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iiHackerii

Untitled

Aug 11th, 2016
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  1. --Made by WALSIN3 go line 5 and put you name regular script
  2.  
  3. if script == nil then return end
  4.  
  5. Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("TheOfficalNoob4788")
  6.  
  7. Name = "Sniper"
  8. MC = BrickColor.new("Black")
  9. DC = BrickColor.new("Black")
  10. GC = BrickColor.new("Brick yellow")
  11. BC = BrickColor.new("Dark stone grey")
  12. MR = 0
  13. GR = 0
  14. HP = true
  15. selected = false
  16. canDual = false
  17. dual = false
  18. Button1Down = false
  19. damage = 100000000000000000000000000000000000000000000
  20. canFire = true
  21. canFire2 = false
  22. readyTime = 1.8
  23. automatic = false
  24. burst = false
  25. burstCount = 0
  26. burstCountMax = 2
  27. canSilence = true
  28. silenced = false
  29. canZoom = true
  30. zoom = false
  31. switchToSingle = true
  32. switchToBurst = true
  33. switchToAutomatic = true
  34.  
  35. ammoGui = Instance.new("ScreenGui")
  36. ammoGui.Name = Name
  37. local frame = Instance.new("Frame")
  38. frame.Name = "Frame"
  39. frame.Size = UDim2.new(0, 165, 0, 60)
  40. frame.Position = UDim2.new(0, 0, 1, -400)
  41. frame.BackgroundColor3 = Color3.new(1, 1, 1)
  42. frame.BorderColor3 = Color3.new(0, 0, 0)
  43. frame.Parent = ammoGui
  44. local label = Instance.new("TextLabel")
  45. label.Name = "Weapon"
  46. label.Text = "Weapon: " ..Name
  47. label.Size = UDim2.new(1, 0, 0, 20)
  48. label.Position = UDim2.new(0, 0, 0, 0)
  49. label.BackgroundColor3 = Color3.new(1, 0, 0)
  50. label.BorderColor3 = Color3.new(0, 0, 0)
  51. label.Parent = frame
  52. local label = Instance.new("TextLabel")
  53. label.Name = "MagazinePrefix"
  54. label.Text = " Magazine:"
  55. label.TextXAlignment = "Left"
  56. label.Size = UDim2.new(1, 0, 0, 20)
  57. label.Position = UDim2.new(0, 0, 0, 20)
  58. label.BackgroundColor3 = Color3.new(1, 1, 1)
  59. label.BorderColor3 = Color3.new(0, 0, 0)
  60. label.Parent = frame
  61. local label = Instance.new("TextLabel")
  62. label.Name = "Magazine"
  63. label.Text = "0/0"
  64. label.TextXAlignment = "Right"
  65. label.Size = UDim2.new(1, 0, 0, 20)
  66. label.Position = UDim2.new(0, -10, 0, 20)
  67. label.BackgroundTransparency = 1
  68. label.BorderSizePixel = 0
  69. label.Parent = frame
  70. local label = Instance.new("TextLabel")
  71. label.Name = "AmmoPrefix"
  72. label.Text = " Ammunition:"
  73. label.TextXAlignment = "Left"
  74. label.Size = UDim2.new(1, 0, 0, 20)
  75. label.Position = UDim2.new(0, 0, 0, 40)
  76. label.BackgroundColor3 = Color3.new(1, 1, 1)
  77. label.BorderColor3 = Color3.new(0, 0, 0)
  78. label.Parent = frame
  79. local label = Instance.new("TextLabel")
  80. label.Name = "Ammo"
  81. label.Text = "0/0"
  82. label.TextXAlignment = "Right"
  83. label.Size = UDim2.new(1, 0, 0, 20)
  84. label.Position = UDim2.new(0, -10, 0, 40)
  85. label.BackgroundTransparency = 1
  86. label.BorderSizePixel = 0
  87. label.Parent = frame
  88.  
  89. function updateGui()
  90. if selected == false then return end
  91. if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
  92. if Player.PlayerGui:FindFirstChild(Name) == nil then
  93. ammoGui:Clone().Parent = Player.PlayerGui
  94. end
  95. Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value)
  96. Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value)
  97. end
  98.  
  99. function makeParts(format)
  100. local model = Instance.new("Model")
  101. model.Name = Name
  102. local pm = Instance.new("Part")
  103. pm.Name = "Handle"
  104. pm.formFactor = "Symmetric"
  105. pm.Size = Vector3.new(1, 1, 1)
  106. pm.BrickColor = GC
  107. pm.Reflectance = GR
  108. pm.CanCollide = false
  109. pm.Transparency = 1
  110. pm.Locked = true
  111. pm.TopSurface = 0
  112. pm.BottomSurface = 0
  113. pm.Parent = model
  114. local m = Instance.new("BlockMesh")
  115. m.Scale = Vector3.new(0.28, 1.1, 0.19)
  116. m.Offset = Vector3.new(0, -0.25, 0.07)
  117. m.Parent = pm
  118. if format ~= nil then
  119. local w = Instance.new("Weld")
  120. w.Part0 = pm
  121. if format == "RightHand" then
  122. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  123. w.C0 = CFrame.new(0, 1.15, 0.7)
  124. w.C1 = CFrame.new()
  125. elseif format == "RightHolster" then
  126. w.Part1 = Player.Character:FindFirstChild("Torso")
  127. w.C0 = CFrame.new(-0.66, -0.7, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-135), math.rad(90), 0)
  128. w.C1 = CFrame.new()
  129. model.Name = Name.. " (Holstered)"
  130. end
  131. w.Parent = pm
  132. model.Parent = Player.Character
  133. end
  134. --[[
  135. sniper1 http://www.roblox.com/asset/?id=1868836
  136. equip http://www.roblox.com/asset/?id=13510737
  137. fire1 http://www.roblox.com/asset/?id=2760979
  138. fire2 http://www.roblox.com/asset/?id=13510352
  139. fire3 http://www.roblox.com/asset/?id=2692806
  140. fire4 http://www.roblox.com/asset/?id=2691586
  141. fire5 http://www.roblox.com/asset/?id=2920959
  142. fire6 http://www.roblox.com/asset/?id=2697431
  143. fire7 http://www.roblox.com/asset/?id=2920959
  144. reload1 http://www.roblox.com/asset/?id=2691591
  145. reload2 http://www.roblox.com/asset/?id=2697432
  146. reload3 http://www.roblox.com/asset/?id=2920960
  147. reload4 http://www.roblox.com/asset/?id=2761842
  148. shotgun1 http://www.roblox.com/asset/?id=2697294
  149. --]]
  150. local s = Instance.new("Sound")
  151. s.Name = "Fire"
  152. s.SoundId = "http://www.roblox.com/asset/?id=1868836"
  153. s.Volume = 1
  154. s.Pitch = 1
  155. s.Looped = false
  156. s.Parent = pm
  157. local s = Instance.new("Sound")
  158. s.Name = "Fire2"
  159. s.SoundId = "http://roblox.com/asset/?id=10209803"
  160. s.Volume = 1
  161. s.Pitch = 1.4
  162. s.Looped = false
  163. s.Parent = pm
  164. local s = Instance.new("Sound")
  165. s.Name = "Equip"
  166. s.SoundId = "http://www.roblox.com/asset/?id=10209881"
  167. s.Volume = 1
  168. s.Pitch = 0.6
  169. s.Looped = false
  170. s.Parent = pm
  171. local s = Instance.new("Sound")
  172. s.Name = "Reload"
  173. s.SoundId = "http://www.roblox.com/asset/?id=2761842"
  174. s.Volume = 1
  175. s.Pitch = 1.2
  176. s.Looped = false
  177. s.Parent = pm
  178. local s = Instance.new("Sound")
  179. s.Name = "Empty"
  180. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  181. s.Volume = 1
  182. s.Pitch = 5
  183. s.Looped = false
  184. s.Parent = pm
  185. local s = Instance.new("Sound")
  186. s.Name = "Switch"
  187. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  188. s.Volume = 1
  189. s.Pitch = 10
  190. s.Looped = false
  191. s.Parent = pm
  192. local p = Instance.new("Part")
  193. p.Name = "ShellOut"
  194. p.formFactor = "Custom"
  195. p.Size = Vector3.new(0.2, 0.2, 0.2)
  196. p.Transparency = 1
  197. p.Locked = true
  198. p.CanCollide = false
  199. p.TopSurface = 0
  200. p.BottomSurface = 0
  201. p.Parent = model
  202. local w = Instance.new("Weld")
  203. w.Part0 = p
  204. w.Part1 = pm
  205. w.C0 = CFrame.new(-0.06, 0.62, -0.06) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  206. w.C1 = CFrame.new()
  207. w.Parent = p--]]
  208. local p = Instance.new("Part")
  209. p.Name = "Grip"
  210. p.formFactor = "Symmetric"
  211. p.Size = Vector3.new(1, 1, 1)
  212. p.BrickColor = GC
  213. p.Reflectance = GR
  214. p.CanCollide = false
  215. p.Locked = true
  216. p.TopSurface = 0
  217. p.BottomSurface = 0
  218. p.Parent = model
  219. local m = Instance.new("BlockMesh")
  220. m.Scale = Vector3.new(0.3, 0.38, 0.8)
  221. m.Parent = p
  222. local w = Instance.new("Weld")
  223. w.Part0 = p
  224. w.Part1 = pm
  225. w.C0 = CFrame.new(0, -0.15, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  226. w.C1 = CFrame.new()
  227. w.Parent = p
  228. local p = Instance.new("Part")
  229. p.Name = "GripWood"
  230. p.formFactor = "Symmetric"
  231. p.Size = Vector3.new(1, 1, 1)
  232. p.BrickColor = DC
  233. p.Reflectance = MR
  234. p.CanCollide = false
  235. p.Locked = true
  236. p.TopSurface = 0
  237. p.BottomSurface = 0
  238. p.Parent = model
  239. local m = Instance.new("SpecialMesh")
  240. m.MeshType = "Brick"
  241. m.Scale = Vector3.new(0.36, 0.36, 0.6)
  242. m.Parent = p
  243. local w = Instance.new("Weld")
  244. w.Part0 = p
  245. w.Part1 = pm
  246. w.C0 = CFrame.new(0, -0.15, -0.56) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  247. w.C1 = CFrame.new()
  248. w.Parent = p--]]
  249. local p = Instance.new("Part")
  250. p.Name = "Magazine"
  251. p.formFactor = "Symmetric"
  252. p.Size = Vector3.new(1, 1, 1)
  253. p.BrickColor = DC
  254. p.Reflectance = MR
  255. p.CanCollide = false
  256. p.Locked = true
  257. p.TopSurface = 0
  258. p.BottomSurface = 0
  259. p.Parent = model
  260. local m = Instance.new("BlockMesh")
  261. m.Scale = Vector3.new(0.25, 0.5, 0.5)
  262. m.Parent = p
  263. local w = Instance.new("Weld")
  264. w.Part0 = p
  265. w.Part1 = pm
  266. w.C0 = CFrame.new(0, 0.5, -0.24)
  267. w.C1 = CFrame.new()
  268. w.Parent = p
  269. local p = Instance.new("Part")
  270. p.Name = "Trigger Housing"
  271. p.formFactor = "Symmetric"
  272. p.Size = Vector3.new(1, 1, 1)
  273. p.BrickColor = MC
  274. p.Reflectance = MR
  275. p.CanCollide = false
  276. p.Locked = true
  277. p.TopSurface = 0
  278. p.BottomSurface = 0
  279. p.Parent = model
  280. local m = Instance.new("BlockMesh")
  281. m.Scale = Vector3.new(0.2, 0.4, 0.04)
  282. m.Parent = p
  283. local w = Instance.new("Weld")
  284. w.Part0 = p
  285. w.Part1 = pm
  286. w.C0 = CFrame.new(0, 0.1, -0.36)
  287. w.C1 = CFrame.new()
  288. w.Parent = p
  289. local p = Instance.new("Part")
  290. p.Name = "Trigger"
  291. p.formFactor = "Symmetric"
  292. p.Size = Vector3.new(1, 1, 1)
  293. p.BrickColor = BrickColor.new("Dark stone grey")
  294. p.Reflectance = MR
  295. p.CanCollide = false
  296. p.Locked = true
  297. p.TopSurface = 0
  298. p.BottomSurface = 0
  299. p.Parent = model
  300. local m = Instance.new("BlockMesh")
  301. m.Scale = Vector3.new(0.18, 0.18, 0.18)
  302. m.Parent = p
  303. local w = Instance.new("Weld")
  304. w.Part0 = p
  305. w.Part1 = pm
  306. w.C0 = CFrame.new(0, 0.02, -0.25)
  307. w.C1 = CFrame.new()
  308. w.Parent = p
  309. local p = Instance.new("Part")
  310. p.Name = "Body1" --------------
  311. p.CanCollide = false
  312. p.formFactor = "Symmetric"
  313. p.Size = Vector3.new(1, 1, 1)
  314. p.BrickColor = GC
  315. p.Reflectance = GR
  316. p.Locked = true
  317. p.TopSurface = 0
  318. p.BottomSurface = 0
  319. p.Parent = model
  320. local m = Instance.new("BlockMesh")
  321. m.Scale = Vector3.new(0.3, 2, 0.38)
  322. m.Parent = p
  323. local w = Instance.new("Weld")
  324. w.Part0 = p
  325. w.Part1 = pm
  326. w.C0 = CFrame.new(0, 1.2, -0.12)
  327. w.C1 = CFrame.new()
  328. w.Parent = p
  329. local p = Instance.new("Part")
  330. p.Name = "Body2"
  331. p.CanCollide = false
  332. p.formFactor = "Symmetric"
  333. p.Size = Vector3.new(1, 1, 1)
  334. p.BrickColor = DC
  335. p.Reflectance = MR
  336. p.Locked = true
  337. p.TopSurface = 0
  338. p.BottomSurface = 0
  339. p.Parent = model
  340. local m = Instance.new("SpecialMesh")
  341. m.MeshType = "Brick"
  342. m.Scale = Vector3.new(0.32, 1.4, 0.2)
  343. m.Parent = p
  344. local w = Instance.new("Weld")
  345. w.Part0 = p
  346. w.Part1 = pm
  347. w.C0 = CFrame.new(0, 1.48, -0.08)
  348. w.C1 = CFrame.new()
  349. w.Parent = p
  350. local p = Instance.new("Part")
  351. p.Name = "GripAngle1"
  352. p.CanCollide = false
  353. p.formFactor = "Symmetric"
  354. p.Size = Vector3.new(1, 1, 1)
  355. p.BrickColor = GC
  356. p.Reflectance = GR
  357. p.Locked = true
  358. p.TopSurface = 0
  359. p.BottomSurface = 0
  360. p.Parent = model
  361. local m = Instance.new("SpecialMesh")
  362. m.MeshType = "Wedge"
  363. m.Scale = Vector3.new(0.3, 0.14, 0.6)
  364. m.Parent = p
  365. local w = Instance.new("Weld")
  366. w.Part0 = p
  367. w.Part1 = pm
  368. w.C0 = CFrame.new(0, -0.38, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  369. w.C1 = CFrame.new()
  370. w.Parent = p
  371. local p = Instance.new("Part")
  372. p.Name = "GripAngle2"
  373. p.CanCollide = false
  374. p.formFactor = "Symmetric"
  375. p.Size = Vector3.new(1, 1, 1)
  376. p.BrickColor = GC
  377. p.Reflectance = GR
  378. p.Locked = true
  379. p.TopSurface = 0
  380. p.BottomSurface = 0
  381. p.Parent = model
  382. local m = Instance.new("SpecialMesh")
  383. m.MeshType = "Wedge"
  384. m.Scale = Vector3.new(0.3, 0.06, 0.8)
  385. m.Parent = p
  386. local w = Instance.new("Weld")
  387. w.Part0 = p
  388. w.Part1 = pm
  389. w.C0 = CFrame.new(0, -0.34, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  390. w.C1 = CFrame.new()
  391. w.Parent = p
  392. local p = Instance.new("Part")
  393. p.Name = "GripTrigHous"
  394. p.formFactor = "Symmetric"
  395. p.Size = Vector3.new(1, 1, 1)
  396. p.BrickColor = GC
  397. p.Reflectance = GR
  398. p.CanCollide = false
  399. p.Locked = true
  400. p.TopSurface = 0
  401. p.BottomSurface = 0
  402. p.Parent = model
  403. local m = Instance.new("BlockMesh")
  404. m.Scale = Vector3.new(0.3, 0.4, 0.1)
  405. m.Parent = p
  406. local w = Instance.new("Weld")
  407. w.Part0 = p
  408. w.Part1 = pm
  409. w.C0 = CFrame.new(0, 0, -0.4)
  410. w.C1 = CFrame.new()
  411. w.Parent = p
  412. local p = Instance.new("Part")
  413. p.Name = "GripCover"
  414. p.formFactor = "Symmetric"
  415. p.Size = Vector3.new(1, 1, 1)
  416. p.BrickColor = GC
  417. p.Reflectance = GR
  418. p.CanCollide = false
  419. p.Locked = true
  420. p.TopSurface = 0
  421. p.BottomSurface = 0
  422. p.Parent = model
  423. local m = Instance.new("BlockMesh")
  424. m.Scale = Vector3.new(0.3, 1, 0.3)
  425. m.Parent = p
  426. local w = Instance.new("Weld")
  427. w.Part0 = p
  428. w.Part1 = pm
  429. w.C0 = CFrame.new(0, 0.1, -0.08)
  430. w.C1 = CFrame.new()
  431. w.Parent = p
  432. local p = Instance.new("Part")
  433. p.Name = "BoltBlock" --------------
  434. p.CanCollide = false
  435. p.formFactor = "Symmetric"
  436. p.Size = Vector3.new(1, 1, 1)
  437. p.BrickColor = DC
  438. p.Reflectance = MR
  439. p.Locked = true
  440. p.TopSurface = 0
  441. p.BottomSurface = 0
  442. p.Parent = model
  443. local m = Instance.new("SpecialMesh")
  444. m.MeshType = "Brick"
  445. m.Scale = Vector3.new(0.28, 1, 0.3)
  446. m.Parent = p
  447. local w = Instance.new("Weld")
  448. w.Part0 = p
  449. w.Part1 = pm
  450. w.C0 = CFrame.new(0, 0.3, 0.06)
  451. w.C1 = CFrame.new()
  452. w.Parent = p
  453. local p = Instance.new("Part")
  454. p.Name = "BoltShaftI"
  455. p.formFactor = "Symmetric"
  456. p.Size = Vector3.new(1, 1, 1)
  457. p.BrickColor = BC
  458. p.Reflectance = MR
  459. p.Transparency = 0
  460. p.CanCollide = false
  461. p.Locked = true
  462. p.TopSurface = 0
  463. p.BottomSurface = 0
  464. p.Parent = model
  465. local m = Instance.new("SpecialMesh")
  466. m.MeshType = "Brick"
  467. m.Scale = Vector3.new(0.26, 1, 0.26)
  468. m.Parent = p
  469. local w = Instance.new("Weld")
  470. w.Part0 = p
  471. w.Part1 = pm
  472. w.C0 = CFrame.new(0, 0.06, 0.06)
  473. w.C1 = CFrame.new()
  474. w.Parent = p
  475. local p = Instance.new("Part")
  476. p.Name = "BoltKnobI"
  477. p.CanCollide = false
  478. p.formFactor = "Symmetric"
  479. p.Size = Vector3.new(1, 1, 1)
  480. p.BrickColor = BC
  481. p.Reflectance = MR
  482. p.Transparency = 0
  483. p.Locked = true
  484. p.TopSurface = 0
  485. p.BottomSurface = 0
  486. p.Parent = model
  487. local m = Instance.new("SpecialMesh")
  488. m.MeshType = "Brick"
  489. m.Scale = Vector3.new(0.3, 0.14, 0.14)
  490. m.Parent = p
  491. local w = Instance.new("Weld")
  492. w.Part0 = p
  493. w.Part1 = pm
  494. w.C0 = CFrame.new(0.2, -0.3, 0.06)
  495. w.C1 = CFrame.new()
  496. w.Parent = p
  497. local p = Instance.new("Part")
  498. p.Name = "BoltShaftO"
  499. p.formFactor = "Symmetric"
  500. p.Size = Vector3.new(1, 1, 1)
  501. p.BrickColor = BC
  502. p.Reflectance = MR
  503. p.Transparency = 1
  504. p.CanCollide = false
  505. p.Locked = true
  506. p.TopSurface = 0
  507. p.BottomSurface = 0
  508. p.Parent = model
  509. local m = Instance.new("SpecialMesh")
  510. m.MeshType = "Brick"
  511. m.Scale = Vector3.new(0.26, 1, 0.26)
  512. m.Parent = p
  513. local w = Instance.new("Weld")
  514. w.Part0 = p
  515. w.Part1 = pm
  516. w.C0 = CFrame.new(0, -0.06, 0.06)
  517. w.C1 = CFrame.new()
  518. w.Parent = p
  519. local p = Instance.new("Part")
  520. p.Name = "BoltKnobO"
  521. p.CanCollide = false
  522. p.formFactor = "Symmetric"
  523. p.Size = Vector3.new(1, 1, 1)
  524. p.BrickColor = BC
  525. p.Reflectance = MR
  526. p.Transparency = 1
  527. p.Locked = true
  528. p.TopSurface = 0
  529. p.BottomSurface = 0
  530. p.Parent = model
  531. local m = Instance.new("SpecialMesh")
  532. m.MeshType = "Brick"
  533. m.Scale = Vector3.new(0.3, 0.14, 0.14)
  534. m.Parent = p
  535. local w = Instance.new("Weld")
  536. w.Part0 = p
  537. w.Part1 = pm
  538. w.C0 = CFrame.new(0.2, -0.4, 0.06)
  539. w.C1 = CFrame.new()
  540. w.Parent = p
  541. local p = Instance.new("Part")
  542. p.Name = "Barrel 1"
  543. p.formFactor = "Symmetric"
  544. p.Size = Vector3.new(1, 1, 1)
  545. p.BrickColor = DC
  546. p.Reflectance = MR
  547. p.CanCollide = false
  548. p.Locked = true
  549. p.TopSurface = 0
  550. p.BottomSurface = 0
  551. p.Parent = model
  552. local m = Instance.new("CylinderMesh")
  553. m.Scale = Vector3.new(0.2, 4, 0.2)
  554. m.Parent = p
  555. local w = Instance.new("Weld")
  556. w.Part0 = p
  557. w.Part1 = pm
  558. w.C0 = CFrame.new(0, 2.6, 0.06)
  559. w.C1 = CFrame.new()
  560. w.Parent = p
  561. local p = Instance.new("Part")
  562. p.Name = "Muzzle"
  563. p.formFactor = "Symmetric"
  564. p.Size = Vector3.new(1, 1, 1)
  565. p.BrickColor = DC
  566. p.Reflectance = MR
  567. p.CanCollide = false
  568. p.Locked = true
  569. p.TopSurface = 0
  570. p.BottomSurface = 0
  571. p.Parent = model
  572. local m = Instance.new("CylinderMesh")
  573. m.Scale = Vector3.new(0.24, 0.8, 0.24)
  574. m.Parent = p
  575. local w = Instance.new("Weld")
  576. w.Part0 = p
  577. w.Part1 = pm
  578. w.C0 = CFrame.new(0, 4.2, 0.06)
  579. w.C1 = CFrame.new()
  580. w.Parent = p
  581. local s = Instance.new("Smoke")
  582. s.Enabled = false
  583. s.Name = "Smoke"
  584. s.RiseVelocity = -5
  585. s.Opacity = 0.5
  586. s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225)
  587. s.Size = 2.4
  588. s.Parent = p
  589. local f = Instance.new("Fire")
  590. f.Enabled = false
  591. f.Name = "Fire"
  592. f.Heat = -20
  593. f.Size = 3.6
  594. f.Parent = p
  595. local p = Instance.new("Part")
  596. p.Name = "MuzzleHole"
  597. p.formFactor = "Symmetric"
  598. p.Size = Vector3.new(1, 1, 1)
  599. p.BrickColor = BrickColor.new("Really black")
  600. p.Reflectance = MR
  601. p.CanCollide = false
  602. p.Locked = true
  603. p.TopSurface = 0
  604. p.BottomSurface = 0
  605. p.Parent = model
  606. local m = Instance.new("CylinderMesh")
  607. m.Scale = Vector3.new(0.18, 0.8, 0.18)
  608. m.Parent = p
  609. local w = Instance.new("Weld")
  610. w.Part0 = p
  611. w.Part1 = pm
  612. w.C0 = CFrame.new(0, 4.203, 0.06)
  613. w.C1 = CFrame.new()
  614. w.Parent = p
  615. local p = Instance.new("Part")
  616. p.Name = "Silencer"
  617. p.formFactor = "Symmetric"
  618. p.Size = Vector3.new(1, 1, 1)
  619. p.BrickColor = BrickColor.new("Black")
  620. p.CanCollide = false
  621. p.Transparency = 1
  622. p.Locked = true
  623. p.TopSurface = 0
  624. p.BottomSurface = 0
  625. p.Parent = model
  626. local m = Instance.new("CylinderMesh")
  627. m.Scale = Vector3.new(0.28, 3, 0.28)
  628. m.Parent = p
  629. local w = Instance.new("Weld")
  630. w.Part0 = p
  631. w.Part1 = pm
  632. w.C0 = CFrame.new(0, 4, 0.06)
  633. w.C1 = CFrame.new()
  634. w.Parent = p
  635. local p = Instance.new("Part")
  636. p.Name = "GripStock"
  637. p.formFactor = "Symmetric"
  638. p.Size = Vector3.new(1, 1, 1)
  639. p.BrickColor = GC
  640. p.Reflectance = GR
  641. p.CanCollide = false
  642. p.Locked = true
  643. p.TopSurface = 0
  644. p.BottomSurface = 0
  645. p.Parent = model
  646. local m = Instance.new("BlockMesh")
  647. m.Scale = Vector3.new(0.3, 0.8, 0.3)
  648. m.Parent = p
  649. local w = Instance.new("Weld")
  650. w.Part0 = p
  651. w.Part1 = pm
  652. w.C0 = CFrame.new(0, -0.6, -0.75) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0)
  653. w.C1 = CFrame.new()
  654. w.Parent = p
  655. local p = Instance.new("Part") -- Standard Stock
  656. p.Name = "StockT"
  657. p.CanCollide = false
  658. p.formFactor = "Symmetric"
  659. p.Size = Vector3.new(1, 1, 1)
  660. p.BrickColor = GC
  661. p.Reflectance = GR
  662. p.Locked = true
  663. p.TopSurface = 0
  664. p.BottomSurface = 0
  665. p.Parent = model
  666. local m = Instance.new("BlockMesh")
  667. m.Scale = Vector3.new(0.3, 1.4, 0.25)
  668. m.Parent = p
  669. local w = Instance.new("Weld")
  670. w.Part0 = p
  671. w.Part1 = pm
  672. w.C0 = CFrame.new(0, -0.6, -0.1)
  673. w.C1 = CFrame.new()
  674. w.Parent = p
  675. local p = Instance.new("Part")
  676. p.Name = "CheekRest" --------------
  677. p.CanCollide = false
  678. p.formFactor = "Symmetric"
  679. p.Size = Vector3.new(1, 1, 1)
  680. p.BrickColor = DC
  681. p.Reflectance = MR
  682. p.Locked = true
  683. p.TopSurface = 0
  684. p.BottomSurface = 0
  685. p.Parent = model
  686. local m = Instance.new("SpecialMesh")
  687. m.MeshType = "Brick"
  688. m.Scale = Vector3.new(0.26, 0.6, 0.3)
  689. m.Parent = p
  690. local w = Instance.new("Weld")
  691. w.Part0 = p
  692. w.Part1 = pm
  693. w.C0 = CFrame.new(0, -0.84, -0.04)
  694. w.C1 = CFrame.new()
  695. w.Parent = p
  696. local p = Instance.new("Part")
  697. p.Name = "Stock1"
  698. p.CanCollide = false
  699. p.formFactor = "Symmetric"
  700. p.Size = Vector3.new(1, 1, 1)
  701. p.BrickColor = DC
  702. p.Reflectance = MR
  703. p.Locked = true
  704. p.TopSurface = 0
  705. p.BottomSurface = 0
  706. p.Parent = model
  707. local m = Instance.new("BlockMesh")
  708. m.Scale = Vector3.new(0.34, 0.4, 0.7)
  709. m.Parent = p
  710. local w = Instance.new("Weld")
  711. w.Part0 = p
  712. w.Part1 = pm
  713. w.C0 = CFrame.new(0, -1.38, -0.3) --* CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  714. w.C1 = CFrame.new()
  715. w.Parent = p
  716. local p = Instance.new("Part")
  717. p.Name = "Stock2"
  718. p.CanCollide = false
  719. p.formFactor = "Symmetric"
  720. p.Size = Vector3.new(1, 1, 1)
  721. p.BrickColor = GC
  722. p.Reflectance = GR
  723. p.Locked = true
  724. p.TopSurface = 0
  725. p.BottomSurface = 0
  726. p.Parent = model
  727. local m = Instance.new("BlockMesh")
  728. m.Scale = Vector3.new(0.3, 0.4, 0.5)
  729. m.Parent = p
  730. local w = Instance.new("Weld")
  731. w.Part0 = p
  732. w.Part1 = pm
  733. w.C0 = CFrame.new(0, -0.38, -1) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  734. w.C1 = CFrame.new()
  735. w.Parent = p--]]
  736. local p = Instance.new("Part") -------------- SCOPE
  737. p.Name = "Scope Base"
  738. p.formFactor = "Symmetric"
  739. p.CanCollide = false
  740. p.Size = Vector3.new(1, 1, 1)
  741. p.BrickColor = DC
  742. p.Reflectance = MR
  743. p.Locked = true
  744. p.TopSurface = 0
  745. p.BottomSurface = 0
  746. p.Parent = model
  747. local m = Instance.new("BlockMesh")
  748. m.Scale = Vector3.new(0.1, 0.14, 0.4)
  749. m.Parent = p
  750. local w = Instance.new("Weld")
  751. w.Part0 = p
  752. w.Part1 = pm
  753. w.C0 = CFrame.new(0, 0.1, 0.18)
  754. w.C1 = CFrame.new()
  755. w.Parent = p
  756. local p = Instance.new("Part")
  757. p.Name = "Scope Base"
  758. p.formFactor = "Symmetric"
  759. p.CanCollide = false
  760. p.Size = Vector3.new(1, 1, 1)
  761. p.BrickColor = DC
  762. p.Reflectance = MR
  763. p.Locked = true
  764. p.TopSurface = 0
  765. p.BottomSurface = 0
  766. p.Parent = model
  767. local m = Instance.new("BlockMesh")
  768. m.Scale = Vector3.new(0.1, 0.14, 0.4)
  769. m.Parent = p
  770. local w = Instance.new("Weld")
  771. w.Part0 = p
  772. w.Part1 = pm
  773. w.C0 = CFrame.new(0, 0.48, 0.18)
  774. w.C1 = CFrame.new()
  775. w.Parent = p
  776. local p = Instance.new("Part")
  777. p.Name = "Scope End 1" --End = Back
  778. p.CanCollide = false
  779. p.formFactor = "Symmetric"
  780. p.Size = Vector3.new(1, 1, 1)
  781. p.BrickColor = DC
  782. p.Reflectance = MR
  783. p.Locked = true
  784. p.TopSurface = 0
  785. p.BottomSurface = 0
  786. p.Parent = model
  787. local m = Instance.new("CylinderMesh")
  788. m.Scale = Vector3.new(0.24, 0.375, 0.24)
  789. m.Parent = p
  790. local w = Instance.new("Weld")
  791. w.Part0 = p
  792. w.Part1 = pm
  793. w.C0 = CFrame.new(0, -0.2, 0.38)
  794. w.C1 = CFrame.new()
  795. w.Parent = p
  796. local p = Instance.new("Part")
  797. p.Name = "Scope Center 1"
  798. p.CanCollide = false
  799. p.formFactor = "Symmetric"
  800. p.Size = Vector3.new(1, 1, 1)
  801. p.BrickColor = DC
  802. p.Reflectance = MR
  803. p.Locked = true
  804. p.TopSurface = 0
  805. p.BottomSurface = 0
  806. p.Parent = model
  807. local m = Instance.new("CylinderMesh")
  808. m.Scale = Vector3.new(0.2, 0.8, 0.2)
  809. m.Parent = p
  810. local w = Instance.new("Weld")
  811. w.Part0 = p
  812. w.Part1 = pm
  813. w.C0 = CFrame.new(0, 0.3, 0.38)
  814. w.C1 = CFrame.new()
  815. w.Parent = p
  816. local p = Instance.new("Part")
  817. p.Name = "Scope Front 1"
  818. p.CanCollide = false
  819. p.formFactor = "Symmetric"
  820. p.Size = Vector3.new(1, 1, 1)
  821. p.BrickColor = DC
  822. p.Reflectance = MR
  823. p.Locked = true
  824. p.TopSurface = 0
  825. p.BottomSurface = 0
  826. p.Parent = model
  827. local m = Instance.new("CylinderMesh")
  828. m.Scale = Vector3.new(0.28, 0.7, 0.28)
  829. m.Parent = p
  830. local w = Instance.new("Weld")
  831. w.Part0 = p
  832. w.Part1 = pm
  833. w.C0 = CFrame.new(0, 0.94, 0.38)
  834. w.C1 = CFrame.new()
  835. w.Parent = p
  836. local p = Instance.new("Part")
  837. p.Name = "Scope Window F"
  838. p.CanCollide = false
  839. p.formFactor = "Symmetric"
  840. p.Size = Vector3.new(1, 1, 1)
  841. p.BrickColor = BrickColor.new("White")
  842. p.Reflectance = 0.3
  843. p.Locked = true
  844. p.TopSurface = 0
  845. p.BottomSurface = 0
  846. p.Parent = model
  847. local m = Instance.new("CylinderMesh")
  848. m.Scale = Vector3.new(0.27, 0.7, 0.27)
  849. m.Offset = Vector3.new(0, -0.003 ,0)
  850. m.Parent = p
  851. local w = Instance.new("Weld")
  852. w.Part0 = p
  853. w.Part1 = pm
  854. w.C0 = CFrame.new(0, 0.94, 0.38)
  855. w.C1 = CFrame.new()
  856. w.Parent = p
  857. local p = Instance.new("Part")
  858. p.Name = "Scope Window B"
  859. p.CanCollide = false
  860. p.formFactor = "Symmetric"
  861. p.Size = Vector3.new(1, 1, 1)
  862. p.BrickColor = BrickColor.new("White")
  863. p.Reflectance = 0.3
  864. p.Locked = true
  865. p.TopSurface = 0
  866. p.BottomSurface = 0
  867. p.Parent = model
  868. local m = Instance.new("CylinderMesh")
  869. m.Scale = Vector3.new(0.23, 0.375, 0.23)
  870. m.Offset = Vector3.new(0, 0.003 ,0)
  871. m.Parent = p
  872. local w = Instance.new("Weld")
  873. w.Part0 = p
  874. w.Part1 = pm
  875. w.C0 = CFrame.new(0, -0.2, 0.38)
  876. w.C1 = CFrame.new()
  877. w.Parent = p--]]
  878. local p = Instance.new("Part") ---Bipod
  879. p.Name = "BipodM" --------------
  880. p.CanCollide = false
  881. p.formFactor = "Symmetric"
  882. p.Size = Vector3.new(1, 1, 1)
  883. p.BrickColor = DC
  884. p.Reflectance = MR
  885. p.Locked = true
  886. p.TopSurface = 0
  887. p.BottomSurface = 0
  888. p.Parent = model
  889. local m = Instance.new("BlockMesh")
  890. m.Scale = Vector3.new(0.17, 0.25, 0.2)
  891. m.Parent = p
  892. local w = Instance.new("Weld")
  893. w.Part0 = p
  894. w.Part1 = pm
  895. w.C0 = CFrame.new(0, 2, -0.35)
  896. w.C1 = CFrame.new()
  897. w.Parent = p
  898. local p = Instance.new("Part")
  899. p.Name = "BipodArm"
  900. p.formFactor = "Symmetric"
  901. p.Size = Vector3.new(1, 1, 1)
  902. p.CanCollide = false
  903. p.BrickColor = DC
  904. p.Reflectance = MR
  905. p.Locked = true
  906. p.TopSurface = 0
  907. p.BottomSurface = 0
  908. p.Parent = model
  909. local m = Instance.new("CylinderMesh")
  910. m.Scale = Vector3.new(0.15, 1, 0.15)
  911. m.Offset = Vector3.new(0, -0.44 ,0)
  912. m.Parent = p
  913. local w = Instance.new("Weld")
  914. w.Part0 = p
  915. w.Part1 = pm
  916. w.C0 = CFrame.new(-0.09, 2, -0.4)
  917. w.C1 = CFrame.new()
  918. w.Parent = p
  919. local p = Instance.new("Part")
  920. p.Name = "BipodArm"
  921. p.formFactor = "Symmetric"
  922. p.Size = Vector3.new(1, 1, 1)
  923. p.CanCollide = false
  924. p.BrickColor = DC
  925. p.Reflectance = MR
  926. p.Locked = true
  927. p.TopSurface = 0
  928. p.BottomSurface = 0
  929. p.Parent = model
  930. local m = Instance.new("CylinderMesh")
  931. m.Scale = Vector3.new(0.15, 1, 0.15)
  932. m.Offset = Vector3.new(0, -0.44 ,0)
  933. m.Parent = p
  934. local w = Instance.new("Weld")
  935. w.Part0 = p
  936. w.Part1 = pm
  937. w.C0 = CFrame.new(0.09, 2, -0.4)
  938. w.C1 = CFrame.new()
  939. w.Parent = p--]]
  940. return model
  941. end
  942.  
  943. function removeParts(format)
  944. if format == "RightHand" then
  945. pcall(function() Player.Character[Name]:Remove() end)
  946. elseif format == "LeftHand" then
  947. pcall(function() Player.Character[Name.. " (Left)"]:Remove() end)
  948. elseif format == "RightHolster" then
  949. pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end)
  950. elseif format == "LeftHolster" then
  951. pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end)
  952. end
  953. end
  954.  
  955. function SetAngle(Joint, Angle, Character)
  956. if Character == nil then return false end
  957. local Joints = {
  958. Character.Torso:FindFirstChild("Right Shoulder 2"),
  959. Character.Torso:FindFirstChild("Left Shoulder 2"),
  960. Character.Torso:FindFirstChild("Right Hip 2"),
  961. Character.Torso:FindFirstChild("Left Hip 2")
  962. }
  963. if Joints[Joint] == nil then return false end
  964. if Joint == 1 or Joint == 3 then
  965. Joints[Joint].DesiredAngle = Angle
  966. end
  967. if Joint == 2 or Joint == 4 then
  968. Joints[Joint].DesiredAngle = -Angle
  969. end
  970. end
  971.  
  972. function ForceAngle(Joint, Angle, Character)
  973. if Character == nil then return false end
  974. local Joints = {
  975. Character.Torso:FindFirstChild("Right Shoulder 2"),
  976. Character.Torso:FindFirstChild("Left Shoulder 2"),
  977. Character.Torso:FindFirstChild("Right Hip 2"),
  978. Character.Torso:FindFirstChild("Left Hip 2")
  979. }
  980. if Joints[Joint] == nil then return false end
  981. if Joint == 1 or Joint == 3 then
  982. Joints[Joint].DesiredAngle = Angle
  983. Joints[Joint].CurrentAngle = Angle
  984. end
  985. if Joint == 2 or Joint == 4 then
  986. Joints[Joint].DesiredAngle = -Angle
  987. Joints[Joint].CurrentAngle = -Angle
  988. end
  989. end
  990.  
  991. function SetSpeed(Joint, Speed, Character)
  992. if Character == nil then return false end
  993. local Joints = {
  994. Character.Torso:FindFirstChild("Right Shoulder 2"),
  995. Character.Torso:FindFirstChild("Left Shoulder 2"),
  996. Character.Torso:FindFirstChild("Right Hip 2"),
  997. Character.Torso:FindFirstChild("Left Hip 2")
  998. }
  999. if Joints[Joint] == nil then return false end
  1000. Joints[Joint].MaxVelocity = Speed
  1001. end
  1002.  
  1003. function DisableLimb(Limb, Character)
  1004. if Character == nil then return false end
  1005. if Character:FindFirstChild("Torso") == nil then return false end
  1006. local Joints = {
  1007. Character.Torso:FindFirstChild("Right Shoulder"),
  1008. Character.Torso:FindFirstChild("Left Shoulder"),
  1009. Character.Torso:FindFirstChild("Right Hip"),
  1010. Character.Torso:FindFirstChild("Left Hip")
  1011. }
  1012. local Limbs = {
  1013. Character:FindFirstChild("Right Arm"),
  1014. Character:FindFirstChild("Left Arm"),
  1015. Character:FindFirstChild("Right Leg"),
  1016. Character:FindFirstChild("Left Leg")
  1017. }
  1018. if Joints[Limb] == nil then return false end
  1019. if Limbs[Limb] == nil then return false end
  1020. local Joint = Instance.new("Motor")
  1021. Joint.Parent = Character.Torso
  1022. Joint.Part0 = Character.Torso
  1023. Joint.Part1 = Limbs[Limb]
  1024. if Limb == 1 then
  1025. Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1026. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1027. Joint.Name = "Right Shoulder 2"
  1028. elseif Limb == 2 then
  1029. Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1030. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1031. Joint.Name = "Left Shoulder 2"
  1032. elseif Limb == 3 then
  1033. Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1034. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1035. Joint.Name = "Right Hip 2"
  1036. elseif Limb == 4 then
  1037. Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1038. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1039. Joint.Name = "Left Hip 2"
  1040. end
  1041. Joint.MaxVelocity = Joints[Limb].MaxVelocity
  1042. Joint.CurrentAngle = Joints[Limb].CurrentAngle
  1043. Joint.DesiredAngle = Joints[Limb].DesiredAngle
  1044. Joints[Limb]:Remove()
  1045. end
  1046.  
  1047. function ResetLimbCFrame(Limb, Character)
  1048. if Character == nil then return false end
  1049. if Character.Parent == nil then return false end
  1050. if Character:FindFirstChild("Torso") == nil then return false end
  1051. local Joints = {
  1052. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1053. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1054. Character.Torso:FindFirstChild("Right Hip 2"),
  1055. Character.Torso:FindFirstChild("Left Hip 2")
  1056. }
  1057. local Limbs = {
  1058. Character:FindFirstChild("Right Arm"),
  1059. Character:FindFirstChild("Left Arm"),
  1060. Character:FindFirstChild("Right Leg"),
  1061. Character:FindFirstChild("Left Leg")
  1062. }
  1063. if Joints[Limb] == nil then return false end
  1064. if Limbs[Limb] == nil then return false end
  1065. if Limb == 1 then
  1066. Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1067. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1068. elseif Limb == 2 then
  1069. Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1070. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1071. elseif Limb == 3 then
  1072. Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1073. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1074. elseif Limb == 4 then
  1075. Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1076. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1077. end
  1078. end
  1079.  
  1080. function EnableLimb(Limb, Character)
  1081. if Character == nil then return false end
  1082. if Character:FindFirstChild("Torso") == nil then return false end
  1083. local Joints = {
  1084. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1085. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1086. Character.Torso:FindFirstChild("Right Hip 2"),
  1087. Character.Torso:FindFirstChild("Left Hip 2")
  1088. }
  1089. local Limbs = {
  1090. Character:FindFirstChild("Right Arm"),
  1091. Character:FindFirstChild("Left Arm"),
  1092. Character:FindFirstChild("Right Leg"),
  1093. Character:FindFirstChild("Left Leg")
  1094. }
  1095. if Joints[Limb] == nil then return false end
  1096. if Limbs[Limb] == nil then return false end
  1097. if Limb == 1 then
  1098. Joints[Limb].Name = "Right Shoulder"
  1099. elseif Limb == 2 then
  1100. Joints[Limb].Name = "Left Shoulder"
  1101. elseif Limb == 3 then
  1102. Joints[Limb].Name = "Right Hip"
  1103. elseif Limb == 4 then
  1104. Joints[Limb].Name = "Left Hip"
  1105. end
  1106. Animate = Character:FindFirstChild("Animate")
  1107. if Animate == nil then return false end
  1108. Animate = Animate:Clone()
  1109. Character.Animate:Remove()
  1110. Animate.Parent = Character
  1111. end
  1112.  
  1113. function playAnimation(format, mouse)
  1114. if format == "equip" then
  1115. EnableLimb(1, Player.Character)
  1116. EnableLimb(2, Player.Character)
  1117. DisableLimb(2, Player.Character)
  1118. SetSpeed(2, 0.1, Player.Character)
  1119. ForceAngle(2, 0, Player.Character)
  1120. SetAngle(2, math.rad(-50), Player.Character)
  1121. wait(0.25)
  1122. if Player.Character:FindFirstChild(Name.. " (Holstered)") == nil then makeParts("RightHolster") end
  1123. Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove()
  1124. local w = Instance.new("Weld")
  1125. w.Part0 = Player.Character[Name.. " (Holstered)"].Handle
  1126. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1127. w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1128. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0)
  1129. w.Parent = Player.Character[Name.. " (Holstered)"].Handle
  1130. SetAngle(2, 0, Player.Character)
  1131. wait(0.25)
  1132. DisableLimb(1, Player.Character)
  1133. ForceAngle(1, 0, Player.Character)
  1134. delay(0.3, function() Player.Character[Name.. " (Holstered)"].Handle.Equip:Play() end)
  1135. for i = 0, 1, 0.05 do
  1136. if Player.Character:FindFirstChild("Torso") ~= nil then
  1137. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1138. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1139. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i)
  1140. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1141. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  1142. w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0)
  1143. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15))
  1144. wait()
  1145. else return false end
  1146. else return false end
  1147. end
  1148. return playAnimation("hold")
  1149. end
  1150. if format == "unequip" then
  1151. Player.Character[Name].Handle.Weld:Remove()
  1152. local w = Instance.new("Weld")
  1153. w.Part0 = Player.Character[Name].Handle
  1154. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1155. w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1156. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0)
  1157. w.Parent = Player.Character[Name].Handle
  1158. for i = 1, 0, -0.05 do
  1159. if Player.Character:FindFirstChild("Torso") ~= nil then
  1160. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1161. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1162. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i)
  1163. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1164. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  1165. w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0)
  1166. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15))
  1167. wait()
  1168. else return false end
  1169. else return false end
  1170. end
  1171. w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1172. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0)
  1173. ResetLimbCFrame(1, Player.Character)
  1174. ResetLimbCFrame(2, Player.Character)
  1175. EnableLimb(1, Player.Character)
  1176. EnableLimb(2, Player.Character)
  1177. DisableLimb(2, Player.Character)
  1178. SetSpeed(2, 0.1, Player.Character)
  1179. ForceAngle(2, 0, Player.Character)
  1180. SetAngle(2, math.rad(-50), Player.Character)
  1181. wait(0.25)
  1182. SetAngle(2, 0, Player.Character)
  1183. removeParts("RightHand")
  1184. makeParts("RightHolster")
  1185. wait(0.25)
  1186. makeParts("RightHand")
  1187. removeParts("RightHolster")
  1188. return true
  1189. end
  1190. if format == "hold" then
  1191. if Player.Character:FindFirstChild("Torso") ~= nil then
  1192. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1193. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1194. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90))
  1195. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1196. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1197. else return false end
  1198. else return false end
  1199. end
  1200. if format == "reload" then
  1201. Player.Character[Name].Handle.Equip:Play()
  1202. for i = 0, 10, 5 do
  1203. if Player.Character:FindFirstChild("Torso") ~= nil then
  1204. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1205. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1206. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90))
  1207. wait()
  1208. else return false end
  1209. else return false end
  1210. end
  1211. wait(0.1)
  1212. Player.Character[Name].BoltKnobI.Transparency = 1
  1213. Player.Character[Name].BoltShaftI.Transparency = 1
  1214. Player.Character[Name].BoltShaftO.Transparency = 0
  1215. Player.Character[Name].BoltKnobO.Transparency = 0
  1216. for i = 0, 10, 1.5 do
  1217. if Player.Character:FindFirstChild("Torso") ~= nil then
  1218. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1219. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1220. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
  1221. wait()
  1222. else return false end
  1223. else return false end
  1224. end
  1225. Player.Character[Name].Handle.Equip:Stop()
  1226. Player.Character[Name].Handle.Reload:Play()
  1227. Player.Character[Name].Magazine.Transparency = 1
  1228. magazineDrop = Player.Character[Name].Magazine:Clone()
  1229. magazineDrop.Transparency = 0
  1230. magazineDrop.CanCollide = true
  1231. magazineDrop.Parent = game.Workspace
  1232. coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop)
  1233. delay(0.1, function() magazineDrop.CanCollide = true end)
  1234. for i = 0, 25, 5 do
  1235. if Player.Character:FindFirstChild("Torso") ~= nil then
  1236. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1237. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1238. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90))
  1239. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1240. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
  1241. wait()
  1242. else return false end
  1243. else return false end
  1244. end
  1245. magazineNew = Player.Character[Name].Magazine:Clone()
  1246. magazineNew.Name = "New Magazine"
  1247. magazineNew.Transparency = 0
  1248. magazineNew.Parent = Player.Character[Name]
  1249. local w = Instance.new("Weld")
  1250. w.Part0 = magazineNew
  1251. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1252. w.C0 = CFrame.new(0, 1.1, 0)
  1253. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1254. w.Parent = magazineNew
  1255. wait(0.2)
  1256. for i = 25, 0, -5 do
  1257. if Player.Character:FindFirstChild("Torso") ~= nil then
  1258. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1259. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1260. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + ((i + 10) / 60), 1.2 - ((i + 10) / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - (i - 10)), math.rad(10 + -i * 3.5), math.rad(-90))
  1261. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1262. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
  1263. wait()
  1264. else return false end
  1265. else return false end
  1266. end
  1267. Player.Character[Name].Magazine.Transparency = 0
  1268. Player.Character[Name]["New Magazine"]:Remove()
  1269. wait(0.8)
  1270. Player.Character[Name].Handle.Reload:Stop()
  1271. Player.Character[Name].Handle.Equip:Play()
  1272. for i = 10, 0, -1.5 do
  1273. if Player.Character:FindFirstChild("Torso") ~= nil then
  1274. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1275. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1276. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
  1277. wait()
  1278. else return false end
  1279. else return false end
  1280. end
  1281. Player.Character[Name].BoltKnobI.Transparency = 0
  1282. Player.Character[Name].BoltShaftI.Transparency = 0
  1283. Player.Character[Name].BoltShaftO.Transparency = 1
  1284. Player.Character[Name].BoltKnobO.Transparency = 1
  1285. for i = 10, 0, -5 do
  1286. if Player.Character:FindFirstChild("Torso") ~= nil then
  1287. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1288. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1289. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90))
  1290. wait()
  1291. else return false end
  1292. else return false end
  1293. end
  1294. for i = 10, 0, -5 do
  1295. if Player.Character:FindFirstChild("Torso") ~= nil then
  1296. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1297. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1298. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1299. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1300. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1301. wait()
  1302. else return false end
  1303. else return false end
  1304. end
  1305. Player.Character[Name].Handle.Equip:Stop()
  1306. end
  1307. if format == "fire" then
  1308. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  1309. if silenced then
  1310. Player.Character[Name].Handle.Fire:Stop()
  1311. Player.Character[Name].Handle.Fire.Volume = math.random(3, 8) / 10
  1312. Player.Character[Name].Handle.Fire.Pitch = math.random(20, 25) / 10
  1313. Player.Character[Name].Handle.Fire:Play()
  1314. --coroutine.resume(coroutine.create(function() for i = 0.8, 0, -0.075 do Player.Character[Name].Handle.Fire.Volume = i wait() end Player.Character[Name].Handle.Fire.Volume = 0 end))
  1315. CamShake(10, 2000)
  1316. else
  1317. Player.Character[Name].Handle.Fire:Stop()
  1318. Player.Character[Name].Handle.Fire.Volume = math.random(9, 10) / 10
  1319. Player.Character[Name].Handle.Fire.Pitch = 1
  1320. Player.Character[Name].Handle.Fire:Play()
  1321. --Player.Character[Name].Handle.Fire2:Play()
  1322. --coroutine.resume(coroutine.create(function() for i = 0.8, 0, -0.075 do Player.Character[Name].Handle.Fire.Volume = i wait() end Player.Character[Name].Handle.Fire.Volume = 0 end))
  1323. CamShake(10, 2000)
  1324. end
  1325. else return false end
  1326. if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
  1327. coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end))
  1328. else return false end
  1329. for i = 0, 10, 5 do
  1330. if Player.Character:FindFirstChild("Torso") ~= nil then
  1331. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1332. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1333. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1334. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1335. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1336. wait()
  1337. else return false end
  1338. else return false end
  1339. end
  1340. --[[for i = 10, 0, -5 do
  1341. if Player.Character:FindFirstChild("Torso") ~= nil then
  1342. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1343. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1344. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1345. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1346. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1347. wait()
  1348. else return false end
  1349. else return false end
  1350. end--]]
  1351. wait(0.75) --Bolt Action
  1352. if silenced == true then
  1353. Player.Character[Name].Handle.Equip:Play()
  1354. end
  1355. for i = 0, 10, 5 do
  1356. if Player.Character:FindFirstChild("Torso") ~= nil then
  1357. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1358. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1359. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90))
  1360. wait()
  1361. else return false end
  1362. else return false end
  1363. end
  1364. wait(0.1)
  1365. for i = 0, 10, 1.5 do
  1366. if Player.Character:FindFirstChild("Torso") ~= nil then
  1367. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1368. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1369. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
  1370. wait()
  1371. else return false end
  1372. else return false end
  1373. end
  1374. Player.Character[Name].BoltKnobI.Transparency = 1
  1375. Player.Character[Name].BoltShaftI.Transparency = 1
  1376. Player.Character[Name].BoltShaftO.Transparency = 0
  1377. Player.Character[Name].BoltKnobO.Transparency = 0
  1378. makeShell(Player.Character[Name]:FindFirstChild("ShellOut"))
  1379. for i = 10, 0, -1.5 do
  1380. if Player.Character:FindFirstChild("Torso") ~= nil then
  1381. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1382. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1383. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
  1384. wait()
  1385. else return false end
  1386. else return false end
  1387. end
  1388. Player.Character[Name].BoltKnobI.Transparency = 0
  1389. Player.Character[Name].BoltShaftI.Transparency = 0
  1390. Player.Character[Name].BoltShaftO.Transparency = 1
  1391. Player.Character[Name].BoltKnobO.Transparency = 1
  1392. for i = 10, 0, -5 do
  1393. if Player.Character:FindFirstChild("Torso") ~= nil then
  1394. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1395. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1396. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90))
  1397. wait()
  1398. else return false end
  1399. else return false end
  1400. end
  1401. for i = 10, 0, -5 do
  1402. if Player.Character:FindFirstChild("Torso") ~= nil then
  1403. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1404. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1405. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1406. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1407. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1408. wait()
  1409. else return false end
  1410. else return false end
  1411. end
  1412. end
  1413. return true
  1414. end
  1415.  
  1416. function CamShake(time, freq)
  1417. coroutine.resume(coroutine.create(function()
  1418. local cam = game:GetService("Workspace").CurrentCamera
  1419. local time = 10
  1420. local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0)
  1421. if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end
  1422. if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end
  1423. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1424. for i = 1, time do
  1425. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1426. wait()
  1427. end
  1428. end))
  1429. end
  1430.  
  1431. function makeShell(part)
  1432. if part == nil then return false end
  1433. local casing = Instance.new("Part")
  1434. casing.Name = "Shell"
  1435. casing.formFactor = "Symmetric"
  1436. casing.Size = Vector3.new(1, 1, 1)
  1437. casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360)))
  1438. casing.BrickColor = BrickColor.new("New Yeller")
  1439. local mesh = Instance.new("CylinderMesh")
  1440. mesh.Scale = Vector3.new(0.2, 0.6, 0.2)
  1441. mesh.Parent = casing
  1442. casing.Parent = game:GetService("Workspace")
  1443. casing:BreakJoints()
  1444. casing.Velocity = (part.CFrame.lookVector * 65) + Vector3.new(0, 10, 0)
  1445. coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end))
  1446. end
  1447.  
  1448. function Weld(x, y)
  1449. local weld = Instance.new("Weld")
  1450. weld.Part0 = x
  1451. weld.Part1 = y
  1452. CJ = CFrame.new(x.Position)
  1453. C0 = x.CFrame:inverse() * CJ
  1454. C1 = y.CFrame:inverse() * CJ
  1455. weld.C0 = C0
  1456. weld.C1 = C1
  1457. weld.Parent = x
  1458. end
  1459.  
  1460. function tagHumanoid(humanoid)
  1461. local tag = Instance.new("ObjectValue")
  1462. tag.Name = "creator"
  1463. tag.Value = Player
  1464. tag.Parent = humanoid
  1465. local tag = Instance.new("StringValue")
  1466. tag.Name = "creatorType1"
  1467. tag.Value = Name
  1468. tag.Parent = humanoid
  1469. local tag = Instance.new("StringValue")
  1470. tag.Name = "creatorType2"
  1471. tag.Value = "shot"
  1472. tag.Parent = humanoid
  1473. end
  1474.  
  1475. function untagHumanoid(humanoid)
  1476. if humanoid ~= nil then
  1477. local tag = humanoid:FindFirstChild("creator")
  1478. if tag ~= nil then
  1479. tag:Remove()
  1480. end
  1481. local tag = humanoid:FindFirstChild("creatorType1")
  1482. if tag ~= nil then
  1483. tag:Remove()
  1484. end
  1485. local tag = humanoid:FindFirstChild("creatorType2")
  1486. if tag ~= nil then
  1487. tag:Remove()
  1488. end
  1489. end
  1490. end
  1491.  
  1492. function fire(startPoint, endPoint, hit)
  1493. local trail = Instance.new("Part")
  1494. trail.Name = "Bullet Trail"
  1495. trail.BrickColor = BrickColor.new("Bright yellow")
  1496. trail.TopSurface = 0
  1497. trail.BottomSurface = 0
  1498. trail.formFactor = 0
  1499. trail.Size = Vector3.new(1, 1, 1)
  1500. trail.Transparency = 0.6
  1501. trail.Anchored = true
  1502. trail.CanCollide = false
  1503. trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint)
  1504. trail.Parent = game:GetService("Workspace")
  1505. local mesh = Instance.new("SpecialMesh")
  1506. mesh.MeshType = "Brick"
  1507. mesh.Scale = Vector3.new(0.2, 0.2, (startPoint - endPoint).magnitude)
  1508. mesh.Parent = trail
  1509. coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail)
  1510. if hit ~= nil then
  1511. if hit.Parent == nil then return end
  1512. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  1513. tagHumanoid(hit.Parent.Humanoid)
  1514. if hit.Name == "Head" then
  1515. hit.Parent.Humanoid:TakeDamage(damage * 10)
  1516. local e = Instance.new("Explosion")
  1517. e.BlastPressure = 10000000
  1518. e.BlastRadius = 1
  1519. e.Position = hit.Position
  1520. e.Parent = game:GetService("Workspace")
  1521. elseif hit.Name == "Torso" then
  1522. hit.Parent.Humanoid:TakeDamage(damage * 2)
  1523. local e = Instance.new("Explosion")
  1524. e.BlastPressure = 10000000
  1525. e.BlastRadius = 0.6
  1526. e.Position = hit.Position
  1527. e.Parent = game:GetService("Workspace")
  1528. else
  1529. hit.Parent.Humanoid:TakeDamage(damage)
  1530. local e = Instance.new("Explosion")
  1531. e.BlastPressure = 10000000
  1532. e.BlastRadius = 0.6
  1533. e.Position = hit.Position
  1534. e.Parent = game:GetService("Workspace")
  1535. end
  1536. if HP == true then
  1537. hit.Parent.Humanoid.Sit = true
  1538. end
  1539. delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end)
  1540. end
  1541. if hit.Anchored == false then
  1542. hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2))
  1543. end
  1544. end
  1545. end
  1546.  
  1547. function onButton1Down(mouse)
  1548. if selected == false then return end
  1549. if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then
  1550. if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  1551. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1552. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end
  1553. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end
  1554. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1555. Button1Down = true
  1556. canFire = false
  1557. canFire2 = true
  1558. while canFire2 == true do
  1559. local humanoid = Player.Character:FindFirstChild("Humanoid")
  1560. if humanoid == nil then
  1561. canFire2 = false
  1562. break
  1563. end
  1564. if humanoid.Health <= 0 then
  1565. canFire2 = false
  1566. break
  1567. end
  1568. local fireLeft = false
  1569. if automatic == false and burst == false then
  1570. canFire2 = false
  1571. elseif automatic == false and burst == true then
  1572. if burstCount >= burstCountMax then
  1573. canFire2 = false
  1574. burstCount = 0
  1575. break
  1576. end
  1577. burstCount = burstCount + 1
  1578. elseif automatic == true and burst == false then
  1579. fireLeft = true
  1580. end
  1581. if magazine.Value > 0 then
  1582. magazine.Value = magazine.Value - 1
  1583. updateGui()
  1584. fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1585. coroutine.resume(coroutine.create(function()
  1586. if dual == true then
  1587. playAnimation("rightFire")
  1588. elseif dual == false then
  1589. playAnimation("fire")
  1590. end
  1591. end))
  1592. else
  1593. Player.Character[Name].Handle.Empty:Play()
  1594. end
  1595. if fireLeft == true and dual == true and automatic == true then
  1596. if magazine.Value > 0 then
  1597. coroutine.resume(coroutine.create(function()
  1598. wait(readyTime / 2)
  1599. magazine.Value = magazine.Value - 1
  1600. updateGui()
  1601. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1602. playAnimation("leftFire")
  1603. end))
  1604. else
  1605. coroutine.resume(coroutine.create(function()
  1606. wait(readyTime / 2)
  1607. Player.Character[Name].Handle.Empty:Play()
  1608. end))
  1609. end
  1610. end
  1611. wait(readyTime)
  1612. end
  1613. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1614. canFire = true
  1615. end
  1616. end
  1617.  
  1618. function onButton1Up(mouse)
  1619. if selected == false then return end
  1620. Button1Down = false
  1621. canFire2 = false
  1622. burstCount = 0
  1623. while canFire == false do wait() end
  1624. if dual == true and automatic == false then
  1625. if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end
  1626. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1627. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1628. canFire = false
  1629. canFire2 = true
  1630. while canFire2 == true do
  1631. local humanoid = Player.Character:FindFirstChild("Humanoid")
  1632. if humanoid == nil then
  1633. canFire2 = false
  1634. break
  1635. end
  1636. if humanoid.Health <= 0 then
  1637. canFire2 = false
  1638. break
  1639. end
  1640. if burst == false then
  1641. canFire2 = false
  1642. elseif burst == true then
  1643. if burstCount >= burstCountMax then
  1644. canFire2 = false
  1645. burstCount = 0
  1646. break
  1647. end
  1648. burstCount = burstCount + 1
  1649. end
  1650. if magazine.Value <= 0 then
  1651. Player.Character[Name].Handle.Empty:Play()
  1652. else
  1653. coroutine.resume(coroutine.create(function()
  1654. playAnimation("leftFire")
  1655. end))
  1656. magazine.Value = magazine.Value - 1
  1657. updateGui()
  1658. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1659. end
  1660. wait(readyTime)
  1661. end
  1662. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1663. canFire = true
  1664. end
  1665. end
  1666.  
  1667. function onKeyDown(key, mouse)
  1668. if selected == false then return end
  1669. key = key:lower()
  1670. if key == "q" and Button1Down == false and canFire == true then
  1671. if mouse.Target == nil then return end
  1672. if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  1673. if dual == true then onKeyDown("t", mouse) end
  1674. onDeselected(mouse)
  1675. removeParts("RightHolster")
  1676. script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
  1677. end
  1678. end
  1679. if key == "e" and Button1Down == false and canFire == true and canSilence == true then
  1680. if silenced then
  1681. silenced = false
  1682. if Player.Character:FindFirstChild(Name) == nil then return end
  1683. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1684. if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end
  1685. Player.Character[Name].Muzzle.Transparency = 1
  1686. Player.Character[Name].Muzzle.Name = "Silencer"
  1687. Player.Character[Name]["Muzzle 2"].Name = "Muzzle"
  1688. if dual == true then
  1689. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1690. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end
  1691. Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1
  1692. Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer"
  1693. Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle"
  1694. end
  1695. else
  1696. silenced = true
  1697. if Player.Character:FindFirstChild(Name) == nil then return end
  1698. if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end
  1699. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1700. Player.Character[Name].Silencer.Transparency = 0
  1701. Player.Character[Name].Muzzle.Name = "Muzzle 2"
  1702. Player.Character[Name].Silencer.Name = "Muzzle"
  1703. if dual == true then
  1704. if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end
  1705. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1706. Player.Character[Name.. " (Left)"].Silencer.Transparency = 0
  1707. Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2"
  1708. Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle"
  1709. end
  1710. end
  1711. end
  1712. if key == "r" and Button1Down == false and canFire == true then
  1713. if ammo.Value > 0 and magazine.Value ~= magazineMax.Value then
  1714. canFire = false
  1715. burstCount = 0
  1716. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1717. if magazine.Value > 0 then ammo.Value = ammo.Value + magazine.Value magazine.Value = 0 end
  1718. updateGui()
  1719. if dual == true then
  1720. playAnimation("reloadDual")
  1721. elseif dual == false then
  1722. playAnimation("reload")
  1723. end
  1724. if ammo.Value - magazineMax.Value < 0 then
  1725. magazine.Value = ammo.Value
  1726. ammo.Value = 0
  1727. elseif ammo.Value - magazineMax.Value >= 0 then
  1728. ammo.Value = ammo.Value - magazineMax.Value
  1729. magazine.Value = magazineMax.Value
  1730. end
  1731. updateGui()
  1732. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1733. canFire = true
  1734. end
  1735. end
  1736. if key == "t" and Button1Down == false and canFire == true and canDual == true then
  1737. canFire = false
  1738. if dual == false then
  1739. local weapon = nil
  1740. for _, p in pairs(Player.Backpack:GetChildren()) do
  1741. if p.Name == Name and p ~= script.Parent then weapon = p break end
  1742. end
  1743. if weapon ~= nil then
  1744. dual = true
  1745. weapon.Name = "Dual"
  1746. weapon.Parent = script
  1747. silenced = false
  1748. removeParts("RightHand")
  1749. makeParts("RightHand")
  1750. removeParts("RightHolster")
  1751. makeParts("LeftHolster")
  1752. playAnimation("leftEquip")
  1753. removeParts("LeftHolster")
  1754. makeParts("LeftHand")
  1755. magazineMax.Value = math.ceil(magazineMax.Value * 2)
  1756. ammoMax.Value = math.ceil(ammoMax.Value * 2)
  1757. magazine.Value = magazine.Value + weapon.Magazine.Value
  1758. ammo.Value = ammo.Value + weapon.Ammo.Value
  1759. updateGui()
  1760. end
  1761. elseif dual == true then
  1762. local weapon = script:FindFirstChild("Dual")
  1763. if weapon ~= nil then
  1764. dual = false
  1765. weapon.Name = Name
  1766. weapon.Parent = Player.Backpack
  1767. silenced = false
  1768. removeParts("RightHand")
  1769. makeParts("RightHand")
  1770. playAnimation("leftUnequip")
  1771. removeParts("LeftHand")
  1772. makeParts("RightHolster")
  1773. playAnimation("hold")
  1774. weapon.Magazine.Value = math.floor(magazine.Value / 2)
  1775. weapon.Ammo.Value = math.floor(ammo.Value / 2)
  1776. magazineMax.Value = math.ceil(magazineMax.Value / 2)
  1777. ammoMax.Value = math.ceil(ammoMax.Value / 2)
  1778. magazine.Value = math.ceil(magazine.Value / 2)
  1779. ammo.Value = math.ceil(ammo.Value / 2)
  1780. updateGui()
  1781. end
  1782. end
  1783. canFire = true
  1784. end
  1785. if key == "y" and canZoom == true then
  1786. if zoom == false then
  1787. zoom = true
  1788. local pos = mouse.Hit.p
  1789. local target = mouse.Target
  1790. local cam = game:GetService("Workspace").CurrentCamera
  1791. focus = Instance.new("Part", workspace)
  1792. focus.Anchored = true
  1793. focus.CanCollide = false
  1794. focus.Transparency = 1
  1795. focus.TopSurface = 0
  1796. focus.BottomSurface = 0
  1797. focus.formFactor = "Plate"
  1798. focus.Size = Vector3.new(0, 0, 0)
  1799. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  1800. cam.CameraSubject = focus
  1801. cam.CameraType = "Attach"
  1802. while zoom == true and selected == true do
  1803. local set = false
  1804. if target ~= nil then
  1805. if target.Parent ~= nil then
  1806. if target.Anchored == false then
  1807. focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p)
  1808. set = true
  1809. end
  1810. end
  1811. end
  1812. if set == false then
  1813. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  1814. end
  1815. wait()
  1816. end
  1817. if focus ~= nil then focus:Remove() focus = nil end
  1818. local cam = game:GetService("Workspace").CurrentCamera
  1819. cam.CameraSubject = Player.Character:FindFirstChild("Humanoid")
  1820. cam.CameraType = "Custom"
  1821. else
  1822. zoom = false
  1823. end
  1824. end
  1825. if key == "u" and Button1Down == false and canFire == true then
  1826. if automatic == false and burst == false then
  1827. if switchToBurst == true then
  1828. burst = true
  1829. local m = Instance.new("Message", Player)
  1830. m.Text = "Burst"
  1831. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1832. delay(2.5, function() m:Remove() end)
  1833. elseif switchToAutomatic == true then
  1834. automatic = true
  1835. local m = Instance.new("Message", Player)
  1836. m.Text = "Automatic"
  1837. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1838. delay(2.5, function() m:Remove() end)
  1839. end
  1840. elseif automatic == false and burst == true then
  1841. if switchToAutomatic == true then
  1842. automatic = true
  1843. burst = false
  1844. local m = Instance.new("Message", Player)
  1845. m.Text = "Automatic"
  1846. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1847. delay(2.5, function() m:Remove() end)
  1848. elseif switchToSingle == true then
  1849. burst = false
  1850. local m = Instance.new("Message", Player)
  1851. m.Text = "Single"
  1852. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1853. delay(2.5, function() m:Remove() end)
  1854. end
  1855. elseif automatic == true and burst == false then
  1856. if switchToSingle == true then
  1857. automatic = false
  1858. local m = Instance.new("Message", Player)
  1859. m.Text = "Single"
  1860. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1861. delay(2.5, function() m:Remove() end)
  1862. elseif switchToBurst == true then
  1863. automatic = false
  1864. burst = true
  1865. local m = Instance.new("Message", Player)
  1866. m.Text = "Burst"
  1867. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1868. delay(2.5, function() m:Remove() end)
  1869. end
  1870. end
  1871. end
  1872. end
  1873.  
  1874. function onSelected(mouse)
  1875. if selected == true then return end
  1876. selected = true
  1877. canFire = false
  1878. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1879. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  1880. if Player.Character.WeaponActivated.Value == nil then break end
  1881. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  1882. wait()
  1883. end
  1884. updateGui()
  1885. local weapon = Instance.new("ObjectValue")
  1886. weapon.Name = "WeaponActivated"
  1887. weapon.Value = script.Parent
  1888. weapon.Parent = Player.Character
  1889. DisableLimb(1, Player.Character)
  1890. DisableLimb(2, Player.Character)
  1891. ForceAngle(1, 0, Player.Character)
  1892. ForceAngle(2, 0, Player.Character)
  1893. if dual == true then
  1894. coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end))
  1895. playAnimation("rightEquip")
  1896. removeParts("LeftHolster")
  1897. makeParts("LeftHand")
  1898. else
  1899. playAnimation("equip")
  1900. end
  1901. removeParts("RightHolster")
  1902. makeParts("RightHand")
  1903. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  1904. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  1905. mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end)
  1906. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1907. canFire = true
  1908. end
  1909.  
  1910. function onDeselected(mouse)
  1911. if selected == false then return end
  1912. Button1Down = false
  1913. while canFire == false do
  1914. wait()
  1915. end
  1916. selected = false
  1917. if dual == true then
  1918. if math.random(1, 2) == 1 then
  1919. coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end))
  1920. wait(math.random(1, 10) / 10)
  1921. playAnimation("rightUnequip")
  1922. else
  1923. coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end))
  1924. wait(math.random(1, 10) / 10)
  1925. playAnimation("leftUnequip")
  1926. end
  1927. removeParts("LeftHand")
  1928. makeParts("LeftHolster")
  1929. else
  1930. playAnimation("unequip")
  1931. end
  1932. removeParts("RightHand")
  1933. makeParts("RightHolster")
  1934. ForceAngle(1, 0, Player.Character)
  1935. ForceAngle(2, 0, Player.Character)
  1936. ResetLimbCFrame(1, Player.Character)
  1937. ResetLimbCFrame(2, Player.Character)
  1938. EnableLimb(1, Player.Character)
  1939. EnableLimb(2, Player.Character)
  1940. silenced = false
  1941. if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end
  1942. if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  1943. if Player.Character.WeaponActivated.Value == script.Parent then
  1944. Player.Character.WeaponActivated:Remove()
  1945. end
  1946. end
  1947. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  1948. if Player.Character.WeaponActivated.Value == nil then break end
  1949. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  1950. wait()
  1951. end
  1952. end
  1953.  
  1954. if script.Parent.className ~= "HopperBin" then
  1955. if Player == nil then print("Error: Player not found!") return end
  1956. Tool = Instance.new("HopperBin")
  1957. Tool.Name = Name
  1958. Tool.Parent = Player.Backpack
  1959. script.Name = "Main"
  1960. script.Parent = Tool
  1961. elseif script.Parent.className == "HopperBin" then
  1962. while script.Parent.Parent.className ~= "Backpack" do
  1963. wait()
  1964. end
  1965. if script.Parent:FindFirstChild("MagazineMax") == nil then
  1966. magazineMax = Instance.new("NumberValue")
  1967. magazineMax.Name = "MagazineMax"
  1968. magazineMax.Value = 5
  1969. magazineMax.Parent = script.Parent
  1970. else
  1971. magazineMax = script.Parent.MagazineMax
  1972. end
  1973. if script.Parent:FindFirstChild("Magazine") == nil then
  1974. magazine = Instance.new("NumberValue")
  1975. magazine.Name = "Magazine"
  1976. magazine.Value = 0
  1977. magazine.Parent = script.Parent
  1978. else
  1979. magazine = script.Parent.Magazine
  1980. end
  1981. if script.Parent:FindFirstChild("AmmoMax") == nil then
  1982. ammoMax = Instance.new("NumberValue")
  1983. ammoMax.Name = "AmmoMax"
  1984. ammoMax.Value = 99999
  1985. ammoMax.Parent = script.Parent
  1986. else
  1987. ammoMax = script.Parent.AmmoMax
  1988. end
  1989. if script.Parent:FindFirstChild("Ammo") == nil then
  1990. ammo = Instance.new("NumberValue")
  1991. ammo.Name = "Ammo"
  1992. ammo.Value = script.Parent.AmmoMax.Value
  1993. ammo.Parent = script.Parent
  1994. else
  1995. ammo = script.Parent.Ammo
  1996. end
  1997. Player = script.Parent.Parent.Parent
  1998. makeParts("RightHolster")
  1999. script.Parent.Selected:connect(onSelected)
  2000. script.Parent.Deselected:connect(onDeselected)
  2001. end
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