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- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Board.InitBoard (GameRaft gameRaft) [0x00000] in <00000000000000000000000000000000>:0
- E at GameRaft.get_Board () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.Logic.ConstructionBuildPositionHelper..ctor (GameRaft gameRaft, Game.Scripts.Interaction.ObjectPicker objectPicker) [0x00000] in <00000000000000000000000000000000>:0
- E at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- E at Zenject.ZenFactoryMethod.Invoke (System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
- E at Zenject.DiContainer.InstantiateInternal (System.Type concreteType, System.Boolean autoInject, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.
- Object concreteIdentifier) [0x00000] in <00000000000000000000000000000000>:0
- E at Zenject.TransientProvider.GetAllInstancesWithInjectSplit (Zenj
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.Pause.PauseBeh.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.NightPostProcessController.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.RainPostProcessController.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.SunsetPostProcessController.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.SunBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.DayCounterBeh.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.ConstructionTooltipManager.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 3 lines
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.CurrencyItemBeh.GetData () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.Items.CurrencyItemBeh.OnInventoryChanged () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- ConnectionTracker W Exception thrown while unbinding
- W java.lang.IllegalArgumentException: Service not registered: com.google.android.gms.measurement.internal.zzji@10ba475
- W at android.app.LoadedApk.forgetServiceDispatcher(LoadedApk.java:1860)
- W at android.app.ContextImpl.unbindService(ContextImpl.java:1834)
- W at android.content.ContextWrapper.unbindService(ContextWrapper.java:752)
- W at com.google.android.gms.common.stats.ConnectionTracker.zza(com.google.android.gms:play-services-basement@@17.3.0:55)
- W at com.google.android.gms.common.stats.ConnectionTracker.unbindService(com.google.android.gms:play-services-basement@@17.3.0:50)
- W at com.google.android.gms.measurement.internal.zzir.zzah(com.google.android.gms:play-services-measurement-impl@@17.4.3:251)
- W at com.google.android.gms.measurement.internal.zzir.zzam(com.google.android.gms:play-services-measurement-impl@@17.4.3:268)
- W at com.google.android.gms.measurement.internal.zzir.zzc(com.google.android.gms:play-services-measurement-impl@@17.4.3:335)
- W at com.google.android.gms.measurement.internal.zziq.zza(com.google.android.gms:play-services-measurement-impl@@17.4.3:2)
- W at com.google.android.gms.measurement.internal.zzaj.run(com.google.android.gms:play-services-measurement-impl@@17.4.3:7)
- W at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:462)
- W at java.util.concurrent.FutureTask.run(FutureTask.java:266)
- W at com.google.android.gms.measurement.internal.zzfz.run(com.google.android.gms:play-services-measurement-impl@@17.4.3:21)
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.ActionButtons.WeaponButtonBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.ActionButtons.WeaponButtonBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.CurrencyItemBeh.GetData () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.Items.CurrencyItemBeh.OnInventoryChanged () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 2 lines
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.Input.FloatingJoystick_Touch.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.CurrencyItemBeh.GetData () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.Items.CurrencyItemBeh.OnInventoryChanged () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.CraftButtonNotificator.IsNotAvailable (UnnyNet.Models.RecipeModel recipe) [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.CraftButtonNotificator.get_ShouldNotify () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.CraftButtonNotificator.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 2 lines
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 1 line
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 1 line
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 1 line
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 1 line
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at UIHeroStatChangeEffect.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 1 line
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.CurrencyItemBeh.GetData () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.Items.CurrencyItemBeh.OnInventoryChanged () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.CurrencyItemBeh.GetData () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.Items.CurrencyItemBeh.OnInventoryChanged () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.ResearchButtonNotificator.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.RainView.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 2 lines
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.EquipSlotBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 1 line
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.CurrencyItemBeh.GetData () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.Items.CurrencyItemBeh.OnInventoryChanged () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.DragNDrop.DragHandlerBeh.Awake () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.StatusView.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Zenject.MonoKernel.Initialize () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at RaftRenderer.InitWithRaft () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.Logic.EnemySpawnerBeh.Create () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.Logic.EnemySpawnerBeh.Start () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- W No Game Progress -> Launching Start Scene
- W #0 0x7a186f18f4 (split_config.arm64_v8a.apk) 0x0
- W #1 0x7a18260744 (split_config.arm64_v8a.apk) 0x0
- W #2 0x7a18260650 (split_config.arm64_v8a.apk) 0x0
- W #3 0x7a0ccac92c (split_config.arm64_v8a.apk) 0x0
- W #4 0x7a0c956618 (split_config.arm64_v8a.apk) 0x0
- W #5 0x7a0ca5f924 (split_config.arm64_v8a.apk) 0x0
- W #6 0x7a181d216c (split_config.arm64_v8a.apk) 0x0
- W #7 0x7a181dec10 (split_config.arm64_v8a.apk) 0x0
- W #8 0x7a181e54cc (split_config.arm64_v8a.apk) 0x0
- W #9 0x7a181e5708 (split_config.arm64_v8a.apk) 0x0
- W #10 0x7a181e488c (split_config.arm64_v8a.apk) 0x0
- W #11 0x7a1804b3b8 (split_config.arm64_v8a.apk) 0x0
- W #12 0x7a18117244 (split_config.arm64_v8a.apk) 0x0
- W #13 0x7a18117278 (split_config.arm64_v8a.apk) 0x0
- W #14 0x7a1811744c (split_config.arm64_v8a.apk) 0x0
- W #15 0x7a18240a8c (split_config.arm64_v8a.apk) 0x0
- W #16 0x7a1824e554 (split_config.arm64_v8a.apk) 0x0
- W #17 0x7a3b93863c (base.odex) 0x0
- W (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.Input.TouchInputBeh.Start () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.Logic.PlayerSpawnerBeh.Start () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.Loot.LootSpawnerBeh.Start () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.CurrencyItemBeh.GetData () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.Items.CurrencyItemBeh.OnInventoryChanged () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.Windows.WinInventory.Initialize () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.GUIManager.InitWndDict (System.Collections.Generic.Dictionary`2[TKey,TValue] dict, System.Collections.Generic.IEnumerable`1[T] wnds) [0x00000] in <00000000000000000
- 000000000000000>:0
- E at Game.Scripts.UI.GUIManager.Start () [0x00000] in <00000000000000000000000000000000>:0
- E Game.Scripts.UI.Windows.WinInventory:Initialize()
- E Game.Scripts.UI.GUIManager:InitWndDict(Dictionary`2, IEnumerable`1)
- E Game.Scripts.UI.GUIManager:Start()
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 6 lines
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.Windows.WinInventory.Initialize () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.GUIManager.InitWndDict (System.Collections.Generic.Dictionary`2[TKey,TValue] dict, System.Collections.Generic.IEnumerable`1[T] wnds) [0x00000] in <00000000000000000
- 000000000000000>:0
- E at Game.Scripts.UI.GUIManager.Start () [0x00000] in <00000000000000000000000000000000>:0
- E Game.Scripts.UI.Windows.WinInventory:Initialize()
- E Game.Scripts.UI.GUIManager:InitWndDict(Dictionary`2, IEnumerable`1)
- E Game.Scripts.UI.GUIManager:Start()
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.SelectableItemBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.GUIManager.InitWndDict (System.Collections.Generic.Dictionary`2[TKey,TValue] dict, System.Collections.Generic.IEnumerable`1[T] wnds) [0x00000] in <00000000000000000
- 000000000000000>:0
- E at Game.Scripts.UI.GUIManager.Start () [0x00000] in <00000000000000000000000000000000>:0
- E Game.Scripts.UI.GUIManager:InitWndDict(Dictionary`2, IEnumerable`1)
- E Game.Scripts.UI.GUIManager:Start()
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Windows.Views.ResearchProgressView.HideProgress () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.Windows.Views.ResearchProgressView.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.GUIManager.InitWndDict (System.Collections.Generic.Dictionary`2[TKey,TValue] dict, System.Collections.Generic.IEnumerable`1[T] wnds) [0x00000] in <00000000000000000
- 000000000000000>:0
- E at Game.Scripts.UI.GUIManager.Start () [0x00000] in <00000000000000000000000000000000>:0
- E Game.Scripts.UI.GUIManager:InitWndDict(Dictionary`2, IEnumerable`1)
- E Game.Scripts.UI.GUIManager:Start()
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.CurrencyItemBeh.GetData () [0x00000] in <00000000000000000000000000000000>:0
- E at Game.Scripts.UI.Items.CurrencyItemBeh.OnInventoryChanged () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.General.FsmConditions.AnyWndOpenedCondition.IsMet () [0x00000] in <00000000000000000000000000000000>:0
- E at DapperDino.DapperTools.StateMachines.StateTransition.ShouldTransition () [0x00000] in <00000000000000000000000000000000>:0
- E at DapperDino.DapperTools.StateMachines.State.ProcessTransitions () [0x00000] in <00000000000000000000000000000000>:0
- E at DapperDino.DapperTools.StateMachines.StateMachine.Tick () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.General.FsmConditions.LootNearCondition.IsMet () [0x00000] in <00000000000000000000000000000000>:0
- E at DapperDino.DapperTools.StateMachines.StateTransition.ShouldTransition () [0x00000] in <00000000000000000000000000000000>:0
- E at DapperDino.DapperTools.StateMachines.State.ProcessTransitions () [0x00000] in <00000000000000000000000000000000>:0
- E at DapperDino.DapperTools.StateMachines.StateMachine.Tick () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.General.FsmConditions.AttackCondition.IsMet () [0x00000] in <00000000000000000000000000000000>:0
- E at DapperDino.DapperTools.StateMachines.StateTransition.ShouldTransition () [0x00000] in <00000000000000000000000000000000>:0
- E at DapperDino.DapperTools.StateMachines.State.ProcessTransitions () [0x00000] in <00000000000000000000000000000000>:0
- E at DapperDino.DapperTools.StateMachines.StateMachine.Tick () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.Items.CraftPointsStatusBarBeh.Update () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.CameraFollowBeh.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- I [AppLovin MAX] Invoking event: System.Action`1[MaxSdkBase+SdkConfiguration]. Param: MaxSdkBase+SdkConfiguration
- I #0 0x7a186f18f4 (split_config.arm64_v8a.apk) 0x0
- I #1 0x7a18260744 (split_config.arm64_v8a.apk) 0x0
- I #2 0x7a18260650 (split_config.arm64_v8a.apk) 0x0
- I #3 0x7a0cb66d40 (split_config.arm64_v8a.apk) 0x0
- I #4 0x7a0dbf87f8 (split_config.arm64_v8a.apk) 0x0
- I #5 0x7a0c9566c4 (split_config.arm64_v8a.apk) 0x0
- I #6 0x7a0ca5f924 (split_config.arm64_v8a.apk) 0x0
- I #7 0x7a181d216c (split_config.arm64_v8a.apk) 0x0
- I #8 0x7a181dec10 (split_config.arm64_v8a.apk) 0x0
- I #9 0x7a181e54cc (split_config.arm64_v8a.apk) 0x0
- I #10 0x7a181e5708 (split_config.arm64_v8a.apk) 0x0
- I #11 0x7a181df780 (split_config.arm64_v8a.apk) 0x0
- I #12 0x7a17ff3d44 (split_config.arm64_v8a.apk) 0x0
- I #13 0x7a18117244 (split_config.arm64_v8a.apk) 0x0
- I #14 0x7a18117278 (split_config.arm64_v8a.apk) 0x0
- I #15 0x7a1811744c (split_config.arm64_v8a.apk) 0x0
- I #16 0x7a18240a8c (split_config.arm64_v8a.apk) 0x0
- I #17 0x7a1824e554 (split_config.arm64
- AppLovinSdk D [MaxRewardedAd] Created new MaxRewardedAd (MaxRewardedAd{adUnitId='d706d7bc886c870a', adListener=null, isReady=false})
- AudioManager D getStreamVolume packageName=com.rmg.raft.ocean.survival.last.day, index=5, streamType=3
- D getStreamVolume packageName=com.rmg.raft.ocean.survival.last.day, index=5, streamType=3
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at RaftRenderer.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.DayCounterBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.ResearchButtonNotificator.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.Input.FloatingJoystick_Touch.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- chatty I uid=10512(com.rmg.raft.ocean.survival.last.day) UnityMain identical 38 lines
- Unity E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.UI.TooltipComponent.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.Pause.PauseBeh.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.NightPostProcessController.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.RainPostProcessController.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.SunsetPostProcessController.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.Input.TouchInputBeh.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.SunBeh.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- E NullReferenceException: Object reference not set to an instance of an object.
- E at Game.Scripts.DayTime.RainView.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
- E (Filename: currently not available on il2cpp Line: -1)
- W DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
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