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- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Label = Instance.new("TextLabel")
- local Label_2 = Instance.new("TextLabel")
- local Label_3 = Instance.new("TextLabel")
- local Yellow = Instance.new("TextButton")
- local black = Instance.new("TextButton")
- local blue = Instance.new("TextButton")
- local white = Instance.new("TextButton")
- local blue_2 = Instance.new("TextButton")
- local red = Instance.new("TextButton")
- local Green = Instance.new("TextButton")
- local black_2 = Instance.new("TextButton")
- local red_2 = Instance.new("TextButton")
- local chicken = Instance.new("TextButton")
- local Yellow_2 = Instance.new("TextButton")
- local Green_2 = Instance.new("TextButton")
- local Gold = Instance.new("TextButton")
- local MorphToFox = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local Gold_2 = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- Frame.BackgroundTransparency = 0.10000000149012
- Frame.BorderColor3 = Color3.new(1, 1, 1)
- Frame.Draggable = true
- Frame.Position = UDim2.new(0.136861324, 0, 0.0149812736, 0)
- Frame.Selectable = true
- Frame.Size = UDim2.new(0, 372, 0.00999999978, 441)
- Label.Name = "Label"
- Label.Parent = Frame
- Label.BackgroundColor3 = Color3.new(0, 0, 0)
- Label.BackgroundTransparency = 1
- Label.BorderColor3 = Color3.new(1, 1, 1)
- Label.BorderSizePixel = 2
- Label.Position = UDim2.new(0.0857142806, 0, 0.669999659, 0)
- Label.Size = UDim2.new(0.0899999887, 288, -0.0299999993, 48)
- Label.Font = Enum.Font.Cartoon
- Label.Text = "Team Changes"
- Label.TextColor3 = Color3.new(1, 1, 1)
- Label.TextScaled = true
- Label.TextSize = 14
- Label.TextWrapped = true
- Label_2.Name = "Label"
- Label_2.Parent = Frame
- Label_2.BackgroundColor3 = Color3.new(0, 0, 0)
- Label_2.BackgroundTransparency = 1
- Label_2.BorderColor3 = Color3.new(1, 1, 1)
- Label_2.BorderSizePixel = 2
- Label_2.Position = UDim2.new(0.0857142806, 0, 0.329999983, 0)
- Label_2.Size = UDim2.new(0.0799999908, 288, -0.0299999993, 48)
- Label_2.Font = Enum.Font.Cartoon
- Label_2.Text = "Flood"
- Label_2.TextColor3 = Color3.new(1, 1, 1)
- Label_2.TextScaled = true
- Label_2.TextSize = 14
- Label_2.TextWrapped = true
- Label_3.Name = "Label"
- Label_3.Parent = Frame
- Label_3.BackgroundColor3 = Color3.new(0, 0, 0)
- Label_3.BackgroundTransparency = 1
- Label_3.BorderColor3 = Color3.new(1, 1, 1)
- Label_3.BorderSizePixel = 2
- Label_3.Position = UDim2.new(0.0857142806, 0, 0, 0)
- Label_3.Size = UDim2.new(0, 288, 0, 48)
- Label_3.Font = Enum.Font.Cartoon
- Label_3.Text = "Build A boat For Treasure killer V2.0"
- Label_3.TextColor3 = Color3.new(1, 1, 1)
- Label_3.TextScaled = true
- Label_3.TextSize = 14
- Label_3.TextWrapped = true
- Yellow.Name = "Yellow"
- Yellow.Parent = Frame
- Yellow.AnchorPoint = Vector2.new(0.5, 0)
- Yellow.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Yellow.BorderColor3 = Color3.new(1, 1, 1)
- Yellow.Position = UDim2.new(0.483886153, 0, 0.480000019, 0)
- Yellow.Size = UDim2.new(0, 100, 0, 30)
- Yellow.AutoButtonColor = false
- Yellow.Font = Enum.Font.SourceSansBold
- Yellow.Text = "Flood Yellow"
- Yellow.TextColor3 = Color3.new(1, 1, 0)
- Yellow.TextSize = 14
- black.Name = "black"
- black.Parent = Frame
- black.AnchorPoint = Vector2.new(0.5, 0)
- black.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- black.BorderColor3 = Color3.new(1, 1, 1)
- black.Position = UDim2.new(0.191469193, 0, 0.480000019, 0)
- black.Size = UDim2.new(0, 100, 0, 30)
- black.AutoButtonColor = false
- black.Font = Enum.Font.SourceSansBold
- black.Text = "Flood Black"
- black.TextColor3 = Color3.new(0, 0, 0)
- black.TextSize = 14
- blue.Name = "blue"
- blue.Parent = Frame
- blue.AnchorPoint = Vector2.new(0.5, 0)
- blue.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- blue.BorderColor3 = Color3.new(1, 1, 1)
- blue.Position = UDim2.new(0.801999509, 0, 0.579999924, 0)
- blue.Size = UDim2.new(0, 100, 0, 30)
- blue.AutoButtonColor = false
- blue.Font = Enum.Font.SourceSansBold
- blue.Text = "Flood Blue"
- blue.TextColor3 = Color3.new(0.380392, 0.419608, 1)
- blue.TextSize = 14
- white.Name = "white"
- white.Parent = Frame
- white.AnchorPoint = Vector2.new(0.5, 0)
- white.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- white.BorderColor3 = Color3.new(1, 1, 1)
- white.Position = UDim2.new(0.180000007, 0, 0.909999907, 0)
- white.Size = UDim2.new(0, 100, 0, 30)
- white.AutoButtonColor = false
- white.Font = Enum.Font.SourceSansBold
- white.Text = "Team all white"
- white.TextColor3 = Color3.new(1, 1, 1)
- white.TextSize = 14
- blue_2.Name = "blue"
- blue_2.Parent = Frame
- blue_2.AnchorPoint = Vector2.new(0.5, 0)
- blue_2.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- blue_2.BorderColor3 = Color3.new(1, 1, 1)
- blue_2.Position = UDim2.new(0.791999519, 0, 0.809999704, 0)
- blue_2.Size = UDim2.new(0, 100, 0, 30)
- blue_2.AutoButtonColor = false
- blue_2.Font = Enum.Font.SourceSansBold
- blue_2.Text = "Team all Blue"
- blue_2.TextColor3 = Color3.new(0.380392, 0.419608, 1)
- blue_2.TextSize = 14
- red.Name = "red"
- red.Parent = Frame
- red.AnchorPoint = Vector2.new(0.5, 0)
- red.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- red.BorderColor3 = Color3.new(1, 1, 1)
- red.Position = UDim2.new(0.791999996, 0, 0.910000026, 0)
- red.Size = UDim2.new(0, 100, 0, 30)
- red.AutoButtonColor = false
- red.Font = Enum.Font.SourceSansBold
- red.Text = "Team all Red"
- red.TextColor3 = Color3.new(1, 0.168627, 0.180392)
- red.TextSize = 14
- Green.Name = "Green"
- Green.Parent = Frame
- Green.AnchorPoint = Vector2.new(0.5, 0)
- Green.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Green.BorderColor3 = Color3.new(1, 1, 1)
- Green.Position = UDim2.new(0.180999979, 0, 0.810000002, 0)
- Green.Size = UDim2.new(0, 100, 0, 30)
- Green.AutoButtonColor = false
- Green.Font = Enum.Font.SourceSansBold
- Green.Text = "Team all Green"
- Green.TextColor3 = Color3.new(0, 0.333333, 0)
- Green.TextSize = 14
- black_2.Name = "black"
- black_2.Parent = Frame
- black_2.AnchorPoint = Vector2.new(0.5, 0)
- black_2.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- black_2.BorderColor3 = Color3.new(1, 1, 1)
- black_2.Position = UDim2.new(0.473999977, 0, 0.810000122, 0)
- black_2.Size = UDim2.new(0, 100, 0, 30)
- black_2.AutoButtonColor = false
- black_2.Font = Enum.Font.SourceSansBold
- black_2.Text = "Team all Black"
- black_2.TextColor3 = Color3.new(0, 0, 0)
- black_2.TextSize = 14
- red_2.Name = "red"
- red_2.Parent = Frame
- red_2.AnchorPoint = Vector2.new(0.5, 0)
- red_2.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- red_2.BorderColor3 = Color3.new(1, 1, 1)
- red_2.Position = UDim2.new(0.483886153, 0, 0.579999924, 0)
- red_2.Size = UDim2.new(0, 100, 0, 30)
- red_2.AutoButtonColor = false
- red_2.Font = Enum.Font.SourceSansBold
- red_2.Text = "Flood Red"
- red_2.TextColor3 = Color3.new(1, 0.168627, 0.180392)
- red_2.TextSize = 14
- chicken.Name = "chicken"
- chicken.Parent = Frame
- chicken.AnchorPoint = Vector2.new(0.5, 0)
- chicken.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- chicken.BorderColor3 = Color3.new(1, 1, 1)
- chicken.Position = UDim2.new(0.800999999, 0, 0.230000004, 0)
- chicken.Size = UDim2.new(0, 100, 0, 30)
- chicken.AutoButtonColor = false
- chicken.Modal = true
- chicken.Font = Enum.Font.SourceSansBold
- chicken.Text = "Morph To Chicken"
- chicken.TextColor3 = Color3.new(1, 1, 1)
- chicken.TextSize = 14
- Yellow_2.Name = "Yellow"
- Yellow_2.Parent = Frame
- Yellow_2.AnchorPoint = Vector2.new(0.5, 0)
- Yellow_2.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Yellow_2.BorderColor3 = Color3.new(1, 1, 1)
- Yellow_2.Position = UDim2.new(0.473886162, 0, 0.909999609, 0)
- Yellow_2.Size = UDim2.new(0, 100, 0, 30)
- Yellow_2.AutoButtonColor = false
- Yellow_2.Font = Enum.Font.SourceSansBold
- Yellow_2.Text = "Team all Yellow"
- Yellow_2.TextColor3 = Color3.new(1, 1, 0)
- Yellow_2.TextSize = 14
- Green_2.Name = "Green"
- Green_2.Parent = Frame
- Green_2.AnchorPoint = Vector2.new(0.5, 0)
- Green_2.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Green_2.BorderColor3 = Color3.new(1, 1, 1)
- Green_2.Position = UDim2.new(0.801421285, 0, 0.480000019, 0)
- Green_2.Size = UDim2.new(0, 100, 0, 30)
- Green_2.AutoButtonColor = false
- Green_2.Font = Enum.Font.SourceSansBold
- Green_2.Text = "Flood Green"
- Green_2.TextColor3 = Color3.new(0, 0.333333, 0)
- Green_2.TextSize = 14
- Gold.Name = "Gold"
- Gold.Parent = Frame
- Gold.AnchorPoint = Vector2.new(0.5, 0)
- Gold.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Gold.BorderColor3 = Color3.new(1, 1, 1)
- Gold.Position = UDim2.new(0.490999997, 0, 0.230000004, 0)
- Gold.Size = UDim2.new(0, 100, 0, 30)
- Gold.AutoButtonColor = false
- Gold.Font = Enum.Font.SourceSansBold
- Gold.Text = "Gold!"
- Gold.TextColor3 = Color3.new(1, 1, 1)
- Gold.TextSize = 14
- MorphToFox.Name = "Morph To Fox"
- MorphToFox.Parent = Frame
- MorphToFox.AnchorPoint = Vector2.new(0.5, 0)
- MorphToFox.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- MorphToFox.BorderColor3 = Color3.new(1, 1, 1)
- MorphToFox.Position = UDim2.new(0.191, 0, 0.230000004, 0)
- MorphToFox.Size = UDim2.new(0, 100, 0, 30)
- MorphToFox.AutoButtonColor = false
- MorphToFox.Font = Enum.Font.SourceSansBold
- MorphToFox.Text = "Morph To Fox"
- MorphToFox.TextColor3 = Color3.new(1, 1, 1)
- MorphToFox.TextSize = 14
- Speed.Name = "Speed"
- Speed.Parent = Frame
- Speed.AnchorPoint = Vector2.new(0.5, 0)
- Speed.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Speed.BorderColor3 = Color3.new(1, 1, 1)
- Speed.Position = UDim2.new(0.191000193, 0, 0.319999933, 0)
- Speed.Size = UDim2.new(0, 100, -0.00999999978, 30)
- Speed.AutoButtonColor = false
- Speed.Font = Enum.Font.SourceSansBold
- Speed.Text = "Speed"
- Speed.TextColor3 = Color3.new(1, 1, 1)
- Speed.TextSize = 14
- Gold_2.Name = "Gold"
- Gold_2.Parent = Frame
- Gold_2.AnchorPoint = Vector2.new(0.5, 0)
- Gold_2.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Gold_2.BorderColor3 = Color3.new(1, 1, 1)
- Gold_2.Position = UDim2.new(0.800999701, 0, 0.319999933, 0)
- Gold_2.Size = UDim2.new(0, 100, -0.00999999978, 30)
- Gold_2.AutoButtonColor = false
- Gold_2.Font = Enum.Font.SourceSansBold
- Gold_2.Text = "Coming soon!!"
- Gold_2.TextColor3 = Color3.new(1, 1, 1)
- Gold_2.TextSize = 14
- Yellow.MouseButton1Down:connect(function()
- local YellowEvent = game:GetService("Workspace")["New YellerZone"].RE
- YellowEvent:FireServer()
- end)
- black.MouseButton1Down:connect(function()
- local BlackEvent = game:GetService("Workspace").BlackZone.RE
- BlackEvent:FireServer()
- end)
- blue.MouseButton1Down:connect(function()
- local BlueEvent = game:GetService("Workspace")["Really blueZone"].RE
- BlueEvent:FireServer()
- end)
- white.MouseButton1Down:connect(function()
- local ASD = game.Teams:GetChildren()
- for _,obj in pairs(ASD) do
- obj.Name = "Team".._
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams["Team1"].TeamColor, v)
- end
- end)
- blue_2.MouseButton1Down:connect(function()
- local ASD = game.Teams:GetChildren()
- for _,obj in pairs(ASD) do
- obj.Name = "Team".._
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams["Team2"].TeamColor, v)
- end
- end)
- red.MouseButton1Down:connect(function()
- local ASD = game.Teams:GetChildren()
- for _,obj in pairs(ASD) do
- obj.Name = "Team".._
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams["Team4"].TeamColor, v)
- end
- end)
- Green.MouseButton1Down:connect(function()
- local ASD = game.Teams:GetChildren()
- for _,obj in pairs(ASD) do
- obj.Name = "Team".._
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams["Team3"].TeamColor, v)
- end
- end)
- black_2.MouseButton1Down:connect(function()
- local ASD = game.Teams:GetChildren()
- for _,obj in pairs(ASD) do
- obj.Name = "Team".._
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams["Team5"].TeamColor, v)
- end
- end)
- red_2.MouseButton1Down:connect(function()
- local RedEvent = game:GetService("Workspace")["Really redZone"].RE
- RedEvent:FireServer()
- end)
- Green_2.MouseButton1Down:connect(function()
- local GreenEvent = game:GetService("Workspace").CamoZone.RE
- GreenEvent:FireServer()
- end)
- Gold.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,1360)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,1606)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,2110)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,2356)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,2860)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,3610)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,3856)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,4360)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,4606)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,5111)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,5356)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,5860)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,6106)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,6610)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,6857)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,7360)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,7606)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,8110)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(x,y,8356)
- wait(0,6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-60,-250,9523)
- wait(0,6)
- end)
- Yellow_2.MouseButton1Down:connect(function()
- local ASD = game.Teams:GetChildren()
- for _,obj in pairs(ASD) do
- obj.Name = "Team".._
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams["Team6"].TeamColor, v)
- end
- end)
- MorphToFox.MouseButton1Down:connect(function()
- local A_1 = "FoxCharacter"
- local Event = game:GetService("Workspace").ChangeCharacter
- Event:FireServer(A_1)
- end)
- chicken.MouseButton1Down:connect(function()
- local A_1 = "ChickenCharacter"
- local Event = game:GetService("Workspace").ChangeCharacter
- Event:FireServer(A_1)
- end)
- Speed.MouseButton1Down:connect(function()
- while true do
- wait()
- local char = game.Players.LocalPlayer.Character
- if char:FindFirstChild("Humanoid") ~= nil then
- char.Humanoid.WalkSpeed = 50
- --[[else
- print("w0t's goin onn??")]]
- end
- end
- end)
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