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capyg0zt

Revoke Mods

May 27th, 2023
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C++ 2.38 KB | None | 0 0
  1. #include <iostream>
  2. #include <fstream>
  3. #include <stdexcept>
  4.  
  5. void revokeModPermissions() {
  6.     void data.disableMods
  7.     std::cout << "Mod permissions revoked.\n";
  8. }
  9.  
  10. void executeAdminCommand(const std::string& command) {
  11.     if (command == "admin command not set with hlk") {
  12.         throw std::runtime_error("Admin command error: 'admin command not set with hlk'");
  13.     }
  14.  
  15.     // Your code to execute admin commands goes here
  16.     std::cout << "Executing admin command: " << command << "\n";
  17. }
  18.  
  19. void displayErrorMessage(const std::string& message) {
  20.     std::cerr << "Error: " << message << "\n";
  21. }
  22.  
  23. bool restartGame() {
  24.     // Your code to restart the game goes here
  25.     std::cout << "Restarting the game...\n";
  26.     return true;
  27. }
  28.  
  29. int main() {
  30.     std::fstream bootFile("boot.management", std::ios::in | std::ios::out);
  31.  
  32.     if (bootFile) {
  33.         std::string management;
  34.         bootFile >> management;
  35.  
  36.         if (management == "on") {
  37.             bootFile.seekp(0);
  38.             bootFile << "off";
  39.  
  40.             revokeModPermissions();
  41.  
  42.             std::cout << "Boot management set to 'off'. Mod permissions revoked.\n";
  43.  
  44.             // Simulating game restart
  45.             std::cout << "Game restarted.\n";
  46.  
  47.             // Player interaction to input admin command
  48.             std::string adminCommand;
  49.             std::cout << "Enter admin command: ";
  50.             std::getline(std::cin, adminCommand);
  51.  
  52.             try {
  53.                 executeAdminCommand(adminCommand);
  54.                 std::cout << "Admin command executed successfully.\n";
  55.             }
  56.             catch (const std::exception& e) {
  57.                 displayErrorMessage(e.what());
  58.                 std::cout << "Please try again or contact support.\n";
  59.             }
  60.  
  61.             // Simulating player rebooting the game
  62.             std::cout << "Player rebooting the game...\n";
  63.             if (restartGame()) {
  64.                 std::cout << "Game rebooted successfully.\n";
  65.             }
  66.             else {
  67.                 displayErrorMessage("Failed to reboot the game.");
  68.             }
  69.         }
  70.         else {
  71.             std::cout << "Management is already off.\n";
  72.         }
  73.  
  74.         bootFile.close();
  75.     }
  76.     else {
  77.         std::cout << "Unable to locate boot.management file.\n";
  78.     }
  79.  
  80.     return 0;
  81. }
  82.  
  83. // Additional functions and error handling can be added here
  84. // ...
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