Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #Paramedic Voidsuit
- - type: entity
- parent: [ClothingOuterHardsuitBase, BaseMedicalContraband]
- id: ClothingOuterHardsuitVoidParamed
- name: paramedic void suit
- description: A void suit made for paramedics.
- components:
- - type: Sprite
- sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
- layers:
- - state: icon
- - state: icon-siren
- - state: icon-siren-light
- visible: false
- shader: unshaded
- map: [ "light" ]
- - type: Appearance
- - type: Clothing
- sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
- - type: PressureProtection
- highPressureMultiplier: 0.5
- lowPressureMultiplier: 1000
- - type: ClothingSpeedModifier
- walkModifier: 0.9
- sprintModifier: 0.9
- - type: HeldSpeedModifier
- - type: TemperatureProtection
- heatingCoefficient: 0.1
- coolingCoefficient: 0.1
- - type: Armor
- modifiers:
- coefficients:
- Heat: 0.90
- Radiation: 0.75
- Caustic: 0.5
- - type: GroupExamine
- - type: StealTarget
- stealGroup: ClothingOuterHardsuitVoidParamed
- - type: ToggleableClothing
- clothingPrototype: ClothingHeadHelmetVoidParamed
- - type: ItemToggle
- onUse: false
- soundActivate:
- path: /Audio/Items/flashlight_on.ogg
- soundDeactivate:
- path: /Audio/Items/flashlight_off.ogg
- - type: ItemToggleActiveSound
- activeSound:
- path: /Audio/Effects/Vehicle/ambulancesiren.ogg
- params:
- volume: -4
- - type: UseDelay
- delay: 1.0
- - type: ToggleClothing
- action: ActionToggleParamedicSiren
- - type: ItemTogglePointLight
- - type: PointLight
- enabled: false
- radius: 2
- energy: 2
- color: blue
- netsync: false
- mask: /Textures/Effects/LightMasks/double_cone.png
- - type: RotatingLight
- speed: 360
- - type: entity
- id: ActionToggleParamedicSiren
- name: Toggle Paramedic Siren
- description: Toggles the paramedic siren on and off.
- components:
- - type: InstantAction
- useDelay: 1
- itemIconStyle: BigItem
- event: !type:ToggleActionEvent
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement