Advertisement
Loontik

Untitled

Jun 5th, 2020
4,365
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Genie 6.01 KB | None | 0 0
  1. Exception encountered in operation UnityEngine.ResourceManagement.ResourceManager+CompletedOperation`1[UnityEngine.Object], result='', status='Failed': Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown., Key=null, Type=UnityEngine.Object
  2. 0   Unity                               0x00000001072ae2ef _Z13GetStacktracei + 95
  3. 1   Unity                               0x000000010984b223 _Z17DebugStringToFileRK21DebugStringToFileData + 355
  4. 2   Unity                               0x0000000108b80b20 _ZN15DebugLogHandler12Internal_LogE7LogType9LogOptionN4core12basic_stringIcNS2_20StringStorageDefaultIcEEEEP6Object + 208
  5. 3   Unity                               0x0000000108b80982 _Z35DebugLogHandler_CUSTOM_Internal_Log7LogType9LogOptionP37ScriptingBackendNativeStringPtrOpaqueP37ScriptingBackendNativeObjectPtrOpaque + 450
  6. 4  (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
  7. 5  (Mono JIT Code) [ResourceManager.cs:430] UnityEngine.ResourceManagement.ResourceManager/CompletedOperation`1<TObject_REF>:Execute ()
  8. 6  (Mono JIT Code) [ResourceManager.cs:407] UnityEngine.ResourceManagement.ResourceManager:StartOperation<TObject_REF> (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<TObject_REF>,UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle)
  9. 7  (Mono JIT Code) [Addressables.cs:304] UnityEngine.AddressableAssets.Addressables:LoadAssetAsync<TObject_REF> (object)
  10.  
  11.  
  12.  
  13.  
  14.  
  15. Couldn't load asset by name null
  16. 0   Unity                               0x00000001072ae2ef _Z13GetStacktracei + 95
  17. 1   Unity                               0x000000010984b223 _Z17DebugStringToFileRK21DebugStringToFileData + 355
  18. 2   Unity                               0x0000000108b80b20 _ZN15DebugLogHandler12Internal_LogE7LogType9LogOptionN4core12basic_stringIcNS2_20StringStorageDefaultIcEEEEP6Object + 208
  19. 3   Unity                               0x0000000108b80982 _Z35DebugLogHandler_CUSTOM_Internal_Log7LogType9LogOptionP37ScriptingBackendNativeStringPtrOpaqueP37ScriptingBackendNativeObjectPtrOpaque + 450
  20. 4  (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
  21. 5  (Mono JIT Code) [DelegateList.cs:69] DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Object>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Object>)
  22. 6  (Mono JIT Code) [AsyncOperationBase.cs:330] UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<TObject_REF>:InvokeCompletionEvent ()
  23. 7  (Mono JIT Code) [MonoBehaviourCallbackHooks.cs:19] MonoBehaviourCallbackHooks:Update ()
  24. 8   libmonobdwgc-2.0.dylib              0x0000000141f4e634 mono_jit_runtime_invoke + 2519
  25. 9   libmonobdwgc-2.0.dylib              0x000000014210ff69 do_runtime_invoke + 80
  26. 10  libmonobdwgc-2.0.dylib              0x000000014210fec7 mono_runtime_invoke + 31
  27. 11  Unity                               0x0000000108aefdc7 _Z23scripting_method_invoke18ScriptingMethodPtr18ScriptingObjectPtrR18ScriptingArgumentsP21ScriptingExceptionPtrb + 71
  28. 12  Unity                               0x0000000108ae9c37 _ZN19ScriptingInvocation6InvokeEP21ScriptingExceptionPtrb + 615
  29. 13  Unity                               0x0000000108a92250 _ZN13MonoBehaviour21CallMethodIfAvailableEi + 432
  30. 14  Unity                               0x0000000108a92087 _ZN13MonoBehaviour16CallUpdateMethodEi + 295
  31. 15  Unity                               0x000000010807a6d1 _ZN20BaseBehaviourManager12CommonUpdateI16BehaviourManagerEEvv + 577
  32. 16  Unity                               0x000000010807a43d _ZN16BehaviourManager6UpdateEv + 29
  33. 17  Unity                               0x00000001084e3b6b _ZZ23InitPlayerLoopCallbacksvEN41UpdateScriptRunBehaviourUpdateRegistrator7ForwardEv + 59
  34. 18  Unity                               0x00000001084d585e _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 110
  35. 19  Unity                               0x00000001084d58ca _Z17ExecutePlayerLoopP22NativePlayerLoopSystem + 218
  36. 20  Unity                               0x00000001084d5b07 _Z10PlayerLoopv + 247
  37. 21  Unity                               0x00000001067cbab5 _ZN20PlayerLoopController11UpdateSceneEb + 469
  38. 22  Unity                               0x00000001067bfa97 _ZN20PlayerLoopController19UpdateSceneIfNeededEv + 87
  39. 23  Unity                               0x00000001067bd32c _ZN11Application9TickTimerEv + 6156
  40. 24  Unity                               0x0000000109ac80f5 -[EditorApplication TickTimer] + 165
  41. 25  Foundation                          0x00007fff39c4ae6b __NSFireTimer + 80
  42. 26  CoreFoundation                      0x00007fff379ace15 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
  43. 27  CoreFoundation                      0x00007fff379ac9c1 __CFRunLoopDoTimer + 864
  44. 28  CoreFoundation                      0x00007fff379ac4fa __CFRunLoopDoTimers + 330
  45. 29  CoreFoundation                      0x00007fff3798db34 __CFRunLoopRun + 2141
  46. 30  CoreFoundation                      0x00007fff3798d085 CFRunLoopRunSpecific + 459
  47. 31  HIToolbox                           0x00007fff36c6b9db RunCurrentEventLoopInMode + 292
  48. 32  HIToolbox                           0x00007fff36c6b715 ReceiveNextEventCommon + 603
  49. 33  HIToolbox                           0x00007fff36c6b4a6 _BlockUntilNextEventMatchingListInModeWithFilter + 64
  50. 34  AppKit                              0x00007fff35005ffb _DPSNextEvent + 965
  51. 35  AppKit                              0x00007fff35004d93 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1361
  52. 36  AppKit                              0x00007fff34ffeeb0 -[NSApplication run] + 699
  53. 37  AppKit                              0x00007fff34fee3f0 NSApplicationMain + 777
  54. 38  Unity                               0x0000000109b06329 _Z10EditorMainiPPKc + 665
  55. 39  Unity                               0x0000000109b065f9 main + 9
  56. 40  libdyld.dylib                       0x00007fff63ebe3d5 start + 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement