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- return model =
- name: 'Abelian'
- next: [301,302]
- level: 2
- model: 1
- size: 3.5
- specs:
- shield:
- capacity: [90,130]
- reload: [3,4]
- generator:
- capacity: [50,80]
- reload: [15,25]
- ship:
- mass: 80
- speed: [90,110]
- rotation: [60,80]
- acceleration: [100,110]
- bodies:
- b:
- section_segments: 8
- offset:
- x: 0
- y: -10
- z: 1
- position:
- x: [0,0,0,0,0,0,0]
- y: [-26,-10,0,15,30,43,47]
- z: [0,0,0,-4,-8,-12,-16]
- width: [0,16,20,10,15,10,6]
- height: [0,5,7,7,4,2,0]
- texture: [9,11,2,2,10,63]
- prb:
- section_segments: 8
- offset:
- x: 31
- y: 10
- z: 0
- position:
- x: [0,0,0,0,0,0]
- y: [-20,-10,0,10,20,15]
- z: [0,0,0,0,0,0]
- width: [0,1,2,3,2,0]
- height: [0,5,6,6,4,0]
- propeller: true
- texture: [63,10,63,2,17]
- cp:
- section_segments: 8
- offset:
- x: -16
- y: 20
- z: 5
- position:
- x: [-14,-10,-4,0,-2,-5]
- y: [-15,-10,0,15,25,30]
- z: [-20,-10,-4,0,-2,-5]
- width: [2,2,3,2,2,2]
- height: [2,2,2,3,2,2]
- angle: 180
- texture: 63
- c:
- section_segments: 8
- offset:
- x: 8
- y: -20
- z: -5
- position:
- x: [0,0,0,0]
- y: [-10,0,5,7]
- z: [0,0,2,4]
- width: [1,2,3,0]
- height: [1,2,3,0]
- texture: [6,2,10]
- laser:
- damage: [4,5.4]
- rate: 3
- type: 1
- speed: [100,120]
- number: 2
- angle: 12
- error: 0
- wings: main:
- doubleside: true
- offset:
- x: 6
- y: -18
- z: 0
- length: [25,10]
- width: [30,20,10]
- angle: [0,0]
- position: [0,35,20]
- texture: [2,63]
- bump:
- position: 0
- size: 10
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