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Oct 5th, 2018
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  1.  
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. script.Parent = Player.Character
  7.  
  8. --RemoteEvent for communicating
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput_Event"
  11.  
  12. --Fake event to make stuff like Mouse.KeyDown work
  13. local function fakeEvent()
  14. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  15. t.connect = t.Connect
  16. return t
  17. end
  18.  
  19. --Creating fake input objects with fake variables
  20. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24. end}
  25. --Merged 2 functions into one by checking amount of arguments
  26. CAS.UnbindAction = CAS.BindAction
  27.  
  28. --This function will trigger the events that have been :Connect()'ed
  29. local function te(self,ev,...)
  30. local t = m[ev]
  31. if t and t._fakeEvent and t.Function then
  32. t.Function(...)
  33. end
  34. end
  35. m.TrigEvent = te
  36. UIS.TrigEvent = te
  37.  
  38. Event.OnServerEvent:Connect(function(plr,io)
  39. if plr~=Player then return end
  40. if io.isMouse then
  41. m.Target = io.Target
  42. m.Hit = io.Hit
  43. else
  44. local b = io.UserInputState == Enum.UserInputState.Begin
  45. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  46. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  47. end
  48. for _,t in pairs(CAS.Actions) do
  49. for _,k in pairs(t.Keys) do
  50. if k==io.KeyCode then
  51. t.Function(t.Name,io.UserInputState,io)
  52. end
  53. end
  54. end
  55. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  56. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  57. end
  58. end)
  59. Event.Parent = NLS([==[
  60. local Player = owner
  61. local Event = script:WaitForChild("UserInput_Event")
  62.  
  63. local UIS = game:GetService("UserInputService")
  64. local input = function(io,a)
  65. if a then return end
  66. --Since InputObject is a client-side instance, we create and pass table instead
  67. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  68. end
  69. UIS.InputBegan:Connect(input)
  70. UIS.InputEnded:Connect(input)
  71.  
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  84.  
  85.  
  86.  
  87. local char = owner
  88. for i,v in pairs(char:children()) do
  89. if v:IsA("Accessory") then
  90. v:Destroy()
  91. end
  92. end
  93. local aura = Instance.new("ParticleEmitter",game.Players.owner.Character.Torso)
  94. aura.Size = NumberSequence.new(0)
  95. aura.Lifetime = NumberRange.new(0)
  96. aura.LightEmission = 0
  97. local jun = owner
  98. local Player=owner
  99. repeat wait()
  100. until Player
  101. local Char=Player.Character
  102. repeat wait()
  103. until Char
  104. local CurrentEffects={}
  105. local CurrentDamages={}
  106. local Human=Char.Humanoid
  107. local LArm=Char["Left Arm"]
  108. local RArm=Char["Right Arm"]
  109. local LLeg=Char["Left Leg"]
  110. local RLeg=Char["Right Leg"]
  111. local Torso=Char.Torso
  112. local RS=Torso["Right Shoulder"]
  113. local LS=Torso["Left Shoulder"]
  114. local RH=Torso["Right Hip"]
  115. local LH=Torso["Left Hip"]
  116. local Head=Char.Head
  117. local Neck=Torso.Neck
  118. local RootPart=Char.HumanoidRootPart
  119. local RootJoint=RootPart.RootJoint
  120. local equipped=false
  121. local Debounce=false
  122. local Anim="Idle"
  123. local chat = game:GetService("Chat")
  124. local Lighting=game.Lighting
  125. local cf=CFrame.new
  126. local v3=Vector3.new
  127. local c3=Color3.new
  128. local it=Instance.new
  129. local angles=CFrame.Angles
  130. local rad=math.rad
  131. local ran=math.random
  132. local huge=math.huge
  133. local attacking=false
  134. local attacktype=1
  135. local Portalling=false
  136. local p = owner
  137. local char = p.Character
  138. local larm = char["Left Arm"]
  139. local rarm = char["Right Arm"]
  140. local lleg = char["Left Leg"]
  141. local rleg = char["Right Leg"]
  142. local hed = char.Head
  143. local symbolimg = "rbxassetid://349165228"
  144. local torso = char.Torso
  145. local hum = char.Humanoid
  146. local cam = game.Workspace.CurrentCamera
  147. local root = char.HumanoidRootPart
  148. local deb = false
  149. local shot = 0
  150. local debris=game:service"Debris"
  151. local l = game:GetService("Lighting")
  152. local rs = game:GetService("RunService").RenderStepped
  153. local eColors = {"Royal purple", "Really black"}
  154. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  155. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  156. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  157. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  158. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  159. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  160. r=game:service'RunService'.RenderStepped
  161. --------------------------------------------------------------------
  162.  
  163.  
  164.  
  165. local Transforming = true
  166. Human.WalkSpeed = 0
  167.  
  168.  
  169. Player:ClearCharacterAppearance()
  170. wait(0.1)
  171. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  172. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  173. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  174. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  175. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  176. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  177. Player.Character.Head.face:Destroy()
  178.  
  179.  
  180.  
  181.  
  182.  
  183.  
  184.  
  185. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  186. selectionBoxOfTorso.Adornee = Torso
  187. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  188. selectionBoxOfTorso.LineThickness = 0.01
  189. selectionBoxOfTorso.Transparency = 0
  190.  
  191. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  192. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  193. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  194. selectionBoxOfRightArm.LineThickness = 0.01
  195. selectionBoxOfRightArm.Transparency = 0
  196.  
  197. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  198. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  199. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  200. selectionBoxOfRightLeg.LineThickness = 0.01
  201. selectionBoxOfRightLeg.Transparency = 0
  202.  
  203. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  204. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  205. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  206. selectionBoxOfLeftArm.LineThickness = 0.01
  207. selectionBoxOfLeftArm.Transparency = 0
  208.  
  209. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  210. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  211. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  212. selectionBoxOfLeftLeg.LineThickness = 0.01
  213. selectionBoxOfLeftLeg.Transparency = 0
  214.  
  215.  
  216. LightOnBody = Instance.new("PointLight", Head)
  217. LightOnBody.Brightness = 3000
  218. LightOnBody.Range = 20
  219. LightOnBody.Color = Color3.new(0, 225, 0)
  220.  
  221.  
  222.  
  223. local p = owner
  224. local char = p.Character
  225. GodOfDestruction = Instance.new("Model",game.Players.owner.Character.Torso)
  226. GodOfDestruction.Name = "GodOfDestruction"
  227. humanoid = Instance.new("Humanoid",game.Players.owner.Character.Torso.GodOfDestruction)
  228. shirt = Instance.new("Shirt",game.Players.owner.Character.Torso.GodOfDestruction)
  229. shirt.Name = "Shirt"
  230. pants = Instance.new("Pants",game.Players.owner.Character.Torso.GodOfDestruction)
  231. pants.Name = "Pants"
  232. torso = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  233. torso.Size = Vector3.new(2,2,1)
  234. torso.Rotation = Vector3.new(0,180,0)
  235. torso.Position = Vector3.new(0,4,0)
  236. torso.BrickColor = BrickColor.new("Really black")
  237. torso.Name = "Torso"
  238. head = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  239. head.Size = Vector3.new(1.25,1.25,1.25)
  240. head.BrickColor = BrickColor.new("Really black")
  241. head.Name = "Head"
  242. head.Position = Vector3.new(0,6,0)
  243. headmesh = Instance.new("SpecialMesh",head)
  244. headmesh.MeshType = "Head"
  245. larm = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  246. larm.Size = Vector3.new(1,2,1)
  247. larm.BrickColor = BrickColor.new("Really black")
  248. larm.Name = "Left Arm"
  249. larm.Position = Vector3.new(-2,4,0)
  250. rarm = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  251. rarm.Size = Vector3.new(1,2,1)
  252. rarm.BrickColor = BrickColor.new("Really black")
  253. rarm.Name = "Right Arm"
  254. rarm.Position = Vector3.new(2,4,0)
  255. lleg = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  256. lleg.Size = Vector3.new(1,2,1)
  257. lleg.Name = "Left Leg"
  258. lleg.Position = Vector3.new(1,2,0)
  259. lleg.BrickColor = BrickColor.new("Really black")
  260. rleg = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  261. rleg.Size = Vector3.new(1,2,1)
  262. rleg.Name = "Right Leg"
  263. rleg.Position = Vector3.new(-1,2,0)
  264. rleg.BrickColor = BrickColor.new("Really black")
  265. headweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Head)
  266. headweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Head
  267. headweld.Part1 = torso
  268. headweld.C0 = CFrame.new(0, -1.5, 0)
  269. larmweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  270. larmweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  271. larmweld.Part1 = lard
  272. larmweld.C0 = CFrame.new(1.5, 0, 0)
  273. rarmweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  274. rarmweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  275. rarmweld.Part1 = rarm
  276. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  277. rlegweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  278. rlegweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  279. rlegweld.Part1 = rleg
  280. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  281. llegweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  282. llegweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  283. llegweld.Part1 = llet
  284. llegweld.C0 = CFrame.new(0.5, -2, 0)
  285. npctoplayer = Instance.new("Weld",game.Players.owner.Character.Torso)
  286. npctoplayer.Part0 = game.Players.owner.Character.Torso
  287. npctoplayer.Part1 = torso
  288. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  289.  
  290.  
  291. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  292. selectionBoxOfTorso.Adornee = torso
  293. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  294. selectionBoxOfTorso.LineThickness = 0.01
  295. selectionBoxOfTorso.Transparency = 0
  296.  
  297. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  298. selectionBoxOfRightArm.Adornee =rarm
  299. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  300. selectionBoxOfRightArm.LineThickness = 0.01
  301. selectionBoxOfRightArm.Transparency = 0
  302.  
  303. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  304. selectionBoxOfRightLeg.Adornee =rleg
  305. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  306. selectionBoxOfRightLeg.LineThickness = 0.01
  307. selectionBoxOfRightLeg.Transparency = 0
  308.  
  309. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  310. selectionBoxOfLeftArm.Adornee = larm
  311. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  312. selectionBoxOfLeftArm.LineThickness = 0.01
  313. selectionBoxOfLeftArm.Transparency = 0
  314.  
  315. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  316. selectionBoxOfLeftLeg.Adornee = lleg
  317. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  318. selectionBoxOfLeftLeg.LineThickness = 0.01
  319. selectionBoxOfLeftLeg.Transparency = 0
  320.  
  321.  
  322. LightOnBody = Instance.new("PointLight", head)
  323. LightOnBody.Brightness = 3000
  324. LightOnBody.Range = 20
  325. LightOnBody.Color = Color3.new(225, 0, 0)
  326.  
  327.  
  328.  
  329.  
  330.  
  331.  
  332.  
  333.  
  334. CV="Pastel blue"
  335.  
  336. local txt = Instance.new("BillboardGui", GodOfDestruction)
  337. txt.Adornee = head
  338. txt.Name = "_status"
  339. txt.Size = UDim2.new(2, 0, 1.2, 0)
  340. txt.StudsOffset = Vector3.new(-9, 8, 0)
  341. local text = Instance.new("TextLabel", txt)
  342. text.Size = UDim2.new(10, 0, 7, 0)
  343. text.FontSize = "Size24"
  344. text.TextScaled = true
  345. text.TextTransparency = 0
  346. text.BackgroundTransparency = 1
  347. text.TextTransparency = 0
  348. text.TextStrokeTransparency = 0
  349. text.Font = "Antique"
  350. text.TextStrokeColor3 = Color3.new(225,0,0)
  351.  
  352. v=Instance.new("Part")
  353. v.Name = "ColorBrick"
  354. v.Parent=Player.Character
  355. v.FormFactor="Symmetric"
  356. v.Anchored=true
  357. v.CanCollide=false
  358. v.BottomSurface="Smooth"
  359. v.TopSurface="Smooth"
  360. v.Size=Vector3.new(10,5,3)
  361. v.Transparency=1
  362. v.CFrame=Char.Torso.CFrame
  363. v.BrickColor=BrickColor.new(CV)
  364. v.Transparency=1
  365. text.TextColor3 = Color3.new(0,0,0)
  366. v.Shape="Block"
  367. text.Text = "God Of Destruction"
  368.  
  369.  
  370.  
  371.  
  372. local ChatService = game:GetService("Chat")
  373.  
  374. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  375. wait(4)
  376. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  377. wait(4)
  378. ChatService:Chat(Head, "Lets do this...", "Green")
  379.  
  380.  
  381. local close = -10
  382. for i=1,10 do
  383. wait(0.2)
  384. close = close + 1
  385. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  386. end
  387. game.Players.owner.Character.Torso.GodOfDestruction:Destroy()
  388. wait(0.1)
  389. local p = owner
  390. local char = p.Character
  391. local larm = char["Left Arm"]
  392. local rarm = char["Right Arm"]
  393. local lleg = char["Left Leg"]
  394. local rleg = char["Right Leg"]
  395. local hed = char.Head
  396. local torso = char.Torso
  397. local hum = char.Humanoid
  398. local cam = game.Workspace.CurrentCamera
  399. local root = char.HumanoidRootPart
  400. local deb = false
  401. local shot = 0
  402. local debris=game:service"Debris"
  403. local l = game:GetService("Lighting")
  404. local rs = game:GetService("RunService").RenderStepped
  405.  
  406.  
  407. Debounces = {
  408. CanAttack = true;
  409. NoIdl = false;
  410. Slashing = false;
  411. Slashed = false;
  412. RPunch = false;
  413. Invisible = false;
  414. RPunched = false;
  415. LPunch = false;
  416. LPunched = false;
  417. }
  418. local Touche = {char.Name, }
  419.  
  420.  
  421. function genWeld(a,b)
  422. local w = Instance.new("Weld",a)
  423. w.Part0 = a
  424. w.Part1 = b
  425. return w
  426. end
  427. function weld(a, b)
  428. local weld = Instance.new("Weld")
  429. weld.Name = "W"
  430. weld.Part0 = a
  431. weld.Part1 = b
  432. weld.C0 = a.CFrame:inverse() * b.CFrame
  433. weld.Parent = a
  434. return weld;
  435. end
  436. ----------------------------------------------------
  437. function Lerp(c1,c2,al)
  438. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  439. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  440. for i,v in pairs(com1) do
  441. com1[i] = v+(com2[i]-v)*al
  442. end
  443. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  444. end
  445. ----------------------------------------------------
  446. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  447. local wld = Instance.new("Weld", wp1)
  448. wld.Part0 = wp0
  449. wld.Part1 = wp1
  450. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  451. end
  452. ----------------------------------------------------
  453. function weld5(part0, part1, c0, c1)
  454. weeld=Instance.new("Weld", part0)
  455. weeld.Part0=part0
  456. weeld.Part1=part1
  457. weeld.C0=c0
  458. weeld.C1=c1
  459. return weeld
  460. end
  461. ----------------------------------------------------
  462. function HasntTouched(plrname)
  463. local ret = true
  464. for _, v in pairs(Touche) do
  465. if v == plrname then
  466. ret = false
  467. end
  468. end
  469. return ret
  470. end
  471. ----------------------------------------------------
  472.  
  473. newWeld(torso, larm, -1.5, 0.5, 0)
  474. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  475. newWeld(torso, rarm, 1.5, 0.5, 0)
  476. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  477. newWeld(torso, hed, 0, 1.5, 0)
  478. newWeld(torso, lleg, -0.5, -1, 0)
  479. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  480. newWeld(torso, rleg, 0.5, -1, 0)
  481. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  482. newWeld(root, torso, 0, -1, 0)
  483. torso.Weld.C1 = CFrame.new(0, -1, 0)
  484.  
  485.  
  486. p = Instance.new("Part")
  487. p.BrickColor = BrickColor.new("Dark indigo")
  488. p.Transparency = 1
  489. TorsoColor = p.BrickColor
  490.  
  491.  
  492. local Transforming = true
  493. hum.WalkSpeed = 0
  494.  
  495.  
  496.  
  497.  
  498. local fx = Instance.new("Part",Torso)
  499. wit = p.BrickColor.Color
  500. wit2 = Color3.new(85,0,127)
  501. local glowz = Instance.new("ParticleEmitter",fx)
  502. glowz.LightEmission = 1
  503. glowz.Texture = "rbxassetid://284205403"
  504. glowz.Color = ColorSequence.new(wit)
  505. glowz.Size = NumberSequence.new(5)
  506. glowz.Speed = NumberRange.new(25,50)
  507. glowz.LockedToPart = false
  508. glowz.Transparency = NumberSequence.new(0.75)
  509. glowz.RotSpeed = NumberRange.new(-2000,2000)
  510. glowz.Lifetime = NumberRange.new(1)
  511. glowz.Rate = 50000
  512. glowz.VelocitySpread = 9001
  513. local glowz2 = Instance.new("ParticleEmitter",fx)
  514. glowz2.LightEmission = 0.5
  515. glowz.Texture = "rbxassetid://284205403"
  516. glowz2.Color = ColorSequence.new(wit2)
  517. glowz2.Size = NumberSequence.new(5)
  518. glowz2.Speed = NumberRange.new(25,50)
  519. glowz2.LockedToPart = false
  520. glowz2.Transparency = NumberSequence.new(0.75)
  521. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  522. glowz2.Lifetime = NumberRange.new(1)
  523. glowz2.Rate = 50000
  524. glowz2.VelocitySpread = 9001
  525. fx.Anchored = true
  526. fx.Material = "Neon"
  527. fx.CanCollide = false
  528. fx.Locked = true
  529. fx.Transparency = 1
  530. fx.Material = "Neon"
  531. fx.Size = Vector3.new(1,1,1)
  532. fx.TopSurface = "SmoothNoOutlines"
  533. fx.BottomSurface = "SmoothNoOutlines"
  534. fx.BrickColor = BrickColor.new("Really black")
  535. fxm = Instance.new("SpecialMesh",fx)
  536. fxm.MeshType = "Sphere"
  537. local sa2 = Instance.new("Sound",Torso)
  538. sa2.SoundId = "rbxassetid://93724183"
  539. sa2.Pitch = 0.5
  540. sa2.Volume = 5
  541. sa2.Looped = false
  542. sa2:Play()
  543. local value = 1
  544. fxm.Scale = Vector3.new(1,1,1)
  545. for i = 1, 20 do rs:wait()
  546. value = value - 0.05
  547. fx.Transparency = fx.Transparency - (1/20)
  548. fx.CFrame = Torso.CFrame
  549. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  550. rs:wait()
  551. end
  552.  
  553.  
  554. selectionBoxOfTorso:Destroy()
  555. selectionBoxOfRightArm:Destroy()
  556. selectionBoxOfRightLeg:Destroy()
  557. selectionBoxOfLeftArm:Destroy()
  558. selectionBoxOfLeftLeg:Destroy()
  559. LightOnBody:Destroy()
  560.  
  561.  
  562. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  563. selectionBoxOfTorso.Adornee = Torso
  564. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  565. selectionBoxOfTorso.LineThickness = 0.01
  566. selectionBoxOfTorso.Transparency = 0
  567.  
  568. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  569. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  570. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  571. selectionBoxOfRightArm.LineThickness = 0.01
  572. selectionBoxOfRightArm.Transparency = 0
  573.  
  574. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  575. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  576. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  577. selectionBoxOfRightLeg.LineThickness = 0.01
  578. selectionBoxOfRightLeg.Transparency = 0
  579.  
  580. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  581. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  582. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  583. selectionBoxOfLeftArm.LineThickness = 0.01
  584. selectionBoxOfLeftArm.Transparency = 0
  585.  
  586. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  587. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  588. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  589. selectionBoxOfLeftLeg.LineThickness = 0.01
  590. selectionBoxOfLeftLeg.Transparency = 0
  591.  
  592.  
  593.  
  594.  
  595. local Orbd = Instance.new("Part", char)
  596. Orbd.Name = "Orbd"
  597. Orbd.Shape = Enum.PartType.Ball
  598. Orbd.CanCollide = false
  599.  
  600. Orbd.BrickColor = BrickColor.new("Royal purple")
  601.  
  602. Orbd.Transparency = 0
  603. Orbd.Material = "Neon"
  604. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  605. Orbd.TopSurface = Enum.SurfaceType.Smooth
  606. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  607.  
  608. local Weld = Instance.new("Weld", Orbd)
  609. Weld.Part0 = char.Head
  610. Weld.Part1 = Orbd
  611. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  612. local glov = Instance.new("PointLight", Orbd)
  613. glov.Brightness = 3000
  614. glov.Range = 20
  615. glov.Color = Color3.new(255, 0, 255)
  616.  
  617. --------------------------------------------------------
  618. local Orbvc = Instance.new("Part", char)
  619. Orbvc.Name = "Orbvc"
  620. Orbvc.Shape = Enum.PartType.Ball
  621. Orbvc.CanCollide = false
  622.  
  623. Orbvc.BrickColor = BrickColor.new("Royal purple")
  624.  
  625. Orbvc.Transparency = 0
  626. Orbvc.Material = "Neon"
  627. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  628. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  629. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  630.  
  631. local Weld = Instance.new("Weld", Orbvc)
  632. Weld.Part0 = char.Head
  633. Weld.Part1 = Orbvc
  634. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  635. local glo = Instance.new("PointLight", Orbvc)
  636. glo.Brightness = 3000
  637. glo.Range = 20
  638. glo.Color = Color3.new(255, 0, 255)
  639. ----------------------------------------------------
  640.  
  641.  
  642.  
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650. function FindNearestTorso(Position,Distance,SinglePlayer)
  651. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  652. local List = {}
  653. for i,v in pairs(workspace:GetChildren())do
  654. if v:IsA("Model")then
  655. if v:findFirstChild("Torso")then
  656. if v ~= char then
  657. if(v.Torso.Position -Position).magnitude <= Distance then
  658. table.insert(List,v)
  659. end
  660. end
  661. end
  662. end
  663. end
  664. return List
  665. end
  666.  
  667.  
  668.  
  669.  
  670. GroundWave1 = function()
  671. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  672. local Colors = {"Royal purple", "Really black"}
  673. local wave = Instance.new("Part", Torso)
  674. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  675. wave.Anchored = true
  676. wave.CanCollide = false
  677. wave.Locked = true
  678. wave.Size = Vector3.new(1, 1, 1)
  679. wave.TopSurface = "Smooth"
  680. wave.BottomSurface = "Smooth"
  681. wave.Transparency = 0.35
  682. wave.CFrame = HandCF
  683. wm = Instance.new("SpecialMesh", wave)
  684. wm.MeshId = "rbxassetid://3270017"
  685. coroutine.wrap(function()
  686. for i = 1, 30, 1 do
  687. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  688. wave.Size = wm.Scale
  689. wave.CFrame = HandCF
  690. wave.Transparency = i/30
  691. wait()
  692. end
  693. wait()
  694. wave:Destroy()
  695. end)()
  696. end
  697. ----------------------------------------------------
  698.  
  699.  
  700. GroundWave3 = function()
  701. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  702. local Colors = {"Royal purple", "Royal purple"}
  703. local wave = Instance.new("Part", torso)
  704. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  705. wave.Anchored = true
  706. wave.CanCollide = false
  707. wave.Locked = true
  708. wave.Size = Vector3.new(1, 1, 1)
  709. wave.TopSurface = "Smooth"
  710. wave.BottomSurface = "Smooth"
  711. wave.Transparency = 0.35
  712. wave.CFrame = HandCF
  713. wm = Instance.new("SpecialMesh", wave)
  714. wm.MeshId = "rbxassetid://3270017"
  715. coroutine.wrap(function()
  716. for i = 1, 14, 1 do
  717. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  718. wave.Size = wm.Scale
  719. wave.CFrame = HandCF
  720. wave.Transparency = i/14
  721. wait()
  722. end
  723. wait()
  724. wave:Destroy()
  725. end)()
  726. end
  727.  
  728.  
  729.  
  730.  
  731.  
  732. local acos = math.acos
  733. local sqrt = math.sqrt
  734. local Vec3 = Vector3.new
  735. local fromAxisAngle = CFrame.fromAxisAngle
  736.  
  737. local function toAxisAngle(CFr)
  738. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  739. local Angle = math.acos((R00+R11+R22-1)/2)
  740. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  741. A = A == 0 and 0.00001 or A
  742. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  743. B = B == 0 and 0.00001 or B
  744. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  745. C = C == 0 and 0.00001 or C
  746. local x = (R21-R12)/sqrt(A)
  747. local y = (R02-R20)/sqrt(B)
  748. local z = (R10-R01)/sqrt(C)
  749. return Vec3(x,y,z),Angle
  750. end
  751.  
  752. local acos = math.acos
  753. local sqrt = math.sqrt
  754. local Vec3 = Vector3.new
  755. local fromAxisAngle = CFrame.fromAxisAngle
  756.  
  757. local function toAxisAngle(CFr)
  758. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  759. local Angle = math.acos((R00+R11+R22-1)/2)
  760. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  761. A = A == 0 and 0.00001 or A
  762. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  763. B = B == 0 and 0.00001 or B
  764. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  765. C = C == 0 and 0.00001 or C
  766. local x = (R21-R12)/sqrt(A)
  767. local y = (R02-R20)/sqrt(B)
  768. local z = (R10-R01)/sqrt(C)
  769. return Vec3(x,y,z),Angle
  770. end
  771.  
  772. function ApplyTrig(Num,Func)
  773. local Min,Max = Func(0),Func(1)
  774. local i = Func(Num)
  775. return (i-Min)/(Max-Min)
  776. --[[if Func == "sin" then
  777. return (math.sin((1-Num)*math.pi)+1)/2
  778. elseif Func == "cos" then
  779. return (math.cos((1-Num)*math.pi)+1)/2
  780. end]]
  781. end
  782.  
  783. function LerpCFrame(CFrame1,CFrame2,Num)
  784. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  785. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  786. end
  787.  
  788.  
  789.  
  790. local togglecamshake = true
  791.  
  792. function camshake(partoz, magn, intens)
  793. if togglecamshake == true then
  794. return
  795. end
  796. for _, guy in pairs(workspace:GetChildren()) do
  797. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  798. coroutine.resume(coroutine.create(function()
  799. local humz = guy:FindFirstChild("Humanoid")
  800. local torse = guy:FindFirstChild("Torso")
  801. for _ = 1, 5 * intens do
  802. wait()
  803. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  804. end
  805. humz.CameraOffset = Vector3.new(0, 0, 0)
  806. end))
  807. end
  808. end
  809. end
  810.  
  811.  
  812. function Crater(Torso,Radius)
  813. Spawn(function()
  814. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  815. local Ignore = {}
  816. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  817. if v.Character ~= nil then
  818. Ignore[#Ignore+1] = v.Character
  819. end
  820. end
  821. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  822. if Hit == nil then return end
  823. local Parts = {}
  824. for i = 1,360,10 do
  825. local P = Instance.new("Part",Torso.Parent)
  826. P.Anchored = true
  827. P.FormFactor = "Custom"
  828. P.BrickColor = BrickColor.new("Royal purple")
  829. P.Material = "Granite"
  830. P.TopSurface = "Smooth"
  831. P.BottomSurface = "Smooth"
  832. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  833. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  834. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  835. if math.random(0,5) == 0 then -- rubble
  836. local P = Instance.new("Part",Torso.Parent)
  837. P.Anchored = true
  838. P.FormFactor = "Custom"
  839. P.BrickColor = BrickColor.new("Royal Purple")
  840. P.Material = Hit.Material
  841. P.TopSurface = "Smooth"
  842. P.BottomSurface = "Smooth"
  843. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  844. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  845. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  846. end
  847. end
  848. for i = 0,1,0.05 do
  849. for i2,v in pairs(Parts) do
  850. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  851. end
  852. wait(0.02)
  853. end
  854. for i,v in pairs(Parts) do
  855. if v[1].Size.X > 2.1 then
  856. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  857. end
  858. v[1].Anchored = false
  859. end
  860. for i = 0,1,0.05 do
  861. for i2,v in pairs(Parts) do
  862. v[1].Transparency = i
  863. if i == 1 then
  864. v[1]:Destroy()
  865. elseif i >= 0.25 then
  866. v[1].CanCollide = false
  867. end
  868. end
  869. wait(0.02)
  870. end
  871. Parts = nil
  872. end)
  873. end
  874.  
  875.  
  876.  
  877. GroundWave = function()
  878. if Transforming == true then
  879. local value = 5
  880. local value2 = 10
  881. local value3 = 20
  882. local sa2 = Instance.new("Sound",Torso)
  883. sa2.SoundId = "rbxassetid://393621716"
  884. sa2.Pitch = 1
  885. sa2.Volume = 10
  886. sa2.Looped = false
  887. sa2:Play()
  888. local wave = Instance.new("Part", Torso)
  889. local glowz = Instance.new("ParticleEmitter",wave)
  890. glowz.LightEmission = 1
  891. glowz.Texture = "rbxassetid://284205403"
  892. glowz.Color = ColorSequence.new(wit)
  893. glowz.Size = NumberSequence.new(30)
  894. glowz.Speed = NumberRange.new(25,100)
  895. glowz.LockedToPart = false
  896. glowz.Transparency = NumberSequence.new(0.75)
  897. glowz.RotSpeed = NumberRange.new(-2000,2000)
  898. glowz.Lifetime = NumberRange.new(1)
  899. glowz.Rate = 50000
  900. glowz.VelocitySpread = 9001
  901. local glowz2 = Instance.new("ParticleEmitter",wave)
  902. glowz2.LightEmission = 1
  903. glowz.Texture = "rbxassetid://284205403"
  904. glowz2.Color = ColorSequence.new(wit)
  905. glowz2.Size = NumberSequence.new(30)
  906. glowz2.Speed = NumberRange.new(25,100)
  907. glowz2.LockedToPart = false
  908. glowz2.Transparency = NumberSequence.new(0.75)
  909. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  910. glowz2.Lifetime = NumberRange.new(1)
  911. glowz2.Rate = 50000
  912. glowz2.VelocitySpread = 9001
  913. wave.BrickColor = BrickColor.new("Really black")
  914. wave.Anchored = true
  915. wave.CanCollide = false
  916. wave.Locked = true
  917. wave.Size = Vector3.new(1, 1, 1)
  918. wave.TopSurface = "Smooth"
  919. wave.BottomSurface = "Smooth"
  920. wave.Transparency = 0.35
  921. wave.CFrame = fx.CFrame
  922. wave.Material = "Neon"
  923. wm = Instance.new("SpecialMesh", wave)
  924. wm.MeshType = "Sphere"
  925. wm.Scale = Vector3.new(1,1,1)
  926. local wave2 = Instance.new("Part", Torso)
  927. wave2.BrickColor = TorsoColor
  928. wave2.Anchored = true
  929. wave2.CanCollide = false
  930. wave2.Locked = true
  931. wave2.Size = Vector3.new(1, 1, 1)
  932. wave2.TopSurface = "Smooth"
  933. wave2.BottomSurface = "Smooth"
  934. wave2.Transparency = 0.35
  935. wave2.CFrame = fx.CFrame
  936. wave2.Material = "Neon"
  937. wm2 = Instance.new("SpecialMesh", wave2)
  938. wm2.MeshType = "FileMesh"
  939. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  940. wm2.Scale = Vector3.new(1,1,1)
  941. local wave3 = Instance.new("Part", Torso)
  942. wave3.BrickColor = BrickColor.new("Really black")
  943. wave3.Anchored = true
  944. wave3.CanCollide = false
  945. wave3.Locked = true
  946. wave3.Size = Vector3.new(1, 1, 1)
  947. wave3.TopSurface = "Smooth"
  948. wave3.BottomSurface = "Smooth"
  949. wave3.Transparency = 0.35
  950. wave3.CFrame = fx.CFrame
  951. wave3.Material = "Neon"
  952. wm3 = Instance.new("SpecialMesh", wave3)
  953. wm3.MeshType = "FileMesh"
  954. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  955. wm3.Scale = Vector3.new(1,1,1)
  956. coroutine.wrap(function()
  957. for i = 1, 18, 1 do
  958. value = value - 0.5
  959. value2 = value2 - 0.75*1.5
  960. value3 = value3 - 0.475*1.5
  961. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  962. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  963. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  964. --wave.Size = wm.Scale
  965. wave.CFrame = fx.CFrame
  966. wave.Transparency = i/14
  967. --wave2.Size = wm2.Scale
  968. wave2.CFrame = fx.CFrame
  969. wave2.Rotation = Vector3.new(90, 0, 0)
  970. wave2.Transparency = i/14
  971. --wave3.Size = wm3.Scale
  972. wave3.CFrame = fx.CFrame
  973. wave3.Rotation = Vector3.new(90, 0, 0)
  974. wave3.Transparency = i/14
  975. wait()
  976. glowz.Rate = 0
  977. glowz2.Rate = 0
  978. end
  979. wait()
  980. wave:Destroy()
  981. wave2:Destroy()
  982. wave3:Destroy()
  983. end)()
  984. elseif Transforming == false then
  985. wait()
  986. end
  987. end
  988.  
  989. for i = 1, 100 do rs:wait()
  990. fx.CFrame = Torso.CFrame
  991. end
  992.  
  993. spawn(function()
  994. while wait(1) do
  995. GroundWave()
  996. end
  997. end)
  998.  
  999.  
  1000.  
  1001.  
  1002.  
  1003.  
  1004. local RbxUtility = LoadLibrary("RbxUtility")
  1005. local Create = RbxUtility.Create
  1006.  
  1007. function RemoveOutlines(part)
  1008. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1009. end
  1010. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1011. local Part = Create("Part"){
  1012. Parent = Parent,
  1013. Reflectance = Reflectance,
  1014. Transparency = Transparency,
  1015. CanCollide = false,
  1016. Locked = true,
  1017. BrickColor = BrickColor.new(tostring(BColor)),
  1018. Name = Name,
  1019. Size = Size,
  1020. Material = Material,
  1021. }
  1022. RemoveOutlines(Part)
  1023. return Part
  1024. end
  1025. local Effects = {}
  1026.  
  1027.  
  1028.  
  1029. wait(2)
  1030. local Muss = Instance.new("Sound",char)
  1031. Muss.SoundId = "rbxassetid://186942568"
  1032. Muss.Pitch = 1
  1033. Muss.Volume = 0
  1034. Muss.Looped = true
  1035. Muss:Play()
  1036. Transforming = false
  1037.  
  1038.  
  1039. local value2 = 1
  1040. for i = 1, 20 do rs:wait()
  1041. value2 = value2 - 0.05
  1042. glowz.Rate = 0
  1043. glowz2.Rate = 0
  1044. fx.Transparency = fx.Transparency + (1/20)
  1045. fx.CFrame = torso.CFrame
  1046. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1047. rs:wait()
  1048. end
  1049.  
  1050.  
  1051. local Mus = Instance.new("Sound",char)
  1052. Mus.SoundId = "rbxassetid://752647397"
  1053. Mus.Pitch = 1
  1054. Mus.Volume = 40
  1055. Mus.Looped = false
  1056. wait(0.3)
  1057. Mus:Play()
  1058.  
  1059. glowz:Destroy()
  1060. glowz2:Destroy()
  1061. for i = 1,20 do
  1062.  
  1063. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1068. end
  1069. wait(1)
  1070. for i = 1,20 do
  1071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1074.  
  1075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1077.  
  1078. end
  1079.  
  1080.  
  1081. wait(5)
  1082.  
  1083. wait(1.3)
  1084. for i = 1,20 do
  1085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1086.  
  1087.  
  1088. end
  1089. wait(0.4)
  1090. for i = 1,20 do
  1091.  
  1092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1093. end
  1094. wait(0.6)
  1095. for i = 1,20 do
  1096. wait()
  1097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1102. end
  1103. wait(0.2)
  1104. for i = 1,20 do
  1105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1106. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1107. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1108.  
  1109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1111.  
  1112. end
  1113. wait()
  1114.  
  1115. camshake(torso, 48, 6)
  1116. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1117. if v:FindFirstChild('Humanoid') then
  1118. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1119. end
  1120. end
  1121.  
  1122.  
  1123.  
  1124.  
  1125. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1126. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1127. end
  1128.  
  1129. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1130. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1131. end
  1132. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1133. TBlast.BrickColor = BrickColor.new("Pink")
  1134. TBlast.Transparency = 1
  1135. TBlast.Anchored = true
  1136. TBlast.CanCollide = false
  1137. TBlast.CFrame = root.CFrame
  1138. TBlast.Size = Vector3.new(2,2,2)
  1139. TBMesh.Parent = TBlast
  1140. TBMesh.MeshType = "Sphere"
  1141. game.Lighting.Brightness = 0
  1142. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1143. game.Lighting.TimeOfDay = 0.1
  1144. game.Lighting.FogEnd = 1000
  1145. game.Lighting.FogColor = TBlast.BrickColor.Color
  1146. game.Lighting.TimeOfDay = "00:00:00"
  1147. game.Lighting.Ambient = Color3.new(0,0,0)
  1148. game.Lighting.FogColor = Color3.new(0,0,0)
  1149. game.Lighting.FogEnd = 500
  1150. game.Lighting.FogStart = 0
  1151. game.Lighting.GlobalShadows = true
  1152.  
  1153.  
  1154.  
  1155. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1156. local valuer = 5
  1157. local valuer2 = 10
  1158. local valuer3 = 15
  1159. local sa2 = Instance.new("Sound",torso)
  1160. sa2.SoundId = "rbxassetid://130972023"
  1161. sa2.Pitch = 1
  1162. sa2.Volume = 5
  1163. sa2.Looped = false
  1164. sa2:Play()
  1165. local sar2 = Instance.new("Sound",torso)
  1166. sar2.SoundId = "rbxassetid://153274423"
  1167. sar2.Pitch = 1
  1168. sar2.Volume = 5
  1169. sar2.Looped = false
  1170. sar2:Play()
  1171. Crater(torso,67)
  1172.  
  1173. GroundWave4 = function()
  1174.  
  1175. local wave = Instance.new("Part", torso)
  1176. wave.BrickColor = BrickColor.new("Royal purple")
  1177. wave.Anchored = true
  1178. wave.CanCollide = false
  1179. wave.Locked = true
  1180. wave.Size = Vector3.new(1, 1, 1)
  1181. wave.TopSurface = "Smooth"
  1182. wave.BottomSurface = "Smooth"
  1183. wave.Transparency = 0.35
  1184. wave.CFrame = fx.CFrame
  1185. wm = Instance.new("SpecialMesh", wave)
  1186. wm.MeshType = "Sphere"
  1187. wm.Scale = Vector3.new(1,1,1)
  1188. coroutine.wrap(function()
  1189. for i = 1, 18, 1 do
  1190. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1191. --wave.Size = wm.Scale
  1192. wave.CFrame = fx.CFrame
  1193. wave.Transparency = i/14
  1194. wait()
  1195. end
  1196. wait()
  1197. wave:Destroy()
  1198. end)()
  1199.  
  1200. end
  1201.  
  1202.  
  1203.  
  1204.  
  1205.  
  1206. GroundWave1()
  1207.  
  1208.  
  1209. CV="Pastel blue"
  1210.  
  1211. local txt = Instance.new("BillboardGui", Char)
  1212. txt.Adornee = Char .Head
  1213. txt.Name = "_status"
  1214. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1215. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1216. local text = Instance.new("TextLabel", txt)
  1217. text.Size = UDim2.new(10, 0, 7, 0)
  1218. text.FontSize = "Size24"
  1219. text.TextScaled = true
  1220. text.TextTransparency = 0
  1221. text.BackgroundTransparency = 1
  1222. text.TextTransparency = 0
  1223. text.TextStrokeTransparency = 0
  1224. text.Font = "Antique"
  1225. text.TextStrokeColor3 = Color3.new(170,0,255)
  1226.  
  1227. v=Instance.new("Part")
  1228. v.Name = "ColorBrick"
  1229. v.Parent=Player.Character
  1230. v.FormFactor="Symmetric"
  1231. v.Anchored=true
  1232. v.CanCollide=false
  1233. v.BottomSurface="Smooth"
  1234. v.TopSurface="Smooth"
  1235. v.Size=Vector3.new(10,5,3)
  1236. v.Transparency=1
  1237. v.CFrame=Char.Torso.CFrame
  1238. v.BrickColor=BrickColor.new(CV)
  1239. v.Transparency=1
  1240. text.TextColor3 = Color3.new(0,0,0)
  1241. v.Shape="Block"
  1242. text.Text = "The Omni-God of Erradication"
  1243.  
  1244.  
  1245.  
  1246.  
  1247. ROW = function(out, trans, s, wt, t, ang, plus)
  1248. for i = 1, 360, 360/t do
  1249. local c = Instance.new("Part", game.Workspace)
  1250. c.FormFactor = 3
  1251. c.TopSurface = 0
  1252. c.BottomSurface = 0
  1253. c.Size = s
  1254. c.Anchored = true
  1255. c.CanCollide = wt
  1256. c.Material=workspace.Base.Material
  1257. c.Transparency = trans
  1258. c.BrickColor = workspace.Base.BrickColor
  1259. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1260. c.Locked=true
  1261. game.Debris:AddItem(c,15)
  1262. end
  1263. end
  1264.  
  1265. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1266.  
  1267.  
  1268.  
  1269.  
  1270.  
  1271.  
  1272.  
  1273. local wave = Instance.new("Part", torso)
  1274. wave.BrickColor = TorsoColor
  1275. wave.Anchored = true
  1276. wave.CanCollide = false
  1277. wave.Locked = true
  1278. wave.Size = Vector3.new(1, 1, 1)
  1279. wave.TopSurface = "Smooth"
  1280. wave.BottomSurface = "Smooth"
  1281. wave.Transparency = 0.35
  1282. wave.CFrame = HandCF
  1283. wm = Instance.new("SpecialMesh", wave)
  1284. wm.MeshId = "rbxassetid://3270017"
  1285. local wave2 = Instance.new("Part", torso)
  1286. wave2.BrickColor = BrickColor.new("Really black")
  1287. wave2.Anchored = true
  1288. wave2.CanCollide = false
  1289. wave2.Locked = true
  1290. wave2.Size = Vector3.new(1, 1, 1)
  1291. wave2.TopSurface = "Smooth"
  1292. wave2.BottomSurface = "Smooth"
  1293. wave2.Transparency = 0.35
  1294. wave2.CFrame = HandCF
  1295. wm2 = Instance.new("SpecialMesh", wave2)
  1296. wm2.MeshId = "rbxassetid://3270017"
  1297. local wave3 = Instance.new("Part", torso)
  1298. wave3.BrickColor = TorsoColor
  1299. wave3.Anchored = true
  1300. wave3.CanCollide = false
  1301. wave3.Locked = true
  1302. wave3.Size = Vector3.new(1, 1, 1)
  1303. wave3.TopSurface = "Smooth"
  1304. wave3.BottomSurface = "Smooth"
  1305. wave3.Transparency = 0.35
  1306. wave3.CFrame = HandCF
  1307. wm3 = Instance.new("SpecialMesh", wave3)
  1308. wm3.MeshId = "rbxassetid://3270017"
  1309. coroutine.wrap(function()
  1310. for i = 1, 14, 1 do
  1311. valuer = valuer - 0.35
  1312. valuer2 = valuer - 0.45
  1313. valuer3 = valuer3 - 0.475
  1314. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1315. wave.Size = wm.Scale
  1316. wave.CFrame = HandCF
  1317. wave.Transparency = i/14
  1318. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1319. wave2.Size = wm2.Scale
  1320. wave2.CFrame = HandCF
  1321. wave2.Transparency = i/14
  1322. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1323. wave3.Size = wm2.Scale
  1324. wave3.CFrame = HandCF
  1325. wave3.Transparency = i/14
  1326. wait()
  1327. end
  1328. wait()
  1329. wave:Destroy()
  1330. wave2:Destroy()
  1331. end)()
  1332.  
  1333. local torso = game.Players.owner.Character.Torso
  1334. local block = Instance.new("Part",torso)
  1335. block.Size = Vector3.new(0.1,0.1,0.1)
  1336. block.Position = block.Position + Vector3.new(2,2,2)
  1337. block.Transparency = 1
  1338. local weld = Instance.new("Weld",torso)
  1339. weld.Part0 = torso
  1340. weld.Part1 = block
  1341. weld.C0 = CFrame.new(0,5,0)
  1342. local tables = {5,4,3,2,1}
  1343. local part = Instance.new("ParticleEmitter")
  1344. part.Parent = game.Players.owner.Character.Torso
  1345. part.LockedToPart = true
  1346.  
  1347. part.Texture = "rbxassetid://300899196"
  1348. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1349. part.Transparency = NumberSequence.new(0.7)
  1350. part.Lifetime = NumberRange.new(2)
  1351. part.Rate = 30
  1352. local part2 = Instance.new("ParticleEmitter",block)
  1353. part2.Lifetime = NumberRange.new(5)
  1354. part2.Speed = NumberRange.new(0)
  1355. part2.Size = NumberSequence.new(18)
  1356. part2.LockedToPart = true
  1357. part2.Transparency = NumberSequence.new(0.5)
  1358. part2.Rate = 3
  1359. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1360. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1361. local model = Instance.new("Model",torso)
  1362.  
  1363. local ball0 = Instance.new("Part",model)
  1364. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1365. ball0.Transparency = 0.5
  1366. ball0.BrickColor = BrickColor.new("Royal purple")
  1367. ball0.Size = Vector3.new(1,1,1)
  1368. ball0mesh = Instance.new("SpecialMesh",ball0)
  1369. ball0mesh.MeshType = "Sphere"
  1370. ball0mesh.Scale = Vector3.new(1,1,1)
  1371. ballweld = Instance.new("Weld",model)
  1372. ballweld.Part0 = torso
  1373. ballweld.Part1 = ball0
  1374.  
  1375.  
  1376.  
  1377.  
  1378. for i = 1,15 do
  1379. wait(0.1)
  1380. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1381. part2.Size = NumberSequence.new(15)
  1382. for i = 1 , 3 do
  1383. wait()
  1384. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1385.  
  1386. end
  1387.  
  1388. wait(0.1)
  1389. part2.Size = NumberSequence.new(8)
  1390. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1391. ball0mesh.Scale = Vector3.new(1,1,1)
  1392.  
  1393. end
  1394.  
  1395. hum.WalkSpeed = 16
  1396. Muss.Volume = 8
  1397.  
  1398.  
  1399. Charging = true
  1400. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1401. function FDebris()
  1402. repeat
  1403. local p = Instance.new('Part',Torso)
  1404. p.formFactor = 'Custom'
  1405. p.Size = Vector3.new(1,1,1)
  1406. p.BrickColor = BrickColor.new("Dark indigo")
  1407. p.CanCollide = false
  1408. p.Transparency = 0.2
  1409. p.Anchored = true
  1410. p.Locked=true
  1411. p.Material = "Neon"
  1412. s = math.random(1,40)/10
  1413. local m = Instance.new("BlockMesh",p)
  1414. m.Scale = Vector3.new(s,s,s)
  1415. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1416. --[[coroutine.wrap(function()
  1417. wait(2)
  1418. while Charging == true do
  1419. wait(2)
  1420. GroundWave1()
  1421. wait(2)
  1422. end
  1423. end)()]]--
  1424.  
  1425. spawn(function()
  1426. while rs:wait() do
  1427. if p.Transparency >= 1 then p:Destroy() break end
  1428. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1429. p.Transparency = p.Transparency+0.01
  1430. end
  1431. end)
  1432. wait(.3)
  1433. until Charging == false
  1434. end
  1435.  
  1436.  
  1437. spawn(function()
  1438. while wait(.01)
  1439. do
  1440. FDebris()
  1441. end
  1442. end)
  1443.  
  1444.  
  1445.  
  1446. FloatPart = function()
  1447. local Part = Instance.new('Part',Torso)
  1448. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1449. Part.Anchored = true
  1450. Part.Material = 'Neon'
  1451. Part.CanCollide = false
  1452. Part.BrickColor = BrickColor.new("Royal purple")
  1453. local Mesh = Instance.new('SpecialMesh',Part)
  1454. Mesh.Scale = Vector3.new(4,4,.2)
  1455. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1456. Mesh.VertexColor = Vector3.new(0,170,255)
  1457. spawn(function()
  1458. for i = 1,30 do
  1459. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1460. Part.Transparency = Part.Transparency + .035
  1461. game["Run Service"].RenderStepped:wait()
  1462. end
  1463. Part:Destroy()
  1464. end)
  1465. end;
  1466.  
  1467. DubPart = function()
  1468. local Part = Instance.new('Part',Torso)
  1469. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1470. Part.Anchored = true
  1471. Part.CanCollide = false
  1472. Part.Material = 'Neon'
  1473. Part.BrickColor = BrickColor.new(SecondaryColor)
  1474. local Mesh = Instance.new('SpecialMesh',Part)
  1475. Mesh.Scale = Vector3.new(7,7,.2)
  1476. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1477. Mesh.VertexColor = Vector3.new(0,170,255)
  1478. spawn(function()
  1479. for i = 1,30 do
  1480. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1481. Part.Transparency = Part.Transparency + .035
  1482. game["Run Service"].RenderStepped:wait()
  1483. end
  1484. Part:Destroy()
  1485. end)
  1486. end;
  1487.  
  1488. Fade = function(Item,t)
  1489. spawn(function()
  1490. for i = 1,20 do
  1491. Item.Transparency = Item.Transparency + .05
  1492. if t then
  1493. wait(t)
  1494. else
  1495. wait()
  1496. end
  1497. end
  1498. Item:Destroy()
  1499. end)
  1500. end
  1501.  
  1502. Particle = function(PrimaryColor)
  1503. local Part = Instance.new('Part',Torso)
  1504. Part.BrickColor = BrickColor.new(PrimaryColor)
  1505. Part.Anchored = true
  1506. Part.Transparency = .3
  1507. Part.CanCollide = false
  1508. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1509. local Mesh = Instance.new('BlockMesh',Part)
  1510. Mesh.Scale = Vector3.new(.05,.1,.1)
  1511. spawn(function()
  1512. for i = 1,40 do
  1513. Part.Transparency = Part.Transparency + .0125
  1514. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1515. game["Run Service"].RenderStepped:wait()
  1516. end
  1517. Part:Destroy()
  1518. end)
  1519. end;
  1520.  
  1521. --[[spawn(function()
  1522. while wait() do
  1523. wait(.05)
  1524. FloatPart()
  1525. wait(.08)
  1526. FloatPart()
  1527. wait(.05)
  1528. DubPart()
  1529. wait(.08)
  1530. end
  1531. end)]]
  1532.  
  1533. game["Run Service"].RenderStepped:connect(function(_)
  1534. Particle("Royale purple")
  1535. Particle("Really black")
  1536. Particle("Royal purple")
  1537. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1538. end)
  1539.  
  1540.  
  1541.  
  1542.  
  1543.  
  1544.  
  1545.  
  1546.  
  1547.  
  1548.  
  1549.  
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555. function FindNearestTorso(Position,Distance,SinglePlayer)
  1556. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1557. local List = {}
  1558. for i,v in pairs(workspace:GetChildren())do
  1559. if v:IsA("Model")then
  1560. if v:findFirstChild("Torso")then
  1561. if v ~= char then
  1562. if(v.Torso.Position -Position).magnitude <= Distance then
  1563. table.insert(List,v)
  1564. end
  1565. end
  1566. end
  1567. end
  1568. end
  1569. return List
  1570. end
  1571.  
  1572.  
  1573.  
  1574.  
  1575. vt = Vector3.new
  1576.  
  1577.  
  1578.  
  1579. local player = owner
  1580. local pchar = player.Character
  1581. local cam = workspace.CurrentCamera
  1582.  
  1583. local rad = math.rad
  1584. bodyparts = {}
  1585. local keysDown = {}
  1586. local flySpeed = 0
  1587. local MAX_FLY_SPEED = 150
  1588.  
  1589. local canFly = false
  1590. local flyToggled = false
  1591.  
  1592. local forward, side = 0, 0
  1593. local lastForward, lastSide = 0, 0
  1594.  
  1595. local floatBP = Instance.new("BodyPosition")
  1596. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1597. local flyBV = Instance.new("BodyVelocity")
  1598. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1599. local turnBG = Instance.new("BodyGyro")
  1600. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1601.  
  1602. mouse.KeyDown:connect(function(key)
  1603. keysDown[key] = true
  1604.  
  1605. if key == "f" then
  1606. flyToggled = not flyToggled
  1607.  
  1608. if not flyToggled then
  1609. stanceToggle = "Normal"
  1610. floatBP.Parent = nil
  1611. flyBV.Parent = nil
  1612. turnBG.Parent = nil
  1613. root.Velocity = Vector3.new()
  1614. pchar.Humanoid.PlatformStand = false
  1615. end
  1616. end
  1617.  
  1618. end)
  1619. mouse.KeyUp:connect(function(key)
  1620. keysDown[key] = nil
  1621. end)
  1622.  
  1623. local function updateFly()
  1624.  
  1625.  
  1626.  
  1627.  
  1628. if not flyToggled then return end
  1629.  
  1630. lastForward = forward
  1631. lastSide = side
  1632.  
  1633. forward = 0
  1634. side = 0
  1635.  
  1636. if keysDown.w then
  1637. forward = forward + 1
  1638. end
  1639. if keysDown.s then
  1640. forward = forward - 1
  1641. end
  1642. if keysDown.a then
  1643. side = side - 1
  1644. end
  1645. if keysDown.d then
  1646. side = side + 1
  1647. end
  1648.  
  1649. canFly = (forward ~= 0 or side ~= 0)
  1650.  
  1651. if canFly then
  1652. stanceToggle = "Floating"
  1653. turnBG.Parent = root
  1654. floatBP.Parent = nil
  1655. flyBV.Parent = root
  1656.  
  1657. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1658. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1659. else
  1660. floatBP.position = root.Position
  1661. floatBP.Parent = root
  1662.  
  1663. flySpeed = flySpeed - 1
  1664. if flySpeed < 0 then flySpeed = 0 end
  1665. end
  1666.  
  1667. local camCF = cam.CoordinateFrame
  1668. local in_forward = canFly and forward or lastForward
  1669. local in_side = canFly and side or lastSide
  1670.  
  1671. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1672.  
  1673. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1674. end
  1675.  
  1676. game:service'RunService'.RenderStepped:connect(function()
  1677. if flyToggled then
  1678. pchar.Humanoid.PlatformStand = true
  1679. end
  1680. updateFly()
  1681. end)
  1682.  
  1683.  
  1684.  
  1685. mouse.KeyDown:connect(function(key)
  1686. if key == "b" then
  1687. hum.WalkSpeed = 0
  1688. if Debounces.CanAttack == true then
  1689. Debounces.CanAttack = false
  1690. Debounces.NoIdl = true
  1691. Debounces.on = true
  1692. v = Instance.new("Sound")
  1693. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1694. v.Parent = char
  1695. v.Looped = false
  1696. v.Pitch = 1
  1697. v.Volume = 3000
  1698. wait(0.01)
  1699. v:Play()
  1700. wait()
  1701. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1707. if Debounces.on == false then
  1708. end
  1709. wait()
  1710. end
  1711. wait()
  1712.  
  1713.  
  1714. local function Shockwave7()
  1715. local ENERGY = Instance.new("Part", Char)
  1716. ENERGY.Name = "ENERGY"
  1717. ENERGY.CanCollide = false
  1718. ENERGY.BrickColor = BrickColor.new("Really black")
  1719. ENERGY.Transparency = 0.2
  1720. ENERGY.TopSurface = 0
  1721. ENERGY.BottomSurface = 0
  1722. ENERGY.Anchored = true
  1723. local cm = Instance.new("CylinderMesh", ENERGY)
  1724. cm.Scale = Vector3.new(1, 20, 1)
  1725. ENERGY.Size = Vector3.new(5, 20, 5)
  1726. ENERGY.CFrame = char.Torso.CFrame
  1727. ENERGY.Touched:connect(function(hit)
  1728. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1729. local Occlude = true
  1730. local NotOccludes = {
  1731. char.Name;
  1732. "Wings";
  1733. "Scythe";
  1734. "Thingy";
  1735. "Thingy2"; -- put all of the names in a table pls
  1736. }
  1737. for i,v in pairs(NotOccludes) do
  1738. if hit.Parent.Name == v then
  1739. Occlude = false
  1740. end
  1741. end
  1742. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1743. if Occlude then
  1744. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1745. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1746. end
  1747. end
  1748. end)
  1749. for i = 1, 50 do
  1750. ENERGY.CFrame = char.Torso.CFrame
  1751. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1752. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1753. wait()
  1754. end
  1755. ENERGY:Destroy()
  1756. end
  1757. Shockwave7()
  1758.  
  1759.  
  1760. pt=Instance.new('Part',torso)
  1761. pt.Anchored=true
  1762. pt.CanCollide=false
  1763. pt.Locked = true
  1764. pt.FormFactor='Custom'
  1765. pt.Size=Vector3.new(1,1,1)
  1766. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1767. pt.Transparency=.6
  1768. pt.BrickColor=BrickColor.new('Royal purple')
  1769. msh=Instance.new('SpecialMesh',pt)
  1770. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1771. msh.Scale=Vector3.new(8,4,8)
  1772. pt2=pt:clone()
  1773. pt2.Parent = torso
  1774. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1775. pt2.BrickColor=BrickColor.new("Really black")
  1776. msh2=msh:clone()
  1777. msh2.Parent=pt2
  1778. msh2.Scale=Vector3.new(10,5,10)
  1779.  
  1780. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1781. bl = Instance.new("Part", char)
  1782. bl.Locked = true
  1783. bl.Name = "Shell"
  1784. bl.BrickColor = BrickColor.new("Royal purple")
  1785. bl.Anchored = true
  1786. bl.CanCollide = false
  1787. bl.Transparency = 0
  1788. bl.Reflectance = 0
  1789. bl.BottomSurface = 0
  1790. bl.TopSurface = 0
  1791. bl.Shape = 0
  1792. blm = Instance.new("SpecialMesh",bl)
  1793. blm.MeshType = "Sphere"
  1794. blm.Scale = Vector3.new(1,1,1)
  1795. blm.MeshId = "rbxassetid://9982590"
  1796.  
  1797. coroutine.resume(coroutine.create(function()
  1798. for i=1, math.huge, 4 do
  1799. rs:wait()
  1800. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1801. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1802. bl.Transparency = bl.Transparency + 0.005
  1803. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1804. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1805. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1806. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1807. end
  1808. end))
  1809.  
  1810. for i = 1, 15 do
  1811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1817. if Debounces.on == false then
  1818. break
  1819. end
  1820. wait()
  1821. end
  1822. for i = 1, 15 do
  1823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1829. if Debounces.on == false then
  1830. break
  1831. end
  1832. wait()
  1833. end
  1834. for i = 1, 15 do
  1835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1841. if Debounces.on == false then
  1842. break
  1843. end
  1844. wait()
  1845. end
  1846. for i = 1, 15 do
  1847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1853. if Debounces.on == false then
  1854. break
  1855. end
  1856. wait()
  1857. end
  1858. for i = 1, 15 do
  1859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1861. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1863. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1864. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1865. if Debounces.on == false then
  1866. break
  1867. end
  1868. wait()
  1869. end
  1870. for i = 1, 10 do
  1871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1877. if Debounces.on == false then
  1878. break
  1879. end
  1880. wait()
  1881. end
  1882. wait(1.4)
  1883. Debounces.NoIdl = false
  1884. hum.WalkSpeed = 5
  1885. Debounces.on = false
  1886. wait()
  1887. if Debounces.CanAttack == false then
  1888. Debounces.CanAttack = true
  1889. v:Destroy()
  1890. bl:Destroy()
  1891. blm:Destroy()
  1892. pt:Destroy()
  1893. pt2:Destroy()
  1894. msh:Destroy()
  1895. msh2:Destroy()
  1896. end
  1897. end
  1898. end)
  1899.  
  1900.  
  1901.  
  1902.  
  1903.  
  1904. local grabbed = false
  1905. local cf = CFrame.new
  1906. local mr = math.rad
  1907. local angles = CFrame.Angles
  1908. local ud = UDim2.new
  1909. local c3 = Color3.new
  1910. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1911. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1912. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1913. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1914.  
  1915. clerp = function(a, b, t)
  1916. return a:lerp(b, t)
  1917. end
  1918.  
  1919. local RbxUtility = LoadLibrary("RbxUtility")
  1920. local Create = RbxUtility.Create
  1921. RemoveOutlines = function(part)
  1922. part.TopSurface = 10
  1923. end
  1924.  
  1925. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1926. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1927. RemoveOutlines(Part)
  1928. return Part
  1929. end
  1930.  
  1931. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1932. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1933. if Mesh == "SpecialMesh" then
  1934. Msh.MeshType = MeshType
  1935. Msh.MeshId = MeshId
  1936. end
  1937. return Msh
  1938. end
  1939.  
  1940.  
  1941.  
  1942.  
  1943.  
  1944.  
  1945.  
  1946. ArtificialHB = Instance.new("BindableEvent", script)
  1947. ArtificialHB.Name = "Heartbeat"
  1948. script:WaitForChild("Heartbeat")
  1949. frame = 0.033333333333333
  1950. tf = 0
  1951. allowframeloss = false
  1952. tossremainder = false
  1953. lastframe = tick()
  1954. script.Heartbeat:Fire()
  1955. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1956. tf = tf + s
  1957. if frame <= tf then
  1958. if allowframeloss then
  1959. script.Heartbeat:Fire()
  1960. lastframe = tick()
  1961. else
  1962. for i = 1, math.floor(tf / frame) do
  1963. script.Heartbeat:Fire()
  1964. end
  1965. lastframe = tick()
  1966. end
  1967. if tossremainder then
  1968. tf = 0
  1969. else
  1970. tf = tf - frame * math.floor(tf / frame)
  1971. end
  1972. end
  1973. end
  1974. )
  1975. swait = function(num)
  1976. if num == 0 or num == nil then
  1977. ArtificialHB.Event:wait()
  1978. else
  1979. for i = 0, num do
  1980. ArtificialHB.Event:wait()
  1981. end
  1982. end
  1983. end
  1984.  
  1985.  
  1986.  
  1987.  
  1988.  
  1989.  
  1990.  
  1991.  
  1992.  
  1993. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1994. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1995. return Weld
  1996. end
  1997.  
  1998. rayCast = function(Position, Direction, Range, Ignore)
  1999. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2000. end
  2001.  
  2002. CreateSound = function(id, par, vol, pit)
  2003. coroutine.resume(coroutine.create(function()
  2004. local sou = Instance.new("Sound", par or workspace)
  2005. sou.Volume = vol
  2006. sou.Pitch = pit or 1
  2007. sou.SoundId = id
  2008. swait()
  2009. sou:play()
  2010. game:GetService("Debris"):AddItem(sou, 6)
  2011. end
  2012. ))
  2013. end
  2014.  
  2015. local getclosest = function(obj, distance)
  2016. local last, lastx = distance + 1, nil
  2017. for i,v in pairs(workspace:GetChildren()) do
  2018. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2019. local t = v.Torso
  2020. local dist = t.Position - obj.Position.magnitude
  2021. if dist <= distance and dist < last then
  2022. last = dist
  2023. lastx = v
  2024. end
  2025. end
  2026. end
  2027. return lastx
  2028. end
  2029.  
  2030. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2031. if hit.Parent == nil then
  2032. return
  2033. end
  2034. local h = hit.Parent:FindFirstChild("Humanoid")
  2035. for _,v in pairs(hit.Parent:children()) do
  2036. if v:IsA("Humanoid") then
  2037. h = v
  2038. end
  2039. end
  2040. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2041. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2042. return
  2043. end
  2044. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").owner, Parent = h})
  2045. game:GetService("Debris"):AddItem(c, 0.5)
  2046. if HitSound ~= nil and HitPitch ~= nil then
  2047. CreateSound(HitSound, hit, 1, HitPitch)
  2048. end
  2049. local Damage = math.random(minim, maxim)
  2050. local blocked = false
  2051. local block = hit.Parent:findFirstChild("Block")
  2052. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2053. blocked = true
  2054. block.Value = block.Value - 1
  2055. print(block.Value)
  2056. end
  2057. if blocked == false then
  2058. h.Health = h.Health - Damage
  2059. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2060. else
  2061. h.Health = h.Health - Damage / 2
  2062. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2063. end
  2064. if Type == "Knockdown" then
  2065. local hum = hit.Parent.Humanoid
  2066. hum.PlatformStand = true
  2067. coroutine.resume(coroutine.create(function(HHumanoid)
  2068. swait(1)
  2069. HHumanoid.PlatformStand = false
  2070. end
  2071. ), hum)
  2072. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2073. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2074. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2075. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2076. game:GetService("Debris"):AddItem(rl, 0.5)
  2077. else
  2078. do
  2079. if Type == "Debuff" then
  2080. print'hi'
  2081. else
  2082. if Type == "Up" then
  2083. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2084. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2085. else
  2086. do
  2087. if Type == "DarkUp" then
  2088. coroutine.resume(coroutine.create(function()
  2089. for i = 0, 1, 0.1 do
  2090. swait()
  2091. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2092. end
  2093. end
  2094. ))
  2095. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2096. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2097. else
  2098. do
  2099. if Type == "Snare" then
  2100. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2101. game:GetService("Debris"):AddItem(bp, 1)
  2102. else
  2103. do
  2104. if Type == "Freeze" then
  2105. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2106. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2107. hit.Parent.Torso.Anchored = true
  2108. coroutine.resume(coroutine.create(function(Part)
  2109. swait(1.5)
  2110. Part.Anchored = false
  2111. end), hit.Parent.Torso)
  2112. game:GetService("Debris"):AddItem(BodPos, 3)
  2113. game:GetService("Debris"):AddItem(BodGy, 3)
  2114. end
  2115. do
  2116. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2117. game:GetService("Debris"):AddItem(debounce, Delay)
  2118. c = Instance.new("ObjectValue")
  2119. c.Name = "creator"
  2120. c.Value = Player
  2121. c.Parent = h
  2122. game:GetService("Debris"):AddItem(c, 0.5)
  2123. end
  2124. end
  2125. end
  2126. end
  2127. end
  2128. end
  2129. end
  2130. end
  2131. end
  2132. end
  2133. end
  2134. end
  2135.  
  2136. ShowDamage = function(Pos, Text, Time, Color)
  2137. local Rate = 0.033333333333333
  2138. if not Pos then
  2139. local Pos = Vector3.new(0, 0, 0)
  2140. end
  2141. local Text = Text or ""
  2142. local Time = Time or 2
  2143. if not Color then
  2144. local Color = Color3.new(1, 0, 1)
  2145. end
  2146. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2147. EffectPart.Anchored = true
  2148. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2149. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2150. game.Debris:AddItem(EffectPart, Time + 0.1)
  2151. EffectPart.Parent = game:GetService("Workspace")
  2152. delay(0, function()
  2153. local Frames = Time / Rate
  2154. for Frame = 1, Frames do
  2155. wait(Rate)
  2156. local Percent = Frame / Frames
  2157. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2158. TextLabel.TextTransparency = Percent
  2159. end
  2160. if EffectPart and EffectPart.Parent then
  2161. EffectPart:Destroy()
  2162. end
  2163. end
  2164. )
  2165. end
  2166.  
  2167. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2168. for _,c in pairs(workspace:children()) do
  2169. local hum = c:findFirstChild("Humanoid")
  2170. if hum ~= nil then
  2171. local head = c:findFirstChild("Torso")
  2172. if head ~= nil then
  2173. local targ = head.Position - Part.Position
  2174. local mag = targ.magnitude
  2175. if mag <= magni and c.Name ~= Player.Name then
  2176. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2177. end
  2178. end
  2179. end
  2180. end
  2181. end
  2182.  
  2183.  
  2184.  
  2185.  
  2186.  
  2187. local effect = Instance.new("Model", Char)
  2188. effect.Name = "Effects"
  2189.  
  2190.  
  2191.  
  2192.  
  2193.  
  2194. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2195. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2196. prt.Anchored = true
  2197. prt.CFrame = cframe
  2198. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2199. game:GetService("Debris"):AddItem(prt, 10)
  2200. if Type == 1 or Type == nil then
  2201. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2202. else
  2203. if Type == 2 then
  2204. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2205. end
  2206. end
  2207. end
  2208.  
  2209.  
  2210.  
  2211.  
  2212. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2213. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2214. prt.Anchored = true
  2215. prt.CFrame = cframe
  2216. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2217. game:GetService("Debris"):AddItem(prt, 10)
  2218. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2219. end
  2220.  
  2221.  
  2222.  
  2223. local grabbing = false
  2224. WindFloor = function()
  2225.  
  2226. end
  2227.  
  2228.  
  2229.  
  2230. bc = BrickColor.new
  2231. function WindFloor2()
  2232. local shur = Instance.new("Part",char)
  2233. local gahd = Instance.new("Sound",shur)
  2234. gahd.SoundId = "rbxassetid://402981977"
  2235. gahd.Volume = 5
  2236. gahd.Pitch = 0.75
  2237. gahd:Play()
  2238. shur.Transparency = 1
  2239. shur.Material = "Neon"
  2240. shur.BrickColor = bc("Royal purple")
  2241. shur.Anchored = true
  2242. shur.CFrame = mouse.Hit
  2243. shur.Rotation = vt(0,math.random(-500,500),0)
  2244. shur.Size = vt(1,0.2,1)
  2245. shur.CanCollide = false
  2246. local dec = Instance.new("Decal",shur)
  2247. dec.Texture = symbolimg
  2248. dec.Face = "Top"
  2249. local dec2 = dec:Clone()
  2250. dec2.Parent = shur
  2251. dec2.Face = "Bottom"
  2252. local Meshshur = Instance.new("CylinderMesh",shur)
  2253. Meshshur.Scale = vt(0,1,0)
  2254. local value1 = 1*2.25
  2255. for i = 0, 50 do
  2256. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2257. value1 = value1 - 0.015*2.25
  2258. wait(0)
  2259. end
  2260. local spart = Instance.new("Part",char)
  2261. local tick = Instance.new("Sound",spart)
  2262. tick.SoundId = "rbxassetid://414516914"
  2263. tick.Volume = 2.5
  2264. tick.Pitch = 0.45
  2265. tick:Play()
  2266. spart.Size = vt(1,1,1)
  2267. spart.BrickColor = BrickColor.new("Royal purple")
  2268. spart.Transparency = 0.1
  2269. spart.Anchored = true
  2270. spart.CanCollide = false
  2271. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2272. local expld = Instance.new("Explosion", spart)
  2273. expld.BlastRadius = 27.5
  2274. expld.Position = spart.Position
  2275. local mesh = Instance.new("SpecialMesh",spart)
  2276. mesh.MeshType = "FileMesh"
  2277. mesh.Scale = vt(1,0.01,1)
  2278. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2279. local parz = spart:Clone()
  2280. local mshe = parz.Mesh
  2281. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2282. parz.CFrame = spart.CFrame
  2283. parz.Parent = char
  2284. local par2 = spart:Clone()
  2285. local msh = par2.Mesh
  2286. par2.Mesh.MeshType = "Sphere"
  2287. par2.Material = "Neon"
  2288. par2.CFrame = spart.CFrame
  2289. par2.BrickColor = BrickColor.new("Royal purple")
  2290. par2.Parent = char
  2291. local par3 = spart:Clone()
  2292. local msh3 = par2.Mesh
  2293. msh3.Scale = vt(15,0,15)
  2294. par3.Mesh.MeshType = "Sphere"
  2295. par3.Material = "Neon"
  2296. par3.CFrame = spart.CFrame
  2297. par3.BrickColor = BrickColor.new("Royal purple")
  2298. par3.Parent = char
  2299. for i = 0, 150 do
  2300. spart.Transparency = spart.Transparency + 0.01
  2301. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2302. spart.Position = spart.Position
  2303. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2304. par2.Transparency = par2.Transparency + 0.01
  2305. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2306. par2.Position = par2.Position
  2307. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2308. par3.Transparency = par2.Transparency + 0.05
  2309. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2310. par3.Position = par2.Position
  2311. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2312. parz.Transparency = par2.Transparency + 0.01
  2313. mshe.Scale = msh.Scale + vt(4,1,4)
  2314. parz.Position = parz.Position
  2315. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2316. wait(0)
  2317. end
  2318. for i = 0, 100 do
  2319. dec.Transparency = dec.Transparency + 0.015
  2320. dec2.Transparency = dec.Transparency
  2321. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2322. value1 = value1 - 0.015*2.25
  2323. wait(0)
  2324. end
  2325. shur:Destroy()
  2326. par2:Destroy()
  2327. spart:Destroy()
  2328. end
  2329.  
  2330.  
  2331.  
  2332.  
  2333.  
  2334.  
  2335.  
  2336. function BlastStorm()
  2337.  
  2338. local lag = Instance.new("Sound", workspace)
  2339. lag.SoundId = "rbxassetid://752783199"
  2340. lag.Volume = 20000
  2341. lag.Pitch = 1
  2342. lag:Play()
  2343. wait(0)
  2344. local ff = Instance.new("ForceField",char)
  2345. local shur = Instance.new("Part",char)
  2346. local gahd = Instance.new("Sound",char)
  2347. gahd.SoundId = "rbxassetid://402981977"
  2348. gahd.Volume = 2.5
  2349. gahd.Pitch = 0.6
  2350. gahd:Play()
  2351. shur.Transparency = 1
  2352. shur.Material = "Neon"
  2353. shur.BrickColor = bc("Royal purple")
  2354. shur.Anchored = true
  2355. shur.CFrame = mouse.Hit
  2356. shur.Size = vt(1,0.2,1)
  2357. shur.CanCollide = false
  2358. local dec = Instance.new("Decal",shur)
  2359. dec.Texture = symbolimg
  2360. dec.Face = "Top"
  2361. local dec2 = dec:Clone()
  2362. dec2.Parent = shur
  2363. dec2.Face = "Bottom"
  2364. local Meshshur = Instance.new("CylinderMesh",shur)
  2365. Meshshur.Scale = vt(0,1,0)
  2366. local value1 = 1*12.5
  2367. for i = 0, 50 do
  2368. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2369. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2370. value1 = value1 - 0.015*12.5
  2371. wait(0)
  2372. end
  2373.  
  2374. wait(0)
  2375. local spart = Instance.new("Part",char)
  2376. local tick = Instance.new("Sound",char)
  2377. tick.SoundId = "rbxassetid://414516914"
  2378. tick.Volume = 2.5
  2379. tick.Pitch = 0.4
  2380. tick:Play()
  2381. local tickz = Instance.new("Sound",char)
  2382. tickz.SoundId = "rbxassetid://435742675"
  2383. tickz.Volume = 1
  2384. tickz.Pitch = 1
  2385. tickz:Play()
  2386. local tickr = Instance.new("Sound",char)
  2387. tickr.SoundId = "rbxassetid://435742675"
  2388. tickr.Volume = 2.5
  2389. tickr.Pitch = 0.5
  2390. tickr:Play()
  2391. local tickel = Instance.new("Sound",char)
  2392. tickel.SoundId = "rbxassetid://2248511"
  2393. tickel.Volume = 3
  2394. tickel.Pitch = 0.2
  2395. tickel:Play()
  2396. spart.Size = vt(1,1,1)
  2397. spart.BrickColor = BrickColor.new("Royal purple")
  2398. spart.Transparency = 0.1
  2399. spart.Anchored = true
  2400. spart.CanCollide = false
  2401. spart.CFrame = mouse.Hit
  2402. local expld = Instance.new("Explosion", spart)
  2403. expld.BlastRadius = 500000
  2404. expld.Position = spart.Position
  2405. local mesh = Instance.new("SpecialMesh",spart)
  2406. mesh.MeshType = "FileMesh"
  2407. mesh.Scale = vt(1,0.01,1)
  2408. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2409. local parz = spart:Clone()
  2410. local mshe = parz.Mesh
  2411. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2412. parz.CFrame = spart.CFrame
  2413. parz.Parent = char
  2414. local par2 = spart:Clone()
  2415. local msh = par2.Mesh
  2416. par2.Mesh.MeshType = "Sphere"
  2417. par2.Material = "Neon"
  2418. par2.CFrame = spart.CFrame
  2419. par2.BrickColor = BrickColor.new("Royal purple")
  2420. par2.Parent = char
  2421. for i = 0, 200 do
  2422. spart.Transparency = spart.Transparency + 0.005
  2423. mesh.Scale = mesh.Scale + vt(10,1,10)
  2424. spart.Position = spart.Position
  2425. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2426. par2.Transparency = par2.Transparency + 0.005
  2427. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2428. par2.Position = par2.Position
  2429. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2430. parz.Transparency = par2.Transparency + 0.005
  2431. mshe.Scale = msh.Scale + vt(6,1,6)
  2432. parz.Position = parz.Position
  2433. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2434. wait(0)
  2435. end
  2436. ff:Destroy()
  2437. for i = 0, 100 do
  2438. dec.Transparency = dec.Transparency + 0.015
  2439. dec2.Transparency = dec.Transparency
  2440. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2441. value1 = value1 - 0.015*12.5
  2442. wait(0)
  2443. end
  2444. shur:Destroy()
  2445. par2:Destroy()
  2446. spart:Destroy()
  2447. tick:Destroy()
  2448. tickr:Destroy()
  2449. tickz:Destroy()
  2450. tickel:Destroy()
  2451. end
  2452.  
  2453.  
  2454.  
  2455.  
  2456.  
  2457.  
  2458.  
  2459.  
  2460. local maincolor = Color3.new(170/255,0/255,255/255)
  2461.  
  2462.  
  2463.  
  2464. function noobyisscripter()
  2465. local hitted = false
  2466. local valuesize = 5
  2467. local lb = Instance.new("Part")
  2468. lb.Parent = char
  2469. lb.Material = "Neon"
  2470. lb.BrickColor = BrickColor.new(maincolor)
  2471. lb.CanCollide = false
  2472. lb.Shape = "Ball"
  2473. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2474. lb.Anchored = false
  2475. lb.Size = vt(1,1,1)
  2476. local thing = Instance.new("SpecialMesh",lb)
  2477. thing.MeshType = "Sphere"
  2478. local trail = Instance.new("ParticleEmitter",lb)
  2479. trail.Texture = "rbxassetid://296874871"
  2480. trail.LightEmission = 0.95
  2481. trail.Color = ColorSequence.new(maincolor)
  2482. trail.Rate = 10000
  2483. trail.Lifetime = NumberRange.new(1.5)
  2484. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2485. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2486. trail.Speed = NumberRange.new(0,0)
  2487. trail.RotSpeed = NumberRange.new(-500,500)
  2488. local bv = Instance.new("BodyVelocity")
  2489. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2490. bv.velocity = mouse.Hit.lookVector *100
  2491. bv.Parent = lb
  2492. wait(0.1)
  2493. pewdiepie=lb.Touched:connect(function(hit)
  2494. if hitted == false then
  2495. local sd = Instance.new("Sound",lb)
  2496. sd.SoundId = "rbxassetid://138210320"
  2497. sd.Volume = 2.5
  2498. sd:Play()
  2499. hitted = true
  2500. trail.Rate = 0
  2501. lb.Anchored = true
  2502. local explosion = Instance.new("Explosion",lb)
  2503. explosion.BlastRadius = 10
  2504. explosion.Position = lb.Position
  2505. local ex = Instance.new("ParticleEmitter",lb)
  2506. ex.Texture = "rbxassetid://296874871"
  2507. ex.LightEmission = 0.95
  2508. ex.Color = ColorSequence.new(maincolor)
  2509. ex.Rate = 10000
  2510. ex.Lifetime = NumberRange.new(1.75)
  2511. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2512. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2513. ex.Speed = NumberRange.new(25,45)
  2514. ex.VelocitySpread = 90000
  2515. ex.RotSpeed = NumberRange.new(-500,500)
  2516. for i = 0, 19 do
  2517. wait()
  2518. valuesize = valuesize - 0.25
  2519. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2520. end
  2521. ex.Rate = 0
  2522. for i = 0, 9 do
  2523. wait()
  2524. lb.Transparency = lb.Transparency + 0.1
  2525. end
  2526. wait(5)
  2527. lb:Destroy()
  2528. end
  2529. end)
  2530. end
  2531.  
  2532.  
  2533. mouse.KeyDown:connect(function(key)
  2534. if key == "g" then
  2535. if Debounces.CanAttack == true then
  2536. Debounces.CanAttack = false
  2537. Debounces.on = true
  2538. Debounces.NoIdl = true
  2539. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2540. shot1 = Instance.new("Sound",Torso)
  2541. shot1.SoundId = "rbxassetid://200633492"
  2542. shot1.Looped = false
  2543. shot1.Pitch = 3
  2544. shot1.Volume = 400
  2545. shot1:Play()
  2546. Debounces.RPunch = true
  2547. Debounces.LPunch = true
  2548. Debounces.ks = true
  2549. Debounces.ks2 = true
  2550. for i = 1, 3 do
  2551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2555. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2557. if Debounces.on == false then break end
  2558. wait()
  2559. end
  2560. shot1 = Instance.new("Sound",Torso)
  2561. shot1.SoundId = "rbxassetid://200633492"
  2562. shot1.Looped = false
  2563. shot1.Pitch = 3
  2564. shot1.Volume = 400
  2565. shot1:Play()
  2566. wait(0.5)
  2567. noobyisscripter()
  2568. for i = 1, 3 do
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2575. if Debounces.on == false then break end
  2576. wait()
  2577. end
  2578. shot1 = Instance.new("Sound",Torso)
  2579. shot1.SoundId = "rbxassetid://200633492"
  2580. shot1.Looped = false
  2581. shot1.Pitch = 3
  2582. shot1.Volume = 400
  2583. shot1:Play()
  2584. wait(0.5)
  2585. noobyisscripter()
  2586. for i = 1, 3 do
  2587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2593. if Debounces.on == false then break end
  2594. wait()
  2595. end
  2596. shot1 = Instance.new("Sound",Torso)
  2597. shot1.SoundId = "rbxassetid://200633492"
  2598. shot1.Looped = false
  2599. shot1.Pitch = 3
  2600. shot1.Volume = 400
  2601. shot1:Play()
  2602. wait(0.5)
  2603. noobyisscripter()
  2604. for i = 1, 3 do
  2605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2611. if Debounces.on == false then break end
  2612. wait()
  2613. end
  2614. shot1 = Instance.new("Sound",Torso)
  2615. shot1.SoundId = "rbxassetid://200633492"
  2616. shot1.Looped = false
  2617. shot1.Pitch = 3
  2618. shot1.Volume = 400
  2619. shot1:Play()
  2620. wait(0.5)
  2621. noobyisscripter()
  2622. for i = 1, 3 do
  2623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2629. if Debounces.on == false then break end
  2630. wait()
  2631. end
  2632. shot1 = Instance.new("Sound",Torso)
  2633. shot1.SoundId = "rbxassetid://200633492"
  2634. shot1.Looped = false
  2635. shot1.Pitch = 3
  2636. shot1.Volume = 400
  2637. shot1:Play()
  2638. wait(0.5)
  2639. noobyisscripter()
  2640. for i = 1, 3 do
  2641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2647. if Debounces.on == false then break end
  2648. wait()
  2649. end
  2650. shot1 = Instance.new("Sound",Torso)
  2651. shot1.SoundId = "rbxassetid://200633492"
  2652. shot1.Looped = false
  2653. shot1.Pitch = 3
  2654. shot1.Volume = 400
  2655. shot1:Play()
  2656. wait(0.5)
  2657. noobyisscripter()
  2658. for i = 1, 3 do
  2659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2665. if Debounces.on == false then break end
  2666. wait()
  2667. end
  2668. shot1 = Instance.new("Sound",Torso)
  2669. shot1.SoundId = "rbxassetid://200633492"
  2670. shot1.Looped = false
  2671. shot1.Pitch = 3
  2672. shot1.Volume = 400
  2673. shot1:Play()
  2674. wait(0.5)
  2675. noobyisscripter()
  2676. for i = 1, 3 do
  2677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2683. if Debounces.on == false then break end
  2684. wait()
  2685. end
  2686. shot1 = Instance.new("Sound",Torso)
  2687. shot1.SoundId = "rbxassetid://200633492"
  2688. shot1.Looped = false
  2689. shot1.Pitch = 3
  2690. shot1.Volume = 400
  2691. shot1:Play()
  2692. wait(0.5)
  2693. noobyisscripter()
  2694. for i = 1, 3 do
  2695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2701. if Debounces.on == false then break end
  2702. wait()
  2703. end
  2704. shot1 = Instance.new("Sound",Torso)
  2705. shot1.SoundId = "rbxassetid://200633492"
  2706. shot1.Looped = false
  2707. shot1.Pitch = 3
  2708. shot1.Volume = 400
  2709. shot1:Play()
  2710. wait(0.5)
  2711. noobyisscripter()
  2712. for i = 1, 3 do
  2713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2719. if Debounces.on == false then break end
  2720. wait()
  2721. end
  2722. shot1 = Instance.new("Sound",Torso)
  2723. shot1.SoundId = "rbxassetid://200633492"
  2724. shot1.Looped = false
  2725. shot1.Pitch = 3
  2726. shot1.Volume = 400
  2727. shot1:Play()
  2728. wait(0.5)
  2729. noobyisscripter()
  2730. for i = 1, 3 do
  2731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2737. if Debounces.on == false then break end
  2738. wait()
  2739. end
  2740. shot1 = Instance.new("Sound",Torso)
  2741. shot1.SoundId = "rbxassetid://200633492"
  2742. shot1.Looped = false
  2743. shot1.Pitch = 3
  2744. shot1.Volume = 400
  2745. shot1:Play()
  2746. wait(0.5)
  2747. noobyisscripter()
  2748. for i = 1, 3 do
  2749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2755. if Debounces.on == false then break end
  2756. wait()
  2757. end
  2758. shot1 = Instance.new("Sound",Torso)
  2759. shot1.SoundId = "rbxassetid://200633492"
  2760. shot1.Looped = false
  2761. shot1.Pitch = 3
  2762. shot1.Volume = 400
  2763. shot1:Play()
  2764. wait(0.5)
  2765. noobyisscripter()
  2766. for i = 1, 3 do
  2767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2773. if Debounces.on == false then break end
  2774. wait()
  2775. end
  2776. shot1 = Instance.new("Sound",Torso)
  2777. shot1.SoundId = "rbxassetid://200633492"
  2778. shot1.Looped = false
  2779. shot1.Pitch = 3
  2780. shot1.Volume = 400
  2781. shot1:Play()
  2782. wait(0.5)
  2783. noobyisscripter()
  2784. for i = 1, 3 do
  2785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2791. if Debounces.on == false then break end
  2792. wait()
  2793. end
  2794. shot1 = Instance.new("Sound",Torso)
  2795. shot1.SoundId = "rbxassetid://200633492"
  2796. shot1.Looped = false
  2797. shot1.Pitch = 3
  2798. shot1.Volume = 400
  2799. shot1:Play()
  2800. wait(0.5)
  2801. noobyisscripter()
  2802. for i = 1, 3 do
  2803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2809. if Debounces.on == false then break end
  2810. wait()
  2811. end
  2812. shot1 = Instance.new("Sound",Torso)
  2813. shot1.SoundId = "rbxassetid://200633492"
  2814. shot1.Looped = false
  2815. shot1.Pitch = 3
  2816. shot1.Volume = 400
  2817. shot1:Play()
  2818. wait(0.5)
  2819. noobyisscripter()
  2820. for i = 1, 3 do
  2821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2827. if Debounces.on == false then break end
  2828. wait()
  2829. end
  2830. shot1 = Instance.new("Sound",Torso)
  2831. shot1.SoundId = "rbxassetid://200633492"
  2832. shot1.Looped = false
  2833. shot1.Pitch = 3
  2834. shot1.Volume = 400
  2835. shot1:Play()
  2836. wait(0.5)
  2837. noobyisscripter()
  2838. for i = 1, 3 do
  2839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2845. if Debounces.on == false then break end
  2846. wait()
  2847. end
  2848. shot1 = Instance.new("Sound",Torso)
  2849. shot1.SoundId = "rbxassetid://200633492"
  2850. shot1.Looped = false
  2851. shot1.Pitch = 3
  2852. shot1.Volume = 400
  2853. shot1:Play()
  2854. wait(0.5)
  2855. noobyisscripter()
  2856. for i = 1, 3 do
  2857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2863. if Debounces.on == false then break end
  2864. wait()
  2865. end
  2866. shot1 = Instance.new("Sound",Torso)
  2867. shot1.SoundId = "rbxassetid://200633492"
  2868. shot1.Looped = false
  2869. shot1.Pitch = 3
  2870. shot1.Volume = 400
  2871. shot1:Play()
  2872. wait(0.5)
  2873. noobyisscripter()
  2874. for i = 1, 3 do
  2875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2881. if Debounces.on == false then break end
  2882. wait()
  2883. end
  2884. shot1 = Instance.new("Sound",Torso)
  2885. shot1.SoundId = "rbxassetid://200633492"
  2886. shot1.Looped = false
  2887. shot1.Pitch = 3
  2888. shot1.Volume = 400
  2889. shot1:Play()
  2890. wait(0.5)
  2891. noobyisscripter()
  2892. for i = 1, 3 do
  2893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2899. if Debounces.on == false then break end
  2900. wait()
  2901. end
  2902.  
  2903. Debounces.LPunch = false
  2904. Debounces.RPunch = false
  2905. Debounces.ks = false
  2906. Debounces.ks2 = false
  2907. if Debounces.CanAttack == false then
  2908. Debounces.CanAttack = true
  2909. Debounces.on = false
  2910. Debounces.NoIdl = false
  2911. end
  2912. end
  2913. end
  2914. end)
  2915.  
  2916.  
  2917.  
  2918.  
  2919. mouse.KeyDown:connect(function(key)
  2920. if key == "r" then
  2921.  
  2922. if Debounces.CanAttack == true then
  2923. Debounces.CanAttack = false
  2924. Debounces.NoIdl = true
  2925. Debounces.on = true
  2926. game:GetService("Chat"):Chat(game.Players.owner.Character,"Here is all of my energy","Red")
  2927. function FindNearestTorso(Position,Distance,SinglePlayer)
  2928. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2929. local List = {}
  2930. for i,v in pairs(workspace:GetChildren())do
  2931. if v:IsA("Model")then
  2932. if v:findFirstChild("Torso")then
  2933. if v ~= char then
  2934. if(v.Torso.Position -Position).magnitude <= Distance then
  2935. table.insert(List,v)
  2936. end
  2937. end
  2938. end
  2939. end
  2940. end
  2941. return List
  2942. end
  2943. z = Instance.new("Sound",hed)
  2944. z.SoundId = "rbxassetid://232213955"
  2945. z.Pitch = 1
  2946. z.Volume = 1
  2947. wait(0.2)
  2948. z:Play()
  2949. sp = Instance.new("Part",hed)
  2950. sp.Anchored = true
  2951. sp.CanCollide = false
  2952. sp.Locked = false
  2953. sp.Transparency = 0
  2954. sp.Material = "Neon"
  2955. sp.Size = Vector3.new(1,1,1)
  2956. sp.TopSurface = "SmoothNoOutlines"
  2957. sp.BottomSurface = "SmoothNoOutlines"
  2958. sp.BrickColor = BrickColor.new("Royal purple")
  2959. spm = Instance.new("SpecialMesh",sp)
  2960. spm.MeshType = "Sphere"
  2961. spm.Scale = Vector3.new(100,100,100)
  2962. sp2 = Instance.new("Part", rarm)
  2963. sp2.Name = "Energy"
  2964. sp2.BrickColor = BrickColor.new("Royal purple")
  2965. sp2.Size = Vector3.new(1,1,1)
  2966. sp2.Shape = "Ball"
  2967. sp2.CanCollide = false
  2968. sp2.Anchored = true
  2969. sp2.Locked = true
  2970. sp2.TopSurface = 0
  2971. sp2.BottomSurface = 0
  2972. sp2.Transparency = 1
  2973. spm2 = Instance.new("SpecialMesh",sp2)
  2974. spm2.MeshId = "rbxassetid://9982590"
  2975. spm2.Scale = Vector3.new(100,100,100)
  2976. for i = 1, 20 do
  2977. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2978. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2979. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2980. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2981. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2983. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2984. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2985. if Debounces.on == false then break end
  2986. rs:wait()
  2987. end
  2988. for i = 1, 100, 20 do rs:wait()
  2989. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2990. end
  2991. for i = 1, 20 do
  2992. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2993. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2994. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2995. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2996. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2997. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2998. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2999. if Debounces.on == false then break end
  3000. rs:wait()
  3001. end
  3002. sp.Transparency = 0
  3003. for i = 1, 20 do
  3004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3010. if Debounces.on == false then break end
  3011. rs:wait()
  3012. end
  3013. wait(1)
  3014. sp.Transparency = 0
  3015. sp2.Transparency = 0.84
  3016. for i = 1, 20 do
  3017. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3018. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3019. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3022. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3026. if Debounces.on == false then break end
  3027. rs:wait()
  3028. end
  3029. for i = 1, 2880, 50 do
  3030. rs:wait()
  3031. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3032. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3033. rs:wait()
  3034. end
  3035. sp:Destroy()
  3036. sp2:Destroy()
  3037. game:GetService("Chat"):Chat(game.Players.owner.Character,"TAKE THIS!","Red")
  3038. local X = Instance.new("Part",char)
  3039. local O = Instance.new("ObjectValue",X)
  3040. O.Name = "creator"
  3041. X.Locked = true
  3042. X.Name = "Shell"
  3043. X.Anchored = false
  3044. X.CanCollide = false
  3045. X.Transparency = 0
  3046. X.Reflectance = 0
  3047. X.BottomSurface = 0
  3048. X.TopSurface = 0
  3049. X.Shape = 0
  3050. local V = Instance.new("ObjectValue",X)
  3051. V.Value = char
  3052. V.Name = "creator"
  3053. X.BrickColor = BrickColor.new("Royal purple")
  3054. X.Size = Vector3.new(1,1,1)
  3055. X.Material = "Neon"
  3056. local Z = Instance.new("SpecialMesh",X)
  3057. Z.MeshType = "Sphere"
  3058. Z.Scale = Vector3.new(100,100,100)
  3059. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3060. local bv = Instance.new("BodyVelocity",X)
  3061. bv.maxForce = Vector3.new(99999,99999,99999)
  3062. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3063. bv.velocity = X.CFrame.lookVector*65
  3064.  
  3065. Explode = X.Touched:connect(function(hit)
  3066.  
  3067. local cf = X.CFrame
  3068. bv:Destroy()
  3069. X.Anchored = true
  3070. Z:Remove()
  3071. Explode:disconnect()
  3072.  
  3073. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3074. for i = 1, 360, 360/t do
  3075. local c = Instance.new("Part", game.Workspace)
  3076. c.FormFactor = 3
  3077. c.TopSurface = 0
  3078. c.BottomSurface = 0
  3079. c.Size = s
  3080. c.Anchored = true
  3081. c.CanCollide = wt
  3082. c.Material=workspace.Base.Material
  3083. c.Transparency = trans
  3084. c.BrickColor = workspace.Base.BrickColor
  3085. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3086. c.Locked=true
  3087. game.Debris:AddItem(c,25)
  3088. end
  3089. end
  3090.  
  3091. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3092.  
  3093.  
  3094. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3095. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3096. if part then
  3097. local cfremz = CFrame.new(positi)
  3098. debris(cfremz, part, 30)
  3099. end
  3100.  
  3101. X.Size = Vector3.new(6,6,6)
  3102. X.Touched:connect(function(hit) end)
  3103. X.CanCollide = false
  3104. local part3 = Instance.new("Part", rarm)
  3105. part3.Anchored=true
  3106. part3.CanCollide=false
  3107. part3.Locked = true
  3108. part3.TopSurface = "SmoothNoOutlines"
  3109. part3.BottomSurface = "SmoothNoOutlines"
  3110. part3.FormFactor='Custom'
  3111. part3.Size=Vector3.new(2,2, 2)
  3112. part3.CFrame=X.CFrame
  3113. part3.Transparency=0
  3114. part3.BrickColor=TorsoColor
  3115. local mesh3 = Instance.new("SpecialMesh",part3)
  3116. mesh3.MeshType = "Sphere"
  3117. mesh3.Scale = Vector3.new(2,2,2)
  3118. --debris:AddItem(X,8)
  3119. local part4 = Instance.new("Part", rarm)
  3120. part4.Material = "Neon"
  3121. part4.Anchored=true
  3122. part4.CanCollide=false
  3123. part4.Locked = true
  3124. part4.TopSurface = "SmoothNoOutlines"
  3125. part4.BottomSurface = "SmoothNoOutlines"
  3126. part4.FormFactor='Custom'
  3127. part4.Size=Vector3.new(2,2, 2)
  3128. part4.CFrame=X.CFrame
  3129. part4.Transparency=0
  3130. part4.BrickColor=BrickColor.new("Black")
  3131. local mesh4 = Instance.new("SpecialMesh",part4)
  3132. mesh4.MeshType = "Sphere"
  3133. mesh4.Scale = Vector3.new(1,1,1)
  3134. local part7 = Instance.new("Part", rarm)
  3135. part7.Material = "Neon"
  3136. part7.Anchored=true
  3137. part7.CanCollide=false
  3138. part7.Locked = true
  3139. part7.TopSurface = "SmoothNoOutlines"
  3140. part7.BottomSurface = "SmoothNoOutlines"
  3141. part7.FormFactor='Custom'
  3142. part7.Size=Vector3.new(2,2, 2)
  3143. part7.CFrame=X.CFrame
  3144. part7.Transparency=0
  3145. part7.BrickColor=BrickColor.new("Really black")
  3146. local mesh7 = Instance.new("SpecialMesh",part7)
  3147. mesh7.MeshType = "Sphere"
  3148. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3149. --[[X.Touched:connect(function(ht)
  3150. hit = ht.Parent
  3151. if ht and hit:IsA("Model") then
  3152. if hit:FindFirstChild("Humanoid") then
  3153. if hit.Name ~= p.Name then
  3154. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3155. wait(.3)
  3156. end
  3157. end
  3158. elseif ht and hit:IsA("Hat") then
  3159. if hit.Parent.Name ~= p.Name then
  3160. if hit.Parent:FindFirstChild("Humanoid") then
  3161. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3162. wait(.3)
  3163. end
  3164. end
  3165. end
  3166. end)
  3167. part3.Touched:connect(function(ht)
  3168. hit = ht.Parent
  3169. if ht and hit:IsA("Model") then
  3170. if hit:FindFirstChild("Humanoid") then
  3171. if hit.Name ~= p.Name then
  3172. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3173. wait(.3)
  3174. end
  3175. end
  3176. elseif ht and hit:IsA("Hat") then
  3177. if hit.Parent.Name ~= p.Name then
  3178. if hit.Parent:FindFirstChild("Humanoid") then
  3179. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3180. wait(.3)
  3181. end
  3182. end
  3183. end
  3184. end)]]--
  3185. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3186. if v:FindFirstChild('Humanoid') then
  3187. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3188. v.Humanoid.PlatformStand = true
  3189. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3190. end
  3191. end
  3192.  
  3193. local acos = math.acos
  3194. local sqrt = math.sqrt
  3195. local Vec3 = Vector3.new
  3196. local fromAxisAngle = CFrame.fromAxisAngle
  3197.  
  3198. local function toAxisAngle(CFr)
  3199. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3200. local Angle = math.acos((R00+R11+R22-1)/2)
  3201. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3202. A = A == 0 and 0.00001 or A
  3203. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3204. B = B == 0 and 0.00001 or B
  3205. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3206. C = C == 0 and 0.00001 or C
  3207. local x = (R21-R12)/sqrt(A)
  3208. local y = (R02-R20)/sqrt(B)
  3209. local z = (R10-R01)/sqrt(C)
  3210. return Vec3(x,y,z),Angle
  3211. end
  3212.  
  3213. function ApplyTrig(Num,Func)
  3214. local Min,Max = Func(0),Func(1)
  3215. local i = Func(Num)
  3216. return (i-Min)/(Max-Min)
  3217. end
  3218.  
  3219. function LerpCFrame(CFrame1,CFrame2,Num)
  3220. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3221. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3222. end
  3223.  
  3224. function Crater(Torso,Radius)
  3225. Spawn(function()
  3226. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3227. local Ignore = {}
  3228. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3229. if v.Character ~= nil then
  3230. Ignore[#Ignore+1] = v.Character
  3231. end
  3232. end
  3233. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3234. if Hit == nil then return end
  3235. local Parts = {}
  3236. for i = 1,360,10 do
  3237. local P = Instance.new("Part",Torso.Parent)
  3238. P.Anchored = true
  3239. P.FormFactor = "Custom"
  3240. P.BrickColor = Hit.BrickColor
  3241. P.Material = Hit.Material
  3242. P.TopSurface = "Smooth"
  3243. P.BottomSurface = "Smooth"
  3244. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3245. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3246. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3247. if math.random(0,5) == 0 then -- rubble
  3248. local P = Instance.new("Part",Torso.Parent)
  3249. P.Anchored = true
  3250. P.FormFactor = "Custom"
  3251. P.BrickColor = Hit.BrickColor
  3252. P.Material = Hit.Material
  3253. P.TopSurface = "Smooth"
  3254. P.BottomSurface = "Smooth"
  3255. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3256. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3257. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3258. end
  3259. end
  3260. for i = 0,1,0.05 do
  3261. for i2,v in pairs(Parts) do
  3262. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3263. end
  3264. wait(0.02)
  3265. end
  3266. for i,v in pairs(Parts) do
  3267. if v[1].Size.X > 2.1 then
  3268. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3269. end
  3270. v[1].Anchored = false
  3271. end
  3272. for i = 0,1,0.05 do
  3273. for i2,v in pairs(Parts) do
  3274. v[1].Transparency = i
  3275. if i == 1 then
  3276. v[1]:Destroy()
  3277. elseif i >= 0.25 then
  3278. v[1].CanCollide = false
  3279. end
  3280. end
  3281. wait(0.02)
  3282. end
  3283. Parts = nil
  3284. end)
  3285. end
  3286.  
  3287.  
  3288. Part = function(x,y,z,color,tr,cc,an,parent)
  3289. local p = Instance.new('Part',parent or Weapon)
  3290. p.formFactor = 'Custom'
  3291. p.Size = Vector3.new(x,y,z)
  3292. p.BrickColor = BrickColor.new(color)
  3293. p.CanCollide = cc
  3294. p.Transparency = tr
  3295. p.Anchored = an
  3296. p.TopSurface,p.BottomSurface = 0,0
  3297. p.Locked=true
  3298. p:BreakJoints()
  3299. return p end
  3300.  
  3301. Mesh = function(par,num,x,y,z)
  3302. local msh = _
  3303. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3304. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3305. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3306. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3307. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3308. end msh.Scale = Vector3.new(x,y,z)
  3309. return msh end
  3310.  
  3311. function explosion(col1,col2,cfr,sz,rng,dmg)
  3312. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3313. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3314. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3315. v1,v2,v3=sz.x,sz.y,sz.z
  3316. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3317. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3318. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3319. a.CFrame=cfr
  3320. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3321. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3322.  
  3323. Spawn(function()
  3324. while wait() do
  3325. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3326. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3327. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3328. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3329. a.Transparency=a.Transparency+0.05
  3330. a2.Transparency=a2.Transparency+0.05
  3331. a3.Transparency=a3.Transparency+0.05
  3332. end
  3333. end)
  3334. end
  3335.  
  3336. Crater(X,120)
  3337. Crater(X,220)
  3338. Crater(X,320)
  3339. z = Instance.new("Sound",workspace)
  3340. z.SoundId = "rbxassetid://231917744"
  3341. z.Pitch = .5
  3342. z.Volume = 5
  3343. z1 = Instance.new("Sound",workspace)
  3344. z1.SoundId = "rbxassetid://231917744"
  3345. z1.Pitch = .5
  3346. z1.Volume = 5
  3347. z2 = Instance.new("Sound",workspace)
  3348. z2.SoundId = "rbxassetid://231917744"
  3349. z2.Pitch = .5
  3350. z2.Volume = 5
  3351. z3 = Instance.new("Sound",workspace)
  3352. z3.SoundId = "rbxassetid://245537790"
  3353. z3.Pitch = .7
  3354. z3.Volume = 5
  3355. z4 = Instance.new("Sound",workspace)
  3356. z4.SoundId = "rbxassetid://245537790"
  3357. z4.Pitch = .7
  3358. z4.Volume = 5
  3359. z4a = Instance.new("Sound",workspace)
  3360. z4a.SoundId = "rbxassetid://419447292"
  3361. z4a.Pitch = 1
  3362. z4a.Volume = 5
  3363. z3a = Instance.new("Sound",workspace)
  3364. z3a.SoundId = "rbxassetid://421328847"
  3365. z3a.Pitch = 1
  3366. z3a.Volume = 5
  3367. wait(0.1)
  3368. z:Play()
  3369. z1:Play()
  3370. z2:Play()
  3371. z3:Play()
  3372. z4:Play()
  3373. z3a:Play()
  3374. z4a:Play()
  3375.  
  3376. local part=Instance.new('Part',rarm)
  3377. part.Anchored=true
  3378. part.CanCollide=false
  3379. part.Locked = true
  3380. part.FormFactor='Custom'
  3381. part.Size=Vector3.new(2,2,2)
  3382. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3383. part.Transparency=0
  3384. part.BrickColor=BrickColor.new('Really black')
  3385. local mesh=Instance.new('SpecialMesh',part)
  3386. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3387. mesh.Scale=Vector3.new(4,4,4)
  3388. local part2=part:clone()
  3389. part2.Parent = rarm
  3390. part2.BrickColor=TorsoColor
  3391. local part5=part:clone()
  3392. part5.Parent = rarm
  3393. part5.BrickColor=TorsoColor
  3394. local part6=part:clone()
  3395. part6.Parent = rarm
  3396. part6.BrickColor=BrickColor.new("Black")
  3397. local mesh2=mesh:clone()
  3398. mesh2.Parent=part2
  3399. mesh2.Scale=Vector3.new(6, 6, 6)
  3400. local mesh5=mesh:clone()
  3401. mesh5.Parent=part5
  3402. mesh5.Scale=Vector3.new(6, 6, 6)
  3403. local mesh6=mesh:clone()
  3404. mesh6.Parent=part6
  3405. mesh6.Scale=Vector3.new(6, 6, 6)
  3406. local blast = Instance.new("Part", rarm)
  3407. blast.BrickColor = BrickColor.new("Really black")
  3408. blast.Anchored = true
  3409. blast.CanCollide = false
  3410. blast.Locked = true
  3411. blast.Size = Vector3.new(2, 2, 2)
  3412. blast.TopSurface = "Smooth"
  3413. blast.BottomSurface = "Smooth"
  3414. blast.Transparency = 0
  3415. blast.CFrame = HandCF
  3416. local bm = Instance.new("SpecialMesh", blast)
  3417. bm.Scale = Vector3.new(10,2,10)
  3418. bm.MeshId = "rbxassetid://3270017"
  3419. local blast2 = Instance.new("Part", rarm)
  3420. blast2.BrickColor = BrickColor.new("Really black")
  3421. blast2.Anchored = true
  3422. blast2.CanCollide = false
  3423. blast2.Locked = true
  3424. blast2.Size = Vector3.new(2, 2, 2)
  3425. blast2.TopSurface = "Smooth"
  3426. blast2.BottomSurface = "Smooth"
  3427. blast2.Transparency = 0
  3428. blast2.CFrame = HandCF
  3429. local bm2 = Instance.new("SpecialMesh", blast2)
  3430. bm2.Scale = Vector3.new(6,2,6)
  3431. bm2.MeshId = "rbxassetid://3270017"
  3432. local blast3 = Instance.new("Part", rarm)
  3433. blast3.BrickColor = BrickColor.new("Really black")
  3434. blast3.Anchored = true
  3435. blast3.CanCollide = false
  3436. blast3.Locked = true
  3437. blast3.Size = Vector3.new(1, 1, 1)
  3438. blast3.TopSurface = "Smooth"
  3439. blast3.BottomSurface = "Smooth"
  3440. blast3.Transparency = 0
  3441. blast3.CFrame = HandCF
  3442. local bm3 = Instance.new("SpecialMesh", blast3)
  3443. bm3.Scale = Vector3.new(6,2,6)
  3444. bm3.MeshId = "rbxassetid://3270017"
  3445. for i = 1,120 do rs:wait()
  3446. X.Transparency = X.Transparency + (1/120)
  3447. part.Transparency = part.Transparency + (1/120)
  3448. part2.Transparency = part2.Transparency + (1/120)
  3449. part3.Transparency = part3.Transparency + (1/120)
  3450. part4.Transparency = part4.Transparency + (1/120)
  3451. part5.Transparency = part5.Transparency + (1/120)
  3452. part6.Transparency = part6.Transparency + (1/120)
  3453. part7.Transparency = part7.Transparency + (1/120)
  3454. blast.Transparency = blast.Transparency + (1/120)
  3455. blast2.Transparency = blast2.Transparency + (1/120)
  3456. blast3.Transparency = blast3.Transparency + (1/120)
  3457. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3458. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3459. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3460. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3461. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3462. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3463. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3464. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3465. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3466. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3467. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3468. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3469. X.CFrame = cf
  3470. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3471. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3472. part3.CFrame=X.CFrame
  3473. part4.CFrame=X.CFrame
  3474. part7.CFrame=X.CFrame
  3475. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3476. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3477. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3478. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3479. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3480. rs:wait()
  3481. end
  3482. X:Destroy()
  3483. part:Destroy()
  3484. part2:Destroy()
  3485. part3:Destroy()
  3486. part4:Destroy()
  3487. part5:Destroy()
  3488. part6:Destroy()
  3489. blast:Destroy()
  3490. blast2:Destroy()
  3491. blast3:Destroy()
  3492. z:Destroy()
  3493. z1:Destroy()
  3494. z2:Destroy()
  3495. z3:Destroy()
  3496. z4:Destroy()
  3497. for i = 1, 20 do
  3498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3504. if Debounces.on == false then break end
  3505. rs:wait()
  3506. end
  3507. if Debounces.CanAttack == false then
  3508. Debounces.CanAttack = true
  3509. Debounces.NoIdl = false
  3510. Debounces.on = false
  3511. end
  3512. end)
  3513. end
  3514. end
  3515. end)
  3516.  
  3517.  
  3518.  
  3519.  
  3520.  
  3521.  
  3522.  
  3523. WindFloor = function()
  3524. local useRageVer = false
  3525. local locor = 0
  3526. if TrackFunction ~= nil then
  3527. TrackFunction:disconnect()
  3528. TrackFunction = nil
  3529. end
  3530. Ult = true
  3531. Ragemode = false
  3532. CanInterrupt(false)
  3533. PlayerIsAttacking = true
  3534. local cl = 0
  3535. local clastframe = lastframe
  3536. BodyVel.velocity = Vector3.new()
  3537. local CPlane = MousePlane()
  3538. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3539. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3540. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3541. local cl = 0
  3542. DesiredWalkspeed = 0
  3543. p = Instance.new("Sound", vPlayer.Character.Torso)
  3544. p.Volume = 0.8
  3545. p.Pitch = 1
  3546. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3547. p:Play()
  3548. game:GetService("Debris"):AddItem(p, 3)
  3549. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3550. pb.Volume = 1
  3551. pb.Pitch = 0.85
  3552. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3553. pb:Play()
  3554. game:GetService("Debris"):AddItem(pb, 10)
  3555. do
  3556. for i = 1, 8 do
  3557. swait()
  3558. cl = cl + i * 0.02
  3559. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3560. if i == 4 then
  3561. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3562. pc.Mesh.MeshType = "FileMesh"
  3563. pc.Anchored = true
  3564. pc.CanCollide = false
  3565. pc.Parent = workspace
  3566. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3567. pc.Name = "Shockwave"
  3568. game:GetService("Debris"):AddItem(pc, 5)
  3569. coroutine.resume(coroutine.create(function(p)
  3570. for ii = 1, 10 do
  3571. p.Transparency = ii / 10
  3572. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3573. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3574. swait()
  3575. end
  3576. p:Remove()
  3577. end), pc)
  3578. end
  3579. end
  3580. end
  3581. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3582. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3583. cl = 0
  3584. clastframe = lastframe
  3585. for i = 1, 6 do
  3586. swait()
  3587. cl = cl + i * 0.05
  3588. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3589. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3590. eff.Parent = workspace
  3591. eff.Name = "BloodEffect"
  3592. eff.Anchored = true
  3593. eff.CanCollide = false
  3594. game:GetService("Debris"):AddItem(eff, 5)
  3595. coroutine.resume(coroutine.create(function(p, V, x)
  3596. A = vPlayer.Character.Torso.Velocity / 60
  3597. for i = 1, 12 do
  3598. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3599. p.Transparency = 0.75 + i / 48
  3600. p.CFrame = p.CFrame * V + A
  3601. swait()
  3602. end
  3603. p:Remove()
  3604. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3605. if i ~= 1 and (i ~= 4 or i == 6) then
  3606. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3607. pc.Mesh.MeshType = "FileMesh"
  3608. pc.Anchored = true
  3609. pc.CanCollide = false
  3610. pc.Parent = workspace
  3611. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3612. pc.Name = "Shockwave"
  3613. game:GetService("Debris"):AddItem(pc, 5)
  3614. coroutine.resume(coroutine.create(function(p)
  3615. for ii = 1, 7 do
  3616. p.Transparency = ii / 7
  3617. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3618. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3619. swait()
  3620. end
  3621. p:Remove()
  3622. end), pc)
  3623. end
  3624. end
  3625. swait()
  3626. for i = 1, 20 do
  3627. do
  3628. CPlane = MousePlane()
  3629. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3630. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3631. if i == 5 or i == 10 then
  3632. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3633. pc.Mesh.MeshType = "FileMesh"
  3634. pc.Anchored = true
  3635. pc.CanCollide = false
  3636. pc.Parent = workspace
  3637. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3638. pc.Name = "Shockwave"
  3639. game:GetService("Debris"):AddItem(pc, 5)
  3640. coroutine.resume(coroutine.create(function(p)
  3641. for ii = 1, 13 do
  3642. p.Transparency = ii / 13
  3643. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3644. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3645. swait()
  3646. end
  3647. p:Remove()
  3648. end), pc)
  3649. else
  3650. do
  3651. do
  3652. if i == 2 or i == 10 then
  3653. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3654. pc.Mesh.MeshType = "FileMesh"
  3655. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3656. pc.Parent = workspace
  3657. pc.Anchored = true
  3658. pc.CanCollide = false
  3659. pc.Transparency = 0.5
  3660. game:GetService("Debris"):AddItem(pc, 5)
  3661. coroutine.resume(coroutine.create(function(p)
  3662. for ii = 1, 20 do
  3663. p.Transparency = ii / 20
  3664. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3665. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3666. swait()
  3667. end
  3668. p:Remove()
  3669. end), pc)
  3670. end
  3671. if i % 4 == 0 then
  3672. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3673. applyCameraShake(v, 80 + i * 10, 4)
  3674. end
  3675. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3676. pc.Mesh.MeshType = "FileMesh"
  3677. pc.Anchored = true
  3678. pc.CanCollide = false
  3679. pc.Parent = workspace
  3680. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3681. pc.Name = "Shockwave"
  3682. game:GetService("Debris"):AddItem(pc, 5)
  3683. coroutine.resume(coroutine.create(function(p)
  3684. for ii = 1, 10 do
  3685. p.Transparency = ii / 10
  3686. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3687. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3688. swait()
  3689. end
  3690. p:Remove()
  3691. end), pc)
  3692. else
  3693. do
  3694. do
  3695. if i % 1 == 0 then
  3696. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3697. eff.Parent = workspace
  3698. eff.Name = "BloodEffect"
  3699. eff.Anchored = true
  3700. eff.CanCollide = false
  3701. game:GetService("Debris"):AddItem(eff, 5)
  3702. coroutine.resume(coroutine.create(function(p, V, x)
  3703. A = vPlayer.Character.Torso.Velocity / 60
  3704. for i = 1, 8 do
  3705. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3706. p.Transparency = 0.2
  3707. p.CFrame = p.CFrame * V + A
  3708. swait()
  3709. end
  3710. p:Remove()
  3711. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3712. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3713. eff.Parent = workspace
  3714. eff.Name = "BloodEffect"
  3715. eff.Anchored = true
  3716. eff.CanCollide = false
  3717. game:GetService("Debris"):AddItem(eff, 5)
  3718. coroutine.resume(coroutine.create(function(p, V, x)
  3719. A = vPlayer.Character.Torso.Velocity / 60
  3720. for i = 1, 12 do
  3721. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3722. p.Transparency = 0.75 + i / 48
  3723. p.CFrame = p.CFrame * V + A
  3724. swait()
  3725. end
  3726. p:Remove()
  3727. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3728. end
  3729. do
  3730. fwait()
  3731. end
  3732. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3733.  
  3734. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3735.  
  3736. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3737.  
  3738. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3739.  
  3740. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3741.  
  3742. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3743.  
  3744. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3745.  
  3746. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3747.  
  3748. end
  3749. end
  3750. end
  3751. end
  3752. end
  3753. end
  3754. end
  3755. end
  3756. cl = 0
  3757. clastframe = lastframe
  3758. for i = 1, 6 do
  3759. swait()
  3760. cl = cl + i * 0.05
  3761. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3762. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3763. pc.CanCollide = false
  3764. pc.Anchored = true
  3765. pc.Parent = workspace
  3766. game:GetService("Debris"):AddItem(pc, 5)
  3767. coroutine.resume(coroutine.create(function(p)
  3768. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3769. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3770. for i = 1, 30 do
  3771. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3772. p.Transparency = i / 30
  3773. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3774. swait()
  3775. end
  3776. p:Remove()
  3777. end), pc)
  3778. end
  3779. cl = 0
  3780. clastframe = lastframe
  3781. local Grabbee = nil
  3782. for i = 1, 15 do
  3783. fwait()
  3784. do
  3785. if i == 3 then
  3786. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3787. pc.Mesh.MeshType = "FileMesh"
  3788. pc.Anchored = true
  3789. pc.CanCollide = false
  3790. pc.Parent = workspace
  3791. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3792. pc.Name = "Shockwave"
  3793. game:GetService("Debris"):AddItem(pc, 5)
  3794. coroutine.resume(coroutine.create(function(p)
  3795. for ii = 1, 10 do
  3796. p.Transparency = ii / 10
  3797. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3798. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3799. swait()
  3800. end
  3801. p:Remove()
  3802. end), pc)
  3803. end
  3804. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3805. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3806. Grabbee = v
  3807. do break end
  3808. end
  3809. do
  3810. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3811. pc.CanCollide = false
  3812. pc.Anchored = true
  3813. pc.Parent = workspace
  3814. game:GetService("Debris"):AddItem(pc, 5)
  3815. coroutine.resume(coroutine.create(function(p)
  3816. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3817. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3818. for i = 1, 20 do
  3819. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3820. p.Transparency = i / 20
  3821. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3822. swait()
  3823. end
  3824. p:Remove()
  3825. end), pc)
  3826. do
  3827. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3828. pc.CanCollide = false
  3829. pc.Anchored = true
  3830. pc.Parent = workspace
  3831. game:GetService("Debris"):AddItem(pc, 5)
  3832. coroutine.resume(coroutine.create(function(p)
  3833. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3834. for i = 1, 20 do
  3835. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3836. p.Transparency = 0.5 + i / 40
  3837. p.CFrame = p.CFrame * R
  3838. swait()
  3839. end
  3840. p:Remove()
  3841. end), pc)
  3842. if i <= 6 then
  3843. cl = cl + i * 0.05
  3844. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3845. end
  3846. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3847.  
  3848. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3849.  
  3850. end
  3851. end
  3852. end
  3853. end
  3854. if Grabbee ~= nil then
  3855. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3856. Grabbee.Stats.Stun.Value = 999
  3857. end
  3858. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3859. cbuff.Name = "DecreaseDef"
  3860. cbuff.Value = -2
  3861. Mana.Value = Mana.Value - 10
  3862. if useRageVer == true then
  3863. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3864. else
  3865. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3866. end
  3867. local Grabdone = false
  3868. gpos = Instance.new("BodyPosition")
  3869. gpos.Name = ":<"
  3870. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3871. gpos.P = 5000
  3872. gpos.D = 600
  3873. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3874. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3875. coroutine.resume(coroutine.create(function(NNoob)
  3876. nubgyro = nil
  3877. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3878. if NNoob.Parent == nil then
  3879. break
  3880. else
  3881. if NNoob.Humanoid.Health < 0 then
  3882. break
  3883. end
  3884. end
  3885. NNoob.Humanoid.PlatformStand = true
  3886. if nubgyro == nil or nubpos == nil then
  3887. if NNoob.Torso:FindFirstChild(":>") then
  3888. NNoob.Torso[":>"]:Remove()
  3889. end
  3890. if NNoob.Torso:FindFirstChild(":<") then
  3891. NNoob.Torso[":<"]:Remove()
  3892. end
  3893. nubgyro = Instance.new("BodyGyro")
  3894. nubgyro.Name = ":>"
  3895. nubgyro.Parent = NNoob.Torso
  3896. nubgyro.P = 5000
  3897. nubgyro.D = 200
  3898. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3899. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3900. nubpos = Instance.new("BodyPosition")
  3901. nubpos.Name = ":<"
  3902. nubpos.Parent = NNoob.Torso
  3903. nubpos.P = 8000
  3904. nubpos.D = 200
  3905. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3906. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3907. else
  3908. if nubgyro.Parent == nil then
  3909. nubgyro = nil
  3910. nubpos = nil
  3911. else
  3912. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3913. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3914. end
  3915. end
  3916. swait()
  3917. end
  3918. if nubpos and nubgyro then
  3919. nubpos:Remove()
  3920. nubgyro:Remove()
  3921. if NNoob:FindFirstChild("Humanoid") then
  3922. NNoob.Humanoid.PlatformStand = false
  3923. end
  3924. end
  3925. end), Grabbee)
  3926. p = Instance.new("Sound", vPlayer.Character.Torso)
  3927. p.Volume = 1
  3928. p.Pitch = 0.9
  3929. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3930. p:Play()
  3931. game:GetService("Debris"):AddItem(p, 3)
  3932. BodyVel.velocity = Vector3.new()
  3933. cl = 0
  3934. clastframe = lastframe
  3935. for i = 1, 7 do
  3936. swait()
  3937. cl = cl + i * 0.036
  3938. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3939. end
  3940. cl = 0
  3941. clastframe = lastframe
  3942. for i = 1, 8 do
  3943. swait()
  3944. cl = cl + i * 0.028
  3945. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3946. end
  3947. p = Instance.new("Sound", vPlayer.Character.Torso)
  3948. p.Volume = 1
  3949. p.Pitch = 0.55
  3950. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3951. p:Play()
  3952. game:GetService("Debris"):AddItem(p, 3)
  3953. p = Instance.new("Sound", vPlayer.Character.Torso)
  3954. p.Volume = 1
  3955. p.Pitch = 1
  3956. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3957. p:Play()
  3958. game:GetService("Debris"):AddItem(p, 3)
  3959. p = Instance.new("Sound", vPlayer.Character.Torso)
  3960. p.Volume = 1
  3961. p.Pitch = 0.4
  3962. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3963. p:Play()
  3964. game:GetService("Debris"):AddItem(p, 3)
  3965. p = Instance.new("Sound", Grabbee.Torso)
  3966. p.Volume = 1
  3967. p.Pitch = 1
  3968. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3969. p:Play()
  3970. game:GetService("Debris"):AddItem(p, 3)
  3971. local sees = math.ceil(Mana.Value / borb)
  3972. local sees2 = (math.ceil(Corruption / borb))
  3973. local partic1, partic2 = nil, nil
  3974. partic1 = Instance.new("ParticleEmitter")
  3975. partic1.Name = "AttackParticleEmitter3"
  3976. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3977. partic1.LightEmission = 0
  3978. partic1.ZOffset = 2
  3979. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3980. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3981. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3982. partic1.Rate = 80
  3983. partic1.VelocitySpread = 180
  3984. partic1.Speed = NumberRange.new(6, 10)
  3985. partic1.Lifetime = NumberRange.new(1, 1.2)
  3986. partic1.Rotation = NumberRange.new(-180, 180)
  3987. partic1.RotSpeed = NumberRange.new(-100, 100)
  3988. partic1.Parent = Grabbee.Torso
  3989. if useRageVer then
  3990. partic2 = Instance.new("ParticleEmitter", p)
  3991. partic2.Name = "AttackParticleEmitter3"
  3992. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3993. partic2.LightEmission = 0
  3994. partic2.ZOffset = 1
  3995. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3996. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3997. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3998. partic2.Rate = 60
  3999. partic2.VelocitySpread = 180
  4000. partic2.Speed = NumberRange.new(1, 2)
  4001. partic2.Lifetime = NumberRange.new(1, 1.2)
  4002. partic2.Rotation = NumberRange.new(-180, 180)
  4003. partic2.RotSpeed = NumberRange.new(-100, 100)
  4004. partic2.Acceleration = Vector3.new(0, 10, 0)
  4005. partic2.Parent = Grabbee.Torso
  4006. end
  4007. for i = 1, borb + borb % 2 do
  4008. swait()
  4009. if i % 2 == 0 then
  4010. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4011. local st = Grabbee:FindFirstChild("Stats")
  4012. if st and st:FindFirstChild("Mana") then
  4013. if st.Mana.Value >= 3 then
  4014. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4015. st.Mana.Value = st.Mana.Value - 3
  4016. else
  4017. st.Mana.Value = 0
  4018. end
  4019. end
  4020. end
  4021. do
  4022. if sees <= Mana.Value then
  4023. Mana.Value = Mana.Value - sees
  4024. else
  4025. Mana.Value = 0
  4026. end
  4027. if useRageVer then
  4028. if sees2 <= Corruption then
  4029. Corruption = Corruption - sees2
  4030. else
  4031. Corruption = 0
  4032. end
  4033. end
  4034. if useRageVer == true and i % 2 == 0 then
  4035. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4036. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4037. end
  4038. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4039. eb.Parent = workspace
  4040. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4041. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4042. game:GetService("Debris"):AddItem(eb, 3)
  4043. coroutine.resume(coroutine.create(function(p)
  4044. local r = math.random(-3, 3) * 9
  4045. if r > -12 and r < 1 then
  4046. r = -12
  4047. else
  4048. if r < 12 and r > -1 then
  4049. r = 12
  4050. end
  4051. end
  4052. for i = 1, 12 do
  4053. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4054. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4055. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4056. swait()
  4057. end
  4058. p:Remove()
  4059. end), eb)
  4060. end
  4061. do
  4062. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4063. eff.Parent = workspace
  4064. eff.Name = "BloodEffect"
  4065. eff.Anchored = true
  4066. eff.CanCollide = false
  4067. game:GetService("Debris"):AddItem(eff, 5)
  4068. coroutine.resume(coroutine.create(function(p, V, x)
  4069. A = vPlayer.Character.Torso.Velocity / 60
  4070. for i = 1, 8 do
  4071. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4072. p.Transparency = 0.75 + i / 32
  4073. p.CFrame = p.CFrame * V + A
  4074. swait()
  4075. end
  4076. p:Remove()
  4077. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4078. if i % 5 == 0 then
  4079. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4080. applyCameraShake(v, 120, 5)
  4081. end
  4082. applyCameraShake(vPlayer.Character, 120, 5)
  4083. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4084. pc.Mesh.MeshType = "FileMesh"
  4085. pc.Anchored = true
  4086. pc.CanCollide = false
  4087. pc.Parent = workspace
  4088. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4089. pc.Name = "Shockwave"
  4090. game:GetService("Debris"):AddItem(pc, 5)
  4091. coroutine.resume(coroutine.create(function(p)
  4092. for ii = 1, 13 do
  4093. p.Transparency = ii / 13
  4094. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4095. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4096. swait()
  4097. end
  4098. p:Remove()
  4099. end), pc)
  4100. end
  4101. do
  4102. if Grabbee.Parent == nil then
  4103. break
  4104. else
  4105. if Grabbee:FindFirstChild("Humanoid") == nil then
  4106. break
  4107. end
  4108. end
  4109. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4110. eff.Parent = workspace
  4111. eff.Name = "BloodEffect"
  4112. eff.Anchored = true
  4113. eff.CanCollide = false
  4114. game:GetService("Debris"):AddItem(eff, 5)
  4115. coroutine.resume(coroutine.create(function(p, V, x)
  4116. A = vPlayer.Character.Torso.Velocity / 60
  4117. for i = 1, 12 do
  4118. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4119. p.Transparency = 0.25 + i / 48
  4120. p.CFrame = p.CFrame * V + A
  4121. swait()
  4122. end
  4123. p:Remove()
  4124. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4125. do
  4126. if i % 3 == 0 then
  4127. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4128. pc.CanCollide = false
  4129. pc.Anchored = true
  4130. pc.Parent = workspace
  4131. game:GetService("Debris"):AddItem(pc, 5)
  4132. coroutine.resume(coroutine.create(function(p)
  4133. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4134. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4135. for i = 1, 20 do
  4136. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4137. p.Transparency = i / 20
  4138. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4139. swait()
  4140. end
  4141. p:Remove()
  4142. end), pc)
  4143. end
  4144. end
  4145. end
  4146. end
  4147. end
  4148. end
  4149. cl = 0
  4150. clastframe = lastframe
  4151. for i = 1, 5 do
  4152. wait()
  4153. cl = cl + i * 0.07
  4154. if i == 3 then
  4155. Grabdone = true
  4156. partic1.Enabled = false
  4157. game:GetService("Debris"):AddItem(partic1, 5)
  4158. if partic2 then
  4159. partic2.Enabled = false
  4160. game:GetService("Debris"):AddItem(partic2, 5)
  4161. end
  4162. p = Instance.new("Sound", vPlayer.Character.Torso)
  4163. p.Volume = 1
  4164. p.Pitch = 0.95
  4165. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4166. p:Play()
  4167. game:GetService("Debris"):AddItem(p, 3)
  4168. if Grabbee:FindFirstChild("Stats") then
  4169. if Grabbee.Stats.Mana.Value >= 10 then
  4170. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4171. else
  4172. Grabbee.Stats.Mana.Value = 0
  4173. end
  4174. if Grabbee.Stats.Stunned.Value == false then
  4175. Grabbee.Stats.Stun.Value = 999
  4176. end
  4177. end
  4178. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4179. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4180. pc.Mesh.MeshType = "FileMesh"
  4181. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4182. pc.Parent = workspace
  4183. pc.Anchored = true
  4184. pc.CanCollide = false
  4185. pc.Transparency = 0.5
  4186. game:GetService("Debris"):AddItem(pc, 5)
  4187. coroutine.resume(coroutine.create(function(p)
  4188. for ii = 1, 28 do
  4189. p.Transparency = ii / 28
  4190. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4191. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4192. swait()
  4193. end
  4194. p:Remove()
  4195. end), pc)
  4196. for loel = 1, 8 do
  4197. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4198. eff.Parent = workspace
  4199. eff.Name = "BloodEffect"
  4200. eff.Anchored = true
  4201. eff.CanCollide = false
  4202. game:GetService("Debris"):AddItem(eff, 5)
  4203. coroutine.resume(coroutine.create(function(p, V, x)
  4204. for i = 1, 25 do
  4205. p.Transparency = 0.5 + i / 50
  4206. p.CFrame = p.CFrame + x / 2
  4207. swait()
  4208. end
  4209. p:Remove()
  4210. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4211. end
  4212. for loel = 1, 3 do
  4213. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4214. eff.Parent = workspace
  4215. eff.Name = "BloodEffect"
  4216. eff.Anchored = true
  4217. eff.CanCollide = false
  4218. game:GetService("Debris"):AddItem(eff, 5)
  4219. coroutine.resume(coroutine.create(function(p, V, x)
  4220. for i = 1, 25 do
  4221. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4222. p.Transparency = 0.25 + i / 18.75
  4223. p.CFrame = p.CFrame * V
  4224. swait()
  4225. end
  4226. p:Remove()
  4227. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4228. end
  4229. end
  4230. do
  4231. do
  4232. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4233. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4234.  
  4235. end
  4236. end
  4237. end
  4238. cbuff:Remove()
  4239. gpos:Remove()
  4240. else
  4241. do
  4242. for i = 1, 4 do
  4243. fwait()
  4244. BodyVel.velocity = BodyVel.velocity / 1.25
  4245. end
  4246. do
  4247. cl = 0
  4248. coroutine.resume(coroutine.create(function(p)
  4249. for i = 1, 30 do
  4250. p.Volume = 1 - i / 30
  4251. swait()
  4252. end
  4253. p:Stop()
  4254. end), pb)
  4255. clastframe = lastframe
  4256. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4257. for i = 1, 15 do
  4258. fwait()
  4259. BodyVel.velocity = BodyVel.velocity / 1.2
  4260. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4261. end
  4262. if Grabbee == nil then
  4263. Cooldowns["4"] = CooldownsB["4"] / 3
  4264. else
  4265. Cooldowns["4"] = CooldownsB["4"]
  4266. end
  4267. end
  4268. end
  4269. end
  4270. CanInterrupt(true)
  4271. PlayerIsAttacking = false
  4272. BodyVel.Parent = nil
  4273. BodyGyro.Parent = nil
  4274. Ult = false
  4275. end
  4276.  
  4277.  
  4278.  
  4279. mouse.KeyDown:connect(function(k)
  4280.  
  4281. k = k:lower()
  4282. if k == "q" then
  4283. BlastStorm()
  4284. end
  4285. if k == "e" then
  4286. WindFloor2()
  4287. end
  4288. if k == "t" then
  4289. WindFloor()
  4290. end
  4291. end)
  4292.  
  4293.  
  4294.  
  4295.  
  4296.  
  4297.  
  4298.  
  4299.  
  4300. local BC = BrickColor.new
  4301. local Col3 = Color3.new
  4302. local Inst = Instance.new
  4303. local Ud2 = UDim2.new
  4304. local FONT = "SourceSansLight"
  4305.  
  4306.  
  4307.  
  4308.  
  4309.  
  4310.  
  4311.  
  4312. Colour1 = BC("Pastel Blue")
  4313. Colour2 = BC("Black")
  4314. Colour3 = BC("Ghost grey")
  4315. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4316. Chaos_UI.Name = "Chaos UI"
  4317. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4318.  
  4319.  
  4320. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4321. Moves.BackgroundTransparency = .8
  4322. Moves.BorderSizePixel = 0
  4323. Moves.Name = "Moves"
  4324. Moves.Position = Ud2(-.2, 0, .4, 0)
  4325. Moves.Size = Ud2(.2, 0, .5, 0)
  4326. Moves.ScrollBarThickness = 8
  4327. OM.Name = "VML"
  4328. OM.Position = Ud2(.002, 0, .83, 0)
  4329. OM.Size = Ud2(.05, 0, .08, 0)
  4330. OM.Visible = false
  4331. OM.Style = "RobloxRoundButton"
  4332. OM.Font = FONT
  4333. OM.Text = "View Move List"
  4334. OM.TextColor3 = Col3(1,1,1)
  4335. OM.TextScaled = true
  4336. local Title = Inst("TextLabel", Moves)
  4337. Title.BackgroundTransparency = 1
  4338. Title.Name = "Title"
  4339. Title.Size = Ud2(1, 0, .014, 0)
  4340. Title.Font = FONT
  4341. Title.Text = "Move List"
  4342. Title.TextColor3 = Col3(1,1,1)
  4343. Title.TextScaled = true
  4344. Title.TextStrokeTransparency = 0
  4345.  
  4346. OM.Visible = true
  4347.  
  4348. function Create_Moves_In_List()
  4349. local ah = .012
  4350. local am = .012
  4351. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4352. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4353. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4354. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4355. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4356. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4357. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4358. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4359. end
  4360. Create_Moves_In_List()
  4361.  
  4362.  
  4363. local mopen = false
  4364. OM.MouseButton1Click:connect(function()
  4365. if not Debounces.UIAction and not mopen then
  4366. Debounces.UIAction = true
  4367. OM.Text = "Hide Move List"
  4368. mopen = true
  4369. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4370. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4371. wait(.3)
  4372. Debounces.UIAction = false
  4373. elseif not Debounces.UIAction and mopen then
  4374. Debounces.UIAction = true
  4375. OM.Text = "View Move List"
  4376. mopen = false
  4377. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4378. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4379. wait(.3)
  4380. Debounces.UIAction = false
  4381. end
  4382. end)
  4383.  
  4384.  
  4385.  
  4386.  
  4387.  
  4388. local animpose = "Idle"
  4389. local lastanimpose = "Idle"
  4390. local sine = 0
  4391. local change = 1
  4392. local val = 0
  4393. local ffing = false
  4394. -------------------------------
  4395. game:GetService("RunService").RenderStepped:connect(function()
  4396. --[[if char.Humanoid.Jump == true then
  4397. jump = true
  4398. else
  4399. jump = false
  4400. end]]
  4401. char.Humanoid.FreeFalling:connect(function(f)
  4402. if f then
  4403. ffing = true
  4404. else
  4405. ffing = false
  4406. end
  4407. end)
  4408. sine = sine + change
  4409. if jumpn == true then
  4410. animpose = "Jumping"
  4411. elseif ffing == true then
  4412. animpose = "Freefalling"
  4413. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4414. animpose = "Idle"
  4415. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4416. animpose = "Walking"
  4417. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4418. animpose = "Running"
  4419. end
  4420. if animpose ~= lastanimpose then
  4421. sine = 0
  4422. if Debounces.NoIdl == false then
  4423. if animpose == "Idle" then
  4424. for i = 1, 2 do
  4425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4431. end
  4432. elseif animpose == "Walking" then
  4433. for i = 1, 2 do
  4434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4440. end
  4441. elseif animpose == "Running" then
  4442. for i = 1, 2 do
  4443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4449. wait()
  4450. end
  4451. end
  4452. else
  4453. end
  4454. end
  4455. lastanimpose = animpose
  4456. if Debounces.NoIdl == false then
  4457. if animpose == "Idle" then
  4458. change = 0.5
  4459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4462. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4463. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4464. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4465. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4466. elseif animpose == "Walking" then
  4467. change = 1
  4468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4469. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4472. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4473. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4474. elseif animpose == "Running" then
  4475. change = 1
  4476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4482. end
  4483. end
  4484. end)
  4485.  
  4486. hum.MaxHealth = math.huge
  4487. wait(3)
  4488. hum.Health = math.huge
  4489.  
  4490.  
  4491. spawn(function()
  4492. while wait(2)
  4493. do
  4494. GroundWave3()
  4495. end
  4496. end)
  4497.  
  4498.  
  4499. while true do --Loop
  4500. wait(0.04)
  4501. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4502. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4503. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4504. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4505. wait(0.04)
  4506. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4507. wait(0.04)
  4508. end
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