Pancakess

inksans

Jan 20th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. local p = owner
  88. local char = p.Character
  89. local larm = char["Left Arm"]
  90. local rarm = char["Right Arm"]
  91. local lleg = char["Left Leg"]
  92. local rleg = char["Right Leg"]
  93. local hed = char.Head
  94. local torso = char.Torso
  95. local hum = char.Humanoid
  96. local cam = game.Workspace.CurrentCamera
  97. local root = char.HumanoidRootPart
  98. local deb = false
  99. local shot = 0
  100. local debris=game:service"Debris"
  101. local l = game:GetService("Lighting")
  102. local rs = game:GetService("RunService").Stepped
  103. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  104. math.randomseed(os.time())
  105. for i,v in pairs (hed:GetChildren()) do
  106. if v:IsA("Sound") then
  107. v:Destroy()
  108. end
  109. end
  110. --------------------------------------------------------------------
  111.  
  112. hed.face.Texture = "rbxassetid://589766751"
  113. ----------------------------------------------------
  114. Debounces = {
  115. CanAttack = true;
  116. NoIdl = false;
  117. Slashing = false;
  118. Slashed = false;
  119. RPunch = false;
  120. RPunched = false;
  121. LPunch = false;
  122. LPunched = false;
  123. }
  124. local Touche = {char.Name, }
  125. ----------------------------------------------------
  126. char["Body Colors"].HeadColor = BrickColor.new("White")
  127. char["Body Colors"].TorsoColor = BrickColor.new("White")
  128. char["Body Colors"].LeftArmColor = BrickColor.new("White")
  129. char["Body Colors"].RightArmColor = BrickColor.new("White")
  130. ----------------------------------------------------
  131. ----------------------------------------------------------------
  132.  
  133. ---------------------------- SHIRT AND PANTS --
  134. --------------------------------
  135. shirt = Instance.new("Shirt", char)
  136. shirt.Name = "Shirt"
  137. pants = Instance.new("Pants", char)
  138. pants.Name = "Pants"
  139. char.Shirt.ShirtTemplate = "rbxassetid://769121053"
  140. char.Pants.PantsTemplate = "rbxassetid://1507168534"
  141.  
  142. ---------------------------------------------------------
  143.  
  144. --------------
  145. purple = Color3.new(1, 1, 1)
  146. local player = "LocalPlayer"
  147. local Character = game.Players[player].Character
  148. it = Instance.new
  149. vt = Vector3.new
  150. bc = BrickColor.new
  151. cf = CFrame.new
  152. local hed = Character.Head
  153. local ultcooldown = 99999
  154.  
  155. paly = game.Players.LocalPlayer
  156. p = game.Players.LocalPlayer
  157. char = paly.Character
  158. torso = char.Torso
  159. neck = char.Torso.Neck
  160. hum = char.Humanoid
  161. Player = game:GetService("Players").LocalPlayer
  162. local mouse = Player:GetMouse()
  163. Character = Player.Character
  164. tors = Character.Torso
  165. lleg = Character["Left Leg"]
  166. root = Character.HumanoidRootPart
  167. hed = Character.Head
  168. rleg = Character["Right Leg"]
  169. rarm = Character["Right Arm"]
  170. larm = Character["Left Arm"]
  171. local Effects = {}
  172.  
  173.  
  174. function ExplodeMass(rad,par)
  175. local expart = Instance.new("Part",script.Parent)
  176. local expart2 = Instance.new("Part",script.Parent)
  177. local partMesh = Instance.new("SpecialMesh",expart)
  178. partMesh.MeshType = "Sphere"
  179. local partMesh2 = Instance.new("SpecialMesh",expart2)
  180. partMesh2.MeshType = "Sphere"
  181. local expld = Instance.new("Explosion", script.Parent)
  182. local plode = Instance.new("Sound",workspace)
  183. plode.SoundId = "rbxassetid://579687077"
  184. plode.Volume = 1
  185. plode.Pitch = 0.85
  186. plode.Looped = false
  187. plode:Play()
  188. local plodez = Instance.new("Sound",workspace)
  189. plodez.SoundId = "rbxassetid://288641686"
  190. plodez.Volume = 1
  191. plodez.Pitch = 0.75
  192. plodez.Looped = false
  193. plodez:Play()
  194. local plodeza = Instance.new("Sound",workspace)
  195. plodeza.SoundId = "rbxassetid://197161452"
  196. plodeza.Volume = 0.85
  197. plodeza.Pitch = 0.65
  198. plodeza.Looped = false
  199. plodeza:Play()
  200. local plodezar = Instance.new("Sound",workspace)
  201. plodezar.SoundId = "rbxassetid://197161452"
  202. plodezar.Volume = 0.85
  203. plodezar.Pitch = 0.25
  204. plodezar.Looped = false
  205. plodezar:Play()
  206. local s3 = Instance.new("Sound",workspace)
  207. s3.SoundId = "rbxassetid://268931189"
  208. s3.Pitch = 1
  209. s3.Volume = 1
  210. s3.Looped = false
  211. s3:Play()
  212. xay = Instance.new("Sound",workspace)
  213. xay.SoundId = "rbxassetid://419447292"
  214. xay.Pitch = 1
  215. xay.Volume = 2.5
  216. xay:Play()
  217. expld.BlastRadius = rad
  218. expld.Position = par.Position
  219. partMesh.Scale = vt(rad,rad,rad)
  220. expart.Size = vt(1,1,1)*1.5
  221. expart.Transparency = 0
  222. expart.Anchored = true
  223. expart.Material = "Neon"
  224. expart.BrickColor = bc("White")
  225. expart.CFrame = par.CFrame
  226. partMesh2.Scale = vt(rad,rad,rad)
  227. expart2.Size = vt(1.15,1.15,1.15)*1.5
  228. expart2.Transparency = 0.5
  229. expart2.Anchored = true
  230. expart2.Material = "Neon"
  231. expart2.BrickColor = Character.Torso.BrickColor
  232. expart2.CFrame = par.CFrame
  233. local value = 1*rad/10
  234. par:Destroy()
  235. for i = 0, 300 do
  236. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  237. expart.CFrame = expart.CFrame
  238. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  239. expart2.CFrame = expart.CFrame
  240. value = value - 0.0175*rad/10
  241. if value <= 0 then
  242. expart.Transparency = expart.Transparency + 0.0125
  243. expart2.Transparency = expart2.Transparency + 0.0125
  244. value = 0.25
  245. end
  246. wait()
  247. end
  248. plode.Parent = nil
  249. expart.Parent = nil
  250. expart2.Parent = nil
  251. expld.Parent = nil
  252. end
  253.  
  254. function ExplodeMass2(rad,par)
  255. local expart = Instance.new("Part",script.Parent)
  256. local expart2 = Instance.new("Part",script.Parent)
  257. local partMesh = Instance.new("SpecialMesh",expart)
  258. partMesh.MeshType = "Sphere"
  259. local partMesh2 = Instance.new("SpecialMesh",expart2)
  260. partMesh2.MeshType = "Sphere"
  261. local expld = Instance.new("Explosion", script.Parent)
  262. local plode = Instance.new("Sound",workspace)
  263. plode.SoundId = "rbxassetid://579687077"
  264. plode.Volume = 1
  265. plode.Pitch = 0.8
  266. plode.Looped = false
  267. plode:Play()
  268. local plodez = Instance.new("Sound",workspace)
  269. plodez.SoundId = "rbxassetid://288641686"
  270. plodez.Volume = 1
  271. plodez.Pitch = 0.7
  272. plodez.Looped = false
  273. plodez:Play()
  274. local plodeza = Instance.new("Sound",workspace)
  275. plodeza.SoundId = "rbxassetid://197161452"
  276. plodeza.Volume = 0.85
  277. plodeza.Pitch = 0.6
  278. plodeza.Looped = false
  279. plodeza:Play()
  280. local plodezar = Instance.new("Sound",workspace)
  281. plodezar.SoundId = "rbxassetid://197161452"
  282. plodezar.Volume = 0.85
  283. plodezar.Pitch = 0.2
  284. plodezar.Looped = false
  285. plodezar:Play()
  286. local s3 = Instance.new("Sound",workspace)
  287. s3.SoundId = "rbxassetid://268931189"
  288. s3.Pitch = 0.85
  289. s3.Volume = 1
  290. s3.Looped = false
  291. s3:Play()
  292. xay = Instance.new("Sound",workspace)
  293. xay.SoundId = "rbxassetid://419447292"
  294. xay.Pitch = 1
  295. xay.Volume = 3.5
  296. xay:Play()
  297. expld.BlastRadius = rad
  298. expld.Position = par.Position
  299. partMesh.Scale = vt(rad,rad,rad)
  300. expart.Size = vt(1,1,1)*1.5
  301. expart.Transparency = 0
  302. expart.Anchored = true
  303. expart.Material = "Neon"
  304. expart.BrickColor = bc("Really black")
  305. expart.CFrame = par.CFrame
  306. partMesh2.Scale = vt(rad,rad,rad)
  307. expart2.Size = vt(1.15,1.15,1.15)*1.5
  308. expart2.Transparency = 0.5
  309. expart2.Anchored = true
  310. expart2.Material = "Neon"
  311. expart2.BrickColor = Character.Torso.BrickColor
  312. expart2.CFrame = par.CFrame
  313. local value = 1*rad/10
  314. par:Destroy()
  315. for i = 0, 300 do
  316. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  317. expart.CFrame = expart.CFrame
  318. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  319. expart2.CFrame = expart.CFrame
  320. value = value - 0.0175*rad/10
  321. if value <= 0 then
  322. expart.Transparency = expart.Transparency + 0.0125
  323. expart2.Transparency = expart2.Transparency + 0.0125
  324. value = 0.25
  325. end
  326. wait()
  327. end
  328. plode.Parent = nil
  329. expart.Parent = nil
  330. expart2.Parent = nil
  331. expld.Parent = nil
  332. end
  333.  
  334. function Blaze2()
  335. if ultcooldown >= 30 then
  336. ultcooldown = ultcooldown - 30
  337. wit = Character.Torso.BrickColor.Color
  338. local sloc = Instance.new("Part",workspace)
  339. local msh = Instance.new("SpecialMesh",sloc)
  340. msh.MeshType = "Sphere"
  341. sloc.Size = vt(1,1,1)
  342. sloc.Transparency = 1
  343. sloc.BrickColor = Character.Torso.BrickColor
  344. sloc.Position = hed.Position + vt(0,0,0)
  345. sloc.CanCollide = false
  346. sloc.Shape = "Ball"
  347. sloc.Anchored = true
  348. sloc.Material = "Neon"
  349. local forcefield = Instance.new("ForceField",Character)
  350. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  351. kolor.TintColor = Character.Torso.BrickColor.Color
  352. local glowz = Instance.new("ParticleEmitter")
  353. glowz.LightEmission = 0
  354. glowz.Parent = sloc
  355. glowz.Texture = "rbxassetid://284205403"
  356. glowz.Color = ColorSequence.new(wit)
  357. glowz.Size = NumberSequence.new(15)
  358. glowz.Speed = NumberRange.new(100,250)
  359. glowz.LockedToPart = false
  360. glowz.Transparency = NumberSequence.new(0.75)
  361. glowz.RotSpeed = NumberRange.new(-2000,2000)
  362. glowz.Lifetime = NumberRange.new(1)
  363. glowz.Rate = 50
  364. glowz.VelocitySpread = 9001
  365. local s = Instance.new("Sound",workspace)
  366. s.SoundId = "rbxassetid://331888777"
  367. s.Pitch = 0.45
  368. s.Volume = 1.5
  369. s.Looped = false
  370. s:Play()
  371. local s2 = Instance.new("Sound",workspace)
  372. s2.SoundId = "rbxassetid://331888777"
  373. s2.Pitch = 0.5
  374. s2.Volume = 1.5
  375. s2.Looped = false
  376. s2:Play()
  377. local val = 1*5
  378. for i = 0 , 20 do
  379. sloc.Transparency = sloc.Transparency - 0.055
  380. msh.Scale = msh.Scale + vt(val,val,val)
  381. val = val - 0.05*5
  382. kolor.Brightness = kolor.Brightness - 0.1
  383. kolor.Contrast = kolor.Contrast + 0.1
  384. wait()
  385. end
  386. for i = 0 , 5 do
  387. msh.Scale = msh.Scale + vt(val,val,val)
  388. val = val + 0.05*5
  389. kolor.Brightness = kolor.Brightness + 0.5
  390. kolor.Contrast = kolor.Contrast - 0.5
  391. wait()
  392. end
  393. for i = 0 , 5 do
  394. msh.Scale = msh.Scale + vt(val,val,val)
  395. val = val - 0.05*5
  396. kolor.Brightness = kolor.Brightness - 0.5
  397. kolor.Contrast = kolor.Contrast + 0.5
  398. wait()
  399. end
  400. for i = 0 , 5 do
  401. msh.Scale = msh.Scale + vt(val,val,val)
  402. val = val + 0.05*10
  403. kolor.Brightness = kolor.Brightness + 0.5
  404. kolor.Contrast = kolor.Contrast - 0.5
  405. wait()
  406. end
  407. for i = 0 , 5 do
  408. msh.Scale = msh.Scale + vt(val,val,val)
  409. val = val - 0.05*10
  410. kolor.Brightness = kolor.Brightness - 0.5
  411. kolor.Contrast = kolor.Contrast + 0.5
  412. wait()
  413. end
  414. for i = 0 , 5 do
  415. msh.Scale = msh.Scale + vt(val,val,val)
  416. val = val + 0.05*20
  417. kolor.Brightness = kolor.Brightness + 0.5
  418. kolor.Contrast = kolor.Contrast - 0.5
  419. wait()
  420. end
  421. for i = 0 , 5 do
  422. msh.Scale = msh.Scale + vt(val,val,val)
  423. val = val - 0.05*20
  424. kolor.Brightness = kolor.Brightness - 0.5
  425. kolor.Contrast = kolor.Contrast + 0.5
  426. wait()
  427. end
  428. for i = 0 , 5 do
  429. msh.Scale = msh.Scale + vt(val,val,val)
  430. val = val + 0.05*40
  431. kolor.Brightness = kolor.Brightness + 0.5
  432. kolor.Contrast = kolor.Contrast - 0.5
  433. wait()
  434. end
  435. for i = 0 , 5 do
  436. msh.Scale = msh.Scale + vt(val,val,val)
  437. val = val - 0.05*40
  438. kolor.Brightness = kolor.Brightness - 0.5
  439. kolor.Contrast = kolor.Contrast + 0.5
  440. wait()
  441. end
  442. for i = 0 , 5 do
  443. msh.Scale = msh.Scale + vt(val,val,val)
  444. val = val + 0.05*45
  445. kolor.Brightness = kolor.Brightness + 0.5
  446. kolor.Contrast = kolor.Contrast - 0.5
  447. wait()
  448. end
  449. for i = 0 , 5 do
  450. msh.Scale = msh.Scale + vt(val,val,val)
  451. val = val - 0.05*45
  452. kolor.Brightness = kolor.Brightness - 0.5
  453. kolor.Contrast = kolor.Contrast + 0.5
  454. wait()
  455. end
  456. for i = 0 , 5 do
  457. msh.Scale = msh.Scale + vt(val,val,val)
  458. val = val + 0.05*50
  459. kolor.Brightness = kolor.Brightness + 0.5
  460. kolor.Contrast = kolor.Contrast - 0.5
  461. wait()
  462. end
  463. for i = 0 , 20 do
  464. sloc.Transparency = sloc.Transparency + 0.055
  465. msh.Scale = msh.Scale + vt(val,val,val)
  466. val = val - 0.05*50
  467. wait()
  468. end
  469. kolor:Destroy()
  470. ExplodeMass2(125,sloc)
  471. sloc:Destroy()
  472. forcefield:Destroy()
  473. end
  474. if ultcooldown < 1 then
  475. for i = 0, 29 do
  476. ultcooldown = ultcooldown + 1
  477. wait(1)
  478. end
  479. end
  480. end
  481.  
  482. function Blaze()
  483. if ultcooldown >= 30 then
  484. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  485. local see = Instance.new("Sound",workspace)
  486. see.SoundId = "rbxassetid://21420962"
  487. see.Pitch = 1
  488. see.Volume = 2.75
  489. see.Looped = false
  490. see:Play()
  491. kolor.Brightness = -1
  492. kolor.Contrast = -1
  493. kolor.TintColor = Character.Torso.BrickColor.Color
  494. wait(0.1)
  495. for i = 0, 9 do
  496. kolor.Brightness = kolor.Brightness + 0.35
  497. kolor.Contrast = kolor.Contrast + 0.35
  498. wait(0.05)
  499. end
  500. for i = 0, 9 do
  501. kolor.Brightness = kolor.Brightness - 0.35
  502. kolor.Contrast = kolor.Contrast - 0.35
  503. wait(0.05)
  504. end
  505. kolor:Destroy()
  506. local sloc = Instance.new("Part",workspace)
  507. local msh = Instance.new("SpecialMesh",sloc)
  508. msh.MeshType = "Sphere"
  509. sloc.Size = vt(1,1,1)
  510. sloc.Transparency = 1
  511. sloc.BrickColor = Character.Torso.BrickColor
  512. sloc.Position = hed.Position + vt(0,5,0)
  513. sloc.CanCollide = false
  514. sloc.Shape = "Ball"
  515. sloc.Anchored = true
  516. sloc.Material = "Neon"
  517. local s = Instance.new("Sound",workspace)
  518. s.SoundId = "rbxassetid://342793847"
  519. s.Pitch = 1
  520. s.Volume = 1
  521. s.Looped = false
  522. s:Play()
  523. local s2 = Instance.new("Sound",workspace)
  524. s2.SoundId = "rbxassetid://137463716"
  525. s2.Pitch = 0.25
  526. s2.Volume = 1
  527. s2.Looped = false
  528. s2:Play()
  529. local val = 0.65*5
  530. for i = 0 , 75 do
  531. sloc.Transparency = sloc.Transparency - 0.035
  532. msh.Scale = msh.Scale + vt(val,val,val)
  533. sloc.Position = sloc.Position + vt(0,val,0)
  534. val = val - 0.0075*5
  535. wait()
  536. end
  537. msh.Scale = msh.Scale - vt(1,1,1)
  538. sloc.Transparency = sloc.Transparency + 0.015
  539. local spart = Instance.new("Part",workspace)
  540. local msh2 = Instance.new("SpecialMesh",spart)
  541. msh2.MeshType = "Sphere"
  542. spart.Size = vt(2,2,2)
  543. spart.Shape = "Ball"
  544. spart.BrickColor = Character.Torso.BrickColor
  545. spart.Material = "Neon"
  546. spart.Transparency = 0
  547. spart.Anchored = false
  548. msh2.Scale = msh.Scale/2
  549. spart.Rotation = hed.Rotation
  550. spart.CanCollide = false
  551. spart.Position = sloc.Position + vt(math.random(-0,0),math.random(-0,0),math.random(-0,0))
  552. local bv = Instance.new("BodyVelocity")
  553. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  554. bv.velocity = spart.CFrame.lookVector*75
  555. bv.Parent = spart
  556. local tick = Instance.new("Sound",workspace)
  557. tick.SoundId = "rbxassetid://203691467"
  558. tick.Volume = 2
  559. tick.Pitch = 0.75
  560. tick:Play()
  561. sloc:Destroy()
  562. wait(0.00001)
  563. pewdiepie=spart.Touched:connect(function(hit)
  564. ExplodeMass(100,spart)
  565. end)
  566. sloc:Destroy()
  567. end
  568. if ultcooldown < 1 then
  569. for i = 0, 29 do
  570. ultcooldown = ultcooldown + 1
  571. wait(1)
  572. end
  573. end
  574. end
  575.  
  576. euler = CFrame.fromEulerAnglesXYZ
  577. angles = CFrame.Angles
  578. mr = math.rad
  579. local Weapon = {}
  580. local p = game.Players.LocalPlayer
  581. local char = p.Character
  582. local mouse = p:GetMouse()
  583. local larm = char["Left Arm"]
  584. local rarm = char["Right Arm"]
  585. local lleg = char["Left Leg"]
  586. local rleg = char["Right Leg"]
  587. local hed = char.Head
  588. local torso = char.Torso
  589. local hum = char.Humanoid
  590. local cam = game.Workspace.CurrentCamera
  591. local root = char.HumanoidRootPart
  592. local deb = false
  593. local shot = 0
  594. local debris=game:service"Debris"
  595. local l = game:GetService("Lighting")
  596. local rs = game:GetService("RunService").Stepped
  597. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  598. math.randomseed(os.time())
  599. for i,v in pairs (hed:GetChildren()) do
  600. if v:IsA("Sound") then
  601. v:Destroy()
  602. end
  603. end
  604.  
  605. wait(0.016666666666667)
  606. script.Archivable = false
  607. Effects = {}
  608. local Player = game.Players.localPlayer
  609. local Character = Player.Character
  610. local Humanoid = Character.Humanoid
  611. local mouse = Player:GetMouse()
  612. local m = Instance.new("Model", Character)
  613. m.Name = "WeaponModel"
  614. local effect = Instance.new("Model", Character)
  615. effect.Name = "effecsfsafzx"
  616. local demon = Instance.new("Model", Character)
  617. demon.Name = "demdemd"
  618. local LeftArm = Character["Left Arm"]
  619. local RightArm = Character["Right Arm"]
  620. local LeftLeg = Character["Left Leg"]
  621. local RightLeg = Character["Right Leg"]
  622. local do2target = nil
  623. local Head = Character.Head
  624. local Torso = Character.Torso
  625. TorsoColor = Torso.BrickColor
  626. z = Instance.new("Sound", Torso)
  627. z.SoundId = "rbxassetid://0" -- Put Music ID Here.
  628. z.Looped = true
  629. z.Pitch = 0
  630. z.Volume = 0
  631. wait(.1)
  632. z:Play()
  633. local cam = game.Workspace.CurrentCamera
  634. local RootPart = Character.HumanoidRootPart
  635. local RootJoint = RootPart.RootJoint
  636. local equipped = false
  637. local attack = false
  638. local Anim = "Idle"
  639. local idle = 0
  640. local attacktype = 1
  641. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  642. local velocity = RootPart.Velocity.y
  643. local sine = 0
  644. local change = 1
  645. local mana = 0
  646. local it = Instance.new
  647. vt = Vector3.new
  648. local grabbed = false
  649. local cf = CFrame.new
  650. local mr = math.rad
  651. local angles = CFrame.Angles
  652. local ud = UDim2.new
  653. local c3 = Color3.new
  654. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  655. Humanoid.Animator:Destroy()
  656. Character.Animate:Destroy()
  657. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  658. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  659. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  660. RSH = nil
  661. RW = Instance.new("Weld")
  662. LW = Instance.new("Weld")
  663. RH = Torso["Right Hip"]
  664. LH = Torso["Left Hip"]
  665. RSH = Torso["Right Shoulder"]
  666. LSH = Torso["Left Shoulder"]
  667. RSH.Parent = nil
  668. LSH.Parent = nil
  669. RW.Name = "RW"
  670. RW.Part0 = Torso
  671. RW.C0 = cf(1.5, 0.5, 0)
  672. RW.C1 = cf(0, 0.5, 0)
  673. RW.Part1 = RightArm
  674. RW.Parent = Torso
  675. LW.Name = "LW"
  676. LW.Part0 = Torso
  677. LW.C0 = cf(-1.5, 0.5, 0)
  678. LW.C1 = cf(0, 0.5, 0)
  679. LW.Part1 = LeftArm
  680. LW.Parent = Torso
  681. clerp = function(a, b, t)
  682.  
  683. return a:lerp(b, t)
  684. end
  685.  
  686. local RbxUtility = LoadLibrary("RbxUtility")
  687. local Create = RbxUtility.Create
  688. RemoveOutlines = function(part)
  689.  
  690. part.TopSurface = 10
  691. end
  692.  
  693. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  694.  
  695. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  696. RemoveOutlines(Part)
  697. return Part
  698. end
  699.  
  700. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  701.  
  702. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  703. if Mesh == "SpecialMesh" then
  704. Msh.MeshType = MeshType
  705. Msh.MeshId = MeshId
  706. end
  707. return Msh
  708. end
  709.  
  710. local co1 = 3
  711. local co2 = 10
  712. local co3 = 15
  713. local co4 = 30
  714. local cooldown1 = 0
  715. local cooldown2 = 0
  716. local cooldown3 = 0
  717. local cooldown4 = 0
  718. local maxEnergy = 100
  719. local Energy = 0
  720. local skill1stam = 1000
  721. local skill2stam = 1000
  722. local skill3stam = 1000
  723. local skill4stam = 1000
  724. local recovermana = 5
  725. local skillcolorscheme = BrickColor.new("White").Color
  726. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  727. makeframe = function(par, trans, pos, size, color)
  728.  
  729. local frame = Instance.new("Frame", par)
  730. frame.BackgroundTransparency = trans
  731. frame.BorderSizePixel = 0
  732. frame.Position = pos
  733. frame.Size = size
  734. frame.BackgroundColor3 = color
  735. return frame
  736. end
  737.  
  738. makelabel = function(par, text)
  739.  
  740. local label = Instance.new("TextLabel", par)
  741. label.BackgroundTransparency = 1
  742. label.Size = UDim2.new(1, 0, 1, 0)
  743. label.Position = UDim2.new(0, 0, 0, 0)
  744. label.TextColor3 = Color3.new(255, 255, 255)
  745. label.TextStrokeTransparency = 0
  746. label.FontSize = Enum.FontSize.Size32
  747. label.Font = Enum.Font.SourceSansLight
  748. label.BorderSizePixel = 0
  749. label.TextScaled = true
  750. label.Text = text
  751. end
  752.  
  753. ArtificialHB = Instance.new("BindableEvent", script)
  754. ArtificialHB.Name = "Heartbeat"
  755. script:WaitForChild("Heartbeat")
  756. frame = 0.033333333333333
  757. tf = 0
  758. allowframeloss = false
  759. tossremainder = false
  760. lastframe = tick()
  761. script.Heartbeat:Fire()
  762. game:GetService("RunService").Heartbeat:connect(function(s, p)
  763.  
  764. tf = tf + s
  765. if frame <= tf then
  766. if allowframeloss then
  767. script.Heartbeat:Fire()
  768. lastframe = tick()
  769. else
  770. for i = 1, math.floor(tf / frame) do
  771. script.Heartbeat:Fire()
  772. end
  773. lastframe = tick()
  774. end
  775. if tossremainder then
  776. tf = 0
  777. else
  778. tf = tf - frame * math.floor(tf / frame)
  779. end
  780. end
  781. end
  782. )
  783. swait = function(num)
  784.  
  785. if num == 0 or num == nil then
  786. ArtificialHB.Event:wait()
  787. else
  788. for i = 0, num do
  789. ArtificialHB.Event:wait()
  790. end
  791. end
  792. end
  793.  
  794. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  795.  
  796. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  797. return Weld
  798. end
  799.  
  800. rayCast = function(Position, Direction, Range, Ignore)
  801.  
  802. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  803. end
  804.  
  805. CreateSound = function(id, par, vol, pit)
  806.  
  807. coroutine.resume(coroutine.create(function()
  808.  
  809. local sou = Instance.new("Sound", par or workspace)
  810. sou.Volume = vol
  811. sou.Pitch = pit or 1
  812. sou.SoundId = id
  813. swait()
  814. sou:play()
  815. game:GetService("Debris"):AddItem(sou, 6)
  816. end
  817. ))
  818. end
  819.  
  820. local getclosest = function(obj, distance)
  821.  
  822. local last, lastx = distance + 1, nil
  823. for i,v in pairs(workspace:GetChildren()) do
  824. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  825. local t = v.Torso
  826. local dist = t.Position - obj.Position.magnitude
  827. if dist <= distance and dist < last then
  828. last = dist
  829. lastx = v
  830. end
  831. end
  832. end
  833. return lastx
  834. end
  835.  
  836. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  837.  
  838. if PartType == "Part" then
  839. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  840. RemoveOutlines(Part)
  841. return Part
  842. else
  843. do
  844. if PartType == "WedgePart" then
  845. local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  846. RemoveOutlines(Part)
  847. return Part
  848. end
  849. end
  850. end
  851. end
  852.  
  853. for _,c in pairs(m:children()) do
  854. if c.className == "Weld" then
  855. table.insert(CBladeWelds, R67_PC6072)
  856. print(R66_PC6093)
  857. end
  858. end
  859. -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
  860.  
  861. -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
  862.  
  863. --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5))
  864. -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
  865.  
  866. -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
  867.  
  868. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  869. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  870. FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  871. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  872. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  873. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  874. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  875. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  876. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  877. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  878. TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Really black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  879. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  880. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  881. local DBlade = {}
  882. local DBladeWelds = {}
  883. for _,c in pairs(demon:children()) do
  884. if c.className == "Part" then
  885. table.insert(DBlade, c)
  886. end
  887. end
  888. for _,c in pairs(demon:children()) do
  889. if c.className == "Weld" then
  890. table.insert(DBladeWelds, c)
  891. print(c)
  892. end
  893. end
  894. demon.Parent = nil
  895.  
  896. Debounces = {
  897. CanAttack = true;
  898. NoIdl = false;
  899. Slashing = false;
  900. Slashed = false;
  901. RPunch = false;
  902. RPunched = false;
  903. LPunch = false;
  904. LPunched = false;
  905. }
  906. local Touche = {char.Name, }
  907. ----------------------------------------------------
  908. function lerp(a, b, t) -- Linear interpolation
  909. return a + (b - a)*t
  910. end
  911.  
  912. function slerp(a, b, t) --Spherical interpolation
  913. dot = a:Dot(b)
  914. if dot > 0.99999 or dot < -0.99999 then
  915. return t <= 0.5 and a or b
  916. else
  917. r = math.acos(dot)
  918. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  919. end
  920. end
  921.  
  922. function matrixInterpolate(a, b, t)
  923. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  924. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  925. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  926. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  927. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  928. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  929. local t = v1:Dot(v2)
  930. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  931. return CFrame.new()
  932. end
  933. return CFrame.new(
  934. v0.x, v0.y, v0.z,
  935. v1.x, v1.y, v1.z,
  936. v2.x, v2.y, v2.z,
  937. v3.x, v3.y, v3.z)
  938. end
  939. ----------------------------------------------------
  940. function genWeld(a,b)
  941. local w = Instance.new("Weld",a)
  942. w.Part0 = a
  943. w.Part1 = b
  944. return w
  945. end
  946. function weld(a, b)
  947. local weld = Instance.new("Weld")
  948. weld.Name = "W"
  949. weld.Part0 = a
  950. weld.Part1 = b
  951. weld.C0 = a.CFrame:inverse() * b.CFrame
  952. weld.Parent = a
  953. return weld;
  954. end
  955. ----------------------------------------------------
  956. function Lerp(c1,c2,al)
  957. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  958. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  959. for i,v in pairs(com1) do
  960. com1[i] = v+(com2[i]-v)*al
  961. end
  962. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  963. end
  964. ----------------------------------------------------
  965. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  966. local wld = Instance.new("Weld", wp1)
  967. wld.Part0 = wp0
  968. wld.Part1 = wp1
  969. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  970. end
  971. ----------------------------------------------------
  972. function Tween(a,b,c)
  973. return a+(b-a)*c
  974. end
  975. ----------------------------------------------------
  976. function FindNearestTorso(Position,Distance,SinglePlayer)
  977. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  978. local List = {}
  979. for i,v in pairs(workspace:GetChildren())do
  980. if v:IsA("Model")then
  981. if v:findFirstChild("Torso")then
  982. if v ~= char then
  983. if(v.Torso.Position -Position).magnitude <= Distance then
  984. table.insert(List,v)
  985. end
  986. end
  987. end
  988. end
  989. end
  990. return List
  991. end
  992.  
  993. mod3 = Instance.new("Model",rleg)
  994.  
  995. function Stomp()
  996. part=Instance.new('Part',mod3)
  997. part.Anchored=true
  998. part.CanCollide=false
  999. part.FormFactor='Custom'
  1000. part.Size=Vector3.new(.2,.2,.2)
  1001. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1002. part.Transparency=.7
  1003. part.BrickColor=BrickColor.new('Bright green')
  1004. mesh=Instance.new('SpecialMesh',part)
  1005. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1006. mesh.Scale=Vector3.new(25,25,25)
  1007. part2=part:clone()
  1008. part2.Parent=mod3
  1009. part2.BrickColor=BrickColor.new('Bright green')
  1010. mesh2=mesh:clone()
  1011. mesh2.Parent=part2
  1012. mesh2.Scale=Vector3.new(15,15,15)
  1013. part3=part:clone()
  1014. part3.Parent=mod3
  1015. part3.TopSurface=0
  1016. part3.BottomSurface=0
  1017. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1018. mesh3=Instance.new('SpecialMesh',part3)
  1019. mesh3.MeshType = 3
  1020. mesh3.Scale=Vector3.new(12,12,12)
  1021. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1022. if v:FindFirstChild('Humanoid') then
  1023. v.Humanoid:TakeDamage(math.random(20,60))
  1024. v.Humanoid.PlatformStand = true
  1025. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1026. end
  1027. end
  1028. coroutine.resume(coroutine.create(function()
  1029. for i=0,3.8,0.05 do
  1030. wait()
  1031. part.CFrame=part.CFrame
  1032. part.Transparency=i
  1033. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1034. part2.CFrame=part2.CFrame
  1035. part2.Transparency=i
  1036. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1037. part3.CFrame=part3.CFrame
  1038. part3.Transparency=i
  1039. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1040. end
  1041. end))
  1042. end
  1043. ----------------------------------------------------
  1044. function nwPrt(prnt,siz,cf,col)
  1045. local prt=Instance.new("Part")
  1046. prt.Parent=prnt
  1047. prt.FormFactor=3
  1048. prt.Name="Part"
  1049. prt.Size=siz
  1050. prt.CanCollide=false
  1051. prt.Anchored=true
  1052. prt.Locked=true
  1053. prt.TopSurface=10
  1054. prt.BottomSurface=10
  1055. prt.FrontSurface=10
  1056. prt.BackSurface=10
  1057. prt.LeftSurface=10
  1058. prt.RightSurface=10
  1059. prt:BreakJoints()
  1060. prt.CFrame=cf or CFrame.new(30,10,30)
  1061. prt.Material="Neon"
  1062. prt.BrickColor=TorsoColor
  1063. m=Instance.new("SpecialMesh",prt)
  1064. m.MeshType=6
  1065. return prt
  1066. end
  1067. ----------------------------------------------------
  1068. function nwSnd(prnt,pch,vol,id)
  1069. local s=Instance.new("Sound",prnt)
  1070. s.Pitch=pch
  1071. s.Volume=vol
  1072. s.SoundId="rbxassetid://"..id
  1073. s.PlayOnRemove=true
  1074. return s
  1075. end
  1076. ----------------------------------------------------
  1077. function newRay(start,face,range,wat)
  1078. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1079. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1080. return rey,hit,pos
  1081. end
  1082. ----------------------------------------------------
  1083. function Lerp(c1,c2,al)
  1084. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1085. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1086. for i,v in pairs(com1) do
  1087. com1[i] = v+(com2[i]-v)*al
  1088. end
  1089. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1090. end
  1091. ----------------------------------------------------
  1092. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  1093. local wld = Instance.new("Weld", wp1)
  1094. wld.Part0 = wp0
  1095. wld.Part1 = wp1
  1096. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1097. end
  1098. ----------------------------------------------------
  1099. function weld5(part0, part1, c0, c1)
  1100. weeld=Instance.new("Weld", part0)
  1101. weeld.Part0=part0
  1102. weeld.Part1=part1
  1103. weeld.C0=c0
  1104. weeld.C1=c1
  1105. return weeld
  1106. end
  1107. ----------------------------------------------------
  1108. function HasntTouched(plrname)
  1109. local ret = true
  1110. for _, v in pairs(Touche) do
  1111. if v == plrname then
  1112. ret = false
  1113. end
  1114. end
  1115. return ret
  1116. end
  1117. ----------------------------------------------------
  1118. newWeld(torso, larm, -1.5, 0.5, 0)
  1119. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1120. newWeld(torso, rarm, 1.5, 0.5, 0)
  1121. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1122. newWeld(torso, hed, 0, 1.5, 0)
  1123. newWeld(torso, lleg, -0.5, -1, 0)
  1124. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1125. newWeld(torso, rleg, 0.5, -1, 0)
  1126. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1127. newWeld(root, torso, 0, -1, 0)
  1128. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1129. ----------------------------------------------------
  1130. z = Instance.new("Sound", char)
  1131. z.SoundId = "rbxassetid://887320115"--887320115
  1132. z.Looped = true
  1133. z.Pitch = 1
  1134. z.Volume = 4
  1135. wait(.1)
  1136. z:Play()
  1137. ----------------------------------------------------
  1138. local Transforming = true
  1139. hum.WalkSpeed = 0
  1140. local fx = Instance.new("Part",torso)
  1141. wit = torso.BrickColor.Color
  1142. wit2 = Color3.new(0,0,0)
  1143. local glowz = Instance.new("ParticleEmitter",fx)
  1144. glowz.LightEmission = 1
  1145. glowz.Texture = "rbxassetid://284205403"
  1146. glowz.Color = ColorSequence.new(wit)
  1147. glowz.Size = NumberSequence.new(5)
  1148. glowz.Speed = NumberRange.new(25,50)
  1149. glowz.LockedToPart = false
  1150. glowz.Transparency = NumberSequence.new(0.75)
  1151. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1152. glowz.Lifetime = NumberRange.new(1)
  1153. glowz.Rate = 50000
  1154. glowz.VelocitySpread = 9001
  1155. local glowz2 = Instance.new("ParticleEmitter",fx)
  1156. glowz2.LightEmission = 0.5
  1157. glowz.Texture = "rbxassetid://284205403"
  1158. glowz2.Color = ColorSequence.new(wit2)
  1159. glowz2.Size = NumberSequence.new(5)
  1160. glowz2.Speed = NumberRange.new(25,50)
  1161. glowz2.LockedToPart = false
  1162. glowz2.Transparency = NumberSequence.new(0.75)
  1163. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1164. glowz2.Lifetime = NumberRange.new(1)
  1165. glowz2.Rate = 50000
  1166. glowz2.VelocitySpread = 9001
  1167. fx.Anchored = true
  1168. fx.Material = "Neon"
  1169. fx.CanCollide = false
  1170. fx.Locked = true
  1171. fx.Transparency = 1
  1172. fx.Material = "Neon"
  1173. fx.Size = Vector3.new(1,1,1)
  1174. fx.TopSurface = "SmoothNoOutlines"
  1175. fx.BottomSurface = "SmoothNoOutlines"
  1176. fx.BrickColor = BrickColor.new("Really black")
  1177. fxm = Instance.new("SpecialMesh",fx)
  1178. fxm.MeshType = "Sphere"
  1179. local sa2 = Instance.new("Sound",torso)
  1180. sa2.SoundId = "rbxassetid://93724183"
  1181. sa2.Pitch = 0.5
  1182. sa2.Volume = 5
  1183. sa2.Looped = false
  1184. sa2:Play()
  1185. local value = 1
  1186. fxm.Scale = Vector3.new(1,1,1)
  1187. for i = 1, 20 do rs:wait()
  1188. value = value - 0.05
  1189. fx.Transparency = fx.Transparency - (1/20)
  1190. fx.CFrame = torso.CFrame
  1191. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  1192. rs:wait()
  1193. end
  1194. ----------------------------------------------------
  1195. GroundWave1 = function()
  1196. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1197. local Colors = {"White", "Really black"}
  1198. local wave = Instance.new("Part", torso)
  1199. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1200. wave.Anchored = true
  1201. wave.CanCollide = false
  1202. wave.Locked = true
  1203. wave.Size = Vector3.new(1, 1, 1)
  1204. wave.TopSurface = "Smooth"
  1205. wave.BottomSurface = "Smooth"
  1206. wave.Transparency = 0.35
  1207. wave.CFrame = HandCF
  1208. wm = Instance.new("SpecialMesh", wave)
  1209. wm.MeshId = "rbxassetid://3270017"
  1210. coroutine.wrap(function()
  1211. for i = 1, 30, 1 do
  1212. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  1213. wave.Size = wm.Scale
  1214. wave.CFrame = HandCF
  1215. wave.Transparency = i/30
  1216. wait()
  1217. end
  1218. wait()
  1219. wave:Destroy()
  1220. end)()
  1221. end
  1222. ----------------------------------------------------
  1223. GroundWave = function()
  1224. if Transforming == true then
  1225. local value = 5
  1226. local value2 = 10
  1227. local value3 = 20
  1228. local sa2 = Instance.new("Sound",torso)
  1229. sa2.SoundId = "rbxassetid://413682983"
  1230. sa2.Pitch = 1
  1231. sa2.Volume = 10
  1232. sa2.Looped = false
  1233. sa2:Play()
  1234. local wave = Instance.new("Part", torso)
  1235. local glowz = Instance.new("ParticleEmitter",wave)
  1236. glowz.LightEmission = 1
  1237. glowz.Texture = "rbxassetid://284205403"
  1238. glowz.Color = ColorSequence.new(wit)
  1239. glowz.Size = NumberSequence.new(30)
  1240. glowz.Speed = NumberRange.new(25,100)
  1241. glowz.LockedToPart = false
  1242. glowz.Transparency = NumberSequence.new(0.75)
  1243. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1244. glowz.Lifetime = NumberRange.new(1)
  1245. glowz.Rate = 50000
  1246. glowz.VelocitySpread = 9001
  1247. local glowz2 = Instance.new("ParticleEmitter",wave)
  1248. glowz2.LightEmission = 1
  1249. glowz.Texture = "rbxassetid://284205403"
  1250. glowz2.Color = ColorSequence.new(wit)
  1251. glowz2.Size = NumberSequence.new(30)
  1252. glowz2.Speed = NumberRange.new(25,100)
  1253. glowz2.LockedToPart = false
  1254. glowz2.Transparency = NumberSequence.new(0.75)
  1255. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1256. glowz2.Lifetime = NumberRange.new(1)
  1257. glowz2.Rate = 50000
  1258. glowz2.VelocitySpread = 9001
  1259. wave.BrickColor = TorsoColor
  1260. wave.Anchored = true
  1261. wave.CanCollide = false
  1262. wave.Locked = true
  1263. wave.Size = Vector3.new(1, 1, 1)
  1264. wave.TopSurface = "Smooth"
  1265. wave.BottomSurface = "Smooth"
  1266. wave.Transparency = 0.35
  1267. wave.CFrame = fx.CFrame
  1268. wave.Material = "Neon"
  1269. wm = Instance.new("SpecialMesh", wave)
  1270. wm.MeshType = "Sphere"
  1271. wm.Scale = Vector3.new(1,1,1)
  1272. local wave2 = Instance.new("Part", torso)
  1273. wave2.BrickColor = TorsoColor
  1274. wave2.Anchored = true
  1275. wave2.CanCollide = false
  1276. wave2.Locked = true
  1277. wave2.Size = Vector3.new(1, 1, 1)
  1278. wave2.TopSurface = "Smooth"
  1279. wave2.BottomSurface = "Smooth"
  1280. wave2.Transparency = 0.35
  1281. wave2.CFrame = fx.CFrame
  1282. wave2.Material = "Neon"
  1283. wm2 = Instance.new("SpecialMesh", wave2)
  1284. wm2.MeshType = "FileMesh"
  1285. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1286. wm2.Scale = Vector3.new(1,1,1)
  1287. local wave3 = Instance.new("Part", torso)
  1288. wave3.BrickColor = BrickColor.new("Really black")
  1289. wave3.Anchored = true
  1290. wave3.CanCollide = false
  1291. wave3.Locked = true
  1292. wave3.Size = Vector3.new(1, 1, 1)
  1293. wave3.TopSurface = "Smooth"
  1294. wave3.BottomSurface = "Smooth"
  1295. wave3.Transparency = 0.35
  1296. wave3.CFrame = fx.CFrame
  1297. wave3.Material = "Neon"
  1298. wm3 = Instance.new("SpecialMesh", wave3)
  1299. wm3.MeshType = "FileMesh"
  1300. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1301. wm3.Scale = Vector3.new(1,1,1)
  1302. coroutine.wrap(function()
  1303. for i = 1, 18, 1 do
  1304. value = value - 0.5
  1305. value2 = value2 - 0.75*1.5
  1306. value3 = value3 - 0.475*1.5
  1307. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1308. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1309. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1310. --wave.Size = wm.Scale
  1311. wave.CFrame = fx.CFrame
  1312. wave.Transparency = i/14
  1313. --wave2.Size = wm2.Scale
  1314. wave2.CFrame = fx.CFrame
  1315. wave2.Rotation = Vector3.new(90, 0, 0)
  1316. wave2.Transparency = i/14
  1317. --wave3.Size = wm3.Scale
  1318. wave3.CFrame = fx.CFrame
  1319. wave3.Rotation = Vector3.new(90, 0, 0)
  1320. wave3.Transparency = i/14
  1321. wait()
  1322. glowz.Rate = 0
  1323. glowz2.Rate = 0
  1324. end
  1325. wait()
  1326. wave:Destroy()
  1327. wave2:Destroy()
  1328. wave3:Destroy()
  1329. end)()
  1330. elseif Transforming == false then
  1331. wait()
  1332. end
  1333. end
  1334.  
  1335. for i = 1, 100 do rs:wait()
  1336. fx.CFrame = torso.CFrame
  1337. end
  1338.  
  1339. Spawn(function()
  1340. while wait(1) do
  1341. GroundWave()
  1342. end
  1343. end)
  1344.  
  1345. wait(4)
  1346.  
  1347. Transforming = false
  1348.  
  1349. local value2 = 1
  1350. for i = 1, 20 do rs:wait()
  1351. value2 = value2 - 0.05
  1352. glowz.Rate = 0
  1353. glowz2.Rate = 0
  1354. fx.Transparency = fx.Transparency + (1/20)
  1355. fx.CFrame = torso.CFrame
  1356. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1357. rs:wait()
  1358. end
  1359. glowz:Destroy()
  1360. glowz2:Destroy()
  1361.  
  1362. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1363. local valuer = 5
  1364. local valuer2 = 10
  1365. local valuer3 = 15
  1366. local sa2 = Instance.new("Sound",torso)
  1367. sa2.SoundId = "rbxassetid://130972023"
  1368. sa2.Pitch = 1
  1369. sa2.Volume = 5
  1370. sa2.Looped = false
  1371. sa2:Play()
  1372. local sar2 = Instance.new("Sound",torso)
  1373. sar2.SoundId = "rbxassetid://153274423"
  1374. sar2.Pitch = 1
  1375. sar2.Volume = 5
  1376. sar2.Looped = false
  1377. sar2:Play()
  1378. local wave = Instance.new("Part", torso)
  1379. wave.BrickColor = TorsoColor
  1380. wave.Anchored = true
  1381. wave.CanCollide = false
  1382. wave.Locked = true
  1383. wave.Size = Vector3.new(1, 1, 1)
  1384. wave.TopSurface = "Smooth"
  1385. wave.BottomSurface = "Smooth"
  1386. wave.Transparency = 0.35
  1387. wave.CFrame = HandCF
  1388. wm = Instance.new("SpecialMesh", wave)
  1389. wm.MeshId = "rbxassetid://3270017"
  1390. local wave2 = Instance.new("Part", torso)
  1391. wave2.BrickColor = BrickColor.new("Really black")
  1392. wave2.Anchored = true
  1393. wave2.CanCollide = false
  1394. wave2.Locked = true
  1395. wave2.Size = Vector3.new(1, 1, 1)
  1396. wave2.TopSurface = "Smooth"
  1397. wave2.BottomSurface = "Smooth"
  1398. wave2.Transparency = 0.35
  1399. wave2.CFrame = HandCF
  1400. wm2 = Instance.new("SpecialMesh", wave2)
  1401. wm2.MeshId = "rbxassetid://3270017"
  1402. local wave3 = Instance.new("Part", torso)
  1403. wave3.BrickColor = TorsoColor
  1404. wave3.Anchored = true
  1405. wave3.CanCollide = false
  1406. wave3.Locked = true
  1407. wave3.Size = Vector3.new(1, 1, 1)
  1408. wave3.TopSurface = "Smooth"
  1409. wave3.BottomSurface = "Smooth"
  1410. wave3.Transparency = 0.35
  1411. wave3.CFrame = HandCF
  1412. wm3 = Instance.new("SpecialMesh", wave3)
  1413. wm3.MeshId = "rbxassetid://3270017"
  1414. coroutine.wrap(function()
  1415. for i = 1, 14, 1 do
  1416. valuer = valuer - 0.35
  1417. valuer2 = valuer - 0.45
  1418. valuer3 = valuer3 - 0.475
  1419. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1420. wave.Size = wm.Scale
  1421. wave.CFrame = HandCF
  1422. wave.Transparency = i/14
  1423. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1424. wave2.Size = wm2.Scale
  1425. wave2.CFrame = HandCF
  1426. wave2.Transparency = i/14
  1427. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1428. wave3.Size = wm2.Scale
  1429. wave3.CFrame = HandCF
  1430. wave3.Transparency = i/14
  1431. wait()
  1432. end
  1433. wait()
  1434. wave:Destroy()
  1435. wave2:Destroy()
  1436. end)()
  1437. hum.WalkSpeed = 16
  1438. ----------------------------------------------------
  1439. local cor = Instance.new("Part", char)
  1440. cor.Name = "Thingy"
  1441. cor.Locked = true
  1442. cor.BottomSurface = 0
  1443. cor.CanCollide = false
  1444. cor.Size = Vector3.new(1, 13, 1)
  1445. cor.Transparency = 1
  1446. cor.TopSurface = 0
  1447. corw = Instance.new("Weld", cor)
  1448. corw.Part0 = rarm
  1449. corw.Part1 = cor
  1450. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1451. corw.C1 = CFrame.new(0, 0, 0)
  1452. weld1 = Instance.new("Weld", char)
  1453. weld1.Part0 = cor
  1454. weld1.Part1 = p6
  1455. weld1.C0 = CFrame.new(0, 0, 0)
  1456. ----------------------------------------------------
  1457. Blast = function()
  1458. local Colors = {"Really black", "Really black"}
  1459. local wave = Instance.new("Part", torso)
  1460. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1461. wave.Anchored = true
  1462. wave.CanCollide = false
  1463. wave.Locked = true
  1464. wave.Size = Vector3.new(1, 1, 1)
  1465. wave.TopSurface = "Smooth"
  1466. wave.BottomSurface = "Smooth"
  1467. wave.Transparency = 0.35
  1468. wave.CFrame = rarm.CFrame
  1469. wm = Instance.new("SpecialMesh", wave)
  1470. wm.MeshType = "Sphere"
  1471. wm.Scale = Vector3.new(1,1,1)
  1472. z = Instance.new("Sound",wave)
  1473. z.SoundId = "rbxassetid://237035051"
  1474. z.Volume = 1
  1475. z.Pitch = .9
  1476. z:Play()
  1477. coroutine.wrap(function()
  1478. for i = 1, 30, 1 do
  1479. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1480. --wave.Size = wm.Scale
  1481. wave.CFrame = rarm.CFrame
  1482. wave.Transparency = (1/14)
  1483. rs:wait()
  1484. end
  1485. rs:wait()
  1486. wave:Destroy()
  1487. z:Destroy()
  1488. end)()
  1489. end
  1490. ----------------------------------------------------
  1491. rarm.Touched:connect(function(ht)
  1492. hit = ht.Parent
  1493. if ht and hit:IsA("Model") then
  1494. if hit:FindFirstChild("Humanoid") then
  1495. if hit.Name ~= p.Name then
  1496. if Debounces.RPunch == true and Debounces.RPunched == false then
  1497. Debounces.RPunched = true
  1498. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1499. if Debounces.ks==true then
  1500. z = Instance.new("Sound",hed)
  1501. z.SoundId = "rbxassetid://169380525"
  1502. z.Pitch = ptz[math.random(1,#ptz)]
  1503. z.Volume = 1
  1504. z:Play()
  1505. end
  1506. wait(.2)
  1507. Debounces.RPunched = false
  1508. end
  1509. end
  1510. end
  1511. elseif ht and hit:IsA("Hat") then
  1512. if hit.Parent.Name ~= p.Name then
  1513. if hit.Parent:FindFirstChild("Humanoid") then
  1514. if Debounces.RPunch == true and Debounces.RPunched == false then
  1515. Debounces.RPunched = true
  1516. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1517. if Debounces.ks==true then
  1518. z = Instance.new("Sound",hed)
  1519. z.SoundId = "rbxassetid://169380525"
  1520. z.Pitch = ptz[math.random(1,#ptz)]
  1521. z.Volume = 1
  1522. z:Play()
  1523. end
  1524. wait(.2)
  1525. Debounces.RPunched = false
  1526. end
  1527. end
  1528. end
  1529. end
  1530. end)
  1531. larm.Touched:connect(function(ht)
  1532. hit = ht.Parent
  1533. if ht and hit:IsA("Model") then
  1534. if hit:FindFirstChild("Humanoid") then
  1535. if hit.Name ~= p.Name then
  1536. if Debounces.LPunch == true and Debounces.LPunched == false then
  1537. Debounces.LPunched = true
  1538. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1539. if Debounces.ks2==true then
  1540. z = Instance.new("Sound",hed)
  1541. z.SoundId = "rbxassetid://169380525"
  1542. z.Pitch = ptz[math.random(1,#ptz)]
  1543. z.Volume = 1
  1544. z:Play()
  1545. end
  1546. wait(.2)
  1547. Debounces.LPunched = false
  1548. end
  1549. end
  1550. end
  1551. elseif ht and hit:IsA("Hat") then
  1552. if hit.Parent.Name ~= p.Name then
  1553. if hit.Parent:FindFirstChild("Humanoid") then
  1554. if Debounces.LPunch == true and Debounces.LPunched == false then
  1555. Debounces.LPunched = true
  1556. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1557. if Debounces.ks2==true then
  1558. z = Instance.new("Sound",hed)
  1559. z.SoundId = "rbxassetid://169380525"
  1560. z.Pitch = ptz[math.random(1,#ptz)]
  1561. z.Volume = 1
  1562. z:Play()
  1563. end
  1564. wait(.2)
  1565. Debounces.LPunched = false
  1566. end
  1567. end
  1568. end
  1569. end
  1570. end)
  1571. ----------------------------------------------------
  1572. mod4 = Instance.new("Model",char)
  1573.  
  1574. ptez = {0.7, 0.8, 0.9, 1}
  1575.  
  1576. function FindNearestTorso(Position,Distance,SinglePlayer)
  1577. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1578. local List = {}
  1579. for i,v in pairs(workspace:GetChildren())do
  1580. if v:IsA("Model")then
  1581. if v:findFirstChild("Torso")then
  1582. if v ~= char then
  1583. if(v.Torso.Position -Position).magnitude <= Distance then
  1584. table.insert(List,v)
  1585. end
  1586. end
  1587. end
  1588. end
  1589. end
  1590. return List
  1591. end
  1592.  
  1593. function Punch()
  1594. part=Instance.new('Part',mod4)
  1595. part.Anchored=true
  1596. part.CanCollide=false
  1597. part.FormFactor='Custom'
  1598. part.Size=Vector3.new(.2,.2,.2)
  1599. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1600. part.Transparency=.7
  1601. part.BrickColor=BrickColor.new('Really black')
  1602. mesh=Instance.new('SpecialMesh',part)
  1603. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1604. mesh.Scale=Vector3.new(3,3,3)
  1605. part2=Instance.new('Part',mod4)
  1606. part2.Anchored=true
  1607. part2.CanCollide=false
  1608. part2.FormFactor='Custom'
  1609. part2.Size=Vector3.new(.2,.2,.2)
  1610. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1611. part2.Transparency=.7
  1612. part2.BrickColor=BrickColor.new('Really black')
  1613. mesh2=Instance.new('SpecialMesh',part2)
  1614. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1615. mesh2.Scale=Vector3.new(3,1.5,3)
  1616. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1617. if v:FindFirstChild('Humanoid') then
  1618. v.Humanoid:TakeDamage(math.random(2,6))
  1619. end
  1620. end
  1621. coroutine.resume(coroutine.create(function()
  1622. for i=0,0.62,0.4 do
  1623. wait()
  1624. part.CFrame=part.CFrame
  1625. part.Transparency=i
  1626. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1627. part2.CFrame=part2.CFrame
  1628. part2.Transparency=i
  1629. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1630. end
  1631. part.Parent=nil
  1632. part2.Parent=nil
  1633. end))
  1634. end
  1635. ----------------------------------------------------
  1636. rarm.Touched:connect(function(ht)
  1637. hit = ht.Parent
  1638. if ht and hit:IsA("Model") then
  1639. if hit:FindFirstChild("Humanoid") then
  1640. if hit.Name ~= p.Name then
  1641. if Debounces.RPunch == true and Debounces.RPunched == false then
  1642. Debounces.RPunched = true
  1643. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1644. if Debounces.ks==true then
  1645. z = Instance.new("Sound",hed)
  1646. z.SoundId = "rbxassetid://169380525"
  1647. z.Pitch = ptz[math.random(1,#ptz)]
  1648. z.Volume = 1
  1649. z:Play()
  1650. end
  1651. wait(.2)
  1652. Debounces.RPunched = false
  1653. end
  1654. end
  1655. end
  1656. elseif ht and hit:IsA("Hat") then
  1657. if hit.Parent.Name ~= p.Name then
  1658. if hit.Parent:FindFirstChild("Humanoid") then
  1659. if Debounces.RPunch == true and Debounces.RPunched == false then
  1660. Debounces.RPunched = true
  1661. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1662. if Debounces.ks==true then
  1663. z = Instance.new("Sound",hed)
  1664. z.SoundId = "rbxassetid://169380525"
  1665. z.Pitch = ptz[math.random(1,#ptz)]
  1666. z.Volume = 1
  1667. z:Play()
  1668. end
  1669. wait(.2)
  1670. Debounces.RPunched = false
  1671. end
  1672. end
  1673. end
  1674. end
  1675. end)
  1676. larm.Touched:connect(function(ht)
  1677. hit = ht.Parent
  1678. if ht and hit:IsA("Model") then
  1679. if hit:FindFirstChild("Humanoid") then
  1680. if hit.Name ~= p.Name then
  1681. if Debounces.LPunch == true and Debounces.LPunched == false then
  1682. Debounces.LPunched = true
  1683. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1684. if Debounces.ks2==true then
  1685. z = Instance.new("Sound",hed)
  1686. z.SoundId = "rbxassetid://169380525"
  1687. z.Pitch = ptz[math.random(1,#ptz)]
  1688. z.Volume = 1
  1689. z:Play()
  1690. end
  1691. wait(.2)
  1692. Debounces.LPunched = false
  1693. end
  1694. end
  1695. end
  1696. elseif ht and hit:IsA("Hat") then
  1697. if hit.Parent.Name ~= p.Name then
  1698. if hit.Parent:FindFirstChild("Humanoid") then
  1699. if Debounces.LPunch == true and Debounces.LPunched == false then
  1700. Debounces.LPunched = true
  1701. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1702. if Debounces.ks2==true then
  1703. z = Instance.new("Sound",hed)
  1704. z.SoundId = "rbxassetid://169380525"
  1705. z.Pitch = ptz[math.random(1,#ptz)]
  1706. z.Volume = 1
  1707. z:Play()
  1708. end
  1709. wait(.2)
  1710. Debounces.LPunched = false
  1711. end
  1712. end
  1713. end
  1714. end
  1715. end)
  1716. ----------------------------------------------------
  1717. local player = game.Players.LocalPlayer
  1718. local pchar = player.Character
  1719. local mouse = player:GetMouse()
  1720. local cam = workspace.CurrentCamera
  1721.  
  1722. local rad = math.rad
  1723.  
  1724. local keysDown = {}
  1725. local flySpeed = 0
  1726. local MAX_FLY_SPEED = 3000
  1727.  
  1728. local canFly = false
  1729. local flyToggled = false
  1730.  
  1731. local forward, side = 0, 0
  1732. local lastForward, lastSide = 0, 0
  1733.  
  1734. local floatBP = Instance.new("BodyPosition")
  1735. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1736. local flyBV = Instance.new("BodyVelocity")
  1737. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1738. local turnBG = Instance.new("BodyGyro")
  1739. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1740.  
  1741. mouse.KeyDown:connect(function(key)
  1742. keysDown[key] = true
  1743.  
  1744. if key == "f" then
  1745. flyToggled = not flyToggled
  1746.  
  1747. if not flyToggled then
  1748. stanceToggle = "Normal"
  1749. floatBP.Parent = nil
  1750. flyBV.Parent = nil
  1751. turnBG.Parent = nil
  1752. root.Velocity = Vector3.new()
  1753. pchar.Humanoid.PlatformStand = false
  1754. end
  1755. end
  1756.  
  1757. end)
  1758. mouse.KeyUp:connect(function(key)
  1759. keysDown[key] = nil
  1760. end)
  1761.  
  1762. local function updateFly()
  1763.  
  1764. if not flyToggled then return end
  1765.  
  1766. lastForward = forward
  1767. lastSide = side
  1768.  
  1769. forward = 0
  1770. side = 0
  1771.  
  1772. if keysDown.w then
  1773. forward = forward + 1
  1774. end
  1775. if keysDown.s then
  1776. forward = forward - 1
  1777. end
  1778. if keysDown.a then
  1779. side = side - 1
  1780. end
  1781. if keysDown.d then
  1782. side = side + 1
  1783. end
  1784.  
  1785. canFly = (forward ~= 0 or side ~= 0)
  1786.  
  1787. if canFly then
  1788. stanceToggle = "Floating"
  1789. turnBG.Parent = root
  1790. floatBP.Parent = nil
  1791. flyBV.Parent = root
  1792.  
  1793. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1794. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1795. else
  1796. floatBP.position = root.Position
  1797. floatBP.Parent = root
  1798.  
  1799. flySpeed = flySpeed - 1
  1800. if flySpeed < 0 then flySpeed = 0 end
  1801. end
  1802.  
  1803. local camCF = cam.CoordinateFrame
  1804. local in_forward = canFly and forward or lastForward
  1805. local in_side = canFly and side or lastSide
  1806.  
  1807. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1808. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1809.  
  1810. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1811. 0)
  1812. end
  1813.  
  1814. game:service'RunService'.Stepped:connect(function()
  1815. if flyToggled then
  1816. pchar.Humanoid.PlatformStand = true
  1817. end
  1818. updateFly()
  1819. end)
  1820. -------------------------------
  1821. mouse.KeyDown:connect(function(key)
  1822. if key == "q" then
  1823. if Debounces.CanAttack == true then
  1824. Debounces.CanAttack = false
  1825. Debounces.NoIdl = true
  1826. Debounces.on = true
  1827. function FindNearestTorso(Position,Distance,SinglePlayer)
  1828. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1829. local List = {}
  1830. for i,v in pairs(workspace:GetChildren())do
  1831. if v:IsA("Model")then
  1832. if v:findFirstChild("Torso")then
  1833. if v ~= char then
  1834. if(v.Torso.Position -Position).magnitude <= Distance then
  1835. table.insert(List,v)
  1836. end
  1837. end
  1838. end
  1839. end
  1840. end
  1841. return List
  1842. end
  1843. z = Instance.new("Sound",workspace)
  1844. z.SoundId = "rbxassetid://232213955"
  1845. z.Pitch = 0.75
  1846. z.Volume = 5
  1847. wait(0.2)
  1848. z:Play()
  1849. sp = Instance.new("Part",rarm)
  1850. sp.Anchored = true
  1851. sp.CanCollide = false
  1852. sp.Locked = true
  1853. sp.Transparency = 0
  1854. sp.Material = "Neon"
  1855. sp.Size = Vector3.new(2,2,2)
  1856. sp.TopSurface = "SmoothNoOutlines"
  1857. sp.BottomSurface = "SmoothNoOutlines"
  1858. sp.BrickColor = TorsoColor
  1859. spm = Instance.new("SpecialMesh",sp)
  1860. spm.MeshType = "Sphere"
  1861. spm.Scale = Vector3.new(42,42,42)
  1862. sp2 = Instance.new("Part", rarm)
  1863. sp2.Name = "Energy"
  1864. sp2.BrickColor = TorsoColor
  1865. sp2.Size = Vector3.new(1, 1, 1)
  1866. sp2.Shape = "Ball"
  1867. sp2.CanCollide = false
  1868. sp2.Anchored = true
  1869. sp2.Locked = true
  1870. sp2.TopSurface = 0
  1871. sp2.BottomSurface = 0
  1872. sp2.Transparency = 1
  1873. spm2 = Instance.new("SpecialMesh",sp2)
  1874. spm2.MeshId = "rbxassetid://9982590"
  1875. spm2.Scale = Vector3.new(4,4,4)
  1876. sp3 = Instance.new("Part", rarm)
  1877. sp3.Name = "Energy"
  1878. sp3.BrickColor = TorsoColor
  1879. sp3.Size = Vector3.new(1, 1, 1)
  1880. sp3.Shape = "Ball"
  1881. sp3.CanCollide = false
  1882. sp3.Anchored = true
  1883. sp3.Locked = true
  1884. sp3.TopSurface = 0
  1885. sp3.BottomSurface = 0
  1886. sp3.Transparency = 1
  1887. spm3 = Instance.new("SpecialMesh",sp2)
  1888. spm3.MeshId = "rbxassetid://9982590"
  1889. spm3.Scale = Vector3.new(8,8,8)
  1890. for i = 1, 20 do
  1891. spm.Scale = spm.Scale - Vector3.new(2,2,2)
  1892. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1899. if Debounces.on == false then break end
  1900. rs:wait()
  1901. end
  1902. for i = 1, 100, 20 do rs:wait()
  1903. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1904. end
  1905. for i = 1, 20 do
  1906. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1913. if Debounces.on == false then break end
  1914. rs:wait()
  1915. end
  1916. sp.Transparency = 1
  1917. for i = 1, 20 do
  1918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1920. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1921. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1922. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1924. if Debounces.on == false then break end
  1925. rs:wait()
  1926. end
  1927. wait(1)
  1928. sp.Transparency = 0
  1929. sp2.Transparency = 0.84
  1930. for i = 1, 20 do
  1931. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1932. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1933. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1934. sp3.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1937. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1938. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1941. if Debounces.on == false then break end
  1942. rs:wait()
  1943. end
  1944. for i = 1, 2880, 50 do
  1945. rs:wait()
  1946. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1947. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1948. sp3.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/-10), math.rad(-i/-10), math.rad(i/-10))
  1949. rs:wait()
  1950. end
  1951. sp:Destroy()
  1952. sp2:Destroy()
  1953. sp3:Destroy()
  1954. local X = Instance.new("Part",char)
  1955. local O = Instance.new("ObjectValue",X)
  1956. O.Name = "creator"
  1957. X.Locked = true
  1958. X.Name = "Shell"
  1959. X.Anchored = false
  1960. X.CanCollide = false
  1961. X.Transparency = 0
  1962. X.Reflectance = 0
  1963. X.BottomSurface = 0
  1964. X.TopSurface = 0
  1965. X.Shape = 0
  1966. local V = Instance.new("ObjectValue",X)
  1967. V.Value = char
  1968. V.Name = "creator"
  1969. X.BrickColor = TorsoColor
  1970. X.Size = Vector3.new(2,2,2)
  1971. X.Material = "Neon"
  1972. local Z = Instance.new("SpecialMesh",X)
  1973. Z.MeshType = "Sphere"
  1974. Z.Scale = Vector3.new(0.5,0.5,1)
  1975. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1976. local bv = Instance.new("BodyVelocity",X)
  1977. bv.maxForce = Vector3.new(99999,99999,99999)
  1978. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1979. bv.velocity = X.CFrame.lookVector*75
  1980.  
  1981. Explode = X.Touched:connect(function(hit)
  1982. if hit ~= char and hit.Name ~= "Shell" then
  1983. local cf = X.CFrame
  1984. bv:Destroy()
  1985. X.Anchored = true
  1986. Z:Remove()
  1987. Explode:disconnect()
  1988. X.Size = Vector3.new(6,6,6)
  1989. X.Touched:connect(function(hit) end)
  1990. X.CanCollide = false
  1991. local part3 = Instance.new("Part", rarm)
  1992. part3.Anchored=true
  1993. part3.CanCollide=false
  1994. part3.Locked = true
  1995. part3.TopSurface = "SmoothNoOutlines"
  1996. part3.BottomSurface = "SmoothNoOutlines"
  1997. part3.FormFactor='Custom'
  1998. part3.Size=Vector3.new(2,2, 2)
  1999. part3.CFrame=X.CFrame
  2000. part3.Transparency=0
  2001. part3.BrickColor=TorsoColor
  2002. local mesh3 = Instance.new("SpecialMesh",part3)
  2003. mesh3.MeshType = "Sphere"
  2004. mesh3.Scale = Vector3.new(2,2,2)
  2005. --debris:AddItem(X,8)
  2006. local part4 = Instance.new("Part", rarm)
  2007. part4.Material = "Neon"
  2008. part4.Anchored=true
  2009. part4.CanCollide=false
  2010. part4.Locked = true
  2011. part4.TopSurface = "SmoothNoOutlines"
  2012. part4.BottomSurface = "SmoothNoOutlines"
  2013. part4.FormFactor='Custom'
  2014. part4.Size=Vector3.new(2,2, 2)
  2015. part4.CFrame=X.CFrame
  2016. part4.Transparency=0
  2017. part4.BrickColor=BrickColor.new("Black")
  2018. local mesh4 = Instance.new("SpecialMesh",part4)
  2019. mesh4.MeshType = "Sphere"
  2020. mesh4.Scale = Vector3.new(1,1,1)
  2021. local part7 = Instance.new("Part", rarm)
  2022. part7.Material = "Neon"
  2023. part7.Anchored=true
  2024. part7.CanCollide=false
  2025. part7.Locked = true
  2026. part7.TopSurface = "SmoothNoOutlines"
  2027. part7.BottomSurface = "SmoothNoOutlines"
  2028. part7.FormFactor='Custom'
  2029. part7.Size=Vector3.new(2,2, 2)
  2030. part7.CFrame=X.CFrame
  2031. part7.Transparency=0
  2032. part7.BrickColor=BrickColor.new("Really black")
  2033. local mesh7 = Instance.new("SpecialMesh",part7)
  2034. mesh7.MeshType = "Sphere"
  2035. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  2036. --[[X.Touched:connect(function(ht)
  2037. hit = ht.Parent
  2038. if ht and hit:IsA("Model") then
  2039. if hit:FindFirstChild("Humanoid") then
  2040. if hit.Name ~= p.Name then
  2041. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2042. wait(.3)
  2043. end
  2044. end
  2045. elseif ht and hit:IsA("Hat") then
  2046. if hit.Parent.Name ~= p.Name then
  2047. if hit.Parent:FindFirstChild("Humanoid") then
  2048. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2049. wait(.3)
  2050. end
  2051. end
  2052. end
  2053. end)
  2054. part3.Touched:connect(function(ht)
  2055. hit = ht.Parent
  2056. if ht and hit:IsA("Model") then
  2057. if hit:FindFirstChild("Humanoid") then
  2058. if hit.Name ~= p.Name then
  2059. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2060. wait(.3)
  2061. end
  2062. end
  2063. elseif ht and hit:IsA("Hat") then
  2064. if hit.Parent.Name ~= p.Name then
  2065. if hit.Parent:FindFirstChild("Humanoid") then
  2066. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2067. wait(.3)
  2068. end
  2069. end
  2070. end
  2071. end)]]--
  2072. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2073. if v:FindFirstChild('Humanoid') then
  2074. v.Humanoid:TakeDamage(math.random(60,90))
  2075. v.Humanoid.PlatformStand = true
  2076. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2077. end
  2078. end
  2079.  
  2080. local acos = math.acos
  2081. local sqrt = math.sqrt
  2082. local Vec3 = Vector3.new
  2083. local fromAxisAngle = CFrame.fromAxisAngle
  2084.  
  2085. local function toAxisAngle(CFr)
  2086. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2087. local Angle = math.acos((R00+R11+R22-1)/2)
  2088. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2089. A = A == 0 and 0.00001 or A
  2090. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2091. B = B == 0 and 0.00001 or B
  2092. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2093. C = C == 0 and 0.00001 or C
  2094. local x = (R21-R12)/sqrt(A)
  2095. local y = (R02-R20)/sqrt(B)
  2096. local z = (R10-R01)/sqrt(C)
  2097. return Vec3(x,y,z),Angle
  2098. end
  2099.  
  2100. function ApplyTrig(Num,Func)
  2101. local Min,Max = Func(0),Func(1)
  2102. local i = Func(Num)
  2103. return (i-Min)/(Max-Min)
  2104. end
  2105.  
  2106. function LerpCFrame(CFrame1,CFrame2,Num)
  2107. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2108. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2109. end
  2110.  
  2111. function Crater(Torso,Radius)
  2112. Spawn(function()
  2113. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2114. local Ignore = {}
  2115. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2116. if v.Character ~= nil then
  2117. Ignore[#Ignore+1] = v.Character
  2118. end
  2119. end
  2120. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2121. if Hit == nil then return end
  2122. local Parts = {}
  2123. for i = 1,360,10 do
  2124. local P = Instance.new("Part",Torso.Parent)
  2125. P.Anchored = true
  2126. P.FormFactor = "Custom"
  2127. P.BrickColor = Hit.BrickColor
  2128. P.Material = Hit.Material
  2129. P.TopSurface = "Smooth"
  2130. P.BottomSurface = "Smooth"
  2131. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  2132. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2133. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2134. if math.random(0,5) == 0 then -- rubble
  2135. local P = Instance.new("Part",Torso.Parent)
  2136. P.Anchored = true
  2137. P.FormFactor = "Custom"
  2138. P.BrickColor = Hit.BrickColor
  2139. P.Material = Hit.Material
  2140. P.TopSurface = "Smooth"
  2141. P.BottomSurface = "Smooth"
  2142. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  2143. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2144. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2145. end
  2146. end
  2147. for i = 0,1,0.05 do
  2148. for i2,v in pairs(Parts) do
  2149. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2150. end
  2151. wait(0.02)
  2152. end
  2153. for i,v in pairs(Parts) do
  2154. if v[1].Size.X > 2.1 then
  2155. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2156. end
  2157. v[1].Anchored = false
  2158. end
  2159. for i = 0,1,0.05 do
  2160. for i2,v in pairs(Parts) do
  2161. v[1].Transparency = i
  2162. if i == 1 then
  2163. v[1]:Destroy()
  2164. elseif i >= 0.25 then
  2165. v[1].CanCollide = false
  2166. end
  2167. end
  2168. wait(0.02)
  2169. end
  2170. Parts = nil
  2171. end)
  2172. end
  2173.  
  2174. ROW = function(out, trans, s, wt, t, ang, plus)
  2175. for i = 1, 360, 360/t do
  2176. local c = Instance.new("Part", game.Workspace)
  2177. c.FormFactor = 3
  2178. c.TopSurface = 0
  2179. c.BottomSurface = 0
  2180. c.Size = s
  2181. c.Anchored = true
  2182. c.CanCollide = wt
  2183. c.Material=workspace.Base.Material
  2184. c.Transparency = trans
  2185. c.BrickColor = workspace.Base.BrickColor
  2186. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2187. c.Locked=true
  2188. game.Debris:AddItem(c,15)
  2189. end
  2190. end
  2191.  
  2192. Part = function(x,y,z,color,tr,cc,an,parent)
  2193. local p = Instance.new('Part',parent or Weapon)
  2194. p.formFactor = 'Custom'
  2195. p.Size = Vector3.new(x,y,z)
  2196. p.BrickColor = BrickColor.new(color)
  2197. p.CanCollide = cc
  2198. p.Transparency = tr
  2199. p.Anchored = an
  2200. p.TopSurface,p.BottomSurface = 0,0
  2201. p.Locked=true
  2202. p:BreakJoints()
  2203. return p end
  2204.  
  2205. Mesh = function(par,num,x,y,z)
  2206. local msh = _
  2207. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2208. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2209. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2210. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2211. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2212. end msh.Scale = Vector3.new(x,y,z)
  2213. return msh end
  2214.  
  2215. function explosion(col1,col2,cfr,sz,rng,dmg)
  2216. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2217. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2218. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2219. v1,v2,v3=sz.x,sz.y,sz.z
  2220. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2221. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2222. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2223. a.CFrame=cfr
  2224. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2225. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2226.  
  2227. Spawn(function()
  2228. while wait() do
  2229. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2230. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2231. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2232. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2233. a.Transparency=a.Transparency+0.05
  2234. a2.Transparency=a2.Transparency+0.05
  2235. a3.Transparency=a3.Transparency+0.05
  2236. end
  2237. end)
  2238. end
  2239.  
  2240. Crater(X,20)
  2241. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2242. z = Instance.new("Sound",workspace)
  2243. z.SoundId = "rbxassetid://231917744"
  2244. z.Pitch = .5
  2245. z.Volume = 5
  2246. z1 = Instance.new("Sound",workspace)
  2247. z1.SoundId = "rbxassetid://231917744"
  2248. z1.Pitch = .5
  2249. z1.Volume = 5
  2250. z2 = Instance.new("Sound",workspace)
  2251. z2.SoundId = "rbxassetid://231917744"
  2252. z2.Pitch = .5
  2253. z2.Volume = 5
  2254. z3 = Instance.new("Sound",workspace)
  2255. z3.SoundId = "rbxassetid://245537790"
  2256. z3.Pitch = .7
  2257. z3.Volume = 5
  2258. z4 = Instance.new("Sound",workspace)
  2259. z4.SoundId = "rbxassetid://245537790"
  2260. z4.Pitch = .7
  2261. z4.Volume = 5
  2262. z4a = Instance.new("Sound",workspace)
  2263. z4a.SoundId = "rbxassetid://419447292"
  2264. z4a.Pitch = 1
  2265. z4a.Volume = 5
  2266. z3a = Instance.new("Sound",workspace)
  2267. z3a.SoundId = "rbxassetid://421328847"
  2268. z3a.Pitch = 1
  2269. z3a.Volume = 5
  2270. wait(0.1)
  2271. z:Play()
  2272. z1:Play()
  2273. z2:Play()
  2274. z3:Play()
  2275. z4:Play()
  2276. z3a:Play()
  2277. z4a:Play()
  2278.  
  2279. local part=Instance.new('Part',rarm)
  2280. part.Anchored=true
  2281. part.CanCollide=false
  2282. part.Locked = true
  2283. part.FormFactor='Custom'
  2284. part.Size=Vector3.new(2,2,2)
  2285. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2286. part.Transparency=0
  2287. part.BrickColor=BrickColor.new('Really black')
  2288. local mesh=Instance.new('SpecialMesh',part)
  2289. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2290. mesh.Scale=Vector3.new(4,4,4)
  2291. local part2=part:clone()
  2292. part2.Parent = rarm
  2293. part2.BrickColor=TorsoColor
  2294. local part5=part:clone()
  2295. part5.Parent = rarm
  2296. part5.BrickColor=TorsoColor
  2297. local part6=part:clone()
  2298. part6.Parent = rarm
  2299. part6.BrickColor=BrickColor.new("Black")
  2300. local mesh2=mesh:clone()
  2301. mesh2.Parent=part2
  2302. mesh2.Scale=Vector3.new(6, 6, 6)
  2303. local mesh5=mesh:clone()
  2304. mesh5.Parent=part5
  2305. mesh5.Scale=Vector3.new(6, 6, 6)
  2306. local mesh6=mesh:clone()
  2307. mesh6.Parent=part6
  2308. mesh6.Scale=Vector3.new(6, 6, 6)
  2309. local blast = Instance.new("Part", rarm)
  2310. blast.BrickColor = BrickColor.new("Really black")
  2311. blast.Anchored = true
  2312. blast.CanCollide = false
  2313. blast.Locked = true
  2314. blast.Size = Vector3.new(2, 2, 2)
  2315. blast.TopSurface = "Smooth"
  2316. blast.BottomSurface = "Smooth"
  2317. blast.Transparency = 0
  2318. blast.CFrame = HandCF
  2319. local bm = Instance.new("SpecialMesh", blast)
  2320. bm.Scale = Vector3.new(10,2,10)
  2321. bm.MeshId = "rbxassetid://3270017"
  2322. local blast2 = Instance.new("Part", rarm)
  2323. blast2.BrickColor = BrickColor.new("Really black")
  2324. blast2.Anchored = true
  2325. blast2.CanCollide = false
  2326. blast2.Locked = true
  2327. blast2.Size = Vector3.new(2, 2, 2)
  2328. blast2.TopSurface = "Smooth"
  2329. blast2.BottomSurface = "Smooth"
  2330. blast2.Transparency = 0
  2331. blast2.CFrame = HandCF
  2332. local bm2 = Instance.new("SpecialMesh", blast2)
  2333. bm2.Scale = Vector3.new(6,2,6)
  2334. bm2.MeshId = "rbxassetid://3270017"
  2335. local blast3 = Instance.new("Part", rarm)
  2336. blast3.BrickColor = BrickColor.new("Really black")
  2337. blast3.Anchored = true
  2338. blast3.CanCollide = false
  2339. blast3.Locked = true
  2340. blast3.Size = Vector3.new(1, 1, 1)
  2341. blast3.TopSurface = "Smooth"
  2342. blast3.BottomSurface = "Smooth"
  2343. blast3.Transparency = 0
  2344. blast3.CFrame = HandCF
  2345. local bm3 = Instance.new("SpecialMesh", blast3)
  2346. bm3.Scale = Vector3.new(6,2,6)
  2347. bm3.MeshId = "rbxassetid://3270017"
  2348. for i = 1,120 do rs:wait()
  2349. X.Transparency = X.Transparency + (1/120)
  2350. part.Transparency = part.Transparency + (1/120)
  2351. part2.Transparency = part2.Transparency + (1/120)
  2352. part3.Transparency = part3.Transparency + (1/120)
  2353. part4.Transparency = part4.Transparency + (1/120)
  2354. part5.Transparency = part5.Transparency + (1/120)
  2355. part6.Transparency = part6.Transparency + (1/120)
  2356. part7.Transparency = part7.Transparency + (1/120)
  2357. blast.Transparency = blast.Transparency + (1/120)
  2358. blast2.Transparency = blast2.Transparency + (1/120)
  2359. blast3.Transparency = blast3.Transparency + (1/120)
  2360. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  2361. --part3.Size = part3.Size + Vector3.new(6,6,6)
  2362. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  2363. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  2364. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  2365. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  2366. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  2367. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  2368. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  2369. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  2370. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  2371. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  2372. X.CFrame = cf
  2373. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2374. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2375. part3.CFrame=X.CFrame
  2376. part4.CFrame=X.CFrame
  2377. part7.CFrame=X.CFrame
  2378. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2379. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2380. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2381. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2382. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2383. rs:wait()
  2384. end
  2385. X:Destroy()
  2386. part:Destroy()
  2387. part2:Destroy()
  2388. part3:Destroy()
  2389. part4:Destroy()
  2390. part5:Destroy()
  2391. part6:Destroy()
  2392. blast:Destroy()
  2393. blast2:Destroy()
  2394. blast3:Destroy()
  2395. z:Destroy()
  2396. z1:Destroy()
  2397. z2:Destroy()
  2398. z3:Destroy()
  2399. z4:Destroy()
  2400. end
  2401. end)
  2402. for i = 1, 20 do
  2403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2409. if Debounces.on == false then break end
  2410. rs:wait()
  2411. end
  2412. if Debounces.CanAttack == false then
  2413. Debounces.CanAttack = true
  2414. Debounces.NoIdl = false
  2415. Debounces.on = false
  2416. end
  2417. end
  2418. end
  2419. end)
  2420. ----------------------------------------------------
  2421. mouse.KeyDown:connect(function(key)
  2422. if key == "c" then
  2423. Blaze()
  2424. end
  2425. end)
  2426. ----------------------------------------------------
  2427. mouse.KeyDown:connect(function(key)
  2428. if key == "v" then
  2429. Blaze2()
  2430. end
  2431. end)
  2432. ----------------------------------------------------
  2433. mouse.KeyDown:connect(function(key)
  2434. if key == "x" then
  2435. hum.WalkSpeed = 0.01
  2436. if Debounces.CanAttack == true then
  2437. Debounces.CanAttack = false
  2438. Debounces.NoIdl = true
  2439. Debounces.on = true
  2440. for i = 1, 30 do
  2441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2447. if Debounces.on == false then break end
  2448. rs:wait(6)
  2449. end
  2450. v = Instance.new("Sound")
  2451. v.SoundId = "rbxassetid://435742675"
  2452. v.Parent = char
  2453. v.Looped = false
  2454. v.Pitch = 1
  2455. v.Volume = 18
  2456. wait(.01)
  2457. v:Play()
  2458.  
  2459. if Daytime == true then
  2460. Daytime = false
  2461. l.TimeOfDay = 00
  2462. else
  2463. Daytime = true
  2464. l.TimeOfDay = 12
  2465. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2466. end
  2467.  
  2468. local Shockwave = function()
  2469. local rng1 = Instance.new("Part", char)
  2470. rng1.Anchored = true
  2471. rng1.BrickColor = BrickColor.new("Really black")
  2472. rng1.CanCollide = false
  2473. rng1.FormFactor = 3
  2474. rng1.Name = "Ring"
  2475. rng1.Material = "Neon"
  2476. rng1.Size = Vector3.new(1, 1, 1)
  2477. rng1.Transparency = 0.35
  2478. rng1.TopSurface = 0
  2479. rng1.BottomSurface = 0
  2480. local rngm1 = Instance.new("SpecialMesh", rng)
  2481. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2482. rngm1.Scale = Vector3.new(10, 10, 1)
  2483. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2484. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2485. Wave.Name = "Shockwave"
  2486. Wave.BrickColor = BrickColor.new("Really black")
  2487. Wave.Material = "Neon"
  2488. Wave.Size = Vector3.new(1, 1, 1)
  2489. Wave.Shape = "Ball"
  2490. Wave.CanCollide = false
  2491. Wave.Anchored = true
  2492. Wave.TopSurface = 0
  2493. Wave.BottomSurface = 0
  2494. local Wave2 = Instance.new("Part", game.Workspace--[[?]])
  2495. Wave2.Name = "Shockwave2"
  2496. Wave2.BrickColor = TorsoColor
  2497. Wave2.Material = "Neon"
  2498. Wave2.Size = Vector3.new(1, 1, 1)
  2499. Wave2.Shape = "Ball"
  2500. Wave2.CanCollide = false
  2501. Wave2.Anchored = true
  2502. Wave2.TopSurface = 0
  2503. Wave2.BottomSurface = 0
  2504. Wave2.Touched:connect(function(hit)
  2505. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2506. local Occlude = true
  2507. local NotOccludes = {
  2508. char.Name;
  2509. "Wings";
  2510. "Scythe";
  2511. "Thingy";
  2512. "Thingy2"; -- put all of the names in a table pls
  2513. }
  2514. for i,v in pairs(NotOccludes) do
  2515. if hit.Parent.Name == v then
  2516. Occlude = false
  2517. end
  2518. end
  2519. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2520. if Occlude then
  2521. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2522. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2523. end
  2524. end
  2525. end)
  2526.  
  2527. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2528.  
  2529. coroutine.wrap(function()
  2530. for i = 1, 20, 0.2 do
  2531. rngm1.Scale = Vector3.new(10 + i*20, 10 + i*20, 20)
  2532. rng1.Transparency = i/20
  2533. wait()
  2534. end
  2535. wait()
  2536. rng1:Destroy()
  2537. end)()
  2538.  
  2539. Delay(0, function()
  2540.  
  2541. if Daytime == false then
  2542. for i = 3, 50, 1 do
  2543. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2544. Wave.CFrame = char.Torso.CFrame
  2545. local t = i / 50
  2546. Wave.Transparency = t
  2547. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2548. Wave2.CFrame = char.Torso.CFrame
  2549. local tq = i / 50
  2550. Wave2.Transparency = tq
  2551. wait()
  2552. end
  2553. else
  2554. for i = 3, 50, 1 do
  2555. Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3)
  2556. Wave.CFrame = char.Torso.CFrame
  2557. local t = i / 50
  2558. Wave.Transparency = t
  2559. Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5)
  2560. Wave2.CFrame = char.Torso.CFrame
  2561. local tq = i / 50
  2562. Wave2.Transparency = tq
  2563. wait()
  2564. end
  2565. end
  2566. Wave:Destroy()
  2567. Wave2:Destroy()
  2568. end)
  2569. Delay(0, function()
  2570. while wait() do
  2571. if Wave ~= nil then
  2572. Wave.CFrame = char.Torso.CFrame
  2573. else
  2574. break
  2575. end
  2576. end
  2577. end)
  2578. end
  2579. Shockwave()
  2580. for i = 1, 30 do
  2581. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2582. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2583. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2584. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2585. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2586. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2587. if Debounces.on == false then break end
  2588. rs:wait()
  2589. end
  2590. wait(2.4)
  2591. Debounces.NoIdl = false
  2592. hum.WalkSpeed = 16
  2593. Debounces.on = false
  2594. wait()
  2595. if Debounces.CanAttack == false then
  2596. Debounces.CanAttack = true
  2597. v:Destroy()
  2598. end
  2599. end
  2600. end
  2601. end)
  2602. ----------------------------------------------------
  2603. mouse.KeyDown:connect(function(key)
  2604. if key == "e" then
  2605. if Debounces.CanAttack == true then
  2606. Debounces.CanAttack = false
  2607. Debounces.on = true
  2608. Debounces.NoIdl = true
  2609. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2610. z = Instance.new("Sound", rarm)
  2611. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2612. z.Volume = 1.25
  2613. z.Pitch = pt[math.random(1,#pt)]
  2614. z.Looped = false
  2615. z:Play()
  2616. Debounces.RPunch = true
  2617. Debounces.LPunch = true
  2618. Debounces.ks = true
  2619. Debounces.ks2 = true
  2620. for i = 1, 3 do
  2621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2627. if Debounces.on == false then break end
  2628. wait()
  2629. end
  2630. z2 = Instance.new("Sound", larm)
  2631. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2632. z2.Volume = 1.25
  2633. z2.Pitch = pt[math.random(1,#pt)]
  2634. z2.Looped = false
  2635. z2:Play()
  2636. for i = 1, 3 do
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. z3 = Instance.new("Sound", rarm)
  2647. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2648. z3.Volume = 1.25
  2649. z3.Pitch = pt[math.random(1,#pt)]
  2650. z3.Looped = false
  2651. z3:Play()
  2652. for i = 1, 3 do
  2653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2659. if Debounces.on == false then break end
  2660. wait()
  2661. end
  2662. z4 = Instance.new("Sound", larm)
  2663. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2664. z4.Volume = 1.25
  2665. z4.Pitch = pt[math.random(1,#pt)]
  2666. z4.Looped = false
  2667. z4:Play()
  2668. for i = 1, 3 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. z5 = Instance.new("Sound", rarm)
  2679. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2680. z5.Volume = 1.25
  2681. z5.Pitch = pt[math.random(1,#pt)]
  2682. z5.Looped = false
  2683. z5:Play()
  2684. for i = 1, 3 do
  2685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2691. if Debounces.on == false then break end
  2692. wait()
  2693. end
  2694. z6 = Instance.new("Sound", larm)
  2695. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2696. z6.Volume = 1.25
  2697. z6.Pitch = pt[math.random(1,#pt)]
  2698. z6.Looped = false
  2699. z6:Play()
  2700. for i = 1, 3 do
  2701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2707. if Debounces.on == false then break end
  2708. wait()
  2709. end
  2710. z7 = Instance.new("Sound", rarm)
  2711. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2712. z7.Volume = 1.25
  2713. z7.Pitch = pt[math.random(1,#pt)]
  2714. z7.Looped = false
  2715. z7:Play()
  2716. for i = 1, 3 do
  2717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2723. if Debounces.on == false then break end
  2724. wait()
  2725. end
  2726. z8 = Instance.new("Sound", larm)
  2727. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2728. z8.Volume = 1.25
  2729. z8.Pitch = pt[math.random(1,#pt)]
  2730. z8.Looped = false
  2731. z8:Play()
  2732. for i = 1, 3 do
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2739. if Debounces.on == false then break end
  2740. wait()
  2741. end
  2742. z9 = Instance.new("Sound", rarm)
  2743. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2744. z9.Volume = 1.25
  2745. z9.Pitch = pt[math.random(1,#pt)]
  2746. z9.Looped = false
  2747. z9:Play()
  2748. for i = 1, 3 do
  2749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2755. if Debounces.on == false then break end
  2756. wait()
  2757. end
  2758. z10 = Instance.new("Sound", larm)
  2759. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2760. z10.Volume = 1.25
  2761. z10.Pitch = pt[math.random(1,#pt)]
  2762. z10.Looped = false
  2763. z10:Play()
  2764. for i = 1, 3 do
  2765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2771. if Debounces.on == false then break end
  2772. wait()
  2773. end
  2774. z11 = Instance.new("Sound", rarm)
  2775. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2776. z11.Volume = 1.25
  2777. z11.Pitch = pt[math.random(1,#pt)]
  2778. z11.Looped = false
  2779. z11:Play()
  2780. for i = 1, 3 do
  2781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2787. if Debounces.on == false then break end
  2788. wait()
  2789. end
  2790. z12 = Instance.new("Sound", larm)
  2791. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2792. z12.Volume = 1.25
  2793. z12.Pitch = pt[math.random(1,#pt)]
  2794. z12.Looped = false
  2795. z12:Play()
  2796. for i = 1, 3 do
  2797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2803. if Debounces.on == false then break end
  2804. wait()
  2805. end
  2806. z13 = Instance.new("Sound", rarm)
  2807. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2808. z13.Volume = 1.25
  2809. z13.Pitch = pt[math.random(1,#pt)]
  2810. z13.Looped = false
  2811. z13:Play()
  2812. for i = 1, 3 do
  2813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2819. if Debounces.on == false then break end
  2820. wait()
  2821. end
  2822. z14 = Instance.new("Sound", larm)
  2823. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2824. z14.Volume = 1.25
  2825. z14.Pitch = pt[math.random(1,#pt)]
  2826. z14.Looped = false
  2827. z14:Play()
  2828. for i = 1, 3 do
  2829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2835. if Debounces.on == false then break end
  2836. wait()
  2837. end
  2838. z15 = Instance.new("Sound", rarm)
  2839. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2840. z15.Volume = 1.25
  2841. z15.Pitch = pt[math.random(1,#pt)]
  2842. z15.Looped = false
  2843. z15:Play()
  2844. for i = 1, 3 do
  2845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2851. if Debounces.on == false then break end
  2852. wait()
  2853. end
  2854. z16 = Instance.new("Sound", larm)
  2855. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2856. z16.Volume = 1.25
  2857. z16.Pitch = pt[math.random(1,#pt)]
  2858. z16.Looped = false
  2859. z16:Play()
  2860. for i = 1, 3 do
  2861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2867. if Debounces.on == false then break end
  2868. wait()
  2869. end
  2870. z17 = Instance.new("Sound", rarm)
  2871. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2872. z17.Volume = 1.25
  2873. z17.Pitch = pt[math.random(1,#pt)]
  2874. z17.Looped = false
  2875. z17:Play()
  2876. for i = 1, 3 do
  2877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2883. if Debounces.on == false then break end
  2884. wait()
  2885. end
  2886. z18 = Instance.new("Sound", larm)
  2887. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2888. z18.Volume = 1.25
  2889. z18.Pitch = pt[math.random(1,#pt)]
  2890. z18.Looped = false
  2891. z18:Play()
  2892. for i = 1, 3 do
  2893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2899. if Debounces.on == false then break end
  2900. wait()
  2901. end
  2902. z19 = Instance.new("Sound", rarm)
  2903. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2904. z19.Volume = 1.25
  2905. z19.Pitch = pt[math.random(1,#pt)]
  2906. z19.Looped = false
  2907. z19:Play()
  2908. for i = 1, 3 do
  2909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2915. if Debounces.on == false then break end
  2916. wait()
  2917. end
  2918. z20 = Instance.new("Sound", larm)
  2919. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2920. z20.Volume = 1.25
  2921. z20.Pitch = pt[math.random(1,#pt)]
  2922. z20.Looped = false
  2923. z20:Play()
  2924. for i = 1, 3 do
  2925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2931. if Debounces.on == false then break end
  2932. wait()
  2933. end
  2934. z:Destroy()
  2935. z2:Destroy()
  2936. z3:Destroy()
  2937. z4:Destroy()
  2938. z5:Destroy()
  2939. z6:Destroy()
  2940. z7:Destroy()
  2941. z8:Destroy()
  2942. z9:Destroy()
  2943. z10:Destroy()
  2944. z11:Destroy()
  2945. z12:Destroy()
  2946. z13:Destroy()
  2947. z14:Destroy()
  2948. z15:Destroy()
  2949. z16:Destroy()
  2950. z17:Destroy()
  2951. z18:Destroy()
  2952. z19:Destroy()
  2953. z20:Destroy()
  2954. Debounces.LPunch = false
  2955. Debounces.RPunch = false
  2956. Debounces.ks = false
  2957. Debounces.ks2 = false
  2958. if Debounces.CanAttack == false then
  2959. Debounces.CanAttack = true
  2960. Debounces.on = false
  2961. Debounces.NoIdl = false
  2962. end
  2963. end
  2964. end
  2965. end)
  2966. -------------------------------
  2967. mouse.KeyDown:connect(function(key)
  2968. if key == "t" then
  2969. if Debounces.CanAttack == true then
  2970. Debounces.CanAttack = false
  2971. Debounces.NoIdl = true
  2972. Debounces.on = true
  2973. Debounces.ks = true
  2974. kik = rleg.Touched:connect(function(ht)
  2975. hit = ht.Parent
  2976. if ht and hit:IsA("Model") then
  2977. if hit:FindFirstChild("Humanoid") then
  2978. if hit.Name ~= p.Name then
  2979. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2980. Debounces.Slashed = true]]--
  2981. if Debounces.ks==true then
  2982. z = Instance.new("Sound",hed)
  2983. z.SoundId = "rbxassetid://169380525"
  2984. z.Volume = 1
  2985. z:Play()
  2986. Debounces.ks=false
  2987. end
  2988. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2989. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2990. --Debounces.Slashed = false
  2991. --end
  2992. end
  2993. end
  2994. elseif ht and hit:IsA("Hat") then
  2995. if hit.Parent.Name ~= p.Name then
  2996. if hit.Parent:FindFirstChild("Humanoid") then
  2997. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2998. Debounces.Slashed = true]]--
  2999. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  3000. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  3001. --Debounces.Slashed = false
  3002. --end
  3003. end
  3004. end
  3005. end
  3006. end)
  3007. for i = 1,20 do
  3008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  3009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  3010. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3011. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  3012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  3013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  3014. if Debounces.on == false then break end
  3015. rs:wait()
  3016. end
  3017. kik:disconnect()
  3018. if Debounces.CanAttack == false then
  3019. Debounces.CanAttack = true
  3020. Debounces.NoIdl = false
  3021. Debounces.on = false
  3022. end
  3023. end
  3024. end
  3025. end)
  3026. ----------------------------------------------------
  3027. mouse.KeyDown:connect(function(key)
  3028. if key == "y" then
  3029. if Debounces.CanAttack == true then
  3030. Debounces.CanAttack = false
  3031. Debounces.on = true
  3032. Debounces.NoIdl = true
  3033. for i = 1, 15 do
  3034. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,-0.25)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.2)
  3035. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.6)
  3036. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  3037. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.4)
  3038. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3039. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3040. if Debounces.on == false then break end
  3041. rs:wait(2.7)
  3042. end
  3043. xa = Instance.new("Sound",char)
  3044. xa.SoundId = "rbxassetid://419447292"
  3045. xa.Pitch = 1
  3046. xa.Volume = 2.5
  3047. wait(.1)
  3048. xa:Play()
  3049. Debounces.on = false
  3050. Debounces.Here = false
  3051. shot = shot + 1
  3052. local rng = Instance.new("Part", larm)
  3053. rng.Anchored = true
  3054. rng.BrickColor = TorsoColor
  3055. rng.CanCollide = false
  3056. rng.FormFactor = 3
  3057. rng.Name = "Ring"
  3058. rng.Size = Vector3.new(1, 1, 1)
  3059. rng.Transparency = 0.35
  3060. rng.TopSurface = 0
  3061. rng.BottomSurface = 0
  3062. rng2 = rng:clone()
  3063. rng3 = rng2:clone()
  3064. rng4 = rng2:clone()
  3065. local rngm = Instance.new("SpecialMesh", rng)
  3066. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3067. rngm.Scale = Vector3.new(10, 10, 1)
  3068. rngm2 = rngm:clone()
  3069. rngm2.Scale = Vector3.new(5, 5, 3)
  3070. rngm3=rngm2:clone()
  3071. rngm3.Parent = rng3
  3072. rngm3.Scale = Vector3.new(8, 8, 1)
  3073. rngm4 = rngm2:clone()
  3074. rngm4.Parent = rng4
  3075. rngm4.Scale = Vector3.new(6, 6, 1)
  3076. local bem = Instance.new("Part", larm)
  3077. bem.Anchored = true
  3078. bem.BrickColor = BrickColor.new("Really black")
  3079. bem.CanCollide = false
  3080. bem.FormFactor = 3
  3081. bem.Name = "Beam" .. shot
  3082. bem.Size = Vector3.new(1, 1, 1)
  3083. bem.Transparency = 0.35
  3084. bem.Material = "Neon"
  3085. bem.TopSurface = 0
  3086. bem.BottomSurface = 0
  3087. local bemm = Instance.new("SpecialMesh", bem)
  3088. bemm.MeshType = 4
  3089. bemm.Scale = Vector3.new(1, 50, 50)
  3090. local out = Instance.new("Part", larm)
  3091. out.Anchored = true
  3092. out.BrickColor = BrickColor.new("Really black")
  3093. out.CanCollide = false
  3094. out.FormFactor = 3
  3095. out.Name = "Out"
  3096. out.Size = Vector3.new(8, 8, 8)
  3097. out.Transparency = 0.35
  3098. out.TopSurface = 0
  3099. out.BottomSurface = 0
  3100. local outm = Instance.new("SpecialMesh", out)
  3101. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3102. outm.Scale = Vector3.new(12, 8, 12)
  3103. local bnd = Instance.new("Part", larm)
  3104. bnd.Anchored = true
  3105. bnd.BrickColor = BrickColor.new("Really black")
  3106. bnd.CanCollide = false
  3107. bnd.FormFactor = 3
  3108. bnd.Name = "ink sans"
  3109. bnd.Size = Vector3.new(1, 1, 1)
  3110. bnd.Transparency = 1
  3111. bnd.TopSurface = 0
  3112. bnd.BottomSurface = 0
  3113. local bndm = Instance.new("SpecialMesh", bnd)
  3114. bndm.MeshType = 3
  3115. bndm.Scale = Vector3.new(16, 16, 16)
  3116. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  3117. bem.CFrame = out.CFrame * CFrame.new(0, -50, 0) * CFrame.Angles(0, 0, math.rad(90))
  3118. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3119. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3120. rng3.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  3121. rng4.CFrame = rng.CFrame * CFrame.new(0, -2, 0)
  3122. Debounces.Shewt = true
  3123. coroutine.wrap(function()
  3124. for i = 1, 20, 0.2 do
  3125. rngm.Scale = Vector3.new(20 + i*4, 20 + i*4, 2)
  3126. rngm3.Scale = Vector3.new(16 + i*6, 16 + i*6, 2)
  3127. rngm4.Scale = Vector3.new(12 + i*8, 12 + i*8, 2)
  3128. rng.Transparency = i/20
  3129. rng3.Transparency = 1/24
  3130. rng4.Transparency = i/26
  3131. wait()
  3132. end
  3133. wait()
  3134. rng:Destroy()
  3135. end)()
  3136. if Debounces.Shewt == true then
  3137. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3138. hit = ht.Parent
  3139. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3140. if HasntTouched(hit.Name) == true and deb == false then
  3141. deb = true
  3142. coroutine.wrap(function()
  3143. hit:FindFirstChild("Humanoid").PlatformStand = true
  3144. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  3145. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  3146. end)()
  3147. table.insert(Touche, hit.Name)
  3148. deb = false
  3149. end
  3150. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3151. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3152. deb = true
  3153. coroutine.wrap(function()
  3154. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3155. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275
  3156. wait(1)
  3157. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3158. end)()
  3159. table.insert(Touche, hit.Parent.Name)
  3160. deb = false
  3161. for i, v in pairs(Touche) do
  3162. print(v)
  3163. end
  3164. end
  3165. end
  3166. end)
  3167. end
  3168. for i = 0, 260, 8 do
  3169. bem.Size = Vector3.new(i, 30, 30)
  3170. out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0)
  3171. bem.CFrame = larm.CFrame * CFrame.new(0, -42 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3172. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3173. bnd.Size = Vector3.new(2,2,2)
  3174. bndm.Scale = Vector3.new(16,16,16)
  3175. if i % 10 == 0 then
  3176. local newRng = rng2:Clone()
  3177. newRng.Parent = larm
  3178. newRng.CFrame = larm.CFrame * CFrame.new(0, -8.4-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3179. local newRngm = rngm2:clone()
  3180. newRngm.Parent=newRng
  3181. coroutine.wrap(function()
  3182. for i = 1, 10, 0.2 do
  3183. newRngm.Scale = Vector3.new(16 + i*4, 16 + i*4, 6)
  3184. newRng.Transparency = i/10
  3185. wait()
  3186. end
  3187. wait()
  3188. newRng:Destroy()
  3189. end)()
  3190. end
  3191. wait()
  3192. end
  3193. wait()
  3194. Debounces.Shewt = false
  3195. bem:Destroy()
  3196. out:Destroy()
  3197. bnd:Destroy()
  3198. Debounces.Ready = false
  3199. for i, v in pairs(Touche) do
  3200. table.remove(Touche, i)
  3201. end
  3202. wait()
  3203. table.insert(Touche, char.Name)
  3204. Debounces.NoIdl = false
  3205. if Debounces.CanAttack == false then
  3206. Debounces.CanAttack = true
  3207. end
  3208. end
  3209. end
  3210. end)
  3211. ----------------------------------------------------
  3212. mouse.KeyDown:connect(function(key)
  3213. if key == "h" then
  3214. if Debounces.CanAttack == true then
  3215. Debounces.CanAttack = false
  3216. Debounces.on = true
  3217. Debounces.NoIdl = true
  3218. for i = 1, 20 do
  3219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  3220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  3221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  3222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3225. if Debounces.on == false then break end
  3226. rs:wait(2.6)
  3227. end
  3228. Spawn(function()
  3229. local Parts = {}
  3230. for Y = -5,5 do
  3231. local P = Instance.new("Part",char)
  3232. P.Anchored = true
  3233. P.FormFactor = "Custom"
  3234. P.CanCollide = false
  3235. P.Size = Vector3.new(2,4,2)
  3236. P.TopSurface = "SmoothNoOutlines"
  3237. P.BottomSurface = "SmoothNoOutlines"
  3238. P.Material = "Neon"
  3239. P.BrickColor = BrickColor.new("Really black")
  3240. P.Name = tostring(Y)
  3241. local i = (Y+5)/(10)
  3242. i = 1-math.cos(math.pi*i-(math.pi/2))
  3243. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  3244. --[[P.Touched:connect(function(ht)
  3245. local hit = ht.Parent
  3246. if hit:FindFirstChild("Humanoid") then
  3247. hit.Humanoid:TakeDamage(math.random(20,50))
  3248. end
  3249. end)]]--
  3250. s = Instance.new("Sound",P)
  3251. s.SoundId = "rbxassetid://228343271"
  3252. s.Volume = 1
  3253. s.Pitch = 0.9
  3254. s:Play()
  3255. sa = Instance.new("Sound",P)
  3256. sa.SoundId = "rbxassetid://419447292"
  3257. sa.Volume = 1
  3258. sa.Pitch = 1
  3259. sa:Play()
  3260. P.Touched:connect(function(ht)
  3261. hit = ht.Parent
  3262. if ht and hit:IsA("Model") then
  3263. if hit:FindFirstChild("Humanoid") then
  3264. if hit.Name ~= p.Name then
  3265. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3266. Debounces.Slashed = true]]--
  3267. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  3268. hit:FindFirstChild("Humanoid").PlatformStand = true
  3269. wait(1)
  3270. --Debounces.Slashed = false
  3271. --end
  3272. end
  3273. end
  3274. elseif ht and hit:IsA("Hat") then
  3275. if hit.Parent.Name ~= p.Name then
  3276. if hit.Parent:FindFirstChild("Humanoid") then
  3277. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3278. Debounces.Slashed = true]]--
  3279. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  3280. hit:FindFirstChild("Humanoid").PlatformStand = true
  3281. wait(1)
  3282. --Debounces.Slashed = false
  3283. --end
  3284. end
  3285. end
  3286. end
  3287. end)
  3288. Parts[#Parts+1] = P
  3289. end
  3290. local BREAKIT = false
  3291. local CParts = {}
  3292. local Rocks = {}
  3293. local LastPos = nil
  3294. for i = 1,70 do
  3295. for i2,v in pairs(Parts) do
  3296. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  3297. local cf = v.CFrame
  3298. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  3299. v.CFrame = cf
  3300. v.Transparency = v.Transparency+0.02
  3301. if v.Transparency >= 0.975 then BREAKIT = true end
  3302. if v.Name == "0" then
  3303. local Ignore = {}
  3304. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3305. if v.Character ~= nil then
  3306. Ignore[#Ignore+1] = v.Character
  3307. end
  3308. end
  3309. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  3310. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  3311. if Hit ~= nil then
  3312. if #Rocks == 0 then
  3313. for i = 1,5 do
  3314. local P = Instance.new("Part",char)
  3315. Rocks[#Rocks+1] = P
  3316. P.Anchored = true
  3317. P.FormFactor = "Custom"
  3318. P.BrickColor = Hit.BrickColor
  3319. P.Material = Hit.Material
  3320. P.TopSurface = "Smooth"
  3321. P.BottomSurface = "Smooth"
  3322. P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100)
  3323. end
  3324. end
  3325. for i,P in pairs(Rocks) do
  3326. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3327. end
  3328. local P = Instance.new("Part",char)
  3329. CParts[#CParts+1] = {P,tick()}
  3330. P.Anchored = true
  3331. P.FormFactor = "Custom"
  3332. P.BrickColor = Hit.BrickColor
  3333. P.Material = Hit.Material
  3334. P.TopSurface = "Smooth"
  3335. P.BottomSurface = "Smooth"
  3336. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  3337. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3338. Pos = Pos.p
  3339. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3340. local P = P:Clone()
  3341. CParts[#CParts+1] = {P,tick()}
  3342. P.Parent = char
  3343. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  3344. Pos = Pos.p
  3345. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  3346. if LastPos ~= nil then
  3347. local P = P:Clone()
  3348. CParts[#CParts+1] = {P,tick()}
  3349. P.Parent = char
  3350. P.BrickColor = TorsoColor
  3351. P.Material = "Neon"
  3352. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3353. Pos = Pos.p
  3354. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3355. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  3356. --P.Velocity = Vector3.new(0,-1000,0)
  3357. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  3358. end
  3359. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3360. end
  3361. end
  3362. end
  3363. if BREAKIT then break end
  3364. wait(0.002)
  3365. end
  3366. for i,v in pairs(Rocks) do
  3367. CParts[#CParts+1] = {v,tick()}
  3368. end
  3369. for i,v in pairs(Parts) do
  3370. v:Destroy()
  3371. end
  3372. Parts = nil
  3373. while true do
  3374. local t = tick()
  3375. local p = nil
  3376. for i,v in pairs(CParts) do
  3377. if t-v[2] > 4 then
  3378. v[1].Transparency = v[1].Transparency+0.05
  3379. if v[1].Transparency >= 1 then
  3380. v[1]:Destroy()
  3381. CParts[i] = nil
  3382. end
  3383. end
  3384. p = v
  3385. end
  3386. if p == nil then break end
  3387. wait(0.002)
  3388. end
  3389. for i,v in pairs(CParts) do
  3390. v:Destroy()
  3391. end
  3392. CParts = {}
  3393. end)
  3394. for i = 1, 20 do
  3395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3401. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  3402. if Debounces.on == false then break end
  3403. rs:wait(2)
  3404. end
  3405. if Debounces.CanAttack == false then
  3406. Debounces.CanAttack = true
  3407. Debounces.on = false
  3408. Debounces.NoIdl = false
  3409. end
  3410. end
  3411. end
  3412. end)
  3413. ----------------------------------------------------
  3414. local orbt={}
  3415. local stlt={}
  3416. local chot={}
  3417. local cfxt={}
  3418. local pfxt={}
  3419. local cns=0
  3420. local cnOrb=nil
  3421. mouse.KeyDown:connect(function(key)
  3422. if key == "u" then
  3423. if Debounces.CanAttack == true then
  3424. Debounces.CanAttack = false
  3425. Debounces.NoIdl = true
  3426. Debounces.on = true
  3427. orbt={}
  3428. stlt={}
  3429. chot={}
  3430. cfxt={}
  3431. for i = 1, 20 do
  3432. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  3433. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  3434. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  3435. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  3436. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3437. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3438. if Debounces.on == false then end
  3439. rs:wait()
  3440. end
  3441. z2 = Instance.new("Sound",char)
  3442. z2.SoundId = "rbxassetid://489657591"
  3443. z2.Pitch = 1
  3444. z2.Volume = 2
  3445. wait(0.1)
  3446. z2:Play()
  3447. cnOrb=nwPrt(char,Vector3.new(1,1,1),larm.CFrame*CFrame.new(0,-3.4,-0.1),"White")
  3448. debris:AddItem(cnOrb,50)
  3449. cnOrb.Mesh.MeshType=3
  3450. cnOrb.Transparency = 0.5
  3451. table.insert(orbt,cnOrb)
  3452. table.insert(stlt,cnOrb)
  3453. local nt=0
  3454. for i=0,14.75,0.02 do
  3455. nt=nt+1
  3456. cns=i
  3457. if nt>=2 then
  3458. nt=0
  3459. local cho=nwPrt(mod3,Vector3.new(0.2,0.2,0.2),cnOrb.CFrame*CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))*CFrame.new(0,5+cns,0),"White")
  3460. debris:AddItem(cho,1)
  3461. cho.Mesh.MeshType=3
  3462. cho.Transparency = 1
  3463. table.insert(chot,cho)
  3464. end
  3465. cnOrb.CFrame=larm.CFrame*CFrame.new(0,-3.4-(cns/2),-0.1)
  3466. cnOrb.Mesh.Scale=Vector3.new(i,i,i)
  3467. wait()
  3468. end
  3469. for i = 1, 14 do
  3470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  3471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  3472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  3473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3476. if Debounces.on == false then end
  3477. rs:wait()
  3478. end
  3479. coroutine.wrap(function()
  3480. for i = 1, 20 do
  3481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3487. if Debounces.on == false then end
  3488. rs:wait()
  3489. end
  3490. end)()
  3491. wait(0.1)
  3492. stlt={}
  3493. local ry,ht,ps=newRay(root.CFrame*CFrame.new(0,0,-4),root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)*CFrame.new(0,0,-2),160,{char})
  3494. cnOrb.CFrame=root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)
  3495. local nt=0
  3496. for i=0,160,3 do
  3497. cnOrb.CFrame=cnOrb.CFrame*CFrame.new(0,0,-3)
  3498. nt=nt+1
  3499. if nt>=6 then
  3500. nt=0
  3501. local cfx=nwPrt(mod3,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,0),"Really black")
  3502. cfx.Mesh.MeshId="rbxassetid://0"
  3503. cfx.Transparency=0.4
  3504. table.insert(cfxt,cfx)
  3505. debris:AddItem(cfx,1)
  3506. end
  3507. if (cnOrb.Position-ps).magnitude<12 then
  3508. break
  3509. end
  3510. wait()
  3511. end
  3512. orbt={}
  3513.  
  3514. for i=0,1,0.1 do
  3515. local cs=cnOrb.Mesh.Scale
  3516. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  3517. wait()
  3518. end
  3519. local ofx=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"Really black")
  3520. ofx.Transparency=0.5
  3521. ofx.Mesh.MeshType=3
  3522. ofx.Mesh.Scale=Vector3.new(30,30,30)
  3523. for _,v in pairs(game:service"Players":GetChildren()) do
  3524. pcall(function()
  3525. for _,c in pairs(v.Character:GetChildren()) do
  3526. if v~=p and c:IsA("Part") and (cnOrb.CFrame.p-c.CFrame.p).magnitude<120 and (cnOrb.CFrame.p-c.CFrame.p).magnitude>50 then
  3527. local hrp=v.Character:FindFirstChild("HumanoidRootPart")
  3528. hrp.Velocity=CFrame.new(hrp.CFrame.p,(cnOrb.CFrame*CFrame.new(0,10,0)).p).lookVector*2500
  3529. end
  3530. end
  3531. end)
  3532. end
  3533. for i=0,1,0.05 do
  3534. local cs=cnOrb.Mesh.Scale
  3535. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,0.1,i),Tween(cs.Y,0.1,i),Tween(cs.Z,0.1,i))
  3536. local ofs=ofx.Mesh.Scale
  3537. ofx.Mesh.Scale=Vector3.new(Tween(ofs.X,0.1,i),Tween(ofs.Y,0.1,i),Tween(ofs.Z,0.1,i))
  3538. ofx.Transparency=Tween(ofx.Transparency,1,i)
  3539. wait()
  3540. end
  3541. ofx:Destroy()
  3542. cnOrb.CFrame=CFrame.new(cnOrb.Position)*CFrame.new(0,10,0)
  3543. local cnfx=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  3544. cnfx.Mesh.MeshType=3
  3545. cnOrb.Transparency=0.5
  3546. local cnr=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black")
  3547. cnr.Transparency=0.5
  3548. cnr.Mesh.MeshType=3
  3549. local rn1=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.Angles(math.rad(90),0,0),"White")
  3550. rn1.Transparency=1
  3551. rn1.Mesh.MeshId="rbxassetid://3270017"
  3552. local rn2=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"White")
  3553. rn2.Transparency=1
  3554. rn2.Mesh.MeshId="rbxassetid://3270017"
  3555. local rn3=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame*CFrame.Angles(math.rad(-90),0,0),"White")
  3556. rn3.Transparency=1
  3557. rn3.Mesh.MeshId="rbxassetid://3270017"
  3558. local rn4=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"White")
  3559. rn4.Transparency=1
  3560. rn4.Mesh.MeshId="rbxassetid://3270017"
  3561. local rn5=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  3562. rn5.Transparency=1
  3563. rn5.Mesh.MeshId="rbxassetid://3270017"
  3564. local rn6=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White")
  3565. rn6.Transparency=1
  3566. rn6.Mesh.MeshId="rbxassetid://3270017"
  3567. local nt=0
  3568. local cs=nil
  3569. z4 = Instance.new("Sound",char)
  3570. z4.SoundId = "rbxassetid://419447292"
  3571. z4.Pitch = 1
  3572. z4.Volume = 10
  3573. wait(0.1)
  3574. z4:Play()
  3575. z3 = Instance.new("Sound",char)
  3576. z3.SoundId = "rbxassetid://421328847"
  3577. z3.Pitch = 1
  3578. z3.Volume = 10
  3579. wait(0.1)
  3580. z3:Play()
  3581. for i=0,1,0.05 do
  3582. cs=cnOrb.Mesh.Scale
  3583. cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i))
  3584. local fs=cnfx.Mesh.Scale
  3585. cnfx.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,120,i))
  3586. cnfx.Transparency=cnfx.Transparency+0.05
  3587. rn1.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  3588. rn2.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i))
  3589. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  3590. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3))
  3591. rn1.Transparency=Tween(rn1.Transparency,0.8,i)
  3592. rn2.Transparency=Tween(rn2.Transparency,0.8,i)
  3593. rn3.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  3594. rn4.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i))
  3595. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  3596. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3))
  3597. rn3.Transparency=Tween(rn1.Transparency,0.8,i)
  3598. rn4.Transparency=Tween(rn2.Transparency,0.8,i)
  3599. rn5.Transparency=Tween(rn2.Transparency,0.25,i)
  3600. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(-20),math.rad(-18),math.rad(-9))
  3601. rn5.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  3602. rn6.Transparency=Tween(rn2.Transparency,0.25,i)
  3603. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(20),math.rad(18),math.rad(9))
  3604. rn6.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i))
  3605. local rs=cnr.Mesh.Scale
  3606. cnr.Mesh.Scale=Vector3.new(Tween(rs.X,10,i),Tween(rs.Y,10,i),Tween(rs.Z,10,i))
  3607. nt=nt+1
  3608. if nt>=6 then
  3609. local pls={}
  3610. for _,v in pairs(game.Players:GetChildren()) do
  3611. table.insert(pls,v)
  3612. end
  3613. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  3614. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  3615. pffx.Mesh.MeshId="rbxassetid://0"
  3616. pffx.Mesh.Scale=Vector3.new(cs.X,cs.Y/5,cs.Z)
  3617. debris:AddItem(pffx,2)
  3618. table.insert(pfxt,pffx)
  3619. nt=0
  3620. end
  3621. wait()
  3622. end
  3623. local int=0
  3624. coroutine.wrap(function()
  3625. for i=1,500 do
  3626. rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  3627. rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5))
  3628. rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  3629. rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5))
  3630. rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(5),math.rad(5),math.rad(5))
  3631. rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(-5),math.rad(-5),math.rad(-5))
  3632. nt=nt+1
  3633. int=int+1
  3634. local htd={p}
  3635. for _,v in pairs(game:service"Players":GetChildren()) do
  3636. pcall(function()
  3637. for _,c in pairs(v.Character:GetChildren()) do
  3638. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  3639. v.Character:FindFirstChild("Humanoid").Health=v.Character:FindFirstChild("Humanoid").Health-2
  3640. v.Character:FindFirstChild("HumanoidRootPart").Velocity=Vector3.new(0,0,0)
  3641. table.insert(htd,v)
  3642. end
  3643. end
  3644. end)
  3645. end
  3646. htd={p}
  3647. if int>=6 then
  3648. for _,v in pairs(game:service"Players":GetChildren()) do
  3649. pcall(function()
  3650. for _,c in pairs(v.Character:GetChildren()) do
  3651. if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then
  3652. table.insert(htd,v)
  3653. local hfx=nwPrt(mod3,Vector3.new(1,1,1),c.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),"White")
  3654. hfx.Mesh.Scale=Vector3.new(2,2,2)
  3655. hfx.Mesh.MeshType=3
  3656. debris:AddItem(hfx,2)
  3657. coroutine.wrap(function()
  3658. pcall(function()
  3659. for i=0,1,0.05 do
  3660. pcall(function()
  3661. local hs=hfx.Mesh.Scale
  3662. hfx.CFrame=Lerp(hfx.CFrame,cnOrb.CFrame,i)
  3663. hfx.Mesh.Scale=Vector3.new(Tween(hs.X,0.1,i),Tween(hs.Y,0.1,i),Tween(hs.Z,0.1,i))
  3664. end)
  3665. wait()
  3666. end
  3667. hfx:Destroy()
  3668. end)
  3669. end)()
  3670. end
  3671. end
  3672. end)
  3673. end
  3674. int=0
  3675. end
  3676. if nt>=4 then
  3677. local pls={}
  3678. for _,v in pairs(game.Players:GetChildren()) do
  3679. table.insert(pls,v)
  3680. end
  3681. local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls)
  3682. local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White")
  3683. pffx.Transparency=0.4
  3684. pffx.Mesh.MeshId="rbxassetid://0"
  3685. pffx.Mesh.Scale=Vector3.new(cs.X-10,cs.Y/5,cs.Z-10)
  3686. debris:AddItem(pffx,2)
  3687. table.insert(pfxt,pffx)
  3688. nt=0
  3689. end
  3690. wait()
  3691. end
  3692. cnOrb:Destroy()
  3693. cnfx:Destroy()
  3694. for _,v in pairs(mod3:GetChildren()) do
  3695. v:Destroy()
  3696. end
  3697. orbt={}
  3698. stlt={}
  3699. chot={}
  3700. cfxt={}
  3701. pfxt={}
  3702. end)()
  3703. if Debounces.CanAttack == false then
  3704. Debounces.CanAttack = true
  3705. Debounces.NoIdl = false
  3706. Debounces.on = false
  3707. end
  3708. end
  3709. end
  3710. end)
  3711. ----------------------------------------------------
  3712. --[[mouse.KeyDown:connect(function(key)
  3713. if key == "y" then
  3714. if Debounces.CanAttack == true then
  3715. Debounces.CanAttack = false
  3716. Debounces.NoIdl = true
  3717. Debounces.on = true
  3718. local shell = Instance.new("Part",torso)
  3719. shell.BrickColor = TorsoColor
  3720. shell.Anchored = false
  3721. shell.CanCollide = false
  3722. shell.Locked = true
  3723. shell.TopSurface = "SmoothNoOutlines"
  3724. shell.BottomSurface = "SmoothNoOutlines"
  3725. shell.Size = Vector3.new(1.2,1.2,1.2)
  3726. shell.FormFactor = 3
  3727. local shellm = Instance.new("SpecialMesh",shell)
  3728. shellm.MeshType = "Sphere"
  3729. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3730. Omega = function()
  3731. local X = Instance.new("Part",char)
  3732. local O = Instance.new("ObjectValue",X)
  3733. O.Name = "creator"
  3734. X.Locked = true
  3735. X.Name = "Shell"
  3736. X.Anchored = false
  3737. X.CanCollide = false
  3738. X.Transparency = 0.5
  3739. X.Reflectance = 0
  3740. X.BottomSurface = 0
  3741. X.TopSurface = 0
  3742. X.Shape = 0
  3743. local V = Instance.new("ObjectValue",X)
  3744. V.Value = char
  3745. V.Name = "creator"
  3746. X.BrickColor = TorsoColor
  3747. X.Size = Vector3.new(40,40,40)
  3748. --X.Material = "Neon"
  3749. local Z = Instance.new("SpecialMesh",X)
  3750. Z.MeshType = "Sphere"
  3751. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3752. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3753. local bv = Instance.new("BodyVelocity",X)
  3754. bv.maxForce = Vector3.new(99999,99999,99999)
  3755. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3756. bv.velocity = root.CFrame.lookVector*10
  3757. Explode = X.Touched:connect(function(hit)
  3758. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3759. local cf = X.CFrame
  3760. bv:Destroy()
  3761. X.Anchored = true
  3762. Z:Remove()
  3763. Explode:disconnect()
  3764. X.Size = Vector3.new(3,3,3)
  3765. X.Touched:connect(function(hit) end)
  3766. X.CanCollide = false
  3767. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3768. if v:FindFirstChild('Humanoid') then
  3769. v.Humanoid:TakeDamage(math.random(80,120))
  3770. end
  3771. end
  3772. for i = 1, (40) do rs:wait()
  3773. X.Transparency = X.Transparency + (1/40)
  3774. X.Size = X.Size + Vector3.new(1,1,1)
  3775. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3776. end
  3777. X:Destroy()
  3778. end
  3779. end)
  3780. end
  3781. for i = 1,200 do
  3782. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3789. if Debounces.on == false then break end
  3790. rs:wait()
  3791. end
  3792. for i = 1,30 do
  3793. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3800. if Debounces.on == false then break end
  3801. rs:wait()
  3802. end
  3803. for i = 1,40 do
  3804. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3805. shell.Size = shell.Size + Vector3.new(1,1,1)
  3806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3812. if Debounces.on == false then break end
  3813. rs:wait()
  3814. end
  3815. for i = 1,40 do
  3816. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3823. if Debounces.on == false then break end
  3824. rs:wait()
  3825. end
  3826. for i = 1,60 do
  3827. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3834. if Debounces.on == false then break end
  3835. rs:wait()
  3836. end
  3837. for i = 1,60 do
  3838. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3839. shell.Size = shell.Size + Vector3.new(1,1,1)
  3840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3846. if Debounces.on == false then break end
  3847. rs:wait()
  3848. end
  3849. if Debounces.CanAttack == false then
  3850. Debounces.CanAttack = true
  3851. Debounces.NoIdl = false
  3852. Debounces.on = false
  3853. end
  3854. end
  3855. end
  3856. end)]]--
  3857. ----------------------------------------------------
  3858. Charging = false
  3859. mouse.KeyDown:connect(function(key)
  3860. if key == "r" then
  3861. if Charging == false then
  3862. Charging = true
  3863. if Debounces.CanAttack == true then
  3864. Debounces.CanAttack = false
  3865. Debounces.NoIdl = true
  3866. Debounces.on = true
  3867. for i = 1,20 do
  3868. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3869. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3874. if Debounces.on == false then break end
  3875. rs:wait()
  3876. end
  3877. --[[for i = 1,20 do
  3878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3884. if Debounces.on == false then break end
  3885. rs:wait()
  3886. end]]--
  3887. xay = Instance.new("Sound",char)
  3888. xay.SoundId = "rbxassetid://419447292"
  3889. xay.Pitch = 1
  3890. xay.Volume = 2.5
  3891. xay:Play()
  3892. pt=Instance.new('Part',torso)
  3893. pt.Anchored=true
  3894. pt.CanCollide=false
  3895. pt.Locked = true
  3896. pt.FormFactor='Custom'
  3897. pt.Size=Vector3.new(1,1,1)
  3898. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3899. pt.Transparency=.6
  3900. pt.BrickColor=BrickColor.new('Really black')
  3901. msh=Instance.new('SpecialMesh',pt)
  3902. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3903. msh.Scale=Vector3.new(8,4,8)
  3904. pt2=pt:clone()
  3905. pt2.Parent = torso
  3906. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3907. pt2.BrickColor=TorsoColor
  3908. msh2=msh:clone()
  3909. msh2.Parent=pt2
  3910. msh2.Scale=Vector3.new(10,5,10)
  3911.  
  3912. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3913.  
  3914. bl = Instance.new("Part", char)
  3915. bl.Locked = true
  3916. bl.Name = "Shell"
  3917. bl.BrickColor = BrickColor.new("Really black")
  3918. bl.Anchored = true
  3919. bl.CanCollide = false
  3920. bl.Transparency = 0
  3921. bl.Reflectance = 0
  3922. bl.BottomSurface = 0
  3923. bl.TopSurface = 0
  3924. bl.Shape = 0
  3925. blm = Instance.new("SpecialMesh",bl)
  3926. blm.MeshType = "Sphere"
  3927. blm.Scale = Vector3.new(1,1,1)
  3928. blm.MeshId = "rbxassetid://9982590"
  3929.  
  3930. bl2 = Instance.new("Part", char)
  3931. bl2.Locked = true
  3932. bl2.Name = "Shella"
  3933. bl2.BrickColor = BrickColor.new("Really black")
  3934. bl2.Anchored = true
  3935. bl2.CanCollide = false
  3936. bl2.Transparency = 0
  3937. bl2.Reflectance = 0
  3938. bl2.BottomSurface = 0
  3939. bl2.TopSurface = 0
  3940. bl2.Shape = 0
  3941. blm2 = Instance.new("SpecialMesh",bl2)
  3942. blm2.MeshType = "Sphere"
  3943. blm2.Scale = Vector3.new(1,1,1)
  3944. blm2.MeshId = "rbxassetid://9982590"
  3945.  
  3946. coroutine.resume(coroutine.create(function()
  3947. for i=1, math.huge, 4 do
  3948. if Charging == true then
  3949. rs:wait()
  3950. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3951. blm.Scale = blm.Scale + Vector3.new(15, 15, 15)
  3952. bl.Transparency = bl.Transparency + 0.075
  3953. bl2.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3954. blm2.Scale = blm2.Scale + Vector3.new(5, 5, 5)
  3955. bl2.Transparency = bl2.Transparency + 0.025
  3956. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3957. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3958. msh.Scale = msh.Scale + Vector3.new(5,2.5,5)
  3959. msh2.Scale = msh2.Scale + Vector3.new(10,5,10)
  3960. elseif Charging == false then break
  3961. end
  3962. end
  3963. end))
  3964.  
  3965. repeat
  3966. local p = Instance.new('Part',torso)
  3967. p.formFactor = 'Custom'
  3968. p.Size = Vector3.new(1,1,1)
  3969. p.BrickColor = workspace.Base.BrickColor
  3970. p.CanCollide = false
  3971. p.Transparency = 0
  3972. p.Anchored = true
  3973. p.Locked=true
  3974. p.Material = workspace.Base.Material
  3975. s = math.random(1,40)/10
  3976. local m = Instance.new("BlockMesh",p)
  3977. m.Scale = Vector3.new(s,s,s)
  3978. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3979. --[[coroutine.wrap(function()
  3980. wait(2)
  3981. while Charging == true do
  3982. wait(2)
  3983. GroundWave1()
  3984. wait(2)
  3985. end
  3986. end)()]]--
  3987. Spawn(function()
  3988. while rs:wait() do
  3989. if Charging == true then
  3990. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3991. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3992. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3993. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3994. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3995. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3996. elseif Charging == false then break
  3997. end
  3998. end
  3999. end)
  4000. Spawn(function()
  4001. while rs:wait() do
  4002. if p.Transparency >= 1 then p:Destroy() break end
  4003. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  4004. p.Transparency = p.Transparency+0.01
  4005. end
  4006. end)
  4007. wait(.3)
  4008. until Charging == false
  4009. end
  4010. end
  4011. end
  4012. end)
  4013. ----------------------------------------------------
  4014. mouse.KeyUp:connect(function(key)
  4015. if key == "r" then
  4016. if Charging == true then
  4017. Charging = false
  4018. pt:Destroy()
  4019. pt2:Destroy()
  4020. bl:Destroy()
  4021. if Debounces.CanAttack == false then
  4022. Debounces.CanAttack = true
  4023. Debounces.NoIdl = false
  4024. Debounces.on = false
  4025. end
  4026. end
  4027. end
  4028. end)
  4029. ----------------------------------------------------
  4030. mouse.KeyDown:connect(function(key)
  4031. if key == "g" then
  4032. if Debounces.CanAttack == true then
  4033. Debounces.CanAttack = false
  4034. Debounces.NoIdl = true
  4035. Debounces.on = true
  4036. local shell = Instance.new("Part",torso)
  4037. shell.BrickColor = TorsoColor
  4038. shell.Anchored = true
  4039. shell.CanCollide = false
  4040. shell.Locked = true
  4041. shell.TopSurface = "SmoothNoOutlines"
  4042. shell.BottomSurface = "SmoothNoOutlines"
  4043. shell.Size = Vector3.new(1,1,1)
  4044. shellm = Instance.new("SpecialMesh",shell)
  4045. shellm.MeshType = "Sphere"
  4046. shellm.Scale = Vector3.new(1,1,1)
  4047. local shell2 = Instance.new("Part",torso)
  4048. shell2.BrickColor = TorsoColor
  4049. shell2.Anchored = true
  4050. shell2.CanCollide = false
  4051. shell2.Locked = true
  4052. shell2.TopSurface = "SmoothNoOutlines"
  4053. shell2.BottomSurface = "SmoothNoOutlines"
  4054. shell2.Size = Vector3.new(1,1,1)
  4055. shellm2 = Instance.new("SpecialMesh",shell2)
  4056. shellm2.MeshType = "Sphere"
  4057. shellm2.Scale = Vector3.new(1,1,1)
  4058.  
  4059. function FindNearestTorso(Position,Distance,SinglePlayer)
  4060. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  4061. local List = {}
  4062. for i,v in pairs(workspace:GetChildren())do
  4063. if v:IsA("Model")then
  4064. if v:findFirstChild("Torso")then
  4065. if v ~= char then
  4066. if(v.Torso.Position -Position).magnitude <= Distance then
  4067. table.insert(List,v)
  4068. end
  4069. end
  4070. end
  4071. end
  4072. end
  4073. return List
  4074. end
  4075.  
  4076. Shell = function()
  4077. local X = Instance.new("Part",char)
  4078. local O = Instance.new("ObjectValue",X)
  4079. O.Name = "creator"
  4080. X.Locked = true
  4081. X.Name = "Shell"
  4082. X.Anchored = false
  4083. X.CanCollide = false
  4084. X.Transparency = 0
  4085. X.Reflectance = 0
  4086. X.BottomSurface = 0
  4087. X.TopSurface = 0
  4088. X.Shape = 0
  4089. local V = Instance.new("ObjectValue",X)
  4090. V.Value = char
  4091. V.Name = "creator"
  4092. X.BrickColor = TorsoColor
  4093. X.Size = Vector3.new(1,1,1)
  4094. --X.Material = "Neon"
  4095. local Z = Instance.new("SpecialMesh",X)
  4096. Z.MeshType = "Sphere"
  4097. Z.Scale = Vector3.new(1,1,1)
  4098. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  4099. local bv = Instance.new("BodyVelocity",X)
  4100. bv.maxForce = Vector3.new(99999,99999,99999)
  4101. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  4102. bv.velocity = root.CFrame.lookVector*65
  4103. Explode = X.Touched:connect(function(hit)
  4104. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  4105. local cf = X.CFrame
  4106. bv:Destroy()
  4107. X.Anchored = true
  4108. Z:Remove()
  4109. Explode:disconnect()
  4110. X.Size = Vector3.new(3,3,3)
  4111. X.Touched:connect(function(hit) end)
  4112. X.CanCollide = false
  4113. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  4114. if v:FindFirstChild('Humanoid') then
  4115. v.Humanoid:TakeDamage(math.random(6,12))
  4116. end
  4117. end
  4118. for i = 1, (40) do rs:wait()
  4119. X.Transparency = X.Transparency + (1/40)
  4120. X.Size = X.Size + Vector3.new(1,1,1)
  4121. X.CFrame = cf
  4122. end
  4123. X:Destroy()
  4124. end
  4125. end)
  4126. end
  4127. Shell()
  4128. for i = 1, 10 do
  4129. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4130. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4131. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4133. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  4134. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  4135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  4136. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  4137. if Debounces.on == false then break end
  4138. rs:wait()
  4139. end
  4140. Shell()
  4141. shell.Transparency = 1
  4142. for i = 1, 10 do
  4143. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4144. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4147. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4149. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4150. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4151. if Debounces.on == false then break end
  4152. rs:wait()
  4153. end
  4154. Shell()
  4155. shell.Transparency = 0
  4156. shell2.Transparency = 1
  4157. for i = 1, 10 do
  4158. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4159. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4162. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4163. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4164. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4165. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4166. if Debounces.on == false then break end
  4167. rs:wait()
  4168. end
  4169. Shell()
  4170. shell2.Transparency = 0
  4171. shell.Transparency = 1
  4172. for i = 1, 10 do
  4173. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4174. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4175. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4176. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4177. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4178. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4181. if Debounces.on == false then break end
  4182. rs:wait()
  4183. end
  4184. Shell()
  4185. shell.Transparency = 0
  4186. shell2.Transparency = 1
  4187. for i = 1, 10 do
  4188. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4189. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4190. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4191. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4192. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4194. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4195. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4196. if Debounces.on == false then break end
  4197. rs:wait()
  4198. end
  4199. Shell()
  4200. shell2.Transparency = 0
  4201. shell.Transparency = 1
  4202. for i = 1, 10 do
  4203. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4204. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4206. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4207. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4211. if Debounces.on == false then break end
  4212. rs:wait()
  4213. end
  4214. Shell()
  4215. shell.Transparency = 0
  4216. shell2.Transparency = 1
  4217. for i = 1, 10 do
  4218. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4219. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4220. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  4222. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4223. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4224. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4225. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4226. if Debounces.on == false then break end
  4227. rs:wait()
  4228. end
  4229. Shell()
  4230. shell2.Transparency = 0
  4231. shell.Transparency = 1
  4232. for i = 1, 10 do
  4233. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4234. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4235. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4241. if Debounces.on == false then break end
  4242. rs:wait()
  4243. end
  4244. Shell()
  4245. shell.Transparency = 0
  4246. shell2.Transparency = 1
  4247. for i = 1, 10 do
  4248. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4249. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4252. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4254. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4255. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4256. if Debounces.on == false then break end
  4257. rs:wait()
  4258. end
  4259. Shell()
  4260. shell2.Transparency = 0
  4261. shell.Transparency = 1
  4262. for i = 1, 10 do
  4263. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4264. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4271. if Debounces.on == false then break end
  4272. rs:wait()
  4273. end
  4274. Shell()
  4275. shell.Transparency = 0
  4276. shell2.Transparency = 1
  4277. for i = 1, 10 do
  4278. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4279. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4286. if Debounces.on == false then break end
  4287. rs:wait()
  4288. end
  4289. Shell()
  4290. shell2.Transparency = 0
  4291. shell.Transparency = 1
  4292. for i = 1, 10 do
  4293. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4294. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4299. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4300. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4301. if Debounces.on == false then break end
  4302. rs:wait()
  4303. end
  4304. Shell()
  4305. shell.Transparency = 0
  4306. shell2.Transparency = 1
  4307. for i = 1, 10 do
  4308. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4309. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4316. if Debounces.on == false then break end
  4317. rs:wait()
  4318. end
  4319. shell.Transparency = 1
  4320. if Debounces.CanAttack == false then
  4321. Debounces.CanAttack = true
  4322. Debounces.NoIdl = false
  4323. Debounces.on = false
  4324. end
  4325. end
  4326. end
  4327. end)
  4328. ----------------------------------------------------
  4329. Search = false
  4330. mouse.KeyDown:connect(function(key)
  4331. if key == "n" then
  4332. if Search == false then
  4333. Search = true
  4334. for i,v in pairs(game.Players:getPlayers()) do
  4335. if v.Name~=char.Name then
  4336. for j,k in pairs(v.Character:GetChildren()) do
  4337. if k:IsA("BasePart") and k.Transparency >= 1 then
  4338. bawx=Instance.new("SelectionBox",cam)
  4339. bawx.Color = BrickColor.new("Bright red")
  4340. bawx.Transparency = .5
  4341. bawx.Adornee = k
  4342. end
  4343. end
  4344. end
  4345. end
  4346. elseif Search == true then
  4347. Search = false
  4348. for i, v in pairs(cam:GetChildren()) do
  4349. if v:IsA("SelectionBox") then
  4350. v:Destroy()
  4351. end
  4352. end
  4353. end
  4354. end
  4355. end)
  4356. ----------------------------------------------------
  4357. Grab = false
  4358. mouse.KeyDown:connect(function(key)
  4359. if key == "z" then
  4360. Debounces.on = true
  4361. Debounces.NoIdl = true
  4362. Debounces.ks = true
  4363. if Grab == false then
  4364. gp = nil
  4365. for i = 1, 20 do
  4366. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  4367. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  4368. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4369. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4370. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4371. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4372. if Debounces.on == false then break end
  4373. rs:wait()
  4374. end
  4375. con1=larm.Touched:connect(function(hit) -- this is grab
  4376. ht = hit.Parent
  4377. hum1=ht:FindFirstChild('Humanoid')
  4378. if hum1 ~= nil then
  4379. if Debounces.ks==true then
  4380. z = Instance.new("Sound",hed)
  4381. z.SoundId = "rbxassetid://169380525"
  4382. z.Volume = 1
  4383. z:Play()
  4384. Debounces.ks=false
  4385. end
  4386. hum1.PlatformStand=true
  4387. gp = ht
  4388. Grab = true
  4389. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  4390. asd.Parent = larm
  4391. asd.Name = "asd"
  4392. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  4393. --[[elseif hum1 == nil then
  4394. con1:disconnect()
  4395. wait() return]]--
  4396. end
  4397. end)
  4398. for i = 1, 20 do
  4399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  4400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  4401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4405. if Debounces.on == false then break end
  4406. rs:wait()
  4407. end
  4408. if hum1 == nil then
  4409. Debounces.on = false
  4410. Debounces.NoIdl = false
  4411. end
  4412. con1:disconnect()
  4413. elseif Grab == true then
  4414. Grab = false
  4415. Punch()
  4416. z = Instance.new("Sound",hed)
  4417. z.SoundId = "rbxassetid://169380525"
  4418. z.Pitch = ptz[math.random(1,#ptz)]
  4419. z.Volume = 1
  4420. z:Play()
  4421. for i = 1, 10 do
  4422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4428. if Debounces.on == false then break end
  4429. rs:wait()
  4430. end
  4431. Punch()
  4432. z = Instance.new("Sound",hed)
  4433. z.SoundId = "rbxassetid://169380525"
  4434. z.Pitch = ptz[math.random(1,#ptz)]
  4435. z.Volume = 1
  4436. z:Play()
  4437. for i = 1, 10 do
  4438. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4439. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4440. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4441. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4442. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4443. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4444. if Debounces.on == false then break end
  4445. rs:wait()
  4446. end
  4447. Punch()
  4448. z = Instance.new("Sound",hed)
  4449. z.SoundId = "rbxassetid://169380525"
  4450. z.Pitch = ptz[math.random(1,#ptz)]
  4451. z.Volume = 1
  4452. z:Play()
  4453. for i = 1, 10 do
  4454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4460. if Debounces.on == false then break end
  4461. rs:wait()
  4462. end
  4463. Punch()
  4464. z = Instance.new("Sound",hed)
  4465. z.SoundId = "rbxassetid://169380525"
  4466. z.Pitch = ptz[math.random(1,#ptz)]
  4467. z.Volume = 1
  4468. z:Play()
  4469. for i = 1, 10 do
  4470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4476. if Debounces.on == false then break end
  4477. rs:wait()
  4478. end
  4479. Punch()
  4480. z = Instance.new("Sound",hed)
  4481. z.SoundId = "rbxassetid://169380525"
  4482. z.Pitch = ptz[math.random(1,#ptz)]
  4483. z.Volume = 1
  4484. z:Play()
  4485. for i = 1, 10 do
  4486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4492. if Debounces.on == false then break end
  4493. rs:wait()
  4494. end
  4495. Punch()
  4496. z = Instance.new("Sound",hed)
  4497. z.SoundId = "rbxassetid://169380525"
  4498. z.Pitch = ptz[math.random(1,#ptz)]
  4499. z.Volume = 1
  4500. z:Play()
  4501. for i = 1, 10 do
  4502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4508. if Debounces.on == false then break end
  4509. rs:wait()
  4510. end
  4511. Punch()
  4512. z = Instance.new("Sound",hed)
  4513. z.SoundId = "rbxassetid://169380525"
  4514. z.Pitch = ptz[math.random(1,#ptz)]
  4515. z.Volume = 1
  4516. z:Play()
  4517. for i = 1, 10 do
  4518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4524. if Debounces.on == false then break end
  4525. rs:wait()
  4526. end
  4527. Punch()
  4528. z = Instance.new("Sound",hed)
  4529. z.SoundId = "rbxassetid://169380525"
  4530. z.Pitch = ptz[math.random(1,#ptz)]
  4531. z.Volume = 1
  4532. z:Play()
  4533. for i = 1, 10 do
  4534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4536. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4540. if Debounces.on == false then break end
  4541. rs:wait()
  4542. end
  4543. Punch()
  4544. z = Instance.new("Sound",hed)
  4545. z.SoundId = "rbxassetid://169380525"
  4546. z.Pitch = ptz[math.random(1,#ptz)]
  4547. z.Volume = 1
  4548. z:Play()
  4549. for i = 1, 10 do
  4550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4551. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4556. if Debounces.on == false then break end
  4557. rs:wait()
  4558. end
  4559. Punch()
  4560. z = Instance.new("Sound",hed)
  4561. z.SoundId = "rbxassetid://169380525"
  4562. z.Pitch = ptz[math.random(1,#ptz)]
  4563. z.Volume = 1
  4564. z:Play()
  4565. for i = 1, 10 do
  4566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4572. if Debounces.on == false then break end
  4573. rs:wait()
  4574. end
  4575. Punch()
  4576. z = Instance.new("Sound",hed)
  4577. z.SoundId = "rbxassetid://169380525"
  4578. z.Pitch = ptz[math.random(1,#ptz)]
  4579. z.Volume = 1
  4580. z:Play()
  4581. for i = 1, 10 do
  4582. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4583. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4588. if Debounces.on == false then break end
  4589. rs:wait()
  4590. end
  4591. Punch()
  4592. z = Instance.new("Sound",hed)
  4593. z.SoundId = "rbxassetid://169380525"
  4594. z.Pitch = ptz[math.random(1,#ptz)]
  4595. z.Volume = 1
  4596. z:Play()
  4597. for i = 1, 10 do
  4598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4601. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4602. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4603. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4604. if Debounces.on == false then break end
  4605. rs:wait()
  4606. end
  4607. con1:disconnect()
  4608. Debounces.on = false
  4609. Debounces.NoIdl = false
  4610. if gp ~= nil then
  4611. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  4612. for i,v in pairs(larm:GetChildren()) do
  4613. if v.Name == "asd" and v:IsA("Weld") then
  4614. v:Remove()
  4615. end
  4616. end
  4617. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  4618. bv.maxForce = Vector3.new(400000, 400000, 400000)
  4619. bv.P = 125000
  4620. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  4621. hum1=nil
  4622. ht=nil
  4623. Debounces.on = false
  4624. Debounces.NoIdl = false
  4625. elseif ht == nil then wait()
  4626. Grab = false
  4627. Debounces.on = false
  4628. Debounces.NoIdl = false
  4629. end
  4630. end
  4631. end
  4632. end)
  4633. ----------------------------------------------------
  4634. paly = game.Players.LocalPlayer
  4635. paly = game.Players.LocalPlayer
  4636. p = game.Players.LocalPlayer
  4637. char = paly.Character
  4638. vt = Vector3.new
  4639. rarm = char["Right Arm"]
  4640. larm = char["Left Arm"]
  4641. local maincolor = char.Torso.BrickColor
  4642.  
  4643. local orb = Instance.new("Part")
  4644. orb.Parent = char
  4645. orb.Size = Vector3.new(0.5, 0.5, 0.5)
  4646. orb.Archivable = true
  4647. orb.Transparency = 1
  4648. orb.BrickColor = maincolor
  4649. orb.Material = "Neon"
  4650. orb.CanCollide = false
  4651. local weld1 = Instance.new("Weld")
  4652. weld1.Parent = rarm
  4653. weld1.Part0 = rarm
  4654. weld1.Part1 = orb
  4655. weld1.C1 = CFrame.new(0, 1.125, 0)
  4656. local pt1 = NumberSequenceKeypoint.new(0,0.85,0)
  4657. local pt2 = NumberSequenceKeypoint.new(1,0,0)
  4658. local effecto = Instance.new("ParticleEmitter",orb)
  4659. effecto.LightEmission = 1
  4660. effecto.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4661. effecto.Color = ColorSequence.new(maincolor.Color)
  4662. effecto.Rate = 10000
  4663. effecto.Lifetime = NumberRange.new(1)
  4664. effecto.Size = NumberSequence.new({pt1,pt2})
  4665. effecto.Speed = NumberRange.new(0,0)
  4666. effecto.RotSpeed = NumberRange.new(100,100)
  4667.  
  4668. local orbz = Instance.new("Part")
  4669. orbz.Parent = char
  4670. orbz.Size = Vector3.new(0.5, 0.5, 0.5)
  4671. orbz.Archivable = true
  4672. orbz.Transparency = 1
  4673. orbz.BrickColor = maincolor
  4674. orbz.Material = "Neon"
  4675. orbz.CanCollide = false
  4676. local weldz1 = Instance.new("Weld")
  4677. weldz1.Parent = larm
  4678. weldz1.Part0 = larm
  4679. weldz1.Part1 = orbz
  4680. weldz1.C1 = CFrame.new(0, 1.125, 0)
  4681. local effecton = Instance.new("ParticleEmitter",orbz)
  4682. effecton.LightEmission = 1
  4683. effecton.Texture = "rbxasset://textures/particles/smoke_main.dds"
  4684. effecton.Color = ColorSequence.new(maincolor.Color)
  4685. effecton.Rate = 10000
  4686. effecton.Lifetime = NumberRange.new(1)
  4687. effecton.Size = NumberSequence.new({pt1,pt2})
  4688. effecton.Speed = NumberRange.new(0,0)
  4689. effecton.RotSpeed = NumberRange.new(100,100)
  4690. -------------------------------------------
  4691.  
  4692. mouse.KeyDown:connect(function(key)
  4693. if string.byte(key) == 52 then
  4694. char.Humanoid.WalkSpeed = 60
  4695. end
  4696. end)
  4697. mouse.KeyUp:connect(function(key)
  4698. if string.byte(key) == 52 then
  4699. char.Humanoid.WalkSpeed = 8
  4700. end
  4701. end)
  4702. -------------------------------
  4703. local animpose = "Idle"
  4704. local lastanimpose = "Idle"
  4705. local sine = 0
  4706. local change = 1
  4707. local val = 0
  4708. local och = 0
  4709. local ffing = false
  4710. -------------------------------
  4711. game:GetService("RunService").Stepped:connect(function()
  4712. --[[if char.Humanoid.Jump == true then
  4713. jump = true
  4714. else
  4715. jump = false
  4716. end]]
  4717. char.Humanoid.FreeFalling:connect(function(f)
  4718. if f then
  4719. ffing = true
  4720. else
  4721. ffing = false
  4722. end
  4723. end)
  4724. sine = sine + change
  4725. if jumpn == true then
  4726. animpose = "Jumping"
  4727. elseif ffing == true then
  4728. animpose = "Freefalling"
  4729. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4730. animpose = "Idle"
  4731. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4732. animpose = "Walking"
  4733. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4734. animpose = "Running"
  4735. end
  4736. if animpose ~= lastanimpose then
  4737. sine = 0
  4738. if Debounces.NoIdl == false then
  4739. if animpose == "Idle" then
  4740. for i = 1, 2 do
  4741. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.625, -0.35) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4747. end
  4748. elseif animpose == "Walking" then
  4749. for i = 1, 2 do
  4750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4756. end
  4757. elseif animpose == "Running" then
  4758. for i = 1, 2 do
  4759. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  4760. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  4761. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  4762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  4763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  4764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  4765. wait()
  4766. end
  4767. end
  4768. else
  4769. end
  4770. end
  4771. lastanimpose = animpose
  4772. if Debounces.NoIdl == false then
  4773. if animpose == "Idle" then
  4774. change = 0.5
  4775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  4776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  4777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  4778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  4779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  4780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  4781. elseif animpose == "Walking" then
  4782. change = 1
  4783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-32),math.rad(-28),math.rad(10+2*math.cos(sine/14))), 0.2)
  4784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(50),math.rad(-45),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.215, -0.35) * CFrame.Angles(-0.35, 0, 0), 0.4)
  4788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(-0.475,0,0), 0.4)
  4789. elseif animpose == "Running" then
  4790. change = 1
  4791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  4792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  4793. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  4794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  4795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  4796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  4797. end
  4798. end
  4799. end)
  4800.  
  4801. hum.MaxHealth = math.huge
  4802. wait(3)
  4803. hum.Health = hum.MaxHealth
  4804.  
  4805. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  4806. --[[Part0 = Vector3 (Start pos)
  4807. Part1 = Vector3 (End pos)
  4808. Times = number (Amount of lightning parts)
  4809. Offset = number (Offset)
  4810. Color = color (brickcolor value)
  4811. Thickness = number (thickness)
  4812. Trans = number (transparency)
  4813. ]]--
  4814. local magz = (Part0 - Part1).magnitude
  4815. local curpos = Part0
  4816. local trz = {-Offset,Offset}
  4817. for i=1,Times do
  4818. local li = Instance.new("Part", torso)
  4819. li.Name = "Lightning"
  4820. li.TopSurface =0
  4821. li.Material = "Neon"
  4822. li.BottomSurface = 0
  4823. li.Anchored = true
  4824. li.Locked = true
  4825. li.Transparency = Trans or 0.4
  4826. li.BrickColor = TorsoColor
  4827. li.formFactor = "Custom"
  4828. li.CanCollide = false
  4829. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  4830. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  4831. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  4832. if Times == i then
  4833. local magz2 = (curpos - Part1).magnitude
  4834. li.Size = Vector3.new(Thickness,Thickness,magz2)
  4835. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  4836. else
  4837. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  4838. end
  4839. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  4840. game.Debris:AddItem(li,.1)
  4841. end
  4842. end
  4843.  
  4844. BodyParts = {} -- Parts to emit lightning effects from
  4845. for _, v in pairs(char:GetChildren()) do
  4846. if v:IsA("Part") then
  4847. table.insert(BodyParts, v)
  4848. end
  4849. end
  4850.  
  4851. Bounding = {} -- Calculate the bounding boxes
  4852. for _, v in pairs(BodyParts) do
  4853. local temp = {X=nil, Y=nil, Z=nil}
  4854. temp.X = v.Size.X/2 * 10
  4855. temp.Y = v.Size.Y/2 * 10
  4856. temp.Z = v.Size.Z/2 * 10
  4857. Bounding[v.Name] = temp
  4858. --table.insert(Bounding, v.Name, temp)
  4859. end
  4860.  
  4861. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  4862. local Body1 = BodyParts[math.random(#BodyParts)]
  4863. local Body2 = BodyParts[math.random(#BodyParts)]
  4864. local Pos1 = Vector3.new(
  4865. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4866. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4867. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4868. )
  4869. local Pos2 = Vector3.new(
  4870. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4871. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4872. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4873. )
  4874. local SPos1 = Body1.Position + Pos1
  4875. local SPos2 = Body2.Position + Pos2
  4876. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  4877. end
  4878. och=och+1
  4879. for _,v in pairs(orbt) do
  4880. pcall(function()
  4881. v.Mesh.Scale=Vector3.new(cns+(0.2*math.cos(och/12)),cns+(0.2*math.cos(och/10)),cns+(0.2*math.cos(och/8)))
  4882. end)
  4883. end
  4884. for _,v in pairs(stlt) do
  4885. pcall(function()
  4886. v.CFrame=larm.CFrame*CFrame.new(0,-3.5-(cns/2),-0.1)
  4887. end)
  4888. end
  4889. for _,v in pairs(chot) do
  4890. pcall(function()
  4891. v.CFrame=Lerp(v.CFrame,cnOrb.CFrame,0.1)
  4892. v.Mesh.Scale=Vector3.new(Tween(v.Mesh.Scale.X,0,0.1),Tween(v.Mesh.Scale.Y,0,0.1),Tween(v.Mesh.Scale.Z,0,0.1))
  4893. end)
  4894. end
  4895. for _,v in pairs(cfxt) do
  4896. pcall(function()
  4897. local vs=v.Mesh.Scale
  4898. v.Mesh.Scale=Vector3.new(vs.x+0.5,vs.y+0.1,vs.z+0.5)
  4899. v.Transparency=v.Transparency+0.05
  4900. end)
  4901. end
  4902. for _,v in pairs(pfxt) do
  4903. pcall(function()
  4904. local vs=v.Mesh.Scale
  4905. v.Mesh.Scale=Vector3.new(vs.x+2,vs.y+0.5,vs.z+2)
  4906. v.Transparency=v.Transparency+0.025
  4907. end)
  4908. end
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