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6474. end
  6475. for e = 1, 16 do
  6476. wait()
  6477. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6478. shok.Transparency = shok.Transparency + 0.005
  6479. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6480. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6481. end
  6482. for e = 1, 12 do
  6483. wait()
  6484. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6485. shok.Transparency = shok.Transparency + 0.09
  6486. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6487. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6488. end
  6489. end))
  6490. coroutine.resume(coroutine.create(function()
  6491. local shok = Instance.new("Part")
  6492. shok.Name = "shokwve"
  6493. shok.BrickColor = BrickColor.new("Institutional white")
  6494. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  6495. shok.Size = Vector3.new(1, 1, 1)
  6496. shok.Anchored = true
  6497. shok.Material = "Neon"
  6498. shok.Transparency = 0.6
  6499. shok.CanCollide = false
  6500. shok.Parent = model
  6501. game.Debris:AddItem(shok, 12)
  6502. local mesh = Instance.new("SpecialMesh")
  6503. mesh.MeshType = "FileMesh"
  6504. mesh.MeshId = "rbxassetid://489415447"
  6505. mesh.Scale = Vector3.new(1, 1, 1)
  6506. mesh.Parent = shok
  6507. for e = 1, 12 do
  6508. wait()
  6509. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  6510. shok.Transparency = shok.Transparency + 0.002
  6511. end
  6512. for e = 1, 32 do
  6513. wait()
  6514. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  6515. shok.Transparency = shok.Transparency + 0.002
  6516. end
  6517. for e = 1, 24 do
  6518. wait()
  6519. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  6520. shok.Transparency = shok.Transparency + 0.03
  6521. end
  6522. end))
  6523. coroutine.resume(coroutine.create(function()
  6524. local shok = Instance.new("Part")
  6525. shok.Name = "shock2"
  6526. shok.BrickColor = BrickColor.new("Institutional white")
  6527. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6528. shok.Size = Vector3.new(1, 1, 1)
  6529. shok.Anchored = true
  6530. shok.Material = "Neon"
  6531. shok.Transparency = 0.35
  6532. shok.CanCollide = false
  6533. shok.Parent = model
  6534. game.Debris:AddItem(shok, 12)
  6535. local mesh = Instance.new("SpecialMesh")
  6536. mesh.MeshType = "FileMesh"
  6537. mesh.MeshId = "rbxassetid://489415447"
  6538. mesh.Scale = Vector3.new(12, 12, 12)
  6539. mesh.Parent = shok
  6540. for e = 1, 15 do
  6541. wait()
  6542. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6543. shok.Transparency = shok.Transparency + 0.004
  6544. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6545. end
  6546. for e = 1, 16 do
  6547. wait()
  6548. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6549. shok.Transparency = shok.Transparency + 0.004
  6550. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6551. end
  6552. for e = 1, 12 do
  6553. wait()
  6554. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6555. shok.Transparency = shok.Transparency + 0.06
  6556. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6557. end
  6558. end))
  6559. coroutine.resume(coroutine.create(function()
  6560. local shok = Instance.new("Part")
  6561. shok.Name = "shock3"
  6562. shok.BrickColor = BrickColor.new("Institutional white")
  6563. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6564. shok.Size = Vector3.new(1, 1, 1)
  6565. shok.Anchored = true
  6566. shok.Material = "Neon"
  6567. shok.Transparency = 0.35
  6568. shok.CanCollide = false
  6569. shok.Parent = model
  6570. game.Debris:AddItem(shok, 12)
  6571. local mesh = Instance.new("SpecialMesh")
  6572. mesh.MeshType = "FileMesh"
  6573. mesh.MeshId = "rbxassetid://489415447"
  6574. mesh.Scale = Vector3.new(12, 12, 12)
  6575. mesh.Parent = shok
  6576. for e = 1, 15 do
  6577. wait()
  6578. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6579. shok.Transparency = shok.Transparency + 0.004
  6580. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6581. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6582. end
  6583. for e = 1, 16 do
  6584. wait()
  6585. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6586. shok.Transparency = shok.Transparency + 0.004
  6587. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6588. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6589. end
  6590. for e = 1, 12 do
  6591. wait()
  6592. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  6593. shok.Transparency = shok.Transparency + 0.06
  6594. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6595. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6596. end
  6597. end))
  6598. end
  6599.  
  6600.  
  6601.  
  6602. tor = chr.Torso
  6603. Debounce = false
  6604.  
  6605. Invis = function()
  6606. for i = 1,20 do
  6607. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  6608. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  6609. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  6610. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  6611. chr['Head'].Transparency = chr['Head'].Transparency + .05
  6612. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  6613. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  6614. game["Run Service"].RenderStepped:wait()
  6615. end
  6616. end
  6617.  
  6618. Vis = function()
  6619. for i = 1,20 do
  6620. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  6621. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  6622. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  6623. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  6624. chr['Head'].Transparency = chr['Head'].Transparency - .05
  6625. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  6626. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  6627. game["Run Service"].RenderStepped:wait()
  6628. end
  6629. end
  6630.  
  6631. Fade = function(Part)
  6632. if Part:IsA'Part' then
  6633. for i = 1,20 do
  6634. Part.Transparency = Part.Transparency + .05
  6635. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  6636. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  6637. wait()
  6638. end
  6639. Part:Destroy()
  6640. end
  6641. end
  6642.  
  6643. Teleport = function(cx,cy,cz)
  6644. Debounce = true
  6645. tor.Anchored = true
  6646. Invis()
  6647. --MakeTpPart()
  6648. tor.Anchored = false
  6649. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  6650. tor.Anchored = true
  6651. Vis()
  6652. tor.Anchored = false
  6653. Debounce = false
  6654. end;
  6655.  
  6656.  
  6657.  
  6658. tps = Instance.new("Sound",chr)
  6659. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  6660. tps.Volume = 30
  6661.  
  6662.  
  6663. function Tele()
  6664. human.WalkSpeed = 0
  6665. if activu == true or selected == false then
  6666. return
  6667. end
  6668. coroutine.resume(coroutine.create(function()
  6669. fglow(rleg.Glow, 1)
  6670. fglow(lleg.Glow, 1)
  6671. end))
  6672. activu = true
  6673. local pe = Instance.new("ParticleEmitter")
  6674. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6675. pe.LightEmission = 0.9
  6676. pe.Size = NumberSequence.new(0.5)
  6677. pe.Texture = "rbxassetid://272050333"
  6678. pe.Transparency = NumberSequence.new(0.1)
  6679. pe.Lifetime = NumberRange.new(0.1)
  6680. pe.Rate = 250
  6681. pe.RotSpeed = NumberRange.new(360)
  6682. pe.Speed = NumberRange.new(3)
  6683. pe.VelocitySpread = 360
  6684. pe.Parent = rleg.Glow
  6685. local pea = pe:Clone()
  6686. pea.Parent = lleg.Glow
  6687. local pe2 = Instance.new("ParticleEmitter")
  6688. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6689. pe2.LightEmission = 0.9
  6690. pe2.Size = NumberSequence.new(5)
  6691. pe2.Texture = "rbxassetid://516107903"
  6692. pe2.Transparency = NumberSequence.new(0.4)
  6693. pe2.ZOffset = 2
  6694. pe2.Enabled = true
  6695. pe2.LockedToPart = true
  6696. pe2.Lifetime = NumberRange.new(0.07)
  6697. pe2.Rate = 8
  6698. pe2.Rotation = NumberRange.new(0, 360)
  6699. pe2.RotSpeed = NumberRange.new(0)
  6700. pe2.Speed = NumberRange.new(0)
  6701. pe2.VelocitySpread = 180
  6702. pe2.Parent = lleg.Glow
  6703. local pea2 = pe2:Clone()
  6704. pea2.Parent = rleg.Glow
  6705.  
  6706. for l = 1, 30 do
  6707. swait()
  6708. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  6709. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  6710. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  6711. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6712. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  6713. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6714. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  6715. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6716. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  6717. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6718. end
  6719.  
  6720. pe:Destroy()
  6721. pe2:Destroy()
  6722. pea:Destroy()
  6723. pea2:Destroy()
  6724. local rng = Instance.new("Part", chr)
  6725. rng.Anchored = true
  6726. rng.BrickColor = BrickColor.new("Institutional white")
  6727. rng.CanCollide = false
  6728. rng.FormFactor = 3
  6729. rng.Name = "Ring"
  6730. rng.Size = Vector3.new(1, 1, 1)
  6731. rng.Transparency = 0.5
  6732. rng.TopSurface = 0
  6733. rng.BottomSurface = 0
  6734. rng.Position = tors.Position - Vector3.new(0,2,0)
  6735. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  6736. local rngm = Instance.new("SpecialMesh", rng)
  6737. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6738. rngm.Scale = Vector3.new(1, 1, 2)
  6739. coroutine.wrap(function()
  6740. for i = 1, 60, 8 do
  6741. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  6742. rng.Transparency = i/60
  6743. wait()
  6744. end
  6745. wait()
  6746. rng:Destroy()
  6747. end)()
  6748. tps:Play()
  6749. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  6750. resetlerp()
  6751. human.WalkSpeed = 16
  6752. activu = false
  6753.  
  6754. end
  6755.  
  6756.  
  6757.  
  6758.  
  6759. boom3 = Instance.new("Sound",chr)
  6760. boom3.SoundId = "http://www.roblox.com/asset/?id = 314970761"
  6761. boom3.Volume = 50
  6762.  
  6763.  
  6764.  
  6765.  
  6766.  
  6767. gprop = {}
  6768. function materialhit(hit)
  6769. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  6770. gprop = {hit.BrickColor,hit.Material}
  6771. end
  6772. end
  6773. chr["Left Leg"].Touched:connect(materialhit)
  6774. chr["Right Leg"].Touched:connect(materialhit)
  6775.  
  6776.  
  6777. function KickBoom()
  6778. local effspwn = Instance.new("Part")
  6779. local model = Instance.new("Model")
  6780. game.Debris:AddItem(model, 20)
  6781. model.Name = "smasheffects"
  6782. model.Parent = chr
  6783. effspwn.Name = "spwnr"
  6784. effspwn.Size = Vector3.new(1, 1, 1)
  6785. effspwn.Anchored = true
  6786. effspwn.CanCollide = false
  6787. effspwn.Transparency = 1
  6788. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  6789. effspwn.Parent = model
  6790.  
  6791. for i = 1, 15 do
  6792. local gtrace = Instance.new("Part",game.Workspace)
  6793. gtrace.BrickColor = gprop[1]
  6794. gtrace.Material = gprop[2]
  6795. gtrace.Size = Vector3.new(16,16,16)
  6796. gtrace.Anchored = true
  6797. gtrace.CanCollide = false
  6798. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  6799. local gdisp = coroutine.wrap(function()
  6800. wait(3)
  6801. for i = 1, 9 do
  6802. wait(.1)
  6803. gtrace.Transparency = gtrace.Transparency + .1
  6804. end
  6805. gtrace:Destroy()
  6806. end)
  6807. gdisp()
  6808. end
  6809.  
  6810. Crater(head,67)
  6811.  
  6812. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  6813. if v:FindFirstChild('Humanoid') then
  6814. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  6815. v.Humanoid.PlatformStand = true
  6816. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  6817. end
  6818. end
  6819.  
  6820. coroutine.resume(coroutine.create(function()
  6821. local shok = Instance.new("Part")
  6822. shok.Name = "shock3"
  6823. shok.BrickColor = BrickColor.new("Institutional white")
  6824. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6825. shok.Size = Vector3.new(1, 1, 1)
  6826. shok.Anchored = true
  6827. shok.Material = "Neon"
  6828. shok.Transparency = 0.35
  6829. shok.CanCollide = false
  6830. shok.Parent = model
  6831. game.Debris:AddItem(shok, 12)
  6832. local mesh = Instance.new("SpecialMesh")
  6833. mesh.MeshType = "FileMesh"
  6834. mesh.MeshId = "rbxassetid://489415447"
  6835. mesh.Scale = Vector3.new(19, 19, 19)
  6836. mesh.Parent = shok
  6837. for e = 1, 15 do
  6838. wait()
  6839. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6840. shok.Transparency = shok.Transparency + 0.004
  6841. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6842. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6843. end
  6844. for e = 1, 16 do
  6845. wait()
  6846. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6847. shok.Transparency = shok.Transparency + 0.004
  6848. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6849. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6850. end
  6851. for e = 1, 12 do
  6852. wait()
  6853. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  6854. shok.Transparency = shok.Transparency + 0.06
  6855. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6856. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6857. end
  6858. end))
  6859.  
  6860.  
  6861. coroutine.resume(coroutine.create(function()
  6862. local shok = Instance.new("Part")
  6863. shok.Name = "shock3"
  6864. shok.BrickColor = BrickColor.new("Institutional white")
  6865. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6866. shok.Size = Vector3.new(1, 1, 1)
  6867. shok.Anchored = true
  6868. shok.Material = "Neon"
  6869. shok.Transparency = 0.35
  6870. shok.CanCollide = false
  6871. shok.Parent = model
  6872. game.Debris:AddItem(shok, 12)
  6873. local mesh = Instance.new("SpecialMesh")
  6874. mesh.MeshType = "FileMesh"
  6875. mesh.MeshId = "rbxassetid://489415447"
  6876. mesh.Scale = Vector3.new(47, 47, 47)
  6877. mesh.Parent = shok
  6878. for e = 1, 15 do
  6879. wait()
  6880. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6881. shok.Transparency = shok.Transparency + 0.004
  6882. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6883. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6884. end
  6885. for e = 1, 16 do
  6886. wait()
  6887. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6888. shok.Transparency = shok.Transparency + 0.004
  6889. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6890. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6891. end
  6892. for e = 1, 12 do
  6893. wait()
  6894. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  6895. shok.Transparency = shok.Transparency + 0.06
  6896. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6897. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6898. end
  6899. end))
  6900.  
  6901. coroutine.resume(coroutine.create(function()
  6902. local shok = Instance.new("Part")
  6903. shok.Name = "shock3"
  6904. shok.BrickColor = BrickColor.new("Institutional white")
  6905. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6906. shok.Size = Vector3.new(1, 1, 1)
  6907. shok.Anchored = true
  6908. shok.Material = "Neon"
  6909. shok.Transparency = 0.35
  6910. shok.CanCollide = false
  6911. shok.Parent = model
  6912. game.Debris:AddItem(shok, 12)
  6913. local mesh = Instance.new("SpecialMesh")
  6914. mesh.MeshType = "FileMesh"
  6915. mesh.MeshId = "rbxassetid://489415447"
  6916. mesh.Scale = Vector3.new(79, 79, 79)
  6917. mesh.Parent = shok
  6918. for e = 1, 15 do
  6919. wait()
  6920. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6921. shok.Transparency = shok.Transparency + 0.004
  6922. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6923. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6924. end
  6925. for e = 1, 16 do
  6926. wait()
  6927. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6928. shok.Transparency = shok.Transparency + 0.004
  6929. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6930. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6931. end
  6932. for e = 1, 12 do
  6933. wait()
  6934. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  6935. shok.Transparency = shok.Transparency + 0.06
  6936. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6937. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6938. end
  6939. end))
  6940. end
  6941.  
  6942.  
  6943.  
  6944.  
  6945. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  6946. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  6947. end
  6948. cam = workspace.CurrentCamera
  6949.  
  6950.  
  6951.  
  6952.  
  6953.  
  6954.  
  6955.  
  6956.  
  6957. function NoOutline(Part)
  6958. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  6959. end
  6960.  
  6961.  
  6962.  
  6963.  
  6964. it = Instance.new
  6965.  
  6966.  
  6967.  
  6968.  
  6969.  
  6970.  
  6971.  
  6972.  
  6973.  
  6974.  
  6975. so = function(id,par,vol,pit)
  6976. coroutine.resume(coroutine.create(function()
  6977. local sou = Instance.new("Sound",par or workspace)
  6978. sou.Volume=vol
  6979. sou.Pitch=pit or 1
  6980. sou.SoundId=id
  6981. swait()
  6982. sou:play()
  6983. game:GetService("Debris"):AddItem(sou,6)
  6984. end))
  6985. end
  6986.  
  6987.  
  6988. function Stom()
  6989.  
  6990. cf=CFrame.new
  6991. angles=CFrame.Angles
  6992. euler=CFrame.fromEulerAnglesXYZ
  6993. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  6994. RootPart=chr.HumanoidRootPart
  6995. RootJoint=RootPart.RootJoint
  6996. RootCF=euler(-1.57,0,3.14)
  6997.  
  6998. function QuaternionFromCFrame(cf)
  6999. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  7000. local trace = m00 + m11 + m22
  7001. if trace > 0 then
  7002. local s = math.sqrt(1 + trace)
  7003. local recip = 0.5/s
  7004. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  7005. else
  7006. local i = 0
  7007. if m11 > m00 then
  7008. i = 1
  7009. end
  7010. if m22 > (i == 0 and m00 or m11) then
  7011. i = 2
  7012. end
  7013. if i == 0 then
  7014. local s = math.sqrt(m00-m11-m22+1)
  7015. local recip = 0.5/s
  7016. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  7017. elseif i == 1 then
  7018. local s = math.sqrt(m11-m22-m00+1)
  7019. local recip = 0.5/s
  7020. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  7021. elseif i == 2 then
  7022. local s = math.sqrt(m22-m00-m11+1)
  7023. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  7024. end
  7025. end
  7026. end
  7027.  
  7028. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  7029. local xs, ys, zs = x + x, y + y, z + z
  7030. local wx, wy, wz = w*xs, w*ys, w*zs
  7031. local xx = x*xs
  7032. local xy = x*ys
  7033. local xz = x*zs
  7034. local yy = y*ys
  7035. local yz = y*zs
  7036. local zz = z*zs
  7037. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  7038. end
  7039.  
  7040. function QuaternionSlerp(a, b, t)
  7041. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  7042. local startInterp, finishInterp;
  7043. if cosTheta >= 0.0001 then
  7044. if (1 - cosTheta) > 0.0001 then
  7045. local theta = math.acos(cosTheta)
  7046. local invSinTheta = 1/math.sin(theta)
  7047. startInterp = math.sin((1-t)*theta)*invSinTheta
  7048. finishInterp = math.sin(t*theta)*invSinTheta
  7049. else
  7050. startInterp = 1-t
  7051. finishInterp = t
  7052. end
  7053. else
  7054. if (1+cosTheta) > 0.0001 then
  7055. local theta = math.acos(-cosTheta)
  7056. local invSinTheta = 1/math.sin(theta)
  7057. startInterp = math.sin((t-1)*theta)*invSinTheta
  7058. finishInterp = math.sin(t*theta)*invSinTheta
  7059. else
  7060. startInterp = t-1
  7061. finishInterp = t
  7062. end
  7063. end
  7064. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  7065. end
  7066.  
  7067. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  7068. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  7069. end
  7070.  
  7071. function clerp(a,b,t)
  7072. local qa = {QuaternionFromCFrame(a)}
  7073. local qb = {QuaternionFromCFrame(b)}
  7074. local ax, ay, az = a.x, a.y, a.z
  7075. local bx, by, bz = b.x, b.y, b.z
  7076. local _t = 1-t
  7077. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  7078. end
  7079.  
  7080.  
  7081.  
  7082. if activu == true or selected == false then
  7083. return
  7084. end
  7085. coroutine.resume(coroutine.create(function()
  7086. fglow(lleg.Glow, 6)
  7087. end))
  7088. activu = true
  7089. local pe = Instance.new("ParticleEmitter")
  7090. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7091. pe.LightEmission = 0.9
  7092. pe.Size = NumberSequence.new(0.5)
  7093. pe.Texture = "rbxassetid://272050333"
  7094. pe.Transparency = NumberSequence.new(0.1)
  7095. pe.Lifetime = NumberRange.new(0.1)
  7096. pe.Rate = 250
  7097. pe.RotSpeed = NumberRange.new(360)
  7098. pe.Speed = NumberRange.new(3)
  7099. pe.VelocitySpread = 360
  7100. pe.Parent = lleg.Glow
  7101. local pea = pe:Clone()
  7102. pea.Parent = lleg.Glow
  7103. wait(0.5)
  7104. local pe2 = Instance.new("ParticleEmitter")
  7105. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7106. pe2.LightEmission = 0.9
  7107. pe2.Size = NumberSequence.new(5)
  7108. pe2.Texture = "rbxassetid://516107903"
  7109. pe2.Transparency = NumberSequence.new(0.4)
  7110. pe2.ZOffset = 2
  7111. pe2.Enabled = true
  7112. pe2.LockedToPart = true
  7113. pe2.Lifetime = NumberRange.new(0.07)
  7114. pe2.Rate = 8
  7115. pe2.Rotation = NumberRange.new(0, 360)
  7116. pe2.RotSpeed = NumberRange.new(0)
  7117. pe2.Speed = NumberRange.new(0)
  7118. pe2.VelocitySpread = 180
  7119. pe2.Parent = lleg.Glow
  7120. local pea2 = pe2:Clone()
  7121. pea2.Parent = lleg.Glow
  7122. local Mus = Instance.new("Sound",workspace)
  7123. Mus.SoundId = "rbxassetid://991726501"
  7124. Mus.Pitch = 1
  7125. Mus.Volume = 90000
  7126. Mus.Looped = false
  7127. wait(0.9)
  7128. Mus:Play()
  7129.  
  7130.  
  7131.  
  7132. human.WalkSpeed = 0
  7133. for i = 0,1,0.1 do
  7134. swait()
  7135. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7136. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  7137. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  7138. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  7139. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  7140. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  7141. end
  7142. wait(1)
  7143. for i = 0,1,0.1 do
  7144. swait()
  7145. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  7146. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  7147. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  7148. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  7149. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  7150. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  7151. end
  7152. KickBoom()
  7153. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  7154. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  7155. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  7156. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  7157. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  7158.  
  7159. wait(3)
  7160. human.WalkSpeed = 16
  7161. pe:Destroy()
  7162. pe2:Destroy()
  7163. pea:Destroy()
  7164. pea2:Destroy()
  7165. resetlerp()
  7166. activu = false
  7167. end
  7168.  
  7169.  
  7170.  
  7171.  
  7172.  
  7173. function Smash()
  7174. for i = 1, 15 do
  7175. local gtrace = Instance.new("Part",game.Workspace)
  7176. gtrace.BrickColor = gprop[1]
  7177. gtrace.Material = gprop[2]
  7178. gtrace.Size = Vector3.new(19,19,19)
  7179. gtrace.Anchored = true
  7180. gtrace.CanCollide = false
  7181. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  7182. local gdisp = coroutine.wrap(function()
  7183. wait(7)
  7184. for i = 1, 9 do
  7185. wait(.1)
  7186. gtrace.Transparency = gtrace.Transparency + .1
  7187. end
  7188. gtrace:Destroy()
  7189. end)
  7190. gdisp()
  7191. end
  7192.  
  7193. Crater(head,67)
  7194. end
  7195.  
  7196. function Smash2()
  7197. for i = 1, 15 do
  7198. local gtrace = Instance.new("Part",game.Workspace)
  7199. gtrace.BrickColor = gprop[1]
  7200. gtrace.Material = gprop[2]
  7201. gtrace.Size = Vector3.new(19,19,19)
  7202. gtrace.Anchored = true
  7203. gtrace.CanCollide = false
  7204. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  7205. local gdisp = coroutine.wrap(function()
  7206. wait(7)
  7207. for i = 1, 9 do
  7208. wait(.1)
  7209. gtrace.Transparency = gtrace.Transparency + .1
  7210. end
  7211. gtrace:Destroy()
  7212. end)
  7213. gdisp()
  7214. end
  7215.  
  7216. end
  7217.  
  7218. function Smash3()
  7219. for i = 1, 15 do
  7220. local gtrace = Instance.new("Part",game.Workspace)
  7221. gtrace.BrickColor = gprop[1]
  7222. gtrace.Material = gprop[2]
  7223. gtrace.Size = Vector3.new(19,19,19)
  7224. gtrace.Anchored = true
  7225. gtrace.CanCollide = false
  7226. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  7227. local gdisp = coroutine.wrap(function()
  7228. wait(7)
  7229. for i = 1, 9 do
  7230. wait(.1)
  7231. gtrace.Transparency = gtrace.Transparency + .1
  7232. end
  7233. gtrace:Destroy()
  7234. end)
  7235. gdisp()
  7236. end
  7237.  
  7238. end
  7239.  
  7240.  
  7241. function Smash4()
  7242. for i = 1, 15 do
  7243. local gtrace = Instance.new("Part",game.Workspace)
  7244. gtrace.BrickColor = gprop[1]
  7245. gtrace.Material = gprop[2]
  7246. gtrace.Size = Vector3.new(19,19,19)
  7247. gtrace.Anchored = true
  7248. gtrace.CanCollide = false
  7249. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  7250. local gdisp = coroutine.wrap(function()
  7251. wait(7)
  7252. for i = 1, 9 do
  7253. wait(.1)
  7254. gtrace.Transparency = gtrace.Transparency + .1
  7255. end
  7256. gtrace:Destroy()
  7257. end)
  7258. gdisp()
  7259. end
  7260.  
  7261. end
  7262.  
  7263. function Smash5()
  7264. for i = 1, 15 do
  7265. local gtrace = Instance.new("Part",game.Workspace)
  7266. gtrace.BrickColor = gprop[1]
  7267. gtrace.Material = gprop[2]
  7268. gtrace.Size = Vector3.new(19,19,19)
  7269. gtrace.Anchored = true
  7270. gtrace.CanCollide = false
  7271. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  7272. local gdisp = coroutine.wrap(function()
  7273. wait(7)
  7274. for i = 1, 9 do
  7275. wait(.1)
  7276. gtrace.Transparency = gtrace.Transparency + .1
  7277. end
  7278. gtrace:Destroy()
  7279. end)
  7280. gdisp()
  7281. end
  7282.  
  7283. end
  7284.  
  7285. function Smash6()
  7286. for i = 1, 15 do
  7287. local gtrace = Instance.new("Part",game.Workspace)
  7288. gtrace.BrickColor = gprop[1]
  7289. gtrace.Material = gprop[2]
  7290. gtrace.Size = Vector3.new(19,19,19)
  7291. gtrace.Anchored = true
  7292. gtrace.CanCollide = false
  7293. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  7294. local gdisp = coroutine.wrap(function()
  7295. wait(7)
  7296. for i = 1, 9 do
  7297. wait(.1)
  7298. gtrace.Transparency = gtrace.Transparency + .1
  7299. end
  7300. gtrace:Destroy()
  7301. end)
  7302. gdisp()
  7303. end
  7304.  
  7305. end
  7306.  
  7307.  
  7308. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  7309. if v:FindFirstChild('Humanoid') then
  7310. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  7311. v.Humanoid.PlatformStand = true
  7312. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  7313. end
  7314. end
  7315.  
  7316.  
  7317. function HeavenSmash()
  7318.  
  7319.  
  7320. if activu == true or selected == false then
  7321. return
  7322. end
  7323. coroutine.resume(coroutine.create(function()
  7324. fglow(lleg.Glow, 19)
  7325. fglow(rleg.Glow, 19)
  7326. fglow(rarm.Glow, 19)
  7327. fglow(larm.Glow, 19)
  7328. fglow(head.Glow, 19)
  7329. fglow(tors.Glow, 19)
  7330. end))
  7331. activu = true
  7332. local pe = Instance.new("ParticleEmitter")
  7333. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7334. pe.LightEmission = 0.9
  7335. pe.Size = NumberSequence.new(0.5)
  7336. pe.Texture = "rbxassetid://272050333"
  7337. pe.Transparency = NumberSequence.new(0.1)
  7338. pe.Lifetime = NumberRange.new(0.1)
  7339. pe.Rate = 250
  7340. pe.RotSpeed = NumberRange.new(360)
  7341. pe.Speed = NumberRange.new(3)
  7342. pe.VelocitySpread = 360
  7343. pe.Parent = lleg.Glow
  7344. local pea = pe:Clone()
  7345. pea.Parent = lleg.Glow
  7346. local pe2 = Instance.new("ParticleEmitter")
  7347. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7348. pe2.LightEmission = 0.9
  7349. pe2.Size = NumberSequence.new(5)
  7350. pe2.Texture = "rbxassetid://516107903"
  7351. pe2.Transparency = NumberSequence.new(0.4)
  7352. pe2.ZOffset = 2
  7353. pe2.Enabled = true
  7354. pe2.LockedToPart = true
  7355. pe2.Lifetime = NumberRange.new(0.07)
  7356. pe2.Rate = 8
  7357. pe2.Rotation = NumberRange.new(0, 360)
  7358. pe2.RotSpeed = NumberRange.new(0)
  7359. pe2.Speed = NumberRange.new(0)
  7360. pe2.VelocitySpread = 180
  7361. pe2.Parent = lleg.Glow
  7362. local pea2 = pe2:Clone()
  7363. pea2.Parent = lleg.Glow
  7364.  
  7365.  
  7366.  
  7367. local pet = Instance.new("ParticleEmitter")
  7368. pet.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7369. pet.LightEmission = 0.9
  7370. pet.Size = NumberSequence.new(0.5)
  7371. pet.Texture = "rbxassetid://272050333"
  7372. pet.Transparency = NumberSequence.new(0.1)
  7373. pet.Lifetime = NumberRange.new(0.1)
  7374. pet.Rate = 1
  7375. pet.RotSpeed = NumberRange.new(360)
  7376. pet.Speed = NumberRange.new(3)
  7377. pet.VelocitySpread = 360
  7378. pet.Parent = rarm.Glow
  7379. local pet2 = Instance.new("ParticleEmitter")
  7380. pet2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7381. pet2.LightEmission = 0.9
  7382. pet2.Size = NumberSequence.new(5)
  7383. pet2.Texture = "rbxassetid://516107903"
  7384. pet2.Transparency = NumberSequence.new(0.4)
  7385. pet2.ZOffset = 2
  7386. pet2.Enabled = false
  7387. pet2.LockedToPart = true
  7388. pet2.Lifetime = NumberRange.new(0.07)
  7389. pet2.Rate = 8
  7390. pet2.Rotation = NumberRange.new(0, 360)
  7391. pet2.RotSpeed = NumberRange.new(0)
  7392. pet2.Speed = NumberRange.new(0)
  7393. pet2.VelocitySpread = 180
  7394. pet2.Parent = rarm.Glow
  7395.  
  7396.  
  7397.  
  7398. local petl = Instance.new("ParticleEmitter")
  7399. petl.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7400. petl.LightEmission = 0.9
  7401. petl.Size = NumberSequence.new(0.5)
  7402. petl.Texture = "rbxassetid://272050333"
  7403. petl.Transparency = NumberSequence.new(0.1)
  7404. petl.Lifetime = NumberRange.new(0.1)
  7405. petl.Rate = 1
  7406. petl.RotSpeed = NumberRange.new(360)
  7407. petl.Speed = NumberRange.new(3)
  7408. petl.VelocitySpread = 360
  7409. petl.Parent = larm.Glow
  7410. local petl2 = Instance.new("ParticleEmitter")
  7411. petl2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7412. petl2.LightEmission = 0.9
  7413. petl2.Size = NumberSequence.new(5)
  7414. petl2.Texture = "rbxassetid://516107903"
  7415. petl2.Transparency = NumberSequence.new(0.4)
  7416. petl2.ZOffset = 2
  7417. petl2.Enabled = false
  7418. petl2.LockedToPart = true
  7419. petl2.Lifetime = NumberRange.new(0.07)
  7420. petl2.Rate = 8
  7421. petl2.Rotation = NumberRange.new(0, 360)
  7422. petl2.RotSpeed = NumberRange.new(0)
  7423. petl2.Speed = NumberRange.new(0)
  7424. petl2.VelocitySpread = 180
  7425. petl2.Parent = larm.Glow
  7426.  
  7427.  
  7428. local petl3 = Instance.new("ParticleEmitter")
  7429. petl3.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7430. petl3.LightEmission = 0.9
  7431. petl3.Size = NumberSequence.new(0.5)
  7432. petl3.Texture = "rbxassetid://272050333"
  7433. petl3.Transparency = NumberSequence.new(0.1)
  7434. petl3.Lifetime = NumberRange.new(0.1)
  7435. petl3.Rate = 1
  7436. petl3.RotSpeed = NumberRange.new(360)
  7437. petl3.Speed = NumberRange.new(3)
  7438. petl3.VelocitySpread = 360
  7439. petl3.Parent = head.Glow
  7440. local petl23 = Instance.new("ParticleEmitter")
  7441. petl23.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7442. petl23.LightEmission = 0.9
  7443. petl23.Size = NumberSequence.new(5)
  7444. petl23.Texture = "rbxassetid://516107903"
  7445. petl23.Transparency = NumberSequence.new(0.4)
  7446. petl23.ZOffset = 2
  7447. petl23.Enabled = false
  7448. petl23.LockedToPart = true
  7449. petl23.Lifetime = NumberRange.new(0.07)
  7450. petl23.Rate = 8
  7451. petl23.Rotation = NumberRange.new(0, 360)
  7452. petl23.RotSpeed = NumberRange.new(0)
  7453. petl23.Speed = NumberRange.new(0)
  7454. petl23.VelocitySpread = 180
  7455. petl23.Parent = head.Glow
  7456.  
  7457.  
  7458.  
  7459. local petl34 = Instance.new("ParticleEmitter")
  7460. petl34.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7461. petl34.LightEmission = 0.9
  7462. petl34.Size = NumberSequence.new(0.5)
  7463. petl34.Texture = "rbxassetid://272050333"
  7464. petl34.Transparency = NumberSequence.new(0.1)
  7465. petl34.Lifetime = NumberRange.new(0.1)
  7466. petl34.Rate = 1
  7467. petl34.RotSpeed = NumberRange.new(360)
  7468. petl34.Speed = NumberRange.new(3)
  7469. petl34.VelocitySpread = 360
  7470. petl34.Parent = rleg.Glow
  7471. local petl234 = Instance.new("ParticleEmitter")
  7472. petl234.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7473. petl234.LightEmission = 0.9
  7474. petl234.Size = NumberSequence.new(5)
  7475. petl234.Texture = "rbxassetid://516107903"
  7476. petl234.Transparency = NumberSequence.new(0.4)
  7477. petl234.ZOffset = 2
  7478. petl234.Enabled = false
  7479. petl234.LockedToPart = true
  7480. petl234.Rate = 8
  7481. petl234.Rotation = NumberRange.new(0, 360)
  7482. petl234.RotSpeed = NumberRange.new(0)
  7483. petl234.Speed = NumberRange.new(0)
  7484. petl234.VelocitySpread = 180
  7485. petl234.Parent = rleg.Glow
  7486.  
  7487.  
  7488. local petl345 = Instance.new("ParticleEmitter")
  7489. petl345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7490. petl345.LightEmission = 0.9
  7491. petl345.Size = NumberSequence.new(0.5)
  7492. petl345.Texture = "rbxassetid://272050333"
  7493. petl345.Transparency = NumberSequence.new(0.1)
  7494. petl345.Lifetime = NumberRange.new(0.1)
  7495. petl345.Rate = 1
  7496. petl345.RotSpeed = NumberRange.new(360)
  7497. petl345.Speed = NumberRange.new(3)
  7498. petl345.VelocitySpread = 360
  7499. petl345.Parent = tors.Glow
  7500. local petl2345 = Instance.new("ParticleEmitter")
  7501. petl2345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  7502. petl2345.LightEmission = 0.9
  7503. petl2345.Size = NumberSequence.new(5)
  7504. petl2345.Texture = "rbxassetid://516107903"
  7505. petl2345.Transparency = NumberSequence.new(0.4)
  7506. petl2345.ZOffset = 2
  7507. petl2345.Enabled = false
  7508. petl2345.LockedToPart = true
  7509. petl2345.Rate = 8
  7510. petl2345.Rotation = NumberRange.new(0, 360)
  7511. petl2345.RotSpeed = NumberRange.new(0)
  7512. petl2345.Speed = NumberRange.new(0)
  7513. petl2345.VelocitySpread = 180
  7514. petl2345.Parent = tors.Glow
  7515. human.WalkSpeed = 0
  7516. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  7517. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  7518. for l = 1, 30 do
  7519. swait()
  7520. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  7521. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  7522. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  7523. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  7524. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  7525. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  7526. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  7527. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  7528. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  7529. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  7530. end
  7531.  
  7532.  
  7533. resetlerp()
  7534.  
  7535. BV = Instance.new("BodyVelocity", tors)
  7536. BV.maxForce = Vector3.new(0,200000,0)
  7537. BV.P = 100000
  7538. BV.velocity = Vector3.new(0,150,0)
  7539. local rng = Instance.new("Part", chr)
  7540. rng.Anchored = true
  7541. rng.BrickColor = BrickColor.new("Institutional white")
  7542. rng.CanCollide = false
  7543. rng.FormFactor = 3
  7544. rng.Name = "Ring"
  7545. rng.Size = Vector3.new(1, 1, 1)
  7546. rng.Transparency = 0.5
  7547. rng.TopSurface = 0
  7548. rng.BottomSurface = 0
  7549. rng.Position = tors.Position - Vector3.new(0,2,0)
  7550. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  7551. local rngm = Instance.new("SpecialMesh", rng)
  7552. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  7553. rngm.Scale = Vector3.new(10, 10, 20)
  7554. x = Instance.new("Sound",workspace)
  7555. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  7556. x.Looped = false
  7557. x.Pitch = 1
  7558. x.Volume = 5
  7559. x:Play()
  7560. coroutine.wrap(function()
  7561. for i = 1, 60, 8 do
  7562. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  7563. rng.Transparency = i/60
  7564. wait()
  7565. end
  7566. wait()
  7567. rng:Destroy()
  7568. end)()
  7569. wait(2.6)
  7570. BV:Destroy()
  7571. tors.Anchored = true
  7572. wait(3.2)
  7573. tors.Anchored = false
  7574. BV = Instance.new("BodyVelocity", tors)
  7575. BV.maxForce = Vector3.new(0,-20000,0)
  7576. BV.P = 1000
  7577. BV.velocity = Vector3.new(0,-150,0)
  7578. wait(1)
  7579. BV:Destroy()
  7580. wait(0.01)
  7581.  
  7582. human.WalkSpeed = 0
  7583. boom3:Play()
  7584.  
  7585. Smash()
  7586. Smash2()
  7587. Smash3()
  7588. Ring()
  7589. pe:Destroy()
  7590. pea:Destroy()
  7591. pea2:Destroy()
  7592. pe2:Destroy()
  7593. wait(2)
  7594. human.WalkSpeed = 16
  7595. activu = false
  7596. end
  7597.  
  7598.  
  7599.  
  7600. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  7601. sound.SoundId = "rbxassetid://220025776"
  7602. sound.Volume = 6
  7603.  
  7604. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  7605. sound2.SoundId = "rbxassetid://386946017"
  7606. sound2.Volume = 6
  7607.  
  7608. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  7609. sound3.SoundId = "rbxassetid://165969964"
  7610. sound3.Volume = 6
  7611.  
  7612. function rip()
  7613. activu = true
  7614. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  7615. detect.Size = Vector3.new(1,1,1)
  7616. detect:BreakJoints()
  7617. detect.CanCollide = false
  7618. local weld = Instance.new("Weld", detect)
  7619. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  7620. weld.Part1 = detect
  7621. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  7622.  
  7623.  
  7624.  
  7625. local function attack(prt)
  7626. local humanoid = prt.Parent:findFirstChild("Humanoid")
  7627. if humanoid ~= nil then
  7628. local torso = prt.Parent:findFirstChild("Torso")
  7629.  
  7630.  
  7631.  
  7632.  
  7633.  
  7634.  
  7635.  
  7636. function KABOOMZ3()
  7637. local effspwn = Instance.new("Part")
  7638. coroutine.resume(coroutine.create(function()
  7639. local sound1 = Instance.new("Sound")
  7640. sound1.SoundId = "rbxassetid://991726501"
  7641. sound1.MaxDistance = 300
  7642. sound1.EmitterSize = 20
  7643. sound1.Volume = 25
  7644. sound1.Pitch = 1
  7645. sound1.Parent = effspwn
  7646. local sound2 = Instance.new("Sound")
  7647. sound2.SoundId = "rbxassetid://157878578"
  7648. sound2.MaxDistance = 300
  7649. sound2.EmitterSize = 20
  7650. sound2.Volume = 1
  7651. sound2.Pitch = 0.7
  7652. sound2.Parent = effspwn
  7653. local sound3 = Instance.new("Sound")
  7654. sound3.SoundId = "rbxassetid://138250406"
  7655. sound2.MaxDistance = 400
  7656. sound2.EmitterSize = 30
  7657. sound2.Volume = 2
  7658. sound2.Pitch = 0.5
  7659. sound2.Parent = effspwn
  7660. sound2:Play()
  7661. wait()
  7662. sound1:Play()
  7663. sound3:Play()
  7664. end))
  7665. local model = Instance.new("Model")
  7666. game.Debris:AddItem(model, 20)
  7667. model.Name = "smasheffects"
  7668. model.Parent = workspace
  7669. effspwn.Name = "spwnr"
  7670. effspwn.Size = Vector3.new(1, 1, 1)
  7671. effspwn.Anchored = true
  7672. effspwn.CanCollide = false
  7673. effspwn.Transparency = 1
  7674. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  7675. effspwn.Parent = model
  7676.  
  7677.  
  7678.  
  7679.  
  7680.  
  7681. Crater(head,60)
  7682. Crater(head,120)
  7683.  
  7684. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  7685. if v:FindFirstChild('Humanoid') then
  7686. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  7687. v.Humanoid.PlatformStand = true
  7688. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  7689. end
  7690. end
  7691.  
  7692. coroutine.resume(coroutine.create(function()
  7693. local shok = Instance.new("Part")
  7694. shok.Name = "whoosh"
  7695. shok.BrickColor = BrickColor.new("Institutional white")
  7696. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  7697. shok.Size = Vector3.new(1, 1, 1)
  7698. shok.Anchored = true
  7699. shok.Material = "Neon"
  7700. shok.Transparency = 0.1
  7701. shok.CanCollide = false
  7702. shok.Parent = model
  7703. game.Debris:AddItem(shok, 12)
  7704. local mesh = Instance.new("SpecialMesh")
  7705. mesh.MeshType = "FileMesh"
  7706. mesh.MeshId = "rbxassetid://437347603"
  7707. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  7708. mesh.Parent = shok
  7709.  
  7710.  
  7711.  
  7712.  
  7713.  
  7714. for e = 1, 8 do
  7715. wait()
  7716. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  7717. shok.Transparency = shok.Transparency + 0.035
  7718. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  7719. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  7720. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  7721.  
  7722. end
  7723. for e = 1, 16 do
  7724. wait()
  7725. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  7726. shok.Transparency = shok.Transparency + 0.11
  7727. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  7728. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  7729. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  7730.  
  7731. end
  7732. end))
  7733. coroutine.resume(coroutine.create(function()
  7734. local shok = Instance.new("Part")
  7735. shok.Name = "wring1"
  7736. shok.BrickColor = BrickColor.new("Institutional white")
  7737. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  7738. shok.Size = Vector3.new(1, 1, 1)
  7739. shok.Anchored = true
  7740. shok.Material = "Neon"
  7741. shok.Transparency = 0.25
  7742. shok.CanCollide = false
  7743. shok.Parent = model
  7744. game.Debris:AddItem(shok, 12)
  7745. local mesh = Instance.new("SpecialMesh")
  7746. mesh.MeshType = "FileMesh"
  7747. mesh.MeshId = "rbxassetid://3270017"
  7748. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  7749. mesh.Parent = shok
  7750. for e = 1, 30 do
  7751. wait()
  7752. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  7753. shok.Transparency = shok.Transparency + 0.002
  7754. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  7755. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  7756. end
  7757. for e = 1, 38 do
  7758. wait()
  7759. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  7760. shok.Transparency = shok.Transparency + 0.002
  7761. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  7762. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  7763. end
  7764. for e = 1, 24 do
  7765. wait()
  7766. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  7767. shok.Transparency = shok.Transparency + 0.03
  7768. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  7769. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  7770. end
  7771. end))
  7772. coroutine.resume(coroutine.create(function()
  7773. local shok = Instance.new("Part")
  7774. shok.Name = "wring2"
  7775. shok.BrickColor = BrickColor.new("Institutional white")
  7776. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  7777. shok.Size = Vector3.new(1, 1, 1)
  7778. shok.Anchored = true
  7779. shok.Material = "Neon"
  7780. shok.Transparency = 0.25
  7781. shok.CanCollide = false
  7782. shok.Parent = model
  7783. game.Debris:AddItem(shok, 12)
  7784. local mesh = Instance.new("SpecialMesh")
  7785. mesh.MeshType = "FileMesh"
  7786. mesh.MeshId = "rbxassetid://3270017"
  7787. mesh.Scale = Vector3.new(12, 12, 0.05)
  7788. mesh.Parent = shok
  7789. for e = 1, 30 do
  7790. wait()
  7791. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  7792. shok.Transparency = shok.Transparency + 0.002
  7793. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  7794. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  7795. end
  7796. for e = 1, 38 do
  7797. wait()
  7798. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  7799. shok.Transparency = shok.Transparency + 0.002
  7800. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  7801. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  7802. end
  7803. for e = 1, 24 do
  7804. wait()
  7805. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  7806. shok.Transparency = shok.Transparency + 0.03
  7807. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  7808. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  7809. end
  7810. end))
  7811. coroutine.resume(coroutine.create(function()
  7812. local shok = Instance.new("Part")
  7813. shok.Name = "coil1"
  7814. shok.BrickColor = BrickColor.new("Institutional white")
  7815. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  7816. shok.Size = Vector3.new(1, 1, 1)
  7817. shok.Anchored = true
  7818. shok.Material = "Neon"
  7819. shok.Transparency = 0.25
  7820. shok.CanCollide = false
  7821. shok.Parent = model
  7822. game.Debris:AddItem(shok, 12)
  7823. local mesh = Instance.new("SpecialMesh")
  7824. mesh.MeshType = "FileMesh"
  7825. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  7826. mesh.Scale = Vector3.new(12, 12, 12)
  7827. mesh.Parent = shok
  7828. for e = 1, 15 do
  7829. wait()
  7830. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  7831. shok.Transparency = shok.Transparency + 0.004
  7832. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  7833. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  7834. end
  7835. for e = 1, 16 do
  7836. wait()
  7837. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  7838. shok.Transparency = shok.Transparency + 0.004
  7839. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  7840. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  7841. end
  7842. for e = 1, 12 do
  7843. wait()
  7844. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  7845. shok.Transparency = shok.Transparency + 0.06
  7846. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  7847. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  7848. end
  7849. end))
  7850. coroutine.resume(coroutine.create(function()
  7851. local shok = Instance.new("Part")
  7852. shok.Name = "coil2"
  7853. shok.BrickColor = BrickColor.new("Institutional white")
  7854. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  7855. shok.Size = Vector3.new(1, 1, 1)
  7856. shok.Anchored = true
  7857. shok.Material = "Neon"
  7858. shok.Transparency = 0.25
  7859. shok.CanCollide = false
  7860. shok.Parent = model
  7861. game.Debris:AddItem(shok, 12)
  7862. local mesh = Instance.new("SpecialMesh")
  7863. mesh.MeshType = "FileMesh"
  7864. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  7865. mesh.Scale = Vector3.new(6, 12, 6)
  7866. mesh.Parent = shok
  7867. for e = 1, 15 do
  7868. wait()
  7869. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  7870. shok.Transparency = shok.Transparency + 0.005
  7871. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  7872. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  7873. end
  7874. for e = 1, 16 do
  7875. wait()
  7876. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  7877. shok.Transparency = shok.Transparency + 0.005
  7878. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  7879. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  7880. end
  7881. for e = 1, 12 do
  7882. wait()
  7883. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  7884. shok.Transparency = shok.Transparency + 0.09
  7885. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  7886. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  7887. end
  7888. end))
  7889. coroutine.resume(coroutine.create(function()
  7890. local shok = Instance.new("Part")
  7891. shok.Name = "shokwve"
  7892. shok.BrickColor = BrickColor.new("Institutional white")
  7893. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  7894. shok.Size = Vector3.new(1, 1, 1)
  7895. shok.Anchored = true
  7896. shok.Material = "Neon"
  7897. shok.Transparency = 0.6
  7898. shok.CanCollide = false
  7899. shok.Parent = model
  7900. game.Debris:AddItem(shok, 12)
  7901. local mesh = Instance.new("SpecialMesh")
  7902. mesh.MeshType = "FileMesh"
  7903. mesh.MeshId = "rbxassetid://489415447"
  7904. mesh.Scale = Vector3.new(1, 1, 1)
  7905. mesh.Parent = shok
  7906. for e = 1, 12 do
  7907. wait()
  7908. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  7909. shok.Transparency = shok.Transparency + 0.002
  7910. end
  7911. for e = 1, 32 do
  7912. wait()
  7913. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  7914. shok.Transparency = shok.Transparency + 0.002
  7915. end
  7916. for e = 1, 24 do
  7917. wait()
  7918. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  7919. shok.Transparency = shok.Transparency + 0.03
  7920. end
  7921. end))
  7922. coroutine.resume(coroutine.create(function()
  7923. local shok = Instance.new("Part")
  7924. shok.Name = "shock2"
  7925. shok.BrickColor = BrickColor.new("Institutional white")
  7926. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  7927. shok.Size = Vector3.new(1, 1, 1)
  7928. shok.Anchored = true
  7929. shok.Material = "Neon"
  7930. shok.Transparency = 0.35
  7931. shok.CanCollide = false
  7932. shok.Parent = model
  7933. game.Debris:AddItem(shok, 12)
  7934. local mesh = Instance.new("SpecialMesh")
  7935. mesh.MeshType = "FileMesh"
  7936. mesh.MeshId = "rbxassetid://489415447"
  7937. mesh.Scale = Vector3.new(12, 12, 12)
  7938. mesh.Parent = shok
  7939. for e = 1, 15 do
  7940. wait()
  7941. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  7942. shok.Transparency = shok.Transparency + 0.004
  7943. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  7944. end
  7945. for e = 1, 16 do
  7946. wait()
  7947. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  7948. shok.Transparency = shok.Transparency + 0.004
  7949. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  7950. end
  7951. for e = 1, 12 do
  7952. wait()
  7953. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  7954. shok.Transparency = shok.Transparency + 0.06
  7955. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  7956. end
  7957. end))
  7958. coroutine.resume(coroutine.create(function()
  7959. local shok = Instance.new("Part")
  7960. shok.Name = "shock3"
  7961. shok.BrickColor = BrickColor.new("Institutional white")
  7962. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  7963. shok.Size = Vector3.new(1, 1, 1)
  7964. shok.Anchored = true
  7965. shok.Material = "Neon"
  7966. shok.Transparency = 0.35
  7967. shok.CanCollide = false
  7968. shok.Parent = model
  7969. game.Debris:AddItem(shok, 12)
  7970. local mesh = Instance.new("SpecialMesh")
  7971. mesh.MeshType = "FileMesh"
  7972. mesh.MeshId = "rbxassetid://489415447"
  7973. mesh.Scale = Vector3.new(12, 12, 12)
  7974. mesh.Parent = shok
  7975. for e = 1, 15 do
  7976. wait()
  7977. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  7978. shok.Transparency = shok.Transparency + 0.004
  7979. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  7980. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  7981. end
  7982. for e = 1, 16 do
  7983. wait()
  7984. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  7985. shok.Transparency = shok.Transparency + 0.004
  7986. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  7987. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  7988. end
  7989. for e = 1, 12 do
  7990. wait()
  7991. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  7992. shok.Transparency = shok.Transparency + 0.06
  7993. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  7994. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  7995. end
  7996. end))
  7997. end
  7998.  
  7999.  
  8000.  
  8001. if torso ~= nil then
  8002. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  8003. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  8004. for i = 1,5 do
  8005. wait()
  8006. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  8007. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  8008. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  8009. end
  8010. sound:Play()
  8011. local bodyVel = Instance.new("BodyPosition", torso)
  8012. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  8013. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  8014. wait(2)
  8015. torso.Anchored = true
  8016. for i = 1,5 do
  8017. wait()
  8018. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  8019. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  8020. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  8021. end
  8022. for i = 1,5 do
  8023. wait()
  8024. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  8025. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  8026. end
  8027. wait(1)
  8028. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  8029. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  8030. bodyvel.Position = torso.Position
  8031. for i = 1,5 do
  8032. wait()
  8033. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  8034. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  8035. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  8036. end
  8037. wait(2)
  8038. bodyVel:destroy()
  8039. game.Players.LocalPlayer.Character.Torso.Anchored = true
  8040. torso.Anchored = false
  8041. humanoid.PlatformStand = true
  8042. local bodyVel = Instance.new("BodyPosition", torso)
  8043. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  8044. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  8045. sound2:Play()
  8046.  
  8047. wait(1.2)
  8048. game.Players.LocalPlayer.Character.Torso.Anchored = false
  8049. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  8050. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  8051. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  8052. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  8053. activu = false
  8054. wait(0.5)
  8055. bodyvel:destroy()
  8056. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  8057. for i = 1, 360, 360/t do
  8058. local c = Instance.new("Part", game.Workspace)
  8059. c.FormFactor = 3
  8060. c.TopSurface = 0
  8061. c.BottomSurface = 0
  8062. c.Size = s
  8063. c.Anchored = true
  8064. c.CanCollide = wt
  8065. c.Material=workspace.Base.Material
  8066. c.Transparency = trans
  8067. c.BrickColor = workspace.Base.BrickColor
  8068. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  8069. c.Locked=true
  8070. game.Debris:AddItem(c,25)
  8071. end
  8072. end
  8073.  
  8074.  
  8075.  
  8076.  
  8077. sound3:Play()
  8078. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  8079. game.Players.LocalPlayer.Character.Torso.Anchored = true
  8080. KABOOMZ3()
  8081. wait(0.1)
  8082.  
  8083. game.Players.LocalPlayer.Character.Torso.Anchored = false
  8084. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  8085. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  8086.  
  8087.  
  8088. end
  8089. end
  8090. end
  8091. detect.Touched:connect(attack)
  8092. wait(0.1)
  8093. detect:destroy()
  8094. activu = false
  8095. end
  8096.  
  8097.  
  8098.  
  8099. function hito(partoz, magn, dmg, debtim)
  8100. for _, guy in pairs(workspace:GetChildren()) do
  8101. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  8102. do
  8103. local humz = guy:FindFirstChild("Humanoid")
  8104. local hed = guy:FindFirstChild("Head")
  8105. humz:TakeDamage(dmg)
  8106. local db = Instance.new("StringValue")
  8107. db.Name = "alabo"
  8108. db.Parent = hed
  8109. delay(debtim, function()
  8110. db:Destroy()
  8111. end)
  8112. end
  8113. end
  8114. end
  8115. end
  8116. function animo(yep)
  8117. if yep == true then
  8118. anim.Parent = human
  8119. chr.Animate.Disabled = false
  8120. elseif yep == false then
  8121. chr.Animate.Disabled = true
  8122. anim.Parent = nil
  8123. end
  8124. end
  8125. mouse.KeyDown:connect(function(key)
  8126. if key == "e" then
  8127. rsmash()
  8128. end
  8129. if key == "t" then
  8130. jum()
  8131. end
  8132. if key == "r" then
  8133. Tele()
  8134. end
  8135. if key == "q" then
  8136. Stom()
  8137. end
  8138. if key == "f" then
  8139. HeavenSmash()
  8140. end
  8141. if key == "h" then
  8142. rip()
  8143. end
  8144. if key == "g" then
  8145. detroit()
  8146. end
  8147. if key == "v" then
  8148. FullCowl()
  8149. end
  8150. end)
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