Staggart

Staggart's Pastebin

2,885 21,128 0 4 years ago
Name / Title Added Expires Hits Comments Syntax  
Set Custom Time Oct 10th, 2024 Never 101 0 C# -
Unity Post Process Volume blend animation Oct 10th, 2022 Never 1,035 0 C# -
SCPE Built-in RP: Modifying effect parameters at runtime Feb 6th, 2022 Never 2,135 0 C# -
SCPE URP: Modifying effect parameters at runtime Feb 6th, 2022 Never 1,130 0 C# -
Scale Box Colliders to River Width Jul 26th, 2024 Never 241 0 C# -
RiverStencilCopy Jun 3rd, 2024 Never 539 0 C# -
Spline Looping Sep 30th, 2024 Never 112 0 C# -
Spline Caps Aug 1st, 2024 Never 322 0 C# -
Reproject Spline Jul 29th, 2024 Never 239 0 C# -
Create Lightmap UV May 9th, 2024 Never 872 0 C# -
Create Spline From Points Apr 24th, 2024 Never 866 0 C# -
Spline Junction Apr 5th, 2024 Never 835 0 C# -
Attach Transform To Spline Apr 4th, 2024 Never 835 0 C# -
Scale Child Colliders Apr 1st, 2024 Never 626 0 C# -
Sample Spline Mesher Scale Apr 1st, 2024 Never 691 0 C# -
Copy Spline Mesher Scale Apr 1st, 2024 Never 618 0 C# -
Vertex color baker for Stylized Water 2 Jan 3rd, 2022 Never 1,682 0 C# -
COZY 3 debug fog shader Sep 17th, 2024 Never 248 0 OpenGL Shading -
SCPE Fog integration shader example Jan 30th, 2023 Never 2,476 0 OpenGL Shading -
COZY 2 fog debug shader Mar 15th, 2022 Never 3,015 0 OpenGL Shading -
Stylized Grass v1.2.1 - Set perspective correction direction Feb 22nd, 2022 Never 1,446 0 C# -
Vertex color baker for Stylized Water 1 Nov 30th, 2021 Never 1,073 0 C# -