Staggart

Staggart's Pastebin

2,706 30,097 0 3 years ago
Name / Title Added Expires Hits Comments Syntax  
Unity Post Process Volume blend animation Oct 10th, 2022 Never 1,019 0 C# -
SCPE Built-in RP: Modifying effect parameters at runtime Feb 6th, 2022 Never 2,077 0 C# -
SCPE URP: Modifying effect parameters at runtime Feb 6th, 2022 Never 1,023 0 C# -
Scale Box Colliders to River Width Jul 26th, 2024 Never 220 0 C# -
RiverStencilCopy Jun 3rd, 2024 Never 496 0 C# -
Spline Looping Sep 30th, 2024 Never 42 0 C# -
Spline Caps Aug 1st, 2024 Never 290 0 C# -
Reproject Spline Jul 29th, 2024 Never 216 0 C# -
Create Lightmap UV May 9th, 2024 Never 854 0 C# -
Create Spline From Points Apr 24th, 2024 Never 800 0 C# -
Spline Junction Apr 5th, 2024 Never 773 0 C# -
Attach Transform To Spline Apr 4th, 2024 Never 798 0 C# -
Scale Child Colliders Apr 1st, 2024 Never 576 0 C# -
Sample Spline Mesher Scale Apr 1st, 2024 Never 647 0 C# -
Copy Spline Mesher Scale Apr 1st, 2024 Never 583 0 C# -
Stylized Water 2 - Set custom time Mar 1st, 2024 Never 743 0 C# -
Stylized Water 2 - Sample underwater mask Jan 3rd, 2023 Never 2,875 0 OpenGL Shading -
Vertex color baker for Stylized Water 2 Jan 3rd, 2022 Never 1,637 0 C# -
Stylized Water 2 - Configure underwater rendering through triggers Nov 8th, 2021 Never 637 0 C# -
COZY 3 debug fog shader Sep 17th, 2024 Never 116 0 OpenGL Shading -
Snap Audio Emitter To Spline (Unity) Feb 28th, 2024 Never 902 0 C# -
Play particle effect on water trigger Oct 19th, 2023 Never 1,223 0 C# -
Stylized Grass - Runtime color map baking Jun 22nd, 2023 Never 1,167 0 C# -
Unity - Convert terrain trees to GameObject's Mar 10th, 2023 Never 1,214 0 C# -
SCPE Fog integration shader example Jan 30th, 2023 Never 2,334 0 OpenGL Shading -
COZY 2 fog debug shader Mar 15th, 2022 Never 2,975 0 OpenGL Shading -
Stylized Grass v1.2.1 - Set perspective correction direction Feb 22nd, 2022 Never 1,419 0 C# -
Stylized Water 2 - Rigidbody-based buoyancy Dec 29th, 2021 Never 1,480 0 C# -
Vertex color baker for Stylized Water 1 Nov 30th, 2021 Never 1,023 0 C# -