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- local ran = math.random(1,3)
- local Player = owner
- local model = Instance.new("Model",workspace)
- local hand1 = Instance.new("Part",model)
- local hand2 = Instance.new("Part",model)
- local h1 = Instance.new("Weld",model)
- local h2 = Instance.new("Weld",model)
- local Handle = Instance.new("Part",model)
- local e1 = Instance.new("Part",Handle)
- local e2 = Instance.new("Part",Handle)
- local eyweld1 = Instance.new("WeldConstraint",Handle)
- local eyweld2 = Instance.new("WeldConstraint",Handle)
- local sound = Instance.new("Sound",Handle)
- local weld = Instance.new("Weld",Player.Character)
- local truefalse = Instance.new("BoolValue",Player.Character)
- local decalc = Instance.new("StringValue",Player.Character)
- local texture = decalc.Value
- local particle = Instance.new("ParticleEmitter",Player.Character.Torso)
- --setup
- truefalse.Name = "IsCharacterLoaded"
- sound.Volume = 5
- sound.Looped = true
- --random choices
- if ran == 1 then
- sound.SoundId = "rbxassetid://142563912"
- sound:Play()
- hand2.BrickColor = BrickColor.new("Toothpaste")
- hand1.BrickColor = BrickColor.new("Toothpaste")
- e1.BrickColor = BrickColor.new("Toothpaste")
- e2.BrickColor = BrickColor.new("Toothpaste")
- texture = "rbxassetid://464795722"
- particle.Texture = "http://www.roblox.com/asset/?id=73623723"
- print ("1:miku's break in nutshell")
- end
- if ran == 2 then
- sound.SoundId = "rbxassetid://1037184075"
- sound:Play()
- e1.BrickColor = BrickColor.new("Hot pink")
- e2.BrickColor = BrickColor.new("Hot pink")
- hand1.BrickColor = BrickColor.new("Hot pink")
- hand2.BrickColor = BrickColor.new("Hot pink")
- particle.Texture = "http://www.roblox.com/asset/?id=911491901"
- texture = "rbxassetid://1037184075"
- print ("2 triggered anime girls")
- end
- if ran == 3 then
- sound.SoundId = "rbxassetid://1386299751"
- sound:Play()
- hand1.BrickColor = BrickColor.new("Neon orange")
- hand2.BrickColor = BrickColor.new("Neon orange")
- e1.BrickColor = BrickColor.new("Neon orange")
- e2.BrickColor = BrickColor.new("Neon orange")
- texture = "rbxassetid://711055939"
- particle.Texture = "http://www.roblox.com/asset/?id=2538977794"
- print(" 3:how much did silvagunner eat spagghetti")
- end
- if truefalse.Parent.Parent == workspace then
- truefalse.Value = true
- end
- if truefalse.Parent.Parent == workspace then
- script:Destroy()
- end
- --basic Properties
- Handle.Anchored = false
- e1.Anchored = false
- e2.Anchored = false
- --weld
- eyweld1.Part0 = Handle
- eyweld2.Part0 = Handle
- eyweld1.Part1 = e1
- eyweld2.Part1 = e2
- Handle.Position = Player.Character.Head.Position
- --parenting
- model.Parent = Player.Character
- --vector3
- hand1.Size = Vector3.new(1.055, 2.11, 1.055)
- hand2.Size = Vector3.new(1.055, 2.11, 1.055)
- Handle.Size = Vector3.new(2,1,1)
- e2.Size = Vector3.new(0.11, 0.39, 0.39)
- e1.Size = Vector3.new(0.11, 0.39, 0.39)
- Handle.Position = Vector3.new(0, 2.6, -0.057)
- e1.Position = Vector3.new(0.194, 2.734, -0.602)
- e2.Position = Vector3.new(-0.236, 2.734, -0.602)
- e1.Orientation = Vector3.new(0, 89.94, 0.3)
- e2.Orientation = Vector3.new(0, 89.94, 0.3)
- --decoration
- e1.Shape = "Cylinder"
- e2.Shape = "Cylinder"
- e1.Material = "Neon"
- e2.Material = "Neon"
- hand1.Material = "Neon"
- hand2.Material = "Neon"
- Handle.Transparency = 1
- --weldo
- weld.Part0 = Player.Character.Head
- weld.Part1 = Handle
- h1.Part0 = hand1
- h2.Part0 =hand2
- h1.Part1 = Player.Character["Left Arm"]
- h2.Part1 =Player.Character["Right Arm"]
- --touched events
- hand2.Touched:connect(function(hit)
- if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
- hit.parent.Torso.roblox.Texture = ""..texture
- Player.Character.Torso["Left Shoulder"].Part0 = Player.Character.Head
- Player.Character.Torso["Right Shoulder"].Part0 = Player.Character.Head
- wait (1)
- Player.Character.Torso["Left Shoulder"].Part0 = Player.Character.Torso
- Player.Character.Torso["Right Shoulder"].Part0 = Player.Character.Torso
- end
- end)
- hand1.Touched:connect(function(hit)
- if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
- hit.parent.Torso.roblox.Texture = ""..texture
- Player.Character.Torso["Left Shoulder"].Part0 = Player.Character.Head
- Player.Character.Torso["Right Shoulder"].Part0 = Player.Character.Head
- wait (1)
- Player.Character.Torso["Left Shoulder"].Part0 = Player.Character.Torso
- Player.Character.Torso["Right Shoulder"].Part0 = Player.Character.Torso
- end
- end)
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