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- --By iiJoeCats (XD)
- for i, v in pairs(game.Players:GetPlayers()) do
- coroutine.resume(coroutine.create(function()
- if v.Character.Torso then
- local character = v.Character
- local runS = game:GetService("RunService").Stepped
- function removeItem(item,timer)
- game:GetService("Debris"):AddItem(item,timer)
- end
- local hum = character:FindFirstChildOfClass("Humanoid")
- local rArm = character["Right Arm"]
- local lArm = character["Left Arm"]
- local rLeg = character["Right Leg"]
- local lLeg = character["Left Leg"]
- local tors = character.Torso
- local hed = character.Head
- local root = character.HumanoidRootPart
- local rootj = root.RootJoint
- local AAAAAA = Instance.new("Sound",character)
- AAAAAA.Name = "YOUFRICKINGFRICKS"
- AAAAAA.Volume = 5
- AAAAAA.SoundId = "rbxassetid://628897044"
- AAAAAA:Play()
- removeItem(AAAAAA,26.18)
- local raWeld = Instance.new("Weld",tors)
- raWeld.Part0 = tors
- raWeld.Part1 = rArm
- raWeld.C0 = CFrame.new(1.5,0,0)
- local laWeld = Instance.new("Weld",tors)
- laWeld.Part0 = tors
- laWeld.Part1 = lArm
- laWeld.C0 = CFrame.new(-1.5,0,0)
- local rlWeld = Instance.new("Weld",tors)
- rlWeld.Part0 = tors
- rlWeld.Part1 = rLeg
- rlWeld.C0 = CFrame.new(0.5,-2,0)
- local llWeld = Instance.new("Weld",tors)
- llWeld.Part0 = tors
- llWeld.Part1 = lLeg
- llWeld.C0 = CFrame.new(-0.5,-2,0)
- local hedWeld = Instance.new("Weld",tors)
- hedWeld.Part0 = tors
- hedWeld.Part1 = hed
- hedWeld.C0 = CFrame.new(0,1.5,0)
- while runS:wait() do
- for i = 0,0.9,0.15 do
- runS:wait()
- raWeld.C0 = raWeld.C0:lerp(CFrame.new(1.5,1,-.1) * CFrame.fromEulerAnglesXYZ(math.rad(150),math.rad(0),math.rad(0)),i)
- laWeld.C0 = laWeld.C0:lerp(CFrame.new(-1.5,1,-.1) * CFrame.fromEulerAnglesXYZ(math.rad(150),math.rad(0),math.rad(0)),i)
- rootj.C0 = rootj.C0:lerp(CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(math.rad(-100),math.rad(0),math.rad(-180)),i)
- hedWeld.C0 = hedWeld.C0:lerp(CFrame.new(0,1.5,.03) * CFrame.fromEulerAnglesXYZ(math.rad(15),math.rad(0),math.rad(0)),i)
- llWeld.C0 = llWeld.C0:lerp(CFrame.new(-0.5,-2,-.1) * CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(0),math.rad(0)),i)
- rlWeld.C0 = rlWeld.C0:lerp(CFrame.new(0.5,-2,-.1) * CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(0),math.rad(0)),i)
- end
- for i = 0,0.9,0.15 do
- runS:wait()
- raWeld.C0 = raWeld.C0:lerp(CFrame.new(1.5,.25,.1) * CFrame.fromEulerAnglesXYZ(math.rad(-30),math.rad(0),math.rad(0)),i)
- laWeld.C0 = laWeld.C0:lerp(CFrame.new(-1.5,.25,.1) * CFrame.fromEulerAnglesXYZ(math.rad(-30),math.rad(0),math.rad(0)),i)
- rootj.C0 = rootj.C0:lerp(CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(math.rad(-75),math.rad(0),math.rad(-180)),i)
- hedWeld.C0 = hedWeld.C0:lerp(CFrame.new(0,1.6,.04) * CFrame.fromEulerAnglesXYZ(math.rad(-15),math.rad(0),math.rad(0)),i)
- llWeld.C0 = llWeld.C0:lerp(CFrame.new(-0.5,-2,.15) * CFrame.fromEulerAnglesXYZ(math.rad(-15),math.rad(0),math.rad(0)),i)
- rlWeld.C0 = rlWeld.C0:lerp(CFrame.new(0.5,-2,.15) * CFrame.fromEulerAnglesXYZ(math.rad(-15),math.rad(0),math.rad(0)),i)
- end
- end
- end
- end))
- end
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